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1086 lines
35 KiB
JSON
1086 lines
35 KiB
JSON
{
|
|
"1": {
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"Id": 1,
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"Name": "Intellitron Endgame",
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"PreLevel": [
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{
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"Id": 101,
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|
"Name": "Knight (I)",
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"DamageType": [
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"Fire",
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"Imaginary"
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],
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"EventIDList": [
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{
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|
"StageID": 30501011,
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|
"StageType": "Challenge",
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|
"StageName": 14930047325621619000,
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"HardLevelGroup": 3,
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|
"Level": 95,
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|
"LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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|
"StageAbilityConfig": [],
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|
"SubLevelGraphs": [],
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|
"StageConfigData": [
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{
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|
"$type": "ILKEMJNAEKE",
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|
"JDKAMOANICM": "_Wave",
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|
"MOJJBFBKBNC": "2"
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},
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{
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|
"$type": "ILKEMJNAEKE",
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"JDKAMOANICM": "_IsEliteBattle",
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"MOJJBFBKBNC": "1"
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},
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{
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|
"$type": "ILKEMJNAEKE",
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|
"JDKAMOANICM": "_StageInfiniteGroup",
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|
"MOJJBFBKBNC": "30501011"
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|
},
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|
{
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|
"$type": "ILKEMJNAEKE",
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"JDKAMOANICM": "_CreateBattleEvent",
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"MOJJBFBKBNC": "30502"
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}
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],
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"MonsterList": [
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{
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|
"$type": "StageMonsterWave",
|
|
"Monster0": 3012020,
|
|
"Monster1": 3013010,
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|
"Monster2": 3013010,
|
|
"Monster3": 3012020
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|
},
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|
{
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|
"$type": "StageMonsterWave",
|
|
"Monster0": 3004012
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|
}
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|
],
|
|
"LevelLoseCondition": [],
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|
"LevelWinCondition": [],
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|
"Release": true,
|
|
"ForbidExitBattle": true,
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|
"MonsterWarningRatio": 1.1000000238419,
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|
"TrialAvatarList": []
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|
}
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|
],
|
|
"TagList": [
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|
{
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"Id": 3033001,
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"Name": "Resilient Armor",
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"Desc": "Enemy target initially has <color=#f29e38ff><unbreak>#1[i]</unbreak></color> stacks of \"Resilient Armor,\" and each stack reduces DMG taken by <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>. Enemy targets lose 1 stack of \"Resilient Armor\" each time their Toughness is reduced to 0.",
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"Param": [
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2,
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0.1500000001396984
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]
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}
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],
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"InfiniteList": {
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|
"305010111": {
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|
"InfiniteWaveID": 305010111,
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|
"MonsterGroupIDList": [
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3012020,
|
|
3013010,
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3013010,
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3012020
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],
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"MaxMonsterCount": 4,
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|
"MaxTeammateCount": 4,
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"Ability": "",
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"ParamList": [],
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"ClearPreviousAbility": true,
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"EliteGroup": 340
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},
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"305010112": {
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"InfiniteWaveID": 305010112,
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"MonsterGroupIDList": [
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3004012
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],
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"MaxMonsterCount": 1,
|
|
"MaxTeammateCount": 1,
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"Ability": "",
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|
"ParamList": [],
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"ClearPreviousAbility": true,
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"EliteGroup": 340
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}
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}
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},
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{
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"Id": 102,
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"Name": "Knight (II)",
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"DamageType": [
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"Physical",
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"Wind",
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"Thunder"
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],
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"EventIDList": [
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{
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"StageID": 30501012,
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"StageType": "Challenge",
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"StageName": 4641986684160114000,
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"HardLevelGroup": 3,
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"Level": 95,
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"LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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"StageAbilityConfig": [],
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|
"SubLevelGraphs": [],
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"StageConfigData": [
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{
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"$type": "ILKEMJNAEKE",
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"JDKAMOANICM": "_Wave",
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"MOJJBFBKBNC": "2"
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},
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{
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"$type": "ILKEMJNAEKE",
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"JDKAMOANICM": "_IsEliteBattle",
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"MOJJBFBKBNC": "1"
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},
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{
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"$type": "ILKEMJNAEKE",
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"JDKAMOANICM": "_StageInfiniteGroup",
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"MOJJBFBKBNC": "30501012"
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},
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{
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"$type": "ILKEMJNAEKE",
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"JDKAMOANICM": "_CreateBattleEvent",
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"MOJJBFBKBNC": "30502"
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}
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],
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"MonsterList": [
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{
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"$type": "StageMonsterWave",
|
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"Monster0": 4053010,
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"Monster1": 4053010
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},
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{
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"$type": "StageMonsterWave",
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"Monster0": 3014020
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}
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],
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"LevelLoseCondition": [],
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"LevelWinCondition": [],
|
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"Release": true,
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"ForbidExitBattle": true,
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"MonsterWarningRatio": 1.1000000238419,
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"TrialAvatarList": []
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}
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],
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"TagList": [
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{
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"Id": 3033002,
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"Name": "Tempering",
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"Desc": "For every 1% HP the enemy target loses, reduces CRIT DMG dealt to them by <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>.",
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"Param": [
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0.030000000027939677
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]
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}
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],
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"InfiniteList": {
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"305010121": {
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"InfiniteWaveID": 305010121,
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"MonsterGroupIDList": [
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4052010,
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4053010,
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4052010,
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4052010,
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4053010
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],
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"MaxMonsterCount": 5,
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"MaxTeammateCount": 3,
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"Ability": "",
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"ParamList": [],
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"ClearPreviousAbility": true,
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"EliteGroup": 341
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},
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"305010122": {
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"InfiniteWaveID": 305010122,
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"MonsterGroupIDList": [
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3014020
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],
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"MaxMonsterCount": 1,
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"MaxTeammateCount": 1,
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"Ability": "",
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"ParamList": [],
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"ClearPreviousAbility": true,
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"EliteGroup": 341
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}
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}
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},
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{
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"Id": 103,
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"Name": "Knight (III)",
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"DamageType": [
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"Physical",
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"Quantum"
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],
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"EventIDList": [
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{
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"StageID": 30501013,
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"StageType": "Challenge",
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"StageName": 1605669051038619400,
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"HardLevelGroup": 3,
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"Level": 95,
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"LevelGraphPath": "Config/Level/StageCommonTemplate.json",
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"StageAbilityConfig": [],
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"SubLevelGraphs": [],
|
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"StageConfigData": [
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{
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"$type": "ILKEMJNAEKE",
|
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"JDKAMOANICM": "_Wave",
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"MOJJBFBKBNC": "2"
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},
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{
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"$type": "ILKEMJNAEKE",
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"JDKAMOANICM": "_IsEliteBattle",
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"MOJJBFBKBNC": "1"
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},
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{
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"$type": "ILKEMJNAEKE",
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"JDKAMOANICM": "_StageInfiniteGroup",
|
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"MOJJBFBKBNC": "30501013"
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},
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{
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"$type": "ILKEMJNAEKE",
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"JDKAMOANICM": "_CreateBattleEvent",
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"MOJJBFBKBNC": "30502"
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}
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],
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"MonsterList": [
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{
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"$type": "StageMonsterWave",
|
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"Monster0": 4032050,
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"Monster1": 4033010,
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"Monster2": 4032010,
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"Monster3": 4032050
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},
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{
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"$type": "StageMonsterWave",
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"Monster0": 4033010,
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"Monster1": 4033030,
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"Monster2": 4033010
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}
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],
|
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"LevelLoseCondition": [],
|
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"LevelWinCondition": [],
|
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"Release": true,
|
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"ForbidExitBattle": true,
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"MonsterWarningRatio": 1.1000000238419,
|
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"TrialAvatarList": []
|
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}
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],
|
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"TagList": [
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{
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"Id": 3033003,
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"Name": "Inversion",
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"Desc": "Each time after the enemy target is attacked, the attacker will lose HP equal to <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> of their own Max HP. This effect in Non-fatal.",
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"Param": [
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0.02000000001862645
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]
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},
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{
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"Id": 3033004,
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"Name": "Under Protection",
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"Desc": "All non-elite enemy targets won't have their HP and Toughness reduced, and increases their Effect RES by <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>. When all elite enemy targets are defeated, remaining enemy targets will also be eliminated.",
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"Param": [
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1
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]
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}
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],
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"InfiniteList": {
|
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"305010131": {
|
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"InfiniteWaveID": 305010131,
|
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"MonsterGroupIDList": [
|
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4032050,
|
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4033010,
|
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4032010,
|
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4032050
|
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],
|
|
"MaxMonsterCount": 4,
|
|
"MaxTeammateCount": 4,
|
|
"Ability": "",
|
|
"ParamList": [],
|
|
"ClearPreviousAbility": true,
|
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"EliteGroup": 342
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},
|
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"305010132": {
|
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"InfiniteWaveID": 305010132,
|
|
"MonsterGroupIDList": [
|
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4033010,
|
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4033030,
|
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4033010
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],
|
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"MaxMonsterCount": 3,
|
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"MaxTeammateCount": 3,
|
|
"Ability": "",
|
|
"ParamList": [],
|
|
"ClearPreviousAbility": true,
|
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"EliteGroup": 342
|
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}
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}
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}
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],
|
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"BossLevel": {
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"Id": 104,
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"Name": "King in Check",
|
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"DamageType": [
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"Physical",
|
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"Ice",
|
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"Quantum"
|
|
],
|
|
"EventIDList": [
|
|
{
|
|
"StageID": 30501021,
|
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"StageType": "Challenge",
|
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"StageName": 7318916243052571000,
|
|
"HardLevelGroup": 3,
|
|
"Level": 100,
|
|
"LevelGraphPath": "Config/Level/StageCommonTemplate.json",
|
|
"StageAbilityConfig": [],
|
|
"SubLevelGraphs": [],
|
|
"StageConfigData": [
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_Wave",
|
|
"MOJJBFBKBNC": "2"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_IsEliteBattle",
|
|
"MOJJBFBKBNC": "1"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_StageInfiniteGroup",
|
|
"MOJJBFBKBNC": "30501021"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_CreateBattleEvent",
|
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"MOJJBFBKBNC": "30503"
|
|
}
|
|
],
|
|
"MonsterList": [
|
|
{
|
|
"$type": "StageMonsterWave",
|
|
"Monster0": 4023010,
|
|
"Monster1": 4023020
|
|
},
|
|
{
|
|
"$type": "StageMonsterWave",
|
|
"Monster0": 4044010
|
|
}
|
|
],
|
|
"LevelLoseCondition": [],
|
|
"LevelWinCondition": [],
|
|
"Release": true,
|
|
"ForbidExitBattle": true,
|
|
"MonsterWarningRatio": 1.1000000238419,
|
|
"TrialAvatarList": []
|
|
}
|
|
],
|
|
"TagList": [
|
|
{
|
|
"Id": 3033003,
|
|
"Name": "Inversion",
|
|
"Desc": "Each time after the enemy target is attacked, the attacker will lose HP equal to <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> of their own Max HP. This effect in Non-fatal.",
|
|
"Param": [
|
|
0.02000000001862645
|
|
]
|
|
},
|
|
{
|
|
"Id": 3033005,
|
|
"Name": "Energy Absorption",
|
|
"Desc": "After an enemy target receives an attack, reduces the attacker's Energy by <color=#f29e38ff><unbreak>#1[i]</unbreak></color> points, except when the attacker's Energy is maxed. When an enemy target is defeated, the attacker regenerates <color=#f29e38ff><unbreak>#2[i]</unbreak></color> Energy.",
|
|
"Param": [
|
|
2,
|
|
10
|
|
]
|
|
},
|
|
{
|
|
"Id": 3033017,
|
|
"Name": "Sunder",
|
|
"Desc": "When ally targets are being attacked by enemies, the \"Sunder\" effect will be inflicted on them. Each stack additionally causes the holder to lose HP equal to <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> of their Max HP. This effect can be stacked indefinitely and cannot be dissipated. After targets with \"Sunder\" received a Shield from an ally target other than themselves or healing, all \"Sunder\" effects are dispelled on both targets.",
|
|
"Param": [
|
|
0.007999999448657036
|
|
]
|
|
}
|
|
],
|
|
"InfiniteList": {
|
|
"305010211": {
|
|
"InfiniteWaveID": 305010211,
|
|
"MonsterGroupIDList": [
|
|
4023010,
|
|
4023020
|
|
],
|
|
"MaxMonsterCount": 2,
|
|
"MaxTeammateCount": 2,
|
|
"Ability": "",
|
|
"ParamList": [],
|
|
"ClearPreviousAbility": true,
|
|
"EliteGroup": 343
|
|
},
|
|
"305010212": {
|
|
"InfiniteWaveID": 305010212,
|
|
"MonsterGroupIDList": [
|
|
4044010
|
|
],
|
|
"MaxMonsterCount": 1,
|
|
"MaxTeammateCount": 1,
|
|
"Ability": "",
|
|
"ParamList": [],
|
|
"ClearPreviousAbility": true,
|
|
"EliteGroup": 343
|
|
}
|
|
}
|
|
},
|
|
"BossConfig": {
|
|
"HardName": "King in Check: Plight",
|
|
"BuffList": [
|
|
{
|
|
"Id": 3033006,
|
|
"Name": "Think Outside the Box",
|
|
"Desc": "When the number of ally targets currently on the field is not 4, all allies' dealt DMG increases by <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>.",
|
|
"Param": [
|
|
0.6000000005587935
|
|
]
|
|
},
|
|
{
|
|
"Id": 3033007,
|
|
"Name": "Infantry and Calvary",
|
|
"Desc": "Whenever any ally uses their Ultimate, ignores <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> of target's DEF. After Ultimate deals DMG, the next Skill will ignore <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> of target's DEF.",
|
|
"Param": [
|
|
0.40000000037252903,
|
|
0.40000000037252903
|
|
]
|
|
},
|
|
{
|
|
"Id": 3033008,
|
|
"Name": "Hammer and Anvil",
|
|
"Desc": "After receiving Shield effects or healing from ally targets (excluding this unit), reduces DMG taken by this unit by <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>, and increases All-Type RES PEN by <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> for <color=#f29e38ff><unbreak>#3[i]</unbreak></color> turn(s).",
|
|
"Param": [
|
|
0.25000000023283064,
|
|
0.20000000018626451,
|
|
2
|
|
]
|
|
}
|
|
],
|
|
"EventIDList": [
|
|
{
|
|
"StageID": 30501022,
|
|
"StageType": "Challenge",
|
|
"StageName": 7318916243052571000,
|
|
"HardLevelGroup": 3,
|
|
"Level": 120,
|
|
"LevelGraphPath": "Config/Level/StageCommonTemplate.json",
|
|
"StageAbilityConfig": [],
|
|
"SubLevelGraphs": [],
|
|
"StageConfigData": [
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_Wave",
|
|
"MOJJBFBKBNC": "2"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_IsEliteBattle",
|
|
"MOJJBFBKBNC": "1"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_StageInfiniteGroup",
|
|
"MOJJBFBKBNC": "30501022"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_CreateBattleEvent",
|
|
"MOJJBFBKBNC": "30504"
|
|
}
|
|
],
|
|
"MonsterList": [
|
|
{
|
|
"$type": "StageMonsterWave",
|
|
"Monster0": 4023010,
|
|
"Monster1": 4023020
|
|
},
|
|
{
|
|
"$type": "StageMonsterWave",
|
|
"Monster0": 4044010
|
|
}
|
|
],
|
|
"LevelLoseCondition": [],
|
|
"LevelWinCondition": [],
|
|
"Release": true,
|
|
"ForbidExitBattle": true,
|
|
"MonsterWarningRatio": 1.1000000238419,
|
|
"TrialAvatarList": []
|
|
}
|
|
],
|
|
"TagList": [
|
|
{
|
|
"Id": 3033010,
|
|
"Name": "Inversion+",
|
|
"Desc": "Each time after the enemy target is attacked, the attacker will lose HP equal to <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> of their own Max HP. This effect in Non-fatal.",
|
|
"Param": [
|
|
0.030000000027939677
|
|
]
|
|
},
|
|
{
|
|
"Id": 3033013,
|
|
"Name": "Energy Absorption++",
|
|
"Desc": "After an enemy target receives an attack, reduces the attacker's Energy by <color=#f29e38ff><unbreak>#1[i]</unbreak></color> points, except when the attacker's Energy is maxed. When an enemy target is defeated, the attacker regenerates <color=#f29e38ff><unbreak>#2[i]</unbreak></color> Energy.",
|
|
"Param": [
|
|
4,
|
|
10
|
|
]
|
|
},
|
|
{
|
|
"Id": 3033019,
|
|
"Name": "Sunder++",
|
|
"Desc": "When ally targets are being attacked by enemies, the \"Sunder++\" effect will be inflicted on them. Each stack additionally causes the holder to lose HP equal to <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> of their Max HP. This effect can be stacked indefinitely and cannot be dissipated. After targets with \"Sunder++\" received a Shield from an ally target other than themselves or healing, all \"Sunder++\" effects are dispelled on both targets.",
|
|
"Param": [
|
|
0.015999999595806003
|
|
]
|
|
}
|
|
],
|
|
"InfiniteList": {
|
|
"305010221": {
|
|
"InfiniteWaveID": 305010221,
|
|
"MonsterGroupIDList": [
|
|
4023010,
|
|
4023020
|
|
],
|
|
"MaxMonsterCount": 2,
|
|
"MaxTeammateCount": 2,
|
|
"Ability": "",
|
|
"ParamList": [],
|
|
"ClearPreviousAbility": true,
|
|
"EliteGroup": 344
|
|
},
|
|
"305010222": {
|
|
"InfiniteWaveID": 305010222,
|
|
"MonsterGroupIDList": [
|
|
4044010
|
|
],
|
|
"MaxMonsterCount": 1,
|
|
"MaxTeammateCount": 1,
|
|
"Ability": "",
|
|
"ParamList": [],
|
|
"ClearPreviousAbility": true,
|
|
"EliteGroup": 344
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"2": {
|
|
"Id": 2,
|
|
"Name": "Illusory Realm of the Blazing Sun",
|
|
"PreLevel": [
|
|
{
|
|
"Id": 201,
|
|
"Name": "Knight (I)",
|
|
"DamageType": [
|
|
"Physical",
|
|
"Thunder"
|
|
],
|
|
"EventIDList": [
|
|
{
|
|
"StageID": 30502011,
|
|
"StageType": "Challenge",
|
|
"StageName": 17363227603743607000,
|
|
"HardLevelGroup": 3,
|
|
"Level": 95,
|
|
"LevelGraphPath": "Config/Level/StageCommonTemplate.json",
|
|
"StageAbilityConfig": [],
|
|
"SubLevelGraphs": [],
|
|
"StageConfigData": [
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_Wave",
|
|
"MOJJBFBKBNC": "1"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_IsEliteBattle",
|
|
"MOJJBFBKBNC": "1"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_StageInfiniteGroup",
|
|
"MOJJBFBKBNC": "30502011"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_CreateBattleEvent",
|
|
"MOJJBFBKBNC": "30502"
|
|
}
|
|
],
|
|
"MonsterList": [
|
|
{
|
|
"$type": "StageMonsterWave",
|
|
"Monster0": 3002030,
|
|
"Monster1": 2013020,
|
|
"Monster2": 2033010,
|
|
"Monster3": 3002030
|
|
}
|
|
],
|
|
"LevelLoseCondition": [],
|
|
"LevelWinCondition": [],
|
|
"Release": true,
|
|
"ForbidExitBattle": true,
|
|
"MonsterWarningRatio": 1.1000000238419,
|
|
"TrialAvatarList": []
|
|
}
|
|
],
|
|
"TagList": [
|
|
{
|
|
"Id": 3033023,
|
|
"Name": "Taunting",
|
|
"Desc": "Enemy target takes immediate action after being attacked <color=#f29e38ff><unbreak>#1[i]</unbreak></color> time(s). This tally resets at the start of the enemy target's turn.",
|
|
"Param": [
|
|
6
|
|
]
|
|
}
|
|
],
|
|
"InfiniteList": {
|
|
"305020111": {
|
|
"InfiniteWaveID": 305020111,
|
|
"MonsterGroupIDList": [
|
|
3002030,
|
|
2013020,
|
|
2033010,
|
|
3002030,
|
|
3002030,
|
|
2033010,
|
|
3002030,
|
|
2013020,
|
|
3002030,
|
|
3002030
|
|
],
|
|
"MaxMonsterCount": 10,
|
|
"MaxTeammateCount": 4,
|
|
"Ability": "",
|
|
"ParamList": [],
|
|
"ClearPreviousAbility": true,
|
|
"EliteGroup": 345
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"Id": 202,
|
|
"Name": "Knight (II)",
|
|
"DamageType": [
|
|
"Physical",
|
|
"Wind"
|
|
],
|
|
"EventIDList": [
|
|
{
|
|
"StageID": 30502012,
|
|
"StageType": "Challenge",
|
|
"StageName": 4307424808395091500,
|
|
"HardLevelGroup": 3,
|
|
"Level": 95,
|
|
"LevelGraphPath": "Config/Level/StageCommonTemplate.json",
|
|
"StageAbilityConfig": [],
|
|
"SubLevelGraphs": [],
|
|
"StageConfigData": [
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_Wave",
|
|
"MOJJBFBKBNC": "2"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_IsEliteBattle",
|
|
"MOJJBFBKBNC": "1"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_StageInfiniteGroup",
|
|
"MOJJBFBKBNC": "30502012"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_CreateBattleEvent",
|
|
"MOJJBFBKBNC": "30502"
|
|
}
|
|
],
|
|
"MonsterList": [
|
|
{
|
|
"$type": "StageMonsterWave",
|
|
"Monster0": 4063010,
|
|
"Monster1": 2033010
|
|
},
|
|
{
|
|
"$type": "StageMonsterWave",
|
|
"Monster0": 2034010
|
|
}
|
|
],
|
|
"LevelLoseCondition": [],
|
|
"LevelWinCondition": [],
|
|
"Release": true,
|
|
"ForbidExitBattle": true,
|
|
"MonsterWarningRatio": 1.1000000238419,
|
|
"TrialAvatarList": []
|
|
}
|
|
],
|
|
"TagList": [
|
|
{
|
|
"Id": 3033025,
|
|
"Name": "Interference",
|
|
"Desc": "After the enemy target uses an attack, randomly causes <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> or <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> action delay to the attacked target.",
|
|
"Param": [
|
|
0.05000000004656613,
|
|
0.10000000009313226
|
|
]
|
|
},
|
|
{
|
|
"Id": 3033005,
|
|
"Name": "Energy Absorption",
|
|
"Desc": "After an enemy target receives an attack, reduces the attacker's Energy by <color=#f29e38ff><unbreak>#1[i]</unbreak></color> points, except when the attacker's Energy is maxed. When an enemy target is defeated, the attacker regenerates <color=#f29e38ff><unbreak>#2[i]</unbreak></color> Energy.",
|
|
"Param": [
|
|
2,
|
|
10
|
|
]
|
|
}
|
|
],
|
|
"InfiniteList": {
|
|
"305020121": {
|
|
"InfiniteWaveID": 305020121,
|
|
"MonsterGroupIDList": [
|
|
4063010,
|
|
2033010
|
|
],
|
|
"MaxMonsterCount": 2,
|
|
"MaxTeammateCount": 2,
|
|
"Ability": "",
|
|
"ParamList": [],
|
|
"ClearPreviousAbility": true,
|
|
"EliteGroup": 346
|
|
},
|
|
"305020122": {
|
|
"InfiniteWaveID": 305020122,
|
|
"MonsterGroupIDList": [
|
|
2034010
|
|
],
|
|
"MaxMonsterCount": 1,
|
|
"MaxTeammateCount": 1,
|
|
"Ability": "",
|
|
"ParamList": [],
|
|
"ClearPreviousAbility": true,
|
|
"EliteGroup": 346
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"Id": 203,
|
|
"Name": "Knight (III)",
|
|
"DamageType": [
|
|
"Fire",
|
|
"Ice"
|
|
],
|
|
"EventIDList": [
|
|
{
|
|
"StageID": 30502013,
|
|
"StageType": "Challenge",
|
|
"StageName": 12223446868998010000,
|
|
"HardLevelGroup": 3,
|
|
"Level": 95,
|
|
"LevelGraphPath": "Config/Level/StageCommonTemplate.json",
|
|
"StageAbilityConfig": [],
|
|
"SubLevelGraphs": [],
|
|
"StageConfigData": [
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_Wave",
|
|
"MOJJBFBKBNC": "2"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_IsEliteBattle",
|
|
"MOJJBFBKBNC": "1"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_StageInfiniteGroup",
|
|
"MOJJBFBKBNC": "30502013"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_CreateBattleEvent",
|
|
"MOJJBFBKBNC": "30502"
|
|
}
|
|
],
|
|
"MonsterList": [
|
|
{
|
|
"$type": "StageMonsterWave",
|
|
"Monster0": 803301014,
|
|
"Monster1": 2023020
|
|
},
|
|
{
|
|
"$type": "StageMonsterWave",
|
|
"Monster0": 3004020
|
|
}
|
|
],
|
|
"LevelLoseCondition": [],
|
|
"LevelWinCondition": [],
|
|
"Release": true,
|
|
"ForbidExitBattle": true,
|
|
"MonsterWarningRatio": 1.1000000238419,
|
|
"TrialAvatarList": []
|
|
}
|
|
],
|
|
"TagList": [
|
|
{
|
|
"Id": 3033001,
|
|
"Name": "Resilient Armor",
|
|
"Desc": "Enemy target initially has <color=#f29e38ff><unbreak>#1[i]</unbreak></color> stacks of \"Resilient Armor,\" and each stack reduces DMG taken by <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>. Enemy targets lose 1 stack of \"Resilient Armor\" each time their Toughness is reduced to 0.",
|
|
"Param": [
|
|
2,
|
|
0.1500000001396984
|
|
]
|
|
}
|
|
],
|
|
"InfiniteList": {
|
|
"305020131": {
|
|
"InfiniteWaveID": 305020131,
|
|
"MonsterGroupIDList": [
|
|
803301014,
|
|
2023020
|
|
],
|
|
"MaxMonsterCount": 2,
|
|
"MaxTeammateCount": 2,
|
|
"Ability": "",
|
|
"ParamList": [],
|
|
"ClearPreviousAbility": true,
|
|
"EliteGroup": 347
|
|
},
|
|
"305020132": {
|
|
"InfiniteWaveID": 305020132,
|
|
"MonsterGroupIDList": [
|
|
3004020
|
|
],
|
|
"MaxMonsterCount": 1,
|
|
"MaxTeammateCount": 1,
|
|
"Ability": "",
|
|
"ParamList": [],
|
|
"ClearPreviousAbility": true,
|
|
"EliteGroup": 347
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"BossLevel": {
|
|
"Id": 204,
|
|
"Name": "King in Check",
|
|
"DamageType": [
|
|
"Physical",
|
|
"Ice",
|
|
"Quantum"
|
|
],
|
|
"EventIDList": [
|
|
{
|
|
"StageID": 30502021,
|
|
"StageType": "Challenge",
|
|
"StageName": 2554924480817709600,
|
|
"HardLevelGroup": 3,
|
|
"Level": 100,
|
|
"LevelGraphPath": "Config/Level/StageCommonTemplate.json",
|
|
"StageAbilityConfig": [],
|
|
"SubLevelGraphs": [],
|
|
"StageConfigData": [
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_Wave",
|
|
"MOJJBFBKBNC": "1"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_IsEliteBattle",
|
|
"MOJJBFBKBNC": "1"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_StageInfiniteGroup",
|
|
"MOJJBFBKBNC": "30502021"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_CreateBattleEvent",
|
|
"MOJJBFBKBNC": "30503"
|
|
}
|
|
],
|
|
"MonsterList": [
|
|
{
|
|
"$type": "StageMonsterWave",
|
|
"Monster0": 401501101
|
|
}
|
|
],
|
|
"LevelLoseCondition": [],
|
|
"LevelWinCondition": [],
|
|
"Release": true,
|
|
"ForbidExitBattle": true,
|
|
"MonsterWarningRatio": 1.1000000238419,
|
|
"TrialAvatarList": []
|
|
}
|
|
],
|
|
"TagList": [
|
|
{
|
|
"Id": 3033023,
|
|
"Name": "Taunting",
|
|
"Desc": "Enemy target takes immediate action after being attacked <color=#f29e38ff><unbreak>#1[i]</unbreak></color> time(s). This tally resets at the start of the enemy target's turn.",
|
|
"Param": [
|
|
6
|
|
]
|
|
},
|
|
{
|
|
"Id": 3033026,
|
|
"Name": "Interference+",
|
|
"Desc": "After the enemy target uses an attack, randomly causes <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> or <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> action delay to the attacked target.",
|
|
"Param": [
|
|
0.05000000004656613,
|
|
0.20000000018626451
|
|
]
|
|
},
|
|
{
|
|
"Id": 3033017,
|
|
"Name": "Sunder",
|
|
"Desc": "When ally targets are being attacked by enemies, the \"Sunder\" effect will be inflicted on them. Each stack additionally causes the holder to lose HP equal to <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> of their Max HP. This effect can be stacked indefinitely and cannot be dissipated. After targets with \"Sunder\" received a Shield from an ally target other than themselves or healing, all \"Sunder\" effects are dispelled on both targets.",
|
|
"Param": [
|
|
0.007999999448657036
|
|
]
|
|
}
|
|
],
|
|
"InfiniteList": {
|
|
"305020211": {
|
|
"InfiniteWaveID": 305020211,
|
|
"MonsterGroupIDList": [
|
|
401501101
|
|
],
|
|
"MaxMonsterCount": 1,
|
|
"MaxTeammateCount": 1,
|
|
"Ability": "",
|
|
"ParamList": [],
|
|
"ClearPreviousAbility": true,
|
|
"EliteGroup": 348
|
|
}
|
|
}
|
|
},
|
|
"BossConfig": {
|
|
"HardName": "King in Check: Plight",
|
|
"BuffList": [
|
|
{
|
|
"Id": 3033020,
|
|
"Name": "Sanguine Vitality",
|
|
"Desc": "Increases CRIT DMG of all ally targets by <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>. When using \"Healing Rainbow\", the increased Max HP is further raised by <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>.",
|
|
"Param": [
|
|
0.5000000004656613,
|
|
0.6000000005587935
|
|
]
|
|
},
|
|
{
|
|
"Id": 3033021,
|
|
"Name": "Power Surge",
|
|
"Desc": "Increases all allies' Basic ATK, Skill, and Ultimate DMG by <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>. When using \"Healing Rainbow,\" additionally increases all allies' ATK by <color=#f29e38ff><unbreak>#2[i]</unbreak></color> points.",
|
|
"Param": [
|
|
0.8000000007450581,
|
|
2000
|
|
]
|
|
},
|
|
{
|
|
"Id": 3033022,
|
|
"Name": "Fluid Dash",
|
|
"Desc": "All allies' DoT All-Type RES PEN increases by <color=#f29e38ff><unbreak>#1[i]%</unbreak></color>. When using \"Healing Rainbow,\" additionally increases all allies' SPD by <color=#f29e38ff><unbreak>#2[i]%</unbreak></color>.",
|
|
"Param": [
|
|
0.40000000037252903,
|
|
0.3000000002793968
|
|
]
|
|
}
|
|
],
|
|
"EventIDList": [
|
|
{
|
|
"StageID": 30502022,
|
|
"StageType": "Challenge",
|
|
"StageName": 2554924480817709600,
|
|
"HardLevelGroup": 3,
|
|
"Level": 120,
|
|
"LevelGraphPath": "Config/Level/StageCommonTemplate.json",
|
|
"StageAbilityConfig": [],
|
|
"SubLevelGraphs": [],
|
|
"StageConfigData": [
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_Wave",
|
|
"MOJJBFBKBNC": "1"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_IsEliteBattle",
|
|
"MOJJBFBKBNC": "1"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_StageInfiniteGroup",
|
|
"MOJJBFBKBNC": "30502022"
|
|
},
|
|
{
|
|
"$type": "ILKEMJNAEKE",
|
|
"JDKAMOANICM": "_CreateBattleEvent",
|
|
"MOJJBFBKBNC": "30504"
|
|
}
|
|
],
|
|
"MonsterList": [
|
|
{
|
|
"$type": "StageMonsterWave",
|
|
"Monster0": 401501101
|
|
}
|
|
],
|
|
"LevelLoseCondition": [],
|
|
"LevelWinCondition": [],
|
|
"Release": true,
|
|
"ForbidExitBattle": true,
|
|
"MonsterWarningRatio": 1.1000000238419,
|
|
"TrialAvatarList": []
|
|
}
|
|
],
|
|
"TagList": [
|
|
{
|
|
"Id": 3033024,
|
|
"Name": "Taunting+",
|
|
"Desc": "Enemy target takes immediate action after being attacked <color=#f29e38ff><unbreak>#1[i]</unbreak></color> time(s). This tally resets at the start of the enemy target's turn.",
|
|
"Param": [
|
|
5
|
|
]
|
|
},
|
|
{
|
|
"Id": 3033027,
|
|
"Name": "Interference++",
|
|
"Desc": "After the enemy target uses an attack, randomly causes <color=#f29e38ff><unbreak>#1[i]%</unbreak></color> or <color=#f29e38ff><unbreak>#2[i]%</unbreak></color> action delay to the attacked target.",
|
|
"Param": [
|
|
0.05000000004656613,
|
|
0.3000000002793968
|
|
]
|
|
},
|
|
{
|
|
"Id": 3033019,
|
|
"Name": "Sunder++",
|
|
"Desc": "When ally targets are being attacked by enemies, the \"Sunder++\" effect will be inflicted on them. Each stack additionally causes the holder to lose HP equal to <color=#f29e38ff><unbreak>#1[f1]%</unbreak></color> of their Max HP. This effect can be stacked indefinitely and cannot be dissipated. After targets with \"Sunder++\" received a Shield from an ally target other than themselves or healing, all \"Sunder++\" effects are dispelled on both targets.",
|
|
"Param": [
|
|
0.015999999595806003
|
|
]
|
|
}
|
|
],
|
|
"InfiniteList": {
|
|
"305020221": {
|
|
"InfiniteWaveID": 305020221,
|
|
"MonsterGroupIDList": [
|
|
401501101
|
|
],
|
|
"MaxMonsterCount": 1,
|
|
"MaxTeammateCount": 1,
|
|
"Ability": "",
|
|
"ParamList": [],
|
|
"ClearPreviousAbility": true,
|
|
"EliteGroup": 348
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |