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Firefly_Srtools/public/data/peak.en.json
AzenKain 6704216908
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UPDATE: Change using api to using static file
2025-12-31 16:51:39 +07:00

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{"1":{"BossConfig":{"BuffList":[{"Desc":"When the number of ally targets currently on the field is not 4, all allies' dealt DMG increases by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e.","Id":3033006,"Name":"Think Outside the Box","Param":[0.6]},{"Desc":"Whenever any ally uses their Ultimate, ignores \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e of target's DEF. After Ultimate deals DMG, the next Skill will ignore \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]%\u003c/unbreak\u003e\u003c/color\u003e of target's DEF.","Id":3033007,"Name":"Infantry and Cavalry","Param":[0.4,0.4]},{"Desc":"After receiving Shield effects or healing from ally targets (excluding this unit), reduces DMG taken by this unit by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e, and increases All-Type RES PEN by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]%\u003c/unbreak\u003e\u003c/color\u003e for \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#3[i]\u003c/unbreak\u003e\u003c/color\u003e turn(s).","Id":3033008,"Name":"Hammer and Anvil","Param":[0.25,0.2,2]}],"EventIDList":[{"ForbidExitBattle":true,"HardLevelGroup":3,"Level":120,"LevelGraphPath":"Config/Level/StageCommonTemplate.json","LevelLoseCondition":[],"LevelWinCondition":[],"MonsterList":[{"$type":"StageMonsterWave","Monster0":4023010,"Monster1":4023020},{"$type":"StageMonsterWave","Monster0":4044010}],"MonsterWarningRatio":1.1,"Release":true,"StageAbilityConfig":[],"StageConfigData":[{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_Wave","MOJJBFBKBNC":"2"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_IsEliteBattle","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_StageInfiniteGroup","MOJJBFBKBNC":"30501022"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_CreateBattleEvent","MOJJBFBKBNC":"30504"}],"StageID":30501022,"StageName":7318916243052571000,"StageType":"Challenge","SubLevelGraphs":[],"TrialAvatarList":[]}],"HardName":"King in Check: Plight","InfiniteList":{"305010221":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":344,"InfiniteWaveID":305010221,"MaxMonsterCount":2,"MaxTeammateCount":2,"MonsterGroupIDList":[4023010,4023020],"ParamList":[]},"305010222":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":344,"InfiniteWaveID":305010222,"MaxMonsterCount":1,"MaxTeammateCount":1,"MonsterGroupIDList":[4044010],"ParamList":[]}},"TagList":[{"Desc":"Each time after the enemy target is attacked, the attacker will lose HP equal to \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e of their own Max HP. This effect is Non-fatal.","Id":3033010,"Name":"Inversion+","Param":[0.03]},{"Desc":"After an enemy target receives an attack, reduces the attacker's Energy by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]\u003c/unbreak\u003e\u003c/color\u003e points, except when the attacker's Energy is maxed. When an enemy target is defeated, the attacker regenerates \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]\u003c/unbreak\u003e\u003c/color\u003e Energy.","Id":3033013,"Name":"Energy Absorption++","Param":[4,10]},{"Desc":"When ally targets are being attacked by enemies, the \"Sunder++\" effect will be inflicted on them. Each stack additionally causes the holder to lose HP equal to \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[f1]%\u003c/unbreak\u003e\u003c/color\u003e of their Max HP. This effect can be stacked indefinitely and cannot be dissipated. After targets with \"Sunder++\" received a Shield from an ally target other than themselves or healing, all \"Sunder++\" effects are dispelled on both targets.","Id":3033019,"Name":"Sunder++","Param":[0.016]}]},"BossLevel":{"DamageType":["Physical","Ice","Quantum"],"EventIDList":[{"ForbidExitBattle":true,"HardLevelGroup":3,"Level":100,"LevelGraphPath":"Config/Level/StageCommonTemplate.json","LevelLoseCondition":[],"LevelWinCondition":[],"MonsterList":[{"$type":"StageMonsterWave","Monster0":4023010,"Monster1":4023020},{"$type":"StageMonsterWave","Monster0":4044010}],"MonsterWarningRatio":1.1,"Release":true,"StageAbilityConfig":[],"StageConfigData":[{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_Wave","MOJJBFBKBNC":"2"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_IsEliteBattle","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_StageInfiniteGroup","MOJJBFBKBNC":"30501021"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_CreateBattleEvent","MOJJBFBKBNC":"30503"}],"StageID":30501021,"StageName":7318916243052571000,"StageType":"Challenge","SubLevelGraphs":[],"TrialAvatarList":[]}],"Id":104,"InfiniteList":{"305010211":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":343,"InfiniteWaveID":305010211,"MaxMonsterCount":2,"MaxTeammateCount":2,"MonsterGroupIDList":[4023010,4023020],"ParamList":[]},"305010212":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":343,"InfiniteWaveID":305010212,"MaxMonsterCount":1,"MaxTeammateCount":1,"MonsterGroupIDList":[4044010],"ParamList":[]}},"Name":"King in Check","TagList":[{"Desc":"Each time after the enemy target is attacked, the attacker will lose HP equal to \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e of their own Max HP. This effect is Non-fatal.","Id":3033003,"Name":"Inversion","Param":[0.02]},{"Desc":"After an enemy target receives an attack, reduces the attacker's Energy by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]\u003c/unbreak\u003e\u003c/color\u003e points, except when the attacker's Energy is maxed. When an enemy target is defeated, the attacker regenerates \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]\u003c/unbreak\u003e\u003c/color\u003e Energy.","Id":3033005,"Name":"Energy Absorption","Param":[2,10]},{"Desc":"When ally targets are being attacked by enemies, the \"Sunder\" effect will be inflicted on them. Each stack additionally causes the holder to lose HP equal to \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[f1]%\u003c/unbreak\u003e\u003c/color\u003e of their Max HP. This effect can be stacked indefinitely and cannot be dissipated. After targets with \"Sunder\" received a Shield from an ally target other than themselves or healing, all \"Sunder\" effects are dispelled on both targets.","Id":3033017,"Name":"Sunder","Param":[0.008]}]},"Id":1,"Name":"Intellitron Endgame","PreLevel":[{"DamageType":["Fire","Imaginary"],"EventIDList":[{"ForbidExitBattle":true,"HardLevelGroup":3,"Level":95,"LevelGraphPath":"Config/Level/StageCommonTemplate.json","LevelLoseCondition":[],"LevelWinCondition":[],"MonsterList":[{"$type":"StageMonsterWave","Monster0":3012020,"Monster1":3013010,"Monster2":3013010,"Monster3":3012020},{"$type":"StageMonsterWave","Monster0":3004012}],"MonsterWarningRatio":1.1,"Release":true,"StageAbilityConfig":[],"StageConfigData":[{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_Wave","MOJJBFBKBNC":"2"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_IsEliteBattle","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_StageInfiniteGroup","MOJJBFBKBNC":"30501011"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_CreateBattleEvent","MOJJBFBKBNC":"30502"}],"StageID":30501011,"StageName":14930047325621619000,"StageType":"Challenge","SubLevelGraphs":[],"TrialAvatarList":[]}],"Id":101,"InfiniteList":{"305010111":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":340,"InfiniteWaveID":305010111,"MaxMonsterCount":4,"MaxTeammateCount":4,"MonsterGroupIDList":[3012020,3013010,3013010,3012020],"ParamList":[]},"305010112":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":340,"InfiniteWaveID":305010112,"MaxMonsterCount":1,"MaxTeammateCount":1,"MonsterGroupIDList":[3004012],"ParamList":[]}},"Name":"Knight (I)","TagList":[{"Desc":"Enemy target initially has \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]\u003c/unbreak\u003e\u003c/color\u003e stacks of \"Resilient Armor,\" and each stack reduces DMG taken by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]%\u003c/unbreak\u003e\u003c/color\u003e. Enemy targets lose 1 stack of \"Resilient Armor\" each time their Toughness is reduced to 0.","Id":3033001,"Name":"Resilient Armor","Param":[2,0.15]}]},{"DamageType":["Physical","Wind","Thunder"],"EventIDList":[{"ForbidExitBattle":true,"HardLevelGroup":3,"Level":95,"LevelGraphPath":"Config/Level/StageCommonTemplate.json","LevelLoseCondition":[],"LevelWinCondition":[],"MonsterList":[{"$type":"StageMonsterWave","Monster0":4053010,"Monster1":4053010},{"$type":"StageMonsterWave","Monster0":3014020}],"MonsterWarningRatio":1.1,"Release":true,"StageAbilityConfig":[],"StageConfigData":[{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_Wave","MOJJBFBKBNC":"2"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_IsEliteBattle","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_StageInfiniteGroup","MOJJBFBKBNC":"30501012"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_CreateBattleEvent","MOJJBFBKBNC":"30502"}],"StageID":30501012,"StageName":4641986684160114000,"StageType":"Challenge","SubLevelGraphs":[],"TrialAvatarList":[]}],"Id":102,"InfiniteList":{"305010121":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":341,"InfiniteWaveID":305010121,"MaxMonsterCount":5,"MaxTeammateCount":3,"MonsterGroupIDList":[4052010,4053010,4052010,4052010,4053010],"ParamList":[]},"305010122":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":341,"InfiniteWaveID":305010122,"MaxMonsterCount":1,"MaxTeammateCount":1,"MonsterGroupIDList":[3014020],"ParamList":[]}},"Name":"Knight (II)","TagList":[{"Desc":"For every 1% HP the enemy target loses, reduces CRIT DMG dealt to them by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e.","Id":3033002,"Name":"Tempering","Param":[0.03]}]},{"DamageType":["Physical","Quantum"],"EventIDList":[{"ForbidExitBattle":true,"HardLevelGroup":3,"Level":95,"LevelGraphPath":"Config/Level/StageCommonTemplate.json","LevelLoseCondition":[],"LevelWinCondition":[],"MonsterList":[{"$type":"StageMonsterWave","Monster0":4032050,"Monster1":4033010,"Monster2":4032010,"Monster3":4032050},{"$type":"StageMonsterWave","Monster0":4033010,"Monster1":4033030,"Monster2":4033010}],"MonsterWarningRatio":1.1,"Release":true,"StageAbilityConfig":[],"StageConfigData":[{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_Wave","MOJJBFBKBNC":"2"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_IsEliteBattle","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_StageInfiniteGroup","MOJJBFBKBNC":"30501013"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_CreateBattleEvent","MOJJBFBKBNC":"30502"}],"StageID":30501013,"StageName":1605669051038619400,"StageType":"Challenge","SubLevelGraphs":[],"TrialAvatarList":[]}],"Id":103,"InfiniteList":{"305010131":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":342,"InfiniteWaveID":305010131,"MaxMonsterCount":4,"MaxTeammateCount":4,"MonsterGroupIDList":[4032050,4033010,4032010,4032050],"ParamList":[]},"305010132":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":342,"InfiniteWaveID":305010132,"MaxMonsterCount":3,"MaxTeammateCount":3,"MonsterGroupIDList":[4033010,4033030,4033010],"ParamList":[]}},"Name":"Knight (III)","TagList":[{"Desc":"Each time after the enemy target is attacked, the attacker will lose HP equal to \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e of their own Max HP. This effect is Non-fatal.","Id":3033003,"Name":"Inversion","Param":[0.02]},{"Desc":"All non-elite enemy targets won't have their HP and Toughness reduced, and increases their Effect RES by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e. When all elite enemy targets are defeated, remaining enemy targets will also be eliminated.","Id":3033004,"Name":"Under Protection","Param":[1]}]}]},"2":{"BossConfig":{"BuffList":[{"Desc":"Increases CRIT DMG of all ally targets by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e. When using \"Healing Rainbow\", the increased Max HP is further raised by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]%\u003c/unbreak\u003e\u003c/color\u003e.","Id":3033020,"Name":"Sanguine Vitality","Param":[0.5,0.6]},{"Desc":"Increases all allies' Basic ATK, Skill, and Ultimate DMG by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e. When using \"Healing Rainbow,\" additionally increases all allies' ATK by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]\u003c/unbreak\u003e\u003c/color\u003e points.","Id":3033021,"Name":"Power Surge","Param":[0.8,2000]},{"Desc":"Increases all allies' DoT All-Type RES PEN by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e. When using \"Healing Rainbow,\" additionally increases all allies' SPD by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]%\u003c/unbreak\u003e\u003c/color\u003e.","Id":3033022,"Name":"Fluid Dash","Param":[0.4,0.3]}],"EventIDList":[{"ForbidExitBattle":true,"HardLevelGroup":3,"Level":120,"LevelGraphPath":"Config/Level/StageCommonTemplate.json","LevelLoseCondition":[],"LevelWinCondition":[],"MonsterList":[{"$type":"StageMonsterWave","Monster0":401501101}],"MonsterWarningRatio":1.1,"Release":true,"StageAbilityConfig":[],"StageConfigData":[{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_Wave","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_IsEliteBattle","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_StageInfiniteGroup","MOJJBFBKBNC":"30502022"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_CreateBattleEvent","MOJJBFBKBNC":"30504"}],"StageID":30502022,"StageName":2554924480817709600,"StageType":"Challenge","SubLevelGraphs":[],"TrialAvatarList":[]}],"HardName":"King in Check: Plight","InfiniteList":{"305020221":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":348,"InfiniteWaveID":305020221,"MaxMonsterCount":1,"MaxTeammateCount":1,"MonsterGroupIDList":[401501101],"ParamList":[]}},"TagList":[{"Desc":"After an enemy target receives an attack, reduces the attacker's Energy by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]\u003c/unbreak\u003e\u003c/color\u003e points, except when the attacker's Energy is maxed. When an enemy target is defeated, the attacker regenerates \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]\u003c/unbreak\u003e\u003c/color\u003e Energy.","Id":3033013,"Name":"Energy Absorption++","Param":[4,10]},{"Desc":"When ally targets are being attacked by enemies, the \"Sunder++\" effect will be inflicted on them. Each stack additionally causes the holder to lose HP equal to \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[f1]%\u003c/unbreak\u003e\u003c/color\u003e of their Max HP. This effect can be stacked indefinitely and cannot be dissipated. After targets with \"Sunder++\" received a Shield from an ally target other than themselves or healing, all \"Sunder++\" effects are dispelled on both targets.","Id":3033019,"Name":"Sunder++","Param":[0.016]}]},"BossLevel":{"DamageType":["Physical","Ice","Quantum"],"EventIDList":[{"ForbidExitBattle":true,"HardLevelGroup":3,"Level":100,"LevelGraphPath":"Config/Level/StageCommonTemplate.json","LevelLoseCondition":[],"LevelWinCondition":[],"MonsterList":[{"$type":"StageMonsterWave","Monster0":401501101}],"MonsterWarningRatio":1.1,"Release":true,"StageAbilityConfig":[],"StageConfigData":[{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_Wave","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_IsEliteBattle","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_StageInfiniteGroup","MOJJBFBKBNC":"30502021"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_CreateBattleEvent","MOJJBFBKBNC":"30503"}],"StageID":30502021,"StageName":2554924480817709600,"StageType":"Challenge","SubLevelGraphs":[],"TrialAvatarList":[]}],"Id":204,"InfiniteList":{"305020211":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":353,"InfiniteWaveID":305020211,"MaxMonsterCount":1,"MaxTeammateCount":1,"MonsterGroupIDList":[401501101],"ParamList":[]}},"Name":"King in Check","TagList":[{"Desc":"After an enemy target receives an attack, reduces the attacker's Energy by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]\u003c/unbreak\u003e\u003c/color\u003e points, except when the attacker's Energy is maxed. When an enemy target is defeated, the attacker regenerates \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]\u003c/unbreak\u003e\u003c/color\u003e Energy.","Id":3033012,"Name":"Energy Absorption+","Param":[3,10]},{"Desc":"When ally targets are being attacked by enemies, the \"Sunder\" effect will be inflicted on them. Each stack additionally causes the holder to lose HP equal to \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[f1]%\u003c/unbreak\u003e\u003c/color\u003e of their Max HP. This effect can be stacked indefinitely and cannot be dissipated. After targets with \"Sunder\" received a Shield from an ally target other than themselves or healing, all \"Sunder\" effects are dispelled on both targets.","Id":3033017,"Name":"Sunder","Param":[0.008]}]},"Id":2,"Name":"Illusory Realm of the Blazing Sun","PreLevel":[{"DamageType":["Physical","Thunder"],"EventIDList":[{"ForbidExitBattle":true,"HardLevelGroup":3,"Level":95,"LevelGraphPath":"Config/Level/StageCommonTemplate.json","LevelLoseCondition":[],"LevelWinCondition":[],"MonsterList":[{"$type":"StageMonsterWave","Monster0":3002030,"Monster1":2013020,"Monster2":2033010,"Monster3":3002030}],"MonsterWarningRatio":1.1,"Release":true,"StageAbilityConfig":[],"StageConfigData":[{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_Wave","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_IsEliteBattle","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_StageInfiniteGroup","MOJJBFBKBNC":"30502011"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_CreateBattleEvent","MOJJBFBKBNC":"30502"}],"StageID":30502011,"StageName":17363227603743607000,"StageType":"Challenge","SubLevelGraphs":[],"TrialAvatarList":[]}],"Id":201,"InfiniteList":{"305020111":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":345,"InfiniteWaveID":305020111,"MaxMonsterCount":10,"MaxTeammateCount":4,"MonsterGroupIDList":[3002030,2013020,2033010,3002030,3002030,2033010,3002030,2013020,3002030,3002030],"ParamList":[]}},"Name":"Knight (I)","TagList":[{"Desc":"Enemy target takes immediate action after being attacked \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]\u003c/unbreak\u003e\u003c/color\u003e time(s). This tally resets at the start of the enemy target's turn.","Id":3033023,"Name":"Taunting","Param":[6]}]},{"DamageType":["Physical","Wind"],"EventIDList":[{"ForbidExitBattle":true,"HardLevelGroup":3,"Level":95,"LevelGraphPath":"Config/Level/StageCommonTemplate.json","LevelLoseCondition":[],"LevelWinCondition":[],"MonsterList":[{"$type":"StageMonsterWave","Monster0":4063010,"Monster1":2033010},{"$type":"StageMonsterWave","Monster0":2034010}],"MonsterWarningRatio":1.1,"Release":true,"StageAbilityConfig":[],"StageConfigData":[{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_Wave","MOJJBFBKBNC":"2"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_IsEliteBattle","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_StageInfiniteGroup","MOJJBFBKBNC":"30502012"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_CreateBattleEvent","MOJJBFBKBNC":"30502"}],"StageID":30502012,"StageName":4307424808395091500,"StageType":"Challenge","SubLevelGraphs":[],"TrialAvatarList":[]}],"Id":202,"InfiniteList":{"305020121":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":346,"InfiniteWaveID":305020121,"MaxMonsterCount":2,"MaxTeammateCount":2,"MonsterGroupIDList":[4063010,2033010],"ParamList":[]},"305020122":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":346,"InfiniteWaveID":305020122,"MaxMonsterCount":1,"MaxTeammateCount":1,"MonsterGroupIDList":[2034010],"ParamList":[]}},"Name":"Knight (II)","TagList":[{"Desc":"After the enemy target uses an attack, randomly causes \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e or \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]%\u003c/unbreak\u003e\u003c/color\u003e action delay to the attacked target.","Id":3033025,"Name":"Interference","Param":[0.05,0.1]},{"Desc":"After an enemy target receives an attack, reduces the attacker's Energy by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]\u003c/unbreak\u003e\u003c/color\u003e points, except when the attacker's Energy is maxed. When an enemy target is defeated, the attacker regenerates \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]\u003c/unbreak\u003e\u003c/color\u003e Energy.","Id":3033005,"Name":"Energy Absorption","Param":[2,10]}]},{"DamageType":["Fire","Ice"],"EventIDList":[{"ForbidExitBattle":true,"HardLevelGroup":3,"Level":95,"LevelGraphPath":"Config/Level/StageCommonTemplate.json","LevelLoseCondition":[],"LevelWinCondition":[],"MonsterList":[{"$type":"StageMonsterWave","Monster0":803301014,"Monster1":2023020},{"$type":"StageMonsterWave","Monster0":3004020}],"MonsterWarningRatio":1.1,"Release":true,"StageAbilityConfig":[],"StageConfigData":[{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_Wave","MOJJBFBKBNC":"2"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_IsEliteBattle","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_StageInfiniteGroup","MOJJBFBKBNC":"30502013"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_CreateBattleEvent","MOJJBFBKBNC":"30502"}],"StageID":30502013,"StageName":12223446868998010000,"StageType":"Challenge","SubLevelGraphs":[],"TrialAvatarList":[]}],"Id":203,"InfiniteList":{"305020131":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":347,"InfiniteWaveID":305020131,"MaxMonsterCount":2,"MaxTeammateCount":2,"MonsterGroupIDList":[803301014,2023020],"ParamList":[]},"305020132":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":347,"InfiniteWaveID":305020132,"MaxMonsterCount":1,"MaxTeammateCount":1,"MonsterGroupIDList":[3004020],"ParamList":[]}},"Name":"Knight (III)","TagList":[{"Desc":"Enemy target initially has \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]\u003c/unbreak\u003e\u003c/color\u003e stacks of \"Resilient Armor,\" and each stack reduces DMG taken by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]%\u003c/unbreak\u003e\u003c/color\u003e. Enemy targets lose 1 stack of \"Resilient Armor\" each time their Toughness is reduced to 0.","Id":3033001,"Name":"Resilient Armor","Param":[2,0.15]}]}]},"3":{"BossConfig":{"BuffList":[{"Desc":"Increases all ally targets' Break Effect by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e. Each time an enemy target's Toughness is reduced to 0, increases Break DMG taken by that target by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]%\u003c/unbreak\u003e\u003c/color\u003e, stacking up to \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#3[i]\u003c/unbreak\u003e\u003c/color\u003e times.","Id":3033032,"Name":"No Break No Rise","Param":[0.6,0.15,4]},{"Desc":"Increases all ally targets' ATK by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e. When using \"Horizon's Echo From Afar,\" additionally increases all ally targets' ATK by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]%\u003c/unbreak\u003e\u003c/color\u003e, this effect is stackable.","Id":3033033,"Name":"Impassioned Spirits","Param":[0.4,0.2]},{"Desc":"Increases all ally targets' DMG by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e. After an ally target uses an attack, applies Weakness corresponding to this unit's Type to the attacked enemy target. This effect is removed when the enemy target recovers from Weakness Break state.","Id":3033034,"Name":"Seize the Moment","Param":[0.4]}],"EventIDList":[{"ForbidExitBattle":true,"HardLevelGroup":3,"Level":120,"LevelGraphPath":"Config/Level/StageCommonTemplate.json","LevelLoseCondition":[],"LevelWinCondition":[],"MonsterList":[{"$type":"StageMonsterWave","Monster0":3025016}],"MonsterWarningRatio":1.1,"Release":true,"StageAbilityConfig":[],"StageConfigData":[{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_Wave","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_IsEliteBattle","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_StageInfiniteGroup","MOJJBFBKBNC":"30503022"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_CreateBattleEvent","MOJJBFBKBNC":"30504"}],"StageID":30503022,"StageName":8883840217250798000,"StageType":"Challenge","SubLevelGraphs":[],"TrialAvatarList":[]}],"HardName":"King in Check: Plight","InfiniteList":{"305030221":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":352,"InfiniteWaveID":305030221,"MaxMonsterCount":1,"MaxTeammateCount":1,"MonsterGroupIDList":[3025016],"ParamList":[]}},"TagList":[{"Desc":"Enemy target initially has \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]\u003c/unbreak\u003e\u003c/color\u003e stacks of \"Resilient Armor++,\" and each stack reduces DMG taken by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]%\u003c/unbreak\u003e\u003c/color\u003e. Enemy targets lose 1 stack of \"Resilient Armor++\" each time their Toughness is reduced to 0. Stacks of this effect will reset at each of the enemy target's phase.","Id":3033029,"Name":"Resilient Armor++","Param":[4,0.15]},{"Desc":"When entering combat, reduces ally target's Energy by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e and decreases their Energy Regeneration Rate by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]%\u003c/unbreak\u003e\u003c/color\u003e outside of their turn for \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#3[i]\u003c/unbreak\u003e\u003c/color\u003e turn(s).","Id":3033040,"Name":"Depowered++","Param":[1,1,2]},{"Desc":"After the enemy target takes DMG, reduces DMG taken by this unit by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e and CRIT DMG taken by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#3[i]%\u003c/unbreak\u003e\u003c/color\u003e, stacking up to \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]\u003c/unbreak\u003e\u003c/color\u003e time(s). These stacks are cleared when the enemy target's turn begins or when they enter the Weakness Break state. While the enemy target is in the Weakness Break state, stacks cannot be accumulated.","Id":3033036,"Name":"Unending Refinement+","Param":[0.03,10,0.06]}]},"BossLevel":{"DamageType":["Fire"],"EventIDList":[{"ForbidExitBattle":true,"HardLevelGroup":3,"Level":100,"LevelGraphPath":"Config/Level/StageCommonTemplate.json","LevelLoseCondition":[],"LevelWinCondition":[],"MonsterList":[{"$type":"StageMonsterWave","Monster0":3025016}],"MonsterWarningRatio":1.1,"Release":true,"StageAbilityConfig":[],"StageConfigData":[{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_Wave","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_IsEliteBattle","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_StageInfiniteGroup","MOJJBFBKBNC":"30503021"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_CreateBattleEvent","MOJJBFBKBNC":"30503"}],"StageID":30503021,"StageName":8883840217250798000,"StageType":"Challenge","SubLevelGraphs":[],"TrialAvatarList":[]}],"Id":304,"InfiniteList":{"305030211":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":354,"InfiniteWaveID":305030211,"MaxMonsterCount":1,"MaxTeammateCount":1,"MonsterGroupIDList":[3025016],"ParamList":[]}},"Name":"King in Check","TagList":[{"Desc":"Enemy target initially has \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]\u003c/unbreak\u003e\u003c/color\u003e stacks of \"Resilient Armor+,\" and each stack reduces DMG taken by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]%\u003c/unbreak\u003e\u003c/color\u003e. Enemy targets lose 1 stack of \"Resilient Armor+\" each time their Toughness is reduced to 0. Stacks of this effect will reset at each of the enemy target's phase.","Id":3033028,"Name":"Resilient Armor+","Param":[3,0.15]},{"Desc":"When entering combat, reduces ally target's Energy by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e and decreases their Energy Regeneration Rate by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]%\u003c/unbreak\u003e\u003c/color\u003e outside of their turn for \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#3[i]\u003c/unbreak\u003e\u003c/color\u003e turn(s).","Id":3033038,"Name":"Depowered","Param":[0.5,0.5,2]},{"Desc":"After the enemy target takes DMG, reduces DMG taken by this unit by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e and CRIT DMG taken by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#3[i]%\u003c/unbreak\u003e\u003c/color\u003e, stacking up to \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]\u003c/unbreak\u003e\u003c/color\u003e time(s). These stacks are cleared when the enemy target's turn begins or when they enter the Weakness Break state. While the enemy target is in the Weakness Break state, stacks cannot be accumulated.","Id":3033035,"Name":"Unending Refinement","Param":[0.02,10,0.04]}]},"Id":3,"Name":"Dissonance","PreLevel":[{"DamageType":["Ice","Thunder"],"EventIDList":[{"ForbidExitBattle":true,"HardLevelGroup":3,"Level":95,"LevelGraphPath":"Config/Level/StageCommonTemplate.json","LevelLoseCondition":[],"LevelWinCondition":[],"MonsterList":[{"$type":"StageMonsterWave","Monster0":4053020,"Monster1":2023030}],"MonsterWarningRatio":1.1,"Release":true,"StageAbilityConfig":[],"StageConfigData":[{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_Wave","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_IsEliteBattle","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_StageInfiniteGroup","MOJJBFBKBNC":"30503011"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_CreateBattleEvent","MOJJBFBKBNC":"30502"}],"StageID":30503011,"StageName":6678071601873633000,"StageType":"Challenge","SubLevelGraphs":[],"TrialAvatarList":[]}],"Id":301,"InfiniteList":{"305030111":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":349,"InfiniteWaveID":305030111,"MaxMonsterCount":4,"MaxTeammateCount":2,"MonsterGroupIDList":[4053020,2023030,4053020,2023030],"ParamList":[]}},"Name":"Knight (I)","TagList":[{"Desc":"Each time after the enemy target is attacked, the attacker will lose HP equal to \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e of their own Max HP. This effect is Non-fatal.","Id":3033003,"Name":"Inversion","Param":[0.02]}]},{"DamageType":["Fire","Imaginary"],"EventIDList":[{"ForbidExitBattle":true,"HardLevelGroup":3,"Level":95,"LevelGraphPath":"Config/Level/StageCommonTemplate.json","LevelLoseCondition":[],"LevelWinCondition":[],"MonsterList":[{"$type":"StageMonsterWave","Monster0":4023010,"Monster1":4023020},{"$type":"StageMonsterWave","Monster0":802401107}],"MonsterWarningRatio":1.1,"Release":true,"StageAbilityConfig":[],"StageConfigData":[{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_Wave","MOJJBFBKBNC":"2"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_IsEliteBattle","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_StageInfiniteGroup","MOJJBFBKBNC":"30503012"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_CreateBattleEvent","MOJJBFBKBNC":"30502"}],"StageID":30503012,"StageName":17584672809448223000,"StageType":"Challenge","SubLevelGraphs":[],"TrialAvatarList":[]}],"Id":302,"InfiniteList":{"305030121":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":350,"InfiniteWaveID":305030121,"MaxMonsterCount":2,"MaxTeammateCount":2,"MonsterGroupIDList":[4023010,4023020],"ParamList":[]},"305030122":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":350,"InfiniteWaveID":305030122,"MaxMonsterCount":1,"MaxTeammateCount":1,"MonsterGroupIDList":[802401107],"ParamList":[]}},"Name":"Knight (II)","TagList":[{"Desc":"For every 1% HP the enemy target loses, reduces CRIT DMG dealt to them by \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e.","Id":3033002,"Name":"Tempering","Param":[0.03]}]},{"DamageType":["Physical","Imaginary"],"EventIDList":[{"ForbidExitBattle":true,"HardLevelGroup":3,"Level":95,"LevelGraphPath":"Config/Level/StageCommonTemplate.json","LevelLoseCondition":[],"LevelWinCondition":[],"MonsterList":[{"$type":"StageMonsterWave","Monster0":1013020,"Monster1":3003020,"Monster2":1013020},{"$type":"StageMonsterWave","Monster0":4064010}],"MonsterWarningRatio":1.1,"Release":true,"StageAbilityConfig":[],"StageConfigData":[{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_Wave","MOJJBFBKBNC":"2"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_IsEliteBattle","MOJJBFBKBNC":"1"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_StageInfiniteGroup","MOJJBFBKBNC":"30503013"},{"$type":"ILKEMJNAEKE","JDKAMOANICM":"_CreateBattleEvent","MOJJBFBKBNC":"30502"}],"StageID":30503013,"StageName":2590962765852260400,"StageType":"Challenge","SubLevelGraphs":[],"TrialAvatarList":[]}],"Id":303,"InfiniteList":{"305030131":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":351,"InfiniteWaveID":305030131,"MaxMonsterCount":2,"MaxTeammateCount":2,"MonsterGroupIDList":[1013020,3003020],"ParamList":[]},"305030132":{"Ability":"","ClearPreviousAbility":true,"EliteGroup":351,"InfiniteWaveID":305030132,"MaxMonsterCount":1,"MaxTeammateCount":1,"MonsterGroupIDList":[4064010],"ParamList":[]}},"Name":"Knight (III)","TagList":[{"Desc":"Enemy target takes immediate action after being attacked \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]\u003c/unbreak\u003e\u003c/color\u003e time(s). This tally resets at the start of the enemy target's turn.","Id":3033023,"Name":"Taunting","Param":[6]},{"Desc":"After the enemy target uses an attack, randomly causes \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#1[i]%\u003c/unbreak\u003e\u003c/color\u003e or \u003ccolor=#f29e38ff\u003e\u003cunbreak\u003e#2[i]%\u003c/unbreak\u003e\u003c/color\u003e action delay to the attacked target.","Id":3033025,"Name":"Interference","Param":[0.05,0.1]}]}]}}