add somenew UI editor feature for more effêcncy

This commit is contained in:
taDuc
2026-05-20 02:14:56 +07:00
parent 488eee1a25
commit 194b3ad3c2
36 changed files with 2608 additions and 597 deletions
+99 -17
View File
@@ -1,6 +1,16 @@
import maplibregl from "maplibre-gl";
import { PATH_ARROW_SOURCE_ID } from "@/uhm/lib/map/constants";
const SNAP_THRESHOLD_PX = 15;
// SHIFT/ALT snap should be forgiving while drawing quickly.
// Vertices get a larger radius and always win over edges when both are available.
const VERTEX_SNAP_THRESHOLD_PX = 34;
const EDGE_SNAP_THRESHOLD_PX = 24;
const QUERY_THRESHOLD_PX = Math.max(VERTEX_SNAP_THRESHOLD_PX, EDGE_SNAP_THRESHOLD_PX);
type Coordinate = [number, number];
type GeometryWithCoordinates = Exclude<GeoJSON.Geometry, GeoJSON.GeometryCollection> & {
coordinates: unknown;
};
export function snapToNearestGeometry(
map: maplibregl.Map,
@@ -8,14 +18,21 @@ export function snapToNearestGeometry(
pointPx: maplibregl.Point
): maplibregl.LngLat {
const bbox: [maplibregl.PointLike, maplibregl.PointLike] = [
[pointPx.x - SNAP_THRESHOLD_PX, pointPx.y - SNAP_THRESHOLD_PX],
[pointPx.x + SNAP_THRESHOLD_PX, pointPx.y + SNAP_THRESHOLD_PX],
[pointPx.x - QUERY_THRESHOLD_PX, pointPx.y - QUERY_THRESHOLD_PX],
[pointPx.x + QUERY_THRESHOLD_PX, pointPx.y + QUERY_THRESHOLD_PX],
];
const features = map.queryRenderedFeatures(bbox);
const snapLayerIds = getSnapLayerIds(map);
if (!snapLayerIds.length) return lngLat;
let nearestDist = Infinity;
let nearestLngLat: maplibregl.LngLat | null = null;
const features = map.queryRenderedFeatures(bbox, {
layers: snapLayerIds,
});
let nearestVertexDist = Infinity;
let nearestVertexLngLat: maplibregl.LngLat | null = null;
let nearestEdgeDist = Infinity;
let nearestEdgeLngLat: maplibregl.LngLat | null = null;
const getDistSq = (p1: maplibregl.Point, p2: maplibregl.Point) => {
return (p1.x - p2.x) ** 2 + (p1.y - p2.y) ** 2;
@@ -34,24 +51,49 @@ export function snapToNearestGeometry(
return new maplibregl.Point(a.x + atob.x * t, a.y + atob.y * t);
};
const processVertex = (coordinate: Coordinate) => {
const vertexLngLat = new maplibregl.LngLat(coordinate[0], coordinate[1]);
const vertexPx = map.project(vertexLngLat);
const distSq = getDistSq(pointPx, vertexPx);
if (
distSq < nearestVertexDist &&
distSq <= VERTEX_SNAP_THRESHOLD_PX ** 2
) {
nearestVertexDist = distSq;
nearestVertexLngLat = vertexLngLat;
}
};
const processLineString = (line: number[][]) => {
if (!line || line.length < 2) return;
for (let i = 0; i < line.length - 1; i++) {
const p1LngLat = new maplibregl.LngLat(line[i][0], line[i][1]);
const p2LngLat = new maplibregl.LngLat(line[i + 1][0], line[i + 1][1]);
const start = toCoordinate(line[i]);
const end = toCoordinate(line[i + 1]);
if (!start || !end) continue;
processVertex(start);
if (i === line.length - 2) processVertex(end);
const p1LngLat = new maplibregl.LngLat(start[0], start[1]);
const p2LngLat = new maplibregl.LngLat(end[0], end[1]);
const p1 = map.project(p1LngLat);
const p2 = map.project(p2LngLat);
const closestPx = getClosestPointOnSegment(pointPx, p1, p2);
const distSq = getDistSq(pointPx, closestPx);
if (distSq < nearestDist && distSq <= SNAP_THRESHOLD_PX ** 2) {
nearestDist = distSq;
nearestLngLat = map.unproject(closestPx);
if (distSq < nearestEdgeDist && distSq <= EDGE_SNAP_THRESHOLD_PX ** 2) {
nearestEdgeDist = distSq;
nearestEdgeLngLat = map.unproject(closestPx);
}
}
};
const processPoint = (coordinate: unknown) => {
const point = toCoordinate(coordinate);
if (point) processVertex(point);
};
for (const feature of features) {
if (!feature.geometry) continue;
@@ -62,21 +104,61 @@ export function snapToNearestGeometry(
const type = feature.geometry.type;
if (type === "GeometryCollection") continue;
const coords = (feature.geometry as any).coordinates;
const coords = (feature.geometry as GeometryWithCoordinates).coordinates;
// Xử lý cả Polygon và LineString vì viền bản đồ (border) đôi khi được render dưới dạng LineString
if (type === "Polygon") {
for (const ring of coords) processLineString(ring);
for (const ring of asCoordinateMatrix(coords)) processLineString(ring);
} else if (type === "MultiPolygon") {
for (const poly of coords) {
for (const poly of asCoordinateTensor(coords)) {
for (const ring of poly) processLineString(ring);
}
} else if (type === "LineString") {
processLineString(coords);
processLineString(asCoordinateArray(coords));
} else if (type === "MultiLineString") {
for (const line of coords) processLineString(line);
for (const line of asCoordinateMatrix(coords)) processLineString(line);
} else if (type === "Point") {
processPoint(coords);
} else if (type === "MultiPoint") {
for (const point of asCoordinateArray(coords)) processPoint(point);
}
}
return nearestLngLat || lngLat;
return nearestVertexLngLat || nearestEdgeLngLat || lngLat;
}
function getSnapLayerIds(map: maplibregl.Map): string[] {
const systemGeometrySources = new Set(["countries", "places", PATH_ARROW_SOURCE_ID]);
const style = map.getStyle();
if (!style?.layers?.length) return [];
return style.layers
.filter((layer) => {
if (!("source" in layer)) return false;
if (!systemGeometrySources.has(String(layer.source))) return false;
if (layer.id.includes("preview") || layer.id.includes("edit-")) return false;
return true;
})
.map((layer) => layer.id)
.filter((layerId) => Boolean(map.getLayer(layerId)));
}
function toCoordinate(value: unknown): Coordinate | null {
if (!Array.isArray(value) || value.length < 2) return null;
const lng = Number(value[0]);
const lat = Number(value[1]);
if (!Number.isFinite(lng) || !Number.isFinite(lat)) return null;
return [lng, lat];
}
function asCoordinateArray(value: unknown): number[][] {
return Array.isArray(value) ? value as number[][] : [];
}
function asCoordinateMatrix(value: unknown): number[][][] {
return Array.isArray(value) ? value as number[][][] : [];
}
function asCoordinateTensor(value: unknown): number[][][][] {
return Array.isArray(value) ? value as number[][][][] : [];
}