BoKhongLo
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7e025fb449
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feat: implement resizable public wiki sidebar with improved content fetching, map zoom limits, and layout adjustments
Build and Release / release (push) Successful in 36s
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2026-05-20 18:02:10 +07:00 |
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taDuc
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194b3ad3c2
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add somenew UI editor feature for more effêcncy
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2026-05-20 02:17:46 +07:00 |
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taDuc
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663347889b
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reafactor(important): change to new map backround base goong.io
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2026-05-18 22:48:21 +07:00 |
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taDuc
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047f662736
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complete replay editor v1
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2026-05-17 21:45:33 +07:00 |
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taDuc
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4c81862bb4
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feat: implement replay system with action dispatchers and context switching between main and playback modes
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2026-05-15 19:39:02 +07:00 |
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taDuc
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8fc9456a6a
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init: replay mode
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2026-05-14 03:41:58 +07:00 |
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taDuc
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14a06af343
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feat: implement updating circle
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2026-05-13 15:48:00 +07:00 |
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taDuc
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41e43d4974
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fix: stop use int key in local
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2026-05-13 04:17:22 +07:00 |
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taDuc
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72d7073c40
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refactor: path's label viewed also line
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2026-05-12 20:48:13 +07:00 |
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taDuc
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51f432f0fe
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refactor: easy polylabel algorithm to view polygon label
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2026-05-12 18:43:12 +07:00 |
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taDuc
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7b1f7538ab
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refactor: point view
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2026-05-12 17:42:59 +07:00 |
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taDuc
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d40c3831cb
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feat: implement modularized map layer styles for various geographic types and update map engine integration
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2026-05-12 14:47:00 +07:00 |
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taDuc
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8f911abe35
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refactor: rename entity type configuration to geometry type and relocate to dedicated map utilities.
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2026-05-12 04:49:57 +07:00 |
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taDuc
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16fce9da7a
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refactor: reorganize project structure by migrating engine and geometry utilities into a structured map directory
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2026-05-12 04:43:50 +07:00 |
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taDuc
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8b1df73797
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refactor state storge, UI editor
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2026-05-07 13:38:52 +07:00 |
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taDuc
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a74047fd09
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add editor
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2026-05-02 02:48:17 +07:00 |
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