feat: implement battle replay module with database migrations, repository, and CRUD service endpoints
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This commit is contained in:
2026-05-17 22:25:48 +07:00
parent 94601dbe58
commit 374c3b4f47
19 changed files with 10169 additions and 26 deletions

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package response
import (
"encoding/json"
"time"
)
type BattleReplayResponse struct {
ID string `json:"id"`
GeometryID string `json:"geometry_id"`
ProjectID string `json:"project_id"`
TargetGeometryIDs json.RawMessage `json:"target_geometry_ids,omitempty"`
Detail json.RawMessage `json:"detail,omitempty"`
IsDeleted bool `json:"is_deleted,omitempty"`
CreatedAt *time.Time `json:"created_at,omitempty"`
UpdatedAt *time.Time `json:"updated_at,omitempty"`
}