feat: add timeline filter support to replay dispatcher and clean up unused dependencies
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@@ -23,7 +23,6 @@ export const POINT_GEOTYPE_ICON_PATHS: Partial<Record<PointGeotypeId, string>> =
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port: "/images/mapIcon/point/port.png",
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};
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type PointIconVariant = "default" | "draft";
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type PointLayerOptions = {
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iconScale?: number;
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@@ -42,8 +41,6 @@ const TYPE_MATCH_EXPR: maplibregl.ExpressionSpecification = ["coalesce", ["get",
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const SELECTED_EXPR: maplibregl.ExpressionSpecification = ["boolean", ["feature-state", "selected"], false];
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const ICON_CANVAS_SIZE = 48;
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const DRAFT_FILL = "#ef4444";
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const DRAFT_RIM = "#7f1d1d";
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const POINT_GEOMETRY_FILTER: maplibregl.ExpressionSpecification = [
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"any",
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["==", ["geometry-type"], "Point"],
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