taDuc
|
282b365287
|
refactor: undo feature cover every single part of editor
|
2026-05-23 12:23:01 +07:00 |
|
taDuc
|
194b3ad3c2
|
add somenew UI editor feature for more effêcncy
|
2026-05-20 02:17:46 +07:00 |
|
taDuc
|
c09928a2b2
|
add id to BattleReplay
|
2026-05-17 22:01:09 +07:00 |
|
taDuc
|
047f662736
|
complete replay editor v1
|
2026-05-17 21:45:33 +07:00 |
|
taDuc
|
7424bc43b0
|
init replay mode draft
|
2026-05-16 12:08:21 +07:00 |
|
taDuc
|
4c81862bb4
|
feat: implement replay system with action dispatchers and context switching between main and playback modes
|
2026-05-15 19:39:02 +07:00 |
|
taDuc
|
b220798978
|
refactor: improve type safety by replacing any types with specific interfaces across API services and components.
|
2026-05-14 21:54:44 +07:00 |
|
taDuc
|
41e43d4974
|
fix: stop use int key in local
|
2026-05-13 04:17:22 +07:00 |
|
taDuc
|
8f6d848d55
|
refactor: migrate project data models and transition editor state management to the new project-based API architecture.
|
2026-05-12 05:18:54 +07:00 |
|
taDuc
|
8f911abe35
|
refactor: rename entity type configuration to geometry type and relocate to dedicated map utilities.
|
2026-05-12 04:49:57 +07:00 |
|
taDuc
|
16fce9da7a
|
refactor: reorganize project structure by migrating engine and geometry utilities into a structured map directory
|
2026-05-12 04:43:50 +07:00 |
|
taDuc
|
c945a56a33
|
json import export project | UI cleaner | binding geometry to each other
|
2026-05-08 23:26:27 +07:00 |
|
taDuc
|
ce4bc4f2a5
|
change snapshot commit to new format
|
2026-05-08 01:44:17 +07:00 |
|
taDuc
|
8b1df73797
|
refactor state storge, UI editor
|
2026-05-07 13:38:52 +07:00 |
|
taDuc
|
f555909b09
|
renew name
|
2026-05-03 19:36:18 +07:00 |
|
taDuc
|
34a5c3d041
|
renew commit snapshot
|
2026-05-03 19:33:33 +07:00 |
|
taDuc
|
fca188f0be
|
scale label
|
2026-05-03 01:04:50 +07:00 |
|
taDuc
|
12c351c68a
|
pre view wiki
|
2026-05-02 21:13:29 +07:00 |
|
taDuc
|
a74047fd09
|
add editor
|
2026-05-02 02:48:17 +07:00 |
|