refactor: reorganize project structure by migrating engine and geometry utilities into a structured map directory

This commit is contained in:
taDuc
2026-05-12 04:43:50 +07:00
parent 6076f098fa
commit 16fce9da7a
42 changed files with 65 additions and 65 deletions
@@ -0,0 +1,29 @@
export const BACKGROUND_LAYER_OPTIONS = [
{ id: "raster-base-layer", label: "Raster" },
{ id: "graticules-line", label: "Graticules" },
{ id: "land", label: "Land" },
{ id: "bg-countries-fill", label: "Countries" },
{ id: "bg-country-borders-line", label: "Country Borders" },
{ id: "country-labels", label: "Country Labels" },
{ id: "regions-line", label: "Regions" },
{ id: "lakes-fill", label: "Lakes" },
{ id: "rivers-line", label: "Rivers" },
{ id: "geolines-line", label: "Geolines" },
] as const;
export type BackgroundLayerId = (typeof BACKGROUND_LAYER_OPTIONS)[number]["id"];
export type BackgroundLayerVisibility = Record<BackgroundLayerId, boolean>;
// Tạo map visibility mặc định cho toàn bộ background layers.
function buildBackgroundLayerVisibility(value: boolean): BackgroundLayerVisibility {
return BACKGROUND_LAYER_OPTIONS.reduce((acc, option) => {
acc[option.id] = value;
return acc;
}, {} as BackgroundLayerVisibility);
}
export const DEFAULT_BACKGROUND_LAYER_VISIBILITY =
buildBackgroundLayerVisibility(true);
export const HIDDEN_BACKGROUND_LAYER_VISIBILITY =
buildBackgroundLayerVisibility(false);
+76
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import maplibregl from "maplibre-gl";
export const COUNTRY_COLOR_KEY_EXPRESSION: maplibregl.ExpressionSpecification = [
"coalesce",
["get", "MAPCOLOR7"],
["get", "MAPCOLOR9"],
["get", "scalerank"],
0,
];
export const COUNTRY_FILL_COLOR_EXPRESSION: maplibregl.ExpressionSpecification = [
"match",
COUNTRY_COLOR_KEY_EXPRESSION,
1, "#ef4444",
2, "#f97316",
3, "#f59e0b",
4, "#22c55e",
5, "#06b6d4",
6, "#3b82f6",
7, "#8b5cf6",
8, "#a855f7",
9, "#d946ef",
10, "#14b8a6",
"#64748b",
];
export const POLYGON_FILL_BY_TYPE: Record<string, string> = {
country: "#2563eb",
state: "#0ea5e9",
empire: "#f59e0b",
kingdom: "#d97706",
war: "#dc2626",
battle: "#f43f5e",
civilization: "#14b8a6",
rebellion_zone: "#7c3aed",
};
export const POLYGON_STROKE_BY_TYPE: Record<string, string> = {
country: "#1e3a8a",
state: "#0c4a6e",
empire: "#7c2d12",
kingdom: "#9a3412",
war: "#7f1d1d",
battle: "#9f1239",
civilization: "#134e4a",
rebellion_zone: "#4c1d95",
};
export const POLYGON_OPACITY_BY_TYPE: Record<string, number> = {
war: 0.3,
battle: 0.34,
civilization: 0.38,
rebellion_zone: 0.32,
};
export const LINE_COLOR_BY_TYPE: Record<string, string> = {
defense_line: "#f97316",
attack_route: "#ef4444",
retreat_route: "#94a3b8",
invasion_route: "#b91c1c",
migration_route: "#0ea5e9",
refugee_route: "#06b6d4",
trade_route: "#eab308",
shipping_route: "#2563eb",
};
export const PATH_RENDER_BY_TYPE: Record<string, boolean> = {
attack_route: true,
retreat_route: true,
invasion_route: true,
migration_route: true,
refugee_route: true,
trade_route: true,
shipping_route: true,
};