taDuc
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282b365287
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refactor: undo feature cover every single part of editor
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2026-05-23 12:23:01 +07:00 |
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taDuc
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3b4ff71b9a
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refactor: enhance selectingEngine with multi-delete support and structured context menu items
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2026-05-22 16:42:51 +07:00 |
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taDuc
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8f0e912d9e
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feat: implement geometry binding functionality within the map interaction engine
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2026-05-21 18:39:50 +07:00 |
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taDuc
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194b3ad3c2
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add somenew UI editor feature for more effêcncy
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2026-05-20 02:17:46 +07:00 |
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taDuc
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047f662736
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complete replay editor v1
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2026-05-17 21:45:33 +07:00 |
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taDuc
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a8097c95d4
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refactor(important): reduce editor drill state
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2026-05-16 01:45:19 +07:00 |
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taDuc
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4c81862bb4
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feat: implement replay system with action dispatchers and context switching between main and playback modes
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2026-05-15 19:39:02 +07:00 |
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taDuc
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dca3ca67ad
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refactor: update token refresh logic and extend map interaction mode callback to support feature context
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2026-05-14 17:34:31 +07:00 |
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taDuc
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8fc9456a6a
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init: replay mode
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2026-05-14 03:41:58 +07:00 |
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taDuc
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16fce9da7a
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refactor: reorganize project structure by migrating engine and geometry utilities into a structured map directory
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2026-05-12 04:43:50 +07:00 |
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taDuc
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1baba25303
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refactor: modularize Map component logic into dedicated hooks for map instance management, layers, interactions, and state synchronization
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2026-05-12 04:05:00 +07:00 |
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