taDuc
194b3ad3c2
add somenew UI editor feature for more effêcncy
2026-05-20 02:17:46 +07:00
taDuc
663347889b
reafactor(important): change to new map backround base goong.io
2026-05-18 22:48:21 +07:00
taDuc
97d505dcc7
preview mode
2026-05-18 13:45:35 +07:00
taDuc
c09928a2b2
add id to BattleReplay
2026-05-17 22:01:09 +07:00
taDuc
047f662736
complete replay editor v1
2026-05-17 21:45:33 +07:00
taDuc
7424bc43b0
init replay mode draft
2026-05-16 12:08:21 +07:00
taDuc
a8097c95d4
refactor(important): reduce editor drill state
2026-05-16 01:45:19 +07:00
taDuc
4c81862bb4
feat: implement replay system with action dispatchers and context switching between main and playback modes
2026-05-15 19:39:02 +07:00
taDuc
b220798978
refactor: improve type safety by replacing any types with specific interfaces across API services and components.
2026-05-14 21:54:44 +07:00
taDuc
8fc9456a6a
init: replay mode
2026-05-14 03:41:58 +07:00
taDuc
14a06af343
feat: implement updating circle
2026-05-13 15:48:00 +07:00
taDuc
41e43d4974
fix: stop use int key in local
2026-05-13 04:17:22 +07:00
taDuc
08120ef987
refactor undo feature
2026-05-13 02:27:54 +07:00
taDuc
72d7073c40
refactor: path's label viewed also line
2026-05-12 20:48:13 +07:00
taDuc
51f432f0fe
refactor: easy polylabel algorithm to view polygon label
2026-05-12 18:43:12 +07:00
taDuc
7b1f7538ab
refactor: point view
2026-05-12 17:42:59 +07:00
taDuc
d40c3831cb
feat: implement modularized map layer styles for various geographic types and update map engine integration
2026-05-12 14:47:00 +07:00
taDuc
8f6d848d55
refactor: migrate project data models and transition editor state management to the new project-based API architecture.
2026-05-12 05:18:54 +07:00
taDuc
8f911abe35
refactor: rename entity type configuration to geometry type and relocate to dedicated map utilities.
2026-05-12 04:49:57 +07:00
taDuc
16fce9da7a
refactor: reorganize project structure by migrating engine and geometry utilities into a structured map directory
2026-05-12 04:43:50 +07:00
taDuc
fe7696b72d
feat: Support multi-select editor workflow and improve UI/UX
...
- Refactored state from single selectedFeatureId to selectedFeatureIds array in Editor and Viewer
- Updated Map component to support multi-select filtering for geometry binding visibility
- Made entity, wiki, and geometry side panels scrollable for better overflow handling
- Fixed viewer mode wiki link navigation for independent wikis
- Improved geometry binding UX and state synchronization
2026-05-11 04:49:28 +07:00
taDuc
91d9d20447
feat: implement shift/alt snapping to geometry edges in polygon drawing
2026-05-11 01:16:01 +07:00
taDuc
9be308b65c
fix confuse UI commit
2026-05-10 23:38:07 +07:00
taDuc
6757eb2086
time query by range | filter by type
2026-05-09 23:02:48 +07:00
taDuc
c945a56a33
json import export project | UI cleaner | binding geometry to each other
2026-05-08 23:26:27 +07:00
taDuc
ce4bc4f2a5
change snapshot commit to new format
2026-05-08 01:44:17 +07:00
taDuc
8b1df73797
refactor state storge, UI editor
2026-05-07 13:38:52 +07:00
taDuc
f555909b09
renew name
2026-05-03 19:36:18 +07:00
taDuc
34a5c3d041
renew commit snapshot
2026-05-03 19:33:33 +07:00
taDuc
fca188f0be
scale label
2026-05-03 01:04:50 +07:00
taDuc
12c351c68a
pre view wiki
2026-05-02 21:13:29 +07:00
taDuc
a74047fd09
add editor
2026-05-02 02:48:17 +07:00