240 lines
6.3 KiB
JSON
240 lines
6.3 KiB
JSON
{
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"AbilityList": [
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{
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"Name": "Monster_W2_Mecha01_00_PassiveSkillInitiate",
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"TargetInfo": {
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"TargetType": "Caster"
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},
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"OnStart": [],
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"Modifiers": {
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"MMonster_W2_Mecha01_00_StandByLoopEffect": {
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"_CallbackList": [
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{
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"Event": "OnCreate",
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"CallbackConfig": []
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}
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]
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}
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}
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},
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{
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"Name": "Monster_W2_Mecha01_00_Skill01_Phase01",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Monster_W2_Mecha01_00_Skill01_Phase02"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityName": {
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"Value": "Monster_W2_Mecha01_00_Skill01_Camera"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.LookAt",
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"TargetType": "AbilityTargetEntity"
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},
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{
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"$type": "RPG.GameCore.WaitSecond",
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"WaitTime": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.10000000009313226
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}
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}
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},
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{
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"$type": "RPG.GameCore.MoveToTargetList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 1
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}
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},
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"MovingRangeList": [
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{
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"IgnoreRadius": true,
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"OffsetTargetDistance": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 3.800000000745058
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}
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},
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"NormalizedTimeStart": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.2700000002514571
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}
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},
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.3200000002980232
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}
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}
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},
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{
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "TeamFormation"
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},
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"IgnoreRadius": true,
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"OffsetTargetDistance": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0
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}
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},
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"NormalizedTimeStart": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.5800000005401671
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}
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},
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.7000000006519258
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}
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.TriggerAnimState",
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"AnimLogicState": "Idle"
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}
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]
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},
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{
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"Name": "Monster_W2_Mecha01_00_Skill01_Phase02",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.SkillExecutionStart"
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.3800000003539026
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}
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}
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},
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{
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"$type": "RPG.GameCore.DamageByAttackProperty",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AttackProperty": {
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"$type": "RPG.GameCore.AttackData",
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"DamageType": {
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"DamageType": "Fire"
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},
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"DamagePercentage": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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]
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}
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},
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"SPHitRatio": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 1
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}
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},
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"HitAnimation": "Hit",
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"HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Mecha01_00/Eff_Monster_W2_Mecha01_00_Skill01_Hit.prefab",
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"HitPosHeight": 1
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}
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},
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{
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"$type": "RPG.GameCore.AddModifier",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"ModifierName": {
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"Value": "MCommon_FatigueRatio"
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},
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"Chance": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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]
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}
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},
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"LifeTime": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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]
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}
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},
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"DynamicValues": {
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"MDF_PropertyValue": {
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"IsDynamic": true,
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"PostfixExpr": {
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"OpCodes": "AQAR",
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"FixedValues": [],
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"DynamicHashes": [
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]
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}
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}
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}
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},
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{
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"$type": "RPG.GameCore.DamagePerformFinish"
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},
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{
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"$type": "RPG.GameCore.SkillPerformFinish"
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}
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]
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}
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]
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}
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