taDuc
820e0b5216
basic Uer UI
Build and Release / release (push) Successful in 1m30s
2026-06-06 15:36:15 +07:00
taDuc
288cde5dcf
feat: update replay preview logic, refactor narrative editor state management, and improve overlay UI styling
Build and Release / release (push) Successful in 40s
2026-06-02 00:07:07 +07:00
taDuc
b94f5f44cb
refactor: optimize replay preview state management and cleanup editor UI components
Build and Release / release (push) Successful in 1m0s
2026-05-28 18:24:04 +07:00
taDuc
b3d2f56797
refactor: pre serve route /
2026-05-27 13:58:36 +07:00
taDuc
4c60e2d773
feat: add timeline filter support to replay dispatcher and clean up unused dependencies
2026-05-27 12:48:17 +07:00
taDuc
ef3766bc2a
feat: implement PinnedWikiPopup, RelatedEntityPopup, and PreviewLayout to support entity relationship navigation and wiki content display in editor preview mode.
2026-05-27 12:15:21 +07:00
taDuc
3d21d078cf
use requestAnimationFrame for hover popup
2026-05-27 03:18:11 +07:00
taDuc
184abb25b4
refactor: replace CanvasTimelineRuler with native range input slider in TimelineBar
2026-05-26 23:26:50 +07:00
taDuc
2a5b894a1b
feat: integrate rich text editor with wiki linking functionality in ReplayEffectsSidebar
2026-05-26 19:48:41 +07:00
taDuc
5a0e77ebb8
fix: disable global scrollbars and reposition search component to the left edge of the editor
2026-05-26 17:28:09 +07:00
taDuc
2a3193a3fa
perf: optimize map rendering by memoizing Map component and caching expensive geo-spatial calculations
2026-05-26 17:11:00 +07:00
taDuc
8c4a9cc85f
feat: implement Goong place search integration and add geometry representative point utilities
2026-05-26 15:43:20 +07:00
taDuc
faf5c56219
select and addable geometry global
2026-05-26 10:44:49 +07:00
taDuc
e403413965
fix ref geometry ref rerollable
2026-05-26 10:09:02 +07:00
taDuc
9d04076921
refactor: enhance wiki navigation, add view mode toggle, and improve map sync preview logic
...
(important global check)
2026-05-26 03:14:14 +07:00
taDuc
8306543828
feat: enable feature selection for preview modes and add click interaction support to the selecting engine
2026-05-26 01:26:47 +07:00
taDuc
de91f8129e
refactor: simplify timeline stage creation form by removing redundant validation logic and improving layout
Build and Release / release (push) Successful in 36s
2026-05-25 08:19:53 +07:00
taDuc
9aa61dce27
refactor: decouple map effects from dispatcher and consolidate replay actions into a unified catalog
2026-05-25 02:36:18 +07:00
taDuc
395eb3de47
refactor(important): change binđing geometry to bound_with(up side down tree)
2026-05-24 20:18:29 +07:00
taDuc
a98e1ac5b0
remove feature unhide new geometry by timeline
2026-05-24 15:25:37 +07:00
taDuc
0ebf8e1c65
feat: add dynamic entity color generation and support for reassigning geometry IDs
2026-05-24 11:57:40 +07:00
taDuc
23b2c6f534
refactor: migrate editor components and utilities to centralized uhm directory structure
2026-05-24 10:51:45 +07:00
taDuc
c8d2415e50
refactor: consolidate redundant geo-types and implement legacy key mapping in GeoTypeMap
2026-05-24 10:36:45 +07:00
taDuc
282b365287
refactor: undo feature cover every single part of editor
2026-05-23 12:23:01 +07:00
taDuc
3b4ff71b9a
refactor: enhance selectingEngine with multi-delete support and structured context menu items
2026-05-22 16:42:51 +07:00
taDuc
ee468fe4fe
Merge branch 'master' of github.com:Pregnant-Guild/FE_User_history_web
2026-05-21 18:51:15 +07:00
taDuc
8f0e912d9e
feat: implement geometry binding functionality within the map interaction engine
2026-05-21 18:39:50 +07:00
BoKhongLo
b5dcda83a9
feat: implement TimelineBar component and add MapLayers panel styling with collapse functionality
Build and Release / release (push) Successful in 36s
2026-05-21 18:00:15 +07:00
taDuc
194b3ad3c2
add somenew UI editor feature for more effêcncy
2026-05-20 02:17:46 +07:00
taDuc
97d505dcc7
preview mode
2026-05-18 13:45:35 +07:00
taDuc
c09928a2b2
add id to BattleReplay
2026-05-17 22:01:09 +07:00
taDuc
047f662736
complete replay editor v1
2026-05-17 21:45:33 +07:00
taDuc
7424bc43b0
init replay mode draft
2026-05-16 12:08:21 +07:00
taDuc
a8097c95d4
refactor(important): reduce editor drill state
2026-05-16 01:45:19 +07:00
taDuc
4c81862bb4
feat: implement replay system with action dispatchers and context switching between main and playback modes
2026-05-15 19:39:02 +07:00
taDuc
57e3d6b3e5
docs: add comprehensive project documentation and clean up snapshot-related files and components
2026-05-14 23:50:49 +07:00
taDuc
dca3ca67ad
refactor: update token refresh logic and extend map interaction mode callback to support feature context
2026-05-14 17:34:31 +07:00
taDuc
2ad8f9793b
feat: add resizable side panels for replay mode in editor page
2026-05-14 17:21:22 +07:00
taDuc
8fc9456a6a
init: replay mode
2026-05-14 03:41:58 +07:00
taDuc
41e43d4974
fix: stop use int key in local
2026-05-13 04:17:22 +07:00
taDuc
33a866b659
add new list view for ent - wiki
2026-05-13 02:40:48 +07:00
taDuc
08120ef987
refactor undo feature
2026-05-13 02:27:54 +07:00
taDuc
e725b52590
editor panel improve experience
2026-05-12 21:54:56 +07:00
taDuc
cb3e720644
editor UI for better experience :))
2026-05-12 21:35:27 +07:00
taDuc
72d7073c40
refactor: path's label viewed also line
2026-05-12 20:48:13 +07:00
taDuc
8f6d848d55
refactor: migrate project data models and transition editor state management to the new project-based API architecture.
2026-05-12 05:18:54 +07:00
taDuc
8f911abe35
refactor: rename entity type configuration to geometry type and relocate to dedicated map utilities.
2026-05-12 04:49:57 +07:00
taDuc
16fce9da7a
refactor: reorganize project structure by migrating engine and geometry utilities into a structured map directory
2026-05-12 04:43:50 +07:00
taDuc
6076f098fa
refactor: reorganize project components into subdirectories and update import paths for better maintainability.
2026-05-12 04:34:06 +07:00
taDuc
fe7696b72d
feat: Support multi-select editor workflow and improve UI/UX
...
- Refactored state from single selectedFeatureId to selectedFeatureIds array in Editor and Viewer
- Updated Map component to support multi-select filtering for geometry binding visibility
- Made entity, wiki, and geometry side panels scrollable for better overflow handling
- Fixed viewer mode wiki link navigation for independent wikis
- Improved geometry binding UX and state synchronization
2026-05-11 04:49:28 +07:00