{ "1": { "Id": 1, "Name": "オムニックの終局", "PreLevel": [ { "Id": 101, "Name": "ナイト(一)", "DamageType": [ "Fire", "Imaginary" ], "MazeGroupID": 8, "NpcMonsterIDList": [ 3003041 ], "EventIDList": [ { "StageID": 30501011, "StageType": "Challenge", "StageName": 14930047325621619000, "HardLevelGroup": 3, "Level": 95, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30501011" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30502" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3012020, "Monster1": 3013010, "Monster2": 3013010, "Monster3": 3012020 }, { "$type": "StageMonsterWave", "Monster0": 3004012 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1000000238419, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033001, "Name": "靭甲", "Desc": "敵は初期状態で「靭甲」を#1[i]層持ち、1層につき敵の受けるダメージ-#2[i]%。敵の靭性が0になるたびに「靭甲」が1層減少する。", "Param": [ 2, 0.1500000001396984 ] } ], "InfiniteList": { "305010111": { "InfiniteWaveID": 305010111, "MonsterGroupIDList": [ 3012020, 3013010, 3013010, 3012020 ], "MaxMonsterCount": 4, "MaxTeammateCount": 4, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 340 }, "305010112": { "InfiniteWaveID": 305010112, "MonsterGroupIDList": [ 3004012 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 340 } } }, { "Id": 102, "Name": "ナイト(二)", "DamageType": [ "Physical", "Wind", "Thunder" ], "MazeGroupID": 8, "NpcMonsterIDList": [ 3014020 ], "EventIDList": [ { "StageID": 30501012, "StageType": "Challenge", "StageName": 4641986684160114000, "HardLevelGroup": 3, "Level": 95, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30501012" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30502" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4053010, "Monster1": 4053010 }, { "$type": "StageMonsterWave", "Monster0": 3014020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1000000238419, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033002, "Name": "焼入れ", "Desc": "敵のHPが1%減少するにつき、味方がその敵に与える会心ダメージ-#1[i]%。", "Param": [ 0.030000000027939677 ] } ], "InfiniteList": { "305010121": { "InfiniteWaveID": 305010121, "MonsterGroupIDList": [ 4052010, 4053010, 4052010, 4052010, 4053010 ], "MaxMonsterCount": 5, "MaxTeammateCount": 3, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 341 }, "305010122": { "InfiniteWaveID": 305010122, "MonsterGroupIDList": [ 3014020 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 341 } } }, { "Id": 103, "Name": "ナイト(三)", "DamageType": [ "Physical", "Ice", "Quantum" ], "MazeGroupID": 8, "NpcMonsterIDList": [ 4033030 ], "EventIDList": [ { "StageID": 30501013, "StageType": "Challenge", "StageName": 1605669051038619400, "HardLevelGroup": 3, "Level": 95, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30501013" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30502" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4032050, "Monster1": 4033010, "Monster2": 4032010, "Monster3": 4032050 }, { "$type": "StageMonsterWave", "Monster0": 4033010, "Monster1": 4033030, "Monster2": 4033010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1000000238419, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033003, "Name": "反相", "Desc": "敵が攻撃を受けるたびに、攻撃者に自身の攻撃力#1[i]%分の物理属性ダメージを与える。このダメージは非致死性である。", "Param": [ 0.40000000037252903 ] }, { "Id": 3033004, "Name": "守護", "Desc": "精鋭エネミー以外の敵のHPと靭性は減少せず、効果抵抗+#1[i]%。すべての精鋭エネミーが倒されると、ほかの敵も倒される。", "Param": [ 1 ] } ], "InfiniteList": { "305010131": { "InfiniteWaveID": 305010131, "MonsterGroupIDList": [ 4032050, 4033010, 4032010, 4032050 ], "MaxMonsterCount": 4, "MaxTeammateCount": 4, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 342 }, "305010132": { "InfiniteWaveID": 305010132, "MonsterGroupIDList": [ 4033010, 4033030, 4033010 ], "MaxMonsterCount": 3, "MaxTeammateCount": 3, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 342 } } } ], "BossLevel": { "Id": 104, "Name": "チェックメイト", "DamageType": [ "Physical", "Ice", "Quantum" ], "MazeGroupID": 8, "NpcMonsterIDList": [ 4044010 ], "EventIDList": [ { "StageID": 30501021, "StageType": "Challenge", "StageName": 7318916243052571000, "HardLevelGroup": 3, "Level": 100, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30501021" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30503" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4023010, "Monster1": 4023020 }, { "$type": "StageMonsterWave", "Monster0": 4044010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1000000238419, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033010, "Name": "反相+", "Desc": "敵が攻撃を受けるたびに、攻撃者に自身の攻撃力#1[i]%分の物理属性ダメージを与える。このダメージは非致死性である。", "Param": [ 0.6000000005587935 ] }, { "Id": 3033005, "Name": "エネルギー吸収", "Desc": "敵が攻撃を受けるたびに、攻撃者のEP-#1[i]。ただし、攻撃者のEPが満タンの場合はEPは減らない。敵が倒された時、攻撃者のEPを固定で#2[i]回復する。", "Param": [ 2, 10 ] }, { "Id": 3033017, "Name": "亀裂", "Desc": "味方が敵の攻撃を受ける時、「亀裂」効果が付与され、1層につき受けるダメージ+#1[i]%、この効果は最大で#2[i]層累積できる。この効果は解除不能であり、「亀裂」を持つターゲットは自身以外の味方によるバリアを獲得、または治癒を受けた後、自身とその味方はこの効果を#3[i]層解除する。", "Param": [ 0.060000000055879354, 10, 3 ] } ], "InfiniteList": { "305010211": { "InfiniteWaveID": 305010211, "MonsterGroupIDList": [ 4023010, 4023020 ], "MaxMonsterCount": 2, "MaxTeammateCount": 2, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 343 }, "305010212": { "InfiniteWaveID": 305010212, "MonsterGroupIDList": [ 4044010 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 343 } } }, "BossConfig": { "HardName": "チェックメイト・絶境", "BuffList": [ { "Id": 3033006, "Name": "奇策勝ち", "Desc": "フィールド上にいる味方の数が4でない場合、味方全体のダメージ+#1[i]%。", "Param": [ 0.6000000005587935 ] }, { "Id": 3033007, "Name": "歩騎連携", "Desc": "味方が必殺技を発動する時、ターゲットの防御力を#1[i]%無視する。必殺技でダメージを与えた後、次に発動する戦闘スキルはターゲットの防御力を#2[i]%無視する。", "Param": [ 0.40000000037252903, 0.40000000037252903 ] }, { "Id": 3033008, "Name": "鉄床戦術", "Desc": "自身以外の味方によるバリアを獲得、または治癒を受けた後、受けるダメージ-#1[i]%。同時に全属性耐性貫通+#2[i]%#3[i]ターン継続。", "Param": [ 0.25000000023283064, 0.20000000018626451, 2 ] } ], "EventIDList": [ { "StageID": 30501022, "StageType": "Challenge", "StageName": 7318916243052571000, "HardLevelGroup": 3, "Level": 120, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30501022" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30504" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4023010, "Monster1": 4023020 }, { "$type": "StageMonsterWave", "Monster0": 4044010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1000000238419, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033014, "Name": "反相++", "Desc": "敵が攻撃を受けるたびに、攻撃者に自身の攻撃力#1[i]%分の物理属性ダメージを与える。このダメージは非致死性である。", "Param": [ 0.8000000007450581 ] }, { "Id": 3033013, "Name": "エネルギー吸収++", "Desc": "敵が攻撃を受けるたびに、攻撃者のEP-#1[i]。ただし、攻撃者のEPが満タンの場合はEPは減らない。敵が倒された時、攻撃者のEPを固定で#2[i]回復する。", "Param": [ 4, 10 ] }, { "Id": 3033019, "Name": "亀裂++", "Desc": "味方が敵の攻撃を受ける時、「亀裂++」効果が付与され、1層につき受けるダメージ+#1[i]%、この効果は最大で#2[i]層累積できる。この効果は解除不能であり、「亀裂++」を持つターゲットは自身以外の味方によるバリアを獲得、または治癒を受けた後、自身とその味方はこの効果を#3[i]層解除する。", "Param": [ 0.12000000011175871, 10, 3 ] } ], "InfiniteList": { "305010221": { "InfiniteWaveID": 305010221, "MonsterGroupIDList": [ 4023010, 4023020 ], "MaxMonsterCount": 2, "MaxTeammateCount": 2, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 344 }, "305010222": { "InfiniteWaveID": 305010222, "MonsterGroupIDList": [ 4044010 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 344 } } } } }