581 lines
21 KiB
TypeScript
581 lines
21 KiB
TypeScript
import maplibregl from "maplibre-gl";
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// SHIFT/ALT snap should be forgiving while drawing quickly.
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// Vertices get a larger radius and always win over edges when both are available.
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const VERTEX_SNAP_THRESHOLD_PX = 34;
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const EDGE_SNAP_THRESHOLD_PX = 24;
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const QUERY_THRESHOLD_PX = Math.max(VERTEX_SNAP_THRESHOLD_PX, EDGE_SNAP_THRESHOLD_PX);
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const COORDINATE_EPSILON = 1e-10;
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const SEGMENT_ENDPOINT_EPSILON = 1e-7;
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type Coordinate = [number, number];
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type GeometryWithCoordinates = Exclude<GeoJSON.Geometry, GeoJSON.GeometryCollection> & {
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coordinates: unknown;
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};
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export type SnapResult = {
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lngLat: maplibregl.LngLat;
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type: "vertex" | "edge" | "none";
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featureId?: string | number;
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ringCoords?: Coordinate[];
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vertexIdx?: number;
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edgeIdx?: number;
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};
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export function getSnapVertexCoordinate(snap: SnapResult): [number, number] | null {
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if (snap.type !== "vertex" || snap.vertexIdx === undefined || !snap.ringCoords) return null;
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const coordinate = snap.ringCoords[snap.vertexIdx];
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return coordinate ? [coordinate[0], coordinate[1]] : null;
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}
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export function snapToNearestGeometry(
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map: maplibregl.Map,
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lngLat: maplibregl.LngLat,
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pointPx: maplibregl.Point,
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excludeFeatureId?: string | number | null
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): maplibregl.LngLat {
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return snapToNearestGeometryDetailed(map, lngLat, pointPx, excludeFeatureId).lngLat;
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}
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export function snapToNearestGeometryDetailed(
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map: maplibregl.Map,
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lngLat: maplibregl.LngLat,
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pointPx: maplibregl.Point,
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excludeFeatureId?: string | number | null,
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includeFeatureId?: string | number | null
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): SnapResult {
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const bbox: [maplibregl.PointLike, maplibregl.PointLike] = [
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[pointPx.x - QUERY_THRESHOLD_PX, pointPx.y - QUERY_THRESHOLD_PX],
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[pointPx.x + QUERY_THRESHOLD_PX, pointPx.y + QUERY_THRESHOLD_PX],
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];
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const snapLayerIds = getSnapLayerIds(map);
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if (!snapLayerIds.length) return { lngLat, type: "none" };
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const features = map.queryRenderedFeatures(bbox, {
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layers: snapLayerIds,
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});
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let nearestVertexDist = Infinity;
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let nearestVertexLngLat: maplibregl.LngLat | null = null;
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let nearestVertexFeatureId: string | number | undefined = undefined;
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let nearestVertexRing: Coordinate[] | null = null;
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let nearestVertexIdx: number = -1;
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let nearestEdgeDist = Infinity;
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let nearestEdgeLngLat: maplibregl.LngLat | null = null;
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let nearestEdgeFeatureId: string | number | undefined = undefined;
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let nearestEdgeRing: Coordinate[] | null = null;
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let nearestEdgeIdx: number = -1;
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const getDistSq = (p1: maplibregl.Point, p2: maplibregl.Point) => {
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return (p1.x - p2.x) ** 2 + (p1.y - p2.y) ** 2;
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};
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// Tìm t của điểm gần nhất trên đoạn thẳng [a, b] so với điểm p (tính trên pixel màn hình)
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const getClosestTOnSegment = (p: maplibregl.Point, a: maplibregl.Point, b: maplibregl.Point): number => {
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const atob = { x: b.x - a.x, y: b.y - a.y };
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const atop = { x: p.x - a.x, y: p.y - a.y };
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const lenSq = atob.x * atob.x + atob.y * atob.y;
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if (lenSq === 0) return 0;
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let t = (atop.x * atob.x + atop.y * atob.y) / lenSq;
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t = Math.max(0, Math.min(1, t));
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return t;
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};
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const getPointOnSegment = (a: maplibregl.Point, b: maplibregl.Point, t: number): maplibregl.Point => {
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return new maplibregl.Point(a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t);
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};
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// Nội suy trên Mercator bằng đúng t pixel đã chọn để điểm snap nằm ổn định trên đoạn gốc.
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const getPointOnLngLatSegment = (a: Coordinate, b: Coordinate, t: number): maplibregl.LngLat => {
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if (t <= SEGMENT_ENDPOINT_EPSILON) return new maplibregl.LngLat(a[0], a[1]);
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if (t >= 1 - SEGMENT_ENDPOINT_EPSILON) return new maplibregl.LngLat(b[0], b[1]);
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const toMercatorY = (lat: number) => {
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if (lat > 85.0511) lat = 85.0511;
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if (lat < -85.0511) lat = -85.0511;
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return Math.log(Math.tan(Math.PI / 4 + (lat * Math.PI) / 360));
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};
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const fromMercatorY = (y: number) => {
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return (360 / Math.PI) * Math.atan(Math.exp(y)) - 90;
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};
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const ax = a[0];
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const ay = toMercatorY(a[1]);
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const bx = b[0];
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const by = toMercatorY(b[1]);
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const resultLng = ax + (bx - ax) * t;
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const resultLat = fromMercatorY(ay + (by - ay) * t);
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return new maplibregl.LngLat(resultLng, resultLat);
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};
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const processVertex = (coordinate: Coordinate, featureId: string | number | undefined, ring: Coordinate[], idx: number) => {
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const vertexLngLat = new maplibregl.LngLat(coordinate[0], coordinate[1]);
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const vertexPx = map.project(vertexLngLat);
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const distSq = getDistSq(pointPx, vertexPx);
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if (
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distSq < nearestVertexDist &&
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distSq <= VERTEX_SNAP_THRESHOLD_PX ** 2
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) {
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nearestVertexDist = distSq;
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nearestVertexLngLat = vertexLngLat;
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nearestVertexFeatureId = featureId;
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nearestVertexRing = ring;
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nearestVertexIdx = idx;
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}
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};
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const processLineString = (line: number[][], featureId: string | number | undefined, forceClosed = false) => {
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if (!line || line.length < 2) return;
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const parsedCoords = line.map(c => toCoordinate(c)).filter((c): c is Coordinate => c !== null);
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const treatAsClosed = forceClosed || isClosedRing(parsedCoords);
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const lineCoords = treatAsClosed ? removeClosingCoordinate(parsedCoords) : parsedCoords;
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if (lineCoords.length < 2) return;
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const ringForSnap = treatAsClosed ? closeRing(lineCoords) : lineCoords;
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for (let i = 0; i < lineCoords.length; i++) {
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processVertex(lineCoords[i], featureId, ringForSnap, i);
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}
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const segmentCount = treatAsClosed ? lineCoords.length : lineCoords.length - 1;
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for (let i = 0; i < segmentCount; i++) {
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const start = lineCoords[i];
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const end = lineCoords[(i + 1) % lineCoords.length];
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const p1LngLat = new maplibregl.LngLat(start[0], start[1]);
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const p2LngLat = new maplibregl.LngLat(end[0], end[1]);
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const p1 = map.project(p1LngLat);
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const p2 = map.project(p2LngLat);
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const closestT = getClosestTOnSegment(pointPx, p1, p2);
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const closestPx = getPointOnSegment(p1, p2, closestT);
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const distSq = getDistSq(pointPx, closestPx);
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if (distSq < nearestEdgeDist && distSq <= EDGE_SNAP_THRESHOLD_PX ** 2) {
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nearestEdgeDist = distSq;
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nearestEdgeLngLat = getPointOnLngLatSegment(start, end, closestT);
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nearestEdgeFeatureId = featureId;
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nearestEdgeRing = ringForSnap;
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nearestEdgeIdx = i;
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}
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}
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};
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const processPoint = (coordinate: unknown, featureId: string | number | undefined) => {
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const point = toCoordinate(coordinate);
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if (point) processVertex(point, featureId, [point], 0);
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};
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for (const feature of features) {
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if (!feature.geometry) continue;
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// Bỏ qua các layer preview hoặc edit để không tự snap vào nét đang vẽ dở.
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if (feature.layer.id.includes("preview") || feature.layer.id.includes("edit-")) {
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continue;
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}
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// Bỏ qua chính đối tượng đang được chỉnh sửa để không tự snap vào chính nó
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const fId = feature.properties?.id ?? feature.id;
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if (excludeFeatureId !== undefined && excludeFeatureId !== null && fId !== undefined && fId !== null) {
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if (String(fId) === String(excludeFeatureId)) {
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continue;
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}
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}
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if (includeFeatureId !== undefined && includeFeatureId !== null && fId !== undefined && fId !== null) {
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if (String(fId) !== String(includeFeatureId)) {
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continue;
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}
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}
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let geometry = feature.geometry;
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const sourceId = feature.layer.source;
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const origFeature = getOriginalFeature(map, sourceId, fId);
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if (origFeature && origFeature.geometry) {
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geometry = origFeature.geometry;
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}
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const type = geometry.type;
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if (type === "GeometryCollection") continue;
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const coords = (geometry as GeometryWithCoordinates).coordinates;
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// Xử lý cả Polygon và LineString vì viền bản đồ (border) đôi khi được render dưới dạng LineString
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if (type === "Polygon") {
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for (const ring of asCoordinateMatrix(coords)) processLineString(ring, fId, true);
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} else if (type === "MultiPolygon") {
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for (const poly of asCoordinateTensor(coords)) {
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for (const ring of poly) processLineString(ring, fId, true);
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}
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} else if (type === "LineString") {
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processLineString(asCoordinateArray(coords), fId);
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} else if (type === "MultiLineString") {
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for (const line of asCoordinateMatrix(coords)) processLineString(line, fId);
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} else if (type === "Point") {
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processPoint(coords, fId);
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} else if (type === "MultiPoint") {
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for (const point of asCoordinateArray(coords)) processPoint(point, fId);
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}
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}
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if (nearestVertexLngLat) {
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return {
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lngLat: nearestVertexLngLat,
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type: "vertex",
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featureId: nearestVertexFeatureId,
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ringCoords: nearestVertexRing || undefined,
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vertexIdx: nearestVertexIdx
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};
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}
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if (nearestEdgeLngLat && nearestEdgeRing) {
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const edgeLngLat = nearestEdgeLngLat as maplibregl.LngLat;
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const edgeRing = nearestEdgeRing as Coordinate[];
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return {
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lngLat: edgeLngLat,
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type: "edge",
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featureId: nearestEdgeFeatureId,
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ringCoords: edgeRing,
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edgeIdx: nearestEdgeIdx
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};
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}
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return { lngLat, type: "none" };
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}
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function getSnapLayerIds(map: maplibregl.Map): string[] {
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const systemGeometrySources = new Set(["countries", "places"]);
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const style = map.getStyle();
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if (!style?.layers?.length) return [];
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return style.layers
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.filter((layer) => {
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if (!("source" in layer)) return false;
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if (!systemGeometrySources.has(String(layer.source))) return false;
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if (layer.id.includes("preview") || layer.id.includes("edit-")) return false;
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return true;
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})
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.map((layer) => layer.id)
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.filter((layerId) => Boolean(map.getLayer(layerId)));
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}
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function toCoordinate(value: unknown): Coordinate | null {
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if (!Array.isArray(value) || value.length < 2) return null;
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const lng = Number(value[0]);
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const lat = Number(value[1]);
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if (!Number.isFinite(lng) || !Number.isFinite(lat)) return null;
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return [lng, lat];
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}
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function asCoordinateArray(value: unknown): number[][] {
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return Array.isArray(value) ? value as number[][] : [];
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}
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function asCoordinateMatrix(value: unknown): number[][][] {
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return Array.isArray(value) ? value as number[][][] : [];
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}
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function asCoordinateTensor(value: unknown): number[][][][] {
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return Array.isArray(value) ? value as number[][][][] : [];
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}
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export function getArea(points: [number, number][]): number {
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let area = 0;
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for (let i = 0; i < points.length; i++) {
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const p1 = points[i];
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const p2 = points[(i + 1) % points.length];
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area += (p1[0] + p2[0]) * (p1[1] - p2[1]);
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}
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return Math.abs(area / 2);
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}
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export function tracePathBetweenPoints(
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ring: [number, number][],
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startIdx: number,
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endIdx: number
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): [number, number][] {
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const isClosed = isClosedRing(ring);
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const workingRing = (isClosed ? ring.slice(0, -1) : ring) as [number, number][];
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const n = workingRing.length;
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const normalizedStartIdx = isClosed && startIdx === ring.length - 1 ? 0 : startIdx;
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const normalizedEndIdx = isClosed && endIdx === ring.length - 1 ? 0 : endIdx;
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if (normalizedStartIdx < 0 || normalizedStartIdx >= n || normalizedEndIdx < 0 || normalizedEndIdx >= n) {
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return [];
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}
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if (normalizedStartIdx === normalizedEndIdx) {
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return [workingRing[normalizedStartIdx]];
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}
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if (!isClosed) {
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// Case LineString
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if (normalizedStartIdx <= normalizedEndIdx) {
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return workingRing.slice(normalizedStartIdx, normalizedEndIdx + 1);
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} else {
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return workingRing.slice(normalizedEndIdx, normalizedStartIdx + 1).reverse();
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}
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}
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// Case Closed Polygon
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// Path 1: Forward
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const path1: [number, number][] = [];
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let idx = normalizedStartIdx;
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while (idx !== normalizedEndIdx) {
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path1.push(workingRing[idx]);
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idx = (idx + 1) % n;
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}
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path1.push(workingRing[normalizedEndIdx]);
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// Path 2: Backward
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const path2: [number, number][] = [];
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idx = normalizedStartIdx;
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while (idx !== normalizedEndIdx) {
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path2.push(workingRing[idx]);
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idx = (idx - 1 + n) % n;
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}
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path2.push(workingRing[normalizedEndIdx]);
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const poly1 = [...path1, workingRing[normalizedStartIdx]];
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const poly2 = [...path2, workingRing[normalizedStartIdx]];
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const area1 = getArea(poly1);
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const area2 = getArea(poly2);
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return area1 <= area2 ? path1 : path2;
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}
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export function getRingWithSnaps(
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ring: Coordinate[],
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snap1: { type: "vertex" | "edge"; vertexIdx?: number; edgeIdx?: number; lngLat: { lng: number; lat: number } },
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snap2: { type: "vertex" | "edge"; vertexIdx?: number; edgeIdx?: number; lngLat: { lng: number; lat: number } }
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): { ring: Coordinate[]; idx1: number; idx2: number } {
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const closed = isClosedRing(ring);
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const sourceRing = removeClosingCoordinate(ring);
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const insertionGroups = new Map<number, Array<{ coord: Coordinate; t: number; owners: Set<1 | 2> }>>();
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type NormalizedSnap =
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| { type: "vertex"; vertexIdx: number }
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| { type: "edge"; edgeIdx: number; coord: Coordinate; owner: 1 | 2; t: number };
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const normalizeSnap = (
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snap: typeof snap1,
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owner: 1 | 2
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): NormalizedSnap | null => {
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const coord: Coordinate = [snap.lngLat.lng, snap.lngLat.lat];
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if (snap.type === "vertex") {
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const vertexIdx = normalizeVertexIndex(snap.vertexIdx, sourceRing.length, closed);
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return vertexIdx === null ? null : { type: "vertex", vertexIdx };
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}
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const edgeIdx = snap.edgeIdx;
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if (edgeIdx === undefined || edgeIdx < 0 || edgeIdx >= sourceRing.length) return null;
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if (!closed && edgeIdx >= sourceRing.length - 1) return null;
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const startIdx = edgeIdx;
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const endIdx = (edgeIdx + 1) % sourceRing.length;
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const start = sourceRing[startIdx];
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const end = sourceRing[endIdx];
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if (coordinatesAlmostEqual(coord, start)) return { type: "vertex", vertexIdx: startIdx };
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if (coordinatesAlmostEqual(coord, end)) return { type: "vertex", vertexIdx: endIdx };
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return {
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type: "edge",
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edgeIdx,
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coord,
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owner,
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t: segmentProgress(coord, start, end),
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};
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};
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const normalized1 = normalizeSnap(snap1, 1);
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const normalized2 = normalizeSnap(snap2, 2);
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for (const normalized of [normalized1, normalized2]) {
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if (!normalized || normalized.type !== "edge") continue;
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const group = insertionGroups.get(normalized.edgeIdx) || [];
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const existing = group.find((item) => coordinatesAlmostEqual(item.coord, normalized.coord));
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if (existing) {
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existing.owners.add(normalized.owner);
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} else {
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group.push({ coord: normalized.coord, t: normalized.t, owners: new Set([normalized.owner]) });
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}
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insertionGroups.set(normalized.edgeIdx, group);
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}
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const builtRing: Coordinate[] = [];
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const vertexIndexMap = new Map<number, number>();
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const edgeIndexMap = new Map<1 | 2, number>();
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for (let i = 0; i < sourceRing.length; i++) {
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vertexIndexMap.set(i, builtRing.length);
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builtRing.push(sourceRing[i]);
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const group = insertionGroups.get(i);
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if (!group) continue;
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group
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.sort((a, b) => a.t - b.t)
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.forEach((item) => {
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const existingIdx = builtRing.findIndex((coord) => coordinatesAlmostEqual(coord, item.coord));
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const idx = existingIdx >= 0 ? existingIdx : builtRing.length;
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if (existingIdx < 0) builtRing.push(item.coord);
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for (const owner of item.owners) {
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edgeIndexMap.set(owner, idx);
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}
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});
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}
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if (closed) {
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builtRing.push(builtRing[0]);
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}
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const resolveIndex = (normalized: NormalizedSnap | null, owner: 1 | 2): number => {
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if (!normalized) return -1;
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if (normalized.type === "vertex") return vertexIndexMap.get(normalized.vertexIdx) ?? -1;
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return edgeIndexMap.get(owner) ?? -1;
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};
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return {
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ring: builtRing,
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idx1: resolveIndex(normalized1, 1),
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idx2: resolveIndex(normalized2, 2),
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};
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|
}
|
|
|
|
function coordinatesAlmostEqual(a: Coordinate, b: Coordinate, epsilon = COORDINATE_EPSILON): boolean {
|
|
return Math.abs(a[0] - b[0]) <= epsilon && Math.abs(a[1] - b[1]) <= epsilon;
|
|
}
|
|
|
|
function isClosedRing(ring: Coordinate[]): boolean {
|
|
return ring.length > 2 && coordinatesAlmostEqual(ring[0], ring[ring.length - 1]);
|
|
}
|
|
|
|
function removeClosingCoordinate(ring: Coordinate[]): Coordinate[] {
|
|
if (!isClosedRing(ring)) return [...ring];
|
|
return ring.slice(0, -1);
|
|
}
|
|
|
|
function closeRing(ring: Coordinate[]): Coordinate[] {
|
|
if (ring.length === 0 || isClosedRing(ring)) return [...ring];
|
|
return [...ring, ring[0]];
|
|
}
|
|
|
|
function normalizeVertexIndex(idx: number | undefined, uniqueLength: number, closed: boolean): number | null {
|
|
if (idx === undefined || uniqueLength <= 0) return null;
|
|
if (idx >= 0 && idx < uniqueLength) return idx;
|
|
if (closed && idx === uniqueLength) return 0;
|
|
return null;
|
|
}
|
|
|
|
function segmentProgress(coord: Coordinate, start: Coordinate, end: Coordinate): number {
|
|
const dx = end[0] - start[0];
|
|
const dy = end[1] - start[1];
|
|
const lenSq = dx * dx + dy * dy;
|
|
if (lenSq === 0) return 0;
|
|
const t = ((coord[0] - start[0]) * dx + (coord[1] - start[1]) * dy) / lenSq;
|
|
return Math.max(0, Math.min(1, t));
|
|
}
|
|
|
|
export function getOriginalFeature(
|
|
map: maplibregl.Map,
|
|
sourceId: string,
|
|
featureId: string | number | undefined
|
|
): GeoJSON.Feature | null {
|
|
if (featureId === undefined || featureId === null) return null;
|
|
|
|
// 1. Prefer the exact GeoJSON data for the rendered source. This avoids mixing geometries
|
|
// when different sources/layers reuse the same feature id.
|
|
const source = map.getSource(sourceId) as SourceWithInternalData | undefined;
|
|
if (source && source._data) {
|
|
const found = findFeatureInSourceData(source._data, featureId);
|
|
if (found) return found;
|
|
}
|
|
|
|
// 2. Fallback to the React/Zustand draft ref attached to the map instance.
|
|
const renderDraft = (map as MapWithRenderDraft)._renderDraftRef?.current;
|
|
if (renderDraft && Array.isArray(renderDraft.features)) {
|
|
const found = renderDraft.features.find((f) => {
|
|
const id = f.properties?.id ?? f.id;
|
|
return id !== undefined && String(id) === String(featureId);
|
|
});
|
|
if (found) {
|
|
return found;
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
function findFeatureInSourceData(
|
|
data: unknown,
|
|
featureId: string | number
|
|
): GeoJSON.Feature | null {
|
|
// MapLibre v5 updateable Map lookup
|
|
const updateable = getObjectProperty(data, "updateable");
|
|
if (updateable instanceof Map) {
|
|
const featureMap = updateable as Map<string | number, GeoJSON.Feature>;
|
|
const found = featureMap.get(featureId) || featureMap.get(String(featureId)) || featureMap.get(Number(featureId));
|
|
if (found) {
|
|
return found;
|
|
}
|
|
}
|
|
|
|
// Resolve GeoJSON object (MapLibre v5 stores geojson under data.geojson)
|
|
const geojson = getObjectProperty(data, "geojson") || data;
|
|
|
|
if (isFeatureCollection(geojson)) {
|
|
const found = geojson.features.find((f: GeoJSON.Feature) => {
|
|
const id = f.properties?.id ?? f.id;
|
|
return id !== undefined && String(id) === String(featureId);
|
|
});
|
|
return found || null;
|
|
}
|
|
|
|
if (isFeature(geojson)) {
|
|
const id = geojson.properties?.id ?? geojson.id;
|
|
const matches = id !== undefined && String(id) === String(featureId);
|
|
if (matches) {
|
|
return geojson;
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
type MapWithRenderDraft = maplibregl.Map & {
|
|
_renderDraftRef?: {
|
|
current?: {
|
|
features?: GeoJSON.Feature[];
|
|
};
|
|
};
|
|
};
|
|
|
|
type SourceWithInternalData = maplibregl.Source & {
|
|
_data?: unknown;
|
|
};
|
|
|
|
function getObjectProperty(value: unknown, key: string): unknown {
|
|
if (!value || typeof value !== "object") return undefined;
|
|
return (value as Record<string, unknown>)[key];
|
|
}
|
|
|
|
function isFeatureCollection(value: unknown): value is GeoJSON.FeatureCollection {
|
|
return Boolean(
|
|
value &&
|
|
typeof value === "object" &&
|
|
(value as { type?: unknown }).type === "FeatureCollection" &&
|
|
Array.isArray((value as { features?: unknown }).features)
|
|
);
|
|
}
|
|
|
|
function isFeature(value: unknown): value is GeoJSON.Feature {
|
|
return Boolean(
|
|
value &&
|
|
typeof value === "object" &&
|
|
(value as { type?: unknown }).type === "Feature"
|
|
);
|
|
}
|