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.task
bin
tests/
server/
proxy/
temp/
frontend/dist
frontend/node_modules
build/linux/appimage/build
build/windows/nsis/MicrosoftEdgeWebview2Setup.exe

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# 🚀 Firefly Launcher
A lightweight and modern launcher for Anime game — designed to make launching, updating, and customizing your game easy and efficient.
---
## ✨ Features
- 🔄 Automatically update Firefly Go and proxy tools on launch
- 🎮 Launch the game with correct parameters and environment
- 🌐 Switch in-game language (EN, JP, CN, KR) via Language Tools
- 📦 Apply game patches using Hdiffz Tool (HDiffPatch-based)
---
## 🧑‍💻 About the Developer
Hi! I'm **Kain**, a developer passionate about building simple and powerful tools.
Firefly Launcher is built with:
- ⚙️ **Go + Wails** for backend/frontend integration
- 🎨 **Tailwind CSS** + **DaisyUI** for a clean, responsive UI
My goal is to create tools that are fast, efficient, and enjoyable to use.
---
## 📦 Installation
You can choose between:
-**Portable** version (no install needed)
- 🛠️ **MSI Installer** (for full integration)
---
## 🛠️ Common Development Commands (Wails v3)
```bash
# Start the app in development mode (hot reload frontend)
wails3 dev
# Build the application (production binary)
wails3 build
# Package the app (NSIS)
wails3 package
```
---
## 📄 License
MIT License — feel free to use and contribute.
---

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version: '3'
includes:
common: ./build/Taskfile.yml
windows: ./build/windows/Taskfile.yml
darwin: ./build/darwin/Taskfile.yml
linux: ./build/linux/Taskfile.yml
vars:
APP_NAME: "firefly-launcher"
BIN_DIR: "bin"
VITE_PORT: '{{.WAILS_VITE_PORT | default 9245}}'
tasks:
build:
summary: Builds the application
cmds:
- task: "{{OS}}:build"
package:
summary: Packages a production build of the application
cmds:
- task: "{{OS}}:package"
run:
summary: Runs the application
cmds:
- task: "{{OS}}:run"
dev:
summary: Runs the application in development mode
cmds:
- wails3 dev -config ./build/config.yml -port {{.VITE_PORT}}

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version: '3'
tasks:
go:mod:tidy:
summary: Runs `go mod tidy`
internal: true
cmds:
- go mod tidy
install:frontend:deps:
summary: Install frontend dependencies
dir: frontend
sources:
- package.json
- package-lock.json
generates:
- node_modules/*
preconditions:
- sh: npm version
msg: "Looks like npm isn't installed. Npm is part of the Node installer: https://nodejs.org/en/download/"
cmds:
- npm install
build:frontend:
summary: Build the frontend project
dir: frontend
sources:
- "**/*"
generates:
- dist/*
deps:
- task: install:frontend:deps
- task: generate:bindings
cmds:
- npm run {{.BUILD_COMMAND}} -q
env:
PRODUCTION: '{{.PRODUCTION | default "false"}}'
vars:
BUILD_COMMAND: '{{if eq .PRODUCTION "true"}}build{{else}}build:dev{{end}}'
generate:bindings:
summary: Generates bindings for the frontend
deps:
- task: go:mod:tidy
sources:
- "**/*.go"
- go.mod
- go.sum
generates:
- "frontend/bindings/**/*"
cmds:
- wails3 generate bindings -f '{{.BUILD_FLAGS}}' -clean=true
generate:icons:
summary: Generates Windows `.ico` and Mac `.icns` files from an image
dir: build
sources:
- "appicon.png"
generates:
- "icons.icns"
- "icons.ico"
cmds:
- wails3 generate icons -input appicon.png -macfilename darwin/icons.icns -windowsfilename windows/icons.ico
dev:frontend:
summary: Runs the frontend in development mode
dir: frontend
deps:
- task: install:frontend:deps
cmds:
- npm run dev -- --port {{.VITE_PORT}} --strictPort
update:build-assets:
summary: Updates the build assets
dir: build
cmds:
- wails3 update build-assets -name "{{.APP_NAME}}" -binaryname "{{.APP_NAME}}" -config config.yml -dir .

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# This file contains the configuration for this project.
# When you update `info` or `fileAssociations`, run `wails3 task common:update:build-assets` to update the assets.
# Note that this will overwrite any changes you have made to the assets.
version: '3'
# This information is used to generate the build assets.
info:
companyName: "Firefly Shelter" # The name of the company
productName: "Firefly Launcher" # The name of the application
productIdentifier: "com.fireflyshelter.fireflylauncher" # The unique product identifier
description: "Custom game launcher built for convenience and quick access" # The application description
copyright: "@ 2025, Firefly Shelter" # Copyright text
comments: "Custom game launcher built for convenience and quick access" # Comments
version: "0.1.0" # The application version
# Dev mode configuration
dev_mode:
root_path: .
log_level: warn
debounce: 1000
ignore:
dir:
- .git
- node_modules
- frontend
- bin
file:
- .DS_Store
- .gitignore
- .gitkeep
watched_extension:
- "*.go"
git_ignore: true
executes:
- cmd: wails3 task common:install:frontend:deps
type: once
- cmd: wails3 task common:dev:frontend
type: background
- cmd: go mod tidy
type: blocking
- cmd: wails3 task build
type: blocking
- cmd: wails3 task run
type: primary
# File Associations
# More information at: https://v3alpha.wails.io/noit/done/yet
fileAssociations:
# Other data
other:
- name: My Other Data

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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleName</key>
<string>Firefly Launcher</string>
<key>CFBundleExecutable</key>
<string>Firefly Launcher</string>
<key>CFBundleIdentifier</key>
<string>com.fireflyshelter.fireflylauncher</string>
<key>CFBundleVersion</key>
<string>0.1.0</string>
<key>CFBundleGetInfoString</key>
<string>Custom game launcher built for convenience and quick access</string>
<key>CFBundleShortVersionString</key>
<string>0.1.0</string>
<key>CFBundleIconFile</key>
<string>icons</string>
<key>LSMinimumSystemVersion</key>
<string>10.13.0</string>
<key>NSHighResolutionCapable</key>
<string>true</string>
<key>NSHumanReadableCopyright</key>
<string>@ 2025, Firefly Shelter</string>
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsLocalNetworking</key>
<true/>
</dict>
</dict>
</plist>

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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleName</key>
<string>Firefly Launcher</string>
<key>CFBundleExecutable</key>
<string>Firefly Launcher</string>
<key>CFBundleIdentifier</key>
<string>com.fireflyshelter.fireflylauncher</string>
<key>CFBundleVersion</key>
<string>0.1.0</string>
<key>CFBundleGetInfoString</key>
<string>Custom game launcher built for convenience and quick access</string>
<key>CFBundleShortVersionString</key>
<string>0.1.0</string>
<key>CFBundleIconFile</key>
<string>icons</string>
<key>LSMinimumSystemVersion</key>
<string>10.13.0</string>
<key>NSHighResolutionCapable</key>
<string>true</string>
<key>NSHumanReadableCopyright</key>
<string>@ 2025, Firefly Shelter</string>
</dict>
</plist>

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version: '3'
includes:
common: ../Taskfile.yml
tasks:
build:
summary: Creates a production build of the application
deps:
- task: common:go:mod:tidy
- task: common:build:frontend
- task: common:generate:icons
cmds:
- go build {{.BUILD_FLAGS}} -o {{.OUTPUT}}
vars:
BUILD_FLAGS: '{{if eq .PRODUCTION "true"}}-tags production -trimpath -buildvcs=false -ldflags="-w -s"{{else}}-buildvcs=false -gcflags=all="-l"{{end}}'
DEFAULT_OUTPUT: '{{.BIN_DIR}}/{{.APP_NAME}}'
OUTPUT: '{{ .OUTPUT | default .DEFAULT_OUTPUT }}'
env:
GOOS: darwin
CGO_ENABLED: 1
GOARCH: '{{.ARCH | default ARCH}}'
CGO_CFLAGS: "-mmacosx-version-min=10.15"
CGO_LDFLAGS: "-mmacosx-version-min=10.15"
MACOSX_DEPLOYMENT_TARGET: "10.15"
PRODUCTION: '{{.PRODUCTION | default "false"}}'
build:universal:
summary: Builds darwin universal binary (arm64 + amd64)
deps:
- task: build
vars:
ARCH: amd64
OUTPUT: "{{.BIN_DIR}}/{{.APP_NAME}}-amd64"
- task: build
vars:
ARCH: arm64
OUTPUT: "{{.BIN_DIR}}/{{.APP_NAME}}-arm64"
cmds:
- lipo -create -output "{{.BIN_DIR}}/{{.APP_NAME}}" "{{.BIN_DIR}}/{{.APP_NAME}}-amd64" "{{.BIN_DIR}}/{{.APP_NAME}}-arm64"
- rm "{{.BIN_DIR}}/{{.APP_NAME}}-amd64" "{{.BIN_DIR}}/{{.APP_NAME}}-arm64"
package:
summary: Packages a production build of the application into a `.app` bundle
deps:
- task: build
vars:
PRODUCTION: "true"
cmds:
- task: create:app:bundle
package:universal:
summary: Packages darwin universal binary (arm64 + amd64)
deps:
- task: build:universal
cmds:
- task: create:app:bundle
create:app:bundle:
summary: Creates an `.app` bundle
cmds:
- mkdir -p {{.BIN_DIR}}/{{.APP_NAME}}.app/Contents/{MacOS,Resources}
- cp build/darwin/icons.icns {{.BIN_DIR}}/{{.APP_NAME}}.app/Contents/Resources
- cp {{.BIN_DIR}}/{{.APP_NAME}} {{.BIN_DIR}}/{{.APP_NAME}}.app/Contents/MacOS
- cp build/darwin/Info.plist {{.BIN_DIR}}/{{.APP_NAME}}.app/Contents
run:
cmds:
- '{{.BIN_DIR}}/{{.APP_NAME}}'

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version: '3'
includes:
common: ../Taskfile.yml
tasks:
build:
summary: Builds the application for Linux
deps:
- task: common:go:mod:tidy
- task: common:build:frontend
- task: common:generate:icons
cmds:
- go build {{.BUILD_FLAGS}} -o {{.BIN_DIR}}/{{.APP_NAME}}
vars:
BUILD_FLAGS: '{{if eq .PRODUCTION "true"}}-tags production -trimpath -buildvcs=false -ldflags="-w -s"{{else}}-buildvcs=false -gcflags=all="-l"{{end}}'
env:
GOOS: linux
CGO_ENABLED: 1
GOARCH: '{{.ARCH | default ARCH}}'
PRODUCTION: '{{.PRODUCTION | default "false"}}'
package:
summary: Packages a production build of the application for Linux
deps:
- task: build
vars:
PRODUCTION: "true"
cmds:
- task: create:appimage
- task: create:deb
- task: create:rpm
- task: create:aur
create:appimage:
summary: Creates an AppImage
dir: build/linux/appimage
deps:
- task: build
vars:
PRODUCTION: "true"
- task: generate:dotdesktop
cmds:
- cp {{.APP_BINARY}} {{.APP_NAME}}
- cp ../../appicon.png appicon.png
- wails3 generate appimage -binary {{.APP_NAME}} -icon {{.ICON}} -desktopfile {{.DESKTOP_FILE}} -outputdir {{.OUTPUT_DIR}} -builddir {{.ROOT_DIR}}/build/linux/appimage/build
vars:
APP_NAME: '{{.APP_NAME}}'
APP_BINARY: '../../../bin/{{.APP_NAME}}'
ICON: '../../appicon.png'
DESKTOP_FILE: '../{{.APP_NAME}}.desktop'
OUTPUT_DIR: '../../../bin'
create:deb:
summary: Creates a deb package
deps:
- task: build
vars:
PRODUCTION: "true"
cmds:
- task: generate:dotdesktop
- task: generate:deb
create:rpm:
summary: Creates a rpm package
deps:
- task: build
vars:
PRODUCTION: "true"
cmds:
- task: generate:dotdesktop
- task: generate:rpm
create:aur:
summary: Creates a arch linux packager package
deps:
- task: build
vars:
PRODUCTION: "true"
cmds:
- task: generate:dotdesktop
- task: generate:aur
generate:deb:
summary: Creates a deb package
cmds:
- wails3 tool package -name {{.APP_NAME}} -format deb -config ./build/linux/nfpm/nfpm.yaml -out {{.ROOT_DIR}}/bin
generate:rpm:
summary: Creates a rpm package
cmds:
- wails3 tool package -name {{.APP_NAME}} -format rpm -config ./build/linux/nfpm/nfpm.yaml -out {{.ROOT_DIR}}/bin
generate:aur:
summary: Creates a arch linux packager package
cmds:
- wails3 tool package -name {{.APP_NAME}} -format archlinux -config ./build/linux/nfpm/nfpm.yaml -out {{.ROOT_DIR}}/bin
generate:dotdesktop:
summary: Generates a `.desktop` file
dir: build
cmds:
- mkdir -p {{.ROOT_DIR}}/build/linux/appimage
- wails3 generate .desktop -name "{{.APP_NAME}}" -exec "{{.EXEC}}" -icon "{{.ICON}}" -outputfile {{.ROOT_DIR}}/build/linux/{{.APP_NAME}}.desktop -categories "{{.CATEGORIES}}"
vars:
APP_NAME: '{{.APP_NAME}}'
EXEC: '{{.APP_NAME}}'
ICON: 'appicon'
CATEGORIES: 'Development;'
OUTPUTFILE: '{{.ROOT_DIR}}/build/linux/{{.APP_NAME}}.desktop'
run:
cmds:
- '{{.BIN_DIR}}/{{.APP_NAME}}'

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#!/usr/bin/env bash
# Copyright (c) 2018-Present Lea Anthony
# SPDX-License-Identifier: MIT
# Fail script on any error
set -euxo pipefail
# Define variables
APP_DIR="${APP_NAME}.AppDir"
# Create AppDir structure
mkdir -p "${APP_DIR}/usr/bin"
cp -r "${APP_BINARY}" "${APP_DIR}/usr/bin/"
cp "${ICON_PATH}" "${APP_DIR}/"
cp "${DESKTOP_FILE}" "${APP_DIR}/"
# Download linuxdeploy and make it executable
wget -q -4 -N https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
chmod +x linuxdeploy-x86_64.AppImage
# Run linuxdeploy to bundle the application
./linuxdeploy-x86_64.AppImage --appdir "${APP_DIR}" --output appimage
# Rename the generated AppImage
mv "${APP_NAME}*.AppImage" "${APP_NAME}.AppImage"

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# Feel free to remove those if you don't want/need to use them.
# Make sure to check the documentation at https://nfpm.goreleaser.com
#
# The lines below are called `modelines`. See `:help modeline`
name: "Firefly Launcher"
arch: ${GOARCH}
platform: "linux"
version: "0.1.0"
section: "default"
priority: "extra"
maintainer: ${GIT_COMMITTER_NAME} <${GIT_COMMITTER_EMAIL}>
description: "Custom game launcher built for convenience and quick access"
vendor: "Firefly Shelter"
homepage: "https://wails.io"
license: "MIT"
release: "1"
contents:
- src: "./bin/Firefly Launcher"
dst: "/usr/local/bin/Firefly Launcher"
- src: "./build/appicon.png"
dst: "/usr/share/icons/hicolor/128x128/apps/Firefly Launcher.png"
- src: "./build/linux/Firefly Launcher.desktop"
dst: "/usr/share/applications/Firefly Launcher.desktop"
depends:
- gtk3
- libwebkit2gtk
# replaces:
# - foobar
# provides:
# - bar
# depends:
# - gtk3
# - libwebkit2gtk
# recommends:
# - whatever
# suggests:
# - something-else
# conflicts:
# - not-foo
# - not-bar
# changelog: "changelog.yaml"
# scripts:
# preinstall: ./build/linux/nfpm/scripts/preinstall.sh
# postinstall: ./build/linux/nfpm/scripts/postinstall.sh
# preremove: ./build/linux/nfpm/scripts/preremove.sh
# postremove: ./build/linux/nfpm/scripts/postremove.sh

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#!/bin/bash

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#!/bin/bash

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#!/bin/bash

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#!/bin/bash

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version: '3'
includes:
common: ../Taskfile.yml
tasks:
build:
summary: Builds the application for Windows
deps:
- task: common:go:mod:tidy
- task: common:build:frontend
vars:
PRODUCTION: '{{.PRODUCTION}}'
- task: common:generate:icons
cmds:
- task: generate:syso
- go build {{.BUILD_FLAGS}} -o {{.BIN_DIR}}/{{.APP_NAME}}.exe
- cmd: powershell Remove-item *.syso
platforms: [windows]
- cmd: rm -f *.syso
platforms: [linux, darwin]
vars:
BUILD_FLAGS: '{{if eq .PRODUCTION "true"}}-tags production -trimpath -buildvcs=false -ldflags="-w -s -H windowsgui"{{else}}-buildvcs=false -gcflags=all="-l"{{end}}'
env:
GOOS: windows
CGO_ENABLED: 0
GOARCH: '{{.ARCH | default ARCH}}'
PRODUCTION: '{{.PRODUCTION | default "false"}}'
package:
summary: Packages a production build of the application into a `.exe` bundle
cmds:
- task: create:nsis:installer
generate:syso:
summary: Generates Windows `.syso` file
dir: build
cmds:
- wails3 generate syso -arch {{.ARCH}} -icon windows/icon.ico -manifest windows/wails.exe.manifest -info windows/info.json -out ../wails_windows_{{.ARCH}}.syso
vars:
ARCH: '{{.ARCH | default ARCH}}'
create:nsis:installer:
summary: Creates an NSIS installer
dir: build/windows/nsis
deps:
- task: build
vars:
PRODUCTION: "true"
cmds:
# Create the Microsoft WebView2 bootstrapper if it doesn't exist
- wails3 generate webview2bootstrapper -dir "{{.ROOT_DIR}}\build\windows\nsis"
- makensis -DARG_WAILS_{{.ARG_FLAG}}_BINARY="{{.ROOT_DIR}}\{{.BIN_DIR}}\{{.APP_NAME}}.exe" project.nsi
vars:
ARCH: '{{.ARCH | default ARCH}}'
ARG_FLAG: '{{if eq .ARCH "amd64"}}AMD64{{else}}ARM64{{end}}'
run:
cmds:
- '{{.BIN_DIR}}\\{{.APP_NAME}}.exe'

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{
"fixed": {
"file_version": "0.1.0"
},
"info": {
"0000": {
"ProductVersion": "0.1.0",
"CompanyName": "Firefly Shelter",
"FileDescription": "Custom game launcher built for convenience and quick access",
"LegalCopyright": "@ 2025, Firefly Shelter",
"ProductName": "Firefly Launcher",
"Comments": "Custom game launcher built for convenience and quick access"
}
}
}

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Unicode true
####
## Please note: Template replacements don't work in this file. They are provided with default defines like
## mentioned underneath.
## If the keyword is not defined, "wails_tools.nsh" will populate them.
## If they are defined here, "wails_tools.nsh" will not touch them. This allows you to use this project.nsi manually
## from outside of Wails for debugging and development of the installer.
##
## For development first make a wails nsis build to populate the "wails_tools.nsh":
## > wails build --target windows/amd64 --nsis
## Then you can call makensis on this file with specifying the path to your binary:
## For a AMD64 only installer:
## > makensis -DARG_WAILS_AMD64_BINARY=..\..\bin\app.exe
## For a ARM64 only installer:
## > makensis -DARG_WAILS_ARM64_BINARY=..\..\bin\app.exe
## For a installer with both architectures:
## > makensis -DARG_WAILS_AMD64_BINARY=..\..\bin\app-amd64.exe -DARG_WAILS_ARM64_BINARY=..\..\bin\app-arm64.exe
####
## The following information is taken from the wails_tools.nsh file, but they can be overwritten here.
####
## !define INFO_PROJECTNAME "my-project" # Default "firefly-launcher"
## !define INFO_COMPANYNAME "My Company" # Default "FireflyShelter"
## !define INFO_PRODUCTNAME "My Product Name" # Default "Firefly Launcher"
## !define INFO_PRODUCTVERSION "1.0.0" # Default "0.1.0"
## !define INFO_COPYRIGHT "(c) Now, My Company" # Default "@ 2025, FireflyShelter"
###
## !define PRODUCT_EXECUTABLE "Application.exe" # Default "${INFO_PROJECTNAME}.exe"
## !define UNINST_KEY_NAME "UninstKeyInRegistry" # Default "${INFO_COMPANYNAME}${INFO_PRODUCTNAME}"
####
## !define REQUEST_EXECUTION_LEVEL "admin" # Default "admin" see also https://nsis.sourceforge.io/Docs/Chapter4.html
####
## Include the wails tools
####
!include "wails_tools.nsh"
# The version information for this two must consist of 4 parts
VIProductVersion "${INFO_PRODUCTVERSION}.0"
VIFileVersion "${INFO_PRODUCTVERSION}.0"
VIAddVersionKey "CompanyName" "${INFO_COMPANYNAME}"
VIAddVersionKey "FileDescription" "${INFO_PRODUCTNAME} Installer"
VIAddVersionKey "ProductVersion" "${INFO_PRODUCTVERSION}"
VIAddVersionKey "FileVersion" "${INFO_PRODUCTVERSION}"
VIAddVersionKey "LegalCopyright" "${INFO_COPYRIGHT}"
VIAddVersionKey "ProductName" "${INFO_PRODUCTNAME}"
# Enable HiDPI support. https://nsis.sourceforge.io/Reference/ManifestDPIAware
ManifestDPIAware true
!include "MUI.nsh"
!define MUI_ICON "..\icon.ico"
!define MUI_UNICON "..\icon.ico"
# !define MUI_WELCOMEFINISHPAGE_BITMAP "resources\leftimage.bmp" #Include this to add a bitmap on the left side of the Welcome Page. Must be a size of 164x314
!define MUI_FINISHPAGE_NOAUTOCLOSE # Wait on the INSTFILES page so the user can take a look into the details of the installation steps
!define MUI_ABORTWARNING # This will warn the user if they exit from the installer.
!insertmacro MUI_PAGE_WELCOME # Welcome to the installer page.
# !insertmacro MUI_PAGE_LICENSE "resources\eula.txt" # Adds a EULA page to the installer
!insertmacro MUI_PAGE_DIRECTORY # In which folder install page.
!insertmacro MUI_PAGE_INSTFILES # Installing page.
!insertmacro MUI_PAGE_FINISH # Finished installation page.
!insertmacro MUI_UNPAGE_INSTFILES # Uninstalling page
!insertmacro MUI_LANGUAGE "English" # Set the Language of the installer
## The following two statements can be used to sign the installer and the uninstaller. The path to the binaries are provided in %1
#!uninstfinalize 'signtool --file "%1"'
#!finalize 'signtool --file "%1"'
Name "${INFO_PRODUCTNAME}"
OutFile "..\..\..\bin\${INFO_PROJECTNAME}-${ARCH}-installer.exe" # Name of the installer's file.
InstallDir "$PROGRAMFILES64\${INFO_COMPANYNAME}\${INFO_PRODUCTNAME}" # Default installing folder ($PROGRAMFILES is Program Files folder).
ShowInstDetails show # This will always show the installation details.
Function .onInit
!insertmacro wails.checkArchitecture
FunctionEnd
Section
!insertmacro wails.setShellContext
!insertmacro wails.webview2runtime
SetOutPath $INSTDIR
!insertmacro wails.files
CreateShortcut "$SMPROGRAMS\${INFO_PRODUCTNAME}.lnk" "$INSTDIR\${PRODUCT_EXECUTABLE}"
CreateShortCut "$DESKTOP\${INFO_PRODUCTNAME}.lnk" "$INSTDIR\${PRODUCT_EXECUTABLE}"
!insertmacro wails.associateFiles
!insertmacro wails.writeUninstaller
SectionEnd
Section "uninstall"
!insertmacro wails.setShellContext
RMDir /r "$AppData\${PRODUCT_EXECUTABLE}" # Remove the WebView2 DataPath
RMDir /r $INSTDIR
Delete "$SMPROGRAMS\${INFO_PRODUCTNAME}.lnk"
Delete "$DESKTOP\${INFO_PRODUCTNAME}.lnk"
!insertmacro wails.unassociateFiles
!insertmacro wails.deleteUninstaller
SectionEnd

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# DO NOT EDIT - Generated automatically by `wails build`
!include "x64.nsh"
!include "WinVer.nsh"
!include "FileFunc.nsh"
!ifndef INFO_PROJECTNAME
!define INFO_PROJECTNAME "firefly-launcher"
!endif
!ifndef INFO_COMPANYNAME
!define INFO_COMPANYNAME "Firefly Shelter"
!endif
!ifndef INFO_PRODUCTNAME
!define INFO_PRODUCTNAME "Firefly Launcher"
!endif
!ifndef INFO_PRODUCTVERSION
!define INFO_PRODUCTVERSION "0.1.0"
!endif
!ifndef INFO_COPYRIGHT
!define INFO_COPYRIGHT "@ 2025, Firefly Shelter"
!endif
!ifndef PRODUCT_EXECUTABLE
!define PRODUCT_EXECUTABLE "${INFO_PROJECTNAME}.exe"
!endif
!ifndef UNINST_KEY_NAME
!define UNINST_KEY_NAME "${INFO_COMPANYNAME}${INFO_PRODUCTNAME}"
!endif
!define UNINST_KEY "Software\Microsoft\Windows\CurrentVersion\Uninstall\${UNINST_KEY_NAME}"
!ifndef REQUEST_EXECUTION_LEVEL
!define REQUEST_EXECUTION_LEVEL "admin"
!endif
RequestExecutionLevel "${REQUEST_EXECUTION_LEVEL}"
!ifdef ARG_WAILS_AMD64_BINARY
!define SUPPORTS_AMD64
!endif
!ifdef ARG_WAILS_ARM64_BINARY
!define SUPPORTS_ARM64
!endif
!ifdef SUPPORTS_AMD64
!ifdef SUPPORTS_ARM64
!define ARCH "amd64_arm64"
!else
!define ARCH "amd64"
!endif
!else
!ifdef SUPPORTS_ARM64
!define ARCH "arm64"
!else
!error "Wails: Undefined ARCH, please provide at least one of ARG_WAILS_AMD64_BINARY or ARG_WAILS_ARM64_BINARY"
!endif
!endif
!macro wails.checkArchitecture
!ifndef WAILS_WIN10_REQUIRED
!define WAILS_WIN10_REQUIRED "This product is only supported on Windows 10 (Server 2016) and later."
!endif
!ifndef WAILS_ARCHITECTURE_NOT_SUPPORTED
!define WAILS_ARCHITECTURE_NOT_SUPPORTED "This product can't be installed on the current Windows architecture. Supports: ${ARCH}"
!endif
${If} ${AtLeastWin10}
!ifdef SUPPORTS_AMD64
${if} ${IsNativeAMD64}
Goto ok
${EndIf}
!endif
!ifdef SUPPORTS_ARM64
${if} ${IsNativeARM64}
Goto ok
${EndIf}
!endif
IfSilent silentArch notSilentArch
silentArch:
SetErrorLevel 65
Abort
notSilentArch:
MessageBox MB_OK "${WAILS_ARCHITECTURE_NOT_SUPPORTED}"
Quit
${else}
IfSilent silentWin notSilentWin
silentWin:
SetErrorLevel 64
Abort
notSilentWin:
MessageBox MB_OK "${WAILS_WIN10_REQUIRED}"
Quit
${EndIf}
ok:
!macroend
!macro wails.files
!ifdef SUPPORTS_AMD64
${if} ${IsNativeAMD64}
File "/oname=${PRODUCT_EXECUTABLE}" "${ARG_WAILS_AMD64_BINARY}"
${EndIf}
!endif
!ifdef SUPPORTS_ARM64
${if} ${IsNativeARM64}
File "/oname=${PRODUCT_EXECUTABLE}" "${ARG_WAILS_ARM64_BINARY}"
${EndIf}
!endif
!macroend
!macro wails.writeUninstaller
WriteUninstaller "$INSTDIR\uninstall.exe"
SetRegView 64
WriteRegStr HKLM "${UNINST_KEY}" "Publisher" "${INFO_COMPANYNAME}"
WriteRegStr HKLM "${UNINST_KEY}" "DisplayName" "${INFO_PRODUCTNAME}"
WriteRegStr HKLM "${UNINST_KEY}" "DisplayVersion" "${INFO_PRODUCTVERSION}"
WriteRegStr HKLM "${UNINST_KEY}" "DisplayIcon" "$INSTDIR\${PRODUCT_EXECUTABLE}"
WriteRegStr HKLM "${UNINST_KEY}" "UninstallString" "$\"$INSTDIR\uninstall.exe$\""
WriteRegStr HKLM "${UNINST_KEY}" "QuietUninstallString" "$\"$INSTDIR\uninstall.exe$\" /S"
${GetSize} "$INSTDIR" "/S=0K" $0 $1 $2
IntFmt $0 "0x%08X" $0
WriteRegDWORD HKLM "${UNINST_KEY}" "EstimatedSize" "$0"
!macroend
!macro wails.deleteUninstaller
Delete "$INSTDIR\uninstall.exe"
SetRegView 64
DeleteRegKey HKLM "${UNINST_KEY}"
!macroend
!macro wails.setShellContext
${If} ${REQUEST_EXECUTION_LEVEL} == "admin"
SetShellVarContext all
${else}
SetShellVarContext current
${EndIf}
!macroend
# Install webview2 by launching the bootstrapper
# See https://docs.microsoft.com/en-us/microsoft-edge/webview2/concepts/distribution#online-only-deployment
!macro wails.webview2runtime
!ifndef WAILS_INSTALL_WEBVIEW_DETAILPRINT
!define WAILS_INSTALL_WEBVIEW_DETAILPRINT "Installing: WebView2 Runtime"
!endif
SetRegView 64
# If the admin key exists and is not empty then webview2 is already installed
ReadRegStr $0 HKLM "SOFTWARE\WOW6432Node\Microsoft\EdgeUpdate\Clients\{F3017226-FE2A-4295-8BDF-00C3A9A7E4C5}" "pv"
${If} $0 != ""
Goto ok
${EndIf}
${If} ${REQUEST_EXECUTION_LEVEL} == "user"
# If the installer is run in user level, check the user specific key exists and is not empty then webview2 is already installed
ReadRegStr $0 HKCU "Software\Microsoft\EdgeUpdate\Clients{F3017226-FE2A-4295-8BDF-00C3A9A7E4C5}" "pv"
${If} $0 != ""
Goto ok
${EndIf}
${EndIf}
SetDetailsPrint both
DetailPrint "${WAILS_INSTALL_WEBVIEW_DETAILPRINT}"
SetDetailsPrint listonly
InitPluginsDir
CreateDirectory "$pluginsdir\webview2bootstrapper"
SetOutPath "$pluginsdir\webview2bootstrapper"
File "MicrosoftEdgeWebview2Setup.exe"
ExecWait '"$pluginsdir\webview2bootstrapper\MicrosoftEdgeWebview2Setup.exe" /silent /install'
SetDetailsPrint both
ok:
!macroend
# Copy of APP_ASSOCIATE and APP_UNASSOCIATE macros from here https://gist.github.com/nikku/281d0ef126dbc215dd58bfd5b3a5cd5b
!macro APP_ASSOCIATE EXT FILECLASS DESCRIPTION ICON COMMANDTEXT COMMAND
; Backup the previously associated file class
ReadRegStr $R0 SHELL_CONTEXT "Software\Classes\.${EXT}" ""
WriteRegStr SHELL_CONTEXT "Software\Classes\.${EXT}" "${FILECLASS}_backup" "$R0"
WriteRegStr SHELL_CONTEXT "Software\Classes\.${EXT}" "" "${FILECLASS}"
WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}" "" `${DESCRIPTION}`
WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}\DefaultIcon" "" `${ICON}`
WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}\shell" "" "open"
WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}\shell\open" "" `${COMMANDTEXT}`
WriteRegStr SHELL_CONTEXT "Software\Classes\${FILECLASS}\shell\open\command" "" `${COMMAND}`
!macroend
!macro APP_UNASSOCIATE EXT FILECLASS
; Backup the previously associated file class
ReadRegStr $R0 SHELL_CONTEXT "Software\Classes\.${EXT}" `${FILECLASS}_backup`
WriteRegStr SHELL_CONTEXT "Software\Classes\.${EXT}" "" "$R0"
DeleteRegKey SHELL_CONTEXT `Software\Classes\${FILECLASS}`
!macroend
!macro wails.associateFiles
; Create file associations
!macroend
!macro wails.unassociateFiles
; Delete app associations
!macroend

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
<assemblyIdentity type="win32" name="com.fireflyshelter.fireflylauncher" version="0.1.0" processorArchitecture="*"/>
<dependency>
<dependentAssembly>
<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" processorArchitecture="*" publicKeyToken="6595b64144ccf1df" language="*"/>
</dependentAssembly>
</dependency>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="requireAdministrator" uiAccess="false"/>
</requestedPrivileges>
</security>
</trustInfo>
<asmv3:application>
<asmv3:windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">permonitorv2,permonitor</dpiAwareness>
</asmv3:windowsSettings>
</asmv3:application>
</assembly>

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Copyright 2020 The Inter Project Authors (https://github.com/rsms/inter)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide
development of collaborative font projects, to support the font creation
efforts of academic and linguistic communities, and to provide a free and
open framework in which fonts may be shared and improved in partnership
with others.
The OFL allows the licensed fonts to be used, studied, modified and
redistributed freely as long as they are not sold by themselves. The
fonts, including any derivative works, can be bundled, embedded,
redistributed and/or sold with any software provided that any reserved
names are not used by derivative works. The fonts and derivatives,
however, cannot be released under any other type of license. The
requirement for fonts to remain under this license does not apply
to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright
Holder(s) under this license and clearly marked as such. This may
include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the
copyright statement(s).
"Original Version" refers to the collection of Font Software components as
distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting,
or substituting -- in part or in whole -- any of the components of the
Original Version, by changing formats or by porting the Font Software to a
new environment.
"Author" refers to any designer, engineer, programmer, technical
writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining
a copy of the Font Software, to use, study, copy, merge, embed, modify,
redistribute, and sell modified and unmodified copies of the Font
Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components,
in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled,
redistributed and/or sold with any software, provided that each copy
contains the above copyright notice and this license. These can be
included either as stand-alone text files, human-readable headers or
in the appropriate machine-readable metadata fields within text or
binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font
Name(s) unless explicit written permission is granted by the corresponding
Copyright Holder. This restriction only applies to the primary font name as
presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
Software shall not be used to promote, endorse or advertise any
Modified Version, except to acknowledge the contribution(s) of the
Copyright Holder(s) and the Author(s) or with their explicit written
permission.
5) The Font Software, modified or unmodified, in part or in whole,
must be distributed entirely under this license, and must not be
distributed under any other license. The requirement for fonts to
remain under this license does not apply to any document created
using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are
not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
OTHER DEALINGS IN THE FONT SOFTWARE.

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// @ts-check
// Cynhyrchwyd y ffeil hon yn awtomatig. PEIDIWCH Â MODIWL
// This file is automatically generated. DO NOT EDIT
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
// @ts-ignore: Unused imports
import {Call as $Call, Create as $Create} from "@wailsio/runtime";
/**
* @param {string} path
* @returns {Promise<boolean> & { cancel(): void }}
*/
export function DirExists(path) {
let $resultPromise = /** @type {any} */($Call.ByID(1291974398, path));
return $resultPromise;
}
/**
* @param {string} path
* @returns {Promise<boolean> & { cancel(): void }}
*/
export function FileExists(path) {
let $resultPromise = /** @type {any} */($Call.ByID(3373618865, path));
return $resultPromise;
}
/**
* @param {string} archivePath
* @param {string} fileInside
* @returns {Promise<[boolean, string]> & { cancel(): void }}
*/
export function FileExistsInZip(archivePath, fileInside) {
let $resultPromise = /** @type {any} */($Call.ByID(1737012553, archivePath, fileInside));
return $resultPromise;
}
/**
* @param {string} path
* @returns {Promise<[boolean, string]> & { cancel(): void }}
*/
export function OpenFolder(path) {
let $resultPromise = /** @type {any} */($Call.ByID(2733319263, path));
return $resultPromise;
}
/**
* @returns {Promise<string> & { cancel(): void }}
*/
export function PickFile() {
let $resultPromise = /** @type {any} */($Call.ByID(2181012076));
return $resultPromise;
}
/**
* @returns {Promise<string> & { cancel(): void }}
*/
export function PickFolder() {
let $resultPromise = /** @type {any} */($Call.ByID(3906046322));
return $resultPromise;
}
/**
* @param {string} path
* @returns {Promise<boolean> & { cancel(): void }}
*/
export function StartApp(path) {
let $resultPromise = /** @type {any} */($Call.ByID(3825990132, path));
return $resultPromise;
}
/**
* @param {string} path
* @returns {Promise<boolean> & { cancel(): void }}
*/
export function StartWithConsole(path) {
let $resultPromise = /** @type {any} */($Call.ByID(2364569062, path));
return $resultPromise;
}

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// @ts-check
// Cynhyrchwyd y ffeil hon yn awtomatig. PEIDIWCH Â MODIWL
// This file is automatically generated. DO NOT EDIT
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
// @ts-ignore: Unused imports
import {Call as $Call, Create as $Create} from "@wailsio/runtime";
/**
* @param {string} version
* @returns {Promise<[boolean, string]> & { cancel(): void }}
*/
export function DownloadProxyProgress(version) {
let $resultPromise = /** @type {any} */($Call.ByID(1951249093, version));
return $resultPromise;
}
/**
* @param {string} version
* @returns {Promise<[boolean, string]> & { cancel(): void }}
*/
export function DownloadServerProgress(version) {
let $resultPromise = /** @type {any} */($Call.ByID(314135954, version));
return $resultPromise;
}
/**
* @param {string} oldVersion
* @returns {Promise<[boolean, string, string]> & { cancel(): void }}
*/
export function GetLatestProxyVersion(oldVersion) {
let $resultPromise = /** @type {any} */($Call.ByID(1462362449, oldVersion));
return $resultPromise;
}
/**
* @param {string} oldVersion
* @returns {Promise<[boolean, string, string]> & { cancel(): void }}
*/
export function GetLatestServerVersion(oldVersion) {
let $resultPromise = /** @type {any} */($Call.ByID(1447982978, oldVersion));
return $resultPromise;
}
/**
* @returns {Promise<void> & { cancel(): void }}
*/
export function UnzipProxy() {
let $resultPromise = /** @type {any} */($Call.ByID(4071181044));
return $resultPromise;
}
/**
* @returns {Promise<void> & { cancel(): void }}
*/
export function UnzipServer() {
let $resultPromise = /** @type {any} */($Call.ByID(4110296071));
return $resultPromise;
}

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// @ts-check
// Cynhyrchwyd y ffeil hon yn awtomatig. PEIDIWCH Â MODIWL
// This file is automatically generated. DO NOT EDIT
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
// @ts-ignore: Unused imports
import {Call as $Call, Create as $Create} from "@wailsio/runtime";
/**
* @param {string} gamePath
* @returns {Promise<[boolean, string]> & { cancel(): void }}
*/
export function CutData(gamePath) {
let $resultPromise = /** @type {any} */($Call.ByID(3671642725, gamePath));
return $resultPromise;
}
/**
* @param {string} gamePath
* @param {string} patchPath
* @returns {Promise<[boolean, string]> & { cancel(): void }}
*/
export function DataExtract(gamePath, patchPath) {
let $resultPromise = /** @type {any} */($Call.ByID(1843136452, gamePath, patchPath));
return $resultPromise;
}
/**
* @param {string} gamePath
* @returns {Promise<[boolean, string]> & { cancel(): void }}
*/
export function DeleteFiles(gamePath) {
let $resultPromise = /** @type {any} */($Call.ByID(989019003, gamePath));
return $resultPromise;
}
/**
* @param {string} gamePath
* @returns {Promise<[boolean, string]> & { cancel(): void }}
*/
export function PatchData(gamePath) {
let $resultPromise = /** @type {any} */($Call.ByID(3608591627, gamePath));
return $resultPromise;
}
/**
* @param {string} gamePath
* @param {string} patchPath
* @returns {Promise<[boolean, string]> & { cancel(): void }}
*/
export function VersionValidate(gamePath, patchPath) {
let $resultPromise = /** @type {any} */($Call.ByID(3916254383, gamePath, patchPath));
return $resultPromise;
}

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// @ts-check
// Cynhyrchwyd y ffeil hon yn awtomatig. PEIDIWCH Â MODIWL
// This file is automatically generated. DO NOT EDIT
import * as FSService from "./fsservice.js";
import * as GitService from "./gitservice.js";
import * as HdiffzService from "./hdiffzservice.js";
import * as LanguageService from "./languageservice.js";
export {
FSService,
GitService,
HdiffzService,
LanguageService
};

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// @ts-check
// Cynhyrchwyd y ffeil hon yn awtomatig. PEIDIWCH Â MODIWL
// This file is automatically generated. DO NOT EDIT
// eslint-disable-next-line @typescript-eslint/ban-ts-comment
// @ts-ignore: Unused imports
import {Call as $Call, Create as $Create} from "@wailsio/runtime";
/**
* @param {string} path
* @returns {Promise<[string, string]> & { cancel(): void }}
*/
export function GetLanguage(path) {
let $resultPromise = /** @type {any} */($Call.ByID(3450750492, path));
return $resultPromise;
}
/**
* @param {string} path
* @param {string} text
* @param {string} voice
* @returns {Promise<boolean> & { cancel(): void }}
*/
export function SetLanguage(path, text, voice) {
let $resultPromise = /** @type {any} */($Call.ByID(2793672496, path, text, voice));
return $resultPromise;
}

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frontend/index.html Normal file
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<!DOCTYPE html>
<html data-theme="cupcake" lang="en">
<head>
<meta charset="UTF-8" />
<link rel="icon" type="image/svg+xml" href="/wails.png" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Wails + React + TS</title>
</head>
<body>
<div id="root"></div>
<script type="module" src="/src/main.tsx"></script>
</body>
</html>

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frontend/package.json Normal file
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{
"name": "react-ts-latest",
"private": true,
"version": "0.0.0",
"type": "module",
"scripts": {
"dev": "vite",
"build:dev": "tsc && vite build --minify false --mode development",
"build": "tsc && vite build --mode production",
"lint": "eslint . --ext ts,tsx --report-unused-disable-directives --max-warnings 0",
"preview": "vite preview"
},
"dependencies": {
"@tailwindcss/vite": "^4.1.11",
"@tanstack/react-router": "^1.124.0",
"@tanstack/react-router-devtools": "^1.124.0",
"lucide-react": "^0.525.0",
"motion": "^12.23.0",
"path-browserify": "^1.0.1",
"react": "^18.2.0",
"react-dom": "^18.2.0",
"react-toastify": "^11.0.5",
"tailwindcss": "^4.1.11",
"zustand": "^5.0.6"
},
"devDependencies": {
"@tanstack/router-plugin": "^1.124.0",
"@types/node": "^24.0.10",
"@types/path-browserify": "^1.0.3",
"@types/react": "^18.2.43",
"@types/react-dom": "^18.2.17",
"@typescript-eslint/eslint-plugin": "^6.14.0",
"@typescript-eslint/parser": "^6.14.0",
"@vitejs/plugin-react": "^4.2.1",
"@wailsio/runtime": "^3.0.0-alpha.66",
"daisyui": "^5.0.43",
"eslint": "^8.55.0",
"eslint-plugin-react-hooks": "^4.6.0",
"eslint-plugin-react-refresh": "^0.4.5",
"typescript": "^5.2.2",
"vite": "^5.0.8"
}
}

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export default function Footer() {
return(
<footer className="footer footer-horizontal footer-center bg-base-200 text-base-content rounded p-10">
<aside>
<p>Copyright © {new Date().getFullYear()} - Kain (Powered by Wails & DaisyUi)</p>
</aside>
</footer>
)
}

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import { useEffect, useState } from "react";
export default function ThemeController() {
const [theme, setTheme] = useState(localStorage.getItem("theme") ?? "light");
const handleToggle = (e: any) => {
if (e.target.checked) {
setTheme("cupcake");
} else {
setTheme("night");
}
};
useEffect(() => {
localStorage.setItem('theme', theme!)
const localTheme = localStorage.getItem('theme')
document.querySelector('html')?.setAttribute('data-theme', localTheme!)
}, [theme]);
return (
<label className="toggle text-base-content">
<input type="checkbox" onChange={handleToggle} className="theme-controller" />
<svg aria-label="moon" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><g strokeLinejoin="round" strokeLinecap="round" strokeWidth="2" fill="none" stroke="currentColor"><path d="M12 3a6 6 0 0 0 9 9 9 9 0 1 1-9-9Z"></path></g></svg>
<svg aria-label="sun" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><g strokeLinejoin="round" strokeLinecap="round" strokeWidth="2" fill="none" stroke="currentColor"><circle cx="12" cy="12" r="4"></circle><path d="M12 2v2"></path><path d="M12 20v2"></path><path d="m4.93 4.93 1.41 1.41"></path><path d="m17.66 17.66 1.41 1.41"></path><path d="M2 12h2"></path><path d="M20 12h2"></path><path d="m6.34 17.66-1.41 1.41"></path><path d="m19.07 4.93-1.41 1.41"></path></g></svg>
</label>
)
}

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export * from "./useGlobalEvents";

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// useGlobalEvents.ts
import { useEffect } from "react";
import { Events } from "@wailsio/runtime";
export function useGlobalEvents({
setGameRunning,
setServerRunning,
setProxyRunning,
setProgressUpdate,
setMaxProgressUpdate,
setProgressDownload,
setDownloadSpeed,
setMessageUpdate,
}: {
setGameRunning: (v: boolean) => void;
setServerRunning: (v: boolean) => void;
setProxyRunning: (v: boolean) => void;
setProgressUpdate: (v: number) => void;
setMaxProgressUpdate: (v: number) => void;
setProgressDownload: (v: number) => void;
setDownloadSpeed: (v: number) => void;
setMessageUpdate: (v: string) => void;
}) {
useEffect(() => {
const onGameExit = () => setGameRunning(false);
const onServerExit = () => setServerRunning(false);
const onProxyExit = () => setProxyRunning(false);
const onDownload = (event: any) => {
const { percent, speed } = event.data[0];
setProgressDownload(Number(percent));
setDownloadSpeed(Number(speed));
};
const onUpdateProgress = (event: any) => {
const { progress, maxProgress } = event.data[0];
setProgressUpdate(Number(progress));
setMaxProgressUpdate(Number(maxProgress));
};
const onMessageUpdate = (event: any) => {
const { message } = event.data[0];
setMessageUpdate(message);
};
Events.On("download:server", onDownload);
Events.On("download:proxy", onDownload);
Events.On("game:exit", onGameExit);
Events.On("server:exit", onServerExit);
Events.On("proxy:exit", onProxyExit);
Events.On("hdiffz:progress", onUpdateProgress);
Events.On("hdiffz:message", onMessageUpdate);
return () => {
Events.Off("download:server");
Events.Off("download:proxy");
Events.Off("game:exit");
Events.Off("server:exit");
Events.Off("proxy:exit");
Events.Off("hdiffz:progress");
Events.Off("hdiffz:message");
};
}, []);
}

29
frontend/src/main.tsx Normal file
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import { StrictMode } from 'react'
import ReactDOM from 'react-dom/client'
import { RouterProvider, createRouter } from '@tanstack/react-router'
import './styles/index.css'
import "../runtime.js"
import "@wailsio/runtime";
// Import the generated route tree
import { routeTree } from './routeTree.gen.js'
// Create a new router instance
const router = createRouter({ routeTree })
// Register the router instance for type safety
declare module '@tanstack/react-router' {
interface Register {
router: typeof router
}
}
// Render the app
const rootElement = document.getElementById('root')!
if (!rootElement.innerHTML) {
const root = ReactDOM.createRoot(rootElement)
root.render(
<StrictMode>
<RouterProvider router={router} />
</StrictMode>,
)
}

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import { Link } from "@tanstack/react-router";
export default function AboutPage() {
return (
<div className="min-h-screen bg-base-200 flex items-center justify-center p-6">
<div className="max-w-3xl w-full bg-base-100 shadow-xl rounded-2xl p-8 space-y-6">
<h1 className="text-4xl font-bold text-primary text-center">About</h1>
<div className="space-y-4">
<p className="text-lg leading-relaxed">
Hello! I'm <span className="font-semibold text-error">Kain</span>, a developer passionate about building useful tools and improving user experiences.
</p>
<p className="text-lg leading-relaxed">
I created a lightweight and modern <span className="font-semibold text-success">Game Launcher</span> to help users easily launch and manage their games with better performance and simplicity.
</p>
<p className="text-lg leading-relaxed">
The launcher is built using <span className="font-mono text-info">Go + Wails</span>, with a clean and responsive interface styled with <span className="text-warning">Tailwind CSS</span> and <span className="text-warning">DaisyUI</span>.
</p>
<p className="text-lg leading-relaxed">
My goal is to make tools that are fast, efficient, and enjoyable to use and this launcher is just the beginning.
</p>
</div>
<div className="text-center pt-4">
<Link to="/" className="btn btn-primary btn-wide">Back to Home</Link>
</div>
</div>
</div>
);
}

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import { Link } from '@tanstack/react-router';
export default function AnalysisPage() {
return (
<div className="min-h-screen bg-base-200 flex items-center justify-center p-6">
<div className="max-w-4xl w-full bg-base-100 shadow-xl rounded-2xl p-8 space-y-8">
<h1 className="text-4xl font-bold text-primary text-center">
Firefly Analysis & Veritas Plugin
</h1>
{/* About Veritas Section */}
<div className="bg-green-50 border-l-4 border-green-400 p-6 rounded-r-lg">
<h2 className="text-2xl font-bold text-green-800 flex items-center gap-2 mb-4">
<span>🔬</span>
<span>About Veritas</span>
</h2>
<div className="space-y-4 text-green-700">
<div className="flex items-start gap-3">
<div className="text-green-600 text-lg"></div>
<div>
<p className="mb-2">
<span className="font-semibold text-success">Veritas</span> is a powerful{" "}
<span className="text-info font-mono bg-blue-100 px-2 py-1 rounded">Damage Logger</span> designed for analyzing damage in real-time during gameplay.
</p>
<p className="text-sm">It's lightweight, fast, and easy to use for comprehensive damage analysis.</p>
</div>
</div>
<div className="bg-white border border-green-200 rounded-lg p-4">
<div className="flex items-center gap-2 mb-2">
<span className="text-green-600 text-lg">📁</span>
<span className="font-semibold text-green-800">GitHub Repository</span>
</div>
<a
href="https://github.com/hessiser/veritas"
target="_blank"
rel="noopener noreferrer"
className="link link-info font-mono break-all"
>
https://github.com/hessiser/veritas
</a>
</div>
</div>
</div>
{/* Web Analysis Tools Section */}
<div className="bg-blue-50 border-l-4 border-blue-400 p-6 rounded-r-lg">
<h2 className="text-2xl font-bold text-blue-800 flex items-center gap-2 mb-4">
<span>🌐</span>
<span>Web Analysis Tools</span>
</h2>
<div className="space-y-4">
<p className="text-blue-700">
Use these web applications for real-time damage analysis with Veritas:
</p>
<div className="grid md:grid-cols-2 gap-4">
<div className="bg-white border border-blue-200 rounded-lg p-4">
<div className="flex items-center gap-2 mb-2">
<span className="text-blue-600 text-lg">🏆</span>
<span className="font-semibold text-blue-800">Master Website</span>
</div>
<a
href="https://sranalysis.kain.id.vn/"
className="link link-warning font-mono text-sm break-all"
target="_blank"
rel="noopener noreferrer"
>
https://sranalysis.kain.id.vn/
</a>
</div>
<div className="bg-white border border-blue-200 rounded-lg p-4">
<div className="flex items-center gap-2 mb-2">
<span className="text-blue-600 text-lg">🔄</span>
<span className="font-semibold text-blue-800">Backup Website</span>
</div>
<a
href="https://sr-analysis.vercel.app/"
className="link link-warning font-mono text-sm break-all"
target="_blank"
rel="noopener noreferrer"
>
https://sr-analysis.vercel.app/
</a>
</div>
</div>
<div className="bg-yellow-50 border border-yellow-200 rounded-lg p-3">
<div className="flex items-start gap-2">
<div className="text-yellow-600 text-lg">💡</div>
<p className="text-yellow-800 text-sm">
<strong>Tip:</strong> If your country has issues loading from the master site, please use the backup site instead.
</p>
</div>
</div>
</div>
</div>
{/* Installation Instructions */}
<div className="bg-red-50 border-l-4 border-red-400 p-6 rounded-r-lg">
<h2 className="text-2xl font-bold text-red-800 flex items-center gap-2 mb-4">
<span></span>
<span>Installation Instructions</span>
</h2>
<div className="bg-white border border-red-200 rounded-lg p-4">
<div className="flex items-start gap-3">
<div className="text-red-600 text-xl">📋</div>
<div>
<h3 className="font-semibold text-red-800 mb-2">Important Setup Step</h3>
<p className="text-red-700 mb-2">
After downloading Veritas, you must rename the file for it to work properly:
</p>
<div className="bg-red-100 p-3 rounded-lg">
<p className="text-red-800 font-mono text-sm">
Rename: <code className="bg-red-200 px-1 py-0.5 rounded">veritas.dll</code> <code className="bg-red-200 px-1 py-0.5 rounded">astrolabe.dll</code>
</p>
<p className="text-red-800 text-sm mt-1">
Then place <code className="bg-red-200 px-1 py-0.5 rounded">astrolabe.dll</code> into your game directory.
</p>
</div>
</div>
</div>
</div>
</div>
{/* Usage Instructions */}
<div className="bg-purple-50 border-l-4 border-purple-400 p-6 rounded-r-lg">
<h2 className="text-2xl font-bold text-purple-800 flex items-center gap-2 mb-4">
<span>🛠</span>
<span>How to Use Web App</span>
</h2>
<div className="space-y-6">
{/* Firefly GO Local */}
<div className="bg-white border border-purple-200 rounded-lg p-4">
<h3 className="font-semibold text-purple-800 mb-3 flex items-center gap-2">
<span className="text-purple-600">🚀</span>
<span>For Firefly GO Local</span>
</h3>
<div className="space-y-2 text-purple-700">
<div className="flex items-start gap-2">
<span className="font-medium min-w-[20px] text-purple-600">1.</span>
<p>Launch the <span className="font-semibold">game</span> and your <span className="font-semibold">Firefly Private Server (PS)</span>.</p>
</div>
<div className="flex items-start gap-2">
<span className="font-medium min-w-[20px] text-purple-600">2.</span>
<p>Open one of the web analysis tools.</p>
</div>
<div className="flex items-start gap-2">
<span className="font-medium min-w-[20px] text-purple-600">3.</span>
<p>Go to <strong>Connection Settings</strong> select <strong>Connection Type: PS</strong> click <strong>Connect</strong>.</p>
</div>
<div className="flex items-start gap-2">
<span className="font-medium min-w-[20px] text-purple-600">4.</span>
<p>Once connected, play the game. The tool will automatically analyze in the background.</p>
</div>
</div>
</div>
{/* Other Private Servers */}
<div className="bg-white border border-purple-200 rounded-lg p-4">
<h3 className="font-semibold text-purple-800 mb-3 flex items-center gap-2">
<span className="text-purple-600">🌐</span>
<span>For Other Private Servers</span>
</h3>
<div className="space-y-2 text-purple-700">
<div className="flex items-start gap-2">
<span className="font-medium min-w-[20px] text-purple-600">1.</span>
<p>Launch the <span className="font-semibold">game</span> and your <span className="font-semibold">Private Server</span>.</p>
</div>
<div className="flex items-start gap-2">
<span className="font-medium min-w-[20px] text-purple-600">2.</span>
<p>Open one of the web analysis tools.</p>
</div>
<div className="flex items-start gap-2">
<span className="font-medium min-w-[20px] text-purple-600">3.</span>
<p>Go to <strong>Connection Settings</strong> select <strong>Connection Type: Native</strong> click <strong>Connect</strong>.</p>
</div>
<div className="flex items-start gap-2">
<span className="font-medium min-w-[20px] text-purple-600">4.</span>
<p>Once connected, play the game normally.</p>
</div>
</div>
</div>
</div>
</div>
<div className="text-center pt-6">
<Link to="/" className="btn btn-primary btn-wide">Back to Home</Link>
</div>
</div>
</div>
);
}

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import useSettingStore from "@/stores/settingStore"
import { Check, Folder, File, X, Settings } from "lucide-react"
import { useEffect } from "react"
import { toast } from "react-toastify"
import { FSService, HdiffzService} from "@bindings/firefly-launcher/internal"
import { motion } from "motion/react"
import useHdiffzStore from "@/stores/hdiffzStore"
export default function HdiffzPage() {
const { gameDir, setGameDir } = useSettingStore()
const {
isLoading,
setIsLoading,
folderCheckResult,
setFolderCheckResult,
diffDir,
setDiffDir,
diffCheckResult,
setDiffCheckResult,
isDiffLoading,
setIsDiffLoading,
progressUpdate,
setProgressUpdate,
maxProgressUpdate,
setMaxProgressUpdate,
stageType,
setStageType,
messageUpdate,
setMessageUpdate
} = useHdiffzStore()
useEffect(() => {
const getLanguage = async () => {
if (gameDir) {
const subPath = 'StarRail_Data/StreamingAssets/DesignData/Windows'
const fullPath = `${gameDir}/${subPath}`
const exists = await FSService.DirExists(fullPath)
if (exists) {
setFolderCheckResult('success')
} else {
setFolderCheckResult('error')
setGameDir('')
}
}
}
getLanguage()
}, [gameDir])
const handlePickGameFolder = async () => {
try {
setIsLoading({game: true, diff: false})
const basePath = await FSService.PickFolder()
if (basePath) {
setGameDir(basePath)
const subPath = 'StarRail_Data/StreamingAssets/DesignData/Windows'
const fullPath = `${basePath}/${subPath}`
const exists = await FSService.DirExists(fullPath)
setFolderCheckResult(exists ? 'success' : 'error')
setGameDir(exists ? basePath : '')
if (!exists) {
toast.error('Game directory not found. Please select the correct folder.')
}
} else {
toast.error('No folder path selected')
setFolderCheckResult('error')
setGameDir('')
}
} catch (err: any) {
toast.error('PickFolder error:', err)
setFolderCheckResult('error')
} finally {
setIsLoading({game: false, diff: false})
}
}
const handlePickDiffFile = async () => {
try {
setIsLoading({game: false, diff: true})
const basePath = await FSService.PickFile()
if (basePath) {
if (!basePath.endsWith(".7z") && !basePath.endsWith(".zip") && !basePath.endsWith(".rar")) {
toast.error('Not valid file type')
setDiffCheckResult('error')
setDiffDir('')
return
}
const [exists, error] = await FSService.FileExistsInZip(basePath, "StarRail_Data\\StreamingAssets\\BinaryVersion.bytes")
if (!exists) {
toast.error(error)
setDiffCheckResult('error')
setDiffDir('')
return
}
setDiffDir(basePath)
setDiffCheckResult('success')
} else {
toast.error('No file path selected')
setDiffCheckResult('error')
setDiffDir('')
}
} catch (err: any) {
toast.error('PickFile error:', err)
setDiffCheckResult('error')
} finally {
setIsLoading({game: false, diff: false})
}
}
const handleUpdateGame = async () => {
try {
setIsDiffLoading(true)
if (!gameDir || !diffDir) {
toast.error('Please select game directory and diff file')
setIsDiffLoading(false)
return
}
setStageType('Version Validate')
setProgressUpdate(0)
setMaxProgressUpdate(1)
const [validVersion, errorVersion] = await HdiffzService.VersionValidate(gameDir, diffDir)
if (!validVersion) {
toast.error(errorVersion)
setIsDiffLoading(false)
return
}
setProgressUpdate(1)
setStageType('Data Extract')
const [validData, errorData] = await HdiffzService.DataExtract(gameDir, diffDir)
if (!validData) {
toast.error(errorData)
setIsDiffLoading(false)
return
}
setStageType('Cut Data')
setMessageUpdate('')
const [validCut, errorCut] = await HdiffzService.CutData(gameDir)
if (!validCut) {
toast.error(errorCut)
setIsDiffLoading(false)
return
}
setStageType('Patch Data')
const [validPatch, errorPatch] = await HdiffzService.PatchData(gameDir)
if (!validPatch) {
toast.error(errorPatch)
setIsDiffLoading(false)
return
}
setStageType('Delete old files')
const [validDelete, errorDelete] = await HdiffzService.DeleteFiles(gameDir)
if (!validDelete) {
toast.error(errorDelete)
setIsDiffLoading(false)
return
}
toast.success('Update game completed')
} catch (err: any) {
console.error(err)
toast.error('PickFile error:', err)
setIsDiffLoading(false)
} finally {
setIsDiffLoading(false)
}
}
return (
<div className="p-2 mx-4">
<div className="max-w-4xl mx-auto">
{/* Header */}
<div className="text-center mb-2">
<h1 className="text-4xl font-bold mb-2">
🎮 Game Update by Hdiffz
</h1>
<p className="">Help you update game with hdiffz</p>
</div>
{/* Main Content */}
<div className="rounded-2xl p-2 space-y-4">
{/* Folder Selection Section */}
<div className="pb-2">
<h2 className="text-2xl font-semibold mb-4 flex items-center gap-2">
<Folder className="text-primary" size={24} />
Game Directory
</h2>
<div className="space-y-1">
<div className='grid grid-cols-1 md:grid-cols-2 gap-2 items-center'>
<button
onClick={handlePickGameFolder}
disabled={isLoading.game}
className="btn btn-primary"
>
<Folder size={20} />
{isLoading.game ? 'Selecting...' : 'Select Game Folder'}
</button>
{gameDir && (
<div className="rounded-lg p-2">
<p className="font-mono text-sm px-3 py-2 rounded border truncate max-w-full overflow-hidden whitespace-nowrap">
{gameDir}
</p>
</div>
)}
</div>
{folderCheckResult && (
<div className={`flex items-center gap-2 p-3 rounded-lg ${folderCheckResult === 'success'
? 'bg-success/5 text-success border border-success'
: 'bg-error/5 text-error border border-error'
}`}>
{folderCheckResult === 'success' ? (
<>
<Check size={20} />
<span>Valid game directory found!</span>
</>
) : (
<>
<X size={20} />
<span>Game directory not found. Please select the correct folder.</span>
</>
)}
</div>
)}
</div>
</div>
{/* Folder Selection Section */}
<div className="pb-2">
<h2 className="text-2xl font-semibold mb-4 flex items-center gap-2">
<File className="text-primary" size={24} />
Diff file Directory
</h2>
<div className="space-y-1">
<div className='grid grid-cols-1 md:grid-cols-2 gap-2 items-center'>
<button
onClick={handlePickDiffFile}
disabled={isLoading.diff}
className="btn btn-primary"
>
<File size={20} />
{isLoading.diff ? 'Selecting...' : 'Select Diff file Folder'}
</button>
{diffDir && (
<div className="rounded-lg p-2">
<p className="font-mono text-sm px-3 py-2 rounded border truncate max-w-full overflow-hidden whitespace-nowrap">
{diffDir}
</p>
</div>
)}
</div>
{diffCheckResult && (
<div className={`flex items-center gap-2 p-3 mt-2 rounded-lg ${diffCheckResult === 'success'
? 'bg-success/5 text-success border border-success'
: 'bg-error/5 text-error border border-error'
}`}>
{diffCheckResult === 'success' ? (
<>
<Check size={20} />
<span>Valid diff file found!</span>
</>
) : (
<>
<X size={20} />
<span>Diff file not found. Please select the correct file.</span>
</>
)}
</div>
)}
</div>
{/* Apply Button */}
<div className="mt-6 flex justify-center">
<button
onClick={handleUpdateGame}
disabled={!diffDir || !gameDir || isLoading.game || isLoading.diff}
className="bg-gradient-to-r from-indigo-500 to-purple-600 hover:from-indigo-600 hover:to-purple-700 disabled:from-gray-400 disabled:to-gray-500 text-white px-8 py-3 rounded-lg font-medium transition-all duration-200 flex items-center gap-2 shadow-lg hover:shadow-xl disabled:cursor-not-allowed cursor-pointer"
>
<Settings size={20} />
{isDiffLoading ? 'Updating...' : 'Update Game'}
</button>
</div>
</div>
{isDiffLoading && (
<div className="fixed inset-0 z-50 h-full flex items-center justify-center bg-black/40 backdrop-blur-sm">
<div className="relative w-[90%] max-w-5xl bg-base-100 text-base-content rounded-xl border border-purple-500/50 shadow-lg shadow-purple-500/20">
<div className="border-b border-purple-500/30 px-6 py-4 mb-4 text-center">
<h3 className="font-bold text-2xl text-transparent bg-clip-text bg-gradient-to-r from-pink-400 to-cyan-400">
Update Game
</h3>
</div>
<div className="px-6 pb-6">
<div className="w-full p-4">
<div className="space-y-3">
<div className="flex justify-center items-center text-sm text-white/80">
<span className="font-bold text-lg text-warning">{stageType}:</span>
<div className="flex items-center gap-4 ml-2">
{stageType !== 'Cut Data' && <span className="text-white font-bold">{progressUpdate.toFixed(0)} / {maxProgressUpdate.toFixed(0)}</span>}
{stageType === 'Cut Data' && <span className="text-white font-bold truncate max-w-full overflow-hidden whitespace-nowrap">{messageUpdate}</span>}
</div>
</div>
<div className="w-full bg-white/20 rounded-full h-2 overflow-hidden">
<motion.div
className="h-full bg-gradient-to-r from-cyan-400 to-blue-500 rounded-full"
initial={{ width: 0 }}
animate={{ width: `${(progressUpdate/maxProgressUpdate)*100}%` }}
transition={{ duration: 0.3 }}
/>
</div>
<div className="text-center text-lg text-white/60">
Please wait...
</div>
</div>
</div>
</div>
</div>
</div>
)}
{/* Instructions */}
<div className="bg-info/5 rounded-lg p-4 border border-info/30 mt-6">
<h3 className="font-medium text-error mb-2">📋 Instructions:</h3>
<ol className="text-sm text-error space-y-1">
<li>1. Click "Select Game Folder" and choose your game's root directory</li>
<li>2. Wait for the system to validate the game directory</li>
<li>3. Click "Select Diff file Folder" and choose your diff file's root directory</li>
<li>4. Wait for the system to validate the diff file directory</li>
<li>5. Click "Update Game" to save your changes</li>
</ol>
</div>
</div>
</div>
</div>
)
}

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import { Link } from '@tanstack/react-router';
export default function HowToPage() {
return (
<div className="min-h-screen bg-base-200 flex items-center justify-center p-6">
<div className="max-w-4xl w-full bg-base-100 shadow-xl rounded-2xl p-8 space-y-8">
<h1 className="text-4xl font-bold text-primary text-center">How to Use</h1>
{/* Section 1: Launcher Features */}
<div className="bg-green-50 border-l-4 border-green-400 p-6 rounded-r-lg">
<h2 className="text-2xl font-bold text-green-800 flex items-center gap-2 mb-4">
<span>🚀</span>
<span>Using the Launcher Features</span>
</h2>
<div className="space-y-3 text-green-700">
<div className="flex items-start gap-3">
<div className="text-green-600 text-lg">🔄</div>
<p>Automatically update <span className="font-semibold text-amber-600">Firefly Go</span> and proxy tools when launching.</p>
</div>
<div className="flex items-start gap-3">
<div className="text-green-600 text-lg">🎮</div>
<p>Launch the game directly through the launcher with correct parameters and runtime environment.</p>
</div>
<div className="flex items-start gap-3">
<div className="text-green-600 text-lg">🌐</div>
<p>Support switching in-game language (e.g., EN, JP, ZH, KR) via{" "}
<a href="/language" className="link link-info font-mono">Language Tools</a>
</p>
</div>
<div className="flex items-start gap-3">
<div className="text-green-600 text-lg">📦</div>
<p>Patch and update game files using{" "}
<a href="/hdiff" className="link link-info font-mono">Hdiffz Tool</a>
{" "}(HDiffPatch) fast & lightweight incremental updates.
</p>
</div>
</div>
</div>
{/* Section 2: FireflyGo Commands */}
<div className="bg-blue-50 border-l-4 border-blue-400 p-6 rounded-r-lg">
<h2 className="text-2xl font-bold text-blue-800 flex items-center gap-2 mb-4">
<span>📜</span>
<span>FireflyGo Chat Commands</span>
</h2>
<p className="text-blue-700 mb-4">
Below are in-game chat commands you can use. Some commands require you to enable{" "}
<span className="font-semibold text-warning">Theorycraft Mode</span>.
</p>
{/* Theorycraft Mode Warning */}
<div className="bg-red-50 border border-red-200 rounded-lg p-4 mb-6">
<div className="flex items-start gap-3">
<div className="text-red-600 text-xl">🔒</div>
<div>
<h3 className="font-semibold text-red-800 mb-2">Theorycraft Mode Required</h3>
<p className="text-red-700 mb-2">The following commands are only available when <strong>Theorycraft Mode</strong> is enabled:</p>
<div className="flex flex-wrap gap-2">
<code className="bg-red-100 px-2 py-1 rounded text-sm text-red-800">/cycle</code>
<code className="bg-red-100 px-2 py-1 rounded text-sm text-red-800">/hp</code>
<code className="bg-red-100 px-2 py-1 rounded text-sm text-red-800">/log</code>
</div>
</div>
</div>
</div>
{/* Commands List */}
<div className="space-y-4">
<h3 className="text-lg font-semibold text-blue-800">Available Commands:</h3>
{/* Theorycraft Toggle */}
<div className="bg-white border border-blue-200 rounded-lg p-4">
<div className="flex items-start gap-3">
<div className="text-blue-600 text-lg"></div>
<div className="flex-1">
<h4 className="font-semibold text-blue-800 mb-1">Theorycraft Mode</h4>
<div className="space-y-1 text-blue-700">
<p><code className="bg-blue-100 px-1 py-0.5 rounded text-sm">/theorycraft 1</code> Enable Theorycraft Mode</p>
<p><code className="bg-blue-100 px-1 py-0.5 rounded text-sm">/theorycraft 0</code> Disable Theorycraft Mode</p>
</div>
</div>
</div>
</div>
{/* Cycle Command */}
<div className="bg-white border border-blue-200 rounded-lg p-4">
<div className="flex items-start gap-3">
<div className="text-blue-600 text-lg">🔄</div>
<div className="flex-1">
<h4 className="font-semibold text-blue-800 mb-1">Cycle Control <span className="text-red-600 text-sm">(Theorycraft only)</span></h4>
<div className="space-y-1 text-blue-700">
<p><code className="bg-blue-100 px-1 py-0.5 rounded text-sm">/cycle N</code> Set cycle count in battle</p>
<p className="text-sm">Example: <code className="bg-blue-100 px-1 py-0.5 rounded text-sm">/cycle 30</code> sets battle to 30 cycles</p>
<p className="text-sm"><code className="bg-blue-100 px-1 py-0.5 rounded text-sm">/cycle 0</code> disables custom cycle</p>
</div>
</div>
</div>
</div>
{/* HP Command */}
<div className="bg-white border border-blue-200 rounded-lg p-4">
<div className="flex items-start gap-3">
<div className="text-blue-600 text-lg"></div>
<div className="flex-1">
<h4 className="font-semibold text-blue-800 mb-1">HP Override <span className="text-red-600 text-sm">(Theorycraft only)</span></h4>
<div className="space-y-1 text-blue-700">
<p><code className="bg-blue-100 px-1 py-0.5 rounded text-sm">/hp WAVE HP</code> Set monster HP for a specific wave</p>
<p className="text-sm">Example: <code className="bg-blue-100 px-1 py-0.5 rounded text-sm">/hp 1 2000000</code> sets Wave 1 monster HP to 2,000,000</p>
<p className="text-sm"><code className="bg-blue-100 px-1 py-0.5 rounded text-sm">/hp 0</code> disables HP override</p>
</div>
</div>
</div>
</div>
{/* Log Command */}
<div className="bg-white border border-blue-200 rounded-lg p-4">
<div className="flex items-start gap-3">
<div className="text-blue-600 text-lg">📝</div>
<div className="flex-1">
<h4 className="font-semibold text-blue-800 mb-1">Battle Log <span className="text-red-600 text-sm">(Theorycraft only)</span></h4>
<div className="space-y-1 text-blue-700">
<p><code className="bg-blue-100 px-1 py-0.5 rounded text-sm">/log 1</code> Enable battle log output</p>
<p><code className="bg-blue-100 px-1 py-0.5 rounded text-sm">/log 0</code> Disable battle log</p>
<p className="text-sm">Output will be written as <code className="bg-blue-100 px-1 py-0.5 rounded text-sm">.json</code></p>
</div>
</div>
</div>
</div>
{/* Skip Command */}
<div className="bg-white border border-blue-200 rounded-lg p-4">
<div className="flex items-start gap-3">
<div className="text-blue-600 text-lg"></div>
<div className="flex-1">
<h4 className="font-semibold text-blue-800 mb-1">Skip Nodes</h4>
<div className="space-y-1 text-blue-700">
<p><code className="bg-blue-100 px-1 py-0.5 rounded text-sm">/skip N</code> Skip nodes in MOC / AS / Pure Fiction</p>
<p className="text-sm">Example: <code className="bg-blue-100 px-1 py-0.5 rounded text-sm">/skip 2</code> skips node 2</p>
<p className="text-sm"><code className="bg-blue-100 px-1 py-0.5 rounded text-sm">/skip 0</code> disables skipping</p>
</div>
</div>
</div>
</div>
{/* ID Command */}
<div className="bg-white border border-blue-200 rounded-lg p-4">
<div className="flex items-start gap-3">
<div className="text-blue-600 text-lg">🔄</div>
<div className="flex-1">
<h4 className="font-semibold text-blue-800 mb-1">Character Path Switch</h4>
<div className="space-y-1 text-blue-700">
<p><code className="bg-blue-100 px-1 py-0.5 rounded text-sm">/id CHAR_ID</code> Switch path for multi-form characters</p>
<p className="text-sm">Example: <code className="bg-blue-100 px-1 py-0.5 rounded text-sm">/id 8008</code> to change MC (Trailblazer) form</p>
<p className="text-sm">Works with IDs like <code className="bg-blue-100 px-1 py-0.5 rounded text-sm">8001 8008</code>, <code className="bg-blue-100 px-1 py-0.5 rounded text-sm">1001 1224</code></p>
</div>
</div>
</div>
</div>
{/* Update Command */}
<div className="bg-white border border-blue-200 rounded-lg p-4">
<div className="flex items-start gap-3">
<div className="text-blue-600 text-lg">🔄</div>
<div className="flex-1">
<h4 className="font-semibold text-blue-800 mb-1">Refresh Data</h4>
<div className="space-y-1 text-blue-700">
<p><code className="bg-blue-100 px-1 py-0.5 rounded text-sm">/update</code> Refresh server data from current <code className="bg-blue-100 px-1 py-0.5 rounded text-sm">freesr-data.json</code></p>
</div>
</div>
</div>
</div>
</div>
</div>
{/* Section 3: Other Notes */}
<div className="bg-gray-50 border-l-4 border-gray-400 p-6 rounded-r-lg">
<h2 className="text-2xl font-bold text-gray-800 flex items-center gap-2 mb-4">
<span>📌</span>
<span>Other Notes</span>
</h2>
<div className="space-y-4">
{/* Administrator Note */}
<div className="bg-yellow-50 border border-yellow-200 rounded-lg p-4">
<div className="flex items-start gap-3">
<div className="text-yellow-600 text-xl"></div>
<div>
<h3 className="font-semibold text-yellow-800 mb-1">Administrator Rights</h3>
<p className="text-yellow-700">
Always run the launcher as Administrator for file permission access.
</p>
</div>
</div>
</div>
{/* Backup Note */}
<div className="bg-blue-50 border border-blue-200 rounded-lg p-4">
<div className="flex items-start gap-3">
<div className="text-blue-600 text-xl">💾</div>
<div>
<h3 className="font-semibold text-blue-800 mb-1">Backup Data</h3>
<p className="text-blue-700">
Backup your <code className="bg-blue-100 px-1 py-0.5 rounded text-sm">config.json</code> and{' '}
<code className="bg-blue-100 px-1 py-0.5 rounded text-sm">freesr-data.json</code> regularly.
</p>
</div>
</div>
</div>
{/* Voice Pack Note */}
<div className="bg-green-50 border border-green-200 rounded-lg p-4">
<div className="flex items-start gap-3">
<div className="text-green-600 text-xl">🎵</div>
<div className="flex-1">
<h3 className="font-semibold text-green-800 mb-2">Enable Voice Packs in Beta Client</h3>
<div className="space-y-3 text-green-700">
<div className="flex items-start gap-2">
<span className="font-medium min-w-[20px] text-green-600">1.</span>
<div>
<p className="mb-1">Copy the desired voice folder (e.g., <code className="bg-green-100 px-1 py-0.5 rounded text-sm">Japanese</code>, <code className="bg-green-100 px-1 py-0.5 rounded text-sm">English</code>) from:</p>
<code className="block bg-green-100 px-2 py-1 rounded text-sm mt-1">
Star Rail\Games\StarRail_Data\Persistent\Audio\AudioPackage\Windows
</code>
<p className="mt-1">to the beta folder by clicking <strong>"Open Voice Folder"</strong> on the Home tab.</p>
</div>
</div>
<div className="flex items-start gap-2">
<span className="font-medium min-w-[20px] text-green-600">2.</span>
<p>When launching the game for the first time, it may delete the voice folder. If so, repeat step 1 to restore it.</p>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<div className="text-center pt-4">
<Link to="/" className="btn btn-primary btn-wide">Back to Home</Link>
</div>
</div>
</div>
);
}

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import { useEffect, useState } from 'react'
import { Folder, Settings, Check, X, Globe, Mic } from 'lucide-react'
import { FSService } from '@bindings/firefly-launcher/internal'
import { LanguageService } from '@bindings/firefly-launcher/internal'
import { toast } from 'react-toastify'
import useSettingStore from '@/stores/settingStore'
export default function LanguagePage() {
const { gameDir, setGameDir } = useSettingStore()
const [folderCheckResult, setFolderCheckResult] = useState<'success' | 'error' | null>(null)
const [textLang, setTextLang] = useState('')
const [voiceLang, setVoiceLang] = useState('')
const [selectedTextLang, setSelectedTextLang] = useState('')
const [selectedVoiceLang, setSelectedVoiceLang] = useState('')
const [isLoading, setIsLoading] = useState(false)
const [isSettingLanguage, setIsSettingLanguage] = useState(false)
const languageOptions = [
{ value: 'en', label: 'English', flag: '🇺🇸' },
{ value: 'cn', label: 'Chinese', flag: '🇨🇳' },
{ value: 'jp', label: 'Japanese', flag: '🇯🇵' },
{ value: 'kr', label: 'Korean', flag: '🇰🇷' }
]
useEffect(() => {
const getLanguage = async () => {
if (gameDir) {
const subPath = 'StarRail_Data/StreamingAssets/DesignData/Windows'
const fullPath = `${gameDir}/${subPath}`
const exists = await FSService.DirExists(fullPath)
if (exists) {
const [textLang, voiceLang] = await LanguageService.GetLanguage(fullPath)
setTextLang(textLang)
setVoiceLang(voiceLang)
setFolderCheckResult('success')
setSelectedTextLang(textLang)
setSelectedVoiceLang(voiceLang)
} else {
setTextLang('')
setVoiceLang('')
setSelectedTextLang('')
setSelectedVoiceLang('')
setFolderCheckResult('error')
setGameDir('')
}
}
}
getLanguage()
}, [gameDir])
const handlePickFolder = async () => {
try {
setIsLoading(true)
const basePath = await FSService.PickFolder()
if (basePath) {
setGameDir(basePath)
const subPath = 'StarRail_Data/StreamingAssets/DesignData/Windows'
const fullPath = `${basePath}/${subPath}`
const exists = await FSService.DirExists(fullPath)
setFolderCheckResult(exists ? 'success' : 'error')
setGameDir(exists ? basePath : "")
if (!exists) {
toast.error('Game directory not found. Please select the correct folder.')
}
} else {
toast.error('No folder path selected')
setFolderCheckResult('error')
setGameDir('')
}
} catch (err: any) {
toast.error('PickFolder error:', err)
setFolderCheckResult('error')
} finally {
setIsLoading(false)
}
}
const handleSetLanguage = async () => {
if (!gameDir) {
toast.error('No folder path selected')
return
}
try {
setIsSettingLanguage(true)
const result = await LanguageService.SetLanguage(
`${gameDir}/StarRail_Data/StreamingAssets/DesignData/Windows`,
selectedTextLang,
selectedVoiceLang
)
if (result) {
toast.success('Language set successfully')
setTextLang(selectedTextLang)
setVoiceLang(selectedVoiceLang)
}
else {
toast.error('Language set failed')
}
} catch (err: any) {
toast.error('SetLanguage error:', err)
} finally {
setIsSettingLanguage(false)
}
}
const getLanguageLabel = (code: string) => {
const lang = languageOptions.find(l => l.value === code)
return lang ? `${lang.flag} ${lang.label}` : code
}
return (
<div className="p-2 mx-4">
<div className="max-w-4xl mx-auto">
{/* Header */}
<div className="text-center mb-2">
<h1 className="text-4xl font-bold mb-2">
🎮 Game Language Manager
</h1>
<p className="">Manage text and voice language settings for your game</p>
</div>
{/* Main Content */}
<div className="rounded-2xl p-2 space-y-4">
{/* Folder Selection Section */}
<div className="pb-2">
<h2 className="text-2xl font-semibold mb-4 flex items-center gap-2">
<Folder className="text-primary" size={24} />
Game Directory
</h2>
<div className="space-y-1">
<div className='grid grid-cols-1 md:grid-cols-2 gap-2 items-center'>
<button
onClick={handlePickFolder}
disabled={isLoading}
className="btn btn-primary"
>
<Folder size={20} />
{isLoading ? 'Selecting...' : 'Select Game Folder'}
</button>
{gameDir && (
<div className="rounded-lg p-2">
<p className="font-mono text-sm px-3 py-2 rounded border truncate max-w-full overflow-hidden whitespace-nowrap">
{gameDir}
</p>
</div>
)}
</div>
{folderCheckResult && (
<div className={`flex items-center gap-2 p-3 rounded-lg ${folderCheckResult === 'success'
? 'bg-success/5 text-success border border-success'
: 'bg-error/5 text-error border border-error'
}`}>
{folderCheckResult === 'success' ? (
<>
<Check size={20} />
<span>Valid game directory found!</span>
</>
) : (
<>
<X size={20} />
<span>Game directory not found. Please select the correct folder.</span>
</>
)}
</div>
)}
</div>
</div>
{/* Current Language Display */}
{(textLang && voiceLang) && (
<div className="pb-2">
<h2 className="text-2xl font-semibold mb-4 flex items-center gap-2">
<Globe className="text-primary" size={24} />
Current Languages
</h2>
<div className="grid md:grid-cols-2 gap-4">
<div className="bg-success/5 rounded-lg p-2 border border-success/30">
<div className="flex items-center gap-2 mb-1">
<Globe size={20} className="text-success" />
<span className="font-bold text-success">Text Language</span>
</div>
<p className="text-2xl font-bold text-success">
{getLanguageLabel(textLang)}
</p>
</div>
<div className="bg-warning/5 rounded-lg p-2 border border-warning/30">
<div className="flex items-center gap-2 mb-1">
<Mic size={20} className="text-warning" />
<span className="font-bold text-warning">Voice Language</span>
</div>
<p className="text-2xl font-bold text-warning">
{getLanguageLabel(voiceLang)}
</p>
</div>
</div>
</div>
)}
{/* Language Selection */}
<div className={`transition-opacity duration-300 ${gameDir === "" ? 'opacity-50 pointer-events-none' : ''
}`}>
<h2 className="text-2xl font-semibold mb-4 flex items-center gap-2">
<Settings className="text-primary" size={24} />
Language Settings
</h2>
<div className="grid md:grid-cols-2 gap-6">
{/* Text Language */}
<div className="space-y-3">
<label className="flex text-sm font-medium text-success items-center gap-2">
<Globe size={16} />
Text Language
</label>
<select
value={selectedTextLang}
onChange={(e) => setSelectedTextLang(e.target.value)}
className="w-full select select-success"
>
<option value="">Select text language...</option>
{languageOptions.map(lang => (
<option key={lang.value} value={lang.value}>
{lang.flag} {lang.label}
</option>
))}
</select>
</div>
{/* Voice Language */}
<div className="space-y-3">
<label className="flex text-sm font-medium text-warning items-center gap-2">
<Mic size={16} />
Voice Language
</label>
<select
value={selectedVoiceLang}
onChange={(e) => setSelectedVoiceLang(e.target.value)}
className="w-full select select-warning"
>
<option value="">Select voice language...</option>
{languageOptions.map(lang => (
<option key={lang.value} value={lang.value}>
{lang.flag} {lang.label}
</option>
))}
</select>
</div>
</div>
{/* Apply Button */}
<div className="mt-6 flex justify-center">
<button
onClick={handleSetLanguage}
disabled={!selectedTextLang || !selectedVoiceLang || isSettingLanguage}
className="bg-gradient-to-r from-indigo-500 to-purple-600 hover:from-indigo-600 hover:to-purple-700 disabled:from-gray-400 disabled:to-gray-500 text-white px-8 py-3 rounded-lg font-medium transition-all duration-200 flex items-center gap-2 shadow-lg hover:shadow-xl disabled:cursor-not-allowed cursor-pointer"
>
<Settings size={20} />
{isSettingLanguage ? 'Applying...' : 'Apply Language Settings'}
</button>
</div>
</div>
{/* Instructions */}
<div className="bg-info/5 rounded-lg p-4 border border-info/30 mt-6">
<h3 className="font-medium text-error mb-2">📋 Instructions:</h3>
<ol className="text-sm text-error space-y-1">
<li>1. Click "Select Game Folder" and choose your game's root directory</li>
<li>2. Wait for the system to validate the game directory</li>
<li>3. Select your preferred text and voice languages</li>
<li>4. Click "Apply Language Settings" to save your changes</li>
</ol>
</div>
</div>
</div>
</div>
)
}

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import { useEffect } from 'react';
import { Play, Menu, FolderOpen, MessageCircleQuestionMark } from 'lucide-react';
import { FSService, GitService } from '@bindings/firefly-launcher/internal';
import { toast } from 'react-toastify';
import path from 'path-browserify'
import useSettingStore from '@/stores/settingStore';
import useModalStore from '@/stores/modalStore';
import useLauncherStore from '@/stores/launcherStore';
import { motion } from 'motion/react';
import { Link } from '@tanstack/react-router';
export default function LauncherPage() {
const { gamePath,
setGamePath,
setGameDir,
serverPath,
proxyPath,
gameDir,
serverVersion,
proxyVersion,
setServerVersion,
setProxyVersion,
setServerPath,
setProxyPath
} = useSettingStore()
const { isOpenNotification, setIsOpenNotification } = useModalStore()
const {
isLoading,
modelName,
downloadType,
serverReady,
proxyReady,
isDownloading,
serverRunning,
proxyRunning,
gameRunning,
progressDownload,
downloadSpeed,
setIsLoading,
setModelName,
setDownloadType,
setServerReady,
setProxyReady,
setIsDownloading,
setServerRunning,
setProxyRunning,
setGameRunning,
} = useLauncherStore()
useEffect(() => {
const check = async () => {
if (!serverPath || !proxyPath || !serverVersion || !proxyVersion) {
setServerReady(false)
setProxyReady(false)
return
}
const serverExists = await FSService.FileExists(serverPath)
const proxyExists = await FSService.FileExists(proxyPath)
setServerReady(serverExists)
setProxyReady(proxyExists)
}
check()
}, [serverPath, proxyPath, serverVersion, proxyVersion])
useEffect(() => {
const checkStartUp = async (): Promise<void> => {
let isExists = false
if (serverPath && proxyPath && serverVersion && proxyVersion) {
isExists = true
setServerReady(true)
setProxyReady(true)
}
const dataUpdate = await handlerCheckUpdate()
const exitGame = await FSService.FileExists(gamePath)
if (!exitGame) {
setGameRunning(false)
setGamePath("")
setGameDir("")
}
if (!dataUpdate.server.isUpdate && !dataUpdate.proxy.isUpdate) {
setServerReady(true)
setProxyReady(true)
return
}
if (!isExists) {
setServerReady(false)
setProxyReady(false)
}
setModelName(!isExists ? "Download Data" : "Update Data")
setIsOpenNotification(true)
}
checkStartUp()
}, []);
const handlePickFile = async () => {
try {
setIsLoading(true)
const basePath = await FSService.PickFile()
if (basePath.endsWith("StarRail.exe") || basePath.endsWith("launcher.exe")) {
const normalized = basePath.replace(/\\/g, '/')
const folderPath = path.dirname(normalized)
const fullPath = `${folderPath}/StarRail_Data/StreamingAssets/DesignData/Windows`
const exists = await FSService.DirExists(fullPath)
if (!exists) {
toast.error('Game directory not found. Please select the correct folder.')
} else {
setGamePath(basePath)
setGameDir(folderPath)
toast.success('Game path set successfully')
}
} else {
toast.error('Not valid file type')
}
} catch (err: any) {
toast.error('PickFolder error:', err)
} finally {
setIsLoading(false)
}
}
function sleep(ms: number) {
return new Promise(resolve => setTimeout(resolve, ms));
}
const handleStartGame = async () => {
if (!gamePath) {
return
}
if (gameRunning) {
return
}
try {
setIsLoading(true)
if (!proxyRunning && !gamePath.endsWith("launcher.exe")) {
const resultProxy = await FSService.StartWithConsole(proxyPath)
if (!resultProxy) {
toast.error('Failed to start proxy')
return
}
setProxyRunning(true)
}
await sleep(500)
if (!serverRunning) {
const resultServer = await FSService.StartWithConsole(serverPath)
if (!resultServer) {
toast.error('Failed to start server')
return
}
setServerRunning(true)
}
await sleep(2000)
if (gamePath.endsWith("launcher.exe")) {
const resultGame = await FSService.StartWithConsole(gamePath)
if (!resultGame) {
toast.error('Failed to start game')
return
}
} else {
const resultGame = await FSService.StartApp(gamePath)
if (!resultGame) {
toast.error('Failed to start game')
return
}
}
setGameRunning(true)
} catch (err: any) {
toast.error('StartGame error:', err)
} finally {
setIsLoading(false)
}
}
const handlerCheckUpdate = async (): Promise<Record<string, { isUpdate: boolean, version: string }>> => {
let isUpdateServer = false
let isUpdateProxy = false
const [serverOk, serverNewVersion, serverError] = await GitService.GetLatestServerVersion(serverVersion)
const serverExists = await FSService.FileExists(serverPath)
if (serverOk) {
if (serverNewVersion !== serverVersion || !serverExists) {
isUpdateServer = true
}
} else {
toast.error("Server error: " + serverError)
}
const [proxyOk, proxyNewVersion, proxyError] = await GitService.GetLatestProxyVersion(proxyVersion)
const proxyExists = await FSService.FileExists(proxyPath)
if (proxyOk) {
if (proxyNewVersion !== proxyVersion || !proxyExists) {
isUpdateProxy = true
}
} else {
toast.error("Proxy error: " + proxyError)
}
return { server: { isUpdate: isUpdateServer, version: serverNewVersion }, proxy: { isUpdate: isUpdateProxy, version: proxyNewVersion } }
}
const handlerUpdateServer = async (updateInfo: Record<string, { isUpdate: boolean, version: string }>) => {
setIsDownloading(true)
for (const [key, value] of Object.entries(updateInfo)) {
if (value.isUpdate) {
if (key === "server") {
setDownloadType("Downloading server...")
const [ok, error] = await GitService.DownloadServerProgress(value.version)
if (ok) {
setDownloadType("Unzipping server...")
GitService.UnzipServer()
setDownloadType("Download server successfully")
setServerVersion(value.version)
setServerPath("./server/firefly-go_win.exe")
} else {
toast.error(error)
setDownloadType("Download server failed")
}
} else if (key === "proxy") {
setDownloadType("Downloading proxy...")
const [ok, error] = await GitService.DownloadProxyProgress(value.version)
if (ok) {
setDownloadType("Unzipping proxy...")
GitService.UnzipProxy()
setDownloadType("Download proxy successfully")
setProxyVersion(value.version)
setProxyPath("./proxy/FireflyProxy.exe")
} else {
toast.error(error)
setDownloadType("Download proxy failed")
}
}
}
}
setDownloadType("")
setIsDownloading(false)
setServerReady(true)
setProxyReady(true)
}
// Handle ESC key to close modal
useEffect(() => {
const handleEscKey = (event: KeyboardEvent) => {
if (event.key === 'Escape') {
setIsOpenNotification(false);
}
};
window.addEventListener('keydown', handleEscKey);
return () => window.removeEventListener('keydown', handleEscKey);
}, [isOpenNotification]);
return (
<div className="relative min-h-fit overflow-hidden">
<div
className="fixed inset-0 z-0 w-full h-full"
style={{
backgroundImage: "url('/bg.jpg')",
backgroundSize: "cover",
backgroundPosition: "center",
backgroundRepeat: "no-repeat"
}}
></div>
{/* Header */}
<header className="hidden sm:flex fixed z-10 items-center justify-between p-6">
<div className="text-2xl font-bold text-white">Firefly GO</div>
</header>
<div className="hidden sm:flex fixed top-1/4 left-4 z-10 flex-col space-y-3 bg-black/30 backdrop-blur-md rounded-xl p-3 shadow-lg">
<div className="tooltip tooltip-right" data-tip="Firefly SRAnalysis">
<a
className="btn btn-circle btn-primary"
target="_blank"
href="https://sranalysis.kain.id.vn/"
>
<img
src="https://icons.duckduckgo.com/ip3/sranalysis.kain.id.vn.ico"
alt="SRAnalysis Logo"
className="w-8 h-8 rounded-full"
/>
</a>
</div>
<div className="tooltip tooltip-right" data-tip="Firefly SRTools">
<a
className="btn btn-circle btn-secondary"
target="_blank"
href="https://srtools.kain.id.vn/"
>
<img
src="https://icons.duckduckgo.com/ip3/srtools.kain.id.vn.ico"
alt="SRTools Logo"
className="w-8 h-8 rounded-full"
/>
</a>
</div>
<div className="tooltip tooltip-right" data-tip="Amazing's SRTools (Original UI)">
<a
className="btn btn-circle btn-primary"
target="_blank"
href="https://srtools.pages.dev/"
>
<img
src="https://icons.duckduckgo.com/ip3/srtools.pages.dev.ico"
alt="SRTools Logo"
className="w-8 h-8 rounded-full"
/>
</a>
</div>
<div className="tooltip tooltip-right" data-tip="Amazing's SRTools (Modern UI)">
<a
className="btn btn-circle btn-secondary"
target="_blank"
href="https://srtools.neonteam.dev/"
>
<img
src="https://icons.duckduckgo.com/ip3/srtools.neonteam.dev.ico"
alt="SRTools Logo"
className="w-8 h-8 rounded-full"
/>
</a>
</div>
<div className="tooltip tooltip-right" data-tip="How to use all tools & commands">
<Link
to="/howto"
className="btn btn-warning btn-circle"
>
<MessageCircleQuestionMark className="w-6 h-6 font-bold rounded-full" />
</Link>
</div>
</div>
{/* Bottom Panel */}
{serverReady && proxyReady && !isDownloading && (
<div className="fixed bottom-0 right-0 p-8 z-10">
<div className="flex flex-wrap items-center justify-center gap-2">
{gamePath === "" ? (
<button
className="btn btn-accent btn-xl font-bold"
onClick={handlePickFile}
>
<FolderOpen className="w-6 h-6" />
{isLoading ? 'Selecting...' : 'Select Game file'}
</button>
) : (
<button
className="btn btn-warning btn-xl font-bold"
onClick={handleStartGame}
>
<Play className="w-6 h-6" />
{isLoading ? 'Selecting...' : gameRunning ? 'Game is running' : 'Start Game'}
</button>
)}
<div className="dropdown dropdown-top dropdown-end">
<div tabIndex={0} role="button" className="btn btn-black btn-circle btn-xl m-1">
<Menu className="w-6 h-6" />
</div>
<ul tabIndex={0} className="dropdown-content menu bg-base-100 rounded-box z-1 w-52 p-2 shadow-sm">
<li><button onClick={handlePickFile}>Change Game Path</button></li>
<li><button
onClick={async () => {
const updateInfo = await handlerCheckUpdate()
if (updateInfo.server.isUpdate || updateInfo.proxy.isUpdate) {
setModelName("Update Data")
setIsOpenNotification(true)
} else {
toast.success("No updates available")
}
}}>
Check for Updates
</button></li>
<li><button disabled={!serverPath} onClick={() => {
if (serverPath) {
FSService.OpenFolder("./server")
}
}}>Open server folder</button></li>
<li><button disabled={!proxyPath} onClick={() => {
if (proxyPath) {
FSService.OpenFolder("./proxy")
}
}}>Open proxy folder</button></li>
<li><button disabled={!gameDir} onClick={() => {
if (gameDir) {
FSService.OpenFolder(gameDir + "/StarRail_Data/Persistent/Audio/AudioPackage/Windows")
}
}}>Open voice folder</button></li>
</ul>
</div>
</div>
</div>
)}
{/* Downloading */}
{isDownloading && (
<div className="fixed bottom-4 left-1/2 transform -translate-x-1/2 z-10 w-[60vw] bg-black/20 backdrop-blur-sm rounded-lg p-4 shadow-lg">
<div className="space-y-3">
<div className="flex justify-center items-center text-sm text-white/80">
<span>{downloadType}</span>
<div className="flex items-center gap-4 ml-4">
<span className="text-cyan-400 font-semibold">{downloadSpeed.toFixed(1)} MB/s</span>
<span className="text-white font-bold">{progressDownload.toFixed(1)}%</span>
</div>
</div>
<div className="w-full bg-white/20 rounded-full h-2 overflow-hidden">
<motion.div
className="h-full bg-gradient-to-r from-cyan-400 to-blue-500 rounded-full"
initial={{ width: 0 }}
animate={{ width: `${progressDownload}%` }}
transition={{ duration: 0.3 }}
/>
</div>
<div className="text-center text-xs text-white/60">
{progressDownload < 100 ? 'Please wait...' : 'Complete!'}
</div>
</div>
</div>
)}
{/* Version Info */}
{serverReady && proxyReady && !isDownloading && (
<div className="hidden md:block fixed bottom-4 left-4 z-10 text-sm font-bold bg-black/20 backdrop-blur-sm rounded-lg p-2 shadow">
<p className="text-primary">Version server: {serverVersion}</p>
<p className="mt-2 text-secondary">Version proxy: {proxyVersion}</p>
</div>
)}
{/* Modal */}
{isOpenNotification && (
<div className="fixed inset-0 z-50 flex items-center justify-center bg-black/40 backdrop-blur-sm">
<div className="relative w-[90%] max-w-5xl bg-base-100 text-base-content rounded-xl border border-purple-500/50 shadow-lg shadow-purple-500/20">
{modelName !== "Download Data" && (
<motion.button
whileHover={{ scale: 1.1, rotate: 90 }}
transition={{ duration: 0.2 }}
className="btn btn-circle btn-md btn-error absolute right-3 top-3"
onClick={() => setIsOpenNotification(false)}
>
</motion.button>
)}
<div className="border-b border-purple-500/30 px-6 py-4 mb-4">
<h3 className="font-bold text-2xl text-transparent bg-clip-text bg-gradient-to-r from-pink-400 to-cyan-400">
{modelName}
</h3>
</div>
<div className="px-6 pb-6">
<div className="mb-6">
<p className="text-warning text-lg">
{modelName === "Download Data"
? "Download required data!"
: "Do you want to update data?"}
</p>
</div>
<div className="flex justify-end gap-3">
{modelName !== "Download Data" && (
<motion.button
whileHover={{ scale: 1.05 }}
whileTap={{ scale: 0.95 }}
className="btn btn-outline btn-error"
onClick={() => setIsOpenNotification(false)}
>
Cancel
</motion.button>
)}
<motion.button
whileHover={{ scale: 1.05 }}
whileTap={{ scale: 0.95 }}
className="btn btn-primary bg-gradient-to-r from-orange-200 to-red-400 border-none"
onClick={async () => {
setIsOpenNotification(false)
const dataCheck = await handlerCheckUpdate()
await handlerUpdateServer(dataCheck)
}}
>
Yes
</motion.button>
</div>
</div>
</div>
</div>
)}
</div>
)
}

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import { Link } from "@tanstack/react-router";
export default function SrToolsPage() {
return (
<div className="min-h-screen bg-base-200 flex items-center justify-center p-6">
<div className="max-w-4xl w-full bg-base-100 shadow-xl rounded-2xl p-8 space-y-8">
<h1 className="text-4xl font-bold text-primary text-center">SR Tools</h1>
{/* Section 1: About SR Tools */}
<div className="bg-blue-50 border-l-4 border-blue-400 p-6 rounded-r-lg">
<h2 className="text-2xl font-bold text-blue-800 flex items-center gap-2 mb-4">
<span></span>
<span>About SR Tools</span>
</h2>
<div className="space-y-3 text-blue-700">
<div className="flex items-start gap-3">
<div className="text-blue-600 text-lg">🏠</div>
<p>This site uses a self-hosted version of <span className="font-semibold text-success">SR Tools</span> available at{" "}
<a
href="https://srtools.kain.id.vn/"
className="link link-info"
target="_blank"
rel="noopener noreferrer"
>
srtools.kain.id.vn
</a>
</p>
</div>
<div className="flex items-start gap-3">
<div className="text-blue-600 text-lg">👨💻</div>
<p>The original tool was created by a third-party developer named <span className="font-semibold text-warning">Amazing</span>. This version is directly based on that work, without modification to core logic.</p>
</div>
<div className="flex items-start gap-3">
<div className="text-blue-600 text-lg">🔗</div>
<p>There is also a more modern version by the same author available at{" "}
<a
href="https://srtools.neonteam.dev/"
className="link link-warning"
target="_blank"
rel="noopener noreferrer"
>
srtools.neonteam.dev
</a>
{" "}and the original version at{" "}
<a
href="https://srtools.pages.dev/"
className="link link-warning"
target="_blank"
rel="noopener noreferrer"
>
srtools.pages.dev
</a>
</p>
</div>
</div>
</div>
{/* Section 2: Main Features */}
<div className="bg-green-50 border-l-4 border-green-400 p-6 rounded-r-lg">
<h2 className="text-2xl font-bold text-green-800 flex items-center gap-2 mb-4">
<span>🔧</span>
<span>Main Features</span>
</h2>
<div className="space-y-3 text-green-700">
<div className="flex items-start gap-3">
<div className="text-green-600 text-lg"></div>
<p>Configure characters, light cones, relics, traces, and eidolons easily in your browser.</p>
</div>
<div className="flex items-start gap-3">
<div className="text-green-600 text-lg">🔌</div>
<p>Instantly apply setups to <span className="font-semibold text-warning">Firefly Private Server</span> using <span className="font-semibold">Connect PS</span> no manual file uploads required.</p>
</div>
<div className="flex items-start gap-3">
<div className="text-green-600 text-lg">📂</div>
<p>Export and import full builds using <code className="bg-gray-200 px-2 py-1 rounded text-sm">freesr-data.json</code>.</p>
</div>
<div className="flex items-start gap-3">
<div className="text-green-600 text-lg"></div>
<p>Fast testing workflow no sync cooldowns, instant in-game updates.</p>
</div>
</div>
</div>
{/* Section 3: Getting Started */}
<div className="bg-purple-50 border-l-4 border-purple-400 p-6 rounded-r-lg">
<h2 className="text-2xl font-bold text-purple-800 flex items-center gap-2 mb-4">
<span>🚀</span>
<span>Getting Started</span>
</h2>
<div className="space-y-3 text-purple-700">
<div className="flex items-start gap-3">
<div className="text-purple-600 text-lg">1</div>
<p>Access the tool through your browser at the self-hosted instance.</p>
</div>
<div className="flex items-start gap-3">
<div className="text-purple-600 text-lg">2</div>
<p>Configure your character builds with the intuitive web interface.</p>
</div>
<div className="flex items-start gap-3">
<div className="text-purple-600 text-lg">3</div>
<p>Use <span className="font-semibold">Connect PS</span> feature to instantly sync with your private server.</p>
</div>
<div className="flex items-start gap-3">
<div className="text-purple-600 text-lg">4</div>
<p>Test your builds in-game with real-time updates and modifications.</p>
</div>
</div>
</div>
<div className="text-center pt-4">
<Link to="/" className="btn btn-primary btn-wide">Back to Home</Link>
</div>
</div>
</div>
);
}

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/* eslint-disable */
// @ts-nocheck
// noinspection JSUnusedGlobalSymbols
// This file was automatically generated by TanStack Router.
// You should NOT make any changes in this file as it will be overwritten.
// Additionally, you should also exclude this file from your linter and/or formatter to prevent it from being checked or modified.
import { Route as rootRouteImport } from './routes/__root'
import { Route as SrtoolsRouteImport } from './routes/srtools'
import { Route as LanguageRouteImport } from './routes/language'
import { Route as HowtoRouteImport } from './routes/howto'
import { Route as HdiffzRouteImport } from './routes/hdiffz'
import { Route as AnalysisRouteImport } from './routes/analysis'
import { Route as AboutRouteImport } from './routes/about'
import { Route as IndexRouteImport } from './routes/index'
const SrtoolsRoute = SrtoolsRouteImport.update({
id: '/srtools',
path: '/srtools',
getParentRoute: () => rootRouteImport,
} as any)
const LanguageRoute = LanguageRouteImport.update({
id: '/language',
path: '/language',
getParentRoute: () => rootRouteImport,
} as any)
const HowtoRoute = HowtoRouteImport.update({
id: '/howto',
path: '/howto',
getParentRoute: () => rootRouteImport,
} as any)
const HdiffzRoute = HdiffzRouteImport.update({
id: '/hdiffz',
path: '/hdiffz',
getParentRoute: () => rootRouteImport,
} as any)
const AnalysisRoute = AnalysisRouteImport.update({
id: '/analysis',
path: '/analysis',
getParentRoute: () => rootRouteImport,
} as any)
const AboutRoute = AboutRouteImport.update({
id: '/about',
path: '/about',
getParentRoute: () => rootRouteImport,
} as any)
const IndexRoute = IndexRouteImport.update({
id: '/',
path: '/',
getParentRoute: () => rootRouteImport,
} as any)
export interface FileRoutesByFullPath {
'/': typeof IndexRoute
'/about': typeof AboutRoute
'/analysis': typeof AnalysisRoute
'/hdiffz': typeof HdiffzRoute
'/howto': typeof HowtoRoute
'/language': typeof LanguageRoute
'/srtools': typeof SrtoolsRoute
}
export interface FileRoutesByTo {
'/': typeof IndexRoute
'/about': typeof AboutRoute
'/analysis': typeof AnalysisRoute
'/hdiffz': typeof HdiffzRoute
'/howto': typeof HowtoRoute
'/language': typeof LanguageRoute
'/srtools': typeof SrtoolsRoute
}
export interface FileRoutesById {
__root__: typeof rootRouteImport
'/': typeof IndexRoute
'/about': typeof AboutRoute
'/analysis': typeof AnalysisRoute
'/hdiffz': typeof HdiffzRoute
'/howto': typeof HowtoRoute
'/language': typeof LanguageRoute
'/srtools': typeof SrtoolsRoute
}
export interface FileRouteTypes {
fileRoutesByFullPath: FileRoutesByFullPath
fullPaths:
| '/'
| '/about'
| '/analysis'
| '/hdiffz'
| '/howto'
| '/language'
| '/srtools'
fileRoutesByTo: FileRoutesByTo
to:
| '/'
| '/about'
| '/analysis'
| '/hdiffz'
| '/howto'
| '/language'
| '/srtools'
id:
| '__root__'
| '/'
| '/about'
| '/analysis'
| '/hdiffz'
| '/howto'
| '/language'
| '/srtools'
fileRoutesById: FileRoutesById
}
export interface RootRouteChildren {
IndexRoute: typeof IndexRoute
AboutRoute: typeof AboutRoute
AnalysisRoute: typeof AnalysisRoute
HdiffzRoute: typeof HdiffzRoute
HowtoRoute: typeof HowtoRoute
LanguageRoute: typeof LanguageRoute
SrtoolsRoute: typeof SrtoolsRoute
}
declare module '@tanstack/react-router' {
interface FileRoutesByPath {
'/srtools': {
id: '/srtools'
path: '/srtools'
fullPath: '/srtools'
preLoaderRoute: typeof SrtoolsRouteImport
parentRoute: typeof rootRouteImport
}
'/language': {
id: '/language'
path: '/language'
fullPath: '/language'
preLoaderRoute: typeof LanguageRouteImport
parentRoute: typeof rootRouteImport
}
'/howto': {
id: '/howto'
path: '/howto'
fullPath: '/howto'
preLoaderRoute: typeof HowtoRouteImport
parentRoute: typeof rootRouteImport
}
'/hdiffz': {
id: '/hdiffz'
path: '/hdiffz'
fullPath: '/hdiffz'
preLoaderRoute: typeof HdiffzRouteImport
parentRoute: typeof rootRouteImport
}
'/analysis': {
id: '/analysis'
path: '/analysis'
fullPath: '/analysis'
preLoaderRoute: typeof AnalysisRouteImport
parentRoute: typeof rootRouteImport
}
'/about': {
id: '/about'
path: '/about'
fullPath: '/about'
preLoaderRoute: typeof AboutRouteImport
parentRoute: typeof rootRouteImport
}
'/': {
id: '/'
path: '/'
fullPath: '/'
preLoaderRoute: typeof IndexRouteImport
parentRoute: typeof rootRouteImport
}
}
}
const rootRouteChildren: RootRouteChildren = {
IndexRoute: IndexRoute,
AboutRoute: AboutRoute,
AnalysisRoute: AnalysisRoute,
HdiffzRoute: HdiffzRoute,
HowtoRoute: HowtoRoute,
LanguageRoute: LanguageRoute,
SrtoolsRoute: SrtoolsRoute,
}
export const routeTree = rootRouteImport
._addFileChildren(rootRouteChildren)
._addFileTypes<FileRouteTypes>()

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import { createRootRoute, Link, Outlet } from '@tanstack/react-router'
import ThemeController from '../components/themeController'
import { ToastContainer } from 'react-toastify'
import { useGlobalEvents } from '@/hooks';
import useLauncherStore from '@/stores/launcherStore';
import useHdiffzStore from '@/stores/hdiffzStore';
export const Route = createRootRoute({
component: RootLayout
})
function RootLayout() {
const { setGameRunning, setServerRunning, setProxyRunning, setProgressDownload, setDownloadSpeed } = useLauncherStore()
const { setProgressUpdate, setMaxProgressUpdate, setMessageUpdate } = useHdiffzStore()
useGlobalEvents({
setGameRunning,
setServerRunning,
setProxyRunning,
setProgressUpdate,
setMaxProgressUpdate,
setProgressDownload,
setDownloadSpeed,
setMessageUpdate,
});
return (
<>
<div className="navbar bg-base-100 shadow-sm sticky top-0 z-50 px-3">
<div className="navbar-start">
<div className="dropdown">
<div tabIndex={0} role="button" className="btn btn-ghost md:hidden">
<svg xmlns="http://www.w3.org/2000/svg" className="h-5 w-5" fill="none" viewBox="0 0 24 24" stroke="currentColor"> <path strokeLinecap="round" strokeLinejoin="round" strokeWidth="2" d="M4 6h16M4 12h8m-8 6h16" /> </svg>
</div>
<ul
tabIndex={0}
className="menu menu-sm dropdown-content bg-base-100 rounded-box z-1 mt-3 w-52 p-2 shadow">
<li><Link to="/">Home</Link></li>
<li>
<a>Tools</a>
<ul className="p-2">
<li><Link to="/language">Language</Link></li>
<li><Link to="/hdiffz">Hdiffz</Link></li>
</ul>
</li>
<li>
<a>Plugins</a>
<ul className="p-2">
<li><Link to="/analysis">Analysis (Veritas)</Link></li>
<li><Link to="/srtools">SrTools</Link></li>
</ul>
</li>
<li><Link to="/howto">How to?</Link></li>
<li><Link to="/about">About</Link></li>
</ul>
</div>
<Link to="/" className="grid grid-cols-1 items-start text-left gap-0 hover:scale-105 px-2">
<h1 className="text-lg font-bold">
<span className="text-emerald-500">Firefly Lauc</span>
<span className="bg-clip-text text-transparent bg-gradient-to-r from-emerald-400 via-orange-500 to-red-500">
her
</span>
</h1>
<p className="text-sm text-gray-500">By Kain</p>
</Link>
</div>
<div className="navbar-center hidden md:flex">
<ul className="menu menu-horizontal px-1">
<li><Link to="/">Home</Link></li>
<li>
<details>
<summary>Tools</summary>
<ul className="p-2">
<li><Link to="/language">Language</Link></li>
<li><Link to="/hdiffz">Hdiffz</Link></li>
</ul>
</details>
</li>
<li>
<details>
<summary>Plugins</summary>
<ul className="p-2">
<li><Link to="/analysis">Analysis (Veritas)</Link></li>
<li><Link to="/srtools">SrTools</Link></li>
</ul>
</details>
</li>
<li><Link to="/howto">How to?</Link></li>
<li><Link to="/about">About</Link></li>
</ul>
</div>
<div className="navbar-end">
<ThemeController />
</div>
</div>
<div className="min-h-[78vh]">
<Outlet />
</div>
<ToastContainer />
</>
)
}

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import { createFileRoute } from '@tanstack/react-router'
import AboutPage from '@/pages/about'
export const Route = createFileRoute('/about')({
component: AboutPage,
})

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import { createFileRoute } from '@tanstack/react-router'
import AnalysisPage from '@/pages/analysis'
export const Route = createFileRoute('/analysis')({
component: AnalysisPage,
})

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import HdiffzPage from '@/pages/hdiffz'
import { createFileRoute } from '@tanstack/react-router'
export const Route = createFileRoute('/hdiffz')({
component: HdiffzPage,
})

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import { createFileRoute } from '@tanstack/react-router'
import HowToPage from '@/pages/howto'
export const Route = createFileRoute('/howto')({
component: HowToPage,
})

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import { createFileRoute } from '@tanstack/react-router'
import LauncherPage from '@/pages/launcher'
export const Route = createFileRoute('/')({
component: LauncherPage,
})

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import LanguagePage from '@/pages/language'
import { createFileRoute } from '@tanstack/react-router'
export const Route = createFileRoute('/language')({
component: LanguagePage,
})

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import SrToolsPage from '@/pages/srtools'
import { createFileRoute } from '@tanstack/react-router'
export const Route = createFileRoute('/srtools')({
component: SrToolsPage,
})

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import { create } from 'zustand'
interface LauncherState {
folderCheckResult: 'success' | 'error' | null,
isLoading: {game: boolean, diff: boolean},
diffDir: string,
diffCheckResult: 'success' | 'error' | null,
isDiffLoading: boolean,
progressUpdate: number,
maxProgressUpdate: number,
messageUpdate: string,
stageType: string,
setMessageUpdate: (value: string) => void,
setIsLoading: (value: {game: boolean, diff: boolean}) => void,
setFolderCheckResult: (value: 'success' | 'error' | null) => void,
setDiffDir: (value: string) => void,
setDiffCheckResult: (value: 'success' | 'error' | null) => void,
setIsDiffLoading: (value: boolean) => void,
setProgressUpdate: (value: number) => void,
setMaxProgressUpdate: (value: number) => void,
setStageType: (value: string) => void,
}
const useLauncherStore = create<LauncherState>((set, get) => ({
isLoading: {game: false, diff: false},
folderCheckResult: null,
diffDir: "",
diffCheckResult: null,
isDiffLoading: false,
progressUpdate: 0,
maxProgressUpdate: 0,
messageUpdate: "",
stageType: "",
setIsLoading: (value: {game: boolean, diff: boolean}) => set({ isLoading: value }),
setFolderCheckResult: (value: 'success' | 'error' | null) => set({ folderCheckResult: value }),
setDiffDir: (value: string) => set({ diffDir: value }),
setDiffCheckResult: (value: 'success' | 'error' | null) => set({ diffCheckResult: value }),
setIsDiffLoading: (value: boolean) => set({ isDiffLoading: value }),
setProgressUpdate: (value: number) => set({ progressUpdate: value }),
setMaxProgressUpdate: (value: number) => set({ maxProgressUpdate: value }),
setMessageUpdate: (value: string) => set({ messageUpdate: value }),
setStageType: (value: string) => set({ stageType: value }),
}));
export default useLauncherStore;

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import { create } from 'zustand'
interface LauncherState {
modelName: string;
downloadType: string;
serverReady: boolean;
proxyReady: boolean;
isDownloading: boolean;
serverRunning: boolean;
proxyRunning: boolean;
isLoading: boolean;
gameRunning: boolean;
progressDownload: number;
downloadSpeed: number;
setModelName: (value: string) => void;
setDownloadType: (value: string) => void;
setServerReady: (value: boolean) => void;
setProxyReady: (value: boolean) => void;
setIsDownloading: (value: boolean) => void;
setServerRunning: (value: boolean) => void;
setProxyRunning: (value: boolean) => void;
setIsLoading: (value: boolean) => void;
setGameRunning: (value: boolean) => void;
setProgressDownload: (value: number) => void;
setDownloadSpeed: (value: number) => void;
}
const useLauncherStore = create<LauncherState>((set, get) => ({
isLoading: false,
modelName: "Download Data",
downloadType: "",
serverReady: false,
proxyReady: false,
isDownloading: false,
serverRunning: false,
proxyRunning: false,
gameRunning: false,
progressDownload: 0,
downloadSpeed: 0,
setIsLoading: (value: boolean) => set({ isLoading: value }),
setModelName: (value: string) => set({ modelName: value }),
setDownloadType: (value: string) => set({ downloadType: value }),
setServerReady: (value: boolean) => set({ serverReady: value }),
setProxyReady: (value: boolean) => set({ proxyReady: value }),
setIsDownloading: (value: boolean) => set({ isDownloading: value }),
setServerRunning: (value: boolean) => set({ serverRunning: value }),
setProxyRunning: (value: boolean) => set({ proxyRunning: value }),
setGameRunning: (value: boolean) => set({ gameRunning: value }),
setProgressDownload: (value: number) => set({ progressDownload: value }),
setDownloadSpeed: (value: number) => set({ downloadSpeed: value }),
}));
export default useLauncherStore;

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@@ -0,0 +1,14 @@
import { create } from 'zustand'
interface ModalState {
isOpenNotification: boolean;
setIsOpenNotification: (modal: boolean) => void;
}
const useModalStore = create<ModalState>((set, get) => ({
isOpenNotification: false,
setIsOpenNotification: (modal: boolean) => set({ isOpenNotification: modal }),
}));
export default useModalStore;

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@@ -0,0 +1,47 @@
import { create } from 'zustand'
import { createJSONStorage, persist } from 'zustand/middleware';
interface SettingState {
locale: string;
gamePath: string;
gameDir: string;
serverPath: string;
proxyPath: string;
serverVersion: string;
proxyVersion: string;
setLocale: (newLocale: string) => void;
setGamePath: (newGamePath: string) => void;
setGameDir: (newGameDir: string) => void;
setServerPath: (newServerPath: string) => void;
setProxyPath: (newProxyPath: string) => void;
setServerVersion: (newServerVersion: string) => void;
setProxyVersion: (newProxyVersion: string) => void;
}
const useSettingStore = create<SettingState>()(
persist(
(set) => ({
locale: "en",
gamePath: "",
gameDir: "",
serverPath: "",
proxyPath: "",
serverVersion: "",
proxyVersion: "",
setLocale: (newLocale: string) => set({ locale: newLocale }),
setGamePath: (newGamePath: string) => set({ gamePath: newGamePath }),
setGameDir: (newGameDir: string) => set({ gameDir: newGameDir }),
setServerPath: (newServerPath: string) => set({ serverPath: newServerPath }),
setProxyPath: (newProxyPath: string) => set({ proxyPath: newProxyPath }),
setServerVersion: (newServerVersion: string) => set({ serverVersion: newServerVersion }),
setProxyVersion: (newProxyVersion: string) => set({ proxyVersion: newProxyVersion }),
}),
{
name: 'setting-storage',
storage: createJSONStorage(() => localStorage),
}
)
);
export default useSettingStore;

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@@ -0,0 +1,5 @@
@import "tailwindcss";
@plugin "daisyui";
@plugin "daisyui" {
themes: night --default, night --prefersdark, cupcake;
}

1
frontend/src/vite-env.d.ts vendored Normal file
View File

@@ -0,0 +1 @@
/// <reference types="vite/client" />

30
frontend/tsconfig.json Normal file
View File

@@ -0,0 +1,30 @@
{
"compilerOptions": {
"target": "ES2020",
"useDefineForClassFields": true,
"lib": ["ES2020", "DOM", "DOM.Iterable"],
"module": "ESNext",
"skipLibCheck": true,
/* Bundler mode */
"moduleResolution": "bundler",
"allowImportingTsExtensions": true,
"resolveJsonModule": true,
"isolatedModules": true,
"noEmit": true,
"jsx": "react-jsx",
"baseUrl": ".",
"paths": {
"@bindings/*": ["bindings/*"],
"@/*": ["src/*"]
},
/* Linting */
"strict": true,
"noUnusedLocals": true,
"noUnusedParameters": false,
"noImplicitAny": false,
"noFallthroughCasesInSwitch": true
},
"include": ["src", "bindings"],
"references": [{ "path": "./tsconfig.node.json" }]
}

View File

@@ -0,0 +1,10 @@
{
"compilerOptions": {
"composite": true,
"skipLibCheck": true,
"module": "ESNext",
"moduleResolution": "bundler",
"allowSyntheticDefaultImports": true
},
"include": ["vite.config.ts"]
}

27
frontend/vite.config.ts Normal file
View File

@@ -0,0 +1,27 @@
import { defineConfig } from 'vite'
import react from '@vitejs/plugin-react'
import { tanstackRouter } from '@tanstack/router-plugin/vite'
import tailwindcss from '@tailwindcss/vite'
import path from 'path'
export default defineConfig({
base: '/',
build: {
outDir: 'dist',
},
plugins: [
tanstackRouter({
target: 'react',
routesDirectory: 'src/routes',
autoCodeSplitting: false,
}),
tailwindcss(),
react(),
],
resolve: {
alias: {
'@bindings': path.resolve(__dirname, 'bindings'),
'@': path.resolve(__dirname, 'src'),
},
},
})

54
go.mod Normal file
View File

@@ -0,0 +1,54 @@
module firefly-launcher
go 1.22.4
toolchain go1.24.4
require (
github.com/wailsapp/wails/v3 v3.0.0-alpha.9
golang.org/x/sys v0.28.0
)
require (
dario.cat/mergo v1.0.1 // indirect
github.com/Microsoft/go-winio v0.6.1 // indirect
github.com/ProtonMail/go-crypto v1.0.0 // indirect
github.com/adrg/xdg v0.5.0 // indirect
github.com/bep/debounce v1.2.1 // indirect
github.com/cloudflare/circl v1.3.8 // indirect
github.com/cyphar/filepath-securejoin v0.2.5 // indirect
github.com/ebitengine/purego v0.4.0-alpha.4 // indirect
github.com/emirpasic/gods v1.18.1 // indirect
github.com/go-git/gcfg v1.5.1-0.20230307220236-3a3c6141e376 // indirect
github.com/go-git/go-billy/v5 v5.6.0 // indirect
github.com/go-git/go-git/v5 v5.12.0 // indirect
github.com/go-ole/go-ole v1.3.0 // indirect
github.com/godbus/dbus/v5 v5.1.0 // indirect
github.com/golang/groupcache v0.0.0-20210331224755-41bb18bfe9da // indirect
github.com/google/uuid v1.4.0 // indirect
github.com/jbenet/go-context v0.0.0-20150711004518-d14ea06fba99 // indirect
github.com/jchv/go-winloader v0.0.0-20210711035445-715c2860da7e // indirect
github.com/kevinburke/ssh_config v1.2.0 // indirect
github.com/leaanthony/go-ansi-parser v1.6.1 // indirect
github.com/leaanthony/u v1.1.0 // indirect
github.com/lmittmann/tint v1.0.4 // indirect
github.com/mattn/go-colorable v0.1.13 // indirect
github.com/mattn/go-isatty v0.0.20 // indirect
github.com/pjbgf/sha1cd v0.3.0 // indirect
github.com/pkg/browser v0.0.0-20210911075715-681adbf594b8 // indirect
github.com/rivo/uniseg v0.4.7 // indirect
github.com/samber/lo v1.38.1 // indirect
github.com/sergi/go-diff v1.3.2-0.20230802210424-5b0b94c5c0d3 // indirect
github.com/skeema/knownhosts v1.2.2 // indirect
github.com/wailsapp/go-webview2 v1.0.19 // indirect
github.com/wailsapp/mimetype v1.4.1 // indirect
github.com/xanzy/ssh-agent v0.3.3 // indirect
golang.org/x/crypto v0.25.0 // indirect
golang.org/x/exp v0.0.0-20240719175910-8a7402abbf56 // indirect
golang.org/x/mod v0.19.0 // indirect
golang.org/x/net v0.27.0 // indirect
golang.org/x/sync v0.9.0 // indirect
golang.org/x/tools v0.23.0 // indirect
gopkg.in/ini.v1 v1.67.0 // indirect
gopkg.in/warnings.v0 v0.1.2 // indirect
)

194
go.sum Normal file
View File

@@ -0,0 +1,194 @@
dario.cat/mergo v1.0.1 h1:Ra4+bf83h2ztPIQYNP99R6m+Y7KfnARDfID+a+vLl4s=
dario.cat/mergo v1.0.1/go.mod h1:uNxQE+84aUszobStD9th8a29P2fMDhsBdgRYvZOxGmk=
github.com/Microsoft/go-winio v0.5.2/go.mod h1:WpS1mjBmmwHBEWmogvA2mj8546UReBk4v8QkMxJ6pZY=
github.com/Microsoft/go-winio v0.6.1 h1:9/kr64B9VUZrLm5YYwbGtUJnMgqWVOdUAXu6Migciow=
github.com/Microsoft/go-winio v0.6.1/go.mod h1:LRdKpFKfdobln8UmuiYcKPot9D2v6svN5+sAH+4kjUM=
github.com/ProtonMail/go-crypto v1.0.0 h1:LRuvITjQWX+WIfr930YHG2HNfjR1uOfyf5vE0kC2U78=
github.com/ProtonMail/go-crypto v1.0.0/go.mod h1:EjAoLdwvbIOoOQr3ihjnSoLZRtE8azugULFRteWMNc0=
github.com/adrg/xdg v0.5.0 h1:dDaZvhMXatArP1NPHhnfaQUqWBLBsmx1h1HXQdMoFCY=
github.com/adrg/xdg v0.5.0/go.mod h1:dDdY4M4DF9Rjy4kHPeNL+ilVF+p2lK8IdM9/rTSGcI4=
github.com/anmitsu/go-shlex v0.0.0-20200514113438-38f4b401e2be h1:9AeTilPcZAjCFIImctFaOjnTIavg87rW78vTPkQqLI8=
github.com/anmitsu/go-shlex v0.0.0-20200514113438-38f4b401e2be/go.mod h1:ySMOLuWl6zY27l47sB3qLNK6tF2fkHG55UZxx8oIVo4=
github.com/armon/go-socks5 v0.0.0-20160902184237-e75332964ef5 h1:0CwZNZbxp69SHPdPJAN/hZIm0C4OItdklCFmMRWYpio=
github.com/armon/go-socks5 v0.0.0-20160902184237-e75332964ef5/go.mod h1:wHh0iHkYZB8zMSxRWpUBQtwG5a7fFgvEO+odwuTv2gs=
github.com/bep/debounce v1.2.1 h1:v67fRdBA9UQu2NhLFXrSg0Brw7CexQekrBwDMM8bzeY=
github.com/bep/debounce v1.2.1/go.mod h1:H8yggRPQKLUhUoqrJC1bO2xNya7vanpDl7xR3ISbCJ0=
github.com/bwesterb/go-ristretto v1.2.3/go.mod h1:fUIoIZaG73pV5biE2Blr2xEzDoMj7NFEuV9ekS419A0=
github.com/cloudflare/circl v1.3.3/go.mod h1:5XYMA4rFBvNIrhs50XuiBJ15vF2pZn4nnUKZrLbUZFA=
github.com/cloudflare/circl v1.3.8 h1:j+V8jJt09PoeMFIu2uh5JUyEaIHTXVOHslFoLNAKqwI=
github.com/cloudflare/circl v1.3.8/go.mod h1:PDRU+oXvdD7KCtgKxW95M5Z8BpSCJXQORiZFnBQS5QU=
github.com/cyphar/filepath-securejoin v0.2.5 h1:6iR5tXJ/e6tJZzzdMc1km3Sa7RRIVBKAK32O2s7AYfo=
github.com/cyphar/filepath-securejoin v0.2.5/go.mod h1:aPGpWjXOXUn2NCNjFvBE6aRxGGx79pTxQpKOJNYHHl4=
github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
github.com/ebitengine/purego v0.4.0-alpha.4 h1:Y7yIV06Yo5M2BAdD7EVPhfp6LZ0tEcQo5770OhYUVes=
github.com/ebitengine/purego v0.4.0-alpha.4/go.mod h1:ah1In8AOtksoNK6yk5z1HTJeUkC1Ez4Wk2idgGslMwQ=
github.com/elazarl/goproxy v0.0.0-20230808193330-2592e75ae04a h1:mATvB/9r/3gvcejNsXKSkQ6lcIaNec2nyfOdlTBR2lU=
github.com/elazarl/goproxy v0.0.0-20230808193330-2592e75ae04a/go.mod h1:Ro8st/ElPeALwNFlcTpWmkr6IoMFfkjXAvTHpevnDsM=
github.com/emirpasic/gods v1.18.1 h1:FXtiHYKDGKCW2KzwZKx0iC0PQmdlorYgdFG9jPXJ1Bc=
github.com/emirpasic/gods v1.18.1/go.mod h1:8tpGGwCnJ5H4r6BWwaV6OrWmMoPhUl5jm/FMNAnJvWQ=
github.com/gliderlabs/ssh v0.3.7 h1:iV3Bqi942d9huXnzEF2Mt+CY9gLu8DNM4Obd+8bODRE=
github.com/gliderlabs/ssh v0.3.7/go.mod h1:zpHEXBstFnQYtGnB8k8kQLol82umzn/2/snG7alWVD8=
github.com/go-git/gcfg v1.5.1-0.20230307220236-3a3c6141e376 h1:+zs/tPmkDkHx3U66DAb0lQFJrpS6731Oaa12ikc+DiI=
github.com/go-git/gcfg v1.5.1-0.20230307220236-3a3c6141e376/go.mod h1:an3vInlBmSxCcxctByoQdvwPiA7DTK7jaaFDBTtu0ic=
github.com/go-git/go-billy/v5 v5.6.0 h1:w2hPNtoehvJIxR00Vb4xX94qHQi/ApZfX+nBE2Cjio8=
github.com/go-git/go-billy/v5 v5.6.0/go.mod h1:sFDq7xD3fn3E0GOwUSZqHo9lrkmx8xJhA0ZrfvjBRGM=
github.com/go-git/go-git-fixtures/v4 v4.3.2-0.20231010084843-55a94097c399 h1:eMje31YglSBqCdIqdhKBW8lokaMrL3uTkpGYlE2OOT4=
github.com/go-git/go-git-fixtures/v4 v4.3.2-0.20231010084843-55a94097c399/go.mod h1:1OCfN199q1Jm3HZlxleg+Dw/mwps2Wbk9frAWm+4FII=
github.com/go-git/go-git/v5 v5.12.0 h1:7Md+ndsjrzZxbddRDZjF14qK+NN56sy6wkqaVrjZtys=
github.com/go-git/go-git/v5 v5.12.0/go.mod h1:FTM9VKtnI2m65hNI/TenDDDnUf2Q9FHnXYjuz9i5OEY=
github.com/go-ole/go-ole v1.3.0 h1:Dt6ye7+vXGIKZ7Xtk4s6/xVdGDQynvom7xCFEdWr6uE=
github.com/go-ole/go-ole v1.3.0/go.mod h1:5LS6F96DhAwUc7C+1HLexzMXY1xGRSryjyPPKW6zv78=
github.com/godbus/dbus/v5 v5.1.0 h1:4KLkAxT3aOY8Li4FRJe/KvhoNFFxo0m6fNuFUO8QJUk=
github.com/godbus/dbus/v5 v5.1.0/go.mod h1:xhWf0FNVPg57R7Z0UbKHbJfkEywrmjJnf7w5xrFpKfA=
github.com/golang/groupcache v0.0.0-20210331224755-41bb18bfe9da h1:oI5xCqsCo564l8iNU+DwB5epxmsaqB+rhGL0m5jtYqE=
github.com/golang/groupcache v0.0.0-20210331224755-41bb18bfe9da/go.mod h1:cIg4eruTrX1D+g88fzRXU5OdNfaM+9IcxsU14FzY7Hc=
github.com/google/go-cmp v0.6.0 h1:ofyhxvXcZhMsU5ulbFiLKl/XBFqE1GSq7atu8tAmTRI=
github.com/google/go-cmp v0.6.0/go.mod h1:17dUlkBOakJ0+DkrSSNjCkIjxS6bF9zb3elmeNGIjoY=
github.com/google/uuid v1.4.0 h1:MtMxsa51/r9yyhkyLsVeVt0B+BGQZzpQiTQ4eHZ8bc4=
github.com/google/uuid v1.4.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
github.com/jbenet/go-context v0.0.0-20150711004518-d14ea06fba99 h1:BQSFePA1RWJOlocH6Fxy8MmwDt+yVQYULKfN0RoTN8A=
github.com/jbenet/go-context v0.0.0-20150711004518-d14ea06fba99/go.mod h1:1lJo3i6rXxKeerYnT8Nvf0QmHCRC1n8sfWVwXF2Frvo=
github.com/jchv/go-winloader v0.0.0-20210711035445-715c2860da7e h1:Q3+PugElBCf4PFpxhErSzU3/PY5sFL5Z6rfv4AbGAck=
github.com/jchv/go-winloader v0.0.0-20210711035445-715c2860da7e/go.mod h1:alcuEEnZsY1WQsagKhZDsoPCRoOijYqhZvPwLG0kzVs=
github.com/kevinburke/ssh_config v1.2.0 h1:x584FjTGwHzMwvHx18PXxbBVzfnxogHaAReU4gf13a4=
github.com/kevinburke/ssh_config v1.2.0/go.mod h1:CT57kijsi8u/K/BOFA39wgDQJ9CxiF4nAY/ojJ6r6mM=
github.com/kr/pretty v0.1.0/go.mod h1:dAy3ld7l9f0ibDNOQOHHMYYIIbhfbHSm3C4ZsoJORNo=
github.com/kr/pretty v0.3.1 h1:flRD4NNwYAUpkphVc1HcthR4KEIFJ65n8Mw5qdRn3LE=
github.com/kr/pretty v0.3.1/go.mod h1:hoEshYVHaxMs3cyo3Yncou5ZscifuDolrwPKZanG3xk=
github.com/kr/pty v1.1.1/go.mod h1:pFQYn66WHrOpPYNljwOMqo10TkYh1fy3cYio2l3bCsQ=
github.com/kr/text v0.1.0/go.mod h1:4Jbv+DJW3UT/LiOwJeYQe1efqtUx/iVham/4vfdArNI=
github.com/kr/text v0.2.0 h1:5Nx0Ya0ZqY2ygV366QzturHI13Jq95ApcVaJBhpS+AY=
github.com/kr/text v0.2.0/go.mod h1:eLer722TekiGuMkidMxC/pM04lWEeraHUUmBw8l2grE=
github.com/leaanthony/go-ansi-parser v1.6.1 h1:xd8bzARK3dErqkPFtoF9F3/HgN8UQk0ed1YDKpEz01A=
github.com/leaanthony/go-ansi-parser v1.6.1/go.mod h1:+vva/2y4alzVmmIEpk9QDhA7vLC5zKDTRwfZGOp3IWU=
github.com/leaanthony/u v1.1.0 h1:2n0d2BwPVXSUq5yhe8lJPHdxevE2qK5G99PMStMZMaI=
github.com/leaanthony/u v1.1.0/go.mod h1:9+o6hejoRljvZ3BzdYlVL0JYCwtnAsVuN9pVTQcaRfI=
github.com/lmittmann/tint v1.0.4 h1:LeYihpJ9hyGvE0w+K2okPTGUdVLfng1+nDNVR4vWISc=
github.com/lmittmann/tint v1.0.4/go.mod h1:HIS3gSy7qNwGCj+5oRjAutErFBl4BzdQP6cJZ0NfMwE=
github.com/matryer/is v1.4.0 h1:sosSmIWwkYITGrxZ25ULNDeKiMNzFSr4V/eqBQP0PeE=
github.com/matryer/is v1.4.0/go.mod h1:8I/i5uYgLzgsgEloJE1U6xx5HkBQpAZvepWuujKwMRU=
github.com/mattn/go-colorable v0.1.13 h1:fFA4WZxdEF4tXPZVKMLwD8oUnCTTo08duU7wxecdEvA=
github.com/mattn/go-colorable v0.1.13/go.mod h1:7S9/ev0klgBDR4GtXTXX8a3vIGJpMovkB8vQcUbaXHg=
github.com/mattn/go-isatty v0.0.16/go.mod h1:kYGgaQfpe5nmfYZH+SKPsOc2e4SrIfOl2e/yFXSvRLM=
github.com/mattn/go-isatty v0.0.20 h1:xfD0iDuEKnDkl03q4limB+vH+GxLEtL/jb4xVJSWWEY=
github.com/mattn/go-isatty v0.0.20/go.mod h1:W+V8PltTTMOvKvAeJH7IuucS94S2C6jfK/D7dTCTo3Y=
github.com/onsi/gomega v1.34.1 h1:EUMJIKUjM8sKjYbtxQI9A4z2o+rruxnzNvpknOXie6k=
github.com/onsi/gomega v1.34.1/go.mod h1:kU1QgUvBDLXBJq618Xvm2LUX6rSAfRaFRTcdOeDLwwY=
github.com/pjbgf/sha1cd v0.3.0 h1:4D5XXmUUBUl/xQ6IjCkEAbqXskkq/4O7LmGn0AqMDs4=
github.com/pjbgf/sha1cd v0.3.0/go.mod h1:nZ1rrWOcGJ5uZgEEVL1VUM9iRQiZvWdbZjkKyFzPPsI=
github.com/pkg/browser v0.0.0-20210911075715-681adbf594b8 h1:KoWmjvw+nsYOo29YJK9vDA65RGE3NrOnUtO7a+RF9HU=
github.com/pkg/browser v0.0.0-20210911075715-681adbf594b8/go.mod h1:HKlIX3XHQyzLZPlr7++PzdhaXEj94dEiJgZDTsxEqUI=
github.com/pkg/errors v0.9.1 h1:FEBLx1zS214owpjy7qsBeixbURkuhQAwrK5UwLGTwt4=
github.com/pkg/errors v0.9.1/go.mod h1:bwawxfHBFNV+L2hUp1rHADufV3IMtnDRdf1r5NINEl0=
github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM=
github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
github.com/rivo/uniseg v0.2.0/go.mod h1:J6wj4VEh+S6ZtnVlnTBMWIodfgj8LQOQFoIToxlJtxc=
github.com/rivo/uniseg v0.4.7 h1:WUdvkW8uEhrYfLC4ZzdpI2ztxP1I582+49Oc5Mq64VQ=
github.com/rivo/uniseg v0.4.7/go.mod h1:FN3SvrM+Zdj16jyLfmOkMNblXMcoc8DfTHruCPUcx88=
github.com/rogpeppe/go-internal v1.11.0 h1:cWPaGQEPrBb5/AsnsZesgZZ9yb1OQ+GOISoDNXVBh4M=
github.com/rogpeppe/go-internal v1.11.0/go.mod h1:ddIwULY96R17DhadqLgMfk9H9tvdUzkipdSkR5nkCZA=
github.com/samber/lo v1.38.1 h1:j2XEAqXKb09Am4ebOg31SpvzUTTs6EN3VfgeLUhPdXM=
github.com/samber/lo v1.38.1/go.mod h1:+m/ZKRl6ClXCE2Lgf3MsQlWfh4bn1bz6CXEOxnEXnEA=
github.com/sergi/go-diff v1.3.2-0.20230802210424-5b0b94c5c0d3 h1:n661drycOFuPLCN3Uc8sB6B/s6Z4t2xvBgU1htSHuq8=
github.com/sergi/go-diff v1.3.2-0.20230802210424-5b0b94c5c0d3/go.mod h1:A0bzQcvG0E7Rwjx0REVgAGH58e96+X0MeOfepqsbeW4=
github.com/sirupsen/logrus v1.7.0/go.mod h1:yWOB1SBYBC5VeMP7gHvWumXLIWorT60ONWic61uBYv0=
github.com/skeema/knownhosts v1.2.2 h1:Iug2P4fLmDw9f41PB6thxUkNUkJzB5i+1/exaj40L3A=
github.com/skeema/knownhosts v1.2.2/go.mod h1:xYbVRSPxqBZFrdmDyMmsOs+uX1UZC3nTN3ThzgDxUwo=
github.com/stretchr/objx v0.1.0/go.mod h1:HFkY916IF+rwdDfMAkV7OtwuqBVzrE8GR6GFx+wExME=
github.com/stretchr/testify v1.2.2/go.mod h1:a8OnRcib4nhh0OaRAV+Yts87kKdq0PP7pXfy6kDkUVs=
github.com/stretchr/testify v1.4.0/go.mod h1:j7eGeouHqKxXV5pUuKE4zz7dFj8WfuZ+81PSLYec5m4=
github.com/stretchr/testify v1.9.0 h1:HtqpIVDClZ4nwg75+f6Lvsy/wHu+3BoSGCbBAcpTsTg=
github.com/stretchr/testify v1.9.0/go.mod h1:r2ic/lqez/lEtzL7wO/rwa5dbSLXVDPFyf8C91i36aY=
github.com/wailsapp/go-webview2 v1.0.19 h1:7U3QcDj1PrBPaxJNCui2k1SkWml+Q5kvFUFyTImA6NU=
github.com/wailsapp/go-webview2 v1.0.19/go.mod h1:qJmWAmAmaniuKGZPWwne+uor3AHMB5PFhqiK0Bbj8kc=
github.com/wailsapp/mimetype v1.4.1 h1:pQN9ycO7uo4vsUUuPeHEYoUkLVkaRntMnHJxVwYhwHs=
github.com/wailsapp/mimetype v1.4.1/go.mod h1:9aV5k31bBOv5z6u+QP8TltzvNGJPmNJD4XlAL3U+j3o=
github.com/wailsapp/wails/v3 v3.0.0-alpha.9 h1:b8CfRrhPno8Fra0xFp4Ifyj+ogmXBc35rsQWvcrHtsI=
github.com/wailsapp/wails/v3 v3.0.0-alpha.9/go.mod h1:dSv6s722nSWaUyUiapAM1DHc5HKggNGY1a79shO85/g=
github.com/xanzy/ssh-agent v0.3.3 h1:+/15pJfg/RsTxqYcX6fHqOXZwwMP+2VyYWJeWM2qQFM=
github.com/xanzy/ssh-agent v0.3.3/go.mod h1:6dzNDKs0J9rVPHPhaGCukekBHKqfl+L3KghI1Bc68Uw=
github.com/yuin/goldmark v1.4.13/go.mod h1:6yULJ656Px+3vBD8DxQVa3kxgyrAnzto9xy5taEt/CY=
golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
golang.org/x/crypto v0.0.0-20210921155107-089bfa567519/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
golang.org/x/crypto v0.0.0-20220622213112-05595931fe9d/go.mod h1:IxCIyHEi3zRg3s0A5j5BB6A9Jmi73HwBIUl50j+osU4=
golang.org/x/crypto v0.3.1-0.20221117191849-2c476679df9a/go.mod h1:hebNnKkNXi2UzZN1eVRvBB7co0a+JxK6XbPiWVs/3J4=
golang.org/x/crypto v0.7.0/go.mod h1:pYwdfH91IfpZVANVyUOhSIPZaFoJGxTFbZhFTx+dXZU=
golang.org/x/crypto v0.25.0 h1:ypSNr+bnYL2YhwoMt2zPxHFmbAN1KZs/njMG3hxUp30=
golang.org/x/crypto v0.25.0/go.mod h1:T+wALwcMOSE0kXgUAnPAHqTLW+XHgcELELW8VaDgm/M=
golang.org/x/exp v0.0.0-20240719175910-8a7402abbf56 h1:2dVuKD2vS7b0QIHQbpyTISPd0LeHDbnYEryqj5Q1ug8=
golang.org/x/exp v0.0.0-20240719175910-8a7402abbf56/go.mod h1:M4RDyNAINzryxdtnbRXRL/OHtkFuWGRjvuhBJpk2IlY=
golang.org/x/mod v0.6.0-dev.0.20220419223038-86c51ed26bb4/go.mod h1:jJ57K6gSWd91VN4djpZkiMVwK6gcyfeH4XE8wZrZaV4=
golang.org/x/mod v0.8.0/go.mod h1:iBbtSCu2XBx23ZKBPSOrRkjjQPZFPuis4dIYUhu/chs=
golang.org/x/mod v0.19.0 h1:fEdghXQSo20giMthA7cd28ZC+jts4amQ3YMXiP5oMQ8=
golang.org/x/mod v0.19.0/go.mod h1:hTbmBsO62+eylJbnUtE2MGJUyE7QWk4xUqPFrRgJ+7c=
golang.org/x/net v0.0.0-20190620200207-3b0461eec859/go.mod h1:z5CRVTTTmAJ677TzLLGU+0bjPO0LkuOLi4/5GtJWs/s=
golang.org/x/net v0.0.0-20210226172049-e18ecbb05110/go.mod h1:m0MpNAwzfU5UDzcl9v0D8zg8gWTRqZa9RBIspLL5mdg=
golang.org/x/net v0.0.0-20210505024714-0287a6fb4125/go.mod h1:9nx3DQGgdP8bBQD5qxJ1jj9UTztislL4KSBs9R2vV5Y=
golang.org/x/net v0.0.0-20211112202133-69e39bad7dc2/go.mod h1:9nx3DQGgdP8bBQD5qxJ1jj9UTztislL4KSBs9R2vV5Y=
golang.org/x/net v0.0.0-20220722155237-a158d28d115b/go.mod h1:XRhObCWvk6IyKnWLug+ECip1KBveYUHfp+8e9klMJ9c=
golang.org/x/net v0.2.0/go.mod h1:KqCZLdyyvdV855qA2rE3GC2aiw5xGR5TEjj8smXukLY=
golang.org/x/net v0.6.0/go.mod h1:2Tu9+aMcznHK/AK1HMvgo6xiTLG5rD5rZLDS+rp2Bjs=
golang.org/x/net v0.8.0/go.mod h1:QVkue5JL9kW//ek3r6jTKnTFis1tRmNAW2P1shuFdJc=
golang.org/x/net v0.27.0 h1:5K3Njcw06/l2y9vpGCSdcxWOYHOUk3dVNGDXN+FvAys=
golang.org/x/net v0.27.0/go.mod h1:dDi0PyhWNoiUOrAS8uXv/vnScO4wnHQO4mj9fn/RytE=
golang.org/x/sync v0.0.0-20190423024810-112230192c58/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
golang.org/x/sync v0.0.0-20220722155255-886fb9371eb4/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
golang.org/x/sync v0.1.0/go.mod h1:RxMgew5VJxzue5/jJTE5uejpjVlOe/izrB70Jof72aM=
golang.org/x/sync v0.9.0 h1:fEo0HyrW1GIgZdpbhCRO0PkJajUS5H9IFUztCgEo2jQ=
golang.org/x/sync v0.9.0/go.mod h1:Czt+wKu1gCyEFDUtn0jG5QVvpJ6rzVqr5aXyt9drQfk=
golang.org/x/sys v0.0.0-20190215142949-d0b11bdaac8a/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
golang.org/x/sys v0.0.0-20191026070338-33540a1f6037/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20200810151505-1b9f1253b3ed/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20201119102817-f84b799fce68/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20210124154548-22da62e12c0c/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20210423082822-04245dca01da/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20210615035016-665e8c7367d1/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20210616045830-e2b7044e8c71/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20220520151302-bc2c85ada10a/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20220715151400-c0bba94af5f8/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20220722155257-8c9f86f7a55f/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20220811171246-fbc7d0a398ab/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.1.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.2.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.3.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.5.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.6.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.28.0 h1:Fksou7UEQUWlKvIdsqzJmUmCX3cZuD2+P3XyyzwMhlA=
golang.org/x/sys v0.28.0/go.mod h1:/VUhepiaJMQUp4+oa/7Zr1D23ma6VTLIYjOOTFZPUcA=
golang.org/x/term v0.0.0-20201126162022-7de9c90e9dd1/go.mod h1:bj7SfCRtBDWHUb9snDiAeCFNEtKQo2Wmx5Cou7ajbmo=
golang.org/x/term v0.0.0-20210927222741-03fcf44c2211/go.mod h1:jbD1KX2456YbFQfuXm/mYQcufACuNUgVhRMnK/tPxf8=
golang.org/x/term v0.2.0/go.mod h1:TVmDHMZPmdnySmBfhjOoOdhjzdE1h4u1VwSiw2l1Nuc=
golang.org/x/term v0.5.0/go.mod h1:jMB1sMXY+tzblOD4FWmEbocvup2/aLOaQEp7JmGp78k=
golang.org/x/term v0.6.0/go.mod h1:m6U89DPEgQRMq3DNkDClhWw02AUbt2daBVO4cn4Hv9U=
golang.org/x/term v0.26.0 h1:WEQa6V3Gja/BhNxg540hBip/kkaYtRg3cxg4oXSw4AU=
golang.org/x/term v0.26.0/go.mod h1:Si5m1o57C5nBNQo5z1iq+XDijt21BDBDp2bK0QI8e3E=
golang.org/x/text v0.3.0/go.mod h1:NqM8EUOU14njkJ3fqMW+pc6Ldnwhi/IjpwHt7yyuwOQ=
golang.org/x/text v0.3.3/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
golang.org/x/text v0.3.6/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
golang.org/x/text v0.3.7/go.mod h1:u+2+/6zg+i71rQMx5EYifcz6MCKuco9NR6JIITiCfzQ=
golang.org/x/text v0.4.0/go.mod h1:mrYo+phRRbMaCq/xk9113O4dZlRixOauAjOtrjsXDZ8=
golang.org/x/text v0.7.0/go.mod h1:mrYo+phRRbMaCq/xk9113O4dZlRixOauAjOtrjsXDZ8=
golang.org/x/text v0.8.0/go.mod h1:e1OnstbJyHTd6l/uOt8jFFHp6TRDWZR/bV3emEE/zU8=
golang.org/x/text v0.19.0 h1:kTxAhCbGbxhK0IwgSKiMO5awPoDQ0RpfiVYBfK860YM=
golang.org/x/text v0.19.0/go.mod h1:BuEKDfySbSR4drPmRPG/7iBdf8hvFMuRexcpahXilzY=
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
golang.org/x/tools v0.0.0-20191119224855-298f0cb1881e/go.mod h1:b+2E5dAYhXwXZwtnZ6UAqBI28+e2cm9otk0dWdXHAEo=
golang.org/x/tools v0.1.12/go.mod h1:hNGJHUnrk76NpqgfD5Aqm5Crs+Hm0VOH/i9J2+nxYbc=
golang.org/x/tools v0.6.0/go.mod h1:Xwgl3UAJ/d3gWutnCtw505GrjyAbvKui8lOU390QaIU=
golang.org/x/tools v0.23.0 h1:SGsXPZ+2l4JsgaCKkx+FQ9YZ5XEtA1GZYuoDjenLjvg=
golang.org/x/tools v0.23.0/go.mod h1:pnu6ufv6vQkll6szChhK3C3L/ruaIv5eBeztNG8wtsI=
golang.org/x/xerrors v0.0.0-20190717185122-a985d3407aa7/go.mod h1:I/5z698sn9Ka8TeJc9MKroUUfqBBauWjQqLJ2OPfmY0=
gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
gopkg.in/check.v1 v1.0.0-20190902080502-41f04d3bba15/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
gopkg.in/check.v1 v1.0.0-20201130134442-10cb98267c6c h1:Hei/4ADfdWqJk1ZMxUNpqntNwaWcugrBjAiHlqqRiVk=
gopkg.in/check.v1 v1.0.0-20201130134442-10cb98267c6c/go.mod h1:JHkPIbrfpd72SG/EVd6muEfDQjcINNoR0C8j2r3qZ4Q=
gopkg.in/ini.v1 v1.67.0 h1:Dgnx+6+nfE+IfzjUEISNeydPJh9AXNNsWbGP9KzCsOA=
gopkg.in/ini.v1 v1.67.0/go.mod h1:pNLf8WUiyNEtQjuu5G5vTm06TEv9tsIgeAvK8hOrP4k=
gopkg.in/warnings.v0 v0.1.2 h1:wFXVbFY8DY5/xOe1ECiWdKCzZlxgshcYVNkBHstARME=
gopkg.in/warnings.v0 v0.1.2/go.mod h1:jksf8JmL6Qr/oQM2OXTHunEvvTAsrWBLb6OOjuVWRNI=
gopkg.in/yaml.v2 v2.2.2/go.mod h1:hI93XBmqTisBFMUTm0b8Fm+jr3Dg1NNxqwp+5A1VGuI=
gopkg.in/yaml.v2 v2.4.0/go.mod h1:RDklbk79AGWmwhnvt/jBztapEOGDOx6ZbXqjP6csGnQ=
gopkg.in/yaml.v3 v3.0.1 h1:fxVm/GzAzEWqLHuvctI91KS9hhNmmWOoWu0XTYJS7CA=
gopkg.in/yaml.v3 v3.0.1/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=

142
internal/fs-service.go Normal file
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package internal
import (
"firefly-launcher/pkg/sevenzip"
"fmt"
"os"
"os/exec"
"path/filepath"
"runtime"
"strings"
"github.com/wailsapp/wails/v3/pkg/application"
"golang.org/x/sys/windows"
)
type FSService struct{}
func (f *FSService) PickFolder() (string, error) {
dialog := application.OpenFileDialog().
CanChooseDirectories(true).
CanCreateDirectories(true).
ResolvesAliases(true)
if runtime.GOOS == "darwin" {
dialog.SetMessage("Select a file/directory")
} else {
dialog.SetTitle("Select a file/directory")
}
if path, err := dialog.PromptForSingleSelection(); err == nil {
return path, nil
}
return "", nil
}
func (f *FSService) PickFile() (string, error) {
dialog := application.OpenFileDialog().
CanChooseFiles(true).
ResolvesAliases(true)
if runtime.GOOS == "darwin" {
dialog.SetMessage("Select a file/directory")
} else {
dialog.SetTitle("Select a file/directory")
}
if path, err := dialog.PromptForSingleSelection(); err == nil {
return path, nil
}
return "", nil
}
func (f *FSService) DirExists(path string) bool {
info, err := os.Stat(path)
if err != nil {
return false
}
return info.IsDir()
}
func (f *FSService) FileExists(path string) bool {
if info, err := os.Stat(path); err == nil {
return info.Mode().IsRegular()
}
return false
}
func (f *FSService) StartApp(path string) (bool, error) {
cmd := exec.Command(path)
err := cmd.Start()
if err != nil {
return false, err
}
if strings.HasSuffix(path, "StarRail.exe") {
go func() {
_ = cmd.Wait()
application.Get().EmitEvent("game:exit")
}()
}
return true, nil
}
func (f *FSService) StartWithConsole(path string) (bool, error) {
absPath, err := filepath.Abs(path)
if err != nil {
return false, err
}
if _, err := os.Stat(absPath); os.IsNotExist(err) {
return false, fmt.Errorf("file not found: %s", absPath)
}
cmd := exec.Command(absPath)
cmd.Dir = filepath.Dir(absPath)
cmd.Stdin = nil
cmd.Stdout = nil
cmd.Stderr = nil
cmd.SysProcAttr = &windows.SysProcAttr{
CreationFlags: windows.CREATE_NEW_CONSOLE |
windows.CREATE_BREAKAWAY_FROM_JOB,
NoInheritHandles: true,
}
err = cmd.Start()
if err != nil {
return false, err
}
go func() {
_ = cmd.Wait()
if strings.HasSuffix(path, "launcher.exe") {
application.Get().EmitEvent("game:exit")
} else if strings.HasSuffix(path, "firefly-go_win.exe") {
application.Get().EmitEvent("server:exit")
} else if strings.HasSuffix(path, "FireflyProxy.exe") {
application.Get().EmitEvent("proxy:exit")
}
}()
return true, nil
}
func (f *FSService) OpenFolder(path string) (bool, string) {
absPath, err := filepath.Abs(path)
if err != nil {
return false, "failed to resolve absolute path: " + err.Error()
}
if !f.DirExists(absPath) {
return false, "directory not found: " + absPath
}
url := "file:///" + filepath.ToSlash(absPath)
application.Get().BrowserOpenURL(url)
return true, ""
}
func (f *FSService) FileExistsInZip(archivePath, fileInside string) (bool, string) {
exists, err := sevenzip.IsFileIn7z(archivePath, fileInside)
if err != nil {
return false, err.Error()
}
return exists, ""
}

203
internal/git-service.go Normal file
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@@ -0,0 +1,203 @@
package internal
import (
"encoding/json"
"firefly-launcher/pkg/constant"
"firefly-launcher/pkg/models"
"fmt"
"io"
"net/http"
"os"
"path/filepath"
"github.com/wailsapp/wails/v3/pkg/application"
)
type GitService struct{}
func (g *GitService) GetLatestServerVersion(oldVersion string) (bool, string, string) {
resp, err := http.Get(constant.ServerGitUrl)
if err != nil {
return false, "", err.Error()
}
defer resp.Body.Close()
body, _ := io.ReadAll(resp.Body)
var releases []models.ReleaseType
err = json.Unmarshal(body, &releases)
if err != nil {
return false, "", err.Error()
}
if len(releases) == 0 {
return false, "", "no releases found"
}
return true, releases[0].TagName, ""
}
func (g *GitService) DownloadServerProgress(version string) (bool, string) {
resp, err := http.Get(constant.ServerGitUrl)
if err != nil {
panic(err)
}
defer resp.Body.Close()
body, _ := io.ReadAll(resp.Body)
var releases []*models.ReleaseType
err = json.Unmarshal(body, &releases)
if err != nil {
return false, err.Error()
}
if len(releases) == 0 {
return false, "no releases found"
}
var releaseData *models.ReleaseType
for _, release := range releases {
if release.TagName == version {
releaseData = release
break
}
}
if releaseData == nil || releaseData.TagName == "" {
return false, "no release found"
}
var assetWin models.AssetType
for _, asset := range releaseData.Assets {
if asset.Name == constant.ServerZipFile {
assetWin = asset
break
}
}
if assetWin.Name == "" {
return false, "no assets found"
}
if err := os.Mkdir(constant.ServerStorageUrl, 0755); err != nil {
if !os.IsExist(err) {
return false, err.Error()
}
}
saveFile := filepath.Join(constant.ServerStorageUrl, assetWin.Name)
resp, err = http.Get(assetWin.BrowserDownloadURL)
if err != nil {
return false, err.Error()
}
defer resp.Body.Close()
DownloadFile(saveFile, assetWin.BrowserDownloadURL, func(percent float64, speed float64) {
application.Get().EmitEvent("download:server", map[string]interface{}{
"percent": fmt.Sprintf("%.2f", percent),
"speed": fmt.Sprintf("%.2f", speed),
})
})
return true, ""
}
func (g *GitService) UnzipServer() {
unzipParallel(filepath.Join(constant.ServerStorageUrl, constant.ServerZipFile), constant.ServerStorageUrl)
os.Remove(filepath.Join(constant.ServerStorageUrl, constant.ServerZipFile))
}
func (g *GitService) GetLatestProxyVersion(oldVersion string) (bool, string, string) {
resp, err := http.Get(constant.ProxyGitUrl)
if err != nil {
return false, "", err.Error()
}
defer resp.Body.Close()
body, _ := io.ReadAll(resp.Body)
var releases []models.ReleaseType
err = json.Unmarshal(body, &releases)
if err != nil {
return false, "", err.Error()
}
if len(releases) == 0 {
return false, "", "no releases found"
}
return true, releases[0].TagName, ""
}
func (g *GitService) DownloadProxyProgress(version string) (bool, string) {
resp, err := http.Get(constant.ProxyGitUrl)
if err != nil {
panic(err)
}
defer resp.Body.Close()
body, _ := io.ReadAll(resp.Body)
var releases []*models.ReleaseType
err = json.Unmarshal(body, &releases)
if err != nil {
return false, err.Error()
}
if len(releases) == 0 {
return false, "no releases found"
}
var releaseData *models.ReleaseType
for _, release := range releases {
if release.TagName == version {
releaseData = release
break
}
}
if releaseData == nil || releaseData.TagName == "" {
return false, "no release found"
}
var assetWin models.AssetType
for _, asset := range releaseData.Assets {
if asset.Name == constant.ProxyZipFile {
assetWin = asset
break
}
}
if assetWin.Name == "" {
return false, "no assets found"
}
if err := os.Mkdir(constant.ProxyStorageUrl, 0755); err != nil {
if !os.IsExist(err) {
return false, err.Error()
}
}
saveFile := filepath.Join(constant.ProxyStorageUrl, assetWin.Name)
resp, err = http.Get(assetWin.BrowserDownloadURL)
if err != nil {
return false, err.Error()
}
defer resp.Body.Close()
DownloadFile(saveFile, assetWin.BrowserDownloadURL, func(percent float64, speed float64) {
application.Get().EmitEvent("download:proxy", map[string]interface{}{
"percent": fmt.Sprintf("%.2f", percent),
"speed": fmt.Sprintf("%.2f", speed),
})
})
return true, ""
}
func (g *GitService) UnzipProxy() {
unzipParallel(filepath.Join(constant.ProxyStorageUrl, constant.ProxyZipFile), constant.ProxyStorageUrl)
os.Remove(filepath.Join(constant.ProxyStorageUrl, constant.ProxyZipFile))
}

212
internal/hdiffz-service.go Normal file
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package internal
import (
"bufio"
"encoding/json"
"firefly-launcher/pkg/constant"
"firefly-launcher/pkg/models"
"firefly-launcher/pkg/sevenzip"
"firefly-launcher/pkg/verifier"
"fmt"
"io"
"os"
"os/exec"
"path/filepath"
"strings"
"syscall"
"github.com/wailsapp/wails/v3/pkg/application"
)
type HdiffzService struct{}
func (h *HdiffzService) VersionValidate(gamePath, patchPath string) (bool, string) {
oldVersionData, err := models.ParseBinaryVersion(filepath.Join(gamePath, "StarRail_Data\\StreamingAssets\\BinaryVersion.bytes"))
if err != nil {
return false, err.Error()
}
if _, err := os.Stat(patchPath); err != nil {
return false, err.Error()
}
if _, err := os.Stat(constant.TempUrl); os.IsNotExist(err) {
if err := os.MkdirAll(constant.TempUrl, os.ModePerm); err != nil {
return false, err.Error()
}
}
if err := sevenzip.ExtractAFileFromZip(patchPath, "StarRail_Data\\StreamingAssets\\BinaryVersion.bytes", constant.TempUrl); err != nil {
return false, err.Error()
}
binPath := filepath.Join(constant.TempUrl, "BinaryVersion.bytes")
newVersionData, err := models.ParseBinaryVersion(binPath)
if err != nil {
return false, err.Error()
}
defer os.Remove(binPath)
v := newVersionData.Subtract(*oldVersionData)
if v != 0 && v != 1 {
return false, fmt.Sprintf("the diff version %s not valid with game version %s", newVersionData, oldVersionData)
}
return true, "validated"
}
func (h *HdiffzService) DataExtract(gamePath, patchPath string) (bool, string) {
if _, err := os.Stat(gamePath); err != nil {
return false, err.Error()
}
if _, err := os.Stat(patchPath); err != nil {
return false, err.Error()
}
if _, err := os.Stat(constant.TempUrl); os.IsNotExist(err) {
if err := os.MkdirAll(constant.TempUrl, os.ModePerm); err != nil {
return false, err.Error()
}
}
if err := sevenzip.ExtractAllFilesFromZip(patchPath, constant.TempUrl); err != nil {
os.RemoveAll(constant.TempUrl)
return false, err.Error()
}
validator, err := verifier.NewVerifier(gamePath, constant.TempUrl)
if err != nil {
os.RemoveAll(constant.TempUrl)
return false, err.Error()
}
if err := validator.VerifyAll(); err != nil {
os.RemoveAll(constant.TempUrl)
return false, err.Error()
}
return true, "validated"
}
func (h *HdiffzService) CutData(gamePath string) (bool, string) {
if _, err := os.Stat(constant.TempUrl); os.IsNotExist(err) {
return false, err.Error()
}
err := filepath.Walk(constant.TempUrl, func(path string, info os.FileInfo, err error) error {
if err != nil {
return err
}
relPath, err := filepath.Rel(constant.TempUrl, path)
if err != nil {
return err
}
destPath := filepath.Join(gamePath, relPath)
application.Get().EmitEvent("hdiffz:message", map[string]string{"message": destPath})
if info.IsDir() {
return os.MkdirAll(destPath, os.ModePerm)
}
if err := os.MkdirAll(filepath.Dir(destPath), os.ModePerm); err != nil {
return err
}
if err := os.Rename(path, destPath); err != nil {
srcFile, err := os.Open(path)
if err != nil {
return err
}
defer srcFile.Close()
dstFile, err := os.Create(destPath)
if err != nil {
return err
}
defer dstFile.Close()
if _, err := io.Copy(dstFile, srcFile); err != nil {
return err
}
_ = os.Remove(path)
}
return nil
})
if err != nil {
return false, err.Error()
}
_ = os.RemoveAll(constant.TempUrl)
return true, "cut completed"
}
func (h *HdiffzService) PatchData(gamePath string) (bool, string) {
data, err := os.ReadFile(filepath.Join(gamePath, "hdiffmap.json"))
if err != nil {
return false, err.Error()
}
var jsonData struct {
DiffMap []*models.DiffMapType `json:"diff_map"`
}
if err := json.Unmarshal(data, &jsonData); err != nil {
return false, err.Error()
}
for i, entry := range jsonData.DiffMap {
application.Get().EmitEvent(
"hdiffz:progress", map[string]int{
"progress": i,
"maxProgress": len(jsonData.DiffMap),
})
sourceFile := filepath.Join(gamePath, entry.SourceFileName)
patchFile := filepath.Join(gamePath, entry.PatchFileName)
targetFile := filepath.Join(gamePath, entry.TargetFileName)
if _, err := os.Stat(sourceFile); os.IsNotExist(err) {
continue
}
if _, err := os.Stat(patchFile); os.IsNotExist(err) {
continue
}
cmd := exec.Command(constant.ToolHPatchzExe.String(), sourceFile, patchFile, targetFile)
cmd.SysProcAttr = &syscall.SysProcAttr{HideWindow: true}
_, err := cmd.CombinedOutput()
if err != nil {
continue
}
}
return true, "patching completed"
}
func (h *HdiffzService) DeleteFiles(gamePath string) (bool, string) {
var deleteFiles []string
file, err := os.Open(filepath.Join(gamePath, "deletefiles.txt"))
if err != nil {
return false, ""
}
defer file.Close()
scanner := bufio.NewScanner(file)
for scanner.Scan() {
line := strings.TrimSpace(scanner.Text())
if line != "" {
deleteFiles = append(deleteFiles, line)
}
}
if err := scanner.Err(); err != nil {
return false, ""
}
for i, file := range deleteFiles {
os.Remove(filepath.Join(gamePath, file))
application.Get().EmitEvent("hdiffz:progress", map[string]int{"progress": i, "maxProgress": len(deleteFiles)})
}
return true, ""
}

View File

@@ -0,0 +1,146 @@
package internal
import (
"bytes"
"fmt"
"os"
"path/filepath"
)
type LanguageService struct{}
func isValidLang(lang string) bool {
valid := []string{"en", "jp", "cn", "kr"}
for _, v := range valid {
if lang == v {
return true
}
}
return false
}
func (l *LanguageService) GetLanguage(path string) (string, string, error) {
files, err := os.ReadDir(path)
if err != nil {
return "", "", err
}
for _, file := range files {
filePath := filepath.Join(path, file.Name())
content, err := os.ReadFile(filePath)
if err != nil {
continue
}
patternToFind := []byte("SpriteOutput/UI/Fonts/RPG_CN.ttf")
idx := bytes.Index(content, patternToFind)
if idx == -1 {
continue
}
pattern := []byte("Korean")
idx = bytes.Index(content, pattern)
if idx == -1 {
continue
}
// Move to os text language
idx += 10
idx += 4
osText := string(content[idx : idx+2])
idx += 3 * 4
// Move to cn voice language
idx += 1
idx += 5
cnVoice := string(content[idx : idx+2])
idx += 3 * 2 // skip 2 entries
// Move to os voice language
idx += 1
idx += 5
osVoice := string(content[idx : idx+2])
idx += 3 * 5 // skip 5 entries
// Move to cn text language
idx += 1
idx += 4
cnText := string(content[idx : idx+2])
textLang := osText
voiceLang := osVoice
if !isValidLang(textLang) {
textLang = cnText
}
if !isValidLang(voiceLang) {
voiceLang = cnVoice
}
return textLang, voiceLang, nil
}
return "", "", fmt.Errorf("couldn't find file to read language from")
}
func replaceBytes(content []byte, idx int, choice string, param int) int {
for i := 0; i < param; i++ {
copy(content[idx:idx+2], []byte(choice))
idx += 3
}
return idx
}
func (l *LanguageService) SetLanguage(path string, text, voice string) (bool, error) {
files, err := os.ReadDir(path)
if err != nil {
return false, err
}
for _, file := range files {
filePath := filepath.Join(path, file.Name())
content, err := os.ReadFile(filePath)
if err != nil {
continue
}
patternToFind := []byte("SpriteOutput/UI/Fonts/RPG_CN.ttf")
idx := bytes.Index(content, patternToFind)
if idx == -1 {
continue
}
pattern := []byte("Korean")
idx = bytes.Index(content, pattern)
if idx == -1 {
continue
}
idx += 10
idx += 4
idx = replaceBytes(content, idx, text, 4)
idx += 1
idx += 5
idx = replaceBytes(content, idx, voice, 2)
idx += 1
idx += 5
idx = replaceBytes(content, idx, voice, 5)
idx += 1
idx += 4
_ = replaceBytes(content, idx, text, 2)
err = os.WriteFile(filePath, content, 0644)
if err != nil {
return false, err
}
return true, nil
}
return false, fmt.Errorf("couldn't find file to patch. Make sure this file is placed in the correct folder")
}

192
internal/util.go Normal file
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package internal
import (
"archive/zip"
"fmt"
"io"
"math"
"net/http"
"os"
"path/filepath"
"runtime"
"sync"
"time"
)
func humanFormat(bytes int64) string {
n := float64(bytes)
for _, unit := range []string{"", "Ki", "Mi", "Gi"} {
if math.Abs(n) < 1024.0 {
return fmt.Sprintf("%3.1f%sB", n, unit)
}
n /= 1024.0
}
return fmt.Sprintf("%.1fTiB", n)
}
type WriteCounter struct {
Total uint64
StartTime time.Time
OnEmit func(percent float64, speedMBps float64)
TotalSize int64
lastLoggedPercent int
}
func NewWriteCounter(total int64, onEmit func(percent float64, speedMBps float64)) *WriteCounter {
return &WriteCounter{
StartTime: time.Now(),
TotalSize: total,
lastLoggedPercent: -1,
OnEmit: onEmit,
}
}
func (wc *WriteCounter) Write(p []byte) (int, error) {
n := len(p)
wc.Total += uint64(n)
wc.PrintProgress()
return n, nil
}
func (wc *WriteCounter) PrintProgress() {
elapsed := time.Since(wc.StartTime).Seconds()
if elapsed < 0.001 {
elapsed = 0.001
}
speed := float64(wc.Total) / 1024 / 1024 / elapsed // MB/s
percent := float64(wc.Total) / float64(wc.TotalSize) * 100
if wc.OnEmit != nil {
wc.OnEmit(percent, speed)
}
}
func DownloadFile(filepath string, url string, onEmit func(percent float64, speed float64)) error {
tmpPath := filepath + ".tmp"
resp, err := http.Get(url)
if err != nil {
return fmt.Errorf("failed to get file: %w", err)
}
defer resp.Body.Close()
if resp.StatusCode != http.StatusOK {
return fmt.Errorf("bad status: %s", resp.Status)
}
out, err := os.Create(tmpPath)
if err != nil {
return fmt.Errorf("failed to create tmp file: %w", err)
}
counter := NewWriteCounter(resp.ContentLength, onEmit)
_, err = io.Copy(out, io.TeeReader(resp.Body, counter))
if closeErr := out.Close(); closeErr != nil {
return fmt.Errorf("failed to close tmp file: %w", closeErr)
}
if err != nil {
return fmt.Errorf("failed to download file: %w", err)
}
// Delete destination file if it exists
if _, err := os.Stat(filepath); err == nil {
if err := os.Remove(filepath); err != nil {
return fmt.Errorf("failed to remove existing file: %w", err)
}
}
for i := 0; i < 3; i++ {
err = os.Rename(tmpPath, filepath)
if err == nil {
break
}
time.Sleep(300 * time.Millisecond)
}
if err != nil {
return fmt.Errorf("failed to rename after retries: %w", err)
}
return nil
}
func unzipParallel(src string, dest string) error {
numCPU := runtime.NumCPU()
reserved := 1
if numCPU > 4 {
reserved = 2
}
maxWorkers := numCPU - reserved
if maxWorkers < 1 {
maxWorkers = 1
}
r, err := zip.OpenReader(src)
if err != nil {
return err
}
defer r.Close()
err = os.MkdirAll(dest, 0755)
if err != nil {
return err
}
type job struct {
f *zip.File
}
jobs := make(chan job)
var wg sync.WaitGroup
// Worker pool
for i := 0; i < maxWorkers; i++ {
wg.Add(1)
go func() {
defer wg.Done()
for j := range jobs {
err := extractFile(j.f, dest)
if err != nil {
fmt.Printf("Error extracting %s: %v\n", j.f.Name, err)
}
}
}()
}
// Feed jobs
for _, f := range r.File {
jobs <- job{f}
}
close(jobs)
wg.Wait()
return nil
}
func extractFile(f *zip.File, dest string) error {
fp := filepath.Join(dest, f.Name)
if f.FileInfo().IsDir() {
return os.MkdirAll(fp, f.Mode())
}
err := os.MkdirAll(filepath.Dir(fp), 0755)
if err != nil {
return err
}
rc, err := f.Open()
if err != nil {
return err
}
defer rc.Close()
out, err := os.OpenFile(fp, os.O_WRONLY|os.O_CREATE|os.O_TRUNC, f.Mode())
if err != nil {
return err
}
defer out.Close()
_, err = io.Copy(out, rc)
return err
}

106
main.go Normal file
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package main
import (
"embed"
_ "embed"
"firefly-launcher/internal"
"firefly-launcher/pkg/constant"
"fmt"
"log"
"os"
"path/filepath"
"github.com/wailsapp/wails/v3/pkg/application"
)
// Wails uses Go's `embed` package to embed the frontend files into the binary.
// Any files in the frontend/dist folder will be embedded into the binary and
// made available to the frontend.
// See https://pkg.go.dev/embed for more information.
//go:embed all:frontend/dist
var assets embed.FS
//go:embed all:assets
var tools embed.FS
func fileExists(path string) bool {
info, err := os.Stat(path)
return err == nil && !info.IsDir()
}
func extractFile(embedPath, outPath string) error {
data, err := tools.ReadFile(embedPath)
if err != nil {
return fmt.Errorf("can't read file embed %s: %w", embedPath, err)
}
if err := os.MkdirAll(filepath.Dir(outPath), 0755); err != nil {
return fmt.Errorf("can't create directory %s: %w", filepath.Dir(outPath), err)
}
return os.WriteFile(outPath, data, 0755)
}
// main function serves as the application's entry point. It initializes the application, creates a window,
// and starts a goroutine that emits a time-based event every second. It subsequently runs the application and
// logs any error that might occur.
func main() {
for outPath, embedPath := range constant.RequiredFiles {
if !fileExists(outPath.String()) {
err := extractFile(embedPath, outPath.String())
if err != nil {
fmt.Println("can't copy file:", err)
}
}
}
// Create a new Wails application by providing the necessary options.
// Variables 'Name' and 'Description' are for application metadata.
// 'Assets' configures the asset server with the 'FS' variable pointing to the frontend files.
// 'Bind' is a list of Go struct instances. The frontend has access to the methods of these instances.
// 'Mac' options tailor the application when running an macOS.
app := application.New(application.Options{
Name: "firefly-launcher",
Description: "Firefly Launcher - Kain",
Services: []application.Service{
application.NewService(&internal.FSService{}),
application.NewService(&internal.LanguageService{}),
application.NewService(&internal.GitService{}),
application.NewService(&internal.HdiffzService{}),
},
Assets: application.AssetOptions{
Handler: application.AssetFileServerFS(assets),
},
Mac: application.MacOptions{
ApplicationShouldTerminateAfterLastWindowClosed: true,
},
})
// Create a new window with the necessary options.
// 'Title' is the title of the window.
// 'Mac' options tailor the window when running on macOS.
// 'BackgroundColour' is the background colour of the window.
// 'URL' is the URL that will be loaded into the webview.
app.NewWebviewWindowWithOptions(application.WebviewWindowOptions{
Title: "Firefly Launcher - Kain",
Mac: application.MacWindow{
InvisibleTitleBarHeight: 50,
Backdrop: application.MacBackdropTranslucent,
TitleBar: application.MacTitleBarHiddenInset,
},
BackgroundColour: application.NewRGB(27, 38, 54),
Width: 1200,
Height: 600,
URL: "/",
DevToolsEnabled: true,
})
err := app.Run()
if err != nil {
log.Fatal(err)
}
}

35
pkg/constant/constant.go Normal file
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package constant
const ProxyGitUrl = "https://git.kain.io.vn/api/v1/repos/Firefly-Shelter/Firefly_Proxy/releases"
const ServerGitUrl = "https://git.kain.io.vn/api/v1/repos/Firefly-Shelter/FireflyGo_Local_Archive/releases"
const ServerStorageUrl = "./server"
const ProxyStorageUrl = "./proxy"
const ServerZipFile = "prebuild_win_x86.zip"
const ProxyZipFile = "64bit.zip"
const TempUrl = "./temp"
type ToolFile string
const (
Tool7zaExe ToolFile = "bin/7za.exe"
Tool7zaDLL ToolFile = "bin/7za.dll"
Tool7zxaDLL ToolFile = "bin/7zxa.dll"
ToolHPatchzExe ToolFile = "bin/hpatchz.exe"
ToolHDiffzExe ToolFile = "bin/hdiffz.exe"
)
var RequiredFiles = map[ToolFile]string{
Tool7zaExe: "assets/7zip/7za.exe",
Tool7zaDLL: "assets/7zip/7za.dll",
Tool7zxaDLL: "assets/7zip/7zxa.dll",
ToolHPatchzExe: "assets/HDiffPatch/hpatchz.exe",
ToolHDiffzExe: "assets/HDiffPatch/hdiffz.exe",
}
func (t ToolFile) GetEmbedPath() string {
return RequiredFiles[t]
}
func (t ToolFile) String() string {
return string(t)
}

View File

@@ -0,0 +1,73 @@
package models
import (
"errors"
"fmt"
"os"
"strconv"
"strings"
)
type BinaryVersion struct {
Major int
Minor int
Patch int
}
func ParseBinaryVersion(path string) (*BinaryVersion, error) {
data, err := os.ReadFile(path)
if err != nil {
return nil, err
}
content := string(data)
dashPos := strings.LastIndex(content, "-")
if dashPos == -1 {
return nil, errors.New("no dash found in version string")
}
start := dashPos - 6
if start < 0 {
start = 0
}
versionSlice := content[start:]
end := strings.Index(versionSlice, "-")
if end == -1 {
end = len(versionSlice)
}
versionStr := versionSlice[:end]
parts := strings.SplitN(versionStr, ".", 3)
if len(parts) != 3 {
return nil, errors.New("invalid version format")
}
major, err := strconv.Atoi(parts[0])
if err != nil {
return nil, err
}
minor, err := strconv.Atoi(parts[1])
if err != nil {
return nil, err
}
patch, err := strconv.Atoi(parts[2])
if err != nil {
return nil, err
}
return &BinaryVersion{major, minor, patch}, nil
}
func (v *BinaryVersion) String() string {
return fmt.Sprintf("%d.%d.%d", v.Major, v.Minor, v.Patch)
}
func (v BinaryVersion) ToInt() int {
return v.Major*100 + v.Minor*10 + v.Patch
}
func (v BinaryVersion) Subtract(other BinaryVersion) int {
return v.ToInt() - other.ToInt()
}

15
pkg/models/hdiffmap.go Normal file
View File

@@ -0,0 +1,15 @@
package models
type DiffMapType struct {
SourceFileName string `json:"source_file_name"`
SourceFileMD5 string `json:"source_file_md5"`
SourceFileSize int64 `json:"source_file_size"`
TargetFileName string `json:"target_file_name"`
TargetFileMD5 string `json:"target_file_md5"`
TargetFileSize int64 `json:"target_file_size"`
PatchFileName string `json:"patch_file_name"`
PatchFileMD5 string `json:"patch_file_md5"`
PatchFileSize int64 `json:"patch_file_size"`
}

56
pkg/models/release.go Normal file
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@@ -0,0 +1,56 @@
package models
type ReleaseType struct {
ID int `json:"id"`
TagName string `json:"tag_name"`
TargetCommitish string `json:"target_commitish"`
Name string `json:"name"`
Body string `json:"body"`
URL string `json:"url"`
HTMLURL string `json:"html_url"`
TarballURL string `json:"tarball_url"`
ZipballURL string `json:"zipball_url"`
UploadURL string `json:"upload_url"`
Draft bool `json:"draft"`
Prerelease bool `json:"prerelease"`
CreatedAt string `json:"created_at"`
PublishedAt string `json:"published_at"`
Author AuthorType `json:"author"`
Assets []AssetType `json:"assets"`
}
type AuthorType struct {
ID int `json:"id"`
Login string `json:"login"`
LoginName string `json:"login_name"`
SourceID int `json:"source_id"`
FullName string `json:"full_name"`
Email string `json:"email"`
AvatarURL string `json:"avatar_url"`
HTMLURL string `json:"html_url"`
Language string `json:"language"`
IsAdmin bool `json:"is_admin"`
LastLogin string `json:"last_login"`
Created string `json:"created"`
Restricted bool `json:"restricted"`
Active bool `json:"active"`
ProhibitLogin bool `json:"prohibit_login"`
Location string `json:"location"`
Website string `json:"website"`
Description string `json:"description"`
Visibility string `json:"visibility"`
FollowersCount int `json:"followers_count"`
FollowingCount int `json:"following_count"`
StarredReposCount int `json:"starred_repos_count"`
Username string `json:"username"`
}
type AssetType struct {
ID int `json:"id"`
Name string `json:"name"`
Size int `json:"size"`
DownloadCount int `json:"download_count"`
CreatedAt string `json:"created_at"`
UUID string `json:"uuid"`
BrowserDownloadURL string `json:"browser_download_url"`
}

44
pkg/sevenzip/sevenzip.go Normal file
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@@ -0,0 +1,44 @@
package sevenzip
import (
"bytes"
"firefly-launcher/pkg/constant"
"fmt"
"os"
"os/exec"
"strings"
)
func IsFileIn7z(archivePath, fileInside string) (bool, error) {
cmd := exec.Command(constant.Tool7zaExe.String(), "l", archivePath)
var out bytes.Buffer
cmd.Stdout = &out
cmd.Stderr = &out
if err := cmd.Run(); err != nil {
return false, fmt.Errorf("7za list failed: %v\nOutput: %s", err, out.String())
}
lines := strings.Split(out.String(), "\n")
for _, line := range lines {
if strings.Contains(line, fileInside) {
return true, nil
}
}
return false, fmt.Errorf("%s not found in %s", fileInside, archivePath)
}
func ExtractAFileFromZip(archivePath, fileInside, outDir string) error {
cmd := exec.Command(constant.Tool7zaExe.String(), "e", archivePath, fileInside, "-o"+outDir, "-y")
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
return cmd.Run()
}
func ExtractAllFilesFromZip(archivePath, outDir string) error {
cmd := exec.Command(constant.Tool7zaExe.String(), "x", archivePath, "-o"+outDir, "-y")
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
return cmd.Run()
}

98
pkg/verifier/verifier.go Normal file
View File

@@ -0,0 +1,98 @@
package verifier
import (
"crypto/md5"
"encoding/hex"
"encoding/json"
"firefly-launcher/pkg/models"
"fmt"
"io"
"os"
"path/filepath"
"github.com/wailsapp/wails/v3/pkg/application"
)
type Verifier struct {
GamePath string
HdiffPath string
DiffMapEntries []*models.DiffMapType
}
func NewVerifier(gamePath, hdiffPath string) (*Verifier, error) {
data, err := os.ReadFile(hdiffPath + "/hdiffmap.json")
if err != nil {
return nil, err
}
var jsonData struct {
DiffMap []*models.DiffMapType `json:"diff_map"`
}
if err := json.Unmarshal(data, &jsonData); err != nil {
return nil, err
}
return &Verifier{
GamePath: gamePath,
HdiffPath: hdiffPath,
DiffMapEntries: jsonData.DiffMap,
}, nil
}
func (v *Verifier) VerifyAll() error {
for i, entry := range v.DiffMapEntries {
application.Get().EmitEvent(
"hdiffz:progress", map[string]int{
"progress": i,
"maxProgress": len(v.DiffMapEntries),
})
if err := check(entry.SourceFileName, entry.SourceFileSize, entry.SourceFileMD5, v.GamePath); err != nil {
return fmt.Errorf("source_file failed: %w", err)
}
// if err := check(entry.PatchFileName, entry.PatchFileSize, entry.PatchFileMD5, v.HdiffPath); err != nil {
// return fmt.Errorf("patch_file failed: %w", err)
// }
}
return nil
}
func check(relPath string, expectedSize int64, expectedMD5, base string) error {
fullPath := filepath.Join(base, relPath)
info, err := os.Stat(fullPath)
if err != nil {
return fmt.Errorf("file not found: %s", fullPath)
}
if info.Size() != expectedSize {
return fmt.Errorf("file size mismatch for %s: expected %d, got %d",
fullPath, expectedSize, info.Size())
}
md5Hash, err := fileMD5(fullPath)
if err != nil {
return fmt.Errorf("error reading %s: %w", fullPath, err)
}
if md5Hash != expectedMD5 {
return fmt.Errorf("md5 mismatch for %s: expected %s, got %s",
fullPath, expectedMD5, md5Hash)
}
return nil
}
func fileMD5(path string) (string, error) {
f, err := os.Open(path)
if err != nil {
return "", err
}
defer f.Close()
h := md5.New()
if _, err := io.Copy(h, f); err != nil {
return "", err
}
return hex.EncodeToString(h.Sum(nil)), nil
}