refactor: reorganize project structure by migrating engine and geometry utilities into a structured map directory

This commit is contained in:
taDuc
2026-05-12 04:43:50 +07:00
parent 6076f098fa
commit 16fce9da7a
42 changed files with 65 additions and 65 deletions
+122
View File
@@ -0,0 +1,122 @@
export type EntityTypeGroupId =
| "line"
| "polygon"
| "circle"
| "point";
export type EntityGeometryPreset = "line" | "polygon" | "circle-area" | "point";
export type EntityTypeGroup = {
id: EntityTypeGroupId;
label: string;
geometryLabel: string;
description: string;
};
export type EntityTypeOption = {
value: string;
label: string;
groupId: EntityTypeGroupId;
groupLabel: string;
geometryPreset: EntityGeometryPreset;
};
export const ENTITY_TYPE_GROUPS: EntityTypeGroup[] = [
{
id: "line",
label: "line - Tuyến",
geometryLabel: "Line",
description: "Các tuyến line/path (gấp khúc).",
},
{
id: "polygon",
label: "polygon - Đa giác",
geometryLabel: "Polygon",
description: "Vùng lãnh thổ dạng đa giác.",
},
{
id: "circle",
label: "circle - Tròn",
geometryLabel: "Circle",
description: "Vùng sự kiện theo bán kính ảnh hưởng.",
},
{
id: "point",
label: "point - Điểm",
geometryLabel: "Point",
description: "Địa điểm đơn lẻ.",
},
];
const GROUP_BY_ID: Record<EntityTypeGroupId, EntityTypeGroup> = {
line: ENTITY_TYPE_GROUPS[0],
polygon: ENTITY_TYPE_GROUPS[1],
circle: ENTITY_TYPE_GROUPS[2],
point: ENTITY_TYPE_GROUPS[3],
};
const RAW_ENTITY_TYPE_OPTIONS: Array<{
value: string;
label: string;
groupId: EntityTypeGroupId;
geometryPreset: EntityGeometryPreset;
}> = [
{ value: "defense_line", label: "Defense Line", groupId: "line", geometryPreset: "line" },
{ value: "attack_route", label: "Attack Route", groupId: "line", geometryPreset: "line" },
{ value: "retreat_route", label: "Retreat Route", groupId: "line", geometryPreset: "line" },
{ value: "invasion_route", label: "Invasion Route", groupId: "line", geometryPreset: "line" },
{ value: "migration_route", label: "Migration Route", groupId: "line", geometryPreset: "line" },
{ value: "refugee_route", label: "Refugee Route", groupId: "line", geometryPreset: "line" },
{ value: "trade_route", label: "Trade Route", groupId: "line", geometryPreset: "line" },
{ value: "shipping_route", label: "Shipping Route", groupId: "line", geometryPreset: "line" },
{ value: "country", label: "Country", groupId: "polygon", geometryPreset: "polygon" },
{ value: "state", label: "State", groupId: "polygon", geometryPreset: "polygon" },
{ value: "empire", label: "Empire", groupId: "polygon", geometryPreset: "polygon" },
{ value: "kingdom", label: "Kingdom", groupId: "polygon", geometryPreset: "polygon" },
{ value: "war", label: "War", groupId: "circle", geometryPreset: "circle-area" },
{ value: "battle", label: "Battle", groupId: "circle", geometryPreset: "circle-area" },
{ value: "civilization", label: "Civilization", groupId: "circle", geometryPreset: "circle-area" },
{ value: "rebellion_zone", label: "Rebellion Zone", groupId: "circle", geometryPreset: "circle-area" },
{ value: "person_deathplace", label: "Person Deathplace", groupId: "point", geometryPreset: "point" },
{ value: "person_birthplace", label: "Person Birthplace", groupId: "point", geometryPreset: "point" },
{ value: "person_activity", label: "Person Activity", groupId: "point", geometryPreset: "point" },
{ value: "temple", label: "Temple", groupId: "point", geometryPreset: "point" },
{ value: "capital", label: "Capital", groupId: "point", geometryPreset: "point" },
{ value: "city", label: "City", groupId: "point", geometryPreset: "point" },
{ value: "fortress", label: "Fortress", groupId: "point", geometryPreset: "point" },
{ value: "castle", label: "Castle", groupId: "point", geometryPreset: "point" },
{ value: "ruin", label: "Ruin", groupId: "point", geometryPreset: "point" },
{ value: "port", label: "Port", groupId: "point", geometryPreset: "point" },
{ value: "bridge", label: "Bridge", groupId: "point", geometryPreset: "point" },
];
export const ENTITY_TYPE_OPTIONS: EntityTypeOption[] = RAW_ENTITY_TYPE_OPTIONS.map((item) => ({
...item,
groupLabel: GROUP_BY_ID[item.groupId].label,
}));
export const DEFAULT_ENTITY_TYPE_ID = "country";
// Gom option theo group để render select phân nhóm.
export function groupEntityTypeOptions(options: EntityTypeOption[] = ENTITY_TYPE_OPTIONS): Array<{
id: EntityTypeGroupId;
label: string;
geometryLabel: string;
description: string;
options: EntityTypeOption[];
}> {
return ENTITY_TYPE_GROUPS.map((group) => ({
...group,
options: options.filter((option) => option.groupId === group.id),
})).filter((group) => group.options.length > 0);
}
// Tìm option theo type id, trả null nếu không tồn tại.
export function findEntityTypeOption(typeId: string | null | undefined): EntityTypeOption | null {
if (!typeId) return null;
return ENTITY_TYPE_OPTIONS.find((option) => option.value === typeId) || null;
}
+8
View File
@@ -0,0 +1,8 @@
import { v7 as uuidv7 } from "uuid";
// Centralized ID generator for all client-created identifiers in FrontEndUser.
// UUIDv7 is time-ordered (RFC 9562) and works well for sorting by creation time.
export function newId(): string {
return uuidv7();
}
+25
View File
@@ -0,0 +1,25 @@
import type { TimelineRange } from "@/uhm/lib/editor/session/sessionTypes";
// Single source of truth for the app-wide timeline range.
export const FIXED_TIMELINE_START_YEAR = -2000;
export const FIXED_TIMELINE_END_YEAR = 2000;
export const FIXED_TIMELINE_RANGE: TimelineRange = {
min: FIXED_TIMELINE_START_YEAR,
max: FIXED_TIMELINE_END_YEAR,
};
// UI debounce when user drags timeline before triggering data fetch.
export const TIMELINE_DEBOUNCE_MS = 180;
export function clampYearValue(year: number, minYear: number, maxYear: number): number {
const lower = Math.min(minYear, maxYear);
const upper = Math.max(minYear, maxYear);
if (year < lower) return lower;
if (year > upper) return upper;
return year;
}
export function clampYearToFixedRange(year: number): number {
return clampYearValue(year, FIXED_TIMELINE_START_YEAR, FIXED_TIMELINE_END_YEAR);
}