{ "AbilityList": [ { "Name": "Monster_W2_Mecha01_00_PassiveSkillInitiate", "TargetInfo": { "TargetType": "Caster" }, "OnStart": [], "Modifiers": { "MMonster_W2_Mecha01_00_StandByLoopEffect": { "_CallbackList": [ { "Event": "OnCreate", "CallbackConfig": [] } ] } } }, { "Name": "Monster_W2_Mecha01_00_Skill01_Phase01", "TargetInfo": { "TargetType": "SkillTargetEntityList" }, "OnStart": [ { "$type": "RPG.GameCore.TriggerAbility", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AbilityName": { "Value": "Monster_W2_Mecha01_00_Skill01_Phase02" }, "IsSkillPerform": true }, { "$type": "RPG.GameCore.TriggerAbility", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AbilityName": { "Value": "Monster_W2_Mecha01_00_Skill01_Camera" }, "IsSkillPerform": true }, { "$type": "RPG.GameCore.LookAt", "TargetType": "AbilityTargetEntity" }, { "$type": "RPG.GameCore.WaitSecond", "WaitTime": { "IsDynamic": false, "FixedValue": { "Value": 0.10000000009313226 } } }, { "$type": "RPG.GameCore.MoveToTargetList", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Skill01", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 1 } }, "MovingRangeList": [ { "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "IgnoreRadius": true, "OffsetTargetDistance": { "IsDynamic": false, "FixedValue": { "Value": 3.800000000745058 } }, "NormalizedTimeStart": { "IsDynamic": false, "FixedValue": { "Value": 0.2700000002514571 } }, "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.3200000002980232 } } }, { "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "TeamFormation" }, "IgnoreRadius": true, "OffsetTargetDistance": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "NormalizedTimeStart": { "IsDynamic": false, "FixedValue": { "Value": 0.5800000005401671 } }, "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.7000000006519258 } } } ] }, { "$type": "RPG.GameCore.TriggerAnimState", "AnimLogicState": "Idle" } ] }, { "Name": "Monster_W2_Mecha01_00_Skill01_Phase02", "TargetInfo": { "TargetType": "SkillTargetEntityList" }, "OnStart": [ { "$type": "RPG.GameCore.SkillExecutionStart" }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Skill01", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.3800000003539026 } } }, { "$type": "RPG.GameCore.DamageByAttackProperty", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "AttackProperty": { "$type": "RPG.GameCore.AttackData", "DamageType": { "DamageType": "Fire" }, "DamagePercentage": { "IsDynamic": true, "PostfixExpr": { "OpCodes": "AQAR", "FixedValues": [], "DynamicHashes": [ -1126825319 ] } }, "SPHitRatio": { "IsDynamic": false, "FixedValue": { "Value": 1 } }, "HitAnimation": "Hit", "HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Mecha01_00/Eff_Monster_W2_Mecha01_00_Skill01_Hit.prefab", "HitPosHeight": 1 } }, { "$type": "RPG.GameCore.AddModifier", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "ModifierName": { "Value": "MCommon_FatigueRatio" }, "Chance": { "IsDynamic": true, "PostfixExpr": { "OpCodes": "AQAR", "FixedValues": [], "DynamicHashes": [ 1511385380 ] } }, "LifeTime": { "IsDynamic": true, "PostfixExpr": { "OpCodes": "AQAR", "FixedValues": [], "DynamicHashes": [ 924084005 ] } }, "DynamicValues": { "MDF_PropertyValue": { "IsDynamic": true, "PostfixExpr": { "OpCodes": "AQAR", "FixedValues": [], "DynamicHashes": [ 1295707830 ] } } } }, { "$type": "RPG.GameCore.DamagePerformFinish" }, { "$type": "RPG.GameCore.SkillPerformFinish" } ] } ] }