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The next action casts \"Punishment of Endless Winter\" on all targets.","SkillName":"Wrath of Winterland Saints"},{"DamageType":"","Extra":{},"Id":100401006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.942857,"HardLevelGroup":1,"Id":100401014,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100401001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Chill of Bone-Piercing Coagulation"},{"DamageType":"","Extra":{},"Id":100401002,"SPHitBase":"","SkillDesc":"Summons Ice Edges.","SkillName":"Omen of Everlasting Freeze"},{"DamageType":"Ice","Extra":{},"Id":100401003,"SPHitBase":20,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Punishment of Endless Winter"},{"DamageType":"Ice","Extra":{},"Id":100401004,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Hoarfrost of Eternal Isolation"},{"DamageType":"","Extra":{},"Id":100401005,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action casts \"Punishment of Endless Winter\" on all targets.","SkillName":"Wrath of Winterland Saints"},{"DamageType":"","Extra":{},"Id":100401006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The Guardian of Belobog, and the indisputable ruler of the Towering Citadel, Belobog.\\nCocolia possesses the divine authority passed down through the generations of Guardians, giving her command over ice and snow to freeze her enemies in battle.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1004010},{"DisplayItemList":[],"MonsterTemplateID":1004010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1004010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1004010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1004010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1004010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1004010,"WorldLevel":6}],"HPBase":1627.5,"Id":1004010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1004010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":1,"Name":"Cocolia","Rank":"LittleBoss","SpeedBase":120,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.3},"1004011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1004011,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100401101,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Chill of Bone-Piercing Coagulation"},{"DamageType":"","Extra":{},"Id":100401102,"SPHitBase":"","SkillDesc":"Summons Ice Edges.","SkillName":"Omen of Everlasting Freeze"},{"DamageType":"Ice","Extra":{},"Id":100401103,"SPHitBase":20,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Punishment of Endless Winter"},{"DamageType":"Ice","Extra":{},"Id":100401104,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Hoarfrost of Eternal Isolation"},{"DamageType":"","Extra":{},"Id":100401105,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action casts \"Punishment of Endless Winter\" on all targets.","SkillName":"Wrath of Winterland Saints"},{"DamageType":"Ice","Extra":{},"Id":100401106,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to Frozen targets and units adjacent to the target. This also removes the primary target's Frozen state. If the adjacent units are frozen, then this ability is used again on the primary target.","SkillName":"Reverberating Ice"},{"DamageType":"","Extra":{},"Id":100401107,"SPHitBase":"","SkillDesc":"The unit and all summoned objects gain slightly increased DMG for each Frozen target on the enemy team. This DMG boosting effect is stackable.","SkillName":"Intensifying Cold"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is the Guardian of Belobog, the indisputable ruler of the Towering Citadel of Belobog.\\nAs the Guardian, Cocolia (Complete) has inherited divine powers, giving her absolute command over the power of ice to freeze her enemies in battle.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1004011},{"DisplayItemList":[],"MonsterTemplateID":1004011,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1004011,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1004011,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1004011,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1004011,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1004011,"WorldLevel":6}],"HPBase":744,"Id":1004011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1004010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Cocolia (Complete)","Rank":"LittleBoss","SpeedBase":144,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.3},"1004012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1004012,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100401201,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Chill of Bone-Piercing Coagulation"},{"DamageType":"","Extra":{},"Id":100401202,"SPHitBase":"","SkillDesc":"Summons Ice Edges.","SkillName":"Omen of Everlasting Freeze"},{"DamageType":"Ice","Extra":{},"Id":100401203,"SPHitBase":20,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Punishment of Endless Winter"},{"DamageType":"Ice","Extra":{},"Id":100401204,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Hoarfrost of Eternal Isolation"},{"DamageType":"","Extra":{},"Id":100401205,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action casts \"Punishment of Endless Winter\" on all targets.","SkillName":"Wrath of Winterland Saints"},{"DamageType":"Ice","Extra":{},"Id":100401206,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to Frozen targets and units adjacent to the target. This also removes the primary target's Frozen state. If the adjacent units are frozen, then this ability is used again on the primary target.","SkillName":"Reverberating Ice"},{"DamageType":"","Extra":{},"Id":100401207,"SPHitBase":"","SkillDesc":"The caster and all summoned objects gain increased DMG for each Frozen unit on their enemies' team.","SkillName":"Intensifying Cold"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.6875,"HardLevelGroup":1,"Id":100401201,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100401201,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Chill of Bone-Piercing Coagulation"},{"DamageType":"","Extra":{},"Id":100401202,"SPHitBase":"","SkillDesc":"Summons Ice Edges.","SkillName":"Omen of Everlasting Freeze"},{"DamageType":"Ice","Extra":{},"Id":100401203,"SPHitBase":20,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Punishment of Endless Winter"},{"DamageType":"Ice","Extra":{},"Id":100401204,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Hoarfrost of Eternal Isolation"},{"DamageType":"","Extra":{},"Id":100401205,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action casts \"Punishment of Endless Winter\" on all targets.","SkillName":"Wrath of Winterland Saints"},{"DamageType":"Ice","Extra":{},"Id":100401206,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to Frozen targets and units adjacent to the target. This also removes the primary target's Frozen state. If the adjacent units are frozen, then this ability is used again on the primary target.","SkillName":"Reverberating Ice"},{"DamageType":"","Extra":{},"Id":100401207,"SPHitBase":"","SkillDesc":"The caster and all summoned objects gain increased DMG for each Frozen unit on their enemies' team.","SkillName":"Intensifying Cold"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is the Guardian of Belobog, the indisputable ruler of the Towering Citadel of Belobog.\\nAs the Guardian, Cocolia (Complete) has inherited divine powers, giving her absolute command over the power of ice to freeze her enemies in battle.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1004012},{"DisplayItemList":[],"MonsterTemplateID":1004012,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1004012,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1004012,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1004012,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1004012,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1004012,"WorldLevel":6}],"HPBase":744,"Id":1004012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1004010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Cocolia (Complete)","Rank":"LittleBoss","SpeedBase":144,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.3},"1004013":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.6}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1004013,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100401301,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Chill of Bone-Piercing Coagulation"},{"DamageType":"","Extra":{},"Id":100401302,"SPHitBase":"","SkillDesc":"Summons Ice Edges (Illusion)","SkillName":"Omen of Everlasting Freeze"},{"DamageType":"Ice","Extra":{},"Id":100401303,"SPHitBase":20,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Punishment of Endless Winter"},{"DamageType":"Ice","Extra":{},"Id":100401304,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target. This ability will be additionally released on targets locked-on by Ice Edge (Illusion).","SkillName":"Hoarfrost of Eternal Isolation"},{"DamageType":"","Extra":{},"Id":100401305,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action casts \"Punishment of Endless Winter\" on all targets.","SkillName":"Wrath of Winterland Saints"},{"DamageType":"Ice","Extra":{},"Id":100401306,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to Frozen targets and units adjacent to the target. This also removes the primary target's Frozen state. If the adjacent units are frozen, then this ability is used again on the primary target.","SkillName":"Reverberating Ice"},{"DamageType":"","Extra":{},"Id":100401307,"SPHitBase":"","SkillDesc":"This unit and all its summoned objects gain increased DMG for each Frozen target on the opposing team.","SkillName":"Intensifying Cold"},{"DamageType":"","Extra":{},"Id":100401308,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100401309,"SPHitBase":"","SkillDesc":"In the second phase, Gepard joins the battle.","SkillName":"Shield of the Winterlands"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The Guardian of Belobog, and the ruler of the Towering Citadel of Belobog.\\nAs the Guardian, Cocolia has inherited divine powers, giving her absolute command over the ice to freeze her enemies in battle. This entity is a phantom borne from your memories.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1004013},{"DisplayItemList":[],"MonsterTemplateID":1004013,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1004013,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1004013,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1004013,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1004013,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1004013,"WorldLevel":6}],"HPBase":4464,"Id":1004013,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1004010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Cocolia (Illusion)","Rank":"LittleBoss","SpeedBase":120,"StanceBase":660,"StanceCount":1,"StatusResistanceBase":0.3},"1004014":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.6}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1004014,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100401401,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Chill of Bone-Piercing Coagulation"},{"DamageType":"","Extra":{},"Id":100401402,"SPHitBase":"","SkillDesc":"Summons Ice Edges.","SkillName":"Omen of Everlasting Freeze"},{"DamageType":"Ice","Extra":{},"Id":100401403,"SPHitBase":20,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Punishment of Endless Winter"},{"DamageType":"Ice","Extra":{},"Id":100401404,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Hoarfrost of Eternal Isolation"},{"DamageType":"","Extra":{},"Id":100401405,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action casts \"Punishment of Endless Winter\" on all targets.","SkillName":"Wrath of Winterland Saints"},{"DamageType":"Ice","Extra":{},"Id":100401406,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to Frozen targets and units adjacent to the target. This also removes the primary target's Frozen state. If the adjacent units are frozen, then this ability is used again on the primary target.","SkillName":"Reverberating Ice"},{"DamageType":"","Extra":{},"Id":100401407,"SPHitBase":"","SkillDesc":"For every target that gets Frozen, increases the DMG dealt by this unit and the summons.","SkillName":"Intensifying Cold"},{"DamageType":"","Extra":{},"Id":100401409,"SPHitBase":"","SkillDesc":"Gepard joins the battle.","SkillName":"Shield of the Winterlands"},{"DamageType":"","Extra":{},"Id":100401410,"SPHitBase":"","SkillDesc":"Damage received by Annihilator of Desolation Mistral is greatly reduced. However, after being Weakness Broken, its action is additionally delayed and it receives more DMG, as well as recovering allies' Skill Points and activating all allies' Ultimates.","SkillName":"Unstoppable Momentum"},{"DamageType":"","Extra":{"70000304":{"Desc":"Transfers the Weakness Type to the target. The Weakness Type returns to this unit after the target is defeated, and additionally reduces Toughness.","Name":"Transfer","Param":[]}},"Id":100401411,"SPHitBase":"","SkillDesc":"The Annihilator of Desolation Mistral will \u003cu\u003etransfer\u003c/u\u003e their own Weakness-Type to \"Ice Edge.\" When \"Ice Edge\" is defeated, Annihilator of Desolation Mistral will take additional Toughness Reduction.","SkillName":"Desolation Mistral"},{"DamageType":"","Extra":{"70000302":{"Desc":"After using a single-target ability, the unit will re-select the target and use the ability again.","Name":"Follow-Up Usage","Param":[]}},"Id":100401412,"SPHitBase":"","SkillDesc":"When Annihilator of Desolation Mistral uses Chill of Bone-Piercing Coagulation or Hoarfrost of Eternal Isolation, these abilities will be \u003cu\u003eunleashed additional times\u003c/u\u003e against targets locked on by Ice Edge.","SkillName":"Nowhere to Escape"},{"DamageType":"","Extra":{},"Id":100401413,"SPHitBase":"","SkillDesc":"Reduces DMG received by all friendly units, but every Weakness-Type they have increases DMG received.","SkillName":"Tenacious Resolve"},{"DamageType":"","Extra":{},"Id":100401414,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.6}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":100401401,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100401401,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Chill of Bone-Piercing Coagulation"},{"DamageType":"","Extra":{},"Id":100401402,"SPHitBase":"","SkillDesc":"Summons Ice Edges.","SkillName":"Omen of Everlasting Freeze"},{"DamageType":"Ice","Extra":{},"Id":100401403,"SPHitBase":20,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Punishment of Endless Winter"},{"DamageType":"Ice","Extra":{},"Id":100401404,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Hoarfrost of Eternal Isolation"},{"DamageType":"","Extra":{},"Id":100401405,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action casts \"Punishment of Endless Winter\" on all targets.","SkillName":"Wrath of Winterland Saints"},{"DamageType":"Ice","Extra":{},"Id":100401406,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to Frozen targets and units adjacent to the target. This also removes the primary target's Frozen state. If the adjacent units are frozen, then this ability is used again on the primary target.","SkillName":"Reverberating Ice"},{"DamageType":"","Extra":{},"Id":100401407,"SPHitBase":"","SkillDesc":"For every target that gets Frozen, increases the DMG dealt by this unit and the summons.","SkillName":"Intensifying Cold"},{"DamageType":"","Extra":{},"Id":100401409,"SPHitBase":"","SkillDesc":"Gepard joins the battle.","SkillName":"Shield of the Winterlands"},{"DamageType":"","Extra":{},"Id":100401410,"SPHitBase":"","SkillDesc":"Damage received by Annihilator of Desolation Mistral is greatly reduced. However, after being Weakness Broken, its action is additionally delayed and it receives more DMG, as well as recovering allies' Skill Points and activating all allies' Ultimates.","SkillName":"Unstoppable Momentum"},{"DamageType":"","Extra":{"70000304":{"Desc":"Transfers the Weakness Type to the target. The Weakness Type returns to this unit after the target is defeated, and additionally reduces Toughness.","Name":"Transfer","Param":[]}},"Id":100401411,"SPHitBase":"","SkillDesc":"The Annihilator of Desolation Mistral will \u003cu\u003etransfer\u003c/u\u003e their own Weakness-Type to \"Ice Edge.\" When \"Ice Edge\" is defeated, Annihilator of Desolation Mistral will take additional Toughness Reduction.","SkillName":"Desolation Mistral"},{"DamageType":"","Extra":{"70000302":{"Desc":"After using a single-target ability, the unit will re-select the target and use the ability again.","Name":"Follow-Up Usage","Param":[]}},"Id":100401412,"SPHitBase":"","SkillDesc":"When Annihilator of Desolation Mistral uses Chill of Bone-Piercing Coagulation or Hoarfrost of Eternal Isolation, these abilities will be \u003cu\u003eunleashed additional times\u003c/u\u003e against targets locked on by Ice Edge.","SkillName":"Nowhere to Escape"},{"DamageType":"","Extra":{},"Id":100401413,"SPHitBase":"","SkillDesc":"Reduces DMG received by all friendly units, but every Weakness-Type they have increases DMG received.","SkillName":"Tenacious Resolve"},{"DamageType":"","Extra":{},"Id":100401414,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.6}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":100401402,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100401401,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Chill of Bone-Piercing Coagulation"},{"DamageType":"","Extra":{},"Id":100401402,"SPHitBase":"","SkillDesc":"Summons Ice Edges.","SkillName":"Omen of Everlasting Freeze"},{"DamageType":"Ice","Extra":{},"Id":100401403,"SPHitBase":20,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Punishment of Endless Winter"},{"DamageType":"Ice","Extra":{},"Id":100401404,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Hoarfrost of Eternal Isolation"},{"DamageType":"","Extra":{},"Id":100401405,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action casts \"Punishment of Endless Winter\" on all targets.","SkillName":"Wrath of Winterland Saints"},{"DamageType":"Ice","Extra":{},"Id":100401406,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to Frozen targets and units adjacent to the target. This also removes the primary target's Frozen state. If the adjacent units are frozen, then this ability is used again on the primary target.","SkillName":"Reverberating Ice"},{"DamageType":"","Extra":{},"Id":100401407,"SPHitBase":"","SkillDesc":"For every target that gets Frozen, increases the DMG dealt by this unit and the summons.","SkillName":"Intensifying Cold"},{"DamageType":"","Extra":{},"Id":100401409,"SPHitBase":"","SkillDesc":"Gepard joins the battle.","SkillName":"Shield of the Winterlands"},{"DamageType":"","Extra":{},"Id":100401410,"SPHitBase":"","SkillDesc":"Damage received by Annihilator of Desolation Mistral is greatly reduced. However, after being Weakness Broken, its action is additionally delayed and it receives more DMG, as well as recovering allies' Skill Points and activating all allies' Ultimates.","SkillName":"Unstoppable Momentum"},{"DamageType":"","Extra":{"70000304":{"Desc":"Transfers the Weakness Type to the target. The Weakness Type returns to this unit after the target is defeated, and additionally reduces Toughness.","Name":"Transfer","Param":[]}},"Id":100401411,"SPHitBase":"","SkillDesc":"The Annihilator of Desolation Mistral will \u003cu\u003etransfer\u003c/u\u003e their own Weakness-Type to \"Ice Edge.\" When \"Ice Edge\" is defeated, Annihilator of Desolation Mistral will take additional Toughness Reduction.","SkillName":"Desolation Mistral"},{"DamageType":"","Extra":{"70000302":{"Desc":"After using a single-target ability, the unit will re-select the target and use the ability again.","Name":"Follow-Up Usage","Param":[]}},"Id":100401412,"SPHitBase":"","SkillDesc":"When Annihilator of Desolation Mistral uses Chill of Bone-Piercing Coagulation or Hoarfrost of Eternal Isolation, these abilities will be \u003cu\u003eunleashed additional times\u003c/u\u003e against targets locked on by Ice Edge.","SkillName":"Nowhere to Escape"},{"DamageType":"","Extra":{},"Id":100401413,"SPHitBase":"","SkillDesc":"Reduces DMG received by all friendly units, but every Weakness-Type they have increases DMG received.","SkillName":"Tenacious Resolve"},{"DamageType":"","Extra":{},"Id":100401414,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.6}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":100401403,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100401401,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Chill of Bone-Piercing Coagulation"},{"DamageType":"","Extra":{},"Id":100401402,"SPHitBase":"","SkillDesc":"Summons Ice Edges.","SkillName":"Omen of Everlasting Freeze"},{"DamageType":"Ice","Extra":{},"Id":100401403,"SPHitBase":20,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Punishment of Endless Winter"},{"DamageType":"Ice","Extra":{},"Id":100401404,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Hoarfrost of Eternal Isolation"},{"DamageType":"","Extra":{},"Id":100401405,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action casts \"Punishment of Endless Winter\" on all targets.","SkillName":"Wrath of Winterland Saints"},{"DamageType":"Ice","Extra":{},"Id":100401406,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to Frozen targets and units adjacent to the target. This also removes the primary target's Frozen state. If the adjacent units are frozen, then this ability is used again on the primary target.","SkillName":"Reverberating Ice"},{"DamageType":"","Extra":{},"Id":100401407,"SPHitBase":"","SkillDesc":"For every target that gets Frozen, increases the DMG dealt by this unit and the summons.","SkillName":"Intensifying Cold"},{"DamageType":"","Extra":{},"Id":100401409,"SPHitBase":"","SkillDesc":"Gepard joins the battle.","SkillName":"Shield of the Winterlands"},{"DamageType":"","Extra":{},"Id":100401410,"SPHitBase":"","SkillDesc":"Damage received by Annihilator of Desolation Mistral is greatly reduced. However, after being Weakness Broken, its action is additionally delayed and it receives more DMG, as well as recovering allies' Skill Points and activating all allies' Ultimates.","SkillName":"Unstoppable Momentum"},{"DamageType":"","Extra":{"70000304":{"Desc":"Transfers the Weakness Type to the target. The Weakness Type returns to this unit after the target is defeated, and additionally reduces Toughness.","Name":"Transfer","Param":[]}},"Id":100401411,"SPHitBase":"","SkillDesc":"The Annihilator of Desolation Mistral will \u003cu\u003etransfer\u003c/u\u003e their own Weakness-Type to \"Ice Edge.\" When \"Ice Edge\" is defeated, Annihilator of Desolation Mistral will take additional Toughness Reduction.","SkillName":"Desolation Mistral"},{"DamageType":"","Extra":{"70000302":{"Desc":"After using a single-target ability, the unit will re-select the target and use the ability again.","Name":"Follow-Up Usage","Param":[]}},"Id":100401412,"SPHitBase":"","SkillDesc":"When Annihilator of Desolation Mistral uses Chill of Bone-Piercing Coagulation or Hoarfrost of Eternal Isolation, these abilities will be \u003cu\u003eunleashed additional times\u003c/u\u003e against targets locked on by Ice Edge.","SkillName":"Nowhere to Escape"},{"DamageType":"","Extra":{},"Id":100401413,"SPHitBase":"","SkillDesc":"Reduces DMG received by all friendly units, but every Weakness-Type they have increases DMG received.","SkillName":"Tenacious Resolve"},{"DamageType":"","Extra":{},"Id":100401414,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.6}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":100401404,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100401401,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Chill of Bone-Piercing Coagulation"},{"DamageType":"","Extra":{},"Id":100401402,"SPHitBase":"","SkillDesc":"Summons Ice Edges.","SkillName":"Omen of Everlasting Freeze"},{"DamageType":"Ice","Extra":{},"Id":100401403,"SPHitBase":20,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Punishment of Endless Winter"},{"DamageType":"Ice","Extra":{},"Id":100401404,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Hoarfrost of Eternal Isolation"},{"DamageType":"","Extra":{},"Id":100401405,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action casts \"Punishment of Endless Winter\" on all targets.","SkillName":"Wrath of Winterland Saints"},{"DamageType":"Ice","Extra":{},"Id":100401406,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to Frozen targets and units adjacent to the target. This also removes the primary target's Frozen state. If the adjacent units are frozen, then this ability is used again on the primary target.","SkillName":"Reverberating Ice"},{"DamageType":"","Extra":{},"Id":100401407,"SPHitBase":"","SkillDesc":"For every target that gets Frozen, increases the DMG dealt by this unit and the summons.","SkillName":"Intensifying Cold"},{"DamageType":"","Extra":{},"Id":100401409,"SPHitBase":"","SkillDesc":"Gepard joins the battle.","SkillName":"Shield of the Winterlands"},{"DamageType":"","Extra":{},"Id":100401410,"SPHitBase":"","SkillDesc":"Damage received by Annihilator of Desolation Mistral is greatly reduced. However, after being Weakness Broken, its action is additionally delayed and it receives more DMG, as well as recovering allies' Skill Points and activating all allies' Ultimates.","SkillName":"Unstoppable Momentum"},{"DamageType":"","Extra":{"70000304":{"Desc":"Transfers the Weakness Type to the target. The Weakness Type returns to this unit after the target is defeated, and additionally reduces Toughness.","Name":"Transfer","Param":[]}},"Id":100401411,"SPHitBase":"","SkillDesc":"The Annihilator of Desolation Mistral will \u003cu\u003etransfer\u003c/u\u003e their own Weakness-Type to \"Ice Edge.\" When \"Ice Edge\" is defeated, Annihilator of Desolation Mistral will take additional Toughness Reduction.","SkillName":"Desolation Mistral"},{"DamageType":"","Extra":{"70000302":{"Desc":"After using a single-target ability, the unit will re-select the target and use the ability again.","Name":"Follow-Up Usage","Param":[]}},"Id":100401412,"SPHitBase":"","SkillDesc":"When Annihilator of Desolation Mistral uses Chill of Bone-Piercing Coagulation or Hoarfrost of Eternal Isolation, these abilities will be \u003cu\u003eunleashed additional times\u003c/u\u003e against targets locked on by Ice Edge.","SkillName":"Nowhere to Escape"},{"DamageType":"","Extra":{},"Id":100401413,"SPHitBase":"","SkillDesc":"Reduces DMG received by all friendly units, but every Weakness-Type they have increases DMG received.","SkillName":"Tenacious Resolve"},{"DamageType":"","Extra":{},"Id":100401414,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The Annihilator of Desolation Mistral possesses the divine authority passed down through the generations of Guardians, giving her command over ice and snow to freeze her enemies in battle.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1004014},{"DisplayItemList":[],"MonsterTemplateID":1004014,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1004014,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1004014,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1004014,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1004014,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1004014,"WorldLevel":6}],"HPBase":5812.5,"Id":1004014,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1004010.png","InitialDelayRatio":0.2,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Annihilator of Desolation Mistral","Rank":"LittleBoss","SpeedBase":130,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.3},"1004015":{"AttackBase":5.142857,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1004015,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100401501,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Chill of Bone-Piercing Coagulation"},{"DamageType":"","Extra":{},"Id":100401502,"SPHitBase":"","SkillDesc":"Summons 2 Ice Edges.","SkillName":"Omen of Everlasting Freeze"},{"DamageType":"Ice","Extra":{},"Id":100401503,"SPHitBase":20,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Punishment of Endless Winter"},{"DamageType":"Ice","Extra":{},"Id":100401504,"SPHitBase":10,"SkillDesc":"Summons 4 Ice Edges.","SkillName":"Omen of Everlasting Freeze"},{"DamageType":"","Extra":{},"Id":100401505,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action casts \"Punishment of Endless Winter\" on all targets.","SkillName":"Wrath of Winterland Saints"},{"DamageType":"","Extra":{},"Id":100401506,"SPHitBase":"","SkillDesc":"The unit and all summoned objects gain slightly increased DMG for each Frozen target on the enemy team. This DMG boosting effect is stackable.","SkillName":"Intensifying Cold"},{"DamageType":"Ice","Extra":{},"Id":100401507,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Hoarfrost of Eternal Isolation"},{"DamageType":"Ice","Extra":{},"Id":100401508,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to Frozen targets and units adjacent to the target. This also removes the primary target's Frozen state. If the adjacent units are frozen, then this ability is used again on the primary target.","SkillName":"Reverberating Ice"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.127273,"HardLevelGroup":1,"Id":100401501,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100401501,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Chill of Bone-Piercing Coagulation"},{"DamageType":"","Extra":{},"Id":100401502,"SPHitBase":"","SkillDesc":"Summons 2 Ice Edges.","SkillName":"Omen of Everlasting Freeze"},{"DamageType":"Ice","Extra":{},"Id":100401503,"SPHitBase":20,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Punishment of Endless Winter"},{"DamageType":"Ice","Extra":{},"Id":100401504,"SPHitBase":10,"SkillDesc":"Summons 4 Ice Edges.","SkillName":"Omen of Everlasting Freeze"},{"DamageType":"","Extra":{},"Id":100401505,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action casts \"Punishment of Endless Winter\" on all targets.","SkillName":"Wrath of Winterland Saints"},{"DamageType":"","Extra":{},"Id":100401506,"SPHitBase":"","SkillDesc":"The unit and all summoned objects gain slightly increased DMG for each Frozen target on the enemy team. This DMG boosting effect is stackable.","SkillName":"Intensifying Cold"},{"DamageType":"Ice","Extra":{},"Id":100401507,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Hoarfrost of Eternal Isolation"},{"DamageType":"Ice","Extra":{},"Id":100401508,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to Frozen targets and units adjacent to the target. This also removes the primary target's Frozen state. If the adjacent units are frozen, then this ability is used again on the primary target.","SkillName":"Reverberating Ice"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An extroverted and socially skilled investment expert, one of the directors of the Strategic Investment Department in the IPC. Leads the Special Debt Marshal Force.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1004015},{"DisplayItemList":[],"MonsterTemplateID":1004015,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1004015,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1004015,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1004015,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1004015,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1004015,"WorldLevel":6}],"HPBase":25575,"Id":1004015,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1004010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Topaz Illusion","Rank":"LittleBoss","SpeedBase":120,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.3},"1004016":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1004016,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100401601,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to one designated target.","SkillName":"Chill of Bone-Piercing Coagulation"},{"DamageType":"","Extra":{},"Id":100401602,"SPHitBase":"","SkillDesc":"Summons \"Ice Edges.\"","SkillName":"Omen of Everlasting Freeze"},{"DamageType":"Ice","Extra":{},"Id":100401603,"SPHitBase":20,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Punishment of Endless Winter"},{"DamageType":"Ice","Extra":{},"Id":100401604,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to one designated target, with a high chance to Freeze the attacked target.","SkillName":"Hoarfrost of Eternal Isolation"},{"DamageType":"","Extra":{},"Id":100401605,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action casts \"Punishment of Endless Winter\" on all targets.","SkillName":"Wrath of Winterland Saints"},{"DamageType":"Ice","Extra":{},"Id":100401606,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to Frozen targets and units adjacent to the target. This also removes the primary target's Frozen state. If the adjacent units are frozen, then this ability is used again on the primary target.","SkillName":"Reverberating Ice"},{"DamageType":"","Extra":{},"Id":100401607,"SPHitBase":"","SkillDesc":"This unit and all summoned objects gain slightly increased DMG for each Frozen target on the target team. This DMG Boost effect is stackable.","SkillName":"Intensifying Cold"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The Guardian of Belobog, and the indisputable ruler of the Towering Citadel, Belobog.\\nCocolia possesses the divine authority passed down through the generations of Guardians, giving her command over ice and snow to freeze her enemies in battle.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1004016},{"DisplayItemList":[],"MonsterTemplateID":1004016,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1004016,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1004016,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1004016,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1004016,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1004016,"WorldLevel":6}],"HPBase":1255.5,"Id":1004016,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1004010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Cocolia","Rank":"LittleBoss","SpeedBase":144,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.3},"1004017":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1004017,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100401701,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to one designated target.","SkillName":"Chill of Bone-Piercing Coagulation"},{"DamageType":"","Extra":{},"Id":100401702,"SPHitBase":"","SkillDesc":"Summons \"Ice Edges.\"","SkillName":"Omen of Everlasting Freeze"},{"DamageType":"Ice","Extra":{},"Id":100401703,"SPHitBase":20,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Punishment of Endless Winter"},{"DamageType":"Ice","Extra":{},"Id":100401704,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to one designated target, with a high chance to Freeze the target.","SkillName":"Hoarfrost of Eternal Isolation"},{"DamageType":"","Extra":{},"Id":100401705,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action casts \"Punishment of Endless Winter\" on all targets.","SkillName":"Wrath of Winterland Saints"},{"DamageType":"","Extra":{},"Id":100401706,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100401707,"SPHitBase":"","SkillDesc":"Black Mud will appear in battle to enhance the Boss. After enhancement, \"Cocolia (Corrupted)\" will immediately use \"Wrath of Winterland Saints\" and \"Punishment of Endless Winter.\"","SkillName":"Memory of Ice"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The Guardian of Belobog, and the indisputable ruler of the Towering Citadel, Belobog.\\nCocolia possesses the divine authority passed down through the generations of Guardians, giving her command over ice and snow to freeze her enemies in battle.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1004017},{"DisplayItemList":[],"MonsterTemplateID":1004017,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1004017,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1004017,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1004017,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1004017,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1004017,"WorldLevel":6}],"HPBase":930,"Id":1004017,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1004010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Cocolia (Corrupted)","Rank":"LittleBoss","SpeedBase":100,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.3},"1004020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1004020,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402002,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402003,"SPHitBase":"","SkillDesc":"Grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402004,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to all targets.","SkillName":"Frigid Waterfall"},{"DamageType":"","Extra":{},"Id":100402005,"SPHitBase":"","SkillDesc":"Summons Silvermane Gunners or Silvermane Cannoneers and Locks Onto a single target for all attacks.","SkillName":"Siege Support"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":0.833333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":100402001,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402002,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402003,"SPHitBase":"","SkillDesc":"Grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402004,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to all targets.","SkillName":"Frigid Waterfall"},{"DamageType":"","Extra":{},"Id":100402005,"SPHitBase":"","SkillDesc":"Summons Silvermane Gunners or Silvermane Cannoneers and Locks Onto a single target for all attacks.","SkillName":"Siege Support"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":100402002,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402002,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402003,"SPHitBase":"","SkillDesc":"Grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402004,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to all targets.","SkillName":"Frigid Waterfall"},{"DamageType":"","Extra":{},"Id":100402005,"SPHitBase":"","SkillDesc":"Summons Silvermane Gunners or Silvermane Cannoneers and Locks Onto a single target for all attacks.","SkillName":"Siege Support"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.272727,"HardLevelGroup":1,"Id":100402003,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402002,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402003,"SPHitBase":"","SkillDesc":"Grants a Barrier to another friendly unit. 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The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402004,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to all targets.","SkillName":"Frigid Waterfall"},{"DamageType":"","Extra":{},"Id":100402005,"SPHitBase":"","SkillDesc":"Summons Silvermane Gunners or Silvermane Cannoneers and Locks Onto a single target for all attacks.","SkillName":"Siege Support"}],"SpeedModifyRatio":1,"SpeedModifyValue":10,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.181818,"HardLevelGroup":1,"Id":100402016,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402002,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402003,"SPHitBase":"","SkillDesc":"Grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402004,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to all targets.","SkillName":"Frigid Waterfall"},{"DamageType":"","Extra":{},"Id":100402005,"SPHitBase":"","SkillDesc":"Summons Silvermane Gunners or Silvermane Cannoneers and Locks Onto a single target for all attacks.","SkillName":"Siege Support"}],"SpeedModifyRatio":1,"SpeedModifyValue":12,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Captain of the Silvermane Guards.\\nGepard can command his soldiers to focus their attacks, and provide each of them with a barrier that blocks one attack.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1004020},{"DisplayItemList":[],"MonsterTemplateID":1004020,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1004020,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1004020,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1004020,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1004020,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1004020,"WorldLevel":6}],"HPBase":1023,"Id":1004020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1004020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":1,"Name":"Gepard","Rank":"LittleBoss","SpeedBase":120,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"1004021":{"AttackBase":15,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1004021,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402101,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402102,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402103,"SPHitBase":"","SkillDesc":"Grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402104,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to all targets.","SkillName":"Frigid Waterfall"},{"DamageType":"","Extra":{},"Id":100402105,"SPHitBase":"","SkillDesc":"Summons Silvermane Gunners and Locks Onto a single target for all attacks.","SkillName":"Siege Support"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Captain of the Silvermane Guards.\\nGepard can command his soldiers to focus their attacks, and provide each of them with a barrier that blocks one attack.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1004021},{"DisplayItemList":[],"MonsterTemplateID":1004021,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1004021,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1004021,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1004021,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1004021,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1004021,"WorldLevel":6}],"HPBase":744,"Id":1004021,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1004020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Gepard","Rank":"LittleBoss","SpeedBase":120,"StanceBase":180,"StanceCount":1,"StatusResistanceBase":0.2},"1004022":{"AttackBase":15,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1004022,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402201,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402202,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402203,"SPHitBase":"","SkillDesc":"Unleashes the Collective Shield and absorbs DMG taken by all friendly units, as well as preventing all friendly units from receiving damage to their Toughness.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402204,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to all targets and slightly increases the DMG dealt. This DMG boosting effect is stackable.","SkillName":"Frigid Waterfall"},{"DamageType":"","Extra":{},"Id":100402205,"SPHitBase":"","SkillDesc":"Gepard Locks On a single target, causing all friendly units to immediately launch coordinated attacks on the target.","SkillName":"Besiege"},{"DamageType":"Ice","Extra":{},"Id":100402207,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"Ice","Extra":{},"Id":100402208,"SPHitBase":"","SkillDesc":"Goes into the Counter state for 1 turn. If attacked by a target while in this state, immediately use \"Smite of Frost\" on the attacker. This effect can only be triggered 1 time.","SkillName":"Tit for Tat"},{"DamageType":"","Extra":{},"Id":100402209,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Soldiers or Silvermane Cannoneers.","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402210,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Cannoneers.","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402211,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Lieutenant (Complete).","SkillName":"Support"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":1.2,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":3.076923,"HardLevelGroup":1,"Id":100402201,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402201,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402202,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402203,"SPHitBase":"","SkillDesc":"Unleashes the Collective Shield and absorbs DMG taken by all friendly units, as well as preventing all friendly units from receiving damage to their Toughness.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402204,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to all targets and slightly increases the DMG dealt. This DMG boosting effect is stackable.","SkillName":"Frigid Waterfall"},{"DamageType":"","Extra":{},"Id":100402205,"SPHitBase":"","SkillDesc":"Gepard Locks On a single target, causing all friendly units to immediately launch coordinated attacks on the target.","SkillName":"Besiege"},{"DamageType":"Ice","Extra":{},"Id":100402207,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"Ice","Extra":{},"Id":100402208,"SPHitBase":"","SkillDesc":"Goes into the Counter state for 1 turn. If attacked by a target while in this state, immediately use \"Smite of Frost\" on the attacker. This effect can only be triggered 1 time.","SkillName":"Tit for Tat"},{"DamageType":"","Extra":{},"Id":100402209,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Soldiers or Silvermane Cannoneers.","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402210,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Cannoneers.","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402211,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Lieutenant (Complete).","SkillName":"Support"}],"SpeedModifyRatio":1,"SpeedModifyValue":96,"StanceModifyRatio":1,"StanceWeakList":["Physical","Quantum","Imaginary"]},{"AttackModifyRatio":1.2,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":3.076923,"HardLevelGroup":1,"Id":100402202,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402201,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402202,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402203,"SPHitBase":"","SkillDesc":"Unleashes the Collective Shield and absorbs DMG taken by all friendly units, as well as preventing all friendly units from receiving damage to their Toughness.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402204,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to all targets and slightly increases the DMG dealt. This DMG boosting effect is stackable.","SkillName":"Frigid Waterfall"},{"DamageType":"","Extra":{},"Id":100402205,"SPHitBase":"","SkillDesc":"Gepard Locks On a single target, causing all friendly units to immediately launch coordinated attacks on the target.","SkillName":"Besiege"},{"DamageType":"Ice","Extra":{},"Id":100402207,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"Ice","Extra":{},"Id":100402208,"SPHitBase":"","SkillDesc":"Goes into the Counter state for 1 turn. If attacked by a target while in this state, immediately use \"Smite of Frost\" on the attacker. This effect can only be triggered 1 time.","SkillName":"Tit for Tat"},{"DamageType":"","Extra":{},"Id":100402209,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Soldiers or Silvermane Cannoneers.","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402210,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Cannoneers.","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402211,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Lieutenant (Complete).","SkillName":"Support"}],"SpeedModifyRatio":1,"SpeedModifyValue":96,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is the leader of the Silvermane Guards.\\nGepard (Complete) can command his soldiers to focus their attacks and offer soldiers a shield to block attacks.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1004022},{"DisplayItemList":[],"MonsterTemplateID":1004022,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1004022,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1004022,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1004022,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1004022,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1004022,"WorldLevel":6}],"HPBase":604.5,"Id":1004022,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1004020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Gepard (Complete)","Rank":"LittleBoss","SpeedBase":144,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"1004023":{"AttackBase":15,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1004023,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402301,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402302,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402303,"SPHitBase":"","SkillDesc":"Unleashes the Collective Shield and absorbs DMG taken by all friendly units, as well as preventing all friendly units from receiving damage to their Toughness.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402304,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to all targets and slightly increases own DMG. This DMG boosting effect is stackable.","SkillName":"Frigid Waterfall"},{"DamageType":"","Extra":{},"Id":100402305,"SPHitBase":"","SkillDesc":"Gepard locks on to a single target, causing all friendly units to immediately attack the target.","SkillName":"Besiege"},{"DamageType":"Ice","Extra":{},"Id":100402307,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100402308,"SPHitBase":"","SkillDesc":"Enters the Counter state for 1 turn. If attacked while in this state, immediately use Smite of Frost on the attacker. This effect can only be triggered 1 time.","SkillName":"Tit for Tat"},{"DamageType":"","Extra":{},"Id":100402309,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Soldiers or Silvermane Cannoneers.","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402310,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Cannoneers.","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402311,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Lieutenant (Complete).","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402312,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100402313,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.846154,"HardLevelGroup":1,"Id":100402301,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402301,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402302,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402303,"SPHitBase":"","SkillDesc":"Unleashes the Collective Shield and absorbs DMG taken by all friendly units, as well as preventing all friendly units from receiving damage to their Toughness.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402304,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to all targets and slightly increases own DMG. This DMG boosting effect is stackable.","SkillName":"Frigid Waterfall"},{"DamageType":"","Extra":{},"Id":100402305,"SPHitBase":"","SkillDesc":"Gepard locks on to a single target, causing all friendly units to immediately attack the target.","SkillName":"Besiege"},{"DamageType":"Ice","Extra":{},"Id":100402307,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100402308,"SPHitBase":"","SkillDesc":"Enters the Counter state for 1 turn. If attacked while in this state, immediately use Smite of Frost on the attacker. This effect can only be triggered 1 time.","SkillName":"Tit for Tat"},{"DamageType":"","Extra":{},"Id":100402309,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Soldiers or Silvermane Cannoneers.","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402310,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Cannoneers.","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402311,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Lieutenant (Complete).","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402312,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100402313,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is the leader of the Silvermane Guards.\\nGepard (Complete) can command his soldiers to focus their attacks and offer soldiers a shield to block attacks.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1004023},{"DisplayItemList":[],"MonsterTemplateID":1004023,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1004023,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1004023,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1004023,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1004023,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1004023,"WorldLevel":6}],"HPBase":604.5,"Id":1004023,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1004020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Gepard (Complete)","Rank":"LittleBoss","SpeedBase":144,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"1004024":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1004024,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402401,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402402,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402403,"SPHitBase":"","SkillDesc":"Unleashes the Collective Shield and absorbs DMG taken by all friendly units, as well as preventing all friendly units from receiving damage to their Toughness.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402404,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100402405,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Ice","Extra":{},"Id":100402407,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100402408,"SPHitBase":"","SkillDesc":"Goes into the Counter state for 1 turn. If attacked by a target while in this state, immediately use \"Smite of Frost\" on the attacker.","SkillName":"Tit for Tat"},{"DamageType":"","Extra":{},"Id":100402409,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100402410,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100402411,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100402412,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100402413,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Captain of the Silvermane Guards.\\nGepard will provide soldiers with a shield that can block DMG taken. What you see here is a simulated illusion based on your own memories.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1004024},{"DisplayItemList":[],"MonsterTemplateID":1004024,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1004024,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1004024,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1004024,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1004024,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1004024,"WorldLevel":6}],"HPBase":2325,"Id":1004024,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1004020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Gepard (Illusion)","Rank":"LittleBoss","SpeedBase":119,"StanceBase":450,"StanceCount":1,"StatusResistanceBase":0.2},"1004025":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1004025,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402501,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402502,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402503,"SPHitBase":"","SkillDesc":"Grants a Barrier to another friendly unit. The Barrier nullifies all DMG received except for DoT until after the friendly unit is attacked.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402504,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to all targets.","SkillName":"Frigid Waterfall"},{"DamageType":"","Extra":{},"Id":100402505,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Ice","Extra":{},"Id":100402506,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"Ice","Extra":{},"Id":100402507,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100402508,"SPHitBase":"","SkillDesc":"Summons Silvermane Cannoneers and locks onto a single target. All friend units will attack this locked target.","SkillName":"Siege Support"},{"DamageType":"Wind","Extra":{},"Id":100402509,"SPHitBase":15,"SkillDesc":"Slightly increases Gepard's SPD and ATK at the start of Gepard's turn. This effect is stackable, but is dispelled when Gepard's Weakness is broken.","SkillName":"Will of Steel"},{"DamageType":"Wind","Extra":{},"Id":100402510,"SPHitBase":15,"SkillDesc":"When Bronya is downed, Gepard immediately takes action and becomes Enhanced, increasing his SPD. When in this state, Frigid Waterfall has a slight chance to Freeze the attacked target.","SkillName":"Thick and Thin"},{"DamageType":"Wind","Extra":{},"Id":100402511,"SPHitBase":15,"SkillDesc":"Gepard and Bronya take turns switching between the Main Attacker and Support state. When in the Main Attacker state, their Toughness Protection is removed and they take normal actions. When in Support state, their SPD is reduced, they gain Toughness Protection, and they can only use Siege Support.","SkillName":"Balanced Warfare"},{"DamageType":"","Extra":{},"Id":100402512,"SPHitBase":"","SkillDesc":"Gepard and Bronya take turns switching between the Main Attacker and Support state. When in the Main Attacker state, their Toughness Protection is removed and they take normal actions. When in Support state, their SPD is reduced, they gain Toughness Protection, and they can only use Garrison Aura Field and Siege Support.","SkillName":"Balanced Warfare"},{"DamageType":"Ice","Extra":{},"Id":100402513,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to all targets.","SkillName":"Frigid Waterfall"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Leader of the Silvermane Guards.\\nGepard can command his soldiers to focus their attacks, and offer a barrier to immune any attack once. This entity is a phantom borne from your memories.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1004025},{"DisplayItemList":[],"MonsterTemplateID":1004025,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1004025,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1004025,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1004025,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1004025,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1004025,"WorldLevel":6}],"HPBase":3952.5,"Id":1004025,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1004020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Gepard (Illusion)","Rank":"LittleBoss","SpeedBase":120,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":0.2},"1004026":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1004026,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402601,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402602,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402603,"SPHitBase":"","SkillDesc":"Unleashes the Collective Shield and absorbs DMG taken by all friendly units, as well as preventing all friendly units (except this unit) from receiving Reduction to their Toughness.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402607,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100402608,"SPHitBase":"","SkillDesc":"Goes into the Counter state for 1 turn. If attacked by a target while in this state, immediately use \"Smite of Frost\" on the attacker.","SkillName":"Tit for Tat"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":100402601,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402601,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402602,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402603,"SPHitBase":"","SkillDesc":"Unleashes the Collective Shield and absorbs DMG taken by all friendly units, as well as preventing all friendly units (except this unit) from receiving Reduction to their Toughness.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402607,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100402608,"SPHitBase":"","SkillDesc":"Goes into the Counter state for 1 turn. If attacked by a target while in this state, immediately use \"Smite of Frost\" on the attacker.","SkillName":"Tit for Tat"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":100402602,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402601,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402602,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402603,"SPHitBase":"","SkillDesc":"Unleashes the Collective Shield and absorbs DMG taken by all friendly units, as well as preventing all friendly units (except this unit) from receiving Reduction to their Toughness.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402607,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100402608,"SPHitBase":"","SkillDesc":"Goes into the Counter state for 1 turn. If attacked by a target while in this state, immediately use \"Smite of Frost\" on the attacker.","SkillName":"Tit for Tat"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":100402603,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402601,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402602,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402603,"SPHitBase":"","SkillDesc":"Unleashes the Collective Shield and absorbs DMG taken by all friendly units, as well as preventing all friendly units (except this unit) from receiving Reduction to their Toughness.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402607,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100402608,"SPHitBase":"","SkillDesc":"Goes into the Counter state for 1 turn. If attacked by a target while in this state, immediately use \"Smite of Frost\" on the attacker.","SkillName":"Tit for Tat"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":100402604,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402601,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402602,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402603,"SPHitBase":"","SkillDesc":"Unleashes the Collective Shield and absorbs DMG taken by all friendly units, as well as preventing all friendly units (except this unit) from receiving Reduction to their Toughness.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402607,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100402608,"SPHitBase":"","SkillDesc":"Goes into the Counter state for 1 turn. If attacked by a target while in this state, immediately use \"Smite of Frost\" on the attacker.","SkillName":"Tit for Tat"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.25,"HardLevelGroup":1,"Id":100402605,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402601,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402602,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402603,"SPHitBase":"","SkillDesc":"Unleashes the Collective Shield and absorbs DMG taken by all friendly units, as well as preventing all friendly units (except this unit) from receiving Reduction to their Toughness.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402607,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100402608,"SPHitBase":"","SkillDesc":"Goes into the Counter state for 1 turn. If attacked by a target while in this state, immediately use \"Smite of Frost\" on the attacker.","SkillName":"Tit for Tat"}],"SpeedModifyRatio":1,"SpeedModifyValue":115,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Captain of the Silvermane Guards.\\nGepard will provide soldiers with a shield that can block DMG taken.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1004026},{"DisplayItemList":[],"MonsterTemplateID":1004026,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1004026,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1004026,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1004026,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1004026,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1004026,"WorldLevel":6}],"HPBase":2790,"Id":1004026,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1004020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Gepard","Rank":"LittleBoss","SpeedBase":125,"StanceBase":600,"StanceCount":1,"StatusResistanceBase":0.2},"1004027":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1004027,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402701,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402702,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402703,"SPHitBase":"","SkillDesc":"Unleashes the Collective Shield and absorbs DMG taken by all friendly units, as well as preventing all friendly units from receiving damage to their Toughness.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402704,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to all targets and slightly increases the DMG dealt. This DMG boosting effect is stackable.","SkillName":"Frigid Waterfall"},{"DamageType":"","Extra":{},"Id":100402705,"SPHitBase":"","SkillDesc":"Gepard Locks On a single target, causing all friendly units to immediately launch attacks on the target.","SkillName":"Besiege"},{"DamageType":"Ice","Extra":{},"Id":100402707,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"Ice","Extra":{},"Id":100402708,"SPHitBase":"","SkillDesc":"Goes into the Counter state for 1 turn. If attacked by a target while in this state, immediately use \"Smite of Frost\" on the attacker. This effect can only be triggered 1 time.","SkillName":"Tit for Tat"},{"DamageType":"","Extra":{},"Id":100402709,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summon Silvermane Soldiers or Silvermane Cannoneers.","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402710,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Cannoneers.","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402711,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Lieutenant (Complete).","SkillName":"Support"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":100402701,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402701,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402702,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402703,"SPHitBase":"","SkillDesc":"Unleashes the Collective Shield and absorbs DMG taken by all friendly units, as well as preventing all friendly units from receiving damage to their Toughness.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402704,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to all targets and slightly increases the DMG dealt. This DMG boosting effect is stackable.","SkillName":"Frigid Waterfall"},{"DamageType":"","Extra":{},"Id":100402705,"SPHitBase":"","SkillDesc":"Gepard Locks On a single target, causing all friendly units to immediately launch attacks on the target.","SkillName":"Besiege"},{"DamageType":"Ice","Extra":{},"Id":100402707,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"Ice","Extra":{},"Id":100402708,"SPHitBase":"","SkillDesc":"Goes into the Counter state for 1 turn. If attacked by a target while in this state, immediately use \"Smite of Frost\" on the attacker. This effect can only be triggered 1 time.","SkillName":"Tit for Tat"},{"DamageType":"","Extra":{},"Id":100402709,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summon Silvermane Soldiers or Silvermane Cannoneers.","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402710,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Cannoneers.","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402711,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Lieutenant (Complete).","SkillName":"Support"}],"SpeedModifyRatio":1,"SpeedModifyValue":120,"StanceModifyRatio":1,"StanceWeakList":["Physical","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":6.818182,"HardLevelGroup":1,"Id":100402702,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402701,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402702,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402703,"SPHitBase":"","SkillDesc":"Unleashes the Collective Shield and absorbs DMG taken by all friendly units, as well as preventing all friendly units from receiving damage to their Toughness.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402704,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to all targets and slightly increases the DMG dealt. This DMG boosting effect is stackable.","SkillName":"Frigid Waterfall"},{"DamageType":"","Extra":{},"Id":100402705,"SPHitBase":"","SkillDesc":"Gepard Locks On a single target, causing all friendly units to immediately launch attacks on the target.","SkillName":"Besiege"},{"DamageType":"Ice","Extra":{},"Id":100402707,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"Ice","Extra":{},"Id":100402708,"SPHitBase":"","SkillDesc":"Goes into the Counter state for 1 turn. If attacked by a target while in this state, immediately use \"Smite of Frost\" on the attacker. This effect can only be triggered 1 time.","SkillName":"Tit for Tat"},{"DamageType":"","Extra":{},"Id":100402709,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summon Silvermane Soldiers or Silvermane Cannoneers.","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402710,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Cannoneers.","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402711,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Lieutenant (Complete).","SkillName":"Support"}],"SpeedModifyRatio":1,"SpeedModifyValue":120,"StanceModifyRatio":1,"StanceWeakList":["Physical","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.818182,"HardLevelGroup":1,"Id":100402703,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402701,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402702,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402703,"SPHitBase":"","SkillDesc":"Unleashes the Collective Shield and absorbs DMG taken by all friendly units, as well as preventing all friendly units from receiving damage to their Toughness.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402704,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to all targets and slightly increases the DMG dealt. This DMG boosting effect is stackable.","SkillName":"Frigid Waterfall"},{"DamageType":"","Extra":{},"Id":100402705,"SPHitBase":"","SkillDesc":"Gepard Locks On a single target, causing all friendly units to immediately launch attacks on the target.","SkillName":"Besiege"},{"DamageType":"Ice","Extra":{},"Id":100402707,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"Ice","Extra":{},"Id":100402708,"SPHitBase":"","SkillDesc":"Goes into the Counter state for 1 turn. If attacked by a target while in this state, immediately use \"Smite of Frost\" on the attacker. This effect can only be triggered 1 time.","SkillName":"Tit for Tat"},{"DamageType":"","Extra":{},"Id":100402709,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summon Silvermane Soldiers or Silvermane Cannoneers.","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402710,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Cannoneers.","SkillName":"Support"},{"DamageType":"","Extra":{},"Id":100402711,"SPHitBase":"","SkillDesc":"When the phase starts, immediately summons Silvermane Lieutenant (Complete).","SkillName":"Support"}],"SpeedModifyRatio":1,"SpeedModifyValue":20,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Captain of the Silvermane Guards.\\nGepard can command his soldiers to focus their attacks, and provide each of them with a barrier that blocks one attack.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1004027},{"DisplayItemList":[],"MonsterTemplateID":1004027,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1004027,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1004027,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1004027,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1004027,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1004027,"WorldLevel":6}],"HPBase":1023,"Id":1004027,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1004020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Gepard","Rank":"LittleBoss","SpeedBase":120,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"1004028":{"AttackBase":15,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1004028,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100402801,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to one designated target.","SkillName":"Fist of Conviction"},{"DamageType":"Ice","Extra":{},"Id":100402802,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to one designated target.","SkillName":"Smite of Frost"},{"DamageType":"","Extra":{},"Id":100402803,"SPHitBase":"","SkillDesc":"Unleashes the \"Collective Shield\" and absorbs DMG taken by all friendly units, as well as preventing all friendly units from having their Toughness reduced.","SkillName":"Garrison Aura Field"},{"DamageType":"Ice","Extra":{},"Id":100402804,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to all targets and slightly increases this unit's DMG. This DMG Boost effect is stackable.","SkillName":"Frigid Waterfall"},{"DamageType":"","Extra":{},"Id":100402805,"SPHitBase":"","SkillDesc":"Gepard locks on to one designated target, causing all friendly units to immediately attack the target.","SkillName":"Besiege"},{"DamageType":"Ice","Extra":{},"Id":100402806,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"Ice","Extra":{},"Id":100402807,"SPHitBase":"","SkillDesc":"Enters the Counter state for 1 turn. If attacked while in this state, immediately use \"Smite of Frost\" on the attacker. 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The referent entity is Belobog's Guardian successor and commander of the Silvermane Guards.\\nBronya (complete) can use various tactics to attack her enemies, and greatly enhance the battle prowess of all allies.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1004031},{"DisplayItemList":[],"MonsterTemplateID":1004031,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1004031,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1004031,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1004031,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1004031,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1004031,"WorldLevel":6}],"HPBase":558,"Id":1004031,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1004030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Bronya (Complete)","Rank":"LittleBoss","SpeedBase":143,"StanceBase":210,"StanceCount":1,"StatusResistanceBase":0.2},"1004032":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1004032,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":100403201,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target.","SkillName":"Windrider Bullet"},{"DamageType":"","Extra":{},"Id":100403202,"SPHitBase":"","SkillDesc":"Dispels all debuffs on a friendly unit except Bronya, and causes this unit to take action immediately.","SkillName":"Combat Redeployment"},{"DamageType":"","Extra":{},"Id":100403203,"SPHitBase":"","SkillDesc":"Summons Silvermane Cannoneers.","SkillName":"Coordinated Reinforcement"},{"DamageType":"Wind","Extra":{},"Id":100403204,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target and delays their action.","SkillName":"Suppressive Fire"},{"DamageType":"","Extra":{},"Id":100403205,"SPHitBase":"","SkillDesc":"Increases SPD of all friendly units.","SkillName":"Marching Orders"},{"DamageType":"Wind","Extra":{},"Id":100403206,"SPHitBase":15,"SkillDesc":"Slightly increases Bronya's SPD and ATK at the start of her turn. This effect is stackable, but is dispelled when Bronya's Weakness is broken.","SkillName":"Carried By Inertia"},{"DamageType":"Wind","Extra":{},"Id":100403207,"SPHitBase":15,"SkillDesc":"When Gepard is downed, Bronya immediately takes action and becomes Enhanced, increasing her SPD. When in this state, Bronya will summon even more Silvermane Cannoneers.","SkillName":"Shared Hatred"},{"DamageType":"Wind","Extra":{},"Id":100403208,"SPHitBase":15,"SkillDesc":"Gepard and Bronya take turns switching between the Main Attacker and Support state. When in the Main Attacker state, their Toughness Protection is removed and they take normal actions. When in Support state, their SPD is reduced, they gain Toughness Protection, and they can only use Coordinated Reinforcement and Combat Redeployment.","SkillName":"Tacit Teamwork"},{"DamageType":"","Extra":{},"Id":100403209,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Successor to Belobog's Guardian, and commander of the Silvermane Guards.\\nBronya can use various tactics to attack her enemies, and greatly enhance the battle prowess of friendly units. This entity is a phantom borne from your memories.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1004032},{"DisplayItemList":[],"MonsterTemplateID":1004032,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1004032,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1004032,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1004032,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1004032,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1004032,"WorldLevel":6}],"HPBase":3952.5,"Id":1004032,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1004030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Bronya (Illusion)","Rank":"LittleBoss","SpeedBase":119,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":0.2},"1005010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1005010,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100501001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Bone-Shattering Cold"},{"DamageType":"Ice","Extra":{},"Id":100501002,"SPHitBase":20,"SkillDesc":"Deals massive Ice DMG to a single target.","SkillName":"Soulrend Coldstream"},{"DamageType":"Ice","Extra":{},"Id":100501003,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to all targets.","SkillName":"Icy Rain of Annihilation"},{"DamageType":"","Extra":{},"Id":100501004,"SPHitBase":"","SkillDesc":"Summons Lances of the Eternal Freeze.","SkillName":"Heartless Annihilator Call"},{"DamageType":"Imaginary","Extra":{},"Id":100501005,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target, with a high chance of causing Imprisonment.","SkillName":"Genesis Chord"},{"DamageType":"","Extra":{},"Id":100501006,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action uses \"Last Choir of Genesis\" on all targets.","SkillName":"The Creation's Prelude"},{"DamageType":"Imaginary","Extra":{},"Id":100501007,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG to all targets.","SkillName":"Last Choir of Genesis"},{"DamageType":"","Extra":{},"Id":100501008,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action uses \"Soulrend Coldstream.\"","SkillName":"Harbinger of Annihilation"},{"DamageType":"","Extra":{},"Id":100501009,"SPHitBase":"","SkillDesc":"After changing phases, slightly increases SPD and deals Imaginary DMG when attacking.","SkillName":"Creator's Resolve"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"After being assimilated by the overflowing Fragmentum energy of the Stellaron, the Supreme Guardian transforms into a singer able to control Imaginary Energy and the mouthpiece of its promised \"new world.\"","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1005010},{"DisplayItemList":[],"MonsterTemplateID":1005010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1005010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1005010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1005010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1005010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1005010,"WorldLevel":6}],"HPBase":1767,"Id":1005010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1005010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":1,"Name":"Cocolia, Mother of Deception","Rank":"BigBoss","SpeedBase":120,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":null},"1005011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1005011,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100501101,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Bone-Shattering Cold"},{"DamageType":"Ice","Extra":{},"Id":100501102,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to a single target.","SkillName":"Soulrend Coldstream"},{"DamageType":"Ice","Extra":{},"Id":100501103,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to all targets.","SkillName":"Icy Rain of Annihilation"},{"DamageType":"","Extra":{},"Id":100501104,"SPHitBase":"","SkillDesc":"Summons Lances of the Eternal Freeze.","SkillName":"Heartless Annihilator Call"},{"DamageType":"Imaginary","Extra":{},"Id":100501105,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target, with a high chance of causing Imprisonment.","SkillName":"Genesis Chord"},{"DamageType":"","Extra":{},"Id":100501106,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action uses \"Last Choir of Genesis\" on all targets.","SkillName":"The Creation's Prelude"},{"DamageType":"Imaginary","Extra":{},"Id":100501107,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG to all targets.","SkillName":"Last Choir of Genesis"},{"DamageType":"","Extra":{},"Id":100501108,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action uses \"Soulrend Coldstream.\"","SkillName":"Harbinger of Annihilation"},{"DamageType":"","Extra":{},"Id":100501109,"SPHitBase":"","SkillDesc":"After changing phases, slightly increases SPD and deals Imaginary DMG when attacking.","SkillName":"Creator's Resolve"},{"DamageType":"","Extra":{},"Id":100501110,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"After being assimilated by the overflowing Fragmentum energy of the Stellaron, the Supreme Guardian transforms into a singer able to control Imaginary Energy and the mouthpiece of its promised \"new world.\"","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1005011},{"DisplayItemList":[],"MonsterTemplateID":1005011,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1005011,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1005011,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1005011,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1005011,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1005011,"WorldLevel":6}],"HPBase":1767,"Id":1005011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1005010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Cocolia, Mother of Deception","Rank":"BigBoss","SpeedBase":120,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":null},"1005012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1005012,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100501201,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Bone-Shattering Cold"},{"DamageType":"Ice","Extra":{},"Id":100501202,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to a single target, with a high chance to Freeze the attacked target.","SkillName":"Soulrend Coldstream"},{"DamageType":"Ice","Extra":{},"Id":100501203,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to all targets.","SkillName":"Icy Rain of Annihilation"},{"DamageType":"","Extra":{},"Id":100501204,"SPHitBase":"","SkillDesc":"Summons Lances of the Eternal Freeze.","SkillName":"Heartless Annihilator Call"},{"DamageType":"Imaginary","Extra":{},"Id":100501205,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target, with a high chance of causing Imprisonment.","SkillName":"Genesis Chord"},{"DamageType":"","Extra":{},"Id":100501206,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action uses \"Last Choir of Genesis\" on all targets.","SkillName":"The Creation's Prelude"},{"DamageType":"Imaginary","Extra":{},"Id":100501207,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG to all targets.","SkillName":"Last Choir of Genesis"},{"DamageType":"","Extra":{},"Id":100501208,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action uses \"Soulrend Coldstream.\"","SkillName":"Harbinger of Annihilation"},{"DamageType":"Ice","Extra":{},"Id":100501209,"SPHitBase":"","SkillDesc":"Uses Soulrend Coldstream on a single target, with a high chance to Freeze the target.","SkillName":"Harbinger's Resolve"},{"DamageType":"","Extra":{},"Id":100501210,"SPHitBase":"","SkillDesc":"After changing phases, increases SPD and deals Imaginary DMG when attacking.","SkillName":"Creator's Resolve"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"After being assimilated by the overflowing Fragmentum energy of the Stellaron, the Supreme Guardian transforms into a chantress able to control Imaginary Energy and the mouthpiece of the Stellaron's promised \"new world.\"","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1005012},{"DisplayItemList":[],"MonsterTemplateID":1005012,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1005012,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1005012,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1005012,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1005012,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1005012,"WorldLevel":6}],"HPBase":1767,"Id":1005012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1005010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Cocolia, Mother of Deception","Rank":"BigBoss","SpeedBase":120,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":null},"1005013":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.6}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1005013,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100501301,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Bone-Shattering Cold"},{"DamageType":"","Extra":{},"Id":100501302,"SPHitBase":"","SkillDesc":"Locks Onto a single target. In the next action, use \"Soulrend Coldstream.\"","SkillName":"Harbinger of Annihilation"},{"DamageType":"Ice","Extra":{},"Id":100501303,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to a single target, with a high chance to Freeze the target. This ability will be additionally released on targets locked-on by Lance of the Eternal Freeze (Illusion).","SkillName":"Soulrend Coldstream"},{"DamageType":"Ice","Extra":{},"Id":100501304,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100501305,"SPHitBase":"","SkillDesc":"Summons Lances of the Eternal Freeze (Illusion).","SkillName":"Heartless Annihilator Call"},{"DamageType":"Imaginary","Extra":{},"Id":100501306,"SPHitBase":"","SkillDesc":"Converts to Imaginary-Type, increases SPD and DMG dealt, and removes the Toughness Protection state.","SkillName":"Creator's Resolve"},{"DamageType":"Imaginary","Extra":{},"Id":100501307,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target, with a high chance to Imprison the target. This ability will be additionally released on targets locked-on by Lance of the Eternal Freeze (Illusion).","SkillName":"Genesis Chord"},{"DamageType":"","Extra":{},"Id":100501308,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action uses \"Last Choir of Genesis\" on all targets.","SkillName":"The Creation's Prelude"},{"DamageType":"Imaginary","Extra":{},"Id":100501309,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG to all targets.","SkillName":"Last Choir of Genesis"},{"DamageType":"Ice","Extra":{},"Id":100501310,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100501311,"SPHitBase":"","SkillDesc":"This unit and all its summoned objects gain increased DMG for each Frozen or Imprisoned target on the opposing team.","SkillName":"Blizzardous Crisis"},{"DamageType":"Ice","Extra":{},"Id":100501312,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"After being assimilated by the overflowing Fragmentum energy of the Stellaron, the Supreme Guardian transforms into a singer able to control Imaginary Energy and the mouthpiece of its promised \"new world.\" This entity is a phantom borne from your memories.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":1005013},{"DisplayItemList":[],"MonsterTemplateID":1005013,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":1005013,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":1005013,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":1005013,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":1005013,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":1005013,"WorldLevel":6}],"HPBase":4882.5,"Id":1005013,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1005010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Cocolia, Mother of Deception (Illusion)","Rank":"BigBoss","SpeedBase":120,"StanceBase":600,"StanceCount":1,"StatusResistanceBase":null},"1005014":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.6}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1005014,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100501401,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Bone-Shattering Cold"},{"DamageType":"","Extra":{},"Id":100501402,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action uses \"Soulrend Coldstream.\"","SkillName":"Harbinger of Annihilation"},{"DamageType":"Ice","Extra":{},"Id":100501403,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to a single target, with a high chance to Freeze the attacked target.","SkillName":"Soulrend Coldstream"},{"DamageType":"Ice","Extra":{},"Id":100501404,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100501405,"SPHitBase":"","SkillDesc":"Summons \"Lance of the Eternal Freeze\".","SkillName":"Heartless Annihilator Call"},{"DamageType":"Imaginary","Extra":{},"Id":100501406,"SPHitBase":"","SkillDesc":"Converts to Imaginary DMG. Increases this unit's SPD and the DMG dealt.","SkillName":"Creator's Resolve"},{"DamageType":"Imaginary","Extra":{},"Id":100501407,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target, with a high chance of causing Imprisonment.","SkillName":"Genesis Chord"},{"DamageType":"","Extra":{},"Id":100501408,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action uses \"Last Choir of Genesis\" on all targets.","SkillName":"The Creation's Prelude"},{"DamageType":"Imaginary","Extra":{},"Id":100501409,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG to all targets.","SkillName":"Last Choir of Genesis"},{"DamageType":"Ice","Extra":{},"Id":100501410,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100501411,"SPHitBase":"","SkillDesc":"This unit and all its summoned objects gain increased DMG for each Frozen or Imprisoned target on the opposing team.","SkillName":"Blizzardous Crisis"},{"DamageType":"","Extra":{},"Id":100501413,"SPHitBase":"","SkillDesc":"Damage received by Annihilator of Desolation Mistral: Mother of Deception is greatly reduced. However, after being Weakness Broken, its action is additionally delayed, and it receives more DMG, as well as recovering allies' Skill Points and activating all allies' Ultimates.","SkillName":"Unstoppable Momentum"},{"DamageType":"","Extra":{"70000304":{"Desc":"Transfers the Weakness Type to the target. The Weakness Type returns to this unit after the target is defeated, and additionally reduces Toughness.","Name":"Transfer","Param":[]}},"Id":100501414,"SPHitBase":"","SkillDesc":"The Annihilator of Desolation Mistral: Mother of Deception's will \u003cu\u003etransfer\u003c/u\u003e their Weakness Type to Lance of the Eternal Freeze.","SkillName":"Desolation Mistral"},{"DamageType":"","Extra":{"70000302":{"Desc":"After using a single-target ability, the unit will re-select the target and use the ability again.","Name":"Follow-Up Usage","Param":[]}},"Id":100501415,"SPHitBase":"","SkillDesc":"When Annihilator of Desolation Mistral: Mother of Deception uses Soulrend Coldstream or Genesis Chord, these abilities will be \u003cu\u003eunleashed additional times\u003c/u\u003e against targets locked on by Lance of the Eternal Freeze.","SkillName":"Nowhere to Escape"},{"DamageType":"","Extra":{},"Id":100501416,"SPHitBase":"","SkillDesc":"Reduces DMG received by all friendly units, but every Weakness-Type they have increases DMG received.","SkillName":"Tenacious Resolve"},{"DamageType":"","Extra":{},"Id":100501417,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.6}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":100501401,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100501401,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Bone-Shattering Cold"},{"DamageType":"","Extra":{},"Id":100501402,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action uses \"Soulrend Coldstream.\"","SkillName":"Harbinger of Annihilation"},{"DamageType":"Ice","Extra":{},"Id":100501403,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to a single target, with a high chance to Freeze the attacked target.","SkillName":"Soulrend Coldstream"},{"DamageType":"Ice","Extra":{},"Id":100501404,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100501405,"SPHitBase":"","SkillDesc":"Summons \"Lance of the Eternal Freeze\".","SkillName":"Heartless Annihilator Call"},{"DamageType":"Imaginary","Extra":{},"Id":100501406,"SPHitBase":"","SkillDesc":"Converts to Imaginary DMG. Increases this unit's SPD and the DMG dealt.","SkillName":"Creator's Resolve"},{"DamageType":"Imaginary","Extra":{},"Id":100501407,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target, with a high chance of causing Imprisonment.","SkillName":"Genesis Chord"},{"DamageType":"","Extra":{},"Id":100501408,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action uses \"Last Choir of Genesis\" on all targets.","SkillName":"The Creation's Prelude"},{"DamageType":"Imaginary","Extra":{},"Id":100501409,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG to all targets.","SkillName":"Last Choir of Genesis"},{"DamageType":"Ice","Extra":{},"Id":100501410,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100501411,"SPHitBase":"","SkillDesc":"This unit and all its summoned objects gain increased DMG for each Frozen or Imprisoned target on the opposing team.","SkillName":"Blizzardous Crisis"},{"DamageType":"","Extra":{},"Id":100501413,"SPHitBase":"","SkillDesc":"Damage received by Annihilator of Desolation Mistral: Mother of Deception is greatly reduced. However, after being Weakness Broken, its action is additionally delayed, and it receives more DMG, as well as recovering allies' Skill Points and activating all allies' Ultimates.","SkillName":"Unstoppable Momentum"},{"DamageType":"","Extra":{"70000304":{"Desc":"Transfers the Weakness Type to the target. The Weakness Type returns to this unit after the target is defeated, and additionally reduces Toughness.","Name":"Transfer","Param":[]}},"Id":100501414,"SPHitBase":"","SkillDesc":"The Annihilator of Desolation Mistral: Mother of Deception's will \u003cu\u003etransfer\u003c/u\u003e their Weakness Type to Lance of the Eternal Freeze.","SkillName":"Desolation Mistral"},{"DamageType":"","Extra":{"70000302":{"Desc":"After using a single-target ability, the unit will re-select the target and use the ability again.","Name":"Follow-Up Usage","Param":[]}},"Id":100501415,"SPHitBase":"","SkillDesc":"When Annihilator of Desolation Mistral: Mother of Deception uses Soulrend Coldstream or Genesis Chord, these abilities will be \u003cu\u003eunleashed additional times\u003c/u\u003e against targets locked on by Lance of the Eternal Freeze.","SkillName":"Nowhere to Escape"},{"DamageType":"","Extra":{},"Id":100501416,"SPHitBase":"","SkillDesc":"Reduces DMG received by all friendly units, but every Weakness-Type they have increases DMG received.","SkillName":"Tenacious Resolve"},{"DamageType":"","Extra":{},"Id":100501417,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.6}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":100501402,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100501401,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Bone-Shattering Cold"},{"DamageType":"","Extra":{},"Id":100501402,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action uses \"Soulrend Coldstream.\"","SkillName":"Harbinger of Annihilation"},{"DamageType":"Ice","Extra":{},"Id":100501403,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to a single target, with a high chance to Freeze the attacked target.","SkillName":"Soulrend Coldstream"},{"DamageType":"Ice","Extra":{},"Id":100501404,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100501405,"SPHitBase":"","SkillDesc":"Summons \"Lance of the Eternal Freeze\".","SkillName":"Heartless Annihilator Call"},{"DamageType":"Imaginary","Extra":{},"Id":100501406,"SPHitBase":"","SkillDesc":"Converts to Imaginary DMG. Increases this unit's SPD and the DMG dealt.","SkillName":"Creator's Resolve"},{"DamageType":"Imaginary","Extra":{},"Id":100501407,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target, with a high chance of causing Imprisonment.","SkillName":"Genesis Chord"},{"DamageType":"","Extra":{},"Id":100501408,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action uses \"Last Choir of Genesis\" on all targets.","SkillName":"The Creation's Prelude"},{"DamageType":"Imaginary","Extra":{},"Id":100501409,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG to all targets.","SkillName":"Last Choir of Genesis"},{"DamageType":"Ice","Extra":{},"Id":100501410,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100501411,"SPHitBase":"","SkillDesc":"This unit and all its summoned objects gain increased DMG for each Frozen or Imprisoned target on the opposing team.","SkillName":"Blizzardous Crisis"},{"DamageType":"","Extra":{},"Id":100501413,"SPHitBase":"","SkillDesc":"Damage received by Annihilator of Desolation Mistral: Mother of Deception is greatly reduced. However, after being Weakness Broken, its action is additionally delayed, and it receives more DMG, as well as recovering allies' Skill Points and activating all allies' Ultimates.","SkillName":"Unstoppable Momentum"},{"DamageType":"","Extra":{"70000304":{"Desc":"Transfers the Weakness Type to the target. The Weakness Type returns to this unit after the target is defeated, and additionally reduces Toughness.","Name":"Transfer","Param":[]}},"Id":100501414,"SPHitBase":"","SkillDesc":"The Annihilator of Desolation Mistral: Mother of Deception's will \u003cu\u003etransfer\u003c/u\u003e their Weakness Type to Lance of the Eternal Freeze.","SkillName":"Desolation Mistral"},{"DamageType":"","Extra":{"70000302":{"Desc":"After using a single-target ability, the unit will re-select the target and use the ability again.","Name":"Follow-Up Usage","Param":[]}},"Id":100501415,"SPHitBase":"","SkillDesc":"When Annihilator of Desolation Mistral: Mother of Deception uses Soulrend Coldstream or Genesis Chord, these abilities will be \u003cu\u003eunleashed additional times\u003c/u\u003e against targets locked on by Lance of the Eternal Freeze.","SkillName":"Nowhere to Escape"},{"DamageType":"","Extra":{},"Id":100501416,"SPHitBase":"","SkillDesc":"Reduces DMG received by all friendly units, but every Weakness-Type they have increases DMG received.","SkillName":"Tenacious Resolve"},{"DamageType":"","Extra":{},"Id":100501417,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.6}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":100501403,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100501401,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Bone-Shattering Cold"},{"DamageType":"","Extra":{},"Id":100501402,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action uses \"Soulrend Coldstream.\"","SkillName":"Harbinger of Annihilation"},{"DamageType":"Ice","Extra":{},"Id":100501403,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to a single target, with a high chance to Freeze the attacked target.","SkillName":"Soulrend Coldstream"},{"DamageType":"Ice","Extra":{},"Id":100501404,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100501405,"SPHitBase":"","SkillDesc":"Summons \"Lance of the Eternal Freeze\".","SkillName":"Heartless Annihilator Call"},{"DamageType":"Imaginary","Extra":{},"Id":100501406,"SPHitBase":"","SkillDesc":"Converts to Imaginary DMG. Increases this unit's SPD and the DMG dealt.","SkillName":"Creator's Resolve"},{"DamageType":"Imaginary","Extra":{},"Id":100501407,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target, with a high chance of causing Imprisonment.","SkillName":"Genesis Chord"},{"DamageType":"","Extra":{},"Id":100501408,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action uses \"Last Choir of Genesis\" on all targets.","SkillName":"The Creation's Prelude"},{"DamageType":"Imaginary","Extra":{},"Id":100501409,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG to all targets.","SkillName":"Last Choir of Genesis"},{"DamageType":"Ice","Extra":{},"Id":100501410,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100501411,"SPHitBase":"","SkillDesc":"This unit and all its summoned objects gain increased DMG for each Frozen or Imprisoned target on the opposing team.","SkillName":"Blizzardous Crisis"},{"DamageType":"","Extra":{},"Id":100501413,"SPHitBase":"","SkillDesc":"Damage received by Annihilator of Desolation Mistral: Mother of Deception is greatly reduced. However, after being Weakness Broken, its action is additionally delayed, and it receives more DMG, as well as recovering allies' Skill Points and activating all allies' Ultimates.","SkillName":"Unstoppable Momentum"},{"DamageType":"","Extra":{"70000304":{"Desc":"Transfers the Weakness Type to the target. The Weakness Type returns to this unit after the target is defeated, and additionally reduces Toughness.","Name":"Transfer","Param":[]}},"Id":100501414,"SPHitBase":"","SkillDesc":"The Annihilator of Desolation Mistral: Mother of Deception's will \u003cu\u003etransfer\u003c/u\u003e their Weakness Type to Lance of the Eternal Freeze.","SkillName":"Desolation Mistral"},{"DamageType":"","Extra":{"70000302":{"Desc":"After using a single-target ability, the unit will re-select the target and use the ability again.","Name":"Follow-Up Usage","Param":[]}},"Id":100501415,"SPHitBase":"","SkillDesc":"When Annihilator of Desolation Mistral: Mother of Deception uses Soulrend Coldstream or Genesis Chord, these abilities will be \u003cu\u003eunleashed additional times\u003c/u\u003e against targets locked on by Lance of the Eternal Freeze.","SkillName":"Nowhere to Escape"},{"DamageType":"","Extra":{},"Id":100501416,"SPHitBase":"","SkillDesc":"Reduces DMG received by all friendly units, but every Weakness-Type they have increases DMG received.","SkillName":"Tenacious Resolve"},{"DamageType":"","Extra":{},"Id":100501417,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.6}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":100501404,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":100501401,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Bone-Shattering Cold"},{"DamageType":"","Extra":{},"Id":100501402,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action uses \"Soulrend Coldstream.\"","SkillName":"Harbinger of Annihilation"},{"DamageType":"Ice","Extra":{},"Id":100501403,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to a single target, with a high chance to Freeze the attacked target.","SkillName":"Soulrend Coldstream"},{"DamageType":"Ice","Extra":{},"Id":100501404,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100501405,"SPHitBase":"","SkillDesc":"Summons \"Lance of the Eternal Freeze\".","SkillName":"Heartless Annihilator Call"},{"DamageType":"Imaginary","Extra":{},"Id":100501406,"SPHitBase":"","SkillDesc":"Converts to Imaginary DMG. Increases this unit's SPD and the DMG dealt.","SkillName":"Creator's Resolve"},{"DamageType":"Imaginary","Extra":{},"Id":100501407,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target, with a high chance of causing Imprisonment.","SkillName":"Genesis Chord"},{"DamageType":"","Extra":{},"Id":100501408,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action uses \"Last Choir of Genesis\" on all targets.","SkillName":"The Creation's Prelude"},{"DamageType":"Imaginary","Extra":{},"Id":100501409,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG to all targets.","SkillName":"Last Choir of Genesis"},{"DamageType":"Ice","Extra":{},"Id":100501410,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":100501411,"SPHitBase":"","SkillDesc":"This unit and all its summoned objects gain increased DMG for each Frozen or Imprisoned target on the opposing team.","SkillName":"Blizzardous Crisis"},{"DamageType":"","Extra":{},"Id":100501413,"SPHitBase":"","SkillDesc":"Damage received by Annihilator of Desolation Mistral: Mother of Deception is greatly reduced. However, after being Weakness Broken, its action is additionally delayed, and it receives more DMG, as well as recovering allies' Skill Points and activating all allies' Ultimates.","SkillName":"Unstoppable Momentum"},{"DamageType":"","Extra":{"70000304":{"Desc":"Transfers the Weakness Type to the target. The Weakness Type returns to this unit after the target is defeated, and additionally reduces Toughness.","Name":"Transfer","Param":[]}},"Id":100501414,"SPHitBase":"","SkillDesc":"The Annihilator of Desolation Mistral: Mother of Deception's will \u003cu\u003etransfer\u003c/u\u003e their Weakness Type to Lance of the Eternal Freeze.","SkillName":"Desolation Mistral"},{"DamageType":"","Extra":{"70000302":{"Desc":"After using a single-target ability, the unit will re-select the target and use the ability again.","Name":"Follow-Up Usage","Param":[]}},"Id":100501415,"SPHitBase":"","SkillDesc":"When Annihilator of Desolation Mistral: Mother of Deception uses Soulrend Coldstream or Genesis Chord, these abilities will be \u003cu\u003eunleashed additional times\u003c/u\u003e against targets locked on by Lance of the Eternal Freeze.","SkillName":"Nowhere to Escape"},{"DamageType":"","Extra":{},"Id":100501416,"SPHitBase":"","SkillDesc":"Reduces DMG received by all friendly units, but every 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Module"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder"]},{"AttackModifyRatio":0.833333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.357143,"HardLevelGroup":1,"Id":101201006,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101201001,"SPHitBase":15,"SkillDesc":"Deals minor Physical DMG to a single target.","SkillName":"Vertical Strike"},{"DamageType":"","Extra":{},"Id":101201002,"SPHitBase":"","SkillDesc":"Immediately recovers all friendly units' HP.","SkillName":"Self-Healing Module"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.285714,"HardLevelGroup":1,"Id":101201007,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101201001,"SPHitBase":15,"SkillDesc":"Deals minor Physical DMG to a single target.","SkillName":"Vertical Strike"},{"DamageType":"","Extra":{},"Id":101201002,"SPHitBase":"","SkillDesc":"Immediately recovers all friendly units' HP.","SkillName":"Self-Healing Module"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":101201008,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101201001,"SPHitBase":15,"SkillDesc":"Deals minor Physical DMG to a single target.","SkillName":"Vertical Strike"},{"DamageType":"","Extra":{},"Id":101201002,"SPHitBase":"","SkillDesc":"Immediately recovers all friendly units' HP.","SkillName":"Self-Healing Module"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder"]},{"AttackModifyRatio":0.454545,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":101201009,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101201001,"SPHitBase":15,"SkillDesc":"Deals minor Physical DMG to a single target.","SkillName":"Vertical Strike"},{"DamageType":"","Extra":{},"Id":101201002,"SPHitBase":"","SkillDesc":"Immediately recovers all friendly units' HP.","SkillName":"Self-Healing 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The next action uses \"Purge Order\" on all targets.","SkillName":"Overcombust Order"},{"DamageType":"Physical","Extra":{},"Id":101301306,"SPHitBase":20,"SkillDesc":"Deals Massive Physical DMG to all targets.","SkillName":"Purge Order"},{"DamageType":"","Extra":{},"Id":101301307,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":101301308,"SPHitBase":"","SkillDesc":"Increases DMG dealt for every Overcombust Order unleashed. This DMG boosting effect is stackable.","SkillName":"Obliteration Order"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is an automaton pieced together with Old World technology. It's been reinforced with durable armor so that it could charge into battle and offer protection for the Silvermane Guards.\\nIn combat, Automaton Grizzly (Complete) will send out a signal to summon Automaton Spiders, and at the same time unleash powerful charged attacks.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013013},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013013,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013013,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013013,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013013,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013013,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013013,"WorldLevel":6}],"HPBase":1023,"Id":1013013,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1013010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Automaton Grizzly (Complete)","Rank":"Elite","SpeedBase":144,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"1013014":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1013014,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101301401,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Destruction Order"},{"DamageType":"Physical","Extra":{},"Id":101301402,"SPHitBase":20,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":101301403,"SPHitBase":"","SkillDesc":"Summons Automaton Spider or Automaton Beetle.","SkillName":"Detonation Order"},{"DamageType":"","Extra":{},"Id":101301404,"SPHitBase":"","SkillDesc":"Has a chance to Taunt every single target.","SkillName":"Enrage Order"},{"DamageType":"","Extra":{},"Id":101301405,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action uses \"Purge Order\" on all targets.","SkillName":"Overcombust Order"},{"DamageType":"Physical","Extra":{},"Id":101301406,"SPHitBase":20,"SkillDesc":"Deals Massive Physical DMG to all targets.","SkillName":"Purge Order"},{"DamageType":"","Extra":{},"Id":101301407,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":101301408,"SPHitBase":"","SkillDesc":"Greatly increases DMG dealt. Each time this unit enters the Charging state, further increase DMG dealt. The DMG boost is stackable.","SkillName":"Obliteration Order"},{"DamageType":"","Extra":{},"Id":101301409,"SPHitBase":"","SkillDesc":"Enters Firepower Recovery state when downed, returning to battle after a certain number of turns and further increasing DMG dealt. The DMG boost effects are stackable.","SkillName":"Firepower Refactor"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is an automaton pieced together with Old World technology. It's been reinforced with durable armor so that it could charge into battle and offer protection for the Silvermane Guards.\\nIn combat, Automaton Grizzly (Complete) will send out a signal to summon Automaton Spiders, and at the same time unleash powerful charged attacks.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013014},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013014,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013014,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013014,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013014,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013014,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013014,"WorldLevel":6}],"HPBase":930,"Id":1013014,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1013010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Automaton Grizzly (Complete)","Rank":"Elite","SpeedBase":144,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"1013020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1013020,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":0.833333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.818182,"HardLevelGroup":1,"Id":101302001,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. 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The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":-34,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.636364,"HardLevelGroup":1,"Id":101302004,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. 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The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":-54,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":0.833333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.463636,"HardLevelGroup":1,"Id":101302008,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.909091,"HardLevelGroup":1,"Id":101302009,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Thunder","Wind","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.818182,"HardLevelGroup":1,"Id":101302010,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.954545,"HardLevelGroup":1,"Id":101302011,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":101302012,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":101302013,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.427273,"HardLevelGroup":1,"Id":101302014,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.272727,"HardLevelGroup":1,"Id":101302015,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":-22,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.840909,"HardLevelGroup":1,"Id":101302016,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":0.833333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.181818,"HardLevelGroup":1,"Id":101302017,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":56,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":3.333333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.709091,"HardLevelGroup":1,"Id":101302020,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":-24,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":101302021,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":101302022,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.25,"HardLevelGroup":1,"Id":101302023,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":0.4,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.136364,"HardLevelGroup":1,"Id":101302024,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":-44,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.727273,"HardLevelGroup":1,"Id":101302025,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder"]},{"AttackModifyRatio":0.833333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.409091,"HardLevelGroup":1,"Id":101302026,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":-24,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":101302027,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":101302028,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":101302029,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.909091,"HardLevelGroup":1,"Id":101302030,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":16.363636,"HardLevelGroup":1,"Id":101302031,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":36,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":7.5,"HardLevelGroup":1,"Id":101302032,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":101302033,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.818182,"HardLevelGroup":1,"Id":101302034,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":-44,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":101302035,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":101302036,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.909091,"HardLevelGroup":1,"Id":101302037,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302001,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to Bleed the hit target. If the hit target is not Shielded, then a random ally of theirs suffers \"Dismantle\" for 1 time.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302002,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302003,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302004,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An automaton pieced together with Old World technology. This rare type of humanoid automaton is equipped with a chainsaw on its right arm, presumably used for mining or construction operations.\\nIn combat, Automaton Direwolfs will use their chainsaw to Bleed enemies, dealing DoT.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013020},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013020,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013020,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013020,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013020,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013020,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013020,"WorldLevel":6}],"HPBase":1023,"Id":1013020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1013020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":1,"Name":"Automaton Direwolf","Rank":"Elite","SpeedBase":144,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"1013021":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1013021,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302101,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a high chance to inflict Bleed with every hit to this target.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302102,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"Physical","Extra":{},"Id":101302103,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302104,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"},{"DamageType":"","Extra":{},"Id":101302105,"SPHitBase":"","SkillDesc":"Locks on to 2 targets and casts Felling Order on them in the next action.","SkillName":"Targeting Order"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referent entity is an automaton pieced together with Old World technology. This rare type of humanoid automaton is equipped with a chainsaw on its right arm, presumably used for mining or construction operations.\\nIn combat, Automaton Direwolf will use its chainsaw to Bleed enemies, dealing DoT.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013021},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013021,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013021,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013021,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013021,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013021,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013021,"WorldLevel":6}],"HPBase":1395,"Id":1013021,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1013020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Automaton Direwolf (Bug)","Rank":"Elite","SpeedBase":144,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"1013022":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1013022,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302201,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to afflict Bleed.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302202,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"","Extra":{},"Id":101302203,"SPHitBase":"","SkillDesc":"Locks on to 2 targets and casts Felling Order on them in the next action.","SkillName":"Targeting Order"},{"DamageType":"","Extra":{},"Id":101302204,"SPHitBase":"","SkillDesc":"Locks Onto 2 targets and casts Felling Order on them in the next action. At the same time, makes Automaton Grizzly enter the Charging state, which will cast \"Purge Order\" on all targets in the next action.","SkillName":"Teamwork Order"},{"DamageType":"Physical","Extra":{},"Id":101302205,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302206,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"},{"DamageType":"Physical","Extra":{},"Id":101302207,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":101302208,"SPHitBase":"","SkillDesc":"Greatly increases SPD. Every time Targeting Order is used, SPD is slightly increased further.","SkillName":"Combat Speed-Up"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is an automaton pieced together with Old World technology. This rare type of humanoid automaton is equipped with a chainsaw on its right arm, presumably used for mining or construction operations.\\nIn combat, Automaton Direwolf (Complete) will use its chainsaw to Bleed enemies, dealing DoT.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013022},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013022,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013022,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013022,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013022,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013022,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013022,"WorldLevel":6}],"HPBase":441.75,"Id":1013022,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1013020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Automaton Direwolf (Complete)","Rank":"Elite","SpeedBase":172,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"1013023":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1013023,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302301,"SPHitBase":20,"SkillDesc":"Deals Physical DMG to a single target, with a chance to inflict Bleed with every hit to this target.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302302,"SPHitBase":"","SkillDesc":"Locks Onto a single target. The next action on the target will cast \"Felling Order.\"","SkillName":"Lock On Target"},{"DamageType":"","Extra":{},"Id":101302303,"SPHitBase":"","SkillDesc":"Locks on to 2 targets and casts Felling Order on them in the next action.","SkillName":"Targeting Order"},{"DamageType":"","Extra":{},"Id":101302304,"SPHitBase":"","SkillDesc":"Locks Onto 2 targets and casts Felling Order on them in the next action. At the same time, makes Automaton Grizzly enter the Charging state, which will cast \"Purge Order\" on all targets in the next action.","SkillName":"Teamwork Order"},{"DamageType":"Physical","Extra":{},"Id":101302305,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302306,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"},{"DamageType":"Physical","Extra":{},"Id":101302307,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":101302308,"SPHitBase":"","SkillDesc":"Greatly increases SPD. Every time Targeting Order is used, SPD is slightly increased further.","SkillName":"Combat Speed-Up"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is an automaton pieced together with Old World technology. This rare type of humanoid automaton is equipped with a chainsaw on its right arm, presumably used for mining or construction operations.\\nIn combat, Automaton Direwolf (Complete) will use its chainsaw to Bleed enemies, dealing DoT.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013023},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013023,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013023,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013023,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013023,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013023,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013023,"WorldLevel":6}],"HPBase":558,"Id":1013023,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1013020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Automaton Direwolf (Complete)","Rank":"Elite","SpeedBase":172,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"1013024":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1013024,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101302401,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target, with a chance to afflict Bleed for every hit on the target.","SkillName":"Felling Order"},{"DamageType":"","Extra":{},"Id":101302402,"SPHitBase":"","SkillDesc":"Locks Onto a single target. In the next action, use \"Felling Order\" on the target.","SkillName":"Lock On Target"},{"DamageType":"","Extra":{},"Id":101302403,"SPHitBase":"","SkillDesc":"Locks on to 2 targets and casts Felling Order on them in the next action.","SkillName":"Targeting Order"},{"DamageType":"","Extra":{},"Id":101302404,"SPHitBase":"","SkillDesc":"Locks Onto 2 targets and casts Felling Order on them in the next action. At the same time, makes Automaton Grizzly enter the Charging state, which will cast \"Purge Order\" on all targets in the next action.","SkillName":"Teamwork Order"},{"DamageType":"Physical","Extra":{},"Id":101302405,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Disintegration Order"},{"DamageType":"Physical","Extra":{},"Id":101302406,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target, with a high chance to inflict 1 stack of Bleed.","SkillName":"Dismantle"},{"DamageType":"Physical","Extra":{},"Id":101302407,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":101302408,"SPHitBase":"","SkillDesc":"Greatly increases SPD. Every time Teamwork Order is used, SPD is slightly increased further. SPD boost is stackable.","SkillName":"Combat Speed-Up"},{"DamageType":"","Extra":{},"Id":101302409,"SPHitBase":"","SkillDesc":"Enters Speedy Recovery state when downed, returning to battle after a certain number of turns and further increasing SPD by a slight amount. The SPD boost is stackable.","SkillName":"Speed Refactor"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is an automaton pieced together with Old World technology. This rare type of humanoid automaton is equipped with a chainsaw on its right arm, presumably used for mining or construction operations.\\nIn combat, Automaton Direwolf (Complete) will use its chainsaw to Bleed enemies, dealing DoT.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013024},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013024,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013024,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013024,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013024,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013024,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1013024,"WorldLevel":6}],"HPBase":465,"Id":1013024,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1013020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Automaton Direwolf (Complete)","Rank":"Elite","SpeedBase":172,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"1014010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1014010,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101401001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Banishing Punch"},{"DamageType":"Physical","Extra":{},"Id":101401002,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target and delays their action.","SkillName":"Burning Beam"},{"DamageType":"Physical","Extra":{},"Id":101401003,"SPHitBase":10,"SkillDesc":"Restrains a single target, preventing them from taking action or being targeted. The Restraint is dispelled if the Auxiliary Robot Arm Unit suffers Weakness Break.","SkillName":"Oppressive Embrace"},{"DamageType":"Physical","Extra":{},"Id":101401004,"SPHitBase":2,"SkillDesc":"Deals massive Physical DMG to all targets, with a high chance to reduce their DEF.","SkillName":"Shrewd Bombing"},{"DamageType":"Physical","Extra":{},"Id":101401005,"SPHitBase":25,"SkillDesc":"The Auxiliary Robot Arm Unit explodes, dealing massive Physical DMG to a single target.","SkillName":"Controlled Blasting"},{"DamageType":"Physical","Extra":{},"Id":101401006,"SPHitBase":"","SkillDesc":"Auxiliary Robot Arm Unit enters Overload Countdown, causing the next action to cast Controlled Blasting.","SkillName":"Overload Warning"},{"DamageType":"Physical","Extra":{},"Id":101401007,"SPHitBase":"","SkillDesc":"Summons Auxiliary Robot Arm Unit.","SkillName":"Boost Deployment"},{"DamageType":"Physical","Extra":{},"Id":101401008,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":101401009,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":101401010,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":101401011,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1.111111,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":101401001,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101401001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Banishing Punch"},{"DamageType":"Physical","Extra":{},"Id":101401002,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target and delays their action.","SkillName":"Burning Beam"},{"DamageType":"Physical","Extra":{},"Id":101401003,"SPHitBase":10,"SkillDesc":"Restrains a single target, preventing them from taking action or being targeted. The Restraint is dispelled if the Auxiliary Robot Arm Unit suffers Weakness Break.","SkillName":"Oppressive Embrace"},{"DamageType":"Physical","Extra":{},"Id":101401004,"SPHitBase":2,"SkillDesc":"Deals massive Physical DMG to all targets, with a high chance to reduce their DEF.","SkillName":"Shrewd Bombing"},{"DamageType":"Physical","Extra":{},"Id":101401005,"SPHitBase":25,"SkillDesc":"The Auxiliary Robot Arm Unit explodes, dealing massive Physical DMG to a single target.","SkillName":"Controlled Blasting"},{"DamageType":"Physical","Extra":{},"Id":101401006,"SPHitBase":"","SkillDesc":"Auxiliary Robot Arm Unit enters Overload Countdown, causing the next action to cast Controlled Blasting.","SkillName":"Overload Warning"},{"DamageType":"Physical","Extra":{},"Id":101401007,"SPHitBase":"","SkillDesc":"Summons Auxiliary Robot Arm Unit.","SkillName":"Boost Deployment"},{"DamageType":"Physical","Extra":{},"Id":101401008,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":101401009,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":101401010,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":101401011,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":5.46875,"HardLevelGroup":1,"Id":101401002,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101401001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Banishing Punch"},{"DamageType":"Physical","Extra":{},"Id":101401002,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target and delays their action.","SkillName":"Burning Beam"},{"DamageType":"Physical","Extra":{},"Id":101401003,"SPHitBase":10,"SkillDesc":"Restrains a single target, preventing them from taking action or being targeted. The Restraint is dispelled if the Auxiliary Robot Arm Unit suffers Weakness Break.","SkillName":"Oppressive Embrace"},{"DamageType":"Physical","Extra":{},"Id":101401004,"SPHitBase":2,"SkillDesc":"Deals massive Physical DMG to all targets, with a high chance to reduce their DEF.","SkillName":"Shrewd Bombing"},{"DamageType":"Physical","Extra":{},"Id":101401005,"SPHitBase":25,"SkillDesc":"The Auxiliary Robot Arm Unit explodes, dealing massive Physical DMG to a single target.","SkillName":"Controlled Blasting"},{"DamageType":"Physical","Extra":{},"Id":101401006,"SPHitBase":"","SkillDesc":"Auxiliary Robot Arm Unit enters Overload Countdown, causing the next action to cast Controlled Blasting.","SkillName":"Overload Warning"},{"DamageType":"Physical","Extra":{},"Id":101401007,"SPHitBase":"","SkillDesc":"Summons Auxiliary Robot Arm Unit.","SkillName":"Boost Deployment"},{"DamageType":"Physical","Extra":{},"Id":101401008,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":101401009,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":101401010,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":101401011,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":101401003,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101401001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Banishing Punch"},{"DamageType":"Physical","Extra":{},"Id":101401002,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target and delays their action.","SkillName":"Burning Beam"},{"DamageType":"Physical","Extra":{},"Id":101401003,"SPHitBase":10,"SkillDesc":"Restrains a single target, preventing them from taking action or being targeted. The Restraint is dispelled if the Auxiliary Robot Arm Unit suffers Weakness Break.","SkillName":"Oppressive Embrace"},{"DamageType":"Physical","Extra":{},"Id":101401004,"SPHitBase":2,"SkillDesc":"Deals massive Physical DMG to all targets, with a high chance to reduce their DEF.","SkillName":"Shrewd Bombing"},{"DamageType":"Physical","Extra":{},"Id":101401005,"SPHitBase":25,"SkillDesc":"The Auxiliary Robot Arm Unit explodes, dealing massive Physical DMG to a single target.","SkillName":"Controlled Blasting"},{"DamageType":"Physical","Extra":{},"Id":101401006,"SPHitBase":"","SkillDesc":"Auxiliary Robot Arm Unit enters Overload Countdown, causing the next action to cast Controlled Blasting.","SkillName":"Overload Warning"},{"DamageType":"Physical","Extra":{},"Id":101401007,"SPHitBase":"","SkillDesc":"Summons Auxiliary Robot Arm Unit.","SkillName":"Boost Deployment"},{"DamageType":"Physical","Extra":{},"Id":101401008,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":101401009,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":101401010,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":101401011,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1.111111,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":101401004,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":101401001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Banishing Punch"},{"DamageType":"Physical","Extra":{},"Id":101401002,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target and delays their action.","SkillName":"Burning Beam"},{"DamageType":"Physical","Extra":{},"Id":101401003,"SPHitBase":10,"SkillDesc":"Restrains a single target, preventing them from taking action or being targeted. 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Targets suffering from Burn are dealt an extra Fire DMG and have Burn removed.","SkillName":"Dancing Cinders"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.240909,"HardLevelGroup":1,"Id":102301005,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":102301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target, with a high chance to Burn the target.","SkillName":"Crimson Blade"},{"DamageType":"Fire","Extra":{},"Id":102301002,"SPHitBase":15,"SkillDesc":"Deals Fire DMG to a single target and units adjacent to the target. This attack prioritizes targets afflicted with Burn.","SkillName":"Combustion Slash"},{"DamageType":"","Extra":{},"Id":102301003,"SPHitBase":"","SkillDesc":"After attacking a Burned target, receives a DMG increase.","SkillName":"Melt"},{"DamageType":"","Extra":{},"Id":102301004,"SPHitBase":"","SkillDesc":"Slightly increases ATK and greatly increases SPD. This buff is dispelled upon Weakness Break.","SkillName":"High-Temperature Operation"},{"DamageType":"Fire","Extra":{},"Id":102301005,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. Targets suffering from Burn are dealt an extra Fire DMG and have Burn removed.","SkillName":"Dancing Cinders"}],"SpeedModifyRatio":1,"SpeedModifyValue":40,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.240909,"HardLevelGroup":1,"Id":102301006,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":102301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target, with a high chance to Burn the target.","SkillName":"Crimson Blade"},{"DamageType":"Fire","Extra":{},"Id":102301002,"SPHitBase":15,"SkillDesc":"Deals Fire DMG to a single target and units adjacent to the target. This attack prioritizes targets afflicted with Burn.","SkillName":"Combustion Slash"},{"DamageType":"","Extra":{},"Id":102301003,"SPHitBase":"","SkillDesc":"After attacking a Burned target, receives a DMG increase.","SkillName":"Melt"},{"DamageType":"","Extra":{},"Id":102301004,"SPHitBase":"","SkillDesc":"Slightly increases ATK and greatly increases SPD. This buff is dispelled upon Weakness Break.","SkillName":"High-Temperature Operation"},{"DamageType":"Fire","Extra":{},"Id":102301005,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. Targets suffering from Burn are dealt an extra Fire DMG and have Burn removed.","SkillName":"Dancing Cinders"}],"SpeedModifyRatio":1,"SpeedModifyValue":40,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":102301007,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":102301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target, with a high chance to Burn the target.","SkillName":"Crimson Blade"},{"DamageType":"Fire","Extra":{},"Id":102301002,"SPHitBase":15,"SkillDesc":"Deals Fire DMG to a single target and units adjacent to the target. This attack prioritizes targets afflicted with Burn.","SkillName":"Combustion Slash"},{"DamageType":"","Extra":{},"Id":102301003,"SPHitBase":"","SkillDesc":"After attacking a Burned target, receives a DMG increase.","SkillName":"Melt"},{"DamageType":"","Extra":{},"Id":102301004,"SPHitBase":"","SkillDesc":"Slightly increases ATK and greatly increases SPD. This buff is dispelled upon Weakness Break.","SkillName":"High-Temperature Operation"},{"DamageType":"Fire","Extra":{},"Id":102301005,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. Targets suffering from Burn are dealt an extra Fire DMG and have Burn removed.","SkillName":"Dancing Cinders"}],"SpeedModifyRatio":1,"SpeedModifyValue":20,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":0.769231,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.727273,"HardLevelGroup":1,"Id":102301008,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":102301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target, with a high chance to Burn the target.","SkillName":"Crimson Blade"},{"DamageType":"Fire","Extra":{},"Id":102301002,"SPHitBase":15,"SkillDesc":"Deals Fire DMG to a single target and units adjacent to the target. This attack prioritizes targets afflicted with Burn.","SkillName":"Combustion Slash"},{"DamageType":"","Extra":{},"Id":102301003,"SPHitBase":"","SkillDesc":"After attacking a Burned target, receives a DMG increase.","SkillName":"Melt"},{"DamageType":"","Extra":{},"Id":102301004,"SPHitBase":"","SkillDesc":"Slightly increases ATK and greatly increases SPD. This buff is dispelled upon Weakness Break.","SkillName":"High-Temperature Operation"},{"DamageType":"Fire","Extra":{},"Id":102301005,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. Targets suffering from Burn are dealt an extra Fire DMG and have Burn removed.","SkillName":"Dancing Cinders"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.545455,"HardLevelGroup":1,"Id":102301009,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":102301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target, with a high chance to Burn the target.","SkillName":"Crimson Blade"},{"DamageType":"Fire","Extra":{},"Id":102301002,"SPHitBase":15,"SkillDesc":"Deals Fire DMG to a single target and units adjacent to the target. This attack prioritizes targets afflicted with Burn.","SkillName":"Combustion Slash"},{"DamageType":"","Extra":{},"Id":102301003,"SPHitBase":"","SkillDesc":"After attacking a Burned target, receives a DMG increase.","SkillName":"Melt"},{"DamageType":"","Extra":{},"Id":102301004,"SPHitBase":"","SkillDesc":"Slightly increases ATK and greatly increases SPD. This buff is dispelled upon Weakness Break.","SkillName":"High-Temperature Operation"},{"DamageType":"Fire","Extra":{},"Id":102301005,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. Targets suffering from Burn are dealt an extra Fire DMG and have Burn removed.","SkillName":"Dancing Cinders"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.136364,"HardLevelGroup":1,"Id":102301010,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":102301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target, with a high chance to Burn the target.","SkillName":"Crimson Blade"},{"DamageType":"Fire","Extra":{},"Id":102301002,"SPHitBase":15,"SkillDesc":"Deals Fire DMG to a single target and units adjacent to the target. This attack prioritizes targets afflicted with Burn.","SkillName":"Combustion Slash"},{"DamageType":"","Extra":{},"Id":102301003,"SPHitBase":"","SkillDesc":"After attacking a Burned target, receives a DMG increase.","SkillName":"Melt"},{"DamageType":"","Extra":{},"Id":102301004,"SPHitBase":"","SkillDesc":"Slightly increases ATK and greatly increases SPD. This buff is dispelled upon Weakness Break.","SkillName":"High-Temperature Operation"},{"DamageType":"Fire","Extra":{},"Id":102301005,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. Targets suffering from Burn are dealt an extra Fire DMG and have Burn removed.","SkillName":"Dancing Cinders"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":102301011,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":102301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target, with a high chance to Burn the target.","SkillName":"Crimson Blade"},{"DamageType":"Fire","Extra":{},"Id":102301002,"SPHitBase":15,"SkillDesc":"Deals Fire DMG to a single target and units adjacent to the target. This attack prioritizes targets afflicted with Burn.","SkillName":"Combustion Slash"},{"DamageType":"","Extra":{},"Id":102301003,"SPHitBase":"","SkillDesc":"After attacking a Burned target, receives a DMG increase.","SkillName":"Melt"},{"DamageType":"","Extra":{},"Id":102301004,"SPHitBase":"","SkillDesc":"Slightly increases ATK and greatly increases SPD. This buff is dispelled upon Weakness Break.","SkillName":"High-Temperature Operation"},{"DamageType":"Fire","Extra":{},"Id":102301005,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. Targets suffering from Burn are dealt an extra Fire DMG and have Burn removed.","SkillName":"Dancing Cinders"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":102301012,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":102301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target, with a high chance to Burn the target.","SkillName":"Crimson Blade"},{"DamageType":"Fire","Extra":{},"Id":102301002,"SPHitBase":15,"SkillDesc":"Deals Fire DMG to a single target and units adjacent to the target. This attack prioritizes targets afflicted with Burn.","SkillName":"Combustion Slash"},{"DamageType":"","Extra":{},"Id":102301003,"SPHitBase":"","SkillDesc":"After attacking a Burned target, receives a DMG increase.","SkillName":"Melt"},{"DamageType":"","Extra":{},"Id":102301004,"SPHitBase":"","SkillDesc":"Slightly increases ATK and greatly increases SPD. This buff is dispelled upon Weakness Break.","SkillName":"High-Temperature Operation"},{"DamageType":"Fire","Extra":{},"Id":102301005,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. Targets suffering from Burn are dealt an extra Fire DMG and have Burn removed.","SkillName":"Dancing Cinders"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":102301013,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":102301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target, with a high chance to Burn the target.","SkillName":"Crimson Blade"},{"DamageType":"Fire","Extra":{},"Id":102301002,"SPHitBase":15,"SkillDesc":"Deals Fire DMG to a single target and units adjacent to the target. This attack prioritizes targets afflicted with Burn.","SkillName":"Combustion Slash"},{"DamageType":"","Extra":{},"Id":102301003,"SPHitBase":"","SkillDesc":"After attacking a Burned target, receives a DMG increase.","SkillName":"Melt"},{"DamageType":"","Extra":{},"Id":102301004,"SPHitBase":"","SkillDesc":"Slightly increases ATK and greatly increases SPD. This buff is dispelled upon Weakness Break.","SkillName":"High-Temperature Operation"},{"DamageType":"Fire","Extra":{},"Id":102301005,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. Targets suffering from Burn are dealt an extra Fire DMG and have Burn removed.","SkillName":"Dancing Cinders"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.545455,"HardLevelGroup":1,"Id":102301014,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":102301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target, with a high chance to Burn the target.","SkillName":"Crimson Blade"},{"DamageType":"Fire","Extra":{},"Id":102301002,"SPHitBase":15,"SkillDesc":"Deals Fire DMG to a single target and units adjacent to the target. This attack prioritizes targets afflicted with Burn.","SkillName":"Combustion Slash"},{"DamageType":"","Extra":{},"Id":102301003,"SPHitBase":"","SkillDesc":"After attacking a Burned target, receives a DMG increase.","SkillName":"Melt"},{"DamageType":"","Extra":{},"Id":102301004,"SPHitBase":"","SkillDesc":"Slightly increases ATK and greatly increases SPD. This buff is dispelled upon Weakness Break.","SkillName":"High-Temperature Operation"},{"DamageType":"Fire","Extra":{},"Id":102301005,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. Targets suffering from Burn are dealt an extra Fire DMG and have Burn removed.","SkillName":"Dancing Cinders"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.090909,"HardLevelGroup":1,"Id":102301015,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":102301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target, with a high chance to Burn the target.","SkillName":"Crimson Blade"},{"DamageType":"Fire","Extra":{},"Id":102301002,"SPHitBase":15,"SkillDesc":"Deals Fire DMG to a single target and units adjacent to the target. This attack prioritizes targets afflicted with Burn.","SkillName":"Combustion Slash"},{"DamageType":"","Extra":{},"Id":102301003,"SPHitBase":"","SkillDesc":"After attacking a Burned target, receives a DMG increase.","SkillName":"Melt"},{"DamageType":"","Extra":{},"Id":102301004,"SPHitBase":"","SkillDesc":"Slightly increases ATK and greatly increases SPD. This buff is dispelled upon Weakness Break.","SkillName":"High-Temperature Operation"},{"DamageType":"Fire","Extra":{},"Id":102301005,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. Targets suffering from Burn are dealt an extra Fire DMG and have Burn removed.","SkillName":"Dancing Cinders"}],"SpeedModifyRatio":1,"SpeedModifyValue":40,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.590909,"HardLevelGroup":1,"Id":102301016,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":102301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target, with a high chance to Burn the target.","SkillName":"Crimson Blade"},{"DamageType":"Fire","Extra":{},"Id":102301002,"SPHitBase":15,"SkillDesc":"Deals Fire DMG to a single target and units adjacent to the target. This attack prioritizes targets afflicted with Burn.","SkillName":"Combustion Slash"},{"DamageType":"","Extra":{},"Id":102301003,"SPHitBase":"","SkillDesc":"After attacking a Burned target, receives a DMG increase.","SkillName":"Melt"},{"DamageType":"","Extra":{},"Id":102301004,"SPHitBase":"","SkillDesc":"Slightly increases ATK and greatly increases SPD. This buff is dispelled upon Weakness Break.","SkillName":"High-Temperature Operation"},{"DamageType":"Fire","Extra":{},"Id":102301005,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. Targets suffering from Burn are dealt an extra Fire DMG and have Burn removed.","SkillName":"Dancing Cinders"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":102301017,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":102301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target, with a high chance to Burn the target.","SkillName":"Crimson Blade"},{"DamageType":"Fire","Extra":{},"Id":102301002,"SPHitBase":15,"SkillDesc":"Deals Fire DMG to a single target and units adjacent to the target. This attack prioritizes targets afflicted with Burn.","SkillName":"Combustion Slash"},{"DamageType":"","Extra":{},"Id":102301003,"SPHitBase":"","SkillDesc":"After attacking a Burned target, receives a DMG increase.","SkillName":"Melt"},{"DamageType":"","Extra":{},"Id":102301004,"SPHitBase":"","SkillDesc":"Slightly increases ATK and greatly increases SPD. This buff is dispelled upon Weakness Break.","SkillName":"High-Temperature Operation"},{"DamageType":"Fire","Extra":{},"Id":102301005,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. Targets suffering from Burn are dealt an extra Fire DMG and have Burn removed.","SkillName":"Dancing Cinders"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":102301018,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":102301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target, with a high chance to Burn the target.","SkillName":"Crimson Blade"},{"DamageType":"Fire","Extra":{},"Id":102301002,"SPHitBase":15,"SkillDesc":"Deals Fire DMG to a single target and units adjacent to the target. This attack prioritizes targets afflicted with Burn.","SkillName":"Combustion Slash"},{"DamageType":"","Extra":{},"Id":102301003,"SPHitBase":"","SkillDesc":"After attacking a Burned target, receives a DMG increase.","SkillName":"Melt"},{"DamageType":"","Extra":{},"Id":102301004,"SPHitBase":"","SkillDesc":"Slightly increases ATK and greatly increases SPD. This buff is dispelled upon Weakness Break.","SkillName":"High-Temperature Operation"},{"DamageType":"Fire","Extra":{},"Id":102301005,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. Targets suffering from Burn are dealt an extra Fire DMG and have Burn removed.","SkillName":"Dancing Cinders"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":102301019,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":102301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target, with a high chance to Burn the target.","SkillName":"Crimson Blade"},{"DamageType":"Fire","Extra":{},"Id":102301002,"SPHitBase":15,"SkillDesc":"Deals Fire DMG to a single target and units adjacent to the target. This attack prioritizes targets afflicted with Burn.","SkillName":"Combustion Slash"},{"DamageType":"","Extra":{},"Id":102301003,"SPHitBase":"","SkillDesc":"After attacking a Burned target, receives a DMG increase.","SkillName":"Melt"},{"DamageType":"","Extra":{},"Id":102301004,"SPHitBase":"","SkillDesc":"Slightly increases ATK and greatly increases SPD. This buff is dispelled upon Weakness Break.","SkillName":"High-Temperature Operation"},{"DamageType":"Fire","Extra":{},"Id":102301005,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. Targets suffering from Burn are dealt an extra Fire DMG and have Burn removed.","SkillName":"Dancing Cinders"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.681818,"HardLevelGroup":1,"Id":102301020,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":102301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target, with a high chance to Burn the target.","SkillName":"Crimson Blade"},{"DamageType":"Fire","Extra":{},"Id":102301002,"SPHitBase":15,"SkillDesc":"Deals Fire DMG to a single target and units adjacent to the target. This attack prioritizes targets afflicted with Burn.","SkillName":"Combustion Slash"},{"DamageType":"","Extra":{},"Id":102301003,"SPHitBase":"","SkillDesc":"After attacking a Burned target, receives a DMG increase.","SkillName":"Melt"},{"DamageType":"","Extra":{},"Id":102301004,"SPHitBase":"","SkillDesc":"Slightly increases ATK and greatly increases SPD. This buff is dispelled upon Weakness Break.","SkillName":"High-Temperature Operation"},{"DamageType":"Fire","Extra":{},"Id":102301005,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. Targets suffering from Burn are dealt an extra Fire DMG and have Burn removed.","SkillName":"Dancing Cinders"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.909091,"HardLevelGroup":1,"Id":102301021,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":102301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target, with a high chance to Burn the target.","SkillName":"Crimson Blade"},{"DamageType":"Fire","Extra":{},"Id":102301002,"SPHitBase":15,"SkillDesc":"Deals Fire DMG to a single target and units adjacent to the target. This attack prioritizes targets afflicted with Burn.","SkillName":"Combustion Slash"},{"DamageType":"","Extra":{},"Id":102301003,"SPHitBase":"","SkillDesc":"After attacking a Burned target, receives a DMG increase.","SkillName":"Melt"},{"DamageType":"","Extra":{},"Id":102301004,"SPHitBase":"","SkillDesc":"Slightly increases ATK and greatly increases SPD. This buff is dispelled upon Weakness Break.","SkillName":"High-Temperature Operation"},{"DamageType":"Fire","Extra":{},"Id":102301005,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. Targets suffering from Burn are dealt an extra Fire DMG and have Burn removed.","SkillName":"Dancing Cinders"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A machine unit prowling in the Fragmentum. Undoubtedly, this monstrosity is not a human creation, but one that was born out of the perversion of the Fragmentum.\\nSearing Prowler's attacks will deal extra damage against enemies afflicted with Burn.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1023010},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1023010,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1023010,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1023010,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1023010,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1023010,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1023010,"WorldLevel":6}],"HPBase":1023,"Id":1023010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1023010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":3,"Name":"Searing Prowler","Rank":"Elite","SpeedBase":100,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"1023011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1023011,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":102301101,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target, with a chance to Burn the target.","SkillName":"Crimson Blade"},{"DamageType":"Fire","Extra":{},"Id":102301102,"SPHitBase":15,"SkillDesc":"Deals Fire DMG to a single target and units adjacent to the target. This attack prioritizes targets afflicted with Burn.","SkillName":"Combustion Slash"},{"DamageType":"","Extra":{},"Id":102301103,"SPHitBase":"","SkillDesc":"Slightly increases ATK and greatly increases SPD. This buff is dispelled upon Weakness Break.","SkillName":"High-Temperature Operation"},{"DamageType":"Fire","Extra":{},"Id":102301104,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. Targets suffering from Burn are dealt an extra Fire DMG. And at the same time, there's a chance to Burn any targets that are attacked.","SkillName":"Dancing Cinders"},{"DamageType":"","Extra":{},"Id":102301105,"SPHitBase":"","SkillDesc":"The next action uses Scorching Burst.","SkillName":"Augury of Fireburst"},{"DamageType":"Fire","Extra":{},"Id":102301106,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. Burned target will explode, subsequently dealing Fire DMG to the Burned target and units adjacent to the target. The Burn status will be removed afterward.","SkillName":"Scorching Burst"},{"DamageType":"","Extra":{},"Id":102301107,"SPHitBase":"","SkillDesc":"After attacking a Burned target, receives a DMG increase.","SkillName":"Melt"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referent entity is a machine unit prowling in the Fragmentum. Undoubtedly, this monstrosity is not a human creation, but one that was born out of the perversion of the Fragmentum.\\nThe attacks of Searing Prowler (Bug) will deal extra damage against Burned enemies.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1023011},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1023011,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1023011,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112011},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1023011,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1023011,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1023011,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":112012},{"$type":"ItemConfig","ID":112013},{"$type":"ItemConfig","ID":182006},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":1023011,"WorldLevel":6}],"HPBase":1302,"Id":1023011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_1023010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Searing Prowler (Bug)","Rank":"Elite","SpeedBase":120,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"1023020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":1023020,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":102302001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Ice Wheel Fist"},{"DamageType":"","Extra":{},"Id":102302005,"SPHitBase":"","SkillDesc":"Summons Everwinter Shadewalker.","SkillName":"Summon Otherling"},{"DamageType":"Ice","Extra":{},"Id":102302006,"SPHitBase":5,"SkillDesc":"Deals Ice DMG to all targets, with a high chance to Deep Freeze the targets.","SkillName":"Frozen Storm"},{"DamageType":"","Extra":{},"Id":102302007,"SPHitBase":"","SkillDesc":"Devours 1 Everwinter Shadewalker to increase ATK and Locks Onto a single target. If there are no Everwinter Shadewalkers on the field, DEF is decreased.","SkillName":"Devour Otherling"},{"DamageType":"","Extra":{},"Id":102302008,"SPHitBase":"","SkillDesc":"Devours 1 Everwinter Shadewalker to increase ATK and Locks Onto a single target. If there are no Everwinter Shadewalkers on the field, DEF is decreased.","SkillName":"Devour Otherling"},{"DamageType":"Ice","Extra":{},"Id":102302009,"SPHitBase":20,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Deep Freeze the target.","SkillName":"Ice Wheel Crusher"},{"DamageType":"","Extra":{},"Id":102302010,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]},{"AttackModifyRatio":1.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.541667,"HardLevelGroup":1,"Id":102302001,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":102302001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Ice Wheel Fist"},{"DamageType":"","Extra":{},"Id":102302005,"SPHitBase":"","SkillDesc":"Summons Everwinter Shadewalker.","SkillName":"Summon Otherling"},{"DamageType":"Ice","Extra":{},"Id":102302006,"SPHitBase":5,"SkillDesc":"Deals Ice DMG to all targets, with a high chance to Deep Freeze the targets.","SkillName":"Frozen Storm"},{"DamageType":"","Extra":{},"Id":102302007,"SPHitBase":"","SkillDesc":"Devours 1 Everwinter Shadewalker to increase ATK and Locks Onto a single target. 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If there are no Everwinter Shadewalkers on the field, DEF is decreased.","SkillName":"Devour Otherling"},{"DamageType":"","Extra":{},"Id":102302008,"SPHitBase":"","SkillDesc":"Devours 1 Everwinter Shadewalker to increase ATK and Locks Onto a single target. If there are no Everwinter Shadewalkers on the field, DEF is decreased.","SkillName":"Devour Otherling"},{"DamageType":"Ice","Extra":{},"Id":102302009,"SPHitBase":20,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Deep Freeze the target.","SkillName":"Ice Wheel Crusher"},{"DamageType":"","Extra":{},"Id":102302010,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]},{"AttackModifyRatio":0.714286,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.333333,"HardLevelGroup":1,"Id":102302003,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":102302001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Ice Wheel Fist"},{"DamageType":"","Extra":{},"Id":102302005,"SPHitBase":"","SkillDesc":"Summons Everwinter Shadewalker.","SkillName":"Summon Otherling"},{"DamageType":"Ice","Extra":{},"Id":102302006,"SPHitBase":5,"SkillDesc":"Deals Ice DMG to all targets, with a high chance to Deep Freeze the targets.","SkillName":"Frozen Storm"},{"DamageType":"","Extra":{},"Id":102302007,"SPHitBase":"","SkillDesc":"Devours 1 Everwinter Shadewalker to increase ATK and Locks Onto a single target. If there are no Everwinter Shadewalkers on the field, DEF is decreased.","SkillName":"Devour Otherling"},{"DamageType":"","Extra":{},"Id":102302008,"SPHitBase":"","SkillDesc":"Devours 1 Everwinter Shadewalker to increase ATK and Locks Onto a single target. If there are no Everwinter Shadewalkers on the field, DEF is decreased.","SkillName":"Devour Otherling"},{"DamageType":"Ice","Extra":{},"Id":102302009,"SPHitBase":20,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Deep Freeze the target.","SkillName":"Ice Wheel Crusher"},{"DamageType":"","Extra":{},"Id":102302010,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":102302004,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":102302001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Ice Wheel Fist"},{"DamageType":"","Extra":{},"Id":102302005,"SPHitBase":"","SkillDesc":"Summons Everwinter Shadewalker.","SkillName":"Summon Otherling"},{"DamageType":"Ice","Extra":{},"Id":102302006,"SPHitBase":5,"SkillDesc":"Deals Ice DMG to all targets, with a high chance to Deep Freeze the targets.","SkillName":"Frozen Storm"},{"DamageType":"","Extra":{},"Id":102302007,"SPHitBase":"","SkillDesc":"Devours 1 Everwinter Shadewalker to increase ATK and Locks Onto a single target. If there are no Everwinter Shadewalkers on the field, DEF is decreased.","SkillName":"Devour Otherling"},{"DamageType":"","Extra":{},"Id":102302008,"SPHitBase":"","SkillDesc":"Devours 1 Everwinter Shadewalker to increase ATK and Locks Onto a single target. 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If there are no Everwinter Shadewalkers on the field, DEF is decreased.","SkillName":"Devour Otherling"},{"DamageType":"","Extra":{},"Id":102302008,"SPHitBase":"","SkillDesc":"Devours 1 Everwinter Shadewalker to increase ATK and Locks Onto a single target. If there are no Everwinter Shadewalkers on the field, DEF is decreased.","SkillName":"Devour Otherling"},{"DamageType":"Ice","Extra":{},"Id":102302009,"SPHitBase":20,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Deep Freeze the target.","SkillName":"Ice Wheel Crusher"},{"DamageType":"","Extra":{},"Id":102302010,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":102302007,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":102302001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Ice Wheel Fist"},{"DamageType":"","Extra":{},"Id":102302005,"SPHitBase":"","SkillDesc":"Summons Everwinter Shadewalker.","SkillName":"Summon Otherling"},{"DamageType":"Ice","Extra":{},"Id":102302006,"SPHitBase":5,"SkillDesc":"Deals Ice DMG to all targets, with a high chance to Deep Freeze the targets.","SkillName":"Frozen Storm"},{"DamageType":"","Extra":{},"Id":102302007,"SPHitBase":"","SkillDesc":"Devours 1 Everwinter Shadewalker to increase ATK and Locks Onto a single target. If there are no Everwinter Shadewalkers on the field, DEF is decreased.","SkillName":"Devour Otherling"},{"DamageType":"","Extra":{},"Id":102302008,"SPHitBase":"","SkillDesc":"Devours 1 Everwinter Shadewalker to increase ATK and Locks Onto a single target. If there are no Everwinter Shadewalkers on the field, DEF is decreased.","SkillName":"Devour Otherling"},{"DamageType":"Ice","Extra":{},"Id":102302009,"SPHitBase":20,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Deep Freeze the target.","SkillName":"Ice Wheel Crusher"},{"DamageType":"","Extra":{},"Id":102302010,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":102302008,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":102302001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Ice Wheel Fist"},{"DamageType":"","Extra":{},"Id":102302005,"SPHitBase":"","SkillDesc":"Summons Everwinter Shadewalker.","SkillName":"Summon Otherling"},{"DamageType":"Ice","Extra":{},"Id":102302006,"SPHitBase":5,"SkillDesc":"Deals Ice DMG to all targets, with a high chance to Deep Freeze the targets.","SkillName":"Frozen Storm"},{"DamageType":"","Extra":{},"Id":102302007,"SPHitBase":"","SkillDesc":"Devours 1 Everwinter Shadewalker to increase ATK and Locks Onto a single target. 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This can only be triggered 1 time per turn.","SkillName":"Cruelty"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":200401002,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401001,"SPHitBase":10,"SkillDesc":"Deals minor Lightning DMG to a single target, with a high chance to Shock the target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401002,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary units as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401003,"SPHitBase":15,"SkillDesc":"Deals minor Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401004,"SPHitBase":15,"SkillDesc":"Has a high chance of Dominating a single target and Advancing their action forward to immediately attack a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"","Extra":{},"Id":200401005,"SPHitBase":"","SkillDesc":"If the target is currently Shocked, directly causes Shock DMG 1 time.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401006,"SPHitBase":10,"SkillDesc":"When friendly units (apart from Kafka) or Dominated targets attack the Shocked primary target, unleash an extra Lightning attack. This can only be triggered 1 time per turn.","SkillName":"Cruelty"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.607143,"HardLevelGroup":1,"Id":200401003,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401001,"SPHitBase":10,"SkillDesc":"Deals minor Lightning DMG to a single target, with a high chance to Shock the target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401002,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary units as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401003,"SPHitBase":15,"SkillDesc":"Deals minor Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401004,"SPHitBase":15,"SkillDesc":"Has a high chance of Dominating a single target and Advancing their action forward to immediately attack a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"","Extra":{},"Id":200401005,"SPHitBase":"","SkillDesc":"If the target is currently Shocked, directly causes Shock DMG 1 time.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401006,"SPHitBase":10,"SkillDesc":"When friendly units (apart from Kafka) or Dominated targets attack the Shocked primary target, unleash an extra Lightning attack. This can only be triggered 1 time per turn.","SkillName":"Cruelty"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.428571,"HardLevelGroup":1,"Id":200401004,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401001,"SPHitBase":10,"SkillDesc":"Deals minor Lightning DMG to a single target, with a high chance to Shock the target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401002,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary units as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401003,"SPHitBase":15,"SkillDesc":"Deals minor Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401004,"SPHitBase":15,"SkillDesc":"Has a high chance of Dominating a single target and Advancing their action forward to immediately attack a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"","Extra":{},"Id":200401005,"SPHitBase":"","SkillDesc":"If the target is currently Shocked, directly causes Shock DMG 1 time.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401006,"SPHitBase":10,"SkillDesc":"When friendly units (apart from Kafka) or Dominated targets attack the Shocked primary target, unleash an extra Lightning attack. This can only be triggered 1 time per turn.","SkillName":"Cruelty"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.142857,"HardLevelGroup":1,"Id":200401005,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401001,"SPHitBase":10,"SkillDesc":"Deals minor Lightning DMG to a single target, with a high chance to Shock the target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401002,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary units as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401003,"SPHitBase":15,"SkillDesc":"Deals minor Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401004,"SPHitBase":15,"SkillDesc":"Has a high chance of Dominating a single target and Advancing their action forward to immediately attack a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"","Extra":{},"Id":200401005,"SPHitBase":"","SkillDesc":"If the target is currently Shocked, directly causes Shock DMG 1 time.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401006,"SPHitBase":10,"SkillDesc":"When friendly units (apart from Kafka) or Dominated targets attack the Shocked primary target, unleash an extra Lightning attack. This can only be triggered 1 time per turn.","SkillName":"Cruelty"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.321429,"HardLevelGroup":1,"Id":200401006,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401001,"SPHitBase":10,"SkillDesc":"Deals minor Lightning DMG to a single target, with a high chance to Shock the target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401002,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary units as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401003,"SPHitBase":15,"SkillDesc":"Deals minor Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401004,"SPHitBase":15,"SkillDesc":"Has a high chance of Dominating a single target and Advancing their action forward to immediately attack a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"","Extra":{},"Id":200401005,"SPHitBase":"","SkillDesc":"If the target is currently Shocked, directly causes Shock DMG 1 time.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401006,"SPHitBase":10,"SkillDesc":"When friendly units (apart from Kafka) or Dominated targets attack the Shocked primary target, unleash an extra Lightning attack. This can only be triggered 1 time per turn.","SkillName":"Cruelty"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.857143,"HardLevelGroup":1,"Id":200401007,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401001,"SPHitBase":10,"SkillDesc":"Deals minor Lightning DMG to a single target, with a high chance to Shock the target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401002,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary units as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401003,"SPHitBase":15,"SkillDesc":"Deals minor Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401004,"SPHitBase":15,"SkillDesc":"Has a high chance of Dominating a single target and Advancing their action forward to immediately attack a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"","Extra":{},"Id":200401005,"SPHitBase":"","SkillDesc":"If the target is currently Shocked, directly causes Shock DMG 1 time.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401006,"SPHitBase":10,"SkillDesc":"When friendly units (apart from Kafka) or Dominated targets attack the Shocked primary target, unleash an extra Lightning attack. This can only be triggered 1 time per turn.","SkillName":"Cruelty"}],"SpeedModifyRatio":1,"SpeedModifyValue":13,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":200401008,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401001,"SPHitBase":10,"SkillDesc":"Deals minor Lightning DMG to a single target, with a high chance to Shock the target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401002,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary units as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401003,"SPHitBase":15,"SkillDesc":"Deals minor Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401004,"SPHitBase":15,"SkillDesc":"Has a high chance of Dominating a single target and Advancing their action forward to immediately attack a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"","Extra":{},"Id":200401005,"SPHitBase":"","SkillDesc":"If the target is currently Shocked, directly causes Shock DMG 1 time.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401006,"SPHitBase":10,"SkillDesc":"When friendly units (apart from Kafka) or Dominated targets attack the Shocked primary target, unleash an extra Lightning attack. This can only be triggered 1 time per turn.","SkillName":"Cruelty"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":5.892857,"HardLevelGroup":1,"Id":200401009,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401001,"SPHitBase":10,"SkillDesc":"Deals minor Lightning DMG to a single target, with a high chance to Shock the target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401002,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary units as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401003,"SPHitBase":15,"SkillDesc":"Deals minor Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401004,"SPHitBase":15,"SkillDesc":"Has a high chance of Dominating a single target and Advancing their action forward to immediately attack a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"","Extra":{},"Id":200401005,"SPHitBase":"","SkillDesc":"If the target is currently Shocked, directly causes Shock DMG 1 time.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401006,"SPHitBase":10,"SkillDesc":"When friendly units (apart from Kafka) or Dominated targets attack the Shocked primary target, unleash an extra Lightning attack. This can only be triggered 1 time per turn.","SkillName":"Cruelty"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.428571,"HardLevelGroup":1,"Id":200401010,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401001,"SPHitBase":10,"SkillDesc":"Deals minor Lightning DMG to a single target, with a high chance to Shock the target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401002,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary units as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401003,"SPHitBase":15,"SkillDesc":"Deals minor Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401004,"SPHitBase":15,"SkillDesc":"Has a high chance of Dominating a single target and Advancing their action forward to immediately attack a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"","Extra":{},"Id":200401005,"SPHitBase":"","SkillDesc":"If the target is currently Shocked, directly causes Shock DMG 1 time.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401006,"SPHitBase":10,"SkillDesc":"When friendly units (apart from Kafka) or Dominated targets attack the Shocked primary target, unleash an extra Lightning attack. This can only be triggered 1 time per turn.","SkillName":"Cruelty"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"One of the Stellaron Hunters. A beautiful assassin wearing an enigmatic smile, she excels in manipulation and various weaponry. It was by her design that the Astral Express was led here, all of which was simply part of a certain plan...","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2004010},{"DisplayItemList":[],"MonsterTemplateID":2004010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2004010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2004010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2004010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2004010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2004010,"WorldLevel":6}],"HPBase":1302,"Id":2004010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2004010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":5,"Name":"Stellaron Hunter: Kafka","Rank":"LittleBoss","SpeedBase":119,"StanceBase":450,"StanceCount":1,"StatusResistanceBase":0.2},"2004011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2004011,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401101,"SPHitBase":10,"SkillDesc":"Deals minor Lightning DMG to a single target, with a high chance to Shock the target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401102,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary units as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401103,"SPHitBase":15,"SkillDesc":"Deals minor Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401104,"SPHitBase":15,"SkillDesc":"Has a high chance of Dominating a single target and Advancing their action forward to immediately attack a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"Thunder","Extra":{},"Id":200401105,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target, with a high chance to Shock the target. At the same time, deals Lightning DMG to all other Shocked targets.","SkillName":"Seething Whisper of the Fallen"},{"DamageType":"","Extra":{},"Id":200401106,"SPHitBase":"","SkillDesc":"Applies Psychological Suggestion to multiple targets, and adds Revelation onto the Action Order. The next time Revelation takes action, any targets with Psychological Suggestion will become Dominated.","SkillName":"Psychological Suggestion"},{"DamageType":"","Extra":{},"Id":200401107,"SPHitBase":"","SkillDesc":"If the target is currently Shocked, directly cause Shock DMG 1 time.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401108,"SPHitBase":10,"SkillDesc":"When friendly units (apart from Kafka) or Dominated targets attack the Shocked primary target, unleash an extra Lightning attack.","SkillName":"Cruelty"},{"DamageType":"","Extra":{},"Id":200401109,"SPHitBase":"","SkillDesc":"Every time a target triggers the Shock state, DMG dealt by Kafka slightly increases.","SkillName":"Griever"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is one of the Stellaron Hunters. A beautiful assassin wearing an enigmatic smile, she excels in manipulation and weaponry of various kinds. It was by her design that the Astral Express was led where it is now, all of which was simply part of a certain unknown plan...","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2004011},{"DisplayItemList":[],"MonsterTemplateID":2004011,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2004011,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2004011,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2004011,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2004011,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2004011,"WorldLevel":6}],"HPBase":837,"Id":2004011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2004010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Stellaron Hunter: Kafka (Complete)","Rank":"LittleBoss","SpeedBase":119,"StanceBase":450,"StanceCount":1,"StatusResistanceBase":0.2},"2004012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2004012,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401201,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target, with a chance to Shock the target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401202,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary units as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401203,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401204,"SPHitBase":15,"SkillDesc":"Has a high chance of Dominating a single target and Advancing their action forward to immediately use Basic ATK on a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"Thunder","Extra":{},"Id":200401205,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target, with a chance to Shock the target. And at the same time, deals Lightning DMG to any other Shocked targets.","SkillName":"Seething Whisper of the Fallen"},{"DamageType":"","Extra":{},"Id":200401206,"SPHitBase":"","SkillDesc":"Applies Psychological Suggestion to multiple targets, and adds Revelation onto the Action Order. The next time Revelation takes action, any targets with Psychological Suggestion will become Dominated.","SkillName":"Psychological Suggestion"},{"DamageType":"","Extra":{},"Id":200401207,"SPHitBase":"","SkillDesc":"If the target is currently Shocked, directly causes Shock DMG 1 time.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401208,"SPHitBase":10,"SkillDesc":"When friendly units (apart from Kafka) or Dominated targets attack the Shocked primary target, unleash an extra Lightning attack.","SkillName":"Cruelty"},{"DamageType":"","Extra":{},"Id":200401209,"SPHitBase":"","SkillDesc":"Every time a target becomes afflicted with Shock, Kafka's DMG increases.","SkillName":"Griever"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.666667,"HardLevelGroup":1,"Id":200401201,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401201,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target, with a chance to Shock the target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401202,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary units as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401203,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401204,"SPHitBase":15,"SkillDesc":"Has a high chance of Dominating a single target and Advancing their action forward to immediately use Basic ATK on a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"Thunder","Extra":{},"Id":200401205,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target, with a chance to Shock the target. And at the same time, deals Lightning DMG to any other Shocked targets.","SkillName":"Seething Whisper of the Fallen"},{"DamageType":"","Extra":{},"Id":200401206,"SPHitBase":"","SkillDesc":"Applies Psychological Suggestion to multiple targets, and adds Revelation onto the Action Order. The next time Revelation takes action, any targets with Psychological Suggestion will become Dominated.","SkillName":"Psychological Suggestion"},{"DamageType":"","Extra":{},"Id":200401207,"SPHitBase":"","SkillDesc":"If the target is currently Shocked, directly causes Shock DMG 1 time.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401208,"SPHitBase":10,"SkillDesc":"When friendly units (apart from Kafka) or Dominated targets attack the Shocked primary target, unleash an extra Lightning attack.","SkillName":"Cruelty"},{"DamageType":"","Extra":{},"Id":200401209,"SPHitBase":"","SkillDesc":"Every time a target becomes afflicted with Shock, Kafka's DMG increases.","SkillName":"Griever"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.555556,"HardLevelGroup":1,"Id":200401202,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401201,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target, with a chance to Shock the target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401202,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary units as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401203,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401204,"SPHitBase":15,"SkillDesc":"Has a high chance of Dominating a single target and Advancing their action forward to immediately use Basic ATK on a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"Thunder","Extra":{},"Id":200401205,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target, with a chance to Shock the target. And at the same time, deals Lightning DMG to any other Shocked targets.","SkillName":"Seething Whisper of the Fallen"},{"DamageType":"","Extra":{},"Id":200401206,"SPHitBase":"","SkillDesc":"Applies Psychological Suggestion to multiple targets, and adds Revelation onto the Action Order. The next time Revelation takes action, any targets with Psychological Suggestion will become Dominated.","SkillName":"Psychological Suggestion"},{"DamageType":"","Extra":{},"Id":200401207,"SPHitBase":"","SkillDesc":"If the target is currently Shocked, directly causes Shock DMG 1 time.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401208,"SPHitBase":10,"SkillDesc":"When friendly units (apart from Kafka) or Dominated targets attack the Shocked primary target, unleash an extra Lightning attack.","SkillName":"Cruelty"},{"DamageType":"","Extra":{},"Id":200401209,"SPHitBase":"","SkillDesc":"Every time a target becomes afflicted with Shock, Kafka's DMG increases.","SkillName":"Griever"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is one of the Stellaron Hunters. A beautiful assassin wearing an enigmatic smile, she excels in manipulation and weaponry of various kinds. It was by her design that the Astral Express was led where it is now, all of which was simply part of a certain unknown plan...","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2004012},{"DisplayItemList":[],"MonsterTemplateID":2004012,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2004012,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2004012,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2004012,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2004012,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2004012,"WorldLevel":6}],"HPBase":837,"Id":2004012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2004010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Stellaron Hunter: Kafka (Complete)","Rank":"LittleBoss","SpeedBase":119,"StanceBase":450,"StanceCount":1,"StatusResistanceBase":0.2},"2004013":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.6}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2004013,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401301,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target, with a chance to Shock the target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401302,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary units as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401303,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401304,"SPHitBase":15,"SkillDesc":"Has a high chance of Dominating a single target and Advancing their action forward to immediately use their Basic ATK on a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"Thunder","Extra":{},"Id":200401305,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":200401306,"SPHitBase":"","SkillDesc":"Attaches Outsourcing to the Action Order. Every time Outsourcing takes action, summons \u003cunbreak\u003e#1[i]\u003c/unbreak\u003e IPC Workers. Up to \u003cunbreak\u003e#2[i]\u003c/unbreak\u003e IPC Workers can exist on the battlefield at one time.","SkillName":"Oppression"},{"DamageType":"","Extra":{},"Id":200401307,"SPHitBase":"","SkillDesc":"Applies Psychological Suggestion to multiple targets, and adds Revelation onto the Action Order. The next time Revelation takes action, any targets with Psychological Suggestion will become Dominated.","SkillName":"Psychological Suggestion"},{"DamageType":"","Extra":{},"Id":200401308,"SPHitBase":"","SkillDesc":"If the target is currently Shocked, immediately cause Shock DMG 1 time.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401309,"SPHitBase":10,"SkillDesc":"When friendly units (apart from Kafka) or Dominated targets attack the Shocked primary target, unleash an extra Lightning attack.","SkillName":"Cruelty"},{"DamageType":"","Extra":{},"Id":200401310,"SPHitBase":"","SkillDesc":"Every time a target becomes afflicted with Shock, Kafka's DMG increases.","SkillName":"Griever"},{"DamageType":"","Extra":{},"Id":200401311,"SPHitBase":"","SkillDesc":"Attaches Outsourcing to the Action Order. Every time Outsourcing takes action, summons \u003cunbreak\u003e#1[i]\u003c/unbreak\u003e IPC Workers. Up to \u003cunbreak\u003e#2[i]\u003c/unbreak\u003e IPC Workers can exist on the battlefield at one time.","SkillName":"Oppression"},{"DamageType":"","Extra":{},"Id":200401312,"SPHitBase":"","SkillDesc":"When Kafka acts, if any IPC Workers possess Performance Points, Kafka will seize the points and cast Caressing Moonlight. Seized Performance Points can greatly increase the DMG Kafka deals in this attack.","SkillName":"Deprivation"},{"DamageType":"","Extra":{},"Id":200401313,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"One of the Stellaron Hunters. A beautiful assassin wearing an enigmatic smile, she excels in manipulation and various weaponry. It was by her design that the Astral Express was led here, all of which was simply part of a certain plan... This entity is a phantom borne from your memories.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2004013},{"DisplayItemList":[],"MonsterTemplateID":2004013,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2004013,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2004013,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2004013,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2004013,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2004013,"WorldLevel":6}],"HPBase":6510,"Id":2004013,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2004010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Stellaron Hunter: Kafka (Illusion)","Rank":"LittleBoss","SpeedBase":108,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.2},"2004014":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2004014,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401401,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target, with a chance to Shock the target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401402,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary targets as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401403,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401404,"SPHitBase":15,"SkillDesc":"Has a high chance of Dominating a single target and Advancing their action forward to immediately use their Basic ATK on a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"Thunder","Extra":{},"Id":200401405,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target, with a chance to Shock the target. And at the same time, deals Lightning DMG to any other Shocked targets.","SkillName":"Seething Whisper of the Fallen"},{"DamageType":"","Extra":{},"Id":200401406,"SPHitBase":"","SkillDesc":"Applies Psychological Suggestion to multiple targets, and adds Revelation onto the Action Order. The next time Revelation takes action, any targets with Psychological Suggestion will become Dominated.","SkillName":"Psychological Suggestion"},{"DamageType":"","Extra":{},"Id":200401407,"SPHitBase":"","SkillDesc":"If the target is currently Shocked, directly causes Shock DMG 1 time.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401408,"SPHitBase":10,"SkillDesc":"When friendly units or Dominated targets attack the Shocked primary target, unleash an extra Lightning attack.","SkillName":"Cruelty"},{"DamageType":"Thunder","Extra":{"220040142":{"Desc":"Enhanced by Boss Mirage, enters Special Attack mode, and is dispelled upon being Weakness Broken.","Name":"Madden","Param":[]}},"Id":200401409,"SPHitBase":10,"SkillDesc":"Applies \u003cu\u003eMadden\u003c/u\u003e to summons.","SkillName":"Puppet Understudy"},{"DamageType":"","Extra":{},"Id":200401410,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"220040144":{"Desc":"Increases DMG received and SPD.","Name":"Sanguine Gaze","Param":[]}},"Id":200401411,"SPHitBase":"","SkillDesc":"Summons 2 Elite Enemies to assist in battle. When a target deals DMG to summons, Soulhook Sovereign will lose an equal amount of HP. When summons are Weakness Broken, their action is further delayed. After any summon is defeated, its Weakness Type is transferred to the other summon still in the battle, and applies \u003cu\u003eSanguine Gaze\u003c/u\u003e to it.","SkillName":"Soulcaller"},{"DamageType":"","Extra":{},"Id":200401412,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":200401413,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":200401414,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":200401401,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401401,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target, with a chance to Shock the target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401402,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary targets as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401403,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401404,"SPHitBase":15,"SkillDesc":"Has a high chance of Dominating a single target and Advancing their action forward to immediately use their Basic ATK on a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"Thunder","Extra":{},"Id":200401405,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target, with a chance to Shock the target. And at the same time, deals Lightning DMG to any other Shocked targets.","SkillName":"Seething Whisper of the Fallen"},{"DamageType":"","Extra":{},"Id":200401406,"SPHitBase":"","SkillDesc":"Applies Psychological Suggestion to multiple targets, and adds Revelation onto the Action Order. The next time Revelation takes action, any targets with Psychological Suggestion will become Dominated.","SkillName":"Psychological Suggestion"},{"DamageType":"","Extra":{},"Id":200401407,"SPHitBase":"","SkillDesc":"If the target is currently Shocked, directly causes Shock DMG 1 time.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401408,"SPHitBase":10,"SkillDesc":"When friendly units or Dominated targets attack the Shocked primary target, unleash an extra Lightning attack.","SkillName":"Cruelty"},{"DamageType":"Thunder","Extra":{"220040142":{"Desc":"Enhanced by Boss Mirage, enters Special Attack mode, and is dispelled upon being Weakness Broken.","Name":"Madden","Param":[]}},"Id":200401409,"SPHitBase":10,"SkillDesc":"Applies \u003cu\u003eMadden\u003c/u\u003e to summons.","SkillName":"Puppet Understudy"},{"DamageType":"","Extra":{},"Id":200401410,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"220040144":{"Desc":"Increases DMG received and SPD.","Name":"Sanguine Gaze","Param":[]}},"Id":200401411,"SPHitBase":"","SkillDesc":"Summons 2 Elite Enemies to assist in battle. When a target deals DMG to summons, Soulhook Sovereign will lose an equal amount of HP. When summons are Weakness Broken, their action is further delayed. After any summon is defeated, its Weakness Type is transferred to the other summon still in the battle, and applies \u003cu\u003eSanguine Gaze\u003c/u\u003e to it.","SkillName":"Soulcaller"},{"DamageType":"","Extra":{},"Id":200401412,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":200401413,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":200401414,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":200401402,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401401,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target, with a chance to Shock the target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401402,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary targets as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401403,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401404,"SPHitBase":15,"SkillDesc":"Has a high chance of Dominating a single target and Advancing their action forward to immediately use their Basic ATK on a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"Thunder","Extra":{},"Id":200401405,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target, with a chance to Shock the target. And at the same time, deals Lightning DMG to any other Shocked targets.","SkillName":"Seething Whisper of the Fallen"},{"DamageType":"","Extra":{},"Id":200401406,"SPHitBase":"","SkillDesc":"Applies Psychological Suggestion to multiple targets, and adds Revelation onto the Action Order. The next time Revelation takes action, any targets with Psychological Suggestion will become Dominated.","SkillName":"Psychological Suggestion"},{"DamageType":"","Extra":{},"Id":200401407,"SPHitBase":"","SkillDesc":"If the target is currently Shocked, directly causes Shock DMG 1 time.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401408,"SPHitBase":10,"SkillDesc":"When friendly units or Dominated targets attack the Shocked primary target, unleash an extra Lightning attack.","SkillName":"Cruelty"},{"DamageType":"Thunder","Extra":{"220040142":{"Desc":"Enhanced by Boss Mirage, enters Special Attack mode, and is dispelled upon being Weakness Broken.","Name":"Madden","Param":[]}},"Id":200401409,"SPHitBase":10,"SkillDesc":"Applies \u003cu\u003eMadden\u003c/u\u003e to summons.","SkillName":"Puppet Understudy"},{"DamageType":"","Extra":{},"Id":200401410,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"220040144":{"Desc":"Increases DMG received and SPD.","Name":"Sanguine Gaze","Param":[]}},"Id":200401411,"SPHitBase":"","SkillDesc":"Summons 2 Elite Enemies to assist in battle. When a target deals DMG to summons, Soulhook Sovereign will lose an equal amount of HP. When summons are Weakness Broken, their action is further delayed. After any summon is defeated, its Weakness Type is transferred to the other summon still in the battle, and applies \u003cu\u003eSanguine Gaze\u003c/u\u003e to it.","SkillName":"Soulcaller"},{"DamageType":"","Extra":{},"Id":200401412,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":200401413,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":200401414,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":200401403,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401401,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target, with a chance to Shock the target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401402,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary targets as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401403,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401404,"SPHitBase":15,"SkillDesc":"Has a high chance of Dominating a single target and Advancing their action forward to immediately use their Basic ATK on a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"Thunder","Extra":{},"Id":200401405,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target, with a chance to Shock the target. And at the same time, deals Lightning DMG to any other Shocked targets.","SkillName":"Seething Whisper of the Fallen"},{"DamageType":"","Extra":{},"Id":200401406,"SPHitBase":"","SkillDesc":"Applies Psychological Suggestion to multiple targets, and adds Revelation onto the Action Order. The next time Revelation takes action, any targets with Psychological Suggestion will become Dominated.","SkillName":"Psychological Suggestion"},{"DamageType":"","Extra":{},"Id":200401407,"SPHitBase":"","SkillDesc":"If the target is currently Shocked, directly causes Shock DMG 1 time.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401408,"SPHitBase":10,"SkillDesc":"When friendly units or Dominated targets attack the Shocked primary target, unleash an extra Lightning attack.","SkillName":"Cruelty"},{"DamageType":"Thunder","Extra":{"220040142":{"Desc":"Enhanced by Boss Mirage, enters Special Attack mode, and is dispelled upon being Weakness Broken.","Name":"Madden","Param":[]}},"Id":200401409,"SPHitBase":10,"SkillDesc":"Applies \u003cu\u003eMadden\u003c/u\u003e to summons.","SkillName":"Puppet Understudy"},{"DamageType":"","Extra":{},"Id":200401410,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"220040144":{"Desc":"Increases DMG received and SPD.","Name":"Sanguine Gaze","Param":[]}},"Id":200401411,"SPHitBase":"","SkillDesc":"Summons 2 Elite Enemies to assist in battle. When a target deals DMG to summons, Soulhook Sovereign will lose an equal amount of HP. When summons are Weakness Broken, their action is further delayed. After any summon is defeated, its Weakness Type is transferred to the other summon still in the battle, and applies \u003cu\u003eSanguine Gaze\u003c/u\u003e to it.","SkillName":"Soulcaller"},{"DamageType":"","Extra":{},"Id":200401412,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":200401413,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":200401414,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":200401404,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401401,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target, with a chance to Shock the target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401402,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary targets as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401403,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401404,"SPHitBase":15,"SkillDesc":"Has a high chance of Dominating a single target and Advancing their action forward to immediately use their Basic ATK on a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"Thunder","Extra":{},"Id":200401405,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target, with a chance to Shock the target. And at the same time, deals Lightning DMG to any other Shocked targets.","SkillName":"Seething Whisper of the Fallen"},{"DamageType":"","Extra":{},"Id":200401406,"SPHitBase":"","SkillDesc":"Applies Psychological Suggestion to multiple targets, and adds Revelation onto the Action Order. The next time Revelation takes action, any targets with Psychological Suggestion will become Dominated.","SkillName":"Psychological Suggestion"},{"DamageType":"","Extra":{},"Id":200401407,"SPHitBase":"","SkillDesc":"If the target is currently Shocked, directly causes Shock DMG 1 time.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401408,"SPHitBase":10,"SkillDesc":"When friendly units or Dominated targets attack the Shocked primary target, unleash an extra Lightning attack.","SkillName":"Cruelty"},{"DamageType":"Thunder","Extra":{"220040142":{"Desc":"Enhanced by Boss Mirage, enters Special Attack mode, and is dispelled upon being Weakness Broken.","Name":"Madden","Param":[]}},"Id":200401409,"SPHitBase":10,"SkillDesc":"Applies \u003cu\u003eMadden\u003c/u\u003e to summons.","SkillName":"Puppet Understudy"},{"DamageType":"","Extra":{},"Id":200401410,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"220040144":{"Desc":"Increases DMG received and SPD.","Name":"Sanguine Gaze","Param":[]}},"Id":200401411,"SPHitBase":"","SkillDesc":"Summons 2 Elite Enemies to assist in battle. When a target deals DMG to summons, Soulhook Sovereign will lose an equal amount of HP. When summons are Weakness Broken, their action is further delayed. After any summon is defeated, its Weakness Type is transferred to the other summon still in the battle, and applies \u003cu\u003eSanguine Gaze\u003c/u\u003e to it.","SkillName":"Soulcaller"},{"DamageType":"","Extra":{},"Id":200401412,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":200401413,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":200401414,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"One of the Stellaron Hunters. A beautiful assassin wearing an enigmatic smile, she excels in manipulation and various weaponry. It was by her design that the Astral Express was led here, all of which was simply part of a certain plan...","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2004014},{"DisplayItemList":[],"MonsterTemplateID":2004014,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2004014,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2004014,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2004014,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2004014,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2004014,"WorldLevel":6}],"HPBase":7207.5,"Id":2004014,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2004010.png","InitialDelayRatio":1.5,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Soulhook Sovereign","Rank":"LittleBoss","SpeedBase":150,"StanceBase":900,"StanceCount":1,"StatusResistanceBase":0.2},"2004015":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2004015,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":200401501,"SPHitBase":10,"SkillDesc":"Deals minor Lightning DMG to one designated target, with a high chance to Shock the attacked target.","SkillName":"Midnight Tumult"},{"DamageType":"Thunder","Extra":{},"Id":200401502,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to one designated target and units adjacent to the target. If the primary target is Shocked, inflicts Shock on the secondary targets as well.","SkillName":"Caressing Moonlight"},{"DamageType":"Thunder","Extra":{},"Id":200401503,"SPHitBase":15,"SkillDesc":"Deals minor Lightning DMG to all targets.","SkillName":"Silent and Sharp Mockery"},{"DamageType":"","Extra":{},"Id":200401504,"SPHitBase":15,"SkillDesc":"Has a high chance of causing one designated target to enter the \"Dominated\" state, then advances their action to immediately use their Basic ATK on a random ally of theirs.","SkillName":"Spirit Whisper"},{"DamageType":"Thunder","Extra":{},"Id":200401505,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to one designated target, with a high chance to Shock the attacked target. And at the same time, deals Lightning DMG to any other Shocked target.","SkillName":"Seething Whisper of the Fallen"},{"DamageType":"","Extra":{},"Id":200401506,"SPHitBase":"","SkillDesc":"Applies \"Psychological Suggestion\" to multiple targets, and adds \"Revelation\" onto the Action Order. The next time \"Revelation\" takes action, any targets with \"Psychological Suggestion\" will enter the \"Dominated\" state.","SkillName":"Psychological Suggestion"},{"DamageType":"","Extra":{},"Id":200401507,"SPHitBase":"","SkillDesc":"If the attacked target is currently Shocked, immediately produce 1 instance of Shock DMG.","SkillName":"Tremble"},{"DamageType":"Thunder","Extra":{},"Id":200401508,"SPHitBase":10,"SkillDesc":"When friendly units (apart from Kafka) or \"Dominated\" targets attack the Shocked primary target, unleash an extra Lightning attack.","SkillName":"Cruelty"},{"DamageType":"","Extra":{},"Id":200401509,"SPHitBase":"","SkillDesc":"Every time a target triggers the Shock state, DMG dealt by Kafka slightly increases.","SkillName":"Griever"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"One of the Stellaron Hunters. A beautiful assassin wearing an enigmatic smile, she excels in manipulation and various weaponry. It was by her design that the Astral Express was led here, all of which was simply part of a certain plan...","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2004015},{"DisplayItemList":[],"MonsterTemplateID":2004015,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2004015,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2004015,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2004015,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2004015,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2004015,"WorldLevel":6}],"HPBase":1302,"Id":2004015,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2004010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Stellaron Hunter: Kafka","Rank":"LittleBoss","SpeedBase":119,"StanceBase":450,"StanceCount":1,"StatusResistanceBase":0.2},"2004020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2004020,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402002,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect. Sword Formation increases Yanqing's SPD and applies Formation Core to the Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402003,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402005,"SPHitBase":"","SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402006,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402007,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.433333,"HardLevelGroup":1,"Id":200402001,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402002,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect. Sword Formation increases Yanqing's SPD and applies Formation Core to the Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402003,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402005,"SPHitBase":"","SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402006,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402007,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":8,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1.052632,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.5,"HardLevelGroup":1,"Id":200402002,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402002,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect. Sword Formation increases Yanqing's SPD and applies Formation Core to the Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402003,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402005,"SPHitBase":"","SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402006,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402007,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":200402003,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402002,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect. Sword Formation increases Yanqing's SPD and applies Formation Core to the Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402003,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402005,"SPHitBase":"","SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402006,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402007,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":200402004,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402002,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect. Sword Formation increases Yanqing's SPD and applies Formation Core to the Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402003,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402005,"SPHitBase":"","SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402006,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402007,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.666667,"HardLevelGroup":1,"Id":200402005,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402002,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect. Sword Formation increases Yanqing's SPD and applies Formation Core to the Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402003,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402005,"SPHitBase":"","SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402006,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402007,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1.052632,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.666667,"HardLevelGroup":1,"Id":200402006,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402002,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect. Sword Formation increases Yanqing's SPD and applies Formation Core to the Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402003,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402005,"SPHitBase":"","SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402006,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402007,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":5,"HardLevelGroup":1,"Id":200402007,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402002,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect. Sword Formation increases Yanqing's SPD and applies Formation Core to the Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402003,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402005,"SPHitBase":"","SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402006,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402007,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":240,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.666667,"HardLevelGroup":1,"Id":200402008,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402002,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect. Sword Formation increases Yanqing's SPD and applies Formation Core to the Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402003,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402005,"SPHitBase":"","SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402006,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402007,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1.052632,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":3,"HardLevelGroup":1,"Id":200402009,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402002,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect. Sword Formation increases Yanqing's SPD and applies Formation Core to the Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402003,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402005,"SPHitBase":"","SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402006,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402007,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1.052632,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.333333,"HardLevelGroup":1,"Id":200402010,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402002,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect. Sword Formation increases Yanqing's SPD and applies Formation Core to the Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402003,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402005,"SPHitBase":"","SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402006,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402007,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":20,"HardLevelGroup":1,"Id":200402011,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402002,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect. Sword Formation increases Yanqing's SPD and applies Formation Core to the Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402003,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402005,"SPHitBase":"","SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402006,"SPHitBase":15,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402007,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"General Jing Yuan's retainer. A gifted swordsman who hasn't even come of age.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2004020},{"DisplayItemList":[],"MonsterTemplateID":2004020,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2004020,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2004020,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2004020,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2004020,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2004020,"WorldLevel":6}],"HPBase":1395,"Id":2004020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2004020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":2,"Name":"Cloud Knight Lieutenant: Yanqing","Rank":"LittleBoss","SpeedBase":120,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"2004021":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2004021,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402101,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. Yanqing and all Flying Swords gain 1 stack of Chilling Light and slightly increases DMG dealt.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402102,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect to increase this unit's SPD, and applies Formation Core to the Flying Swords. During this unit's third phase, additionally grant Ordeal to a certain number of Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402103,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402104,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402105,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402106,"SPHitBase":10,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402107,"SPHitBase":"","SkillDesc":"Locks on to a single target. After 2 turns, use Aethereal Dreamflux on the target.","SkillName":"Qi Converge"},{"DamageType":"Ice","Extra":{},"Id":200402108,"SPHitBase":15,"SkillDesc":"Continuously deals Ice DMG to a target. After using this ability, additionally deals DMG for a number of times equal to the number of Flying Swords on the field. After using this ability, remove all Flying Swords on the field.","SkillName":"Aethereal Dreamflux"},{"DamageType":"","Extra":{},"Id":200402109,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1.25,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":11.1,"HardLevelGroup":1,"Id":200402101,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402101,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. Yanqing and all Flying Swords gain 1 stack of Chilling Light and slightly increases DMG dealt.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402102,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect to increase this unit's SPD, and applies Formation Core to the Flying Swords. During this unit's third phase, additionally grant Ordeal to a certain number of Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402103,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402104,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402105,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402106,"SPHitBase":10,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402107,"SPHitBase":"","SkillDesc":"Locks on to a single target. After 2 turns, use Aethereal Dreamflux on the target.","SkillName":"Qi Converge"},{"DamageType":"Ice","Extra":{},"Id":200402108,"SPHitBase":15,"SkillDesc":"Continuously deals Ice DMG to a target. After using this ability, additionally deals DMG for a number of times equal to the number of Flying Swords on the field. After using this ability, remove all Flying Swords on the field.","SkillName":"Aethereal Dreamflux"},{"DamageType":"","Extra":{},"Id":200402109,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":16,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.5,"HardLevelGroup":1,"Id":200402102,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402101,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. Yanqing and all Flying Swords gain 1 stack of Chilling Light and slightly increases DMG dealt.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402102,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect to increase this unit's SPD, and applies Formation Core to the Flying Swords. During this unit's third phase, additionally grant Ordeal to a certain number of Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402103,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402104,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402105,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402106,"SPHitBase":10,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402107,"SPHitBase":"","SkillDesc":"Locks on to a single target. After 2 turns, use Aethereal Dreamflux on the target.","SkillName":"Qi Converge"},{"DamageType":"Ice","Extra":{},"Id":200402108,"SPHitBase":15,"SkillDesc":"Continuously deals Ice DMG to a target. After using this ability, additionally deals DMG for a number of times equal to the number of Flying Swords on the field. After using this ability, remove all Flying Swords on the field.","SkillName":"Aethereal Dreamflux"},{"DamageType":"","Extra":{},"Id":200402109,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is General Jing Yuan's retainer, a gifted swordsman who hasn't even come of age.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2004021},{"DisplayItemList":[],"MonsterTemplateID":2004021,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2004021,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2004021,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2004021,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2004021,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2004021,"WorldLevel":6}],"HPBase":930,"Id":2004021,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2004020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Cloud Knight Lieutenant: Yanqing (Complete)","Rank":"LittleBoss","SpeedBase":144,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.3},"2004022":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2004022,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402201,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. Yanqing and all Flying Swords gain 1 stack of Chilling Light and slightly increases DMG dealt.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402202,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect to increase this unit's SPD, and applies Formation Core to the Flying Swords. During this unit's third phase, additionally grant Ordeal to a certain number of Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402203,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402204,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402205,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402206,"SPHitBase":10,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402207,"SPHitBase":"","SkillDesc":"Locks on to a single target. After 2 turns, use Aethereal Dreamflux on the target.","SkillName":"Qi Converge"},{"DamageType":"Ice","Extra":{},"Id":200402208,"SPHitBase":15,"SkillDesc":"Continuously deals Ice DMG to a target. After using this ability, additionally deals DMG for a number of times equal to the number of Flying Swords on the field. After using this ability, remove all Flying Swords on the field.","SkillName":"Aethereal Dreamflux"},{"DamageType":"","Extra":{},"Id":200402209,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":200402201,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402201,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. Yanqing and all Flying Swords gain 1 stack of Chilling Light and slightly increases DMG dealt.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402202,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect to increase this unit's SPD, and applies Formation Core to the Flying Swords. During this unit's third phase, additionally grant Ordeal to a certain number of Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402203,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402204,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402205,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402206,"SPHitBase":10,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402207,"SPHitBase":"","SkillDesc":"Locks on to a single target. After 2 turns, use Aethereal Dreamflux on the target.","SkillName":"Qi Converge"},{"DamageType":"Ice","Extra":{},"Id":200402208,"SPHitBase":15,"SkillDesc":"Continuously deals Ice DMG to a target. After using this ability, additionally deals DMG for a number of times equal to the number of Flying Swords on the field. After using this ability, remove all Flying Swords on the field.","SkillName":"Aethereal Dreamflux"},{"DamageType":"","Extra":{},"Id":200402209,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.5,"HardLevelGroup":1,"Id":200402202,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402201,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. Yanqing and all Flying Swords gain 1 stack of Chilling Light and slightly increases DMG dealt.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402202,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect to increase this unit's SPD, and applies Formation Core to the Flying Swords. During this unit's third phase, additionally grant Ordeal to a certain number of Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402203,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402204,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402205,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402206,"SPHitBase":10,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402207,"SPHitBase":"","SkillDesc":"Locks on to a single target. After 2 turns, use Aethereal Dreamflux on the target.","SkillName":"Qi Converge"},{"DamageType":"Ice","Extra":{},"Id":200402208,"SPHitBase":15,"SkillDesc":"Continuously deals Ice DMG to a target. After using this ability, additionally deals DMG for a number of times equal to the number of Flying Swords on the field. After using this ability, remove all Flying Swords on the field.","SkillName":"Aethereal Dreamflux"},{"DamageType":"","Extra":{},"Id":200402209,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is General Jing Yuan's retainer, a gifted swordsman who hasn't even come of age.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2004022},{"DisplayItemList":[],"MonsterTemplateID":2004022,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2004022,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2004022,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2004022,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2004022,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2004022,"WorldLevel":6}],"HPBase":930,"Id":2004022,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2004020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Cloud Knight Lieutenant: Yanqing (Complete)","Rank":"LittleBoss","SpeedBase":144,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.3},"2004023":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.6}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2004023,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402301,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to one designated target, and causes all \"Flying Swords (Illusion)\" to carry out Follow-Up ATKs that deal extra DMG.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402302,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords (Illusion) and gains the Sword Formation effect that increases this unit's SPD. Flying Swords (Illusion) can only be destroyed once they are Weakness Broken, and their Weaknesses will be transferred to the remaining Flying Swords. After inflicting Weakness Break on all Flying Swords (Illusion), the Sword Formation effect will be dispelled.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402303,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402304,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402305,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402306,"SPHitBase":10,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402307,"SPHitBase":"","SkillDesc":"Locks on to a single target. After 2 turns, use Aethereal Dreamflux on the target.","SkillName":"Qi Converge"},{"DamageType":"Ice","Extra":{},"Id":200402308,"SPHitBase":15,"SkillDesc":"Continuously deals massive Ice DMG to a single target.","SkillName":"Aethereal Dreamflux"},{"DamageType":"","Extra":{},"Id":200402309,"SPHitBase":"","SkillDesc":"All attacks from Yanqing and his Flying Swords (Illusion) inflict the Frostthorn state on the attacked targets, increasing Ice DMG received.","SkillName":"Shadowless Sword Swirl"},{"DamageType":"","Extra":{},"Id":200402310,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords (Illusion) and gains the Sword Formation effect that increases this unit's SPD. The Flying Swords' Weaknesses will be hidden initially and are revealed once they are attacked by the correct DMG type. Flying Swords (Illusion) can only be destroyed once they are Weakness Broken, and their Weaknesses will be transferred to the remaining Flying Swords. After inflicting Weakness Break on all Flying Swords (Illusion), the Sword Formation effect will be dispelled.","SkillName":"Swallow Return"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"General Jing Yuan's retainer. A gifted swordsman who hasn't even come of age. This entity is a phantom borne from your memories.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2004023},{"DisplayItemList":[],"MonsterTemplateID":2004023,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2004023,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2004023,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2004023,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2004023,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2004023,"WorldLevel":6}],"HPBase":6510,"Id":2004023,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2004020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Cloud Knight Lieutenant: Yanqing (Illusion)","Rank":"LittleBoss","SpeedBase":119,"StanceBase":660,"StanceCount":1,"StatusResistanceBase":0.3},"2004024":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2004024,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402401,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. Yanqing and all Flying Swords gain 1 stack of Chilling Light and slightly increase DMG dealt.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402402,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect to increase this unit's SPD, and applies Formation Core to the Flying Swords. During this unit's third phase, additionally grant Ordeal to a certain number of Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402403,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402404,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402405,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402406,"SPHitBase":10,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402407,"SPHitBase":"","SkillDesc":"Locks on to a single target. After 2 turns, uses Aethereal Dreamflux on the target.","SkillName":"Qi Converge"},{"DamageType":"Ice","Extra":{},"Id":200402408,"SPHitBase":15,"SkillDesc":"Continuously deals Ice DMG to a target. After using this ability, additionally deals DMG for a number of times equal to the number of Flying Swords on the field. After using this ability, remove all Flying Swords on the field.","SkillName":"Aethereal Dreamflux"},{"DamageType":"","Extra":{},"Id":200402409,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":7.5,"HardLevelGroup":1,"Id":200402401,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402401,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. Yanqing and all Flying Swords gain 1 stack of Chilling Light and slightly increase DMG dealt.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402402,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect to increase this unit's SPD, and applies Formation Core to the Flying Swords. During this unit's third phase, additionally grant Ordeal to a certain number of Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402403,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402404,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402405,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402406,"SPHitBase":10,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402407,"SPHitBase":"","SkillDesc":"Locks on to a single target. After 2 turns, uses Aethereal Dreamflux on the target.","SkillName":"Qi Converge"},{"DamageType":"Ice","Extra":{},"Id":200402408,"SPHitBase":15,"SkillDesc":"Continuously deals Ice DMG to a target. After using this ability, additionally deals DMG for a number of times equal to the number of Flying Swords on the field. After using this ability, remove all Flying Swords on the field.","SkillName":"Aethereal Dreamflux"},{"DamageType":"","Extra":{},"Id":200402409,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":216,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1.428571,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":49.95,"HardLevelGroup":1,"Id":200402402,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402401,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. Yanqing and all Flying Swords gain 1 stack of Chilling Light and slightly increase DMG dealt.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402402,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect to increase this unit's SPD, and applies Formation Core to the Flying Swords. During this unit's third phase, additionally grant Ordeal to a certain number of Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402403,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402404,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402405,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402406,"SPHitBase":10,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402407,"SPHitBase":"","SkillDesc":"Locks on to a single target. After 2 turns, uses Aethereal Dreamflux on the target.","SkillName":"Qi Converge"},{"DamageType":"Ice","Extra":{},"Id":200402408,"SPHitBase":15,"SkillDesc":"Continuously deals Ice DMG to a target. After using this ability, additionally deals DMG for a number of times equal to the number of Flying Swords on the field. After using this ability, remove all Flying Swords on the field.","SkillName":"Aethereal Dreamflux"},{"DamageType":"","Extra":{},"Id":200402409,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":16,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.5,"HardLevelGroup":1,"Id":200402403,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402401,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. Yanqing and all Flying Swords gain 1 stack of Chilling Light and slightly increase DMG dealt.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402402,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect to increase this unit's SPD, and applies Formation Core to the Flying Swords. During this unit's third phase, additionally grant Ordeal to a certain number of Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402403,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402404,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402405,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402406,"SPHitBase":10,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402407,"SPHitBase":"","SkillDesc":"Locks on to a single target. After 2 turns, uses Aethereal Dreamflux on the target.","SkillName":"Qi Converge"},{"DamageType":"Ice","Extra":{},"Id":200402408,"SPHitBase":15,"SkillDesc":"Continuously deals Ice DMG to a target. After using this ability, additionally deals DMG for a number of times equal to the number of Flying Swords on the field. After using this ability, remove all Flying Swords on the field.","SkillName":"Aethereal Dreamflux"},{"DamageType":"","Extra":{},"Id":200402409,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"General Jing Yuan's retainer. A gifted swordsman who hasn't even come of age.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2004024},{"DisplayItemList":[],"MonsterTemplateID":2004024,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2004024,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2004024,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2004024,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2004024,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2004024,"WorldLevel":6}],"HPBase":930,"Id":2004024,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2004020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Cloud Knight Lieutenant: Yanqing","Rank":"LittleBoss","SpeedBase":144,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.3},"2004025":{"AttackBase":25.714286,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2004025,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402501,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. Yanqing and all Flying Swords gain 1 stack of Chilling Light and slightly increase DMG dealt.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402502,"SPHitBase":10,"SkillDesc":"Summons 2 Flying Swords and gains the Sword Formation effect. Sword Formation increases Yanqing's SPD and applies Formation Core to the Flying Swords.","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402503,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to a single target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402504,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402505,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Cast Cascading Laceration on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402506,"SPHitBase":10,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402507,"SPHitBase":"","SkillDesc":"Locks on to a single target. After 2 turns, use Aethereal Dreamflux on the target.","SkillName":"Qi Converge"},{"DamageType":"Ice","Extra":{},"Id":200402508,"SPHitBase":15,"SkillDesc":"Continuously deals Ice DMG to a target. After using this ability, additionally deals DMG for a number of times equal to the number of Flying Swords on the field. After using this ability, remove all Flying Swords on the field.","SkillName":"Aethereal Dreamflux"},{"DamageType":"","Extra":{},"Id":200402509,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":200402510,"SPHitBase":10,"SkillDesc":"Summons 4 Flying Swords and gains the Sword Formation effect. Sword Formation increases Yanqing's SPD and applies Formation Core to the Flying Swords.","SkillName":"Swallow Return"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"General Jing Yuan's retainer. A gifted swordsman who hasn't even come of age.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2004025},{"DisplayItemList":[],"MonsterTemplateID":2004025,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2004025,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2004025,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2004025,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2004025,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2004025,"WorldLevel":6}],"HPBase":46453.5,"Id":2004025,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2004020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Cloud Knight Lieutenant: Yanqing","Rank":"LittleBoss","SpeedBase":144,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.3},"2004026":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2004026,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":200402601,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to one designated target. Yanqing and all Flying Swords gain 1 stack of \"Chilling Light\" and slightly increase DMG dealt.","SkillName":"Rapturous Wind"},{"DamageType":"","Extra":{},"Id":200402602,"SPHitBase":10,"SkillDesc":"Summons 4 \"Flying Swords\" and gains the \"Sword Formation\" effect. \"Sword Formation\" increases Yanqing's SPD and applies \"Formation Core\" to the \"Flying Swords.\"","SkillName":"Swallow Return"},{"DamageType":"Ice","Extra":{},"Id":200402603,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to one designated target, with a high chance to Freeze the target.","SkillName":"Ironthorn"},{"DamageType":"Ice","Extra":{},"Id":200402604,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to one designated target and units adjacent to the target.","SkillName":"Ballad of Formation Breaker"},{"DamageType":"","Extra":{},"Id":200402605,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Cast \"Cascading Laceration\" on all targets in the next action.","SkillName":"Qi Advance"},{"DamageType":"Ice","Extra":{},"Id":200402606,"SPHitBase":10,"SkillDesc":"Deals massive Ice DMG to all targets.","SkillName":"Cascading Laceration"},{"DamageType":"","Extra":{},"Id":200402607,"SPHitBase":"","SkillDesc":"Locks on to one designated target. After 2 turns, use \"Aethereal Dreamflux\" on the target.","SkillName":"Qi Converge"},{"DamageType":"Ice","Extra":{},"Id":200402608,"SPHitBase":15,"SkillDesc":"Continuously deals Ice DMG to one target. After using this ability, additionally deals DMG for a number of times equal to the number of \"Flying Swords\" on the field. After using this ability, remove all \"Flying Swords\" on the field.","SkillName":"Aethereal Dreamflux"},{"DamageType":"","Extra":{},"Id":200402609,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":200402610,"SPHitBase":"","SkillDesc":"Black Mud will appear in battle to enhance the Boss. After enhancement, \"Cloud Knight Lieutenant: Yanqing (Corrupted)\" will immediately use \"Swallow Return.\"","SkillName":"Cloud Knight Linebreaker"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"General Jing Yuan's retainer. A gifted swordsman who hasn't even come of age.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2004026},{"DisplayItemList":[],"MonsterTemplateID":2004026,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2004026,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2004026,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2004026,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2004026,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2004026,"WorldLevel":6}],"HPBase":930,"Id":2004026,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2004020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Cloud Knight Lieutenant: Yanqing (Corrupted)","Rank":"LittleBoss","SpeedBase":172,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.3},"2005010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2005010,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":200501001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target.","SkillName":"Gunblade: Swordfang"},{"DamageType":"Wind","Extra":{"220350102":{"Desc":"Decreases DMG dealt.","Name":"Weaken","Param":[]}},"Id":200501002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to inflict \u003cu\u003eWeaken\u003c/u\u003e.","SkillName":"Great Ax: Irontalon"},{"DamageType":"","Extra":{},"Id":200501003,"SPHitBase":"","SkillDesc":"Enhances self to gain additional action.","SkillName":"Heaven's Binds"},{"DamageType":"","Extra":{},"Id":200501004,"SPHitBase":"","SkillDesc":"Resonates with all parts of the Ecliptic Inner Beast and dispels their Weakness Broken state. This unit cannot be attacked before its next action. In the next action, this unit will use Sweep the Heavens, Swallow the Earth on all targets.","SkillName":"Wreathed in Storm"},{"DamageType":"Wind","Extra":{},"Id":200501005,"SPHitBase":20,"SkillDesc":"Deals massive Wind DMG to all targets and Enhances this unit based on the parts that have yet to be Weakness Broken. Every part that has yet to be Broken will increase the DMG dealt by this ability, and this ability will enhance the parts that are not Weakness Broken.","SkillName":"Sweep the Heavens, Swallow the Earth"},{"DamageType":"Wind","Extra":{},"Id":200501006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets.","SkillName":"Passing Tempest"},{"DamageType":"","Extra":{"220350101":{"Desc":"Cannot be controlled. Automatically attacks a random enemy target. If the target is about to have any debuff removed by an ability, then the Outrage state will be prioritized for removal.","Name":"Outrage","Param":[]},"220350102":{"Desc":"Decreases DMG dealt.","Name":"Weaken","Param":[]}},"Id":200501007,"SPHitBase":"","SkillDesc":"The additional action from Shadow of \"Feixiao\" will resonate with the Ecliptic Inner Beast's body parts. Resonance will restore a certain amount of Toughness for the Ecliptic Inner Beast's parts and increase the Toughness value reduced when attacked. The next action becomes Enhanced. Resonance with \"Nebula Devourer\" has a high chance of inflicting \u003cu\u003eOutrage\u003c/u\u003e on all targets. Resonance with \"Planeshred Claws\" additionally greatly increases DMG. Resonance with \"Worldpurge Tail\" has a high chance of inflicting \u003cu\u003eWeaken\u003c/u\u003e on all targets.","SkillName":"Beastbond Strike"},{"DamageType":"","Extra":{},"Id":200501008,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. While not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received.","SkillName":"Safeguard"},{"DamageType":"","Extra":{},"Id":200501009,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The Merlin's Claw, who swallowed down the Crimson Moon to salvage the crisis and therefore descended into madness.\\nPossessed by the monster within born of yesteryear's unending battles, Feixiao turned into a tireless avatar of war. As her friend and present enemy, you understand that the only \"antidote\"... is to keep fighting.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2005010},{"DisplayItemList":[],"MonsterTemplateID":2005010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2005010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2005010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2005010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2005010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2005010,"WorldLevel":6}],"HPBase":1488,"Id":2005010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2035010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Maddened Feixiao","Rank":"BigBoss","SpeedBase":130,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.3},"2011010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2011010,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":201101001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target, with a chance to Weaken them.","SkillName":"Lion's Roar"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":27.777778,"HardLevelGroup":1,"Id":201101001,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":201101001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target, with a chance to Weaken them.","SkillName":"Lion's 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When Sanction Rate reaches its level cap, this unit enters Sanction Mode: Punisher, locks on to 3 targets, and summons Entranced Ingenium: Illumination Dragonfish.","SkillName":"Penal Code"},{"DamageType":"Imaginary","Extra":{},"Id":201301102,"SPHitBase":5,"SkillDesc":"Increases Sanction Rate level and deals minor Imaginary DMG to all targets. 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Has a high chance to inflict Weaken on the targets.","SkillName":"Dread"},{"DamageType":"Imaginary","Extra":{},"Id":201301103,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":201301104,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to the locked-on single target, with a high chance of inflicting Imprisonment on the attacked target.","SkillName":"Track Down"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.666667,"HardLevelGroup":1,"Id":201301103,"SkillList":[{"DamageType":"","Extra":{},"Id":201301101,"SPHitBase":"","SkillDesc":"Sanction Rate level increases when allies use Skills or Ultimates to attack. 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The referent entity is the garrison aurumatons created with ancient ingenium technology.\\nCountless years ago, the aurumatons set sail with the Xianzhou to seek divine recipes of immortality, and were tasked to oversee humanity and to aid humankind during warfare. However, after countless rebellions, they were finally overpowered by the Xianzhou natives.\\nNow, all aurumatons are strictly controlled with talismans, and are employed to guard important places.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113011},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013011},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113011},{"$type":"ItemConfig","ID":113012},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013011,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113011},{"$type":"ItemConfig","ID":113012},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013011,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113011},{"$type":"ItemConfig","ID":113012},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013011,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113012},{"$type":"ItemConfig","ID":113013},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013011,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113012},{"$type":"ItemConfig","ID":113013},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013011,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113012},{"$type":"ItemConfig","ID":113013},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013011,"WorldLevel":6}],"HPBase":1395,"Id":2013011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2013010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Aurumaton Gatekeeper (Bug)","Rank":"Elite","SpeedBase":120,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"2013012":{"AttackBase":12,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2013012,"SkillList":[{"DamageType":"","Extra":{},"Id":201301201,"SPHitBase":"","SkillDesc":"The Sanction Rate level increases when your team uses Skills or Ultimates to attack. When the Sanction Rate reaches its level cap, enters Sanction mode and summons Entranced Ingenium: Illumination Dragonfish.","SkillName":"Farewell Etiquette"},{"DamageType":"Imaginary","Extra":{},"Id":201301202,"SPHitBase":5,"SkillDesc":"Increases Sanction Rate level and deals minor Imaginary DMG to all targets. Has a high chance to inflict Weaken on the targets.","SkillName":"Dread"},{"DamageType":"Imaginary","Extra":{},"Id":201301203,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Restraint"},{"DamageType":"Imaginary","Extra":{},"Id":201301204,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target, with a small chance of inflicting Imprisonment.","SkillName":"Enchainment"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Garrison aurumaton created with ancient ingenium technology.\\nCountless years ago, the aurumatons set sail with the Xianzhou to seek divine recipes of immortality, and were tasked with overseeing humanity and aiding humankind during warfare. However, after countless rebellions, they were finally overpowered by the Xianzhou natives.\\nNow, all aurumatons are strictly controlled with talismans and are employed to guard important places.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113011},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013012},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113011},{"$type":"ItemConfig","ID":113012},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013012,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113011},{"$type":"ItemConfig","ID":113012},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013012,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113011},{"$type":"ItemConfig","ID":113012},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013012,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113012},{"$type":"ItemConfig","ID":113013},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013012,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113012},{"$type":"ItemConfig","ID":113013},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013012,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113012},{"$type":"ItemConfig","ID":113013},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013012,"WorldLevel":6}],"HPBase":930,"Id":2013012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2013010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Aurumaton Gatekeeper","Rank":"Elite","SpeedBase":100,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"2013020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2013020,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":201302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Adjudicate"},{"DamageType":"Physical","Extra":{},"Id":201302002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and has a high chance to inflict Reverberation on the target. After targets afflicted with Reverberation receive an attack, they enter the Strong Reverberation state and then have the Reverberation state dispelled. Targets with Strong Reverberation cannot take action.","SkillName":"Subdue"},{"DamageType":"Physical","Extra":{},"Id":201302003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets and has a chance to inflict Reverberation.","SkillName":"Revert Yin and Yang"},{"DamageType":"Physical","Extra":{},"Id":201302004,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"},{"DamageType":"Physical","Extra":{},"Id":201302005,"SPHitBase":"","SkillDesc":"When there are targets afflicted with Strong Reverberation on the field, lock on to those targets and during the next action, use Heaven's Fall on them.","SkillName":"Soul Warrant"},{"DamageType":"Physical","Extra":{},"Id":201302006,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":201302001,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":201302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Adjudicate"},{"DamageType":"Physical","Extra":{},"Id":201302002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and has a high chance to inflict Reverberation on the target. After targets afflicted with Reverberation receive an attack, they enter the Strong Reverberation state and then have the Reverberation state dispelled. Targets with Strong Reverberation cannot take action.","SkillName":"Subdue"},{"DamageType":"Physical","Extra":{},"Id":201302003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets and has a chance to inflict Reverberation.","SkillName":"Revert Yin and Yang"},{"DamageType":"Physical","Extra":{},"Id":201302004,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target. 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If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":0.909091,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":201302002,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":201302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Adjudicate"},{"DamageType":"Physical","Extra":{},"Id":201302002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and has a high chance to inflict Reverberation on the target. After targets afflicted with Reverberation receive an attack, they enter the Strong Reverberation state and then have the Reverberation state dispelled. Targets with Strong Reverberation cannot take action.","SkillName":"Subdue"},{"DamageType":"Physical","Extra":{},"Id":201302003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets and has a chance to inflict Reverberation.","SkillName":"Revert Yin and Yang"},{"DamageType":"Physical","Extra":{},"Id":201302004,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"},{"DamageType":"Physical","Extra":{},"Id":201302005,"SPHitBase":"","SkillDesc":"When there are targets afflicted with Strong Reverberation on the field, lock on to those targets and during the next action, use Heaven's Fall on them.","SkillName":"Soul Warrant"},{"DamageType":"Physical","Extra":{},"Id":201302006,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":0.909091,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":201302003,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":201302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Adjudicate"},{"DamageType":"Physical","Extra":{},"Id":201302002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and has a high chance to inflict Reverberation on the target. After targets afflicted with Reverberation receive an attack, they enter the Strong Reverberation state and then have the Reverberation state dispelled. Targets with Strong Reverberation cannot take action.","SkillName":"Subdue"},{"DamageType":"Physical","Extra":{},"Id":201302003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets and has a chance to inflict Reverberation.","SkillName":"Revert Yin and Yang"},{"DamageType":"Physical","Extra":{},"Id":201302004,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"},{"DamageType":"Physical","Extra":{},"Id":201302005,"SPHitBase":"","SkillDesc":"When there are targets afflicted with Strong Reverberation on the field, lock on to those targets and during the next action, use Heaven's Fall on them.","SkillName":"Soul Warrant"},{"DamageType":"Physical","Extra":{},"Id":201302006,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":0.588235,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.75,"HardLevelGroup":1,"Id":201302004,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":201302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Adjudicate"},{"DamageType":"Physical","Extra":{},"Id":201302002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and has a high chance to inflict Reverberation on the target. After targets afflicted with Reverberation receive an attack, they enter the Strong Reverberation state and then have the Reverberation state dispelled. Targets with Strong Reverberation cannot take action.","SkillName":"Subdue"},{"DamageType":"Physical","Extra":{},"Id":201302003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets and has a chance to inflict Reverberation.","SkillName":"Revert Yin and Yang"},{"DamageType":"Physical","Extra":{},"Id":201302004,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"},{"DamageType":"Physical","Extra":{},"Id":201302005,"SPHitBase":"","SkillDesc":"When there are targets afflicted with Strong Reverberation on the field, lock on to those targets and during the next action, use Heaven's Fall on them.","SkillName":"Soul Warrant"},{"DamageType":"Physical","Extra":{},"Id":201302006,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.458333,"HardLevelGroup":1,"Id":201302006,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":201302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Adjudicate"},{"DamageType":"Physical","Extra":{},"Id":201302002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and has a high chance to inflict Reverberation on the target. After targets afflicted with Reverberation receive an attack, they enter the Strong Reverberation state and then have the Reverberation state dispelled. Targets with Strong Reverberation cannot take action.","SkillName":"Subdue"},{"DamageType":"Physical","Extra":{},"Id":201302003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets and has a chance to inflict Reverberation.","SkillName":"Revert Yin and Yang"},{"DamageType":"Physical","Extra":{},"Id":201302004,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"},{"DamageType":"Physical","Extra":{},"Id":201302005,"SPHitBase":"","SkillDesc":"When there are targets afflicted with Strong Reverberation on the field, lock on to those targets and during the next action, use Heaven's Fall on them.","SkillName":"Soul Warrant"},{"DamageType":"Physical","Extra":{},"Id":201302006,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.541667,"HardLevelGroup":1,"Id":201302007,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":201302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Adjudicate"},{"DamageType":"Physical","Extra":{},"Id":201302002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and has a high chance to inflict Reverberation on the target. After targets afflicted with Reverberation receive an attack, they enter the Strong Reverberation state and then have the Reverberation state dispelled. Targets with Strong Reverberation cannot take action.","SkillName":"Subdue"},{"DamageType":"Physical","Extra":{},"Id":201302003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets and has a chance to inflict Reverberation.","SkillName":"Revert Yin and Yang"},{"DamageType":"Physical","Extra":{},"Id":201302004,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"},{"DamageType":"Physical","Extra":{},"Id":201302005,"SPHitBase":"","SkillDesc":"When there are targets afflicted with Strong Reverberation on the field, lock on to those targets and during the next action, use Heaven's Fall on them.","SkillName":"Soul Warrant"},{"DamageType":"Physical","Extra":{},"Id":201302006,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":201302008,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":201302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Adjudicate"},{"DamageType":"Physical","Extra":{},"Id":201302002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and has a high chance to inflict Reverberation on the target. After targets afflicted with Reverberation receive an attack, they enter the Strong Reverberation state and then have the Reverberation state dispelled. Targets with Strong Reverberation cannot take action.","SkillName":"Subdue"},{"DamageType":"Physical","Extra":{},"Id":201302003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets and has a chance to inflict Reverberation.","SkillName":"Revert Yin and Yang"},{"DamageType":"Physical","Extra":{},"Id":201302004,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"},{"DamageType":"Physical","Extra":{},"Id":201302005,"SPHitBase":"","SkillDesc":"When there are targets afflicted with Strong Reverberation on the field, lock on to those targets and during the next action, use Heaven's Fall on them.","SkillName":"Soul Warrant"},{"DamageType":"Physical","Extra":{},"Id":201302006,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":201302009,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":201302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Adjudicate"},{"DamageType":"Physical","Extra":{},"Id":201302002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and has a high chance to inflict Reverberation on the target. After targets afflicted with Reverberation receive an attack, they enter the Strong Reverberation state and then have the Reverberation state dispelled. Targets with Strong Reverberation cannot take action.","SkillName":"Subdue"},{"DamageType":"Physical","Extra":{},"Id":201302003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets and has a chance to inflict Reverberation.","SkillName":"Revert Yin and Yang"},{"DamageType":"Physical","Extra":{},"Id":201302004,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"},{"DamageType":"Physical","Extra":{},"Id":201302005,"SPHitBase":"","SkillDesc":"When there are targets afflicted with Strong Reverberation on the field, lock on to those targets and during the next action, use Heaven's Fall on them.","SkillName":"Soul Warrant"},{"DamageType":"Physical","Extra":{},"Id":201302006,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":201302010,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":201302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Adjudicate"},{"DamageType":"Physical","Extra":{},"Id":201302002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and has a high chance to inflict Reverberation on the target. After targets afflicted with Reverberation receive an attack, they enter the Strong Reverberation state and then have the Reverberation state dispelled. Targets with Strong Reverberation cannot take action.","SkillName":"Subdue"},{"DamageType":"Physical","Extra":{},"Id":201302003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets and has a chance to inflict Reverberation.","SkillName":"Revert Yin and Yang"},{"DamageType":"Physical","Extra":{},"Id":201302004,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"},{"DamageType":"Physical","Extra":{},"Id":201302005,"SPHitBase":"","SkillDesc":"When there are targets afflicted with Strong Reverberation on the field, lock on to those targets and during the next action, use Heaven's Fall on them.","SkillName":"Soul Warrant"},{"DamageType":"Physical","Extra":{},"Id":201302006,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"}],"SpeedModifyRatio":1,"SpeedModifyValue":1,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":140,"HPModifyRatio":1,"HardLevelGroup":1,"Id":201302011,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":201302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Adjudicate"},{"DamageType":"Physical","Extra":{},"Id":201302002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and has a high chance to inflict Reverberation on the target. After targets afflicted with Reverberation receive an attack, they enter the Strong Reverberation state and then have the Reverberation state dispelled. Targets with Strong Reverberation cannot take action.","SkillName":"Subdue"},{"DamageType":"Physical","Extra":{},"Id":201302003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets and has a chance to inflict Reverberation.","SkillName":"Revert Yin and Yang"},{"DamageType":"Physical","Extra":{},"Id":201302004,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"},{"DamageType":"Physical","Extra":{},"Id":201302005,"SPHitBase":"","SkillDesc":"When there are targets afflicted with Strong Reverberation on the field, lock on to those targets and during the next action, use Heaven's Fall on them.","SkillName":"Soul Warrant"},{"DamageType":"Physical","Extra":{},"Id":201302006,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":6.875,"HardLevelGroup":1,"Id":201302012,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":201302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Adjudicate"},{"DamageType":"Physical","Extra":{},"Id":201302002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and has a high chance to inflict Reverberation on the target. After targets afflicted with Reverberation receive an attack, they enter the Strong Reverberation state and then have the Reverberation state dispelled. Targets with Strong Reverberation cannot take action.","SkillName":"Subdue"},{"DamageType":"Physical","Extra":{},"Id":201302003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets and has a chance to inflict Reverberation.","SkillName":"Revert Yin and Yang"},{"DamageType":"Physical","Extra":{},"Id":201302004,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"},{"DamageType":"Physical","Extra":{},"Id":201302005,"SPHitBase":"","SkillDesc":"When there are targets afflicted with Strong Reverberation on the field, lock on to those targets and during the next action, use Heaven's Fall on them.","SkillName":"Soul Warrant"},{"DamageType":"Physical","Extra":{},"Id":201302006,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.333333,"HardLevelGroup":1,"Id":201302013,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":201302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Adjudicate"},{"DamageType":"Physical","Extra":{},"Id":201302002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and has a high chance to inflict Reverberation on the target. After targets afflicted with Reverberation receive an attack, they enter the Strong Reverberation state and then have the Reverberation state dispelled. Targets with Strong Reverberation cannot take action.","SkillName":"Subdue"},{"DamageType":"Physical","Extra":{},"Id":201302003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets and has a chance to inflict Reverberation.","SkillName":"Revert Yin and Yang"},{"DamageType":"Physical","Extra":{},"Id":201302004,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"},{"DamageType":"Physical","Extra":{},"Id":201302005,"SPHitBase":"","SkillDesc":"When there are targets afflicted with Strong Reverberation on the field, lock on to those targets and during the next action, use Heaven's Fall on them.","SkillName":"Soul Warrant"},{"DamageType":"Physical","Extra":{},"Id":201302006,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.833333,"HardLevelGroup":1,"Id":201302014,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":201302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Adjudicate"},{"DamageType":"Physical","Extra":{},"Id":201302002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and has a high chance to inflict Reverberation on the target. After targets afflicted with Reverberation receive an attack, they enter the Strong Reverberation state and then have the Reverberation state dispelled. Targets with Strong Reverberation cannot take action.","SkillName":"Subdue"},{"DamageType":"Physical","Extra":{},"Id":201302003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets and has a chance to inflict Reverberation.","SkillName":"Revert Yin and Yang"},{"DamageType":"Physical","Extra":{},"Id":201302004,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"},{"DamageType":"Physical","Extra":{},"Id":201302005,"SPHitBase":"","SkillDesc":"When there are targets afflicted with Strong Reverberation on the field, lock on to those targets and during the next action, use Heaven's Fall on them.","SkillName":"Soul Warrant"},{"DamageType":"Physical","Extra":{},"Id":201302006,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":201302015,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":201302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Adjudicate"},{"DamageType":"Physical","Extra":{},"Id":201302002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and has a high chance to inflict Reverberation on the target. After targets afflicted with Reverberation receive an attack, they enter the Strong Reverberation state and then have the Reverberation state dispelled. Targets with Strong Reverberation cannot take action.","SkillName":"Subdue"},{"DamageType":"Physical","Extra":{},"Id":201302003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets and has a chance to inflict Reverberation.","SkillName":"Revert Yin and Yang"},{"DamageType":"Physical","Extra":{},"Id":201302004,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"},{"DamageType":"Physical","Extra":{},"Id":201302005,"SPHitBase":"","SkillDesc":"When there are targets afflicted with Strong Reverberation on the field, lock on to those targets and during the next action, use Heaven's Fall on them.","SkillName":"Soul Warrant"},{"DamageType":"Physical","Extra":{},"Id":201302006,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.333333,"HardLevelGroup":1,"Id":201302016,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":201302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Adjudicate"},{"DamageType":"Physical","Extra":{},"Id":201302002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and has a high chance to inflict Reverberation on the target. After targets afflicted with Reverberation receive an attack, they enter the Strong Reverberation state and then have the Reverberation state dispelled. Targets with Strong Reverberation cannot take action.","SkillName":"Subdue"},{"DamageType":"Physical","Extra":{},"Id":201302003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets and has a chance to inflict Reverberation.","SkillName":"Revert Yin and Yang"},{"DamageType":"Physical","Extra":{},"Id":201302004,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"},{"DamageType":"Physical","Extra":{},"Id":201302005,"SPHitBase":"","SkillDesc":"When there are targets afflicted with Strong Reverberation on the field, lock on to those targets and during the next action, use Heaven's Fall on them.","SkillName":"Soul Warrant"},{"DamageType":"Physical","Extra":{},"Id":201302006,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.","SkillName":"Heaven's Fall"}],"SpeedModifyRatio":1,"SpeedModifyValue":-40,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A law-enforcing aurumaton engraved with the Ten-Lords Martial Scriptures and taking orders from the Ten-Lords Commission.\\nLiving beings are susceptible to the corporeal and mental existence of the self, but gold and metal will never be swayed and will unwaveringly follow the Ten-Lords' edicts.\\nThese aurumaton law enforcers use their strength to subdue evils that have strayed from the natural order of life, and bring them to the Netherworld to meet their sentence. Its authority is sometimes even greater than that of a judge.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113011},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013020},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113011},{"$type":"ItemConfig","ID":113012},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013020,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113011},{"$type":"ItemConfig","ID":113012},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013020,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113011},{"$type":"ItemConfig","ID":113012},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013020,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113012},{"$type":"ItemConfig","ID":113013},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013020,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113012},{"$type":"ItemConfig","ID":113013},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013020,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113012},{"$type":"ItemConfig","ID":113013},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2013020,"WorldLevel":6}],"HPBase":1116,"Id":2013020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2013020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":2,"Name":"Aurumaton Spectral Envoy","Rank":"Elite","SpeedBase":120,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"2013021":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2013021,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":201302101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Adjudicate"},{"DamageType":"Physical","Extra":{},"Id":201302102,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and has a high chance to inflict Reverberation on the target. 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This DMG boosting effect is stackable.","SkillName":"Fiery Majesty"},{"DamageType":"","Extra":{},"Id":202302004,"SPHitBase":"","SkillDesc":"Gains 3 stacks of Gusto and marks a random target for Monitoring. 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This DMG boosting effect is stackable.","SkillName":"Fiery Majesty"},{"DamageType":"","Extra":{},"Id":202302004,"SPHitBase":"","SkillDesc":"Gains 3 stacks of Gusto and marks a random target for Monitoring. Until Gusto is exhausted, any target that uses their Skill will become the new Monitored target.","SkillName":"Wrathful Roar"},{"DamageType":"","Extra":{},"Id":202302005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":202302006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":-44,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":0.833333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.333333,"HardLevelGroup":1,"Id":202302011,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":202302001,"SPHitBase":15,"SkillDesc":"Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target.","SkillName":"Simian Strike"},{"DamageType":"Quantum","Extra":{},"Id":202302002,"SPHitBase":15,"SkillDesc":"Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target.","SkillName":"Simian Strike"},{"DamageType":"","Extra":{},"Id":202302003,"SPHitBase":"","SkillDesc":"Increases DMG dealt. This DMG boosting effect is stackable.","SkillName":"Fiery Majesty"},{"DamageType":"","Extra":{},"Id":202302004,"SPHitBase":"","SkillDesc":"Gains 3 stacks of Gusto and marks a random target for Monitoring. Until Gusto is exhausted, any target that uses their Skill will become the new Monitored target.","SkillName":"Wrathful Roar"},{"DamageType":"","Extra":{},"Id":202302005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":202302006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.5,"HardLevelGroup":1,"Id":202302012,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":202302001,"SPHitBase":15,"SkillDesc":"Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target.","SkillName":"Simian Strike"},{"DamageType":"Quantum","Extra":{},"Id":202302002,"SPHitBase":15,"SkillDesc":"Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target.","SkillName":"Simian Strike"},{"DamageType":"","Extra":{},"Id":202302003,"SPHitBase":"","SkillDesc":"Increases DMG dealt. This DMG boosting effect is stackable.","SkillName":"Fiery Majesty"},{"DamageType":"","Extra":{},"Id":202302004,"SPHitBase":"","SkillDesc":"Gains 3 stacks of Gusto and marks a random target for Monitoring. Until Gusto is exhausted, any target that uses their Skill will become the new Monitored target.","SkillName":"Wrathful Roar"},{"DamageType":"","Extra":{},"Id":202302005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":202302006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":202302013,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":202302001,"SPHitBase":15,"SkillDesc":"Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target.","SkillName":"Simian Strike"},{"DamageType":"Quantum","Extra":{},"Id":202302002,"SPHitBase":15,"SkillDesc":"Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target.","SkillName":"Simian Strike"},{"DamageType":"","Extra":{},"Id":202302003,"SPHitBase":"","SkillDesc":"Increases DMG dealt. This DMG boosting effect is stackable.","SkillName":"Fiery Majesty"},{"DamageType":"","Extra":{},"Id":202302004,"SPHitBase":"","SkillDesc":"Gains 3 stacks of Gusto and marks a random target for Monitoring. Until Gusto is exhausted, any target that uses their Skill will become the new Monitored target.","SkillName":"Wrathful Roar"},{"DamageType":"","Extra":{},"Id":202302005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":202302006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":6.875,"HardLevelGroup":1,"Id":202302014,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":202302001,"SPHitBase":15,"SkillDesc":"Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target.","SkillName":"Simian Strike"},{"DamageType":"Quantum","Extra":{},"Id":202302002,"SPHitBase":15,"SkillDesc":"Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target.","SkillName":"Simian Strike"},{"DamageType":"","Extra":{},"Id":202302003,"SPHitBase":"","SkillDesc":"Increases DMG dealt. This DMG boosting effect is stackable.","SkillName":"Fiery Majesty"},{"DamageType":"","Extra":{},"Id":202302004,"SPHitBase":"","SkillDesc":"Gains 3 stacks of Gusto and marks a random target for Monitoring. Until Gusto is exhausted, any target that uses their Skill will become the new Monitored target.","SkillName":"Wrathful Roar"},{"DamageType":"","Extra":{},"Id":202302005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":202302006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":202302015,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":202302001,"SPHitBase":15,"SkillDesc":"Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target.","SkillName":"Simian Strike"},{"DamageType":"Quantum","Extra":{},"Id":202302002,"SPHitBase":15,"SkillDesc":"Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target.","SkillName":"Simian Strike"},{"DamageType":"","Extra":{},"Id":202302003,"SPHitBase":"","SkillDesc":"Increases DMG dealt. This DMG boosting effect is stackable.","SkillName":"Fiery Majesty"},{"DamageType":"","Extra":{},"Id":202302004,"SPHitBase":"","SkillDesc":"Gains 3 stacks of Gusto and marks a random target for Monitoring. Until Gusto is exhausted, any target that uses their Skill will become the new Monitored target.","SkillName":"Wrathful Roar"},{"DamageType":"","Extra":{},"Id":202302005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":202302006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.833333,"HardLevelGroup":1,"Id":202302016,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":202302001,"SPHitBase":15,"SkillDesc":"Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target.","SkillName":"Simian Strike"},{"DamageType":"Quantum","Extra":{},"Id":202302002,"SPHitBase":15,"SkillDesc":"Consumes 1 stack of Gusto and deals Quantum DMG to a Monitored target.","SkillName":"Simian Strike"},{"DamageType":"","Extra":{},"Id":202302003,"SPHitBase":"","SkillDesc":"Increases DMG dealt. This DMG boosting effect is stackable.","SkillName":"Fiery Majesty"},{"DamageType":"","Extra":{},"Id":202302004,"SPHitBase":"","SkillDesc":"Gains 3 stacks of Gusto and marks a random target for Monitoring. Until Gusto is exhausted, any target that uses their Skill will become the new Monitored target.","SkillName":"Wrathful Roar"},{"DamageType":"","Extra":{},"Id":202302005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":202302006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An ape as tall as mountainous boulders with terrifying might.\\nWhen the Ambrosial Arbor still stood, the Xianzhou people bred many fantastic creatures with their esoteric techniques. Malefic Apes were one of the war beasts that walked alongside the army.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113001},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023020},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113001},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023020,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113001},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023020,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113001},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023020,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":113003},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023020,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":113003},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023020,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":113003},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023020,"WorldLevel":6}],"HPBase":1116,"Id":2023020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2023020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":2,"Name":"Abundance Sprite: Malefic Ape","Rank":"Elite","SpeedBase":144,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"2023021":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2023021,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":202302101,"SPHitBase":15,"SkillDesc":"Deals Quantum DMG to a single target.","SkillName":"Simian Strike"},{"DamageType":"","Extra":{},"Id":202302102,"SPHitBase":"","SkillDesc":"Locks onto a random target. Whenever any target uses their Skill, they will become the new lock-on target, and this unit gains 1 stack of Gusto. The next time this unit uses Simian Strike, consume all current Gusto stacks and increase this unit's ATK based on the number of stacks consumed. Accumulated Gusto stacks will be cleared when this unit has its Weakness Broken.","SkillName":"Wrathful Roar"},{"DamageType":"","Extra":{},"Id":202302103,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Quantum","Extra":{},"Id":202302104,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to all targets.","SkillName":"Simian Howl"},{"DamageType":"","Extra":{},"Id":202302105,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.888889,"HardLevelGroup":1,"Id":202302101,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":202302101,"SPHitBase":15,"SkillDesc":"Deals Quantum DMG to a single target.","SkillName":"Simian Strike"},{"DamageType":"","Extra":{},"Id":202302102,"SPHitBase":"","SkillDesc":"Locks onto a random target. Whenever any target uses their Skill, they will become the new lock-on target, and this unit gains 1 stack of Gusto. The next time this unit uses Simian Strike, consume all current Gusto stacks and increase this unit's ATK based on the number of stacks consumed. Accumulated Gusto stacks will be cleared when this unit has its Weakness Broken.","SkillName":"Wrathful Roar"},{"DamageType":"","Extra":{},"Id":202302103,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Quantum","Extra":{},"Id":202302104,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to all targets.","SkillName":"Simian Howl"},{"DamageType":"","Extra":{},"Id":202302105,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":8.333333,"HardLevelGroup":1,"Id":202302102,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":202302101,"SPHitBase":15,"SkillDesc":"Deals Quantum DMG to a single target.","SkillName":"Simian Strike"},{"DamageType":"","Extra":{},"Id":202302102,"SPHitBase":"","SkillDesc":"Locks onto a random target. Whenever any target uses their Skill, they will become the new lock-on target, and this unit gains 1 stack of Gusto. The next time this unit uses Simian Strike, consume all current Gusto stacks and increase this unit's ATK based on the number of stacks consumed. Accumulated Gusto stacks will be cleared when this unit has its Weakness Broken.","SkillName":"Wrathful Roar"},{"DamageType":"","Extra":{},"Id":202302103,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Quantum","Extra":{},"Id":202302104,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to all targets.","SkillName":"Simian Howl"},{"DamageType":"","Extra":{},"Id":202302105,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Wind","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referent entity is an ape as tall as mountainous boulders with terrifying might.\\nWhen the Ambrosial Arbor still stood, the Xianzhou people bred many fantastic creatures with their esoteric techniques. Malefic Apes were one of the war beasts that walked alongside the army.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113001},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023021},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113001},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023021,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113001},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023021,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113001},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023021,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":113003},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023021,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":113003},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023021,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":113003},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023021,"WorldLevel":6}],"HPBase":1674,"Id":2023021,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2023020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Abundance Sprite: Malefic Ape (Bug)","Rank":"Elite","SpeedBase":172,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"2023030":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2023030,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303001,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303004,"SPHitBase":10,"SkillDesc":"Enters Japa. Cast \"Black Prana's Snare\" on all targets during the next action.","SkillName":"Rite of Subduing Prana"},{"DamageType":"Wind","Extra":{},"Id":202303005,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.727273,"HardLevelGroup":1,"Id":202303001,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303001,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303004,"SPHitBase":10,"SkillDesc":"Enters Japa. Cast \"Black Prana's Snare\" on all targets during the next action.","SkillName":"Rite of Subduing Prana"},{"DamageType":"Wind","Extra":{},"Id":202303005,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":0.833333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":202303002,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303001,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303004,"SPHitBase":10,"SkillDesc":"Enters Japa. Cast \"Black Prana's Snare\" on all targets during the next action.","SkillName":"Rite of Subduing Prana"},{"DamageType":"Wind","Extra":{},"Id":202303005,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.818182,"HardLevelGroup":1,"Id":202303003,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303001,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303004,"SPHitBase":10,"SkillDesc":"Enters Japa. Cast \"Black Prana's Snare\" on all targets during the next action.","SkillName":"Rite of Subduing Prana"},{"DamageType":"Wind","Extra":{},"Id":202303005,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":202303004,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303001,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303004,"SPHitBase":10,"SkillDesc":"Enters Japa. Cast \"Black Prana's Snare\" on all targets during the next action.","SkillName":"Rite of Subduing Prana"},{"DamageType":"Wind","Extra":{},"Id":202303005,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":202303005,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303001,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303004,"SPHitBase":10,"SkillDesc":"Enters Japa. Cast \"Black Prana's Snare\" on all targets during the next action.","SkillName":"Rite of Subduing Prana"},{"DamageType":"Wind","Extra":{},"Id":202303005,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.727273,"HardLevelGroup":1,"Id":202303006,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303001,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303004,"SPHitBase":10,"SkillDesc":"Enters Japa. Cast \"Black Prana's Snare\" on all targets during the next action.","SkillName":"Rite of Subduing Prana"},{"DamageType":"Wind","Extra":{},"Id":202303005,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":0.833333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":3.181818,"HardLevelGroup":1,"Id":202303007,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303001,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303004,"SPHitBase":10,"SkillDesc":"Enters Japa. Cast \"Black Prana's Snare\" on all targets during the next action.","SkillName":"Rite of Subduing Prana"},{"DamageType":"Wind","Extra":{},"Id":202303005,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":202303008,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303001,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303004,"SPHitBase":10,"SkillDesc":"Enters Japa. Cast \"Black Prana's Snare\" on all targets during the next action.","SkillName":"Rite of Subduing Prana"},{"DamageType":"Wind","Extra":{},"Id":202303005,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":202303009,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303001,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303004,"SPHitBase":10,"SkillDesc":"Enters Japa. Cast \"Black Prana's Snare\" on all targets during the next action.","SkillName":"Rite of Subduing Prana"},{"DamageType":"Wind","Extra":{},"Id":202303005,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.636364,"HardLevelGroup":1,"Id":202303010,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303001,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303004,"SPHitBase":10,"SkillDesc":"Enters Japa. Cast \"Black Prana's Snare\" on all targets during the next action.","SkillName":"Rite of Subduing Prana"},{"DamageType":"Wind","Extra":{},"Id":202303005,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.772727,"HardLevelGroup":1,"Id":202303011,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303001,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303004,"SPHitBase":10,"SkillDesc":"Enters Japa. Cast \"Black Prana's Snare\" on all targets during the next action.","SkillName":"Rite of Subduing Prana"},{"DamageType":"Wind","Extra":{},"Id":202303005,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":202303012,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303001,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303004,"SPHitBase":10,"SkillDesc":"Enters Japa. Cast \"Black Prana's Snare\" on all targets during the next action.","SkillName":"Rite of Subduing Prana"},{"DamageType":"Wind","Extra":{},"Id":202303005,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.045455,"HardLevelGroup":1,"Id":202303013,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303001,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303004,"SPHitBase":10,"SkillDesc":"Enters Japa. Cast \"Black Prana's Snare\" on all targets during the next action.","SkillName":"Rite of Subduing Prana"},{"DamageType":"Wind","Extra":{},"Id":202303005,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Imaginary"]},{"AttackModifyRatio":0.4,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":21.818182,"HardLevelGroup":1,"Id":202303014,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303001,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303004,"SPHitBase":10,"SkillDesc":"Enters Japa. Cast \"Black Prana's Snare\" on all targets during the next action.","SkillName":"Rite of Subduing Prana"},{"DamageType":"Wind","Extra":{},"Id":202303005,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"}],"SpeedModifyRatio":1,"SpeedModifyValue":40,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":202303015,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303001,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303004,"SPHitBase":10,"SkillDesc":"Enters Japa. Cast \"Black Prana's Snare\" on all targets during the next action.","SkillName":"Rite of Subduing Prana"},{"DamageType":"Wind","Extra":{},"Id":202303005,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":7.5,"HardLevelGroup":1,"Id":202303016,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303001,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303004,"SPHitBase":10,"SkillDesc":"Enters Japa. Cast \"Black Prana's Snare\" on all targets during the next action.","SkillName":"Rite of Subduing Prana"},{"DamageType":"Wind","Extra":{},"Id":202303005,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.818182,"HardLevelGroup":1,"Id":202303017,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303001,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303004,"SPHitBase":10,"SkillDesc":"Enters Japa. Cast \"Black Prana's Snare\" on all targets during the next action.","SkillName":"Rite of Subduing Prana"},{"DamageType":"Wind","Extra":{},"Id":202303005,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.909091,"HardLevelGroup":1,"Id":202303018,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303001,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to the targeted and adjacent allies, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303004,"SPHitBase":10,"SkillDesc":"Enters Japa. Cast \"Black Prana's Snare\" on all targets during the next action.","SkillName":"Rite of Subduing Prana"},{"DamageType":"Wind","Extra":{},"Id":202303005,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The form that the Disciples of Sanctus Medicus crave. A true appearance that cast off the burdens of humanity and has been reforged using the way of immortality.\\nIn ancient times, those who sought immortality received wisdom from the Ambrosial Arbor and called themselves Celestials. They lived without restraints and molded the flesh of themselves and others at will. They have long forgotten their original appearances after countless metamorphoses.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113001},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023030},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113001},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023030,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113001},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023030,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113001},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023030,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":113003},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023030,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":113003},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023030,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":113003},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023030,"WorldLevel":6}],"HPBase":1023,"Id":2023030,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2023030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":2,"Name":"The Ascended","Rank":"Elite","SpeedBase":120,"StanceBase":420,"StanceCount":1,"StatusResistanceBase":0.2},"2023031":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2023031,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":202303101,"SPHitBase":5,"SkillDesc":"Continuously deal Wind DMG to a random target, with a high chance to cause Wind Shear.","SkillName":"Rite of Great Arbor Metamorphosis"},{"DamageType":"Wind","Extra":{},"Id":202303102,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a target and its adjacent targets, with a high chance to cause Wind Shear.","SkillName":"Guiding Vulturnus"},{"DamageType":"Wind","Extra":{},"Id":202303103,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to cause Wind Shear.","SkillName":"Arboreal Thorns"},{"DamageType":"Wind","Extra":{},"Id":202303104,"SPHitBase":15,"SkillDesc":"Has a high chance for all targets to become afflicted with Prana-Siphon.","SkillName":"Black Prana's Snare"},{"DamageType":"Wind","Extra":{},"Id":202303105,"SPHitBase":"","SkillDesc":"When attacking targets in the Prana-Siphon state, the DMG dealt by this attack will be converted to the extent of Max HP reduced by Prana-Siphon, and refresh Prana-Siphon's duration. Prana-Siphon can reduce Maximum Restorable HP by up to \u003cunbreak\u003e50%\u003c/unbreak\u003e.","SkillName":"Vitals Drained"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referent entity is the form that the Disciples of Sanctus Medicus crave. A true shape that cast off the burdens of humanity and has been reforged using the way of immortality.\\nIn ancient times, those who sought immortality received wisdom from the Ambrosial Arbor and called themselves Celestials. They lived without restraints, and molded the flesh of themselves and others at will. They have long forgotten their original appearances after countless metamorphoses.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113001},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023031},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113001},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023031,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113001},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023031,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113001},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023031,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":113003},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023031,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":113003},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023031,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":113002},{"$type":"ItemConfig","ID":113003},{"$type":"ItemConfig","ID":182002},{"$type":"ItemConfig","ID":183001}],"MonsterTemplateID":2023031,"WorldLevel":6}],"HPBase":1534.5,"Id":2023031,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2023030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"The Ascended (Bug)","Rank":"Elite","SpeedBase":144,"StanceBase":420,"StanceCount":1,"StatusResistanceBase":0.2},"2024010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2024010,"SkillList":[{"DamageType":"","Extra":{},"Id":202401001,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401002,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401003,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401004,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401005,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401006,"SPHitBase":15,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401007,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401008,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals Lightning DMG to all targets. Deals more damage for every \"Ambrosial Arbor Branches\" on the field. After the ability is used, remove all \"Ambrosial Arbor Branches\" on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401009,"SPHitBase":"","SkillDesc":"Absorbs Ambrosial Arbor energy and restores all HP.","SkillName":"Back to Life"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]},{"AttackModifyRatio":0.833333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":202401001,"SkillList":[{"DamageType":"","Extra":{},"Id":202401001,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401002,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401003,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401004,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401005,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401006,"SPHitBase":15,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401007,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401008,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals Lightning DMG to all targets. Deals more damage for every \"Ambrosial Arbor Branches\" on the field. After the ability is used, remove all \"Ambrosial Arbor Branches\" on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401009,"SPHitBase":"","SkillDesc":"Absorbs Ambrosial Arbor energy and restores all HP.","SkillName":"Back to Life"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]},{"AttackModifyRatio":0.833333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":202401002,"SkillList":[{"DamageType":"","Extra":{},"Id":202401001,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401002,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401003,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401004,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401005,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401006,"SPHitBase":15,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401007,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401008,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals Lightning DMG to all targets. Deals more damage for every \"Ambrosial Arbor Branches\" on the field. After the ability is used, remove all \"Ambrosial Arbor Branches\" on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401009,"SPHitBase":"","SkillDesc":"Absorbs Ambrosial Arbor energy and restores all HP.","SkillName":"Back to Life"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":202401004,"SkillList":[{"DamageType":"","Extra":{},"Id":202401001,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401002,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401003,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401004,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401005,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401006,"SPHitBase":15,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401007,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401008,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals Lightning DMG to all targets. Deals more damage for every \"Ambrosial Arbor Branches\" on the field. After the ability is used, remove all \"Ambrosial Arbor Branches\" on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401009,"SPHitBase":"","SkillDesc":"Absorbs Ambrosial Arbor energy and restores all HP.","SkillName":"Back to Life"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":6.818182,"HardLevelGroup":1,"Id":202401005,"SkillList":[{"DamageType":"","Extra":{},"Id":202401001,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401002,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401003,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401004,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401005,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401006,"SPHitBase":15,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401007,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401008,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals Lightning DMG to all targets. Deals more damage for every \"Ambrosial Arbor Branches\" on the field. After the ability is used, remove all \"Ambrosial Arbor Branches\" on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401009,"SPHitBase":"","SkillDesc":"Absorbs Ambrosial Arbor energy and restores all HP.","SkillName":"Back to Life"}],"SpeedModifyRatio":1,"SpeedModifyValue":125,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":6.818182,"HardLevelGroup":1,"Id":202401006,"SkillList":[{"DamageType":"","Extra":{},"Id":202401001,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401002,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401003,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401004,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401005,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401006,"SPHitBase":15,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401007,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401008,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals Lightning DMG to all targets. Deals more damage for every \"Ambrosial Arbor Branches\" on the field. After the ability is used, remove all \"Ambrosial Arbor Branches\" on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401009,"SPHitBase":"","SkillDesc":"Absorbs Ambrosial Arbor energy and restores all HP.","SkillName":"Back to Life"}],"SpeedModifyRatio":1,"SpeedModifyValue":125,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.363636,"HardLevelGroup":1,"Id":202401007,"SkillList":[{"DamageType":"","Extra":{},"Id":202401001,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401002,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401003,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401004,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401005,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401006,"SPHitBase":15,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401007,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401008,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals Lightning DMG to all targets. Deals more damage for every \"Ambrosial Arbor Branches\" on the field. After the ability is used, remove all \"Ambrosial Arbor Branches\" on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401009,"SPHitBase":"","SkillDesc":"Absorbs Ambrosial Arbor energy and restores all HP.","SkillName":"Back to Life"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.727273,"HardLevelGroup":1,"Id":202401008,"SkillList":[{"DamageType":"","Extra":{},"Id":202401001,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401002,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401003,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401004,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401005,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401006,"SPHitBase":15,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401007,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401008,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals Lightning DMG to all targets. Deals more damage for every \"Ambrosial Arbor Branches\" on the field. After the ability is used, remove all \"Ambrosial Arbor Branches\" on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401009,"SPHitBase":"","SkillDesc":"Absorbs Ambrosial Arbor energy and restores all HP.","SkillName":"Back to Life"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":202401009,"SkillList":[{"DamageType":"","Extra":{},"Id":202401001,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401002,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401003,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401004,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401005,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401006,"SPHitBase":15,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401007,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401008,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals Lightning DMG to all targets. Deals more damage for every \"Ambrosial Arbor Branches\" on the field. After the ability is used, remove all \"Ambrosial Arbor Branches\" on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401009,"SPHitBase":"","SkillDesc":"Absorbs Ambrosial Arbor energy and restores all HP.","SkillName":"Back to Life"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":3.636364,"HardLevelGroup":1,"Id":202401010,"SkillList":[{"DamageType":"","Extra":{},"Id":202401001,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401002,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401003,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401004,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401005,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401006,"SPHitBase":15,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401007,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401008,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals Lightning DMG to all targets. Deals more damage for every \"Ambrosial Arbor Branches\" on the field. After the ability is used, remove all \"Ambrosial Arbor Branches\" on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401009,"SPHitBase":"","SkillDesc":"Absorbs Ambrosial Arbor energy and restores all HP.","SkillName":"Back to Life"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.909091,"HardLevelGroup":1,"Id":202401011,"SkillList":[{"DamageType":"","Extra":{},"Id":202401001,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401002,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401003,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401004,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401005,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401006,"SPHitBase":15,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401007,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401008,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals Lightning DMG to all targets. Deals more damage for every \"Ambrosial Arbor Branches\" on the field. After the ability is used, remove all \"Ambrosial Arbor Branches\" on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401009,"SPHitBase":"","SkillDesc":"Absorbs Ambrosial Arbor energy and restores all HP.","SkillName":"Back to Life"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.181818,"HardLevelGroup":1,"Id":202401012,"SkillList":[{"DamageType":"","Extra":{},"Id":202401001,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401002,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401003,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401004,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401005,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401006,"SPHitBase":15,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401007,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401008,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals Lightning DMG to all targets. Deals more damage for every \"Ambrosial Arbor Branches\" on the field. After the ability is used, remove all \"Ambrosial Arbor Branches\" on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401009,"SPHitBase":"","SkillDesc":"Absorbs Ambrosial Arbor energy and restores all HP.","SkillName":"Back to Life"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An auspicious spiritual beast wrought into being by the Ambrosial Arbor and protects its roots. Its arrival brings along exuberant vegetation and promises good fortune.\\nOnce destroyed during ancient wars, the Ambrosial Arbor is mended by the Stellaron and finally revives. Rare creatures and legendary beasts made by celestials of the past all return to this world, like an old dream coming alive again.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2024010},{"DisplayItemList":[],"MonsterTemplateID":2024010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2024010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2024010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2024010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2024010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2024010,"WorldLevel":6}],"HPBase":1023,"Id":2024010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2024010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":2,"Name":"Abundant Ebon Deer","Rank":"LittleBoss","SpeedBase":115,"StanceBase":420,"StanceCount":1,"StatusResistanceBase":0.3},"2024011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2024011,"SkillList":[{"DamageType":"","Extra":{},"Id":202401101,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401102,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401103,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401104,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401105,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401106,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401107,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401108,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals massive Lightning DMG to all targets. Deals more damage for every Ambrosial Arbor Branch on the field. After the ability is used, remove all Twigs of Lavish Fruits on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401109,"SPHitBase":"","SkillDesc":"Immediately restores HP and gains 1 stack of Synwood Renewal.","SkillName":"Everlife"},{"DamageType":"","Extra":{},"Id":202401110,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Wintry Wind.\"","SkillName":"Pedicel: Ivy Allure"},{"DamageType":"","Extra":{},"Id":202401111,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Marple Leaf.\"","SkillName":"Pedicel: Willow Sprig"},{"DamageType":"","Extra":{},"Id":202401112,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Marple Leaf,\" 1 Ambrosial Arbor Branch \"Twig of Wintry Wind,\" and 1 Ambrosial Arbor Branch \"Twig of Glorious Blooms.\"","SkillName":"Pedicel: Hazel Lush"},{"DamageType":"","Extra":{},"Id":202401113,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Lavish Fruits,\" 1 Ambrosial Arbor Branch \"Twig of Marple Leaf,\" and 1 Ambrosial Arbor Branch \"Twig of Wintry Wind.\"","SkillName":"Pedicel: Entwined Vines"},{"DamageType":"","Extra":{},"Id":202401114,"SPHitBase":"","SkillDesc":"Every time the Abundant Ebon Deer gains a buff from enemy targets, DMG dealt by the Abundant Ebon Deer and all Ambrosial Arbor branches is slightly increased.","SkillName":"Vigor Overflow"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is an auspicious spiritual beast wrought into being to the Ambrosial Arbor and protects its roots. Its arrival brings along exuberant vegetation and promises good fortune.\\nOnce destroyed during ancient wars, the Ambrosial Arbor is mended by the Stellaron and finally revives. Rare creatures and legendary beasts made by celestials of the past all return to this world, like an old dream coming alive again.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2024011},{"DisplayItemList":[],"MonsterTemplateID":2024011,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2024011,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2024011,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2024011,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2024011,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2024011,"WorldLevel":6}],"HPBase":697.5,"Id":2024011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2024010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":2,"Name":"Abundant Ebon Deer (Complete)","Rank":"LittleBoss","SpeedBase":144,"StanceBase":420,"StanceCount":1,"StatusResistanceBase":0.3},"2024012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2024012,"SkillList":[{"DamageType":"","Extra":{},"Id":202401201,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401202,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401203,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401204,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits.\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401205,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401206,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401207,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401208,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals massive Lightning DMG to all targets. Deals more damage for every Ambrosial Arbor Branch on the field. After the ability is used, removes all Twigs of Lavish Fruits on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401209,"SPHitBase":"","SkillDesc":"Immediately restores HP and gains 1 stack of Synwood Renewal.","SkillName":"Everlife"},{"DamageType":"","Extra":{},"Id":202401210,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Wintry Wind.\"","SkillName":"Pedicel: Ivy Allure"},{"DamageType":"","Extra":{},"Id":202401211,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Marple Leaf.\"","SkillName":"Pedicel: Willow Sprig"},{"DamageType":"","Extra":{},"Id":202401212,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Marple Leaf,\" 1 Ambrosial Arbor Branch \"Twig of Wintry Wind,\" and 1 Ambrosial Arbor Branch \"Twig of Glorious Blooms.\"","SkillName":"Pedicel: Hazel Lush"},{"DamageType":"","Extra":{},"Id":202401213,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Lavish Fruits,\" 1 Ambrosial Arbor Branch \"Twig of Marple Leaf,\" and 1 Ambrosial Arbor Branch \"Twig of Wintry Wind.\"","SkillName":"Pedicel: Entwined Vines"},{"DamageType":"","Extra":{},"Id":202401214,"SPHitBase":"","SkillDesc":"Every time the Abundant Ebon Deer gains a buff from enemy targets, DMG dealt by the Abundant Ebon Deer and all Ambrosial Arbor branches is slightly increased.","SkillName":"Vigor Overflow"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.666667,"HardLevelGroup":1,"Id":202401201,"SkillList":[{"DamageType":"","Extra":{},"Id":202401201,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401202,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401203,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401204,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits.\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401205,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401206,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401207,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401208,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals massive Lightning DMG to all targets. Deals more damage for every Ambrosial Arbor Branch on the field. After the ability is used, removes all Twigs of Lavish Fruits on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401209,"SPHitBase":"","SkillDesc":"Immediately restores HP and gains 1 stack of Synwood Renewal.","SkillName":"Everlife"},{"DamageType":"","Extra":{},"Id":202401210,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Wintry Wind.\"","SkillName":"Pedicel: Ivy Allure"},{"DamageType":"","Extra":{},"Id":202401211,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Marple Leaf.\"","SkillName":"Pedicel: Willow Sprig"},{"DamageType":"","Extra":{},"Id":202401212,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Marple Leaf,\" 1 Ambrosial Arbor Branch \"Twig of Wintry Wind,\" and 1 Ambrosial Arbor Branch \"Twig of Glorious Blooms.\"","SkillName":"Pedicel: Hazel Lush"},{"DamageType":"","Extra":{},"Id":202401213,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Lavish Fruits,\" 1 Ambrosial Arbor Branch \"Twig of Marple Leaf,\" and 1 Ambrosial Arbor Branch \"Twig of Wintry Wind.\"","SkillName":"Pedicel: Entwined Vines"},{"DamageType":"","Extra":{},"Id":202401214,"SPHitBase":"","SkillDesc":"Every time the Abundant Ebon Deer gains a buff from enemy targets, DMG dealt by the Abundant Ebon Deer and all Ambrosial Arbor branches is slightly increased.","SkillName":"Vigor Overflow"}],"SpeedModifyRatio":1,"SpeedModifyValue":256,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":4,"HardLevelGroup":1,"Id":202401202,"SkillList":[{"DamageType":"","Extra":{},"Id":202401201,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401202,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401203,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401204,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits.\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401205,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401206,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401207,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401208,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals massive Lightning DMG to all targets. Deals more damage for every Ambrosial Arbor Branch on the field. After the ability is used, removes all Twigs of Lavish Fruits on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401209,"SPHitBase":"","SkillDesc":"Immediately restores HP and gains 1 stack of Synwood Renewal.","SkillName":"Everlife"},{"DamageType":"","Extra":{},"Id":202401210,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Wintry Wind.\"","SkillName":"Pedicel: Ivy Allure"},{"DamageType":"","Extra":{},"Id":202401211,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Marple Leaf.\"","SkillName":"Pedicel: Willow Sprig"},{"DamageType":"","Extra":{},"Id":202401212,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Marple Leaf,\" 1 Ambrosial Arbor Branch \"Twig of Wintry Wind,\" and 1 Ambrosial Arbor Branch \"Twig of Glorious Blooms.\"","SkillName":"Pedicel: Hazel Lush"},{"DamageType":"","Extra":{},"Id":202401213,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Lavish Fruits,\" 1 Ambrosial Arbor Branch \"Twig of Marple Leaf,\" and 1 Ambrosial Arbor Branch \"Twig of Wintry Wind.\"","SkillName":"Pedicel: Entwined Vines"},{"DamageType":"","Extra":{},"Id":202401214,"SPHitBase":"","SkillDesc":"Every time the Abundant Ebon Deer gains a buff from enemy targets, DMG dealt by the Abundant Ebon Deer and all Ambrosial Arbor branches is slightly increased.","SkillName":"Vigor Overflow"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.733333,"HardLevelGroup":1,"Id":202401203,"SkillList":[{"DamageType":"","Extra":{},"Id":202401201,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401202,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401203,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401204,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits.\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401205,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401206,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401207,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401208,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals massive Lightning DMG to all targets. Deals more damage for every Ambrosial Arbor Branch on the field. After the ability is used, removes all Twigs of Lavish Fruits on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401209,"SPHitBase":"","SkillDesc":"Immediately restores HP and gains 1 stack of Synwood Renewal.","SkillName":"Everlife"},{"DamageType":"","Extra":{},"Id":202401210,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Wintry Wind.\"","SkillName":"Pedicel: Ivy Allure"},{"DamageType":"","Extra":{},"Id":202401211,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Marple Leaf.\"","SkillName":"Pedicel: Willow Sprig"},{"DamageType":"","Extra":{},"Id":202401212,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Marple Leaf,\" 1 Ambrosial Arbor Branch \"Twig of Wintry Wind,\" and 1 Ambrosial Arbor Branch \"Twig of Glorious Blooms.\"","SkillName":"Pedicel: Hazel Lush"},{"DamageType":"","Extra":{},"Id":202401213,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Lavish Fruits,\" 1 Ambrosial Arbor Branch \"Twig of Marple Leaf,\" and 1 Ambrosial Arbor Branch \"Twig of Wintry Wind.\"","SkillName":"Pedicel: Entwined Vines"},{"DamageType":"","Extra":{},"Id":202401214,"SPHitBase":"","SkillDesc":"Every time the Abundant Ebon Deer gains a buff from enemy targets, DMG dealt by the Abundant Ebon Deer and all Ambrosial Arbor branches is slightly increased.","SkillName":"Vigor Overflow"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is an auspicious spiritual beast wrought into being to the Ambrosial Arbor and protects its roots. Its arrival brings along exuberant vegetation and promises good fortune.\\nOnce destroyed during ancient wars, the Ambrosial Arbor is mended by the Stellaron and finally revives. Rare creatures and legendary beasts made by celestials of the past all return to this world, like an old dream coming alive again.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2024012},{"DisplayItemList":[],"MonsterTemplateID":2024012,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2024012,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2024012,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2024012,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2024012,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2024012,"WorldLevel":6}],"HPBase":697.5,"Id":2024012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2024010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":2,"Name":"Abundant Ebon Deer (Complete)","Rank":"LittleBoss","SpeedBase":144,"StanceBase":420,"StanceCount":1,"StatusResistanceBase":0.3},"2024013":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2024013,"SkillList":[{"DamageType":"","Extra":{},"Id":202401301,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":202401302,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":202401303,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":202401304,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Thunder","Extra":{},"Id":202401305,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401306,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401307,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Thunder","Extra":{},"Id":202401308,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals Lightning DMG to all targets. Deals more DMG for every Ambrosial Arbor Branch (Illusion) on the field. After the ability is used, removes all Twigs of Lavish Fruits (Illusion) on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401309,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":202401310,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor Branches: 2 Twigs of Marple Leaf (Illusion), 1 Twig of Glorious Blooms (Illusion), and 1 Twig of Wintry Wind (Illusion). When Abundant Ebon Deer's Weakness is broken, all the Ambrosial Arbor Branches will be eliminated.","SkillName":"Pedicel: Fragrant Verdure"},{"DamageType":"","Extra":{},"Id":202401311,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor Branches: 2 Twigs of Marple Leaf (Illusion), 1 Twig of Lavish Fruits (Illusion), and 1 Twig of Wintry Wind (Illusion). When Abundant Ebon Deer's Weakness is broken, all the Ambrosial Arbor Branches will be eliminated.","SkillName":"Pedicel: Exuberant Shade"},{"DamageType":"","Extra":{},"Id":202401312,"SPHitBase":"","SkillDesc":"Summons an Ambrosial Arbor Branch: \"Twig of Glorious Blooms (Illusion).\" Twig of Glorious Blooms (Illusion) prevents friendly units' Toughness from being reduced. This effect is removed when Ambrosial Arbor Branch: Twig of Glorious Blooms (Illusion) is defeated.","SkillName":"Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401313,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":202401314,"SPHitBase":"","SkillDesc":"Every time the Abundant Ebon Deer gains a buff from enemy targets, DMG dealt by the Abundant Ebon Deer and all Ambrosial Arbor branches is slightly increased.","SkillName":"Vigor Overflow"},{"DamageType":"","Extra":{},"Id":202401315,"SPHitBase":"","SkillDesc":"Upon summoning Ambrosial Arbor Branch — Twig of Marple Leaf (Illusion), it gains \"Cultivation,\" greatly increasing its Retaliation DMG.","SkillName":"Seeking Immortality"},{"DamageType":"","Extra":{},"Id":202401316,"SPHitBase":"","SkillDesc":"When there are 4 Ambrosial Arbor branches on the field, the Toughness of the Abundant Ebon Deer cannot be reduced. The effect expires when any Ambrosial Arbor branch is defeated.","SkillName":"Surrounded Protection"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An auspicious spiritual beast wrought into being by the Ambrosial Arbor and protects its roots. Its arrival brings along exuberant vegetation and promises good fortune.\\nOnce destroyed during ancient wars, the Ambrosial Arbor is mended by the Stellaron and finally revives. Rare creatures and legendary beasts made by celestials of the past all return to this world, like an old dream coming alive again. This entity is a phantom borne from your memories.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2024013},{"DisplayItemList":[],"MonsterTemplateID":2024013,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2024013,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2024013,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2024013,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2024013,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2024013,"WorldLevel":6}],"HPBase":4882.5,"Id":2024013,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2024010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Abundant Ebon Deer (Illusion)","Rank":"LittleBoss","SpeedBase":144,"StanceBase":420,"StanceCount":1,"StatusResistanceBase":0.3},"2024014":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2024014,"SkillList":[{"DamageType":"","Extra":{},"Id":202401401,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401402,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401403,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401404,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits.\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401405,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401406,"SPHitBase":15,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401407,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401408,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals Lightning DMG to all targets. Deals more damage for every \"Ambrosial Arbor Branches\" on the field. After the ability is used, remove all \"Ambrosial Arbor Branches\" on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401409,"SPHitBase":"","SkillDesc":null,"SkillName":"Back to Life"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.338462,"HardLevelGroup":1,"Id":202401401,"SkillList":[{"DamageType":"","Extra":{},"Id":202401401,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401402,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401403,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401404,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits.\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401405,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401406,"SPHitBase":15,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401407,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401408,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals Lightning DMG to all targets. Deals more damage for every \"Ambrosial Arbor Branches\" on the field. After the ability is used, remove all \"Ambrosial Arbor Branches\" on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401409,"SPHitBase":"","SkillDesc":null,"SkillName":"Back to Life"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.338462,"HardLevelGroup":1,"Id":202401402,"SkillList":[{"DamageType":"","Extra":{},"Id":202401401,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401402,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401403,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401404,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits.\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401405,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401406,"SPHitBase":15,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401407,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401408,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals Lightning DMG to all targets. Deals more damage for every \"Ambrosial Arbor Branches\" on the field. After the ability is used, remove all \"Ambrosial Arbor Branches\" on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401409,"SPHitBase":"","SkillDesc":null,"SkillName":"Back to Life"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.769231,"HardLevelGroup":1,"Id":202401403,"SkillList":[{"DamageType":"","Extra":{},"Id":202401401,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401402,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401403,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401404,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits.\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401405,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401406,"SPHitBase":15,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401407,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401408,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals Lightning DMG to all targets. Deals more damage for every \"Ambrosial Arbor Branches\" on the field. After the ability is used, remove all \"Ambrosial Arbor Branches\" on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401409,"SPHitBase":"","SkillDesc":null,"SkillName":"Back to Life"}],"SpeedModifyRatio":1,"SpeedModifyValue":125,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.307692,"HardLevelGroup":1,"Id":202401404,"SkillList":[{"DamageType":"","Extra":{},"Id":202401401,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401402,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401403,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401404,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits.\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401405,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401406,"SPHitBase":15,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401407,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401408,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals Lightning DMG to all targets. Deals more damage for every \"Ambrosial Arbor Branches\" on the field. After the ability is used, remove all \"Ambrosial Arbor Branches\" on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401409,"SPHitBase":"","SkillDesc":null,"SkillName":"Back to Life"}],"SpeedModifyRatio":1,"SpeedModifyValue":125,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.538462,"HardLevelGroup":1,"Id":202401406,"SkillList":[{"DamageType":"","Extra":{},"Id":202401401,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401402,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401403,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401404,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits.\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401405,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401406,"SPHitBase":15,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401407,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401408,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals Lightning DMG to all targets. Deals more damage for every \"Ambrosial Arbor Branches\" on the field. After the ability is used, remove all \"Ambrosial Arbor Branches\" on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401409,"SPHitBase":"","SkillDesc":null,"SkillName":"Back to Life"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An auspicious spiritual beast wrought into being by the Ambrosial Arbor and protects its roots. Its arrival brings along exuberant vegetation and promises good fortune.\\nOnce destroyed during ancient wars, the Ambrosial Arbor is mended by the Stellaron and finally revives. Rare creatures and legendary beasts made by celestials of the past all return to this world, like an old dream coming alive again.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2024014},{"DisplayItemList":[],"MonsterTemplateID":2024014,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2024014,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2024014,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2024014,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2024014,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2024014,"WorldLevel":6}],"HPBase":3022.5,"Id":2024014,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2024010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Abundant Ebon Deer","Rank":"LittleBoss","SpeedBase":115,"StanceBase":420,"StanceCount":1,"StatusResistanceBase":0.3},"2024015":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2024015,"SkillList":[{"DamageType":"","Extra":{},"Id":202401501,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Wintry Wind.\"","SkillName":"Pedicel: Wintry Wind"},{"DamageType":"","Extra":{},"Id":202401502,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Marple Leaf.\"","SkillName":"Pedicel: Marple Leaf"},{"DamageType":"","Extra":{},"Id":202401503,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Glorious Blooms.\"","SkillName":"Pedicel: Glorious Blooms"},{"DamageType":"","Extra":{},"Id":202401504,"SPHitBase":"","SkillDesc":"Summons Ambrosial Arbor branch \"Twig of Lavish Fruits.\"","SkillName":"Pedicel: Lavish Fruits"},{"DamageType":"Thunder","Extra":{},"Id":202401505,"SPHitBase":20,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Wavering Bleat"},{"DamageType":"Wind","Extra":{},"Id":202401506,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to all targets.","SkillName":"Caress of Wind"},{"DamageType":"","Extra":{},"Id":202401507,"SPHitBase":"","SkillDesc":"Increases DEF. Toughness cannot be reduced.","SkillName":"Hardy Leaf Sheath"},{"DamageType":"Thunder","Extra":{},"Id":202401508,"SPHitBase":20,"SkillDesc":"Uses this ability immediately when there are 2 Lavish Fruits on the field. Deals massive Lightning DMG to all targets. Deals more damage for every Ambrosial Arbor Branch on the field. After the ability is used, removes all Twigs of Lavish Fruits on the field.","SkillName":"Flamboyant Gore"},{"DamageType":"","Extra":{},"Id":202401509,"SPHitBase":"","SkillDesc":"Immediately restores HP and gains 1 stack of Synwood Renewal.","SkillName":"Everlife"},{"DamageType":"","Extra":{},"Id":202401510,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Wintry Wind.\"","SkillName":"Pedicel: Ivy Allure"},{"DamageType":"","Extra":{},"Id":202401511,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Marple Leaf.\"","SkillName":"Pedicel: Willow Sprig"},{"DamageType":"","Extra":{},"Id":202401512,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Marple Leaf,\" 1 Ambrosial Arbor Branch \"Twig of Wintry Wind,\" and 1 Ambrosial Arbor Branch \"Twig of Glorious Blooms.\"","SkillName":"Pedicel: Hazel Lush"},{"DamageType":"","Extra":{},"Id":202401513,"SPHitBase":"","SkillDesc":"Summons 2 Ambrosial Arbor Branch \"Twig of Lavish Fruits,\" 1 Ambrosial Arbor Branch \"Twig of Marple Leaf,\" and 1 Ambrosial Arbor Branch \"Twig of Wintry Wind.\"","SkillName":"Pedicel: Entwined Vines"},{"DamageType":"","Extra":{},"Id":202401514,"SPHitBase":"","SkillDesc":"Every time the Abundant Ebon Deer gains a buff from enemy targets, DMG dealt by the Abundant Ebon Deer and all Ambrosial Arbor branches is slightly increased.","SkillName":"Vigor Overflow"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is an auspicious spiritual beast wrought into being by the Ambrosial Arbor to protects its roots. Its arrival brings along exuberant vegetation and promises good fortune.\\nOnce destroyed during ancient wars, the Ambrosial Arbor is mended by the Stellaron and finally revives. Rare creatures and legendary beasts made by celestials of the past all return to this world, like an old dream coming alive again.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2024015},{"DisplayItemList":[],"MonsterTemplateID":2024015,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2024015,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2024015,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2024015,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2024015,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2024015,"WorldLevel":6}],"HPBase":697.5,"Id":2024015,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2024010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":2,"Name":"Abundant Ebon Deer (Complete)","Rank":"LittleBoss","SpeedBase":144,"StanceBase":420,"StanceCount":1,"StatusResistanceBase":0.3},"2024020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2024020,"SkillList":[{"DamageType":"","Extra":{},"Id":202402001,"SPHitBase":"","SkillDesc":"Cannot be selected or attacked directly. Loses some HP when other enemies on the field are eliminated.","SkillName":"Soulsplit"},{"DamageType":"","Extra":{},"Id":202402002,"SPHitBase":"","SkillDesc":"Causes all friendly units to immediately take action.","SkillName":"Rapid Gambit"},{"DamageType":"","Extra":{},"Id":202402003,"SPHitBase":"","SkillDesc":"Tries to use an ability, but nothing happens.","SkillName":"Hesitation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":202402001,"SkillList":[{"DamageType":"","Extra":{},"Id":202402001,"SPHitBase":"","SkillDesc":"Cannot be selected or attacked directly. Loses some HP when other enemies on the field are eliminated.","SkillName":"Soulsplit"},{"DamageType":"","Extra":{},"Id":202402002,"SPHitBase":"","SkillDesc":"Causes all friendly units to immediately take action.","SkillName":"Rapid Gambit"},{"DamageType":"","Extra":{},"Id":202402003,"SPHitBase":"","SkillDesc":"Tries to use an ability, but nothing happens.","SkillName":"Hesitation"}],"SpeedModifyRatio":1,"SpeedModifyValue":-35,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":202402002,"SkillList":[{"DamageType":"","Extra":{},"Id":202402001,"SPHitBase":"","SkillDesc":"Cannot be selected or attacked directly. Loses some HP when other enemies on the field are eliminated.","SkillName":"Soulsplit"},{"DamageType":"","Extra":{},"Id":202402002,"SPHitBase":"","SkillDesc":"Causes all friendly units to immediately take action.","SkillName":"Rapid Gambit"},{"DamageType":"","Extra":{},"Id":202402003,"SPHitBase":"","SkillDesc":"Tries to use an ability, but nothing happens.","SkillName":"Hesitation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":202402003,"SkillList":[{"DamageType":"","Extra":{},"Id":202402001,"SPHitBase":"","SkillDesc":"Cannot be selected or attacked directly. Loses some HP when other enemies on the field are eliminated.","SkillName":"Soulsplit"},{"DamageType":"","Extra":{},"Id":202402002,"SPHitBase":"","SkillDesc":"Causes all friendly units to immediately take action.","SkillName":"Rapid Gambit"},{"DamageType":"","Extra":{},"Id":202402003,"SPHitBase":"","SkillDesc":"Tries to use an ability, but nothing happens.","SkillName":"Hesitation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":202402004,"SkillList":[{"DamageType":"","Extra":{},"Id":202402001,"SPHitBase":"","SkillDesc":"Cannot be selected or attacked directly. Loses some HP when other enemies on the field are eliminated.","SkillName":"Soulsplit"},{"DamageType":"","Extra":{},"Id":202402002,"SPHitBase":"","SkillDesc":"Causes all friendly units to immediately take action.","SkillName":"Rapid Gambit"},{"DamageType":"","Extra":{},"Id":202402003,"SPHitBase":"","SkillDesc":"Tries to use an ability, but nothing happens.","SkillName":"Hesitation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":202402005,"SkillList":[{"DamageType":"","Extra":{},"Id":202402001,"SPHitBase":"","SkillDesc":"Cannot be selected or attacked directly. Loses some HP when other enemies on the field are eliminated.","SkillName":"Soulsplit"},{"DamageType":"","Extra":{},"Id":202402002,"SPHitBase":"","SkillDesc":"Causes all friendly units to immediately take action.","SkillName":"Rapid Gambit"},{"DamageType":"","Extra":{},"Id":202402003,"SPHitBase":"","SkillDesc":"Tries to use an ability, but nothing happens.","SkillName":"Hesitation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":202402006,"SkillList":[{"DamageType":"","Extra":{},"Id":202402001,"SPHitBase":"","SkillDesc":"Cannot be selected or attacked directly. Loses some HP when other enemies on the field are eliminated.","SkillName":"Soulsplit"},{"DamageType":"","Extra":{},"Id":202402002,"SPHitBase":"","SkillDesc":"Causes all friendly units to immediately take action.","SkillName":"Rapid Gambit"},{"DamageType":"","Extra":{},"Id":202402003,"SPHitBase":"","SkillDesc":"Tries to use an ability, but nothing happens.","SkillName":"Hesitation"}],"SpeedModifyRatio":1,"SpeedModifyValue":260,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":202402007,"SkillList":[{"DamageType":"","Extra":{},"Id":202402001,"SPHitBase":"","SkillDesc":"Cannot be selected or attacked directly. Loses some HP when other enemies on the field are eliminated.","SkillName":"Soulsplit"},{"DamageType":"","Extra":{},"Id":202402002,"SPHitBase":"","SkillDesc":"Causes all friendly units to immediately take action.","SkillName":"Rapid Gambit"},{"DamageType":"","Extra":{},"Id":202402003,"SPHitBase":"","SkillDesc":"Tries to use an ability, but nothing happens.","SkillName":"Hesitation"}],"SpeedModifyRatio":1,"SpeedModifyValue":100,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A fragment of the great heliobus, Ignamar. Gather the numerous fragments of the heliobus to recreate Ignamar's spirit.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2024020},{"DisplayItemList":[],"MonsterTemplateID":2024020,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2024020,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2024020,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2024020,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2024020,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2024020,"WorldLevel":6}],"HPBase":1395,"Id":2024020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2024020.png","InitialDelayRatio":0.5,"MinimumFatigueRatio":0.2,"MonsterCampID":2,"Name":"Cirrus","Rank":"LittleBoss","SpeedBase":100,"StanceBase":null,"StanceCount":null,"StatusResistanceBase":1},"2024021":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2024021,"SkillList":[{"DamageType":"","Extra":{},"Id":202402101,"SPHitBase":"","SkillDesc":"Cannot be selected or attacked directly. Loses some HP when other enemies on the field are eliminated.","SkillName":"Soulsplit"},{"DamageType":"","Extra":{},"Id":202402102,"SPHitBase":"","SkillDesc":"Causes all friendly units to immediately take action and increases the DMG dealt.","SkillName":"Rapid Gambit: Urge"},{"DamageType":"","Extra":{},"Id":202402103,"SPHitBase":"","SkillDesc":"Tries to use an ability, but nothing happens.","SkillName":"Hesitation"},{"DamageType":"","Extra":{},"Id":202402104,"SPHitBase":"","SkillDesc":"Causes all friendly units to immediately take action and increases SPD.","SkillName":"Rapid Gambit: Adapt"},{"DamageType":"","Extra":{},"Id":202402105,"SPHitBase":"","SkillDesc":"Causes all friendly units to immediately take action. At the same time, increases the DMG dealt and SPD.","SkillName":"Rapid Gambit: Slay"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is a fragment of the great heliobus, Ignamar. Gather the numerous fragments of the heliobus to recreate Ignamar's spirit.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2024021},{"DisplayItemList":[],"MonsterTemplateID":2024021,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2024021,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2024021,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2024021,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2024021,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2024021,"WorldLevel":6}],"HPBase":1395,"Id":2024021,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2024020.png","InitialDelayRatio":0.5,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Cirrus (Complete)","Rank":"LittleBoss","SpeedBase":100,"StanceBase":null,"StanceCount":null,"StatusResistanceBase":1},"2032010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2032010,"SkillList":[{"DamageType":"Physical","Extra":{"220320102":{"Desc":"In this state, Sableclaw Wolftrooper's SPD increases, and their attacks have a high chance of inflicting Bleed on the target. This state will be dispelled when Sableclaw Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203201001,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target and its adjacent units. If this unit is under the \u003cu\u003eMoon Rage\u003c/u\u003e state, there is a high chance to inflict Bleed on the target.","SkillName":"Massacre"},{"DamageType":"Physical","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320102":{"Desc":"In this state, Sableclaw Wolftrooper's SPD increases, and their attacks have a high chance of inflicting Bleed on the target. This state will be dispelled when Sableclaw Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]}},"Id":203201002,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain stack, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Lupine Maw"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203201001,"SkillList":[{"DamageType":"Physical","Extra":{"220320102":{"Desc":"In this state, Sableclaw Wolftrooper's SPD increases, and their attacks have a high chance of inflicting Bleed on the target. This state will be dispelled when Sableclaw Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203201001,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target and its adjacent units. If this unit is under the \u003cu\u003eMoon Rage\u003c/u\u003e state, there is a high chance to inflict Bleed on the target.","SkillName":"Massacre"},{"DamageType":"Physical","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320102":{"Desc":"In this state, Sableclaw Wolftrooper's SPD increases, and their attacks have a high chance of inflicting Bleed on the target. This state will be dispelled when Sableclaw Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]}},"Id":203201002,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain stack, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Lupine Maw"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203201002,"SkillList":[{"DamageType":"Physical","Extra":{"220320102":{"Desc":"In this state, Sableclaw Wolftrooper's SPD increases, and their attacks have a high chance of inflicting Bleed on the target. This state will be dispelled when Sableclaw Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203201001,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target and its adjacent units. If this unit is under the \u003cu\u003eMoon Rage\u003c/u\u003e state, there is a high chance to inflict Bleed on the target.","SkillName":"Massacre"},{"DamageType":"Physical","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320102":{"Desc":"In this state, Sableclaw Wolftrooper's SPD increases, and their attacks have a high chance of inflicting Bleed on the target. This state will be dispelled when Sableclaw Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]}},"Id":203201002,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain stack, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Lupine Maw"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Imaginary"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203201003,"SkillList":[{"DamageType":"Physical","Extra":{"220320102":{"Desc":"In this state, Sableclaw Wolftrooper's SPD increases, and their attacks have a high chance of inflicting Bleed on the target. This state will be dispelled when Sableclaw Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203201001,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target and its adjacent units. If this unit is under the \u003cu\u003eMoon Rage\u003c/u\u003e state, there is a high chance to inflict Bleed on the target.","SkillName":"Massacre"},{"DamageType":"Physical","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320102":{"Desc":"In this state, Sableclaw Wolftrooper's SPD increases, and their attacks have a high chance of inflicting Bleed on the target. This state will be dispelled when Sableclaw Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]}},"Id":203201002,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain stack, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Lupine Maw"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A borisin soldier from the Sableclaw Pack. Specializes in assassinating the target in silence.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032010},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032010,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032010,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032010,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032010,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032010,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032010,"WorldLevel":6}],"HPBase":186,"Id":2032010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2032010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":2,"Name":"Sableclaw Wolftrooper","Rank":"MinionLv2","SpeedBase":120,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.1},"2032011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2032011,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":203201101,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and adjacent targets.","SkillName":"Massacre"},{"DamageType":"Physical","Extra":{"220340142":{"Desc":"Enemy units that can enter \"Lunar Devourer\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Fulminating Wolflord.","Name":"Enemy units that can enter \"Lunar Devourer\"","Param":[]},"220340143":{"Desc":"All enemies that can enter \"Lunar Devourer\" will share \"Bloodlust\" stacks. When enemy units that can enter \"Lunar Devourer\" join the battle, they will apply the same number of \"Bloodlust\" stacks. At the end of the turn, if all enemies that can enter \"Lunar Devourer\" have been defeated, clears all \"Bloodlust\" stacks.","Name":"Bloodlust","Param":[]},"70000317":{"Desc":"While in this state, the Boss Mirage will use \"Going Solo,\" and an ally character must be selected to engage in \"Going Solo\" against Boss Mirage. During \"Going Solo,\" apart from the selected character and their summoned unit, all other ally targets will become Departed. This state is dispelled when the Boss Mirage becomes Weakness Broken.","Name":"Lunar Devourer","Param":[]}},"Id":203201102,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units that can enter the \"Lunar Devourer\" state\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain stack, the unit enters the \"\u003cu\u003eLunar Devourer\u003c/u\u003e\" state.","SkillName":"Lupine Maw"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A borisin soldier from the Sableclaw Pack. Specializes in assassinating the target in silence.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032011},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032011,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032011,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032011,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032011,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032011,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032011,"WorldLevel":6}],"HPBase":372,"Id":2032011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2032010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Sableclaw Wolftrooper","Rank":"MinionLv2","SpeedBase":120,"StanceBase":210,"StanceCount":1,"StatusResistanceBase":0.1},"2032020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2032020,"SkillList":[{"DamageType":"Physical","Extra":{"220320201":{"Desc":"In this state, Eclipse Wolftrooper's SPD increases, and after attacking the targets, the Eclipse Wolftrooper restores their own HP. This state will be dispelled when Eclipse Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203202001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target. If this unit is under the \u003cu\u003eMoon Rage\u003c/u\u003e state, attacks the target and restores this unit's HP.","SkillName":"Gnaw"},{"DamageType":"Physical","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220320201":{"Desc":"In this state, Eclipse Wolftrooper's SPD increases, and after attacking the targets, the Eclipse Wolftrooper restores their own HP. This state will be dispelled when Eclipse Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203202002,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain stack, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Lupine Maw"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203202001,"SkillList":[{"DamageType":"Physical","Extra":{"220320201":{"Desc":"In this state, Eclipse Wolftrooper's SPD increases, and after attacking the targets, the Eclipse Wolftrooper restores their own HP. This state will be dispelled when Eclipse Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203202001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target. If this unit is under the \u003cu\u003eMoon Rage\u003c/u\u003e state, attacks the target and restores this unit's HP.","SkillName":"Gnaw"},{"DamageType":"Physical","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220320201":{"Desc":"In this state, Eclipse Wolftrooper's SPD increases, and after attacking the targets, the Eclipse Wolftrooper restores their own HP. This state will be dispelled when Eclipse Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203202002,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain stack, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Lupine Maw"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203202002,"SkillList":[{"DamageType":"Physical","Extra":{"220320201":{"Desc":"In this state, Eclipse Wolftrooper's SPD increases, and after attacking the targets, the Eclipse Wolftrooper restores their own HP. This state will be dispelled when Eclipse Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203202001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target. If this unit is under the \u003cu\u003eMoon Rage\u003c/u\u003e state, attacks the target and restores this unit's HP.","SkillName":"Gnaw"},{"DamageType":"Physical","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220320201":{"Desc":"In this state, Eclipse Wolftrooper's SPD increases, and after attacking the targets, the Eclipse Wolftrooper restores their own HP. This state will be dispelled when Eclipse Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203202002,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain stack, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Lupine Maw"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203202003,"SkillList":[{"DamageType":"Physical","Extra":{"220320201":{"Desc":"In this state, Eclipse Wolftrooper's SPD increases, and after attacking the targets, the Eclipse Wolftrooper restores their own HP. This state will be dispelled when Eclipse Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203202001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target. If this unit is under the \u003cu\u003eMoon Rage\u003c/u\u003e state, attacks the target and restores this unit's HP.","SkillName":"Gnaw"},{"DamageType":"Physical","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220320201":{"Desc":"In this state, Eclipse Wolftrooper's SPD increases, and after attacking the targets, the Eclipse Wolftrooper restores their own HP. This state will be dispelled when Eclipse Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203202002,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain stack, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Lupine Maw"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203202004,"SkillList":[{"DamageType":"Physical","Extra":{"220320201":{"Desc":"In this state, Eclipse Wolftrooper's SPD increases, and after attacking the targets, the Eclipse Wolftrooper restores their own HP. This state will be dispelled when Eclipse Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203202001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target. If this unit is under the \u003cu\u003eMoon Rage\u003c/u\u003e state, attacks the target and restores this unit's HP.","SkillName":"Gnaw"},{"DamageType":"Physical","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220320201":{"Desc":"In this state, Eclipse Wolftrooper's SPD increases, and after attacking the targets, the Eclipse Wolftrooper restores their own HP. This state will be dispelled when Eclipse Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203202002,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain stack, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Lupine Maw"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A borisin soldier from the Eclipse Pack. Infamous for their gluttonous urge to devour the flesh of their enemies.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032020},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032020,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032020,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032020,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032020,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032020,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032020,"WorldLevel":6}],"HPBase":186,"Id":2032020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2032020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":2,"Name":"Eclipse Wolftrooper","Rank":"MinionLv2","SpeedBase":120,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.1},"2032021":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2032021,"SkillList":[{"DamageType":"Physical","Extra":{"220320201":{"Desc":"In this state, Eclipse Wolftrooper's SPD increases, and after attacking the targets, the Eclipse Wolftrooper restores their own HP. This state will be dispelled when Eclipse Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203202101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target. If this unit is under the \u003cu\u003eMoon Rage\u003c/u\u003e state, attacks the target and restores this unit's HP.","SkillName":"Gnaw"},{"DamageType":"Physical","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220320201":{"Desc":"In this state, Eclipse Wolftrooper's SPD increases, and after attacking the targets, the Eclipse Wolftrooper restores their own HP. This state will be dispelled when Eclipse Wolftrooper is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203202102,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain stack, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Lupine Maw"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A Borisin Wolftrooper that has imbibed Hoolay's blood and willingly became a discarded pawn.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032021},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032021,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032021,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032021,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032021,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032021,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032021,"WorldLevel":6}],"HPBase":186,"Id":2032021,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2032020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":2,"Name":"Mok Tok","Rank":"MinionLv2","SpeedBase":120,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.1},"2032022":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2032022,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":203202201,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Gnaw"},{"DamageType":"Physical","Extra":{"220340142":{"Desc":"Enemy units that can enter \"Lunar Devourer\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Fulminating Wolflord.","Name":"Enemy units that can enter \"Lunar Devourer\"","Param":[]},"220340143":{"Desc":"All enemies that can enter \"Lunar Devourer\" will share \"Bloodlust\" stacks. When enemy units that can enter \"Lunar Devourer\" join the battle, they will apply the same number of \"Bloodlust\" stacks. At the end of the turn, if all enemies that can enter \"Lunar Devourer\" have been defeated, clears all \"Bloodlust\" stacks.","Name":"Bloodlust","Param":[]},"70000317":{"Desc":"While in this state, the Boss Mirage will use \"Going Solo,\" and an ally character must be selected to engage in \"Going Solo\" against Boss Mirage. During \"Going Solo,\" apart from the selected character and their summoned unit, all other ally targets will become Departed. This state is dispelled when the Boss Mirage becomes Weakness Broken.","Name":"Lunar Devourer","Param":[]}},"Id":203202202,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units that can enter the \"Lunar Devourer\" state\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain stack, the unit enters the \"\u003cu\u003eLunar Devourer\u003c/u\u003e\" state.","SkillName":"Lupine Maw"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A borisin soldier from the Eclipse Pack. Infamous for their gluttonous urge to devour the flesh of their enemies.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032022},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032022,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032022,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032022,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032022,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032022,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181013}],"MonsterTemplateID":2032022,"WorldLevel":6}],"HPBase":372,"Id":2032022,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2032020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Eclipse Wolftrooper","Rank":"MinionLv2","SpeedBase":120,"StanceBase":210,"StanceCount":1,"StatusResistanceBase":0.1},"2032040":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2032040,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":203204001,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Nebula Eater"},{"DamageType":"Wind","Extra":{"220350101":{"Desc":"Cannot be controlled. Automatically attacks a random enemy target. If the target is about to have any debuff removed by an ability, then the Outrage state will be prioritized for removal.","Name":"Outrage","Param":[]}},"Id":203204002,"SPHitBase":10,"SkillDesc":"Use while in the Resonate State. Deals Wind DMG to all targets, with a high chance to inflict \u003cu\u003eOutrage\u003c/u\u003e.","SkillName":"Breathing Ether"},{"DamageType":"","Extra":{},"Id":203204003,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. While not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received.","SkillName":"Safeguard"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Head of the Inner Beast, drinker of stellar radiance, devourer of nebula clouds.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2032040},{"DisplayItemList":[],"MonsterTemplateID":2032040,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2032040,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2032040,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2032040,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2032040,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2032040,"WorldLevel":6}],"HPBase":325.5,"Id":2032040,"ImagePath":"SpriteOutput/MonsterFigure/BossIconTemporary.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Nebula Devourer","Rank":"MinionLv2","SpeedBase":95,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.3},"2032041":{"AttackBase":15,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2032041,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":203204101,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Nebula Eater"},{"DamageType":"Wind","Extra":{"220350101":{"Desc":"Cannot be controlled. Automatically attacks a random enemy target. If the target is about to have any debuff removed by an ability, then the Outrage state will be prioritized for removal.","Name":"Outrage","Param":[]}},"Id":203204102,"SPHitBase":10,"SkillDesc":"Use while in the Resonate State. Deals Wind DMG to all targets, with a high chance to inflict \u003cu\u003eOutrage\u003c/u\u003e.","SkillName":"Breathing Ether"},{"DamageType":"","Extra":{},"Id":203204103,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. While not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received.","SkillName":"Safeguard"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Head of the Inner Beast, drinker of stellar radiance, devourer of nebula clouds.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2032041},{"DisplayItemList":[],"MonsterTemplateID":2032041,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2032041,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2032041,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2032041,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2032041,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2032041,"WorldLevel":6}],"HPBase":325.5,"Id":2032041,"ImagePath":"SpriteOutput/MonsterFigure/BossIconTemporary.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Nebula Devourer","Rank":"MinionLv2","SpeedBase":86,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.3},"2032042":{"AttackBase":15,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2032042,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":203204201,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Nebula Eater"},{"DamageType":"Wind","Extra":{"220350101":{"Desc":"Cannot be controlled. Automatically attacks a random enemy target. If the target is about to have any debuff removed by an ability, then the Outrage state will be prioritized for removal.","Name":"Outrage","Param":[]}},"Id":203204202,"SPHitBase":10,"SkillDesc":"Use while in the Resonate State. Deals Wind DMG to all targets, with a high chance to inflict \u003cu\u003eOutrage\u003c/u\u003e.","SkillName":"Breathing Ether"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Head of the Inner Beast, drinker of stellar radiance, devourer of nebula clouds.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2032042},{"DisplayItemList":[],"MonsterTemplateID":2032042,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2032042,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2032042,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2032042,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2032042,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2032042,"WorldLevel":6}],"HPBase":4650,"Id":2032042,"ImagePath":"SpriteOutput/MonsterFigure/BossIconTemporary.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Nebula Devourer","Rank":"MinionLv2","SpeedBase":86,"StanceBase":660,"StanceCount":1,"StatusResistanceBase":0.3},"2032050":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2032050,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":203205001,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated single target and any adjacent targets.","SkillName":"Plane Shred"},{"DamageType":"Wind","Extra":{},"Id":203205002,"SPHitBase":10,"SkillDesc":"Unleashed while in the Resonance state. Deals massive Wind DMG to a designated target and any adjacent targets.","SkillName":"Firmament Divider"},{"DamageType":"","Extra":{},"Id":203205003,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. While not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received.","SkillName":"Safeguard"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Claw of the Inner Beast, shredder of heavenly planes, sunderers of earthly latitudes.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2032050},{"DisplayItemList":[],"MonsterTemplateID":2032050,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2032050,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2032050,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2032050,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2032050,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2032050,"WorldLevel":6}],"HPBase":372,"Id":2032050,"ImagePath":"SpriteOutput/MonsterFigure/BossIconTemporary.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Planeshred Claws","Rank":"MinionLv2","SpeedBase":130,"StanceBase":240,"StanceCount":1,"StatusResistanceBase":0.3},"2032051":{"AttackBase":15,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2032051,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":203205101,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated single target and any adjacent targets.","SkillName":"Plane Shred"},{"DamageType":"Wind","Extra":{},"Id":203205102,"SPHitBase":10,"SkillDesc":"Unleashed while in the Resonance state. Deals massive Wind DMG to a designated target and any adjacent targets.","SkillName":"Firmament Divider"},{"DamageType":"","Extra":{},"Id":203205103,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. While not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received.","SkillName":"Safeguard"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Claw of the Inner Beast, shredder of heavenly planes, sunderers of earthly latitudes.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2032051},{"DisplayItemList":[],"MonsterTemplateID":2032051,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2032051,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2032051,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2032051,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2032051,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2032051,"WorldLevel":6}],"HPBase":372,"Id":2032051,"ImagePath":"SpriteOutput/MonsterFigure/BossIconTemporary.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Planeshred Claws","Rank":"MinionLv2","SpeedBase":118,"StanceBase":240,"StanceCount":1,"StatusResistanceBase":0.3},"2032052":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2032052,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":203205201,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated single target and any adjacent targets.","SkillName":"Plane Shred"},{"DamageType":"Wind","Extra":{},"Id":203205202,"SPHitBase":10,"SkillDesc":"Unleashed while in the Resonance state. Deals massive Wind DMG to one designated target and any adjacent targets.","SkillName":"Firmament Divider"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Claw of the Inner Beast, shredder of heavenly planes, sunderer of earthly latitudes.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2032052},{"DisplayItemList":[],"MonsterTemplateID":2032052,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2032052,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2032052,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2032052,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2032052,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2032052,"WorldLevel":6}],"HPBase":4650,"Id":2032052,"ImagePath":"SpriteOutput/MonsterFigure/BossIconTemporary.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Planeshred Claws","Rank":"MinionLv2","SpeedBase":118,"StanceBase":660,"StanceCount":1,"StatusResistanceBase":0.3},"2032060":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2032060,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":203206001,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Worldpurge"},{"DamageType":"Wind","Extra":{"220350102":{"Desc":"Decreases DMG dealt.","Name":"Weaken","Param":[]}},"Id":203206002,"SPHitBase":10,"SkillDesc":"Use while in the Resonate State. Deals Wind DMG to all targets, with a high chance to inflict \u003cu\u003eWeaken\u003c/u\u003e.","SkillName":"Realm Exterminator"},{"DamageType":"","Extra":{},"Id":203206003,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. While not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received.","SkillName":"Safeguard"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Tail of the Inner Beast, bringer of storms, purger of mortal worlds.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2032060},{"DisplayItemList":[],"MonsterTemplateID":2032060,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2032060,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2032060,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2032060,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2032060,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2032060,"WorldLevel":6}],"HPBase":372,"Id":2032060,"ImagePath":"SpriteOutput/MonsterFigure/BossIconTemporary.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Worldpurge Tail","Rank":"MinionLv2","SpeedBase":115,"StanceBase":240,"StanceCount":1,"StatusResistanceBase":0.3},"2032061":{"AttackBase":15,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2032061,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":203206101,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Worldpurge"},{"DamageType":"Wind","Extra":{"220350102":{"Desc":"Decreases DMG dealt.","Name":"Weaken","Param":[]}},"Id":203206102,"SPHitBase":10,"SkillDesc":"Use while in the Resonate State. Deals Wind DMG to all targets, with a high chance to inflict \u003cu\u003eWeaken\u003c/u\u003e.","SkillName":"Realm Exterminator"},{"DamageType":"","Extra":{},"Id":203206103,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. While not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received.","SkillName":"Safeguard"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Tail of the Inner Beast, bringer of storms, purger of mortal worlds.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2032061},{"DisplayItemList":[],"MonsterTemplateID":2032061,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2032061,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2032061,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2032061,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2032061,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2032061,"WorldLevel":6}],"HPBase":372,"Id":2032061,"ImagePath":"SpriteOutput/MonsterFigure/BossIconTemporary.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Worldpurge Tail","Rank":"MinionLv2","SpeedBase":104,"StanceBase":240,"StanceCount":1,"StatusResistanceBase":0.3},"2032062":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2032062,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":203206201,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Worldpurge"},{"DamageType":"Wind","Extra":{"220350102":{"Desc":"Decreases DMG dealt.","Name":"Weaken","Param":[]}},"Id":203206202,"SPHitBase":10,"SkillDesc":"Use while in the Resonate State. Deals Wind DMG to all targets, with a high chance to inflict \u003cu\u003eWeaken\u003c/u\u003e.","SkillName":"Realm Exterminator"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Wind","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Tail of the Inner Beast, bringer of storms, purger of mortal worlds.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2032062},{"DisplayItemList":[],"MonsterTemplateID":2032062,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2032062,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2032062,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2032062,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2032062,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2032062,"WorldLevel":6}],"HPBase":4650,"Id":2032062,"ImagePath":"SpriteOutput/MonsterFigure/BossIconTemporary.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Worldpurge Tail","Rank":"MinionLv2","SpeedBase":104,"StanceBase":660,"StanceCount":1,"StatusResistanceBase":0.3},"2033010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2033010,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":203301001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Bionic Claws"},{"DamageType":"Physical","Extra":{},"Id":203301002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target and units adjacent to the target.","SkillName":"Thunderous Roar"},{"DamageType":"","Extra":{"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301003,"SPHitBase":"","SkillDesc":"Enters the \u003cu\u003eMoon Rage\u003c/u\u003e state.","SkillName":"Moon Rage Mimicry"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]}},"Id":203301004,"SPHitBase":20,"SkillDesc":"Deals minor Physical DMG to all targets, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e\" on all allies.","SkillName":"Lupitoxin Synthesis"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203301005,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target and adjacent units. When the target enters the \"\u003cu\u003eTerror Grip\u003c/u\u003e\" or \"\u003cu\u003eTerrified\u003c/u\u003e\" state, additionally deals DMG.","SkillName":"Slaughter Algorithm"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301006,"SPHitBase":"","SkillDesc":"When entering battle, decreases the number of \"\u003cu\u003eBloodlust\u003c/u\u003e\" stacks needed to enter \"\u003cu\u003eMoon Rage\u003c/u\u003e.\" After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled for all friendly units.","SkillName":"Borisin Instinct"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.958333,"HardLevelGroup":1,"Id":203301001,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":203301001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Bionic Claws"},{"DamageType":"Physical","Extra":{},"Id":203301002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target and units adjacent to the target.","SkillName":"Thunderous Roar"},{"DamageType":"","Extra":{"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301003,"SPHitBase":"","SkillDesc":"Enters the \u003cu\u003eMoon Rage\u003c/u\u003e state.","SkillName":"Moon Rage Mimicry"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]}},"Id":203301004,"SPHitBase":20,"SkillDesc":"Deals minor Physical DMG to all targets, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e\" on all allies.","SkillName":"Lupitoxin Synthesis"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203301005,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target and adjacent units. When the target enters the \"\u003cu\u003eTerror Grip\u003c/u\u003e\" or \"\u003cu\u003eTerrified\u003c/u\u003e\" state, additionally deals DMG.","SkillName":"Slaughter Algorithm"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301006,"SPHitBase":"","SkillDesc":"When entering battle, decreases the number of \"\u003cu\u003eBloodlust\u003c/u\u003e\" stacks needed to enter \"\u003cu\u003eMoon Rage\u003c/u\u003e.\" After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled for all friendly units.","SkillName":"Borisin Instinct"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":0.909091,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.75,"HardLevelGroup":1,"Id":203301002,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":203301001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Bionic Claws"},{"DamageType":"Physical","Extra":{},"Id":203301002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target and units adjacent to the target.","SkillName":"Thunderous Roar"},{"DamageType":"","Extra":{"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301003,"SPHitBase":"","SkillDesc":"Enters the \u003cu\u003eMoon Rage\u003c/u\u003e state.","SkillName":"Moon Rage Mimicry"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]}},"Id":203301004,"SPHitBase":20,"SkillDesc":"Deals minor Physical DMG to all targets, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e\" on all allies.","SkillName":"Lupitoxin Synthesis"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203301005,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target and adjacent units. When the target enters the \"\u003cu\u003eTerror Grip\u003c/u\u003e\" or \"\u003cu\u003eTerrified\u003c/u\u003e\" state, additionally deals DMG.","SkillName":"Slaughter Algorithm"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301006,"SPHitBase":"","SkillDesc":"When entering battle, decreases the number of \"\u003cu\u003eBloodlust\u003c/u\u003e\" stacks needed to enter \"\u003cu\u003eMoon Rage\u003c/u\u003e.\" After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled for all friendly units.","SkillName":"Borisin Instinct"}],"SpeedModifyRatio":1,"SpeedModifyValue":-20,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203301003,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":203301001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Bionic Claws"},{"DamageType":"Physical","Extra":{},"Id":203301002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target and units adjacent to the target.","SkillName":"Thunderous Roar"},{"DamageType":"","Extra":{"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301003,"SPHitBase":"","SkillDesc":"Enters the \u003cu\u003eMoon Rage\u003c/u\u003e state.","SkillName":"Moon Rage Mimicry"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]}},"Id":203301004,"SPHitBase":20,"SkillDesc":"Deals minor Physical DMG to all targets, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e\" on all allies.","SkillName":"Lupitoxin Synthesis"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203301005,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target and adjacent units. When the target enters the \"\u003cu\u003eTerror Grip\u003c/u\u003e\" or \"\u003cu\u003eTerrified\u003c/u\u003e\" state, additionally deals DMG.","SkillName":"Slaughter Algorithm"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301006,"SPHitBase":"","SkillDesc":"When entering battle, decreases the number of \"\u003cu\u003eBloodlust\u003c/u\u003e\" stacks needed to enter \"\u003cu\u003eMoon Rage\u003c/u\u003e.\" After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled for all friendly units.","SkillName":"Borisin Instinct"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":203301004,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":203301001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Bionic Claws"},{"DamageType":"Physical","Extra":{},"Id":203301002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target and units adjacent to the target.","SkillName":"Thunderous Roar"},{"DamageType":"","Extra":{"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301003,"SPHitBase":"","SkillDesc":"Enters the \u003cu\u003eMoon Rage\u003c/u\u003e state.","SkillName":"Moon Rage Mimicry"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]}},"Id":203301004,"SPHitBase":20,"SkillDesc":"Deals minor Physical DMG to all targets, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e\" on all allies.","SkillName":"Lupitoxin Synthesis"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203301005,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target and adjacent units. When the target enters the \"\u003cu\u003eTerror Grip\u003c/u\u003e\" or \"\u003cu\u003eTerrified\u003c/u\u003e\" state, additionally deals DMG.","SkillName":"Slaughter Algorithm"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301006,"SPHitBase":"","SkillDesc":"When entering battle, decreases the number of \"\u003cu\u003eBloodlust\u003c/u\u003e\" stacks needed to enter \"\u003cu\u003eMoon Rage\u003c/u\u003e.\" After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled for all friendly units.","SkillName":"Borisin Instinct"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203301005,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":203301001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Bionic Claws"},{"DamageType":"Physical","Extra":{},"Id":203301002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target and units adjacent to the target.","SkillName":"Thunderous Roar"},{"DamageType":"","Extra":{"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301003,"SPHitBase":"","SkillDesc":"Enters the \u003cu\u003eMoon Rage\u003c/u\u003e state.","SkillName":"Moon Rage Mimicry"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]}},"Id":203301004,"SPHitBase":20,"SkillDesc":"Deals minor Physical DMG to all targets, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e\" on all allies.","SkillName":"Lupitoxin Synthesis"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203301005,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target and adjacent units. When the target enters the \"\u003cu\u003eTerror Grip\u003c/u\u003e\" or \"\u003cu\u003eTerrified\u003c/u\u003e\" state, additionally deals DMG.","SkillName":"Slaughter Algorithm"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301006,"SPHitBase":"","SkillDesc":"When entering battle, decreases the number of \"\u003cu\u003eBloodlust\u003c/u\u003e\" stacks needed to enter \"\u003cu\u003eMoon Rage\u003c/u\u003e.\" After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled for all friendly units.","SkillName":"Borisin Instinct"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":4.166667,"HardLevelGroup":1,"Id":203301006,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":203301001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Bionic Claws"},{"DamageType":"Physical","Extra":{},"Id":203301002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target and units adjacent to the target.","SkillName":"Thunderous Roar"},{"DamageType":"","Extra":{"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301003,"SPHitBase":"","SkillDesc":"Enters the \u003cu\u003eMoon Rage\u003c/u\u003e state.","SkillName":"Moon Rage Mimicry"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]}},"Id":203301004,"SPHitBase":20,"SkillDesc":"Deals minor Physical DMG to all targets, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e\" on all allies.","SkillName":"Lupitoxin Synthesis"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203301005,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target and adjacent units. When the target enters the \"\u003cu\u003eTerror Grip\u003c/u\u003e\" or \"\u003cu\u003eTerrified\u003c/u\u003e\" state, additionally deals DMG.","SkillName":"Slaughter Algorithm"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301006,"SPHitBase":"","SkillDesc":"When entering battle, decreases the number of \"\u003cu\u003eBloodlust\u003c/u\u003e\" stacks needed to enter \"\u003cu\u003eMoon Rage\u003c/u\u003e.\" After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled for all friendly units.","SkillName":"Borisin Instinct"}],"SpeedModifyRatio":1,"SpeedModifyValue":20,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.5,"HardLevelGroup":1,"Id":203301007,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":203301001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Bionic Claws"},{"DamageType":"Physical","Extra":{},"Id":203301002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target and units adjacent to the target.","SkillName":"Thunderous Roar"},{"DamageType":"","Extra":{"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301003,"SPHitBase":"","SkillDesc":"Enters the \u003cu\u003eMoon Rage\u003c/u\u003e state.","SkillName":"Moon Rage Mimicry"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]}},"Id":203301004,"SPHitBase":20,"SkillDesc":"Deals minor Physical DMG to all targets, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e\" on all allies.","SkillName":"Lupitoxin Synthesis"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203301005,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target and adjacent units. When the target enters the \"\u003cu\u003eTerror Grip\u003c/u\u003e\" or \"\u003cu\u003eTerrified\u003c/u\u003e\" state, additionally deals DMG.","SkillName":"Slaughter Algorithm"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301006,"SPHitBase":"","SkillDesc":"When entering battle, decreases the number of \"\u003cu\u003eBloodlust\u003c/u\u003e\" stacks needed to enter \"\u003cu\u003eMoon Rage\u003c/u\u003e.\" After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled for all friendly units.","SkillName":"Borisin Instinct"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":6.875,"HardLevelGroup":1,"Id":203301008,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":203301001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Bionic Claws"},{"DamageType":"Physical","Extra":{},"Id":203301002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target and units adjacent to the target.","SkillName":"Thunderous Roar"},{"DamageType":"","Extra":{"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301003,"SPHitBase":"","SkillDesc":"Enters the \u003cu\u003eMoon Rage\u003c/u\u003e state.","SkillName":"Moon Rage Mimicry"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]}},"Id":203301004,"SPHitBase":20,"SkillDesc":"Deals minor Physical DMG to all targets, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e\" on all allies.","SkillName":"Lupitoxin Synthesis"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203301005,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target and adjacent units. When the target enters the \"\u003cu\u003eTerror Grip\u003c/u\u003e\" or \"\u003cu\u003eTerrified\u003c/u\u003e\" state, additionally deals DMG.","SkillName":"Slaughter Algorithm"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301006,"SPHitBase":"","SkillDesc":"When entering battle, decreases the number of \"\u003cu\u003eBloodlust\u003c/u\u003e\" stacks needed to enter \"\u003cu\u003eMoon Rage\u003c/u\u003e.\" After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled for all friendly units.","SkillName":"Borisin Instinct"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A combat machine developed by the Intelligentsia Guild, utilizing borisin biological tissues. These machines possess the tenacious vitality of long-life species and the \"Slaughter Algorithm\" evolved over countless ages.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182008},{"$type":"ItemConfig","ID":183003}],"MonsterTemplateID":2033010},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182008},{"$type":"ItemConfig","ID":183003}],"MonsterTemplateID":2033010,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182008},{"$type":"ItemConfig","ID":183003}],"MonsterTemplateID":2033010,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182008},{"$type":"ItemConfig","ID":183003}],"MonsterTemplateID":2033010,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182008},{"$type":"ItemConfig","ID":183003}],"MonsterTemplateID":2033010,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182008},{"$type":"ItemConfig","ID":183003}],"MonsterTemplateID":2033010,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182008},{"$type":"ItemConfig","ID":183003}],"MonsterTemplateID":2033010,"WorldLevel":6}],"HPBase":1116,"Id":2033010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2033010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":2,"Name":"Howling Casket","Rank":"Elite","SpeedBase":120,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"2033011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2033011,"SkillList":[{"DamageType":"Physical","Extra":{"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to the designated target, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e\" on the attacked target.","SkillName":"Bionic Claws"},{"DamageType":"Physical","Extra":{"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301102,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and their adjacent targets, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e\" on the attacked target.","SkillName":"Thunderous Roar"},{"DamageType":"","Extra":{"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301103,"SPHitBase":"","SkillDesc":"Enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.","SkillName":"Moon Rage Mimicry"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]}},"Id":203301104,"SPHitBase":20,"SkillDesc":"Deals minor Physical DMG to all targets, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e\" on all targets.","SkillName":"Lupitoxin Synthesis"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203301105,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target and adjacent units. When the target enters the \"\u003cu\u003eTerror Grip\u003c/u\u003e\" or \"\u003cu\u003eTerrified\u003c/u\u003e\" state, additionally deals DMG.","SkillName":"Slaughter Algorithm"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301106,"SPHitBase":"","SkillDesc":"When entering battle, decreases the number of \"\u003cu\u003eBloodlust\u003c/u\u003e\" stacks needed to enter \"\u003cu\u003eMoon Rage\u003c/u\u003e.\" After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled for all friendly units.","SkillName":"Borisin Instinct"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.361111,"HardLevelGroup":1,"Id":203301101,"SkillList":[{"DamageType":"Physical","Extra":{"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to the designated target, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e\" on the attacked target.","SkillName":"Bionic Claws"},{"DamageType":"Physical","Extra":{"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301102,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and their adjacent targets, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e\" on the attacked target.","SkillName":"Thunderous Roar"},{"DamageType":"","Extra":{"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301103,"SPHitBase":"","SkillDesc":"Enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.","SkillName":"Moon Rage Mimicry"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]}},"Id":203301104,"SPHitBase":20,"SkillDesc":"Deals minor Physical DMG to all targets, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e\" on all targets.","SkillName":"Lupitoxin Synthesis"},{"DamageType":"Physical","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203301105,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target and adjacent units. When the target enters the \"\u003cu\u003eTerror Grip\u003c/u\u003e\" or \"\u003cu\u003eTerrified\u003c/u\u003e\" state, additionally deals DMG.","SkillName":"Slaughter Algorithm"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220330101":{"Desc":"In this state, Howling Casket has its SPD increased and can use Lupitoxin Synthesis and Slaughter Algorithm. This state is dispelled once Howling Casket is Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203301106,"SPHitBase":"","SkillDesc":"When entering battle, decreases the number of \"\u003cu\u003eBloodlust\u003c/u\u003e\" stacks needed to enter \"\u003cu\u003eMoon Rage\u003c/u\u003e.\" After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" effect\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled for all friendly units.","SkillName":"Borisin Instinct"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referenced entity is a combat machine developed by the Intelligentsia Guild, utilizing borisin biological tissues. These machines possess the tenacious vitality of long-life species and the \"Slaughter Algorithm\" evolved over countless ages.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182008},{"$type":"ItemConfig","ID":183003}],"MonsterTemplateID":2033011},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182008},{"$type":"ItemConfig","ID":183003}],"MonsterTemplateID":2033011,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182008},{"$type":"ItemConfig","ID":183003}],"MonsterTemplateID":2033011,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182008},{"$type":"ItemConfig","ID":183003}],"MonsterTemplateID":2033011,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182008},{"$type":"ItemConfig","ID":183003}],"MonsterTemplateID":2033011,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182008},{"$type":"ItemConfig","ID":183003}],"MonsterTemplateID":2033011,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182008},{"$type":"ItemConfig","ID":183003}],"MonsterTemplateID":2033011,"WorldLevel":6}],"HPBase":1674,"Id":2033011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2033010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Howling Casket (Bug)","Rank":"Elite","SpeedBase":120,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"2033020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2033020,"SkillList":[{"DamageType":"","Extra":{},"Id":203302001,"SPHitBase":10,"SkillDesc":"Nebula Devourer, Planeshred Claws, and Worldpurge Tail share their HP with the Shadow of \"Feixiao.\"","SkillName":"Seance"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Provoking the temptations within, usurping the powerful spirit, transforming in appearance... The abomination lurking inside Feixiao has begun its hunt for her.\\nAt the end of this stalking pursuit, the surviving party would obtain the right to walk the world as the Merlin's Claw.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2033020},{"DisplayItemList":[],"MonsterTemplateID":2033020,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2033020,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2033020,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2033020,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2033020,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2033020,"WorldLevel":6}],"HPBase":1627.5,"Id":2033020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2033020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Ecliptic Inner Beast \u0026 Shadow of \"Feixiao\"","Rank":"Elite","SpeedBase":100,"StanceBase":null,"StanceCount":1,"StatusResistanceBase":null},"2033021":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2033021,"SkillList":[{"DamageType":"","Extra":{},"Id":203302101,"SPHitBase":10,"SkillDesc":"Nebula Devourer, Planeshred Claws, and Worldpurge Tail share their HP with the Shadow of \"Feixiao.\"","SkillName":"Seance"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Provoking the temptations within, usurping the powerful spirit, transforming in appearance... The abomination lurking inside Feixiao has begun its hunt for her.\\nAt the end of this stalking pursuit, the surviving party would obtain the right to walk the world as the Merlin's Claw.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2033021},{"DisplayItemList":[],"MonsterTemplateID":2033021,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2033021,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2033021,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2033021,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2033021,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2033021,"WorldLevel":6}],"HPBase":1627.5,"Id":2033021,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2033020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Ecliptic Inner Beast \u0026 Shadow of \"Feixiao\"","Rank":"Elite","SpeedBase":100,"StanceBase":null,"StanceCount":1,"StatusResistanceBase":null},"2033022":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2033022,"SkillList":[{"DamageType":"","Extra":{},"Id":203302201,"SPHitBase":10,"SkillDesc":"\"Nebula Devourer,\" \"Planeshred Claws,\" and \"Worldpurge Tail\" share their HP with \"Hellcharred Shadow General.\"","SkillName":"Seance"},{"DamageType":"","Extra":{},"Id":203302202,"SPHitBase":10,"SkillDesc":"When \"Nebula Devourer,\" \"Planeshred Claws,\" \"Worldpurge Tail,\" and \"Hellcharred Shadow General\" have their Weakness Broken, \"Sanerot Hearteater's\" Toughness is reduced.","SkillName":"Synchronization"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203302201,"SkillList":[{"DamageType":"","Extra":{},"Id":203302201,"SPHitBase":10,"SkillDesc":"\"Nebula Devourer,\" \"Planeshred Claws,\" and \"Worldpurge Tail\" share their HP with \"Hellcharred Shadow General.\"","SkillName":"Seance"},{"DamageType":"","Extra":{},"Id":203302202,"SPHitBase":10,"SkillDesc":"When \"Nebula Devourer,\" \"Planeshred Claws,\" \"Worldpurge Tail,\" and \"Hellcharred Shadow General\" have their Weakness Broken, \"Sanerot Hearteater's\" Toughness is reduced.","SkillName":"Synchronization"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203302202,"SkillList":[{"DamageType":"","Extra":{},"Id":203302201,"SPHitBase":10,"SkillDesc":"\"Nebula Devourer,\" \"Planeshred Claws,\" and \"Worldpurge Tail\" share their HP with \"Hellcharred Shadow General.\"","SkillName":"Seance"},{"DamageType":"","Extra":{},"Id":203302202,"SPHitBase":10,"SkillDesc":"When \"Nebula Devourer,\" \"Planeshred Claws,\" \"Worldpurge Tail,\" and \"Hellcharred Shadow General\" have their Weakness Broken, \"Sanerot Hearteater's\" Toughness is reduced.","SkillName":"Synchronization"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203302203,"SkillList":[{"DamageType":"","Extra":{},"Id":203302201,"SPHitBase":10,"SkillDesc":"\"Nebula Devourer,\" \"Planeshred Claws,\" and \"Worldpurge Tail\" share their HP with \"Hellcharred Shadow General.\"","SkillName":"Seance"},{"DamageType":"","Extra":{},"Id":203302202,"SPHitBase":10,"SkillDesc":"When \"Nebula Devourer,\" \"Planeshred Claws,\" \"Worldpurge Tail,\" and \"Hellcharred Shadow General\" have their Weakness Broken, \"Sanerot Hearteater's\" Toughness is reduced.","SkillName":"Synchronization"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203302204,"SkillList":[{"DamageType":"","Extra":{},"Id":203302201,"SPHitBase":10,"SkillDesc":"\"Nebula Devourer,\" \"Planeshred Claws,\" and \"Worldpurge Tail\" share their HP with \"Hellcharred Shadow General.\"","SkillName":"Seance"},{"DamageType":"","Extra":{},"Id":203302202,"SPHitBase":10,"SkillDesc":"When \"Nebula Devourer,\" \"Planeshred Claws,\" \"Worldpurge Tail,\" and \"Hellcharred Shadow General\" have their Weakness Broken, \"Sanerot Hearteater's\" Toughness is reduced.","SkillName":"Synchronization"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Provoking their temptations within, usurping their powerful spirit, transforming into their appearance... The Crimson Moon will conduct a targeted hunt based on its host's weakness.\\nIs Feixiao the hunter or the prey in this endless pursuit?","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2033022},{"DisplayItemList":[],"MonsterTemplateID":2033022,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2033022,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2033022,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2033022,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2033022,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2033022,"WorldLevel":6}],"HPBase":35805,"Id":2033022,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2033020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Sanerot Hearteater","Rank":"Elite","SpeedBase":120,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":null},"2034010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2034010,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":203401001,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Broken Blades as Fang"},{"DamageType":"Thunder","Extra":{},"Id":203401002,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to a single target and adjacent units.","SkillName":"Severed Iron as Claws"},{"DamageType":"","Extra":{},"Id":203401003,"SPHitBase":"","SkillDesc":"Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG.","SkillName":"Barrenness of Earth Gouged"},{"DamageType":"Thunder","Extra":{},"Id":203401004,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Decimation of Roaring Storms"},{"DamageType":"Thunder","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203401005,"SPHitBase":15,"SkillDesc":"Deals massive Lightning DMG to a designated single target, with a high chance of inflicting \u003cu\u003eTerror Grip\u003c/u\u003e.","SkillName":"Lupine Chase Calls Bloody Gleam"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220340101":{"Desc":"In this state, Hoolay's SPD increases, and he can use additional abilities. While Hoolay is on the battlefield, Sableclaw Wolftroopers' and Eclipse Wolftroopers' Moon Rage state is enhanced. Hoolay will leave this state upon being Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203401006,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, apply 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" state\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Warhead Moon Rage"},{"DamageType":"","Extra":{"220340101":{"Desc":"In this state, Hoolay's SPD increases, and he can use additional abilities. While Hoolay is on the battlefield, Sableclaw Wolftroopers' and Eclipse Wolftroopers' Moon Rage state is enhanced. Hoolay will leave this state upon being Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203401007,"SPHitBase":10,"SkillDesc":"While Hoolay is in the \u003cu\u003eMoon Rage\u003c/u\u003e state, applies 1 stack of Irate to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of Irate. After every attack used by target units, reduce 1 stack of Irate. Irate will have an initial set of stacks. When a certain number of Irate stacks is reached, Hoolay will release Lupine Chase Calls Bloody Gleam and remove all Irate stacks. Whenever Irate stacks are reduced to 0 due to attacks from player characters, Hoolay's Toughness will be reduced and reset Irate to a set number of stacks.","SkillName":"Moonhowl Lupus"},{"DamageType":"","Extra":{},"Id":203401008,"SPHitBase":"","SkillDesc":"Adds Summon the Pack to the Action Order. Whenever Summon the Pack takes action, summons Sableclaw Wolftrooper or Eclipse Wolftrooper. When any enemy enters the \u003cu\u003eMoon Rage\u003c/u\u003e state, Summon the Pack's action is delayed.","SkillName":"To My Howls the Pack Obeys"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203401001,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":203401001,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Broken Blades as Fang"},{"DamageType":"Thunder","Extra":{},"Id":203401002,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to a single target and adjacent units.","SkillName":"Severed Iron as Claws"},{"DamageType":"","Extra":{},"Id":203401003,"SPHitBase":"","SkillDesc":"Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG.","SkillName":"Barrenness of Earth Gouged"},{"DamageType":"Thunder","Extra":{},"Id":203401004,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Decimation of Roaring Storms"},{"DamageType":"Thunder","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203401005,"SPHitBase":15,"SkillDesc":"Deals massive Lightning DMG to a designated single target, with a high chance of inflicting \u003cu\u003eTerror Grip\u003c/u\u003e.","SkillName":"Lupine Chase Calls Bloody Gleam"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220340101":{"Desc":"In this state, Hoolay's SPD increases, and he can use additional abilities. While Hoolay is on the battlefield, Sableclaw Wolftroopers' and Eclipse Wolftroopers' Moon Rage state is enhanced. Hoolay will leave this state upon being Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203401006,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, apply 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" state\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Warhead Moon Rage"},{"DamageType":"","Extra":{"220340101":{"Desc":"In this state, Hoolay's SPD increases, and he can use additional abilities. While Hoolay is on the battlefield, Sableclaw Wolftroopers' and Eclipse Wolftroopers' Moon Rage state is enhanced. Hoolay will leave this state upon being Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203401007,"SPHitBase":10,"SkillDesc":"While Hoolay is in the \u003cu\u003eMoon Rage\u003c/u\u003e state, applies 1 stack of Irate to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of Irate. After every attack used by target units, reduce 1 stack of Irate. Irate will have an initial set of stacks. When a certain number of Irate stacks is reached, Hoolay will release Lupine Chase Calls Bloody Gleam and remove all Irate stacks. Whenever Irate stacks are reduced to 0 due to attacks from player characters, Hoolay's Toughness will be reduced and reset Irate to a set number of stacks.","SkillName":"Moonhowl Lupus"},{"DamageType":"","Extra":{},"Id":203401008,"SPHitBase":"","SkillDesc":"Adds Summon the Pack to the Action Order. Whenever Summon the Pack takes action, summons Sableclaw Wolftrooper or Eclipse Wolftrooper. When any enemy enters the \u003cu\u003eMoon Rage\u003c/u\u003e state, Summon the Pack's action is delayed.","SkillName":"To My Howls the Pack Obeys"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203401002,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":203401001,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Broken Blades as Fang"},{"DamageType":"Thunder","Extra":{},"Id":203401002,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to a single target and adjacent units.","SkillName":"Severed Iron as Claws"},{"DamageType":"","Extra":{},"Id":203401003,"SPHitBase":"","SkillDesc":"Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG.","SkillName":"Barrenness of Earth Gouged"},{"DamageType":"Thunder","Extra":{},"Id":203401004,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Decimation of Roaring Storms"},{"DamageType":"Thunder","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203401005,"SPHitBase":15,"SkillDesc":"Deals massive Lightning DMG to a designated single target, with a high chance of inflicting \u003cu\u003eTerror Grip\u003c/u\u003e.","SkillName":"Lupine Chase Calls Bloody Gleam"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220340101":{"Desc":"In this state, Hoolay's SPD increases, and he can use additional abilities. While Hoolay is on the battlefield, Sableclaw Wolftroopers' and Eclipse Wolftroopers' Moon Rage state is enhanced. Hoolay will leave this state upon being Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203401006,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, apply 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" state\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Warhead Moon Rage"},{"DamageType":"","Extra":{"220340101":{"Desc":"In this state, Hoolay's SPD increases, and he can use additional abilities. While Hoolay is on the battlefield, Sableclaw Wolftroopers' and Eclipse Wolftroopers' Moon Rage state is enhanced. Hoolay will leave this state upon being Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203401007,"SPHitBase":10,"SkillDesc":"While Hoolay is in the \u003cu\u003eMoon Rage\u003c/u\u003e state, applies 1 stack of Irate to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of Irate. After every attack used by target units, reduce 1 stack of Irate. Irate will have an initial set of stacks. When a certain number of Irate stacks is reached, Hoolay will release Lupine Chase Calls Bloody Gleam and remove all Irate stacks. Whenever Irate stacks are reduced to 0 due to attacks from player characters, Hoolay's Toughness will be reduced and reset Irate to a set number of stacks.","SkillName":"Moonhowl Lupus"},{"DamageType":"","Extra":{},"Id":203401008,"SPHitBase":"","SkillDesc":"Adds Summon the Pack to the Action Order. Whenever Summon the Pack takes action, summons Sableclaw Wolftrooper or Eclipse Wolftrooper. When any enemy enters the \u003cu\u003eMoon Rage\u003c/u\u003e state, Summon the Pack's action is delayed.","SkillName":"To My Howls the Pack Obeys"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A borisin leader who committed the Ten Unpardonable Sins, eternally imprisoned at the bottom of The Shackling Prison.\\nBearing the hatred of seven centuries of bitter confinement, the Lord of Wolves challenges the entire Xianzhou Luofu upon breaking free from his cage. Yet, there seems to be another objective hidden behind his maddened actions...","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2034010},{"DisplayItemList":[],"MonsterTemplateID":2034010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2034010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2034010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2034010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2034010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2034010,"WorldLevel":6}],"HPBase":2557.5,"Id":2034010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2034010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":2,"Name":"Borisin Warhead: Hoolay","Rank":"LittleBoss","SpeedBase":200,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.2},"2034011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2034011,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":203401101,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Broken Blades as Fang"},{"DamageType":"Thunder","Extra":{},"Id":203401102,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to a single target and adjacent units.","SkillName":"Severed Iron as Claws"},{"DamageType":"","Extra":{},"Id":203401103,"SPHitBase":"","SkillDesc":"Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG.","SkillName":"Barrenness of Earth Gouged"},{"DamageType":"Thunder","Extra":{},"Id":203401104,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Decimation of Roaring Storms"},{"DamageType":"Thunder","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203401105,"SPHitBase":15,"SkillDesc":"Deals massive Lightning DMG to a designated single target, with a high chance of inflicting \u003cu\u003eTerror Grip\u003c/u\u003e.","SkillName":"Lupine Chase Calls Bloody Gleam"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220340101":{"Desc":"In this state, Hoolay's SPD increases, and he can use additional abilities. While Hoolay is on the battlefield, Sableclaw Wolftroopers' and Eclipse Wolftroopers' Moon Rage state is enhanced. Hoolay will leave this state upon being Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203401106,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, apply 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" state\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Warhead Moon Rage"},{"DamageType":"","Extra":{"220340101":{"Desc":"In this state, Hoolay's SPD increases, and he can use additional abilities. While Hoolay is on the battlefield, Sableclaw Wolftroopers' and Eclipse Wolftroopers' Moon Rage state is enhanced. Hoolay will leave this state upon being Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203401107,"SPHitBase":10,"SkillDesc":"While Hoolay is in the \u003cu\u003eMoon Rage\u003c/u\u003e state, applies 1 stack of Irate to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of Irate. After every attack used by target units, reduce 1 stack of Irate. Irate will have an initial set of stacks. When a certain number of Irate stacks is reached, Hoolay will release Lupine Chase Calls Bloody Gleam and remove all Irate stacks. Whenever Irate stacks are reduced to 0 due to attacks from player characters, Hoolay's Toughness will be reduced and reset Irate to a set number of stacks.","SkillName":"Moonhowl Lupus"},{"DamageType":"","Extra":{},"Id":203401108,"SPHitBase":"","SkillDesc":"Adds Summon the Pack to the Action Order. Whenever Summon the Pack takes action, summons Sableclaw Wolftrooper or Eclipse Wolftrooper. Hoolay's SPD slightly increases for every Sableclaw Wolftrooper and Eclipse Wolftrooper present on the field.","SkillName":"To My Howls the Pack Obeys"},{"DamageType":"","Extra":{},"Id":203401109,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203401101,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":203401101,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Broken Blades as Fang"},{"DamageType":"Thunder","Extra":{},"Id":203401102,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to a single target and adjacent units.","SkillName":"Severed Iron as Claws"},{"DamageType":"","Extra":{},"Id":203401103,"SPHitBase":"","SkillDesc":"Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG.","SkillName":"Barrenness of Earth Gouged"},{"DamageType":"Thunder","Extra":{},"Id":203401104,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Decimation of Roaring Storms"},{"DamageType":"Thunder","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203401105,"SPHitBase":15,"SkillDesc":"Deals massive Lightning DMG to a designated single target, with a high chance of inflicting \u003cu\u003eTerror Grip\u003c/u\u003e.","SkillName":"Lupine Chase Calls Bloody Gleam"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220340101":{"Desc":"In this state, Hoolay's SPD increases, and he can use additional abilities. While Hoolay is on the battlefield, Sableclaw Wolftroopers' and Eclipse Wolftroopers' Moon Rage state is enhanced. Hoolay will leave this state upon being Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203401106,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, apply 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" state\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Warhead Moon Rage"},{"DamageType":"","Extra":{"220340101":{"Desc":"In this state, Hoolay's SPD increases, and he can use additional abilities. While Hoolay is on the battlefield, Sableclaw Wolftroopers' and Eclipse Wolftroopers' Moon Rage state is enhanced. Hoolay will leave this state upon being Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203401107,"SPHitBase":10,"SkillDesc":"While Hoolay is in the \u003cu\u003eMoon Rage\u003c/u\u003e state, applies 1 stack of Irate to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of Irate. After every attack used by target units, reduce 1 stack of Irate. Irate will have an initial set of stacks. When a certain number of Irate stacks is reached, Hoolay will release Lupine Chase Calls Bloody Gleam and remove all Irate stacks. Whenever Irate stacks are reduced to 0 due to attacks from player characters, Hoolay's Toughness will be reduced and reset Irate to a set number of stacks.","SkillName":"Moonhowl Lupus"},{"DamageType":"","Extra":{},"Id":203401108,"SPHitBase":"","SkillDesc":"Adds Summon the Pack to the Action Order. Whenever Summon the Pack takes action, summons Sableclaw Wolftrooper or Eclipse Wolftrooper. Hoolay's SPD slightly increases for every Sableclaw Wolftrooper and Eclipse Wolftrooper present on the field.","SkillName":"To My Howls the Pack Obeys"},{"DamageType":"","Extra":{},"Id":203401109,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A borisin leader who committed the Ten Unpardonable Sins, eternally imprisoned at the bottom of The Shackling Prison.\\nBearing the hatred of seven centuries of bitter confinement, the Lord of Wolves challenges the entire Xianzhou Luofu upon breaking free from his cage. Yet, there seems to be another objective hidden behind his maddened actions...","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2034011},{"DisplayItemList":[],"MonsterTemplateID":2034011,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2034011,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2034011,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2034011,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2034011,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2034011,"WorldLevel":6}],"HPBase":2790,"Id":2034011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2034010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Borisin Warhead: Hoolay","Rank":"LittleBoss","SpeedBase":172,"StanceBase":600,"StanceCount":1,"StatusResistanceBase":0.2},"2034012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2034012,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":203401201,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to one designated target.","SkillName":"Broken Blades as Fang"},{"DamageType":"Thunder","Extra":{},"Id":203401202,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to one designated target and adjacent units.","SkillName":"Severed Iron as Claws"},{"DamageType":"Thunder","Extra":{},"Id":203401203,"SPHitBase":"","SkillDesc":"Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG.","SkillName":"Barrenness of Earth Gouged"},{"DamageType":"Thunder","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203401204,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets with a high chance of applying \"\u003cu\u003eTerror Grip\u003c/u\u003e\" on all targets.","SkillName":"Decimation of Roaring Storms"},{"DamageType":"Thunder","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203401205,"SPHitBase":15,"SkillDesc":"Deals massive Lightning DMG to one designated target, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e.\"","SkillName":"Lupine Chase Calls Bloody Gleam"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220340101":{"Desc":"In this state, Hoolay's SPD increases, and he can use additional abilities. While Hoolay is on the battlefield, Sableclaw Wolftroopers' and Eclipse Wolftroopers' Moon Rage state is enhanced. Hoolay will leave this state upon being Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203401206,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, apply 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" state\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Moon Rage"},{"DamageType":"","Extra":{"220340101":{"Desc":"In this state, Hoolay's SPD increases, and he can use additional abilities. While Hoolay is on the battlefield, Sableclaw Wolftroopers' and Eclipse Wolftroopers' Moon Rage state is enhanced. Hoolay will leave this state upon being Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203401207,"SPHitBase":10,"SkillDesc":"While Hoolay is in the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state, applies 1 stack of \"Irate\" to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of \"Irate.\" After every attack used by a target aside from a friendly unit, reduces 1 stack of \"Irate.\" \"Irate\" has an initial set of stacks. When a certain number of \"Irate\" stacks is reached, Hoolay will use \"Lupine Chase Calls Bloody Gleam\" and remove all \"Irate\" stacks. Whenever \"Irate\" stacks are reduced to 0 due to attacks from characters, Hoolay's Toughness will be reduced and reset \"Irate\" to a set number of stacks.","SkillName":"Moonhowl Lupus"},{"DamageType":"","Extra":{},"Id":203401208,"SPHitBase":"","SkillDesc":"Adds \"Summon the Pack\" to the Action Order. Whenever \"Summon the Pack\" takes action, summons \"Sableclaw Wolftrooper\" or \"Eclipse Wolftrooper.\"","SkillName":"To My Howls the Pack Obeys"},{"DamageType":"","Extra":{},"Id":203401209,"SPHitBase":10,"SkillDesc":"After entering Phase 3, the SPD of \"Summon the Pack\" will increase, and this unit will immediately enter the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state when entering Phase 3.","SkillName":"Muster"},{"DamageType":"","Extra":{},"Id":203401210,"SPHitBase":"","SkillDesc":"Increases Hoolay's DMG dealt whenever Hoolay uses \"Decimation of Roaring Storms.\"","SkillName":"Crimson Moon's Might"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind"]},{"AttackModifyRatio":1.111111,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.1,"HardLevelGroup":1,"Id":203401201,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":203401201,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to one designated target.","SkillName":"Broken Blades as Fang"},{"DamageType":"Thunder","Extra":{},"Id":203401202,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to one designated target and adjacent units.","SkillName":"Severed Iron as Claws"},{"DamageType":"Thunder","Extra":{},"Id":203401203,"SPHitBase":"","SkillDesc":"Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG.","SkillName":"Barrenness of Earth Gouged"},{"DamageType":"Thunder","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203401204,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets with a high chance of applying \"\u003cu\u003eTerror Grip\u003c/u\u003e\" on all targets.","SkillName":"Decimation of Roaring Storms"},{"DamageType":"Thunder","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203401205,"SPHitBase":15,"SkillDesc":"Deals massive Lightning DMG to one designated target, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e.\"","SkillName":"Lupine Chase Calls Bloody Gleam"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220340101":{"Desc":"In this state, Hoolay's SPD increases, and he can use additional abilities. While Hoolay is on the battlefield, Sableclaw Wolftroopers' and Eclipse Wolftroopers' Moon Rage state is enhanced. Hoolay will leave this state upon being Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203401206,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, apply 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" state\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Moon Rage"},{"DamageType":"","Extra":{"220340101":{"Desc":"In this state, Hoolay's SPD increases, and he can use additional abilities. While Hoolay is on the battlefield, Sableclaw Wolftroopers' and Eclipse Wolftroopers' Moon Rage state is enhanced. Hoolay will leave this state upon being Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203401207,"SPHitBase":10,"SkillDesc":"While Hoolay is in the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state, applies 1 stack of \"Irate\" to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of \"Irate.\" After every attack used by a target aside from a friendly unit, reduces 1 stack of \"Irate.\" \"Irate\" has an initial set of stacks. When a certain number of \"Irate\" stacks is reached, Hoolay will use \"Lupine Chase Calls Bloody Gleam\" and remove all \"Irate\" stacks. Whenever \"Irate\" stacks are reduced to 0 due to attacks from characters, Hoolay's Toughness will be reduced and reset \"Irate\" to a set number of stacks.","SkillName":"Moonhowl Lupus"},{"DamageType":"","Extra":{},"Id":203401208,"SPHitBase":"","SkillDesc":"Adds \"Summon the Pack\" to the Action Order. Whenever \"Summon the Pack\" takes action, summons \"Sableclaw Wolftrooper\" or \"Eclipse Wolftrooper.\"","SkillName":"To My Howls the Pack Obeys"},{"DamageType":"","Extra":{},"Id":203401209,"SPHitBase":10,"SkillDesc":"After entering Phase 3, the SPD of \"Summon the Pack\" will increase, and this unit will immediately enter the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state when entering Phase 3.","SkillName":"Muster"},{"DamageType":"","Extra":{},"Id":203401210,"SPHitBase":"","SkillDesc":"Increases Hoolay's DMG dealt whenever Hoolay uses \"Decimation of Roaring Storms.\"","SkillName":"Crimson Moon's Might"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is a borisin leader who committed the Ten Unpardonable Sins, eternally imprisoned at the bottom of The Shackling Prison.\\nBearing the hatred of seven centuries of bitter confinement, the Lord of Wolves challenges the entire Xianzhou Luofu upon breaking free from his cage. Yet, there seems to be another objective hidden behind his maddened actions...","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2034012},{"DisplayItemList":[],"MonsterTemplateID":2034012,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2034012,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2034012,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2034012,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2034012,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2034012,"WorldLevel":6}],"HPBase":1395,"Id":2034012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2034010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Borisin Warhead: Hoolay (Complete)","Rank":"LittleBoss","SpeedBase":120,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"2034013":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2034013,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":203401301,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to one designated target.","SkillName":"Broken Blades as Fang"},{"DamageType":"Thunder","Extra":{},"Id":203401302,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to one designated target and adjacent units.","SkillName":"Severed Iron as Claws"},{"DamageType":"","Extra":{},"Id":203401303,"SPHitBase":"","SkillDesc":"Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG.","SkillName":"Barrenness of Earth Gouged"},{"DamageType":"Thunder","Extra":{},"Id":203401304,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Decimation of Roaring Storms"},{"DamageType":"Thunder","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203401305,"SPHitBase":15,"SkillDesc":"Deals massive Lightning DMG to one designated target, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e.\"","SkillName":"Lupine Chase Calls Bloody Gleam"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220340101":{"Desc":"In this state, Hoolay's SPD increases, and he can use additional abilities. While Hoolay is on the battlefield, Sableclaw Wolftroopers' and Eclipse Wolftroopers' Moon Rage state is enhanced. Hoolay will leave this state upon being Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203401306,"SPHitBase":"","SkillDesc":"After a friendly unit launches an attack, apply 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units who can enter the \"Moon Rage\" state\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears in the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Warhead Moon Rage"},{"DamageType":"","Extra":{"220340101":{"Desc":"In this state, Hoolay's SPD increases, and he can use additional abilities. While Hoolay is on the battlefield, Sableclaw Wolftroopers' and Eclipse Wolftroopers' Moon Rage state is enhanced. Hoolay will leave this state upon being Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203401307,"SPHitBase":10,"SkillDesc":"While Hoolay is in the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state, applies 1 stack of \"Irate\" to Hoolay after every attack launched by a friendly unit. If Hoolay uses an attack, additionally applies 1 stack of \"Irate.\" After every attack used by a target, reduce 1 stack of \"Irate.\" \"Irate\" will have an initial set of stacks. When a certain number of \"Irate\" stacks is reached, Hoolay will release \"Lupine Chase Calls Bloody Gleam\" and remove all \"Irate\" stacks. Whenever \"Irate\" stacks are reduced to 0 due to attacks from characters, Hoolay's Toughness will be reduced and reset \"Irate\" to a set number of stacks.","SkillName":"Moonhowl Lupus"},{"DamageType":"","Extra":{},"Id":203401308,"SPHitBase":"","SkillDesc":"Adds \"Summon the Pack\" to the Action Order. Whenever \"Summon the Pack\" takes action, summons \"Sableclaw Wolftrooper\" or \"Eclipse Wolftrooper.\" When a friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state, the action of \"Summon the Pack\" is delayed.","SkillName":"To My Howls the Pack Obeys"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A borisin leader who committed the Ten Unpardonable Sins, eternally imprisoned at the bottom of The Shackling Prison.\\nBearing the hatred of seven centuries of bitter confinement, the Lord of Wolves challenges the entire Xianzhou Luofu upon breaking free from his cage. Yet, there seems to be another objective hidden behind his maddened actions...","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2034013},{"DisplayItemList":[],"MonsterTemplateID":2034013,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2034013,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2034013,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2034013,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2034013,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2034013,"WorldLevel":6}],"HPBase":2325,"Id":2034013,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2034010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Borisin Warhead: Hoolay","Rank":"LittleBoss","SpeedBase":144,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.2},"2034014":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2034014,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":203401401,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to one designated target.","SkillName":"Broken Blades as Fang"},{"DamageType":"Thunder","Extra":{},"Id":203401402,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to one designated target and adjacent targets.","SkillName":"Severed Iron as Claws"},{"DamageType":"","Extra":{},"Id":203401403,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to all targets except this unit.","SkillName":"Barrenness of Earth Gouged"},{"DamageType":"Thunder","Extra":{},"Id":203401404,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Decimation of Roaring Storms"},{"DamageType":"Thunder","Extra":{},"Id":203401405,"SPHitBase":15,"SkillDesc":"Deals massive Lightning DMG to one designated target.","SkillName":"Lupine Chase Calls Bloody Gleam"},{"DamageType":"","Extra":{"220340142":{"Desc":"Enemy units that can enter \"Lunar Devourer\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Fulminating Wolflord.","Name":"Enemy units that can enter \"Lunar Devourer\"","Param":[]},"220340143":{"Desc":"All enemies that can enter \"Lunar Devourer\" will share \"Bloodlust\" stacks. When enemy units that can enter \"Lunar Devourer\" join the battle, they will apply the same number of \"Bloodlust\" stacks. At the end of the turn, if all enemies that can enter \"Lunar Devourer\" have been defeated, clears all \"Bloodlust\" stacks.","Name":"Bloodlust","Param":[]},"70000317":{"Desc":"While in this state, the Boss Mirage will use \"Going Solo,\" and an ally character must be selected to engage in \"Going Solo\" against Boss Mirage. During \"Going Solo,\" apart from the selected character and their summoned unit, all other ally targets will become Departed. This state is dispelled when the Boss Mirage becomes Weakness Broken.","Name":"Lunar Devourer","Param":[]}},"Id":203401406,"SPHitBase":"","SkillDesc":"Hoolay's Toughness cannot be reduced before entering the \"Lunar Devourer\" state. After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units that can enter the \"Lunar Devourer\" state\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain stack, Hoolay will enter the \"\u003cu\u003eLunar Devourer\u003c/u\u003e\" state and use \"Going Solo.\"","SkillName":"Sanguine Hunger Howls"},{"DamageType":"","Extra":{"70000317":{"Desc":"While in this state, the Boss Mirage will use \"Going Solo,\" and an ally character must be selected to engage in \"Going Solo\" against Boss Mirage. During \"Going Solo,\" apart from the selected character and their summoned unit, all other ally targets will become Departed. This state is dispelled when the Boss Mirage becomes Weakness Broken.","Name":"Lunar Devourer","Param":[]}},"Id":203401407,"SPHitBase":10,"SkillDesc":"When Hoolay enters the \"\u003cu\u003eLunar Devourer\u003c/u\u003e\" state, DMG taken decreases, their Toughness can be reduced, and they apply \"Irate\" to themselves. \"Irate\" has a starting stack number that decreases by 1 after every target's turn ends. This unit will exit the \"Lunar Devourer\" state whenever \"Irate\" reduces to 0 stacks.","SkillName":"Surrounded by Lupine Shrieks"},{"DamageType":"","Extra":{"220340141":{"Desc":"When a target character with \"Blood Surge\" and their summon enters \"Going Solo,\" they will additionally reduce enemy Toughness and restore HP after attacking. This effect is stackable and is removed when \"Going Solo\" ends.","Name":"Blood Surge","Param":[]},"220340143":{"Desc":"All enemies that can enter \"Lunar Devourer\" will share \"Bloodlust\" stacks. When enemy units that can enter \"Lunar Devourer\" join the battle, they will apply the same number of \"Bloodlust\" stacks. At the end of the turn, if all enemies that can enter \"Lunar Devourer\" have been defeated, clears all \"Bloodlust\" stacks.","Name":"Bloodlust","Param":[]}},"Id":203401408,"SPHitBase":"","SkillDesc":"Whenever a target deals a killing blow to other friendly units, deals DMG and reduces Hoolay's Toughness and adds \"\u003cu\u003eBlood Surge\u003c/u\u003e\" to all target characters. Also, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003eall friendly units that can enter the \"Lunar Devourer\" state\u003c/u\u003e and summon \"Sableclaw Wolftrooper\" or \"Eclipse Wolftrooper.\"","SkillName":"Pack's Edict, Followed by Lightning"},{"DamageType":"Thunder","Extra":{"10000016":{"Desc":"Targets in the Departed state cannot be designated as ability targets and will not appear in the Action Order.","Name":"Departed","Param":[]},"220340141":{"Desc":"When a target character with \"Blood Surge\" and their summon enters \"Going Solo,\" they will additionally reduce enemy Toughness and restore HP after attacking. This effect is stackable and is removed when \"Going Solo\" ends.","Name":"Blood Surge","Param":[]},"220340144":{"Desc":"Increases DMG dealt and Break Effect. This effect is stackable.","Name":"Rising War Spirits","Param":[]}},"Id":203401409,"SPHitBase":"","SkillDesc":"Enters the \"Going Solo\" state. Increases Hoolay's DMG dealt. Targets can select one character and their summon to enter the \"Going Solo\" state. After the selection, deals Lightning DMG to one designated target, and all targets and friendly units will become \u003cu\u003eDeparted\u003c/u\u003e until \"Irate\" is completely expended. After the target enters the \"Going Solo\" state, causes the target's team to recover Skill Points, and increases this unit's Max HP and ATK based on the total Max HP and ATK of all target characters, as well as activating \"\u003cu\u003eBlood Surge\u003c/u\u003e.\" This unit also gains \"\u003cu\u003eRising War Spirits\u003c/u\u003e\" based on the number of \"\u003cu\u003eBlood Surge\u003c/u\u003e\" stacks. The \"\u003cu\u003eBlood Surge\u003c/u\u003e\" stacks of all target characters will be removed after the \"Going Solo\" state ends.","SkillName":"Going Solo"},{"DamageType":"","Extra":{},"Id":203401410,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401411,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401412,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401413,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401414,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203401401,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":203401401,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to one designated target.","SkillName":"Broken Blades as Fang"},{"DamageType":"Thunder","Extra":{},"Id":203401402,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to one designated target and adjacent targets.","SkillName":"Severed Iron as Claws"},{"DamageType":"","Extra":{},"Id":203401403,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to all targets except this unit.","SkillName":"Barrenness of Earth Gouged"},{"DamageType":"Thunder","Extra":{},"Id":203401404,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Decimation of Roaring Storms"},{"DamageType":"Thunder","Extra":{},"Id":203401405,"SPHitBase":15,"SkillDesc":"Deals massive Lightning DMG to one designated target.","SkillName":"Lupine Chase Calls Bloody Gleam"},{"DamageType":"","Extra":{"220340142":{"Desc":"Enemy units that can enter \"Lunar Devourer\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Fulminating Wolflord.","Name":"Enemy units that can enter \"Lunar Devourer\"","Param":[]},"220340143":{"Desc":"All enemies that can enter \"Lunar Devourer\" will share \"Bloodlust\" stacks. When enemy units that can enter \"Lunar Devourer\" join the battle, they will apply the same number of \"Bloodlust\" stacks. At the end of the turn, if all enemies that can enter \"Lunar Devourer\" have been defeated, clears all \"Bloodlust\" stacks.","Name":"Bloodlust","Param":[]},"70000317":{"Desc":"While in this state, the Boss Mirage will use \"Going Solo,\" and an ally character must be selected to engage in \"Going Solo\" against Boss Mirage. During \"Going Solo,\" apart from the selected character and their summoned unit, all other ally targets will become Departed. This state is dispelled when the Boss Mirage becomes Weakness Broken.","Name":"Lunar Devourer","Param":[]}},"Id":203401406,"SPHitBase":"","SkillDesc":"Hoolay's Toughness cannot be reduced before entering the \"Lunar Devourer\" state. After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units that can enter the \"Lunar Devourer\" state\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain stack, Hoolay will enter the \"\u003cu\u003eLunar Devourer\u003c/u\u003e\" state and use \"Going Solo.\"","SkillName":"Sanguine Hunger Howls"},{"DamageType":"","Extra":{"70000317":{"Desc":"While in this state, the Boss Mirage will use \"Going Solo,\" and an ally character must be selected to engage in \"Going Solo\" against Boss Mirage. During \"Going Solo,\" apart from the selected character and their summoned unit, all other ally targets will become Departed. This state is dispelled when the Boss Mirage becomes Weakness Broken.","Name":"Lunar Devourer","Param":[]}},"Id":203401407,"SPHitBase":10,"SkillDesc":"When Hoolay enters the \"\u003cu\u003eLunar Devourer\u003c/u\u003e\" state, DMG taken decreases, their Toughness can be reduced, and they apply \"Irate\" to themselves. \"Irate\" has a starting stack number that decreases by 1 after every target's turn ends. This unit will exit the \"Lunar Devourer\" state whenever \"Irate\" reduces to 0 stacks.","SkillName":"Surrounded by Lupine Shrieks"},{"DamageType":"","Extra":{"220340141":{"Desc":"When a target character with \"Blood Surge\" and their summon enters \"Going Solo,\" they will additionally reduce enemy Toughness and restore HP after attacking. This effect is stackable and is removed when \"Going Solo\" ends.","Name":"Blood Surge","Param":[]},"220340143":{"Desc":"All enemies that can enter \"Lunar Devourer\" will share \"Bloodlust\" stacks. When enemy units that can enter \"Lunar Devourer\" join the battle, they will apply the same number of \"Bloodlust\" stacks. At the end of the turn, if all enemies that can enter \"Lunar Devourer\" have been defeated, clears all \"Bloodlust\" stacks.","Name":"Bloodlust","Param":[]}},"Id":203401408,"SPHitBase":"","SkillDesc":"Whenever a target deals a killing blow to other friendly units, deals DMG and reduces Hoolay's Toughness and adds \"\u003cu\u003eBlood Surge\u003c/u\u003e\" to all target characters. Also, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003eall friendly units that can enter the \"Lunar Devourer\" state\u003c/u\u003e and summon \"Sableclaw Wolftrooper\" or \"Eclipse Wolftrooper.\"","SkillName":"Pack's Edict, Followed by Lightning"},{"DamageType":"Thunder","Extra":{"10000016":{"Desc":"Targets in the Departed state cannot be designated as ability targets and will not appear in the Action Order.","Name":"Departed","Param":[]},"220340141":{"Desc":"When a target character with \"Blood Surge\" and their summon enters \"Going Solo,\" they will additionally reduce enemy Toughness and restore HP after attacking. This effect is stackable and is removed when \"Going Solo\" ends.","Name":"Blood Surge","Param":[]},"220340144":{"Desc":"Increases DMG dealt and Break Effect. This effect is stackable.","Name":"Rising War Spirits","Param":[]}},"Id":203401409,"SPHitBase":"","SkillDesc":"Enters the \"Going Solo\" state. Increases Hoolay's DMG dealt. Targets can select one character and their summon to enter the \"Going Solo\" state. After the selection, deals Lightning DMG to one designated target, and all targets and friendly units will become \u003cu\u003eDeparted\u003c/u\u003e until \"Irate\" is completely expended. After the target enters the \"Going Solo\" state, causes the target's team to recover Skill Points, and increases this unit's Max HP and ATK based on the total Max HP and ATK of all target characters, as well as activating \"\u003cu\u003eBlood Surge\u003c/u\u003e.\" This unit also gains \"\u003cu\u003eRising War Spirits\u003c/u\u003e\" based on the number of \"\u003cu\u003eBlood Surge\u003c/u\u003e\" stacks. The \"\u003cu\u003eBlood Surge\u003c/u\u003e\" stacks of all target characters will be removed after the \"Going Solo\" state ends.","SkillName":"Going Solo"},{"DamageType":"","Extra":{},"Id":203401410,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401411,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401412,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401413,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401414,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203401402,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":203401401,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to one designated target.","SkillName":"Broken Blades as Fang"},{"DamageType":"Thunder","Extra":{},"Id":203401402,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to one designated target and adjacent targets.","SkillName":"Severed Iron as Claws"},{"DamageType":"","Extra":{},"Id":203401403,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to all targets except this unit.","SkillName":"Barrenness of Earth Gouged"},{"DamageType":"Thunder","Extra":{},"Id":203401404,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Decimation of Roaring Storms"},{"DamageType":"Thunder","Extra":{},"Id":203401405,"SPHitBase":15,"SkillDesc":"Deals massive Lightning DMG to one designated target.","SkillName":"Lupine Chase Calls Bloody Gleam"},{"DamageType":"","Extra":{"220340142":{"Desc":"Enemy units that can enter \"Lunar Devourer\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Fulminating Wolflord.","Name":"Enemy units that can enter \"Lunar Devourer\"","Param":[]},"220340143":{"Desc":"All enemies that can enter \"Lunar Devourer\" will share \"Bloodlust\" stacks. When enemy units that can enter \"Lunar Devourer\" join the battle, they will apply the same number of \"Bloodlust\" stacks. At the end of the turn, if all enemies that can enter \"Lunar Devourer\" have been defeated, clears all \"Bloodlust\" stacks.","Name":"Bloodlust","Param":[]},"70000317":{"Desc":"While in this state, the Boss Mirage will use \"Going Solo,\" and an ally character must be selected to engage in \"Going Solo\" against Boss Mirage. During \"Going Solo,\" apart from the selected character and their summoned unit, all other ally targets will become Departed. This state is dispelled when the Boss Mirage becomes Weakness Broken.","Name":"Lunar Devourer","Param":[]}},"Id":203401406,"SPHitBase":"","SkillDesc":"Hoolay's Toughness cannot be reduced before entering the \"Lunar Devourer\" state. After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units that can enter the \"Lunar Devourer\" state\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain stack, Hoolay will enter the \"\u003cu\u003eLunar Devourer\u003c/u\u003e\" state and use \"Going Solo.\"","SkillName":"Sanguine Hunger Howls"},{"DamageType":"","Extra":{"70000317":{"Desc":"While in this state, the Boss Mirage will use \"Going Solo,\" and an ally character must be selected to engage in \"Going Solo\" against Boss Mirage. During \"Going Solo,\" apart from the selected character and their summoned unit, all other ally targets will become Departed. This state is dispelled when the Boss Mirage becomes Weakness Broken.","Name":"Lunar Devourer","Param":[]}},"Id":203401407,"SPHitBase":10,"SkillDesc":"When Hoolay enters the \"\u003cu\u003eLunar Devourer\u003c/u\u003e\" state, DMG taken decreases, their Toughness can be reduced, and they apply \"Irate\" to themselves. \"Irate\" has a starting stack number that decreases by 1 after every target's turn ends. This unit will exit the \"Lunar Devourer\" state whenever \"Irate\" reduces to 0 stacks.","SkillName":"Surrounded by Lupine Shrieks"},{"DamageType":"","Extra":{"220340141":{"Desc":"When a target character with \"Blood Surge\" and their summon enters \"Going Solo,\" they will additionally reduce enemy Toughness and restore HP after attacking. This effect is stackable and is removed when \"Going Solo\" ends.","Name":"Blood Surge","Param":[]},"220340143":{"Desc":"All enemies that can enter \"Lunar Devourer\" will share \"Bloodlust\" stacks. When enemy units that can enter \"Lunar Devourer\" join the battle, they will apply the same number of \"Bloodlust\" stacks. At the end of the turn, if all enemies that can enter \"Lunar Devourer\" have been defeated, clears all \"Bloodlust\" stacks.","Name":"Bloodlust","Param":[]}},"Id":203401408,"SPHitBase":"","SkillDesc":"Whenever a target deals a killing blow to other friendly units, deals DMG and reduces Hoolay's Toughness and adds \"\u003cu\u003eBlood Surge\u003c/u\u003e\" to all target characters. Also, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003eall friendly units that can enter the \"Lunar Devourer\" state\u003c/u\u003e and summon \"Sableclaw Wolftrooper\" or \"Eclipse Wolftrooper.\"","SkillName":"Pack's Edict, Followed by Lightning"},{"DamageType":"Thunder","Extra":{"10000016":{"Desc":"Targets in the Departed state cannot be designated as ability targets and will not appear in the Action Order.","Name":"Departed","Param":[]},"220340141":{"Desc":"When a target character with \"Blood Surge\" and their summon enters \"Going Solo,\" they will additionally reduce enemy Toughness and restore HP after attacking. This effect is stackable and is removed when \"Going Solo\" ends.","Name":"Blood Surge","Param":[]},"220340144":{"Desc":"Increases DMG dealt and Break Effect. This effect is stackable.","Name":"Rising War Spirits","Param":[]}},"Id":203401409,"SPHitBase":"","SkillDesc":"Enters the \"Going Solo\" state. Increases Hoolay's DMG dealt. Targets can select one character and their summon to enter the \"Going Solo\" state. After the selection, deals Lightning DMG to one designated target, and all targets and friendly units will become \u003cu\u003eDeparted\u003c/u\u003e until \"Irate\" is completely expended. After the target enters the \"Going Solo\" state, causes the target's team to recover Skill Points, and increases this unit's Max HP and ATK based on the total Max HP and ATK of all target characters, as well as activating \"\u003cu\u003eBlood Surge\u003c/u\u003e.\" This unit also gains \"\u003cu\u003eRising War Spirits\u003c/u\u003e\" based on the number of \"\u003cu\u003eBlood Surge\u003c/u\u003e\" stacks. The \"\u003cu\u003eBlood Surge\u003c/u\u003e\" stacks of all target characters will be removed after the \"Going Solo\" state ends.","SkillName":"Going Solo"},{"DamageType":"","Extra":{},"Id":203401410,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401411,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401412,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401413,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401414,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203401403,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":203401401,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to one designated target.","SkillName":"Broken Blades as Fang"},{"DamageType":"Thunder","Extra":{},"Id":203401402,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to one designated target and adjacent targets.","SkillName":"Severed Iron as Claws"},{"DamageType":"","Extra":{},"Id":203401403,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to all targets except this unit.","SkillName":"Barrenness of Earth Gouged"},{"DamageType":"Thunder","Extra":{},"Id":203401404,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Decimation of Roaring Storms"},{"DamageType":"Thunder","Extra":{},"Id":203401405,"SPHitBase":15,"SkillDesc":"Deals massive Lightning DMG to one designated target.","SkillName":"Lupine Chase Calls Bloody Gleam"},{"DamageType":"","Extra":{"220340142":{"Desc":"Enemy units that can enter \"Lunar Devourer\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Fulminating Wolflord.","Name":"Enemy units that can enter \"Lunar Devourer\"","Param":[]},"220340143":{"Desc":"All enemies that can enter \"Lunar Devourer\" will share \"Bloodlust\" stacks. When enemy units that can enter \"Lunar Devourer\" join the battle, they will apply the same number of \"Bloodlust\" stacks. At the end of the turn, if all enemies that can enter \"Lunar Devourer\" have been defeated, clears all \"Bloodlust\" stacks.","Name":"Bloodlust","Param":[]},"70000317":{"Desc":"While in this state, the Boss Mirage will use \"Going Solo,\" and an ally character must be selected to engage in \"Going Solo\" against Boss Mirage. During \"Going Solo,\" apart from the selected character and their summoned unit, all other ally targets will become Departed. This state is dispelled when the Boss Mirage becomes Weakness Broken.","Name":"Lunar Devourer","Param":[]}},"Id":203401406,"SPHitBase":"","SkillDesc":"Hoolay's Toughness cannot be reduced before entering the \"Lunar Devourer\" state. After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units that can enter the \"Lunar Devourer\" state\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain stack, Hoolay will enter the \"\u003cu\u003eLunar Devourer\u003c/u\u003e\" state and use \"Going Solo.\"","SkillName":"Sanguine Hunger Howls"},{"DamageType":"","Extra":{"70000317":{"Desc":"While in this state, the Boss Mirage will use \"Going Solo,\" and an ally character must be selected to engage in \"Going Solo\" against Boss Mirage. During \"Going Solo,\" apart from the selected character and their summoned unit, all other ally targets will become Departed. This state is dispelled when the Boss Mirage becomes Weakness Broken.","Name":"Lunar Devourer","Param":[]}},"Id":203401407,"SPHitBase":10,"SkillDesc":"When Hoolay enters the \"\u003cu\u003eLunar Devourer\u003c/u\u003e\" state, DMG taken decreases, their Toughness can be reduced, and they apply \"Irate\" to themselves. \"Irate\" has a starting stack number that decreases by 1 after every target's turn ends. This unit will exit the \"Lunar Devourer\" state whenever \"Irate\" reduces to 0 stacks.","SkillName":"Surrounded by Lupine Shrieks"},{"DamageType":"","Extra":{"220340141":{"Desc":"When a target character with \"Blood Surge\" and their summon enters \"Going Solo,\" they will additionally reduce enemy Toughness and restore HP after attacking. This effect is stackable and is removed when \"Going Solo\" ends.","Name":"Blood Surge","Param":[]},"220340143":{"Desc":"All enemies that can enter \"Lunar Devourer\" will share \"Bloodlust\" stacks. When enemy units that can enter \"Lunar Devourer\" join the battle, they will apply the same number of \"Bloodlust\" stacks. At the end of the turn, if all enemies that can enter \"Lunar Devourer\" have been defeated, clears all \"Bloodlust\" stacks.","Name":"Bloodlust","Param":[]}},"Id":203401408,"SPHitBase":"","SkillDesc":"Whenever a target deals a killing blow to other friendly units, deals DMG and reduces Hoolay's Toughness and adds \"\u003cu\u003eBlood Surge\u003c/u\u003e\" to all target characters. Also, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003eall friendly units that can enter the \"Lunar Devourer\" state\u003c/u\u003e and summon \"Sableclaw Wolftrooper\" or \"Eclipse Wolftrooper.\"","SkillName":"Pack's Edict, Followed by Lightning"},{"DamageType":"Thunder","Extra":{"10000016":{"Desc":"Targets in the Departed state cannot be designated as ability targets and will not appear in the Action Order.","Name":"Departed","Param":[]},"220340141":{"Desc":"When a target character with \"Blood Surge\" and their summon enters \"Going Solo,\" they will additionally reduce enemy Toughness and restore HP after attacking. This effect is stackable and is removed when \"Going Solo\" ends.","Name":"Blood Surge","Param":[]},"220340144":{"Desc":"Increases DMG dealt and Break Effect. This effect is stackable.","Name":"Rising War Spirits","Param":[]}},"Id":203401409,"SPHitBase":"","SkillDesc":"Enters the \"Going Solo\" state. Increases Hoolay's DMG dealt. Targets can select one character and their summon to enter the \"Going Solo\" state. After the selection, deals Lightning DMG to one designated target, and all targets and friendly units will become \u003cu\u003eDeparted\u003c/u\u003e until \"Irate\" is completely expended. After the target enters the \"Going Solo\" state, causes the target's team to recover Skill Points, and increases this unit's Max HP and ATK based on the total Max HP and ATK of all target characters, as well as activating \"\u003cu\u003eBlood Surge\u003c/u\u003e.\" This unit also gains \"\u003cu\u003eRising War Spirits\u003c/u\u003e\" based on the number of \"\u003cu\u003eBlood Surge\u003c/u\u003e\" stacks. The \"\u003cu\u003eBlood Surge\u003c/u\u003e\" stacks of all target characters will be removed after the \"Going Solo\" state ends.","SkillName":"Going Solo"},{"DamageType":"","Extra":{},"Id":203401410,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401411,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401412,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401413,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401414,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203401404,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":203401401,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to one designated target.","SkillName":"Broken Blades as Fang"},{"DamageType":"Thunder","Extra":{},"Id":203401402,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to one designated target and adjacent targets.","SkillName":"Severed Iron as Claws"},{"DamageType":"","Extra":{},"Id":203401403,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to all targets except this unit.","SkillName":"Barrenness of Earth Gouged"},{"DamageType":"Thunder","Extra":{},"Id":203401404,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Decimation of Roaring Storms"},{"DamageType":"Thunder","Extra":{},"Id":203401405,"SPHitBase":15,"SkillDesc":"Deals massive Lightning DMG to one designated target.","SkillName":"Lupine Chase Calls Bloody Gleam"},{"DamageType":"","Extra":{"220340142":{"Desc":"Enemy units that can enter \"Lunar Devourer\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Fulminating Wolflord.","Name":"Enemy units that can enter \"Lunar Devourer\"","Param":[]},"220340143":{"Desc":"All enemies that can enter \"Lunar Devourer\" will share \"Bloodlust\" stacks. When enemy units that can enter \"Lunar Devourer\" join the battle, they will apply the same number of \"Bloodlust\" stacks. At the end of the turn, if all enemies that can enter \"Lunar Devourer\" have been defeated, clears all \"Bloodlust\" stacks.","Name":"Bloodlust","Param":[]},"70000317":{"Desc":"While in this state, the Boss Mirage will use \"Going Solo,\" and an ally character must be selected to engage in \"Going Solo\" against Boss Mirage. During \"Going Solo,\" apart from the selected character and their summoned unit, all other ally targets will become Departed. This state is dispelled when the Boss Mirage becomes Weakness Broken.","Name":"Lunar Devourer","Param":[]}},"Id":203401406,"SPHitBase":"","SkillDesc":"Hoolay's Toughness cannot be reduced before entering the \"Lunar Devourer\" state. After a friendly unit launches an attack, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units that can enter the \"Lunar Devourer\" state\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain stack, Hoolay will enter the \"\u003cu\u003eLunar Devourer\u003c/u\u003e\" state and use \"Going Solo.\"","SkillName":"Sanguine Hunger Howls"},{"DamageType":"","Extra":{"70000317":{"Desc":"While in this state, the Boss Mirage will use \"Going Solo,\" and an ally character must be selected to engage in \"Going Solo\" against Boss Mirage. During \"Going Solo,\" apart from the selected character and their summoned unit, all other ally targets will become Departed. This state is dispelled when the Boss Mirage becomes Weakness Broken.","Name":"Lunar Devourer","Param":[]}},"Id":203401407,"SPHitBase":10,"SkillDesc":"When Hoolay enters the \"\u003cu\u003eLunar Devourer\u003c/u\u003e\" state, DMG taken decreases, their Toughness can be reduced, and they apply \"Irate\" to themselves. \"Irate\" has a starting stack number that decreases by 1 after every target's turn ends. This unit will exit the \"Lunar Devourer\" state whenever \"Irate\" reduces to 0 stacks.","SkillName":"Surrounded by Lupine Shrieks"},{"DamageType":"","Extra":{"220340141":{"Desc":"When a target character with \"Blood Surge\" and their summon enters \"Going Solo,\" they will additionally reduce enemy Toughness and restore HP after attacking. This effect is stackable and is removed when \"Going Solo\" ends.","Name":"Blood Surge","Param":[]},"220340143":{"Desc":"All enemies that can enter \"Lunar Devourer\" will share \"Bloodlust\" stacks. When enemy units that can enter \"Lunar Devourer\" join the battle, they will apply the same number of \"Bloodlust\" stacks. At the end of the turn, if all enemies that can enter \"Lunar Devourer\" have been defeated, clears all \"Bloodlust\" stacks.","Name":"Bloodlust","Param":[]}},"Id":203401408,"SPHitBase":"","SkillDesc":"Whenever a target deals a killing blow to other friendly units, deals DMG and reduces Hoolay's Toughness and adds \"\u003cu\u003eBlood Surge\u003c/u\u003e\" to all target characters. Also, applies 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003eall friendly units that can enter the \"Lunar Devourer\" state\u003c/u\u003e and summon \"Sableclaw Wolftrooper\" or \"Eclipse Wolftrooper.\"","SkillName":"Pack's Edict, Followed by Lightning"},{"DamageType":"Thunder","Extra":{"10000016":{"Desc":"Targets in the Departed state cannot be designated as ability targets and will not appear in the Action Order.","Name":"Departed","Param":[]},"220340141":{"Desc":"When a target character with \"Blood Surge\" and their summon enters \"Going Solo,\" they will additionally reduce enemy Toughness and restore HP after attacking. This effect is stackable and is removed when \"Going Solo\" ends.","Name":"Blood Surge","Param":[]},"220340144":{"Desc":"Increases DMG dealt and Break Effect. This effect is stackable.","Name":"Rising War Spirits","Param":[]}},"Id":203401409,"SPHitBase":"","SkillDesc":"Enters the \"Going Solo\" state. Increases Hoolay's DMG dealt. Targets can select one character and their summon to enter the \"Going Solo\" state. After the selection, deals Lightning DMG to one designated target, and all targets and friendly units will become \u003cu\u003eDeparted\u003c/u\u003e until \"Irate\" is completely expended. After the target enters the \"Going Solo\" state, causes the target's team to recover Skill Points, and increases this unit's Max HP and ATK based on the total Max HP and ATK of all target characters, as well as activating \"\u003cu\u003eBlood Surge\u003c/u\u003e.\" This unit also gains \"\u003cu\u003eRising War Spirits\u003c/u\u003e\" based on the number of \"\u003cu\u003eBlood Surge\u003c/u\u003e\" stacks. The \"\u003cu\u003eBlood Surge\u003c/u\u003e\" stacks of all target characters will be removed after the \"Going Solo\" state ends.","SkillName":"Going Solo"},{"DamageType":"","Extra":{},"Id":203401410,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401411,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401412,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401413,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203401414,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A borisin leader who committed the Ten Unpardonable Sins, eternally imprisoned at the bottom of The Shackling Prison.\\nBearing the hatred of seven centuries of bitter confinement, the Lord of Wolves challenges the entire Xianzhou Luofu upon breaking free from his cage. Yet, there seems to be another objective hidden behind his maddened actions...","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2034014},{"DisplayItemList":[],"MonsterTemplateID":2034014,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2034014,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2034014,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2034014,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2034014,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2034014,"WorldLevel":6}],"HPBase":10230,"Id":2034014,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2034010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Fulminating Wolflord","Rank":"LittleBoss","SpeedBase":160,"StanceBase":1140,"StanceCount":1,"StatusResistanceBase":0.2},"2034015":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2034015,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":203401501,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to one designated target.","SkillName":"Broken Blades as Fang"},{"DamageType":"Thunder","Extra":{},"Id":203401502,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to one designated target and adjacent targets.","SkillName":"Severed Iron as Claws"},{"DamageType":"","Extra":{},"Id":203401503,"SPHitBase":"","SkillDesc":"Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG.","SkillName":"Barrenness of Earth Gouged"},{"DamageType":"Thunder","Extra":{},"Id":203401504,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Decimation of Roaring Storms"},{"DamageType":"Thunder","Extra":{},"Id":203401505,"SPHitBase":15,"SkillDesc":"Deals massive Lightning DMG to one designated target, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e.\"","SkillName":"Lupine Chase Calls Bloody Gleam"},{"DamageType":"","Extra":{},"Id":203401506,"SPHitBase":"","SkillDesc":"After any friendly unit launches an attack, apply 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units that can enter the \"Moon Rage\" state\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears on the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Warhead Moon Rage"},{"DamageType":"","Extra":{},"Id":203401507,"SPHitBase":10,"SkillDesc":"While Hoolay is in the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state, applies 1 stack of \"Irate\" to Hoolay after every attack launched by a friendly unit. If Hoolay uses an attack, additionally applies 1 stack of \"Irate.\" After every attack used by a target, reduce 1 stack of \"Irate.\" \"Irate\" will have an initial set of stacks. When a certain number of \"Irate\" stacks is reached, Hoolay will release \"Lupine Chase Calls Bloody Gleam\" and remove all \"Irate\" stacks. Whenever \"Irate\" stacks are reduced to 0 due to attacks from characters, Hoolay's Toughness will be reduced and reset \"Irate\" to a set number of stacks.","SkillName":"Moonhowl Lupus"},{"DamageType":"","Extra":{},"Id":203401508,"SPHitBase":"","SkillDesc":"Adds \"Summon the Pack\" to the Action Order. Whenever \"Summon the Pack\" takes action, summons \"Sableclaw Wolftrooper\" or \"Eclipse Wolftrooper.\" When a friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state, the action of \"Summon the Pack\" is delayed.","SkillName":"To My Howls the Pack Obeys"},{"DamageType":"","Extra":{},"Id":203401509,"SPHitBase":"","SkillDesc":"Black Mud will appear in battle to enhance the Boss. After enhancement, \"Borisin Warhead: Hoolay (Corrupted)\" will immediately enter the \"Moon Rage\" state and use \"Barrenness of Earth Gouged.\"","SkillName":"Moonhowl Lupine"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A borisin leader who committed the Ten Unpardonable Sins, eternally imprisoned at the bottom of The Shackling Prison.\\nBearing the hatred of seven centuries of bitter confinement, the Lord of Wolves challenges the entire Xianzhou Luofu upon breaking free from his cage. Yet, there seems to be another objective hidden behind his maddened actions...","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2034015},{"DisplayItemList":[],"MonsterTemplateID":2034015,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2034015,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2034015,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2034015,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2034015,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2034015,"WorldLevel":6}],"HPBase":930,"Id":2034015,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2034010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Borisin Warhead: Hoolay (Corrupted)","Rank":"LittleBoss","SpeedBase":200,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"2034016":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2034016,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":203401601,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to one designated target.","SkillName":"Broken Blades as Fang"},{"DamageType":"Thunder","Extra":{},"Id":203401602,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to one designated target and adjacent targets.","SkillName":"Severed Iron as Claws"},{"DamageType":"","Extra":{},"Id":203401603,"SPHitBase":"","SkillDesc":"Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG.","SkillName":"Barrenness of Earth Gouged"},{"DamageType":"Thunder","Extra":{},"Id":203401604,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Decimation of Roaring Storms"},{"DamageType":"Thunder","Extra":{"220330102":{"Desc":"Enters the \"Terrified\" state at the start of the second turn. Attacking the caster 1 time before then can dispel \"Terror Grip.\"","Name":"Terror Grip","Param":[]},"220330103":{"Desc":"Unable to move until the start of this unit's next turn.","Name":"Terrified","Param":[]}},"Id":203401605,"SPHitBase":15,"SkillDesc":"Deals massive Lightning DMG to one designated target, with a high chance of inflicting \"\u003cu\u003eTerror Grip\u003c/u\u003e.\"","SkillName":"Lupine Chase Calls Bloody Gleam"},{"DamageType":"","Extra":{"220320101":{"Desc":"Enemy units that can enter \"Moon Rage\": Sableclaw Wolftrooper, Eclipse Wolftrooper, Howling Casket, Howling Casket (Bug), Borisin Warhead: Hoolay, Borisin Warhead: Hoolay (Complete).","Name":"Enemy units that can enter Moon Rage","Param":[]},"220320103":{"Desc":"All enemies that can enter Moon Rage will share Bloodlust stacks. When enemy units that can enter Moon Rage join the battle, they will apply the same number of Bloodlust stacks. At the end of the turn, if all enemies that can enter Moon Rage have been defeated, clears all Bloodlust stacks.","Name":"Bloodlust","Param":[]},"220340101":{"Desc":"In this state, Hoolay's SPD increases, and he can use additional abilities. While Hoolay is on the battlefield, Sableclaw Wolftroopers' and Eclipse Wolftroopers' Moon Rage state is enhanced. Hoolay will leave this state upon being Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203401606,"SPHitBase":"","SkillDesc":"After any friendly unit launches an attack, apply 1 stack of \"\u003cu\u003eBloodlust\u003c/u\u003e\" to \u003cu\u003efriendly units that can enter the \"Moon Rage\" state\u003c/u\u003e. When \"\u003cu\u003eBloodlust\u003c/u\u003e\" reaches a certain number of stacks, the friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state.\\nA \"Moon Rage\" countdown icon appears on the Action Order. When the countdown's turn begins, \"\u003cu\u003eMoon Rage\u003c/u\u003e\" is dispelled across all friendly units.","SkillName":"Warhead Moon Rage"},{"DamageType":"","Extra":{"220340101":{"Desc":"In this state, Hoolay's SPD increases, and he can use additional abilities. While Hoolay is on the battlefield, Sableclaw Wolftroopers' and Eclipse Wolftroopers' Moon Rage state is enhanced. Hoolay will leave this state upon being Weakness Broken.","Name":"Moon Rage","Param":[]}},"Id":203401607,"SPHitBase":10,"SkillDesc":"While Hoolay is in the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state, applies 1 stack of \"Irate\" to Hoolay after every attack launched by a friendly unit. If Hoolay uses an attack, additionally applies 1 stack of \"Irate.\" After every attack used by a target, reduce 1 stack of \"Irate.\" \"Irate\" will have an initial set of stacks. When a certain number of \"Irate\" stacks is reached, Hoolay will release \"Lupine Chase Calls Bloody Gleam\" and remove all \"Irate\" stacks. Whenever \"Irate\" stacks are reduced to 0 due to attacks from characters, Hoolay's Toughness will be reduced and reset \"Irate\" to a set number of stacks.","SkillName":"Moonhowl Lupus"},{"DamageType":"","Extra":{},"Id":203401608,"SPHitBase":"","SkillDesc":"Adds \"Summon the Pack\" to the Action Order. Whenever \"Summon the Pack\" takes action, summons \"Sableclaw Wolftrooper\" or \"Eclipse Wolftrooper.\" When a friendly unit enters the \"\u003cu\u003eMoon Rage\u003c/u\u003e\" state, the action of \"Summon the Pack\" is delayed.","SkillName":"To My Howls the Pack Obeys"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A borisin leader who committed the Ten Unpardonable Sins, eternally imprisoned at the bottom of The Shackling Prison.\\nBearing the hatred of seven centuries of bitter confinement, the Lord of Wolves challenges the entire Xianzhou Luofu upon breaking free from his cage. Yet, there seems to be another objective hidden behind his maddened actions...","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2034016},{"DisplayItemList":[],"MonsterTemplateID":2034016,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2034016,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2034016,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2034016,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2034016,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2034016,"WorldLevel":6}],"HPBase":7672.5,"Id":2034016,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2034010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Borisin Warhead: Hoolay","Rank":"LittleBoss","SpeedBase":144,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.2},"2035010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2035010,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":203501001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target.","SkillName":"Gunblade: Swordfang"},{"DamageType":"Wind","Extra":{"220350102":{"Desc":"Decreases DMG dealt.","Name":"Weaken","Param":[]}},"Id":203501002,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to inflict \u003cu\u003eWeaken\u003c/u\u003e.","SkillName":"Great Ax: Irontalon"},{"DamageType":"","Extra":{},"Id":203501003,"SPHitBase":"","SkillDesc":"Enhances self to gain additional action.","SkillName":"Heaven's Binds"},{"DamageType":"","Extra":{},"Id":203501004,"SPHitBase":"","SkillDesc":"Resonates with all parts of the Ecliptic Inner Beast and dispels their Weakness Broken state. This unit cannot be attacked before its next action. In the next action, this unit will use Sweep the Heavens, Swallow the Earth on all targets.","SkillName":"Wreathed in Storm"},{"DamageType":"Wind","Extra":{},"Id":203501005,"SPHitBase":20,"SkillDesc":"Deals massive Wind DMG to all targets and Enhances this unit based on the parts that have yet to be Weakness Broken. Every part that has yet to be Broken will increase the DMG dealt by this ability, and this ability will enhance the parts that are not Weakness Broken.","SkillName":"Sweep the Heavens, Swallow the Earth"},{"DamageType":"Wind","Extra":{},"Id":203501006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets.","SkillName":"Passing Tempest"},{"DamageType":"","Extra":{"220350101":{"Desc":"Cannot be controlled. Automatically attacks a random enemy target. If the target is about to have any debuff removed by an ability, then the Outrage state will be prioritized for removal.","Name":"Outrage","Param":[]},"220350102":{"Desc":"Decreases DMG dealt.","Name":"Weaken","Param":[]}},"Id":203501007,"SPHitBase":"","SkillDesc":"The additional action from Shadow of \"Feixiao\" will resonate with the Ecliptic Inner Beast's body parts. Resonance will restore a certain amount of Toughness for the Ecliptic Inner Beast's parts and increase the Toughness value reduced when attacked. The next action becomes Enhanced. Resonance with \"Nebula Devourer\" has a high chance of inflicting \u003cu\u003eOutrage\u003c/u\u003e on all targets. Resonance with \"Planeshred Claws\" additionally greatly increases DMG. Resonance with \"Worldpurge Tail\" has a high chance of inflicting \u003cu\u003eWeaken\u003c/u\u003e on all targets.","SkillName":"Beastbond Strike"},{"DamageType":"","Extra":{},"Id":203501008,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. While not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received.","SkillName":"Safeguard"},{"DamageType":"","Extra":{},"Id":203501009,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Hoolay, who used the Crimson Moon to escape death, has manifested in the form of Feixiao, standing opposite her, as if in a mirror.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2035010},{"DisplayItemList":[],"MonsterTemplateID":2035010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2035010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2035010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2035010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2035010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2035010,"WorldLevel":6}],"HPBase":1395,"Id":2035010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2033020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":2,"Name":"Shadow of \"Feixiao\"","Rank":"BigBoss","SpeedBase":120,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":0.3},"2035011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2035011,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":203501101,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target.","SkillName":"Gunblade: Swordfang"},{"DamageType":"Wind","Extra":{"220350102":{"Desc":"Decreases DMG dealt.","Name":"Weaken","Param":[]}},"Id":203501102,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target, with a high chance to inflict \u003cu\u003eWeaken\u003c/u\u003e.","SkillName":"Great Ax: Irontalon"},{"DamageType":"","Extra":{},"Id":203501103,"SPHitBase":"","SkillDesc":"Enhances self to gain additional action.","SkillName":"Heaven's Binds"},{"DamageType":"","Extra":{},"Id":203501104,"SPHitBase":"","SkillDesc":"Resonates with all parts of the Ecliptic Inner Beast and dispels their Weakness Broken state. This unit cannot be attacked before its next action. In the next action, this unit will use Sweep the Heavens, Swallow the Earth on all targets.","SkillName":"Wreathed in Storm"},{"DamageType":"Wind","Extra":{},"Id":203501105,"SPHitBase":20,"SkillDesc":"Deals massive Wind DMG to all targets and Enhances this unit based on the parts that have yet to be Weakness Broken. Every part that has yet to be Broken will increase the DMG dealt by this ability, and this ability will enhance the parts that are not Weakness Broken.","SkillName":"Sweep the Heavens, Swallow the Earth"},{"DamageType":"Wind","Extra":{},"Id":203501106,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets.","SkillName":"Passing Tempest"},{"DamageType":"","Extra":{"220350101":{"Desc":"Cannot be controlled. Automatically attacks a random enemy target. If the target is about to have any debuff removed by an ability, then the Outrage state will be prioritized for removal.","Name":"Outrage","Param":[]},"220350102":{"Desc":"Decreases DMG dealt.","Name":"Weaken","Param":[]}},"Id":203501107,"SPHitBase":"","SkillDesc":"The additional action from Shadow of \"Feixiao\" will resonate with the Ecliptic Inner Beast's body parts. Resonance will restore a certain amount of Toughness for the Ecliptic Inner Beast's parts and increase the Toughness value reduced when attacked. The next action becomes Enhanced. Resonance with \"Nebula Devourer\" has a high chance of inflicting \u003cu\u003eOutrage\u003c/u\u003e on all targets. Resonance with \"Planeshred Claws\" additionally greatly increases DMG. Resonance with \"Worldpurge Tail\" has a high chance of inflicting \u003cu\u003eWeaken\u003c/u\u003e on all targets.","SkillName":"Beastbond Strike"},{"DamageType":"","Extra":{},"Id":203501108,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. While not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received.","SkillName":"Safeguard"},{"DamageType":"","Extra":{},"Id":203501109,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Hoolay, who used the Crimson Moon to escape death, has manifested in the form of Feixiao, standing opposite her, as if in a mirror.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":2035011},{"DisplayItemList":[],"MonsterTemplateID":2035011,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":2035011,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":2035011,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":2035011,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":2035011,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":2035011,"WorldLevel":6}],"HPBase":4650,"Id":2035011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_2033020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Shadow of \"Feixiao\"","Rank":"BigBoss","SpeedBase":108,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":0.3},"2035012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":2035012,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":203501201,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to one designated target.","SkillName":"Gunblade: Swordfang"},{"DamageType":"Wind","Extra":{"220350102":{"Desc":"Decreases DMG dealt.","Name":"Weaken","Param":[]}},"Id":203501202,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to one designated target, with a high chance to inflict \u003cu\u003eWeaken\u003c/u\u003e.","SkillName":"Great Ax: Irontalon"},{"DamageType":"","Extra":{},"Id":203501203,"SPHitBase":"","SkillDesc":"Enhances self to gain additional action.","SkillName":"Heaven's Binds"},{"DamageType":"","Extra":{},"Id":203501204,"SPHitBase":"","SkillDesc":"Resonates with all parts of the Ecliptic Inner Beast and dispels their Weakness Broken state. This unit cannot be attacked before its next action. In the next action, this unit will use \"Sweep the Heavens, Swallow the Earth\" on all targets.","SkillName":"Wreathed in Storm"},{"DamageType":"Wind","Extra":{},"Id":203501205,"SPHitBase":20,"SkillDesc":"Deals massive Wind DMG to all targets and Enhances this unit based on the parts that have yet to be Weakness Broken. Every part that has yet to be Broken will increase the DMG dealt by this ability, and this ability will enhance the parts that are not Weakness Broken.","SkillName":"Sweep the Heavens, Swallow the Earth"},{"DamageType":"Wind","Extra":{"10000016":{"Desc":"Targets in the Departed state cannot be designated as ability targets and will not appear in the Action Order.","Name":"Departed","Param":[]}},"Id":203501206,"SPHitBase":10,"SkillDesc":"Target can select one character. Then, deals Wind DMG to the selected character and causes them to enter the \"Malediction\" state. In the \"Malediction\" state, the target and their summon are \u003cu\u003eDeparted\u003c/u\u003e. At the same time, summons \"Bloodstained Lupine\" to replace the Departed character in battle, and \"Bloodstained Lupine\" is considered as a target character.","SkillName":"Soul-Shattering Malediction"},{"DamageType":"","Extra":{"220350101":{"Desc":"Cannot be controlled. Automatically attacks a random enemy target. If the target is about to have any debuff removed by an ability, then the Outrage state will be prioritized for removal.","Name":"Outrage","Param":[]},"220350102":{"Desc":"Decreases DMG dealt.","Name":"Weaken","Param":[]}},"Id":203501207,"SPHitBase":"","SkillDesc":"\"Hellcharred Shadow General's\" extra turn will Resonate with \"Sanerot Hearteater's\" parts. The Resonance will dispel the Weakness Broken state on \"Sanerot Hearteater's\" parts, and their next action becomes an enhanced action. \"Nebula Devourer's\" Resonance has a high chance of causing all targets to enter \u003cu\u003eOutrage\u003c/u\u003e state. \"Planeshred Claws's\" Resonance greatly increases DMG. \"Worldpurge Tail's\" Resonance has a high chance of causing all targets to enter \u003cu\u003eWeaken\u003c/u\u003e state.","SkillName":"Union of Minds"},{"DamageType":"","Extra":{},"Id":203501208,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501209,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501210,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501211,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501212,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501213,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501214,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501215,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501216,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203501201,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":203501201,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to one designated target.","SkillName":"Gunblade: Swordfang"},{"DamageType":"Wind","Extra":{"220350102":{"Desc":"Decreases DMG dealt.","Name":"Weaken","Param":[]}},"Id":203501202,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to one designated target, with a high chance to inflict \u003cu\u003eWeaken\u003c/u\u003e.","SkillName":"Great Ax: Irontalon"},{"DamageType":"","Extra":{},"Id":203501203,"SPHitBase":"","SkillDesc":"Enhances self to gain additional action.","SkillName":"Heaven's Binds"},{"DamageType":"","Extra":{},"Id":203501204,"SPHitBase":"","SkillDesc":"Resonates with all parts of the Ecliptic Inner Beast and dispels their Weakness Broken state. This unit cannot be attacked before its next action. In the next action, this unit will use \"Sweep the Heavens, Swallow the Earth\" on all targets.","SkillName":"Wreathed in Storm"},{"DamageType":"Wind","Extra":{},"Id":203501205,"SPHitBase":20,"SkillDesc":"Deals massive Wind DMG to all targets and Enhances this unit based on the parts that have yet to be Weakness Broken. Every part that has yet to be Broken will increase the DMG dealt by this ability, and this ability will enhance the parts that are not Weakness Broken.","SkillName":"Sweep the Heavens, Swallow the Earth"},{"DamageType":"Wind","Extra":{"10000016":{"Desc":"Targets in the Departed state cannot be designated as ability targets and will not appear in the Action Order.","Name":"Departed","Param":[]}},"Id":203501206,"SPHitBase":10,"SkillDesc":"Target can select one character. Then, deals Wind DMG to the selected character and causes them to enter the \"Malediction\" state. In the \"Malediction\" state, the target and their summon are \u003cu\u003eDeparted\u003c/u\u003e. At the same time, summons \"Bloodstained Lupine\" to replace the Departed character in battle, and \"Bloodstained Lupine\" is considered as a target character.","SkillName":"Soul-Shattering Malediction"},{"DamageType":"","Extra":{"220350101":{"Desc":"Cannot be controlled. Automatically attacks a random enemy target. If the target is about to have any debuff removed by an ability, then the Outrage state will be prioritized for removal.","Name":"Outrage","Param":[]},"220350102":{"Desc":"Decreases DMG dealt.","Name":"Weaken","Param":[]}},"Id":203501207,"SPHitBase":"","SkillDesc":"\"Hellcharred Shadow General's\" extra turn will Resonate with \"Sanerot Hearteater's\" parts. The Resonance will dispel the Weakness Broken state on \"Sanerot Hearteater's\" parts, and their next action becomes an enhanced action. \"Nebula Devourer's\" Resonance has a high chance of causing all targets to enter \u003cu\u003eOutrage\u003c/u\u003e state. \"Planeshred Claws's\" Resonance greatly increases DMG. \"Worldpurge Tail's\" Resonance has a high chance of causing all targets to enter \u003cu\u003eWeaken\u003c/u\u003e state.","SkillName":"Union of Minds"},{"DamageType":"","Extra":{},"Id":203501208,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501209,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501210,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501211,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501212,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501213,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501214,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501215,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501216,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203501202,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":203501201,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to one designated target.","SkillName":"Gunblade: Swordfang"},{"DamageType":"Wind","Extra":{"220350102":{"Desc":"Decreases DMG dealt.","Name":"Weaken","Param":[]}},"Id":203501202,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to one designated target, with a high chance to inflict \u003cu\u003eWeaken\u003c/u\u003e.","SkillName":"Great Ax: Irontalon"},{"DamageType":"","Extra":{},"Id":203501203,"SPHitBase":"","SkillDesc":"Enhances self to gain additional action.","SkillName":"Heaven's Binds"},{"DamageType":"","Extra":{},"Id":203501204,"SPHitBase":"","SkillDesc":"Resonates with all parts of the Ecliptic Inner Beast and dispels their Weakness Broken state. This unit cannot be attacked before its next action. In the next action, this unit will use \"Sweep the Heavens, Swallow the Earth\" on all targets.","SkillName":"Wreathed in Storm"},{"DamageType":"Wind","Extra":{},"Id":203501205,"SPHitBase":20,"SkillDesc":"Deals massive Wind DMG to all targets and Enhances this unit based on the parts that have yet to be Weakness Broken. Every part that has yet to be Broken will increase the DMG dealt by this ability, and this ability will enhance the parts that are not Weakness Broken.","SkillName":"Sweep the Heavens, Swallow the Earth"},{"DamageType":"Wind","Extra":{"10000016":{"Desc":"Targets in the Departed state cannot be designated as ability targets and will not appear in the Action Order.","Name":"Departed","Param":[]}},"Id":203501206,"SPHitBase":10,"SkillDesc":"Target can select one character. Then, deals Wind DMG to the selected character and causes them to enter the \"Malediction\" state. In the \"Malediction\" state, the target and their summon are \u003cu\u003eDeparted\u003c/u\u003e. At the same time, summons \"Bloodstained Lupine\" to replace the Departed character in battle, and \"Bloodstained Lupine\" is considered as a target character.","SkillName":"Soul-Shattering Malediction"},{"DamageType":"","Extra":{"220350101":{"Desc":"Cannot be controlled. Automatically attacks a random enemy target. If the target is about to have any debuff removed by an ability, then the Outrage state will be prioritized for removal.","Name":"Outrage","Param":[]},"220350102":{"Desc":"Decreases DMG dealt.","Name":"Weaken","Param":[]}},"Id":203501207,"SPHitBase":"","SkillDesc":"\"Hellcharred Shadow General's\" extra turn will Resonate with \"Sanerot Hearteater's\" parts. The Resonance will dispel the Weakness Broken state on \"Sanerot Hearteater's\" parts, and their next action becomes an enhanced action. \"Nebula Devourer's\" Resonance has a high chance of causing all targets to enter \u003cu\u003eOutrage\u003c/u\u003e state. \"Planeshred Claws's\" Resonance greatly increases DMG. \"Worldpurge Tail's\" Resonance has a high chance of causing all targets to enter \u003cu\u003eWeaken\u003c/u\u003e state.","SkillName":"Union of Minds"},{"DamageType":"","Extra":{},"Id":203501208,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501209,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501210,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501211,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501212,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501213,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501214,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501215,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501216,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203501203,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":203501201,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to one designated target.","SkillName":"Gunblade: Swordfang"},{"DamageType":"Wind","Extra":{"220350102":{"Desc":"Decreases DMG dealt.","Name":"Weaken","Param":[]}},"Id":203501202,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to one designated target, with a high chance to inflict \u003cu\u003eWeaken\u003c/u\u003e.","SkillName":"Great Ax: Irontalon"},{"DamageType":"","Extra":{},"Id":203501203,"SPHitBase":"","SkillDesc":"Enhances self to gain additional action.","SkillName":"Heaven's Binds"},{"DamageType":"","Extra":{},"Id":203501204,"SPHitBase":"","SkillDesc":"Resonates with all parts of the Ecliptic Inner Beast and dispels their Weakness Broken state. This unit cannot be attacked before its next action. In the next action, this unit will use \"Sweep the Heavens, Swallow the Earth\" on all targets.","SkillName":"Wreathed in Storm"},{"DamageType":"Wind","Extra":{},"Id":203501205,"SPHitBase":20,"SkillDesc":"Deals massive Wind DMG to all targets and Enhances this unit based on the parts that have yet to be Weakness Broken. Every part that has yet to be Broken will increase the DMG dealt by this ability, and this ability will enhance the parts that are not Weakness Broken.","SkillName":"Sweep the Heavens, Swallow the Earth"},{"DamageType":"Wind","Extra":{"10000016":{"Desc":"Targets in the Departed state cannot be designated as ability targets and will not appear in the Action Order.","Name":"Departed","Param":[]}},"Id":203501206,"SPHitBase":10,"SkillDesc":"Target can select one character. Then, deals Wind DMG to the selected character and causes them to enter the \"Malediction\" state. In the \"Malediction\" state, the target and their summon are \u003cu\u003eDeparted\u003c/u\u003e. At the same time, summons \"Bloodstained Lupine\" to replace the Departed character in battle, and \"Bloodstained Lupine\" is considered as a target character.","SkillName":"Soul-Shattering Malediction"},{"DamageType":"","Extra":{"220350101":{"Desc":"Cannot be controlled. Automatically attacks a random enemy target. If the target is about to have any debuff removed by an ability, then the Outrage state will be prioritized for removal.","Name":"Outrage","Param":[]},"220350102":{"Desc":"Decreases DMG dealt.","Name":"Weaken","Param":[]}},"Id":203501207,"SPHitBase":"","SkillDesc":"\"Hellcharred Shadow General's\" extra turn will Resonate with \"Sanerot Hearteater's\" parts. The Resonance will dispel the Weakness Broken state on \"Sanerot Hearteater's\" parts, and their next action becomes an enhanced action. \"Nebula Devourer's\" Resonance has a high chance of causing all targets to enter \u003cu\u003eOutrage\u003c/u\u003e state. \"Planeshred Claws's\" Resonance greatly increases DMG. \"Worldpurge Tail's\" Resonance has a high chance of causing all targets to enter \u003cu\u003eWeaken\u003c/u\u003e state.","SkillName":"Union of Minds"},{"DamageType":"","Extra":{},"Id":203501208,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501209,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501210,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501211,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501212,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501213,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501214,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501215,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":203501216,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":203501204,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":203501201,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to one designated target.","SkillName":"Gunblade: Swordfang"},{"DamageType":"Wind","Extra":{"220350102":{"Desc":"Decreases DMG dealt.","Name":"Weaken","Param":[]}},"Id":203501202,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to one designated target, with a high chance to inflict \u003cu\u003eWeaken\u003c/u\u003e.","SkillName":"Great Ax: Irontalon"},{"DamageType":"","Extra":{},"Id":203501203,"SPHitBase":"","SkillDesc":"Enhances self to gain additional action.","SkillName":"Heaven's Binds"},{"DamageType":"","Extra":{},"Id":203501204,"SPHitBase":"","SkillDesc":"Resonates with all parts of the Ecliptic Inner Beast and dispels their Weakness Broken state. This unit cannot be attacked before its next action. In the next action, this unit will use \"Sweep the Heavens, Swallow the Earth\" on all targets.","SkillName":"Wreathed in Storm"},{"DamageType":"Wind","Extra":{},"Id":203501205,"SPHitBase":20,"SkillDesc":"Deals massive Wind DMG to all targets and Enhances this unit based on the parts that have yet to be Weakness Broken. Every part that has yet to be Broken will increase the DMG dealt by this ability, and this ability will enhance the parts that are not Weakness Broken.","SkillName":"Sweep the Heavens, Swallow the Earth"},{"DamageType":"Wind","Extra":{"10000016":{"Desc":"Targets in the Departed state cannot be designated as ability targets and will not appear in the Action Order.","Name":"Departed","Param":[]}},"Id":203501206,"SPHitBase":10,"SkillDesc":"Target can select one character. Then, deals Wind DMG to the selected character and causes them to enter the \"Malediction\" state. In the \"Malediction\" state, the target and their summon are \u003cu\u003eDeparted\u003c/u\u003e. At the same time, summons \"Bloodstained Lupine\" to replace the Departed character in battle, and \"Bloodstained Lupine\" is considered as a target character.","SkillName":"Soul-Shattering Malediction"},{"DamageType":"","Extra":{"220350101":{"Desc":"Cannot be controlled. Automatically attacks a random enemy target. If the target is about to have any debuff removed by an ability, then the Outrage state will be prioritized for removal.","Name":"Outrage","Param":[]},"220350102":{"Desc":"Decreases DMG dealt.","Name":"Weaken","Param":[]}},"Id":203501207,"SPHitBase":"","SkillDesc":"\"Hellcharred Shadow General's\" extra turn will Resonate with \"Sanerot Hearteater's\" parts. The Resonance will dispel the Weakness Broken state on \"Sanerot Hearteater's\" parts, and their next action becomes an enhanced action. \"Nebula Devourer's\" Resonance has a high chance of causing all targets to enter \u003cu\u003eOutrage\u003c/u\u003e state. \"Planeshred Claws's\" Resonance greatly increases DMG. \"Worldpurge Tail's\" Resonance has a high chance of causing all targets to enter \u003cu\u003eWeaken\u003c/u\u003e state.","SkillName":"Union of 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that got out of control due to the emotional interference in the Dreamscape.\\nOriginally a tool for entertainment on the card table, it is still shaking the dice in its hands after losing control, continuing the game in a crude manner.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":180012}],"MonsterTemplateID":3001010},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":180012}],"MonsterTemplateID":3001010,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":180012}],"MonsterTemplateID":3001010,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":180012}],"MonsterTemplateID":3001010,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":180012}],"MonsterTemplateID":3001010,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":180012}],"MonsterTemplateID":3001010,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":180012}],"MonsterTemplateID":3001010,"WorldLevel":6}],"HPBase":93,"Id":3001010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3001010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":10,"Name":"Dreamjolt 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got out of control due to the emotional interference in the Dreamscape.\\nOriginally a prop in the theater, it is still performing the farce on the stage after losing control, bringing cacophonic dance steps to every 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This ability can only be used while in the Fright Channel state.","SkillName":"Startling Broadcast"},{"DamageType":"","Extra":{},"Id":300201003,"SPHitBase":"","SkillDesc":"Switches the Surprise Channel status to the Fright Channel status.","SkillName":"Channel Switch"},{"DamageType":"","Extra":{},"Id":300201004,"SPHitBase":"","SkillDesc":"After being attacked, this unit will switch from the Surprise Channel status to the Fright Channel status, or vice versa.","SkillName":"Channel Crossover"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300201003,"SkillList":[{"DamageType":"","Extra":{},"Id":300201001,"SPHitBase":"","SkillDesc":"Regenerates Energy for a target. This ability can only be used while under the Surprise Channel state.","SkillName":"Surprise Variety Show"},{"DamageType":"Quantum","Extra":{},"Id":300201002,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the Fright Channel state.","SkillName":"Startling Broadcast"},{"DamageType":"","Extra":{},"Id":300201003,"SPHitBase":"","SkillDesc":"Switches the Surprise Channel status to the Fright Channel status.","SkillName":"Channel Switch"},{"DamageType":"","Extra":{},"Id":300201004,"SPHitBase":"","SkillDesc":"After being attacked, this unit will switch from the Surprise Channel status to the Fright Channel status, or vice versa.","SkillName":"Channel Crossover"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.454545,"HardLevelGroup":1,"Id":300201004,"SkillList":[{"DamageType":"","Extra":{},"Id":300201001,"SPHitBase":"","SkillDesc":"Regenerates Energy for a target. This ability can only be used while under the Surprise Channel state.","SkillName":"Surprise Variety Show"},{"DamageType":"Quantum","Extra":{},"Id":300201002,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the Fright Channel state.","SkillName":"Startling Broadcast"},{"DamageType":"","Extra":{},"Id":300201003,"SPHitBase":"","SkillDesc":"Switches the Surprise Channel status to the Fright Channel status.","SkillName":"Channel Switch"},{"DamageType":"","Extra":{},"Id":300201004,"SPHitBase":"","SkillDesc":"After being attacked, this unit will switch from the Surprise Channel status to the Fright Channel status, or vice versa.","SkillName":"Channel Crossover"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.363636,"HardLevelGroup":1,"Id":300201005,"SkillList":[{"DamageType":"","Extra":{},"Id":300201001,"SPHitBase":"","SkillDesc":"Regenerates Energy for a target. This ability can only be used while under the Surprise Channel state.","SkillName":"Surprise Variety Show"},{"DamageType":"Quantum","Extra":{},"Id":300201002,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the Fright Channel state.","SkillName":"Startling Broadcast"},{"DamageType":"","Extra":{},"Id":300201003,"SPHitBase":"","SkillDesc":"Switches the Surprise Channel status to the Fright Channel status.","SkillName":"Channel Switch"},{"DamageType":"","Extra":{},"Id":300201004,"SPHitBase":"","SkillDesc":"After being attacked, this unit will switch from the Surprise Channel status to the Fright Channel status, or vice versa.","SkillName":"Channel Crossover"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":0.333333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":36.363636,"HardLevelGroup":1,"Id":300201006,"SkillList":[{"DamageType":"","Extra":{},"Id":300201001,"SPHitBase":"","SkillDesc":"Regenerates Energy for a target. This ability can only be used while under the Surprise Channel state.","SkillName":"Surprise Variety Show"},{"DamageType":"Quantum","Extra":{},"Id":300201002,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the Fright Channel state.","SkillName":"Startling Broadcast"},{"DamageType":"","Extra":{},"Id":300201003,"SPHitBase":"","SkillDesc":"Switches the Surprise Channel status to the Fright Channel status.","SkillName":"Channel Switch"},{"DamageType":"","Extra":{},"Id":300201004,"SPHitBase":"","SkillDesc":"After being attacked, this unit will switch from the Surprise Channel status to the Fright Channel status, or vice versa.","SkillName":"Channel Crossover"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":0.333333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":36.363636,"HardLevelGroup":1,"Id":300201007,"SkillList":[{"DamageType":"","Extra":{},"Id":300201001,"SPHitBase":"","SkillDesc":"Regenerates Energy for a target. This ability can only be used while under the Surprise Channel state.","SkillName":"Surprise Variety Show"},{"DamageType":"Quantum","Extra":{},"Id":300201002,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the Fright Channel state.","SkillName":"Startling Broadcast"},{"DamageType":"","Extra":{},"Id":300201003,"SPHitBase":"","SkillDesc":"Switches the Surprise Channel status to the Fright Channel status.","SkillName":"Channel Switch"},{"DamageType":"","Extra":{},"Id":300201004,"SPHitBase":"","SkillDesc":"After being attacked, this unit will switch from the Surprise Channel status to the Fright Channel status, or vice versa.","SkillName":"Channel Crossover"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300201008,"SkillList":[{"DamageType":"","Extra":{},"Id":300201001,"SPHitBase":"","SkillDesc":"Regenerates Energy for a target. This ability can only be used while under the Surprise Channel state.","SkillName":"Surprise Variety Show"},{"DamageType":"Quantum","Extra":{},"Id":300201002,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the Fright Channel state.","SkillName":"Startling Broadcast"},{"DamageType":"","Extra":{},"Id":300201003,"SPHitBase":"","SkillDesc":"Switches the Surprise Channel status to the Fright Channel status.","SkillName":"Channel Switch"},{"DamageType":"","Extra":{},"Id":300201004,"SPHitBase":"","SkillDesc":"After being attacked, this unit will switch from the Surprise Channel status to the Fright Channel status, or vice versa.","SkillName":"Channel Crossover"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300201009,"SkillList":[{"DamageType":"","Extra":{},"Id":300201001,"SPHitBase":"","SkillDesc":"Regenerates Energy for a target. This ability can only be used while under the Surprise Channel state.","SkillName":"Surprise Variety Show"},{"DamageType":"Quantum","Extra":{},"Id":300201002,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the Fright Channel state.","SkillName":"Startling Broadcast"},{"DamageType":"","Extra":{},"Id":300201003,"SPHitBase":"","SkillDesc":"Switches the Surprise Channel status to the Fright Channel status.","SkillName":"Channel Switch"},{"DamageType":"","Extra":{},"Id":300201004,"SPHitBase":"","SkillDesc":"After being attacked, this unit will switch from the Surprise Channel status to the Fright Channel status, or vice versa.","SkillName":"Channel Crossover"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.909091,"HardLevelGroup":1,"Id":300201010,"SkillList":[{"DamageType":"","Extra":{},"Id":300201001,"SPHitBase":"","SkillDesc":"Regenerates Energy for a target. This ability can only be used while under the Surprise Channel state.","SkillName":"Surprise Variety Show"},{"DamageType":"Quantum","Extra":{},"Id":300201002,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the Fright Channel state.","SkillName":"Startling Broadcast"},{"DamageType":"","Extra":{},"Id":300201003,"SPHitBase":"","SkillDesc":"Switches the Surprise Channel status to the Fright Channel status.","SkillName":"Channel Switch"},{"DamageType":"","Extra":{},"Id":300201004,"SPHitBase":"","SkillDesc":"After being attacked, this unit will switch from the Surprise Channel status to the Fright Channel status, or vice versa.","SkillName":"Channel Crossover"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300201011,"SkillList":[{"DamageType":"","Extra":{},"Id":300201001,"SPHitBase":"","SkillDesc":"Regenerates Energy for a target. This ability can only be used while under the Surprise Channel state.","SkillName":"Surprise Variety Show"},{"DamageType":"Quantum","Extra":{},"Id":300201002,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the Fright Channel state.","SkillName":"Startling Broadcast"},{"DamageType":"","Extra":{},"Id":300201003,"SPHitBase":"","SkillDesc":"Switches the Surprise Channel status to the Fright Channel status.","SkillName":"Channel Switch"},{"DamageType":"","Extra":{},"Id":300201004,"SPHitBase":"","SkillDesc":"After being attacked, this unit will switch from the Surprise Channel status to the Fright Channel status, or vice versa.","SkillName":"Channel Crossover"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Penacony's service machinery that got out of control due to the emotional interference in the Dreamscape.\\nOriginally an entertainer in TV shows, it is still portraying its ever-changing roles after losing control and continues to bring surprises or scares to the audience.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002010},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002010,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002010,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002010,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002010,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002010,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002010,"WorldLevel":6}],"HPBase":255.75,"Id":3002010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3002010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":10,"Name":"Dreamjolt Troupe's Mr. Domescreen","Rank":"MinionLv2","SpeedBase":100,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.1},"3002011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3002011,"SkillList":[{"DamageType":"","Extra":{},"Id":300201101,"SPHitBase":"","SkillDesc":"Regenerates Energy for one designated target. This ability can only be used while under the \"Off-Class Channel\" state.","SkillName":"Banappiness Holiday"},{"DamageType":"Quantum","Extra":{},"Id":300201102,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Banascary Semester"},{"DamageType":"","Extra":{},"Id":300201103,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300201104,"SPHitBase":"","SkillDesc":"After being attacked, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state. When in \"Off-Class Channel\" state, will not switch channels after being attacked.","SkillName":"Disrupt Banasyllabus"},{"DamageType":"Quantum","Extra":{},"Id":300201105,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.625,"HardLevelGroup":1,"Id":300201101,"SkillList":[{"DamageType":"","Extra":{},"Id":300201101,"SPHitBase":"","SkillDesc":"Regenerates Energy for one designated target. This ability can only be used while under the \"Off-Class Channel\" state.","SkillName":"Banappiness Holiday"},{"DamageType":"Quantum","Extra":{},"Id":300201102,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Banascary Semester"},{"DamageType":"","Extra":{},"Id":300201103,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300201104,"SPHitBase":"","SkillDesc":"After being attacked, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state. When in \"Off-Class Channel\" state, will not switch channels after being attacked.","SkillName":"Disrupt Banasyllabus"},{"DamageType":"Quantum","Extra":{},"Id":300201105,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.625,"HardLevelGroup":1,"Id":300201102,"SkillList":[{"DamageType":"","Extra":{},"Id":300201101,"SPHitBase":"","SkillDesc":"Regenerates Energy for one designated target. This ability can only be used while under the \"Off-Class Channel\" state.","SkillName":"Banappiness Holiday"},{"DamageType":"Quantum","Extra":{},"Id":300201102,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Banascary Semester"},{"DamageType":"","Extra":{},"Id":300201103,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300201104,"SPHitBase":"","SkillDesc":"After being attacked, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state. When in \"Off-Class Channel\" state, will not switch channels after being attacked.","SkillName":"Disrupt Banasyllabus"},{"DamageType":"Quantum","Extra":{},"Id":300201105,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Originally a Mr. Domescreen loaded with the general syllabus. The educational materials became banaducational materials due to the influence of the memetic virus. It shifts between banarocky seriousness and sunny banapassion. An indisposable banamployee and a monkey who's a worthy banafriend.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002011},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002011,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002011,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002011,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002011,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002011,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002011,"WorldLevel":6}],"HPBase":372,"Id":3002011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3002011.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":10,"Name":"Banacademic Office's Assistanana","Rank":"MinionLv2","SpeedBase":110,"StanceBase":180,"StanceCount":1,"StatusResistanceBase":0.2},"3002012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3002012,"SkillList":[{"DamageType":"","Extra":{},"Id":300201201,"SPHitBase":"","SkillDesc":"When changing states from \"Classroom Channel\" to \"Off-Class Channel,\" one random target regenerates Energy.","SkillName":"Appropriate Teachingnana"},{"DamageType":"Quantum","Extra":{},"Id":300201202,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Banascary Semester"},{"DamageType":"","Extra":{},"Id":300201203,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300201204,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state and enters the Weakness Broken state.","SkillName":"Banacademic Incident"},{"DamageType":"Quantum","Extra":{},"Id":300201205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300201206,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300201201,"SkillList":[{"DamageType":"","Extra":{},"Id":300201201,"SPHitBase":"","SkillDesc":"When changing states from \"Classroom Channel\" to \"Off-Class Channel,\" one random target regenerates Energy.","SkillName":"Appropriate Teachingnana"},{"DamageType":"Quantum","Extra":{},"Id":300201202,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Banascary Semester"},{"DamageType":"","Extra":{},"Id":300201203,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300201204,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state and enters the Weakness Broken state.","SkillName":"Banacademic Incident"},{"DamageType":"Quantum","Extra":{},"Id":300201205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300201206,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300201202,"SkillList":[{"DamageType":"","Extra":{},"Id":300201201,"SPHitBase":"","SkillDesc":"When changing states from \"Classroom Channel\" to \"Off-Class Channel,\" one random target regenerates Energy.","SkillName":"Appropriate Teachingnana"},{"DamageType":"Quantum","Extra":{},"Id":300201202,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Banascary Semester"},{"DamageType":"","Extra":{},"Id":300201203,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300201204,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state and enters the Weakness Broken state.","SkillName":"Banacademic Incident"},{"DamageType":"Quantum","Extra":{},"Id":300201205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300201206,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300201203,"SkillList":[{"DamageType":"","Extra":{},"Id":300201201,"SPHitBase":"","SkillDesc":"When changing states from \"Classroom Channel\" to \"Off-Class Channel,\" one random target regenerates Energy.","SkillName":"Appropriate Teachingnana"},{"DamageType":"Quantum","Extra":{},"Id":300201202,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Banascary Semester"},{"DamageType":"","Extra":{},"Id":300201203,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300201204,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state and enters the Weakness Broken state.","SkillName":"Banacademic Incident"},{"DamageType":"Quantum","Extra":{},"Id":300201205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300201206,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300201204,"SkillList":[{"DamageType":"","Extra":{},"Id":300201201,"SPHitBase":"","SkillDesc":"When changing states from \"Classroom Channel\" to \"Off-Class Channel,\" one random target regenerates Energy.","SkillName":"Appropriate Teachingnana"},{"DamageType":"Quantum","Extra":{},"Id":300201202,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Banascary Semester"},{"DamageType":"","Extra":{},"Id":300201203,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300201204,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state and enters the Weakness Broken state.","SkillName":"Banacademic Incident"},{"DamageType":"Quantum","Extra":{},"Id":300201205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300201206,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.166667,"HardLevelGroup":1,"Id":300201205,"SkillList":[{"DamageType":"","Extra":{},"Id":300201201,"SPHitBase":"","SkillDesc":"When changing states from \"Classroom Channel\" to \"Off-Class Channel,\" one random target regenerates Energy.","SkillName":"Appropriate Teachingnana"},{"DamageType":"Quantum","Extra":{},"Id":300201202,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Banascary Semester"},{"DamageType":"","Extra":{},"Id":300201203,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300201204,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state and enters the Weakness Broken state.","SkillName":"Banacademic Incident"},{"DamageType":"Quantum","Extra":{},"Id":300201205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300201206,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Originally a Mr. Domescreen loaded with the general syllabus. The educational materials became banaducational materials due to the influence of the memetic virus. It shifts between banarocky seriousness and sunny banapassion. An indisposable banamployee and a monkey who's a worthy banafriend.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002012},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002012,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002012,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002012,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002012,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002012,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002012,"WorldLevel":6}],"HPBase":1395,"Id":3002012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3002011.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Banacademic Office's Assistanana","Rank":"MinionLv2","SpeedBase":110,"StanceBase":450,"StanceCount":1,"StatusResistanceBase":0.2},"3002013":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3002013,"SkillList":[{"DamageType":"","Extra":{},"Id":300201301,"SPHitBase":"","SkillDesc":"Regenerates Energy for one random target and reduces Wonder Forest's Banacademic Office Staff (Complete)'s Toughness. This ability can only be used while in the \"Off-Class Channel\" state.","SkillName":"Appropriate Teachingnana"},{"DamageType":"Quantum","Extra":{},"Id":300201302,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Banascary Semester"},{"DamageType":"","Extra":{},"Id":300201303,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300201304,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state.","SkillName":"Banacademic Incident"},{"DamageType":"Quantum","Extra":{},"Id":300201305,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300201306,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300201301,"SkillList":[{"DamageType":"","Extra":{},"Id":300201301,"SPHitBase":"","SkillDesc":"Regenerates Energy for one random target and reduces Wonder Forest's Banacademic Office Staff (Complete)'s Toughness. This ability can only be used while in the \"Off-Class Channel\" state.","SkillName":"Appropriate Teachingnana"},{"DamageType":"Quantum","Extra":{},"Id":300201302,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Banascary Semester"},{"DamageType":"","Extra":{},"Id":300201303,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300201304,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state.","SkillName":"Banacademic Incident"},{"DamageType":"Quantum","Extra":{},"Id":300201305,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300201306,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referenced entity is a Mr. Domescreen loaded with the general syllabus. The educational materials became banaducational materials due to the influence of the memetic virus. It shifts between banarocky seriousness and sunny banapassion. An indisposable banamployee and a monkey who's a worthy banafriend.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002013},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002013,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002013,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002013,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002013,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002013,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002013,"WorldLevel":6}],"HPBase":232.5,"Id":3002013,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3002011.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Banacademic Office's Assistanana (Complete)","Rank":"MinionLv2","SpeedBase":100,"StanceBase":180,"StanceCount":1,"StatusResistanceBase":0.2},"3002014":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3002014,"SkillList":[{"DamageType":"","Extra":{},"Id":300201401,"SPHitBase":"","SkillDesc":"Regenerates Energy for one designated target. This ability can only be used while under the \"Succor\" state.","SkillName":"Wolf's Succor"},{"DamageType":"Quantum","Extra":{},"Id":300201402,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the \"Curse\" state.","SkillName":"Wolf's Curse"},{"DamageType":"","Extra":{},"Id":300201403,"SPHitBase":"","SkillDesc":"Switches \"Succor\" state to \"Curse\" state.","SkillName":"Lone Wolf Never Abandons"},{"DamageType":"","Extra":{},"Id":300201404,"SPHitBase":"","SkillDesc":"After being attacked, this unit will switch from the \"Succor\" state to the \"Curse\" status, or vice versa.","SkillName":"Lone Wolf's Escape"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":9.090909,"HardLevelGroup":1,"Id":300201401,"SkillList":[{"DamageType":"","Extra":{},"Id":300201401,"SPHitBase":"","SkillDesc":"Regenerates Energy for one designated target. This ability can only be used while under the \"Succor\" state.","SkillName":"Wolf's Succor"},{"DamageType":"Quantum","Extra":{},"Id":300201402,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the \"Curse\" state.","SkillName":"Wolf's Curse"},{"DamageType":"","Extra":{},"Id":300201403,"SPHitBase":"","SkillDesc":"Switches \"Succor\" state to \"Curse\" state.","SkillName":"Lone Wolf Never Abandons"},{"DamageType":"","Extra":{},"Id":300201404,"SPHitBase":"","SkillDesc":"After being attacked, this unit will switch from the \"Succor\" state to the \"Curse\" status, or vice versa.","SkillName":"Lone Wolf's Escape"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Skott, split into countless bodies by Assassin's power. Each Mass-Production Machine possesses strength on par with its Prototype.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002014},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002014,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002014,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002014,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002014,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002014,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002014,"WorldLevel":6}],"HPBase":255.75,"Id":3002014,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3002014.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Skott: Batch Produced","Rank":"MinionLv2","SpeedBase":100,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.1},"3002015":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3002015,"SkillList":[{"DamageType":"","Extra":{},"Id":300201501,"SPHitBase":"","SkillDesc":"Regenerates Energy for one designated target. This ability can only be used while under the \"Mocked\" state.","SkillName":"Wolf's Succor"},{"DamageType":"Quantum","Extra":{},"Id":300201502,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the \"Rabid\" state.","SkillName":"Wolf's Curse"},{"DamageType":"","Extra":{},"Id":300201503,"SPHitBase":"","SkillDesc":"Switches \"Mocked\" state to \"Rabid\" state.","SkillName":"Lone Wolf Never Abandons"},{"DamageType":"","Extra":{},"Id":300201504,"SPHitBase":"","SkillDesc":"After being attacked, switches the \"Rabid\" state to the \"Mocked\" state. When in \"Mocked\" state, will not switch states after being attacked.","SkillName":"Wolf's Escape"},{"DamageType":"Quantum","Extra":{},"Id":300201505,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300201501,"SkillList":[{"DamageType":"","Extra":{},"Id":300201501,"SPHitBase":"","SkillDesc":"Regenerates Energy for one designated target. This ability can only be used while under the \"Mocked\" state.","SkillName":"Wolf's Succor"},{"DamageType":"Quantum","Extra":{},"Id":300201502,"SPHitBase":"","SkillDesc":"Deals minor Quantum DMG to all targets and causes all targets' Energy to be reduced. This ability can only be used while in the \"Rabid\" state.","SkillName":"Wolf's Curse"},{"DamageType":"","Extra":{},"Id":300201503,"SPHitBase":"","SkillDesc":"Switches \"Mocked\" state to \"Rabid\" state.","SkillName":"Lone Wolf Never Abandons"},{"DamageType":"","Extra":{},"Id":300201504,"SPHitBase":"","SkillDesc":"After being attacked, switches the \"Rabid\" state to the \"Mocked\" state. When in \"Mocked\" state, will not switch states after being attacked.","SkillName":"Wolf's Escape"},{"DamageType":"Quantum","Extra":{},"Id":300201505,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Skott, who gathered all the filming resources to become the greatest protagonist of all protagonists. 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When simultaneously receiving attacks of multiple types, the effects will be triggered in the following order of priority: Lost the \u003cunbreak\u003e50\u003c/unbreak\u003e/\u003cunbreak\u003e50\u003c/unbreak\u003e!, Hit the Guarantee!, and Jackpot!","SkillName":"Dreamjolt Prizepool"},{"DamageType":"","Extra":{},"Id":300202003,"SPHitBase":"","SkillDesc":"After suffering a killing blow from a Basic ATK or DoT, recovers Skill Points for targets.","SkillName":"Lost the \u003cunbreak\u003e50\u003c/unbreak\u003e/\u003cunbreak\u003e50\u003c/unbreak\u003e!"},{"DamageType":"","Extra":{},"Id":300202004,"SPHitBase":"","SkillDesc":"After suffering a killing blow from a Skill, Memosprite Skill, or a Follow-Up ATK, regenerates Energy for all targets.","SkillName":"Hit the Guarantee!"},{"DamageType":"","Extra":{},"Id":300202005,"SPHitBase":"","SkillDesc":"After suffering a killing blow from an Ultimate, regenerates Energy and Skill Points for all targets.","SkillName":"Jackpot!"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300202001,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300202001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Lottery Warmup"},{"DamageType":"","Extra":{},"Id":300202002,"SPHitBase":"","SkillDesc":"When receiving a killing blow from the designated attack type, triggers different effects based on the attack type. When simultaneously receiving attacks of multiple types, the effects will be triggered in the following order of priority: Lost the \u003cunbreak\u003e50\u003c/unbreak\u003e/\u003cunbreak\u003e50\u003c/unbreak\u003e!, Hit the Guarantee!, and Jackpot!","SkillName":"Dreamjolt Prizepool"},{"DamageType":"","Extra":{},"Id":300202003,"SPHitBase":"","SkillDesc":"After suffering a killing blow from a Basic ATK or DoT, recovers Skill Points for targets.","SkillName":"Lost the \u003cunbreak\u003e50\u003c/unbreak\u003e/\u003cunbreak\u003e50\u003c/unbreak\u003e!"},{"DamageType":"","Extra":{},"Id":300202004,"SPHitBase":"","SkillDesc":"After suffering a killing blow from a Skill, Memosprite Skill, or a Follow-Up ATK, regenerates Energy for all targets.","SkillName":"Hit the Guarantee!"},{"DamageType":"","Extra":{},"Id":300202005,"SPHitBase":"","SkillDesc":"After suffering a killing blow from an Ultimate, regenerates Energy and Skill Points for all targets.","SkillName":"Jackpot!"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.4,"HardLevelGroup":1,"Id":300202002,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300202001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Lottery Warmup"},{"DamageType":"","Extra":{},"Id":300202002,"SPHitBase":"","SkillDesc":"When receiving a killing blow from the designated attack type, triggers different effects based on the attack type. When simultaneously receiving attacks of multiple types, the effects will be triggered in the following order of priority: Lost the \u003cunbreak\u003e50\u003c/unbreak\u003e/\u003cunbreak\u003e50\u003c/unbreak\u003e!, Hit the Guarantee!, and Jackpot!","SkillName":"Dreamjolt Prizepool"},{"DamageType":"","Extra":{},"Id":300202003,"SPHitBase":"","SkillDesc":"After suffering a killing blow from a Basic ATK or DoT, recovers Skill Points for targets.","SkillName":"Lost the \u003cunbreak\u003e50\u003c/unbreak\u003e/\u003cunbreak\u003e50\u003c/unbreak\u003e!"},{"DamageType":"","Extra":{},"Id":300202004,"SPHitBase":"","SkillDesc":"After suffering a killing blow from a Skill, Memosprite Skill, or a Follow-Up ATK, regenerates Energy for all targets.","SkillName":"Hit the Guarantee!"},{"DamageType":"","Extra":{},"Id":300202005,"SPHitBase":"","SkillDesc":"After suffering a killing blow from an Ultimate, regenerates Energy and Skill Points for all targets.","SkillName":"Jackpot!"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300202003,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300202001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Lottery Warmup"},{"DamageType":"","Extra":{},"Id":300202002,"SPHitBase":"","SkillDesc":"When receiving a killing blow from the designated attack type, triggers different effects based on the attack type. When simultaneously receiving attacks of multiple types, the effects will be triggered in the following order of priority: Lost the \u003cunbreak\u003e50\u003c/unbreak\u003e/\u003cunbreak\u003e50\u003c/unbreak\u003e!, Hit the Guarantee!, and Jackpot!","SkillName":"Dreamjolt Prizepool"},{"DamageType":"","Extra":{},"Id":300202003,"SPHitBase":"","SkillDesc":"After suffering a killing blow from a Basic ATK or DoT, recovers Skill Points for targets.","SkillName":"Lost the \u003cunbreak\u003e50\u003c/unbreak\u003e/\u003cunbreak\u003e50\u003c/unbreak\u003e!"},{"DamageType":"","Extra":{},"Id":300202004,"SPHitBase":"","SkillDesc":"After suffering a killing blow from a Skill, Memosprite Skill, or a Follow-Up ATK, regenerates Energy for all targets.","SkillName":"Hit the Guarantee!"},{"DamageType":"","Extra":{},"Id":300202005,"SPHitBase":"","SkillDesc":"After suffering a killing blow from an Ultimate, regenerates Energy and Skill Points for all targets.","SkillName":"Jackpot!"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300202004,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300202001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Lottery Warmup"},{"DamageType":"","Extra":{},"Id":300202002,"SPHitBase":"","SkillDesc":"When receiving a killing blow from the designated attack type, triggers different effects based on the attack type. When simultaneously receiving attacks of multiple types, the effects will be triggered in the following order of priority: Lost the \u003cunbreak\u003e50\u003c/unbreak\u003e/\u003cunbreak\u003e50\u003c/unbreak\u003e!, Hit the Guarantee!, and Jackpot!","SkillName":"Dreamjolt Prizepool"},{"DamageType":"","Extra":{},"Id":300202003,"SPHitBase":"","SkillDesc":"After suffering a killing blow from a Basic ATK or DoT, recovers Skill Points for targets.","SkillName":"Lost the \u003cunbreak\u003e50\u003c/unbreak\u003e/\u003cunbreak\u003e50\u003c/unbreak\u003e!"},{"DamageType":"","Extra":{},"Id":300202004,"SPHitBase":"","SkillDesc":"After suffering a killing blow from a Skill, Memosprite Skill, or a Follow-Up ATK, regenerates Energy for all targets.","SkillName":"Hit the Guarantee!"},{"DamageType":"","Extra":{},"Id":300202005,"SPHitBase":"","SkillDesc":"After suffering a killing blow from an Ultimate, regenerates Energy and Skill Points for all targets.","SkillName":"Jackpot!"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300202005,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300202001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Lottery Warmup"},{"DamageType":"","Extra":{},"Id":300202002,"SPHitBase":"","SkillDesc":"When receiving a killing blow from the designated attack type, triggers different effects based on the attack type. When simultaneously receiving attacks of multiple types, the effects will be triggered in the following order of priority: Lost the \u003cunbreak\u003e50\u003c/unbreak\u003e/\u003cunbreak\u003e50\u003c/unbreak\u003e!, Hit the Guarantee!, and Jackpot!","SkillName":"Dreamjolt Prizepool"},{"DamageType":"","Extra":{},"Id":300202003,"SPHitBase":"","SkillDesc":"After suffering a killing blow from a Basic ATK or DoT, recovers Skill Points for targets.","SkillName":"Lost the \u003cunbreak\u003e50\u003c/unbreak\u003e/\u003cunbreak\u003e50\u003c/unbreak\u003e!"},{"DamageType":"","Extra":{},"Id":300202004,"SPHitBase":"","SkillDesc":"After suffering a killing blow from a Skill, Memosprite Skill, or a Follow-Up ATK, regenerates Energy for all targets.","SkillName":"Hit the Guarantee!"},{"DamageType":"","Extra":{},"Id":300202005,"SPHitBase":"","SkillDesc":"After suffering a killing blow from an Ultimate, regenerates Energy and Skill Points for all targets.","SkillName":"Jackpot!"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Penacony's service machinery that got out of control due to the emotional interference in the Dreamscape.\\nOriginally a prize-drawing robot made to bring surprise to guests, it still bears all kinds of gifts even after losing control, and longs to prove the good luck of the guest by sacrificing itself.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002020},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002020,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002020,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002020,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002020,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002020,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002020,"WorldLevel":6}],"HPBase":209.25,"Id":3002020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3002020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":10,"Name":"Dreamjolt Troupe's Fortune Seller","Rank":"MinionLv2","SpeedBase":120,"StanceBase":60,"StanceCount":1,"StatusResistanceBase":0.1},"3002021":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3002021,"SkillList":[{"DamageType":"","Extra":{},"Id":300202101,"SPHitBase":"","SkillDesc":"Regenerates Skill Points for the team. This ability can only be used while under the \"Off-Class Channel\" state.","SkillName":"Good Monkeys Get Grades"},{"DamageType":"","Extra":{},"Id":300202102,"SPHitBase":"","SkillDesc":"Reduces Skill Points for the team. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Bad Monkeys Get Demerits"},{"DamageType":"","Extra":{},"Id":300202103,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300202104,"SPHitBase":"","SkillDesc":"After being attacked, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state. When in \"Off-Class Channel\" state, will not switch channels after being attacked.","SkillName":"Disrupt Banasyllabus"},{"DamageType":"","Extra":{},"Id":300202105,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.625,"HardLevelGroup":1,"Id":300202101,"SkillList":[{"DamageType":"","Extra":{},"Id":300202101,"SPHitBase":"","SkillDesc":"Regenerates Skill Points for the team. This ability can only be used while under the \"Off-Class Channel\" state.","SkillName":"Good Monkeys Get Grades"},{"DamageType":"","Extra":{},"Id":300202102,"SPHitBase":"","SkillDesc":"Reduces Skill Points for the team. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Bad Monkeys Get Demerits"},{"DamageType":"","Extra":{},"Id":300202103,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300202104,"SPHitBase":"","SkillDesc":"After being attacked, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state. When in \"Off-Class Channel\" state, will not switch channels after being attacked.","SkillName":"Disrupt Banasyllabus"},{"DamageType":"","Extra":{},"Id":300202105,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.625,"HardLevelGroup":1,"Id":300202102,"SkillList":[{"DamageType":"","Extra":{},"Id":300202101,"SPHitBase":"","SkillDesc":"Regenerates Skill Points for the team. This ability can only be used while under the \"Off-Class Channel\" state.","SkillName":"Good Monkeys Get Grades"},{"DamageType":"","Extra":{},"Id":300202102,"SPHitBase":"","SkillDesc":"Reduces Skill Points for the team. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Bad Monkeys Get Demerits"},{"DamageType":"","Extra":{},"Id":300202103,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300202104,"SPHitBase":"","SkillDesc":"After being attacked, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state. When in \"Off-Class Channel\" state, will not switch channels after being attacked.","SkillName":"Disrupt Banasyllabus"},{"DamageType":"","Extra":{},"Id":300202105,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Originally a Fortune Seller loaded with the Fortune Academy syllabus. The educational materials became banaducational materials due to the influence of the memetic virus. A brain as cunning as bananas is the best weapon in the market, and the banaxchanges full of unpredictable outcomes are banastressing out the monkeys.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002021},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002021,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002021,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002021,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002021,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002021,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002021,"WorldLevel":6}],"HPBase":372,"Id":3002021,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3002021.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":10,"Name":"Banacademic Office's Fortune BananAdvisor","Rank":"MinionLv2","SpeedBase":120,"StanceBase":180,"StanceCount":1,"StatusResistanceBase":0.2},"3002022":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3002022,"SkillList":[{"DamageType":"","Extra":{},"Id":300202201,"SPHitBase":"","SkillDesc":"When changing states from \"Classroom Channel\" to \"Off-Class Channel,\" targets recover Skill Point.","SkillName":"Good Monkeys Come for Points"},{"DamageType":"","Extra":{},"Id":300202202,"SPHitBase":"","SkillDesc":"Reduces Skill Points for allies. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Bad Monkeys Get Demerits"},{"DamageType":"","Extra":{},"Id":300202203,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300202204,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state and enters the Weakness Broken state.","SkillName":"Banacademic Incident"},{"DamageType":"","Extra":{},"Id":300202205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300202206,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300202207,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Roll Call"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300202201,"SkillList":[{"DamageType":"","Extra":{},"Id":300202201,"SPHitBase":"","SkillDesc":"When changing states from \"Classroom Channel\" to \"Off-Class Channel,\" targets recover Skill Point.","SkillName":"Good Monkeys Come for Points"},{"DamageType":"","Extra":{},"Id":300202202,"SPHitBase":"","SkillDesc":"Reduces Skill Points for allies. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Bad Monkeys Get Demerits"},{"DamageType":"","Extra":{},"Id":300202203,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300202204,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state and enters the Weakness Broken state.","SkillName":"Banacademic Incident"},{"DamageType":"","Extra":{},"Id":300202205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300202206,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300202207,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Roll Call"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300202202,"SkillList":[{"DamageType":"","Extra":{},"Id":300202201,"SPHitBase":"","SkillDesc":"When changing states from \"Classroom Channel\" to \"Off-Class Channel,\" targets recover Skill Point.","SkillName":"Good Monkeys Come for Points"},{"DamageType":"","Extra":{},"Id":300202202,"SPHitBase":"","SkillDesc":"Reduces Skill Points for allies. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Bad Monkeys Get Demerits"},{"DamageType":"","Extra":{},"Id":300202203,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300202204,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state and enters the Weakness Broken state.","SkillName":"Banacademic Incident"},{"DamageType":"","Extra":{},"Id":300202205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300202206,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300202207,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Roll Call"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300202203,"SkillList":[{"DamageType":"","Extra":{},"Id":300202201,"SPHitBase":"","SkillDesc":"When changing states from \"Classroom Channel\" to \"Off-Class Channel,\" targets recover Skill Point.","SkillName":"Good Monkeys Come for Points"},{"DamageType":"","Extra":{},"Id":300202202,"SPHitBase":"","SkillDesc":"Reduces Skill Points for allies. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Bad Monkeys Get Demerits"},{"DamageType":"","Extra":{},"Id":300202203,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300202204,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state and enters the Weakness Broken state.","SkillName":"Banacademic Incident"},{"DamageType":"","Extra":{},"Id":300202205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300202206,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300202207,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Roll Call"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300202204,"SkillList":[{"DamageType":"","Extra":{},"Id":300202201,"SPHitBase":"","SkillDesc":"When changing states from \"Classroom Channel\" to \"Off-Class Channel,\" targets recover Skill Point.","SkillName":"Good Monkeys Come for Points"},{"DamageType":"","Extra":{},"Id":300202202,"SPHitBase":"","SkillDesc":"Reduces Skill Points for allies. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Bad Monkeys Get Demerits"},{"DamageType":"","Extra":{},"Id":300202203,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300202204,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state and enters the Weakness Broken state.","SkillName":"Banacademic Incident"},{"DamageType":"","Extra":{},"Id":300202205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300202206,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300202207,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Roll Call"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.166667,"HardLevelGroup":1,"Id":300202205,"SkillList":[{"DamageType":"","Extra":{},"Id":300202201,"SPHitBase":"","SkillDesc":"When changing states from \"Classroom Channel\" to \"Off-Class Channel,\" targets recover Skill Point.","SkillName":"Good Monkeys Come for Points"},{"DamageType":"","Extra":{},"Id":300202202,"SPHitBase":"","SkillDesc":"Reduces Skill Points for allies. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Bad Monkeys Get Demerits"},{"DamageType":"","Extra":{},"Id":300202203,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300202204,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state and enters the Weakness Broken state.","SkillName":"Banacademic Incident"},{"DamageType":"","Extra":{},"Id":300202205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300202206,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300202207,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Roll Call"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Originally a Fortune Seller loaded with the Fortune Academy syllabus. The educational materials became banaducational materials due to the influence of the memetic virus. A brain as cunning as bananas is the best weapon in the market, and the banaxchanges full of unpredictable outcomes are banastressing out the monkeys.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002022},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002022,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002022,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002022,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002022,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002022,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002022,"WorldLevel":6}],"HPBase":1395,"Id":3002022,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3002021.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Banacademic Office's Fortune BananAdvisor","Rank":"MinionLv2","SpeedBase":160,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"3002023":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3002023,"SkillList":[{"DamageType":"","Extra":{},"Id":300202301,"SPHitBase":"","SkillDesc":"Restores targets' Skill Points and reduces Wonder Forest's Banacademic Office Staff (Complete)'s Toughness. This ability can only be used while in the \"Off-Class Channel\" state.","SkillName":"Good Monkeys Come for Points"},{"DamageType":"","Extra":{},"Id":300202302,"SPHitBase":"","SkillDesc":"Reduces Skill Points for targets. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Bad Monkeys Get Demerits"},{"DamageType":"","Extra":{},"Id":300202303,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300202304,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state.","SkillName":"Banacademic Incident"},{"DamageType":"","Extra":{},"Id":300202305,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300202306,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300202307,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Roll Call"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300202301,"SkillList":[{"DamageType":"","Extra":{},"Id":300202301,"SPHitBase":"","SkillDesc":"Restores targets' Skill Points and reduces Wonder Forest's Banacademic Office Staff (Complete)'s Toughness. This ability can only be used while in the \"Off-Class Channel\" state.","SkillName":"Good Monkeys Come for Points"},{"DamageType":"","Extra":{},"Id":300202302,"SPHitBase":"","SkillDesc":"Reduces Skill Points for targets. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Bad Monkeys Get Demerits"},{"DamageType":"","Extra":{},"Id":300202303,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300202304,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state.","SkillName":"Banacademic Incident"},{"DamageType":"","Extra":{},"Id":300202305,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300202306,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300202307,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Roll Call"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referenced entity is a Fortune Seller loaded with the Fortune Academy syllabus. The educational materials became banaducational materials due to the influence of the memetic virus. A brain as cunning as bananas is the best weapon in the market, and the banaxchanges full of unpredictable outcomes are banastressing out the monkeys.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002023},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002023,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002023,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002023,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002023,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002023,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002023,"WorldLevel":6}],"HPBase":232.5,"Id":3002023,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3002021.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Banacademic Office's Fortune BananAdvisor (Complete)","Rank":"MinionLv2","SpeedBase":100,"StanceBase":180,"StanceCount":1,"StatusResistanceBase":0.2},"3002024":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3002024,"SkillList":[{"DamageType":"","Extra":{},"Id":300202401,"SPHitBase":"","SkillDesc":"Regenerates Skill Points for targets. 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When in \"Mocked\" state, will not switch states after being attacked.","SkillName":"Wolf's Escape"},{"DamageType":"","Extra":{},"Id":300202405,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Skott, who gathered all the filming resources to become the greatest protagonist of all protagonists. 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Each stack increases DMG dealt.","SkillName":"Hearty Revelry"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Penacony's service machinery that got out of control due to the emotional interference in the Dreamscape.\\nOriginally a delivery robot of SoulGlad, it is still dispensing sweetness after losing control, inviting everyone to taste this delicacy.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002030},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002030,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002030,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002030,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002030,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002030,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002030,"WorldLevel":6}],"HPBase":209.25,"Id":3002030,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3002030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":10,"Name":"Dreamjolt Troupe's Bubble Hound","Rank":"MinionLv2","SpeedBase":100,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.1},"3002040":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3002040,"SkillList":[{"DamageType":"","Extra":{},"Id":300204001,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Wake-Up Alarm for the next action.","SkillName":"Set Alarm"},{"DamageType":"","Extra":{},"Id":300204002,"SPHitBase":"","SkillDesc":"Causes all friendly units apart from this unit to immediately take action.","SkillName":"Wake-Up Alarm"},{"DamageType":"Physical","Extra":{},"Id":300204003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Wake-Up Punch"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum"]},{"AttackModifyRatio":0.833333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2,"HardLevelGroup":1,"Id":300204001,"SkillList":[{"DamageType":"","Extra":{},"Id":300204001,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Wake-Up Alarm for the next action.","SkillName":"Set Alarm"},{"DamageType":"","Extra":{},"Id":300204002,"SPHitBase":"","SkillDesc":"Causes all friendly units apart from this unit to immediately take action.","SkillName":"Wake-Up Alarm"},{"DamageType":"Physical","Extra":{},"Id":300204003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Wake-Up Punch"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.285714,"HardLevelGroup":1,"Id":300204002,"SkillList":[{"DamageType":"","Extra":{},"Id":300204001,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Wake-Up Alarm for the next action.","SkillName":"Set Alarm"},{"DamageType":"","Extra":{},"Id":300204002,"SPHitBase":"","SkillDesc":"Causes all friendly units apart from this unit to immediately take action.","SkillName":"Wake-Up Alarm"},{"DamageType":"Physical","Extra":{},"Id":300204003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Wake-Up Punch"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300204003,"SkillList":[{"DamageType":"","Extra":{},"Id":300204001,"SPHitBase":"","SkillDesc":"Enters the Charging state. 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Uses Wake-Up Alarm for the next action.","SkillName":"Set Alarm"},{"DamageType":"","Extra":{},"Id":300204002,"SPHitBase":"","SkillDesc":"Causes all friendly units apart from this unit to immediately take action.","SkillName":"Wake-Up Alarm"},{"DamageType":"Physical","Extra":{},"Id":300204003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Wake-Up Punch"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.428571,"HardLevelGroup":1,"Id":300204008,"SkillList":[{"DamageType":"","Extra":{},"Id":300204001,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Wake-Up Alarm for the next action.","SkillName":"Set Alarm"},{"DamageType":"","Extra":{},"Id":300204002,"SPHitBase":"","SkillDesc":"Causes all friendly units apart from this unit to immediately take action.","SkillName":"Wake-Up Alarm"},{"DamageType":"Physical","Extra":{},"Id":300204003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Wake-Up Punch"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":10.285714,"HardLevelGroup":1,"Id":300204009,"SkillList":[{"DamageType":"","Extra":{},"Id":300204001,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Wake-Up Alarm for the next action.","SkillName":"Set Alarm"},{"DamageType":"","Extra":{},"Id":300204002,"SPHitBase":"","SkillDesc":"Causes all friendly units apart from this unit to immediately take action.","SkillName":"Wake-Up Alarm"},{"DamageType":"Physical","Extra":{},"Id":300204003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Wake-Up Punch"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300204010,"SkillList":[{"DamageType":"","Extra":{},"Id":300204001,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Wake-Up Alarm for the next action.","SkillName":"Set Alarm"},{"DamageType":"","Extra":{},"Id":300204002,"SPHitBase":"","SkillDesc":"Causes all friendly units apart from this unit to immediately take action.","SkillName":"Wake-Up Alarm"},{"DamageType":"Physical","Extra":{},"Id":300204003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Wake-Up Punch"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Penacony's service machinery that got out of control due to the emotional interference in the Dreamscape.\\nOriginally a waiter in The Reverie, it is still performing its duty of announcing the time after losing control, jolting dreamers awake in the most crude manner.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002040},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002040,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002040,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002040,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002040,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002040,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002040,"WorldLevel":6}],"HPBase":162.75,"Id":3002040,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3002040.png","InitialDelayRatio":null,"MinimumFatigueRatio":0.2,"MonsterCampID":10,"Name":"Dreamjolt Troupe's Winder Goon","Rank":"MinionLv2","SpeedBase":80,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.1},"3002041":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3002041,"SkillList":[{"DamageType":"","Extra":{},"Id":300204101,"SPHitBase":"","SkillDesc":"Advances all targets' actions. This ability can only be used while under the \"Off-Class Channel\" state.","SkillName":"Break Time! Chaaarge!"},{"DamageType":"","Extra":{},"Id":300204102,"SPHitBase":"","SkillDesc":"Advances all friendly units' actions. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Class Time! Sit Down!"},{"DamageType":"","Extra":{},"Id":300204103,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300204104,"SPHitBase":"","SkillDesc":"After being attacked, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state. When in \"Off-Class Channel\" state, will not switch channels after being attacked.","SkillName":"Disrupt Banasyllabus"},{"DamageType":"","Extra":{},"Id":300204105,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":300204101,"SkillList":[{"DamageType":"","Extra":{},"Id":300204101,"SPHitBase":"","SkillDesc":"Advances all targets' actions. This ability can only be used while under the \"Off-Class Channel\" state.","SkillName":"Break Time! Chaaarge!"},{"DamageType":"","Extra":{},"Id":300204102,"SPHitBase":"","SkillDesc":"Advances all friendly units' actions. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Class Time! Sit Down!"},{"DamageType":"","Extra":{},"Id":300204103,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300204104,"SPHitBase":"","SkillDesc":"After being attacked, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state. When in \"Off-Class Channel\" state, will not switch channels after being attacked.","SkillName":"Disrupt Banasyllabus"},{"DamageType":"","Extra":{},"Id":300204105,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.625,"HardLevelGroup":1,"Id":300204102,"SkillList":[{"DamageType":"","Extra":{},"Id":300204101,"SPHitBase":"","SkillDesc":"Advances all targets' actions. This ability can only be used while under the \"Off-Class Channel\" state.","SkillName":"Break Time! Chaaarge!"},{"DamageType":"","Extra":{},"Id":300204102,"SPHitBase":"","SkillDesc":"Advances all friendly units' actions. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Class Time! Sit Down!"},{"DamageType":"","Extra":{},"Id":300204103,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300204104,"SPHitBase":"","SkillDesc":"After being attacked, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state. When in \"Off-Class Channel\" state, will not switch channels after being attacked.","SkillName":"Disrupt Banasyllabus"},{"DamageType":"","Extra":{},"Id":300204105,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Originally a Winder Goon loaded with the Dreamweaver Academy syllabus. The educational materials became banaducational materials due to the influence of the memetic virus. Its banatiful figure in the construction site looks like an iron wall, occasionally letting out monkghty sounds of bells to banawaken slumbering banastudents and banacolleagues.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002041},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002041,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002041,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002041,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002041,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002041,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002041,"WorldLevel":6}],"HPBase":372,"Id":3002041,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3002041.png","InitialDelayRatio":null,"MinimumFatigueRatio":0.2,"MonsterCampID":10,"Name":"Banacademic Office's Dreamweaver BananAdvisor","Rank":"MinionLv2","SpeedBase":100,"StanceBase":180,"StanceCount":1,"StatusResistanceBase":0.2},"3002042":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3002042,"SkillList":[{"DamageType":"","Extra":{},"Id":300204201,"SPHitBase":"","SkillDesc":"When changing states from \"Classroom Channel\" to \"Off-Class Channel,\" advances all targets' actions.","SkillName":"Flee With the Bell"},{"DamageType":"","Extra":{},"Id":300204202,"SPHitBase":"","SkillDesc":"Advances all enemy unit's actions. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Class Time! Sit Down!"},{"DamageType":"","Extra":{},"Id":300204203,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300204204,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state and enters the Weakness Broken state.","SkillName":"Banacademic Incident"},{"DamageType":"","Extra":{},"Id":300204205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300204206,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300204207,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Question Segment"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300204201,"SkillList":[{"DamageType":"","Extra":{},"Id":300204201,"SPHitBase":"","SkillDesc":"When changing states from \"Classroom Channel\" to \"Off-Class Channel,\" advances all targets' actions.","SkillName":"Flee With the Bell"},{"DamageType":"","Extra":{},"Id":300204202,"SPHitBase":"","SkillDesc":"Advances all enemy unit's actions. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Class Time! Sit Down!"},{"DamageType":"","Extra":{},"Id":300204203,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300204204,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state and enters the Weakness Broken state.","SkillName":"Banacademic Incident"},{"DamageType":"","Extra":{},"Id":300204205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300204206,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300204207,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Question Segment"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300204202,"SkillList":[{"DamageType":"","Extra":{},"Id":300204201,"SPHitBase":"","SkillDesc":"When changing states from \"Classroom Channel\" to \"Off-Class Channel,\" advances all targets' actions.","SkillName":"Flee With the Bell"},{"DamageType":"","Extra":{},"Id":300204202,"SPHitBase":"","SkillDesc":"Advances all enemy unit's actions. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Class Time! Sit Down!"},{"DamageType":"","Extra":{},"Id":300204203,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300204204,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state and enters the Weakness Broken state.","SkillName":"Banacademic Incident"},{"DamageType":"","Extra":{},"Id":300204205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300204206,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300204207,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Question Segment"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300204203,"SkillList":[{"DamageType":"","Extra":{},"Id":300204201,"SPHitBase":"","SkillDesc":"When changing states from \"Classroom Channel\" to \"Off-Class Channel,\" advances all targets' actions.","SkillName":"Flee With the Bell"},{"DamageType":"","Extra":{},"Id":300204202,"SPHitBase":"","SkillDesc":"Advances all enemy unit's actions. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Class Time! Sit Down!"},{"DamageType":"","Extra":{},"Id":300204203,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300204204,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state and enters the Weakness Broken state.","SkillName":"Banacademic Incident"},{"DamageType":"","Extra":{},"Id":300204205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300204206,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300204207,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Question Segment"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300204204,"SkillList":[{"DamageType":"","Extra":{},"Id":300204201,"SPHitBase":"","SkillDesc":"When changing states from \"Classroom Channel\" to \"Off-Class Channel,\" advances all targets' actions.","SkillName":"Flee With the Bell"},{"DamageType":"","Extra":{},"Id":300204202,"SPHitBase":"","SkillDesc":"Advances all enemy unit's actions. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Class Time! Sit Down!"},{"DamageType":"","Extra":{},"Id":300204203,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300204204,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state and enters the Weakness Broken state.","SkillName":"Banacademic Incident"},{"DamageType":"","Extra":{},"Id":300204205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300204206,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300204207,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Question Segment"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.166667,"HardLevelGroup":1,"Id":300204205,"SkillList":[{"DamageType":"","Extra":{},"Id":300204201,"SPHitBase":"","SkillDesc":"When changing states from \"Classroom Channel\" to \"Off-Class Channel,\" advances all targets' actions.","SkillName":"Flee With the Bell"},{"DamageType":"","Extra":{},"Id":300204202,"SPHitBase":"","SkillDesc":"Advances all enemy unit's actions. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Class Time! Sit Down!"},{"DamageType":"","Extra":{},"Id":300204203,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300204204,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state and enters the Weakness Broken state.","SkillName":"Banacademic Incident"},{"DamageType":"","Extra":{},"Id":300204205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300204206,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300204207,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Question Segment"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Originally a Winder Goon loaded with the Dreamweaver Academy syllabus. The educational materials became banaducational materials due to the influence of the memetic virus. Its banatiful figure in the construction site looks like an iron wall, occasionally letting out monkghty sounds of bells to banawaken slumbering banastudents and banacolleagues.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002042},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002042,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002042,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002042,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002042,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002042,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002042,"WorldLevel":6}],"HPBase":1395,"Id":3002042,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3002041.png","InitialDelayRatio":null,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Banacademic Office's Dreamweaver BananAdvisor","Rank":"MinionLv2","SpeedBase":100,"StanceBase":270,"StanceCount":1,"StatusResistanceBase":0.2},"3002043":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3002043,"SkillList":[{"DamageType":"","Extra":{},"Id":300204301,"SPHitBase":"","SkillDesc":"Action advances all targets and reduces Wonder Forest's Banacademic Office Staff (Complete)'s Toughness. This ability can only be used while in the \"Off-Class Channel\" state.","SkillName":"Flee With the Bell"},{"DamageType":"","Extra":{},"Id":300204302,"SPHitBase":"","SkillDesc":"Advances all enemy units' actions. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Class Time! Sit Down!"},{"DamageType":"","Extra":{},"Id":300204303,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300204304,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state.","SkillName":"Banacademic Incident"},{"DamageType":"","Extra":{},"Id":300204305,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300204306,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300204307,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Question Segment"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300204301,"SkillList":[{"DamageType":"","Extra":{},"Id":300204301,"SPHitBase":"","SkillDesc":"Action advances all targets and reduces Wonder Forest's Banacademic Office Staff (Complete)'s Toughness. This ability can only be used while in the \"Off-Class Channel\" state.","SkillName":"Flee With the Bell"},{"DamageType":"","Extra":{},"Id":300204302,"SPHitBase":"","SkillDesc":"Advances all enemy units' actions. This ability can only be used while under the \"Classroom Channel\" state.","SkillName":"Class Time! Sit Down!"},{"DamageType":"","Extra":{},"Id":300204303,"SPHitBase":"","SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"Change Banasyllabus"},{"DamageType":"","Extra":{},"Id":300204304,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state.","SkillName":"Banacademic Incident"},{"DamageType":"","Extra":{},"Id":300204305,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300204306,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300204307,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Question Segment"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referenced entity is a Winder Goon loaded with the Dreamweaver Academy syllabus. The educational materials became banaducational materials due to the influence of the memetic virus. Its banatiful figure in the construction site looks like an iron wall, occasionally letting out monkghty sounds of bells to banawaken slumbering banastudents and banacolleagues.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002043},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002043,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002043,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002043,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002043,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002043,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002043,"WorldLevel":6}],"HPBase":232.5,"Id":3002043,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3002041.png","InitialDelayRatio":null,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Banacademic Office's Dreamweaver BananAdvisor (Complete)","Rank":"MinionLv2","SpeedBase":120,"StanceBase":240,"StanceCount":1,"StatusResistanceBase":0.2},"3002044":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3002044,"SkillList":[{"DamageType":"","Extra":{},"Id":300204401,"SPHitBase":"","SkillDesc":"Advances all targets' actions. This ability can only be used while under the \"Mocked\" state.","SkillName":"Wolf's Gratitude"},{"DamageType":"","Extra":{},"Id":300204402,"SPHitBase":"","SkillDesc":"Advances all targets' actions. This ability can only be used while under the \"Rabid\" state.","SkillName":"Lone Wolf Never Abandons Work"},{"DamageType":"","Extra":{},"Id":300204403,"SPHitBase":"","SkillDesc":"Switches \"Mocked\" state to \"Rabid\" state.","SkillName":"Lone Wolf Never Abandons"},{"DamageType":"","Extra":{},"Id":300204404,"SPHitBase":"","SkillDesc":"After being attacked, switches the \"Rabid\" state to the \"Mocked\" state. 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This effect is stackable and unremovable.","SkillName":"The Can's Tribulations"},{"DamageType":"","Extra":{},"Id":300205303,"SPHitBase":"","SkillDesc":"When this unit's Weakness is Broken, Weakness will be Broken for all friendly units except Lordly Trashcan (Projection). At the same time, this unit will exit the battle. When attacked, Weaknesses corresponding to the attack's Type will be implanted.","SkillName":"The Can's Creed"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A peculiar entity born within the realm of fiction, its story documented in the nameless chronicles: A lone and valiant trashcan bearing the mission of the Garbage King to seek formidable warriors to eliminate all waste that threatens the world.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002053},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002053,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002053,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002053,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002053,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002053,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":181016}],"MonsterTemplateID":3002053,"WorldLevel":6}],"HPBase":9300,"Id":3002053,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3002050.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Lordly Trashcan (Projection)","Rank":"MinionLv2","SpeedBase":144,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.1},"3003010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003010,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. In the next action, uses Flaming Stir-Fry if Stove Heating has not reached a certain number of stacks, then clears all Stove Heating stacks.","SkillName":"Ignite Stove"},{"DamageType":"Fire","Extra":{},"Id":300301004,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301005,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301006,"SPHitBase":"","SkillDesc":"While not under the Charging state, upon reaching a certain number of Stove Heating stacks, immediately takes action and uses Ignite Stove.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301007,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":0.833333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.861111,"HardLevelGroup":1,"Id":300301001,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. In the next action, uses Flaming Stir-Fry if Stove Heating has not reached a certain number of stacks, then clears all Stove Heating stacks.","SkillName":"Ignite Stove"},{"DamageType":"Fire","Extra":{},"Id":300301004,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301005,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301006,"SPHitBase":"","SkillDesc":"While not under the Charging state, upon reaching a certain number of Stove Heating stacks, immediately takes action and uses Ignite Stove.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301007,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.555556,"HardLevelGroup":1,"Id":300301002,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. In the next action, uses Flaming Stir-Fry if Stove Heating has not reached a certain number of stacks, then clears all Stove Heating stacks.","SkillName":"Ignite Stove"},{"DamageType":"Fire","Extra":{},"Id":300301004,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301005,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301006,"SPHitBase":"","SkillDesc":"While not under the Charging state, upon reaching a certain number of Stove Heating stacks, immediately takes action and uses Ignite Stove.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301007,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":0.909091,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300301003,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. In the next action, uses Flaming Stir-Fry if Stove Heating has not reached a certain number of stacks, then clears all Stove Heating stacks.","SkillName":"Ignite Stove"},{"DamageType":"Fire","Extra":{},"Id":300301004,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301005,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301006,"SPHitBase":"","SkillDesc":"While not under the Charging state, upon reaching a certain number of Stove Heating stacks, immediately takes action and uses Ignite Stove.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301007,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.333333,"HardLevelGroup":1,"Id":300301004,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. In the next action, uses Flaming Stir-Fry if Stove Heating has not reached a certain number of stacks, then clears all Stove Heating stacks.","SkillName":"Ignite Stove"},{"DamageType":"Fire","Extra":{},"Id":300301004,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301005,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301006,"SPHitBase":"","SkillDesc":"While not under the Charging state, upon reaching a certain number of Stove Heating stacks, immediately takes action and uses Ignite Stove.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301007,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300301005,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. In the next action, uses Flaming Stir-Fry if Stove Heating has not reached a certain number of stacks, then clears all Stove Heating stacks.","SkillName":"Ignite Stove"},{"DamageType":"Fire","Extra":{},"Id":300301004,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301005,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301006,"SPHitBase":"","SkillDesc":"While not under the Charging state, upon reaching a certain number of Stove Heating stacks, immediately takes action and uses Ignite Stove.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301007,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300301006,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. In the next action, uses Flaming Stir-Fry if Stove Heating has not reached a certain number of stacks, then clears all Stove Heating stacks.","SkillName":"Ignite Stove"},{"DamageType":"Fire","Extra":{},"Id":300301004,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301005,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301006,"SPHitBase":"","SkillDesc":"While not under the Charging state, upon reaching a certain number of Stove Heating stacks, immediately takes action and uses Ignite Stove.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301007,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":140,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300301007,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. In the next action, uses Flaming Stir-Fry if Stove Heating has not reached a certain number of stacks, then clears all Stove Heating stacks.","SkillName":"Ignite Stove"},{"DamageType":"Fire","Extra":{},"Id":300301004,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301005,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301006,"SPHitBase":"","SkillDesc":"While not under the Charging state, upon reaching a certain number of Stove Heating stacks, immediately takes action and uses Ignite Stove.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301007,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Imaginary"]},{"AttackModifyRatio":1.111111,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.444444,"HardLevelGroup":1,"Id":300301008,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. In the next action, uses Flaming Stir-Fry if Stove Heating has not reached a certain number of stacks, then clears all Stove Heating stacks.","SkillName":"Ignite Stove"},{"DamageType":"Fire","Extra":{},"Id":300301004,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301005,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301006,"SPHitBase":"","SkillDesc":"While not under the Charging state, upon reaching a certain number of Stove Heating stacks, immediately takes action and uses Ignite Stove.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301007,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":40,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.555556,"HardLevelGroup":1,"Id":300301009,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. In the next action, uses Flaming Stir-Fry if Stove Heating has not reached a certain number of stacks, then clears all Stove Heating stacks.","SkillName":"Ignite Stove"},{"DamageType":"Fire","Extra":{},"Id":300301004,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301005,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301006,"SPHitBase":"","SkillDesc":"While not under the Charging state, upon reaching a certain number of Stove Heating stacks, immediately takes action and uses Ignite Stove.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301007,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300301010,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. In the next action, uses Flaming Stir-Fry if Stove Heating has not reached a certain number of stacks, then clears all Stove Heating stacks.","SkillName":"Ignite Stove"},{"DamageType":"Fire","Extra":{},"Id":300301004,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301005,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301006,"SPHitBase":"","SkillDesc":"While not under the Charging state, upon reaching a certain number of Stove Heating stacks, immediately takes action and uses Ignite Stove.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301007,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300301011,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. In the next action, uses Flaming Stir-Fry if Stove Heating has not reached a certain number of stacks, then clears all Stove Heating stacks.","SkillName":"Ignite Stove"},{"DamageType":"Fire","Extra":{},"Id":300301004,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301005,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301006,"SPHitBase":"","SkillDesc":"While not under the Charging state, upon reaching a certain number of Stove Heating stacks, immediately takes action and uses Ignite Stove.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301007,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":4.583333,"HardLevelGroup":1,"Id":300301012,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. In the next action, uses Flaming Stir-Fry if Stove Heating has not reached a certain number of stacks, then clears all Stove Heating stacks.","SkillName":"Ignite Stove"},{"DamageType":"Fire","Extra":{},"Id":300301004,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301005,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301006,"SPHitBase":"","SkillDesc":"While not under the Charging state, upon reaching a certain number of Stove Heating stacks, immediately takes action and uses Ignite Stove.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301007,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Penacony's service machinery that got out of control due to the emotional interference in the Dreamscape.\\nOriginally a culinary robot, it is still breathing fire for grilling ingredients after losing control, intending to burn the diners to crisps.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003010},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003010,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003010,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003010,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003010,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003010,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003010,"WorldLevel":6}],"HPBase":1674,"Id":3003010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":10,"Name":"Dreamjolt Troupe's Beyond Overcooked","Rank":"Elite","SpeedBase":100,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"3003011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003011,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301101,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301102,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301103,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Flaming Stir-Fry for the next action.","SkillName":"Ignite Stove"},{"DamageType":"Fire","Extra":{},"Id":300301104,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301105,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, regenerate Energy to all allies.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301106,"SPHitBase":"","SkillDesc":"While not under the Charging state, upon reaching a certain number of Stove Heating stacks, immediately takes action and uses Ignite Stove.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301107,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.06,"HardLevelGroup":1,"Id":300301101,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301101,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301102,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301103,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Flaming Stir-Fry for the next action.","SkillName":"Ignite Stove"},{"DamageType":"Fire","Extra":{},"Id":300301104,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301105,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, regenerate Energy to all allies.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301106,"SPHitBase":"","SkillDesc":"While not under the Charging state, upon reaching a certain number of Stove Heating stacks, immediately takes action and uses Ignite Stove.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301107,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Penacony's service machinery that got out of control due to the emotional interference in the Dreamscape.\\nOriginally a culinary robot, it is still breathing fire for grilling ingredients after losing control, intending to burn the diners to crisps.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003011},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003011,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003011,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003011,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003011,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003011,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003011,"WorldLevel":6}],"HPBase":11625,"Id":3003011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Dreamjolt Troupe's Beyond Overcooked (Projection)","Rank":"Elite","SpeedBase":144,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.2},"3003012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003012,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301201,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301202,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301203,"SPHitBase":"","SkillDesc":"Enters the Charging state and increases SPD. Until Stove Heating has reached a certain number of stacks, this unit will use Flaming Stir-Fry at every turn.","SkillName":"Stove Detonation"},{"DamageType":"Fire","Extra":{},"Id":300301204,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301205,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301206,"SPHitBase":"","SkillDesc":"While not under the Charging state, upon reaching a certain number of Stove Heating stacks, immediately takes action and uses Stove Detonation.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301207,"SPHitBase":"","SkillDesc":"When attacking, this unit has a high chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.833333,"HardLevelGroup":1,"Id":300301201,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301201,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301202,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301203,"SPHitBase":"","SkillDesc":"Enters the Charging state and increases SPD. Until Stove Heating has reached a certain number of stacks, this unit will use Flaming Stir-Fry at every turn.","SkillName":"Stove Detonation"},{"DamageType":"Fire","Extra":{},"Id":300301204,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301205,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301206,"SPHitBase":"","SkillDesc":"While not under the Charging state, upon reaching a certain number of Stove Heating stacks, immediately takes action and uses Stove Detonation.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301207,"SPHitBase":"","SkillDesc":"When attacking, this unit has a high chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":-20,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":7.407407,"HardLevelGroup":1,"Id":300301202,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301201,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301202,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301203,"SPHitBase":"","SkillDesc":"Enters the Charging state and increases SPD. Until Stove Heating has reached a certain number of stacks, this unit will use Flaming Stir-Fry at every turn.","SkillName":"Stove Detonation"},{"DamageType":"Fire","Extra":{},"Id":300301204,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301205,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301206,"SPHitBase":"","SkillDesc":"While not under the Charging state, upon reaching a certain number of Stove Heating stacks, immediately takes action and uses Stove Detonation.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301207,"SPHitBase":"","SkillDesc":"When attacking, this unit has a high chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300301203,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301201,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301202,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301203,"SPHitBase":"","SkillDesc":"Enters the Charging state and increases SPD. Until Stove Heating has reached a certain number of stacks, this unit will use Flaming Stir-Fry at every turn.","SkillName":"Stove Detonation"},{"DamageType":"Fire","Extra":{},"Id":300301204,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301205,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301206,"SPHitBase":"","SkillDesc":"While not under the Charging state, upon reaching a certain number of Stove Heating stacks, immediately takes action and uses Stove Detonation.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301207,"SPHitBase":"","SkillDesc":"When attacking, this unit has a high chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referent entity is Penacony's service machinery that got out of control due to the emotional interference in the Dreamscape.\\nOriginally a culinary robot, it is still breathing fire for grilling ingredients after losing control, intending to burn the diners to crisps.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003012},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003012,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003012,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003012,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003012,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003012,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003012,"WorldLevel":6}],"HPBase":2511,"Id":3003012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Dreamjolt Troupe's Beyond Overcooked (Bug)","Rank":"Elite","SpeedBase":120,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.2},"3003013":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003013,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301301,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one target and their adjacent targets, with a high chance of inflicting \"Burn.\" This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Physical Banashment! Take This!"},{"DamageType":"Fire","Extra":{},"Id":300301302,"SPHitBase":20,"SkillDesc":"Deals minor Fire DMG to all targets, with a high chance of inflicting \"Burn\" on all targets. This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Collective Banashment! Take This!"},{"DamageType":"","Extra":{"230030131":{"Desc":"In Tutoring mode. This unit will not change its channel when attacked.","Name":"Tutoring","Param":[]}},"Id":300301303,"SPHitBase":5,"SkillDesc":"Makes one random friendly unit and this unit switch to the \"Classroom Channel\" state and applies \"\u003cu\u003eTutoring\u003c/u\u003e\" to them. This can only be used in the \"Off-Class Channel\" state.","SkillName":"Monkey No! Emergency Tutoring!"},{"DamageType":"","Extra":{},"Id":300301304,"SPHitBase":10,"SkillDesc":"Increases all targets' ATK. This ability can only be used while under the \"Off-Class Channel\" state.","SkillName":"Monkey Yes! Holiday Activities!"},{"DamageType":"","Extra":{},"Id":300301305,"SPHitBase":"","SkillDesc":"After being attacked, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state. When in \"Off-Class Channel\" state, will not switch channels after being attacked.","SkillName":"Disrupt Banasyllabus"},{"DamageType":"","Extra":{},"Id":300301306,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to apply the Slow state on the target.","SkillName":"Teach Monkeys a Banalesson"},{"DamageType":"","Extra":{},"Id":300301307,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.541667,"HardLevelGroup":1,"Id":300301301,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301301,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one target and their adjacent targets, with a high chance of inflicting \"Burn.\" This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Physical Banashment! Take This!"},{"DamageType":"Fire","Extra":{},"Id":300301302,"SPHitBase":20,"SkillDesc":"Deals minor Fire DMG to all targets, with a high chance of inflicting \"Burn\" on all targets. This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Collective Banashment! Take This!"},{"DamageType":"","Extra":{"230030131":{"Desc":"In Tutoring mode. This unit will not change its channel when attacked.","Name":"Tutoring","Param":[]}},"Id":300301303,"SPHitBase":5,"SkillDesc":"Makes one random friendly unit and this unit switch to the \"Classroom Channel\" state and applies \"\u003cu\u003eTutoring\u003c/u\u003e\" to them. This can only be used in the \"Off-Class Channel\" state.","SkillName":"Monkey No! Emergency Tutoring!"},{"DamageType":"","Extra":{},"Id":300301304,"SPHitBase":10,"SkillDesc":"Increases all targets' ATK. This ability can only be used while under the \"Off-Class Channel\" state.","SkillName":"Monkey Yes! Holiday Activities!"},{"DamageType":"","Extra":{},"Id":300301305,"SPHitBase":"","SkillDesc":"After being attacked, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state. When in \"Off-Class Channel\" state, will not switch channels after being attacked.","SkillName":"Disrupt Banasyllabus"},{"DamageType":"","Extra":{},"Id":300301306,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to apply the Slow state on the target.","SkillName":"Teach Monkeys a Banalesson"},{"DamageType":"","Extra":{},"Id":300301307,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.666667,"HardLevelGroup":1,"Id":300301302,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301301,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one target and their adjacent targets, with a high chance of inflicting \"Burn.\" This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Physical Banashment! Take This!"},{"DamageType":"Fire","Extra":{},"Id":300301302,"SPHitBase":20,"SkillDesc":"Deals minor Fire DMG to all targets, with a high chance of inflicting \"Burn\" on all targets. This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Collective Banashment! Take This!"},{"DamageType":"","Extra":{"230030131":{"Desc":"In Tutoring mode. This unit will not change its channel when attacked.","Name":"Tutoring","Param":[]}},"Id":300301303,"SPHitBase":5,"SkillDesc":"Makes one random friendly unit and this unit switch to the \"Classroom Channel\" state and applies \"\u003cu\u003eTutoring\u003c/u\u003e\" to them. This can only be used in the \"Off-Class Channel\" state.","SkillName":"Monkey No! Emergency Tutoring!"},{"DamageType":"","Extra":{},"Id":300301304,"SPHitBase":10,"SkillDesc":"Increases all targets' ATK. This ability can only be used while under the \"Off-Class Channel\" state.","SkillName":"Monkey Yes! Holiday Activities!"},{"DamageType":"","Extra":{},"Id":300301305,"SPHitBase":"","SkillDesc":"After being attacked, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state. When in \"Off-Class Channel\" state, will not switch channels after being attacked.","SkillName":"Disrupt Banasyllabus"},{"DamageType":"","Extra":{},"Id":300301306,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to apply the Slow state on the target.","SkillName":"Teach Monkeys a Banalesson"},{"DamageType":"","Extra":{},"Id":300301307,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Thunder","Wind","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.416667,"HardLevelGroup":1,"Id":300301303,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301301,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one target and their adjacent targets, with a high chance of inflicting \"Burn.\" This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Physical Banashment! Take This!"},{"DamageType":"Fire","Extra":{},"Id":300301302,"SPHitBase":20,"SkillDesc":"Deals minor Fire DMG to all targets, with a high chance of inflicting \"Burn\" on all targets. This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Collective Banashment! Take This!"},{"DamageType":"","Extra":{"230030131":{"Desc":"In Tutoring mode. This unit will not change its channel when attacked.","Name":"Tutoring","Param":[]}},"Id":300301303,"SPHitBase":5,"SkillDesc":"Makes one random friendly unit and this unit switch to the \"Classroom Channel\" state and applies \"\u003cu\u003eTutoring\u003c/u\u003e\" to them. This can only be used in the \"Off-Class Channel\" state.","SkillName":"Monkey No! Emergency Tutoring!"},{"DamageType":"","Extra":{},"Id":300301304,"SPHitBase":10,"SkillDesc":"Increases all targets' ATK. This ability can only be used while under the \"Off-Class Channel\" state.","SkillName":"Monkey Yes! Holiday Activities!"},{"DamageType":"","Extra":{},"Id":300301305,"SPHitBase":"","SkillDesc":"After being attacked, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state. When in \"Off-Class Channel\" state, will not switch channels after being attacked.","SkillName":"Disrupt Banasyllabus"},{"DamageType":"","Extra":{},"Id":300301306,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to apply the Slow state on the target.","SkillName":"Teach Monkeys a Banalesson"},{"DamageType":"","Extra":{},"Id":300301307,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Originally a Beyond Overcooked loaded with the Charmony Academy syllabus. The educational materials became banaducational materials due to the influence of the memetic virus. The banaxious heart on stage brews a banaphony of flames, vowing to barbeque bad banastudents who don't listen to banadvice to charbanas.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003013},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003013,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003013,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003013,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003013,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003013,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003013,"WorldLevel":6}],"HPBase":2232,"Id":3003013,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003013.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":10,"Name":"Banacademic Office's Charmony BananAdvisor","Rank":"Elite","SpeedBase":130,"StanceBase":420,"StanceCount":1,"StatusResistanceBase":0.3},"3003014":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003014,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301401,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301402,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301403,"SPHitBase":"","SkillDesc":"Enters the Charging state. Until Stove Heating has reached a certain number of stacks, this unit will use Flaming Stir-Fry at every turn. When already in the Charging state, reduces current Stove Heating stacks.","SkillName":"Combusting Stove"},{"DamageType":"Fire","Extra":{},"Id":300301404,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301405,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301406,"SPHitBase":"","SkillDesc":"While not under the Charging state, immediately takes action and uses Combusting Stove upon reaching a certain number of Stove Heating stacks.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301407,"SPHitBase":"","SkillDesc":"When attacking, this unit has a high chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300301401,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301401,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301402,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301403,"SPHitBase":"","SkillDesc":"Enters the Charging state. Until Stove Heating has reached a certain number of stacks, this unit will use Flaming Stir-Fry at every turn. When already in the Charging state, reduces current Stove Heating stacks.","SkillName":"Combusting Stove"},{"DamageType":"Fire","Extra":{},"Id":300301404,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301405,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301406,"SPHitBase":"","SkillDesc":"While not under the Charging state, immediately takes action and uses Combusting Stove upon reaching a certain number of Stove Heating stacks.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301407,"SPHitBase":"","SkillDesc":"When attacking, this unit has a high chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300301402,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301401,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301402,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301403,"SPHitBase":"","SkillDesc":"Enters the Charging state. Until Stove Heating has reached a certain number of stacks, this unit will use Flaming Stir-Fry at every turn. When already in the Charging state, reduces current Stove Heating stacks.","SkillName":"Combusting Stove"},{"DamageType":"Fire","Extra":{},"Id":300301404,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301405,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301406,"SPHitBase":"","SkillDesc":"While not under the Charging state, immediately takes action and uses Combusting Stove upon reaching a certain number of Stove Heating stacks.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301407,"SPHitBase":"","SkillDesc":"When attacking, this unit has a high chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300301403,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301401,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301402,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301403,"SPHitBase":"","SkillDesc":"Enters the Charging state. Until Stove Heating has reached a certain number of stacks, this unit will use Flaming Stir-Fry at every turn. When already in the Charging state, reduces current Stove Heating stacks.","SkillName":"Combusting Stove"},{"DamageType":"Fire","Extra":{},"Id":300301404,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301405,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301406,"SPHitBase":"","SkillDesc":"While not under the Charging state, immediately takes action and uses Combusting Stove upon reaching a certain number of Stove Heating stacks.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301407,"SPHitBase":"","SkillDesc":"When attacking, this unit has a high chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300301404,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301401,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to a single target.","SkillName":"Ladle Swirl"},{"DamageType":"Fire","Extra":{},"Id":300301402,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and adjacent targets.","SkillName":"Tornado Toss"},{"DamageType":"Fire","Extra":{},"Id":300301403,"SPHitBase":"","SkillDesc":"Enters the Charging state. Until Stove Heating has reached a certain number of stacks, this unit will use Flaming Stir-Fry at every turn. When already in the Charging state, reduces current Stove Heating stacks.","SkillName":"Combusting Stove"},{"DamageType":"Fire","Extra":{},"Id":300301404,"SPHitBase":20,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Flaming Stir-Fry"},{"DamageType":"Fire","Extra":{},"Id":300301405,"SPHitBase":"","SkillDesc":"After entering the Charging state, deals massive Fire DMG to all friendly units and decreases this unit's DEF once Stove Heating has a certain number of stacks. Then, clears all Stove Heating stacks.","SkillName":"Kitchen Mishap"},{"DamageType":"","Extra":{},"Id":300301406,"SPHitBase":"","SkillDesc":"While not under the Charging state, immediately takes action and uses Combusting Stove upon reaching a certain number of Stove Heating stacks.","SkillName":"Flame-Forged Feast"},{"DamageType":"","Extra":{},"Id":300301407,"SPHitBase":"","SkillDesc":"When attacking, this unit has a high chance to Slow the target. When this unit is attacked or takes DoT, gains 1 stack of Stove Heating.","SkillName":"Inferno Stove"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Penacony's service machinery that got out of control due to the emotional interference in the Dreamscape.\\nOriginally a culinary robot, it is still breathing fire for grilling ingredients after losing control, intending to burn the diners to crisps.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003014},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003014,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003014,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003014,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003014,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003014,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003014,"WorldLevel":6}],"HPBase":930,"Id":3003014,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Dreamjolt Troupe's Beyond Overcooked","Rank":"Elite","SpeedBase":120,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"3003015":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003015,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301501,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one target and adjacent targets, with a high chance of inflicting \"Burn.\" This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Physical Banashment! Take This!"},{"DamageType":"Fire","Extra":{},"Id":300301502,"SPHitBase":20,"SkillDesc":"Deals minor Fire DMG to all target units, with a high chance of inflicting \"Burn.\" This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Collective Banashment! Take This!"},{"DamageType":"","Extra":{},"Id":300301503,"SPHitBase":5,"SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"No-Banana! 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Take This!"},{"DamageType":"Fire","Extra":{},"Id":300301502,"SPHitBase":20,"SkillDesc":"Deals minor Fire DMG to all target units, with a high chance of inflicting \"Burn.\" This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Collective Banashment! Take This!"},{"DamageType":"","Extra":{},"Id":300301503,"SPHitBase":5,"SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"No-Banana! 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Take This!"},{"DamageType":"Fire","Extra":{},"Id":300301502,"SPHitBase":20,"SkillDesc":"Deals minor Fire DMG to all target units, with a high chance of inflicting \"Burn.\" This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Collective Banashment! Take This!"},{"DamageType":"","Extra":{},"Id":300301503,"SPHitBase":5,"SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"No-Banana! 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Take This!"},{"DamageType":"Fire","Extra":{},"Id":300301502,"SPHitBase":20,"SkillDesc":"Deals minor Fire DMG to all target units, with a high chance of inflicting \"Burn.\" This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Collective Banashment! Take This!"},{"DamageType":"","Extra":{},"Id":300301503,"SPHitBase":5,"SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"No-Banana! Surprise Exam!"},{"DamageType":"","Extra":{},"Id":300301504,"SPHitBase":10,"SkillDesc":"When switching the state from \"Classroom Channel\" to \"Off-Class Channel,\" increases all targets' ATK.","SkillName":"Monkeys, Take a Break!"},{"DamageType":"","Extra":{},"Id":300301505,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state and enters the Weakness Broken state.","SkillName":"Banacademic Incident"},{"DamageType":"","Extra":{},"Id":300301506,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target.","SkillName":"Teach Monkeys a Banalesson"},{"DamageType":"","Extra":{},"Id":300301507,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300301508,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300301509,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300301510,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300301511,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Originally a Beyond Overcooked loaded with the Charmony Academy syllabus. The educational materials became banaducational materials due to the influence of the memetic virus. The banaxious heart on stage brews a banaphony of flames, vowing to barbeque bad banastudents who don't listen to banadvice to charbanas.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003015},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003015,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003015,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003015,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003015,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003015,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003015,"WorldLevel":6}],"HPBase":13950,"Id":3003015,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003013.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Banacademic Office's Charmony BananAdvisor","Rank":"Elite","SpeedBase":120,"StanceBase":900,"StanceCount":1,"StatusResistanceBase":0.3},"3003016":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003016,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301601,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one target and adjacent targets, with a high chance of inflicting \"Burn.\" This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Physical Banashment! Take This!"},{"DamageType":"Fire","Extra":{},"Id":300301602,"SPHitBase":20,"SkillDesc":"Deals minor Fire DMG to all target units, with a high chance of inflicting \"Burn.\" This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Collective Banashment! Take This!"},{"DamageType":"","Extra":{},"Id":300301603,"SPHitBase":5,"SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"No-Banana! Surprise Exam!"},{"DamageType":"","Extra":{},"Id":300301604,"SPHitBase":10,"SkillDesc":"Increases all targets' ATK and reduces Wonder Forest's Banacademic Office Staff (Complete)'s Toughness. This ability can only be used while in the \"Off-Class Channel\" state.","SkillName":"Monkeys, Take a Break!"},{"DamageType":"","Extra":{},"Id":300301605,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state.","SkillName":"Banacademic Incident"},{"DamageType":"","Extra":{},"Id":300301606,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target.","SkillName":"Teach Monkeys a Banalesson"},{"DamageType":"","Extra":{},"Id":300301607,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300301608,"SPHitBase":"","SkillDesc":"Every time \"Collective Banashment! Take This!\" is used, increases DMG dealt by Banacademic Office.","SkillName":"Oil to the Banabana"},{"DamageType":"","Extra":{},"Id":300301609,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300301610,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300301611,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300301601,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301601,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one target and adjacent targets, with a high chance of inflicting \"Burn.\" This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Physical Banashment! Take This!"},{"DamageType":"Fire","Extra":{},"Id":300301602,"SPHitBase":20,"SkillDesc":"Deals minor Fire DMG to all target units, with a high chance of inflicting \"Burn.\" This ability can only be used while in the \"Classroom Channel\" state.","SkillName":"Collective Banashment! Take This!"},{"DamageType":"","Extra":{},"Id":300301603,"SPHitBase":5,"SkillDesc":"Switches the \"Off-Class Channel\" state to the \"Classroom Channel\" state.","SkillName":"No-Banana! Surprise Exam!"},{"DamageType":"","Extra":{},"Id":300301604,"SPHitBase":10,"SkillDesc":"Increases all targets' ATK and reduces Wonder Forest's Banacademic Office Staff (Complete)'s Toughness. This ability can only be used while in the \"Off-Class Channel\" state.","SkillName":"Monkeys, Take a Break!"},{"DamageType":"","Extra":{},"Id":300301605,"SPHitBase":"","SkillDesc":"After being attacked for a number of times, switches the \"Classroom Channel\" state to the \"Off-Class Channel\" state.","SkillName":"Banacademic Incident"},{"DamageType":"","Extra":{},"Id":300301606,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target.","SkillName":"Teach Monkeys a Banalesson"},{"DamageType":"","Extra":{},"Id":300301607,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300301608,"SPHitBase":"","SkillDesc":"Every time \"Collective Banashment! Take This!\" is used, increases DMG dealt by Banacademic Office.","SkillName":"Oil to the Banabana"},{"DamageType":"","Extra":{},"Id":300301609,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300301610,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300301611,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referenced entity is a Beyond Overcooked loaded with the Charmony Academy syllabus. The educational materials became banaducational materials due to the influence of the memetic virus. The banaxious heart on stage brews a banaphony of flames, vowing to barbeque bad banastudents who don't listen to banadvice to charbanas.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003016},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003016,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003016,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003016,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003016,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003016,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003016,"WorldLevel":6}],"HPBase":2092.5,"Id":3003016,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003013.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Banacademic Office's Charmony BananAdvisor (Complete)","Rank":"Elite","SpeedBase":144,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"3003017":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003017,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301701,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one target and adjacent targets, with a high chance of inflicting \"Burn.\" This ability can only be used while in the \"Rabid\" state.","SkillName":"Wolf's Agony"},{"DamageType":"Fire","Extra":{},"Id":300301702,"SPHitBase":20,"SkillDesc":"Deals minor Fire DMG to all targets, with a high chance of inflicting \"Burn.\" This ability can only be used while in the \"Rabid\" state.","SkillName":"Wolf's Fury"},{"DamageType":"","Extra":{"230030171":{"Desc":"While in Overworked mode, this unit will not change its state when attacked.","Name":"Overworked","Param":[]}},"Id":300301703,"SPHitBase":5,"SkillDesc":"Makes one random friendly unit and this unit switch to the \"Rabid\" state and applies \"\u003cu\u003eOverworked\u003c/u\u003e\" to them. This can only be used in the \"Mocked\" state.","SkillName":"Wolf's Overtime"},{"DamageType":"","Extra":{},"Id":300301704,"SPHitBase":10,"SkillDesc":"Increases all targets' ATK. This ability can only be used while under the \"Mocked\" state.","SkillName":"Wolf's Charity"},{"DamageType":"","Extra":{},"Id":300301705,"SPHitBase":"","SkillDesc":"After being attacked, switches the \"Rabid\" state to the \"Mocked\" state. When in \"Mocked\" state, will not switch states after being attacked.","SkillName":"Wolf's Retreat"},{"DamageType":"","Extra":{},"Id":300301706,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target.","SkillName":"Wolf's Intimidation"},{"DamageType":"","Extra":{},"Id":300301707,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Skott, who gathered all the filming resources to become the greatest protagonist of all protagonists. With his consciousness and soul scattered by a Servant, he seeks revenge from the Trailblazer in a thousand different appearances.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003017},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003017,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003017,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003017,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003017,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003017,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003017,"WorldLevel":6}],"HPBase":2232,"Id":3003017,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003017.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Wrathful Skott","Rank":"Elite","SpeedBase":130,"StanceBase":420,"StanceCount":1,"StatusResistanceBase":0.3},"3003018":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003018,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":300301801,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one target and adjacent targets, with a high chance of inflicting \"Burn.\" This ability can only be used while in the \"Rabid\" state.","SkillName":"Wolf's Agony"},{"DamageType":"Fire","Extra":{},"Id":300301802,"SPHitBase":20,"SkillDesc":"Deals minor Fire DMG to all targets, with a high chance of inflicting \"Burn.\" This ability can only be used while in the \"Rabid\" state.","SkillName":"Wolf's Fury"},{"DamageType":"","Extra":{"230030171":{"Desc":"While in Overworked mode, this unit will not change its state when attacked.","Name":"Overworked","Param":[]}},"Id":300301803,"SPHitBase":5,"SkillDesc":"Makes one random friendly unit and this unit switch to the \"Rabid\" state and applies \"\u003cu\u003eOverworked\u003c/u\u003e\" to them. This can only be used in the \"Mocked\" state.","SkillName":"Wolf's Overtime"},{"DamageType":"","Extra":{},"Id":300301804,"SPHitBase":10,"SkillDesc":"Increases all targets' ATK. This ability can only be used while under the \"Mocked\" state.","SkillName":"Wolf's Charity"},{"DamageType":"","Extra":{},"Id":300301805,"SPHitBase":"","SkillDesc":"After being attacked, switches the \"Rabid\" state to the \"Mocked\" state. When in \"Mocked\" state, will not switch states after being attacked.","SkillName":"Wolf's Retreat"},{"DamageType":"","Extra":{},"Id":300301806,"SPHitBase":"","SkillDesc":"When attacking, this unit has a chance to Slow the target.","SkillName":"Wolf's Intimidation"},{"DamageType":"","Extra":{},"Id":300301807,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300301808,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Skott, who gathered all the filming resources to become the greatest protagonist of all protagonists. With his consciousness and soul scattered by a Servant, he seeks revenge from the Trailblazer in a thousand different appearances.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003018},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003018,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003018,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003018,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003018,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003018,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003018,"WorldLevel":6}],"HPBase":930,"Id":3003018,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003017.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Wrathful Skott (Corrupted)","Rank":"Elite","SpeedBase":100,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.3},"3003020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003020,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":300302001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF.","SkillName":"Limited Free Drinks"},{"DamageType":"Ice","Extra":{},"Id":300302002,"SPHitBase":10,"SkillDesc":"Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF.","SkillName":"Unlimited Free Drinks"},{"DamageType":"","Extra":{},"Id":300302003,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"SoulGlad Party"},{"DamageType":"","Extra":{},"Id":300302004,"SPHitBase":"","SkillDesc":"Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action.","SkillName":"Celebration Fountain"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300302001,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":300302001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF.","SkillName":"Limited Free Drinks"},{"DamageType":"Ice","Extra":{},"Id":300302002,"SPHitBase":10,"SkillDesc":"Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF.","SkillName":"Unlimited Free Drinks"},{"DamageType":"","Extra":{},"Id":300302003,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"SoulGlad Party"},{"DamageType":"","Extra":{},"Id":300302004,"SPHitBase":"","SkillDesc":"Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action.","SkillName":"Celebration Fountain"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":0.833333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":4.444444,"HardLevelGroup":1,"Id":300302002,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":300302001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF.","SkillName":"Limited Free Drinks"},{"DamageType":"Ice","Extra":{},"Id":300302002,"SPHitBase":10,"SkillDesc":"Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF.","SkillName":"Unlimited Free Drinks"},{"DamageType":"","Extra":{},"Id":300302003,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"SoulGlad Party"},{"DamageType":"","Extra":{},"Id":300302004,"SPHitBase":"","SkillDesc":"Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action.","SkillName":"Celebration Fountain"}],"SpeedModifyRatio":1,"SpeedModifyValue":-14,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.333333,"HardLevelGroup":1,"Id":300302003,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":300302001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF.","SkillName":"Limited Free Drinks"},{"DamageType":"Ice","Extra":{},"Id":300302002,"SPHitBase":10,"SkillDesc":"Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF.","SkillName":"Unlimited Free Drinks"},{"DamageType":"","Extra":{},"Id":300302003,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"SoulGlad Party"},{"DamageType":"","Extra":{},"Id":300302004,"SPHitBase":"","SkillDesc":"Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action.","SkillName":"Celebration Fountain"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300302004,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":300302001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF.","SkillName":"Limited Free Drinks"},{"DamageType":"Ice","Extra":{},"Id":300302002,"SPHitBase":10,"SkillDesc":"Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF.","SkillName":"Unlimited Free Drinks"},{"DamageType":"","Extra":{},"Id":300302003,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"SoulGlad Party"},{"DamageType":"","Extra":{},"Id":300302004,"SPHitBase":"","SkillDesc":"Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action.","SkillName":"Celebration Fountain"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":140,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300302005,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":300302001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF.","SkillName":"Limited Free Drinks"},{"DamageType":"Ice","Extra":{},"Id":300302002,"SPHitBase":10,"SkillDesc":"Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF.","SkillName":"Unlimited Free Drinks"},{"DamageType":"","Extra":{},"Id":300302003,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"SoulGlad Party"},{"DamageType":"","Extra":{},"Id":300302004,"SPHitBase":"","SkillDesc":"Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action.","SkillName":"Celebration Fountain"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300302006,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":300302001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF.","SkillName":"Limited Free Drinks"},{"DamageType":"Ice","Extra":{},"Id":300302002,"SPHitBase":10,"SkillDesc":"Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF.","SkillName":"Unlimited Free Drinks"},{"DamageType":"","Extra":{},"Id":300302003,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"SoulGlad Party"},{"DamageType":"","Extra":{},"Id":300302004,"SPHitBase":"","SkillDesc":"Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action.","SkillName":"Celebration Fountain"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":4.583333,"HardLevelGroup":1,"Id":300302007,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":300302001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF.","SkillName":"Limited Free Drinks"},{"DamageType":"Ice","Extra":{},"Id":300302002,"SPHitBase":10,"SkillDesc":"Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF.","SkillName":"Unlimited Free Drinks"},{"DamageType":"","Extra":{},"Id":300302003,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"SoulGlad Party"},{"DamageType":"","Extra":{},"Id":300302004,"SPHitBase":"","SkillDesc":"Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action.","SkillName":"Celebration Fountain"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":140,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300302008,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":300302001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF.","SkillName":"Limited Free Drinks"},{"DamageType":"Ice","Extra":{},"Id":300302002,"SPHitBase":10,"SkillDesc":"Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF.","SkillName":"Unlimited Free Drinks"},{"DamageType":"","Extra":{},"Id":300302003,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"SoulGlad Party"},{"DamageType":"","Extra":{},"Id":300302004,"SPHitBase":"","SkillDesc":"Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action.","SkillName":"Celebration Fountain"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.555556,"HardLevelGroup":1,"Id":300302009,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":300302001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF.","SkillName":"Limited Free Drinks"},{"DamageType":"Ice","Extra":{},"Id":300302002,"SPHitBase":10,"SkillDesc":"Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF.","SkillName":"Unlimited Free Drinks"},{"DamageType":"","Extra":{},"Id":300302003,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"SoulGlad Party"},{"DamageType":"","Extra":{},"Id":300302004,"SPHitBase":"","SkillDesc":"Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action.","SkillName":"Celebration Fountain"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.416667,"HardLevelGroup":1,"Id":300302010,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":300302001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF.","SkillName":"Limited Free Drinks"},{"DamageType":"Ice","Extra":{},"Id":300302002,"SPHitBase":10,"SkillDesc":"Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF.","SkillName":"Unlimited Free Drinks"},{"DamageType":"","Extra":{},"Id":300302003,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"SoulGlad Party"},{"DamageType":"","Extra":{},"Id":300302004,"SPHitBase":"","SkillDesc":"Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action.","SkillName":"Celebration Fountain"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.416667,"HardLevelGroup":1,"Id":300302011,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":300302001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF.","SkillName":"Limited Free Drinks"},{"DamageType":"Ice","Extra":{},"Id":300302002,"SPHitBase":10,"SkillDesc":"Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF.","SkillName":"Unlimited Free Drinks"},{"DamageType":"","Extra":{},"Id":300302003,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"SoulGlad Party"},{"DamageType":"","Extra":{},"Id":300302004,"SPHitBase":"","SkillDesc":"Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action.","SkillName":"Celebration Fountain"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.166667,"HardLevelGroup":1,"Id":300302013,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":300302002,"SPHitBase":10,"SkillDesc":"Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF.","SkillName":"Unlimited Free Drinks"},{"DamageType":"Ice","Extra":{},"Id":300302001,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF.","SkillName":"Limited Free Drinks"},{"DamageType":"","Extra":{},"Id":300302003,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"SoulGlad Party"},{"DamageType":"","Extra":{},"Id":300302004,"SPHitBase":"","SkillDesc":"Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action.","SkillName":"Celebration Fountain"}],"SpeedModifyRatio":1,"SpeedModifyValue":-14,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Penacony's service machinery that got out of control due to the emotional interference in the Dreamscape.\\nOriginally a transport robot of SoulGlad, it is still carrying the burden of the delicacy after losing control while launching its gift to guests passing by.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003020},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003020,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003020,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003020,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003020,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003020,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003020,"WorldLevel":6}],"HPBase":1674,"Id":3003020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":10,"Name":"Dreamjolt Troupe's Sweet Gorilla","Rank":"Elite","SpeedBase":144,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"3003021":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003021,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":300302101,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target and Advances the target's action Forward. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF.","SkillName":"Limited Free Drinks"},{"DamageType":"Ice","Extra":{},"Id":300302102,"SPHitBase":40,"SkillDesc":"Deals 4 hits of Ice DMG to one Monitored target and Advances the target's action Forward. If the target has Shield, additionally deal Ice DMG to a random friendly unit with a high chance to decrease the affected unit's DEF.","SkillName":"Unlimited Free Drinks"},{"DamageType":"","Extra":{},"Id":300302103,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"SoulGlad Party"},{"DamageType":"","Extra":{},"Id":300302104,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains Toughness Protection. When taking action the next time, uses Unlimited Free Drinks. At the same time, marks a random target for Monitoring. Any target that uses their Skill will become the new Monitored target. While in this state, this unit's action will be Advanced Forward when attacked.","SkillName":"Celebration Fountain"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Penacony's service machinery that got out of control due to the emotional interference in the Dreamscape.\\nOriginally a transport robot of SoulGlad, it is still carrying the burden of the delicacy after losing control while launching its gift to guests passing by.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003021},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003021,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003021,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003021,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003021,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003021,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003021,"WorldLevel":6}],"HPBase":13950,"Id":3003021,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Dreamjolt Troupe's Sweet Gorilla (Projection)","Rank":"Elite","SpeedBase":100,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"3003022":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003022,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":300302201,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. When hitting targets without a Shield, there is a small chance of Freezing the attacked target. If the target has a Shield, additionally deals Ice DMG to this unit with a high chance to decrease this unit's DEF.","SkillName":"Limitless Free Drinks"},{"DamageType":"Ice","Extra":{},"Id":300302202,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a random single target for 4 times. When each hit lands on a target that has no Shield, there is a high chance of Freezing the target. If the target has a Shield, then after dealing DMG, this attacking unit also deals Ice DMG on itself, with a high chance to decrease its own DEF.","SkillName":"Frenzied Free Drinks"},{"DamageType":"","Extra":{},"Id":300302203,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"SoulGlad Party"},{"DamageType":"","Extra":{},"Id":300302204,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains Toughness Protection. Uses Frenzied Free Drinks during the next action.","SkillName":"Celebration Fountain"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.571429,"HardLevelGroup":1,"Id":300302201,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":300302201,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. When hitting targets without a Shield, there is a small chance of Freezing the attacked target. If the target has a Shield, additionally deals Ice DMG to this unit with a high chance to decrease this unit's DEF.","SkillName":"Limitless Free Drinks"},{"DamageType":"Ice","Extra":{},"Id":300302202,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a random single target for 4 times. When each hit lands on a target that has no Shield, there is a high chance of Freezing the target. If the target has a Shield, then after dealing DMG, this attacking unit also deals Ice DMG on itself, with a high chance to decrease its own DEF.","SkillName":"Frenzied Free Drinks"},{"DamageType":"","Extra":{},"Id":300302203,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"SoulGlad Party"},{"DamageType":"","Extra":{},"Id":300302204,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains Toughness Protection. Uses Frenzied Free Drinks during the next action.","SkillName":"Celebration Fountain"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":7.142857,"HardLevelGroup":1,"Id":300302202,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":300302201,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. When hitting targets without a Shield, there is a small chance of Freezing the attacked target. If the target has a Shield, additionally deals Ice DMG to this unit with a high chance to decrease this unit's DEF.","SkillName":"Limitless Free Drinks"},{"DamageType":"Ice","Extra":{},"Id":300302202,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a random single target for 4 times. When each hit lands on a target that has no Shield, there is a high chance of Freezing the target. If the target has a Shield, then after dealing DMG, this attacking unit also deals Ice DMG on itself, with a high chance to decrease its own DEF.","SkillName":"Frenzied Free Drinks"},{"DamageType":"","Extra":{},"Id":300302203,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"SoulGlad Party"},{"DamageType":"","Extra":{},"Id":300302204,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains Toughness Protection. Uses Frenzied Free Drinks during the next action.","SkillName":"Celebration Fountain"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.47619,"HardLevelGroup":1,"Id":300302203,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":300302201,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. When hitting targets without a Shield, there is a small chance of Freezing the attacked target. If the target has a Shield, additionally deals Ice DMG to this unit with a high chance to decrease this unit's DEF.","SkillName":"Limitless Free Drinks"},{"DamageType":"Ice","Extra":{},"Id":300302202,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a random single target for 4 times. When each hit lands on a target that has no Shield, there is a high chance of Freezing the target. If the target has a Shield, then after dealing DMG, this attacking unit also deals Ice DMG on itself, with a high chance to decrease its own DEF.","SkillName":"Frenzied Free Drinks"},{"DamageType":"","Extra":{},"Id":300302203,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"SoulGlad Party"},{"DamageType":"","Extra":{},"Id":300302204,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains Toughness Protection. Uses Frenzied Free Drinks during the next action.","SkillName":"Celebration Fountain"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referent entity is one Penacony's service machinery that got out of control due to the emotional interference in the Dreamscape.\\nOriginally a transport robot of SoulGlad, it is still carrying the burden of the delicacy after losing control while launching its gift to guests passing by.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003022},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003022,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003022,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003022,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003022,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003022,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003022,"WorldLevel":6}],"HPBase":1953,"Id":3003022,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Dreamjolt Troupe's Sweet Gorilla (Bug)","Rank":"Elite","SpeedBase":144,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"3003030":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003030,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300303001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cleansing Flagellation"},{"DamageType":"Physical","Extra":{},"Id":300303002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Admonishment of the Masses"},{"DamageType":"Physical","Extra":{},"Id":300303003,"SPHitBase":"","SkillDesc":"Locks onto one target and enters the Charging state. In the next action, uses \"Desmios Evangelion.\" During the Charging state, if this unit is attacked by another target, it will also lock onto the attacking target. Delays the unit's action when they are Weakness Broken during the Charging state.","SkillName":"Shackle-Bearing Messenger"},{"DamageType":"Physical","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":300303004,"SPHitBase":15,"SkillDesc":"Deals massive Physical DMG to one designated locked-on target, the DMG is \u003cu\u003eevenly distributed\u003c/u\u003e across all targets.","SkillName":"Desmios Evangelion"},{"DamageType":"","Extra":{},"Id":300303005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300303006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300303007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300303001,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300303001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cleansing Flagellation"},{"DamageType":"Physical","Extra":{},"Id":300303002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Admonishment of the Masses"},{"DamageType":"Physical","Extra":{},"Id":300303003,"SPHitBase":"","SkillDesc":"Locks onto one target and enters the Charging state. In the next action, uses \"Desmios Evangelion.\" During the Charging state, if this unit is attacked by another target, it will also lock onto the attacking target. Delays the unit's action when they are Weakness Broken during the Charging state.","SkillName":"Shackle-Bearing Messenger"},{"DamageType":"Physical","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":300303004,"SPHitBase":15,"SkillDesc":"Deals massive Physical DMG to one designated locked-on target, the DMG is \u003cu\u003eevenly distributed\u003c/u\u003e across all targets.","SkillName":"Desmios Evangelion"},{"DamageType":"","Extra":{},"Id":300303005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300303006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300303007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300303002,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300303001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cleansing Flagellation"},{"DamageType":"Physical","Extra":{},"Id":300303002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Admonishment of the Masses"},{"DamageType":"Physical","Extra":{},"Id":300303003,"SPHitBase":"","SkillDesc":"Locks onto one target and enters the Charging state. In the next action, uses \"Desmios Evangelion.\" During the Charging state, if this unit is attacked by another target, it will also lock onto the attacking target. Delays the unit's action when they are Weakness Broken during the Charging state.","SkillName":"Shackle-Bearing Messenger"},{"DamageType":"Physical","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":300303004,"SPHitBase":15,"SkillDesc":"Deals massive Physical DMG to one designated locked-on target, the DMG is \u003cu\u003eevenly distributed\u003c/u\u003e across all targets.","SkillName":"Desmios Evangelion"},{"DamageType":"","Extra":{},"Id":300303005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300303006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300303007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":300303003,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300303001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cleansing Flagellation"},{"DamageType":"Physical","Extra":{},"Id":300303002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Admonishment of the Masses"},{"DamageType":"Physical","Extra":{},"Id":300303003,"SPHitBase":"","SkillDesc":"Locks onto one target and enters the Charging state. In the next action, uses \"Desmios Evangelion.\" During the Charging state, if this unit is attacked by another target, it will also lock onto the attacking target. Delays the unit's action when they are Weakness Broken during the Charging state.","SkillName":"Shackle-Bearing Messenger"},{"DamageType":"Physical","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":300303004,"SPHitBase":15,"SkillDesc":"Deals massive Physical DMG to one designated locked-on target, the DMG is \u003cu\u003eevenly distributed\u003c/u\u003e across all targets.","SkillName":"Desmios Evangelion"},{"DamageType":"","Extra":{},"Id":300303005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300303006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300303007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":300303004,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300303001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cleansing Flagellation"},{"DamageType":"Physical","Extra":{},"Id":300303002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Admonishment of the Masses"},{"DamageType":"Physical","Extra":{},"Id":300303003,"SPHitBase":"","SkillDesc":"Locks onto one target and enters the Charging state. In the next action, uses \"Desmios Evangelion.\" During the Charging state, if this unit is attacked by another target, it will also lock onto the attacking target. Delays the unit's action when they are Weakness Broken during the Charging state.","SkillName":"Shackle-Bearing Messenger"},{"DamageType":"Physical","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":300303004,"SPHitBase":15,"SkillDesc":"Deals massive Physical DMG to one designated locked-on target, the DMG is \u003cu\u003eevenly distributed\u003c/u\u003e across all targets.","SkillName":"Desmios Evangelion"},{"DamageType":"","Extra":{},"Id":300303005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300303006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300303007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":140,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300303005,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300303001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cleansing Flagellation"},{"DamageType":"Physical","Extra":{},"Id":300303002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Admonishment of the Masses"},{"DamageType":"Physical","Extra":{},"Id":300303003,"SPHitBase":"","SkillDesc":"Locks onto one target and enters the Charging state. In the next action, uses \"Desmios Evangelion.\" During the Charging state, if this unit is attacked by another target, it will also lock onto the attacking target. Delays the unit's action when they are Weakness Broken during the Charging state.","SkillName":"Shackle-Bearing Messenger"},{"DamageType":"Physical","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":300303004,"SPHitBase":15,"SkillDesc":"Deals massive Physical DMG to one designated locked-on target, the DMG is \u003cu\u003eevenly distributed\u003c/u\u003e across all targets.","SkillName":"Desmios Evangelion"},{"DamageType":"","Extra":{},"Id":300303005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300303006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300303007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":6.875,"HardLevelGroup":1,"Id":300303006,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300303001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cleansing Flagellation"},{"DamageType":"Physical","Extra":{},"Id":300303002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Admonishment of the Masses"},{"DamageType":"Physical","Extra":{},"Id":300303003,"SPHitBase":"","SkillDesc":"Locks onto one target and enters the Charging state. In the next action, uses \"Desmios Evangelion.\" During the Charging state, if this unit is attacked by another target, it will also lock onto the attacking target. Delays the unit's action when they are Weakness Broken during the Charging state.","SkillName":"Shackle-Bearing Messenger"},{"DamageType":"Physical","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":300303004,"SPHitBase":15,"SkillDesc":"Deals massive Physical DMG to one designated locked-on target, the DMG is \u003cu\u003eevenly distributed\u003c/u\u003e across all targets.","SkillName":"Desmios Evangelion"},{"DamageType":"","Extra":{},"Id":300303005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300303006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300303007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300303007,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300303001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cleansing Flagellation"},{"DamageType":"Physical","Extra":{},"Id":300303002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Admonishment of the Masses"},{"DamageType":"Physical","Extra":{},"Id":300303003,"SPHitBase":"","SkillDesc":"Locks onto one target and enters the Charging state. In the next action, uses \"Desmios Evangelion.\" During the Charging state, if this unit is attacked by another target, it will also lock onto the attacking target. Delays the unit's action when they are Weakness Broken during the Charging state.","SkillName":"Shackle-Bearing Messenger"},{"DamageType":"Physical","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":300303004,"SPHitBase":15,"SkillDesc":"Deals massive Physical DMG to one designated locked-on target, the DMG is \u003cu\u003eevenly distributed\u003c/u\u003e across all targets.","SkillName":"Desmios Evangelion"},{"DamageType":"","Extra":{},"Id":300303005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300303006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300303007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":4,"HardLevelGroup":1,"Id":300303008,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300303001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cleansing Flagellation"},{"DamageType":"Physical","Extra":{},"Id":300303002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Admonishment of the Masses"},{"DamageType":"Physical","Extra":{},"Id":300303003,"SPHitBase":"","SkillDesc":"Locks onto one target and enters the Charging state. In the next action, uses \"Desmios Evangelion.\" During the Charging state, if this unit is attacked by another target, it will also lock onto the attacking target. Delays the unit's action when they are Weakness Broken during the Charging state.","SkillName":"Shackle-Bearing Messenger"},{"DamageType":"Physical","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":300303004,"SPHitBase":15,"SkillDesc":"Deals massive Physical DMG to one designated locked-on target, the DMG is \u003cu\u003eevenly distributed\u003c/u\u003e across all targets.","SkillName":"Desmios Evangelion"},{"DamageType":"","Extra":{},"Id":300303005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300303006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300303007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.833333,"HardLevelGroup":1,"Id":300303009,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300303001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cleansing Flagellation"},{"DamageType":"Physical","Extra":{},"Id":300303002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Admonishment of the Masses"},{"DamageType":"Physical","Extra":{},"Id":300303003,"SPHitBase":"","SkillDesc":"Locks onto one target and enters the Charging state. In the next action, uses \"Desmios Evangelion.\" During the Charging state, if this unit is attacked by another target, it will also lock onto the attacking target. Delays the unit's action when they are Weakness Broken during the Charging state.","SkillName":"Shackle-Bearing Messenger"},{"DamageType":"Physical","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":300303004,"SPHitBase":15,"SkillDesc":"Deals massive Physical DMG to one designated locked-on target, the DMG is \u003cu\u003eevenly distributed\u003c/u\u003e across all targets.","SkillName":"Desmios Evangelion"},{"DamageType":"","Extra":{},"Id":300303005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300303006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300303007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An artist playing the role of the prisoner in the Sweet Dreams Troupe. It should be performing in the Charmony Festival, but it is now bound by Order and keeps performing scenes of the \"Past.\" The past is an immortal chain, its tranquil flame igniting within a cage, beckoning the jailer's authority with mere candlelight.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003030},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003030,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003030,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003030,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003030,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003030,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003030,"WorldLevel":6}],"HPBase":1116,"Id":3003030,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":10,"Name":"\"Past Confined and Caged\"","Rank":"Elite","SpeedBase":100,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"3003031":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003031,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300303101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cleansing Flagellation"},{"DamageType":"Physical","Extra":{},"Id":300303102,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Admonishment of the Masses"},{"DamageType":"Physical","Extra":{},"Id":300303103,"SPHitBase":"","SkillDesc":"Locks onto one target and enters the Charging state. In the next action, uses \"Desmios Evangelion.\" During the Charging state, if this unit is attacked by another target, it will also lock onto the attacking target. Delays the unit's action when they are Weakness Broken during the Charging state.","SkillName":"Shackle-Bearing Messenger"},{"DamageType":"Physical","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":300303104,"SPHitBase":15,"SkillDesc":"Deals massive Physical DMG to one designated locked-on target, the DMG is \u003cu\u003eevenly distributed\u003c/u\u003e across all targets.","SkillName":"Desmios Evangelion"},{"DamageType":"","Extra":{},"Id":300303105,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300303106,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300303107,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.590909,"HardLevelGroup":1,"Id":300303101,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300303101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cleansing Flagellation"},{"DamageType":"Physical","Extra":{},"Id":300303102,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Admonishment of the Masses"},{"DamageType":"Physical","Extra":{},"Id":300303103,"SPHitBase":"","SkillDesc":"Locks onto one target and enters the Charging state. In the next action, uses \"Desmios Evangelion.\" During the Charging state, if this unit is attacked by another target, it will also lock onto the attacking target. Delays the unit's action when they are Weakness Broken during the Charging state.","SkillName":"Shackle-Bearing Messenger"},{"DamageType":"Physical","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":300303104,"SPHitBase":15,"SkillDesc":"Deals massive Physical DMG to one designated locked-on target, the DMG is \u003cu\u003eevenly distributed\u003c/u\u003e across all targets.","SkillName":"Desmios Evangelion"},{"DamageType":"","Extra":{},"Id":300303105,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300303106,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300303107,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300303102,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300303101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cleansing Flagellation"},{"DamageType":"Physical","Extra":{},"Id":300303102,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Admonishment of the Masses"},{"DamageType":"Physical","Extra":{},"Id":300303103,"SPHitBase":"","SkillDesc":"Locks onto one target and enters the Charging state. In the next action, uses \"Desmios Evangelion.\" During the Charging state, if this unit is attacked by another target, it will also lock onto the attacking target. Delays the unit's action when they are Weakness Broken during the Charging state.","SkillName":"Shackle-Bearing Messenger"},{"DamageType":"Physical","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":300303104,"SPHitBase":15,"SkillDesc":"Deals massive Physical DMG to one designated locked-on target, the DMG is \u003cu\u003eevenly distributed\u003c/u\u003e across all targets.","SkillName":"Desmios Evangelion"},{"DamageType":"","Extra":{},"Id":300303105,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300303106,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300303107,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.590909,"HardLevelGroup":1,"Id":300303103,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300303101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cleansing Flagellation"},{"DamageType":"Physical","Extra":{},"Id":300303102,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Admonishment of the Masses"},{"DamageType":"Physical","Extra":{},"Id":300303103,"SPHitBase":"","SkillDesc":"Locks onto one target and enters the Charging state. In the next action, uses \"Desmios Evangelion.\" During the Charging state, if this unit is attacked by another target, it will also lock onto the attacking target. Delays the unit's action when they are Weakness Broken during the Charging state.","SkillName":"Shackle-Bearing Messenger"},{"DamageType":"Physical","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":300303104,"SPHitBase":15,"SkillDesc":"Deals massive Physical DMG to one designated locked-on target, the DMG is \u003cu\u003eevenly distributed\u003c/u\u003e across all targets.","SkillName":"Desmios Evangelion"},{"DamageType":"","Extra":{},"Id":300303105,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300303106,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":300303107,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An artist playing the role of the prisoner in the Sweet Dreams Troupe. It should be performing in the Charmony Festival, but it is now bound by Order and keeps performing scenes of the \"Past.\" The past is an immortal chain, its tranquil flame igniting within a cage, beckoning the jailer's authority with mere candlelight.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003031},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003031,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003031,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003031,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003031,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003031,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003031,"WorldLevel":6}],"HPBase":1023,"Id":3003031,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"\"Past Confined and Caged\"","Rank":"Elite","SpeedBase":90,"StanceBase":180,"StanceCount":1,"StatusResistanceBase":0.2},"3003032":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003032,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300303201,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cleansing Flagellation"},{"DamageType":"Physical","Extra":{},"Id":300303202,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Admonishment of the Masses"},{"DamageType":"","Extra":{},"Id":300303203,"SPHitBase":"","SkillDesc":"Locks onto one target and enters the Charging state, then receives a certain number of stacks of ATK Boost. In the next action, use Desmios Evangelion. During the Charging state, if this unit is attacked by another target, it will reduce the number of ATK Boost stacks and lock onto the attacking single target.","SkillName":"Shackle-Bearing Messenger"},{"DamageType":"Physical","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":300303204,"SPHitBase":15,"SkillDesc":"Deals massive Physical DMG to one designated locked-on target, the DMG is \u003cu\u003eevenly distributed\u003c/u\u003e across all targets.","SkillName":"Desmios Evangelion"},{"DamageType":"","Extra":{},"Id":300303205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300303206,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"Lamentation Like the Jackals"},{"DamageType":"Physical","Extra":{},"Id":300303207,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referent entity is an artist playing the role of the prisoner in the Sweet Dreams Troupe. It should be performing in the Charmony Festival, but it is now bound by Order and keeps performing scenes of the \"Past.\" The past is an immortal chain, its tranquil flame igniting within a cage, beckoning the jailer's authority with mere candlelight.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003032},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003032,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003032,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003032,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003032,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003032,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003032,"WorldLevel":6}],"HPBase":2092.5,"Id":3003032,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"\"Past Confined and Caged\" (Bug)","Rank":"Elite","SpeedBase":100,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"3003033":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003033,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300303301,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cleansing Flagellation"},{"DamageType":"Physical","Extra":{},"Id":300303302,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Admonishment of the Masses"},{"DamageType":"","Extra":{},"Id":300303303,"SPHitBase":"","SkillDesc":"Locks onto one target and enters the Charging state, then receives a certain number of stacks of ATK Boost. In the next action, use Desmios Evangelion. During the Charging state, if this unit is attacked by another target, it will reduce the number of ATK Boost stacks and lock onto the attacking single target.","SkillName":"Shackle-Bearing Messenger"},{"DamageType":"Physical","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":300303304,"SPHitBase":15,"SkillDesc":"Deals massive Physical DMG to one designated locked-on target, the DMG is \u003cu\u003eevenly distributed\u003c/u\u003e across all targets.","SkillName":"Desmios Evangelion"},{"DamageType":"","Extra":{},"Id":300303305,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300303306,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"Lamentation Like the Jackals"},{"DamageType":"Physical","Extra":{},"Id":300303307,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.722222,"HardLevelGroup":1,"Id":300303301,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":300303301,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cleansing Flagellation"},{"DamageType":"Physical","Extra":{},"Id":300303302,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Admonishment of the Masses"},{"DamageType":"","Extra":{},"Id":300303303,"SPHitBase":"","SkillDesc":"Locks onto one target and enters the Charging state, then receives a certain number of stacks of ATK Boost. In the next action, use Desmios Evangelion. During the Charging state, if this unit is attacked by another target, it will reduce the number of ATK Boost stacks and lock onto the attacking single target.","SkillName":"Shackle-Bearing Messenger"},{"DamageType":"Physical","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":300303304,"SPHitBase":15,"SkillDesc":"Deals massive Physical DMG to one designated locked-on target, the DMG is \u003cu\u003eevenly distributed\u003c/u\u003e across all targets.","SkillName":"Desmios Evangelion"},{"DamageType":"","Extra":{},"Id":300303305,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300303306,"SPHitBase":"","SkillDesc":"Summons 2 Bubble Hounds.","SkillName":"Lamentation Like the Jackals"},{"DamageType":"Physical","Extra":{},"Id":300303307,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is an artist playing the role of the prisoner in the Sweet Dreams Troupe. It should be performing in the Charmony Festival, but it is now bound by Order and keeps performing scenes of the \"Past.\" The past is an immortal chain, its tranquil flame igniting within a cage, beckoning the jailer's authority with mere candlelight.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003033},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003033,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003033,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003033,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003033,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003033,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003033,"WorldLevel":6}],"HPBase":837,"Id":3003033,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"\"Past Confined and Caged\" (Complete)","Rank":"Elite","SpeedBase":100,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.3},"3003040":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003040,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":300304001,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"All Is Bright"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304002,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to a single target.","SkillName":"All Is Calm"},{"DamageType":"Imaginary","Extra":{},"Id":300304003,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Redeeming Grace"},{"DamageType":"","Extra":{},"Id":300304004,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Uses \"Sleep In Heavenly Peace\" for the next action.","SkillName":"Holy Night"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304005,"SPHitBase":15,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to all targets.","SkillName":"Sleep In Heavenly Peace"},{"DamageType":"Imaginary","Extra":{},"Id":300304006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":300304007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":300304001,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":300304001,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"All Is Bright"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304002,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to a single target.","SkillName":"All Is Calm"},{"DamageType":"Imaginary","Extra":{},"Id":300304003,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Redeeming Grace"},{"DamageType":"","Extra":{},"Id":300304004,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Uses \"Sleep In Heavenly Peace\" for the next action.","SkillName":"Holy Night"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304005,"SPHitBase":15,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to all targets.","SkillName":"Sleep In Heavenly Peace"},{"DamageType":"Imaginary","Extra":{},"Id":300304006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":300304007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":6.875,"HardLevelGroup":1,"Id":300304002,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":300304001,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"All Is Bright"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304002,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to a single target.","SkillName":"All Is Calm"},{"DamageType":"Imaginary","Extra":{},"Id":300304003,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Redeeming Grace"},{"DamageType":"","Extra":{},"Id":300304004,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Uses \"Sleep In Heavenly Peace\" for the next action.","SkillName":"Holy Night"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304005,"SPHitBase":15,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to all targets.","SkillName":"Sleep In Heavenly Peace"},{"DamageType":"Imaginary","Extra":{},"Id":300304006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":300304007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.833333,"HardLevelGroup":1,"Id":300304003,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":300304001,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"All Is Bright"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304002,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to a single target.","SkillName":"All Is Calm"},{"DamageType":"Imaginary","Extra":{},"Id":300304003,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Redeeming Grace"},{"DamageType":"","Extra":{},"Id":300304004,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Uses \"Sleep In Heavenly Peace\" for the next action.","SkillName":"Holy Night"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304005,"SPHitBase":15,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to all targets.","SkillName":"Sleep In Heavenly Peace"},{"DamageType":"Imaginary","Extra":{},"Id":300304006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":300304007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A musician responsible for playing the harmonious tune in the Sweet Dreams Troupe. It should be playing in the Charmony Festival, but it is now bound by Order and keeps performing scenes of the \"Future.\" The future is an eternal ballad, a vision of happiness strung together, calling to the composing sovereign with the melody of a harp.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003040},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003040,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003040,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003040,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003040,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003040,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003040,"WorldLevel":6}],"HPBase":1116,"Id":3003040,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003040.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":10,"Name":"\"Tomorrow in Harmonious Chords\"","Rank":"Elite","SpeedBase":100,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"3003041":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003041,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":300304101,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"All Is Bright"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304102,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to a single target.","SkillName":"All Is Calm"},{"DamageType":"Imaginary","Extra":{},"Id":300304103,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Redeeming Grace"},{"DamageType":"","Extra":{},"Id":300304104,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Uses \"Sleep In Heavenly Peace\" for the next action.","SkillName":"Holy Night"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304105,"SPHitBase":15,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to all targets.","SkillName":"Sleep In Heavenly Peace"},{"DamageType":"Imaginary","Extra":{},"Id":300304106,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":300304107,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.590909,"HardLevelGroup":1,"Id":300304101,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":300304101,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"All Is Bright"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304102,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to a single target.","SkillName":"All Is Calm"},{"DamageType":"Imaginary","Extra":{},"Id":300304103,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Redeeming Grace"},{"DamageType":"","Extra":{},"Id":300304104,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Uses \"Sleep In Heavenly Peace\" for the next action.","SkillName":"Holy Night"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304105,"SPHitBase":15,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to all targets.","SkillName":"Sleep In Heavenly Peace"},{"DamageType":"Imaginary","Extra":{},"Id":300304106,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":300304107,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":140,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300304102,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":300304101,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"All Is Bright"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304102,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to a single target.","SkillName":"All Is Calm"},{"DamageType":"Imaginary","Extra":{},"Id":300304103,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Redeeming Grace"},{"DamageType":"","Extra":{},"Id":300304104,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Uses \"Sleep In Heavenly Peace\" for the next action.","SkillName":"Holy Night"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304105,"SPHitBase":15,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to all targets.","SkillName":"Sleep In Heavenly Peace"},{"DamageType":"Imaginary","Extra":{},"Id":300304106,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":300304107,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Imaginary"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300304103,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":300304101,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"All Is Bright"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304102,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to a single target.","SkillName":"All Is Calm"},{"DamageType":"Imaginary","Extra":{},"Id":300304103,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Redeeming Grace"},{"DamageType":"","Extra":{},"Id":300304104,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Uses \"Sleep In Heavenly Peace\" for the next action.","SkillName":"Holy Night"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. 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When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304102,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to a single target.","SkillName":"All Is Calm"},{"DamageType":"Imaginary","Extra":{},"Id":300304103,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Redeeming Grace"},{"DamageType":"","Extra":{},"Id":300304104,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Uses \"Sleep In Heavenly Peace\" for the next action.","SkillName":"Holy Night"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304105,"SPHitBase":15,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to all targets.","SkillName":"Sleep In Heavenly Peace"},{"DamageType":"Imaginary","Extra":{},"Id":300304106,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":300304107,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A musician responsible for playing the harmonious tune in the Sweet Dreams Troupe. It should be playing in the Charmony Festival, but it is now bound by Order and keeps performing scenes of the \"Future.\" The future is an eternal ballad, a vision of happiness strung together, calling to the composing sovereign with the melody of a harp.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003041},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003041,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003041,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003041,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003041,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003041,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003041,"WorldLevel":6}],"HPBase":1023,"Id":3003041,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003040.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"\"Tomorrow in Harmonious Chords\"","Rank":"Elite","SpeedBase":90,"StanceBase":240,"StanceCount":1,"StatusResistanceBase":0.2},"3003042":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003042,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":300304201,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"All Is Bright"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304202,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to a single target.","SkillName":"All Is Calm"},{"DamageType":"Imaginary","Extra":{},"Id":300304203,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Redeeming Grace"},{"DamageType":"","Extra":{},"Id":300304204,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Uses \"Sleep In Heavenly Peace\" for the next action.","SkillName":"Holy Night"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304205,"SPHitBase":15,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to all targets.","SkillName":"Sleep In Heavenly Peace"},{"DamageType":"Imaginary","Extra":{},"Id":300304206,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":300304207,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304208,"SPHitBase":"","SkillDesc":"When \"Future\" attacks a target afflicted by \u003cu\u003eAlien Dream\u003c/u\u003e, it will not cause the target to awaken. Every target on the field afflicted by \u003cu\u003eAlien Dream\u003c/u\u003e will increase the ATK of \"Future\".","SkillName":"Silent Night"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referent entity is a musician responsible for playing the harmonious tune in the Sweet Dreams Troupe. It should be playing in the Charmony Festival, but it is now bound by Order and keeps performing scenes of the \"Future.\" The future is an eternal ballad, a vision of happiness strung together, calling to the composing sovereign with the melody of a harp.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003042},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003042,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003042,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003042,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003042,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003042,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003042,"WorldLevel":6}],"HPBase":1488,"Id":3003042,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003040.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"\"Tomorrow in Harmonious Chords\" (Bug)","Rank":"Elite","SpeedBase":100,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"3003043":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003043,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":300304301,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"All Is Bright"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304302,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to a single target.","SkillName":"All Is Calm"},{"DamageType":"Imaginary","Extra":{},"Id":300304303,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Redeeming Grace"},{"DamageType":"","Extra":{},"Id":300304304,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Uses \"Sleep In Heavenly Peace\" for the next action.","SkillName":"Holy Night"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304305,"SPHitBase":15,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to all targets.","SkillName":"Sleep In Heavenly Peace"},{"DamageType":"Imaginary","Extra":{},"Id":300304306,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":300304307,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304308,"SPHitBase":"","SkillDesc":"Every target on the field afflicted by \u003cu\u003eAlien Dream\u003c/u\u003e will increase the ATK of \"Future.\"","SkillName":"Silent Night"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.722222,"HardLevelGroup":1,"Id":300304301,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":300304301,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"All Is Bright"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304302,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to a single target.","SkillName":"All Is Calm"},{"DamageType":"Imaginary","Extra":{},"Id":300304303,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Redeeming Grace"},{"DamageType":"","Extra":{},"Id":300304304,"SPHitBase":10,"SkillDesc":"Enters the Charging state. Uses \"Sleep In Heavenly Peace\" for the next action.","SkillName":"Holy Night"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304305,"SPHitBase":15,"SkillDesc":"High chance of inflicting \u003cu\u003eAlien Dream\u003c/u\u003e to all targets.","SkillName":"Sleep In Heavenly Peace"},{"DamageType":"Imaginary","Extra":{},"Id":300304306,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":300304307,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300304308,"SPHitBase":"","SkillDesc":"Every target on the field afflicted by \u003cu\u003eAlien Dream\u003c/u\u003e will increase the ATK of \"Future.\"","SkillName":"Silent Night"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is a musician responsible for playing the harmonious tune in the Sweet Dreams Troupe. It should be playing in the Charmony Festival, but it is now bound by Order and keeps performing scenes of the \"Future.\" The future is an eternal ballad, a vision of happiness strung together, calling to the composing sovereign with the melody of a harp.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003043},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003043,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003043,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003043,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003043,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003043,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003043,"WorldLevel":6}],"HPBase":837,"Id":3003043,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003040.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"\"Tomorrow in Harmonious Chords\" (Complete)","Rank":"Elite","SpeedBase":100,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.3},"3003050":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003050,"SkillList":[{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305001,"SPHitBase":5,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to a single target.","SkillName":"Precious Blood Shed For You"},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305002,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"Wind","Extra":{},"Id":300305003,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305004,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"Wind","Extra":{},"Id":300305005,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time and dispels all DoT effects on all targets.","SkillName":"Wash Away All Sins For You"},{"DamageType":"Wind","Extra":{},"Id":300305006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{},"Id":300305007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":300305001,"SkillList":[{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305001,"SPHitBase":5,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to a single target.","SkillName":"Precious Blood Shed For You"},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305002,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"Wind","Extra":{},"Id":300305003,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305004,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"Wind","Extra":{},"Id":300305005,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time and dispels all DoT effects on all targets.","SkillName":"Wash Away All Sins For You"},{"DamageType":"Wind","Extra":{},"Id":300305006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{},"Id":300305007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300305002,"SkillList":[{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305001,"SPHitBase":5,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to a single target.","SkillName":"Precious Blood Shed For You"},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305002,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"Wind","Extra":{},"Id":300305003,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305004,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"Wind","Extra":{},"Id":300305005,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time and dispels all DoT effects on all targets.","SkillName":"Wash Away All Sins For You"},{"DamageType":"Wind","Extra":{},"Id":300305006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{},"Id":300305007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.916667,"HardLevelGroup":1,"Id":300305003,"SkillList":[{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305001,"SPHitBase":5,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to a single target.","SkillName":"Precious Blood Shed For You"},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305002,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"Wind","Extra":{},"Id":300305003,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305004,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"Wind","Extra":{},"Id":300305005,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time and dispels all DoT effects on all targets.","SkillName":"Wash Away All Sins For You"},{"DamageType":"Wind","Extra":{},"Id":300305006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{},"Id":300305007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":705,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300305004,"SkillList":[{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305001,"SPHitBase":5,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to a single target.","SkillName":"Precious Blood Shed For You"},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305002,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"Wind","Extra":{},"Id":300305003,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305004,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"Wind","Extra":{},"Id":300305005,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time and dispels all DoT effects on all targets.","SkillName":"Wash Away All Sins For You"},{"DamageType":"Wind","Extra":{},"Id":300305006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{},"Id":300305007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":300305005,"SkillList":[{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305001,"SPHitBase":5,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to a single target.","SkillName":"Precious Blood Shed For You"},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305002,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"Wind","Extra":{},"Id":300305003,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305004,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"Wind","Extra":{},"Id":300305005,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time and dispels all DoT effects on all targets.","SkillName":"Wash Away All Sins For You"},{"DamageType":"Wind","Extra":{},"Id":300305006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{},"Id":300305007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":300305006,"SkillList":[{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305001,"SPHitBase":5,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to a single target.","SkillName":"Precious Blood Shed For You"},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305002,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"Wind","Extra":{},"Id":300305003,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305004,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"Wind","Extra":{},"Id":300305005,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time and dispels all DoT effects on all targets.","SkillName":"Wash Away All Sins For You"},{"DamageType":"Wind","Extra":{},"Id":300305006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{},"Id":300305007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":6.875,"HardLevelGroup":1,"Id":300305007,"SkillList":[{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305001,"SPHitBase":5,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to a single target.","SkillName":"Precious Blood Shed For You"},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305002,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"Wind","Extra":{},"Id":300305003,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305004,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"Wind","Extra":{},"Id":300305005,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time and dispels all DoT effects on all targets.","SkillName":"Wash Away All Sins For You"},{"DamageType":"Wind","Extra":{},"Id":300305006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{},"Id":300305007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.833333,"HardLevelGroup":1,"Id":300305008,"SkillList":[{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305001,"SPHitBase":5,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to a single target.","SkillName":"Precious Blood Shed For You"},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305002,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"Wind","Extra":{},"Id":300305003,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305004,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"Wind","Extra":{},"Id":300305005,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time and dispels all DoT effects on all targets.","SkillName":"Wash Away All Sins For You"},{"DamageType":"Wind","Extra":{},"Id":300305006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{},"Id":300305007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300305009,"SkillList":[{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305001,"SPHitBase":5,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to a single target.","SkillName":"Precious Blood Shed For You"},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305002,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"Wind","Extra":{},"Id":300305003,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305004,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"Wind","Extra":{},"Id":300305005,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time and dispels all DoT effects on all targets.","SkillName":"Wash Away All Sins For You"},{"DamageType":"Wind","Extra":{},"Id":300305006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{},"Id":300305007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.333333,"HardLevelGroup":1,"Id":300305010,"SkillList":[{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305001,"SPHitBase":5,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to a single target.","SkillName":"Precious Blood Shed For You"},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305002,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"Wind","Extra":{},"Id":300305003,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305004,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"Wind","Extra":{},"Id":300305005,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time and dispels all DoT effects on all targets.","SkillName":"Wash Away All Sins For You"},{"DamageType":"Wind","Extra":{},"Id":300305006,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{},"Id":300305007,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":24,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A waiter responsible for entertaining the guests in the Sweet Dreams Troupe. It should be serving in the Charmony Festival, but it is now bound by Order and keeps performing scenes of the \"Present.\" The present is a feast lasting through the night, desire for joy rippling in each cup, offering fine brews to the host who sets the banquet.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003050},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003050,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003050,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003050,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003050,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003050,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003050,"WorldLevel":6}],"HPBase":1116,"Id":3003050,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003050.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":10,"Name":"\"Present Inebriated in Revelry\"","Rank":"Elite","SpeedBase":120,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"3003051":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003051,"SkillList":[{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305101,"SPHitBase":5,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to a single target.","SkillName":"Precious Blood Shed For You"},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305102,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"Wind","Extra":{},"Id":300305103,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305104,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"Wind","Extra":{},"Id":300305105,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time and dispels all DoT effects on all targets.","SkillName":"Wash Away All Sins For You"},{"DamageType":"Wind","Extra":{},"Id":300305106,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{},"Id":300305107,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.590909,"HardLevelGroup":1,"Id":300305101,"SkillList":[{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305101,"SPHitBase":5,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to a single target.","SkillName":"Precious Blood Shed For You"},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305102,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"Wind","Extra":{},"Id":300305103,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305104,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"Wind","Extra":{},"Id":300305105,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time and dispels all DoT effects on all targets.","SkillName":"Wash Away All Sins For You"},{"DamageType":"Wind","Extra":{},"Id":300305106,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{},"Id":300305107,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300305102,"SkillList":[{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305101,"SPHitBase":5,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to a single target.","SkillName":"Precious Blood Shed For You"},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305102,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"Wind","Extra":{},"Id":300305103,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305104,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"Wind","Extra":{},"Id":300305105,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time and dispels all DoT effects on all targets.","SkillName":"Wash Away All Sins For You"},{"DamageType":"Wind","Extra":{},"Id":300305106,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{},"Id":300305107,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.590909,"HardLevelGroup":1,"Id":300305103,"SkillList":[{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305101,"SPHitBase":5,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to a single target.","SkillName":"Precious Blood Shed For You"},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305102,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"Wind","Extra":{},"Id":300305103,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305104,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"Wind","Extra":{},"Id":300305105,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time and dispels all DoT effects on all targets.","SkillName":"Wash Away All Sins For You"},{"DamageType":"Wind","Extra":{},"Id":300305106,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Wind","Extra":{},"Id":300305107,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A waiter responsible for entertaining the guests in the Sweet Dreams Troupe. It should be serving in the Charmony Festival, but it is now bound by Order and keeps performing scenes of the \"Present.\" The present is a feast lasting through the night, desire for joy rippling in each cup, offering fine brews to the host who sets the banquet.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003051},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003051,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003051,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003051,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003051,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003051,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003051,"WorldLevel":6}],"HPBase":1023,"Id":3003051,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003050.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"\"Present Inebriated in Revelry\"","Rank":"Elite","SpeedBase":110,"StanceBase":180,"StanceCount":1,"StatusResistanceBase":0.2},"3003052":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003052,"SkillList":[{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305201,"SPHitBase":5,"SkillDesc":"High chance of reducing a single target's DEF, and inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to it.","SkillName":"Precious Blood Shed For You"},{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305202,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"","Extra":{},"Id":300305203,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305204,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"","Extra":{},"Id":300305205,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time.","SkillName":"Wash Away All Sins For You"},{"DamageType":"","Extra":{},"Id":300305206,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300305207,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":11.25,"HardLevelGroup":1,"Id":300305201,"SkillList":[{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305201,"SPHitBase":5,"SkillDesc":"High chance of reducing a single target's DEF, and inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to it.","SkillName":"Precious Blood Shed For You"},{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305202,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"","Extra":{},"Id":300305203,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305204,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"","Extra":{},"Id":300305205,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time.","SkillName":"Wash Away All Sins For You"},{"DamageType":"","Extra":{},"Id":300305206,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300305207,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":11.25,"HardLevelGroup":1,"Id":300305202,"SkillList":[{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305201,"SPHitBase":5,"SkillDesc":"High chance of reducing a single target's DEF, and inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to it.","SkillName":"Precious Blood Shed For You"},{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305202,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"","Extra":{},"Id":300305203,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305204,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"","Extra":{},"Id":300305205,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time.","SkillName":"Wash Away All Sins For You"},{"DamageType":"","Extra":{},"Id":300305206,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300305207,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referent entity is a waiter responsible for entertaining the guests in the Sweet Dreams Troupe. It should be serving in the Charmony Festival, but it is now bound by Order and keeps performing scenes of the \"Present.\" The present is a feast lasting through the night, desire for joy rippling in each cup, offering fine brews to the host who sets the banquet.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003052},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003052,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003052,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003052,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003052,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003052,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003052,"WorldLevel":6}],"HPBase":1488,"Id":3003052,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003050.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"\"Present Inebriated in Revelry\" (Bug)","Rank":"Elite","SpeedBase":120,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"3003053":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3003053,"SkillList":[{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305301,"SPHitBase":5,"SkillDesc":"High chance of reducing a single target's DEF, and inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to it.","SkillName":"Precious Blood Shed For You"},{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305302,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"","Extra":{},"Id":300305303,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305304,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"","Extra":{},"Id":300305305,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time.","SkillName":"Wash Away All Sins For You"},{"DamageType":"","Extra":{},"Id":300305306,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300305307,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.722222,"HardLevelGroup":1,"Id":300305301,"SkillList":[{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305301,"SPHitBase":5,"SkillDesc":"High chance of reducing a single target's DEF, and inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to it.","SkillName":"Precious Blood Shed For You"},{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305302,"SPHitBase":10,"SkillDesc":"High chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets.","SkillName":"Feast That Is Set For You"},{"DamageType":"","Extra":{},"Id":300305303,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]}},"Id":300305304,"SPHitBase":10,"SkillDesc":"Enters the Charging state, with a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e to all targets. In the next Action, uses \"Wash Away All Sins For You\".","SkillName":"A Cup Runneth Over For You"},{"DamageType":"","Extra":{},"Id":300305305,"SPHitBase":15,"SkillDesc":"Immediately causes all DoT effects currently active on all targets to deal damage 1 time.","SkillName":"Wash Away All Sins For You"},{"DamageType":"","Extra":{},"Id":300305306,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300305307,"SPHitBase":15,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is a waiter responsible for entertaining the guests in the Sweet Dreams Troupe. It should be serving in the Charmony Festival, but it is now bound by Order and keeps performing scenes of the \"Present.\" The present is a feast lasting through the night, desire for joy rippling in each cup, offering fine brews to the host who sets the banquet.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003053},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003053,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003053,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114001},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003053,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003053,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003053,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114002},{"$type":"ItemConfig","ID":114003},{"$type":"ItemConfig","ID":182010},{"$type":"ItemConfig","ID":183006}],"MonsterTemplateID":3003053,"WorldLevel":6}],"HPBase":837,"Id":3003053,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3003050.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"\"Present Inebriated in Revelry\" (Complete)","Rank":"Elite","SpeedBase":120,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.3},"3004010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3004010,"SkillList":[{"DamageType":"","Extra":{},"Id":300401001,"SPHitBase":"","SkillDesc":"In this battle, \"The Past, Present, and Eternal Show\" shares HP with all \"Puppets of the Order\"","SkillName":"Hearing, Together As One"},{"DamageType":"","Extra":{},"Id":300401002,"SPHitBase":"","SkillDesc":"When entering battle, chooses a Puppet of the Order to become Impresario, granting them an extra action each turn and a small increase to their SPD. When that friendly unit's Weakness is Broken, causes their action to be delayed and re-selects another Puppet of the Order to become Impresario. If all Puppets of the Order are Weakness Broken at this time, this unit will receive DMG and delay all Puppets of the Order's actions while also increasing the DMG they receive. When any Puppet of the Order recovers from being Weakness Broken, they will be designated as the new Impresario.","SkillName":"Appeal, Singular Grace"},{"DamageType":"","Extra":{},"Id":300401003,"SPHitBase":"","SkillDesc":"Causes all Puppets of the Order to become Impresario, granting them an extra action each turn and a small increase to their SPD. When the target's Weakness is Broken, causes their action to be delayed. If all Puppets of the Order are Weakness Broken at this time, this unit will receive DMG and delay all Puppets of the Order's actions while also increasing the DMG they receive. When a Puppets of the Order recovers from being Weakness Broken, they will be designated as the new Impresario.","SkillName":"Decree, Unified with Divine"},{"DamageType":"","Extra":{},"Id":300401004,"SPHitBase":"","SkillDesc":"Adds Commandment to the Action Order. Every time Commandment acts, dispels all Crowd Control debuffs and Weakness Broken states afflicting the Puppets of the Order on the field and unleashes \"Dance for Synchrony.\" Whenever a Puppet of the Order is Weakness Broken, Commandment will suffer a slight action delay.","SkillName":"Enact, Heed Thy Command"},{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]},"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300401005,"SPHitBase":"","SkillDesc":"There is a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e on all targets. There is a high chance of inflicting the \u003cu\u003eAlien Dream\u003c/u\u003e state on all targets, dealing massive Physical DMG.","SkillName":"Dance for Synchrony"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.590909,"HardLevelGroup":1,"Id":300401001,"SkillList":[{"DamageType":"","Extra":{},"Id":300401001,"SPHitBase":"","SkillDesc":"In this battle, \"The Past, Present, and Eternal Show\" shares HP with all \"Puppets of the Order\"","SkillName":"Hearing, Together As One"},{"DamageType":"","Extra":{},"Id":300401002,"SPHitBase":"","SkillDesc":"When entering battle, chooses a Puppet of the Order to become Impresario, granting them an extra action each turn and a small increase to their SPD. When that friendly unit's Weakness is Broken, causes their action to be delayed and re-selects another Puppet of the Order to become Impresario. If all Puppets of the Order are Weakness Broken at this time, this unit will receive DMG and delay all Puppets of the Order's actions while also increasing the DMG they receive. When any Puppet of the Order recovers from being Weakness Broken, they will be designated as the new Impresario.","SkillName":"Appeal, Singular Grace"},{"DamageType":"","Extra":{},"Id":300401003,"SPHitBase":"","SkillDesc":"Causes all Puppets of the Order to become Impresario, granting them an extra action each turn and a small increase to their SPD. When the target's Weakness is Broken, causes their action to be delayed. If all Puppets of the Order are Weakness Broken at this time, this unit will receive DMG and delay all Puppets of the Order's actions while also increasing the DMG they receive. When a Puppets of the Order recovers from being Weakness Broken, they will be designated as the new Impresario.","SkillName":"Decree, Unified with Divine"},{"DamageType":"","Extra":{},"Id":300401004,"SPHitBase":"","SkillDesc":"Adds Commandment to the Action Order. Every time Commandment acts, dispels all Crowd Control debuffs and Weakness Broken states afflicting the Puppets of the Order on the field and unleashes \"Dance for Synchrony.\" Whenever a Puppet of the Order is Weakness Broken, Commandment will suffer a slight action delay.","SkillName":"Enact, Heed Thy Command"},{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]},"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300401005,"SPHitBase":"","SkillDesc":"There is a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e on all targets. There is a high chance of inflicting the \u003cu\u003eAlien Dream\u003c/u\u003e state on all targets, dealing massive Physical DMG.","SkillName":"Dance for Synchrony"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":6.818182,"HardLevelGroup":1,"Id":300401002,"SkillList":[{"DamageType":"","Extra":{},"Id":300401001,"SPHitBase":"","SkillDesc":"In this battle, \"The Past, Present, and Eternal Show\" shares HP with all \"Puppets of the Order\"","SkillName":"Hearing, Together As One"},{"DamageType":"","Extra":{},"Id":300401002,"SPHitBase":"","SkillDesc":"When entering battle, chooses a Puppet of the Order to become Impresario, granting them an extra action each turn and a small increase to their SPD. When that friendly unit's Weakness is Broken, causes their action to be delayed and re-selects another Puppet of the Order to become Impresario. If all Puppets of the Order are Weakness Broken at this time, this unit will receive DMG and delay all Puppets of the Order's actions while also increasing the DMG they receive. When any Puppet of the Order recovers from being Weakness Broken, they will be designated as the new Impresario.","SkillName":"Appeal, Singular Grace"},{"DamageType":"","Extra":{},"Id":300401003,"SPHitBase":"","SkillDesc":"Causes all Puppets of the Order to become Impresario, granting them an extra action each turn and a small increase to their SPD. When the target's Weakness is Broken, causes their action to be delayed. If all Puppets of the Order are Weakness Broken at this time, this unit will receive DMG and delay all Puppets of the Order's actions while also increasing the DMG they receive. When a Puppets of the Order recovers from being Weakness Broken, they will be designated as the new Impresario.","SkillName":"Decree, Unified with Divine"},{"DamageType":"","Extra":{},"Id":300401004,"SPHitBase":"","SkillDesc":"Adds Commandment to the Action Order. Every time Commandment acts, dispels all Crowd Control debuffs and Weakness Broken states afflicting the Puppets of the Order on the field and unleashes \"Dance for Synchrony.\" Whenever a Puppet of the Order is Weakness Broken, Commandment will suffer a slight action delay.","SkillName":"Enact, Heed Thy Command"},{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]},"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300401005,"SPHitBase":"","SkillDesc":"There is a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e on all targets. There is a high chance of inflicting the \u003cu\u003eAlien Dream\u003c/u\u003e state on all targets, dealing massive Physical DMG.","SkillName":"Dance for Synchrony"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.909091,"HardLevelGroup":1,"Id":300401003,"SkillList":[{"DamageType":"","Extra":{},"Id":300401001,"SPHitBase":"","SkillDesc":"In this battle, \"The Past, Present, and Eternal Show\" shares HP with all \"Puppets of the Order\"","SkillName":"Hearing, Together As One"},{"DamageType":"","Extra":{},"Id":300401002,"SPHitBase":"","SkillDesc":"When entering battle, chooses a Puppet of the Order to become Impresario, granting them an extra action each turn and a small increase to their SPD. When that friendly unit's Weakness is Broken, causes their action to be delayed and re-selects another Puppet of the Order to become Impresario. If all Puppets of the Order are Weakness Broken at this time, this unit will receive DMG and delay all Puppets of the Order's actions while also increasing the DMG they receive. When any Puppet of the Order recovers from being Weakness Broken, they will be designated as the new Impresario.","SkillName":"Appeal, Singular Grace"},{"DamageType":"","Extra":{},"Id":300401003,"SPHitBase":"","SkillDesc":"Causes all Puppets of the Order to become Impresario, granting them an extra action each turn and a small increase to their SPD. When the target's Weakness is Broken, causes their action to be delayed. If all Puppets of the Order are Weakness Broken at this time, this unit will receive DMG and delay all Puppets of the Order's actions while also increasing the DMG they receive. When a Puppets of the Order recovers from being Weakness Broken, they will be designated as the new Impresario.","SkillName":"Decree, Unified with Divine"},{"DamageType":"","Extra":{},"Id":300401004,"SPHitBase":"","SkillDesc":"Adds Commandment to the Action Order. Every time Commandment acts, dispels all Crowd Control debuffs and Weakness Broken states afflicting the Puppets of the Order on the field and unleashes \"Dance for Synchrony.\" Whenever a Puppet of the Order is Weakness Broken, Commandment will suffer a slight action delay.","SkillName":"Enact, Heed Thy Command"},{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]},"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300401005,"SPHitBase":"","SkillDesc":"There is a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e on all targets. There is a high chance of inflicting the \u003cu\u003eAlien Dream\u003c/u\u003e state on all targets, dealing massive Physical DMG.","SkillName":"Dance for Synchrony"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The actors of the Sweet Dreams Troupe have accepted the grace of the Order and become puppets that declare the law. They dance under the supreme commandments, beginning a show that will welcome the coming of paradise.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3004010},{"DisplayItemList":[],"MonsterTemplateID":3004010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3004010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3004010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3004010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3004010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3004010,"WorldLevel":6}],"HPBase":3069,"Id":3004010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3004010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":10,"Name":"The Past, Present, and Eternal Show","Rank":"LittleBoss","SpeedBase":null,"StanceBase":null,"StanceCount":null,"StatusResistanceBase":0.2},"3004011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3004011,"SkillList":[{"DamageType":"","Extra":{},"Id":300401101,"SPHitBase":"","SkillDesc":"In this battle, \"The Past, Present, and Eternal Show\" shares HP with all \"Puppets of the Order.\"","SkillName":"Hearing, Together As One"},{"DamageType":"","Extra":{},"Id":300401102,"SPHitBase":"","SkillDesc":"When entering battle, chooses a Puppet of the Order to become Impresario, granting them an extra action each turn and a small increase to their SPD. When that friendly unit's Weakness is Broken, causes their action to be delayed and re-selects another Puppet of the Order to become Impresario. If all Puppets of the Order are Weakness Broken at this time, this unit will receive DMG and delay all Puppets of the Order's actions while also increasing the DMG they receive. When any Puppet of the Order recovers from being Weakness Broken, they will be designated as the new Impresario.","SkillName":"Appeal, Singular Grace"},{"DamageType":"","Extra":{},"Id":300401103,"SPHitBase":"","SkillDesc":"Causes all Puppets of the Order to become Impresario and enter the Safeguard state, granting them an extra action each turn and a small increase to their SPD. When the target's Weakness is Broken, causes their action to be delayed. If all Puppets of the Order are Weakness Broken at this time, this unit will receive DMG and delay all Puppets of the Order's actions while also increasing the DMG they receive. When a Puppet of the Order recovers from being Weakness Broken, they will be designated as the new Impresario.","SkillName":"Decree, Unified with Divine"},{"DamageType":"","Extra":{},"Id":300401104,"SPHitBase":"","SkillDesc":"Adds Commandment to the Action Order. Every time Commandment acts, dispels all Crowd Control debuffs and Weakness Broken states afflicting the Puppets of the Order on the field and unleashes \"Dance for Synchrony.\" Whenever a Puppet of the Order is Weakness Broken, Commandment will suffer a slight action delay.","SkillName":"Enact, Heed Thy Command"},{"DamageType":"","Extra":{},"Id":300401105,"SPHitBase":"","SkillDesc":"Adds Commandment to the Action Order once.","SkillName":"Verdict, Eternal Life"},{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]},"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300401106,"SPHitBase":"","SkillDesc":"There is a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e on all targets. There is a high chance of inflicting the \u003cu\u003eAlien Dream\u003c/u\u003e state on all targets, dealing massive Physical DMG.","SkillName":"Dance for Synchrony"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.111111,"HardLevelGroup":1,"Id":300401101,"SkillList":[{"DamageType":"","Extra":{},"Id":300401101,"SPHitBase":"","SkillDesc":"In this battle, \"The Past, Present, and Eternal Show\" shares HP with all \"Puppets of the Order.\"","SkillName":"Hearing, Together As One"},{"DamageType":"","Extra":{},"Id":300401102,"SPHitBase":"","SkillDesc":"When entering battle, chooses a Puppet of the Order to become Impresario, granting them an extra action each turn and a small increase to their SPD. When that friendly unit's Weakness is Broken, causes their action to be delayed and re-selects another Puppet of the Order to become Impresario. If all Puppets of the Order are Weakness Broken at this time, this unit will receive DMG and delay all Puppets of the Order's actions while also increasing the DMG they receive. When any Puppet of the Order recovers from being Weakness Broken, they will be designated as the new Impresario.","SkillName":"Appeal, Singular Grace"},{"DamageType":"","Extra":{},"Id":300401103,"SPHitBase":"","SkillDesc":"Causes all Puppets of the Order to become Impresario and enter the Safeguard state, granting them an extra action each turn and a small increase to their SPD. When the target's Weakness is Broken, causes their action to be delayed. If all Puppets of the Order are Weakness Broken at this time, this unit will receive DMG and delay all Puppets of the Order's actions while also increasing the DMG they receive. When a Puppet of the Order recovers from being Weakness Broken, they will be designated as the new Impresario.","SkillName":"Decree, Unified with Divine"},{"DamageType":"","Extra":{},"Id":300401104,"SPHitBase":"","SkillDesc":"Adds Commandment to the Action Order. Every time Commandment acts, dispels all Crowd Control debuffs and Weakness Broken states afflicting the Puppets of the Order on the field and unleashes \"Dance for Synchrony.\" Whenever a Puppet of the Order is Weakness Broken, Commandment will suffer a slight action delay.","SkillName":"Enact, Heed Thy Command"},{"DamageType":"","Extra":{},"Id":300401105,"SPHitBase":"","SkillDesc":"Adds Commandment to the Action Order once.","SkillName":"Verdict, Eternal Life"},{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]},"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300401106,"SPHitBase":"","SkillDesc":"There is a high chance of inflicting \u003cu\u003eCarousal of Wantonness\u003c/u\u003e or \u003cu\u003eCarousal of Revelry\u003c/u\u003e on all targets. There is a high chance of inflicting the \u003cu\u003eAlien Dream\u003c/u\u003e state on all targets, dealing massive Physical DMG.","SkillName":"Dance for Synchrony"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is the actors of the Sweet Dreams Troupe who have accepted the grace of the Order and become puppets that declare the law. They dance under the supreme commandments, beginning a show that will welcome the coming of paradise.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3004011},{"DisplayItemList":[],"MonsterTemplateID":3004011,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3004011,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3004011,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3004011,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3004011,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3004011,"WorldLevel":6}],"HPBase":2511,"Id":3004011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3004010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"The Past, Present, and Eternal Show (Complete)","Rank":"LittleBoss","SpeedBase":null,"StanceBase":null,"StanceCount":null,"StatusResistanceBase":0.2},"3004012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3004012,"SkillList":[{"DamageType":"","Extra":{},"Id":300401201,"SPHitBase":"","SkillDesc":"In this battle, \"The Past, Present, and Eternal Show\" shares HP with all \"Puppets of the Order.\"","SkillName":"Hearing, Together As One"},{"DamageType":"","Extra":{},"Id":300401202,"SPHitBase":"","SkillDesc":"When entering battle, chooses a Puppet of the Order to become \"Impresario,\" granting them an extra action each turn and a small increase to their SPD. When that friendly unit's Weakness is Broken, causes their action to be delayed and re-selects another Puppet of the Order to become \"Impresario.\" If all Puppets of the Order are Weakness Broken at this time, this unit will receive DMG and delay all Puppets of the Order's actions while also increasing the DMG they receive. When any Puppet of the Order recovers from being Weakness Broken, they will be designated as the new \"Impresario.\"","SkillName":"Appeal, Singular Grace"},{"DamageType":"","Extra":{},"Id":300401203,"SPHitBase":"","SkillDesc":"Causes all Puppets of the Order to become \"Impresario,\" granting them an extra action each turn and a small increase to their SPD. When the target's Weakness is Broken, causes their action to be delayed. If all Puppets of the Order are Weakness Broken at this time, this unit will receive DMG and delay all Puppets of the Order's actions while also increasing the DMG they receive. When a Puppets of the Order recovers from being Weakness Broken, they will be designated as the new \"Impresario.\"","SkillName":"Decree, Unified with Divine"},{"DamageType":"","Extra":{},"Id":300401204,"SPHitBase":"","SkillDesc":"Adds Commandment to the Action Order. Every time Commandment acts, dispels all Crowd Control debuffs and Weakness Broken states afflicting the Puppets of the Order on the field and unleashes \"Dance for Synchrony.\" Whenever a Puppet of the Order is Weakness Broken, Commandment will suffer a slight action delay.","SkillName":"Enact, Heed Thy Command"},{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]},"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300401205,"SPHitBase":"","SkillDesc":"There is a high chance of inflicting \"\u003cu\u003eCarousal of Wantonness\u003c/u\u003e\" or \"\u003cu\u003eCarousal of Revelry\u003c/u\u003e\" on all targets. There is a high chance of inflicting the \"\u003cu\u003eAlien Dream\u003c/u\u003e\" state on all targets, dealing massive Physical DMG.","SkillName":"Dance for Synchrony"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The actors of the Sweet Dreams Troupe have accepted the grace of the Order and become puppets that declare the law. They dance under the supreme commandments, beginning a show that will welcome the coming of paradise.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3004012},{"DisplayItemList":[],"MonsterTemplateID":3004012,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3004012,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3004012,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3004012,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3004012,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3004012,"WorldLevel":6}],"HPBase":4650,"Id":3004012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3004010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":10,"Name":"The Past, Present, and Eternal Show","Rank":"LittleBoss","SpeedBase":null,"StanceBase":null,"StanceCount":null,"StatusResistanceBase":0.2},"3004013":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3004013,"SkillList":[{"DamageType":"","Extra":{},"Id":300401301,"SPHitBase":"","SkillDesc":"In this battle, \"The Past, Present, and Eternal Show\" shares HP with all \"Puppets of the Order.\"","SkillName":"Hearing, Together As One"},{"DamageType":"","Extra":{},"Id":300401302,"SPHitBase":"","SkillDesc":"When entering battle, chooses a Puppet of the Order to become \"Impresario,\" granting them an extra action each turn and a small increase to their SPD. When that friendly unit's Weakness is Broken, causes their action to be delayed and re-selects another Puppet of the Order to become \"Impresario.\" If all Puppets of the Order are Weakness Broken at this time, this unit will receive DMG and delay all Puppets of the Order's actions while also increasing the DMG they receive. When any Puppet of the Order recovers from being Weakness Broken, they will be designated as the new \"Impresario.\"","SkillName":"Appeal, Singular Grace"},{"DamageType":"","Extra":{},"Id":300401303,"SPHitBase":"","SkillDesc":"Causes all Puppets of the Order to become \"Impresario\" and enter the \"Safeguard\" state, granting them an extra action each turn and a small increase to their SPD. When the target's Weakness is Broken, causes their action to be delayed. If all Puppets of the Order are Weakness Broken at this time, this unit will receive DMG and delay all Puppets of the Order's actions while also increasing the DMG they receive. When a Puppet of the Order recovers from being Weakness Broken, they will be designated as the new \"Impresario.\"","SkillName":"Decree, Unified with Divine"},{"DamageType":"","Extra":{},"Id":300401304,"SPHitBase":"","SkillDesc":"Adds \"Commandment\" to the Action Order. Every time \"Commandment\" acts, dispels all Crowd Control debuffs and Weakness Broken states afflicting the Puppets of the Order on the field and unleashes \"Dance for Synchrony.\" Whenever a Puppet of the Order is Weakness Broken, \"Commandment\" will suffer a slight action delay.","SkillName":"Enact, Heed Thy Command"},{"DamageType":"","Extra":{},"Id":300401305,"SPHitBase":"","SkillDesc":"Adds \"Commandment\" to the Action Order once.","SkillName":"Verdict, Eternal Life"},{"DamageType":"","Extra":{"23003051":{"Desc":"Takes Wind DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Wantonness","Param":[]},"23003052":{"Desc":"Takes Lightning DMG at the start of each turn for a certain number of turns. This effect can be stacked.","Name":"Carousal of Revelry","Param":[]},"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":300401306,"SPHitBase":"","SkillDesc":"There is a high chance of inflicting \"\u003cu\u003eCarousal of Wantonness\u003c/u\u003e\" or \"\u003cu\u003eCarousal of Revelry\u003c/u\u003e\" on all targets. There is a high chance of inflicting the \"\u003cu\u003eAlien Dream\u003c/u\u003e\" state on all targets, dealing massive Physical DMG.","SkillName":"Dance for Synchrony"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is the actors of the Sweet Dreams Troupe who have accepted the grace of the Order and become puppets that declare the law. They dance under the supreme commandments, beginning a show that will welcome the coming of paradise.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3004013},{"DisplayItemList":[],"MonsterTemplateID":3004013,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3004013,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3004013,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3004013,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3004013,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3004013,"WorldLevel":6}],"HPBase":2511,"Id":3004013,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3004010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"The Past, Present, and Eternal Show (Complete)","Rank":"LittleBoss","SpeedBase":null,"StanceBase":null,"StanceCount":null,"StatusResistanceBase":0.2},"3004020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3004020,"SkillList":[{"DamageType":"","Extra":{},"Id":300402001,"SPHitBase":"","SkillDesc":"In this battle, Wonder Forest's Banacademic Office Staff shares HP with all Banacademic Office members.","SkillName":"Pride of the Monkey Pack"},{"DamageType":"","Extra":{},"Id":300402002,"SPHitBase":"","SkillDesc":"Adds \"End-of-Semester Dinner\" in the Action Order. Every time \"End-of-Semester Dinner\" takes action, dispels all Crowd Control debuffs and Weakness Broken states on all Banacademic Office members on the field, switches all \"Off-Class Channel\" states on all Banacademic Office members on the field to \"Classroom Channel\" states, and uses \"To the Doctor: Banacademic Report.\" Every time a Banacademic Office member's Weakness is Broken, the action of \"End-of-Semester Dinner\" is slightly delayed.","SkillName":"Banacademic Curriculum"},{"DamageType":"","Extra":{},"Id":300402003,"SPHitBase":"","SkillDesc":"Increases all friendly units' ATK. Reduces all target units' Energy and Skill Points and deals Quantum and Fire DMG to all target units, with a chance to apply Slow and a high chance to inflict \"Burn.\"","SkillName":"To the Doctor: Banacademic Report"},{"DamageType":"","Extra":{},"Id":300402004,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.8125,"HardLevelGroup":1,"Id":300402001,"SkillList":[{"DamageType":"","Extra":{},"Id":300402001,"SPHitBase":"","SkillDesc":"In this battle, Wonder Forest's Banacademic Office Staff shares HP with all Banacademic Office members.","SkillName":"Pride of the Monkey Pack"},{"DamageType":"","Extra":{},"Id":300402002,"SPHitBase":"","SkillDesc":"Adds \"End-of-Semester Dinner\" in the Action Order. Every time \"End-of-Semester Dinner\" takes action, dispels all Crowd Control debuffs and Weakness Broken states on all Banacademic Office members on the field, switches all \"Off-Class Channel\" states on all Banacademic Office members on the field to \"Classroom Channel\" states, and uses \"To the Doctor: Banacademic Report.\" Every time a Banacademic Office member's Weakness is Broken, the action of \"End-of-Semester Dinner\" is slightly delayed.","SkillName":"Banacademic Curriculum"},{"DamageType":"","Extra":{},"Id":300402003,"SPHitBase":"","SkillDesc":"Increases all friendly units' ATK. Reduces all target units' Energy and Skill Points and deals Quantum and Fire DMG to all target units, with a chance to apply Slow and a high chance to inflict \"Burn.\"","SkillName":"To the Doctor: Banacademic Report"},{"DamageType":"","Extra":{},"Id":300402004,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.8125,"HardLevelGroup":1,"Id":300402002,"SkillList":[{"DamageType":"","Extra":{},"Id":300402001,"SPHitBase":"","SkillDesc":"In this battle, Wonder Forest's Banacademic Office Staff shares HP with all Banacademic Office members.","SkillName":"Pride of the Monkey Pack"},{"DamageType":"","Extra":{},"Id":300402002,"SPHitBase":"","SkillDesc":"Adds \"End-of-Semester Dinner\" in the Action Order. Every time \"End-of-Semester Dinner\" takes action, dispels all Crowd Control debuffs and Weakness Broken states on all Banacademic Office members on the field, switches all \"Off-Class Channel\" states on all Banacademic Office members on the field to \"Classroom Channel\" states, and uses \"To the Doctor: Banacademic Report.\" Every time a Banacademic Office member's Weakness is Broken, the action of \"End-of-Semester Dinner\" is slightly delayed.","SkillName":"Banacademic Curriculum"},{"DamageType":"","Extra":{},"Id":300402003,"SPHitBase":"","SkillDesc":"Increases all friendly units' ATK. Reduces all target units' Energy and Skill Points and deals Quantum and Fire DMG to all target units, with a chance to apply Slow and a high chance to inflict \"Burn.\"","SkillName":"To the Doctor: Banacademic Report"},{"DamageType":"","Extra":{},"Id":300402004,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.8125,"HardLevelGroup":1,"Id":300402003,"SkillList":[{"DamageType":"","Extra":{},"Id":300402001,"SPHitBase":"","SkillDesc":"In this battle, Wonder Forest's Banacademic Office Staff shares HP with all Banacademic Office members.","SkillName":"Pride of the Monkey Pack"},{"DamageType":"","Extra":{},"Id":300402002,"SPHitBase":"","SkillDesc":"Adds \"End-of-Semester Dinner\" in the Action Order. Every time \"End-of-Semester Dinner\" takes action, dispels all Crowd Control debuffs and Weakness Broken states on all Banacademic Office members on the field, switches all \"Off-Class Channel\" states on all Banacademic Office members on the field to \"Classroom Channel\" states, and uses \"To the Doctor: Banacademic Report.\" Every time a Banacademic Office member's Weakness is Broken, the action of \"End-of-Semester Dinner\" is slightly delayed.","SkillName":"Banacademic Curriculum"},{"DamageType":"","Extra":{},"Id":300402003,"SPHitBase":"","SkillDesc":"Increases all friendly units' ATK. Reduces all target units' Energy and Skill Points and deals Quantum and Fire DMG to all target units, with a chance to apply Slow and a high chance to inflict \"Burn.\"","SkillName":"To the Doctor: Banacademic Report"},{"DamageType":"","Extra":{},"Id":300402004,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.0625,"HardLevelGroup":1,"Id":300402004,"SkillList":[{"DamageType":"","Extra":{},"Id":300402001,"SPHitBase":"","SkillDesc":"In this battle, Wonder Forest's Banacademic Office Staff shares HP with all Banacademic Office members.","SkillName":"Pride of the Monkey Pack"},{"DamageType":"","Extra":{},"Id":300402002,"SPHitBase":"","SkillDesc":"Adds \"End-of-Semester Dinner\" in the Action Order. Every time \"End-of-Semester Dinner\" takes action, dispels all Crowd Control debuffs and Weakness Broken states on all Banacademic Office members on the field, switches all \"Off-Class Channel\" states on all Banacademic Office members on the field to \"Classroom Channel\" states, and uses \"To the Doctor: Banacademic Report.\" Every time a Banacademic Office member's Weakness is Broken, the action of \"End-of-Semester Dinner\" is slightly delayed.","SkillName":"Banacademic Curriculum"},{"DamageType":"","Extra":{},"Id":300402003,"SPHitBase":"","SkillDesc":"Increases all friendly units' ATK. Reduces all target units' Energy and Skill Points and deals Quantum and Fire DMG to all target units, with a chance to apply Slow and a high chance to inflict \"Burn.\"","SkillName":"To the Doctor: Banacademic Report"},{"DamageType":"","Extra":{},"Id":300402004,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Sweet Dreams Troupe with their reason clouded by the shade of the AtaviSearch Forest. They carry with them the memetic virus borne into fruit in the Wonder Forest, banaoldly promoting the banacreed of the Slumbernana Monkey and Dr. Primitive's banadvice.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3004020},{"DisplayItemList":[],"MonsterTemplateID":3004020,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3004020,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3004020,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3004020,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3004020,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3004020,"WorldLevel":6}],"HPBase":3720,"Id":3004020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3004020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":10,"Name":"Wonder Forest's Banacademic Office Staff","Rank":"LittleBoss","SpeedBase":80,"StanceBase":null,"StanceCount":null,"StatusResistanceBase":0.2},"3004021":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3004021,"SkillList":[{"DamageType":"","Extra":{},"Id":300402101,"SPHitBase":"","SkillDesc":"In this battle, Blaznana Monkey Trick shares HP with all Banacademic Office members.","SkillName":"Pride of the Monkey Pack"},{"DamageType":"","Extra":{},"Id":300402102,"SPHitBase":"","SkillDesc":"Adds \"End-of-Semester Dinner\" in the Action Order. Every time \"End-of-Semester Dinner\" takes action, dispels all Crowd Control debuffs and Weakness Broken states on all \"Banacademic Office\" members on the field, switches the \"Off-Class Channel\" state on all \"Banacademic Office\" members to \"Classroom Channel\" states, and uses \"To the Doctor: Banacademic Report.\"","SkillName":"Banacademic Curriculum"},{"DamageType":"","Extra":{},"Id":300402103,"SPHitBase":"","SkillDesc":"Increases all friendly units' ATK. Reduces all target units' Energy and Skill Points and deals Quantum and Fire DMG to all target units, with a chance to apply Slow and a high chance to inflict \"Burn.\"","SkillName":"To the Doctor: Banacademic Report"},{"DamageType":"","Extra":{},"Id":300402104,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402105,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402106,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402107,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402108,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402109,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402110,"SPHitBase":"","SkillDesc":"When enemy units in the \"Classroom Channel\" state are switched to \"Off-Class Channel\" via either Breaking their Weaknesses or accumulating the tally, reduces the Toughness of \"Blaznana Monkey Trick\". When all enemy units are Weakness Broken, attacking any enemy units can reduce the Toughness of \"Blaznana Monkey Trick\" by a minor amount. When \"Blaznana Monkey Trick\" is Weakness Broken, all enemy targets will be Broken, and the \"Blaznana Monkey Trick\" will enter the \"Safeguard Breach\" state.","SkillName":"Regular Examination"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300402101,"SkillList":[{"DamageType":"","Extra":{},"Id":300402101,"SPHitBase":"","SkillDesc":"In this battle, Blaznana Monkey Trick shares HP with all Banacademic Office members.","SkillName":"Pride of the Monkey Pack"},{"DamageType":"","Extra":{},"Id":300402102,"SPHitBase":"","SkillDesc":"Adds \"End-of-Semester Dinner\" in the Action Order. Every time \"End-of-Semester Dinner\" takes action, dispels all Crowd Control debuffs and Weakness Broken states on all \"Banacademic Office\" members on the field, switches the \"Off-Class Channel\" state on all \"Banacademic Office\" members to \"Classroom Channel\" states, and uses \"To the Doctor: Banacademic Report.\"","SkillName":"Banacademic Curriculum"},{"DamageType":"","Extra":{},"Id":300402103,"SPHitBase":"","SkillDesc":"Increases all friendly units' ATK. Reduces all target units' Energy and Skill Points and deals Quantum and Fire DMG to all target units, with a chance to apply Slow and a high chance to inflict \"Burn.\"","SkillName":"To the Doctor: Banacademic Report"},{"DamageType":"","Extra":{},"Id":300402104,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402105,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402106,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402107,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402108,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402109,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402110,"SPHitBase":"","SkillDesc":"When enemy units in the \"Classroom Channel\" state are switched to \"Off-Class Channel\" via either Breaking their Weaknesses or accumulating the tally, reduces the Toughness of \"Blaznana Monkey Trick\". When all enemy units are Weakness Broken, attacking any enemy units can reduce the Toughness of \"Blaznana Monkey Trick\" by a minor amount. When \"Blaznana Monkey Trick\" is Weakness Broken, all enemy targets will be Broken, and the \"Blaznana Monkey Trick\" will enter the \"Safeguard Breach\" state.","SkillName":"Regular Examination"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300402102,"SkillList":[{"DamageType":"","Extra":{},"Id":300402101,"SPHitBase":"","SkillDesc":"In this battle, Blaznana Monkey Trick shares HP with all Banacademic Office members.","SkillName":"Pride of the Monkey Pack"},{"DamageType":"","Extra":{},"Id":300402102,"SPHitBase":"","SkillDesc":"Adds \"End-of-Semester Dinner\" in the Action Order. Every time \"End-of-Semester Dinner\" takes action, dispels all Crowd Control debuffs and Weakness Broken states on all \"Banacademic Office\" members on the field, switches the \"Off-Class Channel\" state on all \"Banacademic Office\" members to \"Classroom Channel\" states, and uses \"To the Doctor: Banacademic Report.\"","SkillName":"Banacademic Curriculum"},{"DamageType":"","Extra":{},"Id":300402103,"SPHitBase":"","SkillDesc":"Increases all friendly units' ATK. Reduces all target units' Energy and Skill Points and deals Quantum and Fire DMG to all target units, with a chance to apply Slow and a high chance to inflict \"Burn.\"","SkillName":"To the Doctor: Banacademic Report"},{"DamageType":"","Extra":{},"Id":300402104,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402105,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402106,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402107,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402108,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402109,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402110,"SPHitBase":"","SkillDesc":"When enemy units in the \"Classroom Channel\" state are switched to \"Off-Class Channel\" via either Breaking their Weaknesses or accumulating the tally, reduces the Toughness of \"Blaznana Monkey Trick\". When all enemy units are Weakness Broken, attacking any enemy units can reduce the Toughness of \"Blaznana Monkey Trick\" by a minor amount. When \"Blaznana Monkey Trick\" is Weakness Broken, all enemy targets will be Broken, and the \"Blaznana Monkey Trick\" will enter the \"Safeguard Breach\" state.","SkillName":"Regular Examination"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300402103,"SkillList":[{"DamageType":"","Extra":{},"Id":300402101,"SPHitBase":"","SkillDesc":"In this battle, Blaznana Monkey Trick shares HP with all Banacademic Office members.","SkillName":"Pride of the Monkey Pack"},{"DamageType":"","Extra":{},"Id":300402102,"SPHitBase":"","SkillDesc":"Adds \"End-of-Semester Dinner\" in the Action Order. Every time \"End-of-Semester Dinner\" takes action, dispels all Crowd Control debuffs and Weakness Broken states on all \"Banacademic Office\" members on the field, switches the \"Off-Class Channel\" state on all \"Banacademic Office\" members to \"Classroom Channel\" states, and uses \"To the Doctor: Banacademic Report.\"","SkillName":"Banacademic Curriculum"},{"DamageType":"","Extra":{},"Id":300402103,"SPHitBase":"","SkillDesc":"Increases all friendly units' ATK. Reduces all target units' Energy and Skill Points and deals Quantum and Fire DMG to all target units, with a chance to apply Slow and a high chance to inflict \"Burn.\"","SkillName":"To the Doctor: Banacademic Report"},{"DamageType":"","Extra":{},"Id":300402104,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402105,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402106,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402107,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402108,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402109,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402110,"SPHitBase":"","SkillDesc":"When enemy units in the \"Classroom Channel\" state are switched to \"Off-Class Channel\" via either Breaking their Weaknesses or accumulating the tally, reduces the Toughness of \"Blaznana Monkey Trick\". When all enemy units are Weakness Broken, attacking any enemy units can reduce the Toughness of \"Blaznana Monkey Trick\" by a minor amount. When \"Blaznana Monkey Trick\" is Weakness Broken, all enemy targets will be Broken, and the \"Blaznana Monkey Trick\" will enter the \"Safeguard Breach\" state.","SkillName":"Regular Examination"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":300402104,"SkillList":[{"DamageType":"","Extra":{},"Id":300402101,"SPHitBase":"","SkillDesc":"In this battle, Blaznana Monkey Trick shares HP with all Banacademic Office members.","SkillName":"Pride of the Monkey Pack"},{"DamageType":"","Extra":{},"Id":300402102,"SPHitBase":"","SkillDesc":"Adds \"End-of-Semester Dinner\" in the Action Order. Every time \"End-of-Semester Dinner\" takes action, dispels all Crowd Control debuffs and Weakness Broken states on all \"Banacademic Office\" members on the field, switches the \"Off-Class Channel\" state on all \"Banacademic Office\" members to \"Classroom Channel\" states, and uses \"To the Doctor: Banacademic Report.\"","SkillName":"Banacademic Curriculum"},{"DamageType":"","Extra":{},"Id":300402103,"SPHitBase":"","SkillDesc":"Increases all friendly units' ATK. Reduces all target units' Energy and Skill Points and deals Quantum and Fire DMG to all target units, with a chance to apply Slow and a high chance to inflict \"Burn.\"","SkillName":"To the Doctor: Banacademic Report"},{"DamageType":"","Extra":{},"Id":300402104,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402105,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402106,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402107,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402108,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402109,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402110,"SPHitBase":"","SkillDesc":"When enemy units in the \"Classroom Channel\" state are switched to \"Off-Class Channel\" via either Breaking their Weaknesses or accumulating the tally, reduces the Toughness of \"Blaznana Monkey Trick\". When all enemy units are Weakness Broken, attacking any enemy units can reduce the Toughness of \"Blaznana Monkey Trick\" by a minor amount. When \"Blaznana Monkey Trick\" is Weakness Broken, all enemy targets will be Broken, and the \"Blaznana Monkey Trick\" will enter the \"Safeguard Breach\" state.","SkillName":"Regular Examination"}],"SpeedModifyRatio":1,"SpeedModifyValue":10,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Sweet Dreams Troupe with their reason clouded by the shade of the AtaviSearch Forest. They carry with them the memetic virus borne into fruit in the Wonder Forest, banaoldly promoting the banacreed of the Slumbernana Monkey and Dr. Primitive's banadvice.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3004021},{"DisplayItemList":[],"MonsterTemplateID":3004021,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3004021,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3004021,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3004021,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3004021,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3004021,"WorldLevel":6}],"HPBase":19530,"Id":3004021,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3004020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Blaznana Monkey Trick","Rank":"LittleBoss","SpeedBase":50,"StanceBase":390,"StanceCount":1,"StatusResistanceBase":0.2},"3004022":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3004022,"SkillList":[{"DamageType":"","Extra":{},"Id":300402201,"SPHitBase":"","SkillDesc":"In this battle, Wonder Forest's Banacademic Office Staff (Complete) shares HP with all Banacademic Office members.","SkillName":"Pride of the Monkey Pack"},{"DamageType":"","Extra":{},"Id":300402202,"SPHitBase":"","SkillDesc":"Adds \"End-of-Semester Dinner\" in the Action Order. Every time \"End-of-Semester Dinner\" takes action, dispels all Crowd Control debuffs and Weakness Broken states on all Banacademic Office members on the field, switches all \"Off-Class Channel\" states on all Banacademic Office members on the field to \"Classroom Channel\" states, and uses \"To the Doctor: Banacademic Report.\" Every time a Banacademic Office member's Weakness is Broken, the action of \"End-of-Semester Dinner\" is slightly delayed.","SkillName":"Banacademic Curriculum"},{"DamageType":"","Extra":{},"Id":300402203,"SPHitBase":"","SkillDesc":"Increases all enemy units' ATK. Reduces all target units' Energy and Skill Points and deals Quantum and Fire DMG to all target units, with a chance to apply Slow and a high chance to inflict \"Burn.\"","SkillName":"To the Doctor: Banacademic Report"},{"DamageType":"","Extra":{},"Id":300402204,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"230040221":{"Desc":"Unit in the \"Classroom Channel\" state will gain 1 Switch Tally after being attacked. When the Switch Tally hits the max, it will switch the unit to the \"Off-Class Channel\" state.","Name":"Switch Tally","Param":[]}},"Id":300402205,"SPHitBase":"","SkillDesc":"All friendly units in the \"Classroom Channel\" state will possess \u003cu\u003eSwitch Tally\u003c/u\u003e. At the start of every turn, friendly targets in the \"Classroom Channel\" state will lose a certain amount of \u003cu\u003eSwitch Tally\u003c/u\u003e.","SkillName":"Braised Blaznana"},{"DamageType":"","Extra":{},"Id":300402206,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402207,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402208,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402209,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402210,"SPHitBase":"","SkillDesc":"When \"Wonder Forest's Banacademic Office Staff (Complete)\" is Weakness Broken, deals DMG to this unit and action delays all Banacademic Office members.","SkillName":"Regular Examination"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.307692,"HardLevelGroup":1,"Id":300402201,"SkillList":[{"DamageType":"","Extra":{},"Id":300402201,"SPHitBase":"","SkillDesc":"In this battle, Wonder Forest's Banacademic Office Staff (Complete) shares HP with all Banacademic Office members.","SkillName":"Pride of the Monkey Pack"},{"DamageType":"","Extra":{},"Id":300402202,"SPHitBase":"","SkillDesc":"Adds \"End-of-Semester Dinner\" in the Action Order. Every time \"End-of-Semester Dinner\" takes action, dispels all Crowd Control debuffs and Weakness Broken states on all Banacademic Office members on the field, switches all \"Off-Class Channel\" states on all Banacademic Office members on the field to \"Classroom Channel\" states, and uses \"To the Doctor: Banacademic Report.\" Every time a Banacademic Office member's Weakness is Broken, the action of \"End-of-Semester Dinner\" is slightly delayed.","SkillName":"Banacademic Curriculum"},{"DamageType":"","Extra":{},"Id":300402203,"SPHitBase":"","SkillDesc":"Increases all enemy units' ATK. Reduces all target units' Energy and Skill Points and deals Quantum and Fire DMG to all target units, with a chance to apply Slow and a high chance to inflict \"Burn.\"","SkillName":"To the Doctor: Banacademic Report"},{"DamageType":"","Extra":{},"Id":300402204,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"230040221":{"Desc":"Unit in the \"Classroom Channel\" state will gain 1 Switch Tally after being attacked. When the Switch Tally hits the max, it will switch the unit to the \"Off-Class Channel\" state.","Name":"Switch Tally","Param":[]}},"Id":300402205,"SPHitBase":"","SkillDesc":"All friendly units in the \"Classroom Channel\" state will possess \u003cu\u003eSwitch Tally\u003c/u\u003e. At the start of every turn, friendly targets in the \"Classroom Channel\" state will lose a certain amount of \u003cu\u003eSwitch Tally\u003c/u\u003e.","SkillName":"Braised Blaznana"},{"DamageType":"","Extra":{},"Id":300402206,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402207,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402208,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402209,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":300402210,"SPHitBase":"","SkillDesc":"When \"Wonder Forest's Banacademic Office Staff (Complete)\" is Weakness Broken, deals DMG to this unit and action delays all Banacademic Office members.","SkillName":"Regular Examination"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referent entity is a Sweet Dreams Troupe with their reason clouded by the shade of the AtaviSearch Forest. They carry with them the memetic virus borne into fruit in the Wonder Forest, banaoldly promoting the banacreed of the Slumbernana Monkey and Dr. Primitive's banadvice.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3004022},{"DisplayItemList":[],"MonsterTemplateID":3004022,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3004022,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3004022,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3004022,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3004022,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3004022,"WorldLevel":6}],"HPBase":3022.5,"Id":3004022,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3004020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Wonder Forest's Banacademic Office Staff (Complete)","Rank":"LittleBoss","SpeedBase":80,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"3004023":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3004023,"SkillList":[{"DamageType":"","Extra":{},"Id":300402301,"SPHitBase":"","SkillDesc":"In this battle, \"Thousand-Faced Skott\" shares HP with all other \"Skott\" units.","SkillName":"Wolf's Resilience"},{"DamageType":"","Extra":{},"Id":300402302,"SPHitBase":"","SkillDesc":"Adds \"Roar of the Lone Wolf\" on the Action Order. Every time \"Roar of the Lone Wolf\" takes action, dispels all Crowd Control debuffs and Weakness Broken states on all \"Skott\" units on the field, switches all \"Mocked\" states on all \"Skott\" units on the field to \"Rabid\" states, and uses \"To the Lone Wolf: Ignoble Life.\" Every time a \"Skott\" is Weakness Broken, the action of \"Roar of the Lone Wolf\" is slightly delayed.","SkillName":"Wolf's Temptation"},{"DamageType":"","Extra":{},"Id":300402303,"SPHitBase":"","SkillDesc":"Increases all friendly units' ATK. Reduces all target units' Energy and Skill Points and deals Quantum and Fire DMG to all target units, with a chance to apply Slow and a high chance to inflict \"Burn.\"","SkillName":"To the Lone Wolf: Ignoble Life"},{"DamageType":"","Extra":{},"Id":300402304,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Skott, who gathered all the filming resources to become the greatest protagonist of all protagonists. With his consciousness and soul scattered by a Servant, he seeks revenge from the Trailblazer in a thousand different appearances.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3004023},{"DisplayItemList":[],"MonsterTemplateID":3004023,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3004023,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3004023,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3004023,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3004023,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3004023,"WorldLevel":6}],"HPBase":3720,"Id":3004023,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3004023.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Thousand-Faced Skott","Rank":"LittleBoss","SpeedBase":80,"StanceBase":null,"StanceCount":null,"StatusResistanceBase":0.2},"3004024":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3004024,"SkillList":[{"DamageType":"","Extra":{},"Id":300402401,"SPHitBase":"","SkillDesc":"In this battle, \"Thousand-Faced Skott\" shares HP with all other \"Skott\" units.","SkillName":"Wolf's Resilience"},{"DamageType":"","Extra":{},"Id":300402402,"SPHitBase":"","SkillDesc":"Adds \"Roar of the Lone Wolf\" on the Action Order. Every time \"Roar of the Lone Wolf\" takes action, dispels all Crowd Control debuffs and Weakness Broken states on all \"Skott\" units on the field, switches all \"Mocked\" states on all \"Skott\" units on the field to \"Rabid\" states, and uses \"To the Lone Wolf: Ignoble Life.\" Every time a \"Skott\" is Weakness Broken, the action of \"Roar of the Lone Wolf\" is slightly delayed.","SkillName":"Wolf's Temptation"},{"DamageType":"","Extra":{},"Id":300402403,"SPHitBase":"","SkillDesc":"Increases all friendly units' ATK. Reduces all target units' Energy and Skill Points and deals Quantum and Fire DMG to all target units, with a chance to apply Slow and a high chance to inflict \"Burn.\"","SkillName":"To the Lone Wolf: Ignoble Life"},{"DamageType":"","Extra":{},"Id":300402404,"SPHitBase":"","SkillDesc":"Black Mud will appear in battle to enhance the Boss. After enhancement, \"Wrathful Skott (Corrupted)\" will immediately use \"Wolf's Overtime.\"","SkillName":"Pay to Work"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Skott, who gathered all the filming resources to become the greatest protagonist of all protagonists. With his consciousness and soul scattered by a Servant, he seeks revenge from the Trailblazer in a thousand different appearances.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3004024},{"DisplayItemList":[],"MonsterTemplateID":3004024,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3004024,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3004024,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3004024,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3004024,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3004024,"WorldLevel":6}],"HPBase":1627.5,"Id":3004024,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3004023.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Thousand-Faced Skott (Corrupted)","Rank":"LittleBoss","SpeedBase":80,"StanceBase":null,"StanceCount":null,"StatusResistanceBase":0.2},"3004025":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3004025,"SkillList":[{"DamageType":"","Extra":{},"Id":300402501,"SPHitBase":"","SkillDesc":"In this battle, \"Thousand-Faced Skott\" shares HP with all other \"Skott\" units.","SkillName":"Wolf's Resilience"},{"DamageType":"","Extra":{},"Id":300402502,"SPHitBase":"","SkillDesc":"Adds \"Roar of the Lone Wolf\" on the Action Order. Every time \"Roar of the Lone Wolf\" takes action, dispels all Crowd Control debuffs and Weakness Broken states on all \"Skott\" units on the field, switches all \"Mocked\" states on all \"Skott\" units on the field to \"Rabid\" states, and uses \"To the Lone Wolf: Ignoble Life.\" Every time a \"Skott\" is Weakness Broken, the action of \"Roar of the Lone Wolf\" is slightly delayed.","SkillName":"Wolf's Temptation"},{"DamageType":"","Extra":{},"Id":300402503,"SPHitBase":"","SkillDesc":"Increases all friendly units' ATK. Reduces all target units' Energy and Skill Points and deals Quantum and Fire DMG to all target units, with a chance to apply Slow and a high chance to inflict \"Burn.\"","SkillName":"To the Lone Wolf: Ignoble Life"},{"DamageType":"","Extra":{},"Id":300402504,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Skott, who gathered all the filming resources to become the greatest protagonist of all protagonists. 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Defeat the Tomb to awaken them.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":181015}],"MonsterTemplateID":3012032},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":181015}],"MonsterTemplateID":3012032,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":181015}],"MonsterTemplateID":3012032,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":181015}],"MonsterTemplateID":3012032,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":181015}],"MonsterTemplateID":3012032,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":181015}],"MonsterTemplateID":3012032,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":181015}],"MonsterTemplateID":3012032,"WorldLevel":6}],"HPBase":186,"Id":3012032,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3012030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Sombrous Sepulcher","Rank":"MinionLv2","SpeedBase":200,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.1},"3012040":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3012040,"SkillList":[{"DamageType":"","Extra":{},"Id":301204001,"SPHitBase":"","SkillDesc":"Possesses one designated friendly target and applies the \"Deception's Crown\" state, dispels the target's control effect and restoring their Toughness.","SkillName":"Crowned in Mortal Name"},{"DamageType":"","Extra":{},"Id":301204002,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":301204003,"SPHitBase":"","SkillDesc":"Friendly units in the Deception's Crown state restore HP after being attacked but additionally gain Physical and Fire-Type Weaknesses, and take increased Break DMG. When this unit is defeated or Weakness Broken, dispels the Deception's Crown state and defeats Insatiable Vanity.","SkillName":"The Authentic Plunges"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An entity imbued with specific cognition, formed by the accumulation of subconscious fragments in the Memory Zone.\\nThe boasting of bystanders, the clinging of the weak, the flattery of the servile... The endless vanity shifts into a memetic lifeform, seeking a host that covets both fame and fortune.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":181015}],"MonsterTemplateID":3012040},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":181015}],"MonsterTemplateID":3012040,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":181015}],"MonsterTemplateID":3012040,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":181015}],"MonsterTemplateID":3012040,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":181015}],"MonsterTemplateID":3012040,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":181015}],"MonsterTemplateID":3012040,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":181015}],"MonsterTemplateID":3012040,"WorldLevel":6}],"HPBase":116.25,"Id":3012040,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3012040.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":11,"Name":"Memory Zone Meme \"Insatiable Vanity\"","Rank":"MinionLv2","SpeedBase":150,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":null},"3013010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3013010,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":301301001,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target and gains 1 stack of Obscure Blaze.","SkillName":"Grudging Courtesy"},{"DamageType":"","Extra":{},"Id":301301002,"SPHitBase":"","SkillDesc":"Gains 3 stacks of Obscure Blaze.","SkillName":"Roar of Furious Thunder"},{"DamageType":"Quantum","Extra":{},"Id":301301003,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to all targets and gains 1 stack of Obscure Blaze.","SkillName":"Tide of Enduring Grudges"},{"DamageType":"Quantum","Extra":{},"Id":301301004,"SPHitBase":5,"SkillDesc":"Deals minor successive Quantum DMG to a random target. Each stack of Obscure Blaze additionally deals DMG 1 time.","SkillName":"Bonepiercing Odium"},{"DamageType":"","Extra":{},"Id":301301005,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be additionally delayed. After Weakness is Broken, increases DMG received.","SkillName":"Disembodied Shell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.392857,"HardLevelGroup":1,"Id":301301001,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":301301001,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target and gains 1 stack of Obscure Blaze.","SkillName":"Grudging Courtesy"},{"DamageType":"","Extra":{},"Id":301301002,"SPHitBase":"","SkillDesc":"Gains 3 stacks of Obscure Blaze.","SkillName":"Roar of Furious Thunder"},{"DamageType":"Quantum","Extra":{},"Id":301301003,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to all targets and gains 1 stack of Obscure Blaze.","SkillName":"Tide of Enduring Grudges"},{"DamageType":"Quantum","Extra":{},"Id":301301004,"SPHitBase":5,"SkillDesc":"Deals minor successive Quantum DMG to a random target. 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After Weakness is Broken, increases DMG received.","SkillName":"Disembodied Shell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.357143,"HardLevelGroup":1,"Id":301301002,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":301301001,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target and gains 1 stack of Obscure Blaze.","SkillName":"Grudging Courtesy"},{"DamageType":"","Extra":{},"Id":301301002,"SPHitBase":"","SkillDesc":"Gains 3 stacks of Obscure Blaze.","SkillName":"Roar of Furious Thunder"},{"DamageType":"Quantum","Extra":{},"Id":301301003,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to all targets and gains 1 stack of Obscure Blaze.","SkillName":"Tide of Enduring Grudges"},{"DamageType":"Quantum","Extra":{},"Id":301301004,"SPHitBase":5,"SkillDesc":"Deals minor successive Quantum DMG to a random target. Each stack of Obscure Blaze additionally deals DMG 1 time.","SkillName":"Bonepiercing Odium"},{"DamageType":"","Extra":{},"Id":301301005,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be additionally delayed. After Weakness is Broken, increases DMG received.","SkillName":"Disembodied Shell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":301301003,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":301301001,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target and gains 1 stack of Obscure Blaze.","SkillName":"Grudging Courtesy"},{"DamageType":"","Extra":{},"Id":301301002,"SPHitBase":"","SkillDesc":"Gains 3 stacks of Obscure Blaze.","SkillName":"Roar of Furious Thunder"},{"DamageType":"Quantum","Extra":{},"Id":301301003,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to all targets and gains 1 stack of Obscure Blaze.","SkillName":"Tide of Enduring Grudges"},{"DamageType":"Quantum","Extra":{},"Id":301301004,"SPHitBase":5,"SkillDesc":"Deals minor successive Quantum DMG to a random target. Each stack of Obscure Blaze additionally deals DMG 1 time.","SkillName":"Bonepiercing Odium"},{"DamageType":"","Extra":{},"Id":301301005,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be additionally delayed. After Weakness is Broken, increases DMG received.","SkillName":"Disembodied Shell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":140,"HPModifyRatio":1,"HardLevelGroup":1,"Id":301301004,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":301301001,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target and gains 1 stack of Obscure Blaze.","SkillName":"Grudging Courtesy"},{"DamageType":"","Extra":{},"Id":301301002,"SPHitBase":"","SkillDesc":"Gains 3 stacks of Obscure Blaze.","SkillName":"Roar of Furious Thunder"},{"DamageType":"Quantum","Extra":{},"Id":301301003,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to all targets and gains 1 stack of Obscure Blaze.","SkillName":"Tide of Enduring Grudges"},{"DamageType":"Quantum","Extra":{},"Id":301301004,"SPHitBase":5,"SkillDesc":"Deals minor successive Quantum DMG to a random target. Each stack of Obscure Blaze additionally deals DMG 1 time.","SkillName":"Bonepiercing Odium"},{"DamageType":"","Extra":{},"Id":301301005,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be additionally delayed. After Weakness is Broken, increases DMG received.","SkillName":"Disembodied Shell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":140,"HPModifyRatio":1,"HardLevelGroup":1,"Id":301301005,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":301301001,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target and gains 1 stack of Obscure Blaze.","SkillName":"Grudging Courtesy"},{"DamageType":"","Extra":{},"Id":301301002,"SPHitBase":"","SkillDesc":"Gains 3 stacks of Obscure Blaze.","SkillName":"Roar of Furious Thunder"},{"DamageType":"Quantum","Extra":{},"Id":301301003,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to all targets and gains 1 stack of Obscure Blaze.","SkillName":"Tide of Enduring Grudges"},{"DamageType":"Quantum","Extra":{},"Id":301301004,"SPHitBase":5,"SkillDesc":"Deals minor successive Quantum DMG to a random target. Each stack of Obscure Blaze additionally deals DMG 1 time.","SkillName":"Bonepiercing Odium"},{"DamageType":"","Extra":{},"Id":301301005,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be additionally delayed. After Weakness is Broken, increases DMG received.","SkillName":"Disembodied Shell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Thunder","Wind","Quantum","Imaginary"]},{"AttackModifyRatio":0.333333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":301301006,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":301301001,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target and gains 1 stack of Obscure Blaze.","SkillName":"Grudging Courtesy"},{"DamageType":"","Extra":{},"Id":301301002,"SPHitBase":"","SkillDesc":"Gains 3 stacks of Obscure Blaze.","SkillName":"Roar of Furious Thunder"},{"DamageType":"Quantum","Extra":{},"Id":301301003,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to all targets and gains 1 stack of Obscure Blaze.","SkillName":"Tide of Enduring Grudges"},{"DamageType":"Quantum","Extra":{},"Id":301301004,"SPHitBase":5,"SkillDesc":"Deals minor successive Quantum DMG to a random target. Each stack of Obscure Blaze additionally deals DMG 1 time.","SkillName":"Bonepiercing Odium"},{"DamageType":"","Extra":{},"Id":301301005,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be additionally delayed. After Weakness is Broken, increases DMG received.","SkillName":"Disembodied Shell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":301301007,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":301301001,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target and gains 1 stack of Obscure Blaze.","SkillName":"Grudging Courtesy"},{"DamageType":"","Extra":{},"Id":301301002,"SPHitBase":"","SkillDesc":"Gains 3 stacks of Obscure Blaze.","SkillName":"Roar of Furious Thunder"},{"DamageType":"Quantum","Extra":{},"Id":301301003,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to all targets and gains 1 stack of Obscure Blaze.","SkillName":"Tide of Enduring Grudges"},{"DamageType":"Quantum","Extra":{},"Id":301301004,"SPHitBase":5,"SkillDesc":"Deals minor successive Quantum DMG to a random target. Each stack of Obscure Blaze additionally deals DMG 1 time.","SkillName":"Bonepiercing Odium"},{"DamageType":"","Extra":{},"Id":301301005,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be additionally delayed. After Weakness is Broken, increases DMG received.","SkillName":"Disembodied Shell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":5.892857,"HardLevelGroup":1,"Id":301301008,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":301301001,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target and gains 1 stack of Obscure Blaze.","SkillName":"Grudging Courtesy"},{"DamageType":"","Extra":{},"Id":301301002,"SPHitBase":"","SkillDesc":"Gains 3 stacks of Obscure Blaze.","SkillName":"Roar of Furious Thunder"},{"DamageType":"Quantum","Extra":{},"Id":301301003,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to all targets and gains 1 stack of Obscure Blaze.","SkillName":"Tide of Enduring Grudges"},{"DamageType":"Quantum","Extra":{},"Id":301301004,"SPHitBase":5,"SkillDesc":"Deals minor successive Quantum DMG to a random target. 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Each stack of Obscure Blaze additionally deals DMG 1 time.","SkillName":"Bonepiercing Odium"},{"DamageType":"","Extra":{},"Id":301301005,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be additionally delayed. After Weakness is Broken, increases DMG received.","SkillName":"Disembodied Shell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.357143,"HardLevelGroup":1,"Id":301301010,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":301301001,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target and gains 1 stack of Obscure Blaze.","SkillName":"Grudging Courtesy"},{"DamageType":"","Extra":{},"Id":301301002,"SPHitBase":"","SkillDesc":"Gains 3 stacks of Obscure Blaze.","SkillName":"Roar of Furious Thunder"},{"DamageType":"Quantum","Extra":{},"Id":301301003,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to all targets and gains 1 stack of Obscure Blaze.","SkillName":"Tide of Enduring Grudges"},{"DamageType":"Quantum","Extra":{},"Id":301301004,"SPHitBase":5,"SkillDesc":"Deals minor successive Quantum DMG to a random target. Each stack of Obscure Blaze additionally deals DMG 1 time.","SkillName":"Bonepiercing Odium"},{"DamageType":"","Extra":{},"Id":301301005,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be additionally delayed. After Weakness is Broken, increases DMG received.","SkillName":"Disembodied Shell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An entity imbued with specific cognition, formed by the accumulation of subconscious fragments in the Memory Zone.\\nMemories of anguish burn like flames, scorching the heart. When the suffering fades away, the life born from resentment will rise from the ashes, accumulating boundless fury.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013010},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013010,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013010,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013010,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013010,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013010,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013010,"WorldLevel":6}],"HPBase":1302,"Id":3013010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3013010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":11,"Name":"Memory Zone Meme \"Shell of Faded Rage\"","Rank":"Elite","SpeedBase":110,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"3013011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3013011,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":301301101,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target and gains 1 stack of Obscure Blaze.","SkillName":"Grudging Courtesy"},{"DamageType":"","Extra":{},"Id":301301102,"SPHitBase":"","SkillDesc":"Gains 3 stacks of Obscure Blaze.","SkillName":"Roar of Furious Thunder"},{"DamageType":"Quantum","Extra":{},"Id":301301103,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to all targets and gains 1 stack of Obscure Blaze.","SkillName":"Tide of Enduring Grudges"},{"DamageType":"Quantum","Extra":{},"Id":301301104,"SPHitBase":5,"SkillDesc":"Deals minor successive Quantum DMG to a random target. Each stack of Obscure Blaze additionally deals DMG 1 time.","SkillName":"Bonepiercing Odium"},{"DamageType":"","Extra":{},"Id":301301105,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be additionally delayed. After Weakness is Broken, increases DMG received.","SkillName":"Disembodied Shell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An entity imbued with specific cognition, formed by the accumulation of subconscious fragments in the Memory Zone.\\nMemories of anguish burn like flames, scorching the heart. When the suffering fades away, the life born from resentment will rise from the ashes, accumulating boundless fury.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013011},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013011,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013011,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013011,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013011,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013011,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013011,"WorldLevel":6}],"HPBase":1674,"Id":3013011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3013010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Memory Zone Meme \"Shell of Faded Rage\"","Rank":"Elite","SpeedBase":110,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"3013012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3013012,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":301301201,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target and gains 1 stack of Obscure Blaze.","SkillName":"Grudging Courtesy"},{"DamageType":"","Extra":{},"Id":301301202,"SPHitBase":"","SkillDesc":"Enters the Charging state, gains 3 stacks of Obscure Blaze and 1 stack of Terrathorn. Deals Bonepiercing Odium with each action, and loses the Charging state after being Weakness Broken.","SkillName":"Sobs of the Tempest"},{"DamageType":"Quantum","Extra":{},"Id":301301203,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to all targets and gains 1 stack of Obscure Blaze.","SkillName":"Tide of Enduring Grudges"},{"DamageType":"Quantum","Extra":{},"Id":301301204,"SPHitBase":5,"SkillDesc":"Deals minor successive Quantum DMG to a random target. Each stack of Obscure Blaze additionally deals DMG 1 time.","SkillName":"Bonepiercing Odium"},{"DamageType":"","Extra":{},"Id":301301205,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received.","SkillName":"Disembodied Shell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2,"HardLevelGroup":1,"Id":301301201,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":301301201,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target and gains 1 stack of Obscure Blaze.","SkillName":"Grudging Courtesy"},{"DamageType":"","Extra":{},"Id":301301202,"SPHitBase":"","SkillDesc":"Enters the Charging state, gains 3 stacks of Obscure Blaze and 1 stack of Terrathorn. Deals Bonepiercing Odium with each action, and loses the Charging state after being Weakness Broken.","SkillName":"Sobs of the Tempest"},{"DamageType":"Quantum","Extra":{},"Id":301301203,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to all targets and gains 1 stack of Obscure Blaze.","SkillName":"Tide of Enduring Grudges"},{"DamageType":"Quantum","Extra":{},"Id":301301204,"SPHitBase":5,"SkillDesc":"Deals minor successive Quantum DMG to a random target. Each stack of Obscure Blaze additionally deals DMG 1 time.","SkillName":"Bonepiercing Odium"},{"DamageType":"","Extra":{},"Id":301301205,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received.","SkillName":"Disembodied Shell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2,"HardLevelGroup":1,"Id":301301202,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":301301201,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target and gains 1 stack of Obscure Blaze.","SkillName":"Grudging Courtesy"},{"DamageType":"","Extra":{},"Id":301301202,"SPHitBase":"","SkillDesc":"Enters the Charging state, gains 3 stacks of Obscure Blaze and 1 stack of Terrathorn. Deals Bonepiercing Odium with each action, and loses the Charging state after being Weakness Broken.","SkillName":"Sobs of the Tempest"},{"DamageType":"Quantum","Extra":{},"Id":301301203,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to all targets and gains 1 stack of Obscure Blaze.","SkillName":"Tide of Enduring Grudges"},{"DamageType":"Quantum","Extra":{},"Id":301301204,"SPHitBase":5,"SkillDesc":"Deals minor successive Quantum DMG to a random target. Each stack of Obscure Blaze additionally deals DMG 1 time.","SkillName":"Bonepiercing Odium"},{"DamageType":"","Extra":{},"Id":301301205,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received.","SkillName":"Disembodied Shell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2,"HardLevelGroup":1,"Id":301301203,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":301301201,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target and gains 1 stack of Obscure Blaze.","SkillName":"Grudging Courtesy"},{"DamageType":"","Extra":{},"Id":301301202,"SPHitBase":"","SkillDesc":"Enters the Charging state, gains 3 stacks of Obscure Blaze and 1 stack of Terrathorn. Deals Bonepiercing Odium with each action, and loses the Charging state after being Weakness Broken.","SkillName":"Sobs of the Tempest"},{"DamageType":"Quantum","Extra":{},"Id":301301203,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to all targets and gains 1 stack of Obscure Blaze.","SkillName":"Tide of Enduring Grudges"},{"DamageType":"Quantum","Extra":{},"Id":301301204,"SPHitBase":5,"SkillDesc":"Deals minor successive Quantum DMG to a random target. Each stack of Obscure Blaze additionally deals DMG 1 time.","SkillName":"Bonepiercing Odium"},{"DamageType":"","Extra":{},"Id":301301205,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. 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After Weakness is Broken, increases DMG received.","SkillName":"Disembodied Shell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An entity imbued with specific cognition, formed by the accumulation of subconscious fragments in the Memory Zone.\\nMemories of anguish burn like flames, scorching the heart. When the suffering fades away, the life born from resentment will rise from the ashes, accumulating boundless fury.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013012},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013012,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013012,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013012,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013012,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013012,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013012,"WorldLevel":6}],"HPBase":837,"Id":3013012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3013010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Memory Zone Meme \"Shell of Faded Rage\"","Rank":"Elite","SpeedBase":100,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"3013013":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3013013,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":301301301,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to one designated target and gain 1 \"Scorchbone Inferno\" stack.","SkillName":"Grudging Courtesy"},{"DamageType":"","Extra":{},"Id":301301302,"SPHitBase":"","SkillDesc":"Gain many \"Scorchbone Inferno\" stacks.","SkillName":"Roar of Furious Thunder"},{"DamageType":"Quantum","Extra":{},"Id":301301303,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to all targets and gain 1 \"Scorchbone Inferno\" stack.","SkillName":"Tide of Enduring Grudges"},{"DamageType":"Quantum","Extra":{},"Id":301301304,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG continuously to one random target and their adjacent targets. Each \"Scorchbone Inferno\" stack deals 1 additional instance of damage.","SkillName":"Bonepiercing Odium"},{"DamageType":"","Extra":{},"Id":301301305,"SPHitBase":"","SkillDesc":"Enters the \"Safeguard\" state. While not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received.","SkillName":"Disembodied Shell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The reference entity is imbued with specific cognition, formed by the accumulation of subconscious fragments in the Memory Zone.\\nMemories of anguish burn like flames, scorching the heart. When the suffering fades away, the life born from resentment will rise from the ashes, accumulating boundless fury.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013013},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013013,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013013,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013013,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013013,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013013,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":3013013,"WorldLevel":6}],"HPBase":1302,"Id":3013013,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3013010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Memory Zone Meme \"Shell of Faded Rage\" (Bug)","Rank":"Elite","SpeedBase":110,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"3014020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3014020,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":301402001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Funereal Kiss"},{"DamageType":"Physical","Extra":{},"Id":301402002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Sunken Rain"},{"DamageType":"","Extra":{},"Id":301402003,"SPHitBase":"","SkillDesc":"Greatly increases DMG dealt for 1 turn. This effect is removed when this unit becomes Weakness Broken.","SkillName":"Biting Obituary"},{"DamageType":"","Extra":{},"Id":301402004,"SPHitBase":"","SkillDesc":"Enters the Sunset state. Gains 1 stack each time a character uses Basic ATK, Skill, or Ultimate. When Sunset reaches 3 stacks, immediately use Losing Eventide Light on the last-acting target. This effect is removed after using Losing Eventide Light once or after becoming Weakness Broken.","SkillName":"Fading Radiance"},{"DamageType":"","Extra":{},"Id":301402005,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on the last-acting target who used Basic ATK, Skill, or Ultimate, and inflicts Morbid Dream on them.","SkillName":"Losing Eventide Light"},{"DamageType":"","Extra":{},"Id":301402006,"SPHitBase":"","SkillDesc":"Enters the Nightfall state, regenerates energy for all targets, and locks onto the 2 targets who are due to act next. Uses Watery Dissolution in the next action.","SkillName":"Go Into That Good Night"},{"DamageType":"","Extra":{},"Id":301402007,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on all locked-on targets and inflicts Morbid Dream on them. If there are no locked-on targets, launches a killing blow on 2 random targets and inflicts Morbid Dream on them.","SkillName":"Watery Dissolution"},{"DamageType":"","Extra":{},"Id":301402008,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":301402009,"SPHitBase":"","SkillDesc":"Whenever a target gets inflicted with Morbid Dream, summons a corresponding Sombrous Sepulcher. When all targets get inflicted with Morbid Dream or are knocked down, this battle will be considered a defeat.","SkillName":"Sad True Lover Never Find My Grave"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.909091,"HardLevelGroup":1,"Id":301402001,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":301402001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Funereal Kiss"},{"DamageType":"Physical","Extra":{},"Id":301402002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Sunken Rain"},{"DamageType":"","Extra":{},"Id":301402003,"SPHitBase":"","SkillDesc":"Greatly increases DMG dealt for 1 turn. This effect is removed when this unit becomes Weakness Broken.","SkillName":"Biting Obituary"},{"DamageType":"","Extra":{},"Id":301402004,"SPHitBase":"","SkillDesc":"Enters the Sunset state. Gains 1 stack each time a character uses Basic ATK, Skill, or Ultimate. When Sunset reaches 3 stacks, immediately use Losing Eventide Light on the last-acting target. This effect is removed after using Losing Eventide Light once or after becoming Weakness Broken.","SkillName":"Fading Radiance"},{"DamageType":"","Extra":{},"Id":301402005,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on the last-acting target who used Basic ATK, Skill, or Ultimate, and inflicts Morbid Dream on them.","SkillName":"Losing Eventide Light"},{"DamageType":"","Extra":{},"Id":301402006,"SPHitBase":"","SkillDesc":"Enters the Nightfall state, regenerates energy for all targets, and locks onto the 2 targets who are due to act next. Uses Watery Dissolution in the next action.","SkillName":"Go Into That Good Night"},{"DamageType":"","Extra":{},"Id":301402007,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on all locked-on targets and inflicts Morbid Dream on them. If there are no locked-on targets, launches a killing blow on 2 random targets and inflicts Morbid Dream on them.","SkillName":"Watery Dissolution"},{"DamageType":"","Extra":{},"Id":301402008,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":301402009,"SPHitBase":"","SkillDesc":"Whenever a target gets inflicted with Morbid Dream, summons a corresponding Sombrous Sepulcher. When all targets get inflicted with Morbid Dream or are knocked down, this battle will be considered a defeat.","SkillName":"Sad True Lover Never Find My Grave"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.136364,"HardLevelGroup":1,"Id":301402002,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":301402001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Funereal Kiss"},{"DamageType":"Physical","Extra":{},"Id":301402002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Sunken Rain"},{"DamageType":"","Extra":{},"Id":301402003,"SPHitBase":"","SkillDesc":"Greatly increases DMG dealt for 1 turn. This effect is removed when this unit becomes Weakness Broken.","SkillName":"Biting Obituary"},{"DamageType":"","Extra":{},"Id":301402004,"SPHitBase":"","SkillDesc":"Enters the Sunset state. Gains 1 stack each time a character uses Basic ATK, Skill, or Ultimate. When Sunset reaches 3 stacks, immediately use Losing Eventide Light on the last-acting target. This effect is removed after using Losing Eventide Light once or after becoming Weakness Broken.","SkillName":"Fading Radiance"},{"DamageType":"","Extra":{},"Id":301402005,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on the last-acting target who used Basic ATK, Skill, or Ultimate, and inflicts Morbid Dream on them.","SkillName":"Losing Eventide Light"},{"DamageType":"","Extra":{},"Id":301402006,"SPHitBase":"","SkillDesc":"Enters the Nightfall state, regenerates energy for all targets, and locks onto the 2 targets who are due to act next. Uses Watery Dissolution in the next action.","SkillName":"Go Into That Good Night"},{"DamageType":"","Extra":{},"Id":301402007,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on all locked-on targets and inflicts Morbid Dream on them. If there are no locked-on targets, launches a killing blow on 2 random targets and inflicts Morbid Dream on them.","SkillName":"Watery Dissolution"},{"DamageType":"","Extra":{},"Id":301402008,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":301402009,"SPHitBase":"","SkillDesc":"Whenever a target gets inflicted with Morbid Dream, summons a corresponding Sombrous Sepulcher. When all targets get inflicted with Morbid Dream or are knocked down, this battle will be considered a defeat.","SkillName":"Sad True Lover Never Find My Grave"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":301402003,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":301402001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Funereal Kiss"},{"DamageType":"Physical","Extra":{},"Id":301402002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Sunken Rain"},{"DamageType":"","Extra":{},"Id":301402003,"SPHitBase":"","SkillDesc":"Greatly increases DMG dealt for 1 turn. This effect is removed when this unit becomes Weakness Broken.","SkillName":"Biting Obituary"},{"DamageType":"","Extra":{},"Id":301402004,"SPHitBase":"","SkillDesc":"Enters the Sunset state. Gains 1 stack each time a character uses Basic ATK, Skill, or Ultimate. When Sunset reaches 3 stacks, immediately use Losing Eventide Light on the last-acting target. This effect is removed after using Losing Eventide Light once or after becoming Weakness Broken.","SkillName":"Fading Radiance"},{"DamageType":"","Extra":{},"Id":301402005,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on the last-acting target who used Basic ATK, Skill, or Ultimate, and inflicts Morbid Dream on them.","SkillName":"Losing Eventide Light"},{"DamageType":"","Extra":{},"Id":301402006,"SPHitBase":"","SkillDesc":"Enters the Nightfall state, regenerates energy for all targets, and locks onto the 2 targets who are due to act next. Uses Watery Dissolution in the next action.","SkillName":"Go Into That Good Night"},{"DamageType":"","Extra":{},"Id":301402007,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on all locked-on targets and inflicts Morbid Dream on them. If there are no locked-on targets, launches a killing blow on 2 random targets and inflicts Morbid Dream on them.","SkillName":"Watery Dissolution"},{"DamageType":"","Extra":{},"Id":301402008,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":301402009,"SPHitBase":"","SkillDesc":"Whenever a target gets inflicted with Morbid Dream, summons a corresponding Sombrous Sepulcher. When all targets get inflicted with Morbid Dream or are knocked down, this battle will be considered a defeat.","SkillName":"Sad True Lover Never Find My Grave"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":301402004,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":301402001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Funereal Kiss"},{"DamageType":"Physical","Extra":{},"Id":301402002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Sunken Rain"},{"DamageType":"","Extra":{},"Id":301402003,"SPHitBase":"","SkillDesc":"Greatly increases DMG dealt for 1 turn. This effect is removed when this unit becomes Weakness Broken.","SkillName":"Biting Obituary"},{"DamageType":"","Extra":{},"Id":301402004,"SPHitBase":"","SkillDesc":"Enters the Sunset state. Gains 1 stack each time a character uses Basic ATK, Skill, or Ultimate. When Sunset reaches 3 stacks, immediately use Losing Eventide Light on the last-acting target. This effect is removed after using Losing Eventide Light once or after becoming Weakness Broken.","SkillName":"Fading Radiance"},{"DamageType":"","Extra":{},"Id":301402005,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on the last-acting target who used Basic ATK, Skill, or Ultimate, and inflicts Morbid Dream on them.","SkillName":"Losing Eventide Light"},{"DamageType":"","Extra":{},"Id":301402006,"SPHitBase":"","SkillDesc":"Enters the Nightfall state, regenerates energy for all targets, and locks onto the 2 targets who are due to act next. Uses Watery Dissolution in the next action.","SkillName":"Go Into That Good Night"},{"DamageType":"","Extra":{},"Id":301402007,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on all locked-on targets and inflicts Morbid Dream on them. If there are no locked-on targets, launches a killing blow on 2 random targets and inflicts Morbid Dream on them.","SkillName":"Watery Dissolution"},{"DamageType":"","Extra":{},"Id":301402008,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":301402009,"SPHitBase":"","SkillDesc":"Whenever a target gets inflicted with Morbid Dream, summons a corresponding Sombrous Sepulcher. When all targets get inflicted with Morbid Dream or are knocked down, this battle will be considered a defeat.","SkillName":"Sad True Lover Never Find My Grave"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.272727,"HardLevelGroup":1,"Id":301402005,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":301402001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Funereal Kiss"},{"DamageType":"Physical","Extra":{},"Id":301402002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Sunken Rain"},{"DamageType":"","Extra":{},"Id":301402003,"SPHitBase":"","SkillDesc":"Greatly increases DMG dealt for 1 turn. This effect is removed when this unit becomes Weakness Broken.","SkillName":"Biting Obituary"},{"DamageType":"","Extra":{},"Id":301402004,"SPHitBase":"","SkillDesc":"Enters the Sunset state. Gains 1 stack each time a character uses Basic ATK, Skill, or Ultimate. When Sunset reaches 3 stacks, immediately use Losing Eventide Light on the last-acting target. This effect is removed after using Losing Eventide Light once or after becoming Weakness Broken.","SkillName":"Fading Radiance"},{"DamageType":"","Extra":{},"Id":301402005,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on the last-acting target who used Basic ATK, Skill, or Ultimate, and inflicts Morbid Dream on them.","SkillName":"Losing Eventide Light"},{"DamageType":"","Extra":{},"Id":301402006,"SPHitBase":"","SkillDesc":"Enters the Nightfall state, regenerates energy for all targets, and locks onto the 2 targets who are due to act next. Uses Watery Dissolution in the next action.","SkillName":"Go Into That Good Night"},{"DamageType":"","Extra":{},"Id":301402007,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on all locked-on targets and inflicts Morbid Dream on them. If there are no locked-on targets, launches a killing blow on 2 random targets and inflicts Morbid Dream on them.","SkillName":"Watery Dissolution"},{"DamageType":"","Extra":{},"Id":301402008,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":301402009,"SPHitBase":"","SkillDesc":"Whenever a target gets inflicted with Morbid Dream, summons a corresponding Sombrous Sepulcher. When all targets get inflicted with Morbid Dream or are knocked down, this battle will be considered a defeat.","SkillName":"Sad True Lover Never Find My Grave"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":301402006,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":301402001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Funereal Kiss"},{"DamageType":"Physical","Extra":{},"Id":301402002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Sunken Rain"},{"DamageType":"","Extra":{},"Id":301402003,"SPHitBase":"","SkillDesc":"Greatly increases DMG dealt for 1 turn. This effect is removed when this unit becomes Weakness Broken.","SkillName":"Biting Obituary"},{"DamageType":"","Extra":{},"Id":301402004,"SPHitBase":"","SkillDesc":"Enters the Sunset state. Gains 1 stack each time a character uses Basic ATK, Skill, or Ultimate. When Sunset reaches 3 stacks, immediately use Losing Eventide Light on the last-acting target. This effect is removed after using Losing Eventide Light once or after becoming Weakness Broken.","SkillName":"Fading Radiance"},{"DamageType":"","Extra":{},"Id":301402005,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on the last-acting target who used Basic ATK, Skill, or Ultimate, and inflicts Morbid Dream on them.","SkillName":"Losing Eventide Light"},{"DamageType":"","Extra":{},"Id":301402006,"SPHitBase":"","SkillDesc":"Enters the Nightfall state, regenerates energy for all targets, and locks onto the 2 targets who are due to act next. Uses Watery Dissolution in the next action.","SkillName":"Go Into That Good Night"},{"DamageType":"","Extra":{},"Id":301402007,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on all locked-on targets and inflicts Morbid Dream on them. If there are no locked-on targets, launches a killing blow on 2 random targets and inflicts Morbid Dream on them.","SkillName":"Watery Dissolution"},{"DamageType":"","Extra":{},"Id":301402008,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":301402009,"SPHitBase":"","SkillDesc":"Whenever a target gets inflicted with Morbid Dream, summons a corresponding Sombrous Sepulcher. When all targets get inflicted with Morbid Dream or are knocked down, this battle will be considered a defeat.","SkillName":"Sad True Lover Never Find My Grave"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.136364,"HardLevelGroup":1,"Id":301402007,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":301402001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Funereal Kiss"},{"DamageType":"Physical","Extra":{},"Id":301402002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Sunken Rain"},{"DamageType":"","Extra":{},"Id":301402003,"SPHitBase":"","SkillDesc":"Greatly increases DMG dealt for 1 turn. This effect is removed when this unit becomes Weakness Broken.","SkillName":"Biting Obituary"},{"DamageType":"","Extra":{},"Id":301402004,"SPHitBase":"","SkillDesc":"Enters the Sunset state. Gains 1 stack each time a character uses Basic ATK, Skill, or Ultimate. When Sunset reaches 3 stacks, immediately use Losing Eventide Light on the last-acting target. This effect is removed after using Losing Eventide Light once or after becoming Weakness Broken.","SkillName":"Fading Radiance"},{"DamageType":"","Extra":{},"Id":301402005,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on the last-acting target who used Basic ATK, Skill, or Ultimate, and inflicts Morbid Dream on them.","SkillName":"Losing Eventide Light"},{"DamageType":"","Extra":{},"Id":301402006,"SPHitBase":"","SkillDesc":"Enters the Nightfall state, regenerates energy for all targets, and locks onto the 2 targets who are due to act next. Uses Watery Dissolution in the next action.","SkillName":"Go Into That Good Night"},{"DamageType":"","Extra":{},"Id":301402007,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on all locked-on targets and inflicts Morbid Dream on them. If there are no locked-on targets, launches a killing blow on 2 random targets and inflicts Morbid Dream on them.","SkillName":"Watery Dissolution"},{"DamageType":"","Extra":{},"Id":301402008,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":301402009,"SPHitBase":"","SkillDesc":"Whenever a target gets inflicted with Morbid Dream, summons a corresponding Sombrous Sepulcher. When all targets get inflicted with Morbid Dream or are knocked down, this battle will be considered a defeat.","SkillName":"Sad True Lover Never Find My Grave"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An entity imbued with specific cognition, formed by the accumulation of subconscious fragments in the Memory Zone.\\nA mysterious and dangerous Memory Zone Meme, seen as the \"death\" that shouldn't exist in dreams. Its sinister shadow wanders within the Twelve Hours, bringing unforeseen calamity wherever it goes. It spreads misfortune like a sharp blade, casting a shadow of death over beautiful dreams.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3014020},{"DisplayItemList":[],"MonsterTemplateID":3014020,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3014020,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3014020,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3014020,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3014020,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3014020,"WorldLevel":6}],"HPBase":2046,"Id":3014020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3014020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":11,"Name":"Memory Zone Meme \"Something Unto Death\"","Rank":"LittleBoss","SpeedBase":144,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"3014021":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3014021,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":301402101,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Funereal Kiss"},{"DamageType":"Physical","Extra":{},"Id":301402102,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Sunken Rain"},{"DamageType":"","Extra":{},"Id":301402103,"SPHitBase":"","SkillDesc":"Greatly increases DMG dealt for 1 turn. This effect is removed when this unit becomes Weakness Broken.","SkillName":"Biting Obituary"},{"DamageType":"","Extra":{},"Id":301402104,"SPHitBase":"","SkillDesc":"Enters the Sunset state. Gains 1 stack each time a character uses Basic ATK, Skill, or Ultimate. When Sunset reaches 3 stacks, immediately use Losing Eventide Light on the last-acting target. This effect is removed after using Losing Eventide Light once or after becoming Weakness Broken.","SkillName":"Fading Radiance"},{"DamageType":"","Extra":{},"Id":301402105,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on the last-acting target who used Basic ATK, Skill, or Ultimate, and inflicts Morbid Dream on them.","SkillName":"Losing Eventide Light"},{"DamageType":"","Extra":{},"Id":301402106,"SPHitBase":"","SkillDesc":"Enters the Nightfall state, regenerates energy for all targets, and locks onto the 2 targets who are due to act next. Uses Watery Dissolution in the next action.","SkillName":"Go Into That Good Night"},{"DamageType":"","Extra":{},"Id":301402107,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on all locked-on targets and inflicts Morbid Dream on them. If there are no locked-on targets, launches a killing blow on 2 random targets and inflicts Morbid Dream on them.","SkillName":"Watery Dissolution"},{"DamageType":"","Extra":{},"Id":301402108,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":301402109,"SPHitBase":"","SkillDesc":"Whenever a target gets inflicted with Morbid Dream, summons a corresponding Sombrous Sepulcher. When all targets get inflicted with Morbid Dream or are knocked down, this battle will be considered a defeat.","SkillName":"Sad True Lover Never Find My Grave"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An entity imbued with specific cognition, formed by the accumulation of subconscious fragments in the Memory Zone.\\nA mysterious and dangerous Memory Zone Meme, seen as the \"death\" that shouldn't exist in dreams. Its sinister shadow wanders within the Twelve Hours, bringing unforeseen calamity wherever it goes. It spreads misfortune like a sharp blade, casting a shadow of death over beautiful dreams.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3014021},{"DisplayItemList":[],"MonsterTemplateID":3014021,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3014021,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3014021,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3014021,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3014021,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3014021,"WorldLevel":6}],"HPBase":2046,"Id":3014021,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3014020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Memory Zone Meme \"Something Unto Death\" (Projection)","Rank":"LittleBoss","SpeedBase":144,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"3014022":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3014022,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":301402201,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Funereal Kiss"},{"DamageType":"Physical","Extra":{},"Id":301402202,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Sunken Rain"},{"DamageType":"","Extra":{},"Id":301402203,"SPHitBase":"","SkillDesc":"Increases the DMG dealt by this unit for 1 turn. This effect is removed when this unit becomes Weakness Broken. Every time this ability is used, gains 1 stack of DMG Boost, and increases the HP of any subsequently summoned Sombrous Sepulcher by 1 bar.","SkillName":"Harrowing Obituary"},{"DamageType":"","Extra":{},"Id":301402204,"SPHitBase":"","SkillDesc":"Enters the Sunset state. Gains 1 stack each time a character uses Basic ATK, Skill, or Ultimate. When Sunset reaches 3 stacks, immediately uses Losing Eventide Light on the last-acting target. This effect is removed after using Losing Eventide Light once or after becoming Weakness Broken.","SkillName":"Fading Radiance"},{"DamageType":"","Extra":{},"Id":301402205,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on the last-acting target who used Basic ATK, Skill, or Ultimate, and inflicts Morbid Dream on them.","SkillName":"Losing Eventide Light"},{"DamageType":"","Extra":{},"Id":301402206,"SPHitBase":"","SkillDesc":"Enters the Nightfall state, gains the Weakness Protected effect, regenerates energy for all characters, and locks onto the 2 characters who are due to act next. Uses Watery Dissolution in the next action.","SkillName":"Go Into That Good Night"},{"DamageType":"","Extra":{},"Id":301402207,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on all locked-on targets and inflicts Morbid Dream on them. If there are no locked-on targets, launch a killing blow on 2 random targets and inflict Morbid Dream on them.","SkillName":"Watery Dissolution"},{"DamageType":"","Extra":{},"Id":301402208,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":301402209,"SPHitBase":"","SkillDesc":"Whenever a character gets inflicted with Morbid Dream, summons a corresponding Sombrous Sepulcher. When all characters get inflicted with Morbid Dream or are knocked down, this battle will be considered a defeat.","SkillName":"Sad True Lover Never Find My Grave"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.727273,"HardLevelGroup":1,"Id":301402201,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":301402201,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Funereal Kiss"},{"DamageType":"Physical","Extra":{},"Id":301402202,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Sunken Rain"},{"DamageType":"","Extra":{},"Id":301402203,"SPHitBase":"","SkillDesc":"Increases the DMG dealt by this unit for 1 turn. This effect is removed when this unit becomes Weakness Broken. Every time this ability is used, gains 1 stack of DMG Boost, and increases the HP of any subsequently summoned Sombrous Sepulcher by 1 bar.","SkillName":"Harrowing Obituary"},{"DamageType":"","Extra":{},"Id":301402204,"SPHitBase":"","SkillDesc":"Enters the Sunset state. Gains 1 stack each time a character uses Basic ATK, Skill, or Ultimate. When Sunset reaches 3 stacks, immediately uses Losing Eventide Light on the last-acting target. This effect is removed after using Losing Eventide Light once or after becoming Weakness Broken.","SkillName":"Fading Radiance"},{"DamageType":"","Extra":{},"Id":301402205,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on the last-acting target who used Basic ATK, Skill, or Ultimate, and inflicts Morbid Dream on them.","SkillName":"Losing Eventide Light"},{"DamageType":"","Extra":{},"Id":301402206,"SPHitBase":"","SkillDesc":"Enters the Nightfall state, gains the Weakness Protected effect, regenerates energy for all characters, and locks onto the 2 characters who are due to act next. Uses Watery Dissolution in the next action.","SkillName":"Go Into That Good Night"},{"DamageType":"","Extra":{},"Id":301402207,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on all locked-on targets and inflicts Morbid Dream on them. If there are no locked-on targets, launch a killing blow on 2 random targets and inflict Morbid Dream on them.","SkillName":"Watery Dissolution"},{"DamageType":"","Extra":{},"Id":301402208,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":301402209,"SPHitBase":"","SkillDesc":"Whenever a character gets inflicted with Morbid Dream, summons a corresponding Sombrous Sepulcher. When all characters get inflicted with Morbid Dream or are knocked down, this battle will be considered a defeat.","SkillName":"Sad True Lover Never Find My Grave"}],"SpeedModifyRatio":1,"SpeedModifyValue":216,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Imaginary"]},{"AttackModifyRatio":0.833333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":6.363636,"HardLevelGroup":1,"Id":301402202,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":301402201,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Funereal Kiss"},{"DamageType":"Physical","Extra":{},"Id":301402202,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Sunken Rain"},{"DamageType":"","Extra":{},"Id":301402203,"SPHitBase":"","SkillDesc":"Increases the DMG dealt by this unit for 1 turn. This effect is removed when this unit becomes Weakness Broken. Every time this ability is used, gains 1 stack of DMG Boost, and increases the HP of any subsequently summoned Sombrous Sepulcher by 1 bar.","SkillName":"Harrowing Obituary"},{"DamageType":"","Extra":{},"Id":301402204,"SPHitBase":"","SkillDesc":"Enters the Sunset state. Gains 1 stack each time a character uses Basic ATK, Skill, or Ultimate. When Sunset reaches 3 stacks, immediately uses Losing Eventide Light on the last-acting target. This effect is removed after using Losing Eventide Light once or after becoming Weakness Broken.","SkillName":"Fading Radiance"},{"DamageType":"","Extra":{},"Id":301402205,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on the last-acting target who used Basic ATK, Skill, or Ultimate, and inflicts Morbid Dream on them.","SkillName":"Losing Eventide Light"},{"DamageType":"","Extra":{},"Id":301402206,"SPHitBase":"","SkillDesc":"Enters the Nightfall state, gains the Weakness Protected effect, regenerates energy for all characters, and locks onto the 2 characters who are due to act next. Uses Watery Dissolution in the next action.","SkillName":"Go Into That Good Night"},{"DamageType":"","Extra":{},"Id":301402207,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on all locked-on targets and inflicts Morbid Dream on them. If there are no locked-on targets, launch a killing blow on 2 random targets and inflict Morbid Dream on them.","SkillName":"Watery Dissolution"},{"DamageType":"","Extra":{},"Id":301402208,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":301402209,"SPHitBase":"","SkillDesc":"Whenever a character gets inflicted with Morbid Dream, summons a corresponding Sombrous Sepulcher. When all characters get inflicted with Morbid Dream or are knocked down, this battle will be considered a defeat.","SkillName":"Sad True Lover Never Find My Grave"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is one that is imbued with specific cognition, formed by the accumulation of subconscious fragments in the Memory Zone.\\nA mysterious and dangerous Memory Zone Meme, seen as the \"Death\" that shouldn't exist in dreams. Its sinister shadow wanders within the Twelve Hours, bringing unforeseen calamity wherever it goes. It spreads misfortune like a sharp blade, casting a shadow of death over beautiful dreams.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3014022},{"DisplayItemList":[],"MonsterTemplateID":3014022,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3014022,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3014022,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3014022,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3014022,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3014022,"WorldLevel":6}],"HPBase":1023,"Id":3014022,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3014020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Memory Zone Meme \"Something Unto Death\" (Complete)","Rank":"LittleBoss","SpeedBase":144,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"3014023":{"AttackBase":10,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3014023,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":301402301,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Funereal Kiss"},{"DamageType":"Physical","Extra":{},"Id":301402302,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Sunken Rain"},{"DamageType":"","Extra":{},"Id":301402303,"SPHitBase":"","SkillDesc":"Increases the DMG dealt by this unit for 1 turn. This effect is removed when this unit becomes Weakness Broken. Every time this ability is used, gains 1 stack of DMG Boost, and increases the HP of any subsequently summoned Sombrous Sepulcher by 1 bar.","SkillName":"Harrowing Obituary"},{"DamageType":"","Extra":{},"Id":301402304,"SPHitBase":"","SkillDesc":"Enters the \"Sunset\" state. Gains 1 stack each time a character uses Basic ATK, Skill, or Ultimate. When \"Sunset\" reaches 3 stacks, immediately uses \"Losing Eventide Light\" on the last-acting target. This effect is removed after using \"Losing Eventide Light\" once or after becoming Weakness Broken.","SkillName":"Fading Radiance"},{"DamageType":"","Extra":{},"Id":301402305,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on the last-acting target who used Basic ATK, Skill, or Ultimate, and inflicts Morbid Dream on them.","SkillName":"Losing Eventide Light"},{"DamageType":"","Extra":{},"Id":301402306,"SPHitBase":"","SkillDesc":"Enters the Nightfall state, gains the Weakness Protected effect, regenerates energy for all characters, and locks onto the character who is due to act next. Uses Watery Dissolution in the next action.","SkillName":"Go Into That Good Night"},{"DamageType":"","Extra":{},"Id":301402307,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on all locked-on targets and inflicts Morbid Dream on them. If there are no locked-on targets, launches a killing blow on a random target and inflicts Morbid Dream on them.","SkillName":"Watery Dissolution"},{"DamageType":"","Extra":{},"Id":301402308,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":301402309,"SPHitBase":"","SkillDesc":"Whenever a character gets afflicted with Morbid Dream, summons a corresponding Sombrous Sepulcher. When all characters get afflicted with Morbid Dream or are knocked down, this battle will be considered a defeat.","SkillName":"Sad True Lover Never Find My Grave"},{"DamageType":"","Extra":{},"Id":301402310,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on all locked-on targets and inflicts Morbid Dream on them. If there are no locked-on targets, launches a killing blow on 2 random targets and inflicts Morbid Dream on them.","SkillName":"Watery Dissolution"},{"DamageType":"","Extra":{},"Id":301402311,"SPHitBase":"","SkillDesc":"Enters the Nightfall state, gains the Weakness Protected effect, regenerates energy for all characters, and locks onto the 2 characters who are due to act next. Uses Watery Dissolution in the next action.","SkillName":"Go Into That Good Night"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An entity imbued with specific cognition, formed by the accumulation of subconscious fragments in the Memory Zone.\\nA mysterious and dangerous Memory Zone Meme, seen as the \"death\" that shouldn't exist in dreams. Its sinister shadow wanders within the Twelve Hours, bringing unforeseen calamity wherever it goes. It spreads misfortune like a sharp blade, casting a shadow of death over beautiful dreams.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3014023},{"DisplayItemList":[],"MonsterTemplateID":3014023,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3014023,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3014023,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3014023,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3014023,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3014023,"WorldLevel":6}],"HPBase":11160,"Id":3014023,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3014020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Memory Zone Meme \"Something Unto Death\"","Rank":"LittleBoss","SpeedBase":144,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"3014024":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3014024,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":301402401,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Funereal Kiss"},{"DamageType":"Physical","Extra":{},"Id":301402402,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Sunken Rain"},{"DamageType":"","Extra":{},"Id":301402403,"SPHitBase":"","SkillDesc":"Greatly increases DMG dealt for 1 turn. This effect is removed when this unit's Weakness is Broken.","SkillName":"Biting Obituary"},{"DamageType":"","Extra":{},"Id":301402404,"SPHitBase":"","SkillDesc":"Enters the Sunset state. Gains 1 stack each time a character uses Basic ATK, Skill, or Ultimate. When Sunset reaches 3 stacks, immediately use Losing Eventide Light on the last-acting target. This effect is removed after using Losing Eventide Light 1 time or after this unit's Weakness is Broken.","SkillName":"Fading Radiance"},{"DamageType":"","Extra":{},"Id":301402405,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on the last-acting target who used Basic ATK, Skill, or Ultimate, and inflicts Morbid Dream on them.","SkillName":"Losing Eventide Light"},{"DamageType":"","Extra":{},"Id":301402406,"SPHitBase":"","SkillDesc":"Enters the Nightfall state, regenerates energy for all targets, and locks onto the 2 targets who are due to act next. Uses Watery Dissolution in the next action.","SkillName":"Go Into That Good Night"},{"DamageType":"","Extra":{},"Id":301402407,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on all locked-on targets and inflicts Morbid Dream on them. If there are no locked-on targets, launches a killing blow on 2 random targets and inflicts Morbid Dream on them.","SkillName":"Watery Dissolution"},{"DamageType":"","Extra":{},"Id":301402408,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":301402409,"SPHitBase":"","SkillDesc":"Whenever a character gets inflicted with Morbid Dream, summons a corresponding Sombrous Sepulcher. When all characters get inflicted with Morbid Dream or are knocked down, this battle will be considered a defeat.","SkillName":"Sad True Lover Never Find My Grave"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An entity imbued with specific cognition, formed by the accumulation of subconscious fragments in the Memory Zone.\\nA mysterious and dangerous Memory Zone Meme, seen as the \"death\" that shouldn't exist in dreams. Its sinister shadow wanders within the Twelve Hours, bringing unforeseen calamity wherever it goes. It spreads misfortune like a sharp blade, casting a shadow of death over beautiful dreams.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3014024},{"DisplayItemList":[],"MonsterTemplateID":3014024,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3014024,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3014024,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3014024,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3014024,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3014024,"WorldLevel":6}],"HPBase":2046,"Id":3014024,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3014020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Memory Zone Meme \"Something Unto Death\"","Rank":"LittleBoss","SpeedBase":144,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"3014025":{"AttackBase":10,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3014025,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":301402501,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Funereal Kiss"},{"DamageType":"Physical","Extra":{},"Id":301402502,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Sunken Rain"},{"DamageType":"","Extra":{},"Id":301402503,"SPHitBase":"","SkillDesc":"Increases the DMG dealt by this unit for 1 turn. This effect is removed when this unit becomes Weakness Broken. Every time this ability is used, gains 1 stack of DMG Boost, and increases the HP of any subsequently summoned Sombrous Sepulcher by 1 bar.","SkillName":"Harrowing Obituary"},{"DamageType":"","Extra":{},"Id":301402504,"SPHitBase":"","SkillDesc":"Enters the \"Sunset\" state. Gains 1 stack each time a character uses Basic ATK, Skill, or Ultimate. When \"Sunset\" reaches 3 stacks, immediately uses \"Losing Eventide Light\" on the last-acting target. This effect is removed after using \"Losing Eventide Light\" once or after becoming Weakness Broken.","SkillName":"Fading Radiance"},{"DamageType":"","Extra":{},"Id":301402505,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on the last-acting target who used Basic ATK, Skill, or Ultimate, and inflicts Morbid Dream on them.","SkillName":"Losing Eventide Light"},{"DamageType":"","Extra":{},"Id":301402506,"SPHitBase":"","SkillDesc":"Enters the Nightfall state, gains the Weakness Protected effect, regenerates energy for all characters, and locks onto the character who is due to act next. Uses Watery Dissolution in the next action.","SkillName":"Go Into That Good Night"},{"DamageType":"","Extra":{},"Id":301402507,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on all locked-on targets and inflicts Morbid Dream on them. If there are no locked-on targets, launches a killing blow on a random target and inflicts Morbid Dream on them.","SkillName":"Watery Dissolution"},{"DamageType":"","Extra":{},"Id":301402508,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":301402509,"SPHitBase":"","SkillDesc":"Whenever a character gets afflicted with Morbid Dream, summons a corresponding Sombrous Sepulcher. When all characters get afflicted with Morbid Dream or are knocked down, this battle will be considered a defeat.","SkillName":"Sad True Lover Never Find My Grave"},{"DamageType":"","Extra":{},"Id":301402510,"SPHitBase":"","SkillDesc":"Immediately launches a killing blow on all locked-on targets and inflicts \"Morbid Dream\" on them. If there are no locked-on targets, launches a killing blow on 2 random targets and inflicts \"Morbid Dream\" on them.","SkillName":"Watery Dissolution"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An entity imbued with specific cognition, formed by the accumulation of subconscious fragments in the Memory Zone.\\nA mysterious and dangerous Memory Zone Meme, seen as the \"death\" that shouldn't exist in dreams. Its sinister shadow wanders within the Twelve Hours, bringing unforeseen calamity wherever it goes. It spreads misfortune like a sharp blade, casting a shadow of death over beautiful dreams.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3014025},{"DisplayItemList":[],"MonsterTemplateID":3014025,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3014025,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3014025,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3014025,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3014025,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3014025,"WorldLevel":6}],"HPBase":11160,"Id":3014025,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3014020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Memory Zone Meme \"Something Unto Death\"","Rank":"LittleBoss","SpeedBase":144,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"3021020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3021020,"SkillList":[{"DamageType":"","Extra":{},"Id":302102001,"SPHitBase":"","SkillDesc":"Applies 1 stack of stackable DMG Boost effect to enemy Argenti. When in the \"Soulfreed\" state, increases the applied DMG Boost stacks.","SkillName":"Honors of the Red Queen"},{"DamageType":"","Extra":{},"Id":302102002,"SPHitBase":"","SkillDesc":"When receiving a killing blow, applies 1 stack of stackable DMG Boost effect to the attacker. When in the \"Soulfreed\" state, increases the applied DMG Boost stacks.","SkillName":"Stone of Plummeting Foundation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302102001,"SkillList":[{"DamageType":"","Extra":{},"Id":302102001,"SPHitBase":"","SkillDesc":"Applies 1 stack of stackable DMG Boost effect to enemy Argenti. When in the \"Soulfreed\" state, increases the applied DMG Boost stacks.","SkillName":"Honors of the Red Queen"},{"DamageType":"","Extra":{},"Id":302102002,"SPHitBase":"","SkillDesc":"When receiving a killing blow, applies 1 stack of stackable DMG Boost effect to the attacker. When in the \"Soulfreed\" state, increases the applied DMG Boost stacks.","SkillName":"Stone of Plummeting Foundation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302102002,"SkillList":[{"DamageType":"","Extra":{},"Id":302102001,"SPHitBase":"","SkillDesc":"Applies 1 stack of stackable DMG Boost effect to enemy Argenti. When in the \"Soulfreed\" state, increases the applied DMG Boost stacks.","SkillName":"Honors of the Red Queen"},{"DamageType":"","Extra":{},"Id":302102002,"SPHitBase":"","SkillDesc":"When receiving a killing blow, applies 1 stack of stackable DMG Boost effect to the attacker. When in the \"Soulfreed\" state, increases the applied DMG Boost stacks.","SkillName":"Stone of Plummeting Foundation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.545455,"HardLevelGroup":1,"Id":302102003,"SkillList":[{"DamageType":"","Extra":{},"Id":302102001,"SPHitBase":"","SkillDesc":"Applies 1 stack of stackable DMG Boost effect to enemy Argenti. When in the \"Soulfreed\" state, increases the applied DMG Boost stacks.","SkillName":"Honors of the Red Queen"},{"DamageType":"","Extra":{},"Id":302102002,"SPHitBase":"","SkillDesc":"When receiving a killing blow, applies 1 stack of stackable DMG Boost effect to the attacker. When in the \"Soulfreed\" state, increases the applied DMG Boost stacks.","SkillName":"Stone of Plummeting Foundation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.727273,"HardLevelGroup":1,"Id":302102004,"SkillList":[{"DamageType":"","Extra":{},"Id":302102001,"SPHitBase":"","SkillDesc":"Applies 1 stack of stackable DMG Boost effect to enemy Argenti. When in the \"Soulfreed\" state, increases the applied DMG Boost stacks.","SkillName":"Honors of the Red Queen"},{"DamageType":"","Extra":{},"Id":302102002,"SPHitBase":"","SkillDesc":"When receiving a killing blow, applies 1 stack of stackable DMG Boost effect to the attacker. When in the \"Soulfreed\" state, increases the applied DMG Boost stacks.","SkillName":"Stone of Plummeting Foundation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A statue of \"The Honored.\" Legend has it that there was once a rose kissed by the Beauty, imbuing it with everlasting appeal.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3021020},{"DisplayItemList":[],"MonsterTemplateID":3021020,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3021020,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3021020,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3021020,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3021020,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3021020,"WorldLevel":6}],"HPBase":255.75,"Id":3021020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3021020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"\"The Honored\"","Rank":"Minion","SpeedBase":100,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.3},"3021021":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3021021,"SkillList":[{"DamageType":"","Extra":{},"Id":302102101,"SPHitBase":"","SkillDesc":"Applies 1 stack of stackable DMG Boost effect to enemy Argenti. When in the \"Soulfreed\" state, increases the applied DMG Boost stacks.","SkillName":"Honors of the Red Queen"},{"DamageType":"","Extra":{},"Id":302102102,"SPHitBase":"","SkillDesc":"When receiving a killing blow, applies 1 stack of stackable DMG Boost effect to the attacker. When in the \"Soulfreed\" state, increases the applied DMG Boost stacks.","SkillName":"Stone of Plummeting Foundation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice"]},{"AttackModifyRatio":0.4,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.44,"HardLevelGroup":1,"Id":302102101,"SkillList":[{"DamageType":"","Extra":{},"Id":302102101,"SPHitBase":"","SkillDesc":"Applies 1 stack of stackable DMG Boost effect to enemy Argenti. When in the \"Soulfreed\" state, increases the applied DMG Boost stacks.","SkillName":"Honors of the Red Queen"},{"DamageType":"","Extra":{},"Id":302102102,"SPHitBase":"","SkillDesc":"When receiving a killing blow, applies 1 stack of stackable DMG Boost effect to the attacker. When in the \"Soulfreed\" state, increases the applied DMG Boost stacks.","SkillName":"Stone of Plummeting Foundation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice"]},{"AttackModifyRatio":0.4,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.528,"HardLevelGroup":1,"Id":302102102,"SkillList":[{"DamageType":"","Extra":{},"Id":302102101,"SPHitBase":"","SkillDesc":"Applies 1 stack of stackable DMG Boost effect to enemy Argenti. When in the \"Soulfreed\" state, increases the applied DMG Boost stacks.","SkillName":"Honors of the Red Queen"},{"DamageType":"","Extra":{},"Id":302102102,"SPHitBase":"","SkillDesc":"When receiving a killing blow, applies 1 stack of stackable DMG Boost effect to the attacker. When in the \"Soulfreed\" state, increases the applied DMG Boost stacks.","SkillName":"Stone of Plummeting Foundation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.32,"HardLevelGroup":1,"Id":302102103,"SkillList":[{"DamageType":"","Extra":{},"Id":302102101,"SPHitBase":"","SkillDesc":"Applies 1 stack of stackable DMG Boost effect to enemy Argenti. When in the \"Soulfreed\" state, increases the applied DMG Boost stacks.","SkillName":"Honors of the Red Queen"},{"DamageType":"","Extra":{},"Id":302102102,"SPHitBase":"","SkillDesc":"When receiving a killing blow, applies 1 stack of stackable DMG Boost effect to the attacker. When in the \"Soulfreed\" state, increases the applied DMG Boost stacks.","SkillName":"Stone of Plummeting Foundation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A statue of \"The Honored.\" Legend has it that there was once a rose kissed by the goddess, imbuing it with everlasting appeal.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3021021},{"DisplayItemList":[],"MonsterTemplateID":3021021,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3021021,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3021021,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3021021,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3021021,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3021021,"WorldLevel":6}],"HPBase":581.25,"Id":3021021,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3021020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"\"The Honored\"","Rank":"Minion","SpeedBase":100,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.3},"3021022":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3021022,"SkillList":[{"DamageType":"","Extra":{},"Id":302102201,"SPHitBase":"","SkillDesc":"Applies 1 stack of Wreath to Silver Knight of Virtuous Gallantry and greatly increases the DMG from the next use of Undeniable Fate.","SkillName":"Honors of the Red Queen"},{"DamageType":"","Extra":{},"Id":302102202,"SPHitBase":"","SkillDesc":"When receiving a killing blow, targets will additionally gain one stack of Soul Enhancement.","SkillName":"Stone of Plummeting Foundation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A statue of \"The Honored.\" Legend has it that there was once a rose kissed by the Beauty, imbuing it with everlasting appeal.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3021022},{"DisplayItemList":[],"MonsterTemplateID":3021022,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3021022,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3021022,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3021022,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3021022,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3021022,"WorldLevel":6}],"HPBase":372,"Id":3021022,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3021020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"The Honored","Rank":"Minion","SpeedBase":90,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.3},"3021030":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3021030,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302103001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Increases DMG dealt while in the \"Soulfreed\" state.","SkillName":"So Cometh Beauty's Knight"},{"DamageType":"Physical","Extra":{},"Id":302103002,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Physical DMG to all friendly units. Increases DMG dealt while in the \"Soulfreed\" state.","SkillName":"Amor of Destined Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302103001,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302103001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Increases DMG dealt while in the \"Soulfreed\" state.","SkillName":"So Cometh Beauty's Knight"},{"DamageType":"Physical","Extra":{},"Id":302103002,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Physical DMG to all friendly units. Increases DMG dealt while in the \"Soulfreed\" state.","SkillName":"Amor of Destined Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302103002,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302103001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Increases DMG dealt while in the \"Soulfreed\" state.","SkillName":"So Cometh Beauty's Knight"},{"DamageType":"Physical","Extra":{},"Id":302103002,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Physical DMG to all friendly units. Increases DMG dealt while in the \"Soulfreed\" state.","SkillName":"Amor of Destined Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.625,"HardLevelGroup":1,"Id":302103003,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302103001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Increases DMG dealt while in the \"Soulfreed\" state.","SkillName":"So Cometh Beauty's Knight"},{"DamageType":"Physical","Extra":{},"Id":302103002,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Physical DMG to all friendly units. Increases DMG dealt while in the \"Soulfreed\" state.","SkillName":"Amor of Destined Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.25,"HardLevelGroup":1,"Id":302103004,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302103001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Increases DMG dealt while in the \"Soulfreed\" state.","SkillName":"So Cometh Beauty's Knight"},{"DamageType":"Physical","Extra":{},"Id":302103002,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Physical DMG to all friendly units. Increases DMG dealt while in the \"Soulfreed\" state.","SkillName":"Amor of Destined Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A statue of \"The Spear.\" Encircling the Soul of the Beauty, the Spear and Shield are interdependent, and the Spear stands for the courage to pierce through the darkness.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3021030},{"DisplayItemList":[],"MonsterTemplateID":3021030,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3021030,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3021030,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3021030,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3021030,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3021030,"WorldLevel":6}],"HPBase":148.8,"Id":3021030,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3021030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"\"Speartip\"","Rank":"Minion","SpeedBase":100,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.3},"3021031":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3021031,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302103101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Increases DMG dealt while in the \"Soulfreed\" state.","SkillName":"So Cometh Beauty's Knight"},{"DamageType":"Physical","Extra":{},"Id":302103102,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Physical DMG to all friendly units. Increases DMG dealt while in the \"Soulfreed\" state.","SkillName":"Amor of Destined Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire"]},{"AttackModifyRatio":0.4,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.4375,"HardLevelGroup":1,"Id":302103101,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302103101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Increases DMG dealt while in the \"Soulfreed\" state.","SkillName":"So Cometh Beauty's Knight"},{"DamageType":"Physical","Extra":{},"Id":302103102,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Physical DMG to all friendly units. Increases DMG dealt while in the \"Soulfreed\" state.","SkillName":"Amor of Destined Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Quantum"]},{"AttackModifyRatio":0.4,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.527778,"HardLevelGroup":1,"Id":302103102,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302103101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Increases DMG dealt while in the \"Soulfreed\" state.","SkillName":"So Cometh Beauty's Knight"},{"DamageType":"Physical","Extra":{},"Id":302103102,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Physical DMG to all friendly units. Increases DMG dealt while in the \"Soulfreed\" state.","SkillName":"Amor of Destined Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.555556,"HardLevelGroup":1,"Id":302103103,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302103101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Increases DMG dealt while in the \"Soulfreed\" state.","SkillName":"So Cometh Beauty's Knight"},{"DamageType":"Physical","Extra":{},"Id":302103102,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Physical DMG to all friendly units. Increases DMG dealt while in the \"Soulfreed\" state.","SkillName":"Amor of Destined Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A statue of \"The Spear.\" Encircling the Soul of the Beauty, the Spear and Shield are interdependent, and the Spear stands for the courage to pierce through the darkness.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3021031},{"DisplayItemList":[],"MonsterTemplateID":3021031,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3021031,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3021031,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3021031,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3021031,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3021031,"WorldLevel":6}],"HPBase":334.8,"Id":3021031,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3021030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"\"Speartip\"","Rank":"Minion","SpeedBase":100,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.3},"3021032":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3021032,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302103201,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Increases DMG dealt while in the \"Soulfreed\" state.","SkillName":"So Cometh Beauty's Knight"},{"DamageType":"Physical","Extra":{},"Id":302103202,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Physical DMG to all friendly units.","SkillName":"Amor of Destined Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A statue of \"The Spear.\" Encircling the Soul of the Beauty, the Spear and Shield are interdependent, and the Spear stands for the courage to pierce through the darkness.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3021032},{"DisplayItemList":[],"MonsterTemplateID":3021032,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3021032,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3021032,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3021032,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3021032,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3021032,"WorldLevel":6}],"HPBase":348.75,"Id":3021032,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3021030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Speartip","Rank":"Minion","SpeedBase":100,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.3},"3021040":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3021040,"SkillList":[{"DamageType":"","Extra":{},"Id":302104001,"SPHitBase":"","SkillDesc":"Applies a Barrier to enemy Argenti. 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Applies Barriers to all targets while in the \"Soulfreed\" state.","SkillName":"Imitation of Alacritous Desire"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302104001,"SkillList":[{"DamageType":"","Extra":{},"Id":302104001,"SPHitBase":"","SkillDesc":"Applies a Barrier to enemy Argenti. 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Applies Barriers to all friendly units while in the \"Soulfreed\" state.","SkillName":"Diadem of the Stale"},{"DamageType":"","Extra":{},"Id":302104102,"SPHitBase":"","SkillDesc":"When receiving a killing blow, applies a Barrier to the attacker. 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Applies Barriers to all targets while in the \"Soulfreed\" state.","SkillName":"Imitation of Alacritous Desire"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder"]},{"AttackModifyRatio":0.4,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.533333,"HardLevelGroup":1,"Id":302104102,"SkillList":[{"DamageType":"","Extra":{},"Id":302104101,"SPHitBase":"","SkillDesc":"Applies a Barrier to enemy Argenti. 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Applies Barriers to all targets while in the \"Soulfreed\" state.","SkillName":"Imitation of Alacritous Desire"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.444444,"HardLevelGroup":1,"Id":302104103,"SkillList":[{"DamageType":"","Extra":{},"Id":302104101,"SPHitBase":"","SkillDesc":"Applies a Barrier to enemy Argenti. Applies Barriers to all friendly units while in the \"Soulfreed\" state.","SkillName":"Diadem of the Stale"},{"DamageType":"","Extra":{},"Id":302104102,"SPHitBase":"","SkillDesc":"When receiving a killing blow, applies a Barrier to the attacker. 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The Shield Effect increases when under the \"Soulfreed\" state.","SkillName":"Diadem of the Stale"},{"DamageType":"","Extra":{},"Id":302104202,"SPHitBase":"","SkillDesc":"When receiving a killing blow, provide all targets with a stackable Shield.","SkillName":"Imitation of Alacritous Desire"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A statue of \"The Shield.\" Encircling the Soul of the Beauty, the Spear and Shield are interdependent, and the Shield stands for the determination to defend the living.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3021042},{"DisplayItemList":[],"MonsterTemplateID":3021042,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3021042,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3021042,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3021042,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3021042,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3021042,"WorldLevel":6}],"HPBase":418.5,"Id":3021042,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3021040.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"The Shield","Rank":"Minion","SpeedBase":90,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.3},"3022010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3022010,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":302201001,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to a single target and delays their action slightly.","SkillName":"Afflitto"},{"DamageType":"","Extra":{},"Id":302201002,"SPHitBase":"","SkillDesc":"All DMG dealt to this unit is taken by the Harmonious Choir instead.","SkillName":"Come In Incubo"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The echoes of the memories someone once held of their beloved family. Across the long night, they will accompany him in the past, present, and future.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3022010},{"DisplayItemList":[],"MonsterTemplateID":3022010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3022010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3022010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3022010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3022010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3022010,"WorldLevel":6}],"HPBase":279,"Id":3022010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3022010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Echo of Faded Dreams","Rank":"MinionLv2","SpeedBase":144,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.1},"3022011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3022011,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":302201101,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one target and delays their action slightly.","SkillName":"Afflitto"},{"DamageType":"","Extra":{},"Id":302201102,"SPHitBase":"","SkillDesc":"All DMG dealt to this unit is taken by Cacophonic Conductor instead.","SkillName":"Come In Incubo"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The echoes of the memories someone once held of their beloved family. Across the long night, they will accompany him in the past, present, and future.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3022011},{"DisplayItemList":[],"MonsterTemplateID":3022011,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3022011,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3022011,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3022011,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3022011,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3022011,"WorldLevel":6}],"HPBase":465,"Id":3022011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3022010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Echo of Faded 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Shield"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.5,"HardLevelGroup":1,"Id":302401012,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302401001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Piety"},{"DamageType":"Physical","Extra":{},"Id":302401002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and units adjacent to the target.","SkillName":"Imbue Devotion"},{"DamageType":"","Extra":{},"Id":302401003,"SPHitBase":"","SkillDesc":"Randomly summons statues of \"Speartip,\" \"The 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name.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3024010},{"DisplayItemList":[],"MonsterTemplateID":3024010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3024010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3024010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3024010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3024010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3024010,"WorldLevel":6}],"HPBase":1395,"Id":3024010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3024010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":7,"Name":"Argenti","Rank":"LittleBoss","SpeedBase":144,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.3},"3024011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3024011,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302401101,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Piety"},{"DamageType":"Physical","Extra":{},"Id":302401102,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and units adjacent to the target.","SkillName":"Imbue Devotion"},{"DamageType":"","Extra":{},"Id":302401103,"SPHitBase":"","SkillDesc":"Randomly summons statues of \"Speartip,\" \"The Shield,\" and \"The Honored.\"","SkillName":"Spear \u0026 Shield"},{"DamageType":"","Extra":{},"Id":302401104,"SPHitBase":"","SkillDesc":"Frees a Soul of Beauty from one of the statues. Causes the ability of the Soulfreed statue to be enhanced and to immediately take action.","SkillName":"Thus Spoke The Spirit of Love"},{"DamageType":"Physical","Extra":{},"Id":302401105,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Hymn of Gorgeous Courage"},{"DamageType":"","Extra":{},"Id":302401106,"SPHitBase":"","SkillDesc":"Frees the Souls of Beauty from all statues. Causes the ability of the Soulfreed statues to be enhanced.","SkillName":"Sin and Absolution"},{"DamageType":"","Extra":{},"Id":302401107,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401108,"SPHitBase":"","SkillDesc":"Summons 4 Speartips. If statues are currently present on the field, heal their HP back to full.","SkillName":"Knights"},{"DamageType":"","Extra":{},"Id":302401110,"SPHitBase":"","SkillDesc":"After every use of Hymn of Gorgeous Courage, increases DMG. This effect is stackable.","SkillName":"Martyrdom of Grandiosity"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302401101,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302401101,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Piety"},{"DamageType":"Physical","Extra":{},"Id":302401102,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and units adjacent to the target.","SkillName":"Imbue Devotion"},{"DamageType":"","Extra":{},"Id":302401103,"SPHitBase":"","SkillDesc":"Randomly summons statues of \"Speartip,\" \"The Shield,\" and \"The Honored.\"","SkillName":"Spear \u0026 Shield"},{"DamageType":"","Extra":{},"Id":302401104,"SPHitBase":"","SkillDesc":"Frees a Soul of Beauty from one of the statues. Causes the ability of the Soulfreed statue to be enhanced and to immediately take action.","SkillName":"Thus Spoke The Spirit of Love"},{"DamageType":"Physical","Extra":{},"Id":302401105,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Hymn of Gorgeous Courage"},{"DamageType":"","Extra":{},"Id":302401106,"SPHitBase":"","SkillDesc":"Frees the Souls of Beauty from all statues. Causes the ability of the Soulfreed statues to be enhanced.","SkillName":"Sin and Absolution"},{"DamageType":"","Extra":{},"Id":302401107,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401108,"SPHitBase":"","SkillDesc":"Summons 4 Speartips. If statues are currently present on the field, heal their HP back to full.","SkillName":"Knights"},{"DamageType":"","Extra":{},"Id":302401110,"SPHitBase":"","SkillDesc":"After every use of Hymn of Gorgeous Courage, increases DMG. This effect is stackable.","SkillName":"Martyrdom of Grandiosity"}],"SpeedModifyRatio":1,"SpeedModifyValue":256,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice"]},{"AttackModifyRatio":0.4,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":5.433333,"HardLevelGroup":1,"Id":302401102,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302401101,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Piety"},{"DamageType":"Physical","Extra":{},"Id":302401102,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and units adjacent to the target.","SkillName":"Imbue Devotion"},{"DamageType":"","Extra":{},"Id":302401103,"SPHitBase":"","SkillDesc":"Randomly summons statues of \"Speartip,\" \"The Shield,\" and \"The Honored.\"","SkillName":"Spear \u0026 Shield"},{"DamageType":"","Extra":{},"Id":302401104,"SPHitBase":"","SkillDesc":"Frees a Soul of Beauty from one of the statues. Causes the ability of the Soulfreed statue to be enhanced and to immediately take action.","SkillName":"Thus Spoke The Spirit of Love"},{"DamageType":"Physical","Extra":{},"Id":302401105,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Hymn of Gorgeous Courage"},{"DamageType":"","Extra":{},"Id":302401106,"SPHitBase":"","SkillDesc":"Frees the Souls of Beauty from all statues. Causes the ability of the Soulfreed statues to be enhanced.","SkillName":"Sin and Absolution"},{"DamageType":"","Extra":{},"Id":302401107,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401108,"SPHitBase":"","SkillDesc":"Summons 4 Speartips. If statues are currently present on the field, heal their HP back to full.","SkillName":"Knights"},{"DamageType":"","Extra":{},"Id":302401110,"SPHitBase":"","SkillDesc":"After every use of Hymn of Gorgeous Courage, increases DMG. This effect is stackable.","SkillName":"Martyrdom of Grandiosity"}],"SpeedModifyRatio":1,"SpeedModifyValue":16,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.533333,"HardLevelGroup":1,"Id":302401103,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302401101,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Piety"},{"DamageType":"Physical","Extra":{},"Id":302401102,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and units adjacent to the target.","SkillName":"Imbue Devotion"},{"DamageType":"","Extra":{},"Id":302401103,"SPHitBase":"","SkillDesc":"Randomly summons statues of \"Speartip,\" \"The Shield,\" and \"The Honored.\"","SkillName":"Spear \u0026 Shield"},{"DamageType":"","Extra":{},"Id":302401104,"SPHitBase":"","SkillDesc":"Frees a Soul of Beauty from one of the statues. Causes the ability of the Soulfreed statue to be enhanced and to immediately take action.","SkillName":"Thus Spoke The Spirit of Love"},{"DamageType":"Physical","Extra":{},"Id":302401105,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Hymn of Gorgeous Courage"},{"DamageType":"","Extra":{},"Id":302401106,"SPHitBase":"","SkillDesc":"Frees the Souls of Beauty from all statues. Causes the ability of the Soulfreed statues to be enhanced.","SkillName":"Sin and Absolution"},{"DamageType":"","Extra":{},"Id":302401107,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401108,"SPHitBase":"","SkillDesc":"Summons 4 Speartips. If statues are currently present on the field, heal their HP back to full.","SkillName":"Knights"},{"DamageType":"","Extra":{},"Id":302401110,"SPHitBase":"","SkillDesc":"After every use of Hymn of Gorgeous Courage, increases DMG. This effect is stackable.","SkillName":"Martyrdom of Grandiosity"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302401104,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302401101,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Piety"},{"DamageType":"Physical","Extra":{},"Id":302401102,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and units adjacent to the target.","SkillName":"Imbue Devotion"},{"DamageType":"","Extra":{},"Id":302401103,"SPHitBase":"","SkillDesc":"Randomly summons statues of \"Speartip,\" \"The Shield,\" and \"The Honored.\"","SkillName":"Spear \u0026 Shield"},{"DamageType":"","Extra":{},"Id":302401104,"SPHitBase":"","SkillDesc":"Frees a Soul of Beauty from one of the statues. Causes the ability of the Soulfreed statue to be enhanced and to immediately take action.","SkillName":"Thus Spoke The Spirit of Love"},{"DamageType":"Physical","Extra":{},"Id":302401105,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Hymn of Gorgeous Courage"},{"DamageType":"","Extra":{},"Id":302401106,"SPHitBase":"","SkillDesc":"Frees the Souls of Beauty from all statues. Causes the ability of the Soulfreed statues to be enhanced.","SkillName":"Sin and Absolution"},{"DamageType":"","Extra":{},"Id":302401107,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401108,"SPHitBase":"","SkillDesc":"Summons 4 Speartips. If statues are currently present on the field, heal their HP back to full.","SkillName":"Knights"},{"DamageType":"","Extra":{},"Id":302401110,"SPHitBase":"","SkillDesc":"After every use of Hymn of Gorgeous Courage, increases DMG. This effect is stackable.","SkillName":"Martyrdom of Grandiosity"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is a paragon among the Knights of Beauty.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3024011},{"DisplayItemList":[],"MonsterTemplateID":3024011,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3024011,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3024011,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3024011,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3024011,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3024011,"WorldLevel":6}],"HPBase":1395,"Id":3024011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3024010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Argenti (Complete)","Rank":"LittleBoss","SpeedBase":144,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.3},"3024012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3024012,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302401201,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Piety"},{"DamageType":"Physical","Extra":{},"Id":302401202,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and units adjacent to the target.","SkillName":"Imbue Devotion"},{"DamageType":"","Extra":{},"Id":302401203,"SPHitBase":"","SkillDesc":"Randomly summons statues of \"Speartip,\" \"The Shield,\" and \"The Honored.\"","SkillName":"Spear \u0026 Shield"},{"DamageType":"","Extra":{},"Id":302401204,"SPHitBase":"","SkillDesc":"Casts a Soul of Beauty from one of the statues and causes the ability of the Soulfreed statue to be enhanced.","SkillName":"Soul of Tenacity"},{"DamageType":"Physical","Extra":{},"Id":302401205,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Hymn of Gorgeous Courage"},{"DamageType":"","Extra":{},"Id":302401207,"SPHitBase":"","SkillDesc":"Randomly summons statues of \"Speartip,\" \"The Shield,\" and \"The Honored.\"","SkillName":"Spear \u0026 Shield"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.185714,"HardLevelGroup":1,"Id":302401201,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302401201,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Piety"},{"DamageType":"Physical","Extra":{},"Id":302401202,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and units adjacent to the target.","SkillName":"Imbue Devotion"},{"DamageType":"","Extra":{},"Id":302401203,"SPHitBase":"","SkillDesc":"Randomly summons statues of \"Speartip,\" \"The Shield,\" and \"The Honored.\"","SkillName":"Spear \u0026 Shield"},{"DamageType":"","Extra":{},"Id":302401204,"SPHitBase":"","SkillDesc":"Casts a Soul of Beauty from one of the statues and causes the ability of the Soulfreed statue to be enhanced.","SkillName":"Soul of Tenacity"},{"DamageType":"Physical","Extra":{},"Id":302401205,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Hymn of Gorgeous Courage"},{"DamageType":"","Extra":{},"Id":302401207,"SPHitBase":"","SkillDesc":"Randomly summons statues of \"Speartip,\" \"The Shield,\" and \"The Honored.\"","SkillName":"Spear \u0026 Shield"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.642857,"HardLevelGroup":1,"Id":302401202,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302401201,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Piety"},{"DamageType":"Physical","Extra":{},"Id":302401202,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and units adjacent to the target.","SkillName":"Imbue Devotion"},{"DamageType":"","Extra":{},"Id":302401203,"SPHitBase":"","SkillDesc":"Randomly summons statues of \"Speartip,\" \"The Shield,\" and \"The Honored.\"","SkillName":"Spear \u0026 Shield"},{"DamageType":"","Extra":{},"Id":302401204,"SPHitBase":"","SkillDesc":"Casts a Soul of Beauty from one of the statues and causes the ability of the Soulfreed statue to be enhanced.","SkillName":"Soul of Tenacity"},{"DamageType":"Physical","Extra":{},"Id":302401205,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Hymn of Gorgeous Courage"},{"DamageType":"","Extra":{},"Id":302401207,"SPHitBase":"","SkillDesc":"Randomly summons statues of \"Speartip,\" \"The Shield,\" and \"The Honored.\"","SkillName":"Spear \u0026 Shield"}],"SpeedModifyRatio":1,"SpeedModifyValue":216,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302401203,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302401201,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Piety"},{"DamageType":"Physical","Extra":{},"Id":302401202,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and units adjacent to the target.","SkillName":"Imbue Devotion"},{"DamageType":"","Extra":{},"Id":302401203,"SPHitBase":"","SkillDesc":"Randomly summons statues of \"Speartip,\" \"The Shield,\" and \"The Honored.\"","SkillName":"Spear \u0026 Shield"},{"DamageType":"","Extra":{},"Id":302401204,"SPHitBase":"","SkillDesc":"Casts a Soul of Beauty from one of the statues and causes the ability of the Soulfreed statue to be enhanced.","SkillName":"Soul of Tenacity"},{"DamageType":"Physical","Extra":{},"Id":302401205,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Hymn of Gorgeous Courage"},{"DamageType":"","Extra":{},"Id":302401207,"SPHitBase":"","SkillDesc":"Randomly summons statues of \"Speartip,\" \"The Shield,\" and \"The Honored.\"","SkillName":"Spear \u0026 Shield"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.357143,"HardLevelGroup":1,"Id":302401204,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302401201,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Piety"},{"DamageType":"Physical","Extra":{},"Id":302401202,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and units adjacent to the target.","SkillName":"Imbue Devotion"},{"DamageType":"","Extra":{},"Id":302401203,"SPHitBase":"","SkillDesc":"Randomly summons statues of \"Speartip,\" \"The Shield,\" and \"The Honored.\"","SkillName":"Spear \u0026 Shield"},{"DamageType":"","Extra":{},"Id":302401204,"SPHitBase":"","SkillDesc":"Casts a Soul of Beauty from one of the statues and causes the ability of the Soulfreed statue to be enhanced.","SkillName":"Soul of Tenacity"},{"DamageType":"Physical","Extra":{},"Id":302401205,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Hymn of Gorgeous Courage"},{"DamageType":"","Extra":{},"Id":302401207,"SPHitBase":"","SkillDesc":"Randomly summons statues of \"Speartip,\" \"The Shield,\" and \"The Honored.\"","SkillName":"Spear \u0026 Shield"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302401205,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302401201,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Piety"},{"DamageType":"Physical","Extra":{},"Id":302401202,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and units adjacent to the target.","SkillName":"Imbue Devotion"},{"DamageType":"","Extra":{},"Id":302401203,"SPHitBase":"","SkillDesc":"Randomly summons statues of \"Speartip,\" \"The Shield,\" and \"The Honored.\"","SkillName":"Spear \u0026 Shield"},{"DamageType":"","Extra":{},"Id":302401204,"SPHitBase":"","SkillDesc":"Casts a Soul of Beauty from one of the statues and causes the ability of the Soulfreed statue to be enhanced.","SkillName":"Soul of Tenacity"},{"DamageType":"Physical","Extra":{},"Id":302401205,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Hymn of Gorgeous Courage"},{"DamageType":"","Extra":{},"Id":302401207,"SPHitBase":"","SkillDesc":"Randomly summons statues of \"Speartip,\" \"The Shield,\" and \"The Honored.\"","SkillName":"Spear \u0026 Shield"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A paragon knight of the Knights of Beauty who is piously seeking his missing Aeon, Idrila the Beauty.\\nForthright and candid, he wanders the cosmos espousing the virtues of Idrila's good name.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3024012},{"DisplayItemList":[],"MonsterTemplateID":3024012,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3024012,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3024012,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3024012,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3024012,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3024012,"WorldLevel":6}],"HPBase":3255,"Id":3024012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3024010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Argenti","Rank":"LittleBoss","SpeedBase":144,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.3},"3024013":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3024013,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302401301,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Piety"},{"DamageType":"Physical","Extra":{},"Id":302401302,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and units adjacent to the target.","SkillName":"Imbue Devotion"},{"DamageType":"","Extra":{},"Id":302401303,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401304,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":302401305,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Hymn of Gorgeous Courage"},{"DamageType":"","Extra":{},"Id":302401306,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401307,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401308,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401310,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":302401311,"SPHitBase":15,"SkillDesc":"Summons 4 statues of Speartips. If 4 statues of Speartip already exist on the field, use Sweeping Lance.","SkillName":"Lance's Summon"},{"DamageType":"Physical","Extra":{},"Id":302401312,"SPHitBase":10,"SkillDesc":"Summons 4 statues of The Shield.","SkillName":"Shield's Summon"},{"DamageType":"","Extra":{},"Id":302401313,"SPHitBase":"","SkillDesc":"Summon 4 statues of The Honored.","SkillName":"Honored Multitudes"},{"DamageType":"Physical","Extra":{},"Id":302401314,"SPHitBase":40,"SkillDesc":"Releases the power in the Speartip statue and deals Physical DMG to all targets.","SkillName":"Sweeping Lance"},{"DamageType":"Physical","Extra":{},"Id":302401315,"SPHitBase":10,"SkillDesc":"Releases the power in \"The Shield\" statue. Commands \"The Shield\" statue to Taunt the target character directly facing the statue, and adjusts the statue's Weakness Type according to the targets facing it.","SkillName":"Shield's Retribution"},{"DamageType":"","Extra":{},"Id":302401316,"SPHitBase":"","SkillDesc":"Enters an unselectable state. In the next turn, use Undeniable Fate.","SkillName":"Strength of Honor"},{"DamageType":"","Extra":{},"Id":302401317,"SPHitBase":"","SkillDesc":"Regains \"Soulfreed\" from all statues and Enhances this unit based on the number of \"Soulfreed,\" lasting for 1 turn.","SkillName":"Soul Regained"},{"DamageType":"","Extra":{},"Id":302401318,"SPHitBase":"","SkillDesc":"Silver Knight of Virtuous Gallantry will apply \"Soulfreed\" to the summoned statues. When the unit with \"Soulfreed\" is defeated, apply \"Soul Enhancement\" to all targets and increase DMG dealt. If Silver Knight of Virtuous Gallantry regains \"Soulfreed,\" it will instead increase the DMG dealt by Silver Knight of Virtuous Gallantry in this turn.","SkillName":"Soulfreed"},{"DamageType":"Physical","Extra":{},"Id":302401319,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets. Additionally, apply Physical DMG 1 time for every stack of Wreath.","SkillName":"Undeniable Fate"},{"DamageType":"","Extra":{},"Id":302401320,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401321,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401322,"SPHitBase":"","SkillDesc":"Damage received by Silver Knight of Virtuous Gallantry is greatly reduced. However, after being Weakness Broken, its action is additionally delayed and it receives more DMG, as well as recovering all targets' Skill Points and activating all targets' Ultimates.","SkillName":"Unstoppable Momentum"},{"DamageType":"","Extra":{"70000303":{"Desc":"The Silver Knight of Virtuous Gallantry will change their status throughout the fight:\\nChivalric Wrath: Summons Speartip statues and takes less DMG from all sources. When 4 statues are on the field, the knight enters the Toughness Protection state.\\nGolden Harvest: Summons Shield statues and increases the knight's DMG dealt from all sources.\\nMedal of Elegance: Summons The Honored statues. When statues exist on the field, the knight cannot be selected as a target.","Name":"Combat Stance","Param":[]}},"Id":302401323,"SPHitBase":"","SkillDesc":"The Silver Knight of Virtuous Gallantry can switch their own \u003cu\u003eCombat Stance\u003c/u\u003e in battle and summon different statues to fight. When characters defeat statues in the \"Soulfreed\" state, DMG dealt by the team in this battle will be increased.","SkillName":"Reversal of Fortune"},{"DamageType":"","Extra":{},"Id":302401324,"SPHitBase":"","SkillDesc":"When the Silver Knight of Virtuous Gallantry uses \"Soulfreed\" in their second phase, they will target all the statues.","SkillName":"Turn Back the Tide"},{"DamageType":"","Extra":{},"Id":302401325,"SPHitBase":"","SkillDesc":"For every unit on the enemy's side of the field aside from the Silver Knight of Virtuous Gallantry, all enemies receive less DMG and deal more DMG.","SkillName":"Stellar Aegis"},{"DamageType":"","Extra":{},"Id":302401326,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302401301,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302401301,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Piety"},{"DamageType":"Physical","Extra":{},"Id":302401302,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and units adjacent to the target.","SkillName":"Imbue Devotion"},{"DamageType":"","Extra":{},"Id":302401303,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401304,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":302401305,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Hymn of Gorgeous Courage"},{"DamageType":"","Extra":{},"Id":302401306,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401307,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401308,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401310,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":302401311,"SPHitBase":15,"SkillDesc":"Summons 4 statues of Speartips. If 4 statues of Speartip already exist on the field, use Sweeping Lance.","SkillName":"Lance's Summon"},{"DamageType":"Physical","Extra":{},"Id":302401312,"SPHitBase":10,"SkillDesc":"Summons 4 statues of The Shield.","SkillName":"Shield's Summon"},{"DamageType":"","Extra":{},"Id":302401313,"SPHitBase":"","SkillDesc":"Summon 4 statues of The Honored.","SkillName":"Honored Multitudes"},{"DamageType":"Physical","Extra":{},"Id":302401314,"SPHitBase":40,"SkillDesc":"Releases the power in the Speartip statue and deals Physical DMG to all targets.","SkillName":"Sweeping Lance"},{"DamageType":"Physical","Extra":{},"Id":302401315,"SPHitBase":10,"SkillDesc":"Releases the power in \"The Shield\" statue. Commands \"The Shield\" statue to Taunt the target character directly facing the statue, and adjusts the statue's Weakness Type according to the targets facing it.","SkillName":"Shield's Retribution"},{"DamageType":"","Extra":{},"Id":302401316,"SPHitBase":"","SkillDesc":"Enters an unselectable state. In the next turn, use Undeniable Fate.","SkillName":"Strength of Honor"},{"DamageType":"","Extra":{},"Id":302401317,"SPHitBase":"","SkillDesc":"Regains \"Soulfreed\" from all statues and Enhances this unit based on the number of \"Soulfreed,\" lasting for 1 turn.","SkillName":"Soul Regained"},{"DamageType":"","Extra":{},"Id":302401318,"SPHitBase":"","SkillDesc":"Silver Knight of Virtuous Gallantry will apply \"Soulfreed\" to the summoned statues. When the unit with \"Soulfreed\" is defeated, apply \"Soul Enhancement\" to all targets and increase DMG dealt. If Silver Knight of Virtuous Gallantry regains \"Soulfreed,\" it will instead increase the DMG dealt by Silver Knight of Virtuous Gallantry in this turn.","SkillName":"Soulfreed"},{"DamageType":"Physical","Extra":{},"Id":302401319,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets. Additionally, apply Physical DMG 1 time for every stack of Wreath.","SkillName":"Undeniable Fate"},{"DamageType":"","Extra":{},"Id":302401320,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401321,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401322,"SPHitBase":"","SkillDesc":"Damage received by Silver Knight of Virtuous Gallantry is greatly reduced. However, after being Weakness Broken, its action is additionally delayed and it receives more DMG, as well as recovering all targets' Skill Points and activating all targets' Ultimates.","SkillName":"Unstoppable Momentum"},{"DamageType":"","Extra":{"70000303":{"Desc":"The Silver Knight of Virtuous Gallantry will change their status throughout the fight:\\nChivalric Wrath: Summons Speartip statues and takes less DMG from all sources. When 4 statues are on the field, the knight enters the Toughness Protection state.\\nGolden Harvest: Summons Shield statues and increases the knight's DMG dealt from all sources.\\nMedal of Elegance: Summons The Honored statues. When statues exist on the field, the knight cannot be selected as a target.","Name":"Combat Stance","Param":[]}},"Id":302401323,"SPHitBase":"","SkillDesc":"The Silver Knight of Virtuous Gallantry can switch their own \u003cu\u003eCombat Stance\u003c/u\u003e in battle and summon different statues to fight. When characters defeat statues in the \"Soulfreed\" state, DMG dealt by the team in this battle will be increased.","SkillName":"Reversal of Fortune"},{"DamageType":"","Extra":{},"Id":302401324,"SPHitBase":"","SkillDesc":"When the Silver Knight of Virtuous Gallantry uses \"Soulfreed\" in their second phase, they will target all the statues.","SkillName":"Turn Back the Tide"},{"DamageType":"","Extra":{},"Id":302401325,"SPHitBase":"","SkillDesc":"For every unit on the enemy's side of the field aside from the Silver Knight of Virtuous Gallantry, all enemies receive less DMG and deal more DMG.","SkillName":"Stellar Aegis"},{"DamageType":"","Extra":{},"Id":302401326,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302401302,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302401301,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Piety"},{"DamageType":"Physical","Extra":{},"Id":302401302,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and units adjacent to the target.","SkillName":"Imbue Devotion"},{"DamageType":"","Extra":{},"Id":302401303,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401304,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":302401305,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Hymn of Gorgeous Courage"},{"DamageType":"","Extra":{},"Id":302401306,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401307,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401308,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401310,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":302401311,"SPHitBase":15,"SkillDesc":"Summons 4 statues of Speartips. If 4 statues of Speartip already exist on the field, use Sweeping Lance.","SkillName":"Lance's Summon"},{"DamageType":"Physical","Extra":{},"Id":302401312,"SPHitBase":10,"SkillDesc":"Summons 4 statues of The Shield.","SkillName":"Shield's Summon"},{"DamageType":"","Extra":{},"Id":302401313,"SPHitBase":"","SkillDesc":"Summon 4 statues of The Honored.","SkillName":"Honored Multitudes"},{"DamageType":"Physical","Extra":{},"Id":302401314,"SPHitBase":40,"SkillDesc":"Releases the power in the Speartip statue and deals Physical DMG to all targets.","SkillName":"Sweeping Lance"},{"DamageType":"Physical","Extra":{},"Id":302401315,"SPHitBase":10,"SkillDesc":"Releases the power in \"The Shield\" statue. Commands \"The Shield\" statue to Taunt the target character directly facing the statue, and adjusts the statue's Weakness Type according to the targets facing it.","SkillName":"Shield's Retribution"},{"DamageType":"","Extra":{},"Id":302401316,"SPHitBase":"","SkillDesc":"Enters an unselectable state. In the next turn, use Undeniable Fate.","SkillName":"Strength of Honor"},{"DamageType":"","Extra":{},"Id":302401317,"SPHitBase":"","SkillDesc":"Regains \"Soulfreed\" from all statues and Enhances this unit based on the number of \"Soulfreed,\" lasting for 1 turn.","SkillName":"Soul Regained"},{"DamageType":"","Extra":{},"Id":302401318,"SPHitBase":"","SkillDesc":"Silver Knight of Virtuous Gallantry will apply \"Soulfreed\" to the summoned statues. When the unit with \"Soulfreed\" is defeated, apply \"Soul Enhancement\" to all targets and increase DMG dealt. If Silver Knight of Virtuous Gallantry regains \"Soulfreed,\" it will instead increase the DMG dealt by Silver Knight of Virtuous Gallantry in this turn.","SkillName":"Soulfreed"},{"DamageType":"Physical","Extra":{},"Id":302401319,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets. Additionally, apply Physical DMG 1 time for every stack of Wreath.","SkillName":"Undeniable Fate"},{"DamageType":"","Extra":{},"Id":302401320,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401321,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401322,"SPHitBase":"","SkillDesc":"Damage received by Silver Knight of Virtuous Gallantry is greatly reduced. However, after being Weakness Broken, its action is additionally delayed and it receives more DMG, as well as recovering all targets' Skill Points and activating all targets' Ultimates.","SkillName":"Unstoppable Momentum"},{"DamageType":"","Extra":{"70000303":{"Desc":"The Silver Knight of Virtuous Gallantry will change their status throughout the fight:\\nChivalric Wrath: Summons Speartip statues and takes less DMG from all sources. When 4 statues are on the field, the knight enters the Toughness Protection state.\\nGolden Harvest: Summons Shield statues and increases the knight's DMG dealt from all sources.\\nMedal of Elegance: Summons The Honored statues. When statues exist on the field, the knight cannot be selected as a target.","Name":"Combat Stance","Param":[]}},"Id":302401323,"SPHitBase":"","SkillDesc":"The Silver Knight of Virtuous Gallantry can switch their own \u003cu\u003eCombat Stance\u003c/u\u003e in battle and summon different statues to fight. When characters defeat statues in the \"Soulfreed\" state, DMG dealt by the team in this battle will be increased.","SkillName":"Reversal of Fortune"},{"DamageType":"","Extra":{},"Id":302401324,"SPHitBase":"","SkillDesc":"When the Silver Knight of Virtuous Gallantry uses \"Soulfreed\" in their second phase, they will target all the statues.","SkillName":"Turn Back the Tide"},{"DamageType":"","Extra":{},"Id":302401325,"SPHitBase":"","SkillDesc":"For every unit on the enemy's side of the field aside from the Silver Knight of Virtuous Gallantry, all enemies receive less DMG and deal more DMG.","SkillName":"Stellar Aegis"},{"DamageType":"","Extra":{},"Id":302401326,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302401303,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302401301,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Piety"},{"DamageType":"Physical","Extra":{},"Id":302401302,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and units adjacent to the target.","SkillName":"Imbue Devotion"},{"DamageType":"","Extra":{},"Id":302401303,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401304,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":302401305,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Hymn of Gorgeous Courage"},{"DamageType":"","Extra":{},"Id":302401306,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401307,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401308,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401310,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":302401311,"SPHitBase":15,"SkillDesc":"Summons 4 statues of Speartips. If 4 statues of Speartip already exist on the field, use Sweeping Lance.","SkillName":"Lance's Summon"},{"DamageType":"Physical","Extra":{},"Id":302401312,"SPHitBase":10,"SkillDesc":"Summons 4 statues of The Shield.","SkillName":"Shield's Summon"},{"DamageType":"","Extra":{},"Id":302401313,"SPHitBase":"","SkillDesc":"Summon 4 statues of The Honored.","SkillName":"Honored Multitudes"},{"DamageType":"Physical","Extra":{},"Id":302401314,"SPHitBase":40,"SkillDesc":"Releases the power in the Speartip statue and deals Physical DMG to all targets.","SkillName":"Sweeping Lance"},{"DamageType":"Physical","Extra":{},"Id":302401315,"SPHitBase":10,"SkillDesc":"Releases the power in \"The Shield\" statue. Commands \"The Shield\" statue to Taunt the target character directly facing the statue, and adjusts the statue's Weakness Type according to the targets facing it.","SkillName":"Shield's Retribution"},{"DamageType":"","Extra":{},"Id":302401316,"SPHitBase":"","SkillDesc":"Enters an unselectable state. In the next turn, use Undeniable Fate.","SkillName":"Strength of Honor"},{"DamageType":"","Extra":{},"Id":302401317,"SPHitBase":"","SkillDesc":"Regains \"Soulfreed\" from all statues and Enhances this unit based on the number of \"Soulfreed,\" lasting for 1 turn.","SkillName":"Soul Regained"},{"DamageType":"","Extra":{},"Id":302401318,"SPHitBase":"","SkillDesc":"Silver Knight of Virtuous Gallantry will apply \"Soulfreed\" to the summoned statues. When the unit with \"Soulfreed\" is defeated, apply \"Soul Enhancement\" to all targets and increase DMG dealt. If Silver Knight of Virtuous Gallantry regains \"Soulfreed,\" it will instead increase the DMG dealt by Silver Knight of Virtuous Gallantry in this turn.","SkillName":"Soulfreed"},{"DamageType":"Physical","Extra":{},"Id":302401319,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets. Additionally, apply Physical DMG 1 time for every stack of Wreath.","SkillName":"Undeniable Fate"},{"DamageType":"","Extra":{},"Id":302401320,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401321,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401322,"SPHitBase":"","SkillDesc":"Damage received by Silver Knight of Virtuous Gallantry is greatly reduced. However, after being Weakness Broken, its action is additionally delayed and it receives more DMG, as well as recovering all targets' Skill Points and activating all targets' Ultimates.","SkillName":"Unstoppable Momentum"},{"DamageType":"","Extra":{"70000303":{"Desc":"The Silver Knight of Virtuous Gallantry will change their status throughout the fight:\\nChivalric Wrath: Summons Speartip statues and takes less DMG from all sources. When 4 statues are on the field, the knight enters the Toughness Protection state.\\nGolden Harvest: Summons Shield statues and increases the knight's DMG dealt from all sources.\\nMedal of Elegance: Summons The Honored statues. When statues exist on the field, the knight cannot be selected as a target.","Name":"Combat Stance","Param":[]}},"Id":302401323,"SPHitBase":"","SkillDesc":"The Silver Knight of Virtuous Gallantry can switch their own \u003cu\u003eCombat Stance\u003c/u\u003e in battle and summon different statues to fight. When characters defeat statues in the \"Soulfreed\" state, DMG dealt by the team in this battle will be increased.","SkillName":"Reversal of Fortune"},{"DamageType":"","Extra":{},"Id":302401324,"SPHitBase":"","SkillDesc":"When the Silver Knight of Virtuous Gallantry uses \"Soulfreed\" in their second phase, they will target all the statues.","SkillName":"Turn Back the Tide"},{"DamageType":"","Extra":{},"Id":302401325,"SPHitBase":"","SkillDesc":"For every unit on the enemy's side of the field aside from the Silver Knight of Virtuous Gallantry, all enemies receive less DMG and deal more DMG.","SkillName":"Stellar Aegis"},{"DamageType":"","Extra":{},"Id":302401326,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302401304,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302401301,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Piety"},{"DamageType":"Physical","Extra":{},"Id":302401302,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and units adjacent to the target.","SkillName":"Imbue Devotion"},{"DamageType":"","Extra":{},"Id":302401303,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401304,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":302401305,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Hymn of Gorgeous Courage"},{"DamageType":"","Extra":{},"Id":302401306,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401307,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401308,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401310,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Physical","Extra":{},"Id":302401311,"SPHitBase":15,"SkillDesc":"Summons 4 statues of Speartips. If 4 statues of Speartip already exist on the field, use Sweeping Lance.","SkillName":"Lance's Summon"},{"DamageType":"Physical","Extra":{},"Id":302401312,"SPHitBase":10,"SkillDesc":"Summons 4 statues of The Shield.","SkillName":"Shield's Summon"},{"DamageType":"","Extra":{},"Id":302401313,"SPHitBase":"","SkillDesc":"Summon 4 statues of The Honored.","SkillName":"Honored Multitudes"},{"DamageType":"Physical","Extra":{},"Id":302401314,"SPHitBase":40,"SkillDesc":"Releases the power in the Speartip statue and deals Physical DMG to all targets.","SkillName":"Sweeping Lance"},{"DamageType":"Physical","Extra":{},"Id":302401315,"SPHitBase":10,"SkillDesc":"Releases the power in \"The Shield\" statue. Commands \"The Shield\" statue to Taunt the target character directly facing the statue, and adjusts the statue's Weakness Type according to the targets facing it.","SkillName":"Shield's Retribution"},{"DamageType":"","Extra":{},"Id":302401316,"SPHitBase":"","SkillDesc":"Enters an unselectable state. In the next turn, use Undeniable Fate.","SkillName":"Strength of Honor"},{"DamageType":"","Extra":{},"Id":302401317,"SPHitBase":"","SkillDesc":"Regains \"Soulfreed\" from all statues and Enhances this unit based on the number of \"Soulfreed,\" lasting for 1 turn.","SkillName":"Soul Regained"},{"DamageType":"","Extra":{},"Id":302401318,"SPHitBase":"","SkillDesc":"Silver Knight of Virtuous Gallantry will apply \"Soulfreed\" to the summoned statues. When the unit with \"Soulfreed\" is defeated, apply \"Soul Enhancement\" to all targets and increase DMG dealt. If Silver Knight of Virtuous Gallantry regains \"Soulfreed,\" it will instead increase the DMG dealt by Silver Knight of Virtuous Gallantry in this turn.","SkillName":"Soulfreed"},{"DamageType":"Physical","Extra":{},"Id":302401319,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets. Additionally, apply Physical DMG 1 time for every stack of Wreath.","SkillName":"Undeniable Fate"},{"DamageType":"","Extra":{},"Id":302401320,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401321,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401322,"SPHitBase":"","SkillDesc":"Damage received by Silver Knight of Virtuous Gallantry is greatly reduced. However, after being Weakness Broken, its action is additionally delayed and it receives more DMG, as well as recovering all targets' Skill Points and activating all targets' Ultimates.","SkillName":"Unstoppable Momentum"},{"DamageType":"","Extra":{"70000303":{"Desc":"The Silver Knight of Virtuous Gallantry will change their status throughout the fight:\\nChivalric Wrath: Summons Speartip statues and takes less DMG from all sources. When 4 statues are on the field, the knight enters the Toughness Protection state.\\nGolden Harvest: Summons Shield statues and increases the knight's DMG dealt from all sources.\\nMedal of Elegance: Summons The Honored statues. When statues exist on the field, the knight cannot be selected as a target.","Name":"Combat Stance","Param":[]}},"Id":302401323,"SPHitBase":"","SkillDesc":"The Silver Knight of Virtuous Gallantry can switch their own \u003cu\u003eCombat Stance\u003c/u\u003e in battle and summon different statues to fight. When characters defeat statues in the \"Soulfreed\" state, DMG dealt by the team in this battle will be increased.","SkillName":"Reversal of Fortune"},{"DamageType":"","Extra":{},"Id":302401324,"SPHitBase":"","SkillDesc":"When the Silver Knight of Virtuous Gallantry uses \"Soulfreed\" in their second phase, they will target all the statues.","SkillName":"Turn Back the Tide"},{"DamageType":"","Extra":{},"Id":302401325,"SPHitBase":"","SkillDesc":"For every unit on the enemy's side of the field aside from the Silver Knight of Virtuous Gallantry, all enemies receive less DMG and deal more DMG.","SkillName":"Stellar Aegis"},{"DamageType":"","Extra":{},"Id":302401326,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A paragon knight of the Knights of Beauty who is piously seeking his missing Aeon, Idrila the Beauty.\\nForthright and candid, he wanders the cosmos espousing the virtues of Idrila's good name.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3024013},{"DisplayItemList":[],"MonsterTemplateID":3024013,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3024013,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3024013,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3024013,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3024013,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3024013,"WorldLevel":6}],"HPBase":5812.5,"Id":3024013,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3024010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Silver Knight of Virtuous Gallantry","Rank":"LittleBoss","SpeedBase":105,"StanceBase":810,"StanceCount":1,"StatusResistanceBase":0.3},"3024014":{"AttackBase":7.2,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3024014,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":302401401,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Piety"},{"DamageType":"Physical","Extra":{},"Id":302401402,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to a single target and units adjacent to the target.","SkillName":"Imbue Devotion"},{"DamageType":"","Extra":{},"Id":302401403,"SPHitBase":"","SkillDesc":"Randomly summons statues of \"Speartip,\" \"The Shield,\" and \"The Honored.\"","SkillName":"Spear \u0026 Shield"},{"DamageType":"","Extra":{},"Id":302401404,"SPHitBase":"","SkillDesc":"Frees a Soul of Beauty from one of the statues. Causes the ability of the Soulfreed statue to be enhanced and to immediately take action.","SkillName":"Thus Spoke The Spirit of Love"},{"DamageType":"Physical","Extra":{},"Id":302401405,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Hymn of Gorgeous Courage"},{"DamageType":"","Extra":{},"Id":302401406,"SPHitBase":"","SkillDesc":"Frees the Souls of Beauty from all statues. Causes the ability of the Soulfreed statues to be enhanced.","SkillName":"Sin and Absolution"},{"DamageType":"","Extra":{},"Id":302401407,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302401408,"SPHitBase":"","SkillDesc":"Summons 4 Speartips. If statues are currently present on the field, heal their HP back to full.","SkillName":"Knights"},{"DamageType":"","Extra":{},"Id":302401410,"SPHitBase":"","SkillDesc":"After every use of Hymn of Gorgeous Courage, increases DMG. This effect is stackable.","SkillName":"Martyrdom of Grandiosity"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A paragon knight of the Knights of Beauty who is piously seeking his missing Aeon, Idrila the Beauty.\\nForthright and candid, he wanders the cosmos espousing the virtues of Idrila's good name.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3024014},{"DisplayItemList":[],"MonsterTemplateID":3024014,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3024014,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3024014,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3024014,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3024014,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3024014,"WorldLevel":6}],"HPBase":9300,"Id":3024014,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3024010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Argenti","Rank":"LittleBoss","SpeedBase":144,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.3},"3024020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3024020,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302402001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"BHF: Heavenly Fire"},{"DamageType":"Fire","Extra":{},"Id":302402003,"SPHitBase":15,"SkillDesc":"Deals minor Fire DMG to all targets.","SkillName":"BBHF: Scorched Earth"},{"DamageType":"","Extra":{},"Id":302402004,"SPHitBase":"","SkillDesc":"Consumes HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful in this state, but all attacks consume HP.","SkillName":"DHGDR: Secondary Combustion"},{"DamageType":"Fire","Extra":{},"Id":302402005,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn them.","SkillName":"DHGDR: Supernova Overload"},{"DamageType":"","Extra":{},"Id":302402006,"SPHitBase":"","SkillDesc":"After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP and additionally deal a set amount of Fire DMG equal to a certain percentage of the original DMG. When they receive healing from sources other than oneself, the amount of HP restored is massively reduced.","SkillName":"SGE: Molten Core"},{"DamageType":"","Extra":{},"Id":302402007,"SPHitBase":"","SkillDesc":"While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumes Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispels Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG, and recovers all Skill Points for the targets.","SkillName":"SGE: Molten Engine"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.45,"HardLevelGroup":1,"Id":302402001,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302402001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"BHF: Heavenly Fire"},{"DamageType":"Fire","Extra":{},"Id":302402003,"SPHitBase":15,"SkillDesc":"Deals minor Fire DMG to all targets.","SkillName":"BBHF: Scorched Earth"},{"DamageType":"","Extra":{},"Id":302402004,"SPHitBase":"","SkillDesc":"Consumes HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful in this state, but all attacks consume HP.","SkillName":"DHGDR: Secondary Combustion"},{"DamageType":"Fire","Extra":{},"Id":302402005,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn them.","SkillName":"DHGDR: Supernova Overload"},{"DamageType":"","Extra":{},"Id":302402006,"SPHitBase":"","SkillDesc":"After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP and additionally deal a set amount of Fire DMG equal to a certain percentage of the original DMG. When they receive healing from sources other than oneself, the amount of HP restored is massively reduced.","SkillName":"SGE: Molten Core"},{"DamageType":"","Extra":{},"Id":302402007,"SPHitBase":"","SkillDesc":"While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumes Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispels Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG, and recovers all Skill Points for the targets.","SkillName":"SGE: Molten Engine"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":0.833333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.46,"HardLevelGroup":1,"Id":302402002,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302402001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"BHF: Heavenly Fire"},{"DamageType":"Fire","Extra":{},"Id":302402003,"SPHitBase":15,"SkillDesc":"Deals minor Fire DMG to all targets.","SkillName":"BBHF: Scorched Earth"},{"DamageType":"","Extra":{},"Id":302402004,"SPHitBase":"","SkillDesc":"Consumes HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful in this state, but all attacks consume HP.","SkillName":"DHGDR: Secondary Combustion"},{"DamageType":"Fire","Extra":{},"Id":302402005,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn them.","SkillName":"DHGDR: Supernova Overload"},{"DamageType":"","Extra":{},"Id":302402006,"SPHitBase":"","SkillDesc":"After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP and additionally deal a set amount of Fire DMG equal to a certain percentage of the original DMG. When they receive healing from sources other than oneself, the amount of HP restored is massively reduced.","SkillName":"SGE: Molten Core"},{"DamageType":"","Extra":{},"Id":302402007,"SPHitBase":"","SkillDesc":"While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumes Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispels Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG, and recovers all Skill Points for the targets.","SkillName":"SGE: Molten Engine"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302402003,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302402001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"BHF: Heavenly Fire"},{"DamageType":"Fire","Extra":{},"Id":302402003,"SPHitBase":15,"SkillDesc":"Deals minor Fire DMG to all targets.","SkillName":"BBHF: Scorched Earth"},{"DamageType":"","Extra":{},"Id":302402004,"SPHitBase":"","SkillDesc":"Consumes HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful in this state, but all attacks consume HP.","SkillName":"DHGDR: Secondary Combustion"},{"DamageType":"Fire","Extra":{},"Id":302402005,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn them.","SkillName":"DHGDR: Supernova Overload"},{"DamageType":"","Extra":{},"Id":302402006,"SPHitBase":"","SkillDesc":"After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP and additionally deal a set amount of Fire DMG equal to a certain percentage of the original DMG. When they receive healing from sources other than oneself, the amount of HP restored is massively reduced.","SkillName":"SGE: Molten Core"},{"DamageType":"","Extra":{},"Id":302402007,"SPHitBase":"","SkillDesc":"While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumes Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispels Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG, and recovers all Skill Points for the targets.","SkillName":"SGE: Molten Engine"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.88,"HardLevelGroup":1,"Id":302402004,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302402001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"BHF: Heavenly Fire"},{"DamageType":"Fire","Extra":{},"Id":302402003,"SPHitBase":15,"SkillDesc":"Deals minor Fire DMG to all targets.","SkillName":"BBHF: Scorched Earth"},{"DamageType":"","Extra":{},"Id":302402004,"SPHitBase":"","SkillDesc":"Consumes HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful in this state, but all attacks consume HP.","SkillName":"DHGDR: Secondary Combustion"},{"DamageType":"Fire","Extra":{},"Id":302402005,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn them.","SkillName":"DHGDR: Supernova Overload"},{"DamageType":"","Extra":{},"Id":302402006,"SPHitBase":"","SkillDesc":"After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP and additionally deal a set amount of Fire DMG equal to a certain percentage of the original DMG. When they receive healing from sources other than oneself, the amount of HP restored is massively reduced.","SkillName":"SGE: Molten Core"},{"DamageType":"","Extra":{},"Id":302402007,"SPHitBase":"","SkillDesc":"While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumes Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispels Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG, and recovers all Skill Points for the targets.","SkillName":"SGE: Molten Engine"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302402005,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302402001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"BHF: Heavenly Fire"},{"DamageType":"Fire","Extra":{},"Id":302402003,"SPHitBase":15,"SkillDesc":"Deals minor Fire DMG to all targets.","SkillName":"BBHF: Scorched Earth"},{"DamageType":"","Extra":{},"Id":302402004,"SPHitBase":"","SkillDesc":"Consumes HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful in this state, but all attacks consume HP.","SkillName":"DHGDR: Secondary Combustion"},{"DamageType":"Fire","Extra":{},"Id":302402005,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn them.","SkillName":"DHGDR: Supernova Overload"},{"DamageType":"","Extra":{},"Id":302402006,"SPHitBase":"","SkillDesc":"After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP and additionally deal a set amount of Fire DMG equal to a certain percentage of the original DMG. When they receive healing from sources other than oneself, the amount of HP restored is massively reduced.","SkillName":"SGE: Molten Core"},{"DamageType":"","Extra":{},"Id":302402007,"SPHitBase":"","SkillDesc":"While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumes Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispels Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG, and recovers all Skill Points for the targets.","SkillName":"SGE: Molten Engine"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.65,"HardLevelGroup":1,"Id":302402006,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302402001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"BHF: Heavenly Fire"},{"DamageType":"Fire","Extra":{},"Id":302402003,"SPHitBase":15,"SkillDesc":"Deals minor Fire DMG to all targets.","SkillName":"BBHF: Scorched Earth"},{"DamageType":"","Extra":{},"Id":302402004,"SPHitBase":"","SkillDesc":"Consumes HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful in this state, but all attacks consume HP.","SkillName":"DHGDR: Secondary Combustion"},{"DamageType":"Fire","Extra":{},"Id":302402005,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn them.","SkillName":"DHGDR: Supernova Overload"},{"DamageType":"","Extra":{},"Id":302402006,"SPHitBase":"","SkillDesc":"After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP and additionally deal a set amount of Fire DMG equal to a certain percentage of the original DMG. When they receive healing from sources other than oneself, the amount of HP restored is massively reduced.","SkillName":"SGE: Molten Core"},{"DamageType":"","Extra":{},"Id":302402007,"SPHitBase":"","SkillDesc":"While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumes Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispels Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG, and recovers all Skill Points for the targets.","SkillName":"SGE: Molten Engine"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302402007,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302402001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"BHF: Heavenly Fire"},{"DamageType":"Fire","Extra":{},"Id":302402003,"SPHitBase":15,"SkillDesc":"Deals minor Fire DMG to all targets.","SkillName":"BBHF: Scorched Earth"},{"DamageType":"","Extra":{},"Id":302402004,"SPHitBase":"","SkillDesc":"Consumes HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful in this state, but all attacks consume HP.","SkillName":"DHGDR: Secondary Combustion"},{"DamageType":"Fire","Extra":{},"Id":302402005,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn them.","SkillName":"DHGDR: Supernova Overload"},{"DamageType":"","Extra":{},"Id":302402006,"SPHitBase":"","SkillDesc":"After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP and additionally deal a set amount of Fire DMG equal to a certain percentage of the original DMG. When they receive healing from sources other than oneself, the amount of HP restored is massively reduced.","SkillName":"SGE: Molten Core"},{"DamageType":"","Extra":{},"Id":302402007,"SPHitBase":"","SkillDesc":"While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumes Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispels Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG, and recovers all Skill Points for the targets.","SkillName":"SGE: Molten Engine"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.4,"HardLevelGroup":1,"Id":302402008,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302402001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"BHF: Heavenly Fire"},{"DamageType":"Fire","Extra":{},"Id":302402003,"SPHitBase":15,"SkillDesc":"Deals minor Fire DMG to all targets.","SkillName":"BBHF: Scorched Earth"},{"DamageType":"","Extra":{},"Id":302402004,"SPHitBase":"","SkillDesc":"Consumes HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful in this state, but all attacks consume HP.","SkillName":"DHGDR: Secondary Combustion"},{"DamageType":"Fire","Extra":{},"Id":302402005,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn them.","SkillName":"DHGDR: Supernova Overload"},{"DamageType":"","Extra":{},"Id":302402006,"SPHitBase":"","SkillDesc":"After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP and additionally deal a set amount of Fire DMG equal to a certain percentage of the original DMG. When they receive healing from sources other than oneself, the amount of HP restored is massively reduced.","SkillName":"SGE: Molten Core"},{"DamageType":"","Extra":{},"Id":302402007,"SPHitBase":"","SkillDesc":"While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumes Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispels Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG, and recovers all Skill Points for the targets.","SkillName":"SGE: Molten Engine"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.6,"HardLevelGroup":1,"Id":302402009,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302402001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"BHF: Heavenly Fire"},{"DamageType":"Fire","Extra":{},"Id":302402003,"SPHitBase":15,"SkillDesc":"Deals minor Fire DMG to all targets.","SkillName":"BBHF: Scorched Earth"},{"DamageType":"","Extra":{},"Id":302402004,"SPHitBase":"","SkillDesc":"Consumes HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful in this state, but all attacks consume HP.","SkillName":"DHGDR: Secondary Combustion"},{"DamageType":"Fire","Extra":{},"Id":302402005,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn them.","SkillName":"DHGDR: Supernova Overload"},{"DamageType":"","Extra":{},"Id":302402006,"SPHitBase":"","SkillDesc":"After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP and additionally deal a set amount of Fire DMG equal to a certain percentage of the original DMG. When they receive healing from sources other than oneself, the amount of HP restored is massively reduced.","SkillName":"SGE: Molten Core"},{"DamageType":"","Extra":{},"Id":302402007,"SPHitBase":"","SkillDesc":"While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumes Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispels Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG, and recovers all Skill Points for the targets.","SkillName":"SGE: Molten Engine"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"One of the Stellaron Hunters, a mysterious warrior donning formidable armor. The mech suit wields the power to unleash fiery onslaughts, engulfing the battlefield in flames.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3024020},{"DisplayItemList":[],"MonsterTemplateID":3024020,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3024020,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3024020,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3024020,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3024020,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3024020,"WorldLevel":6}],"HPBase":4650,"Id":3024020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3024020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":5,"Name":"Stellaron Hunter: Sam","Rank":"LittleBoss","SpeedBase":120,"StanceBase":600,"StanceCount":1,"StatusResistanceBase":0.3},"3024021":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3024021,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302402101,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402102,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"BHF: Heavenly Fire"},{"DamageType":"Fire","Extra":{},"Id":302402103,"SPHitBase":15,"SkillDesc":"Deals minor Fire DMG to all targets.","SkillName":"BBHF: Scorched Earth"},{"DamageType":"","Extra":{},"Id":302402104,"SPHitBase":"","SkillDesc":"Consumes HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful in this state, but all attacks consume HP.","SkillName":"DHGDR: Secondary Combustion"},{"DamageType":"Fire","Extra":{},"Id":302402105,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn them.","SkillName":"DHGDR: Supernova Overload"},{"DamageType":"","Extra":{},"Id":302402106,"SPHitBase":"","SkillDesc":"After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP and additionally deal a set amount of Fire DMG equal to a certain percentage of the original DMG. When they receive healing from sources other than oneself, the amount of HP restored is massively reduced.","SkillName":"SGE: Molten Core"},{"DamageType":"","Extra":{},"Id":302402107,"SPHitBase":"","SkillDesc":"While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumes Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispels Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG, and recovers all Skill Points for the targets.","SkillName":"SGE: Molten Engine"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"One of the Stellaron Hunters, a mysterious warrior donning formidable armor. The mech suit wields the power to unleash fiery onslaughts, engulfing the battlefield in flames.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3024021},{"DisplayItemList":[],"MonsterTemplateID":3024021,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3024021,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3024021,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3024021,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3024021,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3024021,"WorldLevel":6}],"HPBase":7207.5,"Id":3024021,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3024020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Stellaron Hunter: Sam","Rank":"LittleBoss","SpeedBase":120,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":0.3},"3024022":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3024022,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302402201,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402202,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"BHF: Heavenly Fire"},{"DamageType":"Fire","Extra":{},"Id":302402203,"SPHitBase":15,"SkillDesc":"Deals minor Fire DMG to all targets.","SkillName":"BBHF: Scorched Earth"},{"DamageType":"","Extra":{},"Id":302402204,"SPHitBase":"","SkillDesc":"Consumes own HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful after entering the Secondary Combustion state, but all attacks consume own HP.","SkillName":"DHGDR: Secondary Combustion"},{"DamageType":"Fire","Extra":{},"Id":302402205,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn them.","SkillName":"DHGDR: Supernova Overload"},{"DamageType":"","Extra":{},"Id":302402206,"SPHitBase":"","SkillDesc":"After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP and additionally deal a set amount of Fire DMG equal to a certain percentage of the original DMG. When they receive healing from sources other than oneself, the amount of HP restored is massively reduced.","SkillName":"SGE: Molten Core"},{"DamageType":"","Extra":{},"Id":302402207,"SPHitBase":"","SkillDesc":"While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumed Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispels Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG, and recovers all Skill Points for targets.","SkillName":"SGE: Molten Engine"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.16129,"HardLevelGroup":1,"Id":302402201,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302402201,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402202,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"BHF: Heavenly Fire"},{"DamageType":"Fire","Extra":{},"Id":302402203,"SPHitBase":15,"SkillDesc":"Deals minor Fire DMG to all targets.","SkillName":"BBHF: Scorched Earth"},{"DamageType":"","Extra":{},"Id":302402204,"SPHitBase":"","SkillDesc":"Consumes own HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful after entering the Secondary Combustion state, but all attacks consume own HP.","SkillName":"DHGDR: Secondary Combustion"},{"DamageType":"Fire","Extra":{},"Id":302402205,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn them.","SkillName":"DHGDR: Supernova Overload"},{"DamageType":"","Extra":{},"Id":302402206,"SPHitBase":"","SkillDesc":"After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP and additionally deal a set amount of Fire DMG equal to a certain percentage of the original DMG. When they receive healing from sources other than oneself, the amount of HP restored is massively reduced.","SkillName":"SGE: Molten Core"},{"DamageType":"","Extra":{},"Id":302402207,"SPHitBase":"","SkillDesc":"While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumed Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispels Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG, and recovers all Skill Points for targets.","SkillName":"SGE: Molten Engine"}],"SpeedModifyRatio":1,"SpeedModifyValue":80,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.464516,"HardLevelGroup":1,"Id":302402202,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302402201,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402202,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"BHF: Heavenly Fire"},{"DamageType":"Fire","Extra":{},"Id":302402203,"SPHitBase":15,"SkillDesc":"Deals minor Fire DMG to all targets.","SkillName":"BBHF: Scorched Earth"},{"DamageType":"","Extra":{},"Id":302402204,"SPHitBase":"","SkillDesc":"Consumes own HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful after entering the Secondary Combustion state, but all attacks consume own HP.","SkillName":"DHGDR: Secondary Combustion"},{"DamageType":"Fire","Extra":{},"Id":302402205,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn them.","SkillName":"DHGDR: Supernova Overload"},{"DamageType":"","Extra":{},"Id":302402206,"SPHitBase":"","SkillDesc":"After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP and additionally deal a set amount of Fire DMG equal to a certain percentage of the original DMG. When they receive healing from sources other than oneself, the amount of HP restored is massively reduced.","SkillName":"SGE: Molten Core"},{"DamageType":"","Extra":{},"Id":302402207,"SPHitBase":"","SkillDesc":"While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumed Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispels Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG, and recovers all Skill Points for targets.","SkillName":"SGE: Molten Engine"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302402203,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302402201,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402202,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"BHF: Heavenly Fire"},{"DamageType":"Fire","Extra":{},"Id":302402203,"SPHitBase":15,"SkillDesc":"Deals minor Fire DMG to all targets.","SkillName":"BBHF: Scorched Earth"},{"DamageType":"","Extra":{},"Id":302402204,"SPHitBase":"","SkillDesc":"Consumes own HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful after entering the Secondary Combustion state, but all attacks consume own HP.","SkillName":"DHGDR: Secondary Combustion"},{"DamageType":"Fire","Extra":{},"Id":302402205,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn them.","SkillName":"DHGDR: Supernova Overload"},{"DamageType":"","Extra":{},"Id":302402206,"SPHitBase":"","SkillDesc":"After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP and additionally deal a set amount of Fire DMG equal to a certain percentage of the original DMG. When they receive healing from sources other than oneself, the amount of HP restored is massively reduced.","SkillName":"SGE: Molten Core"},{"DamageType":"","Extra":{},"Id":302402207,"SPHitBase":"","SkillDesc":"While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumed Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispels Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG, and recovers all Skill Points for targets.","SkillName":"SGE: Molten Engine"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.193548,"HardLevelGroup":1,"Id":302402204,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302402201,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402202,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"BHF: Heavenly Fire"},{"DamageType":"Fire","Extra":{},"Id":302402203,"SPHitBase":15,"SkillDesc":"Deals minor Fire DMG to all targets.","SkillName":"BBHF: Scorched Earth"},{"DamageType":"","Extra":{},"Id":302402204,"SPHitBase":"","SkillDesc":"Consumes own HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful after entering the Secondary Combustion state, but all attacks consume own HP.","SkillName":"DHGDR: Secondary Combustion"},{"DamageType":"Fire","Extra":{},"Id":302402205,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn them.","SkillName":"DHGDR: Supernova Overload"},{"DamageType":"","Extra":{},"Id":302402206,"SPHitBase":"","SkillDesc":"After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP and additionally deal a set amount of Fire DMG equal to a certain percentage of the original DMG. When they receive healing from sources other than oneself, the amount of HP restored is massively reduced.","SkillName":"SGE: Molten Core"},{"DamageType":"","Extra":{},"Id":302402207,"SPHitBase":"","SkillDesc":"While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumed Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispels Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG, and recovers all Skill Points for targets.","SkillName":"SGE: Molten Engine"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"One of the Stellaron Hunters, a mysterious warrior donning formidable armor. The mech suit wields the power to unleash fiery onslaughts, engulfing the battlefield in flames.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3024022},{"DisplayItemList":[],"MonsterTemplateID":3024022,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3024022,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3024022,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3024022,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3024022,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3024022,"WorldLevel":6}],"HPBase":7207.5,"Id":3024022,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3024020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Stellaron Hunter: Sam","Rank":"LittleBoss","SpeedBase":120,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":0.3},"3024023":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3024023,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302402301,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402302,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and locks on to the target. In the next action, uses DHGDR: Fire and Cinders on the locked on target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402303,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"BHF: Heavenly Fire"},{"DamageType":"Fire","Extra":{},"Id":302402304,"SPHitBase":15,"SkillDesc":"Deals minor Fire DMG to all targets.","SkillName":"BBHF: Scorched Earth"},{"DamageType":"","Extra":{},"Id":302402305,"SPHitBase":"","SkillDesc":"Consumes HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful in this state, but all attacks consume HP.","SkillName":"DHGDR: Secondary Combustion"},{"DamageType":"Fire","Extra":{},"Id":302402306,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn them.","SkillName":"DHGDR: Supernova Overload"},{"DamageType":"","Extra":{},"Id":302402307,"SPHitBase":"","SkillDesc":"After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP and additionally deal a set amount of Fire DMG equal to a certain percentage of the original DMG. When they receive healing from sources other than oneself, the amount of HP restored is massively reduced.","SkillName":"SGE: Molten Core"},{"DamageType":"","Extra":{},"Id":302402308,"SPHitBase":"","SkillDesc":"While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumes Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispel Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG and recovers all Skill Points for the targets.","SkillName":"SGE: Molten Engine"},{"DamageType":"Fire","Extra":{},"Id":302402309,"SPHitBase":"","SkillDesc":"Deals Fire DMG to a single target. When using the ability, the more Molten Energy stacks there are, the higher the damage dealt.","SkillName":"DHGDR: Fire and Cinders"},{"DamageType":"","Extra":{},"Id":302402310,"SPHitBase":"","SkillDesc":"Whenever Sam loses HP due to the Secondary Combustion effect while attacking, increase the DMG they deal.","SkillName":"SEG: Thermocumulative Upgrade"},{"DamageType":"","Extra":{"230240231":{"Desc":"Reduces the Maximum Restorable HP. HP changes caused by using Combusted Skill Point or Burn will convert into Immolation, reducing Maximum Restorable HP.","Name":"Immolation","Param":[]}},"Id":302402311,"SPHitBase":"","SkillDesc":"When a target uses Combusted Skill Points or receives Burn DMG, inflict \u003cu\u003eImmolation\u003c/u\u003e on the target. When Sam dispels the Secondary Combustion, the \u003cu\u003eImmolation\u003c/u\u003e effect is removed.","SkillName":"SEG: Thermobaric Field"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.9375,"HardLevelGroup":1,"Id":302402301,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302402301,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402302,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and locks on to the target. In the next action, uses DHGDR: Fire and Cinders on the locked on target.","SkillName":"BHF: Fiery Advance"},{"DamageType":"Fire","Extra":{},"Id":302402303,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"BHF: Heavenly Fire"},{"DamageType":"Fire","Extra":{},"Id":302402304,"SPHitBase":15,"SkillDesc":"Deals minor Fire DMG to all targets.","SkillName":"BBHF: Scorched Earth"},{"DamageType":"","Extra":{},"Id":302402305,"SPHitBase":"","SkillDesc":"Consumes HP to enter the Secondary Combustion state and dispels the Weakness Protected effect. Becomes significantly more powerful in this state, but all attacks consume HP.","SkillName":"DHGDR: Secondary Combustion"},{"DamageType":"Fire","Extra":{},"Id":302402306,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn them.","SkillName":"DHGDR: Supernova Overload"},{"DamageType":"","Extra":{},"Id":302402307,"SPHitBase":"","SkillDesc":"After entering Secondary Combustion, Combusts both the area and targets' Skill Points. When consuming Combusted Skill Points, targets lose HP and additionally deal a set amount of Fire DMG equal to a certain percentage of the original DMG. When they receive healing from sources other than oneself, the amount of HP restored is massively reduced.","SkillName":"SGE: Molten Core"},{"DamageType":"","Extra":{},"Id":302402308,"SPHitBase":"","SkillDesc":"While in Secondary Combustion, Sam possesses Molten Energy. When Sam is attacked and the attack consumes Skill Points, a corresponding amount of Molten Energy is reduced. When Molten Energy is depleted or when the Weakness is Broken, dispel Secondary Combustion. When Secondary Combustion is dispelled, Sam receives increased DMG and recovers all Skill Points for the targets.","SkillName":"SGE: Molten Engine"},{"DamageType":"Fire","Extra":{},"Id":302402309,"SPHitBase":"","SkillDesc":"Deals Fire DMG to a single target. When using the ability, the more Molten Energy stacks there are, the higher the damage dealt.","SkillName":"DHGDR: Fire and Cinders"},{"DamageType":"","Extra":{},"Id":302402310,"SPHitBase":"","SkillDesc":"Whenever Sam loses HP due to the Secondary Combustion effect while attacking, increase the DMG they deal.","SkillName":"SEG: Thermocumulative Upgrade"},{"DamageType":"","Extra":{"230240231":{"Desc":"Reduces the Maximum Restorable HP. HP changes caused by using Combusted Skill Point or Burn will convert into Immolation, reducing Maximum Restorable HP.","Name":"Immolation","Param":[]}},"Id":302402311,"SPHitBase":"","SkillDesc":"When a target uses Combusted Skill Points or receives Burn DMG, inflict \u003cu\u003eImmolation\u003c/u\u003e on the target. When Sam dispels the Secondary Combustion, the \u003cu\u003eImmolation\u003c/u\u003e effect is removed.","SkillName":"SEG: Thermobaric Field"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is one of the Stellaron Hunters, a mysterious warrior donning formidable armor. The mech suit wields the power to unleash fiery onslaughts, engulfing the battlefield in flames.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3024023},{"DisplayItemList":[],"MonsterTemplateID":3024023,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3024023,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3024023,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3024023,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3024023,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3024023,"WorldLevel":6}],"HPBase":1488,"Id":3024023,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3024020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Stellaron Hunter: Sam (Complete)","Rank":"LittleBoss","SpeedBase":120,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"3024030":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3024030,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302403001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target.","SkillName":"Malignform Elytra"},{"DamageType":"Fire","Extra":{},"Id":302403002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"Rapacious Appendages"},{"DamageType":"Fire","Extra":{},"Id":302403003,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to one designated target.","SkillName":"Encroach, Mangle, Sate"},{"DamageType":"Fire","Extra":{},"Id":302403004,"SPHitBase":10,"SkillDesc":"Enters \"Gene Duplication\" state, increasing this unit's SPD. Summons \"Juvenile Sting\" and apply \"Rapid Evolution\" state to it. A target character and their summoned target can immediately take action and enter the \"Nemesis\" state, increasing their Break Effect. When targets not in the \"Nemesis\" state attack friendly units in the \"Rapid Evolution\" state, they cannot deal CRIT Hit effects.","SkillName":"Rend, Putrefy, Engorge"},{"DamageType":"Fire","Extra":{},"Id":302403005,"SPHitBase":10,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Primordial Tide, Swarm of Death"},{"DamageType":"Fire","Extra":{},"Id":302403006,"SPHitBase":10,"SkillDesc":"Increases the SPD of \"Juvenile Sting\" summoned by this unit.","SkillName":"Primal Hunger"},{"DamageType":"Fire","Extra":{},"Id":302403007,"SPHitBase":10,"SkillDesc":"When \"Harbinger of Death: Swarm Nightmare\" is attacked, a portion of its reduced HP is converted into \"Corrosion.\" When \"Harbinger of Death: Swarm Nightmare\" uses \"Primordial Tide, Swarm of Death,\" it will recover HP equal to the corrosion amount.","SkillName":"Whirling Carapace"},{"DamageType":"Fire","Extra":{},"Id":302403008,"SPHitBase":10,"SkillDesc":"After entering the \"Gene Duplication\" state, the field enters Combustion. \"Gene Duplication\" is dispelled when all summoned \"Juvenile Sting\" are defeated. When \"Gene Duplication\" is dispelled, \"Harbinger of Death: Swarm Nightmare\" receives increased DMG, and dispels the \"Corrosion\" state.","SkillName":"Symbiosis, Swarm, Gnaw"},{"DamageType":"Fire","Extra":{},"Id":302403009,"SPHitBase":10,"SkillDesc":"After entering the \"Gene Duplication\" state, whenever this unit uses an attack, it additionally deals minor Fire DMG based on the number of \"Juvenile Sting\" remaining. When any \"Juvenile Sting\" uses an attack, \"Harbinger of Death: Swarm Nightmare\" gains a stack of \"Mortal Instinct.\" When \"Mortal Instinct\" reaches a certain number of stacks, \"Harbinger of Death: Swarm Nightmare\" will immediately take action, uses \"Primordial Tide, Swarm of Death\" and clear all \"Mortal Instinct\" stacks. \"Juvenile Sting\" will prioritize attacking ally characters in the \"Nemesis\" state.","SkillName":"Universal Blight, Howl of the Life Eater"},{"DamageType":"Fire","Extra":{},"Id":302403010,"SPHitBase":10,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302403001,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":302403004,"SPHitBase":10,"SkillDesc":"Enters \"Gene Duplication\" state, increasing this unit's SPD. Summons \"Juvenile Sting\" and apply \"Rapid Evolution\" state to it. A target character and their summoned target can immediately take action and enter the \"Nemesis\" state, increasing their Break Effect. When targets not in the \"Nemesis\" state attack friendly units in the \"Rapid Evolution\" state, they cannot deal CRIT Hit effects.","SkillName":"Rend, Putrefy, Engorge"},{"DamageType":"Fire","Extra":{},"Id":302403005,"SPHitBase":10,"SkillDesc":"Deals massive Fire DMG to all targets.","SkillName":"Primordial Tide, Swarm of Death"},{"DamageType":"Fire","Extra":{},"Id":302403001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target.","SkillName":"Malignform Elytra"},{"DamageType":"Fire","Extra":{},"Id":302403002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target and any adjacent targets.","SkillName":"Rapacious Appendages"},{"DamageType":"Fire","Extra":{},"Id":302403003,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to one designated target.","SkillName":"Encroach, Mangle, Sate"},{"DamageType":"Fire","Extra":{},"Id":302403006,"SPHitBase":10,"SkillDesc":"Increases the SPD of \"Juvenile Sting\" summoned by this unit.","SkillName":"Primal Hunger"},{"DamageType":"Fire","Extra":{},"Id":302403007,"SPHitBase":10,"SkillDesc":"When \"Harbinger of Death: Swarm Nightmare\" is attacked, a portion of its reduced HP is converted into \"Corrosion.\" When \"Harbinger of Death: Swarm Nightmare\" uses \"Primordial Tide, Swarm of Death,\" it will recover HP equal to the corrosion amount.","SkillName":"Whirling Carapace"},{"DamageType":"Fire","Extra":{},"Id":302403008,"SPHitBase":10,"SkillDesc":"After entering the \"Gene Duplication\" state, the field enters Combustion. \"Gene Duplication\" is dispelled when all summoned \"Juvenile Sting\" are defeated. When \"Gene Duplication\" is dispelled, \"Harbinger of Death: Swarm Nightmare\" receives increased DMG, and dispels the \"Corrosion\" state.","SkillName":"Symbiosis, Swarm, Gnaw"},{"DamageType":"Fire","Extra":{},"Id":302403009,"SPHitBase":10,"SkillDesc":"After entering the \"Gene Duplication\" state, whenever this unit uses an attack, it additionally deals minor Fire DMG based on the number of \"Juvenile Sting\" remaining. When any \"Juvenile Sting\" uses an attack, \"Harbinger of Death: Swarm Nightmare\" gains a stack of \"Mortal Instinct.\" When \"Mortal Instinct\" reaches a certain number of stacks, \"Harbinger of Death: Swarm Nightmare\" will immediately take action, uses \"Primordial Tide, Swarm of Death\" and clear all \"Mortal Instinct\" stacks. \"Juvenile Sting\" will prioritize attacking ally characters in the \"Nemesis\" state.","SkillName":"Universal Blight, Howl of the Life Eater"},{"DamageType":"Fire","Extra":{},"Id":302403010,"SPHitBase":10,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A shell covered in strange matter, distorted by a Stellaron's will as if a suit Glamoth armor corroded by \"Propagation.\" Deep within the dreamscape, the Swarm Disaster resurfaces in this form.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3024030},{"DisplayItemList":[],"MonsterTemplateID":3024030,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3024030,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3024030,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3024030,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3024030,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3024030,"WorldLevel":6}],"HPBase":7440,"Id":3024030,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3024030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":8,"Name":"Harbinger of Death: Swarm Nightmare","Rank":"LittleBoss","SpeedBase":144,"StanceBase":600,"StanceCount":1,"StatusResistanceBase":0.3},"3025010":{"AttackBase":19.565217,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3025010,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":302501001,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Grazioso"},{"DamageType":"Imaginary","Extra":{},"Id":302501002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Maestoso"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":302501003,"SPHitBase":"","SkillDesc":"Makes a single target have a high chance of entering \u003cu\u003eAlien Dream\u003c/u\u003e.","SkillName":"Vaneggiando"},{"DamageType":"","Extra":{},"Id":302501004,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Volteggiando\" in the next turn.","SkillName":"Accelerando"},{"DamageType":"","Extra":{},"Id":302501005,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Tempestoso\" in the next turn.","SkillName":"Accrescendo"},{"DamageType":"","Extra":{},"Id":302501006,"SPHitBase":"","SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to a single target. If there are no Echoes of Faded Dreams that can take action, then this ability will fail to launch. After using this ability, restore Toughness for Echoes of Faded Dreams.","SkillName":"Volteggiando"},{"DamageType":"","Extra":{},"Id":302501007,"SPHitBase":"","SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to a single target. If there are no Echoes of Faded Dreams that can take action, then this ability will fail to launch. After using this ability, restore Toughness for Echoes of Faded Dreams.","SkillName":"Volteggiando"},{"DamageType":"Imaginary","Extra":{},"Id":302501008,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to all targets, and makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to all targets. After using this ability, restores Toughness for Echoes of Faded Dreams.","SkillName":"Tempestoso"},{"DamageType":"","Extra":{},"Id":302501009,"SPHitBase":"","SkillDesc":"Enters the \"If We Live In the Light\" state, gains a Shield, increases the DMG dealt, decreases the DMG taken, and makes Toughness immune to reduction.","SkillName":"Allargando"},{"DamageType":"","Extra":{},"Id":302501010,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501011,"SPHitBase":"","SkillDesc":"Enters the Charging state. After 7 turns, uses \"Im Anfang war die Tat.\"","SkillName":"Im Anfang war das Wort"},{"DamageType":"Imaginary","Extra":{},"Id":302501012,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. This DMG application ignores the targets' DEF.","SkillName":"Im Anfang war die Tat"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501013,"SPHitBase":"","SkillDesc":"\"Embryo of Philosophy\" Sunday has weaknesses of all Types. While \"Embryo of Philosophy\" Sunday is in the \"Im Anfang war die Kraft\" state, it will immediately take action after every action taken by targets and becomes immune to action delay effects caused by targets. When it becomes Weakness Broken, its action is additionally delayed. Moreover, after one stack of its Toughness is Broken, it applies \u003cu\u003eWalk in the Light\u003c/u\u003e to targets.","SkillName":"Work of Creation"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501014,"SPHitBase":"","SkillDesc":"\"Harmonious Choir\" The Great Septimus summons 4 \"Echoes of Faded Dreams.\" The DMG dealt to the Echoes of Faded Dreams is completely redistributed to \"Harmonious Choir\" The Great Septimus instead. When this unit and Echoes of Faded Dreams become Weakness Broken, additionally delays action. For every stack of this unit's Toughness that is broken, apply the \u003cu\u003eWalk in the Light\u003c/u\u003e state to targets.","SkillName":"Come Un Sogno"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302501001,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":302501001,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Grazioso"},{"DamageType":"Imaginary","Extra":{},"Id":302501002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Maestoso"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":302501003,"SPHitBase":"","SkillDesc":"Makes a single target have a high chance of entering \u003cu\u003eAlien Dream\u003c/u\u003e.","SkillName":"Vaneggiando"},{"DamageType":"","Extra":{},"Id":302501004,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Volteggiando\" in the next turn.","SkillName":"Accelerando"},{"DamageType":"","Extra":{},"Id":302501005,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Tempestoso\" in the next turn.","SkillName":"Accrescendo"},{"DamageType":"","Extra":{},"Id":302501006,"SPHitBase":"","SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to a single target. If there are no Echoes of Faded Dreams that can take action, then this ability will fail to launch. After using this ability, restore Toughness for Echoes of Faded Dreams.","SkillName":"Volteggiando"},{"DamageType":"","Extra":{},"Id":302501007,"SPHitBase":"","SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to a single target. If there are no Echoes of Faded Dreams that can take action, then this ability will fail to launch. After using this ability, restore Toughness for Echoes of Faded Dreams.","SkillName":"Volteggiando"},{"DamageType":"Imaginary","Extra":{},"Id":302501008,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to all targets, and makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to all targets. After using this ability, restores Toughness for Echoes of Faded Dreams.","SkillName":"Tempestoso"},{"DamageType":"","Extra":{},"Id":302501009,"SPHitBase":"","SkillDesc":"Enters the \"If We Live In the Light\" state, gains a Shield, increases the DMG dealt, decreases the DMG taken, and makes Toughness immune to reduction.","SkillName":"Allargando"},{"DamageType":"","Extra":{},"Id":302501010,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501011,"SPHitBase":"","SkillDesc":"Enters the Charging state. After 7 turns, uses \"Im Anfang war die Tat.\"","SkillName":"Im Anfang war das Wort"},{"DamageType":"Imaginary","Extra":{},"Id":302501012,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. This DMG application ignores the targets' DEF.","SkillName":"Im Anfang war die Tat"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501013,"SPHitBase":"","SkillDesc":"\"Embryo of Philosophy\" Sunday has weaknesses of all Types. While \"Embryo of Philosophy\" Sunday is in the \"Im Anfang war die Kraft\" state, it will immediately take action after every action taken by targets and becomes immune to action delay effects caused by targets. When it becomes Weakness Broken, its action is additionally delayed. Moreover, after one stack of its Toughness is Broken, it applies \u003cu\u003eWalk in the Light\u003c/u\u003e to targets.","SkillName":"Work of Creation"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501014,"SPHitBase":"","SkillDesc":"\"Harmonious Choir\" The Great Septimus summons 4 \"Echoes of Faded Dreams.\" The DMG dealt to the Echoes of Faded Dreams is completely redistributed to \"Harmonious Choir\" The Great Septimus instead. When this unit and Echoes of Faded Dreams become Weakness Broken, additionally delays action. For every stack of this unit's Toughness that is broken, apply the \u003cu\u003eWalk in the Light\u003c/u\u003e state to targets.","SkillName":"Come Un Sogno"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Dominicus, the wisher of the Harmonious Choir, is one of the many embodiments of Xipe the Harmony. Due to the interferences from the Order, his appearance is different from before. Materialized as the Hive Mind's response to wishes, the hymns he conducts can reshape the world and create new laws per the wishes, and all who made this wish will become the source of his power.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3025010},{"DisplayItemList":[],"MonsterTemplateID":3025010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3025010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3025010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3025010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3025010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3025010,"WorldLevel":6}],"HPBase":5580,"Id":3025010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3025010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":7,"Name":"\"Harmonious Choir\" The Great Septimus","Rank":"BigBoss","SpeedBase":144,"StanceBase":180,"StanceCount":3,"StatusResistanceBase":0.3},"3025011":{"AttackBase":19.565217,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3025011,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":302501101,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Grazioso"},{"DamageType":"Imaginary","Extra":{},"Id":302501102,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Maestoso"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":302501103,"SPHitBase":"","SkillDesc":"Makes a single target have a high chance of entering \u003cu\u003eAlien Dream\u003c/u\u003e.","SkillName":"Vaneggiando"},{"DamageType":"","Extra":{},"Id":302501104,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Volteggiando\" in the next turn.","SkillName":"Accelerando"},{"DamageType":"","Extra":{},"Id":302501105,"SPHitBase":"","SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to a single target. If there are no Echoes of Faded Dreams that can take action, then this ability will fail to launch. After using this ability, restore Toughness for Echoes of Faded Dreams.","SkillName":"Volteggiando"},{"DamageType":"","Extra":{},"Id":302501106,"SPHitBase":"","SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to a single target. If there are no Echoes of Faded Dreams that can take action, then this ability will fail to launch. After using this ability, restore Toughness for Echoes of Faded Dreams.","SkillName":"Volteggiando"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501107,"SPHitBase":"","SkillDesc":"\"Harmonious Choir\" The Great Septimus summons 4 \"Echoes of Faded Dreams.\" The DMG dealt to the Echoes of Faded Dreams is completely redistributed to \"Harmonious Choir\" The Great Septimus instead. When this unit and Echoes of Faded Dreams become Weakness Broken, additionally delays action. For every stack of this unit's Toughness that is broken, apply the \u003cu\u003eWalk in the Light\u003c/u\u003e state to targets.","SkillName":"Come Un Sogno"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Dominicus, the wisher of the Harmonious Choir, is one of the many embodiments of Xipe the Harmony. Due to the interferences from the Order, his appearance is different from before. Materialized as the Hive Mind's response to wishes, the hymns he conducts can reshape the world and create new laws per the wishes, and all who made this wish will become the source of his power.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3025011},{"DisplayItemList":[],"MonsterTemplateID":3025011,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3025011,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3025011,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3025011,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3025011,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3025011,"WorldLevel":6}],"HPBase":5580,"Id":3025011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3025010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"\"Harmonious Choir\" The Great Septimus","Rank":"BigBoss","SpeedBase":144,"StanceBase":180,"StanceCount":3,"StatusResistanceBase":0.3},"3025012":{"AttackBase":19.565217,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3025012,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":302501201,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Grazioso"},{"DamageType":"Imaginary","Extra":{},"Id":302501202,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Maestoso"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":302501203,"SPHitBase":"","SkillDesc":"Makes a single target have a high chance of entering \u003cu\u003eAlien Dream\u003c/u\u003e.","SkillName":"Vaneggiando"},{"DamageType":"","Extra":{},"Id":302501204,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Volteggiando\" in the next turn.","SkillName":"Accelerando"},{"DamageType":"","Extra":{},"Id":302501205,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Tempestoso\" in the next turn.","SkillName":"Accrescendo"},{"DamageType":"","Extra":{},"Id":302501206,"SPHitBase":"","SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to a single target. If there are no Echoes of Faded Dreams that can take action, then this ability will fail to launch. After using this ability, restore Toughness for Echoes of Faded Dreams.","SkillName":"Volteggiando"},{"DamageType":"","Extra":{},"Id":302501207,"SPHitBase":"","SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to a single target. If there are no Echoes of Faded Dreams that can take action, then this ability will fail to launch. After using this ability, restore Toughness for Echoes of Faded Dreams.","SkillName":"Volteggiando"},{"DamageType":"Imaginary","Extra":{},"Id":302501208,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to all targets, and makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to all targets. After using this ability, restores Toughness for Echoes of Faded Dreams.","SkillName":"Tempestoso"},{"DamageType":"","Extra":{},"Id":302501209,"SPHitBase":"","SkillDesc":"Enters the \"If We Live In the Light\" state, gains a Shield, increases the DMG dealt, decreases the DMG taken, and makes Toughness immune to reduction.","SkillName":"Allargando"},{"DamageType":"","Extra":{},"Id":302501210,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501211,"SPHitBase":"","SkillDesc":"Enters the Charging state. After 7 turns, uses \"Im Anfang war die Tat.\"","SkillName":"Im Anfang war das Wort"},{"DamageType":"Imaginary","Extra":{},"Id":302501212,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. This DMG application ignores the targets' DEF.","SkillName":"Im Anfang war die Tat"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501213,"SPHitBase":"","SkillDesc":"\"Embryo of Philosophy\" Sunday has weaknesses of all Types. While \"Embryo of Philosophy\" Sunday is in the \"Im Anfang war die Kraft\" state, it will immediately take action after every action taken by targets and becomes immune to action delay effects caused by targets. When it becomes Weakness Broken, its action is additionally delayed. Moreover, after one stack of its Toughness is Broken, it applies \u003cu\u003eWalk in the Light\u003c/u\u003e to targets.","SkillName":"Work of Creation"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501214,"SPHitBase":"","SkillDesc":"\"Harmonious Choir\" The Great Septimus summons 4 \"Echoes of Faded Dreams.\" The DMG dealt to the Echoes of Faded Dreams is completely redistributed to \"Harmonious Choir\" The Great Septimus instead. When this unit and Echoes of Faded Dreams become Weakness Broken, additionally delays action. For every stack of this unit's Toughness that is broken, apply the \u003cu\u003eWalk in the Light\u003c/u\u003e state to targets.","SkillName":"Come Un Sogno"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302501201,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":302501201,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Grazioso"},{"DamageType":"Imaginary","Extra":{},"Id":302501202,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Maestoso"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":302501203,"SPHitBase":"","SkillDesc":"Makes a single target have a high chance of entering \u003cu\u003eAlien Dream\u003c/u\u003e.","SkillName":"Vaneggiando"},{"DamageType":"","Extra":{},"Id":302501204,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Volteggiando\" in the next turn.","SkillName":"Accelerando"},{"DamageType":"","Extra":{},"Id":302501205,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Tempestoso\" in the next turn.","SkillName":"Accrescendo"},{"DamageType":"","Extra":{},"Id":302501206,"SPHitBase":"","SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to a single target. If there are no Echoes of Faded Dreams that can take action, then this ability will fail to launch. After using this ability, restore Toughness for Echoes of Faded Dreams.","SkillName":"Volteggiando"},{"DamageType":"","Extra":{},"Id":302501207,"SPHitBase":"","SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to a single target. If there are no Echoes of Faded Dreams that can take action, then this ability will fail to launch. After using this ability, restore Toughness for Echoes of Faded Dreams.","SkillName":"Volteggiando"},{"DamageType":"Imaginary","Extra":{},"Id":302501208,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to all targets, and makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to all targets. After using this ability, restores Toughness for Echoes of Faded Dreams.","SkillName":"Tempestoso"},{"DamageType":"","Extra":{},"Id":302501209,"SPHitBase":"","SkillDesc":"Enters the \"If We Live In the Light\" state, gains a Shield, increases the DMG dealt, decreases the DMG taken, and makes Toughness immune to reduction.","SkillName":"Allargando"},{"DamageType":"","Extra":{},"Id":302501210,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501211,"SPHitBase":"","SkillDesc":"Enters the Charging state. After 7 turns, uses \"Im Anfang war die Tat.\"","SkillName":"Im Anfang war das Wort"},{"DamageType":"Imaginary","Extra":{},"Id":302501212,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. This DMG application ignores the targets' DEF.","SkillName":"Im Anfang war die Tat"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501213,"SPHitBase":"","SkillDesc":"\"Embryo of Philosophy\" Sunday has weaknesses of all Types. While \"Embryo of Philosophy\" Sunday is in the \"Im Anfang war die Kraft\" state, it will immediately take action after every action taken by targets and becomes immune to action delay effects caused by targets. When it becomes Weakness Broken, its action is additionally delayed. Moreover, after one stack of its Toughness is Broken, it applies \u003cu\u003eWalk in the Light\u003c/u\u003e to targets.","SkillName":"Work of Creation"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501214,"SPHitBase":"","SkillDesc":"\"Harmonious Choir\" The Great Septimus summons 4 \"Echoes of Faded Dreams.\" The DMG dealt to the Echoes of Faded Dreams is completely redistributed to \"Harmonious Choir\" The Great Septimus instead. When this unit and Echoes of Faded Dreams become Weakness Broken, additionally delays action. For every stack of this unit's Toughness that is broken, apply the \u003cu\u003eWalk in the Light\u003c/u\u003e state to targets.","SkillName":"Come Un Sogno"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Dominicus, the wisher of the Harmonious Choir, is one of the many embodiments of Xipe the Harmony. Due to the interferences from the Order, his appearance is different from before. Materialized as the Hive Mind's response to wishes, the hymns he conducts can reshape the world and create new laws per the wishes, and all who made this wish will become the source of his power.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3025012},{"DisplayItemList":[],"MonsterTemplateID":3025012,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3025012,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3025012,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3025012,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3025012,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3025012,"WorldLevel":6}],"HPBase":5580,"Id":3025012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3025010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"\"Harmonious Choir\" The Great Septimus","Rank":"BigBoss","SpeedBase":144,"StanceBase":180,"StanceCount":3,"StatusResistanceBase":0.3},"3025013":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3025013,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":302501301,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Grazioso"},{"DamageType":"Imaginary","Extra":{},"Id":302501302,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Maestoso"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":302501303,"SPHitBase":"","SkillDesc":"Makes one designated target have a high chance of entering \"\u003cu\u003eAlien Dream\u003c/u\u003e.\"","SkillName":"Vaneggiando"},{"DamageType":"","Extra":{},"Id":302501304,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Dancing in Dreams\" in the next turn.","SkillName":"Variation"},{"DamageType":"","Extra":{},"Id":302501305,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Singing in Rain\" in the next turn, while also restoring all \"Echoes of Faded Dreams\"' Toughness.","SkillName":"Melisma"},{"DamageType":"","Extra":{},"Id":302501306,"SPHitBase":15,"SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to one designated target. If there are no Echoes of Faded Dreams that can take action, then this ability fails to launch and reduces a massive amount of Toughness.","SkillName":"Dancing in Dreams"},{"DamageType":"","Extra":{},"Id":302501307,"SPHitBase":"","SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to one designated target. If there are no Echoes of Faded Dreams that can take action, then this ability fails to launch and reduces a massive amount of Toughness.","SkillName":"Dancing in Dreams"},{"DamageType":"Imaginary","Extra":{},"Id":302501308,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to all targets, and makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to all targets. If there are no Echoes of Faded Dreams that can take action, then this ability fails to launch and reduces a massive amount of Toughness.","SkillName":"Singing in Rain"},{"DamageType":"","Extra":{},"Id":302501309,"SPHitBase":"","SkillDesc":"Enters the \"One With the Light\" state, gains a Shield, and increases the DMG dealt.","SkillName":"Phonation Unbound"},{"DamageType":"","Extra":{},"Id":302501310,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501311,"SPHitBase":"","SkillDesc":"Enters the Charge state. After 7 turns, uses \"Im Anfang war die Tat.\"","SkillName":"Im Anfang war das Wort"},{"DamageType":"Imaginary","Extra":{},"Id":302501312,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG to all targets. This DMG application ignores the targets' DEF.","SkillName":"Im Anfang war die Tat"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501313,"SPHitBase":"","SkillDesc":"While in the \"Im Anfang war die Kraft\" state, after every action taken by opposing targets, \"Cacophonic Conductor\" immediately takes action, and becomes immune to action delay effects caused by opposing targets. At the same time, the \"Im Anfang war die Tat\" tally will not be interrupted when this unit becomes Weakness Broken.","SkillName":"Resonant Projection"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501314,"SPHitBase":"","SkillDesc":"Cacophonic Conductor summons 4 Echoes of Faded Dreams. The DMG taken by the Echoes of Faded Dreams is completely redistributed to Cacophonic Conductor. At the same time, any currently Weakness Broken Echoes of Faded Dreams recover Toughness after turn taken by this unit. After each stack of this unit Toughness is depleted, applies \"\u003cu\u003eWalk in the Light\u003c/u\u003e\" to the target team.","SkillName":"Grand Dream's Awakening"},{"DamageType":"","Extra":{},"Id":302501315,"SPHitBase":"","SkillDesc":null,"SkillName":"Grief and Joy Shared"},{"DamageType":"","Extra":{},"Id":302501316,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501317,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501318,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501319,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501320,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302501301,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":302501301,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Grazioso"},{"DamageType":"Imaginary","Extra":{},"Id":302501302,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Maestoso"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":302501303,"SPHitBase":"","SkillDesc":"Makes one designated target have a high chance of entering \"\u003cu\u003eAlien Dream\u003c/u\u003e.\"","SkillName":"Vaneggiando"},{"DamageType":"","Extra":{},"Id":302501304,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Dancing in Dreams\" in the next turn.","SkillName":"Variation"},{"DamageType":"","Extra":{},"Id":302501305,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Singing in Rain\" in the next turn, while also restoring all \"Echoes of Faded Dreams\"' Toughness.","SkillName":"Melisma"},{"DamageType":"","Extra":{},"Id":302501306,"SPHitBase":15,"SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to one designated target. If there are no Echoes of Faded Dreams that can take action, then this ability fails to launch and reduces a massive amount of Toughness.","SkillName":"Dancing in Dreams"},{"DamageType":"","Extra":{},"Id":302501307,"SPHitBase":"","SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to one designated target. If there are no Echoes of Faded Dreams that can take action, then this ability fails to launch and reduces a massive amount of Toughness.","SkillName":"Dancing in Dreams"},{"DamageType":"Imaginary","Extra":{},"Id":302501308,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to all targets, and makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to all targets. If there are no Echoes of Faded Dreams that can take action, then this ability fails to launch and reduces a massive amount of Toughness.","SkillName":"Singing in Rain"},{"DamageType":"","Extra":{},"Id":302501309,"SPHitBase":"","SkillDesc":"Enters the \"One With the Light\" state, gains a Shield, and increases the DMG dealt.","SkillName":"Phonation Unbound"},{"DamageType":"","Extra":{},"Id":302501310,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501311,"SPHitBase":"","SkillDesc":"Enters the Charge state. After 7 turns, uses \"Im Anfang war die Tat.\"","SkillName":"Im Anfang war das Wort"},{"DamageType":"Imaginary","Extra":{},"Id":302501312,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG to all targets. This DMG application ignores the targets' DEF.","SkillName":"Im Anfang war die Tat"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501313,"SPHitBase":"","SkillDesc":"While in the \"Im Anfang war die Kraft\" state, after every action taken by opposing targets, \"Cacophonic Conductor\" immediately takes action, and becomes immune to action delay effects caused by opposing targets. At the same time, the \"Im Anfang war die Tat\" tally will not be interrupted when this unit becomes Weakness Broken.","SkillName":"Resonant Projection"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501314,"SPHitBase":"","SkillDesc":"Cacophonic Conductor summons 4 Echoes of Faded Dreams. The DMG taken by the Echoes of Faded Dreams is completely redistributed to Cacophonic Conductor. At the same time, any currently Weakness Broken Echoes of Faded Dreams recover Toughness after turn taken by this unit. After each stack of this unit Toughness is depleted, applies \"\u003cu\u003eWalk in the Light\u003c/u\u003e\" to the target team.","SkillName":"Grand Dream's Awakening"},{"DamageType":"","Extra":{},"Id":302501315,"SPHitBase":"","SkillDesc":null,"SkillName":"Grief and Joy Shared"},{"DamageType":"","Extra":{},"Id":302501316,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501317,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501318,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501319,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501320,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302501302,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":302501301,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Grazioso"},{"DamageType":"Imaginary","Extra":{},"Id":302501302,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Maestoso"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":302501303,"SPHitBase":"","SkillDesc":"Makes one designated target have a high chance of entering \"\u003cu\u003eAlien Dream\u003c/u\u003e.\"","SkillName":"Vaneggiando"},{"DamageType":"","Extra":{},"Id":302501304,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Dancing in Dreams\" in the next turn.","SkillName":"Variation"},{"DamageType":"","Extra":{},"Id":302501305,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Singing in Rain\" in the next turn, while also restoring all \"Echoes of Faded Dreams\"' Toughness.","SkillName":"Melisma"},{"DamageType":"","Extra":{},"Id":302501306,"SPHitBase":15,"SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to one designated target. If there are no Echoes of Faded Dreams that can take action, then this ability fails to launch and reduces a massive amount of Toughness.","SkillName":"Dancing in Dreams"},{"DamageType":"","Extra":{},"Id":302501307,"SPHitBase":"","SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to one designated target. If there are no Echoes of Faded Dreams that can take action, then this ability fails to launch and reduces a massive amount of Toughness.","SkillName":"Dancing in Dreams"},{"DamageType":"Imaginary","Extra":{},"Id":302501308,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to all targets, and makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to all targets. If there are no Echoes of Faded Dreams that can take action, then this ability fails to launch and reduces a massive amount of Toughness.","SkillName":"Singing in Rain"},{"DamageType":"","Extra":{},"Id":302501309,"SPHitBase":"","SkillDesc":"Enters the \"One With the Light\" state, gains a Shield, and increases the DMG dealt.","SkillName":"Phonation Unbound"},{"DamageType":"","Extra":{},"Id":302501310,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501311,"SPHitBase":"","SkillDesc":"Enters the Charge state. After 7 turns, uses \"Im Anfang war die Tat.\"","SkillName":"Im Anfang war das Wort"},{"DamageType":"Imaginary","Extra":{},"Id":302501312,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG to all targets. This DMG application ignores the targets' DEF.","SkillName":"Im Anfang war die Tat"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501313,"SPHitBase":"","SkillDesc":"While in the \"Im Anfang war die Kraft\" state, after every action taken by opposing targets, \"Cacophonic Conductor\" immediately takes action, and becomes immune to action delay effects caused by opposing targets. At the same time, the \"Im Anfang war die Tat\" tally will not be interrupted when this unit becomes Weakness Broken.","SkillName":"Resonant Projection"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501314,"SPHitBase":"","SkillDesc":"Cacophonic Conductor summons 4 Echoes of Faded Dreams. The DMG taken by the Echoes of Faded Dreams is completely redistributed to Cacophonic Conductor. At the same time, any currently Weakness Broken Echoes of Faded Dreams recover Toughness after turn taken by this unit. After each stack of this unit Toughness is depleted, applies \"\u003cu\u003eWalk in the Light\u003c/u\u003e\" to the target team.","SkillName":"Grand Dream's Awakening"},{"DamageType":"","Extra":{},"Id":302501315,"SPHitBase":"","SkillDesc":null,"SkillName":"Grief and Joy Shared"},{"DamageType":"","Extra":{},"Id":302501316,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501317,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501318,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501319,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501320,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302501303,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":302501301,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Grazioso"},{"DamageType":"Imaginary","Extra":{},"Id":302501302,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Maestoso"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":302501303,"SPHitBase":"","SkillDesc":"Makes one designated target have a high chance of entering \"\u003cu\u003eAlien Dream\u003c/u\u003e.\"","SkillName":"Vaneggiando"},{"DamageType":"","Extra":{},"Id":302501304,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Dancing in Dreams\" in the next turn.","SkillName":"Variation"},{"DamageType":"","Extra":{},"Id":302501305,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Singing in Rain\" in the next turn, while also restoring all \"Echoes of Faded Dreams\"' Toughness.","SkillName":"Melisma"},{"DamageType":"","Extra":{},"Id":302501306,"SPHitBase":15,"SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to one designated target. If there are no Echoes of Faded Dreams that can take action, then this ability fails to launch and reduces a massive amount of Toughness.","SkillName":"Dancing in Dreams"},{"DamageType":"","Extra":{},"Id":302501307,"SPHitBase":"","SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to one designated target. If there are no Echoes of Faded Dreams that can take action, then this ability fails to launch and reduces a massive amount of Toughness.","SkillName":"Dancing in Dreams"},{"DamageType":"Imaginary","Extra":{},"Id":302501308,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to all targets, and makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to all targets. If there are no Echoes of Faded Dreams that can take action, then this ability fails to launch and reduces a massive amount of Toughness.","SkillName":"Singing in Rain"},{"DamageType":"","Extra":{},"Id":302501309,"SPHitBase":"","SkillDesc":"Enters the \"One With the Light\" state, gains a Shield, and increases the DMG dealt.","SkillName":"Phonation Unbound"},{"DamageType":"","Extra":{},"Id":302501310,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501311,"SPHitBase":"","SkillDesc":"Enters the Charge state. After 7 turns, uses \"Im Anfang war die Tat.\"","SkillName":"Im Anfang war das Wort"},{"DamageType":"Imaginary","Extra":{},"Id":302501312,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG to all targets. This DMG application ignores the targets' DEF.","SkillName":"Im Anfang war die Tat"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501313,"SPHitBase":"","SkillDesc":"While in the \"Im Anfang war die Kraft\" state, after every action taken by opposing targets, \"Cacophonic Conductor\" immediately takes action, and becomes immune to action delay effects caused by opposing targets. At the same time, the \"Im Anfang war die Tat\" tally will not be interrupted when this unit becomes Weakness Broken.","SkillName":"Resonant Projection"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501314,"SPHitBase":"","SkillDesc":"Cacophonic Conductor summons 4 Echoes of Faded Dreams. The DMG taken by the Echoes of Faded Dreams is completely redistributed to Cacophonic Conductor. At the same time, any currently Weakness Broken Echoes of Faded Dreams recover Toughness after turn taken by this unit. After each stack of this unit Toughness is depleted, applies \"\u003cu\u003eWalk in the Light\u003c/u\u003e\" to the target team.","SkillName":"Grand Dream's Awakening"},{"DamageType":"","Extra":{},"Id":302501315,"SPHitBase":"","SkillDesc":null,"SkillName":"Grief and Joy Shared"},{"DamageType":"","Extra":{},"Id":302501316,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501317,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501318,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501319,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501320,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":302501304,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":302501301,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Grazioso"},{"DamageType":"Imaginary","Extra":{},"Id":302501302,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Maestoso"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":302501303,"SPHitBase":"","SkillDesc":"Makes one designated target have a high chance of entering \"\u003cu\u003eAlien Dream\u003c/u\u003e.\"","SkillName":"Vaneggiando"},{"DamageType":"","Extra":{},"Id":302501304,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Dancing in Dreams\" in the next turn.","SkillName":"Variation"},{"DamageType":"","Extra":{},"Id":302501305,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Singing in Rain\" in the next turn, while also restoring all \"Echoes of Faded Dreams\"' Toughness.","SkillName":"Melisma"},{"DamageType":"","Extra":{},"Id":302501306,"SPHitBase":15,"SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to one designated target. If there are no Echoes of Faded Dreams that can take action, then this ability fails to launch and reduces a massive amount of Toughness.","SkillName":"Dancing in Dreams"},{"DamageType":"","Extra":{},"Id":302501307,"SPHitBase":"","SkillDesc":"Makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to one designated target. If there are no Echoes of Faded Dreams that can take action, then this ability fails to launch and reduces a massive amount of Toughness.","SkillName":"Dancing in Dreams"},{"DamageType":"Imaginary","Extra":{},"Id":302501308,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to all targets, and makes all Echoes of Faded Dreams that can take action deal Imaginary DMG to all targets. If there are no Echoes of Faded Dreams that can take action, then this ability fails to launch and reduces a massive amount of Toughness.","SkillName":"Singing in Rain"},{"DamageType":"","Extra":{},"Id":302501309,"SPHitBase":"","SkillDesc":"Enters the \"One With the Light\" state, gains a Shield, and increases the DMG dealt.","SkillName":"Phonation Unbound"},{"DamageType":"","Extra":{},"Id":302501310,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501311,"SPHitBase":"","SkillDesc":"Enters the Charge state. After 7 turns, uses \"Im Anfang war die Tat.\"","SkillName":"Im Anfang war das Wort"},{"DamageType":"Imaginary","Extra":{},"Id":302501312,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG to all targets. This DMG application ignores the targets' DEF.","SkillName":"Im Anfang war die Tat"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501313,"SPHitBase":"","SkillDesc":"While in the \"Im Anfang war die Kraft\" state, after every action taken by opposing targets, \"Cacophonic Conductor\" immediately takes action, and becomes immune to action delay effects caused by opposing targets. At the same time, the \"Im Anfang war die Tat\" tally will not be interrupted when this unit becomes Weakness Broken.","SkillName":"Resonant Projection"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501314,"SPHitBase":"","SkillDesc":"Cacophonic Conductor summons 4 Echoes of Faded Dreams. The DMG taken by the Echoes of Faded Dreams is completely redistributed to Cacophonic Conductor. At the same time, any currently Weakness Broken Echoes of Faded Dreams recover Toughness after turn taken by this unit. After each stack of this unit Toughness is depleted, applies \"\u003cu\u003eWalk in the Light\u003c/u\u003e\" to the target team.","SkillName":"Grand Dream's Awakening"},{"DamageType":"","Extra":{},"Id":302501315,"SPHitBase":"","SkillDesc":null,"SkillName":"Grief and Joy Shared"},{"DamageType":"","Extra":{},"Id":302501316,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501317,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501318,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501319,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501320,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Dominicus, the wisher of the Harmonious Choir, is one of the many embodiments of Xipe the Harmony. Due to the interferences from the Order, his appearance is different from before. Materialized as the Hive Mind's response to wishes, the hymns he conducts can reshape the world and create new laws per the wishes, and all who made this wish will become the source of his power.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3025013},{"DisplayItemList":[],"MonsterTemplateID":3025013,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3025013,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3025013,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3025013,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3025013,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3025013,"WorldLevel":6}],"HPBase":16275,"Id":3025013,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3025010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Cacophonic Conductor","Rank":"BigBoss","SpeedBase":150,"StanceBase":240,"StanceCount":10,"StatusResistanceBase":0.3},"3025014":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3025014,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":302501401,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Grazioso"},{"DamageType":"Imaginary","Extra":{},"Id":302501402,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Maestoso"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":302501403,"SPHitBase":"","SkillDesc":"Makes one designated target have a high chance of entering \"\u003cu\u003eAlien Dream\u003c/u\u003e.\"","SkillName":"Vaneggiando"},{"DamageType":"","Extra":{},"Id":302501404,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Volteggiando\" in the next turn.","SkillName":"Accelerando"},{"DamageType":"","Extra":{},"Id":302501405,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Tempestoso\" in the next turn.","SkillName":"Accrescendo"},{"DamageType":"","Extra":{},"Id":302501406,"SPHitBase":"","SkillDesc":"Makes all \"Echoes of Faded Dreams\" that can take action deal Imaginary DMG to a single target. If there are no \"Echoes of Faded Dreams\" that can take action, then this ability will fail to launch. After using this ability, restore Toughness for \"Echoes of Faded Dreams\".","SkillName":"Volteggiando"},{"DamageType":"","Extra":{},"Id":302501407,"SPHitBase":"","SkillDesc":"Makes all \"Echoes of Faded Dreams\" that can take action deal Imaginary DMG to a single target. If there are no \"Echoes of Faded Dreams\" that can take action, then this ability will fail to launch. After using this ability, restore Toughness for \"Echoes of Faded Dreams\".","SkillName":"Volteggiando"},{"DamageType":"Imaginary","Extra":{},"Id":302501408,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to all targets, and makes all \"Echoes of Faded Dreams\" that can take action deal Imaginary DMG to all targets. After using this ability, restores Toughness for \"Echoes of Faded Dreams\".","SkillName":"Tempestoso"},{"DamageType":"","Extra":{},"Id":302501409,"SPHitBase":"","SkillDesc":"Enters the \"If We Live In the Light\" state, gains a Shield, increases the DMG dealt, decreases the DMG taken, and makes Toughness immune to reduction.","SkillName":"Allargando"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501410,"SPHitBase":"","SkillDesc":"\"Harmonious Choir\" The Great Septimus summons 4 \"Echoes of Faded Dreams\". The DMG taken by the \"Echoes of Faded Dreams\" is completely redistributed to \"Harmonious Choir\" The Great Septimus instead. When this unit and \"Echoes of Faded Dreams\" become Weakness Broken, additionally delays action. For every stack of this unit's Toughness that is broken, apply \u003cu\u003eWalk in the Light\u003c/u\u003e to the Party.","SkillName":"Come Un Sogno"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Dominicus, the wisher of the Harmonious Choir, is one of the many embodiments of Xipe the Harmony. Due to the interferences from the Order, his appearance is different from before. Materialized as the Hive Mind's response to wishes, the hymns he conducts can reshape the world and create new laws per the wishes, and all who made this wish will become the source of his power.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3025014},{"DisplayItemList":[],"MonsterTemplateID":3025014,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3025014,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3025014,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3025014,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3025014,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3025014,"WorldLevel":6}],"HPBase":5580,"Id":3025014,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3025010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"\"Harmonious Choir\" The Great Septimus","Rank":"BigBoss","SpeedBase":144,"StanceBase":180,"StanceCount":3,"StatusResistanceBase":0.3},"3025015":{"AttackBase":19.565217,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3025015,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":302501501,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Grazioso"},{"DamageType":"Imaginary","Extra":{},"Id":302501502,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Maestoso"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":302501503,"SPHitBase":"","SkillDesc":"Makes one designated target have a high chance of entering \"\u003cu\u003eAlien Dream\u003c/u\u003e.\"","SkillName":"Vaneggiando"},{"DamageType":"","Extra":{},"Id":302501504,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Volteggiando\" in the next turn.","SkillName":"Accelerando"},{"DamageType":"","Extra":{},"Id":302501505,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Tempestoso\" in the next turn.","SkillName":"Accrescendo"},{"DamageType":"","Extra":{},"Id":302501506,"SPHitBase":"","SkillDesc":"Makes all \"Echoes of Faded Dreams\" that can take action deal Imaginary DMG to a single target. If there are no \"Echoes of Faded Dreams\" that can take action, then this ability will fail to launch. After using this ability, restore Toughness for \"Echoes of Faded Dreams\".","SkillName":"Volteggiando"},{"DamageType":"","Extra":{},"Id":302501507,"SPHitBase":"","SkillDesc":"Makes all \"Echoes of Faded Dreams\" that can take action deal Imaginary DMG to a single target. If there are no \"Echoes of Faded Dreams\" that can take action, then this ability will fail to launch. After using this ability, restore Toughness for \"Echoes of Faded Dreams\".","SkillName":"Volteggiando"},{"DamageType":"Imaginary","Extra":{},"Id":302501508,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to all targets, and makes all \"Echoes of Faded Dreams\" that can take action deal Imaginary DMG to all targets. After using this ability, restores Toughness for \"Echoes of Faded Dreams.\"","SkillName":"Tempestoso"},{"DamageType":"","Extra":{},"Id":302501509,"SPHitBase":"","SkillDesc":"Enters the \"If We Live In the Light\" state, gains a Shield, increases the DMG dealt, decreases the DMG taken, and makes Toughness immune to reduction.","SkillName":"Allargando"},{"DamageType":"","Extra":{},"Id":302501510,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501511,"SPHitBase":"","SkillDesc":"Enters the Charge state. After 7 turns, uses \"Im Anfang war die Tat.\"","SkillName":"Im Anfang war das Wort"},{"DamageType":"Imaginary","Extra":{},"Id":302501512,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. This DMG application ignores the targets' DEF.","SkillName":"Im Anfang war die Tat"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501513,"SPHitBase":"","SkillDesc":"\"Embryo of Philosophy\" Sunday has weaknesses of all Types. While \"Embryo of Philosophy\" Sunday is in the \"Im Anfang war die Kraft\" state, it will immediately take action after every action taken by targets and becomes immune to action delay effects caused by targets. When it becomes Weakness Broken, its action is additionally delayed. Moreover, after one stack of its Toughness is Broken, it applies \u003cu\u003eWalk in the Light\u003c/u\u003e to targets.","SkillName":"Work of Creation"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501514,"SPHitBase":"","SkillDesc":"\"Harmonious Choir\" The Great Septimus summons 4 \"Echoes of Faded Dreams\". The DMG taken by the \"Echoes of Faded Dreams\" is completely redistributed to \"Harmonious Choir\" The Great Septimus instead. When this unit and \"Echoes of Faded Dreams\" become Weakness Broken, additionally delays action. For every stack of this unit's Toughness that is broken, apply \u003cu\u003eWalk in the Light\u003c/u\u003e to the Party.","SkillName":"Come Un Sogno"},{"DamageType":"","Extra":{},"Id":302501515,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Dominicus, the wisher of the Harmonious Choir, is one of the many embodiments of Xipe the Harmony. Due to the interferences from the Order, his appearance is different from before. Materialized as the Hive Mind's response to wishes, the hymns he conducts can reshape the world and create new laws per the wishes, and all who made this wish will become the source of his power.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3025015},{"DisplayItemList":[],"MonsterTemplateID":3025015,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3025015,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3025015,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3025015,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3025015,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3025015,"WorldLevel":6}],"HPBase":5580,"Id":3025015,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3025010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":7,"Name":"\"Harmonious Choir\" The Great Septimus","Rank":"BigBoss","SpeedBase":144,"StanceBase":540,"StanceCount":9,"StatusResistanceBase":0.3},"3025016":{"AttackBase":19.565217,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":3025016,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":302501601,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Grazioso"},{"DamageType":"Imaginary","Extra":{},"Id":302501602,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Maestoso"},{"DamageType":"","Extra":{"23025011":{"Desc":"Cannot take action within a certain number of turns and regenerates minor amounts of HP at the start of every turn. When this unit is attacked, greatly increase the DMG it takes. Getting attacked dispels the Alien Dream state.","Name":"Alien Dream","Param":[]}},"Id":302501603,"SPHitBase":"","SkillDesc":"Makes one designated target have a high chance of entering \"\u003cu\u003eAlien Dream\u003c/u\u003e.\"","SkillName":"Vaneggiando"},{"DamageType":"","Extra":{},"Id":302501604,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Volteggiando\" in the next turn.","SkillName":"Accelerando"},{"DamageType":"","Extra":{},"Id":302501605,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Tempestoso\" in the next turn.","SkillName":"Accrescendo"},{"DamageType":"","Extra":{},"Id":302501606,"SPHitBase":"","SkillDesc":"Makes all \"Echoes of Faded Dreams\" that can take action deal Imaginary DMG to a single target. If there are no \"Echoes of Faded Dreams\" that can take action, then this ability will fail to launch. After using this ability, restore Toughness for \"Echoes of Faded Dreams\".","SkillName":"Volteggiando"},{"DamageType":"","Extra":{},"Id":302501607,"SPHitBase":"","SkillDesc":"Makes all \"Echoes of Faded Dreams\" that can take action deal Imaginary DMG to a single target. If there are no \"Echoes of Faded Dreams\" that can take action, then this ability will fail to launch. After using this ability, restore Toughness for \"Echoes of Faded Dreams\".","SkillName":"Volteggiando"},{"DamageType":"Imaginary","Extra":{},"Id":302501608,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to all targets, and makes all \"Echoes of Faded Dreams\" that can take action deal Imaginary DMG to all targets. After using this ability, restores Toughness for \"Echoes of Faded Dreams.\"","SkillName":"Tempestoso"},{"DamageType":"","Extra":{},"Id":302501609,"SPHitBase":"","SkillDesc":"Enters the \"If We Live In the Light\" state, gains a Shield, increases the DMG dealt, decreases the DMG taken, and makes Toughness immune to reduction.","SkillName":"Allargando"},{"DamageType":"","Extra":{},"Id":302501610,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":302501611,"SPHitBase":"","SkillDesc":"Enters the Charge state. After 7 turns, uses \"Im Anfang war die Tat.\"","SkillName":"Im Anfang war das Wort"},{"DamageType":"Imaginary","Extra":{},"Id":302501612,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. This DMG application ignores the targets' DEF.","SkillName":"Im Anfang war die Tat"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501613,"SPHitBase":"","SkillDesc":"\"Embryo of Philosophy\" Sunday has weaknesses of all Types. While \"Embryo of Philosophy\" Sunday is in the \"Im Anfang war die Kraft\" state, it will immediately take action after every action taken by targets and becomes immune to action delay effects caused by targets. When it becomes Weakness Broken, its action is additionally delayed. Moreover, after one stack of its Toughness is Broken, it applies \u003cu\u003eWalk in the Light\u003c/u\u003e to targets.","SkillName":"Work of Creation"},{"DamageType":"","Extra":{"23025014":{"Desc":"A Shield that absorbs DMG taken by all allies. Before the Shield is depleted or its effect expires, enemy targets' attacks won't reduce the Shielded allies' HP.","Name":"Walk in the Light","Param":[]}},"Id":302501614,"SPHitBase":"","SkillDesc":"\"Harmonious Choir\" The Great Septimus summons 4 \"Echoes of Faded Dreams\". The DMG taken by the \"Echoes of Faded Dreams\" is completely redistributed to \"Harmonious Choir\" The Great Septimus instead. When this unit and \"Echoes of Faded Dreams\" become Weakness Broken, additionally delays action. For every stack of this unit's Toughness that is broken, apply \u003cu\u003eWalk in the Light\u003c/u\u003e to the Party.","SkillName":"Come Un Sogno"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Dominicus, the wisher of the Harmonious Choir, is one of the many embodiments of Xipe the Harmony. Due to the interferences from the Order, his appearance is different from before. Materialized as the Hive Mind's response to wishes, the hymns he conducts can reshape the world and create new laws per the wishes, and all who made this wish will become the source of his power.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":3025016},{"DisplayItemList":[],"MonsterTemplateID":3025016,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":3025016,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":3025016,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":3025016,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":3025016,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":3025016,"WorldLevel":6}],"HPBase":5580,"Id":3025016,"ImagePath":"SpriteOutput/MonsterFigure/Monster_3025010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":7,"Name":"\"Harmonious Choir\" The Great Septimus","Rank":"BigBoss","SpeedBase":144,"StanceBase":210,"StanceCount":3,"StatusResistanceBase":0.3},"4012010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012010,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":401201001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target. When \"War Armor\" stacks are not 0 on this unit, there is a chance to inflict \"Reverberation\" on the target. When this unit has 0 \"War Armor\" stacks, inflict \"Reverberation\" on this unit.","SkillName":"Collision of the Third Orbit"},{"DamageType":"","Extra":{},"Id":401201002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401201004,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":401201001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target. When \"War Armor\" stacks are not 0 on this unit, there is a chance to inflict \"Reverberation\" on the target. When this unit has 0 \"War Armor\" stacks, inflict \"Reverberation\" on this unit.","SkillName":"Collision of the Third Orbit"},{"DamageType":"","Extra":{},"Id":401201002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401201005,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":401201001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target. When \"War Armor\" stacks are not 0 on this unit, there is a chance to inflict \"Reverberation\" on the target. When this unit has 0 \"War Armor\" stacks, inflict \"Reverberation\" on this unit.","SkillName":"Collision of the Third Orbit"},{"DamageType":"","Extra":{},"Id":401201002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.846154,"HardLevelGroup":1,"Id":401201006,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":401201001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target. When \"War Armor\" stacks are not 0 on this unit, there is a chance to inflict \"Reverberation\" on the target. When this unit has 0 \"War Armor\" stacks, inflict \"Reverberation\" on this unit.","SkillName":"Collision of the Third Orbit"},{"DamageType":"","Extra":{},"Id":401201002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.769231,"HardLevelGroup":1,"Id":401201007,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":401201001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target. When \"War Armor\" stacks are not 0 on this unit, there is a chance to inflict \"Reverberation\" on the target. When this unit has 0 \"War Armor\" stacks, inflict \"Reverberation\" on this unit.","SkillName":"Collision of the Third Orbit"},{"DamageType":"","Extra":{},"Id":401201002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":3.692308,"HardLevelGroup":1,"Id":401201008,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":401201001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target. When \"War Armor\" stacks are not 0 on this unit, there is a chance to inflict \"Reverberation\" on the target. When this unit has 0 \"War Armor\" stacks, inflict \"Reverberation\" on this unit.","SkillName":"Collision of the Third Orbit"},{"DamageType":"","Extra":{},"Id":401201002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401201009,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":401201001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target. When \"War Armor\" stacks are not 0 on this unit, there is a chance to inflict \"Reverberation\" on the target. When this unit has 0 \"War Armor\" stacks, inflict \"Reverberation\" on this unit.","SkillName":"Collision of the Third Orbit"},{"DamageType":"","Extra":{},"Id":401201002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401201010,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":401201001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target. When \"War Armor\" stacks are not 0 on this unit, there is a chance to inflict \"Reverberation\" on the target. When this unit has 0 \"War Armor\" stacks, inflict \"Reverberation\" on this unit.","SkillName":"Collision of the Third Orbit"},{"DamageType":"","Extra":{},"Id":401201002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401201011,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":401201001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target. When \"War Armor\" stacks are not 0 on this unit, there is a chance to inflict \"Reverberation\" on the target. When this unit has 0 \"War Armor\" stacks, inflict \"Reverberation\" on this unit.","SkillName":"Collision of the Third Orbit"},{"DamageType":"","Extra":{},"Id":401201002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401201012,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":401201001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target. When \"War Armor\" stacks are not 0 on this unit, there is a chance to inflict \"Reverberation\" on the target. When this unit has 0 \"War Armor\" stacks, inflict \"Reverberation\" on this unit.","SkillName":"Collision of the Third Orbit"},{"DamageType":"","Extra":{},"Id":401201002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.153846,"HardLevelGroup":1,"Id":401201013,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":401201001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target. When \"War Armor\" stacks are not 0 on this unit, there is a chance to inflict \"Reverberation\" on the target. When this unit has 0 \"War Armor\" stacks, inflict \"Reverberation\" on this unit.","SkillName":"Collision of the Third Orbit"},{"DamageType":"","Extra":{},"Id":401201002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.961538,"HardLevelGroup":1,"Id":401201014,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":401201001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target. When \"War Armor\" stacks are not 0 on this unit, there is a chance to inflict \"Reverberation\" on the target. When this unit has 0 \"War Armor\" stacks, inflict \"Reverberation\" on this unit.","SkillName":"Collision of the Third Orbit"},{"DamageType":"","Extra":{},"Id":401201002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401201015,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":401201001,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target. When \"War Armor\" stacks are not 0 on this unit, there is a chance to inflict \"Reverberation\" on the target. When this unit has 0 \"War Armor\" stacks, inflict \"Reverberation\" on this unit.","SkillName":"Collision of the Third Orbit"},{"DamageType":"","Extra":{},"Id":401201002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A Titankin sculpted by \"Strife.\" They are infused with Nikador's golden ichor. Their robust bodies are the shields of the army, and they use their stony corpus to cut off their foes, while their powerful limbs carry rations across the battlefield. They are also used as sparring partners by the soldiers of Kremnos.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012010},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012010,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012010,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012010,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012010,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012010,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012010,"WorldLevel":6}],"HPBase":241.8,"Id":4012010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":12,"Name":"Furiae Warrior","Rank":"MinionLv2","SpeedBase":100,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.2},"4012011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012011,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":401201101,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Collision of the Third Orbit"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A Titankin sculpted by \"Strife.\" They are infused with Nikador's golden ichor. Their robust bodies are the shields of the army, and they use their stony corpus to cut off their foes, while their powerful limbs carry rations across the battlefield. They are also used as sparring partners by the soldiers of Kremnos.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012011},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012011,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012011,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012011,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012011,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012011,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012011,"WorldLevel":6}],"HPBase":558,"Id":4012011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Furiae Warrior","Rank":"MinionLv2","SpeedBase":110,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"4012020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012020,"SkillList":[{"DamageType":"","Extra":{},"Id":401202001,"SPHitBase":"","SkillDesc":"Enters the \"Proselytize\" state, increasing one friendly unit's SPD and DMG dealt.","SkillName":"Just War"},{"DamageType":"Physical","Extra":{},"Id":401202002,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"War, Father of All"},{"DamageType":"","Extra":{},"Id":401202003,"SPHitBase":"","SkillDesc":"When receiving a killing blow, increases the attacker's SPD and DMG dealt.","SkillName":"Living Eternal Flame"},{"DamageType":"","Extra":{},"Id":401202004,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.769231,"HardLevelGroup":1,"Id":401202001,"SkillList":[{"DamageType":"","Extra":{},"Id":401202001,"SPHitBase":"","SkillDesc":"Enters the \"Proselytize\" state, increasing one friendly unit's SPD and DMG dealt.","SkillName":"Just War"},{"DamageType":"Physical","Extra":{},"Id":401202002,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"War, Father of All"},{"DamageType":"","Extra":{},"Id":401202003,"SPHitBase":"","SkillDesc":"When receiving a killing blow, increases the attacker's SPD and DMG dealt.","SkillName":"Living Eternal Flame"},{"DamageType":"","Extra":{},"Id":401202004,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":-98.5,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.846154,"HardLevelGroup":1,"Id":401202002,"SkillList":[{"DamageType":"","Extra":{},"Id":401202001,"SPHitBase":"","SkillDesc":"Enters the \"Proselytize\" state, increasing one friendly unit's SPD and DMG dealt.","SkillName":"Just War"},{"DamageType":"Physical","Extra":{},"Id":401202002,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"War, Father of All"},{"DamageType":"","Extra":{},"Id":401202003,"SPHitBase":"","SkillDesc":"When receiving a killing blow, increases the attacker's SPD and DMG dealt.","SkillName":"Living Eternal Flame"},{"DamageType":"","Extra":{},"Id":401202004,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.769231,"HardLevelGroup":1,"Id":401202003,"SkillList":[{"DamageType":"","Extra":{},"Id":401202001,"SPHitBase":"","SkillDesc":"Enters the \"Proselytize\" state, increasing one friendly unit's SPD and DMG dealt.","SkillName":"Just War"},{"DamageType":"Physical","Extra":{},"Id":401202002,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"War, Father of All"},{"DamageType":"","Extra":{},"Id":401202003,"SPHitBase":"","SkillDesc":"When receiving a killing blow, increases the attacker's SPD and DMG dealt.","SkillName":"Living Eternal Flame"},{"DamageType":"","Extra":{},"Id":401202004,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":3.692308,"HardLevelGroup":1,"Id":401202004,"SkillList":[{"DamageType":"","Extra":{},"Id":401202001,"SPHitBase":"","SkillDesc":"Enters the \"Proselytize\" state, increasing one friendly unit's SPD and DMG dealt.","SkillName":"Just War"},{"DamageType":"Physical","Extra":{},"Id":401202002,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"War, Father of All"},{"DamageType":"","Extra":{},"Id":401202003,"SPHitBase":"","SkillDesc":"When receiving a killing blow, increases the attacker's SPD and DMG dealt.","SkillName":"Living Eternal Flame"},{"DamageType":"","Extra":{},"Id":401202004,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.057692,"HardLevelGroup":1,"Id":401202005,"SkillList":[{"DamageType":"","Extra":{},"Id":401202001,"SPHitBase":"","SkillDesc":"Enters the \"Proselytize\" state, increasing one friendly unit's SPD and DMG dealt.","SkillName":"Just War"},{"DamageType":"Physical","Extra":{},"Id":401202002,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"War, Father of All"},{"DamageType":"","Extra":{},"Id":401202003,"SPHitBase":"","SkillDesc":"When receiving a killing blow, increases the attacker's SPD and DMG dealt.","SkillName":"Living Eternal Flame"},{"DamageType":"","Extra":{},"Id":401202004,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.153846,"HardLevelGroup":1,"Id":401202006,"SkillList":[{"DamageType":"","Extra":{},"Id":401202001,"SPHitBase":"","SkillDesc":"Enters the \"Proselytize\" state, increasing one friendly unit's SPD and DMG dealt.","SkillName":"Just War"},{"DamageType":"Physical","Extra":{},"Id":401202002,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"War, Father of All"},{"DamageType":"","Extra":{},"Id":401202003,"SPHitBase":"","SkillDesc":"When receiving a killing blow, increases the attacker's SPD and DMG dealt.","SkillName":"Living Eternal Flame"},{"DamageType":"","Extra":{},"Id":401202004,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.961538,"HardLevelGroup":1,"Id":401202007,"SkillList":[{"DamageType":"","Extra":{},"Id":401202001,"SPHitBase":"","SkillDesc":"Enters the \"Proselytize\" state, increasing one friendly unit's SPD and DMG dealt.","SkillName":"Just War"},{"DamageType":"Physical","Extra":{},"Id":401202002,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"War, Father of All"},{"DamageType":"","Extra":{},"Id":401202003,"SPHitBase":"","SkillDesc":"When receiving a killing blow, increases the attacker's SPD and DMG dealt.","SkillName":"Living Eternal Flame"},{"DamageType":"","Extra":{},"Id":401202004,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A Titankin sculpted by \"Strife.\" They are infused with Nikador's golden ichor. They contain plundered \"rationality\" within their vessels. The reason behind their creation is not truly toward the study of universal knowledge, but to delve deep into brutal martial tactics and the merciless laws of survival, further spreading madness masquerading as philosophy.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012020},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012020,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012020,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012020,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012020,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012020,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012020,"WorldLevel":6}],"HPBase":241.8,"Id":4012020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":12,"Name":"Furiae Philosopher","Rank":"MinionLv2","SpeedBase":100,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.2},"4012021":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012021,"SkillList":[{"DamageType":"","Extra":{},"Id":401202101,"SPHitBase":"","SkillDesc":"Enters the \"Proselytize\" state, increasing one friendly unit's SPD and DMG dealt.","SkillName":"Just War"},{"DamageType":"Physical","Extra":{},"Id":401202102,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"War, Father of All"},{"DamageType":"","Extra":{},"Id":401202103,"SPHitBase":"","SkillDesc":"Enters the \"Safeguard\" state. This unit receives fatal damage when its Weakness is Broken, advancing the action of the unit that triggered the break and increasing their Break Effect.","SkillName":"Living Eternal Flame"},{"DamageType":"","Extra":{},"Id":401202104,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401202101,"SkillList":[{"DamageType":"","Extra":{},"Id":401202101,"SPHitBase":"","SkillDesc":"Enters the \"Proselytize\" state, increasing one friendly unit's SPD and DMG dealt.","SkillName":"Just War"},{"DamageType":"Physical","Extra":{},"Id":401202102,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"War, Father of All"},{"DamageType":"","Extra":{},"Id":401202103,"SPHitBase":"","SkillDesc":"Enters the \"Safeguard\" state. This unit receives fatal damage when its Weakness is Broken, advancing the action of the unit that triggered the break and increasing their Break Effect.","SkillName":"Living Eternal Flame"},{"DamageType":"","Extra":{},"Id":401202104,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401202102,"SkillList":[{"DamageType":"","Extra":{},"Id":401202101,"SPHitBase":"","SkillDesc":"Enters the \"Proselytize\" state, increasing one friendly unit's SPD and DMG dealt.","SkillName":"Just War"},{"DamageType":"Physical","Extra":{},"Id":401202102,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"War, Father of All"},{"DamageType":"","Extra":{},"Id":401202103,"SPHitBase":"","SkillDesc":"Enters the \"Safeguard\" state. This unit receives fatal damage when its Weakness is Broken, advancing the action of the unit that triggered the break and increasing their Break Effect.","SkillName":"Living Eternal Flame"},{"DamageType":"","Extra":{},"Id":401202104,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401202103,"SkillList":[{"DamageType":"","Extra":{},"Id":401202101,"SPHitBase":"","SkillDesc":"Enters the \"Proselytize\" state, increasing one friendly unit's SPD and DMG dealt.","SkillName":"Just War"},{"DamageType":"Physical","Extra":{},"Id":401202102,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"War, Father of All"},{"DamageType":"","Extra":{},"Id":401202103,"SPHitBase":"","SkillDesc":"Enters the \"Safeguard\" state. This unit receives fatal damage when its Weakness is Broken, advancing the action of the unit that triggered the break and increasing their Break Effect.","SkillName":"Living Eternal Flame"},{"DamageType":"","Extra":{},"Id":401202104,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401202104,"SkillList":[{"DamageType":"","Extra":{},"Id":401202101,"SPHitBase":"","SkillDesc":"Enters the \"Proselytize\" state, increasing one friendly unit's SPD and DMG dealt.","SkillName":"Just War"},{"DamageType":"Physical","Extra":{},"Id":401202102,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"War, Father of All"},{"DamageType":"","Extra":{},"Id":401202103,"SPHitBase":"","SkillDesc":"Enters the \"Safeguard\" state. This unit receives fatal damage when its Weakness is Broken, advancing the action of the unit that triggered the break and increasing their Break Effect.","SkillName":"Living Eternal Flame"},{"DamageType":"","Extra":{},"Id":401202104,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A Titankin sculpted by \"Strife.\" They are infused with Nikador's golden ichor. They contain plundered \"rationality\" within their vessels. The reason behind their creation is not truly toward the study of universal knowledge, but to delve deep into brutal martial tactics and the merciless laws of survival, further spreading madness masquerading as philosophy.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012021},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012021,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012021,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012021,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012021,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012021,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012021,"WorldLevel":6}],"HPBase":162.75,"Id":4012021,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Furiae Philosopher","Rank":"MinionLv2","SpeedBase":100,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.2},"4012022":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012022,"SkillList":[{"DamageType":"","Extra":{},"Id":401202201,"SPHitBase":"","SkillDesc":"Increases SPD of one designated friendly unit.","SkillName":"Just War"},{"DamageType":"Physical","Extra":{},"Id":401202202,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"War, Father of All"},{"DamageType":"","Extra":{},"Id":401202203,"SPHitBase":"","SkillDesc":"When receiving a killing blow, increases the attacker's SPD.","SkillName":"Living Eternal Flame"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A Titankin sculpted by \"Strife.\" They are infused with Nikador's golden ichor. They contain plundered \"rationality\" within their vessels. The reason behind their creation is not truly toward the study of universal knowledge, but to delve deep into brutal martial tactics and the merciless laws of survival, further spreading madness masquerading as philosophy.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012022},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012022,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012022,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012022,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012022,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012022,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012022,"WorldLevel":6}],"HPBase":558,"Id":4012022,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Furiae Philosopher","Rank":"MinionLv2","SpeedBase":120,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"4012023":{"AttackBase":15,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012023,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":401202302,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"War, Father of All"},{"DamageType":"","Extra":{},"Id":401202303,"SPHitBase":"","SkillDesc":"When receiving a killing blow, increases the attacker's SPD and DMG dealt.","SkillName":"Living Eternal Flame"},{"DamageType":"","Extra":{},"Id":401202304,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A Titankin sculpted by \"Strife.\" They are infused with Nikador's golden ichor. They contain plundered \"rationality\" within their vessels. The reason behind their creation is not truly toward the study of universal knowledge, but to delve deep into brutal martial tactics and the merciless laws of survival, further spreading madness masquerading as philosophy.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012023},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012023,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012023,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012023,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012023,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012023,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012023,"WorldLevel":6}],"HPBase":279,"Id":4012023,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Furiae Philosopher","Rank":"MinionLv2","SpeedBase":100,"StanceBase":180,"StanceCount":1,"StatusResistanceBase":0.2},"4012030":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012030,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":401203001,"SPHitBase":8,"SkillDesc":"Launches several rounds of attacks from the right side of the target team, and delivers a 1 time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals minor Lightning DMG. When a target is hit more than once in this ability, additionally deals Lightning DMG. When the \"War Armor\" stack reaches 0, the next attack count of \"Weeping Arrow\" will be reduced.","SkillName":"Weeping Arrow"},{"DamageType":"","Extra":{},"Id":401203002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":38.461538,"HardLevelGroup":1,"Id":401203001,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":401203001,"SPHitBase":8,"SkillDesc":"Launches several rounds of attacks from the right side of the target team, and delivers a 1 time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals minor Lightning DMG. When a target is hit more than once in this ability, additionally deals Lightning DMG. When the \"War Armor\" stack reaches 0, the next attack count of \"Weeping Arrow\" will be reduced.","SkillName":"Weeping Arrow"},{"DamageType":"","Extra":{},"Id":401203002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":20,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.846154,"HardLevelGroup":1,"Id":401203002,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":401203001,"SPHitBase":8,"SkillDesc":"Launches several rounds of attacks from the right side of the target team, and delivers a 1 time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals minor Lightning DMG. When a target is hit more than once in this ability, additionally deals Lightning DMG. When the \"War Armor\" stack reaches 0, the next attack count of \"Weeping Arrow\" will be reduced.","SkillName":"Weeping Arrow"},{"DamageType":"","Extra":{},"Id":401203002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.769231,"HardLevelGroup":1,"Id":401203003,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":401203001,"SPHitBase":8,"SkillDesc":"Launches several rounds of attacks from the right side of the target team, and delivers a 1 time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals minor Lightning DMG. When a target is hit more than once in this ability, additionally deals Lightning DMG. When the \"War Armor\" stack reaches 0, the next attack count of \"Weeping Arrow\" will be reduced.","SkillName":"Weeping Arrow"},{"DamageType":"","Extra":{},"Id":401203002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":3.692308,"HardLevelGroup":1,"Id":401203004,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":401203001,"SPHitBase":8,"SkillDesc":"Launches several rounds of attacks from the right side of the target team, and delivers a 1 time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals minor Lightning DMG. When a target is hit more than once in this ability, additionally deals Lightning DMG. When the \"War Armor\" stack reaches 0, the next attack count of \"Weeping Arrow\" will be reduced.","SkillName":"Weeping Arrow"},{"DamageType":"","Extra":{},"Id":401203002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.307692,"HardLevelGroup":1,"Id":401203005,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":401203001,"SPHitBase":8,"SkillDesc":"Launches several rounds of attacks from the right side of the target team, and delivers a 1 time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals minor Lightning DMG. When a target is hit more than once in this ability, additionally deals Lightning DMG. When the \"War Armor\" stack reaches 0, the next attack count of \"Weeping Arrow\" will be reduced.","SkillName":"Weeping Arrow"},{"DamageType":"","Extra":{},"Id":401203002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.211538,"HardLevelGroup":1,"Id":401203006,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":401203001,"SPHitBase":8,"SkillDesc":"Launches several rounds of attacks from the right side of the target team, and delivers a 1 time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals minor Lightning DMG. When a target is hit more than once in this ability, additionally deals Lightning DMG. When the \"War Armor\" stack reaches 0, the next attack count of \"Weeping Arrow\" will be reduced.","SkillName":"Weeping Arrow"},{"DamageType":"","Extra":{},"Id":401203002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.961538,"HardLevelGroup":1,"Id":401203007,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":401203001,"SPHitBase":8,"SkillDesc":"Launches several rounds of attacks from the right side of the target team, and delivers a 1 time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals minor Lightning DMG. When a target is hit more than once in this ability, additionally deals Lightning DMG. When the \"War Armor\" stack reaches 0, the next attack count of \"Weeping Arrow\" will be reduced.","SkillName":"Weeping Arrow"},{"DamageType":"","Extra":{},"Id":401203002,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A Titankin sculpted by \"Strife.\" They are infused with Nikador's golden ichor. With faith as steadfast as flying arrows, they are the means to find prey for Kremnos' forces, hunting down beasts and foes across the wastes, and ensuring none survive within firing range.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012030},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012030,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012030,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012030,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012030,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012030,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012030,"WorldLevel":6}],"HPBase":241.8,"Id":4012030,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":12,"Name":"Furiae Archer","Rank":"MinionLv2","SpeedBase":100,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.1},"4012031":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012031,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":401203101,"SPHitBase":8,"SkillDesc":"Launches several rounds of attacks from the right side of the target team, and delivers a 1 time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals minor Lightning DMG. When a target is hit more than once in this ability, additionally deals Lightning DMG. When the \"War Armor\" stack reaches 0, the next attack count of \"Weeping Arrow\" will be reduced.","SkillName":"Weeping Arrow"},{"DamageType":"","Extra":{},"Id":401203102,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401203101,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":401203101,"SPHitBase":8,"SkillDesc":"Launches several rounds of attacks from the right side of the target team, and delivers a 1 time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals minor Lightning DMG. When a target is hit more than once in this ability, additionally deals Lightning DMG. When the \"War Armor\" stack reaches 0, the next attack count of \"Weeping Arrow\" will be reduced.","SkillName":"Weeping Arrow"},{"DamageType":"","Extra":{},"Id":401203102,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":15,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401203102,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":401203101,"SPHitBase":8,"SkillDesc":"Launches several rounds of attacks from the right side of the target team, and delivers a 1 time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals minor Lightning DMG. When a target is hit more than once in this ability, additionally deals Lightning DMG. When the \"War Armor\" stack reaches 0, the next attack count of \"Weeping Arrow\" will be reduced.","SkillName":"Weeping Arrow"},{"DamageType":"","Extra":{},"Id":401203102,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401203103,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":401203101,"SPHitBase":8,"SkillDesc":"Launches several rounds of attacks from the right side of the target team, and delivers a 1 time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals minor Lightning DMG. When a target is hit more than once in this ability, additionally deals Lightning DMG. When the \"War Armor\" stack reaches 0, the next attack count of \"Weeping Arrow\" will be reduced.","SkillName":"Weeping Arrow"},{"DamageType":"","Extra":{},"Id":401203102,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":35,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401203104,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":401203101,"SPHitBase":8,"SkillDesc":"Launches several rounds of attacks from the right side of the target team, and delivers a 1 time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals minor Lightning DMG. When a target is hit more than once in this ability, additionally deals Lightning DMG. When the \"War Armor\" stack reaches 0, the next attack count of \"Weeping Arrow\" will be reduced.","SkillName":"Weeping Arrow"},{"DamageType":"","Extra":{},"Id":401203102,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":15,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.2,"HardLevelGroup":1,"Id":401203105,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":401203101,"SPHitBase":8,"SkillDesc":"Launches several rounds of attacks from the right side of the target team, and delivers a 1 time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals minor Lightning DMG. When a target is hit more than once in this ability, additionally deals Lightning DMG. When the \"War Armor\" stack reaches 0, the next attack count of \"Weeping Arrow\" will be reduced.","SkillName":"Weeping Arrow"},{"DamageType":"","Extra":{},"Id":401203102,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":15,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A Titankin sculpted by \"Strife.\" They are infused with Nikador's golden ichor. With faith as steadfast as flying arrows, they are the means to find prey for Kremnos' forces, hunting down beasts and foes across the wastes, and ensuring none survive within firing range.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012031},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012031,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012031,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012031,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012031,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012031,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012031,"WorldLevel":6}],"HPBase":46500,"Id":4012031,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Furiae Archer","Rank":"MinionLv2","SpeedBase":100,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.1},"4012032":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012032,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":401203201,"SPHitBase":8,"SkillDesc":"Launches several attacks, prioritizing attacking all targets 1 time.","SkillName":"Weeping Arrow"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A Titankin sculpted by \"Strife.\" They are infused with Nikador's golden ichor. With faith as steadfast as flying arrows, they are the means to find prey for Kremnos' forces, hunting down beasts and foes across the wastes, and ensuring none survive within firing range.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012032},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012032,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012032,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012032,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012032,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012032,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012032,"WorldLevel":6}],"HPBase":465,"Id":4012032,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Furiae Archer","Rank":"MinionLv2","SpeedBase":110,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.1},"4012033":{"AttackBase":15,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012033,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":401203301,"SPHitBase":8,"SkillDesc":"Launches several attacks, and prioritizes attacking targets in battle against \"White Guard,\" attacking each of them 1 time.","SkillName":"Weeping Arrow"},{"DamageType":"","Extra":{},"Id":401203302,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A Titankin sculpted by \"Strife.\" They are infused with Nikador's golden ichor. With faith as steadfast as flying arrows, they are the means to find prey for Kremnos' forces, hunting down beasts and foes across the wastes, and ensuring none survive within firing range.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012033},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012033,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012033,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012033,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012033,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012033,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012033,"WorldLevel":6}],"HPBase":279,"Id":4012033,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Furiae Archer","Rank":"MinionLv2","SpeedBase":100,"StanceBase":180,"StanceCount":1,"StatusResistanceBase":0.1},"4012040":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012040,"SkillList":[{"DamageType":"","Extra":{},"Id":401204001,"SPHitBase":"","SkillDesc":"Enters the \"War Song\" state. Increases max \"War Armor\" stacks for friendly units aside from this unit. When entering battle, immediately enters the \"War Song\" state.","SkillName":"Praise Nikador"},{"DamageType":"Imaginary","Extra":{},"Id":401204002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to one designated target and adjacent targets.","SkillName":"Into the Supple Fire"},{"DamageType":"","Extra":{},"Id":401204003,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.846154,"HardLevelGroup":1,"Id":401204001,"SkillList":[{"DamageType":"","Extra":{},"Id":401204001,"SPHitBase":"","SkillDesc":"Enters the \"War Song\" state. Increases max \"War Armor\" stacks for friendly units aside from this unit. When entering battle, immediately enters the \"War Song\" state.","SkillName":"Praise Nikador"},{"DamageType":"Imaginary","Extra":{},"Id":401204002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to one designated target and adjacent targets.","SkillName":"Into the Supple Fire"},{"DamageType":"","Extra":{},"Id":401204003,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.769231,"HardLevelGroup":1,"Id":401204002,"SkillList":[{"DamageType":"","Extra":{},"Id":401204001,"SPHitBase":"","SkillDesc":"Enters the \"War Song\" state. Increases max \"War Armor\" stacks for friendly units aside from this unit. When entering battle, immediately enters the \"War Song\" state.","SkillName":"Praise Nikador"},{"DamageType":"Imaginary","Extra":{},"Id":401204002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to one designated target and adjacent targets.","SkillName":"Into the Supple Fire"},{"DamageType":"","Extra":{},"Id":401204003,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":3.692308,"HardLevelGroup":1,"Id":401204003,"SkillList":[{"DamageType":"","Extra":{},"Id":401204001,"SPHitBase":"","SkillDesc":"Enters the \"War Song\" state. Increases max \"War Armor\" stacks for friendly units aside from this unit. When entering battle, immediately enters the \"War Song\" state.","SkillName":"Praise Nikador"},{"DamageType":"Imaginary","Extra":{},"Id":401204002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to one designated target and adjacent targets.","SkillName":"Into the Supple Fire"},{"DamageType":"","Extra":{},"Id":401204003,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.961538,"HardLevelGroup":1,"Id":401204004,"SkillList":[{"DamageType":"","Extra":{},"Id":401204001,"SPHitBase":"","SkillDesc":"Enters the \"War Song\" state. Increases max \"War Armor\" stacks for friendly units aside from this unit. When entering battle, immediately enters the \"War Song\" state.","SkillName":"Praise Nikador"},{"DamageType":"Imaginary","Extra":{},"Id":401204002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to one designated target and adjacent targets.","SkillName":"Into the Supple Fire"},{"DamageType":"","Extra":{},"Id":401204003,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A Titankin sculpted by \"Strife.\" They are infused with Nikador's golden ichor. They are singers under the Lance of Fury. In their lyrics come praises for soldiers and the mad king, using divine spells to call upon Nikador's blessings.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012040},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012040,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012040,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012040,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012040,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012040,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012040,"WorldLevel":6}],"HPBase":241.8,"Id":4012040,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012040.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":12,"Name":"Furiae Troupe","Rank":"MinionLv2","SpeedBase":100,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.2},"4012041":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012041,"SkillList":[{"DamageType":"","Extra":{},"Id":401204101,"SPHitBase":"","SkillDesc":"Enters the \"War Song\" state. Increases max \"War Armor\" stacks for friendly units aside from this unit. When entering battle, immediately enters the \"War Song\" state.","SkillName":"Praise Nikador"},{"DamageType":"Imaginary","Extra":{},"Id":401204102,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to one designated target and adjacent targets.","SkillName":"Into the Supple Fire"},{"DamageType":"","Extra":{},"Id":401204103,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A Titankin sculpted by \"Strife.\" They are infused with Nikador's golden ichor. They are singers under the Lance of Fury. In their lyrics come praises for soldiers and the mad king, using divine spells to call upon Nikador's blessings.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012041},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012041,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012041,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012041,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012041,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012041,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012041,"WorldLevel":6}],"HPBase":241.8,"Id":4012041,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012040.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Furiae Troupe","Rank":"MinionLv2","SpeedBase":100,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.2},"4012042":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012042,"SkillList":[{"DamageType":"","Extra":{"70000216":{"Desc":"Targets with \"HP Count\" won't lose HP when attacked, but their \"HP Count\" will decrease instead. When the \"HP Count\" reaches zero, they will be knocked down.","Name":"HP Count","Param":[]}},"Id":401204201,"SPHitBase":"","SkillDesc":"Regains \u003cu\u003e\"HP Count\"\u003c/u\u003e for all friendly targets (except this unit).","SkillName":"Praise Nikador"},{"DamageType":"","Extra":{"70000216":{"Desc":"Targets with \"HP Count\" won't lose HP when attacked, but their \"HP Count\" will decrease instead. When the \"HP Count\" reaches zero, they will be knocked down.","Name":"HP Count","Param":[]}},"Id":401204202,"SPHitBase":"","SkillDesc":"Regains \u003cu\u003e\"HP Count\"\u003c/u\u003e to designated friendly target(s).","SkillName":"Warriors Shan't Fall Overmore"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A Titankin sculpted by \"Strife.\" They are infused with Nikador's golden ichor. They are singers under the Lance of Fury. In their lyrics come praises for soldiers and the mad king, using divine spells to call upon Nikador's blessings.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012042},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012042,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012042,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012042,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012042,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012042,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012042,"WorldLevel":6}],"HPBase":558,"Id":4012042,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012040.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Furiae Troupe","Rank":"MinionLv2","SpeedBase":120,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"4012050":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012050,"SkillList":[{"DamageType":"","Extra":{},"Id":401205001,"SPHitBase":"","SkillDesc":"\"Bartholos\" presents a brainteaser, entering the \"Brainteaser\" state. Targets can respond with \"Basic ATK,\" \"Skill,\" or \"Ultimate.\"","SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205002,"SPHitBase":"","SkillDesc":"\"Bartholos\" presents a brainteaser, entering the \"Brainteaser\" state. Targets can respond with \"Basic ATK,\" \"Skill,\" or \"Ultimate.\"","SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205003,"SPHitBase":"","SkillDesc":"\"Bartholos\" presents a brainteaser, entering the \"Brainteaser\" state. Targets can respond with \"Basic ATK,\" \"Skill,\" or \"Ultimate.\"","SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205004,"SPHitBase":"","SkillDesc":"Use the correct attack method to respond to \"Bartholos\"'s brainteaser, and \"Bartholos\" will immediately change the brainteaser, taking Physical DMG based on a percentage of its Max HP. When \"Bartholos\" leaves the battle, increases the DMG dealt by all targets.","SkillName":"Looping Explanation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401205001,"SkillList":[{"DamageType":"","Extra":{},"Id":401205001,"SPHitBase":"","SkillDesc":"\"Bartholos\" presents a brainteaser, entering the \"Brainteaser\" state. Targets can respond with \"Basic ATK,\" \"Skill,\" or \"Ultimate.\"","SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205002,"SPHitBase":"","SkillDesc":"\"Bartholos\" presents a brainteaser, entering the \"Brainteaser\" state. Targets can respond with \"Basic ATK,\" \"Skill,\" or \"Ultimate.\"","SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205003,"SPHitBase":"","SkillDesc":"\"Bartholos\" presents a brainteaser, entering the \"Brainteaser\" state. Targets can respond with \"Basic ATK,\" \"Skill,\" or \"Ultimate.\"","SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205004,"SPHitBase":"","SkillDesc":"Use the correct attack method to respond to \"Bartholos\"'s brainteaser, and \"Bartholos\" will immediately change the brainteaser, taking Physical DMG based on a percentage of its Max HP. When \"Bartholos\" leaves the battle, increases the DMG dealt by all targets.","SkillName":"Looping Explanation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The twin sprites roaming the wilds and alleys of Amphoreus, taking pleasure in stealing valuables and playing tricks on travelers. They often outpace Treasure Hunters at the last moment, leaving only a coin as a harmless joke.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012050},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012050,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012050,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012050,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012050,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012050,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012050,"WorldLevel":6}],"HPBase":116.25,"Id":4012050,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012050.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":12,"Name":"\"Spirithief\" Bartholos","Rank":"MinionLv2","SpeedBase":120,"StanceBase":null,"StanceCount":1,"StatusResistanceBase":0.2},"4012051":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012051,"SkillList":[{"DamageType":"","Extra":{},"Id":401205101,"SPHitBase":"","SkillDesc":"\"Bartholos\" presents a brainteaser, entering the \"Brainteaser\" state. Targets can respond with \"Skill\" or \"Ultimate.\"","SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205102,"SPHitBase":"","SkillDesc":"\"Bartholos\" presents a brainteaser, entering the \"Brainteaser\" state. Targets can respond with \"Skill\" or \"Ultimate.\"","SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205103,"SPHitBase":"","SkillDesc":"\"Bartholos\" presents a brainteaser, entering the \"Brainteaser\" state. Targets can respond with \"Skill\" or \"Ultimate.\"","SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205104,"SPHitBase":"","SkillDesc":"Use the correct attack method to respond to \"Bartholos\"'s brainteaser, and \"Bartholos\" will immediately leave combat. When \"Bartholos\" is attacked with a \"Basic ATK\" or an attack from friendly targets, it will change the brainteaser.","SkillName":"Looping Explanation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401205101,"SkillList":[{"DamageType":"","Extra":{},"Id":401205101,"SPHitBase":"","SkillDesc":"\"Bartholos\" presents a brainteaser, entering the \"Brainteaser\" state. Targets can respond with \"Skill\" or \"Ultimate.\"","SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205102,"SPHitBase":"","SkillDesc":"\"Bartholos\" presents a brainteaser, entering the \"Brainteaser\" state. Targets can respond with \"Skill\" or \"Ultimate.\"","SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205103,"SPHitBase":"","SkillDesc":"\"Bartholos\" presents a brainteaser, entering the \"Brainteaser\" state. Targets can respond with \"Skill\" or \"Ultimate.\"","SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205104,"SPHitBase":"","SkillDesc":"Use the correct attack method to respond to \"Bartholos\"'s brainteaser, and \"Bartholos\" will immediately leave combat. When \"Bartholos\" is attacked with a \"Basic ATK\" or an attack from friendly targets, it will change the brainteaser.","SkillName":"Looping Explanation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.32,"HardLevelGroup":1,"Id":401205102,"SkillList":[{"DamageType":"","Extra":{},"Id":401205101,"SPHitBase":"","SkillDesc":"\"Bartholos\" presents a brainteaser, entering the \"Brainteaser\" state. Targets can respond with \"Skill\" or \"Ultimate.\"","SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205102,"SPHitBase":"","SkillDesc":"\"Bartholos\" presents a brainteaser, entering the \"Brainteaser\" state. Targets can respond with \"Skill\" or \"Ultimate.\"","SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205103,"SPHitBase":"","SkillDesc":"\"Bartholos\" presents a brainteaser, entering the \"Brainteaser\" state. Targets can respond with \"Skill\" or \"Ultimate.\"","SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205104,"SPHitBase":"","SkillDesc":"Use the correct attack method to respond to \"Bartholos\"'s brainteaser, and \"Bartholos\" will immediately leave combat. When \"Bartholos\" is attacked with a \"Basic ATK\" or an attack from friendly targets, it will change the brainteaser.","SkillName":"Looping Explanation"}],"SpeedModifyRatio":1,"SpeedModifyValue":-70,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.32,"HardLevelGroup":1,"Id":401205103,"SkillList":[{"DamageType":"","Extra":{},"Id":401205101,"SPHitBase":"","SkillDesc":"\"Bartholos\" presents a brainteaser, entering the \"Brainteaser\" state. Targets can respond with \"Skill\" or \"Ultimate.\"","SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205102,"SPHitBase":"","SkillDesc":"\"Bartholos\" presents a brainteaser, entering the \"Brainteaser\" state. Targets can respond with \"Skill\" or \"Ultimate.\"","SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205103,"SPHitBase":"","SkillDesc":"\"Bartholos\" presents a brainteaser, entering the \"Brainteaser\" state. Targets can respond with \"Skill\" or \"Ultimate.\"","SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205104,"SPHitBase":"","SkillDesc":"Use the correct attack method to respond to \"Bartholos\"'s brainteaser, and \"Bartholos\" will immediately leave combat. When \"Bartholos\" is attacked with a \"Basic ATK\" or an attack from friendly targets, it will change the brainteaser.","SkillName":"Looping Explanation"}],"SpeedModifyRatio":1,"SpeedModifyValue":-70,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The twin sprites roaming the wilds and alleys of Amphoreus, taking pleasure in stealing valuables and playing tricks on travelers. They often outpace Treasure Hunters at the last moment, leaving only a coin as a harmless joke.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012051},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012051,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012051,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012051,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012051,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012051,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012051,"WorldLevel":6}],"HPBase":116.25,"Id":4012051,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012050.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"\"Spirithief\" Bartholos","Rank":"MinionLv2","SpeedBase":120,"StanceBase":null,"StanceCount":1,"StatusResistanceBase":0.2},"4012052":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012052,"SkillList":[{"DamageType":"","Extra":{},"Id":401205201,"SPHitBase":"","SkillDesc":"\"Bartholos\" presents a brainteaser, entering the \"Brainteaser\" state. Targets can respond with \"Skill\" or \"Ultimate.\" During its next action, \"Bartholos\" leaves the battle.","SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205202,"SPHitBase":"","SkillDesc":null,"SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205203,"SPHitBase":"","SkillDesc":null,"SkillName":"Brainteaser-Repeating Pun"},{"DamageType":"","Extra":{},"Id":401205204,"SPHitBase":"","SkillDesc":"Use the correct attack method to respond to \"Bartholos\"'s brainteaser, and \"Bartholos\" will immediately change the brainteaser, taking Physical DMG based on a percentage of its Max HP. When \"Bartholos\" takes fatal damage, it leaves the battle, and regenerates Energy for all targets.","SkillName":"Looping Explanation"},{"DamageType":"","Extra":{"70000217":{"Desc":"\"Back Row Target\" is located in the back of the formation on the field and cannot be selected by \"Single Target ATK\" and \"Blast\"-type abilities.","Name":"Back Row","Param":[]}},"Id":401205205,"SPHitBase":"","SkillDesc":"Initially set to \u003cu\u003e\"Back Row Target\"\u003c/u\u003e.","SkillName":"A Cryptic Answer"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The twin sprites roaming the wilds and alleys of Amphoreus, taking pleasure in stealing valuables and playing tricks on travelers. They often outpace Treasure Hunters at the last moment, leaving only a coin as a harmless joke.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012052},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012052,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012052,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012052,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012052,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012052,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012052,"WorldLevel":6}],"HPBase":232.5,"Id":4012052,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012050.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"\"Spirithief\" Bartholos","Rank":"MinionLv2","SpeedBase":110,"StanceBase":null,"StanceCount":1,"StatusResistanceBase":0.2},"4012060":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012060,"SkillList":[{"DamageType":"","Extra":{},"Id":401206001,"SPHitBase":"","SkillDesc":"\"Conquer or Be Conquered\" will not take action.","SkillName":"Tyrant of the Vanquished"},{"DamageType":"","Extra":{},"Id":401206002,"SPHitBase":"","SkillDesc":"When attacked by a target with the corresponding \"Conquered\" state, the DMG taken increases greatly. When receiving a killing blow, consumes the HP of \"The Giver, Master of Legions, Lance of Fury.\"","SkillName":"Bearing All Wounds"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401206001,"SkillList":[{"DamageType":"","Extra":{},"Id":401206001,"SPHitBase":"","SkillDesc":"\"Conquer or Be Conquered\" will not take action.","SkillName":"Tyrant of the Vanquished"},{"DamageType":"","Extra":{},"Id":401206002,"SPHitBase":"","SkillDesc":"When attacked by a target with the corresponding \"Conquered\" state, the DMG taken increases greatly. When receiving a killing blow, consumes the HP of \"The Giver, Master of Legions, Lance of Fury.\"","SkillName":"Bearing All Wounds"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.571429,"HardLevelGroup":1,"Id":401206002,"SkillList":[{"DamageType":"","Extra":{},"Id":401206001,"SPHitBase":"","SkillDesc":"\"Conquer or Be Conquered\" will not take action.","SkillName":"Tyrant of the Vanquished"},{"DamageType":"","Extra":{},"Id":401206002,"SPHitBase":"","SkillDesc":"When attacked by a target with the corresponding \"Conquered\" state, the DMG taken increases greatly. When receiving a killing blow, consumes the HP of \"The Giver, Master of Legions, Lance of Fury.\"","SkillName":"Bearing All Wounds"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The tip of its spear has drawn a boundless border.\\nThe people and soldiers within the border are marked as conquered, or ones to be conquered.\\nThe blood of the fearful will become honey for the divine body, and the souls of the defiant will walk into the palace of glory under the River of Souls.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012060},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012060,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012060,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012060,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012060,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012060,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012060,"WorldLevel":6}],"HPBase":488.25,"Id":4012060,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012060.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Conquer or Be Conquered","Rank":"MinionLv2","SpeedBase":100,"StanceBase":240,"StanceCount":1,"StatusResistanceBase":0.3},"4012062":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012062,"SkillList":[{"DamageType":"","Extra":{},"Id":401206201,"SPHitBase":"","SkillDesc":"\"Conquer or Be Conquered\" will not take action.","SkillName":"Tyrant of the Vanquished"},{"DamageType":"","Extra":{},"Id":401206202,"SPHitBase":"","SkillDesc":"When attacked by a target with the corresponding \"Conquered\" state, the DMG taken increases greatly. When receiving a killing blow, consumes the HP of \"The Giver, Master of Legions, Lance of Fury.\"","SkillName":"Bearing All Wounds"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.857143,"HardLevelGroup":1,"Id":401206201,"SkillList":[{"DamageType":"","Extra":{},"Id":401206201,"SPHitBase":"","SkillDesc":"\"Conquer or Be Conquered\" will not take action.","SkillName":"Tyrant of the Vanquished"},{"DamageType":"","Extra":{},"Id":401206202,"SPHitBase":"","SkillDesc":"When attacked by a target with the corresponding \"Conquered\" state, the DMG taken increases greatly. When receiving a killing blow, consumes the HP of \"The Giver, Master of Legions, Lance of Fury.\"","SkillName":"Bearing All Wounds"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The tip of its spear has drawn a boundless border.\\nThe people and soldiers within the border are marked as conquered, or ones to be conquered.\\nThe blood of the fearful will become honey brew for the divine body, and the souls of the defiant will walk into the palace of glory under the River of Souls.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012062},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012062,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012062,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012062,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012062,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012062,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012062,"WorldLevel":6}],"HPBase":325.5,"Id":4012062,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012060.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Conquer or Be Conquered","Rank":"MinionLv2","SpeedBase":100,"StanceBase":240,"StanceCount":1,"StatusResistanceBase":0.3},"4012063":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012063,"SkillList":[{"DamageType":"","Extra":{},"Id":401206301,"SPHitBase":"","SkillDesc":"\"Conquer or Be Conquered\" will not take action.","SkillName":"Tyrant of the Vanquished"},{"DamageType":"","Extra":{},"Id":401206302,"SPHitBase":"","SkillDesc":"When attacked by a target with the corresponding \"Conquered\" state, the DMG taken increases greatly. When receiving a killing blow, consumes the HP of \"Mydeimos, Lance of Fury.\"","SkillName":"Bearing All Wounds"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The tip of its spear has drawn a boundless border.\\nThe people and soldiers within the border are marked as conquered, or ones to be conquered.\\nThe blood of the fearful will become honey brew for the divine body, and the souls of the defiant will walk into the palace of glory under the River of Souls.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012063},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012063,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012063,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012063,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012063,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012063,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012063,"WorldLevel":6}],"HPBase":488.25,"Id":4012063,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012060.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Conquer or Be Conquered","Rank":"MinionLv2","SpeedBase":100,"StanceBase":240,"StanceCount":1,"StatusResistanceBase":0.3},"4012070":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012070,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":401207001,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target.","SkillName":"The Living Shan't Flee"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401207002,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target and its adjacent targets. This DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" against targets with HP above a certain percentage.","SkillName":"The Dead Shan't Avoid"},{"DamageType":"","Extra":{},"Id":401207003,"SPHitBase":"","SkillDesc":"While in the \"Overdue Obituary\" state, \"The Living Shan't Flee\" enhances to \"The Dead Shan't Avoid.\"","SkillName":"Between Life and Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401207001,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":401207001,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target.","SkillName":"The Living Shan't Flee"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401207002,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target and its adjacent targets. This DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" against targets with HP above a certain percentage.","SkillName":"The Dead Shan't Avoid"},{"DamageType":"","Extra":{},"Id":401207003,"SPHitBase":"","SkillDesc":"While in the \"Overdue Obituary\" state, \"The Living Shan't Flee\" enhances to \"The Dead Shan't Avoid.\"","SkillName":"Between Life and Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"All who wish to futilely escape the end must face the underworld's pursuit.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012070},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012070,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012070,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012070,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012070,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012070,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012070,"WorldLevel":6}],"HPBase":4.65,"Id":4012070,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012070.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"The Long Arms of Sorrow","Rank":"MinionLv2","SpeedBase":144,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.3},"4012071":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012071,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":401207101,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target.","SkillName":"The Living Shan't Flee"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401207102,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target and its adjacent targets. This DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" against targets with HP above a certain percentage.","SkillName":"The Dead Shan't Avoid"},{"DamageType":"","Extra":{},"Id":401207103,"SPHitBase":"","SkillDesc":"While in the \"Overdue Obituary\" state, \"The Living Shan't Flee\" enhances to \"The Dead Shan't Avoid.\"","SkillName":"Between Life and Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401207101,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":401207101,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target.","SkillName":"The Living Shan't Flee"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401207102,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target and its adjacent targets. This DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" against targets with HP above a certain percentage.","SkillName":"The Dead Shan't Avoid"},{"DamageType":"","Extra":{},"Id":401207103,"SPHitBase":"","SkillDesc":"While in the \"Overdue Obituary\" state, \"The Living Shan't Flee\" enhances to \"The Dead Shan't Avoid.\"","SkillName":"Between Life and Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"All who wish to futilely escape the end must face the underworld's pursuit.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012071},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012071,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012071,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012071,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012071,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012071,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012071,"WorldLevel":6}],"HPBase":4.65,"Id":4012071,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012070.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"The Long Arms of Sorrow","Rank":"MinionLv2","SpeedBase":144,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.3},"4012072":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012072,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":401207201,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target.","SkillName":"The Living Shan't Flee"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401207202,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target and its adjacent targets. This DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" against targets with HP percentage above a certain value.","SkillName":"The Dead Shan't Avoid"},{"DamageType":"","Extra":{},"Id":401207203,"SPHitBase":"","SkillDesc":"While in the \"Overdue Obituary\" state, \"The Living Shan't Flee\" enhances to \"The Dead Shan't Avoid.\"","SkillName":"Between Life and Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"All who wish to futilely escape the end must face the underworld's pursuit.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012072},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012072,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012072,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012072,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012072,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012072,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012072,"WorldLevel":6}],"HPBase":4.65,"Id":4012072,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012070.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"The Long Arms of Sorrow","Rank":"MinionLv2","SpeedBase":144,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.3},"4012073":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012073,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":401207301,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target.","SkillName":"The Living Shan't Flee"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401207302,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target and its adjacent targets. This DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" against targets with HP percentage above a certain value.","SkillName":"The Dead Shan't Avoid"},{"DamageType":"","Extra":{},"Id":401207303,"SPHitBase":"","SkillDesc":"While in the \"Overdue Obituary\" state, \"The Living Shan't Flee\" enhances to \"The Dead Shan't Avoid.\"","SkillName":"Between Life and Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"All who wish to futilely escape the end must face the underworld's pursuit.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012073},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012073,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012073,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012073,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012073,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012073,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012073,"WorldLevel":6}],"HPBase":4.65,"Id":4012073,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012070.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"The Long Arms of Sorrow","Rank":"MinionLv2","SpeedBase":144,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.3},"4012076":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012076,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":401207601,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target.","SkillName":"The Living Shan't Flee"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401207602,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG and Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to one target and adjacent targets.","SkillName":"The Dead Shan't Avoid"},{"DamageType":"","Extra":{"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401207603,"SPHitBase":"","SkillDesc":"While \"Guide of Withering and Decay\" is in \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, \"The Long Arms of Sorrow's\" \"The Living Shan't Flee\" is enhanced to \"The Dead Shan't Avoid.\" When Breaking \"The Long Arms of Sorrow,\" reduces \"Guide of Withering and Decay's\" Toughness and HP. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state at this time, all targets additionally restore HP.","SkillName":"Death Blooms"},{"DamageType":"","Extra":{},"Id":401207604,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401207601,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":401207601,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target.","SkillName":"The Living Shan't Flee"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401207602,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG and Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to one target and adjacent targets.","SkillName":"The Dead Shan't Avoid"},{"DamageType":"","Extra":{"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401207603,"SPHitBase":"","SkillDesc":"While \"Guide of Withering and Decay\" is in \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, \"The Long Arms of Sorrow's\" \"The Living Shan't Flee\" is enhanced to \"The Dead Shan't Avoid.\" When Breaking \"The Long Arms of Sorrow,\" reduces \"Guide of Withering and Decay's\" Toughness and HP. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state at this time, all targets additionally restore HP.","SkillName":"Death Blooms"},{"DamageType":"","Extra":{},"Id":401207604,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401207602,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":401207601,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target.","SkillName":"The Living Shan't Flee"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401207602,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG and Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to one target and adjacent targets.","SkillName":"The Dead Shan't Avoid"},{"DamageType":"","Extra":{"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401207603,"SPHitBase":"","SkillDesc":"While \"Guide of Withering and Decay\" is in \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, \"The Long Arms of Sorrow's\" \"The Living Shan't Flee\" is enhanced to \"The Dead Shan't Avoid.\" When Breaking \"The Long Arms of Sorrow,\" reduces \"Guide of Withering and Decay's\" Toughness and HP. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state at this time, all targets additionally restore HP.","SkillName":"Death Blooms"},{"DamageType":"","Extra":{},"Id":401207604,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401207603,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":401207601,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target.","SkillName":"The Living Shan't Flee"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401207602,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG and Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to one target and adjacent targets.","SkillName":"The Dead Shan't Avoid"},{"DamageType":"","Extra":{"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401207603,"SPHitBase":"","SkillDesc":"While \"Guide of Withering and Decay\" is in \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, \"The Long Arms of Sorrow's\" \"The Living Shan't Flee\" is enhanced to \"The Dead Shan't Avoid.\" When Breaking \"The Long Arms of Sorrow,\" reduces \"Guide of Withering and Decay's\" Toughness and HP. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state at this time, all targets additionally restore HP.","SkillName":"Death Blooms"},{"DamageType":"","Extra":{},"Id":401207604,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401207604,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":401207601,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target.","SkillName":"The Living Shan't Flee"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401207602,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG and Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to one target and adjacent targets.","SkillName":"The Dead Shan't Avoid"},{"DamageType":"","Extra":{"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401207603,"SPHitBase":"","SkillDesc":"While \"Guide of Withering and Decay\" is in \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, \"The Long Arms of Sorrow's\" \"The Living Shan't Flee\" is enhanced to \"The Dead Shan't Avoid.\" When Breaking \"The Long Arms of Sorrow,\" reduces \"Guide of Withering and Decay's\" Toughness and HP. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state at this time, all targets additionally restore HP.","SkillName":"Death Blooms"},{"DamageType":"","Extra":{},"Id":401207604,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"All who wish to futilely escape the end must face the underworld's pursuit.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012076},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012076,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012076,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012076,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012076,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012076,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012076,"WorldLevel":6}],"HPBase":930,"Id":4012076,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012070.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"The Long Arms of Sorrow","Rank":"MinionLv2","SpeedBase":120,"StanceBase":180,"StanceCount":1,"StatusResistanceBase":0.3},"4012077":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012077,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":401207704,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target.","SkillName":"The Living Shan't Flee"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401207705,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG and Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to one target and adjacent targets.","SkillName":"The Dead Shan't Avoid"},{"DamageType":"","Extra":{"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401207706,"SPHitBase":"","SkillDesc":"While \"Guide of Withering and Decay\" is in \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, \"The Long Arms of Sorrow's\" \"The Living Shan't Flee\" is enhanced to \"The Dead Shan't Avoid.\" When Breaking \"The Long Arms of Sorrow,\" reduces \"Guide of Withering and Decay's\" Toughness and HP. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state at this time, all targets additionally restore HP.","SkillName":"Death Blooms"},{"DamageType":"","Extra":{},"Id":401207707,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401207701,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":401207704,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target.","SkillName":"The Living Shan't Flee"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401207705,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG and Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to one target and adjacent targets.","SkillName":"The Dead Shan't Avoid"},{"DamageType":"","Extra":{"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401207706,"SPHitBase":"","SkillDesc":"While \"Guide of Withering and Decay\" is in \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, \"The Long Arms of Sorrow's\" \"The Living Shan't Flee\" is enhanced to \"The Dead Shan't Avoid.\" When Breaking \"The Long Arms of Sorrow,\" reduces \"Guide of Withering and Decay's\" Toughness and HP. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state at this time, all targets additionally restore HP.","SkillName":"Death Blooms"},{"DamageType":"","Extra":{},"Id":401207707,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401207702,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":401207704,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target.","SkillName":"The Living Shan't Flee"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401207705,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG and Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to one target and adjacent targets.","SkillName":"The Dead Shan't Avoid"},{"DamageType":"","Extra":{"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401207706,"SPHitBase":"","SkillDesc":"While \"Guide of Withering and Decay\" is in \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, \"The Long Arms of Sorrow's\" \"The Living Shan't Flee\" is enhanced to \"The Dead Shan't Avoid.\" When Breaking \"The Long Arms of Sorrow,\" reduces \"Guide of Withering and Decay's\" Toughness and HP. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state at this time, all targets additionally restore HP.","SkillName":"Death Blooms"},{"DamageType":"","Extra":{},"Id":401207707,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401207703,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":401207704,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target.","SkillName":"The Living Shan't Flee"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401207705,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG and Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to one target and adjacent targets.","SkillName":"The Dead Shan't Avoid"},{"DamageType":"","Extra":{"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401207706,"SPHitBase":"","SkillDesc":"While \"Guide of Withering and Decay\" is in \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, \"The Long Arms of Sorrow's\" \"The Living Shan't Flee\" is enhanced to \"The Dead Shan't Avoid.\" When Breaking \"The Long Arms of Sorrow,\" reduces \"Guide of Withering and Decay's\" Toughness and HP. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state at this time, all targets additionally restore HP.","SkillName":"Death Blooms"},{"DamageType":"","Extra":{},"Id":401207707,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401207704,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":401207704,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one target.","SkillName":"The Living Shan't Flee"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401207705,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG and Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to one target and adjacent targets.","SkillName":"The Dead Shan't Avoid"},{"DamageType":"","Extra":{"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401207706,"SPHitBase":"","SkillDesc":"While \"Guide of Withering and Decay\" is in \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, \"The Long Arms of Sorrow's\" \"The Living Shan't Flee\" is enhanced to \"The Dead Shan't Avoid.\" When Breaking \"The Long Arms of Sorrow,\" reduces \"Guide of Withering and Decay's\" Toughness and HP. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state at this time, all targets additionally restore HP.","SkillName":"Death Blooms"},{"DamageType":"","Extra":{},"Id":401207707,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"All who wish to futilely escape the end must face the underworld's pursuit.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012077},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012077,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012077,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012077,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012077,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012077,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012077,"WorldLevel":6}],"HPBase":930,"Id":4012077,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012070.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"The Long Arms of Sorrow","Rank":"MinionLv2","SpeedBase":120,"StanceBase":180,"StanceCount":1,"StatusResistanceBase":0.3},"4012080":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012080,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":401208001,"SPHitBase":10,"SkillDesc":"Deals minor Lightning DMG to one designated target.","SkillName":"Discharge"},{"DamageType":"","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]}},"Id":401208002,"SPHitBase":"","SkillDesc":"Increases current \"\u003cu\u003eTemperature\u003c/u\u003e.\" When this unit is Weakness Broken, reduces current \"\u003cu\u003eTemperature\u003c/u\u003e.\"","SkillName":"Heat It Up"},{"DamageType":"","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]}},"Id":401208003,"SPHitBase":"","SkillDesc":"Increases the number of \"\u003cu\u003eThunderclouds\u003c/u\u003e.\" When this unit is Weakness Broken, reduces number of \"\u003cu\u003eThunderclouds\u003c/u\u003e.\"","SkillName":"Polarization"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A crow from the flock surrounding the Theos Synthetos. Possesses the ability to polarize the weather. Leaving them unchecked could be dangerous.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012080},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012080,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012080,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012080,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012080,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012080,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012080,"WorldLevel":6}],"HPBase":697.5,"Id":4012080,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012080.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Daythunder Raven","Rank":"MinionLv2","SpeedBase":120,"StanceBase":180,"StanceCount":1,"StatusResistanceBase":0.1},"4012090":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012090,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":401209001,"SPHitBase":10,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Theos Synthetos's wandering monocular eye. It lacks imaging capability and primarily functions to assist the main eye in polarizing the weather.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012090},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012090,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012090,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012090,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012090,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012090,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012090,"WorldLevel":6}],"HPBase":1116,"Id":4012090,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012090.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Twig of Hundred Eyes","Rank":"MinionLv2","SpeedBase":144,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"4012091":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012091,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":401209101,"SPHitBase":10,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Theos Synthetos's wandering monocular eye. It lacks imaging capability and primarily functions to assist the main eye in polarizing the weather.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012091},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012091,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012091,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012091,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012091,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012091,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012091,"WorldLevel":6}],"HPBase":1116,"Id":4012091,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012091.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Shoot of Hundred Eyes","Rank":"MinionLv2","SpeedBase":144,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"4012092":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012092,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401209201,"SPHitBase":10,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The skeletal structure that once supported Theos Synthetos's monocular eye. After being taken over by the black tide, it has inherited the ability to polarize weather.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012092},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012092,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012092,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012092,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012092,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012092,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012092,"WorldLevel":6}],"HPBase":1674,"Id":4012092,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012092.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Languid Ethmoid Bone","Rank":"MinionLv2","SpeedBase":132,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"4012093":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4012093,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401209301,"SPHitBase":10,"SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The skeletal structure that once supported Theos Synthetos's monocular eye. After being taken over by the black tide, it has inherited the ability to polarize weather.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012093},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012093,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012093,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012093,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012093,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012093,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4012093,"WorldLevel":6}],"HPBase":1674,"Id":4012093,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4012093.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Dried Lacrimal Bone","Rank":"MinionLv2","SpeedBase":132,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"4013010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4013010,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401301001,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Skyveil to Dawn"},{"DamageType":"Imaginary","Extra":{},"Id":401301002,"SPHitBase":10,"SkillDesc":"Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Drowned in the Crimson Sea\" in the next turn.","SkillName":"Resembling Furious Lion"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401301004,"SPHitBase":20,"SkillDesc":"Absorbs \"Furiae Warrior,\" then deals massive Imaginary DMG to all targets and inflicts Vulnerability on them. The DMG and Vulnerability states are \u003cu\u003edistributed evenly\u003c/u\u003e among the targets. The more \"Furiae Warriors\" absorbed, the higher the DMG dealt.","SkillName":"Drowned in the Crimson Sea"},{"DamageType":"","Extra":{},"Id":401301005,"SPHitBase":"","SkillDesc":"Summons \"Furiae Warrior.\"","SkillName":"Rise from the Grave"},{"DamageType":"","Extra":{},"Id":401301006,"SPHitBase":15,"SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.361111,"HardLevelGroup":1,"Id":401301001,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401301001,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Skyveil to Dawn"},{"DamageType":"Imaginary","Extra":{},"Id":401301002,"SPHitBase":10,"SkillDesc":"Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Drowned in the Crimson Sea\" in the next turn.","SkillName":"Resembling Furious Lion"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401301004,"SPHitBase":20,"SkillDesc":"Absorbs \"Furiae Warrior,\" then deals massive Imaginary DMG to all targets and inflicts Vulnerability on them. The DMG and Vulnerability states are \u003cu\u003edistributed evenly\u003c/u\u003e among the targets. The more \"Furiae Warriors\" absorbed, the higher the DMG dealt.","SkillName":"Drowned in the Crimson Sea"},{"DamageType":"","Extra":{},"Id":401301005,"SPHitBase":"","SkillDesc":"Summons \"Furiae Warrior.\"","SkillName":"Rise from the Grave"},{"DamageType":"","Extra":{},"Id":401301006,"SPHitBase":15,"SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.416667,"HardLevelGroup":1,"Id":401301002,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401301001,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Skyveil to Dawn"},{"DamageType":"Imaginary","Extra":{},"Id":401301002,"SPHitBase":10,"SkillDesc":"Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Drowned in the Crimson Sea\" in the next turn.","SkillName":"Resembling Furious Lion"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401301004,"SPHitBase":20,"SkillDesc":"Absorbs \"Furiae Warrior,\" then deals massive Imaginary DMG to all targets and inflicts Vulnerability on them. The DMG and Vulnerability states are \u003cu\u003edistributed evenly\u003c/u\u003e among the targets. The more \"Furiae Warriors\" absorbed, the higher the DMG dealt.","SkillName":"Drowned in the Crimson Sea"},{"DamageType":"","Extra":{},"Id":401301005,"SPHitBase":"","SkillDesc":"Summons \"Furiae Warrior.\"","SkillName":"Rise from the Grave"},{"DamageType":"","Extra":{},"Id":401301006,"SPHitBase":15,"SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.888889,"HardLevelGroup":1,"Id":401301003,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401301001,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Skyveil to Dawn"},{"DamageType":"Imaginary","Extra":{},"Id":401301002,"SPHitBase":10,"SkillDesc":"Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Drowned in the Crimson Sea\" in the next turn.","SkillName":"Resembling Furious Lion"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401301004,"SPHitBase":20,"SkillDesc":"Absorbs \"Furiae Warrior,\" then deals massive Imaginary DMG to all targets and inflicts Vulnerability on them. The DMG and Vulnerability states are \u003cu\u003edistributed evenly\u003c/u\u003e among the targets. The more \"Furiae Warriors\" absorbed, the higher the DMG dealt.","SkillName":"Drowned in the Crimson Sea"},{"DamageType":"","Extra":{},"Id":401301005,"SPHitBase":"","SkillDesc":"Summons \"Furiae Warrior.\"","SkillName":"Rise from the Grave"},{"DamageType":"","Extra":{},"Id":401301006,"SPHitBase":15,"SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.333333,"HardLevelGroup":1,"Id":401301004,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401301001,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Skyveil to Dawn"},{"DamageType":"Imaginary","Extra":{},"Id":401301002,"SPHitBase":10,"SkillDesc":"Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Drowned in the Crimson Sea\" in the next turn.","SkillName":"Resembling Furious Lion"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401301004,"SPHitBase":20,"SkillDesc":"Absorbs \"Furiae Warrior,\" then deals massive Imaginary DMG to all targets and inflicts Vulnerability on them. The DMG and Vulnerability states are \u003cu\u003edistributed evenly\u003c/u\u003e among the targets. The more \"Furiae Warriors\" absorbed, the higher the DMG dealt.","SkillName":"Drowned in the Crimson Sea"},{"DamageType":"","Extra":{},"Id":401301005,"SPHitBase":"","SkillDesc":"Summons \"Furiae Warrior.\"","SkillName":"Rise from the Grave"},{"DamageType":"","Extra":{},"Id":401301006,"SPHitBase":15,"SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401301005,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401301001,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Skyveil to Dawn"},{"DamageType":"Imaginary","Extra":{},"Id":401301002,"SPHitBase":10,"SkillDesc":"Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Drowned in the Crimson Sea\" in the next turn.","SkillName":"Resembling Furious Lion"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401301004,"SPHitBase":20,"SkillDesc":"Absorbs \"Furiae Warrior,\" then deals massive Imaginary DMG to all targets and inflicts Vulnerability on them. The DMG and Vulnerability states are \u003cu\u003edistributed evenly\u003c/u\u003e among the targets. The more \"Furiae Warriors\" absorbed, the higher the DMG dealt.","SkillName":"Drowned in the Crimson Sea"},{"DamageType":"","Extra":{},"Id":401301005,"SPHitBase":"","SkillDesc":"Summons \"Furiae Warrior.\"","SkillName":"Rise from the Grave"},{"DamageType":"","Extra":{},"Id":401301006,"SPHitBase":15,"SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":-32,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2,"HardLevelGroup":1,"Id":401301006,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401301001,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Skyveil to Dawn"},{"DamageType":"Imaginary","Extra":{},"Id":401301002,"SPHitBase":10,"SkillDesc":"Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Drowned in the Crimson Sea\" in the next turn.","SkillName":"Resembling Furious Lion"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401301004,"SPHitBase":20,"SkillDesc":"Absorbs \"Furiae Warrior,\" then deals massive Imaginary DMG to all targets and inflicts Vulnerability on them. The DMG and Vulnerability states are \u003cu\u003edistributed evenly\u003c/u\u003e among the targets. The more \"Furiae Warriors\" absorbed, the higher the DMG dealt.","SkillName":"Drowned in the Crimson Sea"},{"DamageType":"","Extra":{},"Id":401301005,"SPHitBase":"","SkillDesc":"Summons \"Furiae Warrior.\"","SkillName":"Rise from the Grave"},{"DamageType":"","Extra":{},"Id":401301006,"SPHitBase":15,"SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.555556,"HardLevelGroup":1,"Id":401301007,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401301001,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Skyveil to Dawn"},{"DamageType":"Imaginary","Extra":{},"Id":401301002,"SPHitBase":10,"SkillDesc":"Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Drowned in the Crimson Sea\" in the next turn.","SkillName":"Resembling Furious Lion"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401301004,"SPHitBase":20,"SkillDesc":"Absorbs \"Furiae Warrior,\" then deals massive Imaginary DMG to all targets and inflicts Vulnerability on them. The DMG and Vulnerability states are \u003cu\u003edistributed evenly\u003c/u\u003e among the targets. The more \"Furiae Warriors\" absorbed, the higher the DMG dealt.","SkillName":"Drowned in the Crimson Sea"},{"DamageType":"","Extra":{},"Id":401301005,"SPHitBase":"","SkillDesc":"Summons \"Furiae Warrior.\"","SkillName":"Rise from the Grave"},{"DamageType":"","Extra":{},"Id":401301006,"SPHitBase":15,"SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401301008,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401301001,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Skyveil to Dawn"},{"DamageType":"Imaginary","Extra":{},"Id":401301002,"SPHitBase":10,"SkillDesc":"Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Drowned in the Crimson Sea\" in the next turn.","SkillName":"Resembling Furious Lion"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401301004,"SPHitBase":20,"SkillDesc":"Absorbs \"Furiae Warrior,\" then deals massive Imaginary DMG to all targets and inflicts Vulnerability on them. The DMG and Vulnerability states are \u003cu\u003edistributed evenly\u003c/u\u003e among the targets. The more \"Furiae Warriors\" absorbed, the higher the DMG dealt.","SkillName":"Drowned in the Crimson Sea"},{"DamageType":"","Extra":{},"Id":401301005,"SPHitBase":"","SkillDesc":"Summons \"Furiae Warrior.\"","SkillName":"Rise from the Grave"},{"DamageType":"","Extra":{},"Id":401301006,"SPHitBase":15,"SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A Titankin sculpted by \"Strife.\" They are infused with Nikador's golden ichor. They are mighty constructs capable of housing a Titan's soul. With their greatswords, they stand ready to repel the rush of the black tide or turn their blade in a countering onslaught in times of war.\\nFuriae Praetor will sacrifice their weaker kin, exchanging atrocity for divine punishments from the Titan.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013010},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013010,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013010,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013010,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013010,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013010,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013010,"WorldLevel":6}],"HPBase":1674,"Id":4013010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4013010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":12,"Name":"Furiae Praetor","Rank":"Elite","SpeedBase":132,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"4013011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4013011,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401301101,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Skyveil to Dawn"},{"DamageType":"Imaginary","Extra":{},"Id":401301102,"SPHitBase":10,"SkillDesc":"Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301103,"SPHitBase":"","SkillDesc":"Enters the Charging state and absorbs adjacent targets. Uses \"Drowned in the Crimson Sea\" in the next turn.","SkillName":"Resembling Furious Lion"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401301104,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG to all targets and inflicts \"Vulnerability\" on them. The DMG and \"Vulnerability\" are \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"Drowned in the Crimson Sea"},{"DamageType":"","Extra":{},"Id":401301105,"SPHitBase":"","SkillDesc":"Summons \"Furiae Warrior.\"","SkillName":"Rise from the Grave"},{"DamageType":"","Extra":{},"Id":401301106,"SPHitBase":15,"SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit when attacked. When at 0 stacks, immediately uses \"Resembling Furious Lion.\" After absorbing targets, deals massive Imaginary DMG to all friendly units and regenerate Energy to the target that destroyed \"War Armor.\" After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401301101,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401301101,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Skyveil to Dawn"},{"DamageType":"Imaginary","Extra":{},"Id":401301102,"SPHitBase":10,"SkillDesc":"Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301103,"SPHitBase":"","SkillDesc":"Enters the Charging state and absorbs adjacent targets. Uses \"Drowned in the Crimson Sea\" in the next turn.","SkillName":"Resembling Furious Lion"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401301104,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG to all targets and inflicts \"Vulnerability\" on them. The DMG and \"Vulnerability\" are \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"Drowned in the Crimson Sea"},{"DamageType":"","Extra":{},"Id":401301105,"SPHitBase":"","SkillDesc":"Summons \"Furiae Warrior.\"","SkillName":"Rise from the Grave"},{"DamageType":"","Extra":{},"Id":401301106,"SPHitBase":15,"SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit when attacked. When at 0 stacks, immediately uses \"Resembling Furious Lion.\" After absorbing targets, deals massive Imaginary DMG to all friendly units and regenerate Energy to the target that destroyed \"War Armor.\" After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":-40,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A Titankin sculpted by \"Strife.\" They are infused with Nikador's golden ichor. They are mighty constructs capable of housing a Titan's soul. With their greatswords, they stand ready to repel the rush of the black tide or turn their blade in a countering onslaught in times of war.\\nFuriae Praetor will sacrifice their weaker kin, exchanging atrocity for divine punishments from the Titan.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013011},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013011,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013011,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013011,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013011,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013011,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013011,"WorldLevel":6}],"HPBase":93000,"Id":4013011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4013010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Furiae Praetor","Rank":"Elite","SpeedBase":132,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"4013012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4013012,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401301201,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Skyveil to Dawn"},{"DamageType":"Imaginary","Extra":{},"Id":401301202,"SPHitBase":10,"SkillDesc":"Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301203,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Drowned in the Crimson Sea\" in the next turn.","SkillName":"Resembling Furious Lion"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401301204,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG to all targets and inflicts \"Vulnerability\" on them. The DMG and \"Vulnerability\" are \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"Drowned in the Crimson Sea"},{"DamageType":"","Extra":{},"Id":401301205,"SPHitBase":15,"SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":4.583333,"HardLevelGroup":1,"Id":401301201,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401301201,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Skyveil to Dawn"},{"DamageType":"Imaginary","Extra":{},"Id":401301202,"SPHitBase":10,"SkillDesc":"Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301203,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Drowned in the Crimson Sea\" in the next turn.","SkillName":"Resembling Furious Lion"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401301204,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG to all targets and inflicts \"Vulnerability\" on them. The DMG and \"Vulnerability\" are \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"Drowned in the Crimson Sea"},{"DamageType":"","Extra":{},"Id":401301205,"SPHitBase":15,"SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A Titankin sculpted by \"Strife.\" They are infused with Nikador's golden ichor. They are mighty constructs capable of housing a Titan's soul. With their greatswords, they stand ready to repel the rush of the black tide or turn their blade in a countering onslaught in times of war.\\nFuriae Praetor will sacrifice their weaker kin, exchanging atrocity for divine punishments from the Titan.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013012},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013012,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013012,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013012,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013012,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013012,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013012,"WorldLevel":6}],"HPBase":1674,"Id":4013012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4013010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Furiae Praetor","Rank":"Elite","SpeedBase":132,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"4013013":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4013013,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401301301,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Skyveil to Dawn"},{"DamageType":"Imaginary","Extra":{},"Id":401301302,"SPHitBase":10,"SkillDesc":"Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301303,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Drowned in the Crimson Sea\" in the next turn.","SkillName":"Resembling Furious Lion"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401301304,"SPHitBase":20,"SkillDesc":"Absorbs \"Furiae Warrior,\" then deals massive Imaginary DMG to all ally targets and inflicts \"Vulnerability.\" The DMG and Vulnerability states are \u003cu\u003edistributed evenly\u003c/u\u003e among the targets. The more \"Furiae Warriors\" absorbed, the higher the DMG dealt.","SkillName":"Drowned in the Crimson Sea"},{"DamageType":"","Extra":{},"Id":401301305,"SPHitBase":"","SkillDesc":"Summons \"Furiae Warrior.\"","SkillName":"Rise from the Grave"},{"DamageType":"","Extra":{},"Id":401301306,"SPHitBase":15,"SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":10.277778,"HardLevelGroup":1,"Id":401301301,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401301301,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Skyveil to Dawn"},{"DamageType":"Imaginary","Extra":{},"Id":401301302,"SPHitBase":10,"SkillDesc":"Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301303,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Drowned in the Crimson Sea\" in the next turn.","SkillName":"Resembling Furious Lion"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401301304,"SPHitBase":20,"SkillDesc":"Absorbs \"Furiae Warrior,\" then deals massive Imaginary DMG to all ally targets and inflicts \"Vulnerability.\" The DMG and Vulnerability states are \u003cu\u003edistributed evenly\u003c/u\u003e among the targets. The more \"Furiae Warriors\" absorbed, the higher the DMG dealt.","SkillName":"Drowned in the Crimson Sea"},{"DamageType":"","Extra":{},"Id":401301305,"SPHitBase":"","SkillDesc":"Summons \"Furiae Warrior.\"","SkillName":"Rise from the Grave"},{"DamageType":"","Extra":{},"Id":401301306,"SPHitBase":15,"SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referenced entity is a Titankin sculpted by \"Strife.\" They are infused with Nikador's golden ichor. They are mighty constructs capable of housing a Titan's soul. With their greatswords, they stand ready to repel the rush of the black tide or turn their blade in a countering onslaught in times of war.\\nFuriae Praetor will sacrifice their weaker kin, exchanging atrocity for divine punishments from the Titan.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013013},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013013,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013013,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013013,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013013,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013013,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013013,"WorldLevel":6}],"HPBase":1674,"Id":4013013,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4013010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Furiae Praetor (Bug)","Rank":"Elite","SpeedBase":132,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"4013014":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4013014,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":401301401,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Skyveil to Dawn"},{"DamageType":"Physical","Extra":{},"Id":401301402,"SPHitBase":10,"SkillDesc":"Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301403,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Drowned in the Crimson Sea\" in the next turn.","SkillName":"Resembling Furious Lion"},{"DamageType":"Physical","Extra":{"70000216":{"Desc":"Targets with \"HP Count\" won't lose HP when attacked, but their \"HP Count\" will decrease instead. When the \"HP Count\" reaches zero, they will be knocked down.","Name":"HP Count","Param":[]}},"Id":401301404,"SPHitBase":20,"SkillDesc":"Launches attacks against all targets and subtracts more \u003cu\u003e\"HP Count\"\u003c/u\u003e based on the number of \"Titankin\" present.","SkillName":"Drowned in the Crimson Sea"},{"DamageType":"","Extra":{},"Id":401301405,"SPHitBase":"","SkillDesc":"Summons \"Titankin.\"","SkillName":"Rise from the Grave"},{"DamageType":"","Extra":{"70000216":{"Desc":"Targets with \"HP Count\" won't lose HP when attacked, but their \"HP Count\" will decrease instead. When the \"HP Count\" reaches zero, they will be knocked down.","Name":"HP Count","Param":[]}},"Id":401301406,"SPHitBase":"","SkillDesc":"Applies \u003cu\u003e\"HP Count\"\u003c/u\u003e to all friendly and non-friendly targets.","SkillName":"Military Might Unstoppable"},{"DamageType":"","Extra":{},"Id":401301407,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401301408,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401301409,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401301410,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401301411,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401301412,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401301413,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401301401,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":401301401,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Skyveil to Dawn"},{"DamageType":"Physical","Extra":{},"Id":401301402,"SPHitBase":10,"SkillDesc":"Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301403,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Drowned in the Crimson Sea\" in the next turn.","SkillName":"Resembling Furious Lion"},{"DamageType":"Physical","Extra":{"70000216":{"Desc":"Targets with \"HP Count\" won't lose HP when attacked, but their \"HP Count\" will decrease instead. When the \"HP Count\" reaches zero, they will be knocked down.","Name":"HP Count","Param":[]}},"Id":401301404,"SPHitBase":20,"SkillDesc":"Launches attacks against all targets and subtracts more \u003cu\u003e\"HP Count\"\u003c/u\u003e based on the number of \"Titankin\" present.","SkillName":"Drowned in the Crimson Sea"},{"DamageType":"","Extra":{},"Id":401301405,"SPHitBase":"","SkillDesc":"Summons \"Titankin.\"","SkillName":"Rise from the Grave"},{"DamageType":"","Extra":{"70000216":{"Desc":"Targets with \"HP Count\" won't lose HP when attacked, but their \"HP Count\" will decrease instead. When the \"HP Count\" reaches zero, they will be knocked down.","Name":"HP Count","Param":[]}},"Id":401301406,"SPHitBase":"","SkillDesc":"Applies \u003cu\u003e\"HP Count\"\u003c/u\u003e to all friendly and non-friendly targets.","SkillName":"Military Might Unstoppable"},{"DamageType":"","Extra":{},"Id":401301407,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401301408,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401301409,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401301410,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401301411,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401301412,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401301413,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Once a Titankin sculpted from \"Strife.\" They are infused with Nikador's golden ichor. They are mighty constructs capable of housing a Titan's soul. Today, they have degraded into nothing more than machines that know only slaughter.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013014},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013014,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013014,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013014,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013014,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013014,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013014,"WorldLevel":6}],"HPBase":3720,"Id":4013014,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4013010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Greatsword Guardian: Vanguard Wallbreaker","Rank":"Elite","SpeedBase":125,"StanceBase":1800,"StanceCount":1,"StatusResistanceBase":0.2},"4013015":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4013015,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":401301501,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Skyveil to Dawn"},{"DamageType":"Physical","Extra":{},"Id":401301502,"SPHitBase":10,"SkillDesc":"Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG.","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301503,"SPHitBase":"","SkillDesc":"Summons \"Titankin.\"","SkillName":"Rise from the Grave"},{"DamageType":"","Extra":{"70000216":{"Desc":"Targets with \"HP Count\" won't lose HP when attacked, but their \"HP Count\" will decrease instead. When the \"HP Count\" reaches zero, they will be knocked down.","Name":"HP Count","Param":[]}},"Id":401301504,"SPHitBase":"","SkillDesc":"Applies \u003cu\u003e\"HP Count\"\u003c/u\u003e to all friendly and non-friendly targets.","SkillName":"Military Might Unstoppable"},{"DamageType":"","Extra":{},"Id":401301505,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401301506,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401301507,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401301508,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401301509,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Once a Titankin sculpted from \"Strife.\" They are infused with Nikador's golden ichor. They are mighty constructs capable of housing a Titan's soul. Today, they have degraded into nothing more than machines that know only slaughter.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013015},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013015,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013015,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013015,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013015,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013015,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013015,"WorldLevel":6}],"HPBase":3720,"Id":4013015,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4013010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Greatsword Guardian: Vanguard Wallbreaker","Rank":"Elite","SpeedBase":120,"StanceBase":1800,"StanceCount":1,"StatusResistanceBase":0.2},"4013016":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4013016,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401301601,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to targets in battle against \"White Guard.\"","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301602,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Drowned in the Crimson Sea\" in the next turn.","SkillName":"Resembling Furious Lion"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401301603,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG and inflicts \"Vulnerability\" to all targets in battle against \"White Guard.\" The DMG and Vulnerability effect are \u003cu\u003edistributed evenly\u003c/u\u003e among the targets. The more \"Titankins\" on the field, the higher the DMG dealt.","SkillName":"Drowned in the Crimson Sea"},{"DamageType":"","Extra":{},"Id":401301604,"SPHitBase":"","SkillDesc":"Summons \"Titankin.\"","SkillName":"Rise from the Grave"},{"DamageType":"","Extra":{},"Id":401301605,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{},"Id":401301606,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401301607,"SPHitBase":"","SkillDesc":"In each phase, when this unit is knocked down, its action is delayed, and it enters the \"Repose\" state. During its next action, uses \"Indomitable Battle,\" recovers a certain amount of HP, and gets up.","SkillName":"Indomitable Battle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.222222,"HardLevelGroup":1,"Id":401301601,"SkillList":[{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401301603,"SPHitBase":20,"SkillDesc":"Deals massive Imaginary DMG and inflicts \"Vulnerability\" to all targets in battle against \"White Guard.\" The DMG and Vulnerability effect are \u003cu\u003edistributed evenly\u003c/u\u003e among the targets. The more \"Titankins\" on the field, the higher the DMG dealt.","SkillName":"Drowned in the Crimson Sea"},{"DamageType":"Imaginary","Extra":{},"Id":401301601,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to targets in battle against \"White Guard.\"","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301602,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses \"Drowned in the Crimson Sea\" in the next turn.","SkillName":"Resembling Furious Lion"},{"DamageType":"","Extra":{},"Id":401301604,"SPHitBase":"","SkillDesc":"Summons \"Titankin.\"","SkillName":"Rise from the Grave"},{"DamageType":"","Extra":{},"Id":401301605,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{},"Id":401301606,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401301607,"SPHitBase":"","SkillDesc":"In each phase, when this unit is knocked down, its action is delayed, and it enters the \"Repose\" state. During its next action, uses \"Indomitable Battle,\" recovers a certain amount of HP, and gets up.","SkillName":"Indomitable Battle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The legendary Dolos Bandit Twins, unmatched in combat prowess and flawless teamwork. Even the mightiest heroes fell before their four fists. After all, two fists rarely triumph against four.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013016},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013016,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013016,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013016,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013016,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013016,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013016,"WorldLevel":6}],"HPBase":837,"Id":4013016,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4013010.png","InitialDelayRatio":0.5,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Synergy Duo: Ironclad White Guard","Rank":"Elite","SpeedBase":110,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"4013017":{"AttackBase":15,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4013017,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401301701,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to targets in battle against \"White Guard.\"","SkillName":"From Dawn to Skyveil"},{"DamageType":"","Extra":{},"Id":401301704,"SPHitBase":"","SkillDesc":"Summons \"Titankin.\"","SkillName":"Rise from the Grave"},{"DamageType":"","Extra":{},"Id":401301705,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{},"Id":401301706,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401301707,"SPHitBase":"","SkillDesc":"In each phase, when this unit is knocked down, its action is delayed, and it enters the \"Repose\" state. During its next action, uses \"Indomitable Battle,\" recovers a certain amount of HP, and gets up.","SkillName":"Indomitable Battle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The legendary Dolos Bandit Twins, unmatched in combat prowess and flawless teamwork. Even the mightiest heroes fell before their four fists. After all, two fists rarely triumph against four.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013017},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013017,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013017,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013017,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013017,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013017,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4013017,"WorldLevel":6}],"HPBase":465,"Id":4013017,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4013010.png","InitialDelayRatio":0.5,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Synergy Duo: Ironclad White Guard","Rank":"Elite","SpeedBase":110,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"4014010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4014010,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401401001,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Lightning Spear of the Firmament"},{"DamageType":"Imaginary","Extra":{},"Id":401401002,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target and adjacent targets.","SkillName":"Worldsplitting Spine"},{"DamageType":"Imaginary","Extra":{},"Id":401401003,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hewing of the River of Souls"},{"DamageType":"Imaginary","Extra":{},"Id":401401004,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Survivors Unto Dead Waters"},{"DamageType":"Imaginary","Extra":{},"Id":401401005,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Unceasing Flames of War"},{"DamageType":"Imaginary","Extra":{},"Id":401401006,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Pyre of High Graves"},{"DamageType":"Imaginary","Extra":{},"Id":401401007,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Sky-Piercing Lance"},{"DamageType":"Imaginary","Extra":{},"Id":401401008,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Ruination of Night and Light"},{"DamageType":"Imaginary","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401009,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to all targets and apply \u003cu\u003e\"Glory\"\u003c/u\u003e. At the same time, this unit obtains \"Titanic Corpus.\" When \"Titanic Corpus\" stacks are reduced to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing \"Titanic Corpus\" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.","SkillName":"Calamity Eternal"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401401010,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"All Realms Leveled, All Legions to Dust"},{"DamageType":"","Extra":{},"Id":401401011,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401012,"SPHitBase":"","SkillDesc":"When using \"Calamity Eternal,\" apply \u003cu\u003e\"Glory\"\u003c/u\u003e to all targets. Every stack of \u003cu\u003e\"Glory\"\u003c/u\u003e increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, \u003cu\u003e\"Glory\"\u003c/u\u003e can be stacked. After the next action by \"Savage God, Mad King, Incarnation of Strife,\" dispel \u003cu\u003e\"Glory\"\u003c/u\u003e from all targets.","SkillName":"Valorous Death Before Glorious Return"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401401001,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401401001,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Lightning Spear of the Firmament"},{"DamageType":"Imaginary","Extra":{},"Id":401401002,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target and adjacent targets.","SkillName":"Worldsplitting Spine"},{"DamageType":"Imaginary","Extra":{},"Id":401401003,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hewing of the River of Souls"},{"DamageType":"Imaginary","Extra":{},"Id":401401004,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Survivors Unto Dead Waters"},{"DamageType":"Imaginary","Extra":{},"Id":401401005,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Unceasing Flames of War"},{"DamageType":"Imaginary","Extra":{},"Id":401401006,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Pyre of High Graves"},{"DamageType":"Imaginary","Extra":{},"Id":401401007,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Sky-Piercing Lance"},{"DamageType":"Imaginary","Extra":{},"Id":401401008,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Ruination of Night and Light"},{"DamageType":"Imaginary","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401009,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to all targets and apply \u003cu\u003e\"Glory\"\u003c/u\u003e. At the same time, this unit obtains \"Titanic Corpus.\" When \"Titanic Corpus\" stacks are reduced to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing \"Titanic Corpus\" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.","SkillName":"Calamity Eternal"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401401010,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"All Realms Leveled, All Legions to Dust"},{"DamageType":"","Extra":{},"Id":401401011,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401012,"SPHitBase":"","SkillDesc":"When using \"Calamity Eternal,\" apply \u003cu\u003e\"Glory\"\u003c/u\u003e to all targets. Every stack of \u003cu\u003e\"Glory\"\u003c/u\u003e increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, \u003cu\u003e\"Glory\"\u003c/u\u003e can be stacked. After the next action by \"Savage God, Mad King, Incarnation of Strife,\" dispel \u003cu\u003e\"Glory\"\u003c/u\u003e from all targets.","SkillName":"Valorous Death Before Glorious Return"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401401002,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401401001,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Lightning Spear of the Firmament"},{"DamageType":"Imaginary","Extra":{},"Id":401401002,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target and adjacent targets.","SkillName":"Worldsplitting Spine"},{"DamageType":"Imaginary","Extra":{},"Id":401401003,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hewing of the River of Souls"},{"DamageType":"Imaginary","Extra":{},"Id":401401004,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Survivors Unto Dead Waters"},{"DamageType":"Imaginary","Extra":{},"Id":401401005,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Unceasing Flames of War"},{"DamageType":"Imaginary","Extra":{},"Id":401401006,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Pyre of High Graves"},{"DamageType":"Imaginary","Extra":{},"Id":401401007,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Sky-Piercing Lance"},{"DamageType":"Imaginary","Extra":{},"Id":401401008,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Ruination of Night and Light"},{"DamageType":"Imaginary","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401009,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to all targets and apply \u003cu\u003e\"Glory\"\u003c/u\u003e. At the same time, this unit obtains \"Titanic Corpus.\" When \"Titanic Corpus\" stacks are reduced to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing \"Titanic Corpus\" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.","SkillName":"Calamity Eternal"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401401010,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"All Realms Leveled, All Legions to Dust"},{"DamageType":"","Extra":{},"Id":401401011,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401012,"SPHitBase":"","SkillDesc":"When using \"Calamity Eternal,\" apply \u003cu\u003e\"Glory\"\u003c/u\u003e to all targets. Every stack of \u003cu\u003e\"Glory\"\u003c/u\u003e increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, \u003cu\u003e\"Glory\"\u003c/u\u003e can be stacked. After the next action by \"Savage God, Mad King, Incarnation of Strife,\" dispel \u003cu\u003e\"Glory\"\u003c/u\u003e from all targets.","SkillName":"Valorous Death Before Glorious Return"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":6.666667,"HardLevelGroup":1,"Id":401401003,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401401001,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Lightning Spear of the Firmament"},{"DamageType":"Imaginary","Extra":{},"Id":401401002,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target and adjacent targets.","SkillName":"Worldsplitting Spine"},{"DamageType":"Imaginary","Extra":{},"Id":401401003,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hewing of the River of Souls"},{"DamageType":"Imaginary","Extra":{},"Id":401401004,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Survivors Unto Dead Waters"},{"DamageType":"Imaginary","Extra":{},"Id":401401005,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Unceasing Flames of War"},{"DamageType":"Imaginary","Extra":{},"Id":401401006,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Pyre of High Graves"},{"DamageType":"Imaginary","Extra":{},"Id":401401007,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Sky-Piercing Lance"},{"DamageType":"Imaginary","Extra":{},"Id":401401008,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Ruination of Night and Light"},{"DamageType":"Imaginary","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401009,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to all targets and apply \u003cu\u003e\"Glory\"\u003c/u\u003e. At the same time, this unit obtains \"Titanic Corpus.\" When \"Titanic Corpus\" stacks are reduced to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing \"Titanic Corpus\" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.","SkillName":"Calamity Eternal"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401401010,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"All Realms Leveled, All Legions to Dust"},{"DamageType":"","Extra":{},"Id":401401011,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401012,"SPHitBase":"","SkillDesc":"When using \"Calamity Eternal,\" apply \u003cu\u003e\"Glory\"\u003c/u\u003e to all targets. Every stack of \u003cu\u003e\"Glory\"\u003c/u\u003e increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, \u003cu\u003e\"Glory\"\u003c/u\u003e can be stacked. After the next action by \"Savage God, Mad King, Incarnation of Strife,\" dispel \u003cu\u003e\"Glory\"\u003c/u\u003e from all targets.","SkillName":"Valorous Death Before Glorious Return"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.266667,"HardLevelGroup":1,"Id":401401004,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401401001,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Lightning Spear of the Firmament"},{"DamageType":"Imaginary","Extra":{},"Id":401401002,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target and adjacent targets.","SkillName":"Worldsplitting Spine"},{"DamageType":"Imaginary","Extra":{},"Id":401401003,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hewing of the River of Souls"},{"DamageType":"Imaginary","Extra":{},"Id":401401004,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Survivors Unto Dead Waters"},{"DamageType":"Imaginary","Extra":{},"Id":401401005,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Unceasing Flames of War"},{"DamageType":"Imaginary","Extra":{},"Id":401401006,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Pyre of High Graves"},{"DamageType":"Imaginary","Extra":{},"Id":401401007,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Sky-Piercing Lance"},{"DamageType":"Imaginary","Extra":{},"Id":401401008,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Ruination of Night and Light"},{"DamageType":"Imaginary","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401009,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to all targets and apply \u003cu\u003e\"Glory\"\u003c/u\u003e. At the same time, this unit obtains \"Titanic Corpus.\" When \"Titanic Corpus\" stacks are reduced to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing \"Titanic Corpus\" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.","SkillName":"Calamity Eternal"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401401010,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"All Realms Leveled, All Legions to Dust"},{"DamageType":"","Extra":{},"Id":401401011,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401012,"SPHitBase":"","SkillDesc":"When using \"Calamity Eternal,\" apply \u003cu\u003e\"Glory\"\u003c/u\u003e to all targets. Every stack of \u003cu\u003e\"Glory\"\u003c/u\u003e increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, \u003cu\u003e\"Glory\"\u003c/u\u003e can be stacked. After the next action by \"Savage God, Mad King, Incarnation of Strife,\" dispel \u003cu\u003e\"Glory\"\u003c/u\u003e from all targets.","SkillName":"Valorous Death Before Glorious Return"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401401006,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401401001,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Lightning Spear of the Firmament"},{"DamageType":"Imaginary","Extra":{},"Id":401401002,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target and adjacent targets.","SkillName":"Worldsplitting Spine"},{"DamageType":"Imaginary","Extra":{},"Id":401401003,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hewing of the River of Souls"},{"DamageType":"Imaginary","Extra":{},"Id":401401004,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Survivors Unto Dead Waters"},{"DamageType":"Imaginary","Extra":{},"Id":401401005,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Unceasing Flames of War"},{"DamageType":"Imaginary","Extra":{},"Id":401401006,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Pyre of High Graves"},{"DamageType":"Imaginary","Extra":{},"Id":401401007,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Sky-Piercing Lance"},{"DamageType":"Imaginary","Extra":{},"Id":401401008,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Ruination of Night and Light"},{"DamageType":"Imaginary","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401009,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to all targets and apply \u003cu\u003e\"Glory\"\u003c/u\u003e. At the same time, this unit obtains \"Titanic Corpus.\" When \"Titanic Corpus\" stacks are reduced to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing \"Titanic Corpus\" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.","SkillName":"Calamity Eternal"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401401010,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"All Realms Leveled, All Legions to Dust"},{"DamageType":"","Extra":{},"Id":401401011,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401012,"SPHitBase":"","SkillDesc":"When using \"Calamity Eternal,\" apply \u003cu\u003e\"Glory\"\u003c/u\u003e to all targets. Every stack of \u003cu\u003e\"Glory\"\u003c/u\u003e increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, \u003cu\u003e\"Glory\"\u003c/u\u003e can be stacked. After the next action by \"Savage God, Mad King, Incarnation of Strife,\" dispel \u003cu\u003e\"Glory\"\u003c/u\u003e from all targets.","SkillName":"Valorous Death Before Glorious Return"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The Titan of Strife continues the mad war in their frenzy, becoming the unconquerable fear of the masses of Amphoreus.\\nThey once were famed through glory, earning respect from gods and from the people of the land. And yet, the city that revered them was sundered, and the poems that praised their name were destroyed. Only their evil reputation lingers in this lightless era and end times, tainting the Throne of Worlds' brilliance.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4014010},{"DisplayItemList":[],"MonsterTemplateID":4014010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4014010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4014010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4014010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4014010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4014010,"WorldLevel":6}],"HPBase":3487.5,"Id":4014010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4014010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":12,"Name":"Savage God, Mad King, Incarnation of Strife","Rank":"LittleBoss","SpeedBase":132,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"4014011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4014011,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401401101,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Lightning Spear of the Firmament"},{"DamageType":"Imaginary","Extra":{},"Id":401401102,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target and adjacent targets.","SkillName":"Worldsplitting Spine"},{"DamageType":"Imaginary","Extra":{},"Id":401401103,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hewing of the River of Souls"},{"DamageType":"Imaginary","Extra":{},"Id":401401104,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Survivors Unto Dead Waters"},{"DamageType":"Imaginary","Extra":{},"Id":401401105,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Unceasing Flames of War"},{"DamageType":"Imaginary","Extra":{},"Id":401401106,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Pyre of High Graves"},{"DamageType":"Imaginary","Extra":{},"Id":401401107,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Sky-Piercing Lance"},{"DamageType":"Imaginary","Extra":{},"Id":401401108,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Ruination of Night and Light"},{"DamageType":"Imaginary","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401109,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to all targets and apply \u003cu\u003e\"Glory\"\u003c/u\u003e. At the same time, this unit obtains \"Titanic Corpus.\" When \"Titanic Corpus\" stacks are reduced to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing \"Titanic Corpus\" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.","SkillName":"Calamity Eternal"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401401110,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"All Realms Leveled, All Legions to Dust"},{"DamageType":"","Extra":{},"Id":401401111,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401112,"SPHitBase":"","SkillDesc":"When using \"Calamity Eternal,\" apply \u003cu\u003e\"Glory\"\u003c/u\u003e to all targets. Every stack of \u003cu\u003e\"Glory\"\u003c/u\u003e increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, \u003cu\u003e\"Glory\"\u003c/u\u003e can be stacked. After the next action by \"Savage God, Mad King, Incarnation of Strife,\" dispel \u003cu\u003e\"Glory\"\u003c/u\u003e from all targets.","SkillName":"Valorous Death Before Glorious Return"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401401101,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401401101,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Lightning Spear of the Firmament"},{"DamageType":"Imaginary","Extra":{},"Id":401401102,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target and adjacent targets.","SkillName":"Worldsplitting Spine"},{"DamageType":"Imaginary","Extra":{},"Id":401401103,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hewing of the River of Souls"},{"DamageType":"Imaginary","Extra":{},"Id":401401104,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Survivors Unto Dead Waters"},{"DamageType":"Imaginary","Extra":{},"Id":401401105,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Unceasing Flames of War"},{"DamageType":"Imaginary","Extra":{},"Id":401401106,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Pyre of High Graves"},{"DamageType":"Imaginary","Extra":{},"Id":401401107,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Sky-Piercing Lance"},{"DamageType":"Imaginary","Extra":{},"Id":401401108,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Ruination of Night and Light"},{"DamageType":"Imaginary","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401109,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to all targets and apply \u003cu\u003e\"Glory\"\u003c/u\u003e. At the same time, this unit obtains \"Titanic Corpus.\" When \"Titanic Corpus\" stacks are reduced to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing \"Titanic Corpus\" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.","SkillName":"Calamity Eternal"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401401110,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"All Realms Leveled, All Legions to Dust"},{"DamageType":"","Extra":{},"Id":401401111,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401112,"SPHitBase":"","SkillDesc":"When using \"Calamity Eternal,\" apply \u003cu\u003e\"Glory\"\u003c/u\u003e to all targets. Every stack of \u003cu\u003e\"Glory\"\u003c/u\u003e increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, \u003cu\u003e\"Glory\"\u003c/u\u003e can be stacked. After the next action by \"Savage God, Mad King, Incarnation of Strife,\" dispel \u003cu\u003e\"Glory\"\u003c/u\u003e from all targets.","SkillName":"Valorous Death Before Glorious Return"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The Titan of Strife continues the mad war in their frenzy, becoming the unconquerable fear of the masses of Amphoreus.\\nThey once were famed through glory, earning respect from gods and from the people of the land. And yet, the city that revered them was sundered, and the poems that praised their name were destroyed. Only their evil reputation lingers in this lightless era and end times, tainting the Throne of Worlds' brilliance.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4014011},{"DisplayItemList":[],"MonsterTemplateID":4014011,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4014011,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4014011,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4014011,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4014011,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4014011,"WorldLevel":6}],"HPBase":3487.5,"Id":4014011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4014010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Savage God, Mad King, Incarnation of Strife","Rank":"LittleBoss","SpeedBase":132,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"4014012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4014012,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401401201,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Lightning Spear of the Firmament"},{"DamageType":"Imaginary","Extra":{},"Id":401401202,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target and adjacent targets.","SkillName":"Worldsplitting Spine"},{"DamageType":"Imaginary","Extra":{},"Id":401401203,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hewing of the River of Souls"},{"DamageType":"Imaginary","Extra":{},"Id":401401204,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Survivors Unto Dead Waters"},{"DamageType":"Imaginary","Extra":{},"Id":401401205,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Unceasing Flames of War"},{"DamageType":"Imaginary","Extra":{},"Id":401401206,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Pyre of High Graves"},{"DamageType":"Imaginary","Extra":{},"Id":401401207,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Sky-Piercing Lance"},{"DamageType":"Imaginary","Extra":{},"Id":401401208,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Ruination of Night and Light"},{"DamageType":"Imaginary","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401209,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to all targets and apply \u003cu\u003e\"Glory\"\u003c/u\u003e. At the same time, this unit obtains \"Titanic Corpus.\" When \"Titanic Corpus\" stacks are reduced to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing \"Titanic Corpus\" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.","SkillName":"Calamity Eternal"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401401210,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"All Realms Leveled, All Legions to Dust"},{"DamageType":"","Extra":{},"Id":401401211,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401212,"SPHitBase":"","SkillDesc":"When using \"Calamity Eternal,\" apply \u003cu\u003e\"Glory\"\u003c/u\u003e to all targets. Every stack of \u003cu\u003e\"Glory\"\u003c/u\u003e increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, \u003cu\u003e\"Glory\"\u003c/u\u003e can be stacked. After the next action by \"Savage God, Mad King, Incarnation of Strife,\" dispel \u003cu\u003e\"Glory\"\u003c/u\u003e from all targets.","SkillName":"Valorous Death Before Glorious Return"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401401201,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401401201,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Lightning Spear of the Firmament"},{"DamageType":"Imaginary","Extra":{},"Id":401401202,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target and adjacent targets.","SkillName":"Worldsplitting Spine"},{"DamageType":"Imaginary","Extra":{},"Id":401401203,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hewing of the River of Souls"},{"DamageType":"Imaginary","Extra":{},"Id":401401204,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Survivors Unto Dead Waters"},{"DamageType":"Imaginary","Extra":{},"Id":401401205,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Unceasing Flames of War"},{"DamageType":"Imaginary","Extra":{},"Id":401401206,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Pyre of High Graves"},{"DamageType":"Imaginary","Extra":{},"Id":401401207,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Sky-Piercing Lance"},{"DamageType":"Imaginary","Extra":{},"Id":401401208,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Ruination of Night and Light"},{"DamageType":"Imaginary","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401209,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to all targets and apply \u003cu\u003e\"Glory\"\u003c/u\u003e. At the same time, this unit obtains \"Titanic Corpus.\" When \"Titanic Corpus\" stacks are reduced to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing \"Titanic Corpus\" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.","SkillName":"Calamity Eternal"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401401210,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"All Realms Leveled, All Legions to Dust"},{"DamageType":"","Extra":{},"Id":401401211,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401212,"SPHitBase":"","SkillDesc":"When using \"Calamity Eternal,\" apply \u003cu\u003e\"Glory\"\u003c/u\u003e to all targets. Every stack of \u003cu\u003e\"Glory\"\u003c/u\u003e increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, \u003cu\u003e\"Glory\"\u003c/u\u003e can be stacked. After the next action by \"Savage God, Mad King, Incarnation of Strife,\" dispel \u003cu\u003e\"Glory\"\u003c/u\u003e from all targets.","SkillName":"Valorous Death Before Glorious Return"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.375,"HardLevelGroup":1,"Id":401401202,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401401201,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Lightning Spear of the Firmament"},{"DamageType":"Imaginary","Extra":{},"Id":401401202,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target and adjacent targets.","SkillName":"Worldsplitting Spine"},{"DamageType":"Imaginary","Extra":{},"Id":401401203,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hewing of the River of Souls"},{"DamageType":"Imaginary","Extra":{},"Id":401401204,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Survivors Unto Dead Waters"},{"DamageType":"Imaginary","Extra":{},"Id":401401205,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Unceasing Flames of War"},{"DamageType":"Imaginary","Extra":{},"Id":401401206,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Pyre of High Graves"},{"DamageType":"Imaginary","Extra":{},"Id":401401207,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Sky-Piercing Lance"},{"DamageType":"Imaginary","Extra":{},"Id":401401208,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Ruination of Night and Light"},{"DamageType":"Imaginary","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401209,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to all targets and apply \u003cu\u003e\"Glory\"\u003c/u\u003e. At the same time, this unit obtains \"Titanic Corpus.\" When \"Titanic Corpus\" stacks are reduced to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing \"Titanic Corpus\" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.","SkillName":"Calamity Eternal"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401401210,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"All Realms Leveled, All Legions to Dust"},{"DamageType":"","Extra":{},"Id":401401211,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401212,"SPHitBase":"","SkillDesc":"When using \"Calamity Eternal,\" apply \u003cu\u003e\"Glory\"\u003c/u\u003e to all targets. Every stack of \u003cu\u003e\"Glory\"\u003c/u\u003e increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, \u003cu\u003e\"Glory\"\u003c/u\u003e can be stacked. After the next action by \"Savage God, Mad King, Incarnation of Strife,\" dispel \u003cu\u003e\"Glory\"\u003c/u\u003e from all targets.","SkillName":"Valorous Death Before Glorious Return"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The Titan of Strife continues the mad war in their frenzy, becoming the unconquerable fear of the masses of Amphoreus.\\nThey once were famed through glory, earning respect from gods and from the people of the land. And yet, the city that revered them was sundered, and the poems that praised their name were destroyed. Only their evil reputation lingers in this lightless era and end times, tainting the Throne of Worlds' brilliance.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4014012},{"DisplayItemList":[],"MonsterTemplateID":4014012,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4014012,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4014012,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4014012,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4014012,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4014012,"WorldLevel":6}],"HPBase":5580,"Id":4014012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4014010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Savage God, Mad King, Incarnation of Strife","Rank":"LittleBoss","SpeedBase":120,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"4014014":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4014014,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401401401,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Lightning Spear of the Firmament"},{"DamageType":"Imaginary","Extra":{},"Id":401401402,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target and adjacent targets.","SkillName":"Worldsplitting Spine"},{"DamageType":"Imaginary","Extra":{},"Id":401401403,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hewing of the River of Souls"},{"DamageType":"Imaginary","Extra":{},"Id":401401404,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Survivors Unto Dead Waters"},{"DamageType":"Imaginary","Extra":{},"Id":401401405,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Unceasing Flames of War"},{"DamageType":"Imaginary","Extra":{},"Id":401401406,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Pyre of High Graves"},{"DamageType":"Imaginary","Extra":{},"Id":401401407,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Sky-Piercing Lance"},{"DamageType":"Imaginary","Extra":{},"Id":401401408,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Ruination of Night and Light"},{"DamageType":"Imaginary","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401409,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to all targets and apply \u003cu\u003e\"Glory.\"\u003c/u\u003e At the same time, this unit obtains \"Titanic Corpus.\" When \"Titanic Corpus\" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing \"Titanic Corpus\" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.","SkillName":"Calamity Eternal"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401401410,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"All Realms Leveled, All Legions to Dust"},{"DamageType":"","Extra":{},"Id":401401411,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401412,"SPHitBase":"","SkillDesc":"When using \"Calamity Eternal,\" apply \u003cu\u003e\"Glory\"\u003c/u\u003e to all targets. Every stack of \u003cu\u003e\"Glory\"\u003c/u\u003e increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, \u003cu\u003e\"Glory\"\u003c/u\u003e can be stacked. After the next action by \"Savage God, Mad King, Incarnation of Strife,\" dispel \u003cu\u003e\"Glory\"\u003c/u\u003e from all targets.","SkillName":"Valorous Death Before Glorious Return"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.2,"HardLevelGroup":1,"Id":401401401,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401401401,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Lightning Spear of the Firmament"},{"DamageType":"Imaginary","Extra":{},"Id":401401402,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target and adjacent targets.","SkillName":"Worldsplitting Spine"},{"DamageType":"Imaginary","Extra":{},"Id":401401403,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hewing of the River of Souls"},{"DamageType":"Imaginary","Extra":{},"Id":401401404,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Survivors Unto Dead Waters"},{"DamageType":"Imaginary","Extra":{},"Id":401401405,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Unceasing Flames of War"},{"DamageType":"Imaginary","Extra":{},"Id":401401406,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Pyre of High Graves"},{"DamageType":"Imaginary","Extra":{},"Id":401401407,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Sky-Piercing Lance"},{"DamageType":"Imaginary","Extra":{},"Id":401401408,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Ruination of Night and Light"},{"DamageType":"Imaginary","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401409,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to all targets and apply \u003cu\u003e\"Glory.\"\u003c/u\u003e At the same time, this unit obtains \"Titanic Corpus.\" When \"Titanic Corpus\" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing \"Titanic Corpus\" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.","SkillName":"Calamity Eternal"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401401410,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"All Realms Leveled, All Legions to Dust"},{"DamageType":"","Extra":{},"Id":401401411,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401412,"SPHitBase":"","SkillDesc":"When using \"Calamity Eternal,\" apply \u003cu\u003e\"Glory\"\u003c/u\u003e to all targets. Every stack of \u003cu\u003e\"Glory\"\u003c/u\u003e increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, \u003cu\u003e\"Glory\"\u003c/u\u003e can be stacked. After the next action by \"Savage God, Mad King, Incarnation of Strife,\" dispel \u003cu\u003e\"Glory\"\u003c/u\u003e from all targets.","SkillName":"Valorous Death Before Glorious Return"}],"SpeedModifyRatio":1,"SpeedModifyValue":12,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401401402,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401401401,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Lightning Spear of the Firmament"},{"DamageType":"Imaginary","Extra":{},"Id":401401402,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target and adjacent targets.","SkillName":"Worldsplitting Spine"},{"DamageType":"Imaginary","Extra":{},"Id":401401403,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hewing of the River of Souls"},{"DamageType":"Imaginary","Extra":{},"Id":401401404,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Survivors Unto Dead Waters"},{"DamageType":"Imaginary","Extra":{},"Id":401401405,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Unceasing Flames of War"},{"DamageType":"Imaginary","Extra":{},"Id":401401406,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Pyre of High Graves"},{"DamageType":"Imaginary","Extra":{},"Id":401401407,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Sky-Piercing Lance"},{"DamageType":"Imaginary","Extra":{},"Id":401401408,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Ruination of Night and Light"},{"DamageType":"Imaginary","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401409,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to all targets and apply \u003cu\u003e\"Glory.\"\u003c/u\u003e At the same time, this unit obtains \"Titanic Corpus.\" When \"Titanic Corpus\" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing \"Titanic Corpus\" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.","SkillName":"Calamity Eternal"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401401410,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"All Realms Leveled, All Legions to Dust"},{"DamageType":"","Extra":{},"Id":401401411,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401412,"SPHitBase":"","SkillDesc":"When using \"Calamity Eternal,\" apply \u003cu\u003e\"Glory\"\u003c/u\u003e to all targets. Every stack of \u003cu\u003e\"Glory\"\u003c/u\u003e increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, \u003cu\u003e\"Glory\"\u003c/u\u003e can be stacked. After the next action by \"Savage God, Mad King, Incarnation of Strife,\" dispel \u003cu\u003e\"Glory\"\u003c/u\u003e from all targets.","SkillName":"Valorous Death Before Glorious Return"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The Titan of Strife continues the mad war in their frenzy, becoming the unconquerable fear of the masses of Amphoreus.\\nThey once were famed through glory, earning respect from gods and the people of the land. And yet, the city-states that revered them were sundered, and the poems that praised their name were destroyed. Only their evil reputation lingers in this lightless era and end times, tainting the Throne of Worlds's brilliance.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4014014},{"DisplayItemList":[],"MonsterTemplateID":4014014,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4014014,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4014014,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4014014,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4014014,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4014014,"WorldLevel":6}],"HPBase":3487.5,"Id":4014014,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4014010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Savage God, Mad King, Incarnation of Strife","Rank":"LittleBoss","SpeedBase":132,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"4014015":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4014015,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401401501,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Lightning Spear of the Firmament"},{"DamageType":"Imaginary","Extra":{},"Id":401401502,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target and adjacent targets.","SkillName":"Worldsplitting Spine"},{"DamageType":"Imaginary","Extra":{},"Id":401401503,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hewing of the River of Souls"},{"DamageType":"Imaginary","Extra":{},"Id":401401504,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Survivors Unto Dead Waters"},{"DamageType":"Imaginary","Extra":{},"Id":401401505,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Unceasing Flames of War"},{"DamageType":"Imaginary","Extra":{},"Id":401401506,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Pyre of High Graves"},{"DamageType":"Imaginary","Extra":{},"Id":401401507,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Sky-Piercing Lance"},{"DamageType":"Imaginary","Extra":{},"Id":401401508,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Ruination of Night and Light"},{"DamageType":"Imaginary","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401509,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to all targets and apply \u003cu\u003e\"Glory.\"\u003c/u\u003e At the same time, this unit obtains \"Titanic Corpus.\" When \"Titanic Corpus\" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing \"Titanic Corpus\" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.","SkillName":"Calamity Eternal"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401401510,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"All Realms Leveled, All Legions to Dust"},{"DamageType":"","Extra":{},"Id":401401511,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401512,"SPHitBase":"","SkillDesc":"When using \"Calamity Eternal,\" grants \"\u003cu\u003eGlory\u003c/u\u003e\" to all targets. Each \"\u003cu\u003eGlory\u003c/u\u003e\" stack increases targets' DMG and Energy Regeneration Rate. Using Skills or Ultimates increases \"\u003cu\u003eGlory\u003c/u\u003e\" stacks. After the \"Savage God, Mad King, Incarnation of Strife\" takes the next action, dispels \"\u003cu\u003eGlory\u003c/u\u003e\" states on all targets. When max \"\u003cu\u003eGlory\u003c/u\u003e\" stacks are active, gain immunity to Crowd Control debuffs.","SkillName":"Valorous Death Before Glorious Return"},{"DamageType":"","Extra":{},"Id":401401513,"SPHitBase":"","SkillDesc":"Each time a target is inflicted with Imprisonment, slightly increase this unit's DMG dealt.","SkillName":"Borrowed Mercy"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.125,"HardLevelGroup":1,"Id":401401501,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401401501,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Lightning Spear of the Firmament"},{"DamageType":"Imaginary","Extra":{},"Id":401401502,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target and adjacent targets.","SkillName":"Worldsplitting Spine"},{"DamageType":"Imaginary","Extra":{},"Id":401401503,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hewing of the River of Souls"},{"DamageType":"Imaginary","Extra":{},"Id":401401504,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Survivors Unto Dead Waters"},{"DamageType":"Imaginary","Extra":{},"Id":401401505,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Unceasing Flames of War"},{"DamageType":"Imaginary","Extra":{},"Id":401401506,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Pyre of High Graves"},{"DamageType":"Imaginary","Extra":{},"Id":401401507,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Sky-Piercing Lance"},{"DamageType":"Imaginary","Extra":{},"Id":401401508,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Ruination of Night and Light"},{"DamageType":"Imaginary","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401509,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to all targets and apply \u003cu\u003e\"Glory.\"\u003c/u\u003e At the same time, this unit obtains \"Titanic Corpus.\" When \"Titanic Corpus\" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing \"Titanic Corpus\" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.","SkillName":"Calamity Eternal"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401401510,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"All Realms Leveled, All Legions to Dust"},{"DamageType":"","Extra":{},"Id":401401511,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401512,"SPHitBase":"","SkillDesc":"When using \"Calamity Eternal,\" grants \"\u003cu\u003eGlory\u003c/u\u003e\" to all targets. Each \"\u003cu\u003eGlory\u003c/u\u003e\" stack increases targets' DMG and Energy Regeneration Rate. Using Skills or Ultimates increases \"\u003cu\u003eGlory\u003c/u\u003e\" stacks. After the \"Savage God, Mad King, Incarnation of Strife\" takes the next action, dispels \"\u003cu\u003eGlory\u003c/u\u003e\" states on all targets. When max \"\u003cu\u003eGlory\u003c/u\u003e\" stacks are active, gain immunity to Crowd Control debuffs.","SkillName":"Valorous Death Before Glorious Return"},{"DamageType":"","Extra":{},"Id":401401513,"SPHitBase":"","SkillDesc":"Each time a target is inflicted with Imprisonment, slightly increase this unit's DMG dealt.","SkillName":"Borrowed Mercy"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is a Titan of Strife that continues the mad war in their frenzy, becoming the unconquerable fear of the masses of Amphoreus.\\nThey once were famed through glory, earning respect from gods and the people of the land. And yet, the city-states that revered them were sundered, and the poems that praised their name were destroyed. Only their evil reputation lingers in this lightless era and end times, tainting the Throne of Worlds's brilliance.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4014015},{"DisplayItemList":[],"MonsterTemplateID":4014015,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4014015,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4014015,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4014015,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4014015,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4014015,"WorldLevel":6}],"HPBase":1860,"Id":4014015,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4014010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Savage God, Mad King, Incarnation of Strife (Complete)","Rank":"LittleBoss","SpeedBase":120,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"4014016":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4014016,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401401601,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Lightning Spear of the Firmament"},{"DamageType":"Imaginary","Extra":{},"Id":401401602,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target and its adjacent targets.","SkillName":"Worldsplitting Spine"},{"DamageType":"Imaginary","Extra":{},"Id":401401603,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hewing of the River of Souls"},{"DamageType":"Imaginary","Extra":{},"Id":401401604,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Survivors Unto Dead Waters"},{"DamageType":"Imaginary","Extra":{},"Id":401401605,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Unceasing Flames of War"},{"DamageType":"Imaginary","Extra":{},"Id":401401606,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Pyre of High Graves"},{"DamageType":"Imaginary","Extra":{},"Id":401401607,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Sky-Piercing Lance"},{"DamageType":"Imaginary","Extra":{},"Id":401401608,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Ruination of Night and Light"},{"DamageType":"Imaginary","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401609,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to all targets and apply \u003cu\u003e\"Glory\"\u003c/u\u003e. At the same time, this unit obtains \"Titanic Corpus.\" When \"Titanic Corpus\" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing \"Titanic Corpus\" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.","SkillName":"Calamity Eternal"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401401610,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"All Realms Leveled, All Legions to Dust"},{"DamageType":"","Extra":{},"Id":401401611,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401612,"SPHitBase":"","SkillDesc":"When using \"Calamity Eternal,\" apply \u003cu\u003e\"Glory\"\u003c/u\u003e to all targets. Every stack of \u003cu\u003e\"Glory\"\u003c/u\u003e increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, \u003cu\u003e\"Glory\"\u003c/u\u003e can be stacked. After the next action by \"Victor, Acropolis, and Lord of Strife,\" dispel \u003cu\u003e\"Glory\"\u003c/u\u003e from all targets.","SkillName":"Valorous Death Before Glorious Return"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A supporter of \"Strife.\" Their madness has been tamed by that tenacious soul, and their master remains unwavering ever since.\\nLike a war song and the northern wind, they wield their spear with resolution: To decimate enemies, to temper the soldiers, to deliver glory, respect, and determination to their friend and savior.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4014016},{"DisplayItemList":[],"MonsterTemplateID":4014016,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4014016,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4014016,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4014016,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4014016,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4014016,"WorldLevel":6}],"HPBase":7207.5,"Id":4014016,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4014010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Victor, Acropolis, and Lord of Strife","Rank":"LittleBoss","SpeedBase":100,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"4014018":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4014018,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401401801,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Lightning Spear of the Firmament"},{"DamageType":"Imaginary","Extra":{},"Id":401401802,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target and its adjacent targets.","SkillName":"Worldsplitting Spine"},{"DamageType":"Imaginary","Extra":{},"Id":401401803,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hewing of the River of Souls"},{"DamageType":"Imaginary","Extra":{},"Id":401401804,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Survivors Unto Dead Waters"},{"DamageType":"Imaginary","Extra":{},"Id":401401805,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Unceasing Flames of War"},{"DamageType":"Imaginary","Extra":{},"Id":401401806,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Pyre of High Graves"},{"DamageType":"Imaginary","Extra":{},"Id":401401807,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Sky-Piercing Lance"},{"DamageType":"Imaginary","Extra":{},"Id":401401808,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random single targets.","SkillName":"Ruination of Night and Light"},{"DamageType":"Imaginary","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401809,"SPHitBase":5,"SkillDesc":"Deals Imaginary DMG to all targets and apply \u003cu\u003e\"Glory\"\u003c/u\u003e. At the same time, this unit obtains \"Titanic Corpus.\" When \"Titanic Corpus\" stacks reduce to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing \"Titanic Corpus\" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.","SkillName":"Calamity Eternal"},{"DamageType":"Imaginary","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401401810,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"All Realms Leveled, All Legions to Dust"},{"DamageType":"","Extra":{},"Id":401401811,"SPHitBase":"","SkillDesc":"Possesses a number of \"War Armor\" stacks, which decreases DMG taken. Loses 1 stack of \"War Armor\" on this unit after being attacked. When at 0 stacks, \"War Armor\" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed \"War Armor\" will regenerate Energy. After \"War Armor\" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. \"War Armor\" will be restored to maximum stacks at the end of this unit's turn.","SkillName":"Polis Protector"},{"DamageType":"","Extra":{"240140101":{"Desc":"Each stack of \"Glory\" increases DMG dealt and Energy Regeneration Rate. When using Skill or Ultimate, adds 1 stack of \"Glory.\" When attacking, dispel the number of \"Titanic Corpus\" stacks equal to the current \"Glory\" stacks.","Name":"Glory","Param":[]}},"Id":401401812,"SPHitBase":"","SkillDesc":"When using \"Calamity Eternal,\" apply \u003cu\u003e\"Glory\"\u003c/u\u003e to all targets. Every stack of \u003cu\u003e\"Glory\"\u003c/u\u003e increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, \u003cu\u003e\"Glory\"\u003c/u\u003e can be stacked. After the next action by \"Savage God, Mad King, Incarnation of Strife,\" dispel \u003cu\u003e\"Glory\"\u003c/u\u003e from all targets.","SkillName":"Valorous Death Before Glorious Return"},{"DamageType":"","Extra":{},"Id":401401813,"SPHitBase":"","SkillDesc":"Black Mud will appear in battle to enhance the Boss. After enhancement, \"Savage God, Mad King, Incarnation of Strife (Corrupted)\" can take consecutive actions.","SkillName":"Kremnos War Song"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The Titan of Strife continues the mad war in their frenzy, becoming the unconquerable fear of the masses of Amphoreus.\\nThey once were famed through glory, earning respect from gods and the people of the land. And yet, the city-states that revered them were sundered, and the poems that praised their name were destroyed. Only their evil reputation lingers in this lightless era and end times, tainting the Throne of Worlds's brilliance.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4014018},{"DisplayItemList":[],"MonsterTemplateID":4014018,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4014018,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4014018,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4014018,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4014018,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4014018,"WorldLevel":6}],"HPBase":1162.5,"Id":4014018,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4014010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Savage God, Mad King, Incarnation of Strife (Corrupted)","Rank":"LittleBoss","SpeedBase":100,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.3},"4014020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4014020,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401402001,"SPHitBase":10,"SkillDesc":"Every target character generates 1 corresponding \"Conquer or Be Conquered,\" which inflicts \"Conquered\" to the corresponding character. \"Conquered\" will decrease the character's Maximum Restorable HP. Decreasing the HP of the corresponding \"Conquer or Be Conquered\" can restore an equal percentage of the character's Maximum Restorable HP.","SkillName":"The Vanquished Behold Woe"},{"DamageType":"","Extra":{},"Id":401402002,"SPHitBase":"","SkillDesc":"Apply \"Strife-Granted Fear\" to all target characters. When \"Conquered\" is dispelled, the corresponding \"Strife-Granted Fear\" is also dispelled.","SkillName":"Glory to All Honorable Dead"},{"DamageType":"Imaginary","Extra":{},"Id":401402003,"SPHitBase":20,"SkillDesc":"Controls \"Savage God, Mad King, Incarnation of Strife\" to deal Imaginary DMG to all ally target characters based on a percentage of their Max HP. This DMG ignores the target's DEF, with a high chance of applying Imprisonment to targets in the \"Conquered\" state.","SkillName":"Fury Falls, and All Bows to Strife"},{"DamageType":"","Extra":{},"Id":401402004,"SPHitBase":"","SkillDesc":"Absorbs remaining \"Conquer or Be Conquered\" to enhance \"Savage God, Mad King, Incarnation of Strife.\" At the same time, adds Toughness Protection and dispels Crowd Control debuffs and Weakness Break debuffs on \"Savage God, Mad King, Incarnation of Strife.\"","SkillName":"The Fallen Feeds My Might"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401402001,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401402001,"SPHitBase":10,"SkillDesc":"Every target character generates 1 corresponding \"Conquer or Be Conquered,\" which inflicts \"Conquered\" to the corresponding character. \"Conquered\" will decrease the character's Maximum Restorable HP. Decreasing the HP of the corresponding \"Conquer or Be Conquered\" can restore an equal percentage of the character's Maximum Restorable HP.","SkillName":"The Vanquished Behold Woe"},{"DamageType":"","Extra":{},"Id":401402002,"SPHitBase":"","SkillDesc":"Apply \"Strife-Granted Fear\" to all target characters. When \"Conquered\" is dispelled, the corresponding \"Strife-Granted Fear\" is also dispelled.","SkillName":"Glory to All Honorable Dead"},{"DamageType":"Imaginary","Extra":{},"Id":401402003,"SPHitBase":20,"SkillDesc":"Controls \"Savage God, Mad King, Incarnation of Strife\" to deal Imaginary DMG to all ally target characters based on a percentage of their Max HP. This DMG ignores the target's DEF, with a high chance of applying Imprisonment to targets in the \"Conquered\" state.","SkillName":"Fury Falls, and All Bows to Strife"},{"DamageType":"","Extra":{},"Id":401402004,"SPHitBase":"","SkillDesc":"Absorbs remaining \"Conquer or Be Conquered\" to enhance \"Savage God, Mad King, Incarnation of Strife.\" At the same time, adds Toughness Protection and dispels Crowd Control debuffs and Weakness Break debuffs on \"Savage God, Mad King, Incarnation of Strife.\"","SkillName":"The Fallen Feeds My Might"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401402002,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401402001,"SPHitBase":10,"SkillDesc":"Every target character generates 1 corresponding \"Conquer or Be Conquered,\" which inflicts \"Conquered\" to the corresponding character. \"Conquered\" will decrease the character's Maximum Restorable HP. Decreasing the HP of the corresponding \"Conquer or Be Conquered\" can restore an equal percentage of the character's Maximum Restorable HP.","SkillName":"The Vanquished Behold Woe"},{"DamageType":"","Extra":{},"Id":401402002,"SPHitBase":"","SkillDesc":"Apply \"Strife-Granted Fear\" to all target characters. When \"Conquered\" is dispelled, the corresponding \"Strife-Granted Fear\" is also dispelled.","SkillName":"Glory to All Honorable Dead"},{"DamageType":"Imaginary","Extra":{},"Id":401402003,"SPHitBase":20,"SkillDesc":"Controls \"Savage God, Mad King, Incarnation of Strife\" to deal Imaginary DMG to all ally target characters based on a percentage of their Max HP. This DMG ignores the target's DEF, with a high chance of applying Imprisonment to targets in the \"Conquered\" state.","SkillName":"Fury Falls, and All Bows to Strife"},{"DamageType":"","Extra":{},"Id":401402004,"SPHitBase":"","SkillDesc":"Absorbs remaining \"Conquer or Be Conquered\" to enhance \"Savage God, Mad King, Incarnation of Strife.\" At the same time, adds Toughness Protection and dispels Crowd Control debuffs and Weakness Break debuffs on \"Savage God, Mad King, Incarnation of Strife.\"","SkillName":"The Fallen Feeds My Might"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.375,"HardLevelGroup":1,"Id":401402003,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401402001,"SPHitBase":10,"SkillDesc":"Every target character generates 1 corresponding \"Conquer or Be Conquered,\" which inflicts \"Conquered\" to the corresponding character. \"Conquered\" will decrease the character's Maximum Restorable HP. Decreasing the HP of the corresponding \"Conquer or Be Conquered\" can restore an equal percentage of the character's Maximum Restorable HP.","SkillName":"The Vanquished Behold Woe"},{"DamageType":"","Extra":{},"Id":401402002,"SPHitBase":"","SkillDesc":"Apply \"Strife-Granted Fear\" to all target characters. When \"Conquered\" is dispelled, the corresponding \"Strife-Granted Fear\" is also dispelled.","SkillName":"Glory to All Honorable Dead"},{"DamageType":"Imaginary","Extra":{},"Id":401402003,"SPHitBase":20,"SkillDesc":"Controls \"Savage God, Mad King, Incarnation of Strife\" to deal Imaginary DMG to all ally target characters based on a percentage of their Max HP. This DMG ignores the target's DEF, with a high chance of applying Imprisonment to targets in the \"Conquered\" state.","SkillName":"Fury Falls, and All Bows to Strife"},{"DamageType":"","Extra":{},"Id":401402004,"SPHitBase":"","SkillDesc":"Absorbs remaining \"Conquer or Be Conquered\" to enhance \"Savage God, Mad King, Incarnation of Strife.\" At the same time, adds Toughness Protection and dispels Crowd Control debuffs and Weakness Break debuffs on \"Savage God, Mad King, Incarnation of Strife.\"","SkillName":"The Fallen Feeds My Might"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The undefeated. The sovereign of all battles. The king of Castrum Kremnos and of ruins,\\nGrand Artisan of the war chariot, the throne upon a mountain of corpses, and father of victory,\\nThe tyrant of glories, the lightning that split the sea, the Guardian of Amphoreus,\\nThe Titan of Strife, the Lance of Fury: Nikador.\\nA general that all the world should heed, the eternal sharp sword, the law of Strife and of ending Strife.\\nPraise Nikador, greatest of conquerors, greatest of guardians.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4014020},{"DisplayItemList":[],"MonsterTemplateID":4014020,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4014020,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4014020,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4014020,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4014020,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4014020,"WorldLevel":6}],"HPBase":5580,"Id":4014020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4014020.png","InitialDelayRatio":0.5,"MinimumFatigueRatio":0.2,"MonsterCampID":12,"Name":"The Giver, Master of Legions, Lance of Fury","Rank":"LittleBoss","SpeedBase":60,"StanceBase":null,"StanceCount":1,"StatusResistanceBase":0.3},"4014022":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4014022,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401402201,"SPHitBase":10,"SkillDesc":"Every target character spawns a corresponding \"Conquer or Be Conquered,\" and causes the corresponding character to enter a \"Conquered\" state. \"Conquered\" will reduce the character's Maximum Restorable HP. Reducing the HP of the corresponding \"Conquer or Be Conquered\" restores the corresponding Maximum Restorable HP. If there are undefeated \"Conquer or Be Conquered,\" the remaining \"Conquered\" effect will be converted into a proportion of \"Conquered Eon.\"","SkillName":"The Vanquished Behold Woe"},{"DamageType":"","Extra":{},"Id":401402202,"SPHitBase":"","SkillDesc":"Inflicts \"Drowning in Terror\" on all target characters. When \"Conquered\" state is dispelled, the corresponding \"Drowning in Terror\" is also dispelled.","SkillName":"Glory to All Honorable Dead"},{"DamageType":"Imaginary","Extra":{},"Id":401402203,"SPHitBase":20,"SkillDesc":"Controls \"Savage God, Mad King, Incarnation of Strife\" to deal Imaginary DMG to all target characters based on a percentage of their Max HP. This DMG ignores the target's DEF, with a high chance of applying Imprisonment to targets in the \"Conquered\" state.","SkillName":"Fury Falls, and All Bows to Strife"},{"DamageType":"","Extra":{},"Id":401402204,"SPHitBase":"","SkillDesc":"Absorbs remaining \"Conquer or Be Conquered\" to enhance \"Savage God, Mad King, Incarnation of Strife.\" At the same time, adds Toughness Protection and dispels Crowd Control debuffs and Weakness Break debuffs on \"Savage God, Mad King, Incarnation of Strife.\"","SkillName":"The Fallen Feeds My Might"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.125,"HardLevelGroup":1,"Id":401402201,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401402201,"SPHitBase":10,"SkillDesc":"Every target character spawns a corresponding \"Conquer or Be Conquered,\" and causes the corresponding character to enter a \"Conquered\" state. \"Conquered\" will reduce the character's Maximum Restorable HP. Reducing the HP of the corresponding \"Conquer or Be Conquered\" restores the corresponding Maximum Restorable HP. If there are undefeated \"Conquer or Be Conquered,\" the remaining \"Conquered\" effect will be converted into a proportion of \"Conquered Eon.\"","SkillName":"The Vanquished Behold Woe"},{"DamageType":"","Extra":{},"Id":401402202,"SPHitBase":"","SkillDesc":"Inflicts \"Drowning in Terror\" on all target characters. When \"Conquered\" state is dispelled, the corresponding \"Drowning in Terror\" is also dispelled.","SkillName":"Glory to All Honorable Dead"},{"DamageType":"Imaginary","Extra":{},"Id":401402203,"SPHitBase":20,"SkillDesc":"Controls \"Savage God, Mad King, Incarnation of Strife\" to deal Imaginary DMG to all target characters based on a percentage of their Max HP. This DMG ignores the target's DEF, with a high chance of applying Imprisonment to targets in the \"Conquered\" state.","SkillName":"Fury Falls, and All Bows to Strife"},{"DamageType":"","Extra":{},"Id":401402204,"SPHitBase":"","SkillDesc":"Absorbs remaining \"Conquer or Be Conquered\" to enhance \"Savage God, Mad King, Incarnation of Strife.\" At the same time, adds Toughness Protection and dispels Crowd Control debuffs and Weakness Break debuffs on \"Savage God, Mad King, Incarnation of Strife.\"","SkillName":"The Fallen Feeds My Might"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The reference entity is The undefeated. The sovereign of all battles. The king of Castrum Kremnos and of ruins,\\nGrand Artisan of the war chariot, the throne upon a mountain of corpses, and father of victory,\\nThe tyrant of glories, the lightning that split the sea, the Guardian of Amphoreus,\\nThe Titan of Strife, the Lance of Fury: Nikador.\\nA general that all the world should heed, the eternal sharp sword, the law of Strife and of ending Strife.\\nPraise Nikador, greatest of conquerors, greatest of guardians.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4014022},{"DisplayItemList":[],"MonsterTemplateID":4014022,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4014022,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4014022,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4014022,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4014022,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4014022,"WorldLevel":6}],"HPBase":1860,"Id":4014022,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4014020.png","InitialDelayRatio":0.5,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"The Giver, Master of Legions, Lance of Fury (Complete)","Rank":"LittleBoss","SpeedBase":60,"StanceBase":null,"StanceCount":1,"StatusResistanceBase":0.3},"4014023":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4014023,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":401402301,"SPHitBase":10,"SkillDesc":"Every target character generates 1 corresponding \"Conquer or Be Conquered,\" which inflicts \"Conquered\" to the corresponding character. \"Conquered\" will decrease the character's Maximum Restorable HP. Decreasing the HP of the corresponding \"Conquer or Be Conquered\" can restore an equal percentage of the character's Maximum Restorable HP.","SkillName":"The Vanquished Behold Woe"},{"DamageType":"","Extra":{},"Id":401402302,"SPHitBase":"","SkillDesc":"Apply \"Strife-Granted Fear\" to all target characters. When \"Conquered\" is dispelled, the corresponding \"Strife-Granted Fear\" is also dispelled.","SkillName":"Glory to All Honorable Dead"},{"DamageType":"Imaginary","Extra":{},"Id":401402303,"SPHitBase":20,"SkillDesc":"Controls \"Victor, Acropolis, and Lord of Strife\" to deal Imaginary DMG to all target characters based on a percentage of their Max HP. This DMG ignores the target's DEF, with a high chance of applying Imprisonment to targets in the \"Conquered\" state.","SkillName":"Fury Falls, and All Bows to Strife"},{"DamageType":"","Extra":{},"Id":401402304,"SPHitBase":"","SkillDesc":"Absorbs remaining \"Conquer or Be Conquered\" to enhance \"Victor, Acropolis, and Lord of Strife.\" At the same time, adds Toughness Protection and dispels Crowd Control debuffs and Weakness Break debuffs on \"Victor, Acropolis, and Lord of Strife.\"","SkillName":"The Fallen Feeds My Might"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The undefeated. The sovereign of all battles. The king of Castrum Kremnos and of ruins,\\nGrand Artisan of the war chariot, the throne upon a mountain of corpses, and Father of Victory,\\nThe tyrant of glories, the lightning that split the sea, the Guardian of Amphoreus,\\nThe demigod of Strife, the Lance of Fury, Mydeimos.\\nA general that all the world should heed, the eternal sharp sword, the law of Strife and of ending Strife.\\nPraise Mydeimos, greatest of conquerors, greatest of guardians, the strongest of all.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4014023},{"DisplayItemList":[],"MonsterTemplateID":4014023,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4014023,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4014023,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4014023,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4014023,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4014023,"WorldLevel":6}],"HPBase":7207.5,"Id":4014023,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4014020.png","InitialDelayRatio":0.5,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Mydeimos, Lance of Fury","Rank":"LittleBoss","SpeedBase":60,"StanceBase":null,"StanceCount":1,"StatusResistanceBase":0.3},"4014030":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4014030,"SkillList":[{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403001,"SPHitBase":5,"SkillDesc":"Deals Quantum DMG to one target. This DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" against targets with HP above a certain percentage.","SkillName":"To Stay the Fallen"},{"DamageType":"Quantum","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]},"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403002,"SPHitBase":5,"SkillDesc":"Deals massive Quantum DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among all target units. Against targets with HP above a certain percentage, this DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e.\"","SkillName":"To Bury the Slumbered"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403003,"SPHitBase":5,"SkillDesc":"Deals Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to 3 random targets.","SkillName":"To Mourn the Departing"},{"DamageType":"","Extra":{},"Id":401403004,"SPHitBase":5,"SkillDesc":"Causes \"The Long Arms of Sorrow\" to be enhanced and advances its action, lasting for 3 turns.","SkillName":"Bitterness Delivers Belated Evil News"},{"DamageType":"Quantum","Extra":{"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]},"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403003":{"Desc":"This unit's SPD increases at the end of every turn. When \"Pollux\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal targets. When \"Desperate Bubble\" is completely consumed, dispel this state.","Name":"Fragrance of Death","Param":[]},"401403004":{"Desc":"When this target deals DMG to enemy targets, decreases DMG received by enemy targets. Restore HP to an ally target until it reaches a certain amount to dispel this effect.","Name":"Indulging Slumber","Param":[]}},"Id":401403005,"SPHitBase":5,"SkillDesc":"Enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state and deals massive Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to all target characters. This DMG is \"\u003cu\u003eNon-fatal\u003c/u\u003e\" and inflicts all target characters with \u003cu\u003e\"Indulging Slumber.\"\u003c/u\u003e In the second phase and before this unit's next action, its Toughness cannot be reduced, and it is immune to action delay effects caused by targets.","SkillName":"To Die in Aromatic Pain"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403004":{"Desc":"When this target deals DMG to enemy targets, decreases DMG received by enemy targets. Restore HP to an ally target until it reaches a certain amount to dispel this effect.","Name":"Indulging Slumber","Param":[]}},"Id":401403006,"SPHitBase":5,"SkillDesc":"Deals Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to all targets. Deals additional Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to targets in the \u003cu\u003e\"Indulging Slumber\"\u003c/u\u003e state, delaying their action with a high chance of inflicting Entanglement.","SkillName":"Death Wishes For More Death"},{"DamageType":"","Extra":{"401403003":{"Desc":"This unit's SPD increases at the end of every turn. When \"Pollux\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal targets. When \"Desperate Bubble\" is completely consumed, dispel this state.","Name":"Fragrance of Death","Param":[]}},"Id":401403007,"SPHitBase":"","SkillDesc":"Decreases the initial DMG this unit and \"The Long Arms of Sorrow\" receive. When targets lose HP, they accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches the limit, advances this unit's action and enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state in its next turn. Under that state, removes this unit's and \"The Long Arms of Sorrow\"'s DMG Reduction state. When \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e is dispelled, this unit will take DMG and restore targets' HP.","SkillName":"Inky Fog of a Near-Death Dream"},{"DamageType":"","Extra":{"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]}},"Id":401403008,"SPHitBase":"","SkillDesc":"When \"Pollux\" or \"The Long Arms of Sorrow\" hits a target with an ability, applies a special Unremovable DoT DMG state to the target. While under this state, the higher the target's HP percentage is, the more DMG they take. This DMG is \"\u003cu\u003eNon-fatal\u003c/u\u003e.\"","SkillName":"Because I Could Not Stop For Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Wind","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.461538,"HardLevelGroup":1,"Id":401403001,"SkillList":[{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403001,"SPHitBase":5,"SkillDesc":"Deals Quantum DMG to one target. This DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" against targets with HP above a certain percentage.","SkillName":"To Stay the Fallen"},{"DamageType":"Quantum","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]},"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403002,"SPHitBase":5,"SkillDesc":"Deals massive Quantum DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among all target units. Against targets with HP above a certain percentage, this DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e.\"","SkillName":"To Bury the Slumbered"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403003,"SPHitBase":5,"SkillDesc":"Deals Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to 3 random targets.","SkillName":"To Mourn the Departing"},{"DamageType":"","Extra":{},"Id":401403004,"SPHitBase":5,"SkillDesc":"Causes \"The Long Arms of Sorrow\" to be enhanced and advances its action, lasting for 3 turns.","SkillName":"Bitterness Delivers Belated Evil News"},{"DamageType":"Quantum","Extra":{"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]},"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403003":{"Desc":"This unit's SPD increases at the end of every turn. When \"Pollux\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal targets. When \"Desperate Bubble\" is completely consumed, dispel this state.","Name":"Fragrance of Death","Param":[]},"401403004":{"Desc":"When this target deals DMG to enemy targets, decreases DMG received by enemy targets. Restore HP to an ally target until it reaches a certain amount to dispel this effect.","Name":"Indulging Slumber","Param":[]}},"Id":401403005,"SPHitBase":5,"SkillDesc":"Enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state and deals massive Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to all target characters. This DMG is \"\u003cu\u003eNon-fatal\u003c/u\u003e\" and inflicts all target characters with \u003cu\u003e\"Indulging Slumber.\"\u003c/u\u003e In the second phase and before this unit's next action, its Toughness cannot be reduced, and it is immune to action delay effects caused by targets.","SkillName":"To Die in Aromatic Pain"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403004":{"Desc":"When this target deals DMG to enemy targets, decreases DMG received by enemy targets. Restore HP to an ally target until it reaches a certain amount to dispel this effect.","Name":"Indulging Slumber","Param":[]}},"Id":401403006,"SPHitBase":5,"SkillDesc":"Deals Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to all targets. Deals additional Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to targets in the \u003cu\u003e\"Indulging Slumber\"\u003c/u\u003e state, delaying their action with a high chance of inflicting Entanglement.","SkillName":"Death Wishes For More Death"},{"DamageType":"","Extra":{"401403003":{"Desc":"This unit's SPD increases at the end of every turn. When \"Pollux\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal targets. When \"Desperate Bubble\" is completely consumed, dispel this state.","Name":"Fragrance of Death","Param":[]}},"Id":401403007,"SPHitBase":"","SkillDesc":"Decreases the initial DMG this unit and \"The Long Arms of Sorrow\" receive. When targets lose HP, they accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches the limit, advances this unit's action and enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state in its next turn. Under that state, removes this unit's and \"The Long Arms of Sorrow\"'s DMG Reduction state. When \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e is dispelled, this unit will take DMG and restore targets' HP.","SkillName":"Inky Fog of a Near-Death Dream"},{"DamageType":"","Extra":{"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]}},"Id":401403008,"SPHitBase":"","SkillDesc":"When \"Pollux\" or \"The Long Arms of Sorrow\" hits a target with an ability, applies a special Unremovable DoT DMG state to the target. While under this state, the higher the target's HP percentage is, the more DMG they take. This DMG is \"\u003cu\u003eNon-fatal\u003c/u\u003e.\"","SkillName":"Because I Could Not Stop For Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Wind","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Netherwing, slumbering dormant in the River of Souls, has been reawakened by an alchemical summoning and morphed into a thing of rot and decay.\\nIt once was the Death Titan, swimming upstream in the River of Souls' currents, leaving the realm of non-existence and stranded in the mortal world. Once, they followed the tides of the River of Souls to drown the living lands, branding all things in Amphoreus with a fated end. All the existences that will die or have died will feel a shudder in the depths of their souls with the dragon's return.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4014030},{"DisplayItemList":[],"MonsterTemplateID":4014030,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4014030,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4014030,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4014030,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4014030,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4014030,"WorldLevel":6}],"HPBase":3022.5,"Id":4014030,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4014030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":12,"Name":"Pollux, Netherwing Husk, Ferry of Souls","Rank":"LittleBoss","SpeedBase":144,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":0.3},"4014031":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4014031,"SkillList":[{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403101,"SPHitBase":5,"SkillDesc":"Deals Quantum DMG to one target. This DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" against targets with HP percentage above a certain value.","SkillName":"To Stay the Fallen"},{"DamageType":"Quantum","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]},"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403102,"SPHitBase":5,"SkillDesc":"Deals massive Quantum DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among all target units. Against targets with HP percentage above a certain value, this DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e.\"","SkillName":"To Bury the Slumbered"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403103,"SPHitBase":5,"SkillDesc":"Deals Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to 3 random targets.","SkillName":"To Mourn the Departing"},{"DamageType":"","Extra":{},"Id":401403104,"SPHitBase":5,"SkillDesc":"Causes \"The Long Arms of Sorrow\" to be enhanced and advances its action, lasting for 3 turns.","SkillName":"Bitterness Delivers Belated Evil News"},{"DamageType":"Quantum","Extra":{"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]},"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403003":{"Desc":"This unit's SPD increases at the end of every turn. When \"Pollux\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal targets. When \"Desperate Bubble\" is completely consumed, dispel this state.","Name":"Fragrance of Death","Param":[]},"401403004":{"Desc":"When this target deals DMG to enemy targets, decreases DMG received by enemy targets. Restore HP to an ally target until it reaches a certain amount to dispel this effect.","Name":"Indulging Slumber","Param":[]}},"Id":401403105,"SPHitBase":5,"SkillDesc":"Enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state and deals massive Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to all targets. The DMG dealt is \u003cu\u003e\"Non-fatal\"\u003c/u\u003e and inflicts \u003cu\u003e\"Indulging Slumber\"\u003c/u\u003e to all targets. In Phase 3, immediately enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state and enhances all of \"The Long Arms of Sorrow.\" Additionally, targets with a lower HP percentage will enter \u003cu\u003e\"Indulging Slumber\"\u003c/u\u003e state again.","SkillName":"To Die in Aromatic Pain"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403004":{"Desc":"When this target deals DMG to enemy targets, decreases DMG received by enemy targets. Restore HP to an ally target until it reaches a certain amount to dispel this effect.","Name":"Indulging Slumber","Param":[]}},"Id":401403106,"SPHitBase":5,"SkillDesc":"Deals Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to all targets. Deals additional Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to targets in the \u003cu\u003e\"Indulging Slumber\"\u003c/u\u003e state, delaying their action with a high chance of inflicting Entanglement.","SkillName":"Death Wishes For More Death"},{"DamageType":"","Extra":{"401403003":{"Desc":"This unit's SPD increases at the end of every turn. When \"Pollux\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal targets. When \"Desperate Bubble\" is completely consumed, dispel this state.","Name":"Fragrance of Death","Param":[]}},"Id":401403107,"SPHitBase":"","SkillDesc":"When targets lose HP, they accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches the limit, this unit advances its action and enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state when it takes its next action. When \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e is dispelled, this unit will take DMG and restore targets' HP.","SkillName":"Inky Fog of a Near-Death Dream"},{"DamageType":"","Extra":{"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]}},"Id":401403108,"SPHitBase":"","SkillDesc":"When \"Pollux\" or \"The Long Arms of Sorrow\" hits a target with an ability, applies a special Unremovable DoT DMG state to the target. While under this state, the higher the target's HP percentage is, the more DMG they take. This DMG is \"\u003cu\u003eNon-fatal\u003c/u\u003e.\"","SkillName":"Because I Could Not Stop For Death"},{"DamageType":"","Extra":{"401403003":{"Desc":"This unit's SPD increases at the end of every turn. When \"Pollux\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal targets. When \"Desperate Bubble\" is completely consumed, dispel this state.","Name":"Fragrance of Death","Param":[]}},"Id":401403109,"SPHitBase":"","SkillDesc":"In \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, the DMG dealt by this unit increases slightly each time their turn ends.","SkillName":"Putrescence That Follows"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Wind","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.666667,"HardLevelGroup":1,"Id":401403101,"SkillList":[{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403101,"SPHitBase":5,"SkillDesc":"Deals Quantum DMG to one target. This DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" against targets with HP percentage above a certain value.","SkillName":"To Stay the Fallen"},{"DamageType":"Quantum","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]},"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403102,"SPHitBase":5,"SkillDesc":"Deals massive Quantum DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among all target units. Against targets with HP percentage above a certain value, this DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e.\"","SkillName":"To Bury the Slumbered"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403103,"SPHitBase":5,"SkillDesc":"Deals Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to 3 random targets.","SkillName":"To Mourn the Departing"},{"DamageType":"","Extra":{},"Id":401403104,"SPHitBase":5,"SkillDesc":"Causes \"The Long Arms of Sorrow\" to be enhanced and advances its action, lasting for 3 turns.","SkillName":"Bitterness Delivers Belated Evil News"},{"DamageType":"Quantum","Extra":{"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]},"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403003":{"Desc":"This unit's SPD increases at the end of every turn. When \"Pollux\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal targets. When \"Desperate Bubble\" is completely consumed, dispel this state.","Name":"Fragrance of Death","Param":[]},"401403004":{"Desc":"When this target deals DMG to enemy targets, decreases DMG received by enemy targets. Restore HP to an ally target until it reaches a certain amount to dispel this effect.","Name":"Indulging Slumber","Param":[]}},"Id":401403105,"SPHitBase":5,"SkillDesc":"Enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state and deals massive Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to all targets. The DMG dealt is \u003cu\u003e\"Non-fatal\"\u003c/u\u003e and inflicts \u003cu\u003e\"Indulging Slumber\"\u003c/u\u003e to all targets. In Phase 3, immediately enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state and enhances all of \"The Long Arms of Sorrow.\" Additionally, targets with a lower HP percentage will enter \u003cu\u003e\"Indulging Slumber\"\u003c/u\u003e state again.","SkillName":"To Die in Aromatic Pain"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403004":{"Desc":"When this target deals DMG to enemy targets, decreases DMG received by enemy targets. Restore HP to an ally target until it reaches a certain amount to dispel this effect.","Name":"Indulging Slumber","Param":[]}},"Id":401403106,"SPHitBase":5,"SkillDesc":"Deals Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to all targets. Deals additional Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to targets in the \u003cu\u003e\"Indulging Slumber\"\u003c/u\u003e state, delaying their action with a high chance of inflicting Entanglement.","SkillName":"Death Wishes For More Death"},{"DamageType":"","Extra":{"401403003":{"Desc":"This unit's SPD increases at the end of every turn. When \"Pollux\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal targets. When \"Desperate Bubble\" is completely consumed, dispel this state.","Name":"Fragrance of Death","Param":[]}},"Id":401403107,"SPHitBase":"","SkillDesc":"When targets lose HP, they accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches the limit, this unit advances its action and enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state when it takes its next action. When \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e is dispelled, this unit will take DMG and restore targets' HP.","SkillName":"Inky Fog of a Near-Death Dream"},{"DamageType":"","Extra":{"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]}},"Id":401403108,"SPHitBase":"","SkillDesc":"When \"Pollux\" or \"The Long Arms of Sorrow\" hits a target with an ability, applies a special Unremovable DoT DMG state to the target. While under this state, the higher the target's HP percentage is, the more DMG they take. This DMG is \"\u003cu\u003eNon-fatal\u003c/u\u003e.\"","SkillName":"Because I Could Not Stop For Death"},{"DamageType":"","Extra":{"401403003":{"Desc":"This unit's SPD increases at the end of every turn. When \"Pollux\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal targets. When \"Desperate Bubble\" is completely consumed, dispel this state.","Name":"Fragrance of Death","Param":[]}},"Id":401403109,"SPHitBase":"","SkillDesc":"In \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, the DMG dealt by this unit increases slightly each time their turn ends.","SkillName":"Putrescence That Follows"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Wind","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referenced entity is Netherwing: Pollux, the slumbering dragon in the River of Souls, which has been reawakened by an alchemical summoning and morphed into a thing of rot and decay.\\nIt once was the Death Titan, swimming upstream in the River of Souls' currents, leaving the realm of non-existence and stranded in the mortal world. Once, they followed the tides of the River of Souls to drown the living lands, branding all things in Amphoreus with a fated end. All the existences that will die or have died will feel a shudder in the depths of their souls with the dragon's return.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4014031},{"DisplayItemList":[],"MonsterTemplateID":4014031,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4014031,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4014031,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4014031,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4014031,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4014031,"WorldLevel":6}],"HPBase":2092.5,"Id":4014031,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4014030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Pollux, Netherwing Husk, Ferry of Souls (Complete)","Rank":"LittleBoss","SpeedBase":144,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"4014032":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4014032,"SkillList":[{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403201,"SPHitBase":5,"SkillDesc":"Deals Quantum DMG to one target. This DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" against targets with HP above a certain percentage.","SkillName":"To Stay the Fallen"},{"DamageType":"Quantum","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]},"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403202,"SPHitBase":5,"SkillDesc":"Deals massive Quantum DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among all target units. Against targets with HP above a certain percentage, this DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e.\"","SkillName":"To Bury the Slumbered"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403203,"SPHitBase":5,"SkillDesc":"Deals Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to 3 random targets.","SkillName":"To Mourn the Departing"},{"DamageType":"","Extra":{},"Id":401403204,"SPHitBase":5,"SkillDesc":"Causes \"The Long Arms of Sorrow\" to be enhanced and advances its action, lasting for 3 turns.","SkillName":"Bitterness Delivers Belated Evil News"},{"DamageType":"Quantum","Extra":{"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]},"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403003":{"Desc":"This unit's SPD increases at the end of every turn. When \"Pollux\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal targets. When \"Desperate Bubble\" is completely consumed, dispel this state.","Name":"Fragrance of Death","Param":[]},"401403004":{"Desc":"When this target deals DMG to enemy targets, decreases DMG received by enemy targets. Restore HP to an ally target until it reaches a certain amount to dispel this effect.","Name":"Indulging Slumber","Param":[]}},"Id":401403205,"SPHitBase":5,"SkillDesc":"Enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state and deals massive Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to all target characters. This DMG is \"\u003cu\u003eNon-fatal\u003c/u\u003e\" and inflicts all target characters with \u003cu\u003e\"Indulging Slumber.\"\u003c/u\u003e In the second phase and before this unit's next action, its Toughness cannot be reduced, and it is immune to action delay effects caused by targets.","SkillName":"To Die in Aromatic Pain"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403004":{"Desc":"When this target deals DMG to enemy targets, decreases DMG received by enemy targets. Restore HP to an ally target until it reaches a certain amount to dispel this effect.","Name":"Indulging Slumber","Param":[]}},"Id":401403206,"SPHitBase":5,"SkillDesc":"Deals Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to all targets. Deals additional Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to targets in the \u003cu\u003e\"Indulging Slumber\"\u003c/u\u003e state, delaying their action with a high chance of inflicting Entanglement.","SkillName":"Death Wishes For More Death"},{"DamageType":"","Extra":{"401403003":{"Desc":"This unit's SPD increases at the end of every turn. When \"Pollux\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal targets. When \"Desperate Bubble\" is completely consumed, dispel this state.","Name":"Fragrance of Death","Param":[]}},"Id":401403207,"SPHitBase":"","SkillDesc":"Decreases the initial DMG this unit and \"The Long Arms of Sorrow\" receive. When targets lose HP, they accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches the limit, advances this unit's action and enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state in its next turn. Under that state, removes this unit's and \"The Long Arms of Sorrow\"'s DMG Reduction state. When \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e is dispelled, this unit will take DMG and restore targets' HP.","SkillName":"Inky Fog of a Near-Death Dream"},{"DamageType":"","Extra":{"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]}},"Id":401403208,"SPHitBase":"","SkillDesc":"When \"Pollux\" or \"The Long Arms of Sorrow\" hits a target with an ability, applies a special Unremovable DoT DMG state to the target. While under this state, the higher the target's HP percentage is, the more DMG they take. This DMG is \"\u003cu\u003eNon-fatal\u003c/u\u003e.\"","SkillName":"Because I Could Not Stop For Death"},{"DamageType":"","Extra":{},"Id":401403209,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403210,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Wind","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Netherwing, slumbering dormant in the River of Souls, has been reawakened by an alchemical summoning and morphed into a thing of rot and decay.\\nIt once was the Death Titan, swimming upstream in the River of Souls' currents, leaving the realm of non-existence and stranded in the mortal world. Once, they followed the tides of the River of Souls to drown the living lands, branding all things in Amphoreus with a fated end. All the existences that will die or have died will feel a shudder in the depths of their souls with the dragon's return.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4014032},{"DisplayItemList":[],"MonsterTemplateID":4014032,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4014032,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4014032,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4014032,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4014032,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4014032,"WorldLevel":6}],"HPBase":2325,"Id":4014032,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4014030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Pollux, Netherwing Husk, Ferry of Souls","Rank":"LittleBoss","SpeedBase":144,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":0.3},"4014033":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4014033,"SkillList":[{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403301,"SPHitBase":5,"SkillDesc":"Deals Quantum DMG to one target. This DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" against targets with HP above a certain percentage.","SkillName":"To Stay the Fallen"},{"DamageType":"Quantum","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]},"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403302,"SPHitBase":5,"SkillDesc":"Deals massive Quantum DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among all target units. Against targets with HP above a certain percentage, this DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e.\"","SkillName":"To Bury the Slumbered"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403303,"SPHitBase":5,"SkillDesc":"Deals Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to 3 random targets.","SkillName":"To Mourn the Departing"},{"DamageType":"","Extra":{},"Id":401403304,"SPHitBase":5,"SkillDesc":"Causes \"The Long Arms of Sorrow\" to be enhanced and advances its action, lasting for 3 turns.","SkillName":"Bitterness Delivers Belated Evil News"},{"DamageType":"Quantum","Extra":{"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]},"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403004":{"Desc":"When this target deals DMG to enemy targets, decreases DMG received by enemy targets. Restore HP to an ally target until it reaches a certain amount to dispel this effect.","Name":"Indulging Slumber","Param":[]},"401403005":{"Desc":"This unit's SPD increases at the end of every turn. When Castorice, Hand of Shadow or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal targets. When \"Desperate Bubble\" is completely consumed, dispel this state.","Name":"Fragrance of Death","Param":[]}},"Id":401403305,"SPHitBase":5,"SkillDesc":"Enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state and deals massive Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to all target characters. This DMG is \"\u003cu\u003eNon-fatal\u003c/u\u003e\" and inflicts all target characters with \u003cu\u003e\"Indulging Slumber.\"\u003c/u\u003e","SkillName":"To Die in Aromatic Pain"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403004":{"Desc":"When this target deals DMG to enemy targets, decreases DMG received by enemy targets. Restore HP to an ally target until it reaches a certain amount to dispel this effect.","Name":"Indulging Slumber","Param":[]}},"Id":401403306,"SPHitBase":5,"SkillDesc":"Deals Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to all targets. Deals additional Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to targets in the \u003cu\u003e\"Indulging Slumber\"\u003c/u\u003e state, delaying their action with a high chance of inflicting Entanglement.","SkillName":"Death Wishes For More Death"},{"DamageType":"","Extra":{"401403005":{"Desc":"This unit's SPD increases at the end of every turn. When Castorice, Hand of Shadow or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal targets. When \"Desperate Bubble\" is completely consumed, dispel this state.","Name":"Fragrance of Death","Param":[]}},"Id":401403307,"SPHitBase":"","SkillDesc":"Decreases the initial DMG this unit and \"The Long Arms of Sorrow\" receive. When targets lose HP, they accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches the limit, advances this unit's action and enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state in its next turn. Under that state, removes this unit's and \"The Long Arms of Sorrow\"'s DMG Reduction state. When \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e is dispelled, this unit will take DMG and restore targets' HP.","SkillName":"Inky Fog of a Near-Death Dream"},{"DamageType":"","Extra":{"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]}},"Id":401403308,"SPHitBase":"","SkillDesc":"When \"Castorice, Hand of Shadow\" or \"The Long Arms of Sorrow\" hits a target with an ability, applies a special Unremovable DoT DMG state to the target. While under this state, the higher the target's HP percentage is, the more DMG they take. This DMG is \"\u003cu\u003eNon-fatal\u003c/u\u003e.\"","SkillName":"Because I Could Not Stop For Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Wind","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The broken body of \"Death\" that remains in the limbo of life and death, they woke once again to fight against fate.\\nThe demigod could not bear to witness a friend walk toward an end more cruel than Death, and thus reached out their long arm to stop the friend. Even though withered bones and rotting flesh are all they have left, their power and determination are not to be underestimated.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4014033},{"DisplayItemList":[],"MonsterTemplateID":4014033,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4014033,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4014033,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4014033,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4014033,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4014033,"WorldLevel":6}],"HPBase":5580,"Id":4014033,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4014030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Castorice, Hand of Shadow","Rank":"LittleBoss","SpeedBase":80,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":0.3},"4014035":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4014035,"SkillList":[{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403501,"SPHitBase":5,"SkillDesc":"Deals Quantum DMG to one target. This DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" against targets with HP above a certain percentage.","SkillName":"To Stay the Fallen"},{"DamageType":"Quantum","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]},"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403502,"SPHitBase":5,"SkillDesc":"Deals massive Quantum DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among all target units. Against targets with HP above a certain percentage, this DMG converts to Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e.\"","SkillName":"To Bury the Slumbered"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403503,"SPHitBase":5,"SkillDesc":"Deals Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to 3 random targets.","SkillName":"To Mourn the Departing"},{"DamageType":"","Extra":{},"Id":401403504,"SPHitBase":5,"SkillDesc":"Causes \"The Long Arms of Sorrow\" to be enhanced and advances its action, lasting for 3 turns.","SkillName":"Bitterness Delivers Belated Evil News"},{"DamageType":"Quantum","Extra":{"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]},"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403003":{"Desc":"This unit's SPD increases at the end of every turn. When \"Pollux\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal targets. When \"Desperate Bubble\" is completely consumed, dispel this state.","Name":"Fragrance of Death","Param":[]},"401403004":{"Desc":"When this target deals DMG to enemy targets, decreases DMG received by enemy targets. Restore HP to an ally target until it reaches a certain amount to dispel this effect.","Name":"Indulging Slumber","Param":[]}},"Id":401403505,"SPHitBase":5,"SkillDesc":"Enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state and deals massive Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to all target characters. This DMG is \"\u003cu\u003eNon-fatal\u003c/u\u003e\" and inflicts all target characters with \u003cu\u003e\"Indulging Slumber.\"\u003c/u\u003e In the second phase and before this unit's next action, its Toughness cannot be reduced, and it is immune to action delay effects caused by targets.","SkillName":"To Die in Aromatic Pain"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403004":{"Desc":"When this target deals DMG to enemy targets, decreases DMG received by enemy targets. Restore HP to an ally target until it reaches a certain amount to dispel this effect.","Name":"Indulging Slumber","Param":[]}},"Id":401403506,"SPHitBase":5,"SkillDesc":"Deals Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to all targets. Deals additional Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to targets in the \u003cu\u003e\"Indulging Slumber\"\u003c/u\u003e state, delaying their action with a high chance of inflicting Entanglement.","SkillName":"Death Wishes For More Death"},{"DamageType":"","Extra":{"401403003":{"Desc":"This unit's SPD increases at the end of every turn. When \"Pollux\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal targets. When \"Desperate Bubble\" is completely consumed, dispel this state.","Name":"Fragrance of Death","Param":[]}},"Id":401403507,"SPHitBase":"","SkillDesc":"Decreases the initial DMG this unit and \"The Long Arms of Sorrow\" receive. When targets lose HP, they accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches the limit, this unit immediately takes action and enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state. At the same time, removes this unit's and \"The Long Arms of Sorrow\"'s DMG Reduction state. When \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e is dispelled, this unit will take DMG and restore targets' HP.","SkillName":"Inky Fog of a Near-Death Dream"},{"DamageType":"","Extra":{"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]}},"Id":401403508,"SPHitBase":"","SkillDesc":"When \"Pollux\" or \"The Long Arms of Sorrow\" hits a target with an ability, applies a special Unremovable DoT DMG state to the target. While under this state, the higher the target's HP percentage is, the more DMG they take. This DMG is \"\u003cu\u003eNon-fatal\u003c/u\u003e.\"","SkillName":"Because I Could Not Stop For Death"},{"DamageType":"","Extra":{},"Id":401403509,"SPHitBase":"","SkillDesc":"Black Mud will appear in battle to enhance the Boss. After enhancement, \"Pollux, Netherwing Husk, Ferry of Souls (Corrupted)\" will immediately enter the \"Fragrance of Death\" state and use \"To Die in Aromatic Pain.\"","SkillName":"Compassion in Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Wind","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Netherwing, slumbering dormant in the River of Souls, has been reawakened by an alchemical summoning and morphed into a thing of rot and decay.\\nIt once was the Death Titan, swimming upstream in the River of Souls' currents, leaving the realm of non-existence and stranded in the mortal world. Once, they followed the tides of the River of Souls to drown the living lands, branding all things in Amphoreus with a fated end. All the existences that will die or have died will feel a shudder in the depths of their souls with the dragon's return.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4014035},{"DisplayItemList":[],"MonsterTemplateID":4014035,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4014035,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4014035,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4014035,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4014035,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4014035,"WorldLevel":6}],"HPBase":1162.5,"Id":4014035,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4014030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Pollux, Netherwing Husk, Ferry of Souls (Corrupted)","Rank":"LittleBoss","SpeedBase":144,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.3},"4014036":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4014036,"SkillList":[{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403601,"SPHitBase":5,"SkillDesc":"Deals Quantum DMG to one target. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, additionally deals Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e.","SkillName":"To Stay the Fallen"},{"DamageType":"Quantum","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]},"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403602,"SPHitBase":5,"SkillDesc":"Deals massive Quantum DMG to all targets, with the DMG \u003cu\u003edistributed evenly\u003c/u\u003e among all target units. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, additionally deals Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to each target.","SkillName":"To Bury the Slumbered"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403603,"SPHitBase":5,"SkillDesc":"Deals Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to 3 random targets.","SkillName":"To Mourn the Departing"},{"DamageType":"","Extra":{},"Id":401403604,"SPHitBase":5,"SkillDesc":"Causes all \"The Long Arms of Sorrow\" in the Weakness Broken state to dispel their Weakness Break, restore all Toughness, and immediately take action.","SkillName":"Bitterness Delivers Belated Evil News"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403605,"SPHitBase":5,"SkillDesc":"Enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state and deals massive Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to all target characters.","SkillName":"To Die in Aromatic Pain"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403602":{"Desc":"\"HP Overload\" is the amount of DMG that exceeds your current HP, and it will continue to accumulate. When receiving healing, prioritizes restoring their \"HP Overload.\"","Name":"HP Overload","Param":[]},"401403603":{"Desc":"The target has accumulated a certain amount of \u003cu\u003e\"HP Overload\"\u003c/u\u003e, reducing their DMG dealt and Weakness Break Efficiency. They will receive fatal damage after a certain number of turns.","Name":"Death Rattle","Param":[]}},"Id":401403606,"SPHitBase":5,"SkillDesc":"Deals Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to all targets. Deals fatal damage to targets in the \u003cu\u003e\"Death Rattle\"\u003c/u\u003e state.","SkillName":"Death Wishes For More Death"},{"DamageType":"","Extra":{"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403607,"SPHitBase":"","SkillDesc":"Decreases the initial DMG this unit receives, and grants Toughness Protection state. When targets lose HP, they accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches the maximum, this unit enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state. Under that state, removes this unit's DMG Reduction and Toughness Protection states. When \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e is dispelled, this unit takes DMG and enters Weakness Break state.","SkillName":"Inky Fog of a Near-Death Dream"},{"DamageType":"","Extra":{},"Id":401403608,"SPHitBase":"","SkillDesc":"When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" attacks a target with an ability, applies a special Unremovable DoT state to the target. While under this state, the higher the target's HP percentage is, the more DMG they take.","SkillName":"Because I Could Not Stop For Death"},{"DamageType":"","Extra":{},"Id":401403609,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403610,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403611,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403612,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403613,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"401403602":{"Desc":"\"HP Overload\" is the amount of DMG that exceeds your current HP, and it will continue to accumulate. When receiving healing, prioritizes restoring their \"HP Overload.\"","Name":"HP Overload","Param":[]},"401403603":{"Desc":"The target has accumulated a certain amount of \u003cu\u003e\"HP Overload\"\u003c/u\u003e, reducing their DMG dealt and Weakness Break Efficiency. They will receive fatal damage after a certain number of turns.","Name":"Death Rattle","Param":[]},"401403605":{"Desc":"Target's HP cannot be reduced below 1, and DMG taken exceeding their current HP will be converted to \"\u003cu\u003eHP Overload\u003c/u\u003e.\" When receiving healing, prioritizes restoring their \"\u003cu\u003eHP Overload\u003c/u\u003e.\"","Name":"Overloadable","Param":[]}},"Id":401403614,"SPHitBase":"","SkillDesc":"All targets in the battle are inflicted with the \u003cu\u003e\"Overloadable\"\u003c/u\u003e state. Targets in the \u003cu\u003e\"Death Rattle\"\u003c/u\u003e state deal greatly reduced DMG and have greatly reduced Weakness Break Efficiency. If targets remain in the \u003cu\u003e\"Death Rattle\"\u003c/u\u003e state for a certain number of turns, they will receive fatal damage.","SkillName":"Dying Struggle"},{"DamageType":"","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403604":{"Desc":"After attacking this target, the attacker will receive minor Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e.\"","Name":"Corrosive Retaliation","Param":[]}},"Id":401403615,"SPHitBase":"","SkillDesc":"When the \"Guide of Withering and Decay\" is in the \"Dream of Demise\" state, \"The Long Arms of Sorrow\" will gain the \u003cu\u003e\"Corrosive Retaliation\"\u003c/u\u003e state.","SkillName":"Flesh-Corroding Retaliation"},{"DamageType":"","Extra":{},"Id":401403616,"SPHitBase":"","SkillDesc":"\"Guide of Withering and Decay\" has no Weakness. When \"The Long Arms of Sorrow\" is in the Weakness Broken state, its initial Weakness will be added to all other enemy targets until it recovers from the Weakness Broken state.","SkillName":"Brilliance-Devouring Abyss"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Wind","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401403601,"SkillList":[{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403601,"SPHitBase":5,"SkillDesc":"Deals Quantum DMG to one target. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, additionally deals Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e.","SkillName":"To Stay the Fallen"},{"DamageType":"Quantum","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]},"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403602,"SPHitBase":5,"SkillDesc":"Deals massive Quantum DMG to all targets, with the DMG \u003cu\u003edistributed evenly\u003c/u\u003e among all target units. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, additionally deals Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to each target.","SkillName":"To Bury the Slumbered"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403603,"SPHitBase":5,"SkillDesc":"Deals Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to 3 random targets.","SkillName":"To Mourn the Departing"},{"DamageType":"","Extra":{},"Id":401403604,"SPHitBase":5,"SkillDesc":"Causes all \"The Long Arms of Sorrow\" in the Weakness Broken state to dispel their Weakness Break, restore all Toughness, and immediately take action.","SkillName":"Bitterness Delivers Belated Evil News"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403605,"SPHitBase":5,"SkillDesc":"Enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state and deals massive Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to all target characters.","SkillName":"To Die in Aromatic Pain"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403602":{"Desc":"\"HP Overload\" is the amount of DMG that exceeds your current HP, and it will continue to accumulate. When receiving healing, prioritizes restoring their \"HP Overload.\"","Name":"HP Overload","Param":[]},"401403603":{"Desc":"The target has accumulated a certain amount of \u003cu\u003e\"HP Overload\"\u003c/u\u003e, reducing their DMG dealt and Weakness Break Efficiency. They will receive fatal damage after a certain number of turns.","Name":"Death Rattle","Param":[]}},"Id":401403606,"SPHitBase":5,"SkillDesc":"Deals Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to all targets. Deals fatal damage to targets in the \u003cu\u003e\"Death Rattle\"\u003c/u\u003e state.","SkillName":"Death Wishes For More Death"},{"DamageType":"","Extra":{"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403607,"SPHitBase":"","SkillDesc":"Decreases the initial DMG this unit receives, and grants Toughness Protection state. When targets lose HP, they accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches the maximum, this unit enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state. Under that state, removes this unit's DMG Reduction and Toughness Protection states. When \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e is dispelled, this unit takes DMG and enters Weakness Break state.","SkillName":"Inky Fog of a Near-Death Dream"},{"DamageType":"","Extra":{},"Id":401403608,"SPHitBase":"","SkillDesc":"When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" attacks a target with an ability, applies a special Unremovable DoT state to the target. While under this state, the higher the target's HP percentage is, the more DMG they take.","SkillName":"Because I Could Not Stop For Death"},{"DamageType":"","Extra":{},"Id":401403609,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403610,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403611,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403612,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403613,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"401403602":{"Desc":"\"HP Overload\" is the amount of DMG that exceeds your current HP, and it will continue to accumulate. When receiving healing, prioritizes restoring their \"HP Overload.\"","Name":"HP Overload","Param":[]},"401403603":{"Desc":"The target has accumulated a certain amount of \u003cu\u003e\"HP Overload\"\u003c/u\u003e, reducing their DMG dealt and Weakness Break Efficiency. They will receive fatal damage after a certain number of turns.","Name":"Death Rattle","Param":[]},"401403605":{"Desc":"Target's HP cannot be reduced below 1, and DMG taken exceeding their current HP will be converted to \"\u003cu\u003eHP Overload\u003c/u\u003e.\" When receiving healing, prioritizes restoring their \"\u003cu\u003eHP Overload\u003c/u\u003e.\"","Name":"Overloadable","Param":[]}},"Id":401403614,"SPHitBase":"","SkillDesc":"All targets in the battle are inflicted with the \u003cu\u003e\"Overloadable\"\u003c/u\u003e state. Targets in the \u003cu\u003e\"Death Rattle\"\u003c/u\u003e state deal greatly reduced DMG and have greatly reduced Weakness Break Efficiency. If targets remain in the \u003cu\u003e\"Death Rattle\"\u003c/u\u003e state for a certain number of turns, they will receive fatal damage.","SkillName":"Dying Struggle"},{"DamageType":"","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403604":{"Desc":"After attacking this target, the attacker will receive minor Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e.\"","Name":"Corrosive Retaliation","Param":[]}},"Id":401403615,"SPHitBase":"","SkillDesc":"When the \"Guide of Withering and Decay\" is in the \"Dream of Demise\" state, \"The Long Arms of Sorrow\" will gain the \u003cu\u003e\"Corrosive Retaliation\"\u003c/u\u003e state.","SkillName":"Flesh-Corroding Retaliation"},{"DamageType":"","Extra":{},"Id":401403616,"SPHitBase":"","SkillDesc":"\"Guide of Withering and Decay\" has no Weakness. When \"The Long Arms of Sorrow\" is in the Weakness Broken state, its initial Weakness will be added to all other enemy targets until it recovers from the Weakness Broken state.","SkillName":"Brilliance-Devouring Abyss"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Wind","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401403602,"SkillList":[{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403601,"SPHitBase":5,"SkillDesc":"Deals Quantum DMG to one target. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, additionally deals Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e.","SkillName":"To Stay the Fallen"},{"DamageType":"Quantum","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]},"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403602,"SPHitBase":5,"SkillDesc":"Deals massive Quantum DMG to all targets, with the DMG \u003cu\u003edistributed evenly\u003c/u\u003e among all target units. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, additionally deals Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to each target.","SkillName":"To Bury the Slumbered"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403603,"SPHitBase":5,"SkillDesc":"Deals Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to 3 random targets.","SkillName":"To Mourn the Departing"},{"DamageType":"","Extra":{},"Id":401403604,"SPHitBase":5,"SkillDesc":"Causes all \"The Long Arms of Sorrow\" in the Weakness Broken state to dispel their Weakness Break, restore all Toughness, and immediately take action.","SkillName":"Bitterness Delivers Belated Evil News"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403605,"SPHitBase":5,"SkillDesc":"Enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state and deals massive Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to all target characters.","SkillName":"To Die in Aromatic Pain"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403602":{"Desc":"\"HP Overload\" is the amount of DMG that exceeds your current HP, and it will continue to accumulate. When receiving healing, prioritizes restoring their \"HP Overload.\"","Name":"HP Overload","Param":[]},"401403603":{"Desc":"The target has accumulated a certain amount of \u003cu\u003e\"HP Overload\"\u003c/u\u003e, reducing their DMG dealt and Weakness Break Efficiency. They will receive fatal damage after a certain number of turns.","Name":"Death Rattle","Param":[]}},"Id":401403606,"SPHitBase":5,"SkillDesc":"Deals Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to all targets. Deals fatal damage to targets in the \u003cu\u003e\"Death Rattle\"\u003c/u\u003e state.","SkillName":"Death Wishes For More Death"},{"DamageType":"","Extra":{"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403607,"SPHitBase":"","SkillDesc":"Decreases the initial DMG this unit receives, and grants Toughness Protection state. When targets lose HP, they accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches the maximum, this unit enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state. Under that state, removes this unit's DMG Reduction and Toughness Protection states. When \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e is dispelled, this unit takes DMG and enters Weakness Break state.","SkillName":"Inky Fog of a Near-Death Dream"},{"DamageType":"","Extra":{},"Id":401403608,"SPHitBase":"","SkillDesc":"When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" attacks a target with an ability, applies a special Unremovable DoT state to the target. While under this state, the higher the target's HP percentage is, the more DMG they take.","SkillName":"Because I Could Not Stop For Death"},{"DamageType":"","Extra":{},"Id":401403609,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403610,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403611,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403612,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403613,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"401403602":{"Desc":"\"HP Overload\" is the amount of DMG that exceeds your current HP, and it will continue to accumulate. When receiving healing, prioritizes restoring their \"HP Overload.\"","Name":"HP Overload","Param":[]},"401403603":{"Desc":"The target has accumulated a certain amount of \u003cu\u003e\"HP Overload\"\u003c/u\u003e, reducing their DMG dealt and Weakness Break Efficiency. They will receive fatal damage after a certain number of turns.","Name":"Death Rattle","Param":[]},"401403605":{"Desc":"Target's HP cannot be reduced below 1, and DMG taken exceeding their current HP will be converted to \"\u003cu\u003eHP Overload\u003c/u\u003e.\" When receiving healing, prioritizes restoring their \"\u003cu\u003eHP Overload\u003c/u\u003e.\"","Name":"Overloadable","Param":[]}},"Id":401403614,"SPHitBase":"","SkillDesc":"All targets in the battle are inflicted with the \u003cu\u003e\"Overloadable\"\u003c/u\u003e state. Targets in the \u003cu\u003e\"Death Rattle\"\u003c/u\u003e state deal greatly reduced DMG and have greatly reduced Weakness Break Efficiency. If targets remain in the \u003cu\u003e\"Death Rattle\"\u003c/u\u003e state for a certain number of turns, they will receive fatal damage.","SkillName":"Dying Struggle"},{"DamageType":"","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403604":{"Desc":"After attacking this target, the attacker will receive minor Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e.\"","Name":"Corrosive Retaliation","Param":[]}},"Id":401403615,"SPHitBase":"","SkillDesc":"When the \"Guide of Withering and Decay\" is in the \"Dream of Demise\" state, \"The Long Arms of Sorrow\" will gain the \u003cu\u003e\"Corrosive Retaliation\"\u003c/u\u003e state.","SkillName":"Flesh-Corroding Retaliation"},{"DamageType":"","Extra":{},"Id":401403616,"SPHitBase":"","SkillDesc":"\"Guide of Withering and Decay\" has no Weakness. When \"The Long Arms of Sorrow\" is in the Weakness Broken state, its initial Weakness will be added to all other enemy targets until it recovers from the Weakness Broken state.","SkillName":"Brilliance-Devouring Abyss"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Wind","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401403603,"SkillList":[{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403601,"SPHitBase":5,"SkillDesc":"Deals Quantum DMG to one target. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, additionally deals Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e.","SkillName":"To Stay the Fallen"},{"DamageType":"Quantum","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]},"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403602,"SPHitBase":5,"SkillDesc":"Deals massive Quantum DMG to all targets, with the DMG \u003cu\u003edistributed evenly\u003c/u\u003e among all target units. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, additionally deals Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to each target.","SkillName":"To Bury the Slumbered"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403603,"SPHitBase":5,"SkillDesc":"Deals Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to 3 random targets.","SkillName":"To Mourn the Departing"},{"DamageType":"","Extra":{},"Id":401403604,"SPHitBase":5,"SkillDesc":"Causes all \"The Long Arms of Sorrow\" in the Weakness Broken state to dispel their Weakness Break, restore all Toughness, and immediately take action.","SkillName":"Bitterness Delivers Belated Evil News"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403605,"SPHitBase":5,"SkillDesc":"Enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state and deals massive Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to all target characters.","SkillName":"To Die in Aromatic Pain"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403602":{"Desc":"\"HP Overload\" is the amount of DMG that exceeds your current HP, and it will continue to accumulate. When receiving healing, prioritizes restoring their \"HP Overload.\"","Name":"HP Overload","Param":[]},"401403603":{"Desc":"The target has accumulated a certain amount of \u003cu\u003e\"HP Overload\"\u003c/u\u003e, reducing their DMG dealt and Weakness Break Efficiency. They will receive fatal damage after a certain number of turns.","Name":"Death Rattle","Param":[]}},"Id":401403606,"SPHitBase":5,"SkillDesc":"Deals Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to all targets. Deals fatal damage to targets in the \u003cu\u003e\"Death Rattle\"\u003c/u\u003e state.","SkillName":"Death Wishes For More Death"},{"DamageType":"","Extra":{"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403607,"SPHitBase":"","SkillDesc":"Decreases the initial DMG this unit receives, and grants Toughness Protection state. When targets lose HP, they accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches the maximum, this unit enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state. Under that state, removes this unit's DMG Reduction and Toughness Protection states. When \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e is dispelled, this unit takes DMG and enters Weakness Break state.","SkillName":"Inky Fog of a Near-Death Dream"},{"DamageType":"","Extra":{},"Id":401403608,"SPHitBase":"","SkillDesc":"When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" attacks a target with an ability, applies a special Unremovable DoT state to the target. While under this state, the higher the target's HP percentage is, the more DMG they take.","SkillName":"Because I Could Not Stop For Death"},{"DamageType":"","Extra":{},"Id":401403609,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403610,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403611,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403612,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403613,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"401403602":{"Desc":"\"HP Overload\" is the amount of DMG that exceeds your current HP, and it will continue to accumulate. When receiving healing, prioritizes restoring their \"HP Overload.\"","Name":"HP Overload","Param":[]},"401403603":{"Desc":"The target has accumulated a certain amount of \u003cu\u003e\"HP Overload\"\u003c/u\u003e, reducing their DMG dealt and Weakness Break Efficiency. They will receive fatal damage after a certain number of turns.","Name":"Death Rattle","Param":[]},"401403605":{"Desc":"Target's HP cannot be reduced below 1, and DMG taken exceeding their current HP will be converted to \"\u003cu\u003eHP Overload\u003c/u\u003e.\" When receiving healing, prioritizes restoring their \"\u003cu\u003eHP Overload\u003c/u\u003e.\"","Name":"Overloadable","Param":[]}},"Id":401403614,"SPHitBase":"","SkillDesc":"All targets in the battle are inflicted with the \u003cu\u003e\"Overloadable\"\u003c/u\u003e state. Targets in the \u003cu\u003e\"Death Rattle\"\u003c/u\u003e state deal greatly reduced DMG and have greatly reduced Weakness Break Efficiency. If targets remain in the \u003cu\u003e\"Death Rattle\"\u003c/u\u003e state for a certain number of turns, they will receive fatal damage.","SkillName":"Dying Struggle"},{"DamageType":"","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403604":{"Desc":"After attacking this target, the attacker will receive minor Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e.\"","Name":"Corrosive Retaliation","Param":[]}},"Id":401403615,"SPHitBase":"","SkillDesc":"When the \"Guide of Withering and Decay\" is in the \"Dream of Demise\" state, \"The Long Arms of Sorrow\" will gain the \u003cu\u003e\"Corrosive Retaliation\"\u003c/u\u003e state.","SkillName":"Flesh-Corroding Retaliation"},{"DamageType":"","Extra":{},"Id":401403616,"SPHitBase":"","SkillDesc":"\"Guide of Withering and Decay\" has no Weakness. When \"The Long Arms of Sorrow\" is in the Weakness Broken state, its initial Weakness will be added to all other enemy targets until it recovers from the Weakness Broken state.","SkillName":"Brilliance-Devouring Abyss"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Wind","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401403604,"SkillList":[{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403601,"SPHitBase":5,"SkillDesc":"Deals Quantum DMG to one target. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, additionally deals Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e.","SkillName":"To Stay the Fallen"},{"DamageType":"Quantum","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]},"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403602,"SPHitBase":5,"SkillDesc":"Deals massive Quantum DMG to all targets, with the DMG \u003cu\u003edistributed evenly\u003c/u\u003e among all target units. If \"Guide of Withering and Decay\" is in the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state, additionally deals Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to each target.","SkillName":"To Bury the Slumbered"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]}},"Id":401403603,"SPHitBase":5,"SkillDesc":"Deals Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e\" to 3 random targets.","SkillName":"To Mourn the Departing"},{"DamageType":"","Extra":{},"Id":401403604,"SPHitBase":5,"SkillDesc":"Causes all \"The Long Arms of Sorrow\" in the Weakness Broken state to dispel their Weakness Break, restore all Toughness, and immediately take action.","SkillName":"Bitterness Delivers Belated Evil News"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403605,"SPHitBase":5,"SkillDesc":"Enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state and deals massive Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to all target characters.","SkillName":"To Die in Aromatic Pain"},{"DamageType":"Quantum","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403602":{"Desc":"\"HP Overload\" is the amount of DMG that exceeds your current HP, and it will continue to accumulate. When receiving healing, prioritizes restoring their \"HP Overload.\"","Name":"HP Overload","Param":[]},"401403603":{"Desc":"The target has accumulated a certain amount of \u003cu\u003e\"HP Overload\"\u003c/u\u003e, reducing their DMG dealt and Weakness Break Efficiency. They will receive fatal damage after a certain number of turns.","Name":"Death Rattle","Param":[]}},"Id":401403606,"SPHitBase":5,"SkillDesc":"Deals Quantum \u003cu\u003e\"Atrophy DMG\"\u003c/u\u003e to all targets. Deals fatal damage to targets in the \u003cu\u003e\"Death Rattle\"\u003c/u\u003e state.","SkillName":"Death Wishes For More Death"},{"DamageType":"","Extra":{"401403601":{"Desc":"This unit's SPD increases at the end of every turn. When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" is attacked, reduce \"Desperate Bubble\" and heal allies' HP. When \"Desperate Bubble\" is completely consumed, dispel this state and inflict Weakness Break state on \"Guide of Withering and Decay.\"","Name":"Fragrance of Death","Param":[]}},"Id":401403607,"SPHitBase":"","SkillDesc":"Decreases the initial DMG this unit receives, and grants Toughness Protection state. When targets lose HP, they accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches the maximum, this unit enters the \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e state. Under that state, removes this unit's DMG Reduction and Toughness Protection states. When \u003cu\u003e\"Fragrance of Death\"\u003c/u\u003e is dispelled, this unit takes DMG and enters Weakness Break state.","SkillName":"Inky Fog of a Near-Death Dream"},{"DamageType":"","Extra":{},"Id":401403608,"SPHitBase":"","SkillDesc":"When \"Guide of Withering and Decay\" or \"The Long Arms of Sorrow\" attacks a target with an ability, applies a special Unremovable DoT state to the target. While under this state, the higher the target's HP percentage is, the more DMG they take.","SkillName":"Because I Could Not Stop For Death"},{"DamageType":"","Extra":{},"Id":401403609,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403610,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403611,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403612,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401403613,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"401403602":{"Desc":"\"HP Overload\" is the amount of DMG that exceeds your current HP, and it will continue to accumulate. When receiving healing, prioritizes restoring their \"HP Overload.\"","Name":"HP Overload","Param":[]},"401403603":{"Desc":"The target has accumulated a certain amount of \u003cu\u003e\"HP Overload\"\u003c/u\u003e, reducing their DMG dealt and Weakness Break Efficiency. They will receive fatal damage after a certain number of turns.","Name":"Death Rattle","Param":[]},"401403605":{"Desc":"Target's HP cannot be reduced below 1, and DMG taken exceeding their current HP will be converted to \"\u003cu\u003eHP Overload\u003c/u\u003e.\" When receiving healing, prioritizes restoring their \"\u003cu\u003eHP Overload\u003c/u\u003e.\"","Name":"Overloadable","Param":[]}},"Id":401403614,"SPHitBase":"","SkillDesc":"All targets in the battle are inflicted with the \u003cu\u003e\"Overloadable\"\u003c/u\u003e state. Targets in the \u003cu\u003e\"Death Rattle\"\u003c/u\u003e state deal greatly reduced DMG and have greatly reduced Weakness Break Efficiency. If targets remain in the \u003cu\u003e\"Death Rattle\"\u003c/u\u003e state for a certain number of turns, they will receive fatal damage.","SkillName":"Dying Struggle"},{"DamageType":"","Extra":{"401403002":{"Desc":"Deals a fixed amount of DMG that cannot be offset by Shields or distributed.","Name":"Atrophy DMG","Param":[]},"401403604":{"Desc":"After attacking this target, the attacker will receive minor Quantum \"\u003cu\u003eAtrophy DMG\u003c/u\u003e.\"","Name":"Corrosive Retaliation","Param":[]}},"Id":401403615,"SPHitBase":"","SkillDesc":"When the \"Guide of Withering and Decay\" is in the \"Dream of Demise\" state, \"The Long Arms of Sorrow\" will gain the \u003cu\u003e\"Corrosive Retaliation\"\u003c/u\u003e state.","SkillName":"Flesh-Corroding Retaliation"},{"DamageType":"","Extra":{},"Id":401403616,"SPHitBase":"","SkillDesc":"\"Guide of Withering and Decay\" has no Weakness. When \"The Long Arms of Sorrow\" is in the Weakness Broken state, its initial Weakness will be added to all other enemy targets until it recovers from the Weakness Broken state.","SkillName":"Brilliance-Devouring Abyss"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Wind","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Netherwing, slumbering dormant in the River of Souls, has been reawakened by an alchemical summoning and morphed into a thing of rot and decay.\\nIt once was the Death Titan, swimming upstream in the River of Souls' currents, leaving the realm of non-existence and stranded in the mortal world. Once, they followed the tides of the River of Souls to drown the living lands, branding all things in Amphoreus with a fated end. All the existences that will die or have died will feel a shudder in the depths of their souls with the dragon's return.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4014036},{"DisplayItemList":[],"MonsterTemplateID":4014036,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4014036,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4014036,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4014036,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4014036,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4014036,"WorldLevel":6}],"HPBase":46500,"Id":4014036,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4014030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Guide of Withering and Decay","Rank":"LittleBoss","SpeedBase":144,"StanceBase":2400,"StanceCount":1,"StatusResistanceBase":0.3},"4015010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4015010,"SkillList":[{"DamageType":"Fire","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501001,"SPHitBase":5,"SkillDesc":"Raises \"\u003cu\u003eTemperature\u003c/u\u003e.\" Launches several attacks from the left side of the target team, and delivers a 1-time priority attack to each target, with the remaining attack counts attacking one random target each. Each attack deals Fire DMG based on the current \"\u003cu\u003eTemperature\u003c/u\u003e,\" as well as \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes.\"","SkillName":"Three Thousand Leagues Ablaze"},{"DamageType":"Fire","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501002,"SPHitBase":10,"SkillDesc":"Raises \"\u003cu\u003eTemperature\u003c/u\u003e.\" Deals Fire DMG to all targets based on the current \"\u003cu\u003eTemperature\u003c/u\u003e,\" and \u003cu\u003ereinstates\u003c/u\u003e \"Twig of Hundred Eyes.\"","SkillName":"Flame Beyond the Horizon"},{"DamageType":"Fire","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501003,"SPHitBase":10,"SkillDesc":"Raises \"\u003cu\u003eTemperature\u003c/u\u003e.\" Deals Fire DMG to all targets based on the current \"\u003cu\u003eTemperature\u003c/u\u003e.\" Delays all targets' actions based on the current \"\u003cu\u003eTemperature\u003c/u\u003e,\" and \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes\" and \"Twig of Hundred Eyes.\"","SkillName":"Exhalation of the Month of Everday"},{"DamageType":"","Extra":{"240150102":{"Desc":"After \"Sublime, Radiant, Avatar of the Sky\" uses \"Fury, Incineration of Dawn and Dusk,\" \"Temperature\" increases based on the current \"Helium Flash.\" Under this state, after allies use an attack, \"Helium Flash\" is reduced based on the number of enemy targets hit by this attack.","Name":"Helium Flash","Param":[]}},"Id":401501004,"SPHitBase":"","SkillDesc":"Enters a Charging state and uses \"Fury, Incineration of Dawn and Dusk\" with the next action. Applies \"\u003cu\u003eHelium Flash\u003c/u\u003e\" to this unit and summons \"Daythunder Raven.\" When in this state, after a target uses an attack, reduces \"\u003cu\u003eHelium Flash\u003c/u\u003e\" based on the number of friendly units hit in this attack.","SkillName":"Splendor, Like Clouds Cresting the Sky"},{"DamageType":"Fire","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"240150102":{"Desc":"After \"Sublime, Radiant, Avatar of the Sky\" uses \"Fury, Incineration of Dawn and Dusk,\" \"Temperature\" increases based on the current \"Helium Flash.\" Under this state, after allies use an attack, \"Helium Flash\" is reduced based on the number of enemy targets hit by this attack.","Name":"Helium Flash","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]},"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401501005,"SPHitBase":10,"SkillDesc":"Deals massive Fire DMG to all targets based on this unit's current \"\u003cu\u003eHelium Flash\u003c/u\u003e.\" The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among targets while also raising the \"\u003cu\u003eTemperature\u003c/u\u003e\" based on the current \"\u003cu\u003eHelium Flash\u003c/u\u003e\" and \u003cu\u003ereinstating\u003c/u\u003e \"Shoot of Hundred Eyes\" and \"Twig of Hundred Eyes.\"","SkillName":"Fury, Incineration of Dawn and Dusk"},{"DamageType":"Thunder","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501006,"SPHitBase":5,"SkillDesc":"Increases the \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks. Launches several attacks from the left side of the target team, and delivers a 1-time priority attack to each target, with the remaining attack counts attacking one random target each. Each attack deals Lightning DMG as well as \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes.\"","SkillName":"Thunder From the Distance"},{"DamageType":"Thunder","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501007,"SPHitBase":10,"SkillDesc":"Increases the \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks. Deals Lightning DMG to all targets and \u003cu\u003ereinstates\u003c/u\u003e \"Twig of Hundred Eyes.\"","SkillName":"Surge Across the Leagues"},{"DamageType":"Thunder","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501008,"SPHitBase":10,"SkillDesc":"Increases the \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks. Deals Lightning DMG to all targets and \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes\" and \"Twig of Hundred Eyes.\"","SkillName":"Illumination of the Month of Fortune"},{"DamageType":"","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150104":{"Desc":"In this state, after targets attack, they seize \"Thundercloud\" stacks based on number of friendly units hit in this attack. When \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receives a killing blow, target seizes a set number of \"Thundercloud\" stacks. If all \"Thundercloud\" stacks have been seized, this unit will enter the Weakness Break state.","Name":"Ionization","Param":[]}},"Id":401501009,"SPHitBase":"","SkillDesc":"Increases \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks and enters Charging state. Uses \"Wrath, Rend of Eternal Sky\" in the next action. This unit gains \"\u003cu\u003eIonization\u003c/u\u003e\" and summons \"Daythunder Raven.\" In this state, after targets attack, they seize \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks based on the number of friendly units hit in this attack. When \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receives a killing blow, seizes a set number of \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks. If all \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks have been seized by the targets, this unit will enter the Weakness Break state. If this unit is Weakness Broken, all \"\u003cu\u003eThunderclouds\u003c/u\u003e\" are lost, and deals minor Lightning DMG from all the \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks.","SkillName":"Thunderclap, Quake of Mount and Seas"},{"DamageType":"Thunder","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501010,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to all targets and consumes a certain amount \"\u003cu\u003eThundercloud(s)\u003c/u\u003e.\" Deals a corresponding amount of minor Lightning DMG to random target and \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes\" and \"Twig of Hundred Eyes.\" Afterward, deals a corresponding amount of minor Lightning Additional DMG to this unit based on the contested Thunderclouds between the targets and this unit.","SkillName":"Wrath, Rend of Eternal Sky"},{"DamageType":"","Extra":{},"Id":401501011,"SPHitBase":"","SkillDesc":"During this battle, upon inflicting DMG to \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" and \"Twig of Hundred Eyes,\" \"Sublime, Radiant, Avatar of the Sky\" will also lose an equivalent amount of HP. When \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receives a killing blow, \"Sublime, Radiant, Avatar of the Sky\" will also receive Toughness DMG, and \"Shoot of Hundred Eyes\" or \"Twig of Hundred Eyes\" will start healing and cannot be selected.","SkillName":"Hundred Eyes"},{"DamageType":"","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150104":{"Desc":"In this state, after targets attack, they seize \"Thundercloud\" stacks based on number of friendly units hit in this attack. When \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receives a killing blow, target seizes a set number of \"Thundercloud\" stacks. If all \"Thundercloud\" stacks have been seized, this unit will enter the Weakness Break state.","Name":"Ionization","Param":[]}},"Id":401501012,"SPHitBase":"","SkillDesc":"When it storms, the environment will have \"\u003cu\u003eThunderclouds\u003c/u\u003e.\" When the \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receive a killing blow while \"Sublime, Radiant, Avatar of the Sky\" is not in \"\u003cu\u003eIonization\u003c/u\u003e\" state, reduces a certain amount of \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks and deal minor Lightning DMG to \"Sublime, Radiant, Avatar of the Sky.\"","SkillName":"Stormfall"},{"DamageType":"","Extra":{},"Id":401501013,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]}},"Id":401501014,"SPHitBase":"","SkillDesc":"When it is sunny, the environment will have \"\u003cu\u003eTemperature\u003c/u\u003e.\" At the start of any target's turn, the \"\u003cu\u003eTemperature\u003c/u\u003e\" rises. DMG dealt by targets will increase based on \"\u003cu\u003eTemperature\u003c/u\u003e.\" All targets enter the \"Solar Storm\" state. At the start of a target's turn, deals Fire DMG based on the \"\u003cu\u003eTemperature\u003c/u\u003e.\" This DMG is \"\u003cu\u003eNon-fatal\u003c/u\u003e.\" When the \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" and \"Twig of Hundred Eyes\" receive a killing blow, \"\u003cu\u003eTemperature\u003c/u\u003e\" will be lowered.","SkillName":"The Sun Unyielding"},{"DamageType":"","Extra":{},"Id":401501015,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401501001,"SkillList":[{"DamageType":"Fire","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501001,"SPHitBase":5,"SkillDesc":"Raises \"\u003cu\u003eTemperature\u003c/u\u003e.\" Launches several attacks from the left side of the target team, and delivers a 1-time priority attack to each target, with the remaining attack counts attacking one random target each. Each attack deals Fire DMG based on the current \"\u003cu\u003eTemperature\u003c/u\u003e,\" as well as \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes.\"","SkillName":"Three Thousand Leagues Ablaze"},{"DamageType":"Fire","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501002,"SPHitBase":10,"SkillDesc":"Raises \"\u003cu\u003eTemperature\u003c/u\u003e.\" Deals Fire DMG to all targets based on the current \"\u003cu\u003eTemperature\u003c/u\u003e,\" and \u003cu\u003ereinstates\u003c/u\u003e \"Twig of Hundred Eyes.\"","SkillName":"Flame Beyond the Horizon"},{"DamageType":"Fire","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501003,"SPHitBase":10,"SkillDesc":"Raises \"\u003cu\u003eTemperature\u003c/u\u003e.\" Deals Fire DMG to all targets based on the current \"\u003cu\u003eTemperature\u003c/u\u003e.\" Delays all targets' actions based on the current \"\u003cu\u003eTemperature\u003c/u\u003e,\" and \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes\" and \"Twig of Hundred Eyes.\"","SkillName":"Exhalation of the Month of Everday"},{"DamageType":"","Extra":{"240150102":{"Desc":"After \"Sublime, Radiant, Avatar of the Sky\" uses \"Fury, Incineration of Dawn and Dusk,\" \"Temperature\" increases based on the current \"Helium Flash.\" Under this state, after allies use an attack, \"Helium Flash\" is reduced based on the number of enemy targets hit by this attack.","Name":"Helium Flash","Param":[]}},"Id":401501004,"SPHitBase":"","SkillDesc":"Enters a Charging state and uses \"Fury, Incineration of Dawn and Dusk\" with the next action. Applies \"\u003cu\u003eHelium Flash\u003c/u\u003e\" to this unit and summons \"Daythunder Raven.\" When in this state, after a target uses an attack, reduces \"\u003cu\u003eHelium Flash\u003c/u\u003e\" based on the number of friendly units hit in this attack.","SkillName":"Splendor, Like Clouds Cresting the Sky"},{"DamageType":"Fire","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"240150102":{"Desc":"After \"Sublime, Radiant, Avatar of the Sky\" uses \"Fury, Incineration of Dawn and Dusk,\" \"Temperature\" increases based on the current \"Helium Flash.\" Under this state, after allies use an attack, \"Helium Flash\" is reduced based on the number of enemy targets hit by this attack.","Name":"Helium Flash","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]},"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401501005,"SPHitBase":10,"SkillDesc":"Deals massive Fire DMG to all targets based on this unit's current \"\u003cu\u003eHelium Flash\u003c/u\u003e.\" The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among targets while also raising the \"\u003cu\u003eTemperature\u003c/u\u003e\" based on the current \"\u003cu\u003eHelium Flash\u003c/u\u003e\" and \u003cu\u003ereinstating\u003c/u\u003e \"Shoot of Hundred Eyes\" and \"Twig of Hundred Eyes.\"","SkillName":"Fury, Incineration of Dawn and Dusk"},{"DamageType":"Thunder","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501006,"SPHitBase":5,"SkillDesc":"Increases the \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks. Launches several attacks from the left side of the target team, and delivers a 1-time priority attack to each target, with the remaining attack counts attacking one random target each. Each attack deals Lightning DMG as well as \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes.\"","SkillName":"Thunder From the Distance"},{"DamageType":"Thunder","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501007,"SPHitBase":10,"SkillDesc":"Increases the \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks. Deals Lightning DMG to all targets and \u003cu\u003ereinstates\u003c/u\u003e \"Twig of Hundred Eyes.\"","SkillName":"Surge Across the Leagues"},{"DamageType":"Thunder","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501008,"SPHitBase":10,"SkillDesc":"Increases the \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks. Deals Lightning DMG to all targets and \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes\" and \"Twig of Hundred Eyes.\"","SkillName":"Illumination of the Month of Fortune"},{"DamageType":"","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150104":{"Desc":"In this state, after targets attack, they seize \"Thundercloud\" stacks based on number of friendly units hit in this attack. When \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receives a killing blow, target seizes a set number of \"Thundercloud\" stacks. If all \"Thundercloud\" stacks have been seized, this unit will enter the Weakness Break state.","Name":"Ionization","Param":[]}},"Id":401501009,"SPHitBase":"","SkillDesc":"Increases \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks and enters Charging state. Uses \"Wrath, Rend of Eternal Sky\" in the next action. This unit gains \"\u003cu\u003eIonization\u003c/u\u003e\" and summons \"Daythunder Raven.\" In this state, after targets attack, they seize \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks based on the number of friendly units hit in this attack. When \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receives a killing blow, seizes a set number of \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks. If all \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks have been seized by the targets, this unit will enter the Weakness Break state. If this unit is Weakness Broken, all \"\u003cu\u003eThunderclouds\u003c/u\u003e\" are lost, and deals minor Lightning DMG from all the \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks.","SkillName":"Thunderclap, Quake of Mount and Seas"},{"DamageType":"Thunder","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501010,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to all targets and consumes a certain amount \"\u003cu\u003eThundercloud(s)\u003c/u\u003e.\" Deals a corresponding amount of minor Lightning DMG to random target and \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes\" and \"Twig of Hundred Eyes.\" Afterward, deals a corresponding amount of minor Lightning Additional DMG to this unit based on the contested Thunderclouds between the targets and this unit.","SkillName":"Wrath, Rend of Eternal Sky"},{"DamageType":"","Extra":{},"Id":401501011,"SPHitBase":"","SkillDesc":"During this battle, upon inflicting DMG to \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" and \"Twig of Hundred Eyes,\" \"Sublime, Radiant, Avatar of the Sky\" will also lose an equivalent amount of HP. When \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receives a killing blow, \"Sublime, Radiant, Avatar of the Sky\" will also receive Toughness DMG, and \"Shoot of Hundred Eyes\" or \"Twig of Hundred Eyes\" will start healing and cannot be selected.","SkillName":"Hundred Eyes"},{"DamageType":"","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150104":{"Desc":"In this state, after targets attack, they seize \"Thundercloud\" stacks based on number of friendly units hit in this attack. When \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receives a killing blow, target seizes a set number of \"Thundercloud\" stacks. If all \"Thundercloud\" stacks have been seized, this unit will enter the Weakness Break state.","Name":"Ionization","Param":[]}},"Id":401501012,"SPHitBase":"","SkillDesc":"When it storms, the environment will have \"\u003cu\u003eThunderclouds\u003c/u\u003e.\" When the \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receive a killing blow while \"Sublime, Radiant, Avatar of the Sky\" is not in \"\u003cu\u003eIonization\u003c/u\u003e\" state, reduces a certain amount of \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks and deal minor Lightning DMG to \"Sublime, Radiant, Avatar of the Sky.\"","SkillName":"Stormfall"},{"DamageType":"","Extra":{},"Id":401501013,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]}},"Id":401501014,"SPHitBase":"","SkillDesc":"When it is sunny, the environment will have \"\u003cu\u003eTemperature\u003c/u\u003e.\" At the start of any target's turn, the \"\u003cu\u003eTemperature\u003c/u\u003e\" rises. DMG dealt by targets will increase based on \"\u003cu\u003eTemperature\u003c/u\u003e.\" All targets enter the \"Solar Storm\" state. At the start of a target's turn, deals Fire DMG based on the \"\u003cu\u003eTemperature\u003c/u\u003e.\" This DMG is \"\u003cu\u003eNon-fatal\u003c/u\u003e.\" When the \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" and \"Twig of Hundred Eyes\" receive a killing blow, \"\u003cu\u003eTemperature\u003c/u\u003e\" will be lowered.","SkillName":"The Sun Unyielding"},{"DamageType":"","Extra":{},"Id":401501015,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The Sky Titan. Theos Synthetos. Conquered by and fused with humanity, they no longer govern Amphoreus' cycle of day and night, yet their aloof pride remains unchanged.\\nIn their mind, the shattered world's mundane mortals are unsightly — compared to a world safeguarded by light, the mindless human masses seem more befitting of the black tide.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4015010},{"DisplayItemList":[],"MonsterTemplateID":4015010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4015010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4015010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4015010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4015010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4015010,"WorldLevel":6}],"HPBase":11625,"Id":4015010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4015010.png","InitialDelayRatio":0.5,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Sublime, Radiant, Avatar of the Sky","Rank":"BigBoss","SpeedBase":144,"StanceBase":960,"StanceCount":1,"StatusResistanceBase":0.3},"4015011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4015011,"SkillList":[{"DamageType":"Fire","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501101,"SPHitBase":5,"SkillDesc":"Raises \"\u003cu\u003eTemperature\u003c/u\u003e.\" Launches several attacks from the left side of the target team, and delivers a 1-time priority attack to each target, with the remaining attack counts attacking one random target each. Each attack deals Fire DMG based on the current \"\u003cu\u003eTemperature\u003c/u\u003e,\" as well as \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes.\"","SkillName":"Three Thousand Leagues Ablaze"},{"DamageType":"Fire","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501102,"SPHitBase":10,"SkillDesc":"Raises \"\u003cu\u003eTemperature\u003c/u\u003e.\" Deals Fire DMG to all targets based on the current \"\u003cu\u003eTemperature\u003c/u\u003e,\" and \u003cu\u003ereinstates\u003c/u\u003e \"Twig of Hundred Eyes.\"","SkillName":"Flame Beyond the Horizon"},{"DamageType":"Fire","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501103,"SPHitBase":10,"SkillDesc":"Raises \"\u003cu\u003eTemperature\u003c/u\u003e.\" Deals Fire DMG to all targets based on the current \"\u003cu\u003eTemperature\u003c/u\u003e.\" Delays all targets' actions based on the current \"\u003cu\u003eTemperature\u003c/u\u003e,\" and \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes\" and \"Twig of Hundred Eyes.\"","SkillName":"Exhalation of the Month of Everday"},{"DamageType":"","Extra":{"240150102":{"Desc":"After \"Sublime, Radiant, Avatar of the Sky\" uses \"Fury, Incineration of Dawn and Dusk,\" \"Temperature\" increases based on the current \"Helium Flash.\" Under this state, after allies use an attack, \"Helium Flash\" is reduced based on the number of enemy targets hit by this attack.","Name":"Helium Flash","Param":[]}},"Id":401501104,"SPHitBase":"","SkillDesc":"Enters a Charging state and uses \"Fury, Incineration of Dawn and Dusk\" with the next action. Applies \"\u003cu\u003eHelium Flash\u003c/u\u003e\" to this unit and summons \"Daythunder Raven.\" When in this state, after a target uses an attack, reduces \"\u003cu\u003eHelium Flash\u003c/u\u003e\" based on the number of friendly units hit in this attack.","SkillName":"Splendor, Like Clouds Cresting the Sky"},{"DamageType":"Fire","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"240150102":{"Desc":"After \"Sublime, Radiant, Avatar of the Sky\" uses \"Fury, Incineration of Dawn and Dusk,\" \"Temperature\" increases based on the current \"Helium Flash.\" Under this state, after allies use an attack, \"Helium Flash\" is reduced based on the number of enemy targets hit by this attack.","Name":"Helium Flash","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]},"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401501105,"SPHitBase":10,"SkillDesc":"Deals massive Fire DMG to all targets based on this unit's current \"\u003cu\u003eHelium Flash\u003c/u\u003e.\" The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among targets while also raising the \"\u003cu\u003eTemperature\u003c/u\u003e\" based on the current \"\u003cu\u003eHelium Flash\u003c/u\u003e\" and \u003cu\u003ereinstating\u003c/u\u003e \"Shoot of Hundred Eyes\" and \"Twig of Hundred Eyes.\"","SkillName":"Fury, Incineration of Dawn and Dusk"},{"DamageType":"Thunder","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501106,"SPHitBase":5,"SkillDesc":"Increases the \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks. Launches several attacks from the left side of the target team, and delivers a 1-time priority attack to each target, with the remaining attack counts attacking one random target each. Each attack deals Lightning DMG as well as \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes.\"","SkillName":"Thunder From the Distance"},{"DamageType":"Thunder","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501107,"SPHitBase":10,"SkillDesc":"Increases the \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks. Deals Lightning DMG to all targets and \u003cu\u003ereinstates\u003c/u\u003e \"Twig of Hundred Eyes.\"","SkillName":"Surge Across the Leagues"},{"DamageType":"Thunder","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501108,"SPHitBase":10,"SkillDesc":"Increases the \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks. Deals Lightning DMG to all targets and \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes\" and \"Twig of Hundred Eyes.\"","SkillName":"Illumination of the Month of Fortune"},{"DamageType":"","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150104":{"Desc":"In this state, after targets attack, they seize \"Thundercloud\" stacks based on number of friendly units hit in this attack. When \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receives a killing blow, target seizes a set number of \"Thundercloud\" stacks. If all \"Thundercloud\" stacks have been seized, this unit will enter the Weakness Break state.","Name":"Ionization","Param":[]}},"Id":401501109,"SPHitBase":"","SkillDesc":"Increases \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks and enters Charging state. Uses \"Wrath, Rend of Eternal Sky\" in the next action. This unit gains \"\u003cu\u003eIonization\u003c/u\u003e\" and summons \"Daythunder Raven.\" In this state, after targets attack, they seize \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks based on the number of friendly units hit in this attack. When \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receives a killing blow, seizes a set number of \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks. If all \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks have been seized by the targets, this unit will enter the Weakness Break state. If this unit is Weakness Broken, all \"\u003cu\u003eThunderclouds\u003c/u\u003e\" are lost, and deals minor Lightning DMG from all the \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks.","SkillName":"Thunderclap, Quake of Mount and Seas"},{"DamageType":"Thunder","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501110,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to all targets and consumes a certain amount \"\u003cu\u003eThundercloud(s)\u003c/u\u003e.\" Deals a corresponding amount of minor Lightning DMG to random target and \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes\" and \"Twig of Hundred Eyes.\" Afterward, deals a corresponding amount of minor Lightning Additional DMG to this unit based on the contested Thunderclouds between the targets and this unit.","SkillName":"Wrath, Rend of Eternal Sky"},{"DamageType":"","Extra":{},"Id":401501111,"SPHitBase":"","SkillDesc":"During this battle, upon inflicting DMG to \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" and \"Twig of Hundred Eyes,\" \"Sublime, Radiant, Avatar of the Sky\" will also lose an equivalent amount of HP. When \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receives a killing blow, \"Sublime, Radiant, Avatar of the Sky\" will also receive Toughness DMG, and \"Shoot of Hundred Eyes\" or \"Twig of Hundred Eyes\" will start healing and cannot be selected.","SkillName":"Hundred Eyes"},{"DamageType":"","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150104":{"Desc":"In this state, after targets attack, they seize \"Thundercloud\" stacks based on number of friendly units hit in this attack. When \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receives a killing blow, target seizes a set number of \"Thundercloud\" stacks. If all \"Thundercloud\" stacks have been seized, this unit will enter the Weakness Break state.","Name":"Ionization","Param":[]}},"Id":401501112,"SPHitBase":"","SkillDesc":"When it storms, the environment will have \"\u003cu\u003eThunderclouds\u003c/u\u003e.\" When the \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receive a killing blow while \"Sublime, Radiant, Avatar of the Sky\" is not in \"\u003cu\u003eIonization\u003c/u\u003e\" state, reduces a certain amount of \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks and deal minor Lightning DMG to \"Sublime, Radiant, Avatar of the Sky.\"","SkillName":"Stormfall"},{"DamageType":"","Extra":{},"Id":401501113,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]}},"Id":401501114,"SPHitBase":"","SkillDesc":"When it is sunny, the environment will have \"\u003cu\u003eTemperature\u003c/u\u003e.\" At the start of any target's turn, the \"\u003cu\u003eTemperature\u003c/u\u003e\" rises. DMG dealt by targets will increase based on \"\u003cu\u003eTemperature\u003c/u\u003e.\" All targets enter the \"Solar Storm\" state. At the start of a target's turn, deals Fire DMG based on the \"\u003cu\u003eTemperature\u003c/u\u003e.\" This DMG is \"\u003cu\u003eNon-fatal\u003c/u\u003e.\" When the \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" and \"Twig of Hundred Eyes\" receive a killing blow, \"\u003cu\u003eTemperature\u003c/u\u003e\" will be lowered.","SkillName":"The Sun Unyielding"},{"DamageType":"","Extra":{},"Id":401501115,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]},"240150202":{"Desc":"Decreases Maximum Restorable HP.","Name":"Rot","Param":[]}},"Id":401501116,"SPHitBase":10,"SkillDesc":"\u003cu\u003eReinstates\u003c/u\u003e the \"Languid Ethmoid Bone\" and deals a set amount of massive Imaginary DMG to one designated target, while inflicting \"\u003cu\u003eRot\u003c/u\u003e\" to them. \"\u003cu\u003eRot\u003c/u\u003e\" is stackable.","SkillName":"Ashes to the Distant Shore"},{"DamageType":"Imaginary","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]},"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401501117,"SPHitBase":10,"SkillDesc":"\u003cu\u003eReinstates\u003c/u\u003e the \"Dried Lacrimal Bone\" and deals a set amount of massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"Extinguishment of the Savaged Star"},{"DamageType":"","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501118,"SPHitBase":"","SkillDesc":"Enters \"The Dark Tides Cometh\" state. Uses \"Unmaking Ashes: Godsfall\" in the next action, and \u003cu\u003ereinstates\u003c/u\u003e the \"Languid Ethmoid Bone\" and \"Dried Lacrimal Bone\".","SkillName":"Eye of Terror"},{"DamageType":"Imaginary","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501119,"SPHitBase":10,"SkillDesc":"Deals a set amount of massive Imaginary DMG to all targets, and \u003cu\u003ereinstates\u003c/u\u003e the \"Languid Ethmoid Bone\" and \"Dried Lacrimal Bone\".","SkillName":"Unmaking Ashes: Godsfall"},{"DamageType":"","Extra":{},"Id":401501120,"SPHitBase":"","SkillDesc":"When inflicting DMG to \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" during this battle, an equal amount of HP will also be lost by \"Decimator, Karma of Daythunder, Eye of Twilight.\" When \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" receive a killing blow, \"Decimator, Karma of Daythunder, Eye of Twilight\" will receive Toughness DMG, and \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" will restore HP and cannot be selected.","SkillName":"Remnants"},{"DamageType":"","Extra":{"240150201":{"Desc":"Targets with the \"Tide-Corrosion\" state cannot be selected and cannot take action.","Name":"Tide-Corrosion","Param":[]},"240150202":{"Desc":"Decreases Maximum Restorable HP.","Name":"Rot","Param":[]}},"Id":401501121,"SPHitBase":"","SkillDesc":"Adds \"Black Tide\" to Action Order. Every time the \"Black Tide\" takes action, inflicts all targets with \"\u003cu\u003eRot\u003c/u\u003e.\" \"\u003cu\u003eRot\u003c/u\u003e\" is stackable. When targets suffer killing blows, inflicts \"\u003cu\u003eTide-Corrosion\u003c/u\u003e\" on them and Charges \"Healing Rainbow.\" When all targets enter the \"\u003cu\u003eTide-Corrosion\u003c/u\u003e\" state or are downed, the battle ends in defeat.","SkillName":"Black Tide"},{"DamageType":"","Extra":{"10000017":{"Desc":"Non-Type DMG that is not affected by any effects. This DMG is not considered as using 1 attack.","Name":"True DMG","Param":[]},"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]}},"Id":401501122,"SPHitBase":"","SkillDesc":"During this battle, all DMG dealt by \"Decimator, Karma of Daythunder, Eye of Twilight\" will deal a set amount of DMG based on \"Black Tide Sync Rate.\" After a target uses an attack, additionally deals \"\u003cu\u003eNon-fatal\u003c/u\u003e\" \u003cu\u003eTrue DMG\u003c/u\u003e based on \"Black Tide Sync Rate.\" When \"Decimator, Karma of Daythunder, Eye of Twilight\" and \"Black Tide\" take action, increases \"Black Tide Sync Rate.\" When \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" is defeated, reduces \"Black Tide Sync Rate.\"","SkillName":"Tides Below"},{"DamageType":"","Extra":{},"Id":401501123,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401501124,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":401501101,"SkillList":[{"DamageType":"Fire","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501101,"SPHitBase":5,"SkillDesc":"Raises \"\u003cu\u003eTemperature\u003c/u\u003e.\" Launches several attacks from the left side of the target team, and delivers a 1-time priority attack to each target, with the remaining attack counts attacking one random target each. Each attack deals Fire DMG based on the current \"\u003cu\u003eTemperature\u003c/u\u003e,\" as well as \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes.\"","SkillName":"Three Thousand Leagues Ablaze"},{"DamageType":"Fire","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501102,"SPHitBase":10,"SkillDesc":"Raises \"\u003cu\u003eTemperature\u003c/u\u003e.\" Deals Fire DMG to all targets based on the current \"\u003cu\u003eTemperature\u003c/u\u003e,\" and \u003cu\u003ereinstates\u003c/u\u003e \"Twig of Hundred Eyes.\"","SkillName":"Flame Beyond the Horizon"},{"DamageType":"Fire","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501103,"SPHitBase":10,"SkillDesc":"Raises \"\u003cu\u003eTemperature\u003c/u\u003e.\" Deals Fire DMG to all targets based on the current \"\u003cu\u003eTemperature\u003c/u\u003e.\" Delays all targets' actions based on the current \"\u003cu\u003eTemperature\u003c/u\u003e,\" and \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes\" and \"Twig of Hundred Eyes.\"","SkillName":"Exhalation of the Month of Everday"},{"DamageType":"","Extra":{"240150102":{"Desc":"After \"Sublime, Radiant, Avatar of the Sky\" uses \"Fury, Incineration of Dawn and Dusk,\" \"Temperature\" increases based on the current \"Helium Flash.\" Under this state, after allies use an attack, \"Helium Flash\" is reduced based on the number of enemy targets hit by this attack.","Name":"Helium Flash","Param":[]}},"Id":401501104,"SPHitBase":"","SkillDesc":"Enters a Charging state and uses \"Fury, Incineration of Dawn and Dusk\" with the next action. Applies \"\u003cu\u003eHelium Flash\u003c/u\u003e\" to this unit and summons \"Daythunder Raven.\" When in this state, after a target uses an attack, reduces \"\u003cu\u003eHelium Flash\u003c/u\u003e\" based on the number of friendly units hit in this attack.","SkillName":"Splendor, Like Clouds Cresting the Sky"},{"DamageType":"Fire","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"240150102":{"Desc":"After \"Sublime, Radiant, Avatar of the Sky\" uses \"Fury, Incineration of Dawn and Dusk,\" \"Temperature\" increases based on the current \"Helium Flash.\" Under this state, after allies use an attack, \"Helium Flash\" is reduced based on the number of enemy targets hit by this attack.","Name":"Helium Flash","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]},"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401501105,"SPHitBase":10,"SkillDesc":"Deals massive Fire DMG to all targets based on this unit's current \"\u003cu\u003eHelium Flash\u003c/u\u003e.\" The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among targets while also raising the \"\u003cu\u003eTemperature\u003c/u\u003e\" based on the current \"\u003cu\u003eHelium Flash\u003c/u\u003e\" and \u003cu\u003ereinstating\u003c/u\u003e \"Shoot of Hundred Eyes\" and \"Twig of Hundred Eyes.\"","SkillName":"Fury, Incineration of Dawn and Dusk"},{"DamageType":"Thunder","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501106,"SPHitBase":5,"SkillDesc":"Increases the \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks. Launches several attacks from the left side of the target team, and delivers a 1-time priority attack to each target, with the remaining attack counts attacking one random target each. Each attack deals Lightning DMG as well as \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes.\"","SkillName":"Thunder From the Distance"},{"DamageType":"Thunder","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501107,"SPHitBase":10,"SkillDesc":"Increases the \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks. Deals Lightning DMG to all targets and \u003cu\u003ereinstates\u003c/u\u003e \"Twig of Hundred Eyes.\"","SkillName":"Surge Across the Leagues"},{"DamageType":"Thunder","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501108,"SPHitBase":10,"SkillDesc":"Increases the \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks. Deals Lightning DMG to all targets and \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes\" and \"Twig of Hundred Eyes.\"","SkillName":"Illumination of the Month of Fortune"},{"DamageType":"","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150104":{"Desc":"In this state, after targets attack, they seize \"Thundercloud\" stacks based on number of friendly units hit in this attack. When \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receives a killing blow, target seizes a set number of \"Thundercloud\" stacks. If all \"Thundercloud\" stacks have been seized, this unit will enter the Weakness Break state.","Name":"Ionization","Param":[]}},"Id":401501109,"SPHitBase":"","SkillDesc":"Increases \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks and enters Charging state. Uses \"Wrath, Rend of Eternal Sky\" in the next action. This unit gains \"\u003cu\u003eIonization\u003c/u\u003e\" and summons \"Daythunder Raven.\" In this state, after targets attack, they seize \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks based on the number of friendly units hit in this attack. When \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receives a killing blow, seizes a set number of \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks. If all \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks have been seized by the targets, this unit will enter the Weakness Break state. If this unit is Weakness Broken, all \"\u003cu\u003eThunderclouds\u003c/u\u003e\" are lost, and deals minor Lightning DMG from all the \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks.","SkillName":"Thunderclap, Quake of Mount and Seas"},{"DamageType":"Thunder","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501110,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to all targets and consumes a certain amount \"\u003cu\u003eThundercloud(s)\u003c/u\u003e.\" Deals a corresponding amount of minor Lightning DMG to random target and \u003cu\u003ereinstates\u003c/u\u003e \"Shoot of Hundred Eyes\" and \"Twig of Hundred Eyes.\" Afterward, deals a corresponding amount of minor Lightning Additional DMG to this unit based on the contested Thunderclouds between the targets and this unit.","SkillName":"Wrath, Rend of Eternal Sky"},{"DamageType":"","Extra":{},"Id":401501111,"SPHitBase":"","SkillDesc":"During this battle, upon inflicting DMG to \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" and \"Twig of Hundred Eyes,\" \"Sublime, Radiant, Avatar of the Sky\" will also lose an equivalent amount of HP. When \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receives a killing blow, \"Sublime, Radiant, Avatar of the Sky\" will also receive Toughness DMG, and \"Shoot of Hundred Eyes\" or \"Twig of Hundred Eyes\" will start healing and cannot be selected.","SkillName":"Hundred Eyes"},{"DamageType":"","Extra":{"240150103":{"Desc":"The accumulated stack of Thunderclouds in the current battlefield. After \"Sublime, Radiant, Avatar of the Sky\" uses \"Wrath, Rend of Eternal Sky,\" inflicts minor Lightning DMG on ally targets based on the number of \"Thundercloud\" stacks. Afterward, minor Lightning DMG will be dealt to this unit based on the number of \"Thunderclouds\" seized by allies.","Name":"Thundercloud","Param":[]},"240150104":{"Desc":"In this state, after targets attack, they seize \"Thundercloud\" stacks based on number of friendly units hit in this attack. When \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receives a killing blow, target seizes a set number of \"Thundercloud\" stacks. If all \"Thundercloud\" stacks have been seized, this unit will enter the Weakness Break state.","Name":"Ionization","Param":[]}},"Id":401501112,"SPHitBase":"","SkillDesc":"When it storms, the environment will have \"\u003cu\u003eThunderclouds\u003c/u\u003e.\" When the \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" or \"Twig of Hundred Eyes\" receive a killing blow while \"Sublime, Radiant, Avatar of the Sky\" is not in \"\u003cu\u003eIonization\u003c/u\u003e\" state, reduces a certain amount of \"\u003cu\u003eThundercloud\u003c/u\u003e\" stacks and deal minor Lightning DMG to \"Sublime, Radiant, Avatar of the Sky.\"","SkillName":"Stormfall"},{"DamageType":"","Extra":{},"Id":401501113,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"240150101":{"Desc":"The current temperature on the battlefield. Allies will take continuous Burn DMG based on the temperature. DMG dealt by ally targets increases based on Temperature.","Name":"Temperature","Param":[]},"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]}},"Id":401501114,"SPHitBase":"","SkillDesc":"When it is sunny, the environment will have \"\u003cu\u003eTemperature\u003c/u\u003e.\" At the start of any target's turn, the \"\u003cu\u003eTemperature\u003c/u\u003e\" rises. DMG dealt by targets will increase based on \"\u003cu\u003eTemperature\u003c/u\u003e.\" All targets enter the \"Solar Storm\" state. At the start of a target's turn, deals Fire DMG based on the \"\u003cu\u003eTemperature\u003c/u\u003e.\" This DMG is \"\u003cu\u003eNon-fatal\u003c/u\u003e.\" When the \"Daythunder Raven,\" \"Shoot of Hundred Eyes,\" and \"Twig of Hundred Eyes\" receive a killing blow, \"\u003cu\u003eTemperature\u003c/u\u003e\" will be lowered.","SkillName":"The Sun Unyielding"},{"DamageType":"","Extra":{},"Id":401501115,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]},"240150202":{"Desc":"Decreases Maximum Restorable HP.","Name":"Rot","Param":[]}},"Id":401501116,"SPHitBase":10,"SkillDesc":"\u003cu\u003eReinstates\u003c/u\u003e the \"Languid Ethmoid Bone\" and deals a set amount of massive Imaginary DMG to one designated target, while inflicting \"\u003cu\u003eRot\u003c/u\u003e\" to them. \"\u003cu\u003eRot\u003c/u\u003e\" is stackable.","SkillName":"Ashes to the Distant Shore"},{"DamageType":"Imaginary","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]},"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401501117,"SPHitBase":10,"SkillDesc":"\u003cu\u003eReinstates\u003c/u\u003e the \"Dried Lacrimal Bone\" and deals a set amount of massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"Extinguishment of the Savaged Star"},{"DamageType":"","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501118,"SPHitBase":"","SkillDesc":"Enters \"The Dark Tides Cometh\" state. Uses \"Unmaking Ashes: Godsfall\" in the next action, and \u003cu\u003ereinstates\u003c/u\u003e the \"Languid Ethmoid Bone\" and \"Dried Lacrimal Bone\".","SkillName":"Eye of Terror"},{"DamageType":"Imaginary","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401501119,"SPHitBase":10,"SkillDesc":"Deals a set amount of massive Imaginary DMG to all targets, and \u003cu\u003ereinstates\u003c/u\u003e the \"Languid Ethmoid Bone\" and \"Dried Lacrimal Bone\".","SkillName":"Unmaking Ashes: Godsfall"},{"DamageType":"","Extra":{},"Id":401501120,"SPHitBase":"","SkillDesc":"When inflicting DMG to \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" during this battle, an equal amount of HP will also be lost by \"Decimator, Karma of Daythunder, Eye of Twilight.\" When \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" receive a killing blow, \"Decimator, Karma of Daythunder, Eye of Twilight\" will receive Toughness DMG, and \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" will restore HP and cannot be selected.","SkillName":"Remnants"},{"DamageType":"","Extra":{"240150201":{"Desc":"Targets with the \"Tide-Corrosion\" state cannot be selected and cannot take action.","Name":"Tide-Corrosion","Param":[]},"240150202":{"Desc":"Decreases Maximum Restorable HP.","Name":"Rot","Param":[]}},"Id":401501121,"SPHitBase":"","SkillDesc":"Adds \"Black Tide\" to Action Order. Every time the \"Black Tide\" takes action, inflicts all targets with \"\u003cu\u003eRot\u003c/u\u003e.\" \"\u003cu\u003eRot\u003c/u\u003e\" is stackable. When targets suffer killing blows, inflicts \"\u003cu\u003eTide-Corrosion\u003c/u\u003e\" on them and Charges \"Healing Rainbow.\" When all targets enter the \"\u003cu\u003eTide-Corrosion\u003c/u\u003e\" state or are downed, the battle ends in defeat.","SkillName":"Black Tide"},{"DamageType":"","Extra":{"10000017":{"Desc":"Non-Type DMG that is not affected by any effects. This DMG is not considered as using 1 attack.","Name":"True DMG","Param":[]},"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]}},"Id":401501122,"SPHitBase":"","SkillDesc":"During this battle, all DMG dealt by \"Decimator, Karma of Daythunder, Eye of Twilight\" will deal a set amount of DMG based on \"Black Tide Sync Rate.\" After a target uses an attack, additionally deals \"\u003cu\u003eNon-fatal\u003c/u\u003e\" \u003cu\u003eTrue DMG\u003c/u\u003e based on \"Black Tide Sync Rate.\" When \"Decimator, Karma of Daythunder, Eye of Twilight\" and \"Black Tide\" take action, increases \"Black Tide Sync Rate.\" When \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" is defeated, reduces \"Black Tide Sync Rate.\"","SkillName":"Tides Below"},{"DamageType":"","Extra":{},"Id":401501123,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401501124,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The Sky Titan. Theos Synthetos. Conquered by and fused with humanity, they no longer govern Amphoreus' cycle of day and night, yet their aloof pride remains unchanged.\\nIn their mind, the shattered world's mundane mortals are unsightly — compared to a world safeguarded by light, the mindless human masses seem more befitting of the black tide.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4015011},{"DisplayItemList":[],"MonsterTemplateID":4015011,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4015011,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4015011,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4015011,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4015011,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4015011,"WorldLevel":6}],"HPBase":11625,"Id":4015011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4015010.png","InitialDelayRatio":0.5,"MinimumFatigueRatio":0.2,"MonsterCampID":12,"Name":"Sublime, Radiant, Avatar of the Sky","Rank":"BigBoss","SpeedBase":144,"StanceBase":960,"StanceCount":1,"StatusResistanceBase":0.3},"4015020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4015020,"SkillList":[{"DamageType":"Imaginary","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]},"240150202":{"Desc":"Decreases Maximum Restorable HP.","Name":"Rot","Param":[]}},"Id":401502001,"SPHitBase":10,"SkillDesc":"\u003cu\u003eReinstates\u003c/u\u003e the \"Languid Ethmoid Bone\" and deals a set amount of massive Imaginary DMG to one designated target, while inflicting \"\u003cu\u003eRot\u003c/u\u003e\" to them. \"\u003cu\u003eRot\u003c/u\u003e\" is stackable.","SkillName":"Ashes to the Distant Shore"},{"DamageType":"Imaginary","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]},"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401502002,"SPHitBase":10,"SkillDesc":"\u003cu\u003eReinstates\u003c/u\u003e the \"Dried Lacrimal Bone\" and deals a set amount of massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"Extinguishment of the Savaged Star"},{"DamageType":"","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401502003,"SPHitBase":"","SkillDesc":"Enters \"The Dark Tides Cometh\" state. Uses \"Unmaking Ashes: Godsfall\" in the next action, and \u003cu\u003ereinstates\u003c/u\u003e the \"Languid Ethmoid Bone\" and \"Dried Lacrimal Bone\".","SkillName":"Eye of Terror"},{"DamageType":"Imaginary","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401502004,"SPHitBase":10,"SkillDesc":"Deals a set amount of massive Imaginary DMG to all targets, and \u003cu\u003ereinstates\u003c/u\u003e the \"Languid Ethmoid Bone\" and \"Dried Lacrimal Bone\".","SkillName":"Unmaking Ashes: Godsfall"},{"DamageType":"","Extra":{},"Id":401502005,"SPHitBase":"","SkillDesc":"When inflicting DMG to \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" during this battle, an equal amount of HP will also be lost by \"Decimator, Karma of Daythunder, Eye of Twilight.\" When \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" receive a killing blow, \"Decimator, Karma of Daythunder, Eye of Twilight\" will receive Toughness DMG, and \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" will restore HP and cannot be selected.","SkillName":"Remnants"},{"DamageType":"","Extra":{"240150201":{"Desc":"Targets with the \"Tide-Corrosion\" state cannot be selected and cannot take action.","Name":"Tide-Corrosion","Param":[]},"240150202":{"Desc":"Decreases Maximum Restorable HP.","Name":"Rot","Param":[]}},"Id":401502006,"SPHitBase":"","SkillDesc":"Adds \"Black Tide\" to Action Order. Every time the \"Black Tide\" takes action, inflicts all targets with \"\u003cu\u003eRot\u003c/u\u003e.\" \"\u003cu\u003eRot\u003c/u\u003e\" is stackable. When targets suffer killing blows, inflicts \"\u003cu\u003eTide-Corrosion\u003c/u\u003e\" on them and Charges \"Healing Rainbow.\" When all targets enter the \"\u003cu\u003eTide-Corrosion\u003c/u\u003e\" state or are downed, the battle ends in defeat.","SkillName":"Black Tide"},{"DamageType":"","Extra":{"10000017":{"Desc":"Non-Type DMG that is not affected by any effects. This DMG is not considered as using 1 attack.","Name":"True DMG","Param":[]},"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]}},"Id":401502007,"SPHitBase":"","SkillDesc":"During this battle, all DMG dealt by \"Decimator, Karma of Daythunder, Eye of Twilight\" will deal a set amount of DMG based on \"Black Tide Sync Rate.\" After a target uses an attack, additionally deals \"\u003cu\u003eNon-fatal\u003c/u\u003e\" \u003cu\u003eTrue DMG\u003c/u\u003e based on \"Black Tide Sync Rate.\" When \"Decimator, Karma of Daythunder, Eye of Twilight\" and \"Black Tide\" take action, increases \"Black Tide Sync Rate.\" When \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" is defeated, reduces \"Black Tide Sync Rate.\"","SkillName":"Tides Below"},{"DamageType":"","Extra":{},"Id":401502008,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401502009,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":401502001,"SkillList":[{"DamageType":"Imaginary","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]},"240150202":{"Desc":"Decreases Maximum Restorable HP.","Name":"Rot","Param":[]}},"Id":401502001,"SPHitBase":10,"SkillDesc":"\u003cu\u003eReinstates\u003c/u\u003e the \"Languid Ethmoid Bone\" and deals a set amount of massive Imaginary DMG to one designated target, while inflicting \"\u003cu\u003eRot\u003c/u\u003e\" to them. \"\u003cu\u003eRot\u003c/u\u003e\" is stackable.","SkillName":"Ashes to the Distant Shore"},{"DamageType":"Imaginary","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]},"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401502002,"SPHitBase":10,"SkillDesc":"\u003cu\u003eReinstates\u003c/u\u003e the \"Dried Lacrimal Bone\" and deals a set amount of massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"Extinguishment of the Savaged Star"},{"DamageType":"","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401502003,"SPHitBase":"","SkillDesc":"Enters \"The Dark Tides Cometh\" state. Uses \"Unmaking Ashes: Godsfall\" in the next action, and \u003cu\u003ereinstates\u003c/u\u003e the \"Languid Ethmoid Bone\" and \"Dried Lacrimal Bone\".","SkillName":"Eye of Terror"},{"DamageType":"Imaginary","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401502004,"SPHitBase":10,"SkillDesc":"Deals a set amount of massive Imaginary DMG to all targets, and \u003cu\u003ereinstates\u003c/u\u003e the \"Languid Ethmoid Bone\" and \"Dried Lacrimal Bone\".","SkillName":"Unmaking Ashes: Godsfall"},{"DamageType":"","Extra":{},"Id":401502005,"SPHitBase":"","SkillDesc":"When inflicting DMG to \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" during this battle, an equal amount of HP will also be lost by \"Decimator, Karma of Daythunder, Eye of Twilight.\" When \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" receive a killing blow, \"Decimator, Karma of Daythunder, Eye of Twilight\" will receive Toughness DMG, and \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" will restore HP and cannot be selected.","SkillName":"Remnants"},{"DamageType":"","Extra":{"240150201":{"Desc":"Targets with the \"Tide-Corrosion\" state cannot be selected and cannot take action.","Name":"Tide-Corrosion","Param":[]},"240150202":{"Desc":"Decreases Maximum Restorable HP.","Name":"Rot","Param":[]}},"Id":401502006,"SPHitBase":"","SkillDesc":"Adds \"Black Tide\" to Action Order. Every time the \"Black Tide\" takes action, inflicts all targets with \"\u003cu\u003eRot\u003c/u\u003e.\" \"\u003cu\u003eRot\u003c/u\u003e\" is stackable. When targets suffer killing blows, inflicts \"\u003cu\u003eTide-Corrosion\u003c/u\u003e\" on them and Charges \"Healing Rainbow.\" When all targets enter the \"\u003cu\u003eTide-Corrosion\u003c/u\u003e\" state or are downed, the battle ends in defeat.","SkillName":"Black Tide"},{"DamageType":"","Extra":{"10000017":{"Desc":"Non-Type DMG that is not affected by any effects. This DMG is not considered as using 1 attack.","Name":"True DMG","Param":[]},"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]}},"Id":401502007,"SPHitBase":"","SkillDesc":"During this battle, all DMG dealt by \"Decimator, Karma of Daythunder, Eye of Twilight\" will deal a set amount of DMG based on \"Black Tide Sync Rate.\" After a target uses an attack, additionally deals \"\u003cu\u003eNon-fatal\u003c/u\u003e\" \u003cu\u003eTrue DMG\u003c/u\u003e based on \"Black Tide Sync Rate.\" When \"Decimator, Karma of Daythunder, Eye of Twilight\" and \"Black Tide\" take action, increases \"Black Tide Sync Rate.\" When \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" is defeated, reduces \"Black Tide Sync Rate.\"","SkillName":"Tides Below"},{"DamageType":"","Extra":{},"Id":401502008,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401502009,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The image of the conqueror who once ruled the skies with absolute might, now consumed by the black tide. The rights and wrongs of their past may be difficult to judge, but at this moment, all that remains is a formless blaze of karmic destruction, seething with murderous intent.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4015020},{"DisplayItemList":[],"MonsterTemplateID":4015020,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4015020,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4015020,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4015020,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4015020,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4015020,"WorldLevel":6}],"HPBase":23250,"Id":4015020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4015020.png","InitialDelayRatio":0.5,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Decimator, Karma of Daythunder, Eye of Twilight","Rank":"BigBoss","SpeedBase":144,"StanceBase":960,"StanceCount":1,"StatusResistanceBase":0.3},"4015021":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4015021,"SkillList":[{"DamageType":"Imaginary","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]},"240150202":{"Desc":"Decreases Maximum Restorable HP.","Name":"Rot","Param":[]}},"Id":401502101,"SPHitBase":10,"SkillDesc":"\u003cu\u003eReinstates\u003c/u\u003e \"Languid Ethmoid Bone\" and deals a set amount of massive Imaginary DMG to one designated target, while inflicting \"\u003cu\u003eRot\u003c/u\u003e\" to them. \"\u003cu\u003eRot\u003c/u\u003e\" is stackable.","SkillName":"Ashes to the Distant Shore"},{"DamageType":"Imaginary","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]},"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":401502102,"SPHitBase":10,"SkillDesc":"\u003cu\u003eReinstates\u003c/u\u003e \"Dried Lacrimal Bone\" and deals a set amount of massive Imaginary DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among the targets.","SkillName":"Extinguishment of the Savaged Star"},{"DamageType":"","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401502103,"SPHitBase":"","SkillDesc":"Enters \"The Dark Tides Cometh\" state. In the next action, uses \"Unmaking Ashes: Godsfall\" and \u003cu\u003ereinstates\u003c/u\u003e \"Languid Ethmoid Bone\" and \"Dried Lacrimal Bone.\"","SkillName":"Eye of Terror"},{"DamageType":"Imaginary","Extra":{"240150105":{"Desc":"Dispels the Crowd Control debuffs and Weakness Broken state from designated friendly units. If the designated friendly units are not currently selectable, causes them to become selectable.","Name":"Mend","Param":[]}},"Id":401502104,"SPHitBase":10,"SkillDesc":"Deals a set amount of massive Imaginary DMG to all targets, and \u003cu\u003ereinstates\u003c/u\u003e \"Languid Ethmoid Bone\" and \"Dried Lacrimal Bone.\"","SkillName":"Unmaking Ashes: Godsfall"},{"DamageType":"","Extra":{},"Id":401502105,"SPHitBase":"","SkillDesc":"When inflicting DMG to \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" during this battle, an equal amount of HP will also be lost by \"Hyacinthia, Eye of Twilight.\" When \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" receive a killing blow, \"Hyacinthia, Eye of Twilight\" will receive Toughness DMG, and \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" will restore HP and cannot be selected.","SkillName":"Remnants"},{"DamageType":"","Extra":{"240150201":{"Desc":"Targets with the \"Tide-Corrosion\" state cannot be selected and cannot take action.","Name":"Tide-Corrosion","Param":[]},"240150202":{"Desc":"Decreases Maximum Restorable HP.","Name":"Rot","Param":[]}},"Id":401502106,"SPHitBase":"","SkillDesc":"Adds \"Black Tide\" to Action Order. Every time the \"Black Tide\" takes action, inflicts all targets with \"\u003cu\u003eRot\u003c/u\u003e.\" \"\u003cu\u003eRot\u003c/u\u003e\" is stackable. When targets suffer fatal damage, inflicts \"\u003cu\u003eTide-Corrosion\u003c/u\u003e\" on them and Charges \"Healing Rainbow.\" When all targets enter the \"\u003cu\u003eTide-Corrosion\u003c/u\u003e\" state or are downed, the battle ends in defeat.","SkillName":"Black Tide"},{"DamageType":"","Extra":{"10000017":{"Desc":"Non-Type DMG that is not affected by any effects. This DMG is not considered as using 1 attack.","Name":"True DMG","Param":[]},"401403001":{"Desc":"When the target receives DMG, if their HP is insufficient, reduces their HP to 1.","Name":"Non-fatal","Param":[]}},"Id":401502107,"SPHitBase":"","SkillDesc":"During this battle, all DMG dealt by \"Hyacinthia, Eye of Twilight\" will deal a set amount of DMG based on \"Black Tide Sync Rate.\" After a target uses an attack, additionally deals \"\u003cu\u003eNon-fatal\u003c/u\u003e\" \u003cu\u003eTrue DMG\u003c/u\u003e based on \"Black Tide Sync Rate.\" When \"Hyacinthia, Eye of Twilight\" and \"Black Tide\" take action, increases \"Black Tide Sync Rate.\" When \"Languid Ethmoid Bone\" or \"Dried Lacrimal Bone\" is defeated, reduces \"Black Tide Sync Rate.\"","SkillName":"Tides Below"},{"DamageType":"","Extra":{},"Id":401502108,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":401502109,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"This is what the demigod who mended the dawn with their smile looks like after they have been enveloped by the black tide. Although the brilliance of the Coreflame has been clouded, warmth still lingers —\\nThe healer never wants to annihilate their old friend, instead vowing to disperse the gloomy clouds in the friend's heart.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4015021},{"DisplayItemList":[],"MonsterTemplateID":4015021,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4015021,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4015021,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4015021,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4015021,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4015021,"WorldLevel":6}],"HPBase":12090,"Id":4015021,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4015020.png","InitialDelayRatio":0.5,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Hyacinthia, Eye of Twilight","Rank":"BigBoss","SpeedBase":172,"StanceBase":750,"StanceCount":1,"StatusResistanceBase":0.3},"4022010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4022010,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":402201001,"SPHitBase":5,"SkillDesc":"Deals minor Wind DMG to one designated target.","SkillName":"Pierce the Night Sky"},{"DamageType":"","Extra":{"240220101":{"Desc":"Targets affected by \"Stormride\" will immediately take action after the turn ends. Turns triggered by \"Stormride\" cannot be triggered again. This effect is dispelled after being inflicted with Weakness Break.","Name":"Stormride","Param":[]}},"Id":402201002,"SPHitBase":"","SkillDesc":"Applies 1 stack of \u003cu\u003e\"Stormride\"\u003c/u\u003e to one designated friendly unit. Units in the \u003cu\u003e\"Stormride\"\u003c/u\u003e state will immediately take action at the end of their turn.","SkillName":"Shine Like Meteors"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Wind","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":402201001,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":402201001,"SPHitBase":5,"SkillDesc":"Deals minor Wind DMG to one designated target.","SkillName":"Pierce the Night Sky"},{"DamageType":"","Extra":{"240220101":{"Desc":"Targets affected by \"Stormride\" will immediately take action after the turn ends. Turns triggered by \"Stormride\" cannot be triggered again. This effect is dispelled after being inflicted with Weakness Break.","Name":"Stormride","Param":[]}},"Id":402201002,"SPHitBase":"","SkillDesc":"Applies 1 stack of \u003cu\u003e\"Stormride\"\u003c/u\u003e to one designated friendly unit. Units in the \u003cu\u003e\"Stormride\"\u003c/u\u003e state will immediately take action at the end of their turn.","SkillName":"Shine Like Meteors"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Wind","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.833333,"HardLevelGroup":1,"Id":402201002,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":402201001,"SPHitBase":5,"SkillDesc":"Deals minor Wind DMG to one designated target.","SkillName":"Pierce the Night Sky"},{"DamageType":"","Extra":{"240220101":{"Desc":"Targets affected by \"Stormride\" will immediately take action after the turn ends. Turns triggered by \"Stormride\" cannot be triggered again. This effect is dispelled after being inflicted with Weakness Break.","Name":"Stormride","Param":[]}},"Id":402201002,"SPHitBase":"","SkillDesc":"Applies 1 stack of \u003cu\u003e\"Stormride\"\u003c/u\u003e to one designated friendly unit. Units in the \u003cu\u003e\"Stormride\"\u003c/u\u003e state will immediately take action at the end of their turn.","SkillName":"Shine Like Meteors"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Wind","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"In the ancient Era Creatura, Aquila, after forging the Dawn Device, collaborated with Kephale to bring forth the legendary beasts embodying the Titans. It is whispered that the Meteoric Eagle is a symbol of Aquila's celestial feathers that occasionally fall to the mortal realm.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4022010},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4022010,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4022010,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4022010,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4022010,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4022010,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4022010,"WorldLevel":6}],"HPBase":279,"Id":4022010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4022010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":13,"Name":"Meteoric Eagle","Rank":"MinionLv2","SpeedBase":100,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.2},"4022011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4022011,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":402201101,"SPHitBase":5,"SkillDesc":"Deals minor Wind DMG to one designated target.","SkillName":"Pierce the Night Sky"},{"DamageType":"","Extra":{"240220101":{"Desc":"Targets affected by \"Stormride\" will immediately take action after the turn ends. Turns triggered by \"Stormride\" cannot be triggered again. This effect is dispelled after being inflicted with Weakness Break.","Name":"Stormride","Param":[]}},"Id":402201102,"SPHitBase":"","SkillDesc":"Applies 1 stack of \u003cu\u003e\"Stormride\"\u003c/u\u003e to one enemy unit. Targets in the \u003cu\u003e\"Stormride\"\u003c/u\u003e state will immediately take action at the end of their turn.","SkillName":"Shine Like Meteors"},{"DamageType":"","Extra":{"70000217":{"Desc":"\"Back Row Target\" is located in the back of the formation on the field and cannot be selected by \"Single Target ATK\" and \"Blast\"-type abilities.","Name":"Back Row","Param":[]}},"Id":402201103,"SPHitBase":"","SkillDesc":"Initially set to \u003cu\u003e\"Back Row Target\"\u003c/u\u003e.","SkillName":"Lunisolar Shroud"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.25,"HardLevelGroup":1,"Id":402201101,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":402201101,"SPHitBase":5,"SkillDesc":"Deals minor Wind DMG to one designated target.","SkillName":"Pierce the Night Sky"},{"DamageType":"","Extra":{"240220101":{"Desc":"Targets affected by \"Stormride\" will immediately take action after the turn ends. Turns triggered by \"Stormride\" cannot be triggered again. This effect is dispelled after being inflicted with Weakness Break.","Name":"Stormride","Param":[]}},"Id":402201102,"SPHitBase":"","SkillDesc":"Applies 1 stack of \u003cu\u003e\"Stormride\"\u003c/u\u003e to one enemy unit. Targets in the \u003cu\u003e\"Stormride\"\u003c/u\u003e state will immediately take action at the end of their turn.","SkillName":"Shine Like Meteors"},{"DamageType":"","Extra":{"70000217":{"Desc":"\"Back Row Target\" is located in the back of the formation on the field and cannot be selected by \"Single Target ATK\" and \"Blast\"-type abilities.","Name":"Back Row","Param":[]}},"Id":402201103,"SPHitBase":"","SkillDesc":"Initially set to \u003cu\u003e\"Back Row Target\"\u003c/u\u003e.","SkillName":"Lunisolar Shroud"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"In the ancient Era Creatura, Aquila, after forging the Dawn Device, collaborated with Kephale to bring forth the legendary beasts embodying the Titans. It is whispered that the Meteoric Eagle is a symbol of Aquila's celestial feathers that occasionally fall to the mortal realm.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4022011},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4022011,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4022011,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4022011,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4022011,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4022011,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4022011,"WorldLevel":6}],"HPBase":186,"Id":4022011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4022010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Meteoric Eagle","Rank":"MinionLv2","SpeedBase":120,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.2},"4023010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4023010,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":402301001,"SPHitBase":5,"SkillDesc":"Deals minor Fire DMG to one designated target.","SkillName":"Through the Darkness"},{"DamageType":"Fire","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to 3 consecutive targets, starting from the left side of the team, applies \u003cu\u003eAquila's Mark\u003c/u\u003e to targets hit, and also summons \"Meteoric Eagle.\"","SkillName":"Heralding the Dawn"},{"DamageType":"","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301003,"SPHitBase":"","SkillDesc":"Lock on to 1 target and enters the \"Light the Future\" state. \"Praise Aquila\" will be used with next action.","SkillName":"Light the Future"},{"DamageType":"Fire","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301004,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to locked on targets and adjacent targets and applies \u003cu\u003e\"Aquila's Mark\"\u003c/u\u003e to targets hit.","SkillName":"Praise Aquila"},{"DamageType":"","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":402301006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.384615,"HardLevelGroup":1,"Id":402301001,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":402301001,"SPHitBase":5,"SkillDesc":"Deals minor Fire DMG to one designated target.","SkillName":"Through the Darkness"},{"DamageType":"Fire","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to 3 consecutive targets, starting from the left side of the team, applies \u003cu\u003eAquila's Mark\u003c/u\u003e to targets hit, and also summons \"Meteoric Eagle.\"","SkillName":"Heralding the Dawn"},{"DamageType":"","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301003,"SPHitBase":"","SkillDesc":"Lock on to 1 target and enters the \"Light the Future\" state. \"Praise Aquila\" will be used with next action.","SkillName":"Light the Future"},{"DamageType":"Fire","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301004,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to locked on targets and adjacent targets and applies \u003cu\u003e\"Aquila's Mark\"\u003c/u\u003e to targets hit.","SkillName":"Praise Aquila"},{"DamageType":"","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":402301006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":6.346154,"HardLevelGroup":1,"Id":402301002,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":402301001,"SPHitBase":5,"SkillDesc":"Deals minor Fire DMG to one designated target.","SkillName":"Through the Darkness"},{"DamageType":"Fire","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to 3 consecutive targets, starting from the left side of the team, applies \u003cu\u003eAquila's Mark\u003c/u\u003e to targets hit, and also summons \"Meteoric Eagle.\"","SkillName":"Heralding the Dawn"},{"DamageType":"","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301003,"SPHitBase":"","SkillDesc":"Lock on to 1 target and enters the \"Light the Future\" state. \"Praise Aquila\" will be used with next action.","SkillName":"Light the Future"},{"DamageType":"Fire","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301004,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to locked on targets and adjacent targets and applies \u003cu\u003e\"Aquila's Mark\"\u003c/u\u003e to targets hit.","SkillName":"Praise Aquila"},{"DamageType":"","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":402301006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.326923,"HardLevelGroup":1,"Id":402301003,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":402301001,"SPHitBase":5,"SkillDesc":"Deals minor Fire DMG to one designated target.","SkillName":"Through the Darkness"},{"DamageType":"Fire","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to 3 consecutive targets, starting from the left side of the team, applies \u003cu\u003eAquila's Mark\u003c/u\u003e to targets hit, and also summons \"Meteoric Eagle.\"","SkillName":"Heralding the Dawn"},{"DamageType":"","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301003,"SPHitBase":"","SkillDesc":"Lock on to 1 target and enters the \"Light the Future\" state. \"Praise Aquila\" will be used with next action.","SkillName":"Light the Future"},{"DamageType":"Fire","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301004,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to locked on targets and adjacent targets and applies \u003cu\u003e\"Aquila's Mark\"\u003c/u\u003e to targets hit.","SkillName":"Praise Aquila"},{"DamageType":"","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":402301006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.769231,"HardLevelGroup":1,"Id":402301004,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":402301001,"SPHitBase":5,"SkillDesc":"Deals minor Fire DMG to one designated target.","SkillName":"Through the Darkness"},{"DamageType":"Fire","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301002,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to 3 consecutive targets, starting from the left side of the team, applies \u003cu\u003eAquila's Mark\u003c/u\u003e to targets hit, and also summons \"Meteoric Eagle.\"","SkillName":"Heralding the Dawn"},{"DamageType":"","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301003,"SPHitBase":"","SkillDesc":"Lock on to 1 target and enters the \"Light the Future\" state. \"Praise Aquila\" will be used with next action.","SkillName":"Light the Future"},{"DamageType":"Fire","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301004,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to locked on targets and adjacent targets and applies \u003cu\u003e\"Aquila's Mark\"\u003c/u\u003e to targets hit.","SkillName":"Praise Aquila"},{"DamageType":"","Extra":{"402301001":{"Desc":"After any ally target defeats an enemy target, this mark can be dispelled, prioritizing the target that dealt the fatal damage.\\nWhen the target possesses 2 stacks of \"Aquila's Mark,\" dispel all marks and the target takes Fire DMG and loses Energy.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Aquila's Mark","Param":[]}},"Id":402301005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":402301006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"In the ancient Era Creatura, Aquila, after forging the Dawn Device, collaborated with Kephale to bring forth the legendary beasts embodying the Titans. The Noontide Gryphon is said to represent Aquila after opening their eyes to bestow light upon the world.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023010},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023010,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023010,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023010,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023010,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023010,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023010,"WorldLevel":6}],"HPBase":1209,"Id":4023010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4023010.png","InitialDelayRatio":0.5,"MinimumFatigueRatio":0.2,"MonsterCampID":13,"Name":"Noontide 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Dawn"},{"DamageType":"","Extra":{},"Id":402301103,"SPHitBase":"","SkillDesc":"Locks on to all targets and enters the \"Light the Future\" state. \"Praise Aquila\" will be used with next action.","SkillName":"Light the Future"},{"DamageType":"Fire","Extra":{},"Id":402301104,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn the attacked targets.","SkillName":"Praise Aquila"},{"DamageType":"","Extra":{"70000217":{"Desc":"\"Back Row Target\" is located in the back of the formation on the field and cannot be selected by \"Single Target ATK\" and \"Blast\"-type abilities.","Name":"Back Row","Param":[]}},"Id":402301105,"SPHitBase":"","SkillDesc":"When \u003cu\u003e\"Back Row Target\"\u003c/u\u003e is defeated, \"Earthshaker Leo\" takes more DMG.","SkillName":"Radiant Macrocosm"},{"DamageType":"","Extra":{},"Id":402301106,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":402301107,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1.25,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.142857,"HardLevelGroup":1,"Id":402301101,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":402301101,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target.","SkillName":"Through the Darkness"},{"DamageType":"","Extra":{},"Id":402301102,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Fire DMG with a high chance to Burn the attacked targets.","SkillName":"Heralding the Dawn"},{"DamageType":"","Extra":{},"Id":402301103,"SPHitBase":"","SkillDesc":"Locks on to all targets and enters the \"Light the Future\" state. \"Praise Aquila\" will be used with next action.","SkillName":"Light the Future"},{"DamageType":"Fire","Extra":{},"Id":402301104,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn the attacked targets.","SkillName":"Praise Aquila"},{"DamageType":"","Extra":{"70000217":{"Desc":"\"Back Row Target\" is located in the back of the formation on the field and cannot be selected by \"Single Target ATK\" and \"Blast\"-type abilities.","Name":"Back Row","Param":[]}},"Id":402301105,"SPHitBase":"","SkillDesc":"When \u003cu\u003e\"Back Row Target\"\u003c/u\u003e is defeated, \"Earthshaker Leo\" takes more DMG.","SkillName":"Radiant Macrocosm"},{"DamageType":"","Extra":{},"Id":402301106,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":402301107,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"In the ancient Era Creatura, Aquila, after forging the Dawn Device, collaborated with Kephale to bring forth the legendary beasts embodying the Titans. Today, the souls of those great beasts are now in utter chaos.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023011},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023011,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023011,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023011,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023011,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023011,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023011,"WorldLevel":6}],"HPBase":6510,"Id":4023011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4023010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Earthshaker Leo: Solblaze Winged Beast","Rank":"Elite","SpeedBase":100,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.2},"4023012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4023012,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":402301201,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to one designated target.","SkillName":"Through the Darkness"},{"DamageType":"","Extra":{},"Id":402301202,"SPHitBase":10,"SkillDesc":"Starting from the leftmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Fire DMG with a high chance to Burn the attacked targets.","SkillName":"Heralding the Dawn"},{"DamageType":"","Extra":{},"Id":402301203,"SPHitBase":"","SkillDesc":"Locks on to all targets and enters the \"Light the Future\" state. \"Praise Aquila\" will be used with next action.","SkillName":"Light the Future"},{"DamageType":"Fire","Extra":{},"Id":402301204,"SPHitBase":20,"SkillDesc":"Deals Fire DMG to all targets, with a high chance to Burn the attacked targets.","SkillName":"Praise Aquila"},{"DamageType":"","Extra":{"70000217":{"Desc":"\"Back Row Target\" is located in the back of the formation on the field and cannot be selected by \"Single Target ATK\" and \"Blast\"-type abilities.","Name":"Back Row","Param":[]}},"Id":402301205,"SPHitBase":"","SkillDesc":"When \u003cu\u003e\"Back Row Target\"\u003c/u\u003e is defeated, \"Earthshaker Leo\" takes more DMG.","SkillName":"Radiant Macrocosm"},{"DamageType":"","Extra":{},"Id":402301206,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":402301207,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"In the ancient Era Creatura, Aquila, after forging the Dawn Device, collaborated with Kephale to bring forth the legendary beasts embodying the Titans. Today, the souls of those great beasts are now in utter chaos.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023012},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023012,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023012,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023012,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023012,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023012,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023012,"WorldLevel":6}],"HPBase":3022.5,"Id":4023012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4023010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Earthshaker Leo: Solblaze Winged Beast","Rank":"Elite","SpeedBase":100,"StanceBase":600,"StanceCount":1,"StatusResistanceBase":0.2},"4023013":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4023013,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":402301301,"SPHitBase":5,"SkillDesc":"Deals minor Fire DMG to one designated target and has a high chance to inflict \"Enkindle.\"","SkillName":"Through the Darkness"},{"DamageType":"Fire","Extra":{},"Id":402301302,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to 3 consecutive targets, starting from the left side of the team. There is a high chance to apply \"Enkindle\" to targets hit, and also summons \"Meteoric Eagle.\"","SkillName":"Heralding the Dawn"},{"DamageType":"","Extra":{},"Id":402301303,"SPHitBase":"","SkillDesc":"Lock on to 1 target and enters the \"Light the Future\" state. \"Praise Aquila\" will be used with next action.","SkillName":"Light the Future"},{"DamageType":"Fire","Extra":{},"Id":402301304,"SPHitBase":20,"SkillDesc":"Deal Fire DMG to the locked-on target and adjacent targets, and additionally deals Fire DMG to targets in \"Enkindle\" state.","SkillName":"Praise Aquila"},{"DamageType":"","Extra":{},"Id":402301305,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":402301306,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An erroneous materialization after the code was affected. The reference entity is Noontide Gryphon. In the ancient Era Creatura, Aquila, after forging the Dawn Device, collaborated with Kephale to bring forth the legendary beasts embodying the Titans. The Noontide Gryphon is said to represent Aquila after opening their eyes to bestow light upon the world.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023013},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023013,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023013,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023013,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023013,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023013,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023013,"WorldLevel":6}],"HPBase":1209,"Id":4023013,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4023010.png","InitialDelayRatio":0.5,"MinimumFatigueRatio":0.2,"MonsterCampID":13,"Name":"Noontide Gryphon (Bug)","Rank":"Elite","SpeedBase":120,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"4023020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4023020,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":402302001,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one designated target.","SkillName":"Creating Moonlight"},{"DamageType":"Quantum","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302002,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to 3 consecutive targets, starting from the right side of the team, and applies \u003cu\u003e\"Oronyx's Mark\"\u003c/u\u003e to targets hit.","SkillName":"Triple Waning Moon"},{"DamageType":"","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302003,"SPHitBase":"","SkillDesc":"Lock on to 2 targets and enters the \"Double Waxing Moon\" state. \"Sixfold Plenilune\" will be used with next action.","SkillName":"Double Waxing Moon"},{"DamageType":"Quantum","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302004,"SPHitBase":20,"SkillDesc":"Deals Quantum DMG to locked on targets and applies \u003cu\u003e\"Oronyx's Mark\"\u003c/u\u003e to targets hit.","SkillName":"Sixfold Plenilune"},{"DamageType":"","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":402302006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.454545,"HardLevelGroup":1,"Id":402302001,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":402302001,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one designated target.","SkillName":"Creating Moonlight"},{"DamageType":"Quantum","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302002,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to 3 consecutive targets, starting from the right side of the team, and applies \u003cu\u003e\"Oronyx's Mark\"\u003c/u\u003e to targets hit.","SkillName":"Triple Waning Moon"},{"DamageType":"","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302003,"SPHitBase":"","SkillDesc":"Lock on to 2 targets and enters the \"Double Waxing Moon\" state. \"Sixfold Plenilune\" will be used with next action.","SkillName":"Double Waxing Moon"},{"DamageType":"Quantum","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302004,"SPHitBase":20,"SkillDesc":"Deals Quantum DMG to locked on targets and applies \u003cu\u003e\"Oronyx's Mark\"\u003c/u\u003e to targets hit.","SkillName":"Sixfold Plenilune"},{"DamageType":"","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":402302006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":7.5,"HardLevelGroup":1,"Id":402302002,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":402302001,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one designated target.","SkillName":"Creating Moonlight"},{"DamageType":"Quantum","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302002,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to 3 consecutive targets, starting from the right side of the team, and applies \u003cu\u003e\"Oronyx's Mark\"\u003c/u\u003e to targets hit.","SkillName":"Triple Waning Moon"},{"DamageType":"","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302003,"SPHitBase":"","SkillDesc":"Lock on to 2 targets and enters the \"Double Waxing Moon\" state. \"Sixfold Plenilune\" will be used with next action.","SkillName":"Double Waxing Moon"},{"DamageType":"Quantum","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302004,"SPHitBase":20,"SkillDesc":"Deals Quantum DMG to locked on targets and applies \u003cu\u003e\"Oronyx's Mark\"\u003c/u\u003e to targets hit.","SkillName":"Sixfold Plenilune"},{"DamageType":"","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":402302006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.909091,"HardLevelGroup":1,"Id":402302003,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":402302001,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one designated target.","SkillName":"Creating Moonlight"},{"DamageType":"Quantum","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302002,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to 3 consecutive targets, starting from the right side of the team, and applies \u003cu\u003e\"Oronyx's Mark\"\u003c/u\u003e to targets hit.","SkillName":"Triple Waning Moon"},{"DamageType":"","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302003,"SPHitBase":"","SkillDesc":"Lock on to 2 targets and enters the \"Double Waxing Moon\" state. \"Sixfold Plenilune\" will be used with next action.","SkillName":"Double Waxing Moon"},{"DamageType":"Quantum","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302004,"SPHitBase":20,"SkillDesc":"Deals Quantum DMG to locked on targets and applies \u003cu\u003e\"Oronyx's Mark\"\u003c/u\u003e to targets hit.","SkillName":"Sixfold Plenilune"},{"DamageType":"","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":402302006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":402302004,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":402302001,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one designated target.","SkillName":"Creating Moonlight"},{"DamageType":"Quantum","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302002,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to 3 consecutive targets, starting from the right side of the team, and applies \u003cu\u003e\"Oronyx's Mark\"\u003c/u\u003e to targets hit.","SkillName":"Triple Waning Moon"},{"DamageType":"","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302003,"SPHitBase":"","SkillDesc":"Lock on to 2 targets and enters the \"Double Waxing Moon\" state. \"Sixfold Plenilune\" will be used with next action.","SkillName":"Double Waxing Moon"},{"DamageType":"Quantum","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302004,"SPHitBase":20,"SkillDesc":"Deals Quantum DMG to locked on targets and applies \u003cu\u003e\"Oronyx's Mark\"\u003c/u\u003e to targets hit.","SkillName":"Sixfold Plenilune"},{"DamageType":"","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":402302006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Wind"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":7.272727,"HardLevelGroup":1,"Id":402302005,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":402302001,"SPHitBase":5,"SkillDesc":"Deals minor Quantum DMG to one designated target.","SkillName":"Creating Moonlight"},{"DamageType":"Quantum","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302002,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to 3 consecutive targets, starting from the right side of the team, and applies \u003cu\u003e\"Oronyx's Mark\"\u003c/u\u003e to targets hit.","SkillName":"Triple Waning Moon"},{"DamageType":"","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302003,"SPHitBase":"","SkillDesc":"Lock on to 2 targets and enters the \"Double Waxing Moon\" state. \"Sixfold Plenilune\" will be used with next action.","SkillName":"Double Waxing Moon"},{"DamageType":"Quantum","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302004,"SPHitBase":20,"SkillDesc":"Deals Quantum DMG to locked on targets and applies \u003cu\u003e\"Oronyx's Mark\"\u003c/u\u003e to targets hit.","SkillName":"Sixfold Plenilune"},{"DamageType":"","Extra":{"402302001":{"Desc":"Using Ultimate can dispel this mark.\\nWhen the target possesses 2 stacks of \"Oronyx's Mark,\" dispel all marks and the target receives Quantum DMG with a high chance to be afflicted with Entanglement.\\nWhen the target possesses both \"Aquila's Mark\" and \"Oronyx's Mark\" simultaneously, dispel all marks and the target takes True DMG based on their Max HP, loses Energy, and has a high chance to be afflicted with Entanglement.","Name":"Oronyx's Mark","Param":[]}},"Id":402302005,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":402302006,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":44,"StanceModifyRatio":1,"StanceWeakList":["Fire","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"In the ancient Era Creatura, Aquila, after forging the Dawn Device, collaborated with Kephale to bring forth the legendary beasts embodying the Titans. The Moonlit Pegasus is believed to represent Aquila's eternal rival, Oronyx.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023020},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023020,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023020,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023020,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023020,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023020,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023020,"WorldLevel":6}],"HPBase":1023,"Id":4023020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4023020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":13,"Name":"Moonlit Pegasus","Rank":"Elite","SpeedBase":100,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"4023021":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4023021,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":402302101,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to one designated target.","SkillName":"Creating Moonlight"},{"DamageType":"Quantum","Extra":{},"Id":402302102,"SPHitBase":10,"SkillDesc":"Simultaneously unleashes with \"Earthshaker Leo\" and deals DMG to all targets, with a certain chance to inflict Entanglement on the attacked targets.","SkillName":"Triple Waning Moon"},{"DamageType":"","Extra":{},"Id":402302103,"SPHitBase":"","SkillDesc":"Lock on to 2 targets and enters the \"Double Waxing Moon\" state. \"Sixfold Plenilune\" will be used with next action.","SkillName":"Double Waxing Moon"},{"DamageType":"Quantum","Extra":{},"Id":402302104,"SPHitBase":20,"SkillDesc":"Deals Quantum DMG to locked-on targets, with a certain chance to inflict Entanglement on the attacked targets.","SkillName":"Sixfold Plenilune"},{"DamageType":"","Extra":{"70000217":{"Desc":"\"Back Row Target\" is located in the back of the formation on the field and cannot be selected by \"Single Target ATK\" and \"Blast\"-type abilities.","Name":"Back Row","Param":[]}},"Id":402302105,"SPHitBase":"","SkillDesc":"DMG dealt to \"Moonlit Pegasus\" will be borne by \"Earthshaker Leo.\" When \u003cu\u003e\"Back Row Target\"\u003c/u\u003e is defeated, \"Moonlit Pegasus\" takes more DMG.","SkillName":"Chasing Illumination"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"In the ancient Era Creatura, Aquila, after forging the Dawn Device, collaborated with Kephale to bring forth the legendary beasts embodying the Titans. The Moonlit Pegasus is believed to represent Aquila's eternal rival, Oronyx.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023021},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023021,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023021,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115001},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023021,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023021,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023021,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115002},{"$type":"ItemConfig","ID":115003},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4023021,"WorldLevel":6}],"HPBase":837,"Id":4023021,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4023020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Moonlit Pegasus","Rank":"Elite","SpeedBase":100,"StanceBase":600,"StanceCount":1,"StatusResistanceBase":0.2},"4032010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032010,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403201001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and units adjacent to the target.","SkillName":"Tip of Destruction"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403201002,"SPHitBase":"","SkillDesc":"When this unit's attack deals DMG to any target, converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fated End"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.833333,"HardLevelGroup":1,"Id":403201001,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403201001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and units adjacent to the target.","SkillName":"Tip of Destruction"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403201002,"SPHitBase":"","SkillDesc":"When this unit's attack deals DMG to any target, converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fated End"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":0.714286,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":403201002,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403201001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and units adjacent to the target.","SkillName":"Tip of Destruction"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403201002,"SPHitBase":"","SkillDesc":"When this unit's attack deals DMG to any target, converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fated End"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A creature warped by the black tide, driven solely by an insatiable thirst for bloodshed.\\nIts razor-sharp blades can cleave through anything in its path, while its figure moves like a specter, spreading decay and corrosion to every corner of the world.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032010},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032010,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032010,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032010,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032010,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032010,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032010,"WorldLevel":6}],"HPBase":279,"Id":4032010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":14,"Name":"Tide-Eroded Blade","Rank":"MinionLv2","SpeedBase":100,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.2},"4032011":{"AttackBase":66.666667,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032011,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403201101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Tip of Destruction"},{"DamageType":"","Extra":{},"Id":403201102,"SPHitBase":"","SkillDesc":"When the target's HP is below 0, dispels their Weakness Break state and grants the \"Weakness Protected\" effect to them.","SkillName":"Predetermined Finale"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":403201101,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403201101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Tip of Destruction"},{"DamageType":"","Extra":{},"Id":403201102,"SPHitBase":"","SkillDesc":"When the target's HP is below 0, dispels their Weakness Break state and grants the \"Weakness Protected\" effect to them.","SkillName":"Predetermined Finale"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A creature warped by the black tide, driven solely by an insatiable thirst for bloodshed.\\nIts razor-sharp blades can cleave through anything in its path, while its figure moves like a specter, spreading decay and corrosion to every corner of the world.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032011},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032011,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032011,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032011,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032011,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032011,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032011,"WorldLevel":6}],"HPBase":0.465,"Id":4032011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Tide-Eroded Blade","Rank":"MinionLv2","SpeedBase":180,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.2},"4032020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032020,"SkillList":[{"DamageType":"","Extra":{},"Id":403202001,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202002,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202003,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of the Deepest Dark\" uses \"Demise's Storm\" or \"Fading Fate\" again and if this unit was summoned by that attack type, then this unit will attack alongside \"Flame Reaver of the Deepest Dark.\" This unit is then absorbed by \"Flame Reaver of the Deepest Dark,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to the Flame Reaver.","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202004,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"Flame Reaver of the Deepest Dark\" is not 0, this unit is immediately resummoned. However, \"Flame Reaver of the Deepest Dark\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"Flame Reaver of the Deepest Dark\" uses \"Cry Not For The Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.48,"HardLevelGroup":1,"Id":403202001,"SkillList":[{"DamageType":"","Extra":{},"Id":403202001,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202002,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202003,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of the Deepest Dark\" uses \"Demise's Storm\" or \"Fading Fate\" again and if this unit was summoned by that attack type, then this unit will attack alongside \"Flame Reaver of the Deepest Dark.\" This unit is then absorbed by \"Flame Reaver of the Deepest Dark,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to the Flame Reaver.","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202004,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"Flame Reaver of the Deepest Dark\" is not 0, this unit is immediately resummoned. However, \"Flame Reaver of the Deepest Dark\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"Flame Reaver of the Deepest Dark\" uses \"Cry Not For The Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.48,"HardLevelGroup":1,"Id":403202002,"SkillList":[{"DamageType":"","Extra":{},"Id":403202001,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202002,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202003,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of the Deepest Dark\" uses \"Demise's Storm\" or \"Fading Fate\" again and if this unit was summoned by that attack type, then this unit will attack alongside \"Flame Reaver of the Deepest Dark.\" This unit is then absorbed by \"Flame Reaver of the Deepest Dark,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to the Flame Reaver.","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202004,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"Flame Reaver of the Deepest Dark\" is not 0, this unit is immediately resummoned. However, \"Flame Reaver of the Deepest Dark\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"Flame Reaver of the Deepest Dark\" uses \"Cry Not For The Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.4,"HardLevelGroup":1,"Id":403202003,"SkillList":[{"DamageType":"","Extra":{},"Id":403202001,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202002,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202003,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of the Deepest Dark\" uses \"Demise's Storm\" or \"Fading Fate\" again and if this unit was summoned by that attack type, then this unit will attack alongside \"Flame Reaver of the Deepest Dark.\" This unit is then absorbed by \"Flame Reaver of the Deepest Dark,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to the Flame Reaver.","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202004,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"Flame Reaver of the Deepest Dark\" is not 0, this unit is immediately resummoned. However, \"Flame Reaver of the Deepest Dark\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"Flame Reaver of the Deepest Dark\" uses \"Cry Not For The Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.2,"HardLevelGroup":1,"Id":403202004,"SkillList":[{"DamageType":"","Extra":{},"Id":403202001,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202002,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202003,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of the Deepest Dark\" uses \"Demise's Storm\" or \"Fading Fate\" again and if this unit was summoned by that attack type, then this unit will attack alongside \"Flame Reaver of the Deepest Dark.\" This unit is then absorbed by \"Flame Reaver of the Deepest Dark,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to the Flame Reaver.","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202004,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"Flame Reaver of the Deepest Dark\" is not 0, this unit is immediately resummoned. However, \"Flame Reaver of the Deepest Dark\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"Flame Reaver of the Deepest Dark\" uses \"Cry Not For The Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.2,"HardLevelGroup":1,"Id":403202005,"SkillList":[{"DamageType":"","Extra":{},"Id":403202001,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202002,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202003,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of the Deepest Dark\" uses \"Demise's Storm\" or \"Fading Fate\" again and if this unit was summoned by that attack type, then this unit will attack alongside \"Flame Reaver of the Deepest Dark.\" This unit is then absorbed by \"Flame Reaver of the Deepest Dark,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to the Flame Reaver.","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202004,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"Flame Reaver of the Deepest Dark\" is not 0, this unit is immediately resummoned. However, \"Flame Reaver of the Deepest Dark\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"Flame Reaver of the Deepest Dark\" uses \"Cry Not For The Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.2,"HardLevelGroup":1,"Id":403202006,"SkillList":[{"DamageType":"","Extra":{},"Id":403202001,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202002,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202003,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of the Deepest Dark\" uses \"Demise's Storm\" or \"Fading Fate\" again and if this unit was summoned by that attack type, then this unit will attack alongside \"Flame Reaver of the Deepest Dark.\" This unit is then absorbed by \"Flame Reaver of the Deepest Dark,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to the Flame Reaver.","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202004,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"Flame Reaver of the Deepest Dark\" is not 0, this unit is immediately resummoned. However, \"Flame Reaver of the Deepest Dark\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"Flame Reaver of the Deepest Dark\" uses \"Cry Not For The Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.2,"HardLevelGroup":1,"Id":403202007,"SkillList":[{"DamageType":"","Extra":{},"Id":403202001,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202002,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202003,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of the Deepest Dark\" uses \"Demise's Storm\" or \"Fading Fate\" again and if this unit was summoned by that attack type, then this unit will attack alongside \"Flame Reaver of the Deepest Dark.\" This unit is then absorbed by \"Flame Reaver of the Deepest Dark,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to the Flame Reaver.","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202004,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"Flame Reaver of the Deepest Dark\" is not 0, this unit is immediately resummoned. However, \"Flame Reaver of the Deepest Dark\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"Flame Reaver of the Deepest Dark\" uses \"Cry Not For The Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.2,"HardLevelGroup":1,"Id":403202008,"SkillList":[{"DamageType":"","Extra":{},"Id":403202001,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202002,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202003,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of the Deepest Dark\" uses \"Demise's Storm\" or \"Fading Fate\" again and if this unit was summoned by that attack type, then this unit will attack alongside \"Flame Reaver of the Deepest Dark.\" This unit is then absorbed by \"Flame Reaver of the Deepest Dark,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to the Flame Reaver.","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202004,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"Flame Reaver of the Deepest Dark\" is not 0, this unit is immediately resummoned. However, \"Flame Reaver of the Deepest Dark\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"Flame Reaver of the Deepest Dark\" uses \"Cry Not For The Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.3,"HardLevelGroup":1,"Id":403202009,"SkillList":[{"DamageType":"","Extra":{},"Id":403202001,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202002,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202003,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of the Deepest Dark\" uses \"Demise's Storm\" or \"Fading Fate\" again and if this unit was summoned by that attack type, then this unit will attack alongside \"Flame Reaver of the Deepest Dark.\" This unit is then absorbed by \"Flame Reaver of the Deepest Dark,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to the Flame Reaver.","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202004,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"Flame Reaver of the Deepest Dark\" is not 0, this unit is immediately resummoned. However, \"Flame Reaver of the Deepest Dark\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"Flame Reaver of the Deepest Dark\" uses \"Cry Not For The Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.2,"HardLevelGroup":1,"Id":403202010,"SkillList":[{"DamageType":"","Extra":{},"Id":403202001,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202002,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202003,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of the Deepest Dark\" uses \"Demise's Storm\" or \"Fading Fate\" again and if this unit was summoned by that attack type, then this unit will attack alongside \"Flame Reaver of the Deepest Dark.\" This unit is then absorbed by \"Flame Reaver of the Deepest Dark,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to the Flame Reaver.","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202004,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"Flame Reaver of the Deepest Dark\" is not 0, this unit is immediately resummoned. However, \"Flame Reaver of the Deepest Dark\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"Flame Reaver of the Deepest Dark\" uses \"Cry Not For The Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Each and every clone summoned by the Flame Reaver using the Calamity Power is a seed of ruin harboring the will of destruction within.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032020},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032020,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032020,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032020,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032020,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032020,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032020,"WorldLevel":6}],"HPBase":465,"Id":4032020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Long-Shattered Vessel","Rank":"MinionLv2","SpeedBase":null,"StanceBase":180,"StanceCount":1,"StatusResistanceBase":0.3},"4032021":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032021,"SkillList":[{"DamageType":"","Extra":{},"Id":403202101,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202102,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202103,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of Doomsday Led Astray\" is in the \"Steadfast Safeguard\" state, reduces DMG received by this unit. When \"Flame Reaver of Doomsday Led Astray\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by this attack, then this unit will attack together with \"Flame Reaver of Doomsday Led Astray\" and be absorbed afterward.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202104,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if \"Flame Reaver of Doomsday Led Astray\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, be instantly resummoned, but \"Flame Reaver of Doomsday Led Astray\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202105,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202106,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and is then absorbed by \"Flame Reaver of Doomsday Led Astray,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.285714,"HardLevelGroup":1,"Id":403202111,"SkillList":[{"DamageType":"","Extra":{},"Id":403202101,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202102,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202103,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of Doomsday Led Astray\" is in the \"Steadfast Safeguard\" state, reduces DMG received by this unit. When \"Flame Reaver of Doomsday Led Astray\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by this attack, then this unit will attack together with \"Flame Reaver of Doomsday Led Astray\" and be absorbed afterward.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202104,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if \"Flame Reaver of Doomsday Led Astray\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, be instantly resummoned, but \"Flame Reaver of Doomsday Led Astray\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202105,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202106,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and is then absorbed by \"Flame Reaver of Doomsday Led Astray,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.428571,"HardLevelGroup":1,"Id":403202112,"SkillList":[{"DamageType":"","Extra":{},"Id":403202101,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202102,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202103,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of Doomsday Led Astray\" is in the \"Steadfast Safeguard\" state, reduces DMG received by this unit. When \"Flame Reaver of Doomsday Led Astray\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by this attack, then this unit will attack together with \"Flame Reaver of Doomsday Led Astray\" and be absorbed afterward.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202104,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if \"Flame Reaver of Doomsday Led Astray\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, be instantly resummoned, but \"Flame Reaver of Doomsday Led Astray\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202105,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202106,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and is then absorbed by \"Flame Reaver of Doomsday Led Astray,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.857143,"HardLevelGroup":1,"Id":403202113,"SkillList":[{"DamageType":"","Extra":{},"Id":403202101,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202102,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202103,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of Doomsday Led Astray\" is in the \"Steadfast Safeguard\" state, reduces DMG received by this unit. When \"Flame Reaver of Doomsday Led Astray\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by this attack, then this unit will attack together with \"Flame Reaver of Doomsday Led Astray\" and be absorbed afterward.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202104,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if \"Flame Reaver of Doomsday Led Astray\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, be instantly resummoned, but \"Flame Reaver of Doomsday Led Astray\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202105,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202106,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and is then absorbed by \"Flame Reaver of Doomsday Led Astray,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":100,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.085714,"HardLevelGroup":1,"Id":403202114,"SkillList":[{"DamageType":"","Extra":{},"Id":403202101,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202102,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202103,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of Doomsday Led Astray\" is in the \"Steadfast Safeguard\" state, reduces DMG received by this unit. When \"Flame Reaver of Doomsday Led Astray\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by this attack, then this unit will attack together with \"Flame Reaver of Doomsday Led Astray\" and be absorbed afterward.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202104,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if \"Flame Reaver of Doomsday Led Astray\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, be instantly resummoned, but \"Flame Reaver of Doomsday Led Astray\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202105,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202106,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and is then absorbed by \"Flame Reaver of Doomsday Led Astray,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":100,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.285714,"HardLevelGroup":1,"Id":403202121,"SkillList":[{"DamageType":"","Extra":{},"Id":403202101,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202102,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202103,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of Doomsday Led Astray\" is in the \"Steadfast Safeguard\" state, reduces DMG received by this unit. When \"Flame Reaver of Doomsday Led Astray\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by this attack, then this unit will attack together with \"Flame Reaver of Doomsday Led Astray\" and be absorbed afterward.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202104,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if \"Flame Reaver of Doomsday Led Astray\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, be instantly resummoned, but \"Flame Reaver of Doomsday Led Astray\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202105,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202106,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and is then absorbed by \"Flame Reaver of Doomsday Led Astray,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.428571,"HardLevelGroup":1,"Id":403202122,"SkillList":[{"DamageType":"","Extra":{},"Id":403202101,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202102,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202103,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of Doomsday Led Astray\" is in the \"Steadfast Safeguard\" state, reduces DMG received by this unit. When \"Flame Reaver of Doomsday Led Astray\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by this attack, then this unit will attack together with \"Flame Reaver of Doomsday Led Astray\" and be absorbed afterward.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202104,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if \"Flame Reaver of Doomsday Led Astray\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, be instantly resummoned, but \"Flame Reaver of Doomsday Led Astray\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202105,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202106,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and is then absorbed by \"Flame Reaver of Doomsday Led Astray,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.857143,"HardLevelGroup":1,"Id":403202123,"SkillList":[{"DamageType":"","Extra":{},"Id":403202101,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202102,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202103,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of Doomsday Led Astray\" is in the \"Steadfast Safeguard\" state, reduces DMG received by this unit. When \"Flame Reaver of Doomsday Led Astray\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by this attack, then this unit will attack together with \"Flame Reaver of Doomsday Led Astray\" and be absorbed afterward.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202104,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if \"Flame Reaver of Doomsday Led Astray\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, be instantly resummoned, but \"Flame Reaver of Doomsday Led Astray\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202105,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202106,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and is then absorbed by \"Flame Reaver of Doomsday Led Astray,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":100,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.285714,"HardLevelGroup":1,"Id":403202131,"SkillList":[{"DamageType":"","Extra":{},"Id":403202101,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202102,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202103,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of Doomsday Led Astray\" is in the \"Steadfast Safeguard\" state, reduces DMG received by this unit. When \"Flame Reaver of Doomsday Led Astray\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by this attack, then this unit will attack together with \"Flame Reaver of Doomsday Led Astray\" and be absorbed afterward.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202104,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if \"Flame Reaver of Doomsday Led Astray\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, be instantly resummoned, but \"Flame Reaver of Doomsday Led Astray\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202105,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202106,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and is then absorbed by \"Flame Reaver of Doomsday Led Astray,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.428571,"HardLevelGroup":1,"Id":403202132,"SkillList":[{"DamageType":"","Extra":{},"Id":403202101,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202102,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202103,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of Doomsday Led Astray\" is in the \"Steadfast Safeguard\" state, reduces DMG received by this unit. When \"Flame Reaver of Doomsday Led Astray\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by this attack, then this unit will attack together with \"Flame Reaver of Doomsday Led Astray\" and be absorbed afterward.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202104,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if \"Flame Reaver of Doomsday Led Astray\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, be instantly resummoned, but \"Flame Reaver of Doomsday Led Astray\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202105,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202106,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and is then absorbed by \"Flame Reaver of Doomsday Led Astray,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":403202133,"SkillList":[{"DamageType":"","Extra":{},"Id":403202101,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202102,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202103,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of Doomsday Led Astray\" is in the \"Steadfast Safeguard\" state, reduces DMG received by this unit. When \"Flame Reaver of Doomsday Led Astray\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by this attack, then this unit will attack together with \"Flame Reaver of Doomsday Led Astray\" and be absorbed afterward.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202104,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if \"Flame Reaver of Doomsday Led Astray\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, be instantly resummoned, but \"Flame Reaver of Doomsday Led Astray\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202105,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202106,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and is then absorbed by \"Flame Reaver of Doomsday Led Astray,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":100,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.285714,"HardLevelGroup":1,"Id":403202141,"SkillList":[{"DamageType":"","Extra":{},"Id":403202101,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202102,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202103,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of Doomsday Led Astray\" is in the \"Steadfast Safeguard\" state, reduces DMG received by this unit. When \"Flame Reaver of Doomsday Led Astray\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by this attack, then this unit will attack together with \"Flame Reaver of Doomsday Led Astray\" and be absorbed afterward.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202104,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if \"Flame Reaver of Doomsday Led Astray\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, be instantly resummoned, but \"Flame Reaver of Doomsday Led Astray\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202105,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202106,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and is then absorbed by \"Flame Reaver of Doomsday Led Astray,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.428571,"HardLevelGroup":1,"Id":403202142,"SkillList":[{"DamageType":"","Extra":{},"Id":403202101,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202102,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202103,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of Doomsday Led Astray\" is in the \"Steadfast Safeguard\" state, reduces DMG received by this unit. When \"Flame Reaver of Doomsday Led Astray\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by this attack, then this unit will attack together with \"Flame Reaver of Doomsday Led Astray\" and be absorbed afterward.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202104,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if \"Flame Reaver of Doomsday Led Astray\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, be instantly resummoned, but \"Flame Reaver of Doomsday Led Astray\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202105,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202106,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and is then absorbed by \"Flame Reaver of Doomsday Led Astray,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":0.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.285714,"HardLevelGroup":1,"Id":403202143,"SkillList":[{"DamageType":"","Extra":{},"Id":403202101,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202102,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202103,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of Doomsday Led Astray\" is in the \"Steadfast Safeguard\" state, reduces DMG received by this unit. When \"Flame Reaver of Doomsday Led Astray\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by this attack, then this unit will attack together with \"Flame Reaver of Doomsday Led Astray\" and be absorbed afterward.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202104,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if \"Flame Reaver of Doomsday Led Astray\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, be instantly resummoned, but \"Flame Reaver of Doomsday Led Astray\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202105,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202106,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and is then absorbed by \"Flame Reaver of Doomsday Led Astray,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":100,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.571429,"HardLevelGroup":1,"Id":403202151,"SkillList":[{"DamageType":"","Extra":{},"Id":403202101,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202102,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202103,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of Doomsday Led Astray\" is in the \"Steadfast Safeguard\" state, reduces DMG received by this unit. When \"Flame Reaver of Doomsday Led Astray\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by this attack, then this unit will attack together with \"Flame Reaver of Doomsday Led Astray\" and be absorbed afterward.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202104,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if \"Flame Reaver of Doomsday Led Astray\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, be instantly resummoned, but \"Flame Reaver of Doomsday Led Astray\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202105,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202106,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and is then absorbed by \"Flame Reaver of Doomsday Led Astray,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.428571,"HardLevelGroup":1,"Id":403202152,"SkillList":[{"DamageType":"","Extra":{},"Id":403202101,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202102,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202103,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of Doomsday Led Astray\" is in the \"Steadfast Safeguard\" state, reduces DMG received by this unit. When \"Flame Reaver of Doomsday Led Astray\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by this attack, then this unit will attack together with \"Flame Reaver of Doomsday Led Astray\" and be absorbed afterward.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202104,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if \"Flame Reaver of Doomsday Led Astray\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, be instantly resummoned, but \"Flame Reaver of Doomsday Led Astray\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202105,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202106,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and is then absorbed by \"Flame Reaver of Doomsday Led Astray,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.428571,"HardLevelGroup":1,"Id":403202153,"SkillList":[{"DamageType":"","Extra":{},"Id":403202101,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202102,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202103,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Flame Reaver of Doomsday Led Astray\" is in the \"Steadfast Safeguard\" state, reduces DMG received by this unit. When \"Flame Reaver of Doomsday Led Astray\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by this attack, then this unit will attack together with \"Flame Reaver of Doomsday Led Astray\" and be absorbed afterward.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202104,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if \"Flame Reaver of Doomsday Led Astray\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, be instantly resummoned, but \"Flame Reaver of Doomsday Led Astray\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202105,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202106,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target and is then absorbed by \"Flame Reaver of Doomsday Led Astray,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":135,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Each and every clone summoned by the Flame Reaver using the Calamity Power is a seed of ruin harboring the will of destruction within.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032021},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032021,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032021,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032021,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032021,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032021,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032021,"WorldLevel":6}],"HPBase":651,"Id":4032021,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Long-Shattered Vessel","Rank":"MinionLv2","SpeedBase":null,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.3},"4032022":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032022,"SkillList":[{"DamageType":"","Extra":{},"Id":403202201,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202202,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202203,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"???\" uses \"Demise's Storm\" or \"Fading Fate\" again and if this unit was summoned by that attack type, then this unit will attack alongside \"???.\" This unit is then absorbed by \"???,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to \"???.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202204,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"???\" is not 0, this unit is immediately resummoned. However, \"???\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"???\" uses \"Cry Not For The Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.6,"HardLevelGroup":1,"Id":403202201,"SkillList":[{"DamageType":"","Extra":{},"Id":403202201,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202202,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202203,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"???\" uses \"Demise's Storm\" or \"Fading Fate\" again and if this unit was summoned by that attack type, then this unit will attack alongside \"???.\" This unit is then absorbed by \"???,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to \"???.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202204,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"???\" is not 0, this unit is immediately resummoned. However, \"???\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"???\" uses \"Cry Not For The Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.6,"HardLevelGroup":1,"Id":403202202,"SkillList":[{"DamageType":"","Extra":{},"Id":403202201,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202202,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202203,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"???\" uses \"Demise's Storm\" or \"Fading Fate\" again and if this unit was summoned by that attack type, then this unit will attack alongside \"???.\" This unit is then absorbed by \"???,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to \"???.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202204,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"???\" is not 0, this unit is immediately resummoned. However, \"???\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"???\" uses \"Cry Not For The Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.4,"HardLevelGroup":1,"Id":403202203,"SkillList":[{"DamageType":"","Extra":{},"Id":403202201,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202202,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202203,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"???\" uses \"Demise's Storm\" or \"Fading Fate\" again and if this unit was summoned by that attack type, then this unit will attack alongside \"???.\" This unit is then absorbed by \"???,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to \"???.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202204,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"???\" is not 0, this unit is immediately resummoned. However, \"???\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"???\" uses \"Cry Not For The Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":3,"HardLevelGroup":1,"Id":403202204,"SkillList":[{"DamageType":"","Extra":{},"Id":403202201,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202202,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202203,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"???\" uses \"Demise's Storm\" or \"Fading Fate\" again and if this unit was summoned by that attack type, then this unit will attack alongside \"???.\" This unit is then absorbed by \"???,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to \"???.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202204,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"???\" is not 0, this unit is immediately resummoned. However, \"???\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"???\" uses \"Cry Not For The Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":3,"HardLevelGroup":1,"Id":403202205,"SkillList":[{"DamageType":"","Extra":{},"Id":403202201,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202202,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202203,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"???\" uses \"Demise's Storm\" or \"Fading Fate\" again and if this unit was summoned by that attack type, then this unit will attack alongside \"???.\" This unit is then absorbed by \"???,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to \"???.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202204,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"???\" is not 0, this unit is immediately resummoned. However, \"???\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"???\" uses \"Cry Not For The Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2,"HardLevelGroup":1,"Id":403202206,"SkillList":[{"DamageType":"","Extra":{},"Id":403202201,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202202,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202203,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"???\" uses \"Demise's Storm\" or \"Fading Fate\" again and if this unit was summoned by that attack type, then this unit will attack alongside \"???.\" This unit is then absorbed by \"???,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to \"???.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202204,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"???\" is not 0, this unit is immediately resummoned. However, \"???\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"???\" uses \"Cry Not For The Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2,"HardLevelGroup":1,"Id":403202207,"SkillList":[{"DamageType":"","Extra":{},"Id":403202201,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202202,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202203,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"???\" uses \"Demise's Storm\" or \"Fading Fate\" again and if this unit was summoned by that attack type, then this unit will attack alongside \"???.\" This unit is then absorbed by \"???,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to \"???.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202204,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"???\" is not 0, this unit is immediately resummoned. However, \"???\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"???\" uses \"Cry Not For The Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Each and every fragment reflected from endless calamities is a seed of ruin harboring the will of destruction within.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032022},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032022,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032022,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032022,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032022,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032022,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032022,"WorldLevel":6}],"HPBase":465,"Id":4032022,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Long-Shattered Vessel","Rank":"MinionLv2","SpeedBase":null,"StanceBase":180,"StanceCount":1,"StatusResistanceBase":0.3},"4032023":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032023,"SkillList":[{"DamageType":"","Extra":{},"Id":403202301,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202302,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of reduced HP of targets hit is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202303,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Black Cloak Demon King\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by the current attack and is in a \"Mutual Sacrifice\" state, then \"Black Cloak Demon King\" also attacks. It is absorbed after this, restoring HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and gaining \"\u003cu\u003eCalamity Power\u003c/u\u003e.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202304,"SPHitBase":"","SkillDesc":"Receives the killing blow when \"Enfettered\" is active. If \"Black Cloak Demon King\"'s \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are not 0, this unit is immediately resummoned and enters \"Enfettered\" state, but will cause \"Black Cloak Demon King\" to lose 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and a certain proportion of HP. When \"Black Cloak Demon King\" uses \"Cry Not for the Discarded,\" it is absorbed, and restores HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":2.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":11.666667,"HardLevelGroup":1,"Id":403202301,"SkillList":[{"DamageType":"","Extra":{},"Id":403202301,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202302,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of reduced HP of targets hit is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202303,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Black Cloak Demon King\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by the current attack and is in a \"Mutual Sacrifice\" state, then \"Black Cloak Demon King\" also attacks. It is absorbed after this, restoring HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and gaining \"\u003cu\u003eCalamity Power\u003c/u\u003e.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202304,"SPHitBase":"","SkillDesc":"Receives the killing blow when \"Enfettered\" is active. If \"Black Cloak Demon King\"'s \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are not 0, this unit is immediately resummoned and enters \"Enfettered\" state, but will cause \"Black Cloak Demon King\" to lose 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and a certain proportion of HP. When \"Black Cloak Demon King\" uses \"Cry Not for the Discarded,\" it is absorbed, and restores HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":2.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":11.666667,"HardLevelGroup":1,"Id":403202302,"SkillList":[{"DamageType":"","Extra":{},"Id":403202301,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202302,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of reduced HP of targets hit is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202303,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Black Cloak Demon King\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by the current attack and is in a \"Mutual Sacrifice\" state, then \"Black Cloak Demon King\" also attacks. It is absorbed after this, restoring HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and gaining \"\u003cu\u003eCalamity Power\u003c/u\u003e.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202304,"SPHitBase":"","SkillDesc":"Receives the killing blow when \"Enfettered\" is active. If \"Black Cloak Demon King\"'s \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are not 0, this unit is immediately resummoned and enters \"Enfettered\" state, but will cause \"Black Cloak Demon King\" to lose 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and a certain proportion of HP. When \"Black Cloak Demon King\" uses \"Cry Not for the Discarded,\" it is absorbed, and restores HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Imaginary"]},{"AttackModifyRatio":2.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":11.666667,"HardLevelGroup":1,"Id":403202303,"SkillList":[{"DamageType":"","Extra":{},"Id":403202301,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202302,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of reduced HP of targets hit is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202303,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Black Cloak Demon King\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by the current attack and is in a \"Mutual Sacrifice\" state, then \"Black Cloak Demon King\" also attacks. It is absorbed after this, restoring HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and gaining \"\u003cu\u003eCalamity Power\u003c/u\u003e.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202304,"SPHitBase":"","SkillDesc":"Receives the killing blow when \"Enfettered\" is active. If \"Black Cloak Demon King\"'s \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are not 0, this unit is immediately resummoned and enters \"Enfettered\" state, but will cause \"Black Cloak Demon King\" to lose 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and a certain proportion of HP. When \"Black Cloak Demon King\" uses \"Cry Not for the Discarded,\" it is absorbed, and restores HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Quantum"]},{"AttackModifyRatio":2.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":10,"HardLevelGroup":1,"Id":403202304,"SkillList":[{"DamageType":"","Extra":{},"Id":403202301,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202302,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of reduced HP of targets hit is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202303,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Black Cloak Demon King\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by the current attack and is in a \"Mutual Sacrifice\" state, then \"Black Cloak Demon King\" also attacks. It is absorbed after this, restoring HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and gaining \"\u003cu\u003eCalamity Power\u003c/u\u003e.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202304,"SPHitBase":"","SkillDesc":"Receives the killing blow when \"Enfettered\" is active. If \"Black Cloak Demon King\"'s \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are not 0, this unit is immediately resummoned and enters \"Enfettered\" state, but will cause \"Black Cloak Demon King\" to lose 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and a certain proportion of HP. When \"Black Cloak Demon King\" uses \"Cry Not for the Discarded,\" it is absorbed, and restores HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Quantum"]},{"AttackModifyRatio":2.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":10,"HardLevelGroup":1,"Id":403202305,"SkillList":[{"DamageType":"","Extra":{},"Id":403202301,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202302,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of reduced HP of targets hit is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202303,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Black Cloak Demon King\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by the current attack and is in a \"Mutual Sacrifice\" state, then \"Black Cloak Demon King\" also attacks. It is absorbed after this, restoring HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and gaining \"\u003cu\u003eCalamity Power\u003c/u\u003e.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202304,"SPHitBase":"","SkillDesc":"Receives the killing blow when \"Enfettered\" is active. If \"Black Cloak Demon King\"'s \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are not 0, this unit is immediately resummoned and enters \"Enfettered\" state, but will cause \"Black Cloak Demon King\" to lose 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and a certain proportion of HP. When \"Black Cloak Demon King\" uses \"Cry Not for the Discarded,\" it is absorbed, and restores HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Quantum"]},{"AttackModifyRatio":2.5,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":403202306,"SkillList":[{"DamageType":"","Extra":{},"Id":403202301,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202302,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of reduced HP of targets hit is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202303,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Black Cloak Demon King\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by the current attack and is in a \"Mutual Sacrifice\" state, then \"Black Cloak Demon King\" also attacks. It is absorbed after this, restoring HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and gaining \"\u003cu\u003eCalamity Power\u003c/u\u003e.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202304,"SPHitBase":"","SkillDesc":"Receives the killing blow when \"Enfettered\" is active. If \"Black Cloak Demon King\"'s \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are not 0, this unit is immediately resummoned and enters \"Enfettered\" state, but will cause \"Black Cloak Demon King\" to lose 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and a certain proportion of HP. When \"Black Cloak Demon King\" uses \"Cry Not for the Discarded,\" it is absorbed, and restores HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.5,"HardLevelGroup":1,"Id":403202307,"SkillList":[{"DamageType":"","Extra":{},"Id":403202301,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202302,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of reduced HP of targets hit is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202303,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Black Cloak Demon King\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by the current attack and is in a \"Mutual Sacrifice\" state, then \"Black Cloak Demon King\" also attacks. It is absorbed after this, restoring HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and gaining \"\u003cu\u003eCalamity Power\u003c/u\u003e.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202304,"SPHitBase":"","SkillDesc":"Receives the killing blow when \"Enfettered\" is active. If \"Black Cloak Demon King\"'s \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are not 0, this unit is immediately resummoned and enters \"Enfettered\" state, but will cause \"Black Cloak Demon King\" to lose 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and a certain proportion of HP. When \"Black Cloak Demon King\" uses \"Cry Not for the Discarded,\" it is absorbed, and restores HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":3.333333,"HardLevelGroup":1,"Id":403202308,"SkillList":[{"DamageType":"","Extra":{},"Id":403202301,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202302,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of reduced HP of targets hit is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202303,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Black Cloak Demon King\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by the current attack and is in a \"Mutual Sacrifice\" state, then \"Black Cloak Demon King\" also attacks. It is absorbed after this, restoring HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and gaining \"\u003cu\u003eCalamity Power\u003c/u\u003e.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202304,"SPHitBase":"","SkillDesc":"Receives the killing blow when \"Enfettered\" is active. If \"Black Cloak Demon King\"'s \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are not 0, this unit is immediately resummoned and enters \"Enfettered\" state, but will cause \"Black Cloak Demon King\" to lose 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and a certain proportion of HP. When \"Black Cloak Demon King\" uses \"Cry Not for the Discarded,\" it is absorbed, and restores HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":3.333333,"HardLevelGroup":1,"Id":403202309,"SkillList":[{"DamageType":"","Extra":{},"Id":403202301,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202302,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of reduced HP of targets hit is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202303,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Black Cloak Demon King\" uses \"Demise's Storm\" or \"Fading Fate\" again, if this unit was summoned by the current attack and is in a \"Mutual Sacrifice\" state, then \"Black Cloak Demon King\" also attacks. It is absorbed after this, restoring HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and gaining \"\u003cu\u003eCalamity Power\u003c/u\u003e.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202304,"SPHitBase":"","SkillDesc":"Receives the killing blow when \"Enfettered\" is active. If \"Black Cloak Demon King\"'s \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are not 0, this unit is immediately resummoned and enters \"Enfettered\" state, but will cause \"Black Cloak Demon King\" to lose 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and a certain proportion of HP. When \"Black Cloak Demon King\" uses \"Cry Not for the Discarded,\" it is absorbed, and restores HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The Black Cloak Demon King's devoted retainers. Inherited part of the Demon King's power and violent personality. There's evidence of their crimes on every planet.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032023},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032023,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032023,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032023,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032023,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032023,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032023,"WorldLevel":6}],"HPBase":558,"Id":4032023,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Demon King's Minions","Rank":"MinionLv2","SpeedBase":null,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.3},"4032024":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032024,"SkillList":[{"DamageType":"","Extra":{},"Id":403202401,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202402,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of reduced HP of targets hit is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202403,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs.","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202404,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks on \"Flame Reaver of the Deepest Dark\" is not 0, immediately causes \"Flame Reaver of the Deepest Dark\" to lose 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Libations For me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":403202401,"SkillList":[{"DamageType":"","Extra":{},"Id":403202401,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202402,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of reduced HP of targets hit is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202403,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs.","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202404,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks on \"Flame Reaver of the Deepest Dark\" is not 0, immediately causes \"Flame Reaver of the Deepest Dark\" to lose 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Libations For me"}],"SpeedModifyRatio":1,"SpeedModifyValue":-40,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Each and every clone summoned by the Flame Reaver using the Calamity Power is a seed of ruin harboring the will of destruction within.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032024},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032024,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032024,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032024,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032024,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032024,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032024,"WorldLevel":6}],"HPBase":223.2,"Id":4032024,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Long-Shattered Vessel","Rank":"MinionLv2","SpeedBase":140,"StanceBase":180,"StanceCount":1,"StatusResistanceBase":0.3},"4032025":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032025,"SkillList":[{"DamageType":"","Extra":{},"Id":403202501,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202502,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202503,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"???\" uses \"Demise's Storm\" or \"Fading Fate\" again, and if that attack summoned this unit, this unit will attack at the same time as \"???\" before being absorbed.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202504,"SPHitBase":"","SkillDesc":"After receiving a killing blow and if \"???\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, instantly resummon this unit, but \"???\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202505,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202506,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target. Then, become absorbed by \"???,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.571429,"HardLevelGroup":1,"Id":403202501,"SkillList":[{"DamageType":"","Extra":{},"Id":403202501,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202502,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202503,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"???\" uses \"Demise's Storm\" or \"Fading Fate\" again, and if that attack summoned this unit, this unit will attack at the same time as \"???\" before being absorbed.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202504,"SPHitBase":"","SkillDesc":"After receiving a killing blow and if \"???\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, instantly resummon this unit, but \"???\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202505,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202506,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target. Then, become absorbed by \"???,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.428571,"HardLevelGroup":1,"Id":403202502,"SkillList":[{"DamageType":"","Extra":{},"Id":403202501,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202502,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202503,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"???\" uses \"Demise's Storm\" or \"Fading Fate\" again, and if that attack summoned this unit, this unit will attack at the same time as \"???\" before being absorbed.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202504,"SPHitBase":"","SkillDesc":"After receiving a killing blow and if \"???\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, instantly resummon this unit, but \"???\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202505,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202506,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target. Then, become absorbed by \"???,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.428571,"HardLevelGroup":1,"Id":403202503,"SkillList":[{"DamageType":"","Extra":{},"Id":403202501,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202502,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{},"Id":403202503,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"???\" uses \"Demise's Storm\" or \"Fading Fate\" again, and if that attack summoned this unit, this unit will attack at the same time as \"???\" before being absorbed.","SkillName":"Heed My Chants"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]},"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202504,"SPHitBase":"","SkillDesc":"After receiving a killing blow and if \"???\" is still in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, instantly resummon this unit, but \"???\" loses 1 \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stack and Toughness is reduced.","SkillName":"Share In My Ritual"},{"DamageType":"","Extra":{},"Id":403202505,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Plummeting Strike"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403202506,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target. Then, become absorbed by \"???,\" allowing them to gain 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e.","SkillName":"Return to Faded Ashes"}],"SpeedModifyRatio":1,"SpeedModifyValue":135,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Each and every fragment reflected from endless calamities is a seed of ruin harboring the will of destruction within.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032025},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032025,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032025,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032025,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032025,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032025,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032025,"WorldLevel":6}],"HPBase":651,"Id":4032025,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Long-Shattered Vessel","Rank":"MinionLv2","SpeedBase":null,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.3},"4032026":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032026,"SkillList":[{"DamageType":"","Extra":{},"Id":403202601,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202602,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202603,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Dawn-Denied Khaslana\" uses \"Demise's Storm\" or \"Fading Fate\" again and if that attack summoned this unit, this unit will attack alongside \"Dawn-Denied Khaslana.\" This unit is then absorbed by \"Dawn-Denied Khaslana,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to \"Dawn-Denied Khaslana.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202604,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"Dawn-Denied Khaslana\" is not 0, immediately resummoned this unit. However, \"Dawn-Denied Khaslana\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"Dawn-Denied Khaslana\" uses \"Cry Not for the Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.48,"HardLevelGroup":1,"Id":403202601,"SkillList":[{"DamageType":"","Extra":{},"Id":403202601,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202602,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202603,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Dawn-Denied Khaslana\" uses \"Demise's Storm\" or \"Fading Fate\" again and if that attack summoned this unit, this unit will attack alongside \"Dawn-Denied Khaslana.\" This unit is then absorbed by \"Dawn-Denied Khaslana,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to \"Dawn-Denied Khaslana.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202604,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"Dawn-Denied Khaslana\" is not 0, immediately resummoned this unit. However, \"Dawn-Denied Khaslana\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"Dawn-Denied Khaslana\" uses \"Cry Not for the Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.48,"HardLevelGroup":1,"Id":403202602,"SkillList":[{"DamageType":"","Extra":{},"Id":403202601,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202602,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202603,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Dawn-Denied Khaslana\" uses \"Demise's Storm\" or \"Fading Fate\" again and if that attack summoned this unit, this unit will attack alongside \"Dawn-Denied Khaslana.\" This unit is then absorbed by \"Dawn-Denied Khaslana,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to \"Dawn-Denied Khaslana.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202604,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"Dawn-Denied Khaslana\" is not 0, immediately resummoned this unit. However, \"Dawn-Denied Khaslana\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"Dawn-Denied Khaslana\" uses \"Cry Not for the Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.4,"HardLevelGroup":1,"Id":403202603,"SkillList":[{"DamageType":"","Extra":{},"Id":403202601,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to one designated target and units adjacent to the target.","SkillName":"Mutual Sacrifice: Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403202602,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets. A portion of the hit target's reduced HP is converted to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Mutual Sacrifice: Fading Fate"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202603,"SPHitBase":"","SkillDesc":"Resists Crowd Control debuffs. When \"Dawn-Denied Khaslana\" uses \"Demise's Storm\" or \"Fading Fate\" again and if that attack summoned this unit, this unit will attack alongside \"Dawn-Denied Khaslana.\" This unit is then absorbed by \"Dawn-Denied Khaslana,\" restoring the HP that was converted to \"\u003cu\u003eEntangled By Agony,\u003c/u\u003e\" and granting \"\u003cu\u003eCalamity Power\u003c/u\u003e\" to \"Dawn-Denied Khaslana.\"","SkillName":"Prayers For Me"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403202604,"SPHitBase":"","SkillDesc":"After receiving a killing blow, if the number of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks on \"Dawn-Denied Khaslana\" is not 0, immediately resummoned this unit. However, \"Dawn-Denied Khaslana\" will lose 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e\" and a certain percentage of HP. When \"Dawn-Denied Khaslana\" uses \"Cry Not for the Discarded,\" this unit will be absorbed and the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e\" will be restored.","SkillName":"Libations For Me"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Each and every clone summoned by the Flame Reaver using the Calamity Power is a seed of ruin harboring the will of destruction within.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032026},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032026,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032026,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032026,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032026,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032026,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032026,"WorldLevel":6}],"HPBase":465,"Id":4032026,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Long-Shattered Vessel","Rank":"MinionLv2","SpeedBase":null,"StanceBase":180,"StanceCount":1,"StatusResistanceBase":0.3},"4032027":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032027,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403202701,"SPHitBase":5,"SkillDesc":"Deals minor Physical DMG to all targets.","SkillName":"Let Blank Wishes Become Whole"},{"DamageType":"","Extra":{},"Id":403202702,"SPHitBase":"","SkillDesc":"For each \"Shadow of 'Hatred'\" created, Khaslana loses a certain percentage of HP.","SkillName":"Let Not Gold Flow For Naught"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Through NeiKos\u003cunbreak\u003e496\u003c/unbreak\u003e's endless extrapolations, \"Hatred\" nourishes \"the Destruction\" that silences the starry sea. This emotion overflows from a flawless shell, leaving behind echoes of supreme malevolence.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032027},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032027,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032027,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032027,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032027,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032027,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032027,"WorldLevel":6}],"HPBase":465,"Id":4032027,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Shadow of \"Hatred\"","Rank":"MinionLv2","SpeedBase":140,"StanceBase":180,"StanceCount":1,"StatusResistanceBase":0.3},"4032030":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032030,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":403203001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to one designated target.","SkillName":"Wrathful Blazing Axe"},{"DamageType":"Fire","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":403203002,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among targets.","SkillName":"Fire of Vengeance"},{"DamageType":"","Extra":{},"Id":403203003,"SPHitBase":"","SkillDesc":"When other friendly units are defeated, this unit immediately takes action and uses \"Fire of Vengeance\" once. When there are multiple \"Black Tide's Corroded Axe\" on the battlefield, only 1 \"Black Tide's Corroded Axe\"'s \"Bitter Fracture\" Talent can be triggered.","SkillName":"Bitter Fracture"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.735294,"HardLevelGroup":1,"Id":403203001,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":403203001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to one designated target.","SkillName":"Wrathful Blazing Axe"},{"DamageType":"Fire","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":403203002,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among targets.","SkillName":"Fire of Vengeance"},{"DamageType":"","Extra":{},"Id":403203003,"SPHitBase":"","SkillDesc":"When other friendly units are defeated, this unit immediately takes action and uses \"Fire of Vengeance\" once. When there are multiple \"Black Tide's Corroded Axe\" on the battlefield, only 1 \"Black Tide's Corroded Axe\"'s \"Bitter Fracture\" Talent can be triggered.","SkillName":"Bitter Fracture"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Quantum"]},{"AttackModifyRatio":0.714286,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":403203002,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":403203001,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to one designated target.","SkillName":"Wrathful Blazing Axe"},{"DamageType":"Fire","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":403203002,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among targets.","SkillName":"Fire of Vengeance"},{"DamageType":"","Extra":{},"Id":403203003,"SPHitBase":"","SkillDesc":"When other friendly units are defeated, this unit immediately takes action and uses \"Fire of Vengeance\" once. When there are multiple \"Black Tide's Corroded Axe\" on the battlefield, only 1 \"Black Tide's Corroded Axe\"'s \"Bitter Fracture\" Talent can be triggered.","SkillName":"Bitter Fracture"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A creature warped by the black tide, driven solely by an insatiable thirst for bloodshed.\\nWielding a massive axe weighing a thousand pounds, its charged strike can shatter even the hardest stone. Any living being that stands in its way is doomed to be crushed and corroded.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032030},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032030,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032030,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032030,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032030,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032030,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032030,"WorldLevel":6}],"HPBase":316.2,"Id":4032030,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":14,"Name":"Black Tide's Corroded Axe","Rank":"MinionLv2","SpeedBase":100,"StanceBase":120,"StanceCount":1,"StatusResistanceBase":0.2},"4032031":{"AttackBase":66.666667,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032031,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":403203101,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to one designated target.","SkillName":"Wrathful Blazing Axe"},{"DamageType":"Fire","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":403203102,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among targets.","SkillName":"Fire of Vengeance"},{"DamageType":"","Extra":{},"Id":403203103,"SPHitBase":"","SkillDesc":"When the target's HP is below 0, dispels their Weakness Break state and grants the \"Weakness Protected\" effect to them.","SkillName":"Guillotine of the Weak"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":403203101,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":403203101,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to one designated target.","SkillName":"Wrathful Blazing Axe"},{"DamageType":"Fire","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":403203102,"SPHitBase":10,"SkillDesc":"Deals Fire DMG to all targets. The DMG is \u003cu\u003edistributed evenly\u003c/u\u003e among targets.","SkillName":"Fire of Vengeance"},{"DamageType":"","Extra":{},"Id":403203103,"SPHitBase":"","SkillDesc":"When the target's HP is below 0, dispels their Weakness Break state and grants the \"Weakness Protected\" effect to them.","SkillName":"Guillotine of the Weak"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A creature warped by the black tide, driven solely by an insatiable thirst for bloodshed.\\nWielding a massive axe weighing a thousand pounds, its charged strike can shatter even the hardest stone. Any living being that stands in its way is doomed to be crushed and corroded.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032031},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032031,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032031,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032031,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032031,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032031,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032031,"WorldLevel":6}],"HPBase":0.465,"Id":4032031,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Black Tide's Corroded Axe","Rank":"MinionLv2","SpeedBase":150,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.2},"4032040":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032040,"SkillList":[{"DamageType":"","Extra":{"240320401":{"Desc":"Cannot become the primary target for abilities that require active selection. When Weakness is Broken or when all enemy units on the field aside from this unit are in \"Lurking\" state, dispels \"Lurking\" state for this unit. When there are no other enemy units on the battlefield, this unit dispels the \"Lurking\" state.","Name":"Lurking","Param":[]}},"Id":403204001,"SPHitBase":10,"SkillDesc":"Causes this unit to enter the \u003cu\u003e\"Lurking\"\u003c/u\u003e state.","SkillName":"Lurking"},{"DamageType":"Physical","Extra":{},"Id":403204002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Broken Rationality"},{"DamageType":"Physical","Extra":{"240320401":{"Desc":"Cannot become the primary target for abilities that require active selection. When Weakness is Broken or when all enemy units on the field aside from this unit are in \"Lurking\" state, dispels \"Lurking\" state for this unit. When there are no other enemy units on the battlefield, this unit dispels the \"Lurking\" state.","Name":"Lurking","Param":[]}},"Id":403204003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target, then dispels the \u003cu\u003e\"Lurking\"\u003c/u\u003e state. Can only be used while in the \u003cu\u003e\"Lurking\"\u003c/u\u003e state.","SkillName":"Insidious Agitation"},{"DamageType":"","Extra":{"240320401":{"Desc":"Cannot become the primary target for abilities that require active selection. When Weakness is Broken or when all enemy units on the field aside from this unit are in \"Lurking\" state, dispels \"Lurking\" state for this unit. When there are no other enemy units on the battlefield, this unit dispels the \"Lurking\" state.","Name":"Lurking","Param":[]}},"Id":403204004,"SPHitBase":10,"SkillDesc":"While this unit is in the \u003cu\u003e\"Lurking\"\u003c/u\u003e state, increases their DMG taken. If the \u003cu\u003e\"Lurking\"\u003c/u\u003e state is dispelled due to becoming Weakness Broken, this unit's action is delayed, and that Vulnerability effect lasts until the start of this unit's next action.","SkillName":"Flawed"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.625,"HardLevelGroup":1,"Id":403204001,"SkillList":[{"DamageType":"","Extra":{"240320401":{"Desc":"Cannot become the primary target for abilities that require active selection. When Weakness is Broken or when all enemy units on the field aside from this unit are in \"Lurking\" state, dispels \"Lurking\" state for this unit. When there are no other enemy units on the battlefield, this unit dispels the \"Lurking\" state.","Name":"Lurking","Param":[]}},"Id":403204001,"SPHitBase":10,"SkillDesc":"Causes this unit to enter the \u003cu\u003e\"Lurking\"\u003c/u\u003e state.","SkillName":"Lurking"},{"DamageType":"Physical","Extra":{},"Id":403204002,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Broken Rationality"},{"DamageType":"Physical","Extra":{"240320401":{"Desc":"Cannot become the primary target for abilities that require active selection. When Weakness is Broken or when all enemy units on the field aside from this unit are in \"Lurking\" state, dispels \"Lurking\" state for this unit. When there are no other enemy units on the battlefield, this unit dispels the \"Lurking\" state.","Name":"Lurking","Param":[]}},"Id":403204003,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target, then dispels the \u003cu\u003e\"Lurking\"\u003c/u\u003e state. Can only be used while in the \u003cu\u003e\"Lurking\"\u003c/u\u003e state.","SkillName":"Insidious Agitation"},{"DamageType":"","Extra":{"240320401":{"Desc":"Cannot become the primary target for abilities that require active selection. When Weakness is Broken or when all enemy units on the field aside from this unit are in \"Lurking\" state, dispels \"Lurking\" state for this unit. When there are no other enemy units on the battlefield, this unit dispels the \"Lurking\" state.","Name":"Lurking","Param":[]}},"Id":403204004,"SPHitBase":10,"SkillDesc":"While this unit is in the \u003cu\u003e\"Lurking\"\u003c/u\u003e state, increases their DMG taken. If the \u003cu\u003e\"Lurking\"\u003c/u\u003e state is dispelled due to becoming Weakness Broken, this unit's action is delayed, and that Vulnerability effect lasts until the start of this unit's next action.","SkillName":"Flawed"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A creature warped by the black tide, driven solely by an insatiable thirst for bloodshed.\\nKnowledge that once could have served humanity has inverted into civilization's foe. Specializing in ambush and strategic maneuvers, they hover like ravenous vultures, craving to deliver fresh sacrifices to the black tide.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032040},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032040,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032040,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032040,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032040,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032040,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032040,"WorldLevel":6}],"HPBase":372,"Id":4032040,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032040.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":14,"Name":"Black Tide Council","Rank":"MinionLv2","SpeedBase":155,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.2},"4032041":{"AttackBase":66.666667,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032041,"SkillList":[{"DamageType":"","Extra":{"240320401":{"Desc":"Cannot become the primary target for abilities that require active selection. When Weakness is Broken or when all enemy units on the field aside from this unit are in \"Lurking\" state, dispels \"Lurking\" state for this unit. When there are no other enemy units on the battlefield, this unit dispels the \"Lurking\" state.","Name":"Lurking","Param":[]}},"Id":403204101,"SPHitBase":10,"SkillDesc":"Causes this unit to enter the \u003cu\u003e\"Lurking\"\u003c/u\u003e state.","SkillName":"Lurking"},{"DamageType":"Physical","Extra":{},"Id":403204102,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Broken Rationality"},{"DamageType":"Physical","Extra":{"240320401":{"Desc":"Cannot become the primary target for abilities that require active selection. When Weakness is Broken or when all enemy units on the field aside from this unit are in \"Lurking\" state, dispels \"Lurking\" state for this unit. When there are no other enemy units on the battlefield, this unit dispels the \"Lurking\" state.","Name":"Lurking","Param":[]}},"Id":403204103,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target, then dispels the \u003cu\u003e\"Lurking\"\u003c/u\u003e state. Can only be used while in the \u003cu\u003e\"Lurking\"\u003c/u\u003e state.","SkillName":"Insidious Agitation"},{"DamageType":"","Extra":{},"Id":403204104,"SPHitBase":"","SkillDesc":"When the target's HP is below 0, dispels this unit's Crowd Control debuff and Weakness Break state, grants the \"Weakness Protected\" effect to them, and uses \"Lurking.\"","SkillName":"Flesh Assailment of Ebon"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A creature warped by the black tide, driven solely by an insatiable thirst for bloodshed.\\nKnowledge that once could have served humanity has inverted into civilization's foe. Specializing in ambush and strategic maneuvers, they hover like ravenous vultures, craving to deliver fresh sacrifices to the black tide.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032041},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032041,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032041,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032041,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032041,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032041,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032041,"WorldLevel":6}],"HPBase":0.465,"Id":4032041,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032040.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Black Tide Council","Rank":"MinionLv2","SpeedBase":180,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.2},"4032042":{"AttackBase":15,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032042,"SkillList":[{"DamageType":"","Extra":{"240320401":{"Desc":"Cannot become the primary target for abilities that require active selection. When Weakness is Broken or when all enemy units on the field aside from this unit are in \"Lurking\" state, dispels \"Lurking\" state for this unit. When there are no other enemy units on the battlefield, this unit dispels the \"Lurking\" state.","Name":"Lurking","Param":[]}},"Id":403204201,"SPHitBase":10,"SkillDesc":"Causes this unit to enter the \u003cu\u003e\"Lurking\"\u003c/u\u003e state.","SkillName":"Lurking"},{"DamageType":"Physical","Extra":{},"Id":403204202,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to one designated target.","SkillName":"Broken Rationality"},{"DamageType":"Physical","Extra":{"240320401":{"Desc":"Cannot become the primary target for abilities that require active selection. When Weakness is Broken or when all enemy units on the field aside from this unit are in \"Lurking\" state, dispels \"Lurking\" state for this unit. When there are no other enemy units on the battlefield, this unit dispels the \"Lurking\" state.","Name":"Lurking","Param":[]}},"Id":403204203,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target, then dispels the \u003cu\u003e\"Lurking\"\u003c/u\u003e state. Can only be used while in the \u003cu\u003e\"Lurking\"\u003c/u\u003e state.","SkillName":"Insidious Agitation"},{"DamageType":"","Extra":{"240320401":{"Desc":"Cannot become the primary target for abilities that require active selection. When Weakness is Broken or when all enemy units on the field aside from this unit are in \"Lurking\" state, dispels \"Lurking\" state for this unit. When there are no other enemy units on the battlefield, this unit dispels the \"Lurking\" state.","Name":"Lurking","Param":[]}},"Id":403204204,"SPHitBase":"","SkillDesc":"While this unit is in the \u003cu\u003e\"Lurking\"\u003c/u\u003e state, increases their DMG taken. If the \u003cu\u003e\"Lurking\"\u003c/u\u003e state is dispelled due to becoming Weakness Broken, this unit's action is delayed, and that Vulnerability effect lasts until the start of this unit's next action.","SkillName":"Flawed"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A creature warped by the black tide, driven solely by an insatiable thirst for bloodshed.\\nKnowledge that once could have served humanity has inverted into civilization's foe. Specializing in ambush and strategic maneuvers, they hover like ravenous vultures, craving to deliver fresh sacrifices to the black tide.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032042},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032042,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032042,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032042,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032042,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032042,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032042,"WorldLevel":6}],"HPBase":279,"Id":4032042,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032040.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Black Tide Council","Rank":"MinionLv2","SpeedBase":200,"StanceBase":120,"StanceCount":1,"StatusResistanceBase":0.2},"4032050":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032050,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403205001,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to all targets.","SkillName":"Arrow of the Foul Tide"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403205002,"SPHitBase":"","SkillDesc":"When this unit's attack deals DMG to any target, converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fated End"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.833333,"HardLevelGroup":1,"Id":403205001,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403205001,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to all targets.","SkillName":"Arrow of the Foul Tide"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403205002,"SPHitBase":"","SkillDesc":"When this unit's attack deals DMG to any target, converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fated End"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":403205002,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403205001,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to all targets.","SkillName":"Arrow of the Foul Tide"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403205002,"SPHitBase":"","SkillDesc":"When this unit's attack deals DMG to any target, converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fated End"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A creature warped by the black tide, driven solely by an insatiable thirst for bloodshed.\\nHolding a bow imbued with a curse, it can simultaneously attack targets in multiple directions while shooting. Any living being that enters its sight is doomed to face the inescapable aim of its arrows.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032050},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032050,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032050,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032050,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032050,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032050,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032050,"WorldLevel":6}],"HPBase":279,"Id":4032050,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032050.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":14,"Name":"Black Tide's Decrepit Bow","Rank":"MinionLv2","SpeedBase":155,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.2},"4032051":{"AttackBase":66.666667,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032051,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403205101,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to all targets.","SkillName":"Arrow of the Foul Tide"},{"DamageType":"","Extra":{},"Id":403205102,"SPHitBase":"","SkillDesc":"When the target's HP is below 0, dispels their Weakness Break state and grants the \"Weakness Protected\" effect to them.","SkillName":"Corrosive Arrowhead"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A creature warped by the black tide, driven solely by an insatiable thirst for bloodshed.\\nHolding a bow imbued with a curse, it can simultaneously attack targets in multiple directions while shooting. Any living being that enters its sight is doomed to face the inescapable aim of its arrows.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032051},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032051,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032051,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032051,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032051,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032051,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032051,"WorldLevel":6}],"HPBase":0.465,"Id":4032051,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032050.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Black Tide's Decrepit Bow","Rank":"MinionLv2","SpeedBase":150,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.2},"4032052":{"AttackBase":15,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032052,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403205201,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to targets in battle against \"Dark Duelist.\"","SkillName":"Arrow of the Foul Tide"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403205202,"SPHitBase":"","SkillDesc":"When this unit's attack deals DMG to any target, converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fated End"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A creature warped by the black tide, driven solely by an insatiable thirst for bloodshed.\\nHolding a bow imbued with a curse, it can simultaneously attack targets in multiple directions while shooting. Any living being that enters its sight is doomed to face the inescapable aim of its arrows.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032052},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032052,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032052,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032052,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032052,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032052,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032052,"WorldLevel":6}],"HPBase":279,"Id":4032052,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032050.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Black Tide's Decrepit Bow","Rank":"MinionLv2","SpeedBase":144,"StanceBase":120,"StanceCount":1,"StatusResistanceBase":0.2},"4032060":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032060,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":403206001,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to one target and delays their action.","SkillName":"Induce Frenzy"},{"DamageType":"","Extra":{},"Id":403206002,"SPHitBase":"","SkillDesc":"Lock on to 1 ally target, enter \"Deliverance of Relief\" state, Anti-Creator will use \"Mire Not Within Caves\" on next action.","SkillName":"Blasphemous Curse"},{"DamageType":"Imaginary","Extra":{},"Id":403206003,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to one target and delays their action.","SkillName":"Echoes of Tragedy"},{"DamageType":"","Extra":{},"Id":403206004,"SPHitBase":"","SkillDesc":"Locks on 2 targets to enter \"Deliverance of Relief\" state. \"Anti-Creator\" will use \"The Spirit's Prison Shall Burn\" on next action.","SkillName":"Eternal Misfortune Inflamed"},{"DamageType":"","Extra":{},"Id":403206005,"SPHitBase":"","SkillDesc":"When this unit enters the \"Grave Wound\" state, restore all HP and dispel the \"Grave Wound\" state on next action.","SkillName":"Eternal Recurrence"},{"DamageType":"","Extra":{"403501001":{"Desc":"The target's action value will not change because of the end of any target's turn.","Name":"Action Lock","Param":[]}},"Id":403206006,"SPHitBase":"","SkillDesc":"Immune to the effects of action bar changes, except \"Anti-Creator.\" \"Mythos\" cannot be eliminated. When receiving a killing blow, it enters the \"Grave Wound\" state, causing all targets' actions to advance and dispelling the \"\u003cu\u003eAction Lock\u003c/u\u003e\" state.","SkillName":"Immortal"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Epic chronicles, romantic legends, and the countless ages that gave them meaning. From these emerged all spiritual beliefs. It is no longer a prisoner, it shall die in the funeral of Gnosis, leaving behind an iron-cast tombstone.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032060},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032060,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032060,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032060,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032060,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032060,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032060,"WorldLevel":6}],"HPBase":1488,"Id":4032060,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032060.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Imprisoned Mythos","Rank":"MinionLv2","SpeedBase":132,"StanceBase":null,"StanceCount":1,"StatusResistanceBase":0.3},"4032061":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032061,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":403206101,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to one target and delays their action.","SkillName":"Induce Frenzy"},{"DamageType":"","Extra":{},"Id":403206102,"SPHitBase":"","SkillDesc":"Lock on to 1 ally target, enter \"Deliverance of Relief\" state, Anti-Creator will use \"Mire Not Within Caves\" on next action.","SkillName":"Blasphemous Curse"},{"DamageType":"Imaginary","Extra":{},"Id":403206103,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to one target and delays their action.","SkillName":"Echoes of Tragedy"},{"DamageType":"","Extra":{"403501001":{"Desc":"The target's action value will not change because of the end of any target's turn.","Name":"Action Lock","Param":[]}},"Id":403206106,"SPHitBase":"","SkillDesc":"Immune to the effects of action bar changes, except \"Anti-Creator.\" \"Mythos\" cannot be eliminated. When receiving a killing blow, it enters the \"Grave Wound\" state, causing all targets' actions to advance and dispelling the \"\u003cu\u003eAction Lock\u003c/u\u003e\" state.","SkillName":"Immortal"},{"DamageType":"","Extra":{},"Id":403206104,"SPHitBase":"","SkillDesc":"Locks on 2 targets to enter \"Deliverance of Relief\" state. \"Anti-Creator\" will use \"The Spirit's Prison Shall Burn\" on next action.","SkillName":"Eternal Misfortune Inflamed"},{"DamageType":"","Extra":{},"Id":403206105,"SPHitBase":"","SkillDesc":"When this unit enters the \"Grave Wound\" state, restore all HP and dispel the \"Grave Wound\" state on next action.","SkillName":"Eternal Recurrence"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Epic chronicles, romantic legends, and the countless ages that gave them meaning. From these emerged all spiritual beliefs. It is no longer a prisoner, it shall die in the funeral of Gnosis, leaving behind an iron-cast tombstone.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032061},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032061,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032061,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032061,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032061,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032061,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032061,"WorldLevel":6}],"HPBase":1860,"Id":4032061,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032060.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Imprisoned Mythos","Rank":"MinionLv2","SpeedBase":132,"StanceBase":null,"StanceCount":1,"StatusResistanceBase":0.3},"4032070":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032070,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":403207001,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to one designated target and adjacent targets.","SkillName":"Hail Chaos"},{"DamageType":"","Extra":{},"Id":403207002,"SPHitBase":"","SkillDesc":"Locks on to 1 ally target, enter the \"Rebellious\" state, \"Anti-Creator\" will use \"Yield Not to Tyranny\" on next action.","SkillName":"Foolish Pursuit"},{"DamageType":"Quantum","Extra":{},"Id":403207003,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to one designated target and adjacent targets.","SkillName":"Eradication of Falsehood"},{"DamageType":"","Extra":{"403501001":{"Desc":"The target's action value will not change because of the end of any target's turn.","Name":"Action Lock","Param":[]}},"Id":403207007,"SPHitBase":"","SkillDesc":"Immune to the effects of action bar changes, except \"Anti-Creator.\" \"Logos\" cannot be eliminated. When receiving a killing blow, it enters the \"Grave Wound\" state, causing all targets to regenerate Energy and dispel the \"\u003cu\u003eAction Lock\u003c/u\u003e\" state.","SkillName":"Immortal"},{"DamageType":"Quantum","Extra":{},"Id":403207004,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to all targets and reduces target team's Skill Points by 1.","SkillName":"Break the Old, Build the New"},{"DamageType":"","Extra":{},"Id":403207005,"SPHitBase":"","SkillDesc":"Enters the \"Rebellious\" state. \"Anti-Creator\" will use \"The Crown of Divinity Shall Shatter\" on next action.","SkillName":"A Fool's Defiance"},{"DamageType":"","Extra":{},"Id":403207006,"SPHitBase":"","SkillDesc":"When this unit enters the \"Grave Wound\" state, restore all HP and dispel the \"Grave Wound\" state on next action.","SkillName":"Eternal Recurrence"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The shape of the world, the desire to seek, and the boundless space that gives them form. The intellect from which all wisdom is born. It is no longer a puppet, destined to perish in the funeral of knowledge, leaving behind an iron tombstone.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032070},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032070,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032070,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032070,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032070,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032070,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032070,"WorldLevel":6}],"HPBase":1488,"Id":4032070,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032070.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Manipulated Logos","Rank":"MinionLv2","SpeedBase":132,"StanceBase":null,"StanceCount":1,"StatusResistanceBase":0.3},"4032071":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4032071,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":403207101,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to one designated target and adjacent targets.","SkillName":"Hail Chaos"},{"DamageType":"","Extra":{},"Id":403207102,"SPHitBase":"","SkillDesc":"Locks on to 1 ally target, enter the \"Rebellious\" state, \"Anti-Creator\" will use \"Yield Not to Tyranny\" on next action.","SkillName":"Foolish Pursuit"},{"DamageType":"Quantum","Extra":{},"Id":403207103,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to one designated target and adjacent targets.","SkillName":"Eradication of Falsehood"},{"DamageType":"","Extra":{"403501001":{"Desc":"The target's action value will not change because of the end of any target's turn.","Name":"Action Lock","Param":[]}},"Id":403207107,"SPHitBase":"","SkillDesc":"Immune to the effects of action bar changes, except \"Anti-Creator.\" \"Logos\" cannot be eliminated. When receiving a killing blow, it enters the \"Grave Wound\" state, causing all targets to regenerate Energy and dispel the \"\u003cu\u003eAction Lock\u003c/u\u003e\" state.","SkillName":"Immortal"},{"DamageType":"Quantum","Extra":{},"Id":403207104,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to all targets and reduces target team's Skill Points by 1.","SkillName":"Break the Old, Build the New"},{"DamageType":"","Extra":{},"Id":403207105,"SPHitBase":"","SkillDesc":"Enters the \"Rebellious\" state. \"Anti-Creator\" will use \"The Crown of Divinity Shall Shatter\" on next action.","SkillName":"A Fool's Defiance"},{"DamageType":"","Extra":{},"Id":403207106,"SPHitBase":"","SkillDesc":"When this unit enters the \"Grave Wound\" state, restore all HP and dispel the \"Grave Wound\" state on next action.","SkillName":"Eternal Recurrence"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The shape of the world, the desire to seek, and the boundless space that gives them form. The intellect from which all wisdom is born. It is no longer a puppet, destined to perish in the funeral of knowledge, leaving behind an iron tombstone.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032071},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032071,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032071,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032071,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032071,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032071,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4032071,"WorldLevel":6}],"HPBase":1860,"Id":4032071,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4032070.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Manipulated Logos","Rank":"MinionLv2","SpeedBase":132,"StanceBase":null,"StanceCount":1,"StatusResistanceBase":0.3},"4033010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4033010,"SkillList":[{"DamageType":"Physical","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Shredding Landslide"},{"DamageType":"Physical","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301002,"SPHitBase":10,"SkillDesc":"Deals successive Physical DMG to one random target. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Descending Decay"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301003,"SPHitBase":"","SkillDesc":"Absorbs target's \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Filth Eater"},{"DamageType":"","Extra":{"240330101":{"Desc":"Uses \"Torrential Surge\" in the next action.","Name":"Ominous Degeneration","Param":[]}},"Id":403301004,"SPHitBase":"","SkillDesc":"This unit enters the \"\u003cu\u003eOminous Degeneration\u003c/u\u003e\" state. Uses \"Torrential Surge\" in the next action.","SkillName":"Depravation"},{"DamageType":"Physical","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301005,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and directly converts a percentage of all targets' Max HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Torrential Surge"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301006,"SPHitBase":"","SkillDesc":"Each time 1 target's \"\u003cu\u003eCorrosion\u003c/u\u003e\" is absorbed, applies 1 stack of \"Filth\" to Black Tide's Corroded Daemon. When \"Filth\" is stacked to a certain amount, \"Depravation\" will be used in its next action, and clears all \"Filth\" stacks.","SkillName":"Impurify"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301007,"SPHitBase":"","SkillDesc":"Absorption of target's \u003cu\u003e\"Corrosion\"\u003c/u\u003e failed, this unit's DEF is reduced.","SkillName":"Filth Eater"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.785714,"HardLevelGroup":1,"Id":403301001,"SkillList":[{"DamageType":"Physical","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Shredding Landslide"},{"DamageType":"Physical","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301002,"SPHitBase":10,"SkillDesc":"Deals successive Physical DMG to one random target. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Descending Decay"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301003,"SPHitBase":"","SkillDesc":"Absorbs target's \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Filth Eater"},{"DamageType":"","Extra":{"240330101":{"Desc":"Uses \"Torrential Surge\" in the next action.","Name":"Ominous Degeneration","Param":[]}},"Id":403301004,"SPHitBase":"","SkillDesc":"This unit enters the \"\u003cu\u003eOminous Degeneration\u003c/u\u003e\" state. Uses \"Torrential Surge\" in the next action.","SkillName":"Depravation"},{"DamageType":"Physical","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301005,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and directly converts a percentage of all targets' Max HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Torrential Surge"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301006,"SPHitBase":"","SkillDesc":"Each time 1 target's \"\u003cu\u003eCorrosion\u003c/u\u003e\" is absorbed, applies 1 stack of \"Filth\" to Black Tide's Corroded Daemon. When \"Filth\" is stacked to a certain amount, \"Depravation\" will be used in its next action, and clears all \"Filth\" stacks.","SkillName":"Impurify"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301007,"SPHitBase":"","SkillDesc":"Absorption of target's \u003cu\u003e\"Corrosion\"\u003c/u\u003e failed, this unit's DEF is reduced.","SkillName":"Filth Eater"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":5.892857,"HardLevelGroup":1,"Id":403301002,"SkillList":[{"DamageType":"Physical","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Shredding Landslide"},{"DamageType":"Physical","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301002,"SPHitBase":10,"SkillDesc":"Deals successive Physical DMG to one random target. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Descending Decay"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301003,"SPHitBase":"","SkillDesc":"Absorbs target's \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Filth Eater"},{"DamageType":"","Extra":{"240330101":{"Desc":"Uses \"Torrential Surge\" in the next action.","Name":"Ominous Degeneration","Param":[]}},"Id":403301004,"SPHitBase":"","SkillDesc":"This unit enters the \"\u003cu\u003eOminous Degeneration\u003c/u\u003e\" state. Uses \"Torrential Surge\" in the next action.","SkillName":"Depravation"},{"DamageType":"Physical","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301005,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and directly converts a percentage of all targets' Max HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Torrential Surge"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301006,"SPHitBase":"","SkillDesc":"Each time 1 target's \"\u003cu\u003eCorrosion\u003c/u\u003e\" is absorbed, applies 1 stack of \"Filth\" to Black Tide's Corroded Daemon. When \"Filth\" is stacked to a certain amount, \"Depravation\" will be used in its next action, and clears all \"Filth\" stacks.","SkillName":"Impurify"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301007,"SPHitBase":"","SkillDesc":"Absorption of target's \u003cu\u003e\"Corrosion\"\u003c/u\u003e failed, this unit's DEF is reduced.","SkillName":"Filth Eater"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.714286,"HardLevelGroup":1,"Id":403301003,"SkillList":[{"DamageType":"Physical","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Shredding Landslide"},{"DamageType":"Physical","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301002,"SPHitBase":10,"SkillDesc":"Deals successive Physical DMG to one random target. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Descending Decay"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301003,"SPHitBase":"","SkillDesc":"Absorbs target's \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Filth Eater"},{"DamageType":"","Extra":{"240330101":{"Desc":"Uses \"Torrential Surge\" in the next action.","Name":"Ominous Degeneration","Param":[]}},"Id":403301004,"SPHitBase":"","SkillDesc":"This unit enters the \"\u003cu\u003eOminous Degeneration\u003c/u\u003e\" state. Uses \"Torrential Surge\" in the next action.","SkillName":"Depravation"},{"DamageType":"Physical","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301005,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and directly converts a percentage of all targets' Max HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Torrential Surge"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301006,"SPHitBase":"","SkillDesc":"Each time 1 target's \"\u003cu\u003eCorrosion\u003c/u\u003e\" is absorbed, applies 1 stack of \"Filth\" to Black Tide's Corroded Daemon. When \"Filth\" is stacked to a certain amount, \"Depravation\" will be used in its next action, and clears all \"Filth\" stacks.","SkillName":"Impurify"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301007,"SPHitBase":"","SkillDesc":"Absorption of target's \u003cu\u003e\"Corrosion\"\u003c/u\u003e failed, this unit's DEF is reduced.","SkillName":"Filth Eater"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":403301004,"SkillList":[{"DamageType":"Physical","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Shredding Landslide"},{"DamageType":"Physical","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301002,"SPHitBase":10,"SkillDesc":"Deals successive Physical DMG to one random target. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Descending Decay"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301003,"SPHitBase":"","SkillDesc":"Absorbs target's \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Filth Eater"},{"DamageType":"","Extra":{"240330101":{"Desc":"Uses \"Torrential Surge\" in the next action.","Name":"Ominous Degeneration","Param":[]}},"Id":403301004,"SPHitBase":"","SkillDesc":"This unit enters the \"\u003cu\u003eOminous Degeneration\u003c/u\u003e\" state. Uses \"Torrential Surge\" in the next action.","SkillName":"Depravation"},{"DamageType":"Physical","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301005,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and directly converts a percentage of all targets' Max HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Torrential Surge"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301006,"SPHitBase":"","SkillDesc":"Each time 1 target's \"\u003cu\u003eCorrosion\u003c/u\u003e\" is absorbed, applies 1 stack of \"Filth\" to Black Tide's Corroded Daemon. When \"Filth\" is stacked to a certain amount, \"Depravation\" will be used in its next action, and clears all \"Filth\" stacks.","SkillName":"Impurify"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301007,"SPHitBase":"","SkillDesc":"Absorption of target's \u003cu\u003e\"Corrosion\"\u003c/u\u003e failed, this unit's DEF is reduced.","SkillName":"Filth Eater"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":403301005,"SkillList":[{"DamageType":"Physical","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Shredding Landslide"},{"DamageType":"Physical","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301002,"SPHitBase":10,"SkillDesc":"Deals successive Physical DMG to one random target. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Descending Decay"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301003,"SPHitBase":"","SkillDesc":"Absorbs target's \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Filth Eater"},{"DamageType":"","Extra":{"240330101":{"Desc":"Uses \"Torrential Surge\" in the next action.","Name":"Ominous Degeneration","Param":[]}},"Id":403301004,"SPHitBase":"","SkillDesc":"This unit enters the \"\u003cu\u003eOminous Degeneration\u003c/u\u003e\" state. Uses \"Torrential Surge\" in the next action.","SkillName":"Depravation"},{"DamageType":"Physical","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301005,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and directly converts a percentage of all targets' Max HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Torrential Surge"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301006,"SPHitBase":"","SkillDesc":"Each time 1 target's \"\u003cu\u003eCorrosion\u003c/u\u003e\" is absorbed, applies 1 stack of \"Filth\" to Black Tide's Corroded Daemon. When \"Filth\" is stacked to a certain amount, \"Depravation\" will be used in its next action, and clears all \"Filth\" stacks.","SkillName":"Impurify"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403301007,"SPHitBase":"","SkillDesc":"Absorption of target's \u003cu\u003e\"Corrosion\"\u003c/u\u003e failed, this unit's DEF is reduced.","SkillName":"Filth Eater"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Wind","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A creature warped by the black tide, driven solely by an insatiable thirst for bloodshed.\\nIts once-human form is now engulfed in filth, exuding a nauseating aura of corrosion. Wherever the Corroded Beast treads, all life is stripped away.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033010},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033010,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033010,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033010,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033010,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033010,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033010,"WorldLevel":6}],"HPBase":1302,"Id":4033010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4033010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":14,"Name":"Black Tide's Corroded Daemon","Rank":"Elite","SpeedBase":120,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"4033011":{"AttackBase":72,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4033011,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403301101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target. The higher the target's HP, the higher the DMG dealt.","SkillName":"Shredding Landslide"},{"DamageType":"Physical","Extra":{},"Id":403301102,"SPHitBase":10,"SkillDesc":"Consecutively deals Physical DMG to one random target. The higher the target's HP, the higher the DMG dealt.","SkillName":"Descending Decay"},{"DamageType":"","Extra":{"401403602":{"Desc":"\"HP Overload\" is the amount of DMG that exceeds your current HP, and it will continue to accumulate. When receiving healing, prioritizes restoring their \"HP Overload.\"","Name":"HP Overload","Param":[]}},"Id":403301103,"SPHitBase":"","SkillDesc":"Applies the \"Overloadable\" state to all friendly and non-friendly targets (except this unit). When units are in the \"Overloadable\" state, they will convert DMG taken that exceeds their current HP to \u003cu\u003e\"HP Overload,\"\u003c/u\u003e and will not be knocked down because of this. At the same time, \"Overload Settlement\" will appear on the Action Order. When \"Overload Settlement\" takes action, HP will be finalized and units with HP below 0 will take fatal damage. \"Overload Settlement\" will increase in SPD as the number of friendly summons decreases. When all friendly summons have been defeated, \"Overload Settlement\" is removed.","SkillName":"Heartmarrow Corrosion"},{"DamageType":"Physical","Extra":{},"Id":403301105,"SPHitBase":20,"SkillDesc":"Deals True DMG to all targets based on the target's Max HP.","SkillName":"Torrential Surge"},{"DamageType":"","Extra":{},"Id":403301106,"SPHitBase":"","SkillDesc":"For each target with current HP below 0, increases DMG dealt by \"Corrupting Shadowfiend.\"","SkillName":"Absorb Impurity"},{"DamageType":"","Extra":{},"Id":403301107,"SPHitBase":"","SkillDesc":"Summons \"Black Tide Creature.\" When there are \"Black Tide Creatures\" that are still undefeated, reduces DMG taken by all friendly units.","SkillName":"Black Tide Inrush"},{"DamageType":"","Extra":{},"Id":403301108,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Imaginary"]},{"AttackModifyRatio":1.470588,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":403301101,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403301102,"SPHitBase":10,"SkillDesc":"Consecutively deals Physical DMG to one random target. The higher the target's HP, the higher the DMG dealt.","SkillName":"Descending Decay"},{"DamageType":"Physical","Extra":{},"Id":403301105,"SPHitBase":20,"SkillDesc":"Deals True DMG to all targets based on the target's Max HP.","SkillName":"Torrential Surge"},{"DamageType":"Physical","Extra":{},"Id":403301101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target. The higher the target's HP, the higher the DMG dealt.","SkillName":"Shredding Landslide"},{"DamageType":"","Extra":{"401403602":{"Desc":"\"HP Overload\" is the amount of DMG that exceeds your current HP, and it will continue to accumulate. When receiving healing, prioritizes restoring their \"HP Overload.\"","Name":"HP Overload","Param":[]}},"Id":403301103,"SPHitBase":"","SkillDesc":"Applies the \"Overloadable\" state to all friendly and non-friendly targets (except this unit). When units are in the \"Overloadable\" state, they will convert DMG taken that exceeds their current HP to \u003cu\u003e\"HP Overload,\"\u003c/u\u003e and will not be knocked down because of this. At the same time, \"Overload Settlement\" will appear on the Action Order. When \"Overload Settlement\" takes action, HP will be finalized and units with HP below 0 will take fatal damage. \"Overload Settlement\" will increase in SPD as the number of friendly summons decreases. When all friendly summons have been defeated, \"Overload Settlement\" is removed.","SkillName":"Heartmarrow Corrosion"},{"DamageType":"","Extra":{},"Id":403301106,"SPHitBase":"","SkillDesc":"For each target with current HP below 0, increases DMG dealt by \"Corrupting Shadowfiend.\"","SkillName":"Absorb Impurity"},{"DamageType":"","Extra":{},"Id":403301107,"SPHitBase":"","SkillDesc":"Summons \"Black Tide Creature.\" When there are \"Black Tide Creatures\" that are still undefeated, reduces DMG taken by all friendly units.","SkillName":"Black Tide Inrush"},{"DamageType":"","Extra":{},"Id":403301108,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A creature warped by the black tide, driven solely by an insatiable thirst for bloodshed. Having now acquired immense power, none can stand in its way.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033011},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033011,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033011,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033011,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033011,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033011,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033011,"WorldLevel":6}],"HPBase":93,"Id":4033011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4033010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Corrupting Shadowfiend: Torrential Rotbringer","Rank":"Elite","SpeedBase":210,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.2},"4033012":{"AttackBase":60,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4033012,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403301202,"SPHitBase":10,"SkillDesc":"Consecutively deals Physical DMG to one random target. The higher the target's HP, the higher the DMG dealt.","SkillName":"Descending Decay"},{"DamageType":"Physical","Extra":{},"Id":403301201,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target. The higher the target's HP, the higher the DMG dealt.","SkillName":"Shredding Landslide"},{"DamageType":"","Extra":{"401403602":{"Desc":"\"HP Overload\" is the amount of DMG that exceeds your current HP, and it will continue to accumulate. When receiving healing, prioritizes restoring their \"HP Overload.\"","Name":"HP Overload","Param":[]}},"Id":403301203,"SPHitBase":"","SkillDesc":"Applies the \"Overloadable\" state to all friendly and non-friendly targets (except this unit). When units are in the \"Overloadable\" state, they will convert DMG taken that exceeds their current HP to \u003cu\u003e\"HP Overload,\"\u003c/u\u003e and will not be knocked down because of this. At the same time, \"Overload Settlement\" will appear on the Action Order. When \"Overload Settlement\" takes action, HP will be finalized and units with HP below 0 will take fatal damage. \"Overload Settlement\" will increase in SPD as the number of friendly summons decreases. When all friendly summons have been defeated, \"Overload Settlement\" is removed.","SkillName":"Heartmarrow Corrosion"},{"DamageType":"","Extra":{},"Id":403301206,"SPHitBase":"","SkillDesc":"For each target with current HP below 0, increases DMG dealt by \"Corrupting Shadowfiend.\"","SkillName":"Absorb Impurity"},{"DamageType":"","Extra":{},"Id":403301207,"SPHitBase":"","SkillDesc":"Summons \"Black Tide Creature.\" When there are \"Black Tide Creatures\" that are still undefeated, reduces DMG taken by all friendly units.","SkillName":"Black Tide Inrush"},{"DamageType":"","Extra":{},"Id":403301208,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A creature warped by the black tide, driven solely by an insatiable thirst for bloodshed. Having now acquired immense power, none can stand in its way.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033012},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033012,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033012,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033012,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033012,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033012,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033012,"WorldLevel":6}],"HPBase":93,"Id":4033012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4033010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Corrupting Shadowfiend: Torrential Rotbringer","Rank":"Elite","SpeedBase":210,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.2},"4033020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4033020,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Dreadtide"},{"DamageType":"","Extra":{"240330201":{"Desc":"Increases SPD. When receiving DMG from targets outside the Duel state, reduces DMG taken. Obtains 1 stack of \"Morale\" after each attack. When enemy Duel target receives DMG from the ally Duel target, the Duel's progress bar will be reduced based on the DMG. When the Duel's progress bar is at 0, the enemy will lose the Duel and the Duel state is dispelled. Each stack of Morale increases DMG dealt.","Name":"Duel","Param":[]}},"Id":403302002,"SPHitBase":"","SkillDesc":"Causes this unit, a designated target character, and the target character's summon to enter the \u003cu\u003e\"Duel\"\u003c/u\u003e state. Uses \"Spirit Breaker\" after 3 turns, prioritizing the target with the most number of buffs.","SkillName":"Fatal Clash"},{"DamageType":"Physical","Extra":{},"Id":403302003,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to one designated target.","SkillName":"Cast Marble"},{"DamageType":"Physical","Extra":{},"Id":403302004,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to all targets.","SkillName":"Spirit Breaker"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403302005,"SPHitBase":"","SkillDesc":"When this unit's attack deals DMG to any target, converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fated End"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.555556,"HardLevelGroup":1,"Id":403302001,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Dreadtide"},{"DamageType":"","Extra":{"240330201":{"Desc":"Increases SPD. When receiving DMG from targets outside the Duel state, reduces DMG taken. Obtains 1 stack of \"Morale\" after each attack. When enemy Duel target receives DMG from the ally Duel target, the Duel's progress bar will be reduced based on the DMG. When the Duel's progress bar is at 0, the enemy will lose the Duel and the Duel state is dispelled. Each stack of Morale increases DMG dealt.","Name":"Duel","Param":[]}},"Id":403302002,"SPHitBase":"","SkillDesc":"Causes this unit, a designated target character, and the target character's summon to enter the \u003cu\u003e\"Duel\"\u003c/u\u003e state. Uses \"Spirit Breaker\" after 3 turns, prioritizing the target with the most number of buffs.","SkillName":"Fatal Clash"},{"DamageType":"Physical","Extra":{},"Id":403302003,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to one designated target.","SkillName":"Cast Marble"},{"DamageType":"Physical","Extra":{},"Id":403302004,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to all targets.","SkillName":"Spirit Breaker"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403302005,"SPHitBase":"","SkillDesc":"When this unit's attack deals DMG to any target, converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fated End"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":4.583333,"HardLevelGroup":1,"Id":403302002,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Dreadtide"},{"DamageType":"","Extra":{"240330201":{"Desc":"Increases SPD. When receiving DMG from targets outside the Duel state, reduces DMG taken. Obtains 1 stack of \"Morale\" after each attack. When enemy Duel target receives DMG from the ally Duel target, the Duel's progress bar will be reduced based on the DMG. When the Duel's progress bar is at 0, the enemy will lose the Duel and the Duel state is dispelled. Each stack of Morale increases DMG dealt.","Name":"Duel","Param":[]}},"Id":403302002,"SPHitBase":"","SkillDesc":"Causes this unit, a designated target character, and the target character's summon to enter the \u003cu\u003e\"Duel\"\u003c/u\u003e state. Uses \"Spirit Breaker\" after 3 turns, prioritizing the target with the most number of buffs.","SkillName":"Fatal Clash"},{"DamageType":"Physical","Extra":{},"Id":403302003,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to one designated target.","SkillName":"Cast Marble"},{"DamageType":"Physical","Extra":{},"Id":403302004,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to all targets.","SkillName":"Spirit Breaker"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403302005,"SPHitBase":"","SkillDesc":"When this unit's attack deals DMG to any target, converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fated End"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":403302003,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Dreadtide"},{"DamageType":"","Extra":{"240330201":{"Desc":"Increases SPD. When receiving DMG from targets outside the Duel state, reduces DMG taken. Obtains 1 stack of \"Morale\" after each attack. When enemy Duel target receives DMG from the ally Duel target, the Duel's progress bar will be reduced based on the DMG. When the Duel's progress bar is at 0, the enemy will lose the Duel and the Duel state is dispelled. Each stack of Morale increases DMG dealt.","Name":"Duel","Param":[]}},"Id":403302002,"SPHitBase":"","SkillDesc":"Causes this unit, a designated target character, and the target character's summon to enter the \u003cu\u003e\"Duel\"\u003c/u\u003e state. Uses \"Spirit Breaker\" after 3 turns, prioritizing the target with the most number of buffs.","SkillName":"Fatal Clash"},{"DamageType":"Physical","Extra":{},"Id":403302003,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to one designated target.","SkillName":"Cast Marble"},{"DamageType":"Physical","Extra":{},"Id":403302004,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to all targets.","SkillName":"Spirit Breaker"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403302005,"SPHitBase":"","SkillDesc":"When this unit's attack deals DMG to any target, converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fated End"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":403302004,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403302001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Dreadtide"},{"DamageType":"","Extra":{"240330201":{"Desc":"Increases SPD. When receiving DMG from targets outside the Duel state, reduces DMG taken. Obtains 1 stack of \"Morale\" after each attack. When enemy Duel target receives DMG from the ally Duel target, the Duel's progress bar will be reduced based on the DMG. When the Duel's progress bar is at 0, the enemy will lose the Duel and the Duel state is dispelled. Each stack of Morale increases DMG dealt.","Name":"Duel","Param":[]}},"Id":403302002,"SPHitBase":"","SkillDesc":"Causes this unit, a designated target character, and the target character's summon to enter the \u003cu\u003e\"Duel\"\u003c/u\u003e state. Uses \"Spirit Breaker\" after 3 turns, prioritizing the target with the most number of buffs.","SkillName":"Fatal Clash"},{"DamageType":"Physical","Extra":{},"Id":403302003,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to one designated target.","SkillName":"Cast Marble"},{"DamageType":"Physical","Extra":{},"Id":403302004,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to all targets.","SkillName":"Spirit Breaker"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403302005,"SPHitBase":"","SkillDesc":"When this unit's attack deals DMG to any target, converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fated End"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A creature warped by the black tide, driven solely by an insatiable thirst for bloodshed.\\nIts dueling spirit, once fierce in life, has been twisted by the black tide. Wielding a massive greatsword as tall as its shoulders, it wanders aimlessly, seeking any target to destroy, offering yet more entropy to the chaos of the world.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033020},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033020,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033020,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033020,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033020,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033020,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033020,"WorldLevel":6}],"HPBase":1674,"Id":4033020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4033020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":14,"Name":"Black Tide's Champion","Rank":"Elite","SpeedBase":132,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"4033021":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4033021,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403302101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to targets in battle against \"Dark Duelist.\"","SkillName":"Dreadtide"},{"DamageType":"","Extra":{},"Id":403302102,"SPHitBase":"","SkillDesc":"All targets are split between two battlefields. Friendly and non-friendly targets cannot attack targets on a different battlefield.","SkillName":"Desperate Deathmatch"},{"DamageType":"Physical","Extra":{},"Id":403302103,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to one designated target.","SkillName":"Cast Marble"},{"DamageType":"Physical","Extra":{},"Id":403302104,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to targets in battle against \"Dark Duelist.\"","SkillName":"Spirit Breaker"},{"DamageType":"","Extra":{},"Id":403302105,"SPHitBase":"","SkillDesc":"Summons \"Black Tide Creature.\"","SkillName":"Blood-Sworn Alliance"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403302106,"SPHitBase":"","SkillDesc":"When attacks deal DMG to targets, a portion of the reduced HP from the hit target is converted into \u003cu\u003e\"Corrosion.\"\u003c/u\u003e Targets affected by \u003cu\u003e\"Corrosion\"\u003c/u\u003e have their DMG greatly reduced.","SkillName":"Fated End"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403302107,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403302108,"SPHitBase":"","SkillDesc":"In each phase, when this unit is knocked down, its action is delayed, and it enters the \"Repose\" state. During its next action, uses \"Indomitable Battle,\" recovers a certain amount of HP, and gets up.","SkillName":"Indomitable Battle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.5,"HardLevelGroup":1,"Id":403302101,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403302104,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to targets in battle against \"Dark Duelist.\"","SkillName":"Spirit Breaker"},{"DamageType":"Physical","Extra":{},"Id":403302101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to targets in battle against \"Dark Duelist.\"","SkillName":"Dreadtide"},{"DamageType":"","Extra":{},"Id":403302102,"SPHitBase":"","SkillDesc":"All targets are split between two battlefields. Friendly and non-friendly targets cannot attack targets on a different battlefield.","SkillName":"Desperate Deathmatch"},{"DamageType":"Physical","Extra":{},"Id":403302103,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to one designated target.","SkillName":"Cast Marble"},{"DamageType":"","Extra":{},"Id":403302105,"SPHitBase":"","SkillDesc":"Summons \"Black Tide Creature.\"","SkillName":"Blood-Sworn Alliance"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403302106,"SPHitBase":"","SkillDesc":"When attacks deal DMG to targets, a portion of the reduced HP from the hit target is converted into \u003cu\u003e\"Corrosion.\"\u003c/u\u003e Targets affected by \u003cu\u003e\"Corrosion\"\u003c/u\u003e have their DMG greatly reduced.","SkillName":"Fated End"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403302107,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403302108,"SPHitBase":"","SkillDesc":"In each phase, when this unit is knocked down, its action is delayed, and it enters the \"Repose\" state. During its next action, uses \"Indomitable Battle,\" recovers a certain amount of HP, and gets up.","SkillName":"Indomitable Battle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The legendary Dolos Bandit Twins, unmatched in combat prowess and flawless teamwork. Even the mightiest heroes fell before their four fists. After all, two fists rarely triumph against four.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033021},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033021,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033021,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033021,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033021,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033021,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033021,"WorldLevel":6}],"HPBase":930,"Id":4033021,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4033020.png","InitialDelayRatio":0.5,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Synergy Duo: Bloodbound Dark Duelist","Rank":"Elite","SpeedBase":120,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"4033022":{"AttackBase":15,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4033022,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403302201,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to targets in battle against \"Dark Duelist.\"","SkillName":"Dreadtide"},{"DamageType":"","Extra":{},"Id":403302202,"SPHitBase":"","SkillDesc":"All targets are split between two battlefields. Friendly and non-friendly targets cannot attack targets on a different battlefield.","SkillName":"Desperate Deathmatch"},{"DamageType":"Physical","Extra":{},"Id":403302203,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to one designated target.","SkillName":"Cast Marble"},{"DamageType":"","Extra":{},"Id":403302205,"SPHitBase":"","SkillDesc":"Summons \"Black Tide Creature.\"","SkillName":"Blood-Sworn Alliance"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403302206,"SPHitBase":"","SkillDesc":"When attacks deal DMG to targets, a portion of the reduced HP from the hit target is converted into \u003cu\u003e\"Corrosion.\"\u003c/u\u003e Targets affected by \u003cu\u003e\"Corrosion\"\u003c/u\u003e have their DMG greatly reduced.","SkillName":"Fated End"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403302207,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403302208,"SPHitBase":"","SkillDesc":"In each phase, when this unit is knocked down, its action is delayed, and it enters the \"Repose\" state. During its next action, uses \"Indomitable Battle,\" recovers a certain amount of HP, and gets up.","SkillName":"Indomitable Battle"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The legendary Dolos Bandit Twins, unmatched in combat prowess and flawless teamwork. Even the mightiest heroes fell before their four fists. After all, two fists rarely triumph against four.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033022},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033022,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033022,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033022,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033022,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033022,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033022,"WorldLevel":6}],"HPBase":465,"Id":4033022,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4033020.png","InitialDelayRatio":0.5,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Synergy Duo: Bloodbound Dark Duelist","Rank":"Elite","SpeedBase":120,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"4033023":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4033023,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403302302,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to one designated target.","SkillName":"Cast Marble"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.5,"HardLevelGroup":1,"Id":403302301,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403302302,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to one designated target.","SkillName":"Cast Marble"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A creature warped by the black tide, driven solely by an insatiable thirst for bloodshed.\\nIts dueling spirit, once fierce in life, has been twisted by the black tide. Wielding a massive greatsword as tall as its shoulders, it wanders aimlessly, seeking any target to destroy, offering yet more entropy to the chaos of the world.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033023},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033023,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033023,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033023,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033023,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033023,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033023,"WorldLevel":6}],"HPBase":1860,"Id":4033023,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4033020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Black Tide's Champion","Rank":"Elite","SpeedBase":160,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"4033024":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4033024,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403302401,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Dreadtide"},{"DamageType":"","Extra":{"240330201":{"Desc":"Increases SPD. When receiving DMG from targets outside the Duel state, reduces DMG taken. Obtains 1 stack of \"Morale\" after each attack. When enemy Duel target receives DMG from the ally Duel target, the Duel's progress bar will be reduced based on the DMG. When the Duel's progress bar is at 0, the enemy will lose the Duel and the Duel state is dispelled. Each stack of Morale increases DMG dealt.","Name":"Duel","Param":[]}},"Id":403302402,"SPHitBase":"","SkillDesc":"Causes this unit, a designated target character, and the target character's summon to enter the \u003cu\u003e\"Duel\"\u003c/u\u003e state. Uses \"Spirit Breaker\" after 2 turns, prioritizing the target with the most number of buffs.","SkillName":"Fatal Clash"},{"DamageType":"Physical","Extra":{},"Id":403302403,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to one designated target.","SkillName":"Cast Marble"},{"DamageType":"Physical","Extra":{},"Id":403302404,"SPHitBase":10,"SkillDesc":"Deals massive Physical DMG to all targets.","SkillName":"Spirit Breaker"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403302405,"SPHitBase":"","SkillDesc":"When this unit's attack deals DMG to any target, converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fated End"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An erroneous materialization after the code was affected. The reference entity is Black Tide's Champion. A creature warped by the black tide, driven solely by an insatiable thirst for bloodshed.\\nIts dueling spirit, once fierce in life, has been twisted by the black tide. Wielding a massive greatsword as tall as its shoulders, it wanders aimlessly, seeking any target to destroy, offering yet more entropy to the chaos of the world.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033024},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033024,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033024,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033024,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033024,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033024,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033024,"WorldLevel":6}],"HPBase":1674,"Id":4033024,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4033020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":14,"Name":"Black Tide's Champion (Bug)","Rank":"Elite","SpeedBase":132,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"4033030":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4033030,"SkillList":[{"DamageType":"Wind","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403303001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Blacklight Emission"},{"DamageType":"","Extra":{},"Id":403303002,"SPHitBase":"","SkillDesc":"Summons an \"Archer of the Dark Sun.\" When \"Archer of the Dark Sun\" is defeated, this unit will lose a portion of HP. \"Archers of the Dark Sun\" will not actively take action. After this unit attacks, all summoned \"Archers of the Dark Sun\" will perform one attack.","SkillName":"Icon of Evernight"},{"DamageType":"","Extra":{},"Id":403303003,"SPHitBase":"","SkillDesc":"Enters the \"The Dead Winds Cometh\" state. Uses \"Carol of Heat Death\" in the next action.","SkillName":"Prophecy of the Eclipse"},{"DamageType":"Wind","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403303004,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets. The higher a target's \u003cu\u003e\"Corrosion\"\u003c/u\u003e HP is, the higher the DMG dealt. All HP under the effect of \u003cu\u003e\"Corrosion\"\u003c/u\u003e will also immediately be lost.","SkillName":"Carol of Heat Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.666667,"HardLevelGroup":1,"Id":403303001,"SkillList":[{"DamageType":"Wind","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403303001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Blacklight Emission"},{"DamageType":"","Extra":{},"Id":403303002,"SPHitBase":"","SkillDesc":"Summons an \"Archer of the Dark Sun.\" When \"Archer of the Dark Sun\" is defeated, this unit will lose a portion of HP. \"Archers of the Dark Sun\" will not actively take action. After this unit attacks, all summoned \"Archers of the Dark Sun\" will perform one attack.","SkillName":"Icon of Evernight"},{"DamageType":"","Extra":{},"Id":403303003,"SPHitBase":"","SkillDesc":"Enters the \"The Dead Winds Cometh\" state. Uses \"Carol of Heat Death\" in the next action.","SkillName":"Prophecy of the Eclipse"},{"DamageType":"Wind","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403303004,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets. The higher a target's \u003cu\u003e\"Corrosion\"\u003c/u\u003e HP is, the higher the DMG dealt. All HP under the effect of \u003cu\u003e\"Corrosion\"\u003c/u\u003e will also immediately be lost.","SkillName":"Carol of Heat Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":403303002,"SkillList":[{"DamageType":"Wind","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403303001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Blacklight Emission"},{"DamageType":"","Extra":{},"Id":403303002,"SPHitBase":"","SkillDesc":"Summons an \"Archer of the Dark Sun.\" When \"Archer of the Dark Sun\" is defeated, this unit will lose a portion of HP. \"Archers of the Dark Sun\" will not actively take action. After this unit attacks, all summoned \"Archers of the Dark Sun\" will perform one attack.","SkillName":"Icon of Evernight"},{"DamageType":"","Extra":{},"Id":403303003,"SPHitBase":"","SkillDesc":"Enters the \"The Dead Winds Cometh\" state. Uses \"Carol of Heat Death\" in the next action.","SkillName":"Prophecy of the Eclipse"},{"DamageType":"Wind","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403303004,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets. The higher a target's \u003cu\u003e\"Corrosion\"\u003c/u\u003e HP is, the higher the DMG dealt. All HP under the effect of \u003cu\u003e\"Corrosion\"\u003c/u\u003e will also immediately be lost.","SkillName":"Carol of Heat Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.266667,"HardLevelGroup":1,"Id":403303003,"SkillList":[{"DamageType":"Wind","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403303001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Blacklight Emission"},{"DamageType":"","Extra":{},"Id":403303002,"SPHitBase":"","SkillDesc":"Summons an \"Archer of the Dark Sun.\" When \"Archer of the Dark Sun\" is defeated, this unit will lose a portion of HP. \"Archers of the Dark Sun\" will not actively take action. After this unit attacks, all summoned \"Archers of the Dark Sun\" will perform one attack.","SkillName":"Icon of Evernight"},{"DamageType":"","Extra":{},"Id":403303003,"SPHitBase":"","SkillDesc":"Enters the \"The Dead Winds Cometh\" state. Uses \"Carol of Heat Death\" in the next action.","SkillName":"Prophecy of the Eclipse"},{"DamageType":"Wind","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403303004,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets. The higher a target's \u003cu\u003e\"Corrosion\"\u003c/u\u003e HP is, the higher the DMG dealt. All HP under the effect of \u003cu\u003e\"Corrosion\"\u003c/u\u003e will also immediately be lost.","SkillName":"Carol of Heat Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":56,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":403303004,"SkillList":[{"DamageType":"Wind","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403303001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Blacklight Emission"},{"DamageType":"","Extra":{},"Id":403303002,"SPHitBase":"","SkillDesc":"Summons an \"Archer of the Dark Sun.\" When \"Archer of the Dark Sun\" is defeated, this unit will lose a portion of HP. \"Archers of the Dark Sun\" will not actively take action. After this unit attacks, all summoned \"Archers of the Dark Sun\" will perform one attack.","SkillName":"Icon of Evernight"},{"DamageType":"","Extra":{},"Id":403303003,"SPHitBase":"","SkillDesc":"Enters the \"The Dead Winds Cometh\" state. Uses \"Carol of Heat Death\" in the next action.","SkillName":"Prophecy of the Eclipse"},{"DamageType":"Wind","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403303004,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets. The higher a target's \u003cu\u003e\"Corrosion\"\u003c/u\u003e HP is, the higher the DMG dealt. All HP under the effect of \u003cu\u003e\"Corrosion\"\u003c/u\u003e will also immediately be lost.","SkillName":"Carol of Heat Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Noontide Gryphon corroded by the black tide, driven solely by an insatiable thirst for bloodshed.\\nEven after losing Aquila's blessings, the inexhaustible energy within the black tide has turned it into something even more horrifying.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033030},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033030,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033030,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033030,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033030,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033030,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033030,"WorldLevel":6}],"HPBase":1395,"Id":4033030,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4033030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":14,"Name":"Dark Sun Gryphon","Rank":"Elite","SpeedBase":144,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"4033031":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4033031,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":403303101,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets.","SkillName":"Blacklight Emission"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.5,"HardLevelGroup":1,"Id":403303101,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":403303101,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets.","SkillName":"Blacklight Emission"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Noontide Gryphon corroded by the black tide, driven solely by an insatiable thirst for bloodshed.\\nEven after losing Aquila's blessings, the inexhaustible energy within the black tide has turned it into something even more horrifying.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033031},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033031,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033031,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115011},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033031,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033031,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033031,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":115012},{"$type":"ItemConfig","ID":115013},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4033031,"WorldLevel":6}],"HPBase":1860,"Id":4033031,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4033030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Dark Sun Gryphon","Rank":"Elite","SpeedBase":140,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"4034010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4034010,"SkillList":[{"DamageType":"","Extra":{},"Id":403401001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and units adjacent to the target.","SkillName":"Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403401002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fading Fate"},{"DamageType":"","Extra":{},"Id":403401003,"SPHitBase":"","SkillDesc":"Causes \"Long-Shattered Vessel\" to enter the \"Mutual Sacrifice\" state. Uses \"Underworld's Grief\" in a certain number of turns.","SkillName":"Roads Mingled"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401004,"SPHitBase":10,"SkillDesc":"Unleashes \"Demise's Storm\" or \"Fading Fate\" together with \"Long-Shattered Vessel.\" Then, absorbs \"Long-Shattered Vessel\" to heal this unit and obtains \u003cu\u003e\"Calamity Power.\"\u003c/u\u003e","SkillName":"Underworld's Grief"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401005,"SPHitBase":15,"SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not For The Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401006,"SPHitBase":20,"SkillDesc":"Consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and deals several instances of minor Physical DMG hits to all targets, where the more consumed \"Calamity Power\" stacks, the higher the instances of DMG. Then, deals minor Physical DMG to all targets.","SkillName":"But Suffering is Essential"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401007,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG. The more consumed \"Calamity Power\" stacks, the higher the instances of DMG.","SkillName":"Cry Not For The Discarded"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401008,"SPHitBase":"","SkillDesc":"When using \"Demise's Storm\" or \"Fading Fate,\" consumes HP to summon \"Long-Shattered Vessel\" and convert the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e If the \"Long-Shattered Vessel\" summoned by this attack is defeated, additionally deals Physical DMG to this unit. When this unit uses \"Demise's Storm\" or \"Fading Fate\" again, the \"Long-Shattered Vessel\" that was summoned by the attacking ability will attack together with this unit. This unit will then absorb the Vessel, restoring the HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and granting \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to this unit.","SkillName":"Pain of Parting"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401009,"SPHitBase":"","SkillDesc":"When using \"Silent Sorrow,\" consumes HP to summon a \"Long-Shattered Vessel\" and converts the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e When stacks of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e are not at 0 and if a \"Long-Shattered Vessel\" receives a killing blow, immediately consumes 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and a percentage of HP to re-resummon a \"Long-Shattered Vessel.\" When using \"Cry Not For The Discarded,\" absorbs any \"Long-Shattered Vessel\" and restores the HP that was converted to \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e","SkillName":"Lost Sacrifice"},{"DamageType":"","Extra":{},"Id":403401010,"SPHitBase":"","SkillDesc":"Receives a certain number of stacks of \"DMG reduction,\" reducing DMG received by this unit. 1 stack is lost after defeating 1 \"Long-Shattered Vessel.\"","SkillName":"Resolute Farewell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.538462,"HardLevelGroup":1,"Id":403401001,"SkillList":[{"DamageType":"","Extra":{},"Id":403401001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and units adjacent to the target.","SkillName":"Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403401002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fading Fate"},{"DamageType":"","Extra":{},"Id":403401003,"SPHitBase":"","SkillDesc":"Causes \"Long-Shattered Vessel\" to enter the \"Mutual Sacrifice\" state. Uses \"Underworld's Grief\" in a certain number of turns.","SkillName":"Roads Mingled"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401004,"SPHitBase":10,"SkillDesc":"Unleashes \"Demise's Storm\" or \"Fading Fate\" together with \"Long-Shattered Vessel.\" Then, absorbs \"Long-Shattered Vessel\" to heal this unit and obtains \u003cu\u003e\"Calamity Power.\"\u003c/u\u003e","SkillName":"Underworld's Grief"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401005,"SPHitBase":15,"SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not For The Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401006,"SPHitBase":20,"SkillDesc":"Consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and deals several instances of minor Physical DMG hits to all targets, where the more consumed \"Calamity Power\" stacks, the higher the instances of DMG. Then, deals minor Physical DMG to all targets.","SkillName":"But Suffering is Essential"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401007,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG. The more consumed \"Calamity Power\" stacks, the higher the instances of DMG.","SkillName":"Cry Not For The Discarded"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401008,"SPHitBase":"","SkillDesc":"When using \"Demise's Storm\" or \"Fading Fate,\" consumes HP to summon \"Long-Shattered Vessel\" and convert the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e If the \"Long-Shattered Vessel\" summoned by this attack is defeated, additionally deals Physical DMG to this unit. When this unit uses \"Demise's Storm\" or \"Fading Fate\" again, the \"Long-Shattered Vessel\" that was summoned by the attacking ability will attack together with this unit. This unit will then absorb the Vessel, restoring the HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and granting \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to this unit.","SkillName":"Pain of Parting"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401009,"SPHitBase":"","SkillDesc":"When using \"Silent Sorrow,\" consumes HP to summon a \"Long-Shattered Vessel\" and converts the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e When stacks of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e are not at 0 and if a \"Long-Shattered Vessel\" receives a killing blow, immediately consumes 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and a percentage of HP to re-resummon a \"Long-Shattered Vessel.\" When using \"Cry Not For The Discarded,\" absorbs any \"Long-Shattered Vessel\" and restores the HP that was converted to \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e","SkillName":"Lost Sacrifice"},{"DamageType":"","Extra":{},"Id":403401010,"SPHitBase":"","SkillDesc":"Receives a certain number of stacks of \"DMG reduction,\" reducing DMG received by this unit. 1 stack is lost after defeating 1 \"Long-Shattered Vessel.\"","SkillName":"Resolute Farewell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.538462,"HardLevelGroup":1,"Id":403401002,"SkillList":[{"DamageType":"","Extra":{},"Id":403401001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and units adjacent to the target.","SkillName":"Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403401002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fading Fate"},{"DamageType":"","Extra":{},"Id":403401003,"SPHitBase":"","SkillDesc":"Causes \"Long-Shattered Vessel\" to enter the \"Mutual Sacrifice\" state. Uses \"Underworld's Grief\" in a certain number of turns.","SkillName":"Roads Mingled"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401004,"SPHitBase":10,"SkillDesc":"Unleashes \"Demise's Storm\" or \"Fading Fate\" together with \"Long-Shattered Vessel.\" Then, absorbs \"Long-Shattered Vessel\" to heal this unit and obtains \u003cu\u003e\"Calamity Power.\"\u003c/u\u003e","SkillName":"Underworld's Grief"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401005,"SPHitBase":15,"SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not For The Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401006,"SPHitBase":20,"SkillDesc":"Consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and deals several instances of minor Physical DMG hits to all targets, where the more consumed \"Calamity Power\" stacks, the higher the instances of DMG. Then, deals minor Physical DMG to all targets.","SkillName":"But Suffering is Essential"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401007,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG. The more consumed \"Calamity Power\" stacks, the higher the instances of DMG.","SkillName":"Cry Not For The Discarded"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401008,"SPHitBase":"","SkillDesc":"When using \"Demise's Storm\" or \"Fading Fate,\" consumes HP to summon \"Long-Shattered Vessel\" and convert the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e If the \"Long-Shattered Vessel\" summoned by this attack is defeated, additionally deals Physical DMG to this unit. When this unit uses \"Demise's Storm\" or \"Fading Fate\" again, the \"Long-Shattered Vessel\" that was summoned by the attacking ability will attack together with this unit. This unit will then absorb the Vessel, restoring the HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and granting \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to this unit.","SkillName":"Pain of Parting"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401009,"SPHitBase":"","SkillDesc":"When using \"Silent Sorrow,\" consumes HP to summon a \"Long-Shattered Vessel\" and converts the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e When stacks of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e are not at 0 and if a \"Long-Shattered Vessel\" receives a killing blow, immediately consumes 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and a percentage of HP to re-resummon a \"Long-Shattered Vessel.\" When using \"Cry Not For The Discarded,\" absorbs any \"Long-Shattered Vessel\" and restores the HP that was converted to \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e","SkillName":"Lost Sacrifice"},{"DamageType":"","Extra":{},"Id":403401010,"SPHitBase":"","SkillDesc":"Receives a certain number of stacks of \"DMG reduction,\" reducing DMG received by this unit. 1 stack is lost after defeating 1 \"Long-Shattered Vessel.\"","SkillName":"Resolute Farewell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.461538,"HardLevelGroup":1,"Id":403401003,"SkillList":[{"DamageType":"","Extra":{},"Id":403401001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and units adjacent to the target.","SkillName":"Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403401002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fading Fate"},{"DamageType":"","Extra":{},"Id":403401003,"SPHitBase":"","SkillDesc":"Causes \"Long-Shattered Vessel\" to enter the \"Mutual Sacrifice\" state. Uses \"Underworld's Grief\" in a certain number of turns.","SkillName":"Roads Mingled"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401004,"SPHitBase":10,"SkillDesc":"Unleashes \"Demise's Storm\" or \"Fading Fate\" together with \"Long-Shattered Vessel.\" Then, absorbs \"Long-Shattered Vessel\" to heal this unit and obtains \u003cu\u003e\"Calamity Power.\"\u003c/u\u003e","SkillName":"Underworld's Grief"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401005,"SPHitBase":15,"SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not For The Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401006,"SPHitBase":20,"SkillDesc":"Consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and deals several instances of minor Physical DMG hits to all targets, where the more consumed \"Calamity Power\" stacks, the higher the instances of DMG. Then, deals minor Physical DMG to all targets.","SkillName":"But Suffering is Essential"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401007,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG. The more consumed \"Calamity Power\" stacks, the higher the instances of DMG.","SkillName":"Cry Not For The Discarded"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401008,"SPHitBase":"","SkillDesc":"When using \"Demise's Storm\" or \"Fading Fate,\" consumes HP to summon \"Long-Shattered Vessel\" and convert the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e If the \"Long-Shattered Vessel\" summoned by this attack is defeated, additionally deals Physical DMG to this unit. When this unit uses \"Demise's Storm\" or \"Fading Fate\" again, the \"Long-Shattered Vessel\" that was summoned by the attacking ability will attack together with this unit. This unit will then absorb the Vessel, restoring the HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and granting \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to this unit.","SkillName":"Pain of Parting"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401009,"SPHitBase":"","SkillDesc":"When using \"Silent Sorrow,\" consumes HP to summon a \"Long-Shattered Vessel\" and converts the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e When stacks of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e are not at 0 and if a \"Long-Shattered Vessel\" receives a killing blow, immediately consumes 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and a percentage of HP to re-resummon a \"Long-Shattered Vessel.\" When using \"Cry Not For The Discarded,\" absorbs any \"Long-Shattered Vessel\" and restores the HP that was converted to \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e","SkillName":"Lost Sacrifice"},{"DamageType":"","Extra":{},"Id":403401010,"SPHitBase":"","SkillDesc":"Receives a certain number of stacks of \"DMG reduction,\" reducing DMG received by this unit. 1 stack is lost after defeating 1 \"Long-Shattered Vessel.\"","SkillName":"Resolute Farewell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A nameless swordmaster who came with the black tide and is hunting down the Titans' Coreflame. None knows their true identity.\\nTheir power is incredible, and their swordplay is nigh impeccable. Within their sword, madness and obsession entwine, once leading to the fall of the Grove of Epiphany and Aedes Elysiae.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4034010},{"DisplayItemList":[],"MonsterTemplateID":4034010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4034010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4034010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4034010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4034010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4034010,"WorldLevel":6}],"HPBase":3022.5,"Id":4034010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4034010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":7,"Name":"Flame Reaver of the Deepest Dark","Rank":"LittleBoss","SpeedBase":132,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"4034011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4034011,"SkillList":[{"DamageType":"","Extra":{},"Id":403401101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and units adjacent to the target.","SkillName":"Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403401102,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fading Fate"},{"DamageType":"","Extra":{},"Id":403401103,"SPHitBase":"","SkillDesc":"Causes \"Long-Shattered Vessel\" to enter the \"Mutual Sacrifice\" state. Uses \"Underworld's Grief\" in a certain number of turns.","SkillName":"Roads Mingled"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401104,"SPHitBase":10,"SkillDesc":"Unleashes \"Demise's Storm\" or \"Fading Fate\" together with \"Long-Shattered Vessel.\" Then, absorbs \"Long-Shattered Vessel\" to heal this unit and obtains \u003cu\u003e\"Calamity Power.\"\u003c/u\u003e","SkillName":"Underworld's Grief"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401105,"SPHitBase":15,"SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not For The Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401106,"SPHitBase":20,"SkillDesc":"Consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and deals several instances of minor Physical DMG hits to all targets, where the more consumed \"Calamity Power\" stacks, the higher the instances of DMG. Then, deals minor Physical DMG to all targets.","SkillName":"But Suffering is Essential"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401107,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG. The more consumed \"Calamity Power\" stacks, the higher the instances of DMG.","SkillName":"Cry Not For The Discarded"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401108,"SPHitBase":"","SkillDesc":"When using \"Demise's Storm\" or \"Fading Fate,\" consumes HP to summon \"Long-Shattered Vessel\" and convert the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e If the \"Long-Shattered Vessel\" summoned by this attack is defeated, additionally deals Physical DMG to this unit. When this unit uses \"Demise's Storm\" or \"Fading Fate\" again, the \"Long-Shattered Vessel\" that was summoned by the attacking ability will attack together with this unit. This unit will then absorb the Vessel, restoring the HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and granting \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to this unit.","SkillName":"Pain of Parting"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401109,"SPHitBase":"","SkillDesc":"When using \"Silent Sorrow,\" consumes HP to summon a \"Long-Shattered Vessel\" and converts the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e When stacks of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e are not at 0 and if a \"Long-Shattered Vessel\" receives a killing blow, immediately consumes 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and a percentage of HP to re-resummon a \"Long-Shattered Vessel.\" When using \"Cry Not For The Discarded,\" absorbs any \"Long-Shattered Vessel\" and restores the HP that was converted to \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e","SkillName":"Lost Sacrifice"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401110,"SPHitBase":"","SkillDesc":"Receives a certain number of stacks of \"DMG reduction,\" reducing DMG received by this unit. 1 stack is lost after defeating 1 \"Long-Shattered Vessel.\"","SkillName":"Resolute Farewell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":3.076923,"HardLevelGroup":1,"Id":403401101,"SkillList":[{"DamageType":"","Extra":{},"Id":403401101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and units adjacent to the target.","SkillName":"Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403401102,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fading Fate"},{"DamageType":"","Extra":{},"Id":403401103,"SPHitBase":"","SkillDesc":"Causes \"Long-Shattered Vessel\" to enter the \"Mutual Sacrifice\" state. Uses \"Underworld's Grief\" in a certain number of turns.","SkillName":"Roads Mingled"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401104,"SPHitBase":10,"SkillDesc":"Unleashes \"Demise's Storm\" or \"Fading Fate\" together with \"Long-Shattered Vessel.\" Then, absorbs \"Long-Shattered Vessel\" to heal this unit and obtains \u003cu\u003e\"Calamity Power.\"\u003c/u\u003e","SkillName":"Underworld's Grief"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401105,"SPHitBase":15,"SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not For The Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401106,"SPHitBase":20,"SkillDesc":"Consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and deals several instances of minor Physical DMG hits to all targets, where the more consumed \"Calamity Power\" stacks, the higher the instances of DMG. Then, deals minor Physical DMG to all targets.","SkillName":"But Suffering is Essential"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401107,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG. The more consumed \"Calamity Power\" stacks, the higher the instances of DMG.","SkillName":"Cry Not For The Discarded"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401108,"SPHitBase":"","SkillDesc":"When using \"Demise's Storm\" or \"Fading Fate,\" consumes HP to summon \"Long-Shattered Vessel\" and convert the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e If the \"Long-Shattered Vessel\" summoned by this attack is defeated, additionally deals Physical DMG to this unit. When this unit uses \"Demise's Storm\" or \"Fading Fate\" again, the \"Long-Shattered Vessel\" that was summoned by the attacking ability will attack together with this unit. This unit will then absorb the Vessel, restoring the HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and granting \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to this unit.","SkillName":"Pain of Parting"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401109,"SPHitBase":"","SkillDesc":"When using \"Silent Sorrow,\" consumes HP to summon a \"Long-Shattered Vessel\" and converts the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e When stacks of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e are not at 0 and if a \"Long-Shattered Vessel\" receives a killing blow, immediately consumes 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and a percentage of HP to re-resummon a \"Long-Shattered Vessel.\" When using \"Cry Not For The Discarded,\" absorbs any \"Long-Shattered Vessel\" and restores the HP that was converted to \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e","SkillName":"Lost Sacrifice"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401110,"SPHitBase":"","SkillDesc":"Receives a certain number of stacks of \"DMG reduction,\" reducing DMG received by this unit. 1 stack is lost after defeating 1 \"Long-Shattered Vessel.\"","SkillName":"Resolute Farewell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.538462,"HardLevelGroup":1,"Id":403401102,"SkillList":[{"DamageType":"","Extra":{},"Id":403401101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and units adjacent to the target.","SkillName":"Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403401102,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fading Fate"},{"DamageType":"","Extra":{},"Id":403401103,"SPHitBase":"","SkillDesc":"Causes \"Long-Shattered Vessel\" to enter the \"Mutual Sacrifice\" state. Uses \"Underworld's Grief\" in a certain number of turns.","SkillName":"Roads Mingled"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401104,"SPHitBase":10,"SkillDesc":"Unleashes \"Demise's Storm\" or \"Fading Fate\" together with \"Long-Shattered Vessel.\" Then, absorbs \"Long-Shattered Vessel\" to heal this unit and obtains \u003cu\u003e\"Calamity Power.\"\u003c/u\u003e","SkillName":"Underworld's Grief"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401105,"SPHitBase":15,"SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not For The Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401106,"SPHitBase":20,"SkillDesc":"Consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and deals several instances of minor Physical DMG hits to all targets, where the more consumed \"Calamity Power\" stacks, the higher the instances of DMG. Then, deals minor Physical DMG to all targets.","SkillName":"But Suffering is Essential"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401107,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG. The more consumed \"Calamity Power\" stacks, the higher the instances of DMG.","SkillName":"Cry Not For The Discarded"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401108,"SPHitBase":"","SkillDesc":"When using \"Demise's Storm\" or \"Fading Fate,\" consumes HP to summon \"Long-Shattered Vessel\" and convert the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e If the \"Long-Shattered Vessel\" summoned by this attack is defeated, additionally deals Physical DMG to this unit. When this unit uses \"Demise's Storm\" or \"Fading Fate\" again, the \"Long-Shattered Vessel\" that was summoned by the attacking ability will attack together with this unit. This unit will then absorb the Vessel, restoring the HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and granting \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to this unit.","SkillName":"Pain of Parting"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401109,"SPHitBase":"","SkillDesc":"When using \"Silent Sorrow,\" consumes HP to summon a \"Long-Shattered Vessel\" and converts the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e When stacks of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e are not at 0 and if a \"Long-Shattered Vessel\" receives a killing blow, immediately consumes 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and a percentage of HP to re-resummon a \"Long-Shattered Vessel.\" When using \"Cry Not For The Discarded,\" absorbs any \"Long-Shattered Vessel\" and restores the HP that was converted to \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e","SkillName":"Lost Sacrifice"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401110,"SPHitBase":"","SkillDesc":"Receives a certain number of stacks of \"DMG reduction,\" reducing DMG received by this unit. 1 stack is lost after defeating 1 \"Long-Shattered Vessel.\"","SkillName":"Resolute Farewell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A nameless swordmaster who came with the black tide and is hunting down the Titans' Coreflame. None knows their true identity.\\nTheir power is incredible, and their swordplay is nigh impeccable. Within their sword, madness and obsession entwine, once leading to the fall of the Grove of Epiphany and Aedes Elysiae.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4034011},{"DisplayItemList":[],"MonsterTemplateID":4034011,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4034011,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4034011,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4034011,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4034011,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4034011,"WorldLevel":6}],"HPBase":3022.5,"Id":4034011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4034010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"???","Rank":"LittleBoss","SpeedBase":132,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"4034012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4034012,"SkillList":[{"DamageType":"","Extra":{},"Id":403401201,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403401202,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Fading Fate"},{"DamageType":"","Extra":{},"Id":403401203,"SPHitBase":"","SkillDesc":"Causes \"Demon King's Minions\" to enter the \"Mutual Sacrifice\" state. Uses \"Underworld's Grief\" within a certain number of turns.","SkillName":"Roads Mingled"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401204,"SPHitBase":10,"SkillDesc":"Uses \"Demise's Storm\" or \"Fading Fate\" together with \"Demon King's Minions.\" Then, absorbs \"Demon King's Minions\" to heal this unit while obtaining \"\u003cu\u003eCalamity Power\u003c/u\u003e.\"","SkillName":"Underworld's Grief"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401205,"SPHitBase":15,"SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not for the Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401206,"SPHitBase":20,"SkillDesc":"Consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and deals several instances of minor Physical DMG hits to all targets, where the more consumed \"Calamity Power\" stacks, the higher the instances of DMG. Then, deals minor Physical DMG to all targets.","SkillName":"But Suffering is Essential"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401207,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG. The more consumed \"Calamity Power\" stacks, the higher the instances of DMG.","SkillName":"Cry Not for the Discarded"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401208,"SPHitBase":"","SkillDesc":"When using \"Demise's Storm\" or \"Fading Fate,\" consumes HP to summon \"Demon King's Minions\" and convert the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e If the \"Demon King's Minions\" summoned by this attack is defeated, additionally deals Physical DMG to this unit. When this unit uses \"Demise's Storm\" or \"Fading Fate\" again, the \"Demon King's Minions\" that were summoned by the attacking ability will attack together with this unit. This unit will then absorb the Minions, restoring the HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and granting \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to this unit.","SkillName":"Pain of Parting"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401209,"SPHitBase":"","SkillDesc":"When using \"Silent Sorrow,\" consumes HP to summon \"Demon King's Minions\" and converts the consumed HP into \"\u003cu\u003eEntangled By Agony\u003c/u\u003e.\" When stacks of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e are not at 0 and if a \"Demon King's Minion\" receives a killing blow, immediately consumes 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and a percentage of HP to resummon a \"Demon King's Minion.\" When using \"Cry Not for the Discarded,\" absorbs any \"Demon King's Minion\" and restores the HP that was converted to \"\u003cu\u003eEntangled By Agony\u003c/u\u003e.\"","SkillName":"Lost Sacrifice"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"70000215":{"Desc":"After absorbing \"Demon King's Minions,\" restores the HP consumed to summon the current \"Demon King's Minions.\" After \"Demon King's Minions\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Demon King's Minions\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401210,"SPHitBase":"","SkillDesc":"Receives a certain number of stacks of \"DMG reduction,\" reducing DMG received by this unit. 1 stack is lost after defeating 1 \"Demon King's Minion.\"","SkillName":"Resolute Farewell"},{"DamageType":"","Extra":{},"Id":403401211,"SPHitBase":"","SkillDesc":"Expands an invincible black cloak that reduces all DMG received by this unit and \"Demon King's Minions\" to 1.","SkillName":"Behold! The Invincible Black Cloak"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A horrifying Demon King that resides in the depths of the cosmos, with the power to stomp on the galaxy and punch through black holes. Millions of planets have been shrouded under his black cloak, and the entire cosmos pleads for a hero who can overthrow the Demon King's reign.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4034012},{"DisplayItemList":[],"MonsterTemplateID":4034012,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4034012,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4034012,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4034012,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4034012,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4034012,"WorldLevel":6}],"HPBase":111600,"Id":4034012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4034010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"\"Black Cloak Demon King\"","Rank":"LittleBoss","SpeedBase":250,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"4034013":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4034013,"SkillList":[{"DamageType":"","Extra":{},"Id":403401301,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403401302,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Fading Fate"},{"DamageType":"","Extra":{},"Id":403401303,"SPHitBase":"","SkillDesc":"Causes \"Long-Shattered Vessel\" to enter the \"Mutual Sacrifice\" state.","SkillName":"Roads Mingled"},{"DamageType":"","Extra":{},"Id":403401304,"SPHitBase":10,"SkillDesc":"Unleashes \"Demise's Storm\" or \"Fading Fate\" alongside \"Long-Shattered Vessel,\" then absorbs \"Long-Shattered Vessel.\"","SkillName":"Underworld's Grief"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401305,"SPHitBase":"","SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Dying Sobs\" state. Uses \"But Suffering is Essential\" in the next action.","SkillName":"Dying Sobs"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401306,"SPHitBase":"","SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not for the Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401307,"SPHitBase":20,"SkillDesc":"Consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and deals several instances of minor Physical DMG hits to all targets. The more \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are consumed, the more instances of DMG. Then, deals minor Physical DMG to all targets.","SkillName":"But Suffering is Essential"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401308,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG. The more \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are consumed, the more instances of DMG.","SkillName":"Cry Not for the Discarded"},{"DamageType":"","Extra":{},"Id":403401309,"SPHitBase":"","SkillDesc":"When using \"Demise's Storm\" or \"Fading Fate,\" summons \"Long-Shattered Vessel.\" When \"Long-Shattered Vessel\" is defeated, this unit loses HP. When this unit uses \"Demise's Storm\" or \"Fading Fate\" again, \"Long-Shattered Vessel\" summoned by this attack will also attack, then become absorbed by this unit.","SkillName":"Pain of Parting"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]}},"Id":403401310,"SPHitBase":"","SkillDesc":"When using \"Dying Sobs\" or \"Silent Sorrow,\" summons \"Long-Shattered Vessel\". When \"Flame Reaver of Doomsday Led Astray\" is in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state and \"Long-Shattered Vessel\" receives a killing blow, instantly resummons \"Long-Shattered Vessel\" and reduces the Toughness of \"Flame Reaver of Doomsday Led Astray.\"","SkillName":"Lost Sacrifice"},{"DamageType":"","Extra":{},"Id":403401311,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401312,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401313,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401314,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401315,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]}},"Id":403401316,"SPHitBase":"","SkillDesc":"Enters the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, summons 4 \"Long-Shattered Vessels\", and puts these \"Long-Shattered Vessels\" in the \"Shackled\" state.","SkillName":"Shackle Shatter"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]}},"Id":403401317,"SPHitBase":"","SkillDesc":"After losing the first layer of Toughness, dispels all Control debuffs, enters \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, and immediately takes action. Before entering \u003cu\u003e\"Shackle Shatter,\"\u003c/u\u003e Toughness will not become lower than 1 stack.","SkillName":"Calamity's Resurrection"},{"DamageType":"","Extra":{},"Id":403401318,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401319,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.1,"HardLevelGroup":1,"Id":403401301,"SkillList":[{"DamageType":"","Extra":{},"Id":403401301,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403401302,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Fading Fate"},{"DamageType":"","Extra":{},"Id":403401303,"SPHitBase":"","SkillDesc":"Causes \"Long-Shattered Vessel\" to enter the \"Mutual Sacrifice\" state.","SkillName":"Roads Mingled"},{"DamageType":"","Extra":{},"Id":403401304,"SPHitBase":10,"SkillDesc":"Unleashes \"Demise's Storm\" or \"Fading Fate\" alongside \"Long-Shattered Vessel,\" then absorbs \"Long-Shattered Vessel.\"","SkillName":"Underworld's Grief"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401305,"SPHitBase":"","SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Dying Sobs\" state. Uses \"But Suffering is Essential\" in the next action.","SkillName":"Dying Sobs"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401306,"SPHitBase":"","SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not for the Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401307,"SPHitBase":20,"SkillDesc":"Consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and deals several instances of minor Physical DMG hits to all targets. The more \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are consumed, the more instances of DMG. Then, deals minor Physical DMG to all targets.","SkillName":"But Suffering is Essential"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401308,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG. The more \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are consumed, the more instances of DMG.","SkillName":"Cry Not for the Discarded"},{"DamageType":"","Extra":{},"Id":403401309,"SPHitBase":"","SkillDesc":"When using \"Demise's Storm\" or \"Fading Fate,\" summons \"Long-Shattered Vessel.\" When \"Long-Shattered Vessel\" is defeated, this unit loses HP. When this unit uses \"Demise's Storm\" or \"Fading Fate\" again, \"Long-Shattered Vessel\" summoned by this attack will also attack, then become absorbed by this unit.","SkillName":"Pain of Parting"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]}},"Id":403401310,"SPHitBase":"","SkillDesc":"When using \"Dying Sobs\" or \"Silent Sorrow,\" summons \"Long-Shattered Vessel\". When \"Flame Reaver of Doomsday Led Astray\" is in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state and \"Long-Shattered Vessel\" receives a killing blow, instantly resummons \"Long-Shattered Vessel\" and reduces the Toughness of \"Flame Reaver of Doomsday Led Astray.\"","SkillName":"Lost Sacrifice"},{"DamageType":"","Extra":{},"Id":403401311,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401312,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401313,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401314,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401315,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]}},"Id":403401316,"SPHitBase":"","SkillDesc":"Enters the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, summons 4 \"Long-Shattered Vessels\", and puts these \"Long-Shattered Vessels\" in the \"Shackled\" state.","SkillName":"Shackle Shatter"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]}},"Id":403401317,"SPHitBase":"","SkillDesc":"After losing the first layer of Toughness, dispels all Control debuffs, enters \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, and immediately takes action. Before entering \u003cu\u003e\"Shackle Shatter,\"\u003c/u\u003e Toughness will not become lower than 1 stack.","SkillName":"Calamity's Resurrection"},{"DamageType":"","Extra":{},"Id":403401318,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401319,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.1,"HardLevelGroup":1,"Id":403401302,"SkillList":[{"DamageType":"","Extra":{},"Id":403401301,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403401302,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Fading Fate"},{"DamageType":"","Extra":{},"Id":403401303,"SPHitBase":"","SkillDesc":"Causes \"Long-Shattered Vessel\" to enter the \"Mutual Sacrifice\" state.","SkillName":"Roads Mingled"},{"DamageType":"","Extra":{},"Id":403401304,"SPHitBase":10,"SkillDesc":"Unleashes \"Demise's Storm\" or \"Fading Fate\" alongside \"Long-Shattered Vessel,\" then absorbs \"Long-Shattered Vessel.\"","SkillName":"Underworld's Grief"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401305,"SPHitBase":"","SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Dying Sobs\" state. Uses \"But Suffering is Essential\" in the next action.","SkillName":"Dying Sobs"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401306,"SPHitBase":"","SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not for the Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401307,"SPHitBase":20,"SkillDesc":"Consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and deals several instances of minor Physical DMG hits to all targets. The more \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are consumed, the more instances of DMG. Then, deals minor Physical DMG to all targets.","SkillName":"But Suffering is Essential"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401308,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG. The more \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are consumed, the more instances of DMG.","SkillName":"Cry Not for the Discarded"},{"DamageType":"","Extra":{},"Id":403401309,"SPHitBase":"","SkillDesc":"When using \"Demise's Storm\" or \"Fading Fate,\" summons \"Long-Shattered Vessel.\" When \"Long-Shattered Vessel\" is defeated, this unit loses HP. When this unit uses \"Demise's Storm\" or \"Fading Fate\" again, \"Long-Shattered Vessel\" summoned by this attack will also attack, then become absorbed by this unit.","SkillName":"Pain of Parting"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]}},"Id":403401310,"SPHitBase":"","SkillDesc":"When using \"Dying Sobs\" or \"Silent Sorrow,\" summons \"Long-Shattered Vessel\". When \"Flame Reaver of Doomsday Led Astray\" is in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state and \"Long-Shattered Vessel\" receives a killing blow, instantly resummons \"Long-Shattered Vessel\" and reduces the Toughness of \"Flame Reaver of Doomsday Led Astray.\"","SkillName":"Lost Sacrifice"},{"DamageType":"","Extra":{},"Id":403401311,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401312,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401313,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401314,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401315,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]}},"Id":403401316,"SPHitBase":"","SkillDesc":"Enters the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, summons 4 \"Long-Shattered Vessels\", and puts these \"Long-Shattered Vessels\" in the \"Shackled\" state.","SkillName":"Shackle Shatter"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]}},"Id":403401317,"SPHitBase":"","SkillDesc":"After losing the first layer of Toughness, dispels all Control debuffs, enters \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, and immediately takes action. Before entering \u003cu\u003e\"Shackle Shatter,\"\u003c/u\u003e Toughness will not become lower than 1 stack.","SkillName":"Calamity's Resurrection"},{"DamageType":"","Extra":{},"Id":403401318,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401319,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.1,"HardLevelGroup":1,"Id":403401303,"SkillList":[{"DamageType":"","Extra":{},"Id":403401301,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403401302,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Fading Fate"},{"DamageType":"","Extra":{},"Id":403401303,"SPHitBase":"","SkillDesc":"Causes \"Long-Shattered Vessel\" to enter the \"Mutual Sacrifice\" state.","SkillName":"Roads Mingled"},{"DamageType":"","Extra":{},"Id":403401304,"SPHitBase":10,"SkillDesc":"Unleashes \"Demise's Storm\" or \"Fading Fate\" alongside \"Long-Shattered Vessel,\" then absorbs \"Long-Shattered Vessel.\"","SkillName":"Underworld's Grief"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401305,"SPHitBase":"","SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Dying Sobs\" state. Uses \"But Suffering is Essential\" in the next action.","SkillName":"Dying Sobs"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401306,"SPHitBase":"","SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not for the Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401307,"SPHitBase":20,"SkillDesc":"Consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and deals several instances of minor Physical DMG hits to all targets. The more \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are consumed, the more instances of DMG. Then, deals minor Physical DMG to all targets.","SkillName":"But Suffering is Essential"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401308,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG. The more \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are consumed, the more instances of DMG.","SkillName":"Cry Not for the Discarded"},{"DamageType":"","Extra":{},"Id":403401309,"SPHitBase":"","SkillDesc":"When using \"Demise's Storm\" or \"Fading Fate,\" summons \"Long-Shattered Vessel.\" When \"Long-Shattered Vessel\" is defeated, this unit loses HP. When this unit uses \"Demise's Storm\" or \"Fading Fate\" again, \"Long-Shattered Vessel\" summoned by this attack will also attack, then become absorbed by this unit.","SkillName":"Pain of Parting"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]}},"Id":403401310,"SPHitBase":"","SkillDesc":"When using \"Dying Sobs\" or \"Silent Sorrow,\" summons \"Long-Shattered Vessel\". When \"Flame Reaver of Doomsday Led Astray\" is in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state and \"Long-Shattered Vessel\" receives a killing blow, instantly resummons \"Long-Shattered Vessel\" and reduces the Toughness of \"Flame Reaver of Doomsday Led Astray.\"","SkillName":"Lost Sacrifice"},{"DamageType":"","Extra":{},"Id":403401311,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401312,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401313,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401314,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401315,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]}},"Id":403401316,"SPHitBase":"","SkillDesc":"Enters the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, summons 4 \"Long-Shattered Vessels\", and puts these \"Long-Shattered Vessels\" in the \"Shackled\" state.","SkillName":"Shackle Shatter"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]}},"Id":403401317,"SPHitBase":"","SkillDesc":"After losing the first layer of Toughness, dispels all Control debuffs, enters \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, and immediately takes action. Before entering \u003cu\u003e\"Shackle Shatter,\"\u003c/u\u003e Toughness will not become lower than 1 stack.","SkillName":"Calamity's Resurrection"},{"DamageType":"","Extra":{},"Id":403401318,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401319,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.1,"HardLevelGroup":1,"Id":403401304,"SkillList":[{"DamageType":"","Extra":{},"Id":403401301,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403401302,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Fading Fate"},{"DamageType":"","Extra":{},"Id":403401303,"SPHitBase":"","SkillDesc":"Causes \"Long-Shattered Vessel\" to enter the \"Mutual Sacrifice\" state.","SkillName":"Roads Mingled"},{"DamageType":"","Extra":{},"Id":403401304,"SPHitBase":10,"SkillDesc":"Unleashes \"Demise's Storm\" or \"Fading Fate\" alongside \"Long-Shattered Vessel,\" then absorbs \"Long-Shattered Vessel.\"","SkillName":"Underworld's Grief"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401305,"SPHitBase":"","SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Dying Sobs\" state. Uses \"But Suffering is Essential\" in the next action.","SkillName":"Dying Sobs"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401306,"SPHitBase":"","SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not for the Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401307,"SPHitBase":20,"SkillDesc":"Consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and deals several instances of minor Physical DMG hits to all targets. The more \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are consumed, the more instances of DMG. Then, deals minor Physical DMG to all targets.","SkillName":"But Suffering is Essential"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401308,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG. The more \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are consumed, the more instances of DMG.","SkillName":"Cry Not for the Discarded"},{"DamageType":"","Extra":{},"Id":403401309,"SPHitBase":"","SkillDesc":"When using \"Demise's Storm\" or \"Fading Fate,\" summons \"Long-Shattered Vessel.\" When \"Long-Shattered Vessel\" is defeated, this unit loses HP. When this unit uses \"Demise's Storm\" or \"Fading Fate\" again, \"Long-Shattered Vessel\" summoned by this attack will also attack, then become absorbed by this unit.","SkillName":"Pain of Parting"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]}},"Id":403401310,"SPHitBase":"","SkillDesc":"When using \"Dying Sobs\" or \"Silent Sorrow,\" summons \"Long-Shattered Vessel\". When \"Flame Reaver of Doomsday Led Astray\" is in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state and \"Long-Shattered Vessel\" receives a killing blow, instantly resummons \"Long-Shattered Vessel\" and reduces the Toughness of \"Flame Reaver of Doomsday Led Astray.\"","SkillName":"Lost Sacrifice"},{"DamageType":"","Extra":{},"Id":403401311,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401312,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401313,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401314,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401315,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]}},"Id":403401316,"SPHitBase":"","SkillDesc":"Enters the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, summons 4 \"Long-Shattered Vessels\", and puts these \"Long-Shattered Vessels\" in the \"Shackled\" state.","SkillName":"Shackle Shatter"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]}},"Id":403401317,"SPHitBase":"","SkillDesc":"After losing the first layer of Toughness, dispels all Control debuffs, enters \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, and immediately takes action. Before entering \u003cu\u003e\"Shackle Shatter,\"\u003c/u\u003e Toughness will not become lower than 1 stack.","SkillName":"Calamity's Resurrection"},{"DamageType":"","Extra":{},"Id":403401318,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401319,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A nameless swordmaster who came with the black tide and is hunting down the Titans' Coreflame. None knows their true identity.\\nTheir power is incredible, and their swordplay is nigh impeccable. Within their swords, madness and obsession entwine, once leading to the fall of the Grove of Epiphany and Aedes Elysiae.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4034013},{"DisplayItemList":[],"MonsterTemplateID":4034013,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4034013,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4034013,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4034013,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4034013,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4034013,"WorldLevel":6}],"HPBase":9300,"Id":4034013,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4034010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Flame Reaver of Doomsday Led Astray","Rank":"LittleBoss","SpeedBase":132,"StanceBase":1200,"StanceCount":2,"StatusResistanceBase":0.3},"4034014":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4034014,"SkillList":[{"DamageType":"","Extra":{},"Id":403401401,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403401402,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Fading Fate"},{"DamageType":"","Extra":{},"Id":403401403,"SPHitBase":"","SkillDesc":"Causes \"Long-Shattered Vessel\" to enter the \"Mutual Sacrifice\" state. Uses \"Underworld's Grief\" in a certain number of turns.","SkillName":"Roads Mingled"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401404,"SPHitBase":10,"SkillDesc":"Uses \"Demise's Storm\" or \"Fading Fate\" together with \"Long-Shattered Vessel.\" Then, absorbs \"Long-Shattered Vessel\" to heal this unit while obtaining \u003cu\u003e\"Calamity Power.\"\u003c/u\u003e","SkillName":"Underworld's Grief"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401405,"SPHitBase":15,"SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not For The Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401406,"SPHitBase":15,"SkillDesc":"Consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and deals several instances of minor Physical DMG to all targets, then deals minor Physical DMG to all targets.","SkillName":"But Suffering is Essential"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401407,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG.","SkillName":"Cry Not For The Discarded"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401408,"SPHitBase":"","SkillDesc":"When using \"Demise's Storm\" or \"Fading Fate,\" consumes HP to summon \"Long-Shattered Vessel\" and convert the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e If the \"Long-Shattered Vessel\" summoned by this attack is defeated, additionally deals Physical DMG to this unit. When this unit uses \"Demise's Storm\" or \"Fading Fate\" again, the \"Long-Shattered Vessel\" that was summoned by the attacking ability will attack together with this unit. This unit will then absorb the Vessel, restoring the HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and granting \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to this unit.","SkillName":"Pain of Parting"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401409,"SPHitBase":"","SkillDesc":"When the current \"\u003cu\u003eCalamity Power\u003c/u\u003e\" stacks are not 0, if \"Long-Shattered Vessel\" receives a killing blow, immediately consumes 1 stack of \"\u003cu\u003eCalamity Power\u003c/u\u003e.\"","SkillName":"Lost Sacrifice"},{"DamageType":"","Extra":{},"Id":403401410,"SPHitBase":"","SkillDesc":"Receives a certain number of stacks of \"DMG reduction,\" reducing DMG received by this unit. 1 stack is lost after defeating 1 \"Long-Shattered Vessel.\"","SkillName":"Resolute Farewell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A nameless swordmaster who came with the black tide and is hunting down the Titans' Coreflame. None knows their true identity.\\nTheir power is incredible, and their swordplay is nigh impeccable. Within their swords, madness and obsession entwine, once leading to the fall of the Grove of Epiphany and Aedes Elysiae.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4034014},{"DisplayItemList":[],"MonsterTemplateID":4034014,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4034014,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4034014,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4034014,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4034014,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4034014,"WorldLevel":6}],"HPBase":7672.5,"Id":4034014,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4034010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Flame Reaver of the Deepest Dark","Rank":"LittleBoss","SpeedBase":132,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"4034015":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4034015,"SkillList":[{"DamageType":"","Extra":{},"Id":403401501,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403401502,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Fading Fate"},{"DamageType":"","Extra":{},"Id":403401503,"SPHitBase":"","SkillDesc":"Causes \"Long-Shattered Vessel\" to enter the \"Mutual Sacrifice\" state. Uses \"Underworld's Grief\" in a certain number of turns.","SkillName":"Roads Mingled"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401504,"SPHitBase":10,"SkillDesc":"Uses \"Demise's Storm\" or \"Fading Fate\" together with \"Long-Shattered Vessel.\" Then, absorbs \"Long-Shattered Vessel\" to heal this unit while obtaining \u003cu\u003e\"Calamity Power.\"\u003c/u\u003e","SkillName":"Underworld's Grief"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401505,"SPHitBase":15,"SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not for the Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401506,"SPHitBase":20,"SkillDesc":"Consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and deals several instances of minor Physical DMG to all targets. The more \"Calamity Power\" stacks are consumed, the more instances of DMG. Then, deals minor Physical DMG to all targets.","SkillName":"But Suffering is Essential"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401507,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG. The more \"Calamity Power\" stacks are consumed, the more instances of DMG.","SkillName":"Cry Not for the Discarded"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401508,"SPHitBase":"","SkillDesc":"When using \"Demise's Storm\" or \"Fading Fate,\" consumes HP to summon \"Long-Shattered Vessel\" and convert the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e If the \"Long-Shattered Vessel\" summoned by this attack is defeated, additionally deals Physical DMG to this unit. When this unit uses \"Demise's Storm\" or \"Fading Fate\" again, the \"Long-Shattered Vessel\" that was summoned by the attacking ability will attack together with this unit. This unit will then absorb the Vessel, restoring the HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and granting \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to this unit.","SkillName":"Pain of Parting"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401509,"SPHitBase":"","SkillDesc":"When using \"Silent Sorrow,\" consumes HP to summon a \"Long-Shattered Vessel\" and converts the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e When stacks of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e are not at 0 and if a \"Long-Shattered Vessel\" receives a killing blow, immediately consumes 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and a percentage of HP to resummon a \"Long-Shattered Vessel.\" When using \"Cry Not for the Discarded,\" absorbs any \"Long-Shattered Vessel\" and restores the HP that was converted to \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e","SkillName":"Lost Sacrifice"},{"DamageType":"","Extra":{},"Id":403401510,"SPHitBase":"","SkillDesc":"Receives a certain number of stacks of \"DMG reduction,\" reducing DMG received by this unit. 1 stack is lost after defeating 1 \"Long-Shattered Vessel.\"","SkillName":"Resolute Farewell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A nameless swordsman, borne by the black tide to hunt Coreflames, wears a mask carved with the stoic visage of a deliverer... Yet his form crumbles like dying kindling.\\n From the flames echoes hollowness: All is futility.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4034015},{"DisplayItemList":[],"MonsterTemplateID":4034015,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4034015,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4034015,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4034015,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4034015,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4034015,"WorldLevel":6}],"HPBase":3022.5,"Id":4034015,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4034015.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Dawn-Denied Khaslana","Rank":"LittleBoss","SpeedBase":132,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"4034016":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4034016,"SkillList":[{"DamageType":"","Extra":{},"Id":403401601,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403401602,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \u003cu\u003e\"Corrosion\"\u003c/u\u003e.","SkillName":"Fading Fate"},{"DamageType":"","Extra":{},"Id":403401603,"SPHitBase":"","SkillDesc":"Causes \"Long-Shattered Vessel\" to enter the \"Mutual Sacrifice\" state. Uses \"Underworld's Grief\" in a certain number of turns.","SkillName":"Roads Mingled"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401604,"SPHitBase":10,"SkillDesc":"Uses \"Demise's Storm\" or \"Fading Fate\" together with \"Long-Shattered Vessel.\" Then, absorbs \"Long-Shattered Vessel\" to heal this unit while obtaining \u003cu\u003e\"Calamity Power.\"\u003c/u\u003e","SkillName":"Underworld's Grief"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401605,"SPHitBase":15,"SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not for the Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401606,"SPHitBase":15,"SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not for the Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401607,"SPHitBase":20,"SkillDesc":"Consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and deals several instances of minor Physical DMG hits to all targets, where the more consumed \"Calamity Power\" stacks, the higher the instances of DMG. Then, deals minor Physical DMG to all targets.","SkillName":"But Suffering is Essential"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401608,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG. The more \"Calamity Power\" stacks are consumed, the more instances of DMG.","SkillName":"Cry Not for the Discarded"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401609,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG. The more \"Calamity Power\" stacks are consumed, the more instances of DMG.","SkillName":"Cry Not for the Discarded"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401610,"SPHitBase":"","SkillDesc":"When using \"Demise's Storm\" or \"Fading Fate,\" consumes HP to summon \"Long-Shattered Vessel\" and convert the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e If the \"Long-Shattered Vessel\" summoned by this attack is defeated, additionally deals Physical DMG to this unit. When this unit uses \"Demise's Storm\" or \"Fading Fate\" again, the \"Long-Shattered Vessel\" that was summoned by the attacking ability will attack together with this unit. This unit will then absorb the Vessel, restoring the HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and granting \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to this unit.","SkillName":"Pain of Parting"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401611,"SPHitBase":"","SkillDesc":"When using \"Silent Sorrow,\" consumes HP to summon a \"Long-Shattered Vessel\" and converts the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e When stacks of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e are not at 0 and if a \"Long-Shattered Vessel\" receives a killing blow, immediately consumes 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and a percentage of HP to resummon a \"Long-Shattered Vessel.\" When using \"Cry Not for the Discarded,\" absorbs any \"Long-Shattered Vessel\" and restores the HP that was converted to \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e","SkillName":"Lost Sacrifice"},{"DamageType":"","Extra":{},"Id":403401612,"SPHitBase":"","SkillDesc":"Receives a certain number of stacks of \"DMG reduction,\" reducing DMG received by this unit. 1 stack is lost after defeating 1 \"Long-Shattered Vessel.\"","SkillName":"Resolute Farewell"},{"DamageType":"","Extra":{"240340131":{"Desc":"Alternates between using \"Dying Sobs\" and \"But Suffering is Essential.\" \"Dying Sobs\" summons \"Long-Shattered Vessel\" and enters Charging state, and \"But Suffering is Essential\" deals Powerful Attacks. \"Calamity Power\" stacks increases the Hits Per Action of Powerful Attacks. After destroying \"Long-Shattered Vessel,\" Toughness and \"Calamity Power\" stacks can be reduced. In the second phase, \"Silent Sorrow\" and \"Cry Not for the Discarded\" will be used, and \"Calamity Power\" stacks increases.","Name":"Shackle Shatter","Param":[]}},"Id":403401613,"SPHitBase":"","SkillDesc":"Enters the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, summons 4 \"Long-Shattered Vessels,\" and puts these \"Long-Shattered Vessels\" in the \"Shackled\" state.","SkillName":"Shackle Shatter"},{"DamageType":"","Extra":{},"Id":403401614,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401615,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401616,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A nameless swordmaster who came with the black tide and is hunting down the Titans' Coreflame. None knows their true identity.\\nTheir power is incredible, and their swordplay is nigh impeccable. Within their swords, madness and obsession entwine, once leading to the fall of the Grove of Epiphany and Aedes Elysiae.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4034016},{"DisplayItemList":[],"MonsterTemplateID":4034016,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4034016,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4034016,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4034016,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4034016,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4034016,"WorldLevel":6}],"HPBase":1395,"Id":4034016,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4034010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Flame Reaver of the Deepest Dark","Rank":"LittleBoss","SpeedBase":132,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"4034017":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4034017,"SkillList":[{"DamageType":"","Extra":{},"Id":403401701,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403401702,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Fading Fate"},{"DamageType":"","Extra":{},"Id":403401703,"SPHitBase":"","SkillDesc":"Causes \"Long-Shattered Vessel\" to enter the \"Mutual Sacrifice\" state. Uses \"Underworld's Grief\" in a certain number of turns.","SkillName":"Roads Mingled"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401704,"SPHitBase":10,"SkillDesc":"Uses \"Demise's Storm\" or \"Fading Fate\" together with \"Long-Shattered Vessel.\" Then, absorbs \"Long-Shattered Vessel\" to heal this unit while obtaining \u003cu\u003e\"Calamity Power.\"\u003c/u\u003e","SkillName":"Underworld's Grief"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401705,"SPHitBase":15,"SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not for the Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401706,"SPHitBase":20,"SkillDesc":"Consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and deals several instances of minor Physical DMG to all targets. The more \"Calamity Power\" stacks are consumed, the more instances of DMG. Then, deals minor Physical DMG to all targets.","SkillName":"But Suffering is Essential"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401707,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG. The more \"Calamity Power\" stacks are consumed, the more instances of DMG.","SkillName":"Cry Not for the Discarded"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401708,"SPHitBase":"","SkillDesc":"When using \"Demise's Storm\" or \"Fading Fate,\" consumes HP to summon \"Long-Shattered Vessel\" and convert the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e If the \"Long-Shattered Vessel\" summoned by this attack is defeated, additionally deals Physical DMG to this unit. When this unit uses \"Demise's Storm\" or \"Fading Fate\" again, the \"Long-Shattered Vessel\" that was summoned by the attacking ability will attack together with this unit. This unit will then absorb the Vessel, restoring the HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and granting \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to this unit.","SkillName":"Pain of Parting"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401709,"SPHitBase":"","SkillDesc":"When using \"Silent Sorrow,\" consumes HP to summon a \"Long-Shattered Vessel\" and converts the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e When stacks of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e are not at 0 and if a \"Long-Shattered Vessel\" receives a killing blow, immediately consumes 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and a percentage of HP to resummon a \"Long-Shattered Vessel.\" When using \"Cry Not for the Discarded,\" absorbs any \"Long-Shattered Vessel\" and restores the HP that was converted to \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e","SkillName":"Lost Sacrifice"},{"DamageType":"","Extra":{},"Id":403401710,"SPHitBase":"","SkillDesc":"Receives a certain number of stacks of \"DMG reduction,\" reducing DMG received by this unit. 1 stack is lost after defeating 1 \"Long-Shattered Vessel.\"","SkillName":"Resolute Farewell"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A nameless swordmaster who came with the black tide and is hunting down the Titans' Coreflame. None knows their true identity.\\nTheir power is incredible, and their swordplay is nigh impeccable. Within their swords, madness and obsession entwine, once leading to the fall of the Grove of Epiphany and Aedes Elysiae.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4034017},{"DisplayItemList":[],"MonsterTemplateID":4034017,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4034017,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4034017,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4034017,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4034017,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4034017,"WorldLevel":6}],"HPBase":4185,"Id":4034017,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4034010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Flame Reaver of the Deepest Dark","Rank":"LittleBoss","SpeedBase":132,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"4034018":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4034018,"SkillList":[{"DamageType":"","Extra":{},"Id":403401801,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403401802,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Fading Fate"},{"DamageType":"","Extra":{},"Id":403401803,"SPHitBase":"","SkillDesc":"Causes \"Long-Shattered Vessel\" to enter the \"Mutual Sacrifice\" state.","SkillName":"Roads Mingled"},{"DamageType":"","Extra":{},"Id":403401804,"SPHitBase":10,"SkillDesc":"Unleashes \"Demise's Storm\" or \"Fading Fate\" alongside \"Long-Shattered Vessel,\" then absorbs \"Long-Shattered Vessel.\"","SkillName":"Underworld's Grief"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401805,"SPHitBase":"","SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Dying Sobs\" state. Uses \"But Suffering is Essential\" in the next action.","SkillName":"Dying Sobs"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401806,"SPHitBase":15,"SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not for the Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401807,"SPHitBase":20,"SkillDesc":"Consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and deals several instances of minor Physical DMG hits to all targets. The more \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are consumed, the more instances of DMG. Then, deals minor Physical DMG to all targets.","SkillName":"But Suffering is Essential"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401808,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG. The more \u003cu\u003e\"Calamity Power\"\u003c/u\u003e stacks are consumed, the more instances of DMG.","SkillName":"Cry Not for the Discarded"},{"DamageType":"","Extra":{},"Id":403401809,"SPHitBase":"","SkillDesc":"When using \"Demise's Storm\" or \"Fading Fate,\" summons \"Long-Shattered Vessel.\" When \"Long-Shattered Vessel\" is defeated, this unit loses HP. When this unit uses \"Demise's Storm\" or \"Fading Fate\" again, \"Long-Shattered Vessel\" summoned by this attack will also attack, then become absorbed by this unit.","SkillName":"Pain of Parting"},{"DamageType":"","Extra":{"240340181":{"Desc":"Alternates between using \"Silent Sorrow\" and \"Cry Not for the Discarded.\" Defeat \"Long-Shattered Vessel\" to reduce Toughness and \"Calamity Power\" stacks.","Name":"Shackle Shatter","Param":[]}},"Id":403401810,"SPHitBase":"","SkillDesc":"When using \"Silent Sorrow,\" summons \"Long-Shattered Vessel\". When \"???\" is in the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state and \"Long-Shattered Vessel\" receives a killing blow, instantly resummons \"Long-Shattered Vessel\" and reduces the Toughness of \"???.\"","SkillName":"Lost Sacrifice"},{"DamageType":"","Extra":{"240340181":{"Desc":"Alternates between using \"Silent Sorrow\" and \"Cry Not for the Discarded.\" Defeat \"Long-Shattered Vessel\" to reduce Toughness and \"Calamity Power\" stacks.","Name":"Shackle Shatter","Param":[]}},"Id":403401811,"SPHitBase":"","SkillDesc":"Enters the \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, summons 4 \"Long-Shattered Vessels\", and puts these \"Long-Shattered Vessels\" in the \"Shackled\" state.","SkillName":"Shackle Shatter"},{"DamageType":"","Extra":{"240340181":{"Desc":"Alternates between using \"Silent Sorrow\" and \"Cry Not for the Discarded.\" Defeat \"Long-Shattered Vessel\" to reduce Toughness and \"Calamity Power\" stacks.","Name":"Shackle Shatter","Param":[]}},"Id":403401812,"SPHitBase":"","SkillDesc":"After losing the first layer of Toughness, dispels all Control debuffs, enters \u003cu\u003e\"Shackle Shatter\"\u003c/u\u003e state, and immediately takes action.","SkillName":"Calamity's Resurrection"},{"DamageType":"","Extra":{},"Id":403401813,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403401814,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A nameless swordsman, borne by the black tide to hunt Coreflames, wears a mask carved with the stoic visage of a deliverer... Yet his form crumbles like dying kindling.\\n From the flames echoes hollowness: All is futility.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4034018},{"DisplayItemList":[],"MonsterTemplateID":4034018,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4034018,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4034018,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4034018,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4034018,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4034018,"WorldLevel":6}],"HPBase":6045,"Id":4034018,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4034015.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"???","Rank":"LittleBoss","SpeedBase":132,"StanceBase":900,"StanceCount":2,"StatusResistanceBase":0.3},"4034019":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4034019,"SkillList":[{"DamageType":"","Extra":{},"Id":403401901,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target and adjacent targets.","SkillName":"Demise's Storm"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":403401902,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets. Converts a portion of the hit target's reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Fading Fate"},{"DamageType":"","Extra":{},"Id":403401903,"SPHitBase":"","SkillDesc":"Causes \"Long-Shattered Vessel\" to enter the \"Mutual Sacrifice\" state. Uses \"Underworld's Grief\" in a certain number of turns.","SkillName":"Roads Mingled"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401904,"SPHitBase":10,"SkillDesc":"Uses \"Demise's Storm\" or \"Fading Fate\" together with \"Long-Shattered Vessel.\" Then, absorbs \"Long-Shattered Vessel\" to heal this unit while obtaining \u003cu\u003e\"Calamity Power.\"\u003c/u\u003e","SkillName":"Underworld's Grief"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401905,"SPHitBase":15,"SkillDesc":"Obtains \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and enters the \"Silent Sorrow\" state. Uses \"Cry Not for the Discarded\" in the next action.","SkillName":"Silent Sorrow"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401906,"SPHitBase":20,"SkillDesc":"Consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and deals several instances of minor Physical DMG to all targets. The more \"Calamity Power\" stacks are consumed, the more instances of DMG. Then, deals minor Physical DMG to all targets.","SkillName":"But Suffering is Essential"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]}},"Id":403401907,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to all targets and consumes all \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to additionally deal several instances of minor Physical DMG. The more \"Calamity Power\" stacks are consumed, the more instances of DMG.","SkillName":"Cry Not for the Discarded"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401908,"SPHitBase":"","SkillDesc":"When using \"Demise's Storm\" or \"Fading Fate,\" consumes HP to summon \"Long-Shattered Vessel\" and convert the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e If the \"Long-Shattered Vessel\" summoned by this attack is defeated, additionally deals Physical DMG to this unit. When this unit uses \"Demise's Storm\" or \"Fading Fate\" again, the \"Long-Shattered Vessel\" that was summoned by the attacking ability will attack together with this unit. This unit will then absorb the Vessel, restoring the HP that was converted to \u003cu\u003e\"Entangled By Agony\"\u003c/u\u003e and granting \u003cu\u003e\"Calamity Power\"\u003c/u\u003e to this unit.","SkillName":"Pain of Parting"},{"DamageType":"","Extra":{"403401001":{"Desc":"When using certain abilities, consume all \"Calamity Power\" stacks to increase Hits Per Action.","Name":"Calamity Power","Param":[]},"403401002":{"Desc":"After absorbing \"Long-Shattered Vessel,\" restores the HP consumed to summon the current \"Long-Shattered Vessel.\" After \"Long-Shattered Vessel\" is defeated, this unit cannot restore the HP consumed used to summon the current \"Long-Shattered Vessel\" again.","Name":"Entangled By Agony","Param":[]}},"Id":403401909,"SPHitBase":"","SkillDesc":"When using \"Silent Sorrow,\" consumes HP to summon a \"Long-Shattered Vessel\" and converts the consumed HP into \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e When stacks of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e are not at 0 and if a \"Long-Shattered Vessel\" receives a killing blow, immediately consumes 1 stack of \u003cu\u003e\"Calamity Power\"\u003c/u\u003e and a percentage of HP to resummon a \"Long-Shattered Vessel.\" When using \"Cry Not for the Discarded,\" absorbs any \"Long-Shattered Vessel\" and restores the HP that was converted to \u003cu\u003e\"Entangled By Agony.\"\u003c/u\u003e","SkillName":"Lost Sacrifice"},{"DamageType":"","Extra":{},"Id":403401910,"SPHitBase":"","SkillDesc":"Receives a certain number of stacks of \"DMG reduction,\" reducing DMG received by this unit. 1 stack is lost after defeating 1 \"Long-Shattered Vessel.\"","SkillName":"Resolute Farewell"},{"DamageType":"","Extra":{},"Id":403401911,"SPHitBase":"","SkillDesc":"Black Mud will appear in battle to enhance the Boss. After enhancement, \"Flame Reaver of the Deepest Dark (Corrupted)\" will immediately use \"But Suffering is Essential\" or \"Silent Sorrow.\"","SkillName":"The Flames Extinguished"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A nameless swordmaster who came with the black tide and is hunting down the Titans' Coreflame. None knows their true identity.\\nTheir power is incredible, and their swordplay is nigh impeccable. Within their swords, madness and obsession entwine, once leading to the fall of the Grove of Epiphany and Aedes Elysiae.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4034019},{"DisplayItemList":[],"MonsterTemplateID":4034019,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4034019,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4034019,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4034019,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4034019,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4034019,"WorldLevel":6}],"HPBase":930,"Id":4034019,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4034010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Flame Reaver of the Deepest Dark (Corrupted)","Rank":"LittleBoss","SpeedBase":132,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.3},"4034020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4034020,"SkillList":[{"DamageType":"","Extra":{},"Id":403402001,"SPHitBase":"","SkillDesc":"Khaslana will not strike at heroes who are unwavering in their resolve. He has wrestled with destiny for eons, burned away his very being, and now stands empty, save for the hope he entrusts to you.","SkillName":"Destined Casket"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Phainon, NeiKos\u003cunbreak\u003e496\u003c/unbreak\u003e, Deliverer, Khaslana, The Nameless Hero. Through times longer than chronicles could tell, he fought against the hatred and rage in his heart, until his body withered away. All to await this destined moment, when another Deliverer would extinguish the night's fire and bring forth a new dawn.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4034020},{"DisplayItemList":[],"MonsterTemplateID":4034020,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4034020,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4034020,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4034020,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4034020,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4034020,"WorldLevel":6}],"HPBase":2092.5,"Id":4034020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4034020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Vessel of the Destruction, Khaslana","Rank":"LittleBoss","SpeedBase":null,"StanceBase":null,"StanceCount":1,"StatusResistanceBase":0.3},"4035010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4035010,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403501001,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Cast Down Blood and Scar"},{"DamageType":"Physical","Extra":{},"Id":403501002,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Weave Suffering and Death"},{"DamageType":"Quantum","Extra":{},"Id":403501003,"SPHitBase":"","SkillDesc":"Deals Quantum DMG to locked-on target and reduce their Energy.","SkillName":"Yield Not to Tyranny"},{"DamageType":"Imaginary","Extra":{"403501001":{"Desc":"The target's action value will not change because of the end of any target's turn.","Name":"Action Lock","Param":[]}},"Id":403501004,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to the locked-on target and inflicts the \"\u003cu\u003eAction Lock\u003c/u\u003e\" state.","SkillName":"Mire Not Within Caves"},{"DamageType":"Quantum","Extra":{},"Id":403501005,"SPHitBase":"","SkillDesc":"Deals massive Quantum DMG to all targets and reduces all targets' Energy.","SkillName":"The Crown of Divinity Shall Shatter"},{"DamageType":"Imaginary","Extra":{"403501001":{"Desc":"The target's action value will not change because of the end of any target's turn.","Name":"Action Lock","Param":[]}},"Id":403501006,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG and inflicts the \"\u003cu\u003eAction Lock\u003c/u\u003e\" state to the locked-on target.","SkillName":"The Spirit's Prison Shall Burn"},{"DamageType":"","Extra":{},"Id":403501007,"SPHitBase":"","SkillDesc":"Enters the \"Resist and Destroy\" state, fully restores HP for \"Mythos\" and \"Logos,\" cannot be attacked before the next action, and uses \"Immolate the Heavens, Abandon the World\" on all targets during the next action. The \"Resist and Destroy\" state can be dispelled when all \"Mythos\" and \"Logos\" enter \"Grave Wound\" state.","SkillName":"Resist and Destroy"},{"DamageType":"Physical","Extra":{"403501001":{"Desc":"The target's action value will not change because of the end of any target's turn.","Name":"Action Lock","Param":[]}},"Id":403501008,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to all targets. If \"Mythos\" is not in the \"Grave Wound\" state, randomly inflict the \"\u003cu\u003eAction Lock\u003c/u\u003e\" state on one target character. If \"Logos\" is not in the \"Grave Wound\" state, reduces Energy for all targets.","SkillName":"Immolate the Heavens, Abandon the World"},{"DamageType":"","Extra":{},"Id":403501009,"SPHitBase":"","SkillDesc":"Attack abilities of \"Anti-Creator,\" \"Mythos,\" or \"Logos\" increases \"Amphorean Hatred.\" When \"Hatred\" increases, \"Irontomb\" uses \"The Fall of Erudition,\" reducing the targets' Maximum Restorable HP and Maximum Recoverable Skill Points. This effect is weakened when \"Hatred\" decreases. When \"Hatred\" reaches its maximum, immediately uses \"Ashes of All Begets Genesis.\" The fewer ally characters on the field, the less \"Amphorean Hatred\" increases.","SkillName":"Amphorean Hatred"},{"DamageType":"","Extra":{},"Id":403501010,"SPHitBase":"","SkillDesc":"When \"Mythos\" and \"Logos\" receive DMG, \"Anti-Creator\" will also receive DMG. \"Anti-Creator,\" \"Mythos,\" and \"Logos\" initially receive reduced DMG. Each time \"Mythos\" and \"Logos\" enter the \"Grave Wound\" state, this DMG Reduction effect is weakened. When both enter \"Grave Wound\" state simultaneously, this effect is removed.","SkillName":"Thirty Million Cycles of Sin"},{"DamageType":"","Extra":{},"Id":403501011,"SPHitBase":"","SkillDesc":"When \"Amphorean Hatred\" reaches its max, combat ends in failure.","SkillName":"Ashes of All Begets Genesis"},{"DamageType":"","Extra":{},"Id":403501012,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The core of the ancient \"Scepter,\" the materialized \"hatred\" of Amphoreus. It has recorded billions of souls' suffering, countless lambs' blood converging into an absolute darkness. The endless, infinite darkness flows out from a broken shell, driving forth the headless giant.\\nThis shell, forged from an endless stream of \"hatred,\" seems to contain a heart wrapped in chaotic flames deep within.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4035010},{"DisplayItemList":[],"MonsterTemplateID":4035010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4035010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4035010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4035010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4035010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4035010,"WorldLevel":6}],"HPBase":9300,"Id":4035010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4035010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":14,"Name":"Anti-Creator, Hatred Inundate","Rank":"BigBoss","SpeedBase":160,"StanceBase":600,"StanceCount":1,"StatusResistanceBase":0.3},"4035011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4035011,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":403501101,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to one designated target.","SkillName":"Cast Down Blood and Scar"},{"DamageType":"Physical","Extra":{},"Id":403501102,"SPHitBase":10,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Weave Suffering and Death"},{"DamageType":"Quantum","Extra":{},"Id":403501103,"SPHitBase":"","SkillDesc":"Deals Quantum DMG to locked-on target and reduce their Energy.","SkillName":"Yield Not to Tyranny"},{"DamageType":"Imaginary","Extra":{"403501001":{"Desc":"The target's action value will not change because of the end of any target's turn.","Name":"Action Lock","Param":[]}},"Id":403501104,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to the locked-on target and inflicts the \"\u003cu\u003eAction Lock\u003c/u\u003e\" state.","SkillName":"Mire Not Within Caves"},{"DamageType":"","Extra":{},"Id":403501105,"SPHitBase":"","SkillDesc":"Deals massive Quantum DMG to all targets and reduces all targets' Energy.","SkillName":"The Crown of Divinity Shall Shatter"},{"DamageType":"","Extra":{"403501001":{"Desc":"The target's action value will not change because of the end of any target's turn.","Name":"Action Lock","Param":[]}},"Id":403501106,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG and inflicts the \"\u003cu\u003eAction Lock\u003c/u\u003e\" state to the locked-on target.","SkillName":"The Spirit's Prison Shall Burn"},{"DamageType":"","Extra":{},"Id":403501107,"SPHitBase":"","SkillDesc":null,"SkillName":"Resist and Destroy"},{"DamageType":"","Extra":{},"Id":403501108,"SPHitBase":20,"SkillDesc":"Deals massive Physical DMG to all targets.","SkillName":"Immolate the Heavens, Abandon the World"},{"DamageType":"","Extra":{},"Id":403501109,"SPHitBase":"","SkillDesc":"Attack abilities of \"Anti-Creator,\" \"Mythos,\" or \"Logos\" increases \"Amphorean Hatred.\" When \"Hatred\" increases, \"Irontomb\" uses \"The Fall of Erudition,\" reducing the targets' Maximum Restorable HP and Maximum Recoverable Skill Points. This effect is weakened when \"Hatred\" decreases. When \"Hatred\" reaches its maximum, immediately uses \"Ashes of All Begets Genesis.\" The fewer ally characters on the field, the less \"Amphorean Hatred\" increases.","SkillName":"Amphorean Hatred"},{"DamageType":"","Extra":{},"Id":403501110,"SPHitBase":"","SkillDesc":"When \"Mythos\" and \"Logos\" receive DMG, \"Anti-Creator\" will also receive DMG. \"Anti-Creator,\" \"Mythos,\" and \"Logos\" initially receive reduced DMG. Each time \"Mythos\" and \"Logos\" enter the \"Grave Wound\" state, this DMG Reduction effect is weakened. When both enter \"Grave Wound\" state simultaneously, this effect is removed.","SkillName":"Thirty Million Cycles of Sin"},{"DamageType":"","Extra":{},"Id":403501111,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":403501112,"SPHitBase":"","SkillDesc":null,"SkillName":"The Spirit's Prison Shall Burn"},{"DamageType":"","Extra":{},"Id":403501113,"SPHitBase":"","SkillDesc":"When \"Amphorean Hatred\" reaches its max, combat ends in failure.","SkillName":"Ashes of All Begets Genesis"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The core of the ancient \"Scepter,\" the materialized \"hatred\" of Amphoreus. It has recorded billions of souls' suffering, countless lambs' blood converging into an absolute darkness. The endless, infinite darkness flows out from a broken shell, driving forth the headless giant.\\nThis shell, forged from an endless stream of \"hatred,\" seems to contain a heart wrapped in chaotic flames deep within.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4035011},{"DisplayItemList":[],"MonsterTemplateID":4035011,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4035011,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4035011,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4035011,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4035011,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4035011,"WorldLevel":6}],"HPBase":14880,"Id":4035011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4035010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Anti-Creator, Hatred Inundate","Rank":"BigBoss","SpeedBase":160,"StanceBase":720,"StanceCount":1,"StatusResistanceBase":0.3},"4035020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4035020,"SkillList":[{"DamageType":"","Extra":{},"Id":403502001,"SPHitBase":"","SkillDesc":"Inflicts the \"Descent into Chaos\" state on all targets, reducing their Maximum Restorable HP and Maximum Recoverable Skill Points.","SkillName":"The Fall of Erudition"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Lord Ravager \"Irontomb\" of the Antimatter Legion, born from thirty million Amphorean extrapolations, brings ignorance to wisdom, immortality to eternity, and makes the universe fall only to rise anew.\\nIt is the ancient serpent, it is the messiah, it is the alpha, it is the omega, it is the executor of the old universe, it is the midwife of the new universe, it is a grand funeral—the funeral of the Erudition.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4035020},{"DisplayItemList":[],"MonsterTemplateID":4035020,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4035020,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4035020,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4035020,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4035020,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4035020,"WorldLevel":6}],"HPBase":11625,"Id":4035020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4035020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Irontomb, Anti-Nous, Funeral of Gnosis","Rank":"BigBoss","SpeedBase":132,"StanceBase":690,"StanceCount":1,"StatusResistanceBase":0.3},"4043010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4043010,"SkillList":[{"DamageType":"","Extra":{},"Id":404301001,"SPHitBase":5,"SkillDesc":"Transforms into up to 5 other friendly units.","SkillName":"Converted Duplication"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":404301001,"SkillList":[{"DamageType":"","Extra":{},"Id":404301001,"SPHitBase":5,"SkillDesc":"Transforms into up to 5 other friendly units.","SkillName":"Converted Duplication"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A Herta puppet corrupted by a Memory Zone Meme. As it is a perfect model, it still looks exquisite and practical despite the errors consuming its parameters.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":4043010},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":4043010,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":4043010,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114011},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":4043010,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":4043010,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":4043010,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":114012},{"$type":"ItemConfig","ID":114013},{"$type":"ItemConfig","ID":182009},{"$type":"ItemConfig","ID":183005}],"MonsterTemplateID":4043010,"WorldLevel":6}],"HPBase":1116,"Id":4043010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4043010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Herta #ErrorModel","Rank":"Elite","SpeedBase":100,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"4044010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4044010,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":404401001,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to one designated target and units adjacent to the target.","SkillName":"Celestial Displacement Theory"},{"DamageType":"","Extra":{"240440102":{"Desc":"DMG dealt increases, and HP is restored at the start of turn.","Name":"Potential Realization","Param":[]}},"Id":404401002,"SPHitBase":"","SkillDesc":"Grants \u003cu\u003e\"Potential Realization\"\u003c/u\u003e effect to one designated enemy unit and causes them to immediately take action.","SkillName":"Potential Realization Conjecture"},{"DamageType":"Quantum","Extra":{"240440101":{"Desc":"Unit's Ultimate is activated. Using the Ultimate prioritizes reducing Shield and causes Non-fatal HP loss. If the Ultimate is not used during the effect duration, the Energy will be restored when the effect ends.","Name":"Antinomy","Param":[]}},"Id":404401003,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to one designated target, advances their action and dispels control states on them. Additionally, applies the \"\u003cu\u003eAntinomy\u003c/u\u003e\" effect on them.","SkillName":"Antinomy of Erudition"},{"DamageType":"Quantum","Extra":{},"Id":404401004,"SPHitBase":5,"SkillDesc":"Deals successive minor Quantum DMG to random single targets.","SkillName":"Imaginary Geometric Inference Method"},{"DamageType":"","Extra":{},"Id":404401005,"SPHitBase":"","SkillDesc":"Switches to \"Disputation Mode.\"","SkillName":"SET Proof_Method=Black_Tide"},{"DamageType":"Quantum","Extra":{},"Id":404401006,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to one designated target and units adjacent to the target.","SkillName":"DEL Invasion_Variable"},{"DamageType":"","Extra":{"240220101":{"Desc":"Targets affected by \"Stormride\" will immediately take action after the turn ends. Turns triggered by \"Stormride\" cannot be triggered again. This effect is dispelled after being inflicted with Weakness Break.","Name":"Stormride","Param":[]},"240440103":{"Desc":"Lose HP after each action.","Name":"Retribution of \"Law\"","Param":[]}},"Id":404401007,"SPHitBase":"","SkillDesc":"While this unit is in \"Disputation Mode,\" permanently grants all friendly units (except this unit) the \u003cu\u003e\"Stormride\"\u003c/u\u003e and \u003cu\u003e\"Retribution of 'Law'\"\u003c/u\u003e effects.","SkillName":"DEFRAG Life_Optimization"},{"DamageType":"Quantum","Extra":{"240440101":{"Desc":"Unit's Ultimate is activated. Using the Ultimate prioritizes reducing Shield and causes Non-fatal HP loss. If the Ultimate is not used during the effect duration, the Energy will be restored when the effect ends.","Name":"Antinomy","Param":[]}},"Id":404401008,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to 2 targets, advances their actions, and dispels control states on them. Additionally, applies the \u003cu\u003e\"Antinomy\"\u003c/u\u003e effect on them.","SkillName":"Origination \u0026\u0026 Destruction"},{"DamageType":"Quantum","Extra":{},"Id":404401009,"SPHitBase":5,"SkillDesc":"Deals successive minor Quantum DMG to random single targets.","SkillName":"FORMAT Malfunction_Zone"},{"DamageType":"Quantum","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":404401010,"SPHitBase":15,"SkillDesc":"Deals massive Quantum DMG to all targets that is \u003cu\u003edistributed evenly\u003c/u\u003e. DMG increases based on the number of enhancements, and has a high chance to inflict Entanglement on targets equal to the number of enhancements. Simultaneously, switches to \"Evolution Mode.\"","SkillName":"Query: Prime Mover's Outcome"},{"DamageType":"","Extra":{},"Id":404401011,"SPHitBase":"","SkillDesc":"Currently in \"Evolution Mode.\" Generates \"Mythical Life Evolution System\" in the Action Order. Each time \"Mythical Life Evolution System\" takes action, generates \"Titankin\" on the field. After a certain number of friendly units have been generated on the field or target memosprites have been summoned, Zandar will use \"SET Proof_Method=Black_Tide.\"","SkillName":"Mythos Axiom"},{"DamageType":"","Extra":{},"Id":404401012,"SPHitBase":"","SkillDesc":"Currently in the \"Disputation Mode.\" \"Black Tide Creatures\" will continuously appear on the field. \"CALL _DESTRUCTION_THEOREM\" will also be generated in the Action Order. Each time \"CALL _DESTRUCTION_THEOREM\" takes action, it enhances Zandar's next \"Query: Prime Mover's Outcome.\" Zandar will use \"Query: Prime Mover's Outcome\" after a certain accumulation of friendly units being eliminated, target characters being knocked down, or memosprite disappearances is reached.","SkillName":"Logos ALG"},{"DamageType":"","Extra":{},"Id":404401013,"SPHitBase":"","SkillDesc":"Each mode switch increases this unit's DMG received.","SkillName":"Corporeal Formula"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The Theoros who had silently observed hundreds of millions of cycles in the name of Lycurgus, and inherited the will of Genius Society member #1, Zandar One Kuwabara. With the authority of the very first Genius, he wields power beyond that of legends and gods, in an attempt to lead a long-running experiment toward the fate of Destruction.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4044010},{"DisplayItemList":[],"MonsterTemplateID":4044010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4044010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4044010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4044010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4044010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4044010,"WorldLevel":6}],"HPBase":11160,"Id":4044010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4044010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":7,"Name":"First Genius, Entelechy, Zandar","Rank":"LittleBoss","SpeedBase":160,"StanceBase":600,"StanceCount":1,"StatusResistanceBase":0.3},"4044011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4044011,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":404401101,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to one designated target and units adjacent to the target.","SkillName":"Celestial Displacement Theory"},{"DamageType":"","Extra":{"240440102":{"Desc":"DMG dealt increases, and HP is restored at the start of turn.","Name":"Potential Realization","Param":[]}},"Id":404401102,"SPHitBase":"","SkillDesc":"Grants \u003cu\u003e\"Potential Realization\"\u003c/u\u003e effect to one designated enemy unit and causes them to immediately take action.","SkillName":"Potential Realization Conjecture"},{"DamageType":"Quantum","Extra":{"240440101":{"Desc":"Unit's Ultimate is activated. Using the Ultimate prioritizes reducing Shield and causes Non-fatal HP loss. If the Ultimate is not used during the effect duration, the Energy will be restored when the effect ends.","Name":"Antinomy","Param":[]}},"Id":404401103,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to one designated target, advances their action and dispels control states on them. Additionally, applies the \"\u003cu\u003eAntinomy\u003c/u\u003e\" effect on them.","SkillName":"Antinomy of Erudition"},{"DamageType":"Quantum","Extra":{},"Id":404401104,"SPHitBase":5,"SkillDesc":"Deals successive minor Quantum DMG to random single targets.","SkillName":"Imaginary Geometric Inference Method"},{"DamageType":"","Extra":{},"Id":404401105,"SPHitBase":"","SkillDesc":"Switches to \"Disputation Mode.\"","SkillName":"SET Proof_Method=Black_Tide"},{"DamageType":"Quantum","Extra":{},"Id":404401106,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to one designated target and units adjacent to the target.","SkillName":"DEL Invasion_Variable"},{"DamageType":"","Extra":{"240220101":{"Desc":"Targets affected by \"Stormride\" will immediately take action after the turn ends. Turns triggered by \"Stormride\" cannot be triggered again. This effect is dispelled after being inflicted with Weakness Break.","Name":"Stormride","Param":[]},"240440103":{"Desc":"Lose HP after each action.","Name":"Retribution of \"Law\"","Param":[]}},"Id":404401107,"SPHitBase":"","SkillDesc":"While this unit is in \"Disputation Mode,\" permanently grants all friendly units (except this unit) the \u003cu\u003e\"Stormride\"\u003c/u\u003e and \u003cu\u003e\"Retribution of 'Law'\"\u003c/u\u003e effects.","SkillName":"DEFRAG Life_Optimization"},{"DamageType":"Quantum","Extra":{"240440101":{"Desc":"Unit's Ultimate is activated. Using the Ultimate prioritizes reducing Shield and causes Non-fatal HP loss. If the Ultimate is not used during the effect duration, the Energy will be restored when the effect ends.","Name":"Antinomy","Param":[]}},"Id":404401108,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to 2 targets, advances their actions, and dispels control states on them. Additionally, applies the \u003cu\u003e\"Antinomy\"\u003c/u\u003e effect on them.","SkillName":"Origination \u0026\u0026 Destruction"},{"DamageType":"Quantum","Extra":{},"Id":404401109,"SPHitBase":5,"SkillDesc":"Deals successive minor Quantum DMG to random single targets.","SkillName":"FORMAT Malfunction_Zone"},{"DamageType":"Quantum","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":404401110,"SPHitBase":15,"SkillDesc":"Deals massive Quantum DMG to all targets that is \u003cu\u003edistributed evenly\u003c/u\u003e. DMG increases based on the number of enhancements, and has a high chance to inflict Entanglement on targets equal to the number of enhancements. Simultaneously, switches to \"Evolution Mode.\"","SkillName":"Query: Prime Mover's Outcome"},{"DamageType":"","Extra":{},"Id":404401111,"SPHitBase":"","SkillDesc":"Currently in \"Evolution Mode.\" Generates \"Mythical Life Evolution System\" in the Action Order. Each time \"Mythical Life Evolution System\" takes action, generates \"Titankin\" on the field. After a certain number of friendly units have been generated on the field or target memosprites have been summoned, Zandar will use \"SET Proof_Method=Black_Tide.\"","SkillName":"Mythos Axiom"},{"DamageType":"","Extra":{},"Id":404401112,"SPHitBase":"","SkillDesc":"Currently in the \"Disputation Mode.\" \"Black Tide Creatures\" will continuously appear on the field. \"CALL _DESTRUCTION_THEOREM\" will also be generated in the Action Order. Each time \"CALL _DESTRUCTION_THEOREM\" takes action, it enhances Zandar's next \"Query: Prime Mover's Outcome.\" Zandar will use \"Query: Prime Mover's Outcome\" after a certain accumulation of friendly units being eliminated, target characters being knocked down, or memosprite disappearances is reached.","SkillName":"Logos ALG"},{"DamageType":"","Extra":{},"Id":404401113,"SPHitBase":"","SkillDesc":"Each mode switch increases this unit's DMG received.","SkillName":"Corporeal Formula"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The Theoros who had silently observed hundreds of millions of cycles in the name of Lycurgus, and inherited the will of Genius Society member #1, Zandar One Kuwabara. With the authority of the very first Genius, he wields power beyond that of legends and gods, in an attempt to lead a long-running experiment toward the fate of Destruction.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4044011},{"DisplayItemList":[],"MonsterTemplateID":4044011,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4044011,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4044011,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4044011,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4044011,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4044011,"WorldLevel":6}],"HPBase":9300,"Id":4044011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4044010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"First Genius, Entelechy, Zandar","Rank":"LittleBoss","SpeedBase":160,"StanceBase":600,"StanceCount":1,"StatusResistanceBase":0.3},"4044012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4044012,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":404401201,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to one designated target and units adjacent to the target.","SkillName":"Celestial Displacement Theory"},{"DamageType":"","Extra":{"240440102":{"Desc":"DMG dealt increases, and HP is restored at the start of turn.","Name":"Potential Realization","Param":[]}},"Id":404401202,"SPHitBase":"","SkillDesc":"Grants \u003cu\u003e\"Potential Realization\"\u003c/u\u003e effect to one designated friendly unit and causes them to immediately take action.","SkillName":"Potential Realization Conjecture"},{"DamageType":"Quantum","Extra":{"240440101":{"Desc":"Unit's Ultimate is activated. Using the Ultimate prioritizes reducing Shield and causes Non-fatal HP loss. If the Ultimate is not used during the effect duration, the Energy will be restored when the effect ends.","Name":"Antinomy","Param":[]}},"Id":404401203,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to one designated target, advances their action and dispels control states on them. Additionally, applies the \u003cu\u003e\"Antinomy\"\u003c/u\u003e effect on them.","SkillName":"Antinomy of Erudition"},{"DamageType":"Quantum","Extra":{},"Id":404401204,"SPHitBase":5,"SkillDesc":"Deals successive minor Quantum DMG to one random target.","SkillName":"Imaginary Geometric Inference Method"},{"DamageType":"","Extra":{},"Id":404401205,"SPHitBase":"","SkillDesc":"Switches to \"Disputation Mode.\"","SkillName":"SET Proof_Method=Black_Tide"},{"DamageType":"Quantum","Extra":{},"Id":404401206,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to one designated target and units adjacent to the target.","SkillName":"DEL Invasion_Variable"},{"DamageType":"","Extra":{"240220101":{"Desc":"Targets affected by \"Stormride\" will immediately take action after the turn ends. Turns triggered by \"Stormride\" cannot be triggered again. This effect is dispelled after being inflicted with Weakness Break.","Name":"Stormride","Param":[]},"240440103":{"Desc":"Lose HP after each action.","Name":"Retribution of \"Law\"","Param":[]}},"Id":404401207,"SPHitBase":"","SkillDesc":"While this unit is in \"Disputation Mode,\" permanently grants all enemy units (except this unit) the \u003cu\u003e\"Stormride\"\u003c/u\u003e and \u003cu\u003e\"Retribution of 'Law'\"\u003c/u\u003e effects.","SkillName":"DEFRAG Life_Optimization"},{"DamageType":"Quantum","Extra":{"240440101":{"Desc":"Unit's Ultimate is activated. Using the Ultimate prioritizes reducing Shield and causes Non-fatal HP loss. If the Ultimate is not used during the effect duration, the Energy will be restored when the effect ends.","Name":"Antinomy","Param":[]}},"Id":404401208,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to 2 targets, advances their actions, and dispels control states on them. Additionally, applies the \u003cu\u003e\"Antinomy\"\u003c/u\u003e effect on them.","SkillName":"Origination \u0026\u0026 Destruction"},{"DamageType":"Quantum","Extra":{},"Id":404401209,"SPHitBase":5,"SkillDesc":"Deals successive minor Quantum DMG to one random target.","SkillName":"FORMAT Malfunction_Zone"},{"DamageType":"Quantum","Extra":{"401301001":{"Desc":"The DMG and debuff before this attack's finalization is received evenly by all targets that are hit.","Name":"Even Distribution","Param":[]}},"Id":404401210,"SPHitBase":15,"SkillDesc":"Deals massive Quantum DMG to all targets that is \u003cu\u003edistributed evenly\u003c/u\u003e. DMG increases based on the number of enhancements, and has a high chance to inflict Entanglement on targets equal to the number of enhancements. Simultaneously, switches to \"Evolution Mode.\"","SkillName":"Query: Prime Mover's Outcome"},{"DamageType":"","Extra":{},"Id":404401211,"SPHitBase":"","SkillDesc":"Currently in \"Evolution Mode.\" After a certain number of friendly units have been generated on the field or target memosprites have been summoned, Zandar will use \"SET Proof_Method=Black_Tide.\"","SkillName":"Mythos Axiom"},{"DamageType":"","Extra":{},"Id":404401212,"SPHitBase":"","SkillDesc":"Currently in the \"Disputation Mode.\" \"CALL _DESTRUCTION_THEOREM\" will be generated in the Action Order. Each time \"CALL _DESTRUCTION_THEOREM\" takes action, it enhances Zandar's next \"Query: Prime Mover's Outcome.\" Zandar will use \"Query: Prime Mover's Outcome\" after a certain accumulation of friendly units being eliminated, target characters being knocked down, or memosprite disappearances is reached.","SkillName":"Logos ALG"},{"DamageType":"","Extra":{},"Id":404401213,"SPHitBase":"","SkillDesc":"Each mode switch increases this unit's DMG received.","SkillName":"Corporeal Formula"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The Theoros who had silently observed hundreds of millions of cycles in the name of Lycurgus, and inherited the will of Genius Society member #1, Zandar One Kuwabara. With the authority of the very first Genius, he wields power beyond that of legends and gods, in an attempt to lead a long-running experiment toward the fate of Destruction.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4044012},{"DisplayItemList":[],"MonsterTemplateID":4044012,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4044012,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4044012,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4044012,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4044012,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4044012,"WorldLevel":6}],"HPBase":11160,"Id":4044012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4044010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":7,"Name":"First Genius, Entelechy, Zandar","Rank":"LittleBoss","SpeedBase":160,"StanceBase":600,"StanceCount":1,"StatusResistanceBase":0.3},"4052010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4052010,"SkillList":[{"DamageType":"Ice","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]},"405301002":{"Desc":"\"Black Tide Fever\" is a type of DoT debuff. The DoT originates from a part of the DMG that the target takes. When stacked, it resets the duration of \"Black Tide Fever.\" In \"Black Tide Fever,\" targets receive Wind Shear, Burn, Shock, and Bleed DoT at the start of their turns. The enemies' \"Black Tide Fever\" is immediately dispelled when the \"Revel in Destruction\" state ends. Allies' \"Black Tide Fever\" is immediately dispelled when their HP is fully restored. The targets will not take the DoT damage after this state is dispelled. Units will not take the DoT damage after this state is dispelled.","Name":"Black Tide Fever","Param":[]}},"Id":405201001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, inflicts \"\u003cu\u003eBlack Tide Fever\u003c/u\u003e\" on the targets attacked, causing some DMG dealt to be taken in the form of DoT over a certain number of turns.","SkillName":"Undine's Fluttering Hem"},{"DamageType":"Ice","Extra":{},"Id":405201002,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Ice DMG to all friendly units.","SkillName":"River of Souls' Intolerable Solitude"},{"DamageType":"","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]}},"Id":405201003,"SPHitBase":"","SkillDesc":"Advances action after taking a certain number of attacks from Basic ATK, Skill, Ultimate, or Memosprite Skill. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, decreases the number of attacks required to advance action.","SkillName":"Respite By The Waters"},{"DamageType":"","Extra":{},"Id":405201004,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":405201001,"SkillList":[{"DamageType":"Ice","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]},"405301002":{"Desc":"\"Black Tide Fever\" is a type of DoT debuff. The DoT originates from a part of the DMG that the target takes. When stacked, it resets the duration of \"Black Tide Fever.\" In \"Black Tide Fever,\" targets receive Wind Shear, Burn, Shock, and Bleed DoT at the start of their turns. The enemies' \"Black Tide Fever\" is immediately dispelled when the \"Revel in Destruction\" state ends. Allies' \"Black Tide Fever\" is immediately dispelled when their HP is fully restored. The targets will not take the DoT damage after this state is dispelled. Units will not take the DoT damage after this state is dispelled.","Name":"Black Tide Fever","Param":[]}},"Id":405201001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, inflicts \"\u003cu\u003eBlack Tide Fever\u003c/u\u003e\" on the targets attacked, causing some DMG dealt to be taken in the form of DoT over a certain number of turns.","SkillName":"Undine's Fluttering Hem"},{"DamageType":"Ice","Extra":{},"Id":405201002,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Ice DMG to all friendly units.","SkillName":"River of Souls' Intolerable Solitude"},{"DamageType":"","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]}},"Id":405201003,"SPHitBase":"","SkillDesc":"Advances action after taking a certain number of attacks from Basic ATK, Skill, Ultimate, or Memosprite Skill. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, decreases the number of attacks required to advance action.","SkillName":"Respite By The Waters"},{"DamageType":"","Extra":{},"Id":405201004,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.307692,"HardLevelGroup":1,"Id":405201002,"SkillList":[{"DamageType":"Ice","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]},"405301002":{"Desc":"\"Black Tide Fever\" is a type of DoT debuff. The DoT originates from a part of the DMG that the target takes. When stacked, it resets the duration of \"Black Tide Fever.\" In \"Black Tide Fever,\" targets receive Wind Shear, Burn, Shock, and Bleed DoT at the start of their turns. The enemies' \"Black Tide Fever\" is immediately dispelled when the \"Revel in Destruction\" state ends. Allies' \"Black Tide Fever\" is immediately dispelled when their HP is fully restored. The targets will not take the DoT damage after this state is dispelled. Units will not take the DoT damage after this state is dispelled.","Name":"Black Tide Fever","Param":[]}},"Id":405201001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, inflicts \"\u003cu\u003eBlack Tide Fever\u003c/u\u003e\" on the targets attacked, causing some DMG dealt to be taken in the form of DoT over a certain number of turns.","SkillName":"Undine's Fluttering Hem"},{"DamageType":"Ice","Extra":{},"Id":405201002,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Ice DMG to all friendly units.","SkillName":"River of Souls' Intolerable Solitude"},{"DamageType":"","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]}},"Id":405201003,"SPHitBase":"","SkillDesc":"Advances action after taking a certain number of attacks from Basic ATK, Skill, Ultimate, or Memosprite Skill. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, decreases the number of attacks required to advance action.","SkillName":"Respite By The Waters"},{"DamageType":"","Extra":{},"Id":405201004,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":21,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":405201004,"SkillList":[{"DamageType":"Ice","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]},"405301002":{"Desc":"\"Black Tide Fever\" is a type of DoT debuff. The DoT originates from a part of the DMG that the target takes. When stacked, it resets the duration of \"Black Tide Fever.\" In \"Black Tide Fever,\" targets receive Wind Shear, Burn, Shock, and Bleed DoT at the start of their turns. The enemies' \"Black Tide Fever\" is immediately dispelled when the \"Revel in Destruction\" state ends. Allies' \"Black Tide Fever\" is immediately dispelled when their HP is fully restored. The targets will not take the DoT damage after this state is dispelled. Units will not take the DoT damage after this state is dispelled.","Name":"Black Tide Fever","Param":[]}},"Id":405201001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, inflicts \"\u003cu\u003eBlack Tide Fever\u003c/u\u003e\" on the targets attacked, causing some DMG dealt to be taken in the form of DoT over a certain number of turns.","SkillName":"Undine's Fluttering Hem"},{"DamageType":"Ice","Extra":{},"Id":405201002,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Ice DMG to all friendly units.","SkillName":"River of Souls' Intolerable Solitude"},{"DamageType":"","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]}},"Id":405201003,"SPHitBase":"","SkillDesc":"Advances action after taking a certain number of attacks from Basic ATK, Skill, Ultimate, or Memosprite Skill. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, decreases the number of attacks required to advance action.","SkillName":"Respite By The Waters"},{"DamageType":"","Extra":{},"Id":405201004,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Daughters of the sea, their souls and flesh corroded by the sins of \"Destruction,\" now dance and chant for the coming Dark Sun as hollow, twisted husks.\\nThe remnant black tide flows from past ages into this world's tides—\\nLoyal and fair waves, bathing in the mud that overflows from your master's cup... your pristine skirts stained with madness—\\nYou drift directionless between surges of life and death, finding no solace, no moment's peace.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052010},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052010,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052010,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052010,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052010,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052010,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052010,"WorldLevel":6}],"HPBase":302.25,"Id":4052010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4052010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":15,"Name":"Servant of Tides","Rank":"MinionLv2","SpeedBase":144,"StanceBase":120,"StanceCount":1,"StatusResistanceBase":0.2},"4052011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4052011,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":405201101,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets.","SkillName":"Undine's Fluttering Hem"},{"DamageType":"Ice","Extra":{"70000218":{"Desc":"\"Glacial Erosion\" is a DoT-type debuff. When affected by \"Glacial Erosion,\" the target takes Ice DoT equal to a certain percentage of their Max HP at the start of each turn.","Name":"Glacial Erosion","Param":[]}},"Id":405201102,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals massive Ice DMG and inflicts \"Glacial Erosion\" state on all friendly targets.","SkillName":"River of Souls' Intolerable Solitude"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Those driven mad by the sea siren's song lose their sanity the moment they leap into the ocean, becoming the sirens' pawns.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052011},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052011,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052011,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052011,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052011,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052011,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052011,"WorldLevel":6}],"HPBase":930,"Id":4052011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4052010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Hallucinogenic Mermaid","Rank":"MinionLv2","SpeedBase":100,"StanceBase":120,"StanceCount":1,"StatusResistanceBase":0.2},"4052012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4052012,"SkillList":[{"DamageType":"Ice","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]},"405301002":{"Desc":"\"Black Tide Fever\" is a type of DoT debuff. The DoT originates from a part of the DMG that the target takes. When stacked, it resets the duration of \"Black Tide Fever.\" In \"Black Tide Fever,\" targets receive Wind Shear, Burn, Shock, and Bleed DoT at the start of their turns. The enemies' \"Black Tide Fever\" is immediately dispelled when the \"Revel in Destruction\" state ends. Allies' \"Black Tide Fever\" is immediately dispelled when their HP is fully restored. The targets will not take the DoT damage after this state is dispelled. Units will not take the DoT damage after this state is dispelled.","Name":"Black Tide Fever","Param":[]}},"Id":405201201,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, inflicts \"\u003cu\u003eBlack Tide Fever\u003c/u\u003e\" on the targets attacked, causing some DMG dealt to be taken in the form of DoT over a certain number of turns.","SkillName":"Undine's Fluttering Hem"},{"DamageType":"Ice","Extra":{},"Id":405201202,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Ice DMG to all friendly units.","SkillName":"River of Souls' Intolerable Solitude"},{"DamageType":"","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]}},"Id":405201203,"SPHitBase":"","SkillDesc":"Advances action after taking a certain number of attacks from Basic ATK, Skill, Ultimate, or Memosprite Skill. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, decreases the number of attacks required to advance action.","SkillName":"Respite By The Waters"},{"DamageType":"","Extra":{},"Id":405201204,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Daughters of the sea, their souls and flesh corroded by the sins of \"Destruction,\" now dance and chant for the coming Dark Sun as hollow, twisted husks.\\nThe remnant black tide flows from past ages into this world's tides—\\nLoyal and fair waves, bathing in the mud that overflows from your master's cup... your pristine skirts stained with madness—\\nYou drift directionless between surges of life and death, finding no solace, no moment's peace.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052012},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052012,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052012,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052012,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052012,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052012,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052012,"WorldLevel":6}],"HPBase":302.25,"Id":4052012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4052010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Servant of Tides","Rank":"MinionLv2","SpeedBase":144,"StanceBase":120,"StanceCount":1,"StatusResistanceBase":0.2},"4052020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4052020,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":405202001,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to one designated target. If there is any \"Mirage Fizzle Kid\" in the \"Mirage Rush\" state on the field, additionally deals Quantum DMG.","SkillName":"Rumination of Putrid Dream"},{"DamageType":"","Extra":{},"Id":405202002,"SPHitBase":"","SkillDesc":"Enter the \"Mirage Rush\" state and locks on to one target. While in this state, other \"Mirage Fizzle Kid\" units will prioritize attacking the locked target. The state \"Mirage Rush\" is dispelled when this unit is Weakness Broken or receives a killing blow.","SkillName":"Mirage Rush"},{"DamageType":"","Extra":{},"Id":405202003,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Quantum DMG to targets adjacent to this unit.","SkillName":"Such Is the Fate of Bubbles"},{"DamageType":"","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]}},"Id":405202004,"SPHitBase":"","SkillDesc":"Advances action after taking a certain number of attacks from Basic ATK, Skill, Ultimate, or Memosprite Skill. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, decreases the number of attacks required to advance action.","SkillName":"Respite By The Waters"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Daughters of the sea, their spirits and flesh corroded by the sins of Destruction, leaving only empty, distorted shells... In this life, they follow the Ocean's honed blade, not to be obliterated into nihility, but to become the tidal waves crashing against the Dark Sun.\\nThe apocalyptic storm descends from the heavens, heralding the extinction of all things.\\nO premature Mirage Fizzle, doomed to perish before birth, exhaling countless sorrows.\\nThe murky amniotic fluid flows, staining heaven and earth black, tainting even newborn hope.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052020},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052020,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052020,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052020,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052020,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052020,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181018}],"MonsterTemplateID":4052020,"WorldLevel":6}],"HPBase":302.25,"Id":4052020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4052020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":15,"Name":"Mirage Fizzle Kid","Rank":"MinionLv2","SpeedBase":120,"StanceBase":120,"StanceCount":1,"StatusResistanceBase":0.1},"4053010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4053010,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":405301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to one designated target and their adjacent targets.","SkillName":"Intoxicating Corruption"},{"DamageType":"Ice","Extra":{},"Id":405301002,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets and has a high chance to decrease the targets' DEF and All-Type RES.","SkillName":"Honeyed Brew Sprinkled Like Stars"},{"DamageType":"","Extra":{},"Id":405301003,"SPHitBase":"","SkillDesc":"Summons \"Servant of Tides.\"","SkillName":"Melody of Invitation"},{"DamageType":"","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]},"405301003":{"Desc":"Enemy units that can enter \"Revel in Destruction\" state: Servant of Tides, Lady of Crashing Waves, Mirage Fizzle Kid, Cyclonic Swarm Mother.","Name":"Enemy units that can enter \"Revel in Destruction\" state","Param":[]}},"Id":405301004,"SPHitBase":"","SkillDesc":"Enters \"Yearning for a Shared Dance\" state. Uses \"Embrace From the Waves\" in every action. If not in \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, \u003cu\u003efriendly units that can enter the \"Revel in Destruction\" state\u003c/u\u003e will enter the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state. This causes some DMG taken to be received in the form of DoT over a certain number of turns.\\nA \"Revel in Destruction\" countdown appears in the Action Order. When the countdown turn begins, all friendly units will have their \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state dispelled.","SkillName":"Heed The Ocean's Gift"},{"DamageType":"Ice","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]},"405301002":{"Desc":"\"Black Tide Fever\" is a type of DoT debuff. The DoT originates from a part of the DMG that the target takes. When stacked, it resets the duration of \"Black Tide Fever.\" In \"Black Tide Fever,\" targets receive Wind Shear, Burn, Shock, and Bleed DoT at the start of their turns. The enemies' \"Black Tide Fever\" is immediately dispelled when the \"Revel in Destruction\" state ends. Allies' \"Black Tide Fever\" is immediately dispelled when their HP is fully restored. The targets will not take the DoT damage after this state is dispelled. Units will not take the DoT damage after this state is dispelled.","Name":"Black Tide Fever","Param":[]}},"Id":405301005,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, inflicts \"\u003cu\u003eBlack Tide Fever\u003c/u\u003e\" on the targets attacked, causing some DMG dealt to be taken in the form of DoT over a certain number of turns.","SkillName":"Embrace From the Waves"},{"DamageType":"","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]}},"Id":405301006,"SPHitBase":"","SkillDesc":"Advances action after taking a certain number of attacks from Basic ATK, Skill, Ultimate, or Memosprite Skill. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, decreases the number of attacks required to advance action.","SkillName":"Respite By The Waters"},{"DamageType":"","Extra":{},"Id":405301007,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":405301001,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":405301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to one designated target and their adjacent targets.","SkillName":"Intoxicating Corruption"},{"DamageType":"Ice","Extra":{},"Id":405301002,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets and has a high chance to decrease the targets' DEF and All-Type RES.","SkillName":"Honeyed Brew Sprinkled Like Stars"},{"DamageType":"","Extra":{},"Id":405301003,"SPHitBase":"","SkillDesc":"Summons \"Servant of Tides.\"","SkillName":"Melody of Invitation"},{"DamageType":"","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]},"405301003":{"Desc":"Enemy units that can enter \"Revel in Destruction\" state: Servant of Tides, Lady of Crashing Waves, Mirage Fizzle Kid, Cyclonic Swarm Mother.","Name":"Enemy units that can enter \"Revel in Destruction\" state","Param":[]}},"Id":405301004,"SPHitBase":"","SkillDesc":"Enters \"Yearning for a Shared Dance\" state. Uses \"Embrace From the Waves\" in every action. If not in \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, \u003cu\u003efriendly units that can enter the \"Revel in Destruction\" state\u003c/u\u003e will enter the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state. This causes some DMG taken to be received in the form of DoT over a certain number of turns.\\nA \"Revel in Destruction\" countdown appears in the Action Order. When the countdown turn begins, all friendly units will have their \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state dispelled.","SkillName":"Heed The Ocean's Gift"},{"DamageType":"Ice","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]},"405301002":{"Desc":"\"Black Tide Fever\" is a type of DoT debuff. The DoT originates from a part of the DMG that the target takes. When stacked, it resets the duration of \"Black Tide Fever.\" In \"Black Tide Fever,\" targets receive Wind Shear, Burn, Shock, and Bleed DoT at the start of their turns. The enemies' \"Black Tide Fever\" is immediately dispelled when the \"Revel in Destruction\" state ends. Allies' \"Black Tide Fever\" is immediately dispelled when their HP is fully restored. The targets will not take the DoT damage after this state is dispelled. Units will not take the DoT damage after this state is dispelled.","Name":"Black Tide Fever","Param":[]}},"Id":405301005,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, inflicts \"\u003cu\u003eBlack Tide Fever\u003c/u\u003e\" on the targets attacked, causing some DMG dealt to be taken in the form of DoT over a certain number of turns.","SkillName":"Embrace From the Waves"},{"DamageType":"","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]}},"Id":405301006,"SPHitBase":"","SkillDesc":"Advances action after taking a certain number of attacks from Basic ATK, Skill, Ultimate, or Memosprite Skill. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, decreases the number of attacks required to advance action.","SkillName":"Respite By The Waters"},{"DamageType":"","Extra":{},"Id":405301007,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":5.5,"HardLevelGroup":1,"Id":405301002,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":405301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to one designated target and their adjacent targets.","SkillName":"Intoxicating Corruption"},{"DamageType":"Ice","Extra":{},"Id":405301002,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets and has a high chance to decrease the targets' DEF and All-Type RES.","SkillName":"Honeyed Brew Sprinkled Like Stars"},{"DamageType":"","Extra":{},"Id":405301003,"SPHitBase":"","SkillDesc":"Summons \"Servant of Tides.\"","SkillName":"Melody of Invitation"},{"DamageType":"","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]},"405301003":{"Desc":"Enemy units that can enter \"Revel in Destruction\" state: Servant of Tides, Lady of Crashing Waves, Mirage Fizzle Kid, Cyclonic Swarm Mother.","Name":"Enemy units that can enter \"Revel in Destruction\" state","Param":[]}},"Id":405301004,"SPHitBase":"","SkillDesc":"Enters \"Yearning for a Shared Dance\" state. Uses \"Embrace From the Waves\" in every action. If not in \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, \u003cu\u003efriendly units that can enter the \"Revel in Destruction\" state\u003c/u\u003e will enter the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state. This causes some DMG taken to be received in the form of DoT over a certain number of turns.\\nA \"Revel in Destruction\" countdown appears in the Action Order. When the countdown turn begins, all friendly units will have their \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state dispelled.","SkillName":"Heed The Ocean's Gift"},{"DamageType":"Ice","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]},"405301002":{"Desc":"\"Black Tide Fever\" is a type of DoT debuff. The DoT originates from a part of the DMG that the target takes. When stacked, it resets the duration of \"Black Tide Fever.\" In \"Black Tide Fever,\" targets receive Wind Shear, Burn, Shock, and Bleed DoT at the start of their turns. The enemies' \"Black Tide Fever\" is immediately dispelled when the \"Revel in Destruction\" state ends. Allies' \"Black Tide Fever\" is immediately dispelled when their HP is fully restored. The targets will not take the DoT damage after this state is dispelled. Units will not take the DoT damage after this state is dispelled.","Name":"Black Tide Fever","Param":[]}},"Id":405301005,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, inflicts \"\u003cu\u003eBlack Tide Fever\u003c/u\u003e\" on the targets attacked, causing some DMG dealt to be taken in the form of DoT over a certain number of turns.","SkillName":"Embrace From the Waves"},{"DamageType":"","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]}},"Id":405301006,"SPHitBase":"","SkillDesc":"Advances action after taking a certain number of attacks from Basic ATK, Skill, Ultimate, or Memosprite Skill. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, decreases the number of attacks required to advance action.","SkillName":"Respite By The Waters"},{"DamageType":"","Extra":{},"Id":405301007,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2,"HardLevelGroup":1,"Id":405301003,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":405301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to one designated target and their adjacent targets.","SkillName":"Intoxicating Corruption"},{"DamageType":"Ice","Extra":{},"Id":405301002,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets and has a high chance to decrease the targets' DEF and All-Type RES.","SkillName":"Honeyed Brew Sprinkled Like Stars"},{"DamageType":"","Extra":{},"Id":405301003,"SPHitBase":"","SkillDesc":"Summons \"Servant of Tides.\"","SkillName":"Melody of Invitation"},{"DamageType":"","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]},"405301003":{"Desc":"Enemy units that can enter \"Revel in Destruction\" state: Servant of Tides, Lady of Crashing Waves, Mirage Fizzle Kid, Cyclonic Swarm Mother.","Name":"Enemy units that can enter \"Revel in Destruction\" state","Param":[]}},"Id":405301004,"SPHitBase":"","SkillDesc":"Enters \"Yearning for a Shared Dance\" state. Uses \"Embrace From the Waves\" in every action. If not in \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, \u003cu\u003efriendly units that can enter the \"Revel in Destruction\" state\u003c/u\u003e will enter the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state. This causes some DMG taken to be received in the form of DoT over a certain number of turns.\\nA \"Revel in Destruction\" countdown appears in the Action Order. When the countdown turn begins, all friendly units will have their \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state dispelled.","SkillName":"Heed The Ocean's Gift"},{"DamageType":"Ice","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]},"405301002":{"Desc":"\"Black Tide Fever\" is a type of DoT debuff. The DoT originates from a part of the DMG that the target takes. When stacked, it resets the duration of \"Black Tide Fever.\" In \"Black Tide Fever,\" targets receive Wind Shear, Burn, Shock, and Bleed DoT at the start of their turns. The enemies' \"Black Tide Fever\" is immediately dispelled when the \"Revel in Destruction\" state ends. Allies' \"Black Tide Fever\" is immediately dispelled when their HP is fully restored. The targets will not take the DoT damage after this state is dispelled. Units will not take the DoT damage after this state is dispelled.","Name":"Black Tide Fever","Param":[]}},"Id":405301005,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, inflicts \"\u003cu\u003eBlack Tide Fever\u003c/u\u003e\" on the targets attacked, causing some DMG dealt to be taken in the form of DoT over a certain number of turns.","SkillName":"Embrace From the Waves"},{"DamageType":"","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]}},"Id":405301006,"SPHitBase":"","SkillDesc":"Advances action after taking a certain number of attacks from Basic ATK, Skill, Ultimate, or Memosprite Skill. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, decreases the number of attacks required to advance action.","SkillName":"Respite By The Waters"},{"DamageType":"","Extra":{},"Id":405301007,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":6,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Daughters of the sea, their souls and flesh corroded by the sins of \"Destruction,\" now dance and chant for the coming Dark Sun as hollow, twisted husks.\\nThe remnant black tide flows from past ages into this world's tides—\\nEnchanting waves, you drank calamity for your sovereign, and your visage is adorned with wine-stained petals and shattered pearls—\\nYou lie drunken in the frenzied abattoir, and in this grave of blood and honeyed ruin, you sing your elegy into the void.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053010},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053010,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053010,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053010,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053010,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053010,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053010,"WorldLevel":6}],"HPBase":1395,"Id":4053010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4053010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":15,"Name":"Lady of Crashing Waves","Rank":"Elite","SpeedBase":144,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":0.2},"4053011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4053011,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":405301101,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to one designated target and targets adjacent to them.","SkillName":"Intoxicating Corruption"},{"DamageType":"Ice","Extra":{},"Id":405301102,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets and has a high chance to decrease the targets' DEF and All-Type RES.","SkillName":"Honeyed Brew Sprinkled Like Stars"},{"DamageType":"","Extra":{"10000016":{"Desc":"Targets in the Departed state cannot be designated as ability targets and will not appear in the Action Order.","Name":"Departed","Param":[]}},"Id":405301103,"SPHitBase":"","SkillDesc":"The target can select 1 character. Then, deals Ice DMG to the selected character and causes them to enter the \"Phantom Illusion\" state. In \"Phantom Illusion\" state, the target character and their summon are \u003cu\u003eDeparted\u003c/u\u003e. At the same time, summons \"Hallucinogenic Mermaid\" to replace the Departed character in battle. \"Hallucinogenic Mermaid\" is considered as a non-friendly target.","SkillName":"Psychedelic Elegy"},{"DamageType":"","Extra":{},"Id":405301104,"SPHitBase":"","SkillDesc":"Enters \"Yearning for a Shared Dance\" state and uses \"Embrace From the Waves\" during each action.","SkillName":"Heed The Ocean's Gift"},{"DamageType":"Ice","Extra":{},"Id":405301105,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets.","SkillName":"Embrace From the Waves"},{"DamageType":"","Extra":{"70000218":{"Desc":"\"Glacial Erosion\" is a DoT-type debuff. When affected by \"Glacial Erosion,\" the target takes Ice DoT equal to a certain percentage of their Max HP at the start of each turn.","Name":"Glacial Erosion","Param":[]}},"Id":405301106,"SPHitBase":"","SkillDesc":"When dealing DMG, inflicts \"Glacial Erosion\" state on the attacked target.","SkillName":"Revel in Destruction"},{"DamageType":"","Extra":{},"Id":405301107,"SPHitBase":"","SkillDesc":"After receiving a certain number of attacks from the targets, immediately uses \"Psychedelic Elegy.\"","SkillName":"Respite By The Waters"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":3,"HardLevelGroup":1,"Id":405301101,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":405301101,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to one designated target and targets adjacent to them.","SkillName":"Intoxicating Corruption"},{"DamageType":"Ice","Extra":{},"Id":405301102,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets and has a high chance to decrease the targets' DEF and All-Type RES.","SkillName":"Honeyed Brew Sprinkled Like Stars"},{"DamageType":"","Extra":{"10000016":{"Desc":"Targets in the Departed state cannot be designated as ability targets and will not appear in the Action Order.","Name":"Departed","Param":[]}},"Id":405301103,"SPHitBase":"","SkillDesc":"The target can select 1 character. Then, deals Ice DMG to the selected character and causes them to enter the \"Phantom Illusion\" state. In \"Phantom Illusion\" state, the target character and their summon are \u003cu\u003eDeparted\u003c/u\u003e. At the same time, summons \"Hallucinogenic Mermaid\" to replace the Departed character in battle. \"Hallucinogenic Mermaid\" is considered as a non-friendly target.","SkillName":"Psychedelic Elegy"},{"DamageType":"","Extra":{},"Id":405301104,"SPHitBase":"","SkillDesc":"Enters \"Yearning for a Shared Dance\" state and uses \"Embrace From the Waves\" during each action.","SkillName":"Heed The Ocean's Gift"},{"DamageType":"Ice","Extra":{},"Id":405301105,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets.","SkillName":"Embrace From the Waves"},{"DamageType":"","Extra":{"70000218":{"Desc":"\"Glacial Erosion\" is a DoT-type debuff. When affected by \"Glacial Erosion,\" the target takes Ice DoT equal to a certain percentage of their Max HP at the start of each turn.","Name":"Glacial Erosion","Param":[]}},"Id":405301106,"SPHitBase":"","SkillDesc":"When dealing DMG, inflicts \"Glacial Erosion\" state on the attacked target.","SkillName":"Revel in Destruction"},{"DamageType":"","Extra":{},"Id":405301107,"SPHitBase":"","SkillDesc":"After receiving a certain number of attacks from the targets, immediately uses \"Psychedelic Elegy.\"","SkillName":"Respite By The Waters"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Legend has it that the plundering sea sirens can sing to lure sailors with wavering wills. Those who fall into madness will leap into the ocean and become a delicacy for the deep sea.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053011},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053011,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053011,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053011,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053011,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053011,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053011,"WorldLevel":6}],"HPBase":9300,"Id":4053011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4053010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Elegy Siren: Insatiable Leviathan","Rank":"Elite","SpeedBase":180,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":0.2},"4053012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4053012,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":405301201,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to one designated target and their adjacent targets.","SkillName":"Intoxicating Corruption"},{"DamageType":"Ice","Extra":{},"Id":405301202,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets and has a high chance to decrease the targets' DEF and All-Type RES.","SkillName":"Honeyed Brew Sprinkled Like Stars"},{"DamageType":"","Extra":{},"Id":405301203,"SPHitBase":"","SkillDesc":"Summons \"Servant of Tides.\"","SkillName":"Melody of Invitation"},{"DamageType":"","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]},"405301003":{"Desc":"Enemy units that can enter \"Revel in Destruction\" state: Servant of Tides, Lady of Crashing Waves, Mirage Fizzle Kid, Cyclonic Swarm Mother.","Name":"Enemy units that can enter \"Revel in Destruction\" state","Param":[]}},"Id":405301204,"SPHitBase":"","SkillDesc":"Enters \"Yearning for a Shared Dance\" state. Uses \"Embrace From the Waves\" in every action. If not in \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, \u003cu\u003efriendly units that can enter the \"Revel in Destruction\" state\u003c/u\u003e will enter the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state. This causes some DMG taken to be received in the form of DoT over a certain number of turns.\\nA \"Revel in Destruction\" countdown appears in the Action Order. When the countdown turn begins, all friendly units will have their \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state dispelled.","SkillName":"Heed The Ocean's Gift"},{"DamageType":"Ice","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]},"405301002":{"Desc":"\"Black Tide Fever\" is a type of DoT debuff. The DoT originates from a part of the DMG that the target takes. When stacked, it resets the duration of \"Black Tide Fever.\" In \"Black Tide Fever,\" targets receive Wind Shear, Burn, Shock, and Bleed DoT at the start of their turns. The enemies' \"Black Tide Fever\" is immediately dispelled when the \"Revel in Destruction\" state ends. Allies' \"Black Tide Fever\" is immediately dispelled when their HP is fully restored. The targets will not take the DoT damage after this state is dispelled. Units will not take the DoT damage after this state is dispelled.","Name":"Black Tide Fever","Param":[]}},"Id":405301205,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, inflicts \"\u003cu\u003eBlack Tide Fever\u003c/u\u003e\" on the targets attacked, causing some DMG dealt to be taken in the form of DoT over a certain number of turns.","SkillName":"Embrace From the Waves"},{"DamageType":"","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]}},"Id":405301206,"SPHitBase":"","SkillDesc":"Advances action after taking a certain number of attacks from Basic ATK, Skill, Ultimate, or Memosprite Skill. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, decreases the number of attacks required to advance action.","SkillName":"Respite By The Waters"},{"DamageType":"","Extra":{},"Id":405301207,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Daughters of the sea, their souls and flesh corroded by the sins of \"Destruction,\" now dance and chant for the coming Dark Sun as hollow, twisted husks.\\nThe remnant black tide flows from past ages into this world's tides—\\nEnchanting waves, you drank calamity for your sovereign, and your visage is adorned with wine-stained petals and shattered pearls—\\nYou lie drunken in the frenzied abattoir, and in this grave of blood and honeyed ruin, you sing your elegy into the void.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053012},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053012,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053012,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053012,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053012,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053012,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053012,"WorldLevel":6}],"HPBase":1395,"Id":4053012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4053010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Lady of Crashing Waves","Rank":"Elite","SpeedBase":144,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":0.2},"4053013":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4053013,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":405301301,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to one designated target and targets adjacent to them.","SkillName":"Intoxicating Corruption"},{"DamageType":"Ice","Extra":{},"Id":405301302,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets and has a high chance to decrease the targets' DEF and All-Type RES.","SkillName":"Honeyed Brew Sprinkled Like Stars"},{"DamageType":"","Extra":{"10000016":{"Desc":"Targets in the Departed state cannot be designated as ability targets and will not appear in the Action Order.","Name":"Departed","Param":[]}},"Id":405301303,"SPHitBase":"","SkillDesc":"The target can select 1 character. Then, deals Ice DMG to the selected character and causes them to enter the \"Phantom Illusion\" state. In \"Phantom Illusion\" state, the target character and their summon are \u003cu\u003eDeparted\u003c/u\u003e. At the same time, summons \"Hallucinogenic Mermaid\" to replace the Departed character in battle. \"Hallucinogenic Mermaid\" is considered as a non-friendly target.","SkillName":"Psychedelic Elegy"},{"DamageType":"","Extra":{"70000218":{"Desc":"\"Glacial Erosion\" is a DoT-type debuff. When affected by \"Glacial Erosion,\" the target takes Ice DoT equal to a certain percentage of their Max HP at the start of each turn.","Name":"Glacial Erosion","Param":[]}},"Id":405301306,"SPHitBase":"","SkillDesc":"When dealing DMG, inflicts \"Glacial Erosion\" state on the attacked target.","SkillName":"Revel in Destruction"},{"DamageType":"","Extra":{},"Id":405301307,"SPHitBase":"","SkillDesc":"After receiving a certain number of attacks from the targets, immediately uses \"Psychedelic Elegy.\"","SkillName":"Respite By The Waters"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Legend has it that the plundering sea sirens can sing to lure sailors with wavering wills. Those who fall into madness will leap into the ocean and become a delicacy for the deep sea.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053013},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053013,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053013,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053013,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053013,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053013,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053013,"WorldLevel":6}],"HPBase":3487.5,"Id":4053013,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4053010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Elegy Siren: Insatiable Leviathan","Rank":"Elite","SpeedBase":180,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":0.2},"4053014":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4053014,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":405301401,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to one designated target and targets adjacent to them.","SkillName":"Intoxicating Corruption"},{"DamageType":"Ice","Extra":{},"Id":405301402,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets and has a high chance to decrease the targets' DEF and All-Type RES.","SkillName":"Honeyed Brew Sprinkled Like Stars"},{"DamageType":"","Extra":{},"Id":405301403,"SPHitBase":"","SkillDesc":"Summons \"Servant of Tides.\"","SkillName":"Melody of Invitation"},{"DamageType":"","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]},"405301003":{"Desc":"Enemy units that can enter \"Revel in Destruction\" state: Servant of Tides, Lady of Crashing Waves, Mirage Fizzle Kid, Cyclonic Swarm Mother.","Name":"Enemy units that can enter \"Revel in Destruction\" state","Param":[]}},"Id":405301404,"SPHitBase":"","SkillDesc":"Enters \"Yearning for a Shared Dance\" state. Uses \"Embrace From the Waves\" in every action. If not in \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, \u003cu\u003efriendly units that can enter the \"Revel in Destruction\" state\u003c/u\u003e will enter the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state. This causes some DMG taken to be received in the form of DoT over a certain number of turns.\\nA \"Revel in Destruction\" countdown appears in the Action Order. When the countdown turn begins, all friendly units will have their \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state dispelled.","SkillName":"Heed The Ocean's Gift"},{"DamageType":"Ice","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]},"405301002":{"Desc":"\"Black Tide Fever\" is a type of DoT debuff. The DoT originates from a part of the DMG that the target takes. When stacked, it resets the duration of \"Black Tide Fever.\" In \"Black Tide Fever,\" targets receive Wind Shear, Burn, Shock, and Bleed DoT at the start of their turns. The enemies' \"Black Tide Fever\" is immediately dispelled when the \"Revel in Destruction\" state ends. Allies' \"Black Tide Fever\" is immediately dispelled when their HP is fully restored. The targets will not take the DoT damage after this state is dispelled. Units will not take the DoT damage after this state is dispelled.","Name":"Black Tide Fever","Param":[]}},"Id":405301405,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to all targets. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, inflicts \"\u003cu\u003eBlack Tide Fever\u003c/u\u003e\" on the targets attacked, causing some DMG dealt to be taken in the form of DoT over a certain number of turns.","SkillName":"Embrace From the Waves"},{"DamageType":"","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]}},"Id":405301406,"SPHitBase":"","SkillDesc":"Advances action after taking a certain number of attacks from Basic ATK, Skill, Ultimate, or Memosprite Skill. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, decreases the number of attacks required to advance action.","SkillName":"Respite By The Waters"},{"DamageType":"","Extra":{},"Id":405301407,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Thunder"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An erroneous materialization after the code was affected. The reference entity is Lady of Crashing Waves. Daughters of the sea, their souls and flesh corroded by the sins of \"Destruction,\" now dance and chant for the coming Dark Sun as hollow, twisted husks.\\nThe remnant black tide flows from past ages into this world's tides—\\nEnchanting waves, you drank calamity for your sovereign, and your visage is adorned with wine-stained petals and shattered pearls—\\nYou lie drunken in the frenzied abattoir, and in this grave of blood and honeyed ruin, you sing your elegy into the void.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053014},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053014,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053014,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053014,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053014,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053014,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053014,"WorldLevel":6}],"HPBase":1395,"Id":4053014,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4053010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":15,"Name":"Lady of Crashing Waves (Bug)","Rank":"Elite","SpeedBase":144,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":0.2},"4053020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4053020,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":405302001,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to one designated target.","SkillName":"Spurn the Abyssal Umbra"},{"DamageType":"Quantum","Extra":{},"Id":405302002,"SPHitBase":10,"SkillDesc":"Deals minor Quantum DMG to one designated target and units adjacent to the target.","SkillName":"Weeping Upon the Shore"},{"DamageType":"","Extra":{"240530201":{"Desc":"In this state, \"Cyclonic Swarm Mother\" takes less DMG when attacked. When this unit takes action early due to \"Respite By The Waters,\" it will consume HP, summon \"Mirage Fizzle Kid,\" and slightly delay the action of \"Incubation.\"","Name":"Breeding Frenzy","Param":[]}},"Id":405302003,"SPHitBase":"","SkillDesc":"Adds \"Incubation\" to the Action Order and applies \"\u003cu\u003eBreeding Frenzy\u003c/u\u003e\" to this unit. When \"Incubation\" takes action, it uses \"Parturition of Tides.\"","SkillName":"Gestation of Tempest"},{"DamageType":"Quantum","Extra":{},"Id":405302004,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to all targets.","SkillName":"Rain Is Born to Fall"},{"DamageType":"","Extra":{},"Id":405302005,"SPHitBase":"","SkillDesc":"Summons \"Mirage Fizzle Kid\" and applies \"Maelstrom's Eye\" to it. If there are \"Mirage Fizzle Kids\" on the field, \"Cyclonic Swarm Mother\" will continuously use \"Rain Is Born to Fall\" until all \"Mirage Fizzle Kids\" are defeated.","SkillName":"Parturition of Tides"},{"DamageType":"","Extra":{"405301001":{"Desc":"Number of hits to advance action decreases. When taking DMG or using certain abilities to deal DMG, some DMG will be taken in the form of \"Black Tide Fever\" over a specific number of turns. When the \"Revel in Destruction\" countdown's turn begins, all enemy units will have their \"Revel in Destruction\" state dispelled.","Name":"Revel in Destruction","Param":[]}},"Id":405302006,"SPHitBase":"","SkillDesc":"Advances action after taking a certain number of attacks from Basic ATK, Skill, Ultimate, or Memosprite Skill. When in the \"\u003cu\u003eRevel in Destruction\u003c/u\u003e\" state, decreases the number of attacks required to advance action.","SkillName":"Respite By The Waters"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Daughters of the sea, their spirits and flesh corroded by the sins of Destruction, leaving only empty, distorted shells... In this life, they follow the Ocean's honed blade, not to be obliterated into nihility, but to become the tidal waves crashing against the Dark Sun.\\nThe apocalyptic rain descends from the heavens, heralding the extinction of all things.\\nO Cyclonic Swarm that breeds great waves, you who have tasted the despair of your children, finally pregnant with madness.\\nIn this burial at sea of countless stillborn souls, even tears should surge like floods, dashing hatred against the shore.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053020},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053020,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053020,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053020,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053020,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053020,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4053020,"WorldLevel":6}],"HPBase":1395,"Id":4053020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4053020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":15,"Name":"Cyclonic Swarm Mother","Rank":"Elite","SpeedBase":165,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"4062010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4062010,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":406201001,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Hemotort Graze"},{"DamageType":"","Extra":{"240620101":{"Desc":"After other \"Ichor Memosprite: Pheasant\" in the \"Hemotort Resonance\" state attacks, this unit will also launch an attack.","Name":"Hemotort Resonance","Param":[]}},"Id":406201002,"SPHitBase":"","SkillDesc":"Causes this unit and other \"Ichor Memosprites: Pheasant\" on the field to enter the \u003cu\u003e\"Hemotort Resonance\"\u003c/u\u003e state.","SkillName":"Hemotort Resonance"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.8,"HardLevelGroup":1,"Id":406201001,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":406201001,"SPHitBase":10,"SkillDesc":"Deals minor Imaginary DMG to one designated target.","SkillName":"Hemotort Graze"},{"DamageType":"","Extra":{"240620101":{"Desc":"After other \"Ichor Memosprite: Pheasant\" in the \"Hemotort Resonance\" state attacks, this unit will also launch an attack.","Name":"Hemotort Resonance","Param":[]}},"Id":406201002,"SPHitBase":"","SkillDesc":"Causes this unit and other \"Ichor Memosprites: Pheasant\" on the field to enter the \u003cu\u003e\"Hemotort Resonance\"\u003c/u\u003e state.","SkillName":"Hemotort Resonance"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A distorted monster formed from the Garden of Recollection's memetic lifeform by the Destruction using golden ichor. It has begun to take the shape of a bird.\\nIt is both raucous and always moves in cohesive groups, showing that even with humanity evaporated, its instinct of following the Destruction manifests in this manner.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4062010},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4062010,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4062010,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4062010,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4062010,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4062010,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4062010,"WorldLevel":6}],"HPBase":232.5,"Id":4062010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4062010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":18,"Name":"Ichor Memosprite: Pheasant","Rank":"MinionLv2","SpeedBase":100,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.1},"4062020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4062020,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":406202001,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hemotort Gnaw"},{"DamageType":"","Extra":{"240620201":{"Desc":"After attacking, applies \u003cu\u003e\"Hemotort Corruption\"\u003c/u\u003e on the targets hit based on the amount of taken DMG that is not offset by a Shield.","Name":"Hemotort Stain","Param":[]},"240620202":{"Desc":"Take a set amount of Imaginary DMG at the beginning of the turn.","Name":"Hemotort Corruption","Param":[]}},"Id":406202002,"SPHitBase":"","SkillDesc":"At the start of the battle, gains the \u003cu\u003e\"Hemotort Stain\"\u003c/u\u003e state.","SkillName":"Hemotort Stain"},{"DamageType":"","Extra":{"240620201":{"Desc":"After attacking, applies \u003cu\u003e\"Hemotort Corruption\"\u003c/u\u003e on the targets hit based on the amount of taken DMG that is not offset by a Shield.","Name":"Hemotort Stain","Param":[]},"240620202":{"Desc":"Take a set amount of Imaginary DMG at the beginning of the turn.","Name":"Hemotort Corruption","Param":[]}},"Id":406202003,"SPHitBase":"","SkillDesc":"Upon taking fatal DMG, grants adjacent friendly units the \u003cu\u003e\"Hemotort Stain\"\u003c/u\u003e state.","SkillName":"Hemotort Entrustment"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A distorted monster formed from the Garden of Recollection's memetic lifeform by the Destruction using golden ichor. It has begun to take the shape of a dog.\\nIt is aggressive, showing that even with humanity evaporated, its instinct of following the Destruction manifests in this manner.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4062020},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4062020,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4062020,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4062020,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4062020,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4062020,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181017}],"MonsterTemplateID":4062020,"WorldLevel":6}],"HPBase":279,"Id":4062020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4062020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":18,"Name":"Ichor Memosprite: Canine","Rank":"MinionLv2","SpeedBase":120,"StanceBase":90,"StanceCount":1,"StatusResistanceBase":0.1},"4063010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4063010,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":406301001,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hemotort Whip"},{"DamageType":"Imaginary","Extra":{},"Id":406301002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to one designated target and adjacent targets.","SkillName":"Hemotort Spew"},{"DamageType":"","Extra":{},"Id":406301003,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains \"Whirl.\" If \"Whirl\" still persist during the next action, uses \"Hemotort Vortex.\"","SkillName":"Menacing Warning"},{"DamageType":"Imaginary","Extra":{},"Id":406301004,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets and converts a portion of the targets' reduced HP to \"Corrosion.\" The higher the \"Whirl\" stacks, the higher the DMG. Then, loses all \"Whirl\" stacks.","SkillName":"Hemotort Vortex"},{"DamageType":"Imaginary","Extra":{},"Id":406301005,"SPHitBase":5,"SkillDesc":"Deals minor Imaginary DMG to all targets and converts a portion of the hit target's reduced HP to \"Corrosion.\"","SkillName":"Torque Counter"},{"DamageType":"","Extra":{},"Id":406301006,"SPHitBase":"","SkillDesc":"After being hit by attacks from target units, if the \"Whirl\" stack is not 0, uses \"Torque Counter\" and loses 1 stack of \"Whirl.\" During any unit's turn, each target unit can only trigger this effect once. When the \"Whirl\" stack reaches 0, the Charging state is dispelled.","SkillName":"Corkscrew Charge"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":5.15625,"HardLevelGroup":1,"Id":406301001,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":406301001,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to one designated target.","SkillName":"Hemotort Whip"},{"DamageType":"Imaginary","Extra":{},"Id":406301002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to one designated target and adjacent targets.","SkillName":"Hemotort Spew"},{"DamageType":"","Extra":{},"Id":406301003,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains \"Whirl.\" If \"Whirl\" still persist during the next action, uses \"Hemotort Vortex.\"","SkillName":"Menacing Warning"},{"DamageType":"Imaginary","Extra":{},"Id":406301004,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to all targets and converts a portion of the targets' reduced HP to \"Corrosion.\" The higher the \"Whirl\" stacks, the higher the DMG. Then, loses all \"Whirl\" stacks.","SkillName":"Hemotort Vortex"},{"DamageType":"Imaginary","Extra":{},"Id":406301005,"SPHitBase":5,"SkillDesc":"Deals minor Imaginary DMG to all targets and converts a portion of the hit target's reduced HP to \"Corrosion.\"","SkillName":"Torque Counter"},{"DamageType":"","Extra":{},"Id":406301006,"SPHitBase":"","SkillDesc":"After being hit by attacks from target units, if the \"Whirl\" stack is not 0, uses \"Torque Counter\" and loses 1 stack of \"Whirl.\" During any unit's turn, each target unit can only trigger this effect once. When the \"Whirl\" stack reaches 0, the Charging state is dispelled.","SkillName":"Corkscrew Charge"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A distorted monster formed from the Garden of Recollection's memetic lifeform by the Destruction using golden ichor. It is in the rudimentary form of a flying snake, enough to intimidate its assailants.\\nIts twisted rationality went completely mad in the black tide, and its intense self-protecting impulse imperceptibly took on a fantastical flavor.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4063010},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4063010,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4063010,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4063010,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4063010,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4063010,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182011},{"$type":"ItemConfig","ID":183007}],"MonsterTemplateID":4063010,"WorldLevel":6}],"HPBase":1488,"Id":4063010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4063010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":18,"Name":"Ichor Memosprite: Winged Serpent","Rank":"Elite","SpeedBase":120,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.2},"4064010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4064010,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":406401001,"SPHitBase":10,"SkillDesc":"Deals massive Imaginary DMG to one designated target. If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.","SkillName":"Hemotort Teethgrind"},{"DamageType":"","Extra":{},"Id":406401002,"SPHitBase":"","SkillDesc":"Summons \"Ichor Memosprite: Pheasant.\" For every summon eliminated, reduces this unit's Toughness.","SkillName":"Execution in Place"},{"DamageType":"","Extra":{},"Id":406401003,"SPHitBase":"","SkillDesc":"Locks on to one designated character, increases this unit's SPD, and uses \"Hemotort Teethgrind\" and \"Hemotort Saw\" on the target within several turns. Take 1 extra action after using this ability.","SkillName":"Hemotort Glower"},{"DamageType":"Imaginary","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":406401004,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into \"\u003cu\u003eCorrosion\u003c/u\u003e.\" If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.","SkillName":"Hemotort Saw"},{"DamageType":"Imaginary","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":406401005,"SPHitBase":10,"SkillDesc":"Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Hemotort Clamps"},{"DamageType":"","Extra":{"240620202":{"Desc":"Take a set amount of Imaginary DMG at the beginning of the turn.","Name":"Hemotort Corruption","Param":[]}},"Id":406401006,"SPHitBase":"","SkillDesc":"Enters the Charging state. In the next action, uses \"Hemotort Decapitation.\" Selects 1 target to receive the highest DMG of \"Hemotort Decapitation\" and \"\u003cu\u003eHemotort Corruption\u003c/u\u003e.\"","SkillName":"Name the Culprit"},{"DamageType":"Imaginary","Extra":{"240620202":{"Desc":"Take a set amount of Imaginary DMG at the beginning of the turn.","Name":"Hemotort Corruption","Param":[]}},"Id":406401007,"SPHitBase":15,"SkillDesc":"Deals Imaginary Type DMG to target characters not selected with \"Name the Culprit.\" Deals massive Imaginary Type DMG to target characters selected with \"Name the Culprit,\" and applies \"\u003cu\u003eHemotort Corruption\u003c/u\u003e\" based on the amount of DMG taken (not offset by Shield) to the selected characters.","SkillName":"Hemotort Decapitation"},{"DamageType":"","Extra":{},"Id":406401008,"SPHitBase":"","SkillDesc":"Reduces DMG received when not Weakness Broken. When this unit is Weakness Broken, its action will be further delayed, and deals massive Imaginary DMG to this unit. While Weakness Broken, this unit receives increased DMG.","SkillName":"Expedite Verdict"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A trace of lingering madness extracted and refined by Evernight from the countless corpses of ichor memosprites, then synthesized into more twisted and grotesque monsters.\\nIt shall follow the creator's directive, determining what should be remembered and what should be forgotten, devouring redundant memories that serve no purpose and leaving them muted in the flow of time.\\n\"If a new life is to be born, its seed has to be dead.\"","Drop":[{"DisplayItemList":[],"MonsterTemplateID":4064010},{"DisplayItemList":[],"MonsterTemplateID":4064010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":4064010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":4064010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":4064010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":4064010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":4064010,"WorldLevel":6}],"HPBase":2511,"Id":4064010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_4064010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":18,"Name":"Ichor Memosprite: Judge of Oblivion","Rank":"LittleBoss","SpeedBase":150,"StanceBase":360,"StanceCount":4,"StatusResistanceBase":0.3},"4064011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":4064011,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":406401101,"SPHitBase":10,"SkillDesc":"Deals massive Imaginary DMG to one designated target. If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.","SkillName":"Hemotort Teethgrind"},{"DamageType":"","Extra":{},"Id":406401102,"SPHitBase":"","SkillDesc":"Summons \"Ichor Memosprite: Pheasant.\" For every summon defeated, reduces this unit's Toughness.","SkillName":"Execution in Place"},{"DamageType":"","Extra":{},"Id":406401103,"SPHitBase":"","SkillDesc":"Locks on to one designated character, increases this unit's SPD, and uses \"Hemotort Teethgrind\" and \"Hemotort Saw\" on the target within several turns. Take 1 extra action after using this ability.","SkillName":"Hemotort Glower"},{"DamageType":"Imaginary","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":406401104,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into \"\u003cu\u003eCorrosion\u003c/u\u003e.\" If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.","SkillName":"Hemotort Saw"},{"DamageType":"Imaginary","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":406401105,"SPHitBase":10,"SkillDesc":"Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to \"\u003cu\u003eCorrosion\u003c/u\u003e.\"","SkillName":"Hemotort Clamps"},{"DamageType":"","Extra":{"240620202":{"Desc":"Take a set amount of Imaginary DMG at the beginning of the turn.","Name":"Hemotort Corruption","Param":[]}},"Id":406401106,"SPHitBase":"","SkillDesc":"Enter the Charging state. In the next action, uses \"Hemotort Decapitation\" and selects 1 ally character who has not been targeted by \"Name the Culprit\" before to take the maximum DMG from \"Hemotort Decapitation\" and \"\u003cu\u003eHemotort Corruption\u003c/u\u003e\". When all characters have been targeted by \"Name the Culprit,\" you can select any target.","SkillName":"Name the Culprit"},{"DamageType":"Imaginary","Extra":{"240620202":{"Desc":"Take a set amount of Imaginary DMG at the beginning of the turn.","Name":"Hemotort Corruption","Param":[]}},"Id":406401107,"SPHitBase":15,"SkillDesc":"Deals Imaginary Type DMG to target characters not selected with \"Name the Culprit.\" Deals massive Imaginary Type DMG to target characters selected with \"Name the Culprit,\" and applies \"\u003cu\u003eHemotort Corruption\u003c/u\u003e\" based on the amount of DMG taken (not offset by Shield) to the selected characters.","SkillName":"Hemotort Decapitation"},{"DamageType":"","Extra":{},"Id":406401108,"SPHitBase":"","SkillDesc":"Reduces DMG received when not Weakness Broken. When this unit is Weakness Broken, its action will be further delayed, and deals massive Imaginary DMG to this unit. While Weakness Broken, this unit receives increased DMG.","SkillName":"Expedite Verdict"},{"DamageType":"","Extra":{"240320101":{"Desc":"After attacking, restore a portion of Corroded HP. The more targets are hit, the more HP is restored. When taking DMG, a portion of the HP reduced is converted to Corrosion. When HP is consumed, the reduced HP will all be converted to Corrosion. When Corrosion is dispelled via restorative means, this unit obtains \"Renewal.\" Renewal increases the DMG dealt by the next attack.","Name":"Corrosion","Param":[]}},"Id":406401109,"SPHitBase":"","SkillDesc":"After using an ability that can apply the \"\u003cu\u003eCorrosion\u003c/u\u003e\" effect, DMG dealt by this unit is slightly increased.","SkillName":"Corrosive Surge"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referenced entity is Ichor Memosprite: Judge of Oblivion. 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It drifts in the Fragmentum in the form of a bird engulfed in twisting winds, raging on like a tornado.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":180004}],"MonsterTemplateID":8001050},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":180004}],"MonsterTemplateID":8001050,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":180004}],"MonsterTemplateID":8001050,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":180004}],"MonsterTemplateID":8001050,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":180004}],"MonsterTemplateID":8001050,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":180004}],"MonsterTemplateID":8001050,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":180004}],"MonsterTemplateID":8001050,"WorldLevel":6}],"HPBase":55.8,"Id":8001050,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8001050.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":3,"Name":"Windspawn","Rank":"Minion","SpeedBase":83,"StanceBase":30,"StanceCount":1,"StatusResistanceBase":null},"8002010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8002010,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":800201001,"SPHitBase":15,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Carolbeam"},{"DamageType":"Imaginary","Extra":{},"Id":800201002,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Carolburst"},{"DamageType":"Imaginary","Extra":{},"Id":800201003,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt.","SkillName":"Reverberating Carol"},{"DamageType":"","Extra":{},"Id":800201004,"SPHitBase":"","SkillDesc":"Receives reduced DMG from non-Weakness Type attacks.","SkillName":"Imaginary Armor"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Quantum"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.789474,"HardLevelGroup":1,"Id":800201001,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":800201001,"SPHitBase":15,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Carolbeam"},{"DamageType":"Imaginary","Extra":{},"Id":800201002,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Carolburst"},{"DamageType":"Imaginary","Extra":{},"Id":800201003,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt.","SkillName":"Reverberating Carol"},{"DamageType":"","Extra":{},"Id":800201004,"SPHitBase":"","SkillDesc":"Receives reduced DMG from non-Weakness Type attacks.","SkillName":"Imaginary Armor"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Quantum"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800201002,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":800201001,"SPHitBase":15,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Carolbeam"},{"DamageType":"Imaginary","Extra":{},"Id":800201002,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Carolburst"},{"DamageType":"Imaginary","Extra":{},"Id":800201003,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt.","SkillName":"Reverberating Carol"},{"DamageType":"","Extra":{},"Id":800201004,"SPHitBase":"","SkillDesc":"Receives reduced DMG from non-Weakness Type attacks.","SkillName":"Imaginary Armor"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800201003,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":800201001,"SPHitBase":15,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Carolbeam"},{"DamageType":"Imaginary","Extra":{},"Id":800201002,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Carolburst"},{"DamageType":"Imaginary","Extra":{},"Id":800201003,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt.","SkillName":"Reverberating Carol"},{"DamageType":"","Extra":{},"Id":800201004,"SPHitBase":"","SkillDesc":"Receives reduced DMG from non-Weakness Type attacks.","SkillName":"Imaginary Armor"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Thunder","Wind","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800201004,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":800201001,"SPHitBase":15,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Carolbeam"},{"DamageType":"Imaginary","Extra":{},"Id":800201002,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Carolburst"},{"DamageType":"Imaginary","Extra":{},"Id":800201003,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt.","SkillName":"Reverberating Carol"},{"DamageType":"","Extra":{},"Id":800201004,"SPHitBase":"","SkillDesc":"Receives reduced DMG from non-Weakness Type attacks.","SkillName":"Imaginary Armor"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1.333333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.263158,"HardLevelGroup":1,"Id":800201005,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":800201001,"SPHitBase":15,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Carolbeam"},{"DamageType":"Imaginary","Extra":{},"Id":800201002,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Carolburst"},{"DamageType":"Imaginary","Extra":{},"Id":800201003,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt.","SkillName":"Reverberating Carol"},{"DamageType":"","Extra":{},"Id":800201004,"SPHitBase":"","SkillDesc":"Receives reduced DMG from non-Weakness Type attacks.","SkillName":"Imaginary Armor"}],"SpeedModifyRatio":1,"SpeedModifyValue":30,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800201006,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":800201001,"SPHitBase":15,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Carolbeam"},{"DamageType":"Imaginary","Extra":{},"Id":800201002,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Carolburst"},{"DamageType":"Imaginary","Extra":{},"Id":800201003,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt.","SkillName":"Reverberating Carol"},{"DamageType":"","Extra":{},"Id":800201004,"SPHitBase":"","SkillDesc":"Receives reduced DMG from non-Weakness Type attacks.","SkillName":"Imaginary Armor"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800201007,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":800201001,"SPHitBase":15,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Carolbeam"},{"DamageType":"Imaginary","Extra":{},"Id":800201002,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Carolburst"},{"DamageType":"Imaginary","Extra":{},"Id":800201003,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt.","SkillName":"Reverberating Carol"},{"DamageType":"","Extra":{},"Id":800201004,"SPHitBase":"","SkillDesc":"Receives reduced DMG from non-Weakness Type attacks.","SkillName":"Imaginary Armor"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Quantum"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800201008,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":800201001,"SPHitBase":15,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Carolbeam"},{"DamageType":"Imaginary","Extra":{},"Id":800201002,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Carolburst"},{"DamageType":"Imaginary","Extra":{},"Id":800201003,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt.","SkillName":"Reverberating Carol"},{"DamageType":"","Extra":{},"Id":800201004,"SPHitBase":"","SkillDesc":"Receives reduced DMG from non-Weakness Type attacks.","SkillName":"Imaginary Armor"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.315789,"HardLevelGroup":1,"Id":800201009,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":800201001,"SPHitBase":15,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Carolbeam"},{"DamageType":"Imaginary","Extra":{},"Id":800201002,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Carolburst"},{"DamageType":"Imaginary","Extra":{},"Id":800201003,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt.","SkillName":"Reverberating Carol"},{"DamageType":"","Extra":{},"Id":800201004,"SPHitBase":"","SkillDesc":"Receives reduced DMG from non-Weakness Type attacks.","SkillName":"Imaginary Armor"}],"SpeedModifyRatio":1,"SpeedModifyValue":3,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Quantum"]},{"AttackModifyRatio":0.555556,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800201012,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":800201001,"SPHitBase":15,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Carolbeam"},{"DamageType":"Imaginary","Extra":{},"Id":800201002,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Carolburst"},{"DamageType":"Imaginary","Extra":{},"Id":800201003,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt.","SkillName":"Reverberating Carol"},{"DamageType":"","Extra":{},"Id":800201004,"SPHitBase":"","SkillDesc":"Receives reduced DMG from non-Weakness Type attacks.","SkillName":"Imaginary Armor"}],"SpeedModifyRatio":1,"SpeedModifyValue":-20,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800201015,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":800201001,"SPHitBase":15,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Carolbeam"},{"DamageType":"Imaginary","Extra":{},"Id":800201002,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Carolburst"},{"DamageType":"Imaginary","Extra":{},"Id":800201003,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt.","SkillName":"Reverberating Carol"},{"DamageType":"","Extra":{},"Id":800201004,"SPHitBase":"","SkillDesc":"Receives reduced DMG from non-Weakness Type attacks.","SkillName":"Imaginary Armor"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800201016,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":800201001,"SPHitBase":15,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Carolbeam"},{"DamageType":"Imaginary","Extra":{},"Id":800201002,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Carolburst"},{"DamageType":"Imaginary","Extra":{},"Id":800201003,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt.","SkillName":"Reverberating Carol"},{"DamageType":"","Extra":{},"Id":800201004,"SPHitBase":"","SkillDesc":"Receives reduced DMG from non-Weakness Type attacks.","SkillName":"Imaginary Armor"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.184211,"HardLevelGroup":1,"Id":800201017,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":800201001,"SPHitBase":15,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Carolbeam"},{"DamageType":"Imaginary","Extra":{},"Id":800201002,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Carolburst"},{"DamageType":"Imaginary","Extra":{},"Id":800201003,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. In the next turn, use Carolburst and massively increase the DMG dealt.","SkillName":"Reverberating Carol"},{"DamageType":"","Extra":{},"Id":800201004,"SPHitBase":"","SkillDesc":"Receives reduced DMG from non-Weakness Type attacks.","SkillName":"Imaginary Armor"}],"SpeedModifyRatio":1,"SpeedModifyValue":-30,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.394737,"HardLevelGroup":1,"Id":800201018,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":800201001,"SPHitBase":15,"SkillDesc":"Deals minor Imaginary DMG to a single target.","SkillName":"Carolbeam"},{"DamageType":"Imaginary","Extra":{},"Id":800201002,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Carolburst"},{"DamageType":"Imaginary","Extra":{},"Id":800201003,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target and units adjacent to the target, and enters a Defensive Position. 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Travelers who encounter these creatures see them as good omens.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":8002109},{"DisplayItemList":[],"MonsterTemplateID":8002109,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":8002109,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":8002109,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":8002109,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":8002109,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":8002109,"WorldLevel":6}],"HPBase":669.6,"Id":8002109,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8002050.png","InitialDelayRatio":0.5,"MinimumFatigueRatio":0.2,"MonsterCampID":4,"Name":"Sequence Trotter (Giant)","Rank":"MinionLv2","SpeedBase":83,"StanceBase":270,"StanceCount":1,"StatusResistanceBase":null},"8003010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8003010,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. 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There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800301001,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301002,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301003,"SPHitBase":15,"SkillDesc":"This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":1.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.8,"HardLevelGroup":1,"Id":800301002,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301002,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301003,"SPHitBase":15,"SkillDesc":"This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.65,"HardLevelGroup":1,"Id":800301003,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301002,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301003,"SPHitBase":15,"SkillDesc":"This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":1.111111,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":3.6,"HardLevelGroup":1,"Id":800301004,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301002,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301003,"SPHitBase":15,"SkillDesc":"This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":4,"HardLevelGroup":1,"Id":800301005,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301002,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301003,"SPHitBase":15,"SkillDesc":"This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800301006,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301002,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301003,"SPHitBase":15,"SkillDesc":"This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":33,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":0.8,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.45,"HardLevelGroup":1,"Id":800301007,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301002,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301003,"SPHitBase":15,"SkillDesc":"This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":0.833333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":800301008,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301002,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301003,"SPHitBase":15,"SkillDesc":"This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":24,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]},{"AttackModifyRatio":0.8,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.2,"HardLevelGroup":1,"Id":800301009,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301002,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301003,"SPHitBase":15,"SkillDesc":"This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":0.8,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.75,"HardLevelGroup":1,"Id":800301010,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301002,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301003,"SPHitBase":15,"SkillDesc":"This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800301011,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301002,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301003,"SPHitBase":15,"SkillDesc":"This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":-10,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":0.625,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800301012,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301002,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301003,"SPHitBase":15,"SkillDesc":"This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":-10,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.6,"HardLevelGroup":1,"Id":800301013,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301002,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301003,"SPHitBase":15,"SkillDesc":"This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":8.5,"HardLevelGroup":1,"Id":800301014,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301002,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301003,"SPHitBase":15,"SkillDesc":"This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":1.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.75,"HardLevelGroup":1,"Id":800301015,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301002,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301003,"SPHitBase":15,"SkillDesc":"This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":50,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.7,"HardLevelGroup":1,"Id":800301016,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301002,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301003,"SPHitBase":15,"SkillDesc":"This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":-20,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.6,"HardLevelGroup":1,"Id":800301018,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301002,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301003,"SPHitBase":15,"SkillDesc":"This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":8.25,"HardLevelGroup":1,"Id":800301020,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301002,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301003,"SPHitBase":15,"SkillDesc":"This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800301021,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301001,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301002,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301003,"SPHitBase":15,"SkillDesc":"This ability is only available while in the Freezing Point state. Deals minor Ice DMG to all targets, with a chance to Freeze the targets.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301004,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A strange being that does not belong to this world. Nurtured in the Fragmentum brought by the Stellaron, it feeds upon this world's root structures to obtain energy. Its armor reflects the gloomy and profound starry sky.\\nIn combat, the Ice Out of Space will freeze targets it touches.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003010},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003010,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003010,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003010,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003010,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003010,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003010,"WorldLevel":6}],"HPBase":930,"Id":8003010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8003010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":3,"Name":"Ice Out of Space","Rank":"Elite","SpeedBase":100,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"8003011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8003011,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301101,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301102,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301103,"SPHitBase":15,"SkillDesc":"The ability will only be used when in the Freezing Point state. Casting the ability to deal Ice DMG to all targets, with a chance to Freeze the targets and delay their actions.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301104,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301105,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Ice","Extra":{},"Id":800301106,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to Frozen targets. This also removes their Frozen state and deals Ice DMG to their adjacent units.","SkillName":"Freeze Burst"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800301101,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301101,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301102,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks.","SkillName":"Frosty Absorption"},{"DamageType":"Ice","Extra":{},"Id":800301103,"SPHitBase":15,"SkillDesc":"The ability will only be used when in the Freezing Point state. Casting the ability to deal Ice DMG to all targets, with a chance to Freeze the targets and delay their actions.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301104,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301105,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Ice","Extra":{},"Id":800301106,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to Frozen targets. This also removes their Frozen state and deals Ice DMG to their adjacent units.","SkillName":"Freeze Burst"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referent entity is an alien life form that was born out of the Fragmentum brought by a Stellaron and feeds on this world's energy. Its armor reflects the gloomy and profound starry sky.\\nIn combat, the Ice Out of Space (Bug) will freeze targets it touches and delay their actions.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003011},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003011,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003011,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003011,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003011,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003011,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003011,"WorldLevel":6}],"HPBase":1395,"Id":8003011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8003010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Ice Out of Space (Bug)","Rank":"Elite","SpeedBase":100,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"8003012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8003012,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301201,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301202,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks and grants the character 1 stack of Crystallite.","SkillName":"Crystalline Condensation"},{"DamageType":"Ice","Extra":{},"Id":800301203,"SPHitBase":15,"SkillDesc":"The ability will only be used when in the Freezing Point state. Casting the ability to deal Ice DMG to all targets, with a chance to Freeze the targets and delay their actions.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301204,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301205,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Ice","Extra":{},"Id":800301206,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to Frozen targets. This also removes their Frozen state and deals Ice DMG to their adjacent units.","SkillName":"Freeze Burst"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800301201,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301201,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301202,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks and grants the character 1 stack of Crystallite.","SkillName":"Crystalline Condensation"},{"DamageType":"Ice","Extra":{},"Id":800301203,"SPHitBase":15,"SkillDesc":"The ability will only be used when in the Freezing Point state. Casting the ability to deal Ice DMG to all targets, with a chance to Freeze the targets and delay their actions.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301204,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301205,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Ice","Extra":{},"Id":800301206,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to Frozen targets. This also removes their Frozen state and deals Ice DMG to their adjacent units.","SkillName":"Freeze Burst"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800301202,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301201,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301202,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks and grants the character 1 stack of Crystallite.","SkillName":"Crystalline Condensation"},{"DamageType":"Ice","Extra":{},"Id":800301203,"SPHitBase":15,"SkillDesc":"The ability will only be used when in the Freezing Point state. Casting the ability to deal Ice DMG to all targets, with a chance to Freeze the targets and delay their actions.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301204,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301205,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Ice","Extra":{},"Id":800301206,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to Frozen targets. This also removes their Frozen state and deals Ice DMG to their adjacent units.","SkillName":"Freeze Burst"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800301203,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301201,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301202,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks and grants the character 1 stack of Crystallite.","SkillName":"Crystalline Condensation"},{"DamageType":"Ice","Extra":{},"Id":800301203,"SPHitBase":15,"SkillDesc":"The ability will only be used when in the Freezing Point state. Casting the ability to deal Ice DMG to all targets, with a chance to Freeze the targets and delay their actions.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301204,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301205,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Ice","Extra":{},"Id":800301206,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to Frozen targets. This also removes their Frozen state and deals Ice DMG to their adjacent units.","SkillName":"Freeze Burst"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800301204,"SkillList":[{"DamageType":"Ice","Extra":{},"Id":800301201,"SPHitBase":10,"SkillDesc":"Deals minor Ice DMG to a single target. Deals extra Ice DMG to the target if the target is currently Frozen and this unit is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301202,"SPHitBase":"","SkillDesc":"Enters the Freezing Point state. Everwinter Rain can be used in subsequent attacks and grants the character 1 stack of Crystallite.","SkillName":"Crystalline Condensation"},{"DamageType":"Ice","Extra":{},"Id":800301203,"SPHitBase":15,"SkillDesc":"The ability will only be used when in the Freezing Point state. Casting the ability to deal Ice DMG to all targets, with a chance to Freeze the targets and delay their actions.","SkillName":"Everwinter Rain"},{"DamageType":"Ice","Extra":{},"Id":800301204,"SPHitBase":10,"SkillDesc":"Deals Ice DMG to a single target. There is a chance to Freeze the target if the user is in the Freezing Point state.","SkillName":"Chilling Lament"},{"DamageType":"Ice","Extra":{},"Id":800301205,"SPHitBase":15,"SkillDesc":null,"SkillName":null},{"DamageType":"Ice","Extra":{},"Id":800301206,"SPHitBase":15,"SkillDesc":"Deals Ice DMG to Frozen targets. This also removes their Frozen state and deals Ice DMG to their adjacent units.","SkillName":"Freeze Burst"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A strange being that does not belong to this world. Nurtured in the Fragmentum brought by the Stellaron, it feeds upon this world's root structures to obtain energy. Its armor reflects the gloomy and profound starry sky.\\nIn combat, the Ice Out of Space will freeze targets it touches.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003012},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003012,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003012,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003012,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003012,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003012,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003012,"WorldLevel":6}],"HPBase":744,"Id":8003012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8003010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Ice Out of Space","Rank":"Elite","SpeedBase":100,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"8003020":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8003020,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":800302001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and has a high chance to inflict Enkindle.","SkillName":"Bellowing Inferno"},{"DamageType":"","Extra":{},"Id":800302002,"SPHitBase":"","SkillDesc":"Enters the Spontaneous Combustion state. Rain of Purifying Flames can be used in subsequent attacks.","SkillName":"Blazing Absorption"},{"DamageType":"Fire","Extra":{},"Id":800302003,"SPHitBase":10,"SkillDesc":"Deals successive minor Fire DMG to a random single target, with a high chance to inflict Enkindle.","SkillName":"Rain of Purifying Flames"},{"DamageType":"","Extra":{},"Id":800302004,"SPHitBase":"","SkillDesc":"Gains ATK. This buff is dispelled upon Weakness Break.","SkillName":"Molten Fusion"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800302001,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":800302001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and has a high chance to inflict Enkindle.","SkillName":"Bellowing Inferno"},{"DamageType":"","Extra":{},"Id":800302002,"SPHitBase":"","SkillDesc":"Enters the Spontaneous Combustion state. Rain of Purifying Flames can be used in subsequent attacks.","SkillName":"Blazing Absorption"},{"DamageType":"Fire","Extra":{},"Id":800302003,"SPHitBase":10,"SkillDesc":"Deals successive minor Fire DMG to a random single target, with a high chance to inflict Enkindle.","SkillName":"Rain of Purifying Flames"},{"DamageType":"","Extra":{},"Id":800302004,"SPHitBase":"","SkillDesc":"Gains ATK. This buff is dispelled upon Weakness Break.","SkillName":"Molten Fusion"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]},{"AttackModifyRatio":1.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.375,"HardLevelGroup":1,"Id":800302002,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":800302001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and has a high chance to inflict Enkindle.","SkillName":"Bellowing Inferno"},{"DamageType":"","Extra":{},"Id":800302002,"SPHitBase":"","SkillDesc":"Enters the Spontaneous Combustion state. Rain of Purifying Flames can be used in subsequent attacks.","SkillName":"Blazing Absorption"},{"DamageType":"Fire","Extra":{},"Id":800302003,"SPHitBase":10,"SkillDesc":"Deals successive minor Fire DMG to a random single target, with a high chance to inflict Enkindle.","SkillName":"Rain of Purifying Flames"},{"DamageType":"","Extra":{},"Id":800302004,"SPHitBase":"","SkillDesc":"Gains ATK. 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Rain of Purifying Flames can be used in subsequent attacks.","SkillName":"Blazing Absorption"},{"DamageType":"Fire","Extra":{},"Id":800302003,"SPHitBase":10,"SkillDesc":"Deals successive minor Fire DMG to a random single target, with a high chance to inflict Enkindle.","SkillName":"Rain of Purifying Flames"},{"DamageType":"","Extra":{},"Id":800302004,"SPHitBase":"","SkillDesc":"Gains ATK. This buff is dispelled upon Weakness Break.","SkillName":"Molten Fusion"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":4,"HardLevelGroup":1,"Id":800302004,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":800302001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and has a high chance to inflict Enkindle.","SkillName":"Bellowing Inferno"},{"DamageType":"","Extra":{},"Id":800302002,"SPHitBase":"","SkillDesc":"Enters the Spontaneous Combustion state. Rain of Purifying Flames can be used in subsequent attacks.","SkillName":"Blazing Absorption"},{"DamageType":"Fire","Extra":{},"Id":800302003,"SPHitBase":10,"SkillDesc":"Deals successive minor Fire DMG to a random single target, with a high chance to inflict Enkindle.","SkillName":"Rain of Purifying Flames"},{"DamageType":"","Extra":{},"Id":800302004,"SPHitBase":"","SkillDesc":"Gains ATK. This buff is dispelled upon Weakness Break.","SkillName":"Molten Fusion"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800302005,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":800302001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and has a high chance to inflict Enkindle.","SkillName":"Bellowing Inferno"},{"DamageType":"","Extra":{},"Id":800302002,"SPHitBase":"","SkillDesc":"Enters the Spontaneous Combustion state. 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Rain of Purifying Flames can be used in subsequent attacks.","SkillName":"Blazing Absorption"},{"DamageType":"Fire","Extra":{},"Id":800302003,"SPHitBase":10,"SkillDesc":"Deals successive minor Fire DMG to a random single target, with a high chance to inflict Enkindle.","SkillName":"Rain of Purifying Flames"},{"DamageType":"","Extra":{},"Id":800302004,"SPHitBase":"","SkillDesc":"Gains ATK. This buff is dispelled upon Weakness Break.","SkillName":"Molten Fusion"}],"SpeedModifyRatio":1,"SpeedModifyValue":-10,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.675,"HardLevelGroup":1,"Id":800302008,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":800302001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and has a high chance to inflict Enkindle.","SkillName":"Bellowing Inferno"},{"DamageType":"","Extra":{},"Id":800302002,"SPHitBase":"","SkillDesc":"Enters the Spontaneous Combustion state. Rain of Purifying Flames can be used in subsequent attacks.","SkillName":"Blazing Absorption"},{"DamageType":"Fire","Extra":{},"Id":800302003,"SPHitBase":10,"SkillDesc":"Deals successive minor Fire DMG to a random single target, with a high chance to inflict Enkindle.","SkillName":"Rain of Purifying Flames"},{"DamageType":"","Extra":{},"Id":800302004,"SPHitBase":"","SkillDesc":"Gains ATK. This buff is dispelled upon Weakness Break.","SkillName":"Molten Fusion"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]},{"AttackModifyRatio":1.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.4,"HardLevelGroup":1,"Id":800302009,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":800302001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and has a high chance to inflict Enkindle.","SkillName":"Bellowing Inferno"},{"DamageType":"","Extra":{},"Id":800302002,"SPHitBase":"","SkillDesc":"Enters the Spontaneous Combustion state. 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Rain of Purifying Flames can be used in subsequent attacks.","SkillName":"Blazing Absorption"},{"DamageType":"Fire","Extra":{},"Id":800302003,"SPHitBase":10,"SkillDesc":"Deals successive minor Fire DMG to a random single target, with a high chance to inflict Enkindle.","SkillName":"Rain of Purifying Flames"},{"DamageType":"","Extra":{},"Id":800302004,"SPHitBase":"","SkillDesc":"Gains ATK. This buff is dispelled upon Weakness Break.","SkillName":"Molten Fusion"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.5,"HardLevelGroup":1,"Id":800302011,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":800302001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and has a high chance to inflict Enkindle.","SkillName":"Bellowing Inferno"},{"DamageType":"","Extra":{},"Id":800302002,"SPHitBase":"","SkillDesc":"Enters the Spontaneous Combustion state. Rain of Purifying Flames can be used in subsequent attacks.","SkillName":"Blazing Absorption"},{"DamageType":"Fire","Extra":{},"Id":800302003,"SPHitBase":10,"SkillDesc":"Deals successive minor Fire DMG to a random single target, with a high chance to inflict Enkindle.","SkillName":"Rain of Purifying Flames"},{"DamageType":"","Extra":{},"Id":800302004,"SPHitBase":"","SkillDesc":"Gains ATK. This buff is dispelled upon Weakness Break.","SkillName":"Molten Fusion"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800302012,"SkillList":[{"DamageType":"Fire","Extra":{},"Id":800302001,"SPHitBase":10,"SkillDesc":"Deals minor Fire DMG to a single target and has a high chance to inflict Enkindle.","SkillName":"Bellowing Inferno"},{"DamageType":"","Extra":{},"Id":800302002,"SPHitBase":"","SkillDesc":"Enters the Spontaneous Combustion state. 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This energy wanders around aimlessly, acting only when executing the will of its master.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003030},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003030,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003030,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003030,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003030,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003030,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003030,"WorldLevel":6}],"HPBase":1023,"Id":8003030,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8003030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":3,"Name":"Guardian Shadow","Rank":"Elite","SpeedBase":120,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"8003031":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8003031,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":800303101,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Lightning Recollection"},{"DamageType":"Thunder","Extra":{},"Id":800303102,"SPHitBase":15,"SkillDesc":"Deals minor Lightning DMG to one designated target and units adjacent to the target.","SkillName":"Lightning Condemnation"},{"DamageType":"","Extra":{},"Id":800303103,"SPHitBase":"","SkillDesc":"Your team is imposed with a ban on attacking the Guardian Shadow. Should anyone do so, they immediately receive 1 attack.","SkillName":"Tranquil Ban"},{"DamageType":"","Extra":{},"Id":800303104,"SPHitBase":"","SkillDesc":"Your team is imposed with a ban on using Basic ATK. Should anyone do so, they immediately receive 1 attack.","SkillName":"Disarm Ban"},{"DamageType":"","Extra":{},"Id":800303105,"SPHitBase":"","SkillDesc":"Your team is imposed with a ban on using Skill. Should anyone do so, they immediately receive 1 attack.","SkillName":"Silent Ban"},{"DamageType":"Thunder","Extra":{},"Id":800303106,"SPHitBase":5,"SkillDesc":"Deals successive minor Lightning DMG to a random target, with a chance to inflict Shock.","SkillName":"Thunderstorm Condemnation"},{"DamageType":"Thunder","Extra":{},"Id":800303107,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to whoever violates the ban.","SkillName":"Inevitable Punishment"},{"DamageType":"","Extra":{},"Id":800303108,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":800303101,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":800303101,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Lightning Recollection"},{"DamageType":"Thunder","Extra":{},"Id":800303102,"SPHitBase":15,"SkillDesc":"Deals minor Lightning DMG to one designated target and units adjacent to the target.","SkillName":"Lightning Condemnation"},{"DamageType":"","Extra":{},"Id":800303103,"SPHitBase":"","SkillDesc":"Your team is imposed with a ban on attacking the Guardian Shadow. Should anyone do so, they immediately receive 1 attack.","SkillName":"Tranquil Ban"},{"DamageType":"","Extra":{},"Id":800303104,"SPHitBase":"","SkillDesc":"Your team is imposed with a ban on using Basic ATK. Should anyone do so, they immediately receive 1 attack.","SkillName":"Disarm Ban"},{"DamageType":"","Extra":{},"Id":800303105,"SPHitBase":"","SkillDesc":"Your team is imposed with a ban on using Skill. Should anyone do so, they immediately receive 1 attack.","SkillName":"Silent Ban"},{"DamageType":"Thunder","Extra":{},"Id":800303106,"SPHitBase":5,"SkillDesc":"Deals successive minor Lightning DMG to a random target, with a chance to inflict Shock.","SkillName":"Thunderstorm Condemnation"},{"DamageType":"Thunder","Extra":{},"Id":800303107,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to whoever violates the ban.","SkillName":"Inevitable Punishment"},{"DamageType":"","Extra":{},"Id":800303108,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800303102,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":800303101,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Lightning Recollection"},{"DamageType":"Thunder","Extra":{},"Id":800303102,"SPHitBase":15,"SkillDesc":"Deals minor Lightning DMG to one designated target and units adjacent to the target.","SkillName":"Lightning Condemnation"},{"DamageType":"","Extra":{},"Id":800303103,"SPHitBase":"","SkillDesc":"Your team is imposed with a ban on attacking the Guardian Shadow. Should anyone do so, they immediately receive 1 attack.","SkillName":"Tranquil Ban"},{"DamageType":"","Extra":{},"Id":800303104,"SPHitBase":"","SkillDesc":"Your team is imposed with a ban on using Basic ATK. Should anyone do so, they immediately receive 1 attack.","SkillName":"Disarm Ban"},{"DamageType":"","Extra":{},"Id":800303105,"SPHitBase":"","SkillDesc":"Your team is imposed with a ban on using Skill. Should anyone do so, they immediately receive 1 attack.","SkillName":"Silent Ban"},{"DamageType":"Thunder","Extra":{},"Id":800303106,"SPHitBase":5,"SkillDesc":"Deals successive minor Lightning DMG to a random target, with a chance to inflict Shock.","SkillName":"Thunderstorm Condemnation"},{"DamageType":"Thunder","Extra":{},"Id":800303107,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to whoever violates the ban.","SkillName":"Inevitable Punishment"},{"DamageType":"","Extra":{},"Id":800303108,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":3.846154,"HardLevelGroup":1,"Id":800303103,"SkillList":[{"DamageType":"Thunder","Extra":{},"Id":800303101,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Lightning Recollection"},{"DamageType":"Thunder","Extra":{},"Id":800303102,"SPHitBase":15,"SkillDesc":"Deals minor Lightning DMG to one designated target and units adjacent to the target.","SkillName":"Lightning Condemnation"},{"DamageType":"","Extra":{},"Id":800303103,"SPHitBase":"","SkillDesc":"Your team is imposed with a ban on attacking the Guardian Shadow. Should anyone do so, they immediately receive 1 attack.","SkillName":"Tranquil Ban"},{"DamageType":"","Extra":{},"Id":800303104,"SPHitBase":"","SkillDesc":"Your team is imposed with a ban on using Basic ATK. Should anyone do so, they immediately receive 1 attack.","SkillName":"Disarm Ban"},{"DamageType":"","Extra":{},"Id":800303105,"SPHitBase":"","SkillDesc":"Your team is imposed with a ban on using Skill. Should anyone do so, they immediately receive 1 attack.","SkillName":"Silent Ban"},{"DamageType":"Thunder","Extra":{},"Id":800303106,"SPHitBase":5,"SkillDesc":"Deals successive minor Lightning DMG to a random target, with a chance to inflict Shock.","SkillName":"Thunderstorm Condemnation"},{"DamageType":"Thunder","Extra":{},"Id":800303107,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to whoever violates the ban.","SkillName":"Inevitable Punishment"},{"DamageType":"","Extra":{},"Id":800303108,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Wind","Quantum"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referent entity is a shadow manifested by the power of Stellaron, carrying out the Fragmentum's unceasing will to expand.\\nA physical manifestation of the desires of intelligent life in the Fragmentum, like a pearl created from a single grain of sand. This force wanders around aimlessly, acting only when executing the will of its master.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003031},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003031,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003031,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003031,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003031,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003031,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003031,"WorldLevel":6}],"HPBase":1209,"Id":8003031,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8003030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Guardian Shadow (Bug)","Rank":"Elite","SpeedBase":144,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"8003040":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8003040,"SkillList":[{"DamageType":"","Extra":{},"Id":800304001,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":800304002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Fleeting Gilded Spikes"},{"DamageType":"Imaginary","Extra":{},"Id":800304003,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Fleeting Punishment"},{"DamageType":"","Extra":{},"Id":800304004,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains 9 Gauge Recollection stacks. Casts Liberation of the Golden Age in the next action. Every time this unit is attacked, lose 1 stack of Gauge Recollection.","SkillName":"Binding of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304005,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to a random target. The number of attacks is equal to the \"Gauge Recollection\" stacks remaining. If there is no \"Gauge Recollection,\" this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"","Extra":{},"Id":800304006,"SPHitBase":"","SkillDesc":"Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a small chance to inflict Imprisonment on the target attacked by Decaying Shadow.","SkillName":"Fleeting Veil"},{"DamageType":"","Extra":{},"Id":800304007,"SPHitBase":"","SkillDesc":null,"SkillName":"Liberation of the Golden Age"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.6,"HardLevelGroup":1,"Id":800304001,"SkillList":[{"DamageType":"","Extra":{},"Id":800304001,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":800304002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Fleeting Gilded Spikes"},{"DamageType":"Imaginary","Extra":{},"Id":800304003,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Fleeting Punishment"},{"DamageType":"","Extra":{},"Id":800304004,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains 9 Gauge Recollection stacks. 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If there is no \"Gauge Recollection,\" this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"","Extra":{},"Id":800304006,"SPHitBase":"","SkillDesc":"Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a small chance to inflict Imprisonment on the target attacked by Decaying Shadow.","SkillName":"Fleeting Veil"},{"DamageType":"","Extra":{},"Id":800304007,"SPHitBase":"","SkillDesc":null,"SkillName":"Liberation of the Golden Age"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":0.833333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.51,"HardLevelGroup":1,"Id":800304002,"SkillList":[{"DamageType":"","Extra":{},"Id":800304001,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":800304002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Fleeting Gilded Spikes"},{"DamageType":"Imaginary","Extra":{},"Id":800304003,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Fleeting Punishment"},{"DamageType":"","Extra":{},"Id":800304004,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains 9 Gauge Recollection stacks. 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If there is no \"Gauge Recollection,\" this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"","Extra":{},"Id":800304006,"SPHitBase":"","SkillDesc":"Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a small chance to inflict Imprisonment on the target attacked by Decaying Shadow.","SkillName":"Fleeting Veil"},{"DamageType":"","Extra":{},"Id":800304007,"SPHitBase":"","SkillDesc":null,"SkillName":"Liberation of the Golden Age"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1.111111,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2,"HardLevelGroup":1,"Id":800304005,"SkillList":[{"DamageType":"","Extra":{},"Id":800304001,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":800304002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Fleeting Gilded Spikes"},{"DamageType":"Imaginary","Extra":{},"Id":800304003,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Fleeting Punishment"},{"DamageType":"","Extra":{},"Id":800304004,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains 9 Gauge Recollection stacks. Casts Liberation of the Golden Age in the next action. Every time this unit is attacked, lose 1 stack of Gauge Recollection.","SkillName":"Binding of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304005,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to a random target. The number of attacks is equal to the \"Gauge Recollection\" stacks remaining. If there is no \"Gauge Recollection,\" this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"","Extra":{},"Id":800304006,"SPHitBase":"","SkillDesc":"Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a small chance to inflict Imprisonment on the target attacked by Decaying Shadow.","SkillName":"Fleeting Veil"},{"DamageType":"","Extra":{},"Id":800304007,"SPHitBase":"","SkillDesc":null,"SkillName":"Liberation of the Golden Age"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.75,"HardLevelGroup":1,"Id":800304006,"SkillList":[{"DamageType":"","Extra":{},"Id":800304001,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":800304002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Fleeting Gilded Spikes"},{"DamageType":"Imaginary","Extra":{},"Id":800304003,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Fleeting Punishment"},{"DamageType":"","Extra":{},"Id":800304004,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains 9 Gauge Recollection stacks. Casts Liberation of the Golden Age in the next action. Every time this unit is attacked, lose 1 stack of Gauge Recollection.","SkillName":"Binding of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304005,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to a random target. The number of attacks is equal to the \"Gauge Recollection\" stacks remaining. If there is no \"Gauge Recollection,\" this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"","Extra":{},"Id":800304006,"SPHitBase":"","SkillDesc":"Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a small chance to inflict Imprisonment on the target attacked by Decaying Shadow.","SkillName":"Fleeting Veil"},{"DamageType":"","Extra":{},"Id":800304007,"SPHitBase":"","SkillDesc":null,"SkillName":"Liberation of the Golden Age"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800304007,"SkillList":[{"DamageType":"","Extra":{},"Id":800304001,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":800304002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Fleeting Gilded Spikes"},{"DamageType":"Imaginary","Extra":{},"Id":800304003,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Fleeting Punishment"},{"DamageType":"","Extra":{},"Id":800304004,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains 9 Gauge Recollection stacks. Casts Liberation of the Golden Age in the next action. Every time this unit is attacked, lose 1 stack of Gauge Recollection.","SkillName":"Binding of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304005,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to a random target. The number of attacks is equal to the \"Gauge Recollection\" stacks remaining. If there is no \"Gauge Recollection,\" this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"","Extra":{},"Id":800304006,"SPHitBase":"","SkillDesc":"Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a small chance to inflict Imprisonment on the target attacked by Decaying Shadow.","SkillName":"Fleeting Veil"},{"DamageType":"","Extra":{},"Id":800304007,"SPHitBase":"","SkillDesc":null,"SkillName":"Liberation of the Golden Age"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":0.625,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800304009,"SkillList":[{"DamageType":"","Extra":{},"Id":800304001,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":800304002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Fleeting Gilded Spikes"},{"DamageType":"Imaginary","Extra":{},"Id":800304003,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Fleeting Punishment"},{"DamageType":"","Extra":{},"Id":800304004,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains 9 Gauge Recollection stacks. Casts Liberation of the Golden Age in the next action. Every time this unit is attacked, lose 1 stack of Gauge Recollection.","SkillName":"Binding of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304005,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to a random target. The number of attacks is equal to the \"Gauge Recollection\" stacks remaining. If there is no \"Gauge Recollection,\" this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"","Extra":{},"Id":800304006,"SPHitBase":"","SkillDesc":"Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a small chance to inflict Imprisonment on the target attacked by Decaying Shadow.","SkillName":"Fleeting Veil"},{"DamageType":"","Extra":{},"Id":800304007,"SPHitBase":"","SkillDesc":null,"SkillName":"Liberation of the Golden Age"}],"SpeedModifyRatio":1,"SpeedModifyValue":-72,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.55,"HardLevelGroup":1,"Id":800304010,"SkillList":[{"DamageType":"","Extra":{},"Id":800304001,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":800304002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Fleeting Gilded Spikes"},{"DamageType":"Imaginary","Extra":{},"Id":800304003,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Fleeting Punishment"},{"DamageType":"","Extra":{},"Id":800304004,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains 9 Gauge Recollection stacks. Casts Liberation of the Golden Age in the next action. Every time this unit is attacked, lose 1 stack of Gauge Recollection.","SkillName":"Binding of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304005,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to a random target. The number of attacks is equal to the \"Gauge Recollection\" stacks remaining. If there is no \"Gauge Recollection,\" this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"","Extra":{},"Id":800304006,"SPHitBase":"","SkillDesc":"Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a small chance to inflict Imprisonment on the target attacked by Decaying Shadow.","SkillName":"Fleeting Veil"},{"DamageType":"","Extra":{},"Id":800304007,"SPHitBase":"","SkillDesc":null,"SkillName":"Liberation of the Golden Age"}],"SpeedModifyRatio":1,"SpeedModifyValue":-28,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800304011,"SkillList":[{"DamageType":"","Extra":{},"Id":800304001,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":800304002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Fleeting Gilded Spikes"},{"DamageType":"Imaginary","Extra":{},"Id":800304003,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Fleeting Punishment"},{"DamageType":"","Extra":{},"Id":800304004,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains 9 Gauge Recollection stacks. Casts Liberation of the Golden Age in the next action. Every time this unit is attacked, lose 1 stack of Gauge Recollection.","SkillName":"Binding of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304005,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to a random target. The number of attacks is equal to the \"Gauge Recollection\" stacks remaining. If there is no \"Gauge Recollection,\" this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"","Extra":{},"Id":800304006,"SPHitBase":"","SkillDesc":"Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a small chance to inflict Imprisonment on the target attacked by Decaying Shadow.","SkillName":"Fleeting Veil"},{"DamageType":"","Extra":{},"Id":800304007,"SPHitBase":"","SkillDesc":null,"SkillName":"Liberation of the Golden Age"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.6,"HardLevelGroup":1,"Id":800304012,"SkillList":[{"DamageType":"","Extra":{},"Id":800304001,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":800304002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Fleeting Gilded Spikes"},{"DamageType":"Imaginary","Extra":{},"Id":800304003,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Fleeting Punishment"},{"DamageType":"","Extra":{},"Id":800304004,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains 9 Gauge Recollection stacks. Casts Liberation of the Golden Age in the next action. Every time this unit is attacked, lose 1 stack of Gauge Recollection.","SkillName":"Binding of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304005,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to a random target. The number of attacks is equal to the \"Gauge Recollection\" stacks remaining. If there is no \"Gauge Recollection,\" this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"","Extra":{},"Id":800304006,"SPHitBase":"","SkillDesc":"Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a small chance to inflict Imprisonment on the target attacked by Decaying Shadow.","SkillName":"Fleeting Veil"},{"DamageType":"","Extra":{},"Id":800304007,"SPHitBase":"","SkillDesc":null,"SkillName":"Liberation of the Golden Age"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800304013,"SkillList":[{"DamageType":"","Extra":{},"Id":800304001,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":800304002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Fleeting Gilded Spikes"},{"DamageType":"Imaginary","Extra":{},"Id":800304003,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Fleeting Punishment"},{"DamageType":"","Extra":{},"Id":800304004,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains 9 Gauge Recollection stacks. Casts Liberation of the Golden Age in the next action. Every time this unit is attacked, lose 1 stack of Gauge Recollection.","SkillName":"Binding of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304005,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to a random target. The number of attacks is equal to the \"Gauge Recollection\" stacks remaining. If there is no \"Gauge Recollection,\" this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"","Extra":{},"Id":800304006,"SPHitBase":"","SkillDesc":"Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a small chance to inflict Imprisonment on the target attacked by Decaying Shadow.","SkillName":"Fleeting Veil"},{"DamageType":"","Extra":{},"Id":800304007,"SPHitBase":"","SkillDesc":null,"SkillName":"Liberation of the Golden Age"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Imaginary"]},{"AttackModifyRatio":0.833333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":2.4,"HardLevelGroup":1,"Id":800304014,"SkillList":[{"DamageType":"","Extra":{},"Id":800304001,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":800304002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Fleeting Gilded Spikes"},{"DamageType":"Imaginary","Extra":{},"Id":800304003,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Fleeting Punishment"},{"DamageType":"","Extra":{},"Id":800304004,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains 9 Gauge Recollection stacks. Casts Liberation of the Golden Age in the next action. Every time this unit is attacked, lose 1 stack of Gauge Recollection.","SkillName":"Binding of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304005,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to a random target. The number of attacks is equal to the \"Gauge Recollection\" stacks remaining. If there is no \"Gauge Recollection,\" this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"","Extra":{},"Id":800304006,"SPHitBase":"","SkillDesc":"Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a small chance to inflict Imprisonment on the target attacked by Decaying Shadow.","SkillName":"Fleeting Veil"},{"DamageType":"","Extra":{},"Id":800304007,"SPHitBase":"","SkillDesc":null,"SkillName":"Liberation of the Golden Age"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800304015,"SkillList":[{"DamageType":"","Extra":{},"Id":800304001,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":800304002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Fleeting Gilded Spikes"},{"DamageType":"Imaginary","Extra":{},"Id":800304003,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Fleeting Punishment"},{"DamageType":"","Extra":{},"Id":800304004,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains 9 Gauge Recollection stacks. Casts Liberation of the Golden Age in the next action. Every time this unit is attacked, lose 1 stack of Gauge Recollection.","SkillName":"Binding of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304005,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to a random target. The number of attacks is equal to the \"Gauge Recollection\" stacks remaining. If there is no \"Gauge Recollection,\" this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"","Extra":{},"Id":800304006,"SPHitBase":"","SkillDesc":"Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a small chance to inflict Imprisonment on the target attacked by Decaying Shadow.","SkillName":"Fleeting Veil"},{"DamageType":"","Extra":{},"Id":800304007,"SPHitBase":"","SkillDesc":null,"SkillName":"Liberation of the Golden Age"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.5,"HardLevelGroup":1,"Id":800304016,"SkillList":[{"DamageType":"","Extra":{},"Id":800304001,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":800304002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Fleeting Gilded Spikes"},{"DamageType":"Imaginary","Extra":{},"Id":800304003,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Fleeting Punishment"},{"DamageType":"","Extra":{},"Id":800304004,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains 9 Gauge Recollection stacks. Casts Liberation of the Golden Age in the next action. Every time this unit is attacked, lose 1 stack of Gauge Recollection.","SkillName":"Binding of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304005,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to a random target. The number of attacks is equal to the \"Gauge Recollection\" stacks remaining. If there is no \"Gauge Recollection,\" this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"","Extra":{},"Id":800304006,"SPHitBase":"","SkillDesc":"Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a small chance to inflict Imprisonment on the target attacked by Decaying Shadow.","SkillName":"Fleeting Veil"},{"DamageType":"","Extra":{},"Id":800304007,"SPHitBase":"","SkillDesc":null,"SkillName":"Liberation of the Golden Age"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800304017,"SkillList":[{"DamageType":"","Extra":{},"Id":800304001,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":800304002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Fleeting Gilded Spikes"},{"DamageType":"Imaginary","Extra":{},"Id":800304003,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Fleeting Punishment"},{"DamageType":"","Extra":{},"Id":800304004,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains 9 Gauge Recollection stacks. Casts Liberation of the Golden Age in the next action. Every time this unit is attacked, lose 1 stack of Gauge Recollection.","SkillName":"Binding of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304005,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to a random target. The number of attacks is equal to the \"Gauge Recollection\" stacks remaining. If there is no \"Gauge Recollection,\" this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"","Extra":{},"Id":800304006,"SPHitBase":"","SkillDesc":"Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a small chance to inflict Imprisonment on the target attacked by Decaying Shadow.","SkillName":"Fleeting Veil"},{"DamageType":"","Extra":{},"Id":800304007,"SPHitBase":"","SkillDesc":null,"SkillName":"Liberation of the Golden Age"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":8.25,"HardLevelGroup":1,"Id":800304018,"SkillList":[{"DamageType":"","Extra":{},"Id":800304001,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":800304002,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Fleeting Gilded Spikes"},{"DamageType":"Imaginary","Extra":{},"Id":800304003,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Fleeting Punishment"},{"DamageType":"","Extra":{},"Id":800304004,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains 9 Gauge Recollection stacks. Casts Liberation of the Golden Age in the next action. Every time this unit is attacked, lose 1 stack of Gauge Recollection.","SkillName":"Binding of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304005,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to a random target. The number of attacks is equal to the \"Gauge Recollection\" stacks remaining. If there is no \"Gauge Recollection,\" this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"","Extra":{},"Id":800304006,"SPHitBase":"","SkillDesc":"Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a small chance to inflict Imprisonment on the target attacked by Decaying Shadow.","SkillName":"Fleeting Veil"},{"DamageType":"","Extra":{},"Id":800304007,"SPHitBase":"","SkillDesc":null,"SkillName":"Liberation of the Golden Age"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A shadow manifested by the power of a Stellaron, carrying out the Fragmentum's unceasing will to expand.\\nA living being of energy born from the projection of the desires of sentient lifeforms into the Fragmentum, akin to a pearl created from a single grain of sand. However, the desire that drove it has long since been twisted and distorted.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003040},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003040,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003040,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003040,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003040,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003040,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003040,"WorldLevel":6}],"HPBase":930,"Id":8003040,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8003040.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":3,"Name":"Decaying Shadow","Rank":"Elite","SpeedBase":172,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"8003041":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8003041,"SkillList":[{"DamageType":"","Extra":{},"Id":800304101,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":800304102,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Fleeting Gilded Spikes"},{"DamageType":"Imaginary","Extra":{},"Id":800304103,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Fleeting Punishment"},{"DamageType":"","Extra":{},"Id":800304104,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains 9 Gauge Recollection stacks. Casts Liberation of the Golden Age in the next action. Every time this unit is attacked, lose 1 stack of Gauge Recollection.","SkillName":"Binding of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304105,"SPHitBase":5,"SkillDesc":"Deals successive Imaginary DMG to a random target. If there are no Gauge Recollection stacks, this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"","Extra":{},"Id":800304106,"SPHitBase":"","SkillDesc":"Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a chance to inflict Imprisonment on the target attacked by Decaying Shadow.","SkillName":"Fleeting Veil"},{"DamageType":"","Extra":{},"Id":800304107,"SPHitBase":"","SkillDesc":null,"SkillName":"Liberation of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304108,"SPHitBase":5,"SkillDesc":"Deals successive Imaginary DMG to a random target. The number of attacks is equal to the \"Gauge Recollection\" stacks remaining. If there is no \"Gauge Recollection,\" this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304109,"SPHitBase":10,"SkillDesc":null,"SkillName":"Fleeting Gilded Spikes"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800304101,"SkillList":[{"DamageType":"","Extra":{},"Id":800304101,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":800304102,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Fleeting Gilded Spikes"},{"DamageType":"Imaginary","Extra":{},"Id":800304103,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Fleeting Punishment"},{"DamageType":"","Extra":{},"Id":800304104,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains 9 Gauge Recollection stacks. Casts Liberation of the Golden Age in the next action. Every time this unit is attacked, lose 1 stack of Gauge Recollection.","SkillName":"Binding of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304105,"SPHitBase":5,"SkillDesc":"Deals successive Imaginary DMG to a random target. If there are no Gauge Recollection stacks, this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"","Extra":{},"Id":800304106,"SPHitBase":"","SkillDesc":"Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a chance to inflict Imprisonment on the target attacked by Decaying Shadow.","SkillName":"Fleeting Veil"},{"DamageType":"","Extra":{},"Id":800304107,"SPHitBase":"","SkillDesc":null,"SkillName":"Liberation of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304108,"SPHitBase":5,"SkillDesc":"Deals successive Imaginary DMG to a random target. The number of attacks is equal to the \"Gauge Recollection\" stacks remaining. If there is no \"Gauge Recollection,\" this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304109,"SPHitBase":10,"SkillDesc":null,"SkillName":"Fleeting Gilded Spikes"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referent entity is a shadow manifested by the power of Stellaron, carrying out the Fragmentum's unceasing will to expand.\\nA physical embodiment of the desires of intelligent life in the Fragmentum, like a pearl created from a single grain of sand. However, its purpose has long since been twisted and distorted.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003041},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003041,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003041,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003041,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003041,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003041,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003041,"WorldLevel":6}],"HPBase":1209,"Id":8003041,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8003040.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Decaying Shadow (Bug)","Rank":"Elite","SpeedBase":207,"StanceBase":390,"StanceCount":1,"StatusResistanceBase":0.2},"8003042":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8003042,"SkillList":[{"DamageType":"","Extra":{},"Id":800304201,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":800304202,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Fleeting Gilded Spikes"},{"DamageType":"Imaginary","Extra":{},"Id":800304203,"SPHitBase":15,"SkillDesc":"Deals massive Imaginary DMG to a single target.","SkillName":"Fleeting Punishment"},{"DamageType":"","Extra":{},"Id":800304204,"SPHitBase":"","SkillDesc":"Enters the Charging state and gains 9 Gauge Recollection stacks. Casts Liberation of the Golden Age in the next action. Every time this unit is attacked, lose 1 stack of Gauge Recollection.","SkillName":"Binding of the Golden Age"},{"DamageType":"Imaginary","Extra":{},"Id":800304205,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to a random target. The number of attacks is equal to the Gauge Recollection stacks remaining. If there is no Gauge Recollection, this ability will fail.","SkillName":"Liberation of the Golden Age"},{"DamageType":"","Extra":{},"Id":800304206,"SPHitBase":"","SkillDesc":"Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a small chance to inflict Imprisonment on the target attacked by Decaying Shadow.","SkillName":"Fleeting Veil"},{"DamageType":"","Extra":{},"Id":800304207,"SPHitBase":"","SkillDesc":null,"SkillName":"Liberation of the Golden Age"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A shadow manifested by the power of Stellaron, carrying out the Fragmentum's unceasing will to expand.\\nA physical embodiment of the desires of intelligent life in the Fragmentum, like a pearl created from a single grain of sand. However, its purpose has long been twisted and distorted.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003042},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003042,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003042,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111001},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003042,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003042,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003042,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111002},{"$type":"ItemConfig","ID":111003},{"$type":"ItemConfig","ID":182007},{"$type":"ItemConfig","ID":183004}],"MonsterTemplateID":8003042,"WorldLevel":6}],"HPBase":744,"Id":8003042,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8003040.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Decaying Shadow","Rank":"Elite","SpeedBase":172,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"8003050":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8003050,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":800305001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target and has a high chance to inflict Wind Shear.","SkillName":"Watchful Meteor"},{"DamageType":"Wind","Extra":{},"Id":800305002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target and units adjacent to the target, with a chance to inflict Wind Shear.","SkillName":"Wind Walker"},{"DamageType":"","Extra":{},"Id":800305003,"SPHitBase":"","SkillDesc":"Enters the Charging state and locks on to all targets currently suffering Wind Shear. Cast Windfall Storm in the next action.","SkillName":"Wind-Twisting Crossbow"},{"DamageType":"Wind","Extra":{},"Id":800305004,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"},{"DamageType":"","Extra":{},"Id":800305005,"SPHitBase":"","SkillDesc":"Slightly increases ATK after attacking a target afflicted with Wind Shear. This buff is dispelled upon Weakness Break.","SkillName":"Storm Cyclone"},{"DamageType":"","Extra":{},"Id":800305006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":5.454545,"HardLevelGroup":1,"Id":800305001,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":800305001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target and has a high chance to inflict Wind Shear.","SkillName":"Watchful Meteor"},{"DamageType":"Wind","Extra":{},"Id":800305002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target and units adjacent to the target, with a chance to inflict Wind Shear.","SkillName":"Wind Walker"},{"DamageType":"","Extra":{},"Id":800305003,"SPHitBase":"","SkillDesc":"Enters the Charging state and locks on to all targets currently suffering Wind Shear. Cast Windfall Storm in the next action.","SkillName":"Wind-Twisting Crossbow"},{"DamageType":"Wind","Extra":{},"Id":800305004,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"},{"DamageType":"","Extra":{},"Id":800305005,"SPHitBase":"","SkillDesc":"Slightly increases ATK after attacking a target afflicted with Wind Shear. This buff is dispelled upon Weakness Break.","SkillName":"Storm Cyclone"},{"DamageType":"","Extra":{},"Id":800305006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.572727,"HardLevelGroup":1,"Id":800305002,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":800305001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target and has a high chance to inflict Wind Shear.","SkillName":"Watchful Meteor"},{"DamageType":"Wind","Extra":{},"Id":800305002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target and units adjacent to the target, with a chance to inflict Wind Shear.","SkillName":"Wind Walker"},{"DamageType":"","Extra":{},"Id":800305003,"SPHitBase":"","SkillDesc":"Enters the Charging state and locks on to all targets currently suffering Wind Shear. Cast Windfall Storm in the next action.","SkillName":"Wind-Twisting Crossbow"},{"DamageType":"Wind","Extra":{},"Id":800305004,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"},{"DamageType":"","Extra":{},"Id":800305005,"SPHitBase":"","SkillDesc":"Slightly increases ATK after attacking a target afflicted with Wind Shear. This buff is dispelled upon Weakness Break.","SkillName":"Storm Cyclone"},{"DamageType":"","Extra":{},"Id":800305006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800305003,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":800305001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target and has a high chance to inflict Wind Shear.","SkillName":"Watchful Meteor"},{"DamageType":"Wind","Extra":{},"Id":800305002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target and units adjacent to the target, with a chance to inflict Wind Shear.","SkillName":"Wind Walker"},{"DamageType":"","Extra":{},"Id":800305003,"SPHitBase":"","SkillDesc":"Enters the Charging state and locks on to all targets currently suffering Wind Shear. Cast Windfall Storm in the next action.","SkillName":"Wind-Twisting Crossbow"},{"DamageType":"Wind","Extra":{},"Id":800305004,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"},{"DamageType":"","Extra":{},"Id":800305005,"SPHitBase":"","SkillDesc":"Slightly increases ATK after attacking a target afflicted with Wind Shear. This buff is dispelled upon Weakness Break.","SkillName":"Storm Cyclone"},{"DamageType":"","Extra":{},"Id":800305006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"}],"SpeedModifyRatio":1,"SpeedModifyValue":33,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800305004,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":800305001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target and has a high chance to inflict Wind Shear.","SkillName":"Watchful Meteor"},{"DamageType":"Wind","Extra":{},"Id":800305002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target and units adjacent to the target, with a chance to inflict Wind Shear.","SkillName":"Wind Walker"},{"DamageType":"","Extra":{},"Id":800305003,"SPHitBase":"","SkillDesc":"Enters the Charging state and locks on to all targets currently suffering Wind Shear. Cast Windfall Storm in the next action.","SkillName":"Wind-Twisting Crossbow"},{"DamageType":"Wind","Extra":{},"Id":800305004,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"},{"DamageType":"","Extra":{},"Id":800305005,"SPHitBase":"","SkillDesc":"Slightly increases ATK after attacking a target afflicted with Wind Shear. This buff is dispelled upon Weakness Break.","SkillName":"Storm Cyclone"},{"DamageType":"","Extra":{},"Id":800305006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Thunder","Wind","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800305005,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":800305001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target and has a high chance to inflict Wind Shear.","SkillName":"Watchful Meteor"},{"DamageType":"Wind","Extra":{},"Id":800305002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target and units adjacent to the target, with a chance to inflict Wind Shear.","SkillName":"Wind Walker"},{"DamageType":"","Extra":{},"Id":800305003,"SPHitBase":"","SkillDesc":"Enters the Charging state and locks on to all targets currently suffering Wind Shear. Cast Windfall Storm in the next action.","SkillName":"Wind-Twisting Crossbow"},{"DamageType":"Wind","Extra":{},"Id":800305004,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"},{"DamageType":"","Extra":{},"Id":800305005,"SPHitBase":"","SkillDesc":"Slightly increases ATK after attacking a target afflicted with Wind Shear. This buff is dispelled upon Weakness Break.","SkillName":"Storm Cyclone"},{"DamageType":"","Extra":{},"Id":800305006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":[]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.681818,"HardLevelGroup":1,"Id":800305006,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":800305001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target and has a high chance to inflict Wind Shear.","SkillName":"Watchful Meteor"},{"DamageType":"Wind","Extra":{},"Id":800305002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target and units adjacent to the target, with a chance to inflict Wind Shear.","SkillName":"Wind Walker"},{"DamageType":"","Extra":{},"Id":800305003,"SPHitBase":"","SkillDesc":"Enters the Charging state and locks on to all targets currently suffering Wind Shear. Cast Windfall Storm in the next action.","SkillName":"Wind-Twisting Crossbow"},{"DamageType":"Wind","Extra":{},"Id":800305004,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"},{"DamageType":"","Extra":{},"Id":800305005,"SPHitBase":"","SkillDesc":"Slightly increases ATK after attacking a target afflicted with Wind Shear. This buff is dispelled upon Weakness Break.","SkillName":"Storm Cyclone"},{"DamageType":"","Extra":{},"Id":800305006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":800305007,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":800305001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target and has a high chance to inflict Wind Shear.","SkillName":"Watchful Meteor"},{"DamageType":"Wind","Extra":{},"Id":800305002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target and units adjacent to the target, with a chance to inflict Wind Shear.","SkillName":"Wind Walker"},{"DamageType":"","Extra":{},"Id":800305003,"SPHitBase":"","SkillDesc":"Enters the Charging state and locks on to all targets currently suffering Wind Shear. Cast Windfall Storm in the next action.","SkillName":"Wind-Twisting Crossbow"},{"DamageType":"Wind","Extra":{},"Id":800305004,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"},{"DamageType":"","Extra":{},"Id":800305005,"SPHitBase":"","SkillDesc":"Slightly increases ATK after attacking a target afflicted with Wind Shear. This buff is dispelled upon Weakness Break.","SkillName":"Storm Cyclone"},{"DamageType":"","Extra":{},"Id":800305006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800305008,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":800305001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target and has a high chance to inflict Wind Shear.","SkillName":"Watchful Meteor"},{"DamageType":"Wind","Extra":{},"Id":800305002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target and units adjacent to the target, with a chance to inflict Wind Shear.","SkillName":"Wind Walker"},{"DamageType":"","Extra":{},"Id":800305003,"SPHitBase":"","SkillDesc":"Enters the Charging state and locks on to all targets currently suffering Wind Shear. Cast Windfall Storm in the next action.","SkillName":"Wind-Twisting Crossbow"},{"DamageType":"Wind","Extra":{},"Id":800305004,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"},{"DamageType":"","Extra":{},"Id":800305005,"SPHitBase":"","SkillDesc":"Slightly increases ATK after attacking a target afflicted with Wind Shear. This buff is dispelled upon Weakness Break.","SkillName":"Storm Cyclone"},{"DamageType":"","Extra":{},"Id":800305006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"}],"SpeedModifyRatio":1,"SpeedModifyValue":-20,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":0.555556,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800305009,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":800305001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target and has a high chance to inflict Wind Shear.","SkillName":"Watchful Meteor"},{"DamageType":"Wind","Extra":{},"Id":800305002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target and units adjacent to the target, with a chance to inflict Wind Shear.","SkillName":"Wind Walker"},{"DamageType":"","Extra":{},"Id":800305003,"SPHitBase":"","SkillDesc":"Enters the Charging state and locks on to all targets currently suffering Wind Shear. Cast Windfall Storm in the next action.","SkillName":"Wind-Twisting Crossbow"},{"DamageType":"Wind","Extra":{},"Id":800305004,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"},{"DamageType":"","Extra":{},"Id":800305005,"SPHitBase":"","SkillDesc":"Slightly increases ATK after attacking a target afflicted with Wind Shear. This buff is dispelled upon Weakness Break.","SkillName":"Storm Cyclone"},{"DamageType":"","Extra":{},"Id":800305006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"}],"SpeedModifyRatio":1,"SpeedModifyValue":20,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.363636,"HardLevelGroup":1,"Id":800305010,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":800305001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target and has a high chance to inflict Wind Shear.","SkillName":"Watchful Meteor"},{"DamageType":"Wind","Extra":{},"Id":800305002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target and units adjacent to the target, with a chance to inflict Wind Shear.","SkillName":"Wind Walker"},{"DamageType":"","Extra":{},"Id":800305003,"SPHitBase":"","SkillDesc":"Enters the Charging state and locks on to all targets currently suffering Wind Shear. Cast Windfall Storm in the next action.","SkillName":"Wind-Twisting Crossbow"},{"DamageType":"Wind","Extra":{},"Id":800305004,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"},{"DamageType":"","Extra":{},"Id":800305005,"SPHitBase":"","SkillDesc":"Slightly increases ATK after attacking a target afflicted with Wind Shear. This buff is dispelled upon Weakness Break.","SkillName":"Storm Cyclone"},{"DamageType":"","Extra":{},"Id":800305006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800305011,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":800305001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target and has a high chance to inflict Wind Shear.","SkillName":"Watchful Meteor"},{"DamageType":"Wind","Extra":{},"Id":800305002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target and units adjacent to the target, with a chance to inflict Wind Shear.","SkillName":"Wind Walker"},{"DamageType":"","Extra":{},"Id":800305003,"SPHitBase":"","SkillDesc":"Enters the Charging state and locks on to all targets currently suffering Wind Shear. Cast Windfall Storm in the next action.","SkillName":"Wind-Twisting Crossbow"},{"DamageType":"Wind","Extra":{},"Id":800305004,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"},{"DamageType":"","Extra":{},"Id":800305005,"SPHitBase":"","SkillDesc":"Slightly increases ATK after attacking a target afflicted with Wind Shear. This buff is dispelled upon Weakness Break.","SkillName":"Storm Cyclone"},{"DamageType":"","Extra":{},"Id":800305006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.477273,"HardLevelGroup":1,"Id":800305012,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":800305001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target and has a high chance to inflict Wind Shear.","SkillName":"Watchful Meteor"},{"DamageType":"Wind","Extra":{},"Id":800305002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target and units adjacent to the target, with a chance to inflict Wind Shear.","SkillName":"Wind Walker"},{"DamageType":"","Extra":{},"Id":800305003,"SPHitBase":"","SkillDesc":"Enters the Charging state and locks on to all targets currently suffering Wind Shear. Cast Windfall Storm in the next action.","SkillName":"Wind-Twisting Crossbow"},{"DamageType":"Wind","Extra":{},"Id":800305004,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"},{"DamageType":"","Extra":{},"Id":800305005,"SPHitBase":"","SkillDesc":"Slightly increases ATK after attacking a target afflicted with Wind Shear. This buff is dispelled upon Weakness Break.","SkillName":"Storm Cyclone"},{"DamageType":"","Extra":{},"Id":800305006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800305015,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":800305001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target and has a high chance to inflict Wind Shear.","SkillName":"Watchful Meteor"},{"DamageType":"Wind","Extra":{},"Id":800305002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target and units adjacent to the target, with a chance to inflict Wind Shear.","SkillName":"Wind Walker"},{"DamageType":"","Extra":{},"Id":800305003,"SPHitBase":"","SkillDesc":"Enters the Charging state and locks on to all targets currently suffering Wind Shear. Cast Windfall Storm in the next action.","SkillName":"Wind-Twisting Crossbow"},{"DamageType":"Wind","Extra":{},"Id":800305004,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"},{"DamageType":"","Extra":{},"Id":800305005,"SPHitBase":"","SkillDesc":"Slightly increases ATK after attacking a target afflicted with Wind Shear. This buff is dispelled upon Weakness Break.","SkillName":"Storm Cyclone"},{"DamageType":"","Extra":{},"Id":800305006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800305016,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":800305001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target and has a high chance to inflict Wind Shear.","SkillName":"Watchful Meteor"},{"DamageType":"Wind","Extra":{},"Id":800305002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target and units adjacent to the target, with a chance to inflict Wind Shear.","SkillName":"Wind Walker"},{"DamageType":"","Extra":{},"Id":800305003,"SPHitBase":"","SkillDesc":"Enters the Charging state and locks on to all targets currently suffering Wind Shear. Cast Windfall Storm in the next action.","SkillName":"Wind-Twisting Crossbow"},{"DamageType":"Wind","Extra":{},"Id":800305004,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"},{"DamageType":"","Extra":{},"Id":800305005,"SPHitBase":"","SkillDesc":"Slightly increases ATK after attacking a target afflicted with Wind Shear. This buff is dispelled upon Weakness Break.","SkillName":"Storm Cyclone"},{"DamageType":"","Extra":{},"Id":800305006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":800305017,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":800305001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target and has a high chance to inflict Wind Shear.","SkillName":"Watchful Meteor"},{"DamageType":"Wind","Extra":{},"Id":800305002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target and units adjacent to the target, with a chance to inflict Wind Shear.","SkillName":"Wind Walker"},{"DamageType":"","Extra":{},"Id":800305003,"SPHitBase":"","SkillDesc":"Enters the Charging state and locks on to all targets currently suffering Wind Shear. Cast Windfall Storm in the next action.","SkillName":"Wind-Twisting Crossbow"},{"DamageType":"Wind","Extra":{},"Id":800305004,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"},{"DamageType":"","Extra":{},"Id":800305005,"SPHitBase":"","SkillDesc":"Slightly increases ATK after attacking a target afflicted with Wind Shear. This buff is dispelled upon Weakness Break.","SkillName":"Storm Cyclone"},{"DamageType":"","Extra":{},"Id":800305006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1.25,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.363636,"HardLevelGroup":1,"Id":800305018,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":800305001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target and has a high chance to inflict Wind Shear.","SkillName":"Watchful Meteor"},{"DamageType":"Wind","Extra":{},"Id":800305002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target and units adjacent to the target, with a chance to inflict Wind Shear.","SkillName":"Wind Walker"},{"DamageType":"","Extra":{},"Id":800305003,"SPHitBase":"","SkillDesc":"Enters the Charging state and locks on to all targets currently suffering Wind Shear. Cast Windfall Storm in the next action.","SkillName":"Wind-Twisting Crossbow"},{"DamageType":"Wind","Extra":{},"Id":800305004,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"},{"DamageType":"","Extra":{},"Id":800305005,"SPHitBase":"","SkillDesc":"Slightly increases ATK after attacking a target afflicted with Wind Shear. This buff is dispelled upon Weakness Break.","SkillName":"Storm Cyclone"},{"DamageType":"","Extra":{},"Id":800305006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"}],"SpeedModifyRatio":1,"SpeedModifyValue":20,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800305019,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":800305001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target and has a high chance to inflict Wind Shear.","SkillName":"Watchful Meteor"},{"DamageType":"Wind","Extra":{},"Id":800305002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target and units adjacent to the target, with a chance to inflict Wind Shear.","SkillName":"Wind Walker"},{"DamageType":"","Extra":{},"Id":800305003,"SPHitBase":"","SkillDesc":"Enters the Charging state and locks on to all targets currently suffering Wind Shear. Cast Windfall Storm in the next action.","SkillName":"Wind-Twisting Crossbow"},{"DamageType":"Wind","Extra":{},"Id":800305004,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"},{"DamageType":"","Extra":{},"Id":800305005,"SPHitBase":"","SkillDesc":"Slightly increases ATK after attacking a target afflicted with Wind Shear. This buff is dispelled upon Weakness Break.","SkillName":"Storm Cyclone"},{"DamageType":"","Extra":{},"Id":800305006,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to targets afflicted with Wind Shear. This ability fails if no one on the target team suffers Wind Shear.","SkillName":"Windfall Storm"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":800305020,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":800305001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target and has a high chance to inflict Wind Shear.","SkillName":"Watchful Meteor"},{"DamageType":"Wind","Extra":{},"Id":800305002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target and units adjacent to the target, with a chance to inflict Wind Shear.","SkillName":"Wind Walker"},{"DamageType":"","Extra":{},"Id":800305003,"SPHitBase":"","SkillDesc":"Enters the Charging state and locks on to all targets currently suffering Wind Shear. 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Takes Quantum Additional DMG at the start of the next turn.\\nThis Additional DMG is increased whenever the target under the Snarelock status is attacked, up to 5 stacks. This status is considered to be both Quantum Entanglement and Imprisonment.","Name":"Snarelock","Param":[]}},"Id":801214604,"SPHitBase":15,"SkillDesc":"When this unit uses their ability and causes a target to be in Quantum Infusion and Imaginary Infusion at the same time, dispels both Quantum Infusion and Imaginary Infusion on the target, and deals minor Quantum DMG and Imaginary DMG with a high chance of inflicting \u003cu\u003eSnarelock\u003c/u\u003e to the target.","SkillName":"Ruinous Collision"},{"DamageType":"","Extra":{},"Id":801214605,"SPHitBase":15,"SkillDesc":"After suffering a killing blow, enters Feigned Death.","SkillName":"Feigned Death"},{"DamageType":"","Extra":{},"Id":801214606,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received.","SkillName":"Safeguard"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Only the echoes of pain remain on the devastated earth — the march of the end times.\\nDisaster's Right Hand is adept at drawing upon Imaginary power to create large-scale attacks.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111011},{"$type":"ItemConfig","ID":181003}],"MonsterTemplateID":8012146},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111011},{"$type":"ItemConfig","ID":181003}],"MonsterTemplateID":8012146,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111011},{"$type":"ItemConfig","ID":111012},{"$type":"ItemConfig","ID":181003}],"MonsterTemplateID":8012146,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111011},{"$type":"ItemConfig","ID":111012},{"$type":"ItemConfig","ID":181003}],"MonsterTemplateID":8012146,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111011},{"$type":"ItemConfig","ID":111012},{"$type":"ItemConfig","ID":111013},{"$type":"ItemConfig","ID":181003}],"MonsterTemplateID":8012146,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111011},{"$type":"ItemConfig","ID":111012},{"$type":"ItemConfig","ID":111013},{"$type":"ItemConfig","ID":181003}],"MonsterTemplateID":8012146,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111011},{"$type":"ItemConfig","ID":111012},{"$type":"ItemConfig","ID":111013},{"$type":"ItemConfig","ID":181003}],"MonsterTemplateID":8012146,"WorldLevel":6}],"HPBase":1395,"Id":8012146,"ImagePath":"SpriteOutput/MonsterFigure/BossIconTemporary.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Disaster's Right Hand","Rank":"MinionLv2","SpeedBase":90,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"8012147":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8012147,"SkillList":[{"DamageType":"","Extra":{},"Id":801214701,"SPHitBase":15,"SkillDesc":"Deals minor Quantum DMG to a single target.","SkillName":"Fallen Forge Hammer"},{"DamageType":"","Extra":{},"Id":801214702,"SPHitBase":20,"SkillDesc":"Deals Quantum DMG and inflicts Quantum Infusion to a single target.","SkillName":"Fallen Star's Visit"},{"DamageType":"","Extra":{},"Id":801214703,"SPHitBase":20,"SkillDesc":"Deals massive Quantum DMG and inflicts Quantum Infusion to a single target.","SkillName":"When the Dawn Is Dark"},{"DamageType":"","Extra":{"280150121":{"Desc":"Action delayed and SPD reduced. 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Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received.","SkillName":"Safeguard"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":801214701,"SkillList":[{"DamageType":"","Extra":{},"Id":801214701,"SPHitBase":15,"SkillDesc":"Deals minor Quantum DMG to a single target.","SkillName":"Fallen Forge Hammer"},{"DamageType":"","Extra":{},"Id":801214702,"SPHitBase":20,"SkillDesc":"Deals Quantum DMG and inflicts Quantum Infusion to a single target.","SkillName":"Fallen Star's Visit"},{"DamageType":"","Extra":{},"Id":801214703,"SPHitBase":20,"SkillDesc":"Deals massive Quantum DMG and inflicts Quantum Infusion to a single target.","SkillName":"When the Dawn Is Dark"},{"DamageType":"","Extra":{"280150121":{"Desc":"Action delayed and SPD reduced. Takes Quantum Additional DMG at the start of the next turn.\\nThis Additional DMG is increased whenever the target under the Snarelock status is attacked, up to 5 stacks. This status is considered to be both Quantum Entanglement and Imprisonment.","Name":"Snarelock","Param":[]}},"Id":801214704,"SPHitBase":15,"SkillDesc":"When this unit uses their ability and causes a target to be in Quantum Infusion and Imaginary Infusion at the same time, dispels both Quantum Infusion and Imaginary Infusion on the target, and deals minor Quantum DMG and Imaginary DMG with a high chance of inflicting \u003cu\u003eSnarelock\u003c/u\u003e to the target.","SkillName":"Ruinous Collision"},{"DamageType":"","Extra":{},"Id":801214705,"SPHitBase":15,"SkillDesc":"After suffering a killing blow, enters Feigned Death.","SkillName":"Feigned Death"},{"DamageType":"","Extra":{},"Id":801214706,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received.","SkillName":"Safeguard"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":801214702,"SkillList":[{"DamageType":"","Extra":{},"Id":801214701,"SPHitBase":15,"SkillDesc":"Deals minor Quantum DMG to a single target.","SkillName":"Fallen Forge Hammer"},{"DamageType":"","Extra":{},"Id":801214702,"SPHitBase":20,"SkillDesc":"Deals Quantum DMG and inflicts Quantum Infusion to a single target.","SkillName":"Fallen Star's Visit"},{"DamageType":"","Extra":{},"Id":801214703,"SPHitBase":20,"SkillDesc":"Deals massive Quantum DMG and inflicts Quantum Infusion to a single target.","SkillName":"When the Dawn Is Dark"},{"DamageType":"","Extra":{"280150121":{"Desc":"Action delayed and SPD reduced. 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Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received.","SkillName":"Safeguard"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":801214703,"SkillList":[{"DamageType":"","Extra":{},"Id":801214701,"SPHitBase":15,"SkillDesc":"Deals minor Quantum DMG to a single target.","SkillName":"Fallen Forge Hammer"},{"DamageType":"","Extra":{},"Id":801214702,"SPHitBase":20,"SkillDesc":"Deals Quantum DMG and inflicts Quantum Infusion to a single target.","SkillName":"Fallen Star's Visit"},{"DamageType":"","Extra":{},"Id":801214703,"SPHitBase":20,"SkillDesc":"Deals massive Quantum DMG and inflicts Quantum Infusion to a single target.","SkillName":"When the Dawn Is Dark"},{"DamageType":"","Extra":{"280150121":{"Desc":"Action delayed and SPD reduced. Takes Quantum Additional DMG at the start of the next turn.\\nThis Additional DMG is increased whenever the target under the Snarelock status is attacked, up to 5 stacks. This status is considered to be both Quantum Entanglement and Imprisonment.","Name":"Snarelock","Param":[]}},"Id":801214704,"SPHitBase":15,"SkillDesc":"When this unit uses their ability and causes a target to be in Quantum Infusion and Imaginary Infusion at the same time, dispels both Quantum Infusion and Imaginary Infusion on the target, and deals minor Quantum DMG and Imaginary DMG with a high chance of inflicting \u003cu\u003eSnarelock\u003c/u\u003e to the target.","SkillName":"Ruinous Collision"},{"DamageType":"","Extra":{},"Id":801214705,"SPHitBase":15,"SkillDesc":"After suffering a killing blow, enters Feigned Death.","SkillName":"Feigned Death"},{"DamageType":"","Extra":{},"Id":801214706,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received.","SkillName":"Safeguard"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":801214704,"SkillList":[{"DamageType":"","Extra":{},"Id":801214701,"SPHitBase":15,"SkillDesc":"Deals minor Quantum DMG to a single target.","SkillName":"Fallen Forge Hammer"},{"DamageType":"","Extra":{},"Id":801214702,"SPHitBase":20,"SkillDesc":"Deals Quantum DMG and inflicts Quantum Infusion to a single target.","SkillName":"Fallen Star's Visit"},{"DamageType":"","Extra":{},"Id":801214703,"SPHitBase":20,"SkillDesc":"Deals massive Quantum DMG and inflicts Quantum Infusion to a single target.","SkillName":"When the Dawn Is Dark"},{"DamageType":"","Extra":{"280150121":{"Desc":"Action delayed and SPD reduced. Takes Quantum Additional DMG at the start of the next turn.\\nThis Additional DMG is increased whenever the target under the Snarelock status is attacked, up to 5 stacks. This status is considered to be both Quantum Entanglement and Imprisonment.","Name":"Snarelock","Param":[]}},"Id":801214704,"SPHitBase":15,"SkillDesc":"When this unit uses their ability and causes a target to be in Quantum Infusion and Imaginary Infusion at the same time, dispels both Quantum Infusion and Imaginary Infusion on the target, and deals minor Quantum DMG and Imaginary DMG with a high chance of inflicting \u003cu\u003eSnarelock\u003c/u\u003e to the target.","SkillName":"Ruinous Collision"},{"DamageType":"","Extra":{},"Id":801214705,"SPHitBase":15,"SkillDesc":"After suffering a killing blow, enters Feigned Death.","SkillName":"Feigned Death"},{"DamageType":"","Extra":{},"Id":801214706,"SPHitBase":"","SkillDesc":"Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received.","SkillName":"Safeguard"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"At the last dawn before the end, even the bright and clear morning sun will tremble and cower away.\\nDawn's Left Hand is adept at drawing upon Quantum power to launch attacks at single targets.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111011},{"$type":"ItemConfig","ID":181003}],"MonsterTemplateID":8012147},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111011},{"$type":"ItemConfig","ID":181003}],"MonsterTemplateID":8012147,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111011},{"$type":"ItemConfig","ID":111012},{"$type":"ItemConfig","ID":181003}],"MonsterTemplateID":8012147,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111011},{"$type":"ItemConfig","ID":111012},{"$type":"ItemConfig","ID":181003}],"MonsterTemplateID":8012147,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111011},{"$type":"ItemConfig","ID":111012},{"$type":"ItemConfig","ID":111013},{"$type":"ItemConfig","ID":181003}],"MonsterTemplateID":8012147,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111011},{"$type":"ItemConfig","ID":111012},{"$type":"ItemConfig","ID":111013},{"$type":"ItemConfig","ID":181003}],"MonsterTemplateID":8012147,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111011},{"$type":"ItemConfig","ID":111012},{"$type":"ItemConfig","ID":111013},{"$type":"ItemConfig","ID":181003}],"MonsterTemplateID":8012147,"WorldLevel":6}],"HPBase":1395,"Id":8012147,"ImagePath":"SpriteOutput/MonsterFigure/BossIconTemporary.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Dawn's Left Hand","Rank":"MinionLv2","SpeedBase":90,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.2},"8012200":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8012200,"SkillList":[{"DamageType":"","Extra":{},"Id":801220001,"SPHitBase":"","SkillDesc":"Reduces the target's Skill Point by 1.","SkillName":"Samsara"},{"DamageType":"","Extra":{},"Id":801220002,"SPHitBase":"","SkillDesc":"At the start of each turn, restores HP.","SkillName":"Mend"},{"DamageType":"","Extra":{},"Id":801220003,"SPHitBase":"","SkillDesc":"After suffering a killing blow, recovers 3 Skill Points of the target.","SkillName":"Moksha"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A phantom flower that blooms without roots and forms out of thin air. 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This status is considered to be both Quantum Entanglement and Imprisonment.","Name":"Snarelock","Param":[]}},"Id":801314509,"SPHitBase":"","SkillDesc":"When this unit uses their ability and causes a target to be in Quantum Infusion and Imaginary Infusion at the same time, dispels both Quantum Infusion and Imaginary Infusion on the target, and deals minor Quantum DMG and Imaginary DMG with a high chance of inflicting \u003cu\u003eSnarelock\u003c/u\u003e to the target.","SkillName":"Ruinous Collision"},{"DamageType":"","Extra":{},"Id":801314510,"SPHitBase":15,"SkillDesc":"After suffering a killing blow, enters Feigned Death.","SkillName":"Feigned Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.6}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":801314502,"SkillList":[{"DamageType":"","Extra":{},"Id":801314501,"SPHitBase":"","SkillDesc":"Applies \"Amplification\" to Disaster's Right Hand, increasing its Enhancement Level by 1.","SkillName":"Void Fission"},{"DamageType":"","Extra":{},"Id":801314502,"SPHitBase":"","SkillDesc":"Applies \"Amplification\" to Dawn's Left Hand, increasing its Enhancement Level by 1.","SkillName":"Calamity Strike"},{"DamageType":"","Extra":{},"Id":801314503,"SPHitBase":"","SkillDesc":"Applies \"Amplification\" to all friendly units except this unit, increasing their Enhancement Level by 1.","SkillName":"Engine Boost"},{"DamageType":"","Extra":{},"Id":801314504,"SPHitBase":20,"SkillDesc":"Deals Quantum DMG and Imaginary DMG to a single target.","SkillName":"Total Annihilation"},{"DamageType":"","Extra":{},"Id":801314505,"SPHitBase":"","SkillDesc":"Enters the Charging state. 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This status is considered to be both Quantum Entanglement and Imprisonment.","Name":"Snarelock","Param":[]}},"Id":801314509,"SPHitBase":"","SkillDesc":"When this unit uses their ability and causes a target to be in Quantum Infusion and Imaginary Infusion at the same time, dispels both Quantum Infusion and Imaginary Infusion on the target, and deals minor Quantum DMG and Imaginary DMG with a high chance of inflicting \u003cu\u003eSnarelock\u003c/u\u003e to the target.","SkillName":"Ruinous Collision"},{"DamageType":"","Extra":{},"Id":801314510,"SPHitBase":15,"SkillDesc":"After suffering a killing blow, enters Feigned Death.","SkillName":"Feigned Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.6}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":801314503,"SkillList":[{"DamageType":"","Extra":{},"Id":801314501,"SPHitBase":"","SkillDesc":"Applies \"Amplification\" to Disaster's Right Hand, increasing its Enhancement Level by 1.","SkillName":"Void Fission"},{"DamageType":"","Extra":{},"Id":801314502,"SPHitBase":"","SkillDesc":"Applies \"Amplification\" to Dawn's Left Hand, increasing its Enhancement Level by 1.","SkillName":"Calamity Strike"},{"DamageType":"","Extra":{},"Id":801314503,"SPHitBase":"","SkillDesc":"Applies \"Amplification\" to all friendly units except this unit, increasing their Enhancement Level by 1.","SkillName":"Engine Boost"},{"DamageType":"","Extra":{},"Id":801314504,"SPHitBase":20,"SkillDesc":"Deals Quantum DMG and Imaginary DMG to a single target.","SkillName":"Total Annihilation"},{"DamageType":"","Extra":{},"Id":801314505,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action uses \"Impending Doom\" on all targets.","SkillName":"Cataclysm Precursor"},{"DamageType":"","Extra":{},"Id":801314506,"SPHitBase":15,"SkillDesc":"Deals Quantum DMG and Imaginary DMG to all targets. After attacking, randomly inflicts Quantum Infusion or Imaginary Infusion on all targets.","SkillName":"Impending Doom"},{"DamageType":"","Extra":{},"Id":801314507,"SPHitBase":"","SkillDesc":"Randomly inflicts Quantum Infusion or Imaginary Infusion on all targets.","SkillName":"Doomsday Curse"},{"DamageType":"","Extra":{},"Id":801314508,"SPHitBase":15,"SkillDesc":"Deals Quantum DMG and Imaginary DMG to all targets.","SkillName":"Mass Infection"},{"DamageType":"","Extra":{"280150121":{"Desc":"Action delayed and SPD reduced. Takes Quantum Additional DMG at the start of the next turn.\\nThis Additional DMG is increased whenever the target under the Snarelock status is attacked, up to 5 stacks. This status is considered to be both Quantum Entanglement and Imprisonment.","Name":"Snarelock","Param":[]}},"Id":801314509,"SPHitBase":"","SkillDesc":"When this unit uses their ability and causes a target to be in Quantum Infusion and Imaginary Infusion at the same time, dispels both Quantum Infusion and Imaginary Infusion on the target, and deals minor Quantum DMG and Imaginary DMG with a high chance of inflicting \u003cu\u003eSnarelock\u003c/u\u003e to the target.","SkillName":"Ruinous Collision"},{"DamageType":"","Extra":{},"Id":801314510,"SPHitBase":15,"SkillDesc":"After suffering a killing blow, enters Feigned Death.","SkillName":"Feigned Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.6},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.6}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":801314504,"SkillList":[{"DamageType":"","Extra":{},"Id":801314501,"SPHitBase":"","SkillDesc":"Applies \"Amplification\" to Disaster's Right Hand, increasing its Enhancement Level by 1.","SkillName":"Void Fission"},{"DamageType":"","Extra":{},"Id":801314502,"SPHitBase":"","SkillDesc":"Applies \"Amplification\" to Dawn's Left Hand, increasing its Enhancement Level by 1.","SkillName":"Calamity Strike"},{"DamageType":"","Extra":{},"Id":801314503,"SPHitBase":"","SkillDesc":"Applies \"Amplification\" to all friendly units except this unit, increasing their Enhancement Level by 1.","SkillName":"Engine Boost"},{"DamageType":"","Extra":{},"Id":801314504,"SPHitBase":20,"SkillDesc":"Deals Quantum DMG and Imaginary DMG to a single target.","SkillName":"Total Annihilation"},{"DamageType":"","Extra":{},"Id":801314505,"SPHitBase":"","SkillDesc":"Enters the Charging state. The next action uses \"Impending Doom\" on all targets.","SkillName":"Cataclysm Precursor"},{"DamageType":"","Extra":{},"Id":801314506,"SPHitBase":15,"SkillDesc":"Deals Quantum DMG and Imaginary DMG to all targets. After attacking, randomly inflicts Quantum Infusion or Imaginary Infusion on all targets.","SkillName":"Impending Doom"},{"DamageType":"","Extra":{},"Id":801314507,"SPHitBase":"","SkillDesc":"Randomly inflicts Quantum Infusion or Imaginary Infusion on all targets.","SkillName":"Doomsday Curse"},{"DamageType":"","Extra":{},"Id":801314508,"SPHitBase":15,"SkillDesc":"Deals Quantum DMG and Imaginary DMG to all targets.","SkillName":"Mass Infection"},{"DamageType":"","Extra":{"280150121":{"Desc":"Action delayed and SPD reduced. Takes Quantum Additional DMG at the start of the next turn.\\nThis Additional DMG is increased whenever the target under the Snarelock status is attacked, up to 5 stacks. This status is considered to be both Quantum Entanglement and Imprisonment.","Name":"Snarelock","Param":[]}},"Id":801314509,"SPHitBase":"","SkillDesc":"When this unit uses their ability and causes a target to be in Quantum Infusion and Imaginary Infusion at the same time, dispels both Quantum Infusion and Imaginary Infusion on the target, and deals minor Quantum DMG and Imaginary DMG with a high chance of inflicting \u003cu\u003eSnarelock\u003c/u\u003e to the target.","SkillName":"Ruinous Collision"},{"DamageType":"","Extra":{},"Id":801314510,"SPHitBase":15,"SkillDesc":"After suffering a killing blow, enters Feigned Death.","SkillName":"Feigned Death"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The ultimate embodiment of power. The form of the energy that accumulates behind it remains unknown.\\nThe Antimatter Engine will grant energy to other enemies and enhance their abilities.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111011},{"$type":"ItemConfig","ID":182001},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8013145},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111011},{"$type":"ItemConfig","ID":111012},{"$type":"ItemConfig","ID":182001},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8013145,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111011},{"$type":"ItemConfig","ID":111012},{"$type":"ItemConfig","ID":182001},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8013145,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111011},{"$type":"ItemConfig","ID":111012},{"$type":"ItemConfig","ID":182001},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8013145,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111012},{"$type":"ItemConfig","ID":111013},{"$type":"ItemConfig","ID":182001},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8013145,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111012},{"$type":"ItemConfig","ID":111013},{"$type":"ItemConfig","ID":182001},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8013145,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":111012},{"$type":"ItemConfig","ID":111013},{"$type":"ItemConfig","ID":182001},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8013145,"WorldLevel":6}],"HPBase":1674,"Id":8013145,"ImagePath":"SpriteOutput/MonsterFigure/BossIconTemporary.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Antimatter Engine","Rank":"Elite","SpeedBase":90,"StanceBase":420,"StanceCount":1,"StatusResistanceBase":0.2},"8015010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8015010,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":801501001,"SPHitBase":"","SkillDesc":"The Doomsday Beast cannot be attacked until the Antimatter Engine, Disaster's Right Hand, and Dawn's Left Hand have all been destroyed.","SkillName":"Leviathan's Vestige Valor"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Using fragments of the Dusk Leviathan as the foundation, and the weeping bones of thousands of the dead in the Warforge as the agent, the Antimatter Legion cast the Doomsday Beast. The resentful spirits' senseless obsession turns into a tangible hand, and the shadow of the old disaster conceals the heavens. The Doomsday Beast detains the will of all beings that are not at ease and have yet to die. Anger, mourning, or delusional joy — all is revealed, and all evil eagerly throb. The Doomsday Beast's core is a dark matter engine.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":8015010},{"DisplayItemList":[],"MonsterTemplateID":8015010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":8015010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":8015010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":8015010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":8015010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":8015010,"WorldLevel":6}],"HPBase":1395,"Id":8015010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8015010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Doomsday Beast","Rank":"BigBoss","SpeedBase":null,"StanceBase":null,"StanceCount":null,"StatusResistanceBase":1},"8015011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8015011,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":801501101,"SPHitBase":"","SkillDesc":"The Doomsday Beast cannot be attacked until the Antimatter Engine, Disaster's Right Hand, and Dawn's Left Hand have all been destroyed.","SkillName":"Leviathan's Vestige Valor"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Using fragments of the Dusk Leviathan as the foundation, and the weeping bones of thousands of the dead in the Warforge as the agent, the Antimatter Legion cast the Doomsday Beast. The resentful spirits' senseless obsession turns into a tangible hand, and the shadow of the old disaster conceals the heavens. The Doomsday Beast detains the will of all beings that are not at ease and have yet to die. Anger, mourning, or delusional joy — all is revealed, and all evil eagerly throb. The Doomsday Beast's core is a dark matter engine.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":8015011},{"DisplayItemList":[],"MonsterTemplateID":8015011,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":8015011,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":8015011,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":8015011,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":8015011,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":8015011,"WorldLevel":6}],"HPBase":697.5,"Id":8015011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8015010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":6,"Name":"Doomsday Beast","Rank":"BigBoss","SpeedBase":null,"StanceBase":null,"StanceCount":null,"StatusResistanceBase":1},"8015012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8015012,"SkillList":[{"DamageType":"","Extra":{},"Id":801501201,"SPHitBase":"","SkillDesc":"Starbane Doombringer cannot be directly attacked until the Antimatter Engine, Disaster's Right Hand, and Dawn's Left Hand have all been destroyed. When dealing DMG to its parts, the Starbane Doombringer will also lose equal amounts of HP.","SkillName":"Leviathan's Vestige Valor"},{"DamageType":"","Extra":{},"Id":801501202,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501203,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501204,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501206,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":801501201,"SkillList":[{"DamageType":"","Extra":{},"Id":801501201,"SPHitBase":"","SkillDesc":"Starbane Doombringer cannot be directly attacked until the Antimatter Engine, Disaster's Right Hand, and Dawn's Left Hand have all been destroyed. When dealing DMG to its parts, the Starbane Doombringer will also lose equal amounts of HP.","SkillName":"Leviathan's Vestige Valor"},{"DamageType":"","Extra":{},"Id":801501202,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501203,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501204,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501206,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":801501202,"SkillList":[{"DamageType":"","Extra":{},"Id":801501201,"SPHitBase":"","SkillDesc":"Starbane Doombringer cannot be directly attacked until the Antimatter Engine, Disaster's Right Hand, and Dawn's Left Hand have all been destroyed. When dealing DMG to its parts, the Starbane Doombringer will also lose equal amounts of HP.","SkillName":"Leviathan's Vestige Valor"},{"DamageType":"","Extra":{},"Id":801501202,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501203,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501204,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501206,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":801501203,"SkillList":[{"DamageType":"","Extra":{},"Id":801501201,"SPHitBase":"","SkillDesc":"Starbane Doombringer cannot be directly attacked until the Antimatter Engine, Disaster's Right Hand, and Dawn's Left Hand have all been destroyed. When dealing DMG to its parts, the Starbane Doombringer will also lose equal amounts of HP.","SkillName":"Leviathan's Vestige Valor"},{"DamageType":"","Extra":{},"Id":801501202,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501203,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501204,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501206,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":801501204,"SkillList":[{"DamageType":"","Extra":{},"Id":801501201,"SPHitBase":"","SkillDesc":"Starbane Doombringer cannot be directly attacked until the Antimatter Engine, Disaster's Right Hand, and Dawn's Left Hand have all been destroyed. When dealing DMG to its parts, the Starbane Doombringer will also lose equal amounts of HP.","SkillName":"Leviathan's Vestige Valor"},{"DamageType":"","Extra":{},"Id":801501202,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501203,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501204,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501205,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801501206,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Ice","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Using fragments of the Dusk Leviathan as the foundation, and the weeping bones of thousands of the dead in the Warforge as the agent, the Antimatter Legion cast the Doomsday Beast. The resentful spirits' senseless obsession turns into a tangible hand, and the shadow of the old disaster conceals the heavens. The Doomsday Beast detains the will of all beings that are not at ease and have yet to die. Anger, mourning, or delusional joy — all is revealed, and all evil eagerly throb. The Doomsday Beast's core is a dark matter engine.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":8015012},{"DisplayItemList":[],"MonsterTemplateID":8015012,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":8015012,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":8015012,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":8015012,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":8015012,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":8015012,"WorldLevel":6}],"HPBase":7672.5,"Id":8015012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8015010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Starbane Doombringer","Rank":"BigBoss","SpeedBase":120,"StanceBase":300,"StanceCount":1,"StatusResistanceBase":0.3},"8015020":{"AttackBase":15,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8015020,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":801502001,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target.","SkillName":"Acchata: Forming Winds"},{"DamageType":"Wind","Extra":{},"Id":801502002,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Cleansing Sweep"},{"DamageType":"Wind","Extra":{},"Id":801502003,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target and delays their action.","SkillName":"Weaving Roots"},{"DamageType":"","Extra":{},"Id":801502004,"SPHitBase":"","SkillDesc":"Summons Abundance Lotus.","SkillName":"Burgeoning Bloom"},{"DamageType":"Thunder","Extra":{},"Id":801502005,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Acchata: Roaring Thunder"},{"DamageType":"Thunder","Extra":{},"Id":801502006,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Starfall, Mooncry"},{"DamageType":"","Extra":{},"Id":801502007,"SPHitBase":"","SkillDesc":"Locks on a target and causes Destruction Lotus to Bloom. At the same time, dispels Destruction Lotus' Weakness Protected effect. Destruction Lotus's will use Havoc during its next action.","SkillName":"Kalpa Descend"},{"DamageType":"Imaginary","Extra":{},"Id":801502008,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":801502009,"SPHitBase":25,"SkillDesc":"Deals Imaginary DMG to a single target and any adjacent targets.","SkillName":"Furor"},{"DamageType":"Imaginary","Extra":{},"Id":801502010,"SPHitBase":30,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Arbor Apotheosis"},{"DamageType":"Imaginary","Extra":{},"Id":801502011,"SPHitBase":30,"SkillDesc":"Deals Imaginary DMG to a single target and delays their action.","SkillName":"Weaving Roots"},{"DamageType":"","Extra":{},"Id":801502012,"SPHitBase":"","SkillDesc":"Summons Abundance Lotus.","SkillName":"Burgeoning Bloom"},{"DamageType":"","Extra":{},"Id":801502013,"SPHitBase":"","SkillDesc":"Locks on a target and causes Destruction Lotus to Bloom. At the same time, dispels Destruction Lotus' Weakness Protected effect. Destruction Lotus's will use Havoc during its next action.","SkillName":"Kalpa Descend"},{"DamageType":"Imaginary","Extra":{},"Id":801502014,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The body born out of the Ambrosial Arbor by Phantylia, Lord Ravager of the Antimatter Legion.\\nThis flesh possesses the powers of both Destruction and Abundance, a form that embodies the cycle of death and rebirth. It is also the first \"fruit\" borne from the rejuvenated Ambrosial Arbor.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":8015020},{"DisplayItemList":[],"MonsterTemplateID":8015020,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":8015020,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":8015020,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":8015020,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":8015020,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":8015020,"WorldLevel":6}],"HPBase":1209,"Id":8015020,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8015020.png","InitialDelayRatio":0.5,"MinimumFatigueRatio":0.2,"MonsterCampID":6,"Name":"Phantylia the Undying","Rank":"BigBoss","SpeedBase":120,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.3},"8015021":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8015021,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":801502101,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target.","SkillName":"Acchata: Forming Winds"},{"DamageType":"Wind","Extra":{},"Id":801502102,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Cleansing Sweep"},{"DamageType":"Wind","Extra":{},"Id":801502103,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to a single target and delays their action.","SkillName":"Weaving Roots"},{"DamageType":"","Extra":{},"Id":801502104,"SPHitBase":"","SkillDesc":"Summons Abundance Lotus.","SkillName":"Burgeoning Bloom"},{"DamageType":"Thunder","Extra":{},"Id":801502105,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Acchata: Roaring Thunder"},{"DamageType":"Thunder","Extra":{},"Id":801502106,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets.","SkillName":"Starfall, Mooncry"},{"DamageType":"","Extra":{},"Id":801502107,"SPHitBase":"","SkillDesc":"Locks on a target and causes Destruction Lotus to Bloom. At the same time, dispels Destruction Lotus' Weakness Protected effect. Destruction Lotus's will use Havoc during its next action.","SkillName":"Kalpa Descend"},{"DamageType":"Imaginary","Extra":{},"Id":801502108,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Imaginary","Extra":{},"Id":801502109,"SPHitBase":25,"SkillDesc":"Deals Imaginary DMG to a single target and any adjacent targets.","SkillName":"Furor"},{"DamageType":"Imaginary","Extra":{},"Id":801502110,"SPHitBase":30,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Arbor Apotheosis"},{"DamageType":"Imaginary","Extra":{},"Id":801502111,"SPHitBase":30,"SkillDesc":"Deals Imaginary DMG to a single target and delays their action.","SkillName":"Weaving Roots"},{"DamageType":"","Extra":{},"Id":801502112,"SPHitBase":"","SkillDesc":"Summons Abundance Lotus.","SkillName":"Burgeoning Bloom"},{"DamageType":"","Extra":{},"Id":801502113,"SPHitBase":"","SkillDesc":"Locks on a target and causes Destruction Lotus to Bloom. At the same time, dispels Destruction Lotus' Weakness Protected effect. Destruction Lotus's will use Havoc during its next action.","SkillName":"Kalpa Descend"},{"DamageType":"Imaginary","Extra":{},"Id":801502114,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Thunder","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The body born out of the Ambrosial Arbor by Phantylia, Lord Ravager of the Antimatter Legion.\\nThis flesh possesses the powers of both Destruction and Abundance, a form that embodies the cycle of death and rebirth. It is also the first \"fruit\" borne from the rejuvenated Ambrosial Arbor.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":8015021},{"DisplayItemList":[],"MonsterTemplateID":8015021,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":8015021,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":8015021,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":8015021,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":8015021,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":8015021,"WorldLevel":6}],"HPBase":1209,"Id":8015021,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8015020.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Phantylia the Undying","Rank":"BigBoss","SpeedBase":120,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.3},"8015022":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8015022,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":801502201,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target.","SkillName":"Acchata: Forming Winds"},{"DamageType":"Wind","Extra":{},"Id":801502202,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Cleansing Sweep"},{"DamageType":"Wind","Extra":{},"Id":801502203,"SPHitBase":"","SkillDesc":"Deals Wind DMG to a single target and delays their action. At the same time, allows all Abundance Lotus on the field that can take action to launch an attack.","SkillName":"Entwining Roots: Abundance's Might"},{"DamageType":"Thunder","Extra":{},"Id":801502204,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to a single target and delays their action. At the same time, allows all Destruction Lotus on the field that can take action to launch an attack.","SkillName":"Entwining Roots: Havoc's Might"},{"DamageType":"Thunder","Extra":{},"Id":801502205,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Acchata: Roaring Thunder"},{"DamageType":"Wind","Extra":{},"Id":801502206,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to all targets and shifts to Abundance Form.","SkillName":"Starfall, Mooncry: Abundance's Might"},{"DamageType":"Thunder","Extra":{},"Id":801502207,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets and shifts to Destruction Form.","SkillName":"Starfall, Mooncry: Destruction's Might"},{"DamageType":"","Extra":{},"Id":801502208,"SPHitBase":"","SkillDesc":"Summons Abundance Lotus and Destruction Lotus.","SkillName":"Twin Bond"},{"DamageType":"Imaginary","Extra":{},"Id":801502209,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to a single target and any adjacent targets.","SkillName":"Furor"},{"DamageType":"Imaginary","Extra":{},"Id":801502210,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Arbor Apotheosis"},{"DamageType":"","Extra":{},"Id":801502211,"SPHitBase":"","SkillDesc":"Summons Abundance Lotus and Destruction Lotus.","SkillName":"Twin Bond"},{"DamageType":"Imaginary","Extra":{},"Id":801502212,"SPHitBase":"","SkillDesc":"Deals Imaginary DMG to all targets and delays their actions, while also causing all Lotuses on the field that can take action to launch an attack.","SkillName":"Entwining Roots: Paramount Writhe"},{"DamageType":"","Extra":{},"Id":801502213,"SPHitBase":"","SkillDesc":"Locks onto all targets. All lotuses' will use Eternal Condemnation in the next action.","SkillName":"Null"},{"DamageType":"Imaginary","Extra":{},"Id":801502214,"SPHitBase":30,"SkillDesc":"Deals Imaginary DMG to the locked-on target. The more locked-on targets there are, the higher the DMG.","SkillName":"Eternal Condemnation"},{"DamageType":"","Extra":{},"Id":801502215,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801502216,"SPHitBase":"","SkillDesc":null,"SkillName":"Destruction Buff"},{"DamageType":"","Extra":{},"Id":801502217,"SPHitBase":"","SkillDesc":null,"SkillName":"Abundance Buff"},{"DamageType":"","Extra":{},"Id":801502218,"SPHitBase":"","SkillDesc":null,"SkillName":"Steadfast Safeguard"},{"DamageType":"","Extra":{},"Id":801502219,"SPHitBase":"","SkillDesc":null,"SkillName":"Flower By Another Name"},{"DamageType":"","Extra":{},"Id":801502220,"SPHitBase":"","SkillDesc":null,"SkillName":"Withered Tree's Revival"},{"DamageType":"","Extra":{},"Id":801502221,"SPHitBase":"","SkillDesc":null,"SkillName":"Hollowflower Blaze"},{"DamageType":"","Extra":{},"Id":801502222,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801502223,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1.333333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":801502201,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":801502201,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target.","SkillName":"Acchata: Forming Winds"},{"DamageType":"Wind","Extra":{},"Id":801502202,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Cleansing Sweep"},{"DamageType":"Wind","Extra":{},"Id":801502203,"SPHitBase":"","SkillDesc":"Deals Wind DMG to a single target and delays their action. At the same time, allows all Abundance Lotus on the field that can take action to launch an attack.","SkillName":"Entwining Roots: Abundance's Might"},{"DamageType":"Thunder","Extra":{},"Id":801502204,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to a single target and delays their action. At the same time, allows all Destruction Lotus on the field that can take action to launch an attack.","SkillName":"Entwining Roots: Havoc's Might"},{"DamageType":"Thunder","Extra":{},"Id":801502205,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Acchata: Roaring Thunder"},{"DamageType":"Wind","Extra":{},"Id":801502206,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to all targets and shifts to Abundance Form.","SkillName":"Starfall, Mooncry: Abundance's Might"},{"DamageType":"Thunder","Extra":{},"Id":801502207,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets and shifts to Destruction Form.","SkillName":"Starfall, Mooncry: Destruction's Might"},{"DamageType":"","Extra":{},"Id":801502208,"SPHitBase":"","SkillDesc":"Summons Abundance Lotus and Destruction Lotus.","SkillName":"Twin Bond"},{"DamageType":"Imaginary","Extra":{},"Id":801502209,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to a single target and any adjacent targets.","SkillName":"Furor"},{"DamageType":"Imaginary","Extra":{},"Id":801502210,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Arbor Apotheosis"},{"DamageType":"","Extra":{},"Id":801502211,"SPHitBase":"","SkillDesc":"Summons Abundance Lotus and Destruction Lotus.","SkillName":"Twin Bond"},{"DamageType":"Imaginary","Extra":{},"Id":801502212,"SPHitBase":"","SkillDesc":"Deals Imaginary DMG to all targets and delays their actions, while also causing all Lotuses on the field that can take action to launch an attack.","SkillName":"Entwining Roots: Paramount Writhe"},{"DamageType":"","Extra":{},"Id":801502213,"SPHitBase":"","SkillDesc":"Locks onto all targets. All lotuses' will use Eternal Condemnation in the next action.","SkillName":"Null"},{"DamageType":"Imaginary","Extra":{},"Id":801502214,"SPHitBase":30,"SkillDesc":"Deals Imaginary DMG to the locked-on target. The more locked-on targets there are, the higher the DMG.","SkillName":"Eternal Condemnation"},{"DamageType":"","Extra":{},"Id":801502215,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801502216,"SPHitBase":"","SkillDesc":null,"SkillName":"Destruction Buff"},{"DamageType":"","Extra":{},"Id":801502217,"SPHitBase":"","SkillDesc":null,"SkillName":"Abundance Buff"},{"DamageType":"","Extra":{},"Id":801502218,"SPHitBase":"","SkillDesc":null,"SkillName":"Steadfast Safeguard"},{"DamageType":"","Extra":{},"Id":801502219,"SPHitBase":"","SkillDesc":null,"SkillName":"Flower By Another Name"},{"DamageType":"","Extra":{},"Id":801502220,"SPHitBase":"","SkillDesc":null,"SkillName":"Withered Tree's Revival"},{"DamageType":"","Extra":{},"Id":801502221,"SPHitBase":"","SkillDesc":null,"SkillName":"Hollowflower Blaze"},{"DamageType":"","Extra":{},"Id":801502222,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801502223,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1.333333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":801502202,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":801502201,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target.","SkillName":"Acchata: Forming Winds"},{"DamageType":"Wind","Extra":{},"Id":801502202,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Cleansing Sweep"},{"DamageType":"Wind","Extra":{},"Id":801502203,"SPHitBase":"","SkillDesc":"Deals Wind DMG to a single target and delays their action. At the same time, allows all Abundance Lotus on the field that can take action to launch an attack.","SkillName":"Entwining Roots: Abundance's Might"},{"DamageType":"Thunder","Extra":{},"Id":801502204,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to a single target and delays their action. At the same time, allows all Destruction Lotus on the field that can take action to launch an attack.","SkillName":"Entwining Roots: Havoc's Might"},{"DamageType":"Thunder","Extra":{},"Id":801502205,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Acchata: Roaring Thunder"},{"DamageType":"Wind","Extra":{},"Id":801502206,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to all targets and shifts to Abundance Form.","SkillName":"Starfall, Mooncry: Abundance's Might"},{"DamageType":"Thunder","Extra":{},"Id":801502207,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets and shifts to Destruction Form.","SkillName":"Starfall, Mooncry: Destruction's Might"},{"DamageType":"","Extra":{},"Id":801502208,"SPHitBase":"","SkillDesc":"Summons Abundance Lotus and Destruction Lotus.","SkillName":"Twin Bond"},{"DamageType":"Imaginary","Extra":{},"Id":801502209,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to a single target and any adjacent targets.","SkillName":"Furor"},{"DamageType":"Imaginary","Extra":{},"Id":801502210,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Arbor Apotheosis"},{"DamageType":"","Extra":{},"Id":801502211,"SPHitBase":"","SkillDesc":"Summons Abundance Lotus and Destruction Lotus.","SkillName":"Twin Bond"},{"DamageType":"Imaginary","Extra":{},"Id":801502212,"SPHitBase":"","SkillDesc":"Deals Imaginary DMG to all targets and delays their actions, while also causing all Lotuses on the field that can take action to launch an attack.","SkillName":"Entwining Roots: Paramount Writhe"},{"DamageType":"","Extra":{},"Id":801502213,"SPHitBase":"","SkillDesc":"Locks onto all targets. All lotuses' will use Eternal Condemnation in the next action.","SkillName":"Null"},{"DamageType":"Imaginary","Extra":{},"Id":801502214,"SPHitBase":30,"SkillDesc":"Deals Imaginary DMG to the locked-on target. The more locked-on targets there are, the higher the DMG.","SkillName":"Eternal Condemnation"},{"DamageType":"","Extra":{},"Id":801502215,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801502216,"SPHitBase":"","SkillDesc":null,"SkillName":"Destruction Buff"},{"DamageType":"","Extra":{},"Id":801502217,"SPHitBase":"","SkillDesc":null,"SkillName":"Abundance Buff"},{"DamageType":"","Extra":{},"Id":801502218,"SPHitBase":"","SkillDesc":null,"SkillName":"Steadfast Safeguard"},{"DamageType":"","Extra":{},"Id":801502219,"SPHitBase":"","SkillDesc":null,"SkillName":"Flower By Another Name"},{"DamageType":"","Extra":{},"Id":801502220,"SPHitBase":"","SkillDesc":null,"SkillName":"Withered Tree's Revival"},{"DamageType":"","Extra":{},"Id":801502221,"SPHitBase":"","SkillDesc":null,"SkillName":"Hollowflower Blaze"},{"DamageType":"","Extra":{},"Id":801502222,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801502223,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1.333333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":801502203,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":801502201,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target.","SkillName":"Acchata: Forming Winds"},{"DamageType":"Wind","Extra":{},"Id":801502202,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Cleansing Sweep"},{"DamageType":"Wind","Extra":{},"Id":801502203,"SPHitBase":"","SkillDesc":"Deals Wind DMG to a single target and delays their action. At the same time, allows all Abundance Lotus on the field that can take action to launch an attack.","SkillName":"Entwining Roots: Abundance's Might"},{"DamageType":"Thunder","Extra":{},"Id":801502204,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to a single target and delays their action. At the same time, allows all Destruction Lotus on the field that can take action to launch an attack.","SkillName":"Entwining Roots: Havoc's Might"},{"DamageType":"Thunder","Extra":{},"Id":801502205,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Acchata: Roaring Thunder"},{"DamageType":"Wind","Extra":{},"Id":801502206,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to all targets and shifts to Abundance Form.","SkillName":"Starfall, Mooncry: Abundance's Might"},{"DamageType":"Thunder","Extra":{},"Id":801502207,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets and shifts to Destruction Form.","SkillName":"Starfall, Mooncry: Destruction's Might"},{"DamageType":"","Extra":{},"Id":801502208,"SPHitBase":"","SkillDesc":"Summons Abundance Lotus and Destruction Lotus.","SkillName":"Twin Bond"},{"DamageType":"Imaginary","Extra":{},"Id":801502209,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to a single target and any adjacent targets.","SkillName":"Furor"},{"DamageType":"Imaginary","Extra":{},"Id":801502210,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Arbor Apotheosis"},{"DamageType":"","Extra":{},"Id":801502211,"SPHitBase":"","SkillDesc":"Summons Abundance Lotus and Destruction Lotus.","SkillName":"Twin Bond"},{"DamageType":"Imaginary","Extra":{},"Id":801502212,"SPHitBase":"","SkillDesc":"Deals Imaginary DMG to all targets and delays their actions, while also causing all Lotuses on the field that can take action to launch an attack.","SkillName":"Entwining Roots: Paramount Writhe"},{"DamageType":"","Extra":{},"Id":801502213,"SPHitBase":"","SkillDesc":"Locks onto all targets. All lotuses' will use Eternal Condemnation in the next action.","SkillName":"Null"},{"DamageType":"Imaginary","Extra":{},"Id":801502214,"SPHitBase":30,"SkillDesc":"Deals Imaginary DMG to the locked-on target. The more locked-on targets there are, the higher the DMG.","SkillName":"Eternal Condemnation"},{"DamageType":"","Extra":{},"Id":801502215,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801502216,"SPHitBase":"","SkillDesc":null,"SkillName":"Destruction Buff"},{"DamageType":"","Extra":{},"Id":801502217,"SPHitBase":"","SkillDesc":null,"SkillName":"Abundance Buff"},{"DamageType":"","Extra":{},"Id":801502218,"SPHitBase":"","SkillDesc":null,"SkillName":"Steadfast Safeguard"},{"DamageType":"","Extra":{},"Id":801502219,"SPHitBase":"","SkillDesc":null,"SkillName":"Flower By Another Name"},{"DamageType":"","Extra":{},"Id":801502220,"SPHitBase":"","SkillDesc":null,"SkillName":"Withered Tree's Revival"},{"DamageType":"","Extra":{},"Id":801502221,"SPHitBase":"","SkillDesc":null,"SkillName":"Hollowflower Blaze"},{"DamageType":"","Extra":{},"Id":801502222,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":801502223,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind","Imaginary"]},{"AttackModifyRatio":1.333333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":801502204,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":801502201,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to a single target.","SkillName":"Acchata: Forming Winds"},{"DamageType":"Wind","Extra":{},"Id":801502202,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to all targets.","SkillName":"Cleansing Sweep"},{"DamageType":"Wind","Extra":{},"Id":801502203,"SPHitBase":"","SkillDesc":"Deals Wind DMG to a single target and delays their action. At the same time, allows all Abundance Lotus on the field that can take action to launch an attack.","SkillName":"Entwining Roots: Abundance's Might"},{"DamageType":"Thunder","Extra":{},"Id":801502204,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to a single target and delays their action. At the same time, allows all Destruction Lotus on the field that can take action to launch an attack.","SkillName":"Entwining Roots: Havoc's Might"},{"DamageType":"Thunder","Extra":{},"Id":801502205,"SPHitBase":10,"SkillDesc":"Deals Lightning DMG to a single target.","SkillName":"Acchata: Roaring Thunder"},{"DamageType":"Wind","Extra":{},"Id":801502206,"SPHitBase":15,"SkillDesc":"Deals Wind DMG to all targets and shifts to Abundance Form.","SkillName":"Starfall, Mooncry: Abundance's Might"},{"DamageType":"Thunder","Extra":{},"Id":801502207,"SPHitBase":15,"SkillDesc":"Deals Lightning DMG to all targets and shifts to Destruction Form.","SkillName":"Starfall, Mooncry: Destruction's Might"},{"DamageType":"","Extra":{},"Id":801502208,"SPHitBase":"","SkillDesc":"Summons Abundance Lotus and Destruction Lotus.","SkillName":"Twin Bond"},{"DamageType":"Imaginary","Extra":{},"Id":801502209,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to a single target and any adjacent targets.","SkillName":"Furor"},{"DamageType":"Imaginary","Extra":{},"Id":801502210,"SPHitBase":15,"SkillDesc":"Deals Imaginary DMG to all targets.","SkillName":"Arbor Apotheosis"},{"DamageType":"","Extra":{},"Id":801502211,"SPHitBase":"","SkillDesc":"Summons Abundance Lotus and Destruction Lotus.","SkillName":"Twin Bond"},{"DamageType":"Imaginary","Extra":{},"Id":801502212,"SPHitBase":"","SkillDesc":"Deals Imaginary DMG to all targets and delays their actions, while also causing all Lotuses on the field that can take action to launch an attack.","SkillName":"Entwining Roots: Paramount Writhe"},{"DamageType":"","Extra":{},"Id":801502213,"SPHitBase":"","SkillDesc":"Locks onto all targets. 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Based on their growth stage, young True Stings can be further divided into Juvenile Stings and Lesser 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When 3 stacks are reached and if the target attacked by \"Horn Clash\" is not in the Entanglement state, there is a high chance of afflicting them with Entanglement.","SkillName":"Distract"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":802203102,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":802203101,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to one designated target, prioritizing Entangled targets, and applies one extra stack of Entanglement.","SkillName":"Horn Clash"},{"DamageType":"Quantum","Extra":{},"Id":802203102,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Quantum DMG to all friendly units and increases their DMG taken.","SkillName":"Decay Eulogy"},{"DamageType":"","Extra":{},"Id":802203103,"SPHitBase":"","SkillDesc":"Restores a minor amount of HP to all targets when this unit receives a killing blow.","SkillName":"Sustenance"},{"DamageType":"","Extra":{},"Id":802203104,"SPHitBase":"","SkillDesc":"Every stack of \"Growth Hormones\" increases ATK by a certain amount, stacking up to 3 times. When 3 stacks are reached and if the target attacked by \"Horn Clash\" is not in the Entanglement state, there is a high chance of afflicting them with Entanglement.","SkillName":"Distract"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":802203103,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":802203101,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to one designated target, prioritizing Entangled targets, and applies one extra stack of Entanglement.","SkillName":"Horn Clash"},{"DamageType":"Quantum","Extra":{},"Id":802203102,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Quantum DMG to all friendly units and increases their DMG taken.","SkillName":"Decay Eulogy"},{"DamageType":"","Extra":{},"Id":802203103,"SPHitBase":"","SkillDesc":"Restores a minor amount of HP to all targets when this unit receives a killing blow.","SkillName":"Sustenance"},{"DamageType":"","Extra":{},"Id":802203104,"SPHitBase":"","SkillDesc":"Every stack of \"Growth Hormones\" increases ATK by a certain amount, stacking up to 3 times. When 3 stacks are reached and if the target attacked by \"Horn Clash\" is not in the Entanglement state, there is a high chance of afflicting them with Entanglement.","SkillName":"Distract"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":802203104,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":802203101,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to one designated target, prioritizing Entangled targets, and applies one extra stack of Entanglement.","SkillName":"Horn Clash"},{"DamageType":"Quantum","Extra":{},"Id":802203102,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Quantum DMG to all friendly units and increases their DMG taken.","SkillName":"Decay Eulogy"},{"DamageType":"","Extra":{},"Id":802203103,"SPHitBase":"","SkillDesc":"Restores a minor amount of HP to all targets when this unit receives a killing blow.","SkillName":"Sustenance"},{"DamageType":"","Extra":{},"Id":802203104,"SPHitBase":"","SkillDesc":"Every stack of \"Growth Hormones\" increases ATK by a certain amount, stacking up to 3 times. When 3 stacks are reached and if the target attacked by \"Horn Clash\" is not in the Entanglement state, there is a high chance of afflicting them with Entanglement.","SkillName":"Distract"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A subspecies of Stings that underwent mutations during reproduction, adept at using quantum toxins in their mandibles to corrode away the bodies of their prey.","Drop":[{"AvatarExpReward":36,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181006}],"MonsterTemplateID":8022031},{"AvatarExpReward":48,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181006}],"MonsterTemplateID":8022031,"WorldLevel":1},{"AvatarExpReward":60,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181006}],"MonsterTemplateID":8022031,"WorldLevel":2},{"AvatarExpReward":72,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181006}],"MonsterTemplateID":8022031,"WorldLevel":3},{"AvatarExpReward":84,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181006}],"MonsterTemplateID":8022031,"WorldLevel":4},{"AvatarExpReward":96,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181006}],"MonsterTemplateID":8022031,"WorldLevel":5},{"AvatarExpReward":108,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":181006}],"MonsterTemplateID":8022031,"WorldLevel":6}],"HPBase":1255.5,"Id":8022031,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8022030.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Gnaw Sting","Rank":"MinionLv2","SpeedBase":110,"StanceBase":180,"StanceCount":1,"StatusResistanceBase":0.1},"8024010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8024010,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":802401001,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to a single target, with a high chance to inflict 2 stacks of Wind Shear.","SkillName":"Time to Battle"},{"DamageType":"Wind","Extra":{},"Id":802401002,"SPHitBase":20,"SkillDesc":"Deals minor Wind DMG to a single target. If the target is currently suffering from Wind Shear, Wind Shear immediately causes DMG 1 time.","SkillName":"War Gear"},{"DamageType":"Wind","Extra":{},"Id":802401003,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets, with a high chance to cause Wind Shear.","SkillName":"Cyclonic Swarm"},{"DamageType":"","Extra":{},"Id":802401004,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"},{"DamageType":"","Extra":{},"Id":802401005,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Swarm Onslaught for the next action.","SkillName":"Ready Order"},{"DamageType":"Wind","Extra":{},"Id":802401006,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Break affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they take DMG.","SkillName":"Swarm Onslaught"},{"DamageType":"Wind","Extra":{},"Id":802401007,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Break affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they take DMG.","SkillName":"Swarm Onslaught"},{"DamageType":"","Extra":{},"Id":802401008,"SPHitBase":"","SkillDesc":"Each time a True Sting is spawned, increases all True Stings' DMG dealt by 1 stack. Only 1 Transmission Pheromone effect can exist in battle at once.","SkillName":"Transmission Pheromone"},{"DamageType":"Wind","Extra":{},"Id":802401009,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received.","SkillName":"Entomon Eulogy"},{"DamageType":"Wind","Extra":{},"Id":802401010,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802401011,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is a mature True Sting. Sir Duroy, a member of the Intelligentsia Guild, explored the starry seas and authored the thirty-volume of the \u003ci\u003eChronicles of Interdimensional Insects\u003c/i\u003e. The book provides detailed records of over a dozen confirmed species of lepisma and countless subspecies spanning across the stars.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":8024010},{"DisplayItemList":[],"MonsterTemplateID":8024010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":8024010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":8024010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":8024010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":8024010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":8024010,"WorldLevel":6}],"HPBase":1395,"Id":8024010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8024010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Swarm: True Sting (Complete)","Rank":"LittleBoss","SpeedBase":144,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":0.4},"8024011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8024011,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":802401101,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to a single target, with a high chance to inflict 2 stacks of Wind Shear.","SkillName":"Time to Battle"},{"DamageType":"Wind","Extra":{},"Id":802401102,"SPHitBase":20,"SkillDesc":"Deals minor Wind DMG to a single target. If the target is currently suffering from Wind Shear, Wind Shear immediately causes DMG 1 time.","SkillName":"War Gear"},{"DamageType":"Wind","Extra":{},"Id":802401103,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets, with a high chance to cause Wind Shear.","SkillName":"Cyclonic Swarm"},{"DamageType":"","Extra":{},"Id":802401104,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"},{"DamageType":"","Extra":{},"Id":802401105,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Swarm Onslaught for the next action.","SkillName":"Ready Order"},{"DamageType":"Wind","Extra":{},"Id":802401106,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"Wind","Extra":{},"Id":802401107,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"","Extra":{},"Id":802401108,"SPHitBase":"","SkillDesc":"For every True Stings spawned on the field, all True Stings gain 1 stack of DMG Boost. Only 1 Transmission Pheromone can take effect in battle at a time.","SkillName":"Transmission Pheromone"},{"DamageType":"Wind","Extra":{},"Id":802401109,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received.","SkillName":"Entomon Eulogy"},{"DamageType":"Wind","Extra":{},"Id":802401110,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802401111,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":802401101,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":802401101,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to a single target, with a high chance to inflict 2 stacks of Wind Shear.","SkillName":"Time to Battle"},{"DamageType":"Wind","Extra":{},"Id":802401102,"SPHitBase":20,"SkillDesc":"Deals minor Wind DMG to a single target. If the target is currently suffering from Wind Shear, Wind Shear immediately causes DMG 1 time.","SkillName":"War Gear"},{"DamageType":"Wind","Extra":{},"Id":802401103,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets, with a high chance to cause Wind Shear.","SkillName":"Cyclonic Swarm"},{"DamageType":"","Extra":{},"Id":802401104,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"},{"DamageType":"","Extra":{},"Id":802401105,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Swarm Onslaught for the next action.","SkillName":"Ready Order"},{"DamageType":"Wind","Extra":{},"Id":802401106,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"Wind","Extra":{},"Id":802401107,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"","Extra":{},"Id":802401108,"SPHitBase":"","SkillDesc":"For every True Stings spawned on the field, all True Stings gain 1 stack of DMG Boost. Only 1 Transmission Pheromone can take effect in battle at a time.","SkillName":"Transmission Pheromone"},{"DamageType":"Wind","Extra":{},"Id":802401109,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received.","SkillName":"Entomon Eulogy"},{"DamageType":"Wind","Extra":{},"Id":802401110,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802401111,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Fire","Quantum"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":802401102,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":802401101,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to a single target, with a high chance to inflict 2 stacks of Wind Shear.","SkillName":"Time to Battle"},{"DamageType":"Wind","Extra":{},"Id":802401102,"SPHitBase":20,"SkillDesc":"Deals minor Wind DMG to a single target. If the target is currently suffering from Wind Shear, Wind Shear immediately causes DMG 1 time.","SkillName":"War Gear"},{"DamageType":"Wind","Extra":{},"Id":802401103,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets, with a high chance to cause Wind Shear.","SkillName":"Cyclonic Swarm"},{"DamageType":"","Extra":{},"Id":802401104,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"},{"DamageType":"","Extra":{},"Id":802401105,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Swarm Onslaught for the next action.","SkillName":"Ready Order"},{"DamageType":"Wind","Extra":{},"Id":802401106,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"Wind","Extra":{},"Id":802401107,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"","Extra":{},"Id":802401108,"SPHitBase":"","SkillDesc":"For every True Stings spawned on the field, all True Stings gain 1 stack of DMG Boost. Only 1 Transmission Pheromone can take effect in battle at a time.","SkillName":"Transmission Pheromone"},{"DamageType":"Wind","Extra":{},"Id":802401109,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received.","SkillName":"Entomon Eulogy"},{"DamageType":"Wind","Extra":{},"Id":802401110,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802401111,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Thunder","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":802401103,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":802401101,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to a single target, with a high chance to inflict 2 stacks of Wind Shear.","SkillName":"Time to Battle"},{"DamageType":"Wind","Extra":{},"Id":802401102,"SPHitBase":20,"SkillDesc":"Deals minor Wind DMG to a single target. If the target is currently suffering from Wind Shear, Wind Shear immediately causes DMG 1 time.","SkillName":"War Gear"},{"DamageType":"Wind","Extra":{},"Id":802401103,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets, with a high chance to cause Wind Shear.","SkillName":"Cyclonic Swarm"},{"DamageType":"","Extra":{},"Id":802401104,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"},{"DamageType":"","Extra":{},"Id":802401105,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Swarm Onslaught for the next action.","SkillName":"Ready Order"},{"DamageType":"Wind","Extra":{},"Id":802401106,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"Wind","Extra":{},"Id":802401107,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"","Extra":{},"Id":802401108,"SPHitBase":"","SkillDesc":"For every True Stings spawned on the field, all True Stings gain 1 stack of DMG Boost. Only 1 Transmission Pheromone can take effect in battle at a time.","SkillName":"Transmission Pheromone"},{"DamageType":"Wind","Extra":{},"Id":802401109,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received.","SkillName":"Entomon Eulogy"},{"DamageType":"Wind","Extra":{},"Id":802401110,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802401111,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Wind","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":705,"HPModifyRatio":1,"HardLevelGroup":1,"Id":802401104,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":802401101,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to a single target, with a high chance to inflict 2 stacks of Wind Shear.","SkillName":"Time to Battle"},{"DamageType":"Wind","Extra":{},"Id":802401102,"SPHitBase":20,"SkillDesc":"Deals minor Wind DMG to a single target. If the target is currently suffering from Wind Shear, Wind Shear immediately causes DMG 1 time.","SkillName":"War Gear"},{"DamageType":"Wind","Extra":{},"Id":802401103,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets, with a high chance to cause Wind Shear.","SkillName":"Cyclonic Swarm"},{"DamageType":"","Extra":{},"Id":802401104,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"},{"DamageType":"","Extra":{},"Id":802401105,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Swarm Onslaught for the next action.","SkillName":"Ready Order"},{"DamageType":"Wind","Extra":{},"Id":802401106,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"Wind","Extra":{},"Id":802401107,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"","Extra":{},"Id":802401108,"SPHitBase":"","SkillDesc":"For every True Stings spawned on the field, all True Stings gain 1 stack of DMG Boost. Only 1 Transmission Pheromone can take effect in battle at a time.","SkillName":"Transmission Pheromone"},{"DamageType":"Wind","Extra":{},"Id":802401109,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received.","SkillName":"Entomon Eulogy"},{"DamageType":"Wind","Extra":{},"Id":802401110,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802401111,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.388889,"HardLevelGroup":1,"Id":802401105,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":802401101,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to a single target, with a high chance to inflict 2 stacks of Wind Shear.","SkillName":"Time to Battle"},{"DamageType":"Wind","Extra":{},"Id":802401102,"SPHitBase":20,"SkillDesc":"Deals minor Wind DMG to a single target. If the target is currently suffering from Wind Shear, Wind Shear immediately causes DMG 1 time.","SkillName":"War Gear"},{"DamageType":"Wind","Extra":{},"Id":802401103,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets, with a high chance to cause Wind Shear.","SkillName":"Cyclonic Swarm"},{"DamageType":"","Extra":{},"Id":802401104,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"},{"DamageType":"","Extra":{},"Id":802401105,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Swarm Onslaught for the next action.","SkillName":"Ready Order"},{"DamageType":"Wind","Extra":{},"Id":802401106,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"Wind","Extra":{},"Id":802401107,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"","Extra":{},"Id":802401108,"SPHitBase":"","SkillDesc":"For every True Stings spawned on the field, all True Stings gain 1 stack of DMG Boost. Only 1 Transmission Pheromone can take effect in battle at a time.","SkillName":"Transmission Pheromone"},{"DamageType":"Wind","Extra":{},"Id":802401109,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received.","SkillName":"Entomon Eulogy"},{"DamageType":"Wind","Extra":{},"Id":802401110,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802401111,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.333333,"HardLevelGroup":1,"Id":802401106,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":802401101,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to a single target, with a high chance to inflict 2 stacks of Wind Shear.","SkillName":"Time to Battle"},{"DamageType":"Wind","Extra":{},"Id":802401102,"SPHitBase":20,"SkillDesc":"Deals minor Wind DMG to a single target. If the target is currently suffering from Wind Shear, Wind Shear immediately causes DMG 1 time.","SkillName":"War Gear"},{"DamageType":"Wind","Extra":{},"Id":802401103,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets, with a high chance to cause Wind Shear.","SkillName":"Cyclonic Swarm"},{"DamageType":"","Extra":{},"Id":802401104,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"},{"DamageType":"","Extra":{},"Id":802401105,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Swarm Onslaught for the next action.","SkillName":"Ready Order"},{"DamageType":"Wind","Extra":{},"Id":802401106,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"Wind","Extra":{},"Id":802401107,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"","Extra":{},"Id":802401108,"SPHitBase":"","SkillDesc":"For every True Stings spawned on the field, all True Stings gain 1 stack of DMG Boost. Only 1 Transmission Pheromone can take effect in battle at a time.","SkillName":"Transmission Pheromone"},{"DamageType":"Wind","Extra":{},"Id":802401109,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received.","SkillName":"Entomon Eulogy"},{"DamageType":"Wind","Extra":{},"Id":802401110,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802401111,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.222222,"HardLevelGroup":1,"Id":802401107,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":802401101,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to a single target, with a high chance to inflict 2 stacks of Wind Shear.","SkillName":"Time to Battle"},{"DamageType":"Wind","Extra":{},"Id":802401102,"SPHitBase":20,"SkillDesc":"Deals minor Wind DMG to a single target. If the target is currently suffering from Wind Shear, Wind Shear immediately causes DMG 1 time.","SkillName":"War Gear"},{"DamageType":"Wind","Extra":{},"Id":802401103,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets, with a high chance to cause Wind Shear.","SkillName":"Cyclonic Swarm"},{"DamageType":"","Extra":{},"Id":802401104,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"},{"DamageType":"","Extra":{},"Id":802401105,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Swarm Onslaught for the next action.","SkillName":"Ready Order"},{"DamageType":"Wind","Extra":{},"Id":802401106,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"Wind","Extra":{},"Id":802401107,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"","Extra":{},"Id":802401108,"SPHitBase":"","SkillDesc":"For every True Stings spawned on the field, all True Stings gain 1 stack of DMG Boost. Only 1 Transmission Pheromone can take effect in battle at a time.","SkillName":"Transmission Pheromone"},{"DamageType":"Wind","Extra":{},"Id":802401109,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received.","SkillName":"Entomon Eulogy"},{"DamageType":"Wind","Extra":{},"Id":802401110,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802401111,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Mature True Sting. Sir Duroy, a member of the Intelligentsia Guild, explored the starry seas and authored the thirty-volume of the \u003ci\u003eChronicles of Interdimensional Insects\u003c/i\u003e. The book provides detailed records of over a dozen confirmed species of lepisma and countless subspecies spanning across the stars.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":8024011},{"DisplayItemList":[],"MonsterTemplateID":8024011,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":8024011,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":8024011,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":8024011,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":8024011,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":8024011,"WorldLevel":6}],"HPBase":1674,"Id":8024011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8024010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":8,"Name":"Swarm: True Sting","Rank":"LittleBoss","SpeedBase":144,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.3},"8024012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8024012,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":802401201,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to a single target, with a high chance to inflict 2 stacks of Wind Shear.","SkillName":"Time to Battle"},{"DamageType":"Wind","Extra":{},"Id":802401202,"SPHitBase":20,"SkillDesc":"Deals minor Wind DMG to a single target. If the target is currently suffering from Wind Shear, Wind Shear immediately causes DMG 1 time.","SkillName":"War Gear"},{"DamageType":"Wind","Extra":{},"Id":802401203,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets, with a high chance to cause Wind Shear.","SkillName":"Cyclonic Swarm"},{"DamageType":"","Extra":{},"Id":802401204,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"},{"DamageType":"","Extra":{},"Id":802401205,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Swarm Onslaught for the next action.","SkillName":"Ready Order"},{"DamageType":"Wind","Extra":{},"Id":802401206,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings on the field. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"Wind","Extra":{},"Id":802401207,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings on the field. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"","Extra":{},"Id":802401208,"SPHitBase":"","SkillDesc":"For every True Stings propagated on the field, all True Stings gain 1 stack of DMG Boost. Only 1 Transmission Pheromone can take effect in battle at a time.","SkillName":"Transmission Pheromone"},{"DamageType":"Wind","Extra":{},"Id":802401209,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received.","SkillName":"Entomon Eulogy"},{"DamageType":"Wind","Extra":{},"Id":802401210,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802401211,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.533333,"HardLevelGroup":1,"Id":802401201,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":802401201,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to a single target, with a high chance to inflict 2 stacks of Wind Shear.","SkillName":"Time to Battle"},{"DamageType":"Wind","Extra":{},"Id":802401202,"SPHitBase":20,"SkillDesc":"Deals minor Wind DMG to a single target. If the target is currently suffering from Wind Shear, Wind Shear immediately causes DMG 1 time.","SkillName":"War Gear"},{"DamageType":"Wind","Extra":{},"Id":802401203,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets, with a high chance to cause Wind Shear.","SkillName":"Cyclonic Swarm"},{"DamageType":"","Extra":{},"Id":802401204,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"},{"DamageType":"","Extra":{},"Id":802401205,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Swarm Onslaught for the next action.","SkillName":"Ready Order"},{"DamageType":"Wind","Extra":{},"Id":802401206,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings on the field. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"Wind","Extra":{},"Id":802401207,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Breaks affecting True Stings on the field. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they get attacked.","SkillName":"Swarm Onslaught"},{"DamageType":"","Extra":{},"Id":802401208,"SPHitBase":"","SkillDesc":"For every True Stings propagated on the field, all True Stings gain 1 stack of DMG Boost. Only 1 Transmission Pheromone can take effect in battle at a time.","SkillName":"Transmission Pheromone"},{"DamageType":"Wind","Extra":{},"Id":802401209,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received.","SkillName":"Entomon Eulogy"},{"DamageType":"Wind","Extra":{},"Id":802401210,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802401211,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is a mature True Sting. Sir Duroy, a member of the Intelligentsia Guild, explored the starry seas and authored the thirty-volume of the \u003ci\u003eChronicles of Interdimensional Insects\u003c/i\u003e. The book provides detailed records of over a dozen confirmed species of lepisma and countless subspecies spanning across the stars.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":8024012},{"DisplayItemList":[],"MonsterTemplateID":8024012,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":8024012,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":8024012,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":8024012,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":8024012,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":8024012,"WorldLevel":6}],"HPBase":1395,"Id":8024012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8024010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Swarm: True Sting (Complete)","Rank":"LittleBoss","SpeedBase":144,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":0.4},"8024013":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8024013,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":802401301,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target, with a high chance to inflict 2 stacks of Wind Shear.","SkillName":"Time to Battle"},{"DamageType":"Wind","Extra":{},"Id":802401302,"SPHitBase":20,"SkillDesc":"Deals minor Wind DMG to one designated target. If the target is currently suffering from Wind Shear, Wind Shear immediately causes DMG 1 time.","SkillName":"War Gear"},{"DamageType":"Wind","Extra":{},"Id":802401303,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets, with a high chance to cause Wind Shear.","SkillName":"Cyclonic Swarm"},{"DamageType":"","Extra":{},"Id":802401304,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"},{"DamageType":"","Extra":{},"Id":802401305,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Swarm Onslaught for the next action.","SkillName":"Ready Order"},{"DamageType":"Wind","Extra":{},"Id":802401306,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Break affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they take DMG.","SkillName":"Swarm Onslaught"},{"DamageType":"Wind","Extra":{},"Id":802401307,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Break affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they take DMG.","SkillName":"Swarm Onslaught"},{"DamageType":"","Extra":{},"Id":802401308,"SPHitBase":"","SkillDesc":"Each time a True Sting is spawned, increases all True Stings' DMG dealt by 1 stack. Only 1 Transmission Pheromone effect can exist in battle at once.","SkillName":"Transmission Pheromone"},{"DamageType":"Wind","Extra":{},"Id":802401309,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received.","SkillName":"Entomon Eulogy"},{"DamageType":"Wind","Extra":{},"Id":802401310,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802401311,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.333333,"HardLevelGroup":1,"Id":802401301,"SkillList":[{"DamageType":"Wind","Extra":{},"Id":802401301,"SPHitBase":10,"SkillDesc":"Deals minor Wind DMG to one designated target, with a high chance to inflict 2 stacks of Wind Shear.","SkillName":"Time to Battle"},{"DamageType":"Wind","Extra":{},"Id":802401302,"SPHitBase":20,"SkillDesc":"Deals minor Wind DMG to one designated target. If the target is currently suffering from Wind Shear, Wind Shear immediately causes DMG 1 time.","SkillName":"War Gear"},{"DamageType":"Wind","Extra":{},"Id":802401303,"SPHitBase":10,"SkillDesc":"Deals Wind DMG to all targets, with a high chance to cause Wind Shear.","SkillName":"Cyclonic Swarm"},{"DamageType":"","Extra":{},"Id":802401304,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"},{"DamageType":"","Extra":{},"Id":802401305,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Swarm Onslaught for the next action.","SkillName":"Ready Order"},{"DamageType":"Wind","Extra":{},"Id":802401306,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Break affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they take DMG.","SkillName":"Swarm Onslaught"},{"DamageType":"Wind","Extra":{},"Id":802401307,"SPHitBase":10,"SkillDesc":"Dispels all Crowd Control debuffs and Weakness Break affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they take DMG.","SkillName":"Swarm Onslaught"},{"DamageType":"","Extra":{},"Id":802401308,"SPHitBase":"","SkillDesc":"Each time a True Sting is spawned, increases all True Stings' DMG dealt by 1 stack. Only 1 Transmission Pheromone effect can exist in battle at once.","SkillName":"Transmission Pheromone"},{"DamageType":"Wind","Extra":{},"Id":802401309,"SPHitBase":"","SkillDesc":"When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received.","SkillName":"Entomon Eulogy"},{"DamageType":"Wind","Extra":{},"Id":802401310,"SPHitBase":10,"SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802401311,"SPHitBase":"","SkillDesc":"Spawns True Stings.","SkillName":"Propagation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Ice","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"Mature True Sting. Sir Duroy, a member of the Intelligentsia Guild, explored the starry seas and authored the thirty-volume of the \u003ci\u003eChronicles of Interdimensional Insects\u003c/i\u003e. The book provides detailed records of over a dozen confirmed species of lepisma and countless subspecies spanning across the stars.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":8024013},{"DisplayItemList":[],"MonsterTemplateID":8024013,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":8024013,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":8024013,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":8024013,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":8024013,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":8024013,"WorldLevel":6}],"HPBase":7672.5,"Id":8024013,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8024010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Swarm: True Sting","Rank":"LittleBoss","SpeedBase":144,"StanceBase":480,"StanceCount":1,"StatusResistanceBase":0.3},"8025010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8025010,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":802501001,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target","SkillName":"Swarm King Cannon"},{"DamageType":"Quantum","Extra":{},"Id":802501002,"SPHitBase":15,"SkillDesc":"Deals Quantum DMG to a single target, with a high chance to inflict Entanglement. Also summons 1 Gnaw Sting.","SkillName":"Radiating Venom"},{"DamageType":"Quantum","Extra":{},"Id":802501003,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target and units adjacent to the target.","SkillName":"Pyrolysis Death Beam"},{"DamageType":"","Extra":{},"Id":802501004,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501005,"SPHitBase":"","SkillDesc":"Enters the Multiply state until the next action. During this time, DMG taken is greatly reduced, and each attack taken summons a Gnaw Sting. If this unit is Weakness Broken while in the Multiply state, it will reduce all friendly units' Toughness by an amount equal to this unit's Max Toughness and increase the DMG taken by all other friendly units besides the target themselves.","SkillName":"Carapace of Begotten Spawn"},{"DamageType":"Quantum","Extra":{},"Id":802501006,"SPHitBase":20,"SkillDesc":"Deals massive Quantum DMG to all targets.","SkillName":"Ovum of Collapsed Star"},{"DamageType":"","Extra":{},"Id":802501007,"SPHitBase":"","SkillDesc":"Starts Charging and enters the Multiply state until the next action, whereupon Ovum of Collapsed Star will be used on all targets. During the Multiply state, DMG received is greatly reduced, and each attack taken will cause a Gnaw Sting and/or Lesser Sting to be summoned. If this unit is Weakness Broken while in the Multiply state, it will reduce all friendly units' Toughness by an amount equal to this unit's Max Toughness and increase the DMG taken by all other friendly units besides the target themselves.","SkillName":"Carapace of Nurtured Disaster"},{"DamageType":"","Extra":{},"Id":802501008,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Quantum","Extra":{},"Id":802501009,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Imaginary"]},{"AttackModifyRatio":0.909091,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.75,"HardLevelGroup":1,"Id":802501001,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":802501001,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target","SkillName":"Swarm King Cannon"},{"DamageType":"Quantum","Extra":{},"Id":802501002,"SPHitBase":15,"SkillDesc":"Deals Quantum DMG to a single target, with a high chance to inflict Entanglement. Also summons 1 Gnaw Sting.","SkillName":"Radiating Venom"},{"DamageType":"Quantum","Extra":{},"Id":802501003,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target and units adjacent to the target.","SkillName":"Pyrolysis Death Beam"},{"DamageType":"","Extra":{},"Id":802501004,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501005,"SPHitBase":"","SkillDesc":"Enters the Multiply state until the next action. During this time, DMG taken is greatly reduced, and each attack taken summons a Gnaw Sting. If this unit is Weakness Broken while in the Multiply state, it will reduce all friendly units' Toughness by an amount equal to this unit's Max Toughness and increase the DMG taken by all other friendly units besides the target themselves.","SkillName":"Carapace of Begotten Spawn"},{"DamageType":"Quantum","Extra":{},"Id":802501006,"SPHitBase":20,"SkillDesc":"Deals massive Quantum DMG to all targets.","SkillName":"Ovum of Collapsed Star"},{"DamageType":"","Extra":{},"Id":802501007,"SPHitBase":"","SkillDesc":"Starts Charging and enters the Multiply state until the next action, whereupon Ovum of Collapsed Star will be used on all targets. During the Multiply state, DMG received is greatly reduced, and each attack taken will cause a Gnaw Sting and/or Lesser Sting to be summoned. If this unit is Weakness Broken while in the Multiply state, it will reduce all friendly units' Toughness by an amount equal to this unit's Max Toughness and increase the DMG taken by all other friendly units besides the target themselves.","SkillName":"Carapace of Nurtured Disaster"},{"DamageType":"","Extra":{},"Id":802501008,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Quantum","Extra":{},"Id":802501009,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.770833,"HardLevelGroup":1,"Id":802501002,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":802501001,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target","SkillName":"Swarm King Cannon"},{"DamageType":"Quantum","Extra":{},"Id":802501002,"SPHitBase":15,"SkillDesc":"Deals Quantum DMG to a single target, with a high chance to inflict Entanglement. Also summons 1 Gnaw Sting.","SkillName":"Radiating Venom"},{"DamageType":"Quantum","Extra":{},"Id":802501003,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to a single target and units adjacent to the target.","SkillName":"Pyrolysis Death Beam"},{"DamageType":"","Extra":{},"Id":802501004,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501005,"SPHitBase":"","SkillDesc":"Enters the Multiply state until the next action. During this time, DMG taken is greatly reduced, and each attack taken summons a Gnaw Sting. If this unit is Weakness Broken while in the Multiply state, it will reduce all friendly units' Toughness by an amount equal to this unit's Max Toughness and increase the DMG taken by all other friendly units besides the target themselves.","SkillName":"Carapace of Begotten Spawn"},{"DamageType":"Quantum","Extra":{},"Id":802501006,"SPHitBase":20,"SkillDesc":"Deals massive Quantum DMG to all targets.","SkillName":"Ovum of Collapsed Star"},{"DamageType":"","Extra":{},"Id":802501007,"SPHitBase":"","SkillDesc":"Starts Charging and enters the Multiply state until the next action, whereupon Ovum of Collapsed Star will be used on all targets. During the Multiply state, DMG received is greatly reduced, and each attack taken will cause a Gnaw Sting and/or Lesser Sting to be summoned. If this unit is Weakness Broken while in the Multiply state, it will reduce all friendly units' Toughness by an amount equal to this unit's Max Toughness and increase the DMG taken by all other friendly units besides the target themselves.","SkillName":"Carapace of Nurtured Disaster"},{"DamageType":"","Extra":{},"Id":802501008,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Quantum","Extra":{},"Id":802501009,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Wind","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The replica of the Emanator of Propagation cultivated by Ruan Mei, briefly manifesting in the world in an incomplete form. Its original form is a giant lepisma that inherited the mandibles of the Imperator Insectorum. It can collect in its mouthparts the death ray that fragmented celestial bodies, and make shattered stars incubators for procreating offspring. It was once one of the nightmares across multiple worlds during the Swarm Disaster.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":8025010},{"DisplayItemList":[],"MonsterTemplateID":8025010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":8025010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":8025010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":8025010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":8025010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":8025010,"WorldLevel":6}],"HPBase":2232,"Id":8025010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8025010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":8,"Name":"Starcrusher Swarm King: Skaracabaz (Synthetic)","Rank":"BigBoss","SpeedBase":120,"StanceBase":540,"StanceCount":1,"StatusResistanceBase":0.3},"8025011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8025011,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":802501101,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to one designated target","SkillName":"Swarm King Cannon"},{"DamageType":"Quantum","Extra":{},"Id":802501102,"SPHitBase":15,"SkillDesc":"Deals Quantum DMG to one designated target, with a high chance of inflicting Entanglement. Also summons 1 \"Gnaw Sting.\"","SkillName":"Radiating Venom"},{"DamageType":"Quantum","Extra":{},"Id":802501103,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to one designated target and adjacent targets.","SkillName":"Pyrolysis Death Beam"},{"DamageType":"","Extra":{},"Id":802501104,"SPHitBase":"","SkillDesc":"Consumes \"Insect Egg\" to enhance Swarm summons.","SkillName":"Cannibalism"},{"DamageType":"","Extra":{},"Id":802501105,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Quantum","Extra":{},"Id":802501106,"SPHitBase":20,"SkillDesc":"Deals massive Quantum DMG to all targets.","SkillName":"Ovum of Collapsed Star"},{"DamageType":"","Extra":{},"Id":802501107,"SPHitBase":"","SkillDesc":"Enters the Charging state. Gains Toughness Protection and a certain number of \"Insect Eggs,\" lasting until the next action. During the next action, uses \"Ovum of Collapsed Star\" on all targets.","SkillName":"Nesting Incubation"},{"DamageType":"","Extra":{},"Id":802501108,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Quantum","Extra":{},"Id":802501109,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501110,"SPHitBase":"","SkillDesc":"Summons Swarm summons after being attacked. When this unit's Weakness is Broken, deals Quantum DMG to all friendly units, and all friendly units (except this unit) take more DMG and become Weakness Broken.","SkillName":"Devoured by the Swarm"},{"DamageType":"","Extra":{},"Id":802501111,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501112,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501113,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501114,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501115,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501116,"SPHitBase":"","SkillDesc":"Gain a set amount of \"Insect Egg\" at the end of every turn. Lose 1 \"Insect Egg\" when attacked by \"Entomon Eulogy\" or \"Decay Eulogy.\"","SkillName":"Infinite Propagation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":802501101,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":802501101,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to one designated target","SkillName":"Swarm King Cannon"},{"DamageType":"Quantum","Extra":{},"Id":802501102,"SPHitBase":15,"SkillDesc":"Deals Quantum DMG to one designated target, with a high chance of inflicting Entanglement. Also summons 1 \"Gnaw Sting.\"","SkillName":"Radiating Venom"},{"DamageType":"Quantum","Extra":{},"Id":802501103,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to one designated target and adjacent targets.","SkillName":"Pyrolysis Death Beam"},{"DamageType":"","Extra":{},"Id":802501104,"SPHitBase":"","SkillDesc":"Consumes \"Insect Egg\" to enhance Swarm summons.","SkillName":"Cannibalism"},{"DamageType":"","Extra":{},"Id":802501105,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Quantum","Extra":{},"Id":802501106,"SPHitBase":20,"SkillDesc":"Deals massive Quantum DMG to all targets.","SkillName":"Ovum of Collapsed Star"},{"DamageType":"","Extra":{},"Id":802501107,"SPHitBase":"","SkillDesc":"Enters the Charging state. Gains Toughness Protection and a certain number of \"Insect Eggs,\" lasting until the next action. During the next action, uses \"Ovum of Collapsed Star\" on all targets.","SkillName":"Nesting Incubation"},{"DamageType":"","Extra":{},"Id":802501108,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Quantum","Extra":{},"Id":802501109,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501110,"SPHitBase":"","SkillDesc":"Summons Swarm summons after being attacked. When this unit's Weakness is Broken, deals Quantum DMG to all friendly units, and all friendly units (except this unit) take more DMG and become Weakness Broken.","SkillName":"Devoured by the Swarm"},{"DamageType":"","Extra":{},"Id":802501111,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501112,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501113,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501114,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501115,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501116,"SPHitBase":"","SkillDesc":"Gain a set amount of \"Insect Egg\" at the end of every turn. Lose 1 \"Insect Egg\" when attacked by \"Entomon Eulogy\" or \"Decay Eulogy.\"","SkillName":"Infinite Propagation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":802501102,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":802501101,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to one designated target","SkillName":"Swarm King Cannon"},{"DamageType":"Quantum","Extra":{},"Id":802501102,"SPHitBase":15,"SkillDesc":"Deals Quantum DMG to one designated target, with a high chance of inflicting Entanglement. Also summons 1 \"Gnaw Sting.\"","SkillName":"Radiating Venom"},{"DamageType":"Quantum","Extra":{},"Id":802501103,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to one designated target and adjacent targets.","SkillName":"Pyrolysis Death Beam"},{"DamageType":"","Extra":{},"Id":802501104,"SPHitBase":"","SkillDesc":"Consumes \"Insect Egg\" to enhance Swarm summons.","SkillName":"Cannibalism"},{"DamageType":"","Extra":{},"Id":802501105,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Quantum","Extra":{},"Id":802501106,"SPHitBase":20,"SkillDesc":"Deals massive Quantum DMG to all targets.","SkillName":"Ovum of Collapsed Star"},{"DamageType":"","Extra":{},"Id":802501107,"SPHitBase":"","SkillDesc":"Enters the Charging state. Gains Toughness Protection and a certain number of \"Insect Eggs,\" lasting until the next action. During the next action, uses \"Ovum of Collapsed Star\" on all targets.","SkillName":"Nesting Incubation"},{"DamageType":"","Extra":{},"Id":802501108,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Quantum","Extra":{},"Id":802501109,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501110,"SPHitBase":"","SkillDesc":"Summons Swarm summons after being attacked. When this unit's Weakness is Broken, deals Quantum DMG to all friendly units, and all friendly units (except this unit) take more DMG and become Weakness Broken.","SkillName":"Devoured by the Swarm"},{"DamageType":"","Extra":{},"Id":802501111,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501112,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501113,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501114,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501115,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501116,"SPHitBase":"","SkillDesc":"Gain a set amount of \"Insect Egg\" at the end of every turn. Lose 1 \"Insect Egg\" when attacked by \"Entomon Eulogy\" or \"Decay Eulogy.\"","SkillName":"Infinite Propagation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":802501103,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":802501101,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to one designated target","SkillName":"Swarm King Cannon"},{"DamageType":"Quantum","Extra":{},"Id":802501102,"SPHitBase":15,"SkillDesc":"Deals Quantum DMG to one designated target, with a high chance of inflicting Entanglement. Also summons 1 \"Gnaw Sting.\"","SkillName":"Radiating Venom"},{"DamageType":"Quantum","Extra":{},"Id":802501103,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to one designated target and adjacent targets.","SkillName":"Pyrolysis Death Beam"},{"DamageType":"","Extra":{},"Id":802501104,"SPHitBase":"","SkillDesc":"Consumes \"Insect Egg\" to enhance Swarm summons.","SkillName":"Cannibalism"},{"DamageType":"","Extra":{},"Id":802501105,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Quantum","Extra":{},"Id":802501106,"SPHitBase":20,"SkillDesc":"Deals massive Quantum DMG to all targets.","SkillName":"Ovum of Collapsed Star"},{"DamageType":"","Extra":{},"Id":802501107,"SPHitBase":"","SkillDesc":"Enters the Charging state. Gains Toughness Protection and a certain number of \"Insect Eggs,\" lasting until the next action. During the next action, uses \"Ovum of Collapsed Star\" on all targets.","SkillName":"Nesting Incubation"},{"DamageType":"","Extra":{},"Id":802501108,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Quantum","Extra":{},"Id":802501109,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501110,"SPHitBase":"","SkillDesc":"Summons Swarm summons after being attacked. When this unit's Weakness is Broken, deals Quantum DMG to all friendly units, and all friendly units (except this unit) take more DMG and become Weakness Broken.","SkillName":"Devoured by the Swarm"},{"DamageType":"","Extra":{},"Id":802501111,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501112,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501113,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501114,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501115,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501116,"SPHitBase":"","SkillDesc":"Gain a set amount of \"Insect Egg\" at the end of every turn. Lose 1 \"Insect Egg\" when attacked by \"Entomon Eulogy\" or \"Decay Eulogy.\"","SkillName":"Infinite Propagation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":802501104,"SkillList":[{"DamageType":"Quantum","Extra":{},"Id":802501101,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to one designated target","SkillName":"Swarm King Cannon"},{"DamageType":"Quantum","Extra":{},"Id":802501102,"SPHitBase":15,"SkillDesc":"Deals Quantum DMG to one designated target, with a high chance of inflicting Entanglement. Also summons 1 \"Gnaw Sting.\"","SkillName":"Radiating Venom"},{"DamageType":"Quantum","Extra":{},"Id":802501103,"SPHitBase":10,"SkillDesc":"Deals Quantum DMG to one designated target and adjacent targets.","SkillName":"Pyrolysis Death Beam"},{"DamageType":"","Extra":{},"Id":802501104,"SPHitBase":"","SkillDesc":"Consumes \"Insect Egg\" to enhance Swarm summons.","SkillName":"Cannibalism"},{"DamageType":"","Extra":{},"Id":802501105,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Quantum","Extra":{},"Id":802501106,"SPHitBase":20,"SkillDesc":"Deals massive Quantum DMG to all targets.","SkillName":"Ovum of Collapsed Star"},{"DamageType":"","Extra":{},"Id":802501107,"SPHitBase":"","SkillDesc":"Enters the Charging state. Gains Toughness Protection and a certain number of \"Insect Eggs,\" lasting until the next action. During the next action, uses \"Ovum of Collapsed Star\" on all targets.","SkillName":"Nesting Incubation"},{"DamageType":"","Extra":{},"Id":802501108,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"Quantum","Extra":{},"Id":802501109,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501110,"SPHitBase":"","SkillDesc":"Summons Swarm summons after being attacked. When this unit's Weakness is Broken, deals Quantum DMG to all friendly units, and all friendly units (except this unit) take more DMG and become Weakness Broken.","SkillName":"Devoured by the Swarm"},{"DamageType":"","Extra":{},"Id":802501111,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501112,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501113,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501114,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501115,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":802501116,"SPHitBase":"","SkillDesc":"Gain a set amount of \"Insect Egg\" at the end of every turn. Lose 1 \"Insect Egg\" when attacked by \"Entomon Eulogy\" or \"Decay Eulogy.\"","SkillName":"Infinite Propagation"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"The replica of the Emanator of Propagation cultivated by Ruan Mei, briefly manifesting in the world in an incomplete form. Its original form is a giant lepisma that inherited the mandibles of the Imperator Insectorum. It can collect in its mouthparts the death ray that fragmented celestial bodies, and make shattered stars incubators for procreating offspring. It was once one of the nightmares across multiple worlds during the Swarm Disaster.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":8025011},{"DisplayItemList":[],"MonsterTemplateID":8025011,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":8025011,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":8025011,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":8025011,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":8025011,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":8025011,"WorldLevel":6}],"HPBase":14880,"Id":8025011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8025010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Sky-Shrouding Stardevourer Swarm","Rank":"BigBoss","SpeedBase":120,"StanceBase":600,"StanceCount":3,"StatusResistanceBase":0.3},"8032010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8032010,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":803201001,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target.","SkillName":"Clock In"},{"DamageType":"","Extra":{},"Id":803201002,"SPHitBase":"","SkillDesc":"Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.","SkillName":"Performance Boost"},{"DamageType":"","Extra":{},"Id":803201003,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":803201002,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":803201001,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target.","SkillName":"Clock In"},{"DamageType":"","Extra":{},"Id":803201002,"SPHitBase":"","SkillDesc":"Receives 1 Performance Point after unleashing an attack. 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Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.","SkillName":"Performance Boost"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":803301006,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":803301001,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target.","SkillName":"Disciplined"},{"DamageType":"Physical","Extra":{},"Id":803301002,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cost Reduction"},{"DamageType":"","Extra":{},"Id":803301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. 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Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.","SkillName":"Performance Boost"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":0.333333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":8.125,"HardLevelGroup":1,"Id":803301007,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":803301001,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target.","SkillName":"Disciplined"},{"DamageType":"Physical","Extra":{},"Id":803301002,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cost Reduction"},{"DamageType":"","Extra":{},"Id":803301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. 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Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.","SkillName":"Performance Boost"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.125,"HardLevelGroup":1,"Id":803301012,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":803301001,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target.","SkillName":"Disciplined"},{"DamageType":"Physical","Extra":{},"Id":803301002,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cost Reduction"},{"DamageType":"","Extra":{},"Id":803301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Work Culture Shock in the next action.","SkillName":"In Training..."},{"DamageType":"Physical","Extra":{},"Id":803301004,"SPHitBase":20,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Work Culture Shock"},{"DamageType":"","Extra":{},"Id":803301005,"SPHitBase":"","SkillDesc":"Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.","SkillName":"\u003cunbreak\u003e720\u003c/unbreak\u003e-Degree Review"},{"DamageType":"","Extra":{},"Id":803301006,"SPHitBase":"","SkillDesc":"Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.","SkillName":"Team Building"},{"DamageType":"","Extra":{},"Id":803301007,"SPHitBase":"","SkillDesc":"Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.","SkillName":"Performance Boost"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Quantum","Imaginary"]},{"AttackModifyRatio":0.333333,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":8.4375,"HardLevelGroup":1,"Id":803301013,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":803301001,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target.","SkillName":"Disciplined"},{"DamageType":"Physical","Extra":{},"Id":803301002,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cost Reduction"},{"DamageType":"","Extra":{},"Id":803301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Work Culture Shock in the next action.","SkillName":"In Training..."},{"DamageType":"Physical","Extra":{},"Id":803301004,"SPHitBase":20,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Work Culture Shock"},{"DamageType":"","Extra":{},"Id":803301005,"SPHitBase":"","SkillDesc":"Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.","SkillName":"\u003cunbreak\u003e720\u003c/unbreak\u003e-Degree Review"},{"DamageType":"","Extra":{},"Id":803301006,"SPHitBase":"","SkillDesc":"Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.","SkillName":"Team Building"},{"DamageType":"","Extra":{},"Id":803301007,"SPHitBase":"","SkillDesc":"Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.","SkillName":"Performance Boost"}],"SpeedModifyRatio":1,"SpeedModifyValue":50,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":803301014,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":803301001,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target.","SkillName":"Disciplined"},{"DamageType":"Physical","Extra":{},"Id":803301002,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cost Reduction"},{"DamageType":"","Extra":{},"Id":803301003,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Work Culture Shock in the next action.","SkillName":"In Training..."},{"DamageType":"Physical","Extra":{},"Id":803301004,"SPHitBase":20,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Work Culture Shock"},{"DamageType":"","Extra":{},"Id":803301005,"SPHitBase":"","SkillDesc":"Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.","SkillName":"\u003cunbreak\u003e720\u003c/unbreak\u003e-Degree Review"},{"DamageType":"","Extra":{},"Id":803301006,"SPHitBase":"","SkillDesc":"Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.","SkillName":"Team Building"},{"DamageType":"","Extra":{},"Id":803301007,"SPHitBase":"","SkillDesc":"Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.","SkillName":"Performance Boost"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An Interastral Peace Corporation senior staff member with a minimal rank of project team leader. The mech they drive belongs to the IPC. If damaged, its repair fees have to be paid out-of-pocket. With a half-decent salary, they can at least afford to rent a one-bedroom apartment on one of the IPC's enterprise ships.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033010},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033010,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033010,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033010,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033010,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033010,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033010,"WorldLevel":6}],"HPBase":1488,"Id":8033010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8033010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":9,"Name":"Senior Staff: Team Leader","Rank":"Elite","SpeedBase":120,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"8033011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8033011,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":803301101,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target.","SkillName":"Disciplined"},{"DamageType":"Physical","Extra":{},"Id":803301102,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cost Reduction"},{"DamageType":"","Extra":{},"Id":803301103,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Work Culture Shock in the next action.","SkillName":"In Training..."},{"DamageType":"Physical","Extra":{},"Id":803301104,"SPHitBase":20,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Work Culture Shock"},{"DamageType":"","Extra":{},"Id":803301105,"SPHitBase":"","SkillDesc":"Seizes all Performance Points from all Grunt: Field Personnel and Grunt: Security Personnel.","SkillName":"\u003cunbreak\u003e720\u003c/unbreak\u003e-Degree Review"},{"DamageType":"","Extra":{},"Id":803301106,"SPHitBase":"","SkillDesc":"Eliminates 1 Grunt: Field Personnel or Grunt: Security Personnel that does not have Performance Points, and summons a maximum of 4 Grunts: Field Personnel or Grunt: Security Personnel. At the same time, all Grunts: Field Personnel and Grunts: Security Personnel acquire 1 Performance Point.","SkillName":"Worst Performer Is Fired"},{"DamageType":"","Extra":{},"Id":803301107,"SPHitBase":"","SkillDesc":"Eliminates 1 Grunt: Field Personnel or Grunt: Security Personnel that does not have Performance Points, and summons a maximum of 4 Grunts: Field Personnel or Grunt: Security Personnel. At the same time, all Grunts: Field Personnel and Grunts: Security Personnel acquire 1 Performance Point.","SkillName":"Worst Performer Is Fired"},{"DamageType":"","Extra":{},"Id":803301108,"SPHitBase":"","SkillDesc":"Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.","SkillName":"Performance Boost"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":803301101,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":803301101,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target.","SkillName":"Disciplined"},{"DamageType":"Physical","Extra":{},"Id":803301102,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cost Reduction"},{"DamageType":"","Extra":{},"Id":803301103,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Work Culture Shock in the next action.","SkillName":"In Training..."},{"DamageType":"Physical","Extra":{},"Id":803301104,"SPHitBase":20,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Work Culture Shock"},{"DamageType":"","Extra":{},"Id":803301105,"SPHitBase":"","SkillDesc":"Seizes all Performance Points from all Grunt: Field Personnel and Grunt: Security Personnel.","SkillName":"\u003cunbreak\u003e720\u003c/unbreak\u003e-Degree Review"},{"DamageType":"","Extra":{},"Id":803301106,"SPHitBase":"","SkillDesc":"Eliminates 1 Grunt: Field Personnel or Grunt: Security Personnel that does not have Performance Points, and summons a maximum of 4 Grunts: Field Personnel or Grunt: Security Personnel. At the same time, all Grunts: Field Personnel and Grunts: Security Personnel acquire 1 Performance Point.","SkillName":"Worst Performer Is Fired"},{"DamageType":"","Extra":{},"Id":803301107,"SPHitBase":"","SkillDesc":"Eliminates 1 Grunt: Field Personnel or Grunt: Security Personnel that does not have Performance Points, and summons a maximum of 4 Grunts: Field Personnel or Grunt: Security Personnel. At the same time, all Grunts: Field Personnel and Grunts: Security Personnel acquire 1 Performance Point.","SkillName":"Worst Performer Is Fired"},{"DamageType":"","Extra":{},"Id":803301108,"SPHitBase":"","SkillDesc":"Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.","SkillName":"Performance Boost"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Wind"]},{"AttackModifyRatio":0.666667,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":803301102,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":803301101,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target.","SkillName":"Disciplined"},{"DamageType":"Physical","Extra":{},"Id":803301102,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cost Reduction"},{"DamageType":"","Extra":{},"Id":803301103,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Work Culture Shock in the next action.","SkillName":"In Training..."},{"DamageType":"Physical","Extra":{},"Id":803301104,"SPHitBase":20,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Work Culture Shock"},{"DamageType":"","Extra":{},"Id":803301105,"SPHitBase":"","SkillDesc":"Seizes all Performance Points from all Grunt: Field Personnel and Grunt: Security Personnel.","SkillName":"\u003cunbreak\u003e720\u003c/unbreak\u003e-Degree Review"},{"DamageType":"","Extra":{},"Id":803301106,"SPHitBase":"","SkillDesc":"Eliminates 1 Grunt: Field Personnel or Grunt: Security Personnel that does not have Performance Points, and summons a maximum of 4 Grunts: Field Personnel or Grunt: Security Personnel. At the same time, all Grunts: Field Personnel and Grunts: Security Personnel acquire 1 Performance Point.","SkillName":"Worst Performer Is Fired"},{"DamageType":"","Extra":{},"Id":803301107,"SPHitBase":"","SkillDesc":"Eliminates 1 Grunt: Field Personnel or Grunt: Security Personnel that does not have Performance Points, and summons a maximum of 4 Grunts: Field Personnel or Grunt: Security Personnel. At the same time, all Grunts: Field Personnel and Grunts: Security Personnel acquire 1 Performance Point.","SkillName":"Worst Performer Is Fired"},{"DamageType":"","Extra":{},"Id":803301108,"SPHitBase":"","SkillDesc":"Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.","SkillName":"Performance Boost"}],"SpeedModifyRatio":1,"SpeedModifyValue":-19,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A false projection produced by compromised codes. The referent entity is an Interastral Peace Corporation senior staff member with a minimal rank of project team leader. The mech they drive belongs to the IPC. If damaged, its repair fees have to be paid out-of-pocket. With a half-decent salary, they can at least afford to rent a one-bedroom apartment on one of the IPC's enterprise ships.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033011},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033011,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033011,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033011,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033011,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033011,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033011,"WorldLevel":6}],"HPBase":1767,"Id":8033011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8033010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Senior Staff: Team Leader (Bug)","Rank":"Elite","SpeedBase":144,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"8033012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8033012,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":803301201,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target.","SkillName":"Disciplined"},{"DamageType":"Physical","Extra":{},"Id":803301202,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cost Reduction"},{"DamageType":"","Extra":{},"Id":803301203,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Work Culture Shock in the next action.","SkillName":"In Training..."},{"DamageType":"Physical","Extra":{},"Id":803301204,"SPHitBase":20,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Work Culture Shock"},{"DamageType":"","Extra":{},"Id":803301205,"SPHitBase":"","SkillDesc":"Seizes all Performance Points from all Grunt: Field Personnel and Grunt: Security Personnel.","SkillName":"\u003cunbreak\u003e720\u003c/unbreak\u003e-Degree Review"},{"DamageType":"","Extra":{},"Id":803301206,"SPHitBase":"","SkillDesc":"Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.","SkillName":"Team Building"},{"DamageType":"","Extra":{},"Id":803301207,"SPHitBase":"","SkillDesc":"Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.","SkillName":"Performance Boost"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.875,"HardLevelGroup":1,"Id":803301202,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":803301201,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target.","SkillName":"Disciplined"},{"DamageType":"Physical","Extra":{},"Id":803301202,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cost Reduction"},{"DamageType":"","Extra":{},"Id":803301203,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Work Culture Shock in the next action.","SkillName":"In Training..."},{"DamageType":"Physical","Extra":{},"Id":803301204,"SPHitBase":20,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Work Culture Shock"},{"DamageType":"","Extra":{},"Id":803301205,"SPHitBase":"","SkillDesc":"Seizes all Performance Points from all Grunt: Field Personnel and Grunt: Security Personnel.","SkillName":"\u003cunbreak\u003e720\u003c/unbreak\u003e-Degree Review"},{"DamageType":"","Extra":{},"Id":803301206,"SPHitBase":"","SkillDesc":"Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.","SkillName":"Team Building"},{"DamageType":"","Extra":{},"Id":803301207,"SPHitBase":"","SkillDesc":"Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.","SkillName":"Performance Boost"}],"SpeedModifyRatio":1,"SpeedModifyValue":-20,"StanceModifyRatio":1,"StanceWeakList":["Physical","Quantum","Imaginary"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An Interastral Peace Corporation senior staff member with a minimal rank of project team leader. The mech they drive belongs to the IPC. If damaged, its repair fees have to be paid out-of-pocket. With a half-decent salary, they can at least afford to rent a one-bedroom apartment on one of the IPC's enterprise ships.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033012},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033012,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033012,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033012,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033012,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033012,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033012,"WorldLevel":6}],"HPBase":1488,"Id":8033012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8033010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Senior Staff: Team Leader","Rank":"Elite","SpeedBase":120,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"8033013":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Thunder","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8033013,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":803301301,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target.","SkillName":"Disciplined"},{"DamageType":"Physical","Extra":{},"Id":803301302,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cost Reduction"},{"DamageType":"","Extra":{},"Id":803301303,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Work Culture Shock in the next action.","SkillName":"In Training..."},{"DamageType":"Physical","Extra":{},"Id":803301304,"SPHitBase":20,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Work Culture Shock"},{"DamageType":"","Extra":{},"Id":803301305,"SPHitBase":"","SkillDesc":"Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.","SkillName":"\u003cunbreak\u003e720\u003c/unbreak\u003e-Degree Review"},{"DamageType":"","Extra":{},"Id":803301306,"SPHitBase":"","SkillDesc":"Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.","SkillName":"Team Building"},{"DamageType":"","Extra":{},"Id":803301307,"SPHitBase":"","SkillDesc":"Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.","SkillName":"Performance Boost"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Ice","Imaginary"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Physical","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.2}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.5,"HardLevelGroup":1,"Id":803301301,"SkillList":[{"DamageType":"Physical","Extra":{},"Id":803301301,"SPHitBase":10,"SkillDesc":"Deals minor Physical DMG to a single target.","SkillName":"Disciplined"},{"DamageType":"Physical","Extra":{},"Id":803301302,"SPHitBase":15,"SkillDesc":"Deals Physical DMG to a single target.","SkillName":"Cost Reduction"},{"DamageType":"","Extra":{},"Id":803301303,"SPHitBase":"","SkillDesc":"Enters the Charging state. Uses Work Culture Shock in the next action.","SkillName":"In Training..."},{"DamageType":"Physical","Extra":{},"Id":803301304,"SPHitBase":20,"SkillDesc":"Deals Physical DMG to all targets.","SkillName":"Work Culture Shock"},{"DamageType":"","Extra":{},"Id":803301305,"SPHitBase":"","SkillDesc":"Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.","SkillName":"\u003cunbreak\u003e720\u003c/unbreak\u003e-Degree Review"},{"DamageType":"","Extra":{},"Id":803301306,"SPHitBase":"","SkillDesc":"Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.","SkillName":"Team Building"},{"DamageType":"","Extra":{},"Id":803301307,"SPHitBase":"","SkillDesc":"Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.","SkillName":"Performance Boost"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Fire","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"An Interastral Peace Corporation senior staff member with a minimal rank of project team leader. The mech they drive belongs to the IPC. If damaged, its repair fees have to be paid out-of-pocket. With a half-decent salary, they can at least afford to rent a one-bedroom apartment on one of the IPC's enterprise ships.","Drop":[{"AvatarExpReward":150,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033013},{"AvatarExpReward":200,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033013,"WorldLevel":1},{"AvatarExpReward":250,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033013,"WorldLevel":2},{"AvatarExpReward":300,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033013,"WorldLevel":3},{"AvatarExpReward":350,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033013,"WorldLevel":4},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033013,"WorldLevel":5},{"AvatarExpReward":400,"DisplayItemList":[{"$type":"ItemConfig","ID":2},{"$type":"ItemConfig","ID":182004},{"$type":"ItemConfig","ID":183002}],"MonsterTemplateID":8033013,"WorldLevel":6}],"HPBase":1488,"Id":8033013,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8033010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Senior Staff: Team Leader","Rank":"Elite","SpeedBase":120,"StanceBase":360,"StanceCount":1,"StatusResistanceBase":0.2},"8034010":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8034010,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":803401001,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Heavy Stakes"},{"DamageType":"Imaginary","Extra":{},"Id":803401002,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random targets.","SkillName":"Distributed Investment"},{"DamageType":"Imaginary","Extra":{},"Id":803401003,"SPHitBase":"","SkillDesc":"Deals minor Imaginary DMG to all targets and reduce all targets' Energy.","SkillName":"Points Fountain"},{"DamageType":"","Extra":{},"Id":803401004,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes a single target enter the Gamble. Every time an \"All or Nothing\" is attacked by a target that is in the Gamble, the target will receive a random number between 1 and 6. After a target that is in the Gamble has finished their turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the Gamble and will be attacked, while those with a number higher than \"Aventurine of Stratagems\" are considered to have won the Gamble and will have their Ultimate activated. At the same time, targets that have not entered the Gamble are afflicted with the \"Look, Don't Speak\" status, which is dispelled when the Gamble ends.","SkillName":"Time For A Bet"},{"DamageType":"","Extra":{},"Id":803401005,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes all targets enter the gamble. Every time an \"All or Nothing\" is attacked, the target that launched the attack will receive a random number between 1 and 6. The next time \"Aventurine of Stratagems\" takes a turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the bet and will be attacked, while targets with numbers higher than \"Aventurine of Stratagems\" are considered to have won the bet and will have their Ultimates activated.","SkillName":"Big Spenders' Mad Party"},{"DamageType":"Imaginary","Extra":{},"Id":803401006,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to a target that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked target.","SkillName":"The Loser's Time Is Over"},{"DamageType":"Imaginary","Extra":{},"Id":803401007,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to all targets that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked targets.","SkillName":"The Winner Takes It All"},{"DamageType":"","Extra":{},"Id":803401008,"SPHitBase":"","SkillDesc":"Every time a target wins the Gamble, they receive the \"Favored by Fortune\" effect that increases their DMG dealt. Every time a target loses the Gamble, they receive the \"Down on Your Luck\" effect that increases DMG taken.","SkillName":"Stratagems' Wagering"},{"DamageType":"","Extra":{},"Id":803401009,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.5,"HardLevelGroup":1,"Id":803401001,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":803401001,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Heavy Stakes"},{"DamageType":"Imaginary","Extra":{},"Id":803401002,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random targets.","SkillName":"Distributed Investment"},{"DamageType":"Imaginary","Extra":{},"Id":803401003,"SPHitBase":"","SkillDesc":"Deals minor Imaginary DMG to all targets and reduce all targets' Energy.","SkillName":"Points Fountain"},{"DamageType":"","Extra":{},"Id":803401004,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes a single target enter the Gamble. Every time an \"All or Nothing\" is attacked by a target that is in the Gamble, the target will receive a random number between 1 and 6. After a target that is in the Gamble has finished their turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the Gamble and will be attacked, while those with a number higher than \"Aventurine of Stratagems\" are considered to have won the Gamble and will have their Ultimate activated. At the same time, targets that have not entered the Gamble are afflicted with the \"Look, Don't Speak\" status, which is dispelled when the Gamble ends.","SkillName":"Time For A Bet"},{"DamageType":"","Extra":{},"Id":803401005,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes all targets enter the gamble. Every time an \"All or Nothing\" is attacked, the target that launched the attack will receive a random number between 1 and 6. The next time \"Aventurine of Stratagems\" takes a turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the bet and will be attacked, while targets with numbers higher than \"Aventurine of Stratagems\" are considered to have won the bet and will have their Ultimates activated.","SkillName":"Big Spenders' Mad Party"},{"DamageType":"Imaginary","Extra":{},"Id":803401006,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to a target that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked target.","SkillName":"The Loser's Time Is Over"},{"DamageType":"Imaginary","Extra":{},"Id":803401007,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to all targets that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked targets.","SkillName":"The Winner Takes It All"},{"DamageType":"","Extra":{},"Id":803401008,"SPHitBase":"","SkillDesc":"Every time a target wins the Gamble, they receive the \"Favored by Fortune\" effect that increases their DMG dealt. Every time a target loses the Gamble, they receive the \"Down on Your Luck\" effect that increases DMG taken.","SkillName":"Stratagems' Wagering"},{"DamageType":"","Extra":{},"Id":803401009,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.041667,"HardLevelGroup":1,"Id":803401002,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":803401001,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Heavy Stakes"},{"DamageType":"Imaginary","Extra":{},"Id":803401002,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random targets.","SkillName":"Distributed Investment"},{"DamageType":"Imaginary","Extra":{},"Id":803401003,"SPHitBase":"","SkillDesc":"Deals minor Imaginary DMG to all targets and reduce all targets' Energy.","SkillName":"Points Fountain"},{"DamageType":"","Extra":{},"Id":803401004,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes a single target enter the Gamble. Every time an \"All or Nothing\" is attacked by a target that is in the Gamble, the target will receive a random number between 1 and 6. After a target that is in the Gamble has finished their turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the Gamble and will be attacked, while those with a number higher than \"Aventurine of Stratagems\" are considered to have won the Gamble and will have their Ultimate activated. At the same time, targets that have not entered the Gamble are afflicted with the \"Look, Don't Speak\" status, which is dispelled when the Gamble ends.","SkillName":"Time For A Bet"},{"DamageType":"","Extra":{},"Id":803401005,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes all targets enter the gamble. Every time an \"All or Nothing\" is attacked, the target that launched the attack will receive a random number between 1 and 6. The next time \"Aventurine of Stratagems\" takes a turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the bet and will be attacked, while targets with numbers higher than \"Aventurine of Stratagems\" are considered to have won the bet and will have their Ultimates activated.","SkillName":"Big Spenders' Mad Party"},{"DamageType":"Imaginary","Extra":{},"Id":803401006,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to a target that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked target.","SkillName":"The Loser's Time Is Over"},{"DamageType":"Imaginary","Extra":{},"Id":803401007,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to all targets that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked targets.","SkillName":"The Winner Takes It All"},{"DamageType":"","Extra":{},"Id":803401008,"SPHitBase":"","SkillDesc":"Every time a target wins the Gamble, they receive the \"Favored by Fortune\" effect that increases their DMG dealt. Every time a target loses the Gamble, they receive the \"Down on Your Luck\" effect that increases DMG taken.","SkillName":"Stratagems' Wagering"},{"DamageType":"","Extra":{},"Id":803401009,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":120,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Ice","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":3.125,"HardLevelGroup":1,"Id":803401003,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":803401001,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Heavy Stakes"},{"DamageType":"Imaginary","Extra":{},"Id":803401002,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random targets.","SkillName":"Distributed Investment"},{"DamageType":"Imaginary","Extra":{},"Id":803401003,"SPHitBase":"","SkillDesc":"Deals minor Imaginary DMG to all targets and reduce all targets' Energy.","SkillName":"Points Fountain"},{"DamageType":"","Extra":{},"Id":803401004,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes a single target enter the Gamble. Every time an \"All or Nothing\" is attacked by a target that is in the Gamble, the target will receive a random number between 1 and 6. After a target that is in the Gamble has finished their turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the Gamble and will be attacked, while those with a number higher than \"Aventurine of Stratagems\" are considered to have won the Gamble and will have their Ultimate activated. At the same time, targets that have not entered the Gamble are afflicted with the \"Look, Don't Speak\" status, which is dispelled when the Gamble ends.","SkillName":"Time For A Bet"},{"DamageType":"","Extra":{},"Id":803401005,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes all targets enter the gamble. Every time an \"All or Nothing\" is attacked, the target that launched the attack will receive a random number between 1 and 6. The next time \"Aventurine of Stratagems\" takes a turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the bet and will be attacked, while targets with numbers higher than \"Aventurine of Stratagems\" are considered to have won the bet and will have their Ultimates activated.","SkillName":"Big Spenders' Mad Party"},{"DamageType":"Imaginary","Extra":{},"Id":803401006,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to a target that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked target.","SkillName":"The Loser's Time Is Over"},{"DamageType":"Imaginary","Extra":{},"Id":803401007,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to all targets that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked targets.","SkillName":"The Winner Takes It All"},{"DamageType":"","Extra":{},"Id":803401008,"SPHitBase":"","SkillDesc":"Every time a target wins the Gamble, they receive the \"Favored by Fortune\" effect that increases their DMG dealt. Every time a target loses the Gamble, they receive the \"Down on Your Luck\" effect that increases DMG taken.","SkillName":"Stratagems' Wagering"},{"DamageType":"","Extra":{},"Id":803401009,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":120,"StanceModifyRatio":1,"StanceWeakList":["Physical","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1.083333,"HardLevelGroup":1,"Id":803401004,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":803401001,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Heavy Stakes"},{"DamageType":"Imaginary","Extra":{},"Id":803401002,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random targets.","SkillName":"Distributed Investment"},{"DamageType":"Imaginary","Extra":{},"Id":803401003,"SPHitBase":"","SkillDesc":"Deals minor Imaginary DMG to all targets and reduce all targets' Energy.","SkillName":"Points Fountain"},{"DamageType":"","Extra":{},"Id":803401004,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes a single target enter the Gamble. Every time an \"All or Nothing\" is attacked by a target that is in the Gamble, the target will receive a random number between 1 and 6. After a target that is in the Gamble has finished their turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the Gamble and will be attacked, while those with a number higher than \"Aventurine of Stratagems\" are considered to have won the Gamble and will have their Ultimate activated. At the same time, targets that have not entered the Gamble are afflicted with the \"Look, Don't Speak\" status, which is dispelled when the Gamble ends.","SkillName":"Time For A Bet"},{"DamageType":"","Extra":{},"Id":803401005,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes all targets enter the gamble. Every time an \"All or Nothing\" is attacked, the target that launched the attack will receive a random number between 1 and 6. The next time \"Aventurine of Stratagems\" takes a turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the bet and will be attacked, while targets with numbers higher than \"Aventurine of Stratagems\" are considered to have won the bet and will have their Ultimates activated.","SkillName":"Big Spenders' Mad Party"},{"DamageType":"Imaginary","Extra":{},"Id":803401006,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to a target that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked target.","SkillName":"The Loser's Time Is Over"},{"DamageType":"Imaginary","Extra":{},"Id":803401007,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to all targets that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked targets.","SkillName":"The Winner Takes It All"},{"DamageType":"","Extra":{},"Id":803401008,"SPHitBase":"","SkillDesc":"Every time a target wins the Gamble, they receive the \"Favored by Fortune\" effect that increases their DMG dealt. Every time a target loses the Gamble, they receive the \"Down on Your Luck\" effect that increases DMG taken.","SkillName":"Stratagems' Wagering"},{"DamageType":"","Extra":{},"Id":803401009,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":0.916667,"HardLevelGroup":1,"Id":803401005,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":803401001,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Heavy Stakes"},{"DamageType":"Imaginary","Extra":{},"Id":803401002,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random targets.","SkillName":"Distributed Investment"},{"DamageType":"Imaginary","Extra":{},"Id":803401003,"SPHitBase":"","SkillDesc":"Deals minor Imaginary DMG to all targets and reduce all targets' Energy.","SkillName":"Points Fountain"},{"DamageType":"","Extra":{},"Id":803401004,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes a single target enter the Gamble. Every time an \"All or Nothing\" is attacked by a target that is in the Gamble, the target will receive a random number between 1 and 6. After a target that is in the Gamble has finished their turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the Gamble and will be attacked, while those with a number higher than \"Aventurine of Stratagems\" are considered to have won the Gamble and will have their Ultimate activated. At the same time, targets that have not entered the Gamble are afflicted with the \"Look, Don't Speak\" status, which is dispelled when the Gamble ends.","SkillName":"Time For A Bet"},{"DamageType":"","Extra":{},"Id":803401005,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes all targets enter the gamble. Every time an \"All or Nothing\" is attacked, the target that launched the attack will receive a random number between 1 and 6. The next time \"Aventurine of Stratagems\" takes a turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the bet and will be attacked, while targets with numbers higher than \"Aventurine of Stratagems\" are considered to have won the bet and will have their Ultimates activated.","SkillName":"Big Spenders' Mad Party"},{"DamageType":"Imaginary","Extra":{},"Id":803401006,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to a target that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked target.","SkillName":"The Loser's Time Is Over"},{"DamageType":"Imaginary","Extra":{},"Id":803401007,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to all targets that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked targets.","SkillName":"The Winner Takes It All"},{"DamageType":"","Extra":{},"Id":803401008,"SPHitBase":"","SkillDesc":"Every time a target wins the Gamble, they receive the \"Favored by Fortune\" effect that increases their DMG dealt. Every time a target loses the Gamble, they receive the \"Down on Your Luck\" effect that increases DMG taken.","SkillName":"Stratagems' Wagering"},{"DamageType":"","Extra":{},"Id":803401009,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A senior manager in the IPC Strategic Investment Department and one of the Ten Stonehearts. Using his Cornerstone, he obtained a share of the authority of an Emanator of Preservation. He throws his own body into the game as a die, ready to face death in order to walk away alive.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":8034010},{"DisplayItemList":[],"MonsterTemplateID":8034010,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":8034010,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":8034010,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":8034010,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":8034010,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":8034010,"WorldLevel":6}],"HPBase":2232,"Id":8034010,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8034010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":9,"Name":"Ten Stonehearts: Aventurine of Stratagems","Rank":"LittleBoss","SpeedBase":120,"StanceBase":450,"StanceCount":1,"StatusResistanceBase":0.3},"8034011":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Wind","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.2},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8034011,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":803401101,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Heavy Stakes"},{"DamageType":"Imaginary","Extra":{},"Id":803401102,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random targets.","SkillName":"Distributed Investment"},{"DamageType":"Imaginary","Extra":{},"Id":803401103,"SPHitBase":"","SkillDesc":"Deals minor Imaginary DMG to all targets and reduce all targets' Energy.","SkillName":"Points Fountain"},{"DamageType":"","Extra":{"280340111":{"Desc":"When this unit is attacked by a target that has entered the Gamble, this unit always generates a roll of 6, and uses Punishment of Defeat when the Gamble ends.","Name":"Influx of Fortuity","Param":[]}},"Id":803401104,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes a single target enter the Gamble. Every time an \"All or Nothing\" is attacked by a target in the Gamble, the target that launched the attack will receive a random number between 1 and 6. When HP is reduced to 1, gains \u003cu\u003eInflux of Fortuity\u003c/u\u003e. Each time the first \"All or Nothing\" is attacked, doubles the odds of the Gamble. After a target that is in the Gamble has finished their turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the Gamble and will be attacked, while those with a number higher than \"Aventurine of Stratagems\" are considered to have won the Gamble and will have their Ultimate activated. At the same time, targets that have not entered the Gamble are afflicted with the \"Look, Don't Speak\" status, which is dispelled when the Gamble ends.","SkillName":"Time For A Bet"},{"DamageType":"","Extra":{"280340111":{"Desc":"When this unit is attacked by a target that has entered the Gamble, this unit always generates a roll of 6, and uses Punishment of Defeat when the Gamble ends.","Name":"Influx of Fortuity","Param":[]}},"Id":803401105,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes all targets enter the gamble. Every time an \"All or Nothing\" is attacked, the target that launched the attack will receive a random number between 1 and 6. When HP is reduced to 1, gains \u003cu\u003eInflux of Fortuity\u003c/u\u003e. Each time the first \"All or Nothing\" is attacked, doubles the odds of the Gamble. The next time \"Aventurine of Stratagems\" takes a turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the bet and will be attacked, while targets with numbers higher than \"Aventurine of Stratagems\" are considered to have won the bet and will have their Ultimates activated.","SkillName":"Big Spenders' Mad Party"},{"DamageType":"","Extra":{"280340111":{"Desc":"When this unit is attacked by a target that has entered the Gamble, this unit always generates a roll of 6, and uses Punishment of Defeat when the Gamble ends.","Name":"Influx of Fortuity","Param":[]}},"Id":803401106,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing,\" multiplies the numbers received, and makes all targets enter the gamble. Every time an \"All or Nothing\" is attacked, the target that launched the attack will receive a random number between 1 and 6. When HP is reduced to 1, gains \u003cu\u003eInflux of Fortuity\u003c/u\u003e. Each time the first \"All or Nothing\" is attacked, doubles the odds of the Gamble. The next time \"Aventurine of Stratagems\" takes a turn, if the sum of all targets' numbers is lower than that of \"Aventurine of Stratagems,\" they are considered to have lost the bet and will be attacked. If the sum of all targets' numbers is higher than that of \"Aventurine of Stratagems,\" they are considered to have won the bet and will have their Ultimates activated.","SkillName":"The Mad Abyss"},{"DamageType":"Imaginary","Extra":{},"Id":803401107,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to a target that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked target.","SkillName":"The Loser's Time Is Over"},{"DamageType":"Imaginary","Extra":{},"Id":803401108,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to all targets that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked targets.","SkillName":"The Winner Takes It All"},{"DamageType":"","Extra":{"280340112":{"Desc":"Each stack increases the DMG dealt.","Name":"Fenge's Gift","Param":[]},"280340113":{"Desc":"Each stack increases DMG received.","Name":"Fenge's Curse","Param":[]}},"Id":803401109,"SPHitBase":"","SkillDesc":"The initial odds for the gamble is 1, up to a maximum of 4. Every time a target wins the gamble, they receive a number of \u003cu\u003eFenge's Gift\u003c/u\u003e stacks equal to the odds. Every time a target loses the gamble, they receive a number of \u003cu\u003eFenge's Curse\u003c/u\u003e stacks equal to the odds.","SkillName":"Eyes Once Closed for Lies"},{"DamageType":"","Extra":{"280340112":{"Desc":"Each stack increases the DMG dealt.","Name":"Fenge's Gift","Param":[]},"280340113":{"Desc":"Each stack increases DMG received.","Name":"Fenge's Curse","Param":[]}},"Id":803401110,"SPHitBase":"","SkillDesc":"The initial odds for the gamble is 1, up to a maximum of 8. Every time a target wins the gamble, they receive a number of \u003cu\u003eFenge's Gift\u003c/u\u003e stacks equal to the odds. Every time a target loses the gamble, they receive a number of \u003cu\u003eFenge's Curse\u003c/u\u003e stacks equal to the odds.","SkillName":"Eyes Twice Closed for Trickery"},{"DamageType":"","Extra":{"280340112":{"Desc":"Each stack increases the DMG dealt.","Name":"Fenge's Gift","Param":[]},"280340113":{"Desc":"Each stack increases DMG received.","Name":"Fenge's Curse","Param":[]}},"Id":803401111,"SPHitBase":"","SkillDesc":"The initial odds for the gamble is 1, up to a maximum of \u003cunbreak\u003e16\u003c/unbreak\u003e. Every time a target wins the gamble, all targets receive a number of \u003cu\u003eFenge's Gift\u003c/u\u003e stacks equal to the odds. Every time a target loses the gamble, all targets receive a number of \u003cu\u003eFenge's Curse\u003c/u\u003e stacks equal to the odds.","SkillName":"Eyes Thrice Closed for Schemes"},{"DamageType":"","Extra":{},"Id":803401112,"SPHitBase":"","SkillDesc":"Aventurine of Stratagems' DMG increases every time the gamble is initiated.","SkillName":"Deep in Debt"}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A complete projection produced by compromised codes. The referent entity is a senior manager in the IPC Strategic Investment Department and one of the Ten Stonehearts. Using his Cornerstone, he obtained a share of the authority of an Emanator of Preservation. He throws his own body into the game as a die, ready to face death in order to walk away alive.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":8034011},{"DisplayItemList":[],"MonsterTemplateID":8034011,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":8034011,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":8034011,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":8034011,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":8034011,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":8034011,"WorldLevel":6}],"HPBase":1395,"Id":8034011,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8034010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":9,"Name":"Ten Stonehearts: Aventurine of Stratagems (Complete)","Rank":"LittleBoss","SpeedBase":144,"StanceBase":600,"StanceCount":1,"StatusResistanceBase":0.3},"8034012":{"AttackBase":18,"Child":[{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":8034012,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":803401201,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Heavy Stakes"},{"DamageType":"Imaginary","Extra":{},"Id":803401202,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random targets.","SkillName":"Distributed Investment"},{"DamageType":"Imaginary","Extra":{},"Id":803401203,"SPHitBase":"","SkillDesc":"Deals minor Imaginary DMG to all targets and reduce all targets' Energy. In Phase 2 of the battle, additionally reduces targets' Points.","SkillName":"Profit Cut"},{"DamageType":"","Extra":{},"Id":803401204,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes a single target enter the Gamble. Every time an \"All or Nothing\" is attacked by a target that is in the Gamble, the target will receive a random number between 1 and 6. After a target that is in the Gamble has finished their turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the Gamble and will be attacked, while those with a number higher than \"Aventurine of Stratagems\" are considered to have won the Gamble and will have their Ultimate activated. At the same time, targets that have not entered the Gamble are afflicted with the \"Look, Don't Speak\" status, which is dispelled when the Gamble ends.","SkillName":"Time For A Bet"},{"DamageType":"","Extra":{},"Id":803401205,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes all targets enter the gamble. Every time an \"All or Nothing\" is attacked, the target that launched the attack will receive a random number between 1 and 6. The next time \"Aventurine of Stratagems\" takes a turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the bet and will be attacked, while targets with numbers higher than \"Aventurine of Stratagems\" are considered to have won the bet and will have their Ultimates activated.","SkillName":"Big Spenders' Mad Party"},{"DamageType":"Imaginary","Extra":{},"Id":803401206,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to a target that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked target.","SkillName":"The Loser's Time Is Over"},{"DamageType":"Imaginary","Extra":{},"Id":803401207,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to all targets that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked targets.","SkillName":"The Winner Takes It All"},{"DamageType":"","Extra":{},"Id":803401208,"SPHitBase":"","SkillDesc":"Every time a target wins the Gamble, they receive the \"Favored by Fortune\" effect that increases their DMG dealt. Every time a target loses the Gamble, they receive the \"Down on Your Luck\" effect that increases DMG taken.3","SkillName":"Stratagems' Wagering"},{"DamageType":"","Extra":{},"Id":803401209,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401210,"SPHitBase":"","SkillDesc":"Activate two \"All or Nothing,\" locks on to a single target, and uses Daring Wager on the locked-on target in the next turn. Defeat all activated \"All or Nothing\" monsters to prevent the use of Daring Wager and to activate a single target's Ultimate.","SkillName":"Betting the Flop"},{"DamageType":"","Extra":{},"Id":803401211,"SPHitBase":"","SkillDesc":"Activates all \"All or Nothing\" and uses Doomed to Lose in the next action. Defeat all activated \"All or Nothing\" to prevent the use of Doomed to Lose and to activate all targets' Ultimate.","SkillName":"Go All In"},{"DamageType":"Imaginary","Extra":{},"Id":803401212,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to a single locked-on target and has a high chance of inflicting Imprisonment.","SkillName":"Daring Wager"},{"DamageType":"Imaginary","Extra":{},"Id":803401213,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to all targets and has a high chance of inflicting Imprisonment.","SkillName":"Doomed to Lose"},{"DamageType":"","Extra":{},"Id":803401214,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401215,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401216,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401217,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401218,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401219,"SPHitBase":"","SkillDesc":"In the battle, all units gain a set number of Points that resets between Phases. When targets' Points are lower than friendly units', DMG received by friendly units is greatly reduced, and gains Toughness Protection. When targets' Points are equal to friendly units or more, DMG received by friendly units is increased.","SkillName":"Points"},{"DamageType":"","Extra":{},"Id":803401220,"SPHitBase":"","SkillDesc":"At the start of the Phase or when summons are defeated, summons up to \u003cunbreak\u003e#1[i]\u003c/unbreak\u003e \"All or Nothing.\"","SkillName":"Call"},{"DamageType":"","Extra":{},"Id":803401221,"SPHitBase":"","SkillDesc":"At the start of the Phase or when summons are defeated, summons up to \u003cunbreak\u003e#1[i]\u003c/unbreak\u003e \"All or Nothing\" or \"All or Nothing: Double Fortune.\"","SkillName":"Blind Bet"},{"DamageType":"","Extra":{},"Id":803401222,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":803401201,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":803401201,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Heavy Stakes"},{"DamageType":"Imaginary","Extra":{},"Id":803401202,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random targets.","SkillName":"Distributed Investment"},{"DamageType":"Imaginary","Extra":{},"Id":803401203,"SPHitBase":"","SkillDesc":"Deals minor Imaginary DMG to all targets and reduce all targets' Energy. In Phase 2 of the battle, additionally reduces targets' Points.","SkillName":"Profit Cut"},{"DamageType":"","Extra":{},"Id":803401204,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes a single target enter the Gamble. Every time an \"All or Nothing\" is attacked by a target that is in the Gamble, the target will receive a random number between 1 and 6. After a target that is in the Gamble has finished their turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the Gamble and will be attacked, while those with a number higher than \"Aventurine of Stratagems\" are considered to have won the Gamble and will have their Ultimate activated. At the same time, targets that have not entered the Gamble are afflicted with the \"Look, Don't Speak\" status, which is dispelled when the Gamble ends.","SkillName":"Time For A Bet"},{"DamageType":"","Extra":{},"Id":803401205,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes all targets enter the gamble. Every time an \"All or Nothing\" is attacked, the target that launched the attack will receive a random number between 1 and 6. The next time \"Aventurine of Stratagems\" takes a turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the bet and will be attacked, while targets with numbers higher than \"Aventurine of Stratagems\" are considered to have won the bet and will have their Ultimates activated.","SkillName":"Big Spenders' Mad Party"},{"DamageType":"Imaginary","Extra":{},"Id":803401206,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to a target that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked target.","SkillName":"The Loser's Time Is Over"},{"DamageType":"Imaginary","Extra":{},"Id":803401207,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to all targets that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked targets.","SkillName":"The Winner Takes It All"},{"DamageType":"","Extra":{},"Id":803401208,"SPHitBase":"","SkillDesc":"Every time a target wins the Gamble, they receive the \"Favored by Fortune\" effect that increases their DMG dealt. Every time a target loses the Gamble, they receive the \"Down on Your Luck\" effect that increases DMG taken.3","SkillName":"Stratagems' Wagering"},{"DamageType":"","Extra":{},"Id":803401209,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401210,"SPHitBase":"","SkillDesc":"Activate two \"All or Nothing,\" locks on to a single target, and uses Daring Wager on the locked-on target in the next turn. Defeat all activated \"All or Nothing\" monsters to prevent the use of Daring Wager and to activate a single target's Ultimate.","SkillName":"Betting the Flop"},{"DamageType":"","Extra":{},"Id":803401211,"SPHitBase":"","SkillDesc":"Activates all \"All or Nothing\" and uses Doomed to Lose in the next action. Defeat all activated \"All or Nothing\" to prevent the use of Doomed to Lose and to activate all targets' Ultimate.","SkillName":"Go All In"},{"DamageType":"Imaginary","Extra":{},"Id":803401212,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to a single locked-on target and has a high chance of inflicting Imprisonment.","SkillName":"Daring Wager"},{"DamageType":"Imaginary","Extra":{},"Id":803401213,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to all targets and has a high chance of inflicting Imprisonment.","SkillName":"Doomed to Lose"},{"DamageType":"","Extra":{},"Id":803401214,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401215,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401216,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401217,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401218,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401219,"SPHitBase":"","SkillDesc":"In the battle, all units gain a set number of Points that resets between Phases. When targets' Points are lower than friendly units', DMG received by friendly units is greatly reduced, and gains Toughness Protection. When targets' Points are equal to friendly units or more, DMG received by friendly units is increased.","SkillName":"Points"},{"DamageType":"","Extra":{},"Id":803401220,"SPHitBase":"","SkillDesc":"At the start of the Phase or when summons are defeated, summons up to \u003cunbreak\u003e#1[i]\u003c/unbreak\u003e \"All or Nothing.\"","SkillName":"Call"},{"DamageType":"","Extra":{},"Id":803401221,"SPHitBase":"","SkillDesc":"At the start of the Phase or when summons are defeated, summons up to \u003cunbreak\u003e#1[i]\u003c/unbreak\u003e \"All or Nothing\" or \"All or Nothing: Double Fortune.\"","SkillName":"Blind Bet"},{"DamageType":"","Extra":{},"Id":803401222,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":803401202,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":803401201,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Heavy Stakes"},{"DamageType":"Imaginary","Extra":{},"Id":803401202,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random targets.","SkillName":"Distributed Investment"},{"DamageType":"Imaginary","Extra":{},"Id":803401203,"SPHitBase":"","SkillDesc":"Deals minor Imaginary DMG to all targets and reduce all targets' Energy. In Phase 2 of the battle, additionally reduces targets' Points.","SkillName":"Profit Cut"},{"DamageType":"","Extra":{},"Id":803401204,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes a single target enter the Gamble. Every time an \"All or Nothing\" is attacked by a target that is in the Gamble, the target will receive a random number between 1 and 6. After a target that is in the Gamble has finished their turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the Gamble and will be attacked, while those with a number higher than \"Aventurine of Stratagems\" are considered to have won the Gamble and will have their Ultimate activated. At the same time, targets that have not entered the Gamble are afflicted with the \"Look, Don't Speak\" status, which is dispelled when the Gamble ends.","SkillName":"Time For A Bet"},{"DamageType":"","Extra":{},"Id":803401205,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes all targets enter the gamble. Every time an \"All or Nothing\" is attacked, the target that launched the attack will receive a random number between 1 and 6. The next time \"Aventurine of Stratagems\" takes a turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the bet and will be attacked, while targets with numbers higher than \"Aventurine of Stratagems\" are considered to have won the bet and will have their Ultimates activated.","SkillName":"Big Spenders' Mad Party"},{"DamageType":"Imaginary","Extra":{},"Id":803401206,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to a target that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked target.","SkillName":"The Loser's Time Is Over"},{"DamageType":"Imaginary","Extra":{},"Id":803401207,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to all targets that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked targets.","SkillName":"The Winner Takes It All"},{"DamageType":"","Extra":{},"Id":803401208,"SPHitBase":"","SkillDesc":"Every time a target wins the Gamble, they receive the \"Favored by Fortune\" effect that increases their DMG dealt. Every time a target loses the Gamble, they receive the \"Down on Your Luck\" effect that increases DMG taken.3","SkillName":"Stratagems' Wagering"},{"DamageType":"","Extra":{},"Id":803401209,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401210,"SPHitBase":"","SkillDesc":"Activate two \"All or Nothing,\" locks on to a single target, and uses Daring Wager on the locked-on target in the next turn. Defeat all activated \"All or Nothing\" monsters to prevent the use of Daring Wager and to activate a single target's Ultimate.","SkillName":"Betting the Flop"},{"DamageType":"","Extra":{},"Id":803401211,"SPHitBase":"","SkillDesc":"Activates all \"All or Nothing\" and uses Doomed to Lose in the next action. Defeat all activated \"All or Nothing\" to prevent the use of Doomed to Lose and to activate all targets' Ultimate.","SkillName":"Go All In"},{"DamageType":"Imaginary","Extra":{},"Id":803401212,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to a single locked-on target and has a high chance of inflicting Imprisonment.","SkillName":"Daring Wager"},{"DamageType":"Imaginary","Extra":{},"Id":803401213,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to all targets and has a high chance of inflicting Imprisonment.","SkillName":"Doomed to Lose"},{"DamageType":"","Extra":{},"Id":803401214,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401215,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401216,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401217,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401218,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401219,"SPHitBase":"","SkillDesc":"In the battle, all units gain a set number of Points that resets between Phases. When targets' Points are lower than friendly units', DMG received by friendly units is greatly reduced, and gains Toughness Protection. When targets' Points are equal to friendly units or more, DMG received by friendly units is increased.","SkillName":"Points"},{"DamageType":"","Extra":{},"Id":803401220,"SPHitBase":"","SkillDesc":"At the start of the Phase or when summons are defeated, summons up to \u003cunbreak\u003e#1[i]\u003c/unbreak\u003e \"All or Nothing.\"","SkillName":"Call"},{"DamageType":"","Extra":{},"Id":803401221,"SPHitBase":"","SkillDesc":"At the start of the Phase or when summons are defeated, summons up to \u003cunbreak\u003e#1[i]\u003c/unbreak\u003e \"All or Nothing\" or \"All or Nothing: Double Fortune.\"","SkillName":"Blind Bet"},{"DamageType":"","Extra":{},"Id":803401222,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":803401203,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":803401201,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Heavy Stakes"},{"DamageType":"Imaginary","Extra":{},"Id":803401202,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random targets.","SkillName":"Distributed Investment"},{"DamageType":"Imaginary","Extra":{},"Id":803401203,"SPHitBase":"","SkillDesc":"Deals minor Imaginary DMG to all targets and reduce all targets' Energy. In Phase 2 of the battle, additionally reduces targets' Points.","SkillName":"Profit Cut"},{"DamageType":"","Extra":{},"Id":803401204,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes a single target enter the Gamble. Every time an \"All or Nothing\" is attacked by a target that is in the Gamble, the target will receive a random number between 1 and 6. After a target that is in the Gamble has finished their turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the Gamble and will be attacked, while those with a number higher than \"Aventurine of Stratagems\" are considered to have won the Gamble and will have their Ultimate activated. At the same time, targets that have not entered the Gamble are afflicted with the \"Look, Don't Speak\" status, which is dispelled when the Gamble ends.","SkillName":"Time For A Bet"},{"DamageType":"","Extra":{},"Id":803401205,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes all targets enter the gamble. Every time an \"All or Nothing\" is attacked, the target that launched the attack will receive a random number between 1 and 6. The next time \"Aventurine of Stratagems\" takes a turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the bet and will be attacked, while targets with numbers higher than \"Aventurine of Stratagems\" are considered to have won the bet and will have their Ultimates activated.","SkillName":"Big Spenders' Mad Party"},{"DamageType":"Imaginary","Extra":{},"Id":803401206,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to a target that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked target.","SkillName":"The Loser's Time Is Over"},{"DamageType":"Imaginary","Extra":{},"Id":803401207,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to all targets that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked targets.","SkillName":"The Winner Takes It All"},{"DamageType":"","Extra":{},"Id":803401208,"SPHitBase":"","SkillDesc":"Every time a target wins the Gamble, they receive the \"Favored by Fortune\" effect that increases their DMG dealt. Every time a target loses the Gamble, they receive the \"Down on Your Luck\" effect that increases DMG taken.3","SkillName":"Stratagems' Wagering"},{"DamageType":"","Extra":{},"Id":803401209,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401210,"SPHitBase":"","SkillDesc":"Activate two \"All or Nothing,\" locks on to a single target, and uses Daring Wager on the locked-on target in the next turn. Defeat all activated \"All or Nothing\" monsters to prevent the use of Daring Wager and to activate a single target's Ultimate.","SkillName":"Betting the Flop"},{"DamageType":"","Extra":{},"Id":803401211,"SPHitBase":"","SkillDesc":"Activates all \"All or Nothing\" and uses Doomed to Lose in the next action. Defeat all activated \"All or Nothing\" to prevent the use of Doomed to Lose and to activate all targets' Ultimate.","SkillName":"Go All In"},{"DamageType":"Imaginary","Extra":{},"Id":803401212,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to a single locked-on target and has a high chance of inflicting Imprisonment.","SkillName":"Daring Wager"},{"DamageType":"Imaginary","Extra":{},"Id":803401213,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to all targets and has a high chance of inflicting Imprisonment.","SkillName":"Doomed to Lose"},{"DamageType":"","Extra":{},"Id":803401214,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401215,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401216,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401217,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401218,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401219,"SPHitBase":"","SkillDesc":"In the battle, all units gain a set number of Points that resets between Phases. When targets' Points are lower than friendly units', DMG received by friendly units is greatly reduced, and gains Toughness Protection. When targets' Points are equal to friendly units or more, DMG received by friendly units is increased.","SkillName":"Points"},{"DamageType":"","Extra":{},"Id":803401220,"SPHitBase":"","SkillDesc":"At the start of the Phase or when summons are defeated, summons up to \u003cunbreak\u003e#1[i]\u003c/unbreak\u003e \"All or Nothing.\"","SkillName":"Call"},{"DamageType":"","Extra":{},"Id":803401221,"SPHitBase":"","SkillDesc":"At the start of the Phase or when summons are defeated, summons up to \u003cunbreak\u003e#1[i]\u003c/unbreak\u003e \"All or Nothing\" or \"All or Nothing: Double Fortune.\"","SkillName":"Blind Bet"},{"DamageType":"","Extra":{},"Id":803401222,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Wind"]},{"AttackModifyRatio":1,"DamageTypeResistance":[{"$type":"ElementResistanceConfig","DamageType":"Fire","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Quantum","Value":0.4},{"$type":"ElementResistanceConfig","DamageType":"Imaginary","Value":0.4}],"DefenceModifyRatio":1,"EliteGroup":1,"HPModifyRatio":1,"HardLevelGroup":1,"Id":803401204,"SkillList":[{"DamageType":"Imaginary","Extra":{},"Id":803401201,"SPHitBase":10,"SkillDesc":"Deals Imaginary DMG to a single target.","SkillName":"Heavy Stakes"},{"DamageType":"Imaginary","Extra":{},"Id":803401202,"SPHitBase":5,"SkillDesc":"Deals successive minor Imaginary DMG to random targets.","SkillName":"Distributed Investment"},{"DamageType":"Imaginary","Extra":{},"Id":803401203,"SPHitBase":"","SkillDesc":"Deals minor Imaginary DMG to all targets and reduce all targets' Energy. In Phase 2 of the battle, additionally reduces targets' Points.","SkillName":"Profit Cut"},{"DamageType":"","Extra":{},"Id":803401204,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes a single target enter the Gamble. Every time an \"All or Nothing\" is attacked by a target that is in the Gamble, the target will receive a random number between 1 and 6. After a target that is in the Gamble has finished their turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the Gamble and will be attacked, while those with a number higher than \"Aventurine of Stratagems\" are considered to have won the Gamble and will have their Ultimate activated. At the same time, targets that have not entered the Gamble are afflicted with the \"Look, Don't Speak\" status, which is dispelled when the Gamble ends.","SkillName":"Time For A Bet"},{"DamageType":"","Extra":{},"Id":803401205,"SPHitBase":"","SkillDesc":"Summons \"All or Nothing\" and makes all targets enter the gamble. Every time an \"All or Nothing\" is attacked, the target that launched the attack will receive a random number between 1 and 6. The next time \"Aventurine of Stratagems\" takes a turn, targets with numbers lower than \"Aventurine of Stratagems\" are considered to have lost the bet and will be attacked, while targets with numbers higher than \"Aventurine of Stratagems\" are considered to have won the bet and will have their Ultimates activated.","SkillName":"Big Spenders' Mad Party"},{"DamageType":"Imaginary","Extra":{},"Id":803401206,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to a target that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked target.","SkillName":"The Loser's Time Is Over"},{"DamageType":"Imaginary","Extra":{},"Id":803401207,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to all targets that lost the Gamble, with a high chance of inflicting Imprisonment on the attacked targets.","SkillName":"The Winner Takes It All"},{"DamageType":"","Extra":{},"Id":803401208,"SPHitBase":"","SkillDesc":"Every time a target wins the Gamble, they receive the \"Favored by Fortune\" effect that increases their DMG dealt. Every time a target loses the Gamble, they receive the \"Down on Your Luck\" effect that increases DMG taken.3","SkillName":"Stratagems' Wagering"},{"DamageType":"","Extra":{},"Id":803401209,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401210,"SPHitBase":"","SkillDesc":"Activate two \"All or Nothing,\" locks on to a single target, and uses Daring Wager on the locked-on target in the next turn. Defeat all activated \"All or Nothing\" monsters to prevent the use of Daring Wager and to activate a single target's Ultimate.","SkillName":"Betting the Flop"},{"DamageType":"","Extra":{},"Id":803401211,"SPHitBase":"","SkillDesc":"Activates all \"All or Nothing\" and uses Doomed to Lose in the next action. Defeat all activated \"All or Nothing\" to prevent the use of Doomed to Lose and to activate all targets' Ultimate.","SkillName":"Go All In"},{"DamageType":"Imaginary","Extra":{},"Id":803401212,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to a single locked-on target and has a high chance of inflicting Imprisonment.","SkillName":"Daring Wager"},{"DamageType":"Imaginary","Extra":{},"Id":803401213,"SPHitBase":20,"SkillDesc":"Deals Imaginary DMG to all targets and has a high chance of inflicting Imprisonment.","SkillName":"Doomed to Lose"},{"DamageType":"","Extra":{},"Id":803401214,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401215,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401216,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401217,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401218,"SPHitBase":"","SkillDesc":null,"SkillName":null},{"DamageType":"","Extra":{},"Id":803401219,"SPHitBase":"","SkillDesc":"In the battle, all units gain a set number of Points that resets between Phases. When targets' Points are lower than friendly units', DMG received by friendly units is greatly reduced, and gains Toughness Protection. When targets' Points are equal to friendly units or more, DMG received by friendly units is increased.","SkillName":"Points"},{"DamageType":"","Extra":{},"Id":803401220,"SPHitBase":"","SkillDesc":"At the start of the Phase or when summons are defeated, summons up to \u003cunbreak\u003e#1[i]\u003c/unbreak\u003e \"All or Nothing.\"","SkillName":"Call"},{"DamageType":"","Extra":{},"Id":803401221,"SPHitBase":"","SkillDesc":"At the start of the Phase or when summons are defeated, summons up to \u003cunbreak\u003e#1[i]\u003c/unbreak\u003e \"All or Nothing\" or \"All or Nothing: Double Fortune.\"","SkillName":"Blind Bet"},{"DamageType":"","Extra":{},"Id":803401222,"SPHitBase":"","SkillDesc":null,"SkillName":null}],"SpeedModifyRatio":1,"SpeedModifyValue":null,"StanceModifyRatio":1,"StanceWeakList":["Physical","Ice","Thunder","Wind"]}],"CriticalDamageBase":0.2,"DefenceBase":210,"Desc":"A senior manager in the IPC Strategic Investment Department and one of the Ten Stonehearts. Using his Cornerstone, he obtained a share of the authority of an Emanator of Preservation. He throws his own body into the game as a die, ready to face death in order to walk away alive.","Drop":[{"DisplayItemList":[],"MonsterTemplateID":8034012},{"DisplayItemList":[],"MonsterTemplateID":8034012,"WorldLevel":1},{"DisplayItemList":[],"MonsterTemplateID":8034012,"WorldLevel":2},{"DisplayItemList":[],"MonsterTemplateID":8034012,"WorldLevel":3},{"DisplayItemList":[],"MonsterTemplateID":8034012,"WorldLevel":4},{"DisplayItemList":[],"MonsterTemplateID":8034012,"WorldLevel":5},{"DisplayItemList":[],"MonsterTemplateID":8034012,"WorldLevel":6}],"HPBase":8137.5,"Id":8034012,"ImagePath":"SpriteOutput/MonsterFigure/Monster_8034010.png","InitialDelayRatio":1,"MinimumFatigueRatio":0.2,"MonsterCampID":null,"Name":"Daring Diceroller","Rank":"LittleBoss","SpeedBase":120,"StanceBase":570,"StanceCount":1,"StatusResistanceBase":0.3}}