{ "1": { "Id": 1, "Name": "Intellitron Endgame", "PreLevel": [ { "Id": 101, "Name": "Knight (I)", "DamageType": [ "Fire", "Imaginary" ], "EventIDList": [ { "StageID": 30501011, "StageType": "Challenge", "StageName": 14930047325621619000, "HardLevelGroup": 3, "Level": 95, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30501011" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30502" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3012020, "Monster1": 3013010, "Monster2": 3013010, "Monster3": 3012020 }, { "$type": "StageMonsterWave", "Monster0": 3004012 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033001, "Name": "Resilient Armor", "Desc": "Enemy target initially has #1[i] stacks of \"Resilient Armor,\" and each stack reduces DMG taken by #2[i]%. Enemy targets lose 1 stack of \"Resilient Armor\" each time their Toughness is reduced to 0.", "Param": [ 2, 0.15 ] } ], "InfiniteList": { "305010111": { "InfiniteWaveID": 305010111, "MonsterGroupIDList": [ 3012020, 3013010, 3013010, 3012020 ], "MaxMonsterCount": 4, "MaxTeammateCount": 4, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 340 }, "305010112": { "InfiniteWaveID": 305010112, "MonsterGroupIDList": [ 3004012 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 340 } } }, { "Id": 102, "Name": "Knight (II)", "DamageType": [ "Physical", "Wind", "Thunder" ], "EventIDList": [ { "StageID": 30501012, "StageType": "Challenge", "StageName": 4641986684160114000, "HardLevelGroup": 3, "Level": 95, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30501012" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30502" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4053010, "Monster1": 4053010 }, { "$type": "StageMonsterWave", "Monster0": 3014020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033002, "Name": "Tempering", "Desc": "For every 1% HP the enemy target loses, reduces CRIT DMG dealt to them by #1[i]%.", "Param": [ 0.03 ] } ], "InfiniteList": { "305010121": { "InfiniteWaveID": 305010121, "MonsterGroupIDList": [ 4052010, 4053010, 4052010, 4052010, 4053010 ], "MaxMonsterCount": 5, "MaxTeammateCount": 3, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 341 }, "305010122": { "InfiniteWaveID": 305010122, "MonsterGroupIDList": [ 3014020 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 341 } } }, { "Id": 103, "Name": "Knight (III)", "DamageType": [ "Physical", "Quantum" ], "EventIDList": [ { "StageID": 30501013, "StageType": "Challenge", "StageName": 1605669051038619400, "HardLevelGroup": 3, "Level": 95, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30501013" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30502" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4032050, "Monster1": 4033010, "Monster2": 4032010, "Monster3": 4032050 }, { "$type": "StageMonsterWave", "Monster0": 4033010, "Monster1": 4033030, "Monster2": 4033010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033003, "Name": "Inversion", "Desc": "Each time after the enemy target is attacked, the attacker will lose HP equal to #1[i]% of their own Max HP. This effect in Non-fatal.", "Param": [ 0.02 ] }, { "Id": 3033004, "Name": "Under Protection", "Desc": "All non-elite enemy targets won't have their HP and Toughness reduced, and increases their Effect RES by #1[i]%. When all elite enemy targets are defeated, remaining enemy targets will also be eliminated.", "Param": [ 1 ] } ], "InfiniteList": { "305010131": { "InfiniteWaveID": 305010131, "MonsterGroupIDList": [ 4032050, 4033010, 4032010, 4032050 ], "MaxMonsterCount": 4, "MaxTeammateCount": 4, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 342 }, "305010132": { "InfiniteWaveID": 305010132, "MonsterGroupIDList": [ 4033010, 4033030, 4033010 ], "MaxMonsterCount": 3, "MaxTeammateCount": 3, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 342 } } } ], "BossLevel": { "Id": 104, "Name": "King in Check", "DamageType": [ "Physical", "Ice", "Quantum" ], "EventIDList": [ { "StageID": 30501021, "StageType": "Challenge", "StageName": 7318916243052571000, "HardLevelGroup": 3, "Level": 100, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30501021" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30503" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4023010, "Monster1": 4023020 }, { "$type": "StageMonsterWave", "Monster0": 4044010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033003, "Name": "Inversion", "Desc": "Each time after the enemy target is attacked, the attacker will lose HP equal to #1[i]% of their own Max HP. This effect in Non-fatal.", "Param": [ 0.02 ] }, { "Id": 3033005, "Name": "Energy Absorption", "Desc": "After an enemy target receives an attack, reduces the attacker's Energy by #1[i] points, except when the attacker's Energy is maxed. When an enemy target is defeated, the attacker regenerates #2[i] Energy.", "Param": [ 2, 10 ] }, { "Id": 3033017, "Name": "Sunder", "Desc": "When ally targets are being attacked by enemies, the \"Sunder\" effect will be inflicted on them. Each stack additionally causes the holder to lose HP equal to #1[f1]% of their Max HP. This effect can be stacked indefinitely and cannot be dissipated. After targets with \"Sunder\" received a Shield from an ally target other than themselves or healing, all \"Sunder\" effects are dispelled on both targets.", "Param": [ 0.008 ] } ], "InfiniteList": { "305010211": { "InfiniteWaveID": 305010211, "MonsterGroupIDList": [ 4023010, 4023020 ], "MaxMonsterCount": 2, "MaxTeammateCount": 2, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 343 }, "305010212": { "InfiniteWaveID": 305010212, "MonsterGroupIDList": [ 4044010 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 343 } } }, "BossConfig": { "HardName": "King in Check: Plight", "BuffList": [ { "Id": 3033006, "Name": "Think Outside the Box", "Desc": "When the number of ally targets currently on the field is not 4, all allies' dealt DMG increases by #1[i]%.", "Param": [ 0.6 ] }, { "Id": 3033007, "Name": "Infantry and Calvary", "Desc": "Whenever any ally uses their Ultimate, ignores #1[i]% of target's DEF. After Ultimate deals DMG, the next Skill will ignore #2[i]% of target's DEF.", "Param": [ 0.4, 0.4 ] }, { "Id": 3033008, "Name": "Hammer and Anvil", "Desc": "After receiving Shield effects or healing from ally targets (excluding this unit), reduces DMG taken by this unit by #1[i]%, and increases All-Type RES PEN by #2[i]% for #3[i] turn(s).", "Param": [ 0.25, 0.2, 2 ] } ], "EventIDList": [ { "StageID": 30501022, "StageType": "Challenge", "StageName": 7318916243052571000, "HardLevelGroup": 3, "Level": 120, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30501022" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30504" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4023010, "Monster1": 4023020 }, { "$type": "StageMonsterWave", "Monster0": 4044010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033010, "Name": "Inversion+", "Desc": "Each time after the enemy target is attacked, the attacker will lose HP equal to #1[i]% of their own Max HP. This effect in Non-fatal.", "Param": [ 0.03 ] }, { "Id": 3033013, "Name": "Energy Absorption++", "Desc": "After an enemy target receives an attack, reduces the attacker's Energy by #1[i] points, except when the attacker's Energy is maxed. When an enemy target is defeated, the attacker regenerates #2[i] Energy.", "Param": [ 4, 10 ] }, { "Id": 3033019, "Name": "Sunder++", "Desc": "When ally targets are being attacked by enemies, the \"Sunder++\" effect will be inflicted on them. Each stack additionally causes the holder to lose HP equal to #1[f1]% of their Max HP. This effect can be stacked indefinitely and cannot be dissipated. After targets with \"Sunder++\" received a Shield from an ally target other than themselves or healing, all \"Sunder++\" effects are dispelled on both targets.", "Param": [ 0.016 ] } ], "InfiniteList": { "305010221": { "InfiniteWaveID": 305010221, "MonsterGroupIDList": [ 4023010, 4023020 ], "MaxMonsterCount": 2, "MaxTeammateCount": 2, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 344 }, "305010222": { "InfiniteWaveID": 305010222, "MonsterGroupIDList": [ 4044010 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 344 } } } }, "2": { "Id": 2, "Name": "Illusory Realm of the Blazing Sun", "PreLevel": [ { "Id": 201, "Name": "Knight (I)", "DamageType": [ "Physical", "Thunder" ], "EventIDList": [ { "StageID": 30502011, "StageType": "Challenge", "StageName": 17363227603743607000, "HardLevelGroup": 3, "Level": 95, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30502011" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30502" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002030, "Monster1": 2013020, "Monster2": 2033010, "Monster3": 3002030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033023, "Name": "Taunting", "Desc": "Enemy target takes immediate action after being attacked #1[i] time(s). This tally resets at the start of the enemy target's turn.", "Param": [ 6 ] } ], "InfiniteList": { "305020111": { "InfiniteWaveID": 305020111, "MonsterGroupIDList": [ 3002030, 2013020, 2033010, 3002030, 3002030, 2033010, 3002030, 2013020, 3002030, 3002030 ], "MaxMonsterCount": 10, "MaxTeammateCount": 4, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 345 } } }, { "Id": 202, "Name": "Knight (II)", "DamageType": [ "Physical", "Wind" ], "EventIDList": [ { "StageID": 30502012, "StageType": "Challenge", "StageName": 4307424808395091500, "HardLevelGroup": 3, "Level": 95, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30502012" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30502" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4063010, "Monster1": 2033010 }, { "$type": "StageMonsterWave", "Monster0": 2034010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033025, "Name": "Interference", "Desc": "After the enemy target uses an attack, randomly causes #1[i]% or #2[i]% action delay to the attacked target.", "Param": [ 0.05, 0.1 ] }, { "Id": 3033005, "Name": "Energy Absorption", "Desc": "After an enemy target receives an attack, reduces the attacker's Energy by #1[i] points, except when the attacker's Energy is maxed. When an enemy target is defeated, the attacker regenerates #2[i] Energy.", "Param": [ 2, 10 ] } ], "InfiniteList": { "305020121": { "InfiniteWaveID": 305020121, "MonsterGroupIDList": [ 4063010, 2033010 ], "MaxMonsterCount": 2, "MaxTeammateCount": 2, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 346 }, "305020122": { "InfiniteWaveID": 305020122, "MonsterGroupIDList": [ 2034010 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 346 } } }, { "Id": 203, "Name": "Knight (III)", "DamageType": [ "Fire", "Ice" ], "EventIDList": [ { "StageID": 30502013, "StageType": "Challenge", "StageName": 12223446868998010000, "HardLevelGroup": 3, "Level": 95, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30502013" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30502" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 803301014, "Monster1": 2023020 }, { "$type": "StageMonsterWave", "Monster0": 3004020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033001, "Name": "Resilient Armor", "Desc": "Enemy target initially has #1[i] stacks of \"Resilient Armor,\" and each stack reduces DMG taken by #2[i]%. Enemy targets lose 1 stack of \"Resilient Armor\" each time their Toughness is reduced to 0.", "Param": [ 2, 0.15 ] } ], "InfiniteList": { "305020131": { "InfiniteWaveID": 305020131, "MonsterGroupIDList": [ 803301014, 2023020 ], "MaxMonsterCount": 2, "MaxTeammateCount": 2, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 347 }, "305020132": { "InfiniteWaveID": 305020132, "MonsterGroupIDList": [ 3004020 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 347 } } } ], "BossLevel": { "Id": 204, "Name": "King in Check", "DamageType": [ "Physical", "Ice", "Quantum" ], "EventIDList": [ { "StageID": 30502021, "StageType": "Challenge", "StageName": 2554924480817709600, "HardLevelGroup": 3, "Level": 100, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30502021" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30503" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 401501101 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033023, "Name": "Taunting", "Desc": "Enemy target takes immediate action after being attacked #1[i] time(s). This tally resets at the start of the enemy target's turn.", "Param": [ 6 ] }, { "Id": 3033012, "Name": "Energy Absorption+", "Desc": "After an enemy target receives an attack, reduces the attacker's Energy by #1[i] points, except when the attacker's Energy is maxed. When an enemy target is defeated, the attacker regenerates #2[i] Energy.", "Param": [ 3, 10 ] }, { "Id": 3033017, "Name": "Sunder", "Desc": "When ally targets are being attacked by enemies, the \"Sunder\" effect will be inflicted on them. Each stack additionally causes the holder to lose HP equal to #1[f1]% of their Max HP. This effect can be stacked indefinitely and cannot be dissipated. After targets with \"Sunder\" received a Shield from an ally target other than themselves or healing, all \"Sunder\" effects are dispelled on both targets.", "Param": [ 0.008 ] } ], "InfiniteList": { "305020211": { "InfiniteWaveID": 305020211, "MonsterGroupIDList": [ 401501101 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 348 } } }, "BossConfig": { "HardName": "King in Check: Plight", "BuffList": [ { "Id": 3033020, "Name": "Sanguine Vitality", "Desc": "Increases CRIT DMG of all ally targets by #1[i]%. When using \"Healing Rainbow\", the increased Max HP is further raised by #2[i]%.", "Param": [ 0.5, 0.6 ] }, { "Id": 3033021, "Name": "Power Surge", "Desc": "Increases all allies' Basic ATK, Skill, and Ultimate DMG by #1[i]%. When using \"Healing Rainbow,\" additionally increases all allies' ATK by #2[i] points.", "Param": [ 0.8, 2000 ] }, { "Id": 3033022, "Name": "Fluid Dash", "Desc": "All allies' DoT All-Type RES PEN increases by #1[i]%. When using \"Healing Rainbow,\" additionally increases all allies' SPD by #2[i]%.", "Param": [ 0.4, 0.3 ] } ], "EventIDList": [ { "StageID": 30502022, "StageType": "Challenge", "StageName": 2554924480817709600, "HardLevelGroup": 3, "Level": 120, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30502022" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30504" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 401501101 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033024, "Name": "Taunting+", "Desc": "Enemy target takes immediate action after being attacked #1[i] time(s). This tally resets at the start of the enemy target's turn.", "Param": [ 5 ] }, { "Id": 3033013, "Name": "Energy Absorption++", "Desc": "After an enemy target receives an attack, reduces the attacker's Energy by #1[i] points, except when the attacker's Energy is maxed. When an enemy target is defeated, the attacker regenerates #2[i] Energy.", "Param": [ 4, 10 ] }, { "Id": 3033019, "Name": "Sunder++", "Desc": "When ally targets are being attacked by enemies, the \"Sunder++\" effect will be inflicted on them. Each stack additionally causes the holder to lose HP equal to #1[f1]% of their Max HP. This effect can be stacked indefinitely and cannot be dissipated. After targets with \"Sunder++\" received a Shield from an ally target other than themselves or healing, all \"Sunder++\" effects are dispelled on both targets.", "Param": [ 0.016 ] } ], "InfiniteList": { "305020221": { "InfiniteWaveID": 305020221, "MonsterGroupIDList": [ 401501101 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 348 } } } } }