taDuc
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092bbec6ac
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feat: apply no-scrollbar class to Editor and ReplayTimelineSidebar components
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2026-05-26 17:29:35 +07:00 |
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taDuc
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5a0e77ebb8
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fix: disable global scrollbars and reposition search component to the left edge of the editor
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2026-05-26 17:28:09 +07:00 |
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taDuc
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8c4a9cc85f
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feat: implement Goong place search integration and add geometry representative point utilities
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2026-05-26 15:43:20 +07:00 |
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taDuc
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e403413965
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fix ref geometry ref rerollable
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2026-05-26 10:09:02 +07:00 |
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taDuc
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9d04076921
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refactor: enhance wiki navigation, add view mode toggle, and improve map sync preview logic
(important global check)
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2026-05-26 03:14:14 +07:00 |
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taDuc
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8306543828
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feat: enable feature selection for preview modes and add click interaction support to the selecting engine
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2026-05-26 01:26:47 +07:00 |
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taDuc
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de91f8129e
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refactor: simplify timeline stage creation form by removing redundant validation logic and improving layout
Build and Release / release (push) Successful in 36s
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2026-05-25 08:19:53 +07:00 |
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taDuc
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9aa61dce27
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refactor: decouple map effects from dispatcher and consolidate replay actions into a unified catalog
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2026-05-25 02:36:18 +07:00 |
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taDuc
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395eb3de47
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refactor(important): change binđing geometry to bound_with(up side down tree)
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2026-05-24 20:18:29 +07:00 |
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taDuc
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0ebf8e1c65
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feat: add dynamic entity color generation and support for reassigning geometry IDs
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2026-05-24 11:57:40 +07:00 |
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taDuc
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23b2c6f534
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refactor: migrate editor components and utilities to centralized uhm directory structure
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2026-05-24 10:51:45 +07:00 |
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taDuc
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282b365287
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refactor: undo feature cover every single part of editor
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2026-05-23 12:23:01 +07:00 |
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taDuc
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3b4ff71b9a
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refactor: enhance selectingEngine with multi-delete support and structured context menu items
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2026-05-22 16:42:51 +07:00 |
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taDuc
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194b3ad3c2
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add somenew UI editor feature for more effêcncy
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2026-05-20 02:17:46 +07:00 |
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taDuc
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97d505dcc7
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preview mode
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2026-05-18 13:45:35 +07:00 |
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taDuc
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047f662736
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complete replay editor v1
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2026-05-17 21:45:33 +07:00 |
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taDuc
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7424bc43b0
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init replay mode draft
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2026-05-16 12:08:21 +07:00 |
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taDuc
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a8097c95d4
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refactor(important): reduce editor drill state
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2026-05-16 01:45:19 +07:00 |
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taDuc
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4c81862bb4
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feat: implement replay system with action dispatchers and context switching between main and playback modes
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2026-05-15 19:39:02 +07:00 |
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taDuc
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8fc9456a6a
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init: replay mode
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2026-05-14 03:41:58 +07:00 |
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taDuc
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14a06af343
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feat: implement updating circle
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2026-05-13 15:48:00 +07:00 |
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taDuc
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41e43d4974
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fix: stop use int key in local
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2026-05-13 04:17:22 +07:00 |
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taDuc
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33a866b659
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add new list view for ent - wiki
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2026-05-13 02:40:48 +07:00 |
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taDuc
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08120ef987
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refactor undo feature
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2026-05-13 02:27:54 +07:00 |
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taDuc
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e725b52590
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editor panel improve experience
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2026-05-12 21:54:56 +07:00 |
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taDuc
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cb3e720644
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editor UI for better experience :))
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2026-05-12 21:35:27 +07:00 |
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taDuc
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8f6d848d55
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refactor: migrate project data models and transition editor state management to the new project-based API architecture.
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2026-05-12 05:18:54 +07:00 |
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taDuc
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8f911abe35
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refactor: rename entity type configuration to geometry type and relocate to dedicated map utilities.
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2026-05-12 04:49:57 +07:00 |
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taDuc
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16fce9da7a
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refactor: reorganize project structure by migrating engine and geometry utilities into a structured map directory
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2026-05-12 04:43:50 +07:00 |
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taDuc
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6076f098fa
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refactor: reorganize project components into subdirectories and update import paths for better maintainability.
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2026-05-12 04:34:06 +07:00 |
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taDuc
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eecedec560
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refactor: modularize editor UI by extracting components into individual files
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2026-05-12 04:20:55 +07:00 |
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