language change

This commit is contained in:
2025-10-18 11:36:48 +07:00
parent 4d9310bc35
commit f04ffa4bbe
12 changed files with 779 additions and 0 deletions

View File

@@ -0,0 +1,30 @@
package assetMeta
import (
"fmt"
"io"
)
type ByteHash16 []byte
func ByteHash16FromBytes(r io.ReadSeeker) (ByteHash16, error) {
fullHash := make([]byte, 16)
buf := make([]byte, 4)
for i := 0; i < 4; i++ {
if _, err := io.ReadFull(r, buf); err != nil {
return nil, err
}
for j := 0; j < 4; j++ {
fullHash[i*4+j] = buf[3-j]
}
}
return ByteHash16(fullHash), nil
}
func (b ByteHash16) String() string {
s := ""
for _, v := range b {
s += fmt.Sprintf("%02x", v)
}
return s
}

View File

@@ -0,0 +1,28 @@
package assetMeta
import (
"encoding/binary"
"io"
)
type DataEntry struct {
NameHash int32
Size uint32
Offset uint32
}
func DataEntryFromBytes(r io.Reader) (*DataEntry, error) {
var d DataEntry
if err := binary.Read(r, binary.BigEndian, &d.NameHash); err != nil {
return nil, err
}
if err := binary.Read(r, binary.BigEndian, &d.Size); err != nil {
return nil, err
}
if err := binary.Read(r, binary.BigEndian, &d.Offset); err != nil {
return nil, err
}
return &d, nil
}

View File

@@ -0,0 +1,98 @@
package assetMeta
import (
"bytes"
"encoding/binary"
"encoding/hex"
"errors"
"fmt"
"os"
"path/filepath"
)
type DesignIndex struct {
UnkI64 int64
FileCount int32
DesignDataCount int32
FileList []FileEntry
}
func (d *DesignIndex) FindDataAndFileByTarget(target int32) (DataEntry, FileEntry, error) {
for _, file := range d.FileList {
for _, entry := range file.DataEntries {
if entry.NameHash == target {
return entry, file, nil
}
}
}
return DataEntry{}, FileEntry{}, errors.New("not found")
}
func DesignIndexFromBytes(assetFolder string, indexHash string) (*DesignIndex, error) {
path := filepath.Join(assetFolder, fmt.Sprintf("DesignV_%s.bytes", indexHash))
data, err := os.ReadFile(path)
if err != nil {
return nil, err
}
r := bytes.NewReader(data)
var d DesignIndex
if err := binary.Read(r, binary.BigEndian, &d.UnkI64); err != nil {
return nil, err
}
if err := binary.Read(r, binary.BigEndian, &d.FileCount); err != nil {
return nil, err
}
if err := binary.Read(r, binary.BigEndian, &d.DesignDataCount); err != nil {
return nil, err
}
d.FileList = make([]FileEntry, 0, d.FileCount)
for i := int32(0); i < d.FileCount; i++ {
entry, err := FileEntryFromBytes(r)
if err != nil {
return nil, err
}
d.FileList = append(d.FileList, *entry)
}
return &d, nil
}
func GetIndexHash(assetFolder string) (string, error) {
path := filepath.Join(assetFolder, "M_DesignV.bytes")
f, err := os.Open(path)
if err != nil {
return "", err
}
defer f.Close()
_, err = f.Seek(0x1C, 0)
if err != nil {
return "", err
}
hash := make([]byte, 0x10)
index := 0
for i := 0; i < 4; i++ {
chunk := make([]byte, 4)
_, err := f.Read(chunk)
if err != nil {
return "", err
}
for bytePos := 3; bytePos >= 0; bytePos-- {
hash[index] = chunk[bytePos]
index++
}
}
return hex.EncodeToString(hash), nil
}

View File

@@ -0,0 +1,63 @@
package assetMeta
import (
"encoding/binary"
"fmt"
"io"
)
type FileEntry struct {
NameHash int32
FileByteName string
Size int64
DataCount int32
DataEntries []DataEntry
Unk uint8
}
func FileEntryFromBytes(r io.Reader) (*FileEntry, error) {
var f FileEntry
if err := binary.Read(r, binary.BigEndian, &f.NameHash); err != nil {
return nil, err
}
buf := make([]byte, 16)
if _, err := io.ReadFull(r, buf); err != nil {
return nil, err
}
f.FileByteName = toHex(buf)
if err := binary.Read(r, binary.BigEndian, &f.Size); err != nil {
return nil, err
}
if err := binary.Read(r, binary.BigEndian, &f.DataCount); err != nil {
return nil, err
}
f.DataEntries = make([]DataEntry, 0, f.DataCount)
for i := int32(0); i < f.DataCount; i++ {
entry, err := DataEntryFromBytes(r)
if err != nil {
return nil, err
}
f.DataEntries = append(f.DataEntries, *entry)
}
// read 1 byte
b := make([]byte, 1)
if _, err := r.Read(b); err != nil {
return nil, err
}
f.Unk = b[0]
return &f, nil
}
func toHex(buf []byte) string {
s := ""
for _, b := range buf {
s += fmt.Sprintf("%02x", b)
}
return s
}

View File

@@ -0,0 +1,32 @@
package assetMeta
import (
"encoding/binary"
"io"
)
type MiniAsset struct {
RevisionID uint32
DesignIndexHash ByteHash16
}
func MiniAssetFromBytes(r io.ReadSeeker) (*MiniAsset, error) {
if _, err := r.Seek(6*4, io.SeekCurrent); err != nil {
return nil, err
}
var revID uint32
if err := binary.Read(r, binary.LittleEndian, &revID); err != nil {
return nil, err
}
hash, err := ByteHash16FromBytes(r)
if err != nil {
return nil, err
}
return &MiniAsset{
RevisionID: revID,
DesignIndexHash: hash,
}, nil
}