refactor: reorganize project structure by migrating engine and geometry utilities into a structured map directory
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-4
@@ -15,14 +15,14 @@ import {
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type BackgroundLayerVisibility,
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DEFAULT_BACKGROUND_LAYER_VISIBILITY,
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HIDDEN_BACKGROUND_LAYER_VISIBILITY,
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} from "@/uhm/lib/backgroundLayers";
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} from "@/uhm/lib/map/styles/backgroundLayers";
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import {
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loadBackgroundLayerVisibilityFromStorage,
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persistBackgroundLayerVisibility,
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} from "@/uhm/lib/editor/background/backgroundVisibilityStorage";
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import { EMPTY_FEATURE_COLLECTION, WORLD_BBOX } from "@/uhm/lib/geo/constants";
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import { GEO_TYPE_KEYS } from "@/uhm/lib/geoTypeMap";
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import { clampYearToFixedRange, TIMELINE_DEBOUNCE_MS } from "@/uhm/lib/timeline";
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import { EMPTY_FEATURE_COLLECTION, WORLD_BBOX } from "@/uhm/lib/map/geo/constants";
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import { GEO_TYPE_KEYS } from "@/uhm/lib/map/geo/geoTypeMap";
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import { clampYearToFixedRange, TIMELINE_DEBOUNCE_MS } from "@/uhm/lib/utils/timeline";
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import type { FeatureCollection } from "@/uhm/types/geo";
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const CURRENT_YEAR = new Date().getUTCFullYear();
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