refactor(important): change binđing geometry to bound_with(up side down tree)

This commit is contained in:
taDuc
2026-05-24 20:18:29 +07:00
parent a98e1ac5b0
commit 395eb3de47
31 changed files with 339 additions and 234 deletions
+6 -6
View File
@@ -135,7 +135,7 @@ export function useMapInteraction({
entity_ids: [],
entity_name: null,
entity_type_id: null,
binding: [],
bound_with: null,
},
geometry,
});
@@ -201,7 +201,7 @@ export function useMapInteraction({
entity_ids: [],
entity_name: null,
entity_type_id: null,
binding: [],
bound_with: null,
},
geometry,
});
@@ -223,7 +223,7 @@ export function useMapInteraction({
entity_ids: [],
entity_name: null,
entity_type_id: null,
binding: [],
bound_with: null,
},
geometry,
});
@@ -245,7 +245,7 @@ export function useMapInteraction({
entity_ids: [],
entity_name: null,
entity_type_id: null,
binding: [],
bound_with: null,
},
geometry,
});
@@ -267,7 +267,7 @@ export function useMapInteraction({
entity_ids: [],
entity_name: null,
entity_type_id: null,
binding: [],
bound_with: null,
},
geometry,
});
@@ -372,7 +372,7 @@ function buildDuplicatedFeatureShapeOnly(
entity_ids: [],
entity_name: null,
entity_names: [],
binding: [],
bound_with: null,
},
geometry,
};