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Firefly_Srtools/data/monster.jp.json
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の「<u>雷雲</u>」を失ったうえで「<u>雷雲</u>」の数に応じた回数分、少量の雷属性ダメージを受ける。","DamageType":"","SPHitBase":"","Extra":{"240150103":{"Name":"雷雲","Desc":"現在の戦場環境で雷雲が蓄積される。「至高、極陽、天空の化身」が「憤り、昼夜の天空を破る」を発動した後、「雷雲」の層数に応じた回数分、味方に少量の雷属性ダメージを与える。その後、味方が奪い取った「雷雲」の数に応じて、自身に少量の雷属性ダメージを与える。","Param":[]},"240150104":{"Name":"電離","Desc":"この時、味方が攻撃を行うと、その攻撃が命中した敵の数に応じて「雷雲」を奪う。「陽雷の鴉」、「百眼の芽」、または「百眼の梢」がHPが0になる攻撃を受けた場合、さらに「雷雲」を一定量奪う。なお、すべての「雷雲」が奪われると敵は弱点撃破状態に陥る。","Param":[]}}},{"Id":401501110,"SkillName":"憤り、昼夜の天空を破る","SkillDesc":"「<u>雷雲</u>」を一定数消費して味方全体に雷属性ダメージを与えた後、ランダムな味方に少量の雷属性ダメージを与え、「百眼の芽」と「百眼の梢」を<u>修復</u>する。その後、仲間によって減少した雷雲の数に応じ、自身に少量の雷属性付加ダメージを与える。","DamageType":"Thunder","SPHitBase":10,"Extra":{"240150105":{"Name":"修復","Desc":"指定した敵の行動制限系デバフと弱点撃破状態を解除する。指定した敵がターゲットとして選択できない状態の場合、その敵を選択可能な状態にする。","Param":[]}}},{"Id":401501111,"SkillName":"百眼","SkillDesc":"この戦闘では、「陽雷の鴉」、「百眼の梢」または「百眼の芽」がダメージを受けると、「至高、極陽、天空の化身」も同量のダメージを受ける。「陽雷の鴉」、「百眼の梢」または「百眼の芽」がHPが0になる攻撃を受けると、「至高、極陽、天空の化身」の靭性が削られ、「百眼の梢」または「百眼の芽」のHPが回復し、選択不能な状態になる。","DamageType":"","SPHitBase":"","Extra":{}},{"Id":401501112,"SkillName":"雷雨","SkillDesc":"天候が雷雲の時、戦闘環境に「<u>雷雲</u>」が出現する。「至高、極陽、天空の化身」が「<u>電離</u>」状態でない時、「陽雷の鴉」、「百眼の芽」、または「百眼の梢」がHPが0になる攻撃を受けると、戦闘環境の「<u>雷雲</u>」が一定数削られ、「至高、極陽、天空の化身」に少量の雷属性ダメージを与える。","DamageType":"","SPHitBase":"","Extra":{"240150103":{"Name":"雷雲","Desc":"現在の戦場環境で雷雲が蓄積される。「至高、極陽、天空の化身」が「憤り、昼夜の天空を破る」を発動した後、「雷雲」の層数に応じた回数分、味方に少量の雷属性ダメージを与える。その後、味方が奪い取った「雷雲」の数に応じて、自身に少量の雷属性ダメージを与える。","Param":[]},"240150104":{"Name":"電離","Desc":"この時、味方が攻撃を行うと、その攻撃が命中した敵の数に応じて「雷雲」を奪う。「陽雷の鴉」、「百眼の芽」、または「百眼の梢」がHPが0になる攻撃を受けた場合、さらに「雷雲」を一定量奪う。なお、すべての「雷雲」が奪われると敵は弱点撃破状態に陥る。","Param":[]}}},{"Id":401501113,"SkillName":null,"SkillDesc":null,"DamageType":"","SPHitBase":"","Extra":{}},{"Id":401501114,"SkillName":"酷暑","SkillDesc":"天候が酷暑の時、戦闘環境に「<u>温度</u>」が出現する。「<u>温度</u>」は任意のターンが訪れるたびに上昇し、蓄積している「<u>温度</u>」に応じて味方の与ダメージをアップする。また、味方全体を「ソーラーストーム」状態にし、ターンが回ってくるたびに「<u>温度</u>」に応じた炎属性ダメージを与える。なお、このダメージは<u>「非致死性」</u>であり、「陽雷の鴉」、「百眼の梢」または「百眼の芽」がHPが0になる攻撃を受けた時、戦闘環境の「<u>温度</u>」が下がる。","DamageType":"","SPHitBase":"","Extra":{"240150101":{"Name":"温度","Desc":"現在の戦場の環境温度に応じて、味方は持続的に燃焼ダメージを受ける。味方の与ダメージは温度に応じてアップする。","Param":[]},"401403001":{"Name":"非致死性","Desc":"ターゲットがダメージを受けた時、自身のHPが足りない場合、残りHPが1になる。","Param":[]}}},{"Id":401501115,"SkillName":null,"SkillDesc":null,"DamageType":"","SPHitBase":"","Extra":{}},{"Id":401501116,"SkillName":"灰燼の彼方より","SkillDesc":"「<u>枯れ果てた篩骨</u>」を<u>修復</u>し、指定した味方単体に大量の虚数属性固定ダメージを与え、「<u>腐敗</u>」を付与する。なお、追加で付与された「<u>腐敗</u>」は累積される。","DamageType":"Imaginary","SPHitBase":10,"Extra":{"240150105":{"Name":"修復","Desc":"指定した敵の行動制限系デバフと弱点撃破状態を解除する。指定した敵がターゲットとして選択できない状態の場合、その敵を選択可能な状態にする。","Param":[]},"240150202":{"Name":"腐敗","Desc":"回復できる最大HPがダウンする。","Param":[]}}},{"Id":401501117,"SkillName":"堕ちゆく余塵の星","SkillDesc":"「乾き切った涙骨」を<u>修復</u>し、味方全体に大量の虚数属性固定ダメージを与える。このダメージは味方全体で<u>均等に分担</u>される。","DamageType":"Imaginary","SPHitBase":10,"Extra":{"240150105":{"Name":"修復","Desc":"指定した敵の行動制限系デバフと弱点撃破状態を解除する。指定した敵がターゲットとして選択できない状態の場合、その敵を選択可能な状態にする。","Param":[]},"401301001":{"Name":"均等に分担","Desc":"今回の攻撃決算前のダメージとデバフ効果は、攻撃を受けたすべてのターゲットが均等に分担する。","Param":[]}}},{"Id":401501118,"SkillName":"開かれし恐寂の魔眼","SkillDesc":"「暗黒の潮の襲来」状態に入り、次の行動で「燼灰死寂・諸神屠滅」を発動し、「枯れ果てた篩骨」と「乾き切った涙骨」を<u>修復</u>する。","DamageType":"","SPHitBase":"","Extra":{"240150105":{"Name":"修復","Desc":"指定した敵の行動制限系デバフと弱点撃破状態を解除する。指定した敵がターゲットとして選択できない状態の場合、その敵を選択可能な状態にする。","Param":[]}}},{"Id":401501119,"SkillName":"燼灰死寂・諸神屠滅","SkillDesc":"味方全体に大量の虚数属性固定ダメージを与え、「枯れ果てた篩骨」と「乾き切った涙骨」を<u>修復</u>する。","DamageType":"Imaginary","SPHitBase":10,"Extra":{"240150105":{"Name":"修復","Desc":"指定した敵の行動制限系デバフと弱点撃破状態を解除する。指定した敵がターゲットとして選択できない状態の場合、その敵を選択可能な状態にする。","Param":[]}}},{"Id":401501120,"SkillName":"遺骨","SkillDesc":"今回の戦闘では、「枯れ果てた篩骨」または「乾き切った涙骨」がダメージを受けると、「絶滅者、陽雷の業果、晨昏の目」も同量のダメージを受ける。また、「枯れ果てた篩骨」または「乾き切った涙骨」がHPが0になる攻撃を受けると、「絶滅者、陽雷の業果、晨昏の目」の靭性が削られ、「枯れ果てた篩骨」または「乾き切った涙骨」のHPが回復し、選択不能な状態になる。","DamageType":"","SPHitBase":"","Extra":{}},{"Id":401501121,"SkillName":"暗黒の潮","SkillDesc":"アクションバーに「暗黒の潮」が追加され、「暗黒の潮」が行動するたび、累積可能な「<u>腐敗</u>」が味方全体に付与される。味方がHPが0になる攻撃を受けた時、「<u>黒蝕</u>」状態になる。味方全体が「<u>黒蝕</u>」状態か戦闘不能状態になると、戦闘失敗になる。","DamageType":"","SPHitBase":"","Extra":{"240150201":{"Name":"黒蝕","Desc":"「黒蝕」状態では、ターゲットとして選択できない。行動もできない。","Param":[]},"240150202":{"Name":"腐敗","Desc":"回復できる最大HPがダウンする。","Param":[]}}},{"Id":401501122,"SkillName":"至闇の潮","SkillDesc":"この戦闘において、「絶滅者、陽雷の業果、晨昏の目」が与える全てのダメージは、「暗黒の潮の同調率」に応じた固定ダメージになる。味方が攻撃を行うと「暗黒の潮の同調率」に応じた<u>確定ダメージ</u>を与え、このダメージは<u>「非致死性」</u>となる。「絶滅者、陽雷の業果、晨昏の目」と「暗黒の潮」が行動すると「暗黒の潮の同調率」が上昇し、「枯れ果てた篩骨」または「乾き切った涙骨」が倒れると、「暗黒の潮の同調率」がダウンする。","DamageType":"","SPHitBase":"","Extra":{"10000017":{"Name":"確定ダメージ","Desc":"いかなる効果にも影響されない無属性ダメージ。このダメージは攻撃を1回行ったと見なされない。","Param":[]},"401403001":{"Name":"非致死性","Desc":"ターゲットがダメージを受けた時、自身のHPが足りない場合、残りHPが1になる。","Param":[]}}},{"Id":401501123,"SkillName":null,"SkillDesc":null,"DamageType":"","SPHitBase":"","Extra":{}},{"Id":401501124,"SkillName":null,"SkillDesc":null,"DamageType":"","SPHitBase":"","Extra":{}}]}],"Drop":[{"MonsterTemplateID":4015011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