459 lines
14 KiB
JSON
459 lines
14 KiB
JSON
{
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"AbilityList": [
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{
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"Name": "LocalPlayer_Yanqing_NormalAtk01",
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"TargetInfo": {
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"TargetType": "SkillPointEntityOrNone"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"Freelook3rdConfig": {
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"DampChangeParam": {
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"TargetValue": {
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"x": 1,
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"y": 1,
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"z": 1
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},
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"ChangeCurvePath": "Camera/BlendCurve/AttackDampCurve.asset",
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"RecoveryTime": 0.25,
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"RecoveryCurvePath": "Camera/BlendCurve/AttackDampRecoverCurve.asset"
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}
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}
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}
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},
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByHaveAbilityTarget"
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.LookAt",
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"TargetType": "AbilityTargetEntity",
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"Duration": 0.1
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},
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{
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"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AdvLocalPlayer"
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},
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"AnimLogicState": "NormalAtk",
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"AnimStateName": "Attack_1",
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"TransitionDuration": 0,
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"MovingRangeList": []
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Attack_1",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.05000000004656613
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}
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}
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},
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{
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"$type": "RPG.GameCore.AdventureFireProjectile",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"Projectile": {
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"Behavior": "Static",
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"EnableRayCast": true,
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"MaxLifeTime": 1,
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"TargetOffset": {
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"x": 0,
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"y": 0,
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"z": 0.2
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},
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"UseLookat": true,
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"FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_MazeAttack.prefab"
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Attack_1",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.07000000006519258
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}
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}
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},
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{
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"$type": "RPG.GameCore.AdventureFireProjectile",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"Projectile": {
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"Behavior": "Static",
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"EnableRayCast": true,
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"MaxLifeTime": 1,
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"TargetOffset": {
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"x": 0,
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"y": 0.8,
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"z": 0.1
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},
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"UseLookat": true,
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"FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_MazeSkill_Hit.prefab"
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Attack_1",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.0739999997895211
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}
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}
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},
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{
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"$type": "RPG.GameCore.AdventureFireProjectile",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"Projectile": {
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"Behavior": "Static",
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"EnableRayCast": true,
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"MaxLifeTime": 1,
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"TargetOffset": {
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"x": 0,
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"y": 0,
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"z": 0.2
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},
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"UseLookat": true,
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"FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_MazeAttack_02.prefab"
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}
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},
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{
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"$type": "RPG.GameCore.StopEffectFollow",
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"EffectList": [
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"Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_MazeAttack_03.prefab"
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]
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},
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{
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"$type": "RPG.GameCore.AdventureFireProjectile",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"Projectile": {
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"Behavior": "Static",
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"EnableRayCast": true,
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"MaxLifeTime": 0.1
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},
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"OnProjectileLifetimeFinish": [
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{
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"$type": "RPG.GameCore.AdventureTriggerAttack",
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"AttackTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AllEnemy"
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},
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"AttackRootTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "ProjectileHitEntity"
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},
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"TriggerBattleDelay": 0.2,
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"AttackDetectConfig": {
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"$type": "RPG.GameCore.AdventureAttackDetectCircleConfig",
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"MaxRadius": 2,
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"FanAngle": 360,
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"Hight": 2
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},
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"HitConfig": {
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"HitAnimation": "Hit",
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"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_MazeAttack_Hit.prefab"
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "LocalPlayer_DanHeng_NormalAttack_OnTarget"
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Attack_1",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.1389999995008111
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}
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}
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}
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],
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"FailedTaskList": [
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{
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"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AdvLocalPlayer"
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},
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"AnimLogicState": "NormalAtk",
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"AnimStateName": "Attack_1",
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"TransitionDuration": 0,
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"MovingRangeList": []
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Attack_1",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.05000000004656613
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}
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}
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},
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{
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"$type": "RPG.GameCore.AdventureFireProjectile",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "None"
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},
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"Projectile": {
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"Behavior": "Static",
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"EnableRayCast": true,
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"MaxLifeTime": 1,
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"AttachOffset": {
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"x": 0,
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"y": 0,
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"z": 2.5
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},
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"FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_MazeAttack.prefab"
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Attack_1",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.0739999997895211
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},
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{
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"$type": "RPG.GameCore.AdventureFireProjectile",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "None"
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},
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"Projectile": {
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"Behavior": "Static",
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"EnableRayCast": true,
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"MaxLifeTime": 1,
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"AttachOffset": {
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"x": 0,
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"y": 0,
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"z": 2.5
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},
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"UseLookat": true,
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"FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_MazeAttack_02.prefab"
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Attack_1",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.10100000002421439
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}
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}
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},
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{
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"$type": "RPG.GameCore.StopEffectFollow",
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"EffectList": [
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"Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_MazeAttack_03.prefab"
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]
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},
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{
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"$type": "RPG.GameCore.AdventureFireProjectile",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "None"
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},
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"Projectile": {
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"Behavior": "Static",
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"EnableRayCast": true,
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"MaxLifeTime": 0.1,
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"TargetOffset": {
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"x": 0,
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"y": 0,
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"z": 1.5
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}
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},
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"OnProjectileLifetimeFinish": [
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{
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"$type": "RPG.GameCore.AdventureTriggerAttack",
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"AttackTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AllEnemy"
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},
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"AttackRootTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "ProjectileHitEntity"
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},
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"TriggerBattleDelay": 0.2,
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"AttackDetectConfig": {
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"$type": "RPG.GameCore.AdventureAttackDetectCircleConfig",
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"MaxRadius": 2,
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"FanAngle": 360,
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"Hight": 2
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},
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"HitConfig": {
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"HitAnimation": "Hit",
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"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Yanqing_00/Eff_Avatar_Yanqing_00_MazeSkill_Hit.prefab"
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.RadialBlurEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"Duration": 0.05,
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"BlurY": 0.4,
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"Iteration": 4,
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"BlurFeather": 0.01
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Attack_1",
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"NormalizedTimeEnd": {
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],
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"OnAbort": [
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{
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"$type": "RPG.GameCore.RadialBlurEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"Active": false
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}
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]
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},
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{
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"Name": "LocalPlayer_Yanqing_MazeSkill",
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"TargetInfo": {
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"TargetType": "Caster"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AdvLocalPlayer"
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},
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"AnimLogicState": "MazeSkill",
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"AnimStateName": "MazeSkill"
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "MazeSkill",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.11599999968893826
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},
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{
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"$type": "RPG.GameCore.AddMazeBuff",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"ID": 120901,
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"LifeTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": -1
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}
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}
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},
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{
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"$type": "RPG.GameCore.AdventureSubmitSkill"
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "MazeSkill",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.19200000003911555
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}
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}
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]
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}
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],
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"GlobalModifiers": {
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"ADV_StageAbility_Maze_Yanqing": {
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"Count": 1,
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"Stacking": "Merge"
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}
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}
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}
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