Files
History_Api/internal/repositories/battleReplayRepository.go
T
2026-06-05 14:18:55 +07:00

294 lines
8.3 KiB
Go

package repositories
import (
"context"
json "history-api/pkg/jsonx"
"github.com/jackc/pgx/v5"
"github.com/jackc/pgx/v5/pgtype"
"history-api/internal/gen/sqlc"
"history-api/internal/models"
"history-api/pkg/cache"
"history-api/pkg/constants"
"history-api/pkg/convert"
)
type BattleReplayRepository interface {
GetByID(ctx context.Context, id pgtype.UUID) (*models.BattleReplayEntity, error)
GetByIDs(ctx context.Context, ids []string) ([]*models.BattleReplayEntity, error)
GetByGeometryID(ctx context.Context, geometryID pgtype.UUID) ([]*models.BattleReplayEntity, error)
GetByGeometryIDs(ctx context.Context, geometryIDs []string) ([]*models.BattleReplayEntity, error)
Create(ctx context.Context, params sqlc.CreateBattleReplayParams) (*models.BattleReplayEntity, error)
Update(ctx context.Context, params sqlc.UpdateBattleReplayParams) (*models.BattleReplayEntity, error)
Delete(ctx context.Context, id pgtype.UUID) error
DeleteByIDs(ctx context.Context, ids []pgtype.UUID) error
GetByProjectID(ctx context.Context, projectID pgtype.UUID) ([]*models.BattleReplayEntity, error)
WithTx(tx pgx.Tx) BattleReplayRepository
}
type battleReplayRepository struct {
q *sqlc.Queries
c cache.Cache
}
func NewBattleReplayRepository(db sqlc.DBTX, c cache.Cache) BattleReplayRepository {
return &battleReplayRepository{
q: sqlc.New(db),
c: c,
}
}
func (r *battleReplayRepository) WithTx(tx pgx.Tx) BattleReplayRepository {
return &battleReplayRepository{
q: r.q.WithTx(tx),
c: r.c,
}
}
func (r *battleReplayRepository) rowToEntity(row sqlc.BattleReplay) *models.BattleReplayEntity {
return &models.BattleReplayEntity{
ID: convert.UUIDToString(row.ID),
GeometryID: convert.UUIDToString(row.GeometryID),
ProjectID: convert.UUIDToString(row.ProjectID),
TargetGeometryIDs: row.TargetGeometryIds,
Detail: row.Detail,
IsDeleted: row.IsDeleted,
CreatedAt: convert.TimeToPtr(row.CreatedAt),
UpdatedAt: convert.TimeToPtr(row.UpdatedAt),
}
}
func (r *battleReplayRepository) getByIDsWithFallback(ctx context.Context, ids []string) ([]*models.BattleReplayEntity, error) {
if len(ids) == 0 {
return []*models.BattleReplayEntity{}, nil
}
keys := make([]string, len(ids))
for i, id := range ids {
keys[i] = cache.Key("battle_replay:id", id)
}
raws := r.c.MGet(ctx, keys...)
items := make([]*models.BattleReplayEntity, 0, len(ids))
missingToCache := make(map[string]any, len(ids))
missingPgIds := make([]pgtype.UUID, 0, len(ids))
for i, b := range raws {
if len(b) == 0 {
pgId := pgtype.UUID{}
err := pgId.Scan(ids[i])
if err == nil {
missingPgIds = append(missingPgIds, pgId)
}
}
}
dbMap := make(map[string]*models.BattleReplayEntity, len(missingPgIds))
if len(missingPgIds) > 0 {
dbRows, err := r.q.GetBattleReplaysByIDs(ctx, missingPgIds)
if err == nil {
for _, row := range dbRows {
item := r.rowToEntity(row)
dbMap[item.ID] = item
}
}
}
for i, b := range raws {
if len(b) > 0 {
var u models.BattleReplayEntity
if err := json.Unmarshal(b, &u); err == nil {
items = append(items, &u)
}
} else {
if item, ok := dbMap[ids[i]]; ok {
items = append(items, item)
missingToCache[keys[i]] = item
}
}
}
if len(missingToCache) > 0 {
_ = r.c.MSet(ctx, missingToCache, constants.NormalCacheDuration)
}
return items, nil
}
func (r *battleReplayRepository) GetByIDs(ctx context.Context, ids []string) ([]*models.BattleReplayEntity, error) {
return r.getByIDsWithFallback(ctx, ids)
}
func (r *battleReplayRepository) GetByID(ctx context.Context, id pgtype.UUID) (*models.BattleReplayEntity, error) {
cacheId := cache.Key("battle_replay:id", convert.UUIDToString(id))
var item models.BattleReplayEntity
err := r.c.Get(ctx, cacheId, &item)
if err == nil {
_ = r.c.Set(ctx, cacheId, item, constants.NormalCacheDuration)
return &item, nil
}
row, err := r.q.GetBattleReplayById(ctx, id)
if err != nil {
return nil, err
}
entity := r.rowToEntity(row)
_ = r.c.Set(ctx, cacheId, entity, constants.NormalCacheDuration)
return entity, nil
}
func (r *battleReplayRepository) GetByGeometryID(ctx context.Context, geometryID pgtype.UUID) ([]*models.BattleReplayEntity, error) {
cacheKey := cache.Key("battle_replay:geometry", convert.UUIDToString(geometryID))
var cachedIDs []string
err := r.c.Get(ctx, cacheKey, &cachedIDs)
if err == nil {
if len(cachedIDs) == 0 {
return []*models.BattleReplayEntity{}, nil
}
return r.getByIDsWithFallback(ctx, cachedIDs)
}
rows, err := r.q.GetBattleReplaysByGeometryId(ctx, geometryID)
if err != nil {
return nil, err
}
items := make([]*models.BattleReplayEntity, 0, len(rows))
ids := make([]string, 0, len(rows))
itemToCache := make(map[string]any, len(rows))
for _, row := range rows {
item := r.rowToEntity(row)
ids = append(ids, item.ID)
items = append(items, item)
itemToCache[cache.Key("battle_replay:id", item.ID)] = item
}
if len(itemToCache) > 0 {
_ = r.c.MSet(ctx, itemToCache, constants.NormalCacheDuration)
}
_ = r.c.Set(ctx, cacheKey, ids, constants.ListCacheDuration)
return items, nil
}
func (r *battleReplayRepository) GetByGeometryIDs(ctx context.Context, geometryIDs []string) ([]*models.BattleReplayEntity, error) {
if len(geometryIDs) == 0 {
return []*models.BattleReplayEntity{}, nil
}
pgIds := make([]pgtype.UUID, 0, len(geometryIDs))
for _, id := range geometryIDs {
pgId := pgtype.UUID{}
if err := pgId.Scan(id); err == nil {
pgIds = append(pgIds, pgId)
}
}
rows, err := r.q.GetBattleReplaysByGeometryIDs(ctx, pgIds)
if err != nil {
return nil, err
}
items := make([]*models.BattleReplayEntity, 0, len(rows))
itemToCache := make(map[string]any, len(rows))
for _, row := range rows {
item := r.rowToEntity(row)
items = append(items, item)
itemToCache[cache.Key("battle_replay:id", item.ID)] = item
}
if len(itemToCache) > 0 {
_ = r.c.MSet(ctx, itemToCache, constants.NormalCacheDuration)
}
return items, nil
}
func (r *battleReplayRepository) GetByProjectID(ctx context.Context, projectID pgtype.UUID) ([]*models.BattleReplayEntity, error) {
cacheKey := cache.Key("battle_replay:project", convert.UUIDToString(projectID))
var cachedIDs []string
err := r.c.Get(ctx, cacheKey, &cachedIDs)
if err == nil {
if len(cachedIDs) == 0 {
return []*models.BattleReplayEntity{}, nil
}
return r.getByIDsWithFallback(ctx, cachedIDs)
}
rows, err := r.q.GetBattleReplaysByProjectId(ctx, projectID)
if err != nil {
return nil, err
}
items := make([]*models.BattleReplayEntity, 0, len(rows))
ids := make([]string, 0, len(rows))
itemToCache := make(map[string]any, len(rows))
for _, row := range rows {
item := r.rowToEntity(row)
ids = append(ids, item.ID)
items = append(items, item)
itemToCache[cache.Key("battle_replay:id", item.ID)] = item
}
if len(itemToCache) > 0 {
_ = r.c.MSet(ctx, itemToCache, constants.NormalCacheDuration)
}
_ = r.c.Set(ctx, cacheKey, ids, constants.ListCacheDuration)
return items, nil
}
func (r *battleReplayRepository) Create(ctx context.Context, params sqlc.CreateBattleReplayParams) (*models.BattleReplayEntity, error) {
row, err := r.q.CreateBattleReplay(ctx, params)
if err != nil {
return nil, err
}
entity := r.rowToEntity(row)
_ = r.c.Del(ctx, cache.Key("battle_replay:project", entity.ProjectID))
_ = r.c.Del(ctx, cache.Key("battle_replay:geometry", entity.GeometryID))
return entity, nil
}
func (r *battleReplayRepository) Update(ctx context.Context, params sqlc.UpdateBattleReplayParams) (*models.BattleReplayEntity, error) {
row, err := r.q.UpdateBattleReplay(ctx, params)
if err != nil {
return nil, err
}
entity := r.rowToEntity(row)
_ = r.c.Del(ctx, cache.Key("battle_replay:id", entity.ID))
return entity, nil
}
func (r *battleReplayRepository) Delete(ctx context.Context, id pgtype.UUID) error {
err := r.q.DeleteBattleReplay(ctx, id)
if err != nil {
return err
}
_ = r.c.Del(ctx, cache.Key("battle_replay:id", convert.UUIDToString(id)))
return nil
}
func (r *battleReplayRepository) DeleteByIDs(ctx context.Context, ids []pgtype.UUID) error {
err := r.q.DeleteBattleReplaysByIDs(ctx, ids)
if err != nil {
return err
}
if len(ids) > 0 {
keys := make([]string, len(ids))
for i, id := range ids {
keys[i] = cache.Key("battle_replay:id", convert.UUIDToString(id))
}
_ = r.c.Del(ctx, keys...)
}
return nil
}