feat: add build and publish automation script for component deployment
Build and Release / release (push) Successful in 1m53s

This commit is contained in:
2026-06-10 12:50:18 +07:00
parent 9cdd50f230
commit d59288e73f
3 changed files with 512 additions and 20 deletions
+16 -20
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@@ -17,30 +17,26 @@ jobs:
- name: Download Go dependencies
run: go mod download
- name: Build for Windows
run: GOOS=windows GOARCH=amd64 CGO_ENABLED=0 go build -trimpath -ldflags="-s -w" .
- name: Build for Windows x64
run: GOOS=windows GOARCH=amd64 CGO_ENABLED=0 go build -trimpath -ldflags="-s -w" -o firefly-go-proxy-windows-amd64.exe .
- name: Build for macOS Intel
run: |
GOOS=darwin GOARCH=amd64 CGO_ENABLED=0 \
go build -trimpath -ldflags="-s -w" \
-o firefly-go-proxy-macos-amd64 .
- name: Build for Windows ARM64
run: GOOS=windows GOARCH=arm64 CGO_ENABLED=0 go build -trimpath -ldflags="-s -w" -o firefly-go-proxy-windows-arm64.exe .
- name: Build for macOS Apple Silicon
run: |
GOOS=darwin GOARCH=arm64 CGO_ENABLED=0 \
go build -trimpath -ldflags="-s -w" \
-o firefly-go-proxy-macos-arm64 .
- name: Build for macOS x64
run: GOOS=darwin GOARCH=amd64 CGO_ENABLED=0 go build -trimpath -ldflags="-s -w" -o firefly-go-proxy-macos-amd64 .
- name: Build for macOS ARM64
run: GOOS=darwin GOARCH=arm64 CGO_ENABLED=0 go build -trimpath -ldflags="-s -w" -o firefly-go-proxy-macos-arm64 .
- name: Grant execute permissions
run: |
chmod +x ./script/release-uploader
chmod +x ./script/publish/publish-script
- name: Upload release
- name: Publish components to API
run: ./script/publish/publish-script
env:
REPO_TOKEN: ${{ secrets.REPO_TOKEN }}
run: |
script/release-uploader \
-token="$REPO_TOKEN" \
-release-url="https://git.kain.io.vn/api/v1/repos/Firefly-Shelter/FireflyGo_Proxy/releases" \
-files="firefly-go-proxy.exe,firefly-go-proxy-macos-amd64,firefly-go-proxy-macos-arm64"
ENV_ROBOT_TOKEN: ${{ secrets.ENV_ROBOT_TOKEN }}
ENV_GAME_IDS: ${{ secrets.ENV_GAME_IDS }}
ENV_COMPONENT_TYPE: PROXY
ENV_FILES: "firefly-go-proxy-windows-amd64.exe,firefly-go-proxy-windows-arm64.exe,firefly-go-proxy-macos-amd64,firefly-go-proxy-macos-arm64"
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@@ -0,0 +1,496 @@
package main
import (
"bytes"
"crypto/sha256"
"encoding/hex"
"encoding/json"
"flag"
"fmt"
"io"
"net/http"
"os"
"path/filepath"
"strings"
"time"
)
// API responses structures
type CommonResponse struct {
Status bool `json:"status"`
Message string `json:"message"`
Data json.RawMessage `json:"data"`
Errors any `json:"errors"`
}
type AuthResponse struct {
AccessToken string `json:"access_token"`
}
type PreSignedResponse struct {
TokenID string `json:"token_id"`
UploadUrl string `json:"upload_url"`
StorageKey string `json:"storage_key"`
SignedHeaders map[string]string `json:"signed_headers"`
}
type MediaResponse struct {
ID string `json:"id"`
StorageKey string `json:"storage_key"`
OriginalName string `json:"original_name"`
MimeType string `json:"mime_type"`
Size int64 `json:"size"`
}
type PreSignedCompleteDto struct {
TokenID string `json:"token_id"`
FileMetadata json.RawMessage `json:"file_metadata,omitempty"`
}
type CreateComponentRequest struct {
Type string `json:"type"`
Platform string `json:"platform"`
Status string `json:"status"`
Version string `json:"version"`
Description *string `json:"description,omitempty"`
Hash *string `json:"hash,omitempty"`
MediaIDs []string `json:"media_ids"`
GameIDs []string `json:"game_ids"`
}
func readFile(path string) string {
data, err := os.ReadFile(path)
if err != nil {
panic(fmt.Sprintf("Failed to read %s: %v", path, err))
}
return string(data)
}
func main() {
// Flag definitions (useful for manual testing, but optional in CI/CD)
apiURLFlag := flag.String("api-url", "https://api.punklorde.org", "Base URL of the management API")
gameIdsFlag := flag.String("game-ids", "", "Comma-separated Game IDs (defaults to ENV_GAME_IDS)")
filesFlag := flag.String("files", "", "Comma-separated list of files to upload (defaults to scanning prebuild/)")
cTypeFlag := flag.String("type", "", "Component type: LAUNCHER, PROXY, SERVER (defaults to ENV_COMPONENT_TYPE or PROXY)")
flag.Parse()
// 1. Resolve settings from Env or Flags
apiURL := *apiURLFlag
if envAPI := os.Getenv("ENV_API_URL"); envAPI != "" {
apiURL = envAPI
}
gameIdsStr := *gameIdsFlag
if gameIdsStr == "" {
gameIdsStr = os.Getenv("ENV_GAME_IDS")
}
if gameIdsStr == "" {
fmt.Fprintln(os.Stderr, "Error: game IDs must be specified via -game-ids flag or ENV_GAME_IDS environment variable")
os.Exit(1)
}
gameIDs := splitCommaSeparated(gameIdsStr)
cType := *cTypeFlag
if cType == "" {
cType = os.Getenv("ENV_COMPONENT_TYPE")
}
if cType == "" {
cType = "PROXY" // Default component type
}
// 2. Read release metadata from files
releaseJSON := readFile("script/release.json")
var meta map[string]string
if err := json.Unmarshal([]byte(releaseJSON), &meta); err != nil {
fmt.Fprintf(os.Stderr, "Failed to parse release.json: %v\n", err)
os.Exit(1)
}
version := meta["tag"]
if version == "" {
fmt.Fprintln(os.Stderr, "Error: 'tag' is missing in release.json")
os.Exit(1)
}
var description *string
if bodyBytes, err := os.ReadFile("script/README_Note.md"); err == nil && len(bodyBytes) > 0 {
descStr := string(bodyBytes)
description = &descStr
}
// 3. Read robot token from environment
robotToken := os.Getenv("ENV_ROBOT_TOKEN")
if robotToken == "" {
fmt.Fprintln(os.Stderr, "Error: ENV_ROBOT_TOKEN environment variable is missing")
os.Exit(1)
}
fmt.Println("Refreshing access token using robot token...")
accessToken, err := refreshRobotToken(apiURL, robotToken)
if err != nil {
fmt.Fprintf(os.Stderr, "Failed to refresh token: %v\n", err)
os.Exit(1)
}
fmt.Println("Access token successfully obtained.")
// 4. Resolve files to publish
var filePaths []string
filesStr := *filesFlag
if filesStr == "" {
filesStr = os.Getenv("ENV_FILES")
}
if filesStr != "" {
filePaths = splitCommaSeparated(filesStr)
} else {
// Fallback to scanning prebuild/
prebuildDir := "prebuild"
files, err := os.ReadDir(prebuildDir)
if err != nil {
fmt.Fprintf(os.Stderr, "Cannot read prebuild folder: %v\n", err)
os.Exit(1)
}
for _, file := range files {
if !file.IsDir() && filepath.Ext(file.Name()) == ".zip" {
filePaths = append(filePaths, filepath.Join(prebuildDir, file.Name()))
}
}
}
var processedCount int
for _, filePath := range filePaths {
fileName := filepath.Base(filePath)
fmt.Printf("\n--- Processing asset: %s ---\n", fileName)
// Map filename to platform
platform := detectPlatformFromFilename(fileName)
fmt.Printf("Mapped Platform: %s\n", platform)
// Calculate size and SHA256
size, hash, err := getFileInfoAndHash(filePath)
if err != nil {
fmt.Fprintf(os.Stderr, "Failed to process file %s: %v\n", fileName, err)
os.Exit(1)
}
fmt.Printf("Size: %d bytes, SHA256: %s\n", size, hash)
// Request presigned URL
contentType := "application/octet-stream"
if filepath.Ext(fileName) == ".zip" {
contentType = "application/zip"
}
fmt.Println("Requesting presigned URL...")
presigned, err := getPresignedURL(apiURL, accessToken, fileName, contentType, size)
if err != nil {
fmt.Fprintf(os.Stderr, "Failed to get presigned URL: %v\n", err)
os.Exit(1)
}
// Upload file to S3
fmt.Println("Uploading file to storage...")
err = uploadFileToS3(filePath, presigned)
if err != nil {
fmt.Fprintf(os.Stderr, "Failed to upload file to storage: %v\n", err)
os.Exit(1)
}
// Confirm upload completion
fmt.Println("Confirming upload completion...")
mediaID, err := completePreSignedUpload(apiURL, accessToken, presigned.TokenID, hash)
if err != nil {
fmt.Fprintf(os.Stderr, "Failed to complete upload: %v\n", err)
os.Exit(1)
}
fmt.Printf("Media ID generated: %s\n", mediaID)
// Create component on the API
fmt.Println("Registering component on the API...")
reqBody := CreateComponentRequest{
Type: cType,
Platform: platform,
Status: "ACTIVE",
Version: version,
Description: description,
Hash: &hash,
MediaIDs: []string{mediaID},
GameIDs: gameIDs,
}
compID, err := createComponent(apiURL, accessToken, reqBody)
if err != nil {
fmt.Fprintf(os.Stderr, "Failed to register component: %v\n", err)
os.Exit(1)
}
fmt.Printf("SUCCESS! Component created with ID: %s for Platform: %s\n", compID, platform)
processedCount++
}
if processedCount == 0 {
fmt.Println("No component files found to publish.")
} else {
fmt.Printf("\nAll %d components successfully published to API.\n", processedCount)
}
}
func detectPlatformFromFilename(name string) string {
nameLower := strings.ToLower(name)
if strings.Contains(nameLower, "mac_arm") || strings.Contains(nameLower, "macos-arm64") {
return "MACOS_ARM64"
}
if strings.Contains(nameLower, "mac_x86") || strings.Contains(nameLower, "macos-amd64") {
return "MACOS_X64"
}
if strings.Contains(nameLower, "win_arm") || strings.Contains(nameLower, "win-arm") || strings.Contains(nameLower, "windows-arm") {
return "WINDOWS_ARM64"
}
if strings.Contains(nameLower, "win_x86") || strings.Contains(nameLower, "win_x64") || strings.Contains(nameLower, "win") {
return "WINDOWS_X64"
}
if strings.Contains(nameLower, "android_arm64") {
return "ANDROID_ARM64"
}
if strings.Contains(nameLower, "linux_x64") {
return "LINUX_X64"
}
return "WINDOWS_X64" // Fallback default
}
func splitCommaSeparated(s string) []string {
parts := strings.Split(s, ",")
var result []string
for _, p := range parts {
trimmed := strings.TrimSpace(p)
if trimmed != "" {
result = append(result, trimmed)
}
}
return result
}
func getFileInfoAndHash(path string) (int64, string, error) {
file, err := os.Open(path)
if err != nil {
return 0, "", err
}
defer file.Close()
stat, err := file.Stat()
if err != nil {
return 0, "", err
}
hasher := sha256.New()
if _, err := io.Copy(hasher, file); err != nil {
return 0, "", err
}
return stat.Size(), hex.EncodeToString(hasher.Sum(nil)), nil
}
func refreshRobotToken(apiURL, robotToken string) (string, error) {
url := fmt.Sprintf("%s/robot-tokens/refresh", apiURL)
req, err := http.NewRequest("POST", url, nil)
if err != nil {
return "", err
}
req.Header.Set("Authorization", "Bearer "+robotToken)
client := &http.Client{Timeout: 15 * time.Second}
resp, err := client.Do(req)
if err != nil {
return "", err
}
defer resp.Body.Close()
bodyBytes, _ := io.ReadAll(resp.Body)
if resp.StatusCode != http.StatusOK {
return "", fmt.Errorf("refresh token failed with status %d: %s", resp.StatusCode, string(bodyBytes))
}
var cr CommonResponse
if err := json.Unmarshal(bodyBytes, &cr); err != nil {
return "", fmt.Errorf("failed to parse common response: %w", err)
}
if !cr.Status {
return "", fmt.Errorf("API error: %s", cr.Message)
}
var auth AuthResponse
if err := json.Unmarshal(cr.Data, &auth); err != nil {
return "", fmt.Errorf("failed to parse auth response data: %w", err)
}
return auth.AccessToken, nil
}
func getPresignedURL(apiURL, accessToken, fileName, contentType string, size int64) (*PreSignedResponse, error) {
u := fmt.Sprintf("%s/media/presigned?fileName=%s&content_type=%s&size=%d",
apiURL, fileName, contentType, size)
req, err := http.NewRequest("GET", u, nil)
if err != nil {
return nil, err
}
req.Header.Set("Authorization", "Bearer "+accessToken)
client := &http.Client{Timeout: 15 * time.Second}
resp, err := client.Do(req)
if err != nil {
return nil, err
}
defer resp.Body.Close()
bodyBytes, _ := io.ReadAll(resp.Body)
if resp.StatusCode != http.StatusOK {
return nil, fmt.Errorf("failed to get presigned URL (status %d): %s", resp.StatusCode, string(bodyBytes))
}
var cr CommonResponse
if err := json.Unmarshal(bodyBytes, &cr); err != nil {
return nil, fmt.Errorf("failed to parse common response: %w", err)
}
if !cr.Status {
return nil, fmt.Errorf("API error: %s", cr.Message)
}
var presigned PreSignedResponse
if err := json.Unmarshal(cr.Data, &presigned); err != nil {
return nil, fmt.Errorf("failed to parse presigned data: %w", err)
}
return &presigned, nil
}
func uploadFileToS3(path string, presigned *PreSignedResponse) error {
file, err := os.Open(path)
if err != nil {
return err
}
defer file.Close()
stat, err := file.Stat()
if err != nil {
return err
}
req, err := http.NewRequest("PUT", presigned.UploadUrl, file)
if err != nil {
return err
}
// Set S3 signature headers
for k, v := range presigned.SignedHeaders {
req.Header.Set(k, v)
}
req.ContentLength = stat.Size()
if req.Header.Get("Content-Type") == "" {
req.Header.Set("Content-Type", "application/zip")
}
client := &http.Client{Timeout: 10 * time.Minute}
resp, err := client.Do(req)
if err != nil {
return err
}
defer resp.Body.Close()
bodyBytes, _ := io.ReadAll(resp.Body)
if resp.StatusCode != http.StatusOK && resp.StatusCode != http.StatusNoContent {
return fmt.Errorf("S3 upload failed with status %d: %s", resp.StatusCode, string(bodyBytes))
}
return nil
}
func completePreSignedUpload(apiURL, accessToken, tokenID, hash string) (string, error) {
url := fmt.Sprintf("%s/media/presigned/complete", apiURL)
metaJSON, _ := json.Marshal(map[string]string{"sha256": hash})
dto := PreSignedCompleteDto{
TokenID: tokenID,
FileMetadata: json.RawMessage(metaJSON),
}
payload, _ := json.Marshal(dto)
req, err := http.NewRequest("POST", url, bytes.NewReader(payload))
if err != nil {
return "", err
}
req.Header.Set("Authorization", "Bearer "+accessToken)
req.Header.Set("Content-Type", "application/json")
client := &http.Client{Timeout: 30 * time.Second}
resp, err := client.Do(req)
if err != nil {
return "", err
}
defer resp.Body.Close()
bodyBytes, _ := io.ReadAll(resp.Body)
if resp.StatusCode != http.StatusOK {
return "", fmt.Errorf("complete upload failed (status %d): %s", resp.StatusCode, string(bodyBytes))
}
var cr CommonResponse
if err := json.Unmarshal(bodyBytes, &cr); err != nil {
return "", fmt.Errorf("failed to parse common response: %w", err)
}
if !cr.Status {
return "", fmt.Errorf("API error: %s", cr.Message)
}
var media MediaResponse
if err := json.Unmarshal(cr.Data, &media); err != nil {
return "", fmt.Errorf("failed to parse media data: %w", err)
}
return media.ID, nil
}
func createComponent(apiURL, accessToken string, dto CreateComponentRequest) (string, error) {
url := fmt.Sprintf("%s/components", apiURL)
payload, _ := json.Marshal(dto)
req, err := http.NewRequest("POST", url, bytes.NewReader(payload))
if err != nil {
return "", err
}
req.Header.Set("Authorization", "Bearer "+accessToken)
req.Header.Set("Content-Type", "application/json")
client := &http.Client{Timeout: 30 * time.Second}
resp, err := client.Do(req)
if err != nil {
return "", err
}
defer resp.Body.Close()
bodyBytes, _ := io.ReadAll(resp.Body)
if resp.StatusCode != http.StatusCreated && resp.StatusCode != http.StatusOK {
return "", fmt.Errorf("create component failed (status %d): %s", resp.StatusCode, string(bodyBytes))
}
var cr CommonResponse
if err := json.Unmarshal(bodyBytes, &cr); err != nil {
return "", fmt.Errorf("failed to parse common response: %w", err)
}
if !cr.Status {
return "", fmt.Errorf("API error: %s", cr.Message)
}
var component struct {
ID string `json:"id"`
}
if err := json.Unmarshal(cr.Data, &component); err != nil {
return "", fmt.Errorf("failed to parse component data: %w", err)
}
return component.ID, nil
}