{ "100": [ { "Id": 1, "Name": "回忆其一", "GroupName": "永屹之城遗秘", "Desc": "我方全体的风属性伤害提高#1[i]%", "Param": [ 0.5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 14 }, { "Name": "无法战斗角色不超过#1[i]名", "Param": 1 } ], "Countdown": 20, "DamageType1": [ "Physical", "Wind", "Imaginary" ], "DamageType2": [], "MazeGroupID1": 2, "MazeGroupID2": null, "NpcMonsterIDList1": [ 8013010 ], "NpcMonsterIDList2": [], "EventIDList1": [ { "StageID": 30001011, "StageType": "Challenge", "StageName": 7287667153632342000, "HardLevelGroup": 1, "Level": 32, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30001" } ], "MonsterList": [ { "$type": 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1013010 ], "NpcMonsterIDList2": [], "EventIDList1": [ { "StageID": 30001051, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 1, "Level": 44, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30005" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012020, "Monster1": 1012030, "Monster2": 1012030, "Monster3": 1012020 }, { "$type": "StageMonsterWave", "Monster0": 1013010, "Monster1": 1012030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [], "BeginTime": "", "EndTime": "" }, { "Id": 6, "Name": "回忆其六", "GroupName": "永屹之城遗秘", "Desc": "我方全体战技造成的伤害提高#1[i]%,每个轮开始时,为我方恢复#2[i]个战技点。", "Param": [ 0.25, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 8 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 12 }, { "Name": "无法战斗角色不超过#1[i]名", "Param": 1 } ], "Countdown": 20, "DamageType1": [ "Ice" ], "DamageType2": [], "MazeGroupID1": 4, "MazeGroupID2": null, "NpcMonsterIDList1": [ 1023010, 8003020 ], "NpcMonsterIDList2": [], "EventIDList1": [ { "StageID": 30001061, "StageType": "Challenge", "StageName": 3319612321481484300, "HardLevelGroup": 1, "Level": 45, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30019" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 1023010, "Monster2": 1022020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30001062, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 45, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30019" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001010, "Monster1": 8003020, "Monster2": 8001010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [], "BeginTime": "", "EndTime": "" }, { "Id": 7, "Name": "回忆其七", "GroupName": "永屹之城遗秘", "Desc": "我方全体终结技造成的伤害提高#1[i]%,每个轮开始时,我方全体恢复#2[i]点能量。", "Param": [ 0.25, 20 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 8 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 12 }, { "Name": "无法战斗角色不超过#1[i]名", "Param": 1 } ], "Countdown": 20, "DamageType1": [ "Physical", "Quantum" ], "DamageType2": [], "MazeGroupID1": 4, "MazeGroupID2": null, "NpcMonsterIDList1": [ 1003010, 8003030 ], "NpcMonsterIDList2": [], "EventIDList1": [ { "StageID": 30001071, "StageType": "Challenge", "StageName": 9874079526424322000, "HardLevelGroup": 1, "Level": 47, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30018" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002040, "Monster1": 1003010, "Monster2": 1002050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30001072, "StageType": "Challenge", "StageName": 3834759294727865000, "HardLevelGroup": 1, "Level": 47, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30018" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003030, "Monster2": 8002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [], "BeginTime": "", "EndTime": "" }, { "Id": 8, "Name": "回忆其八", "GroupName": "永屹之城遗秘", "Desc": "每个轮开始时,使我方当前攻击力最高的目标造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.6, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 8 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 12 }, { "Name": "无法战斗角色不超过#1[i]名", "Param": 1 } ], "Countdown": 20, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [], "MazeGroupID1": 4, "MazeGroupID2": null, "NpcMonsterIDList1": [ 1013020, 1013010 ], "NpcMonsterIDList2": [], "EventIDList1": [ { "StageID": 30001081, "StageType": "Challenge", "StageName": 16229653902150898000, "HardLevelGroup": 1, "Level": 50, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30022" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013020, "Monster2": 1012010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30001082, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 1, "Level": 50, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30022" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [], "BeginTime": "", "EndTime": "" }, { "Id": 9, "Name": "回忆其九", "GroupName": "永屹之城遗秘", "Desc": "每个轮开始时,使我方每个目标下次攻击的弱点击破效率提高#1[i]%。", "Param": [ 0.5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 8 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 12 }, { "Name": "无法战斗角色不超过#1[i]名", "Param": 1 } ], "Countdown": 20, "DamageType1": [ "Physical" ], "DamageType2": [], "MazeGroupID1": 4, "MazeGroupID2": null, "NpcMonsterIDList1": [ 1003010, 8013010 ], "NpcMonsterIDList2": [], "EventIDList1": [ { "StageID": 30001091, "StageType": "Challenge", "StageName": 9874079526424322000, "HardLevelGroup": 1, "Level": 52, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30020" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002040, "Monster1": 1003010, "Monster2": 1002030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30001092, "StageType": "Challenge", "StageName": 7287667153632342000, "HardLevelGroup": 1, "Level": 52, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30020" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8012010, "Monster1": 8013010, "Monster2": 8012030, "Monster3": 8012010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [], "BeginTime": "", "EndTime": "" }, { "Id": 10, "Name": "回忆其十", "GroupName": "永屹之城遗秘", "Desc": "每个轮开始时,使我方全体暴击率提高#1[i]%,该效果最多叠加#2[i]层。", "Param": [ 0.08, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 8 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 12 }, { "Name": "无法战斗角色不超过#1[i]名", "Param": 1 } ], "Countdown": 20, "DamageType1": [ "Physical", "Wind" ], "DamageType2": [], "MazeGroupID1": 4, "MazeGroupID2": null, "NpcMonsterIDList1": [ 8003030, 8013010 ], "NpcMonsterIDList2": [], "EventIDList1": [ { "StageID": 30001101, "StageType": "Challenge", "StageName": 3834759294727865000, "HardLevelGroup": 1, "Level": 54, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30011" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8003030, "Monster2": 1022010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30001102, "StageType": "Challenge", "StageName": 7287667153632342000, "HardLevelGroup": 1, "Level": 54, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30011" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8011020, "Monster1": 8012030, "Monster2": 8013010, "Monster3": 8012010, "Monster4": 8012030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [], "BeginTime": "", "EndTime": "" }, { "Id": 11, "Name": "回忆其十一", "GroupName": "永屹之城遗秘", "Desc": "每个轮开始时,为我方当前生命值最低的目标回复等同于其生命上限#1[i]%的生命值。", "Param": [ 0.6 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 12 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "无法战斗角色不超过#1[i]名", "Param": 1 } ], "Countdown": 30, "DamageType1": [ "Physical", "Ice", "Quantum" ], "DamageType2": [ "Fire", "Thunder", "Quantum" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 8003020 ], "NpcMonsterIDList2": [ 1023020 ], "EventIDList1": [ { "StageID": 30001111, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 55, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30021" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001010, "Monster1": 8001010, "Monster2": 8001010, "Monster3": 8001010, "Monster4": 8001010 }, { "$type": "StageMonsterWave", "Monster0": 8001010, "Monster1": 8003020, "Monster2": 8001010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30001112, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 1, "Level": 55, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30021" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 1012020, "Monster2": 1022010, "Monster3": 1012020, "Monster4": 1022010 }, { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 1023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "", "EndTime": "" }, { "Id": 12, "Name": "回忆其十二", "GroupName": "永屹之城遗秘", "Desc": "每个轮开始时,使我方每个目标下次攻击造成的伤害提高#1[i]%。", "Param": [ 0.5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 12 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "无法战斗角色不超过#1[i]名", "Param": 1 } ], "Countdown": 30, "DamageType1": [ "Ice", "Thunder", "Imaginary" ], "DamageType2": [ "Physical", "Ice", "Quantum" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 1023010 ], "NpcMonsterIDList2": [ 1003010 ], "EventIDList1": [ { "StageID": 30001121, "StageType": "Challenge", "StageName": 3319612321481484300, "HardLevelGroup": 1, "Level": 57, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30016" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012020, "Monster1": 1012010, "Monster2": 1022020, "Monster3": 1012020 }, { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 1023010, "Monster2": 1022020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30001122, "StageType": "Challenge", "StageName": 9874079526424322000, "HardLevelGroup": 1, "Level": 57, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30016" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002040, "Monster1": 1002030, "Monster2": 1002040, "Monster3": 1002050 }, { "$type": "StageMonsterWave", "Monster0": 1002040, "Monster1": 1003010, "Monster2": 1002040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "", "EndTime": "" }, { "Id": 13, "Name": "回忆其十三", "GroupName": "永屹之城遗秘", "Desc": "每个轮开始时,为我方全体提供护盾量等同于各自生命上限#1[i]%的护盾。", "Param": [ 0.25 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 12 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "无法战斗角色不超过#1[i]名", "Param": 1 } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice", "Thunder" ], "DamageType2": [ "Fire", "Wind", "Quantum" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 1013010 ], "NpcMonsterIDList2": [ 8003010 ], "EventIDList1": [ { "StageID": 30001131, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 1, "Level": 60, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30024" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002020, "Monster1": 1012020, "Monster2": 1012020, "Monster3": 1012010, "Monster4": 1002020 }, { "$type": "StageMonsterWave", "Monster0": 1002020, "Monster1": 1013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30001132, "StageType": "Challenge", "StageName": 18403122387849568000, "HardLevelGroup": 1, "Level": 60, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30024" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 8002010, "Monster2": 8002010, "Monster3": 1012010 }, { "$type": "StageMonsterWave", "Monster0": 1012010, "Monster1": 8003010, "Monster2": 1012020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "", "EndTime": "" }, { "Id": 14, "Name": "回忆其十四", "GroupName": "永屹之城遗秘", "Desc": "每个轮开始时,当前生命值百分比大于#1[i]%的我方目标暴击率提高#2[i]%,暴击伤害提高#3[i]%,持续#4[i]回合。", "Param": [ 0.8, 0.2, 0.4, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 12 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "无法战斗角色不超过#1[i]名", "Param": 1 } ], "Countdown": 30, "DamageType1": [ "Physical", "Fire", "Imaginary" ], "DamageType2": [ "Fire", "Thunder", "Wind" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 1004030 ], "NpcMonsterIDList2": [ 1014010 ], "EventIDList1": [ { "StageID": 30001141, "StageType": "Challenge", "StageName": 10421477324829753000, "HardLevelGroup": 1, "Level": 63, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30023" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002040, "Monster1": 1002050, "Monster2": 1002050, "Monster3": 1002030, "Monster4": 1002040 }, { "$type": "StageMonsterWave", "Monster0": 1004030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30001142, "StageType": "Challenge", "StageName": 7306112122138119000, "HardLevelGroup": 1, "Level": 63, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30023" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1012030, "Monster2": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1014010, "Monster1": 1012010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "", "EndTime": "" }, { "Id": 15, "Name": "回忆其十五", "GroupName": "永屹之城遗秘", "Desc": "每个轮开始时,使敌方全体受到的伤害提高#1[i]%,持续到敌方目标下一次行动开始。", "Param": [ 0.35 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 12 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "无法战斗角色不超过#1[i]名", "Param": 1 } ], "Countdown": 30, "DamageType1": [ "Physical", "Thunder", "Imaginary" ], "DamageType2": [ "Fire", "Thunder", "Quantum" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 1004020 ], "NpcMonsterIDList2": [ 1004010 ], "EventIDList1": [ { "StageID": 30001151, "StageType": "Challenge", "StageName": 3927571639738102000, "HardLevelGroup": 1, "Level": 65, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30017" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002050, "Monster1": 1002030, "Monster2": 1002030, "Monster3": 1002040 }, { "$type": "StageMonsterWave", "Monster0": 1002050, "Monster1": 1004020, "Monster2": 1002030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30001152, "StageType": "Challenge", "StageName": 14813692740671814000, "HardLevelGroup": 1, "Level": 65, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30017" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 1022010, "Monster2": 1022010 }, { "$type": "StageMonsterWave", "Monster0": 1004010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "", "EndTime": "" } ], "110": [ { "Id": 1001, "Name": "寒铁砥砺其一", "GroupName": "寒铁砥砺", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标造成的伤害降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.04, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Physical", "Quantum" ], "DamageType2": [ "Wind", "Imaginary" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 1003010, 8003030 ], "NpcMonsterIDList2": [ 8013010, 2023010 ], "EventIDList1": [ { "StageID": 30004161, "StageType": "Challenge", "StageName": 9874079526424322000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002030, "Monster1": 1003010, "Monster2": 1002040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30004162, "StageType": "Challenge", "StageName": 3834759294727865000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8003030, "Monster2": 1022010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30004163, "StageType": "Challenge", "StageName": 7287667153632342000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8012030, "Monster1": 8012030, "Monster2": 8013010, "Monster3": 8012010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30004164, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001040, "Monster1": 2023010, "Monster2": 8001040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-12 04:00:00", "EndTime": "2000-06-26 04:00:00" }, { "Id": 1002, "Name": "寒铁砥砺其二", "GroupName": "寒铁砥砺", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标造成的伤害降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.04, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Fire", "Thunder" ], "DamageType2": [ "Thunder", "Imaginary" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 8003040, 1013010 ], "NpcMonsterIDList2": [ 1013020, 1004020 ], "EventIDList1": [ { "StageID": 30004171, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003040, "Monster2": 1022010, "Monster3": 8001030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30004172, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30004173, "StageType": "Challenge", "StageName": 16229653902150898000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013020, "Monster2": 1012030, "Monster3": 1012010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30004174, "StageType": "Challenge", "StageName": 3927571639738102000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002030, "Monster1": 1004020, "Monster2": 1002030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-12 04:00:00", "EndTime": "2000-06-26 04:00:00" }, { "Id": 1003, "Name": "寒铁砥砺其三", "GroupName": "寒铁砥砺", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标造成的伤害降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.04, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Fire", "Quantum" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 8003010, 1023020 ], "NpcMonsterIDList2": [ 8003050, 2023010 ], "EventIDList1": [ { "StageID": 30004181, "StageType": "Challenge", "StageName": 18403122387849568000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003010, "Monster2": 1022010, "Monster3": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30004182, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 1023020, "Monster2": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30004183, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003050, "Monster2": 8001030, "Monster3": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30004184, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001040, "Monster1": 2023010, "Monster2": 8001040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-12 04:00:00", "EndTime": "2000-06-26 04:00:00" }, { "Id": 1004, "Name": "寒铁砥砺其四", "GroupName": "寒铁砥砺", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标造成的伤害降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.04, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Quantum" ], "DamageType2": [ "Physical", "Wind", "Imaginary" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 8003020, 2013010 ], "NpcMonsterIDList2": [ 8013010, 2004010 ], "EventIDList1": [ { "StageID": 30004191, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 8001010, "Monster2": 8003020, "Monster3": 8001010, "Monster4": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30004192, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2011010, "Monster1": 2013010, "Monster2": 2011020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30004193, "StageType": "Challenge", "StageName": 7287667153632342000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8011020, "Monster1": 8013010, "Monster2": 8012010, "Monster3": 8012010, "Monster4": 8011010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30004194, "StageType": "Challenge", "StageName": 17021160864080100000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002010, "Monster1": 2004010, "Monster2": 2002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-12 04:00:00", "EndTime": "2000-06-26 04:00:00" }, { "Id": 1005, "Name": "寒铁砥砺其五", "GroupName": "寒铁砥砺", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标造成的伤害降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.04, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Physical", "Ice", "Quantum" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 8003020, 1003010 ], "NpcMonsterIDList2": [ 1023010, 2023010 ], "EventIDList1": [ { "StageID": 30004201, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003020, "Monster2": 8002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30004202, "StageType": "Challenge", "StageName": 9874079526424322000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002030, "Monster1": 1003010, "Monster2": 1002040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30004203, "StageType": "Challenge", "StageName": 3319612321481484300, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 1023010, "Monster2": 1022020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30004204, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 2023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-12 04:00:00", "EndTime": "2000-06-26 04:00:00" }, { "Id": 1006, "Name": "寒铁砥砺其六", "GroupName": "寒铁砥砺", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标造成的伤害降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.04, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 24 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Ice", "Thunder", "Imaginary" ], "DamageType2": [ "Quantum" ], "MazeGroupID1": 8, "MazeGroupID2": 20, "NpcMonsterIDList1": [ 1023010 ], "NpcMonsterIDList2": [ 2024010 ], "EventIDList1": [ { "StageID": 30004211, "StageType": "Challenge", "StageName": 3319612321481484300, "HardLevelGroup": 1, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002020, "Monster1": 1012030, "Monster2": 1002020 }, { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013020, "Monster2": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1023010, "Monster1": 1023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30004212, "StageType": "Challenge", "StageName": 15606630685968003000, "HardLevelGroup": 1, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022070, "Monster1": 2022090, "Monster2": 2022070 }, { "$type": "StageMonsterWave", "Monster0": 2012010, "Monster1": 2013010 }, { "$type": "StageMonsterWave", "Monster0": 2024010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-12 04:00:00", "EndTime": "2000-06-26 04:00:00" }, { "Id": 1007, "Name": "寒铁砥砺其七", "GroupName": "寒铁砥砺", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标造成的伤害降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.04, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 24 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Physical", "Quantum" ], "DamageType2": [ "Ice", "Thunder" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 8003020 ], "NpcMonsterIDList2": [ 1013020 ], "EventIDList1": [ { "StageID": 30004221, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001010, "Monster1": 1022010, "Monster2": 8001010, "Monster3": 1022010 }, { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003020, "Monster2": 1022010 }, { "$type": "StageMonsterWave", "Monster0": 8003030, "Monster1": 8003020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30004222, "StageType": "Challenge", "StageName": 16229653902150898000, "HardLevelGroup": 1, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002020, "Monster1": 1012021, "Monster2": 1002020, "Monster3": 1012020 }, { "$type": "StageMonsterWave", "Monster0": 1012010, "Monster1": 1013020, "Monster2": 1012021 }, { "$type": "StageMonsterWave", "Monster0": 1013020, "Monster1": 1013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-12 04:00:00", "EndTime": "2000-06-26 04:00:00" }, { "Id": 1008, "Name": "寒铁砥砺其八", "GroupName": "寒铁砥砺", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标造成的伤害降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.04, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 24 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Wind", "Imaginary" ], "DamageType2": [ "Fire", "Wind" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 8013010 ], "NpcMonsterIDList2": [ 8003040 ], "EventIDList1": [ { "StageID": 30004231, "StageType": "Challenge", "StageName": 7287667153632342000, "HardLevelGroup": 1, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8011010, "Monster1": 8012020, "Monster2": 8012010, "Monster3": 8012020 }, { "$type": "StageMonsterWave", "Monster0": 8001040, "Monster1": 2023010, "Monster2": 8001040 }, { "$type": "StageMonsterWave", "Monster0": 8013010, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30004232, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 1, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 8001010, "Monster2": 1022010, "Monster3": 8001010, "Monster4": 8001020 }, { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003040, "Monster2": 1022010 }, { "$type": "StageMonsterWave", "Monster0": 8003010, "Monster1": 8003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-12 04:00:00", "EndTime": "2000-06-26 04:00:00" }, { "Id": 1009, "Name": "寒铁砥砺其九", "GroupName": "寒铁砥砺", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标造成的伤害降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.04, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Ice", "Imaginary" ], "DamageType2": [ "Fire", "Quantum" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 1004010 ], "EventIDList1": [ { "StageID": 30004241, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 8001040, "Monster2": 2022010, "Monster3": 8001040 }, { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 2023010 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 8003050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30004242, "StageType": "Challenge", "StageName": 14813692740671814000, "HardLevelGroup": 1, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8002010, "Monster2": 1022010, "Monster3": 8001030 }, { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003010, "Monster2": 1022010, "Monster3": 8001030 }, { "$type": "StageMonsterWave", "Monster0": 1004010, "Monster1": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-12 04:00:00", "EndTime": "2000-06-26 04:00:00" }, { "Id": 1010, "Name": "寒铁砥砺其十", "GroupName": "寒铁砥砺", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标造成的伤害降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.04, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Wind", "Quantum" ], "DamageType2": [ "Wind", "Imaginary" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 2013010 ], "NpcMonsterIDList2": [ 2004010 ], "EventIDList1": [ { "StageID": 30004251, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2011020, "Monster1": 2012010, "Monster2": 2011020, "Monster3": 2012010, "Monster4": 2012010 }, { "$type": "StageMonsterWave", "Monster0": 2011010, "Monster1": 2013010, "Monster2": 2011010 }, { "$type": "StageMonsterWave", "Monster0": 8003030, "Monster1": 2013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30004252, "StageType": "Challenge", "StageName": 17021160864080100000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30107" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002010, "Monster1": 2002010, "Monster2": 2002010 }, { "$type": "StageMonsterWave", "Monster0": 8001040, "Monster1": 2023010, "Monster2": 8001050 }, { "$type": "StageMonsterWave", "Monster0": 8001040, "Monster1": 2002010, "Monster2": 2004010, "Monster3": 2002010, "Monster4": 8001040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-12 04:00:00", "EndTime": "2000-06-26 04:00:00" } ], "111": [ { "Id": 1101, "Name": "蹈冰寻火其一", "GroupName": "蹈冰寻火", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标防御力降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.06, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Physical", "Quantum" ], "DamageType2": [ "Wind", "Imaginary" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 1003010, 8003030 ], "NpcMonsterIDList2": [ 8013010, 2023010 ], "EventIDList1": [ { "StageID": 30005161, "StageType": "Challenge", "StageName": 9874079526424322000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002030, "Monster1": 1003010, "Monster2": 1002040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30005162, "StageType": "Challenge", "StageName": 3834759294727865000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8003030, "Monster2": 1022010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30005163, "StageType": "Challenge", "StageName": 7287667153632342000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8012030, "Monster1": 8012030, "Monster2": 8013010, "Monster3": 8012010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30005164, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001040, "Monster1": 2023010, "Monster2": 8001040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-26 04:00:00", "EndTime": "2000-07-10 04:00:00" }, { "Id": 1102, "Name": "蹈冰寻火其二", "GroupName": "蹈冰寻火", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标防御力降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.06, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Fire", "Thunder" ], "DamageType2": [ "Thunder", "Imaginary" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 8003040, 1013010 ], "NpcMonsterIDList2": [ 1013020, 1004020 ], "EventIDList1": [ { "StageID": 30005171, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003040, "Monster2": 1022010, "Monster3": 8001030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30005172, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30005173, "StageType": "Challenge", "StageName": 16229653902150898000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013020, "Monster2": 1012030, "Monster3": 1012010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30005174, "StageType": "Challenge", "StageName": 3927571639738102000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002030, "Monster1": 1004020, "Monster2": 1002030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-26 04:00:00", "EndTime": "2000-07-10 04:00:00" }, { "Id": 1103, "Name": "蹈冰寻火其三", "GroupName": "蹈冰寻火", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标防御力降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.06, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Fire", "Quantum" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 8003010, 1023020 ], "NpcMonsterIDList2": [ 8003050, 2023010 ], "EventIDList1": [ { "StageID": 30005181, "StageType": "Challenge", "StageName": 18403122387849568000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003010, "Monster2": 1022010, "Monster3": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30005182, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 1023020, "Monster2": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30005183, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003050, "Monster2": 8001030, "Monster3": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30005184, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001040, "Monster1": 2023010, "Monster2": 8001040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-26 04:00:00", "EndTime": "2000-07-10 04:00:00" }, { "Id": 1104, "Name": "蹈冰寻火其四", "GroupName": "蹈冰寻火", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标防御力降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.06, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Quantum" ], "DamageType2": [ "Physical", "Wind", "Imaginary" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 8003020, 2013010 ], "NpcMonsterIDList2": [ 8013010, 2004010 ], "EventIDList1": [ { "StageID": 30005191, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 8001010, "Monster2": 8003020, "Monster3": 8001010, "Monster4": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30005192, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2011010, "Monster1": 2013010, "Monster2": 2011020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30005193, "StageType": "Challenge", "StageName": 7287667153632342000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8011020, "Monster1": 8013010, "Monster2": 8012010, "Monster3": 8012010, "Monster4": 8011010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30005194, "StageType": "Challenge", "StageName": 17021160864080100000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002010, "Monster1": 2004010, "Monster2": 2002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-26 04:00:00", "EndTime": "2000-07-10 04:00:00" }, { "Id": 1105, "Name": "蹈冰寻火其五", "GroupName": "蹈冰寻火", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标防御力降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.06, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Physical", "Ice", "Quantum" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 8003020, 1003010 ], "NpcMonsterIDList2": [ 1023010, 2023010 ], "EventIDList1": [ { "StageID": 30005201, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003020, "Monster2": 8002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30005202, "StageType": "Challenge", "StageName": 9874079526424322000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002030, "Monster1": 1003010, "Monster2": 1002040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30005203, "StageType": "Challenge", "StageName": 3319612321481484300, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 1023010, "Monster2": 1022020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30005204, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 2023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-26 04:00:00", "EndTime": "2000-07-10 04:00:00" }, { "Id": 1106, "Name": "蹈冰寻火其六", "GroupName": "蹈冰寻火", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标防御力降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.06, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 24 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Ice", "Thunder", "Imaginary" ], "DamageType2": [ "Quantum" ], "MazeGroupID1": 8, "MazeGroupID2": 20, "NpcMonsterIDList1": [ 1023010 ], "NpcMonsterIDList2": [ 2024010 ], "EventIDList1": [ { "StageID": 30005211, "StageType": "Challenge", "StageName": 3319612321481484300, "HardLevelGroup": 1, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002020, "Monster1": 1012030, "Monster2": 1002020 }, { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013020, "Monster2": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1023010, "Monster1": 1023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30005212, "StageType": "Challenge", "StageName": 15606630685968003000, "HardLevelGroup": 1, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022070, "Monster1": 2022090, "Monster2": 2022070 }, { "$type": "StageMonsterWave", "Monster0": 2012010, "Monster1": 2013010 }, { "$type": "StageMonsterWave", "Monster0": 2024010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-26 04:00:00", "EndTime": "2000-07-10 04:00:00" }, { "Id": 1107, "Name": "蹈冰寻火其七", "GroupName": "蹈冰寻火", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标防御力降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.06, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 24 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Physical", "Quantum" ], "DamageType2": [ "Ice", "Thunder" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 8003020 ], "NpcMonsterIDList2": [ 1013020 ], "EventIDList1": [ { "StageID": 30005221, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001010, "Monster1": 1022010, "Monster2": 8001010, "Monster3": 1022010 }, { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003020, "Monster2": 1022010 }, { "$type": "StageMonsterWave", "Monster0": 8003030, "Monster1": 8003020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30005222, "StageType": "Challenge", "StageName": 16229653902150898000, "HardLevelGroup": 1, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002020, "Monster1": 1012021, "Monster2": 1002020, "Monster3": 1012020 }, { "$type": "StageMonsterWave", "Monster0": 1012010, "Monster1": 1013020, "Monster2": 1012021 }, { "$type": "StageMonsterWave", "Monster0": 1013020, "Monster1": 1013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-26 04:00:00", "EndTime": "2000-07-10 04:00:00" }, { "Id": 1108, "Name": "蹈冰寻火其八", "GroupName": "蹈冰寻火", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标防御力降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.06, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 24 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Wind", "Imaginary" ], "DamageType2": [ "Fire", "Wind" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 8013010 ], "NpcMonsterIDList2": [ 8003040 ], "EventIDList1": [ { "StageID": 30005231, "StageType": "Challenge", "StageName": 7287667153632342000, "HardLevelGroup": 1, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8011010, "Monster1": 8012020, "Monster2": 8012010, "Monster3": 8012020 }, { "$type": "StageMonsterWave", "Monster0": 8001040, "Monster1": 2023010, "Monster2": 8001040 }, { "$type": "StageMonsterWave", "Monster0": 8013010, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30005232, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 1, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 8001010, "Monster2": 1022010, "Monster3": 8001010, "Monster4": 8001020 }, { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003040, "Monster2": 1022010 }, { "$type": "StageMonsterWave", "Monster0": 8003010, "Monster1": 8003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-26 04:00:00", "EndTime": "2000-07-10 04:00:00" }, { "Id": 1109, "Name": "蹈冰寻火其九", "GroupName": "蹈冰寻火", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标防御力降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.06, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Ice", "Imaginary" ], "DamageType2": [ "Fire", "Quantum" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 1004010 ], "EventIDList1": [ { "StageID": 30005241, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 8001040, "Monster2": 2022010, "Monster3": 8001040 }, { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 2023010 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 8003050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30005242, "StageType": "Challenge", "StageName": 14813692740671814000, "HardLevelGroup": 1, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8002010, "Monster2": 1022010, "Monster3": 8001030 }, { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003010, "Monster2": 1022010, "Monster3": 8001030 }, { "$type": "StageMonsterWave", "Monster0": 1004010, "Monster1": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-26 04:00:00", "EndTime": "2000-07-10 04:00:00" }, { "Id": 1110, "Name": "蹈冰寻火其十", "GroupName": "蹈冰寻火", "Desc": "每个轮开始时,对敌方全体施加【记忆印记】,敌方目标每有1个其他负面效果,则额外叠加1层【记忆印记】,每层使目标防御力降低#1[i]%,最多叠加#2[i]层,该效果持续到下个轮开始。", "Param": [ 0.06, 5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Wind", "Quantum" ], "DamageType2": [ "Wind", "Imaginary" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 2013010 ], "NpcMonsterIDList2": [ 2004010 ], "EventIDList1": [ { "StageID": 30005251, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2011020, "Monster1": 2012010, "Monster2": 2011020, "Monster3": 2012010, "Monster4": 2012010 }, { "$type": "StageMonsterWave", "Monster0": 2011010, "Monster1": 2013010, "Monster2": 2011010 }, { "$type": "StageMonsterWave", "Monster0": 8003030, "Monster1": 2013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30005252, "StageType": "Challenge", "StageName": 17021160864080100000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30108" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002010, "Monster1": 2002010, "Monster2": 2002010 }, { "$type": "StageMonsterWave", "Monster0": 8001040, "Monster1": 2023010, "Monster2": 8001050 }, { "$type": "StageMonsterWave", "Monster0": 8001040, "Monster1": 2002010, "Monster2": 2004010, "Monster3": 2002010, "Monster4": 8001040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-06-26 04:00:00", "EndTime": "2000-07-10 04:00:00" } ], "112": [ { "Id": 1201, "Name": "风暴止息其一", "GroupName": "风暴止息", "Desc": "每个轮开始时,使当前生命值百分比大于#1[i]%的我方目标攻击力提高#2[i]%,持续#3[i]回合。", "Param": [ 0.8, 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Physical", "Quantum" ], "DamageType2": [ "Wind", "Imaginary" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 1003010, 8003030 ], "NpcMonsterIDList2": [ 8013010, 2023010 ], "EventIDList1": [ { "StageID": 30006161, "StageType": "Challenge", "StageName": 9874079526424322000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30109" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002030, "Monster1": 1003010, "Monster2": 1002040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30006162, "StageType": "Challenge", "StageName": 3834759294727865000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30109" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8003030, "Monster2": 1022010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30006163, "StageType": "Challenge", "StageName": 7287667153632342000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30109" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8012030, "Monster1": 8012030, "Monster2": 8013010, "Monster3": 8012010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30006164, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30109" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001040, "Monster1": 2023010, "Monster2": 8001040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-07-10 04:00:00", "EndTime": "2000-07-24 04:00:00" }, { "Id": 1202, "Name": "风暴止息其二", "GroupName": "风暴止息", "Desc": "每个轮开始时,使当前生命值百分比大于#1[i]%的我方目标攻击力提高#2[i]%,持续#3[i]回合。", "Param": [ 0.8, 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Fire", "Thunder" ], "DamageType2": [ "Thunder", "Imaginary" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 8003040, 1013010 ], "NpcMonsterIDList2": [ 1013020, 1004020 ], "EventIDList1": [ { "StageID": 30006171, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30109" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003040, "Monster2": 1022010, "Monster3": 8001030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30006172, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30109" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30006173, "StageType": "Challenge", "StageName": 16229653902150898000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30109" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013020, "Monster2": 1012030, "Monster3": 1012010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30006174, "StageType": "Challenge", "StageName": 3927571639738102000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30109" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002030, "Monster1": 1004020, "Monster2": 1002030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-07-10 04:00:00", "EndTime": "2000-07-24 04:00:00" }, { "Id": 1203, "Name": "风暴止息其三", "GroupName": "风暴止息", "Desc": "每个轮开始时,使当前生命值百分比大于#1[i]%的我方目标攻击力提高#2[i]%,持续#3[i]回合。", "Param": [ 0.8, 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Fire", "Quantum" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 8003010, 1023020 ], "NpcMonsterIDList2": [ 8003050, 2023010 ], "EventIDList1": [ { "StageID": 30006181, "StageType": "Challenge", "StageName": 18403122387849568000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30109" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003010, "Monster2": 1022010, "Monster3": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30006182, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30109" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 1023020, "Monster2": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30006183, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30109" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003050, "Monster2": 8001030, "Monster3": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30006184, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30109" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001040, "Monster1": 2023010, "Monster2": 8001040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-07-10 04:00:00", "EndTime": "2000-07-24 04:00:00" }, { "Id": 1204, "Name": "风暴止息其四", "GroupName": "风暴止息", "Desc": "每个轮开始时,使当前生命值百分比大于#1[i]%的我方目标攻击力提高#2[i]%,持续#3[i]回合。", "Param": [ 0.8, 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Quantum" ], "DamageType2": [ "Physical", "Wind", "Imaginary" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 8003020, 2013010 ], "NpcMonsterIDList2": [ 8013010, 2004010 ], "EventIDList1": [ { "StageID": 30006191, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30109" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 8001010, "Monster2": 8003020, "Monster3": 8001010, "Monster4": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30006192, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", 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04:00:00" }, { "Id": 1207, "Name": "风暴止息其七", "GroupName": "风暴止息", "Desc": "每个轮开始时,使当前生命值百分比大于#1[i]%的我方目标攻击力提高#2[i]%,持续#3[i]回合。", "Param": [ 0.8, 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 24 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Physical", "Quantum" ], "DamageType2": [ "Ice", "Thunder" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 8003020 ], "NpcMonsterIDList2": [ 1013020 ], "EventIDList1": [ { "StageID": 30006221, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30109" } ], 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}, { "Id": 1209, "Name": "风暴止息其九", "GroupName": "风暴止息", "Desc": "每个轮开始时,使当前生命值百分比大于#1[i]%的我方目标攻击力提高#2[i]%,持续#3[i]回合。", "Param": [ 0.8, 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Ice", "Imaginary" ], "DamageType2": [ "Fire", "Quantum" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 1004010 ], "EventIDList1": [ { "StageID": 30006241, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30109" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 8001040, "Monster2": 2022010, "Monster3": 8001040 }, { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 2023010 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 8003050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30006242, "StageType": "Challenge", "StageName": 14813692740671814000, "HardLevelGroup": 1, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30109" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8002010, "Monster2": 1022010, "Monster3": 8001030 }, { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003010, "Monster2": 1022010, "Monster3": 8001030 }, { "$type": "StageMonsterWave", "Monster0": 1004010, "Monster1": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-07-10 04:00:00", "EndTime": "2000-07-24 04:00:00" }, { "Id": 1210, "Name": "风暴止息其十", "GroupName": "风暴止息", "Desc": "每个轮开始时,使当前生命值百分比大于#1[i]%的我方目标攻击力提高#2[i]%,持续#3[i]回合。", "Param": [ 0.8, 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Wind", "Quantum" ], "DamageType2": [ "Wind", "Imaginary" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 2013010 ], "NpcMonsterIDList2": [ 2004010 ], "EventIDList1": [ { "StageID": 30006251, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30109" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2011020, "Monster1": 2012010, "Monster2": 2011020, "Monster3": 2012010, "Monster4": 2012010 }, { "$type": "StageMonsterWave", "Monster0": 2011010, "Monster1": 2013010, "Monster2": 2011010 }, { "$type": "StageMonsterWave", "Monster0": 8003030, "Monster1": 2013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30006252, "StageType": "Challenge", "StageName": 17021160864080100000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30109" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002010, "Monster1": 2002010, "Monster2": 2002010 }, { "$type": "StageMonsterWave", "Monster0": 8001040, "Monster1": 2023010, "Monster2": 8001050 }, { "$type": "StageMonsterWave", "Monster0": 8001040, "Monster1": 2002010, "Monster2": 2004010, "Monster3": 2002010, "Monster4": 8001040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-07-10 04:00:00", "EndTime": "2000-07-24 04:00:00" } ], "113": [ { "Id": 1301, "Name": "孤航天海其一", "GroupName": "孤航天海", "Desc": "我方目标受到攻击或消耗生命值时,获得1层【记忆印记】。每层【记忆印记】使目标受到的伤害降低#1[i]%,该效果最多叠加#2[i]层。\\n每个轮开始时,依据我方目标当前最高的【记忆印记】层数对敌方全体造成固定数值的伤害,并解除我方全体所有的【记忆印记】。", "Param": [ 0.12, 3, 0.25 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Fire", "Thunder" ], "DamageType2": [ "Wind", "Imaginary" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 1023020, 8003040 ], "NpcMonsterIDList2": [ 8013010, 2023010 ], "EventIDList1": [ { "StageID": 30007161, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 1023020, "Monster2": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30007162, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003040, "Monster2": 8002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30007163, "StageType": "Challenge", "StageName": 7287667153632342000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8011020, "Monster1": 8012030, "Monster2": 8013010, "Monster3": 8011020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30007164, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022060, "Monster1": 2023010, "Monster2": 2022060 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2003-06-05 04:00:00", "EndTime": "2003-06-12 04:00:00" }, { "Id": 1302, "Name": "孤航天海其二", "GroupName": "孤航天海", "Desc": "我方目标受到攻击或消耗生命值时,获得1层【记忆印记】。每层【记忆印记】使目标受到的伤害降低#1[i]%,该效果最多叠加#2[i]层。\\n每个轮开始时,依据我方目标当前最高的【记忆印记】层数对敌方全体造成固定数值的伤害,并解除我方全体所有的【记忆印记】。", "Param": [ 0.12, 3, 0.25 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Fire", "Ice", "Imaginary" ], "DamageType2": [ "Wind", "Quantum" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 8003050, 8003050 ], "NpcMonsterIDList2": [ 8003030, 8003010 ], "EventIDList1": [ { "StageID": 30007171, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003050, "Monster2": 8002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30007172, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001050, "Monster1": 8001050, "Monster2": 8003050, "Monster3": 8001050, "Monster4": 8001050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30007173, "StageType": "Challenge", "StageName": 3834759294727865000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8002010, "Monster2": 8003030, "Monster3": 1022020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30007174, "StageType": "Challenge", "StageName": 18403122387849568000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003010, "Monster2": 8002010, "Monster3": 1022010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2003-06-05 04:00:00", "EndTime": "2003-06-12 04:00:00" }, { "Id": 1303, "Name": "孤航天海其三", "GroupName": "孤航天海", "Desc": "我方目标受到攻击或消耗生命值时,获得1层【记忆印记】。每层【记忆印记】使目标受到的伤害降低#1[i]%,该效果最多叠加#2[i]层。\\n每个轮开始时,依据我方目标当前最高的【记忆印记】层数对敌方全体造成固定数值的伤害,并解除我方全体所有的【记忆印记】。", "Param": [ 0.12, 3, 0.25 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Physical" ], "DamageType2": [ "Fire", "Quantum" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 1003010, 1004030 ], "NpcMonsterIDList2": [ 8003010, 1023020 ], "EventIDList1": [ { "StageID": 30007181, "StageType": "Challenge", "StageName": 9874079526424322000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002040, "Monster1": 1003010, "Monster2": 1002040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30007182, "StageType": "Challenge", "StageName": 10421477324829753000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002030, "Monster1": 1004030, "Monster2": 1002030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30007183, "StageType": "Challenge", "StageName": 18403122387849568000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003010, "Monster2": 8002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30007184, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 1023020, "Monster2": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2003-06-05 04:00:00", "EndTime": "2003-06-12 04:00:00" }, { "Id": 1304, "Name": "孤航天海其四", "GroupName": "孤航天海", "Desc": "我方目标受到攻击或消耗生命值时,获得1层【记忆印记】。每层【记忆印记】使目标受到的伤害降低#1[i]%,该效果最多叠加#2[i]层。\\n每个轮开始时,依据我方目标当前最高的【记忆印记】层数对敌方全体造成固定数值的伤害,并解除我方全体所有的【记忆印记】。", "Param": [ 0.12, 3, 0.25 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [ "Physical", "Ice", "Quantum" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 1013020, 1013010 ], "NpcMonsterIDList2": [ 8003020, 8003020 ], "EventIDList1": [ { "StageID": 30007191, "StageType": "Challenge", "StageName": 16229653902150898000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002020, "Monster1": 1013020, "Monster2": 1002020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30007192, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30007193, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001040, "Monster1": 8001010, "Monster2": 8003020, "Monster3": 8001040, "Monster4": 8001040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30007194, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001050, "Monster1": 8001050, "Monster2": 8003020, "Monster3": 8001010, "Monster4": 8001050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2003-06-05 04:00:00", "EndTime": "2003-06-12 04:00:00" }, { "Id": 1305, "Name": "孤航天海其五", "GroupName": "孤航天海", "Desc": "我方目标受到攻击或消耗生命值时,获得1层【记忆印记】。每层【记忆印记】使目标受到的伤害降低#1[i]%,该效果最多叠加#2[i]层。\\n每个轮开始时,依据我方目标当前最高的【记忆印记】层数对敌方全体造成固定数值的伤害,并解除我方全体所有的【记忆印记】。", "Param": [ 0.12, 3, 0.25 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Thunder" ], "DamageType2": [ "Wind" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 8003040, 1004020 ], "NpcMonsterIDList2": [ 2013010, 2023010 ], "EventIDList1": [ { "StageID": 30007201, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": 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"Monster3": 1002050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30007203, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2012010, "Monster1": 2013010, "Monster2": 2012010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30007204, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022020, "Monster1": 2023010, "Monster2": 2022020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2003-06-05 04:00:00", "EndTime": "2003-06-12 04:00:00" }, { "Id": 1306, "Name": "孤航天海其六", "GroupName": "孤航天海", "Desc": "我方目标受到攻击或消耗生命值时,获得1层【记忆印记】。每层【记忆印记】使目标受到的伤害降低#1[i]%,该效果最多叠加#2[i]层。\\n每个轮开始时,依据我方目标当前最高的【记忆印记】层数对敌方全体造成固定数值的伤害,并解除我方全体所有的【记忆印记】。", "Param": [ 0.12, 3, 0.25 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 24 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Ice", "Wind" ], "DamageType2": [ "Thunder", "Imaginary" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 2023020 ], "NpcMonsterIDList2": [ 2004020 ], "EventIDList1": [ { "StageID": 30007211, "StageType": "Challenge", "StageName": 5650742420150657000, "HardLevelGroup": 1, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022050, "Monster1": 2022040, "Monster2": 2022050 }, { "$type": "StageMonsterWave", "Monster0": 2023020, "Monster1": 2022040, "Monster2": 2022050 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 2023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30007212, "StageType": "Challenge", "StageName": 13535529983749532000, "HardLevelGroup": 1, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002010, "Monster1": 2002010, "Monster2": 2002010 }, { "$type": "StageMonsterWave", "Monster0": 1023010, "Monster1": 1023010 }, { "$type": "StageMonsterWave", "Monster0": 2004020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2003-06-05 04:00:00", "EndTime": "2003-06-12 04:00:00" }, { "Id": 1307, "Name": "孤航天海其七", "GroupName": "孤航天海", "Desc": "我方目标受到攻击或消耗生命值时,获得1层【记忆印记】。每层【记忆印记】使目标受到的伤害降低#1[i]%,该效果最多叠加#2[i]层。\\n每个轮开始时,依据我方目标当前最高的【记忆印记】层数对敌方全体造成固定数值的伤害,并解除我方全体所有的【记忆印记】。", "Param": [ 0.12, 3, 0.25 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 24 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [ "Physical" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 1013010 ], "NpcMonsterIDList2": [ 1004030 ], "EventIDList1": [ { "StageID": 30007221, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 1, "Level": 83, "LevelGraphPath": 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"StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002050, "Monster1": 1002040, "Monster2": 1002030, "Monster3": 1002050 }, { "$type": "StageMonsterWave", "Monster0": 1002030, "Monster1": 1003010, "Monster2": 1002030 }, { "$type": "StageMonsterWave", "Monster0": 1003010, "Monster1": 1004030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2003-06-05 04:00:00", "EndTime": "2003-06-12 04:00:00" }, { "Id": 1308, "Name": "孤航天海其八", "GroupName": "孤航天海", "Desc": "我方目标受到攻击或消耗生命值时,获得1层【记忆印记】。每层【记忆印记】使目标受到的伤害降低#1[i]%,该效果最多叠加#2[i]层。\\n每个轮开始时,依据我方目标当前最高的【记忆印记】层数对敌方全体造成固定数值的伤害,并解除我方全体所有的【记忆印记】。", "Param": [ 0.12, 3, 0.25 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 24 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Fire", "Wind" ], "DamageType2": [ "Physical", "Quantum" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 2023020 ], "NpcMonsterIDList2": [ 8003020 ], "EventIDList1": [ { "StageID": 30007231, "StageType": "Challenge", "StageName": 5650742420150657000, "HardLevelGroup": 1, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022050, "Monster1": 2022040, "Monster2": 2022050 }, { "$type": "StageMonsterWave", "Monster0": 2022040, "Monster1": 2023020, "Monster2": 2022040 }, { "$type": "StageMonsterWave", "Monster0": 2023020, "Monster1": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30007232, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001010, "Monster1": 1022010, "Monster2": 8001010, "Monster3": 1022010 }, { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003020, "Monster2": 1022010 }, { "$type": "StageMonsterWave", "Monster0": 8003030, "Monster1": 8003020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2003-06-05 04:00:00", "EndTime": "2003-06-12 04:00:00" }, { "Id": 1309, "Name": "孤航天海其九", "GroupName": "孤航天海", "Desc": "我方目标受到攻击或消耗生命值时,获得1层【记忆印记】。每层【记忆印记】使目标受到的伤害降低#1[i]%,该效果最多叠加#2[i]层。\\n每个轮开始时,依据我方目标当前最高的【记忆印记】层数对敌方全体造成固定数值的伤害,并解除我方全体所有的【记忆印记】。", "Param": [ 0.12, 3, 0.25 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Wind", "Imaginary" ], "DamageType2": [ "Thunder" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 1014010 ], "EventIDList1": [ { "StageID": 30007241, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022020, "Monster1": 2022060, "Monster2": 2022020, "Monster3": 2022010 }, { "$type": "StageMonsterWave", "Monster0": 2022020, "Monster1": 2023010, "Monster2": 2022020 }, { "$type": "StageMonsterWave", "Monster0": 8013010, "Monster1": 2023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30007242, "StageType": "Challenge", "StageName": 7306112122138119000, "HardLevelGroup": 1, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012010, "Monster1": 1012020, "Monster2": 1012020, "Monster3": 1012010 }, { "$type": "StageMonsterWave", "Monster0": 1012010, "Monster1": 1013020, "Monster2": 1012010 }, { "$type": "StageMonsterWave", "Monster0": 1014010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2003-06-05 04:00:00", "EndTime": "2003-06-12 04:00:00" }, { "Id": 1310, "Name": "孤航天海其十", "GroupName": "孤航天海", "Desc": "我方目标受到攻击或消耗生命值时,获得1层【记忆印记】。每层【记忆印记】使目标受到的伤害降低#1[i]%,该效果最多叠加#2[i]层。\\n每个轮开始时,依据我方目标当前最高的【记忆印记】层数对敌方全体造成固定数值的伤害,并解除我方全体所有的【记忆印记】。", "Param": [ 0.12, 3, 0.25 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Fire", "Thunder" ], "DamageType2": [ "Wind", "Imaginary" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 8003040 ], "NpcMonsterIDList2": [ 2004010 ], "EventIDList1": [ { "StageID": 30007251, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001050, "Monster1": 8002010, "Monster2": 8002010, "Monster3": 8001030, "Monster4": 8001050 }, { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 1023020, "Monster2": 8001050 }, { "$type": "StageMonsterWave", "Monster0": 8003040, "Monster1": 8003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30007252, "StageType": "Challenge", "StageName": 17021160864080100000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30110" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 2022060, "Monster2": 2022060, "Monster3": 2022010 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 2022060 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 2004010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2003-06-05 04:00:00", "EndTime": "2003-06-12 04:00:00" } ], "114": [ { "Id": 1401, "Name": "泪雨长战其一", "GroupName": "泪雨长战", "Desc": "我方角色施放追加攻击后,使受到攻击的敌方目标全属性抗性降低#1[i]%,持续#2[i]回合。", "Param": [ 0.3, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Fire", "Thunder" ], "DamageType2": [ "Wind", "Imaginary" ], "MazeGroupID1": 10, "MazeGroupID2": 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{ "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30111" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003050, "Monster2": 8002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30008172, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30111" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001050, "Monster1": 8001050, "Monster2": 8003050, "Monster3": 8001050, "Monster4": 8001050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30008173, "StageType": "Challenge", "StageName": 3834759294727865000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30111" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8002010, "Monster2": 8003030, "Monster3": 1022020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30008174, "StageType": "Challenge", "StageName": 18403122387849568000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30111" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003010, "Monster2": 8002010, "Monster3": 1022010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2003-06-12 04:00:00", "EndTime": "2003-06-16 04:00:00" }, { "Id": 1403, "Name": "泪雨长战其三", "GroupName": "泪雨长战", "Desc": "我方角色施放追加攻击后,使受到攻击的敌方目标全属性抗性降低#1[i]%,持续#2[i]回合。", "Param": [ 0.3, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Physical" ], "DamageType2": [ "Fire", "Quantum" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 1003010, 1004030 ], "NpcMonsterIDList2": [ 8003010, 1023020 ], "EventIDList1": [ { "StageID": 30008181, "StageType": "Challenge", "StageName": 9874079526424322000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30111" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002040, "Monster1": 1003010, "Monster2": 1002040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30008182, "StageType": "Challenge", "StageName": 10421477324829753000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30111" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002030, "Monster1": 1004030, "Monster2": 1002030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30008183, "StageType": 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"JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30111" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 1023020, "Monster2": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2003-06-12 04:00:00", "EndTime": "2003-06-16 04:00:00" }, { "Id": 1404, "Name": "泪雨长战其四", "GroupName": "泪雨长战", "Desc": "我方角色施放追加攻击后,使受到攻击的敌方目标全属性抗性降低#1[i]%,持续#2[i]回合。", "Param": [ 0.3, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [ "Physical", "Ice", "Quantum" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 1013020, 1013010 ], "NpcMonsterIDList2": [ 8003020, 8003020 ], "EventIDList1": [ { "StageID": 30008191, "StageType": "Challenge", "StageName": 16229653902150898000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30111" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002020, "Monster1": 1013020, "Monster2": 1002020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30008192, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30111" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30008193, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30111" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001040, "Monster1": 8001010, "Monster2": 8003020, "Monster3": 8001040, "Monster4": 8001040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30008194, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30111" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001050, "Monster1": 8001050, "Monster2": 8003020, 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}, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30111" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012010, "Monster1": 1012020, "Monster2": 1012020, "Monster3": 1012010 }, { "$type": "StageMonsterWave", "Monster0": 1012010, "Monster1": 1013020, "Monster2": 1012010 }, { "$type": "StageMonsterWave", "Monster0": 1014010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2003-06-12 04:00:00", "EndTime": "2003-06-16 04:00:00" }, { "Id": 1410, "Name": "泪雨长战其十", "GroupName": "泪雨长战", "Desc": "我方角色施放追加攻击后,使受到攻击的敌方目标全属性抗性降低#1[i]%,持续#2[i]回合。", "Param": [ 0.3, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Fire", "Thunder" ], "DamageType2": [ "Wind", "Imaginary" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 8003040 ], "NpcMonsterIDList2": [ 2004010 ], "EventIDList1": [ { "StageID": 30008251, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30111" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001050, "Monster1": 8002010, "Monster2": 8002010, "Monster3": 8001030, "Monster4": 8001050 }, { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 1023020, "Monster2": 8001050 }, { "$type": "StageMonsterWave", "Monster0": 8003040, "Monster1": 8003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30008252, "StageType": "Challenge", "StageName": 17021160864080100000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30111" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 2022060, "Monster2": 2022060, "Monster3": 2022010 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 2022060 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 2004010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, 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"JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 1023020, "Monster2": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-04-17 04:00:00", "EndTime": "2000-05-15 04:00:00" }, { "Id": 1704, "Name": "琥珀恩赐其四", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Wind" ], "DamageType2": [ "Physical" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 8003040, 8013010 ], 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"LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-04-17 04:00:00", "EndTime": "2000-05-15 04:00:00" }, { "Id": 1705, "Name": "琥珀恩赐其五", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Wind", "Quantum" ], "DamageType2": [ "Fire", "Thunder" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 8003030, 8003010 ], "NpcMonsterIDList2": [ 1013010, 1023020 ], "EventIDList1": [ { "StageID": 30001201, "StageType": "Challenge", "StageName": 3834759294727865000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8002010, "Monster2": 8003030, "Monster3": 1022020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30001202, "StageType": "Challenge", "StageName": 18403122387849568000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003010, "Monster2": 8002010, "Monster3": 1022010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30001203, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30001204, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 1023020, "Monster2": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-04-17 04:00:00", "EndTime": "2000-05-15 04:00:00" }, { "Id": 1706, "Name": "琥珀恩赐其六", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 24 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Physical" ], "DamageType2": [ "Ice", "Thunder", "Imaginary" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 1004030 ], "NpcMonsterIDList2": [ 1023010 ], "EventIDList1": [ { "StageID": 30001211, "StageType": "Challenge", "StageName": 10421477324829753000, "HardLevelGroup": 1, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002050, "Monster1": 1002040, "Monster2": 1002030, "Monster3": 1002050 }, { "$type": "StageMonsterWave", "Monster0": 1003010, "Monster1": 1003010 }, { "$type": "StageMonsterWave", "Monster0": 1002030, "Monster1": 1004030, "Monster2": 1002030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30001212, "StageType": "Challenge", "StageName": 3319612321481484300, "HardLevelGroup": 1, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1012010, "Monster2": 1012030, "Monster3": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1012010, "Monster1": 1013020, "Monster2": 1012010 }, { "$type": "StageMonsterWave", "Monster0": 1023010, "Monster1": 1023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-04-17 04:00:00", "EndTime": "2000-05-15 04:00:00" }, { "Id": 1707, "Name": "琥珀恩赐其七", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 24 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Fire", "Quantum" ], "DamageType2": [ "Ice", "Thunder" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 8003010 ], "NpcMonsterIDList2": [ 1013020 ], "EventIDList1": [ { "StageID": 30001221, "StageType": "Challenge", "StageName": 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"HardLevelGroup": 1, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1012010, "Monster2": 1012030, "Monster3": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1012010, "Monster1": 1013020, "Monster2": 1012010 }, { "$type": "StageMonsterWave", "Monster0": 1013020, "Monster1": 1013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-04-17 04:00:00", "EndTime": "2000-05-15 04:00:00" }, { "Id": 1708, "Name": "琥珀恩赐其八", "GroupName": "琥珀恩赐", "Desc": 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"Name": "琥珀恩赐其十", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Ice" ], "DamageType2": [ "Fire", "Quantum" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 8003020 ], "NpcMonsterIDList2": [ 1004010 ], "EventIDList1": [ { "StageID": 30001251, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": 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1022010, "Monster1": 8002010, "Monster2": 8002010, "Monster3": 8001030 }, { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003010, "Monster2": 1022010, "Monster3": 8001030 }, { "$type": "StageMonsterWave", "Monster0": 1004010, "Monster1": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-04-17 04:00:00", "EndTime": "2000-05-15 04:00:00" } ], "118": [ { "Id": 1801, "Name": "琥珀恩赐其一", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Wind" ], "DamageType2": [ "Physical" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 8003030, 8003040 ], "NpcMonsterIDList2": [ 1003010, 1004020 ], "EventIDList1": [ { 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"$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003040, "Monster2": 8002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30001163, "StageType": "Challenge", "StageName": 9874079526424322000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": 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"TrialAvatarList": [] } ], "BeginTime": "2000-05-15 04:00:00", "EndTime": "2000-05-29 04:00:00" }, { "Id": 1802, "Name": "琥珀恩赐其二", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Fire", "Ice", "Imaginary" ], "DamageType2": [ "Ice", "Thunder" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 8003050, 8003050 ], "NpcMonsterIDList2": [ 1013020, 1013010 ], "EventIDList1": [ { "StageID": 30001171, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003050, "Monster2": 8001030, "Monster3": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30001172, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003050, "Monster2": 1022010, "Monster3": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30001173, "StageType": "Challenge", "StageName": 16229653902150898000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013020, "Monster2": 1012010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30001174, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-05-15 04:00:00", "EndTime": "2000-05-29 04:00:00" }, { "Id": 1803, "Name": "琥珀恩赐其三", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Ice" ], "DamageType2": [ "Fire", "Quantum" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 8003020, 1023010 ], "NpcMonsterIDList2": [ 8003010, 1023020 ], "EventIDList1": [ { "StageID": 30001181, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001010, "Monster1": 8003020, "Monster2": 8001010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, 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"2000-05-15 04:00:00", "EndTime": "2000-05-29 04:00:00" }, { "Id": 1805, "Name": "琥珀恩赐其五", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Wind", "Quantum" ], "DamageType2": [ "Fire", "Thunder" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 8003030, 8003010 ], "NpcMonsterIDList2": [ 1013010, 1023020 ], "EventIDList1": [ { "StageID": 30001201, "StageType": "Challenge", "StageName": 3834759294727865000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", 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"LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30001203, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30001204, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 1023020, "Monster2": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-05-15 04:00:00", "EndTime": "2000-05-29 04:00:00" }, { "Id": 1806, "Name": "琥珀恩赐其六", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 24 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Physical" ], "DamageType2": [ "Ice", "Thunder", "Imaginary" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 1004030 ], "NpcMonsterIDList2": [ 1023010 ], "EventIDList1": [ { "StageID": 30001211, "StageType": "Challenge", "StageName": 10421477324829753000, "HardLevelGroup": 1, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002050, "Monster1": 1002040, "Monster2": 1002030, "Monster3": 1002050 }, { "$type": "StageMonsterWave", "Monster0": 1003010, "Monster1": 1003010 }, { "$type": "StageMonsterWave", "Monster0": 1002030, "Monster1": 1004030, "Monster2": 1002030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30001212, "StageType": "Challenge", "StageName": 3319612321481484300, "HardLevelGroup": 1, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1012010, "Monster2": 1012030, "Monster3": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1012010, "Monster1": 1013020, "Monster2": 1012010 }, { "$type": "StageMonsterWave", "Monster0": 1023010, "Monster1": 1023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-05-15 04:00:00", "EndTime": "2000-05-29 04:00:00" }, { "Id": 1807, "Name": "琥珀恩赐其七", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 24 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Fire", "Quantum" ], "DamageType2": [ "Ice", "Thunder" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 8003010 ], "NpcMonsterIDList2": [ 1013020 ], "EventIDList1": [ { "StageID": 30001221, "StageType": "Challenge", "StageName": 18403122387849568000, "HardLevelGroup": 1, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 1022010, "Monster2": 8001020, "Monster3": 1022010 }, { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 1023020, "Monster2": 8001020 }, { "$type": "StageMonsterWave", "Monster0": 8003010, "Monster1": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30001222, "StageType": "Challenge", "StageName": 16229653902150898000, "HardLevelGroup": 1, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1012010, "Monster2": 1012030, "Monster3": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1012010, "Monster1": 1013020, "Monster2": 1012010 }, { "$type": "StageMonsterWave", "Monster0": 1013020, "Monster1": 1013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-05-15 04:00:00", "EndTime": "2000-05-29 04:00:00" }, { "Id": 1808, "Name": "琥珀恩赐其八", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 24 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Wind", "Quantum" ], "DamageType2": [ "Physical", "Wind", "Imaginary" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 8003030 ], "NpcMonsterIDList2": [ 8013010 ], "EventIDList1": [ { "StageID": 30001231, "StageType": "Challenge", "StageName": 3834759294727865000, "HardLevelGroup": 1, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8002010, "Monster2": 8002010 }, { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003030, "Monster2": 8002010 }, { "$type": "StageMonsterWave", "Monster0": 8003010, "Monster1": 8003030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30001232, "StageType": "Challenge", "StageName": 7287667153632342000, "HardLevelGroup": 1, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8011020, "Monster1": 8012030, "Monster2": 8012010, "Monster3": 8012020, "Monster4": 8012010 }, { "$type": "StageMonsterWave", "Monster0": 8011010, "Monster1": 8012010, "Monster2": 8013010, "Monster3": 8012030, "Monster4": 8011010 }, { "$type": "StageMonsterWave", "Monster0": 8013010, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-05-15 04:00:00", "EndTime": "2000-05-29 04:00:00" }, { "Id": 1809, "Name": "琥珀恩赐其九", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Fire", "Ice", "Imaginary" ], "DamageType2": [ "Thunder" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 8003050 ], "NpcMonsterIDList2": [ 1014010 ], "EventIDList1": [ { "StageID": 30001241, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 1, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": 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"StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 1023010, "Monster2": 1022020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30001183, "StageType": "Challenge", "StageName": 18403122387849568000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": 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"ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-05-29 04:00:00", "EndTime": "2000-06-12 04:00:00" }, { "Id": 1904, "Name": "琥珀恩赐其四", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Wind" ], "DamageType2": [ "Physical" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 8003040, 8013010 ], "NpcMonsterIDList2": [ 1003010, 1004020 ], "EventIDList1": [ { "StageID": 30001191, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", 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"StageType": "Challenge", "StageName": 3927571639738102000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002050, "Monster1": 1004020, "Monster2": 1002030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-05-29 04:00:00", "EndTime": "2000-06-12 04:00:00" }, { "Id": 1905, "Name": "琥珀恩赐其五", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 28 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Wind", "Quantum" ], "DamageType2": [ "Fire", "Thunder" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 8003030, 8003010 ], "NpcMonsterIDList2": [ 1013010, 1023020 ], "EventIDList1": [ { "StageID": 30001201, "StageType": "Challenge", "StageName": 3834759294727865000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8002010, "Monster2": 8003030, "Monster3": 1022020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": 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"LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30001204, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 1023020, "Monster2": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-05-29 04:00:00", "EndTime": "2000-06-12 04:00:00" }, { "Id": 1906, "Name": "琥珀恩赐其六", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 24 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Physical" ], "DamageType2": [ "Ice", "Thunder", "Imaginary" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 1004030 ], "NpcMonsterIDList2": [ 1023010 ], "EventIDList1": [ { "StageID": 30001211, "StageType": "Challenge", "StageName": 10421477324829753000, "HardLevelGroup": 1, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002050, "Monster1": 1002040, "Monster2": 1002030, "Monster3": 1002050 }, { "$type": "StageMonsterWave", "Monster0": 1003010, "Monster1": 1003010 }, { "$type": "StageMonsterWave", "Monster0": 1002030, "Monster1": 1004030, "Monster2": 1002030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30001212, "StageType": "Challenge", "StageName": 3319612321481484300, "HardLevelGroup": 1, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1012010, "Monster2": 1012030, "Monster3": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1012010, "Monster1": 1013020, "Monster2": 1012010 }, { "$type": "StageMonsterWave", "Monster0": 1023010, "Monster1": 1023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-05-29 04:00:00", "EndTime": "2000-06-12 04:00:00" }, { "Id": 1907, "Name": "琥珀恩赐其七", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 24 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Fire", "Quantum" ], "DamageType2": [ "Ice", "Thunder" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 8003010 ], "NpcMonsterIDList2": [ 1013020 ], "EventIDList1": [ { "StageID": 30001221, "StageType": "Challenge", "StageName": 18403122387849568000, "HardLevelGroup": 1, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 1022010, "Monster2": 8001020, "Monster3": 1022010 }, { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 1023020, "Monster2": 8001020 }, { "$type": "StageMonsterWave", "Monster0": 8003010, "Monster1": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30001222, "StageType": "Challenge", "StageName": 16229653902150898000, "HardLevelGroup": 1, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1012010, "Monster2": 1012030, "Monster3": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1012010, "Monster1": 1013020, "Monster2": 1012010 }, { "$type": "StageMonsterWave", "Monster0": 1013020, "Monster1": 1013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-05-29 04:00:00", "EndTime": "2000-06-12 04:00:00" }, { "Id": 1908, "Name": "琥珀恩赐其八", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 24 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Wind", "Quantum" ], "DamageType2": [ "Physical", "Wind", "Imaginary" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 8003030 ], "NpcMonsterIDList2": [ 8013010 ], "EventIDList1": [ { "StageID": 30001231, "StageType": "Challenge", "StageName": 3834759294727865000, "HardLevelGroup": 1, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8002010, "Monster2": 8002010 }, { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003030, "Monster2": 8002010 }, { "$type": "StageMonsterWave", "Monster0": 8003010, "Monster1": 8003030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30001232, "StageType": "Challenge", "StageName": 7287667153632342000, "HardLevelGroup": 1, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8011020, "Monster1": 8012030, "Monster2": 8012010, "Monster3": 8012020, "Monster4": 8012010 }, { "$type": "StageMonsterWave", "Monster0": 8011010, "Monster1": 8012010, "Monster2": 8013010, "Monster3": 8012030, "Monster4": 8011010 }, { "$type": "StageMonsterWave", "Monster0": 8013010, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-05-29 04:00:00", "EndTime": "2000-06-12 04:00:00" }, { "Id": 1909, "Name": "琥珀恩赐其九", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Fire", "Ice", "Imaginary" ], "DamageType2": [ "Thunder" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 8003050 ], "NpcMonsterIDList2": [ 1014010 ], "EventIDList1": [ { "StageID": 30001241, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 1, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 1022010, "Monster2": 1022010, "Monster3": 8001030 }, { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003050, "Monster2": 8001030, "Monster3": 1022010 }, { "$type": "StageMonsterWave", "Monster0": 8003050, "Monster1": 8003050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30001242, "StageType": "Challenge", "StageName": 7306112122138119000, "HardLevelGroup": 1, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012010, "Monster1": 1012020, "Monster2": 1012020, "Monster3": 1012010 }, { "$type": "StageMonsterWave", "Monster0": 1012010, "Monster1": 1013020, "Monster2": 1012020 }, { "$type": "StageMonsterWave", "Monster0": 1014010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-05-29 04:00:00", "EndTime": "2000-06-12 04:00:00" }, { "Id": 1910, "Name": "琥珀恩赐其十", "GroupName": "琥珀恩赐", "Desc": "每个轮开始时,随机使1名我方「巡猎」或「智识」命途目标立即行动,并使其造成的伤害提高#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 40, "DamageType1": [ "Ice" ], "DamageType2": [ "Fire", "Quantum" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 8003020 ], "NpcMonsterIDList2": [ 1004010 ], "EventIDList1": [ { "StageID": 30001251, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001010, "Monster1": 1022020, "Monster2": 8001010, "Monster3": 1022020 }, { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 1023010, "Monster2": 1022020 }, { "$type": "StageMonsterWave", "Monster0": 8003020, "Monster1": 8003020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30001252, "StageType": "Challenge", "StageName": 14813692740671814000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30104" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8002010, "Monster2": 8002010, "Monster3": 8001030 }, { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003010, "Monster2": 1022010, "Monster3": 8001030 }, { "$type": "StageMonsterWave", "Monster0": 1004010, "Monster1": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-05-29 04:00:00", "EndTime": "2000-06-12 04:00:00" } ], "900": [ { "Id": 21, "Name": "仙舟回忆其一", "GroupName": "天艟求仙迷航录", "Desc": "敌方目标所受伤害由敌方全体分摊。我方目标施放群攻或扩散技能时,造成的伤害提高#1[i]%。", "Param": [ 0.5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 6 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 12 }, { "Name": "没有角色无法战斗" } ], "Countdown": 20, "DamageType1": [ "Physical", "Thunder" ], "DamageType2": [ "Fire", "Wind", "Imaginary" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 8002010 ], "NpcMonsterIDList2": [ 2002010 ], "EventIDList1": [ { "StageID": 30002011, "StageType": "Challenge", "StageName": 13239057092691714000, "HardLevelGroup": 1, "Level": 50, "EliteGroup": 93, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30036" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001010, "Monster1": 8001050, "Monster2": 8001010, "Monster3": 8001050, "Monster4": 8001050 }, { "$type": "StageMonsterWave", "Monster0": 2012010, "Monster1": 2012010, "Monster2": 2012010, "Monster3": 2012010 }, { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8002010, "Monster2": 8002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30002012, "StageType": "Challenge", "StageName": 7544704172865367000, "HardLevelGroup": 1, "Level": 50, "EliteGroup": 93, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30036" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 8001020, "Monster2": 8001040, "Monster3": 8001020, "Monster4": 8001040 }, { "$type": "StageMonsterWave", "Monster0": 2022050, "Monster1": 2022050 }, { "$type": "StageMonsterWave", "Monster0": 2002010, "Monster1": 2002010, "Monster2": 2002010, "Monster3": 2002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "", "EndTime": "" }, { "Id": 22, "Name": "仙舟回忆其二", "GroupName": "天艟求仙迷航录", "Desc": "敌方全体受到的持续伤害提高#1[i]%。\\n每个轮开始时,大概率对敌方全体施加裂伤、触电、灼烧、风化状态,持续#3[i]回合。", "Param": [ 0.5, 1, 2, 0.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 6 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 12 }, { "Name": "没有角色无法战斗" } ], "Countdown": 20, "DamageType1": [ "Thunder", "Wind", "Quantum" ], "DamageType2": [ "Thunder", "Wind", "Imaginary" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 2013010 ], "NpcMonsterIDList2": [ 2004020 ], "EventIDList1": [ { "StageID": 30002021, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 1, "Level": 60, "EliteGroup": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30032" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2012010, "Monster1": 2022060, "Monster2": 2012010, "Monster3": 2022060 }, { "$type": "StageMonsterWave", "Monster0": 2013010, "Monster1": 2013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30002022, "StageType": "Challenge", "StageName": 13535529983749532000, "HardLevelGroup": 1, "Level": 60, "EliteGroup": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30032" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002010, "Monster1": 2002010, "Monster2": 2002010 }, { "$type": "StageMonsterWave", "Monster0": 2004020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "", "EndTime": "" }, { "Id": 23, "Name": "仙舟回忆其三", "GroupName": "天艟求仙迷航录", "Desc": "我方目标施放普攻后,使自身及相邻的我方目标造成的伤害提高#3[i]%,受到伤害降低#1[i]%,持续#2[i]回合。", "Param": [ 0.5, 1, 0.5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 6 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 12 }, { "Name": "没有角色无法战斗" } ], "Countdown": 20, "DamageType1": [ "Physical", "Thunder", "Quantum" ], "DamageType2": [ "Wind" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 2013010 ], "NpcMonsterIDList2": [ 8013010 ], "EventIDList1": [ { "StageID": 30002031, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30033" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 202202003, "Monster1": 202202003, "Monster2": 202202003 }, { "$type": "StageMonsterWave", "Monster0": 201301002 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30002032, "StageType": "Challenge", "StageName": 7287667153632342000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30033" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8012030, "Monster1": 8012020, "Monster2": 8012030, "Monster3": 8012010 }, { "$type": "StageMonsterWave", "Monster0": 8013010, "Monster1": 202302001 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "", "EndTime": "" }, { "Id": 24, "Name": "仙舟回忆其四", "GroupName": "天艟求仙迷航录", "Desc": "我方目标施放终结技或发动追加攻击后,额外对受到攻击的敌方目标造成固定数值的伤害。", "Param": [ 1.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 6 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 12 }, { "Name": "没有角色无法战斗" } ], "Countdown": 20, "DamageType1": [ "Quantum" ], "DamageType2": [ "Fire", "Ice", "Quantum" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 8003010 ], "NpcMonsterIDList2": [ 2024010 ], "EventIDList1": [ { "StageID": 30002041, "StageType": "Challenge", "StageName": 18403122387849568000, "HardLevelGroup": 1, "Level": 80, "EliteGroup": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "3" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30034" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 800101006, "Monster1": 800105001, "Monster2": 800105001, "Monster3": 800101006, "Monster4": 800105001 }, { "$type": "StageMonsterWave", "Monster0": 800104001, "Monster1": 800102008, "Monster2": 800102008, "Monster3": 800104001, "Monster4": 800104001 }, { "$type": "StageMonsterWave", "Monster0": 8003010, "Monster1": 8003020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30002042, "StageType": "Challenge", "StageName": 15606630685968003000, "HardLevelGroup": 1, "Level": 80, "EliteGroup": 81, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30034" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022070, "Monster1": 2022090, "Monster2": 2022090, "Monster3": 2022070 }, { "$type": "StageMonsterWave", "Monster0": 2024010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "", "EndTime": "" }, { "Id": 25, "Name": "仙舟回忆其五", "GroupName": "天艟求仙迷航录", "Desc": "每个轮开始时,召唤2名魔阴身士卒或丰饶灵兽•娄金。\\n敌方目标被消灭后,对敌方全体造成固定数值的伤害。", "Param": [ 0.5, 0.6 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 6 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 12 }, { "Name": "没有角色无法战斗" } ], "Countdown": 20, "DamageType1": [ "Ice", "Wind", "Imaginary" ], "DamageType2": [ "Fire", "Ice", "Wind" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 2023020 ], "EventIDList1": [ { "StageID": 30002051, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30031" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 2022010, "Monster2": 2022010 }, { "$type": "StageMonsterWave", "Monster0": 202301008 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30002052, "StageType": "Challenge", "StageName": 5650742420150657000, "HardLevelGroup": 1, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30031" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022050, "Monster1": 2022040, "Monster2": 2022050 }, { "$type": "StageMonsterWave", "Monster0": 2022040, "Monster1": 2023020, "Monster2": 2022040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "", "EndTime": "" }, { "Id": 26, "Name": "仙舟回忆其六", "GroupName": "天艟求仙迷航录", "Desc": "我方目标对我方任意目标施放战技后,解除被施放战技目标的1个负面效果。每解除1个我方目标的负面效果,使我方全体造成的伤害提高#1[i]%,该效果最多叠加#2[i]层。\\n在最终波次中消灭精英级别及以上的敌方目标,将直接获得胜利。", "Param": [ 0.2, 10 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 6 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 12 }, { "Name": "没有角色无法战斗" } ], "Countdown": 20, "DamageType1": [ "Physical", "Ice", "Thunder" ], "DamageType2": [ "Physical", "Wind", "Imaginary" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 2023030 ], "NpcMonsterIDList2": [ 2004010 ], "EventIDList1": [ { "StageID": 30002061, "StageType": "Challenge", "StageName": 7086853316639385000, "HardLevelGroup": 1, "Level": 90, "EliteGroup": 82, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30035" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2012010, "Monster1": 2022010, "Monster2": 2012010, "Monster3": 2022010 }, { "$type": "StageMonsterWave", "Monster0": 201201003, "Monster1": 202303001, "Monster2": 201201003 } ], "LevelLoseCondition": [], "LevelWinCondition": [ "[CDT_MonsterDie:202303001]" ], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30002062, "StageType": "Challenge", "StageName": 17021160864080100000, "HardLevelGroup": 1, "Level": 90, "EliteGroup": 82, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30035" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002010, "Monster1": 2012010, "Monster2": 2002010, "Monster3": 2012010 }, { "$type": 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1022010, "Monster1": 1023020, "Monster2": 1022010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30010202, "StageType": "Challenge", "StageName": 7086853316639385000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30113" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022060, "Monster1": 2023030, "Monster2": 2022060 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30010203, 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"StageName": 7086853316639385000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30114" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2012010, "Monster1": 2023030, "Monster2": 2022060, "Monster3": 2012010 }, { "$type": "StageMonsterWave", "Monster0": 2023030, "Monster1": 1003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30011252, "StageType": "Challenge", "StageName": 13535529983749532000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", 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"MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30012162, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003040, "Monster2": 8002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30012163, "StageType": "Challenge", "StageName": 7287667153632342000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8011020, "Monster1": 8012030, "Monster2": 8013010, "Monster3": 8011020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30012164, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { 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"Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001050, "Monster1": 8003050, "Monster2": 8001050, "Monster3": 8001050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30012172, "StageType": "Challenge", "StageName": 5650742420150657000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": 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], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 2013010, "Monster2": 2022010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30012174, "StageType": "Challenge", "StageName": 3834759294727865000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 8003030, "Monster2": 1012030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-10-02 04:00:00", "EndTime": "2000-10-16 04:00:00" }, { "Id": 2203, "Name": "魔阴空劫其三", "GroupName": "魔阴空劫", "Desc": "每个波次或轮开始时,召唤1只扑满到场上,该扑满受到的战技和终结技伤害提高#1[i]%。扑满被消灭后,使敌方全体陷入易伤状态,受到的伤害提高#2[i]%,持续#3[i]回合,该效果最多叠加#4[i]层。", "Param": [ 2, 0.3, 2, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Ice", "Quantum" ], "DamageType2": [ "Thunder", "Imaginary" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 1003010, 8003020 ], "NpcMonsterIDList2": [ 1023010, 1004020 ], "EventIDList1": [ { "StageID": 30012181, "StageType": "Challenge", "StageName": 9874079526424322000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { 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"Monster1": 8003020, "Monster2": 8002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30012183, "StageType": "Challenge", "StageName": 3319612321481484300, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 1023010, "Monster2": 1022020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30012184, "StageType": 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"Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Wind" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 8003010, 2023020 ], "NpcMonsterIDList2": [ 8003050, 2023010 ], "EventIDList1": [ { "StageID": 30012191, "StageType": "Challenge", "StageName": 18403122387849568000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003010, "Monster2": 8002010 } ], "LevelLoseCondition": [], "LevelWinCondition": 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"JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022020, "Monster1": 2023010, "Monster2": 2022020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-10-02 04:00:00", "EndTime": "2000-10-16 04:00:00" }, { "Id": 2205, "Name": "魔阴空劫其五", "GroupName": "魔阴空劫", "Desc": "每个波次或轮开始时,召唤1只扑满到场上,该扑满受到的战技和终结技伤害提高#1[i]%。扑满被消灭后,使敌方全体陷入易伤状态,受到的伤害提高#2[i]%,持续#3[i]回合,该效果最多叠加#4[i]层。", "Param": [ 2, 0.3, 2, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Thunder" ], "DamageType2": [ "Imaginary" ], "MazeGroupID1": 10, "MazeGroupID2": 11, "NpcMonsterIDList1": [ 1023020, 2023030 ], "NpcMonsterIDList2": [ 8003050, 8013010 ], "EventIDList1": [ { "StageID": 30012201, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 1023020, "Monster2": 1022010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30012202, "StageType": "Challenge", "StageName": 7086853316639385000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022060, "Monster1": 2023030, "Monster2": 2022060 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30012203, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001040, "Monster1": 8003050, "Monster2": 8001010, "Monster3": 8001010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30012204, "StageType": "Challenge", "StageName": 7287667153632342000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8012010, "Monster1": 8013010, "Monster2": 8012020, "Monster3": 8012020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-10-02 04:00:00", "EndTime": "2000-10-16 04:00:00" }, { "Id": 2206, "Name": "魔阴空劫其六", "GroupName": "魔阴空劫", "Desc": "每个波次或轮开始时,召唤1只扑满到场上,该扑满受到的战技和终结技伤害提高#1[i]%。扑满被消灭后,使敌方全体陷入易伤状态,受到的伤害提高#2[i]%,持续#3[i]回合,该效果最多叠加#4[i]层。", "Param": [ 2, 0.3, 2, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 8 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Quantum" ], "DamageType2": [ "Thunder", "Imaginary" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 8003020 ], "NpcMonsterIDList2": [ 1004020 ], "EventIDList1": [ { "StageID": 30012211, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8003020, "Monster2": 1022020, "Monster3": 1022010 }, { "$type": "StageMonsterWave", "Monster0": 8003030, "Monster1": 8003020, "Monster2": 8002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30012212, "StageType": "Challenge", "StageName": 3927571639738102000, "HardLevelGroup": 1, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002030, "Monster1": 1013020, "Monster2": 1012030, "Monster3": 1012010 }, { "$type": "StageMonsterWave", "Monster0": 1013020, "Monster1": 1004020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-10-02 04:00:00", "EndTime": "2000-10-16 04:00:00" }, { "Id": 2207, "Name": "魔阴空劫其七", "GroupName": "魔阴空劫", "Desc": "每个波次或轮开始时,召唤1只扑满到场上,该扑满受到的战技和终结技伤害提高#1[i]%。扑满被消灭后,使敌方全体陷入易伤状态,受到的伤害提高#2[i]%,持续#3[i]回合,该效果最多叠加#4[i]层。", "Param": [ 2, 0.3, 2, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 8 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Thunder" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 8003040 ], "NpcMonsterIDList2": [ 8003050 ], "EventIDList1": [ { "StageID": 30012221, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 1, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8003040, "Monster2": 1022020 }, { "$type": "StageMonsterWave", "Monster0": 8003040, "Monster1": 1023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30012222, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 1, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8003050, "Monster2": 1022010, "Monster3": 1022020 }, { "$type": "StageMonsterWave", "Monster0": 1023010, "Monster1": 8003050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-10-02 04:00:00", "EndTime": "2000-10-16 04:00:00" }, { "Id": 2208, "Name": "魔阴空劫其八", "GroupName": "魔阴空劫", "Desc": "每个波次或轮开始时,召唤1只扑满到场上,该扑满受到的战技和终结技伤害提高#1[i]%。扑满被消灭后,使敌方全体陷入易伤状态,受到的伤害提高#2[i]%,持续#3[i]回合,该效果最多叠加#4[i]层。", "Param": [ 2, 0.3, 2, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 8 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind", "Quantum" ], "DamageType2": [ "Fire", "Ice" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 2013010 ], "NpcMonsterIDList2": [ 2023020 ], "EventIDList1": [ { "StageID": 30012231, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 1, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2011020, "Monster1": 2013010, "Monster2": 2011020 }, { "$type": "StageMonsterWave", "Monster0": 8003010, "Monster1": 2013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30012232, "StageType": "Challenge", "StageName": 5650742420150657000, "HardLevelGroup": 1, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022050, "Monster1": 2023020, "Monster2": 2022040 }, { "$type": "StageMonsterWave", "Monster0": 2023020, "Monster1": 8003050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-10-02 04:00:00", "EndTime": "2000-10-16 04:00:00" }, { "Id": 2209, "Name": "魔阴空劫其九", "GroupName": "魔阴空劫", "Desc": "每个波次或轮开始时,召唤1只扑满到场上,该扑满受到的战技和终结技伤害提高#1[i]%。扑满被消灭后,使敌方全体陷入易伤状态,受到的伤害提高#2[i]%,持续#3[i]回合,该效果最多叠加#4[i]层。", "Param": [ 2, 0.3, 2, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 6 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 14 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Thunder" ], "DamageType2": [ "Wind", "Imaginary" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 1023020 ], "NpcMonsterIDList2": [ 2004010 ], "EventIDList1": [ { "StageID": 30012241, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 1, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 1023020, "Monster2": 8002010 }, { "$type": "StageMonsterWave", "Monster0": 8003040, "Monster1": 1023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30012242, "StageType": "Challenge", "StageName": 17021160864080100000, "HardLevelGroup": 1, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 2022020 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 2004010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-10-02 04:00:00", "EndTime": "2000-10-16 04:00:00" }, { "Id": 2210, "Name": "魔阴空劫其十", "GroupName": "魔阴空劫", "Desc": "每个波次或轮开始时,召唤1只扑满到场上,该扑满受到的战技和终结技伤害提高#1[i]%。扑满被消灭后,使敌方全体陷入易伤状态,受到的伤害提高#2[i]%,持续#3[i]回合,该效果最多叠加#4[i]层。", "Param": [ 2, 0.3, 2, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 6 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 14 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Ice" ], "DamageType2": [ "Wind", "Imaginary" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 2023030 ], "NpcMonsterIDList2": [ 2004020 ], "EventIDList1": [ { "StageID": 30012251, "StageType": "Challenge", "StageName": 7086853316639385000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2012010, "Monster1": 2023030, "Monster2": 2022060, "Monster3": 2012010 }, { "$type": "StageMonsterWave", "Monster0": 2023030, "Monster1": 1003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30012252, "StageType": "Challenge", "StageName": 13535529983749532000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30115" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8011010, "Monster1": 8013010, "Monster2": 8013010, "Monster3": 8011020 }, { "$type": "StageMonsterWave", "Monster0": 200402002 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-10-02 04:00:00", "EndTime": "2000-10-16 04:00:00" } ], "1004": [ { "Id": 2301, "Name": "生劫火劫其一", "GroupName": "生劫火劫", "Desc": "我方相同目标连续行动时,获得1层【记忆印记】。【记忆印记】的持有者施放攻击后,每层【记忆印记】有#1[i]%固定概率使目标陷入【离神】 状态,持续1回合。拥有【记忆印记】的目标造成的伤害提高#3[i]%,该效果不可以叠加。在行动者改变后,移除场上所有【记忆印记】。\\n【离神】:被视为冻结状态,期间无法行动,当该状态解除时,目标受到等同于生命上限#2[i]%的冰属性附加伤害。", "Param": [ 0.4, 0.15, 0.4 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Thunder" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 1013010, 8003040 ], "NpcMonsterIDList2": [ 8033010, 2023010 ], "EventIDList1": [ { "StageID": 30013161, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30013162, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003040, "Monster2": 8002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30013163, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8032020, "Monster1": 8033010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30013164, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022060, "Monster1": 2023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-10-16 04:00:00", "EndTime": "2000-10-30 04:00:00" }, { "Id": 2302, "Name": "生劫火劫其二", "GroupName": "生劫火劫", "Desc": "我方相同目标连续行动时,获得1层【记忆印记】。【记忆印记】的持有者施放攻击后,每层【记忆印记】有#1[i]%固定概率使目标陷入【离神】 状态,持续1回合。拥有【记忆印记】的目标造成的伤害提高#3[i]%,该效果不可以叠加。在行动者改变后,移除场上所有【记忆印记】。\\n【离神】:被视为冻结状态,期间无法行动,当该状态解除时,目标受到等同于生命上限#2[i]%的冰属性附加伤害。", "Param": [ 0.4, 0.15, 0.4 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Wind", "Quantum" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 8003050, 2023020 ], "NpcMonsterIDList2": [ 2013010, 8003030 ], "EventIDList1": [ { "StageID": 30013171, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001050, "Monster1": 8003050, "Monster2": 8002010, "Monster3": 8001050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30013172, "StageType": "Challenge", "StageName": 5650742420150657000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022040, "Monster1": 2023020, "Monster2": 2022050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30013173, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 2013010, "Monster2": 2022010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30013174, "StageType": "Challenge", "StageName": 3834759294727865000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8003030, "Monster2": 1022020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-10-16 04:00:00", "EndTime": "2000-10-30 04:00:00" }, { "Id": 2303, "Name": "生劫火劫其三", "GroupName": "生劫火劫", "Desc": "我方相同目标连续行动时,获得1层【记忆印记】。【记忆印记】的持有者施放攻击后,每层【记忆印记】有#1[i]%固定概率使目标陷入【离神】 状态,持续1回合。拥有【记忆印记】的目标造成的伤害提高#3[i]%,该效果不可以叠加。在行动者改变后,移除场上所有【记忆印记】。\\n【离神】:被视为冻结状态,期间无法行动,当该状态解除时,目标受到等同于生命上限#2[i]%的冰属性附加伤害。", "Param": [ 0.4, 0.15, 0.4 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Ice" ], "DamageType2": [ "Fire", "Thunder" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 1003010, 2023030 ], "NpcMonsterIDList2": [ 1023020, 1014010 ], "EventIDList1": [ { "StageID": 30013181, "StageType": "Challenge", "StageName": 9874079526424322000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002030, "Monster1": 1003010, "Monster2": 1002050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30013182, "StageType": "Challenge", "StageName": 7086853316639385000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 2023030, "Monster2": 2022060, "Monster3": 2022010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30013183, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 1023020, "Monster2": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30013184, "StageType": "Challenge", "StageName": 7306112122138119000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002020, "Monster1": 1014010, "Monster2": 1012030, "Monster3": 1002020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-10-16 04:00:00", "EndTime": "2000-10-30 04:00:00" }, { "Id": 2304, "Name": "生劫火劫其四", "GroupName": "生劫火劫", "Desc": "我方相同目标连续行动时,获得1层【记忆印记】。【记忆印记】的持有者施放攻击后,每层【记忆印记】有#1[i]%固定概率使目标陷入【离神】 状态,持续1回合。拥有【记忆印记】的目标造成的伤害提高#3[i]%,该效果不可以叠加。在行动者改变后,移除场上所有【记忆印记】。\\n【离神】:被视为冻结状态,期间无法行动,当该状态解除时,目标受到等同于生命上限#2[i]%的冰属性附加伤害。", "Param": [ 0.4, 0.15, 0.4 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Quantum" ], "DamageType2": [ "Physical", "Thunder" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 8003020, 2013010 ], "NpcMonsterIDList2": [ 2023030, 1004020 ], "EventIDList1": [ { "StageID": 30013191, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8003020, "Monster2": 1022020, "Monster3": 8001010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30013192, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2011020, "Monster1": 2013010, "Monster2": 2011020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30013193, "StageType": "Challenge", "StageName": 7086853316639385000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022060, "Monster1": 2023030, "Monster2": 2022060, "Monster3": 2022020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30013194, "StageType": "Challenge", "StageName": 3927571639738102000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002030, "Monster1": 1004020, "Monster2": 1002040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-10-16 04:00:00", "EndTime": "2000-10-30 04:00:00" }, { "Id": 2305, "Name": "生劫火劫其五", "GroupName": "生劫火劫", "Desc": "我方相同目标连续行动时,获得1层【记忆印记】。【记忆印记】的持有者施放攻击后,每层【记忆印记】有#1[i]%固定概率使目标陷入【离神】 状态,持续1回合。拥有【记忆印记】的目标造成的伤害提高#3[i]%,该效果不可以叠加。在行动者改变后,移除场上所有【记忆印记】。\\n【离神】:被视为冻结状态,期间无法行动,当该状态解除时,目标受到等同于生命上限#2[i]%的冰属性附加伤害。", "Param": [ 0.4, 0.15, 0.4 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Wind", "Imaginary" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 8033010, 1013010 ], "NpcMonsterIDList2": [ 2023010, 2004010 ], "EventIDList1": [ { "StageID": 30013201, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8032010, "Monster1": 8033010, "Monster2": 8032020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30013202, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1002020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30013203, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2012010, "Monster1": 2023010, "Monster2": 2012010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30013204, "StageType": "Challenge", "StageName": 17021160864080100000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002010, "Monster1": 2004010, "Monster2": 2002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-10-16 04:00:00", "EndTime": "2000-10-30 04:00:00" }, { "Id": 2306, "Name": "生劫火劫其六", "GroupName": "生劫火劫", "Desc": "我方相同目标连续行动时,获得1层【记忆印记】。【记忆印记】的持有者施放攻击后,每层【记忆印记】有#1[i]%固定概率使目标陷入【离神】 状态,持续1回合。拥有【记忆印记】的目标造成的伤害提高#3[i]%,该效果不可以叠加。在行动者改变后,移除场上所有【记忆印记】。\\n【离神】:被视为冻结状态,期间无法行动,当该状态解除时,目标受到等同于生命上限#2[i]%的冰属性附加伤害。", "Param": [ 0.4, 0.15, 0.4 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 8 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Imaginary" ], "DamageType2": [ "Fire", "Ice" ], "MazeGroupID1": 5, "MazeGroupID2": 6, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 2023020 ], "EventIDList1": [ { "StageID": 30013211, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022020, "Monster1": 2023010, "Monster2": 2022060 }, { "$type": "StageMonsterWave", "Monster0": 1023010, "Monster1": 2023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30013212, "StageType": "Challenge", "StageName": 5650742420150657000, "HardLevelGroup": 1, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022040, "Monster1": 2023020, "Monster2": 2022050 }, { "$type": "StageMonsterWave", "Monster0": 2023020, "Monster1": 8033010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-10-16 04:00:00", "EndTime": "2000-10-30 04:00:00" }, { "Id": 2307, "Name": "生劫火劫其七", "GroupName": "生劫火劫", "Desc": "我方相同目标连续行动时,获得1层【记忆印记】。【记忆印记】的持有者施放攻击后,每层【记忆印记】有#1[i]%固定概率使目标陷入【离神】 状态,持续1回合。拥有【记忆印记】的目标造成的伤害提高#3[i]%,该效果不可以叠加。在行动者改变后,移除场上所有【记忆印记】。\\n【离神】:被视为冻结状态,期间无法行动,当该状态解除时,目标受到等同于生命上限#2[i]%的冰属性附加伤害。", "Param": [ 0.4, 0.15, 0.4 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 8 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind", "Quantum" ], "DamageType2": [ "Physical", "Thunder" ], "MazeGroupID1": 5, "MazeGroupID2": 6, "NpcMonsterIDList1": [ 2013010 ], "NpcMonsterIDList2": [ 1004020 ], "EventIDList1": [ { "StageID": 30013221, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 1, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2011010, "Monster1": 2013010, "Monster2": 2011020 }, { "$type": "StageMonsterWave", "Monster0": 2013010, "Monster1": 8003030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30013222, "StageType": "Challenge", "StageName": 3927571639738102000, "HardLevelGroup": 1, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022060, "Monster1": 2023030, "Monster2": 2022060, "Monster3": 2022020 }, { "$type": "StageMonsterWave", "Monster0": 2023030, "Monster1": 1004020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-10-16 04:00:00", "EndTime": "2000-10-30 04:00:00" }, { "Id": 2308, "Name": "生劫火劫其八", "GroupName": "生劫火劫", "Desc": "我方相同目标连续行动时,获得1层【记忆印记】。【记忆印记】的持有者施放攻击后,每层【记忆印记】有#1[i]%固定概率使目标陷入【离神】 状态,持续1回合。拥有【记忆印记】的目标造成的伤害提高#3[i]%,该效果不可以叠加。在行动者改变后,移除场上所有【记忆印记】。\\n【离神】:被视为冻结状态,期间无法行动,当该状态解除时,目标受到等同于生命上限#2[i]%的冰属性附加伤害。", "Param": [ 0.4, 0.15, 0.4 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 8 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice", "Imaginary" ], "DamageType2": [ "Thunder", "Wind" ], "MazeGroupID1": 5, "MazeGroupID2": 6, "NpcMonsterIDList1": [ 8033010 ], "NpcMonsterIDList2": [ 2004020 ], "EventIDList1": [ { "StageID": 30013231, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 1, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8032010, "Monster1": 8033010, "Monster2": 8032010 }, { "$type": "StageMonsterWave", "Monster0": 8003050, "Monster1": 8033010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30013232, "StageType": "Challenge", "StageName": 13535529983749532000, "HardLevelGroup": 1, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8003040, "Monster2": 8003040 }, { "$type": "StageMonsterWave", "Monster0": 2004020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-10-16 04:00:00", "EndTime": "2000-10-30 04:00:00" }, { "Id": 2309, "Name": "生劫火劫其九", "GroupName": "生劫火劫", "Desc": "我方相同目标连续行动时,获得1层【记忆印记】。【记忆印记】的持有者施放攻击后,每层【记忆印记】有#1[i]%固定概率使目标陷入【离神】 状态,持续1回合。拥有【记忆印记】的目标造成的伤害提高#3[i]%,该效果不可以叠加。在行动者改变后,移除场上所有【记忆印记】。\\n【离神】:被视为冻结状态,期间无法行动,当该状态解除时,目标受到等同于生命上限#2[i]%的冰属性附加伤害。", "Param": [ 0.4, 0.15, 0.4 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 8 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Imaginary" ], "DamageType2": [ "Fire", "Quantum" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 8033010 ], "NpcMonsterIDList2": [ 2024010 ], "EventIDList1": [ { "StageID": 30013241, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 1, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8032020, "Monster1": 8033010, "Monster2": 8032020 }, { "$type": "StageMonsterWave", "Monster0": 8033010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30013242, "StageType": "Challenge", "StageName": 15606630685968003000, "HardLevelGroup": 1, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003010, "Monster2": 8003010 }, { "$type": "StageMonsterWave", "Monster0": 2024010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-10-16 04:00:00", "EndTime": "2000-10-30 04:00:00" }, { "Id": 2310, "Name": "生劫火劫其十", "GroupName": "生劫火劫", "Desc": "我方相同目标连续行动时,获得1层【记忆印记】。【记忆印记】的持有者施放攻击后,每层【记忆印记】有#1[i]%固定概率使目标陷入【离神】 状态,持续1回合。拥有【记忆印记】的目标造成的伤害提高#3[i]%,该效果不可以叠加。在行动者改变后,移除场上所有【记忆印记】。\\n【离神】:被视为冻结状态,期间无法行动,当该状态解除时,目标受到等同于生命上限#2[i]%的冰属性附加伤害。", "Param": [ 0.4, 0.15, 0.4 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 8 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Wind" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 5, "MazeGroupID2": 6, "NpcMonsterIDList1": [ 2023020 ], "NpcMonsterIDList2": [ 8024011 ], "EventIDList1": [ { "StageID": 30013251, "StageType": "Challenge", "StageName": 5650742420150657000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 2023020, "Monster2": 2022010 }, { "$type": "StageMonsterWave", "Monster0": 2023020, "Monster1": 8003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30013252, "StageType": "Challenge", "StageName": 12687103214276588000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30116" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001050, "Monster1": 8003050, "Monster2": 8003050 }, { "$type": "StageMonsterWave", "Monster0": 8024011 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-10-16 04:00:00", "EndTime": "2000-10-30 04:00:00" } ], "1005": [ { "Id": 2401, "Name": "建木降临其一", "GroupName": "建木降临", "Desc": "每个波次或轮开始时,使一个精英级别及以上的敌方目标获得【记忆印记】。持有【记忆印记】的目标受到伤害时,其他敌方目标受到等同于原伤害#1[i]%的伤害,该效果持续到下个轮开始。", "Param": [ 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Thunder" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 1013010, 8003040 ], "NpcMonsterIDList2": [ 8033010, 2023010 ], "EventIDList1": [ { "StageID": 30014161, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30117" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30014162, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30117" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003040, "Monster2": 8002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30014163, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30117" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8032020, "Monster1": 8033010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30014164, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30117" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022060, "Monster1": 2023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-08-27 04:00:00", "EndTime": "2023-09-25 04:00:00" }, { "Id": 2402, "Name": "建木降临其二", "GroupName": "建木降临", "Desc": "每个波次或轮开始时,使一个精英级别及以上的敌方目标获得【记忆印记】。持有【记忆印记】的目标受到伤害时,其他敌方目标受到等同于原伤害#1[i]%的伤害,该效果持续到下个轮开始。", "Param": [ 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Wind", "Quantum" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 8003050, 2023020 ], "NpcMonsterIDList2": [ 2013010, 8003030 ], "EventIDList1": [ { "StageID": 30014171, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30117" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001050, "Monster1": 8003050, "Monster2": 8002010, "Monster3": 8001050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30014172, "StageType": "Challenge", "StageName": 5650742420150657000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30117" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022040, "Monster1": 2023020, "Monster2": 2022050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30014173, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30117" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 2013010, "Monster2": 2022010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30014174, "StageType": "Challenge", "StageName": 3834759294727865000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30117" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8003030, "Monster2": 1022020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-08-27 04:00:00", "EndTime": "2023-09-25 04:00:00" }, { "Id": 2403, "Name": "建木降临其三", "GroupName": "建木降临", "Desc": "每个波次或轮开始时,使一个精英级别及以上的敌方目标获得【记忆印记】。持有【记忆印记】的目标受到伤害时,其他敌方目标受到等同于原伤害#1[i]%的伤害,该效果持续到下个轮开始。", "Param": [ 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Ice" ], "DamageType2": [ "Fire", "Thunder" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 1003010, 2023030 ], "NpcMonsterIDList2": [ 1023020, 1014010 ], "EventIDList1": [ { "StageID": 30014181, "StageType": "Challenge", "StageName": 9874079526424322000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30117" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002030, "Monster1": 1003010, "Monster2": 1002050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30014182, "StageType": "Challenge", "StageName": 7086853316639385000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30117" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 2023030, "Monster2": 2022060, "Monster3": 2022010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30014183, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30117" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001020, "Monster1": 1023020, "Monster2": 8001020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30014184, "StageType": "Challenge", "StageName": 7306112122138119000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30117" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002020, "Monster1": 1014010, "Monster2": 1012030, "Monster3": 1002020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-08-27 04:00:00", "EndTime": "2023-09-25 04:00:00" }, { "Id": 2404, "Name": "建木降临其四", "GroupName": "建木降临", "Desc": "每个波次或轮开始时,使一个精英级别及以上的敌方目标获得【记忆印记】。持有【记忆印记】的目标受到伤害时,其他敌方目标受到等同于原伤害#1[i]%的伤害,该效果持续到下个轮开始。", "Param": [ 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Quantum" ], "DamageType2": [ "Physical", "Thunder" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 8003020, 2013010 ], "NpcMonsterIDList2": [ 2023030, 1004020 ], "EventIDList1": [ { "StageID": 30014191, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30117" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8003020, "Monster2": 1022020, "Monster3": 8001010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, 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04:00:00", "EndTime": "2023-09-25 04:00:00" }, { "Id": 2406, "Name": "建木降临其六", "GroupName": "建木降临", "Desc": "每个波次或轮开始时,使一个精英级别及以上的敌方目标获得【记忆印记】。持有【记忆印记】的目标受到伤害时,其他敌方目标受到等同于原伤害#1[i]%的伤害,该效果持续到下个轮开始。", "Param": [ 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 8 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Imaginary" ], "DamageType2": [ "Fire", "Ice" ], "MazeGroupID1": 5, "MazeGroupID2": 6, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 2023020 ], "EventIDList1": [ { "StageID": 30014211, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 1, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": 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2022050 }, { "$type": "StageMonsterWave", "Monster0": 2023020, "Monster1": 8033010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-08-27 04:00:00", "EndTime": "2023-09-25 04:00:00" }, { "Id": 2407, "Name": "建木降临其七", "GroupName": "建木降临", "Desc": "每个波次或轮开始时,使一个精英级别及以上的敌方目标获得【记忆印记】。持有【记忆印记】的目标受到伤害时,其他敌方目标受到等同于原伤害#1[i]%的伤害,该效果持续到下个轮开始。", "Param": [ 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 8 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind", "Quantum" ], "DamageType2": [ "Physical", "Thunder" ], "MazeGroupID1": 5, "MazeGroupID2": 6, "NpcMonsterIDList1": [ 2013010 ], "NpcMonsterIDList2": [ 1004020 ], "EventIDList1": [ { "StageID": 30014221, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 1, "Level": 83, "LevelGraphPath": 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"DamageType2": [ "Thunder", "Wind" ], "MazeGroupID1": 5, "MazeGroupID2": 6, "NpcMonsterIDList1": [ 8033010 ], "NpcMonsterIDList2": [ 2004020 ], "EventIDList1": [ { "StageID": 30014231, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 1, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30117" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8032010, "Monster1": 8033010, "Monster2": 8032010 }, { "$type": "StageMonsterWave", "Monster0": 8003050, "Monster1": 8033010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30014232, "StageType": "Challenge", "StageName": 13535529983749532000, "HardLevelGroup": 1, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30117" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8003040, "Monster2": 8003040 }, { "$type": "StageMonsterWave", "Monster0": 2004020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-08-27 04:00:00", "EndTime": "2023-09-25 04:00:00" }, { "Id": 2409, "Name": "建木降临其九", "GroupName": "建木降临", "Desc": "每个波次或轮开始时,使一个精英级别及以上的敌方目标获得【记忆印记】。持有【记忆印记】的目标受到伤害时,其他敌方目标受到等同于原伤害#1[i]%的伤害,该效果持续到下个轮开始。", "Param": [ 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 8 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Imaginary" ], "DamageType2": [ "Fire", "Quantum" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 8033010 ], "NpcMonsterIDList2": [ 2024010 ], "EventIDList1": [ { "StageID": 30014241, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 1, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30117" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8032020, "Monster1": 8033010, "Monster2": 8032020 }, { "$type": "StageMonsterWave", "Monster0": 8033010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30014242, "StageType": "Challenge", "StageName": 15606630685968003000, "HardLevelGroup": 1, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30117" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003010, "Monster2": 8003010 }, { "$type": "StageMonsterWave", "Monster0": 2024010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-08-27 04:00:00", "EndTime": "2023-09-25 04:00:00" }, { "Id": 2410, "Name": "建木降临其十", "GroupName": "建木降临", "Desc": "每个波次或轮开始时,使一个精英级别及以上的敌方目标获得【记忆印记】。持有【记忆印记】的目标受到伤害时,其他敌方目标受到等同于原伤害#1[i]%的伤害,该效果持续到下个轮开始。", "Param": [ 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 8 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 16 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Wind" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 5, "MazeGroupID2": 6, "NpcMonsterIDList1": [ 2023020 ], "NpcMonsterIDList2": [ 8024011 ], "EventIDList1": [ { "StageID": 30014251, "StageType": "Challenge", "StageName": 5650742420150657000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": 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04:00:00", "EndTime": "2000-11-27 04:00:00" }, { "Id": 2502, "Name": "镇伏玄根其二", "GroupName": "镇伏玄根", "Desc": "我方目标施放终结技或发动追加攻击后,对受到攻击的敌方目标造成#1[i]次等同于角色攻击力#2[i]%的附加伤害。", "Param": [ 4, 0.6 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Wind", "Quantum" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 8003050, 2023020 ], "NpcMonsterIDList2": [ 2013010, 8003030 ], "EventIDList1": [ { "StageID": 30015171, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 1, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": 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"StageName": 7086853316639385000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30120" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 2023030, "Monster2": 2022060, "Monster3": 2022010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30015183, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 1, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": 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{ "$type": "StageMonsterWave", "Monster0": 1002020, "Monster1": 1014010, "Monster2": 1012030, "Monster3": 1002020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-11-13 04:00:00", "EndTime": "2000-11-27 04:00:00" }, { "Id": 2504, "Name": "镇伏玄根其四", "GroupName": "镇伏玄根", "Desc": "我方目标施放终结技或发动追加攻击后,对受到攻击的敌方目标造成#1[i]次等同于角色攻击力#2[i]%的附加伤害。", "Param": [ 4, 0.6 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Quantum" ], "DamageType2": [ "Physical", "Thunder" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 8003020, 2013010 ], "NpcMonsterIDList2": [ 2023030, 1004020 ], "EventIDList1": [ { "StageID": 30015191, "StageType": "Challenge", "StageName": 11380886388086495000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30120" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8003020, "Monster2": 1022020, "Monster3": 8001010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] }, { "StageID": 30015192, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30120" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2011020, "Monster1": 2013010, "Monster2": 2011020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30015193, "StageType": "Challenge", "StageName": 7086853316639385000, "HardLevelGroup": 1, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30120" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022060, "Monster1": 2023030, 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"2000-11-27 04:00:00" }, { "Id": 2505, "Name": "镇伏玄根其五", "GroupName": "镇伏玄根", "Desc": "我方目标施放终结技或发动追加攻击后,对受到攻击的敌方目标造成#1[i]次等同于角色攻击力#2[i]%的附加伤害。", "Param": [ 4, 0.6 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 18 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Wind", "Imaginary" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 8033010, 1013010 ], "NpcMonsterIDList2": [ 2023010, 2004010 ], "EventIDList1": [ { "StageID": 30015201, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 1, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", 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"EventIDList2": [ { "StageID": 30015252, "StageType": "Challenge", "StageName": 12687103214276588000, "HardLevelGroup": 1, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30120" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8001050, "Monster1": 8003050, "Monster2": 8003050 }, { "$type": "StageMonsterWave", "Monster0": 8024011 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-11-13 04:00:00", "EndTime": "2000-11-27 04:00:00" } ], "1007": [ { "Id": 2601, "Name": "万载盟誓其一", "GroupName": "万载盟誓", "Desc": 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"我方目标施放战技或终结技进行攻击后,为【记忆紊流】增加#3[i]段攻击段数,最多叠加#1[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 10, 0.055, 1, 1, 0.35 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 2023020 ], "NpcMonsterIDList2": [ 1004030 ], "EventIDList1": [ { "StageID": 30016221, "StageType": "Challenge", "StageName": 5650742420150657000, "HardLevelGroup": 3, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30119" } ], "MonsterList": [ { "$type": 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2013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-11-27 04:00:00", "EndTime": "2000-12-11 04:00:00" }, { "Id": 2608, "Name": "万载盟誓其八", "GroupName": "万载盟誓", "Desc": "我方目标施放战技或终结技进行攻击后,为【记忆紊流】增加#3[i]段攻击段数,最多叠加#1[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 10, 0.055, 1, 1, 0.35 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind", "Imaginary" ], "DamageType2": [ "Fire", "Thunder", "Wind" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 1014010 ], "EventIDList1": [ { "StageID": 30016231, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 3, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": 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"StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 3, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30119" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8033010, "Monster1": 8032020 }, { "$type": "StageMonsterWave", "Monster0": 8033010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-11-27 04:00:00", "EndTime": "2000-12-11 04:00:00" }, { "Id": 2610, "Name": "万载盟誓其十", "GroupName": "万载盟誓", "Desc": "我方目标施放战技或终结技进行攻击后,为【记忆紊流】增加#3[i]段攻击段数,最多叠加#1[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 10, 0.055, 1, 1, 0.35 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Imaginary" ], "DamageType2": [ "Ice", "Quantum" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 1004020 ], "NpcMonsterIDList2": [ 8024011 ], "EventIDList1": [ { "StageID": 30016251, "StageType": "Challenge", "StageName": 3927571639738102000, "HardLevelGroup": 3, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30119" } ], "MonsterList": [ { "$type": 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"StageMonsterWave", "Monster0": 8024011 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2000-11-27 04:00:00", "EndTime": "2000-12-11 04:00:00" } ], "1008": [ { "Id": 2701, "Name": "饮月之乱其一", "GroupName": "饮月之乱", "Desc": "我方目标施放终结技时,获得【记忆印记】,该效果最多叠加#2[i]层。\\n每个轮开始时,为我方全体恢复基于【记忆印记】层数的能量(每层恢复#3[i]点能量),该效果恢复的能量可以超出目标的能量上限。", "Param": [ 1, 10, 10 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Ice" ], "DamageType2": [ "Fire", "Quantum" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 2023030 ], "NpcMonsterIDList2": [ 1023020 ], "EventIDList1": [ { "StageID": 30017161, "StageType": "Challenge", "StageName": 7086853316639385000, "HardLevelGroup": 3, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30118" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022060, "Monster1": 2023030, "Monster2": 2022060, "Monster3": 2022110 }, { "$type": "StageMonsterWave", "Monster0": 2023030, "Monster1": 1003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30017162, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 3, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30118" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8002010, "Monster2": 1023020, "Monster3": 8002010 }, { "$type": "StageMonsterWave", "Monster0": 1023020, "Monster1": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-09-25 04:00:00", "EndTime": "2023-11-13 04:00:00" }, { "Id": 2702, "Name": "饮月之乱其二", "GroupName": "饮月之乱", "Desc": "我方目标施放终结技时,获得【记忆印记】,该效果最多叠加#2[i]层。\\n每个轮开始时,为我方全体恢复基于【记忆印记】层数的能量(每层恢复#3[i]点能量),该效果恢复的能量可以超出目标的能量上限。", "Param": [ 1, 10, 10 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 2023020 ], "NpcMonsterIDList2": [ 1004030 ], "EventIDList1": [ { "StageID": 30017171, "StageType": "Challenge", "StageName": 5650742420150657000, "HardLevelGroup": 3, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30118" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022040, "Monster1": 2023020, "Monster2": 2022050 }, { "$type": "StageMonsterWave", "Monster0": 2023020, "Monster1": 8003050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30017172, "StageType": "Challenge", "StageName": 10421477324829753000, "HardLevelGroup": 3, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30118" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002030, "Monster1": 2013020, "Monster2": 2002030 }, { "$type": "StageMonsterWave", "Monster0": 1004030, "Monster1": 2013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-09-25 04:00:00", "EndTime": "2023-11-13 04:00:00" }, { "Id": 2703, "Name": "饮月之乱其三", "GroupName": "饮月之乱", "Desc": "我方目标施放终结技时,获得【记忆印记】,该效果最多叠加#2[i]层。\\n每个轮开始时,为我方全体恢复基于【记忆印记】层数的能量(每层恢复#3[i]点能量),该效果恢复的能量可以超出目标的能量上限。", "Param": [ 1, 10, 10 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind", "Imaginary" ], "DamageType2": [ "Fire", "Thunder", "Wind" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 1014010 ], "EventIDList1": [ { "StageID": 30017181, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 3, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30118" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022110, "Monster1": 2023010, "Monster2": 2022110 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30017182, "StageType": "Challenge", "StageName": 7306112122138119000, "HardLevelGroup": 3, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30118" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003040, "Monster2": 1012030, "Monster3": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1014010, "Monster1": 8003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-09-25 04:00:00", "EndTime": "2023-11-13 04:00:00" }, { "Id": 2704, "Name": "饮月之乱其四", "GroupName": "饮月之乱", "Desc": "我方目标施放终结技时,获得【记忆印记】,该效果最多叠加#2[i]层。\\n每个轮开始时,为我方全体恢复基于【记忆印记】层数的能量(每层恢复#3[i]点能量),该效果恢复的能量可以超出目标的能量上限。", "Param": [ 1, 10, 10 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Thunder" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 2013020 ], "NpcMonsterIDList2": [ 8033010 ], "EventIDList1": [ { "StageID": 30017191, "StageType": "Challenge", "StageName": 17363227603743607000, "HardLevelGroup": 3, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30118" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2011010, "Monster1": 2012010, "Monster2": 2013020, "Monster3": 2012010 }, { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 2023030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30017192, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 3, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30118" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8033010, "Monster1": 8032020 }, { "$type": "StageMonsterWave", "Monster0": 8033010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-09-25 04:00:00", "EndTime": "2023-11-13 04:00:00" }, { "Id": 2705, "Name": "饮月之乱其五", "GroupName": "饮月之乱", "Desc": "我方目标施放终结技时,获得【记忆印记】,该效果最多叠加#2[i]层。\\n每个轮开始时,为我方全体恢复基于【记忆印记】层数的能量(每层恢复#3[i]点能量),该效果恢复的能量可以超出目标的能量上限。", "Param": [ 1, 10, 10 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind", "Quantum" ], "DamageType2": [ "Physical", "Fire", "Ice" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 2013010 ], "NpcMonsterIDList2": [ 3024010 ], "EventIDList1": [ { "StageID": 30017201, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 3, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30118" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022110, "Monster1": 2013010, "Monster2": 2022110 }, { "$type": "StageMonsterWave", "Monster0": 2013010, "Monster1": 8003030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30017202, "StageType": "Challenge", "StageName": 14805961183082142000, "HardLevelGroup": 3, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30118" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003020, "Monster2": 8003020, "Monster3": 1022020 }, { "$type": "StageMonsterWave", "Monster0": 3024010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-09-25 04:00:00", "EndTime": "2023-11-13 04:00:00" }, { "Id": 2706, "Name": "饮月之乱其六", "GroupName": "饮月之乱", "Desc": "我方目标施放终结技时,获得【记忆印记】,该效果最多叠加#2[i]层。\\n每个轮开始时,为我方全体恢复基于【记忆印记】层数的能量(每层恢复#3[i]点能量),该效果恢复的能量可以超出目标的能量上限。", "Param": [ 1, 10, 10 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Ice" ], "DamageType2": [ "Fire", "Quantum" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 2023030 ], "NpcMonsterIDList2": [ 1023020 ], "EventIDList1": [ { "StageID": 30017211, "StageType": "Challenge", "StageName": 7086853316639385000, "HardLevelGroup": 3, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30118" } ], "MonsterList": [ { "$type": 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"StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30118" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022040, "Monster1": 2023020, "Monster2": 2022050 }, { "$type": "StageMonsterWave", "Monster0": 2023020, "Monster1": 8003050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30017222, "StageType": "Challenge", "StageName": 10421477324829753000, "HardLevelGroup": 3, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": 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"MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 1014010 ], "EventIDList1": [ { "StageID": 30017231, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 3, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30118" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022110, "Monster1": 2023010, "Monster2": 2022110 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30017232, "StageType": "Challenge", "StageName": 7306112122138119000, "HardLevelGroup": 3, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30118" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003040, "Monster2": 1012030, "Monster3": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1014010, "Monster1": 8003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-09-25 04:00:00", "EndTime": "2023-11-13 04:00:00" }, { "Id": 2709, "Name": "饮月之乱其九", "GroupName": "饮月之乱", "Desc": "我方目标施放终结技时,获得【记忆印记】,该效果最多叠加#2[i]层。\\n每个轮开始时,为我方全体恢复基于【记忆印记】层数的能量(每层恢复#3[i]点能量),该效果恢复的能量可以超出目标的能量上限。", "Param": [ 1, 10, 10 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Thunder" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 2013020 ], "NpcMonsterIDList2": [ 8033010 ], "EventIDList1": [ { "StageID": 30017241, "StageType": "Challenge", "StageName": 17363227603743607000, "HardLevelGroup": 3, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30118" } ], "MonsterList": [ { "$type": 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1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-09-25 04:00:00", "EndTime": "2023-11-13 04:00:00" }, { "Id": 2710, "Name": "饮月之乱其十", "GroupName": "饮月之乱", "Desc": "我方目标施放终结技时,获得【记忆印记】,该效果最多叠加#2[i]层。\\n每个轮开始时,为我方全体恢复基于【记忆印记】层数的能量(每层恢复#3[i]点能量),该效果恢复的能量可以超出目标的能量上限。", "Param": [ 1, 10, 10 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind", "Quantum" ], "DamageType2": [ "Physical", "Ice" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 2013010 ], "NpcMonsterIDList2": [ 3024010 ], "EventIDList1": [ { "StageID": 30017251, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 3, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30118" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022110, "Monster1": 2013010, "Monster2": 2022110 }, { "$type": "StageMonsterWave", "Monster0": 2013010, "Monster1": 8003030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30017252, "StageType": "Challenge", "StageName": 14805961183082142000, "HardLevelGroup": 3, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30118" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003020, "Monster2": 8003020, "Monster3": 1022020 }, { "$type": "StageMonsterWave", "Monster0": 3024010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-09-25 04:00:00", "EndTime": "2023-11-13 04:00:00" } ], "1009": [ { "Id": 2801, "Name": "藏于深空之秘其一", "GroupName": "藏于深空之秘", "Desc": "我方目标击破敌方目标弱点或攻击处于弱点击破状态的敌方目标后,为【记忆紊流】增加#3[i]段攻击段数,最多叠加#1[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 10, 0.05, 1, 1, 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 3, "MazeGroupID2": 4, "NpcMonsterIDList1": [ 2023030 ], "NpcMonsterIDList2": [ 2013020 ], "EventIDList1": [ { "StageID": 30018011, "StageType": "Challenge", "StageName": 7086853316639385000, "HardLevelGroup": 3, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022060, "Monster1": 2023030, "Monster2": 2022060, "Monster3": 2022110 }, { "$type": "StageMonsterWave", "Monster0": 2023030, "Monster1": 1023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30018012, "StageType": "Challenge", "StageName": 17363227603743607000, "HardLevelGroup": 3, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002010, "Monster1": 2013020, "Monster2": 2002030, "Monster3": 2002010 }, { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 1004030, "Monster2": 2002030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:03", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2802, "Name": "藏于深空之秘其二", "GroupName": "藏于深空之秘", "Desc": "我方目标击破敌方目标弱点或攻击处于弱点击破状态的敌方目标后,为【记忆紊流】增加#3[i]段攻击段数,最多叠加#1[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 10, 0.05, 1, 1, 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Wind", "Quantum" ], "MazeGroupID1": 3, "MazeGroupID2": 4, "NpcMonsterIDList1": [ 8003050 ], "NpcMonsterIDList2": [ 2013010 ], "EventIDList1": [ { "StageID": 30018021, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 3, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003050, "Monster2": 1022010, "Monster3": 1002020 }, { "$type": "StageMonsterWave", "Monster0": 1002020, "Monster1": 1013010, "Monster2": 8003050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30018022, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 3, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022040, "Monster1": 2013010, "Monster2": 2022040 }, { "$type": "StageMonsterWave", "Monster0": 2013010, "Monster1": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:03", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2803, "Name": "藏于深空之秘其三", "GroupName": "藏于深空之秘", "Desc": "我方目标击破敌方目标弱点或攻击处于弱点击破状态的敌方目标后,为【记忆紊流】增加#3[i]段攻击段数,最多叠加#1[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 10, 0.05, 1, 1, 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Imaginary" ], "DamageType2": [ "Wind" ], "MazeGroupID1": 3, "MazeGroupID2": 4, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 1014010 ], "EventIDList1": [ { "StageID": 30018031, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 3, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022110, "Monster1": 2023010, "Monster2": 2022110 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 8003050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30018032, "StageType": "Challenge", "StageName": 7306112122138119000, "HardLevelGroup": 3, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 8003030, "Monster2": 8002010, "Monster3": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1014010, "Monster1": 8003030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:03", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2804, "Name": "藏于深空之秘其四", "GroupName": "藏于深空之秘", "Desc": "我方目标击破敌方目标弱点或攻击处于弱点击破状态的敌方目标后,为【记忆紊流】增加#3[i]段攻击段数,最多叠加#1[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 10, 0.05, 1, 1, 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 3, "MazeGroupID2": 4, "NpcMonsterIDList1": [ 2023020 ], "NpcMonsterIDList2": [ 2013020 ], "EventIDList1": [ { "StageID": 30018041, "StageType": "Challenge", "StageName": 5650742420150657000, "HardLevelGroup": 3, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022040, "Monster1": 2023020, "Monster2": 2022040, "Monster3": 2022050 }, { "$type": "StageMonsterWave", "Monster0": 2023020, "Monster1": 8033010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30018042, "StageType": "Challenge", "StageName": 17363227603743607000, "HardLevelGroup": 3, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002030, "Monster1": 2013020, "Monster2": 2012010, "Monster3": 2002030 }, { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:03", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2805, "Name": "藏于深空之秘其五", "GroupName": "藏于深空之秘", "Desc": "我方目标击破敌方目标弱点或攻击处于弱点击破状态的敌方目标后,为【记忆紊流】增加#3[i]段攻击段数,最多叠加#1[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 10, 0.05, 1, 1, 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Thunder" ], "DamageType2": [ "Physical", "Ice" ], "MazeGroupID1": 3, "MazeGroupID2": 4, "NpcMonsterIDList1": [ 1023020 ], "NpcMonsterIDList2": [ 3024010 ], "EventIDList1": [ { "StageID": 30018051, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 3, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 1023020, "Monster2": 8002010 }, { "$type": "StageMonsterWave", "Monster0": 8003040, "Monster1": 8003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30018052, "StageType": "Challenge", "StageName": 14805961183082142000, "HardLevelGroup": 3, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8003020, "Monster2": 8003020, "Monster3": 8002010 }, { "$type": "StageMonsterWave", "Monster0": 3024010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:03", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2806, "Name": "藏于深空之秘其六", "GroupName": "藏于深空之秘", "Desc": "我方目标击破敌方目标弱点或攻击处于弱点击破状态的敌方目标后,为【记忆紊流】增加#3[i]段攻击段数,最多叠加#1[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 10, 0.05, 1, 1, 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 3, "MazeGroupID2": 4, "NpcMonsterIDList1": [ 2023030 ], "NpcMonsterIDList2": [ 2013020 ], "EventIDList1": [ { "StageID": 30018061, "StageType": "Challenge", "StageName": 7086853316639385000, "HardLevelGroup": 3, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022060, "Monster1": 2023030, "Monster2": 2022060, "Monster3": 2022110 }, { "$type": "StageMonsterWave", "Monster0": 2023030, "Monster1": 1023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30018062, "StageType": "Challenge", "StageName": 17363227603743607000, "HardLevelGroup": 3, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002010, "Monster1": 2013020, "Monster2": 2002030, "Monster3": 2002010 }, { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 1004030, "Monster2": 2002030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:03", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2807, "Name": "藏于深空之秘其七", "GroupName": "藏于深空之秘", "Desc": "我方目标击破敌方目标弱点或攻击处于弱点击破状态的敌方目标后,为【记忆紊流】增加#3[i]段攻击段数,最多叠加#1[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 10, 0.05, 1, 1, 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Wind", "Quantum" ], "MazeGroupID1": 3, "MazeGroupID2": 4, "NpcMonsterIDList1": [ 8003050 ], "NpcMonsterIDList2": [ 2013010 ], "EventIDList1": [ { "StageID": 30018071, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 3, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022010, "Monster1": 8003050, "Monster2": 1022010, "Monster3": 1002020 }, { "$type": "StageMonsterWave", "Monster0": 1002020, "Monster1": 1013010, "Monster2": 8003050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30018072, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 3, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022040, "Monster1": 2013010, "Monster2": 2022040 }, { "$type": "StageMonsterWave", "Monster0": 2013010, "Monster1": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:03", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2808, "Name": "藏于深空之秘其八", "GroupName": "藏于深空之秘", "Desc": "我方目标击破敌方目标弱点或攻击处于弱点击破状态的敌方目标后,为【记忆紊流】增加#3[i]段攻击段数,最多叠加#1[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 10, 0.05, 1, 1, 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Imaginary" ], "DamageType2": [ "Wind" ], "MazeGroupID1": 3, "MazeGroupID2": 4, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 1014010 ], "EventIDList1": [ { "StageID": 30018081, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 3, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022110, "Monster1": 2023010, "Monster2": 2022110 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 8003050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30018082, "StageType": "Challenge", "StageName": 7306112122138119000, "HardLevelGroup": 3, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 8003030, "Monster2": 8002010, "Monster3": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1014010, "Monster1": 8003030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:03", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2809, "Name": "藏于深空之秘其九", "GroupName": "藏于深空之秘", "Desc": "我方目标击破敌方目标弱点或攻击处于弱点击破状态的敌方目标后,为【记忆紊流】增加#3[i]段攻击段数,最多叠加#1[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 10, 0.05, 1, 1, 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 3, "MazeGroupID2": 4, "NpcMonsterIDList1": [ 2023020 ], "NpcMonsterIDList2": [ 2013020 ], "EventIDList1": [ { "StageID": 30018091, "StageType": "Challenge", "StageName": 5650742420150657000, "HardLevelGroup": 3, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022040, "Monster1": 2023020, "Monster2": 2022040, "Monster3": 2022050 }, { "$type": "StageMonsterWave", "Monster0": 2023020, "Monster1": 8033010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30018092, "StageType": "Challenge", "StageName": 17363227603743607000, "HardLevelGroup": 3, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002030, "Monster1": 2013020, "Monster2": 2012010, "Monster3": 2002030 }, { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:03", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2810, "Name": "藏于深空之秘其十", "GroupName": "藏于深空之秘", "Desc": "我方目标击破敌方目标弱点或攻击处于弱点击破状态的敌方目标后,为【记忆紊流】增加#3[i]段攻击段数,最多叠加#1[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 10, 0.05, 1, 1, 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Thunder" ], "DamageType2": [ "Physical", "Ice" ], "MazeGroupID1": 3, "MazeGroupID2": 4, "NpcMonsterIDList1": [ 1023020 ], "NpcMonsterIDList2": [ 3024010 ], "EventIDList1": [ { "StageID": 30018101, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 3, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 1023020, "Monster2": 8002010 }, { "$type": "StageMonsterWave", "Monster0": 8003040, "Monster1": 8003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30018102, "StageType": "Challenge", "StageName": 14805961183082142000, "HardLevelGroup": 3, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8003020, "Monster2": 8003020, "Monster3": 8002010 }, { "$type": "StageMonsterWave", "Monster0": 3024010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:03", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2811, "Name": "藏于深空之秘其十一", "GroupName": "藏于深空之秘", "Desc": "我方目标击破敌方目标弱点或攻击处于弱点击破状态的敌方目标后,为【记忆紊流】增加#3[i]段攻击段数,最多叠加#1[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 10, 0.05, 1, 1, 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Thunder", "Imaginary" ], "DamageType2": [ "Fire", "Ice" ], "MazeGroupID1": 3, "MazeGroupID2": 4, "NpcMonsterIDList1": [ 1004020 ], "NpcMonsterIDList2": [ 2024010 ], "EventIDList1": [ { "StageID": 30018111, "StageType": "Challenge", "StageName": 3927571639738102000, "HardLevelGroup": 3, "Level": 92, "EliteGroup": 221, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 1013020 }, { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 1004020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30018112, "StageType": "Challenge", "StageName": 15606630685968003000, "HardLevelGroup": 3, "Level": 92, "EliteGroup": 221, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2023020, "Monster1": 8033010 }, { "$type": "StageMonsterWave", "Monster0": 2024010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:03", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2812, "Name": "藏于深空之秘其十二", "GroupName": "藏于深空之秘", "Desc": "我方目标击破敌方目标弱点或攻击处于弱点击破状态的敌方目标后,为【记忆紊流】增加#3[i]段攻击段数,最多叠加#1[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 10, 0.05, 1, 1, 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind", "Imaginary" ], "DamageType2": [ "Ice" ], "MazeGroupID1": 3, "MazeGroupID2": 4, "NpcMonsterIDList1": [ 2004010 ], "NpcMonsterIDList2": [ 8024011 ], "EventIDList1": [ { "StageID": 30018121, "StageType": "Challenge", "StageName": 17021160864080100000, "HardLevelGroup": 3, "Level": 95, "EliteGroup": 222, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8013010, "Monster1": 2023010 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 200401004 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30018122, "StageType": "Challenge", "StageName": 12687103214276588000, "HardLevelGroup": 3, "Level": 95, "EliteGroup": 222, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30121" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2023030, "Monster1": 1003010 }, { "$type": "StageMonsterWave", "Monster0": 8024011 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:03", "EndTime": "2023-12-24 04:00:00" } ], "1010": [ { "Id": 2901, "Name": "重燃之光其一", "GroupName": "重燃之光", "Desc": "每个波次或轮开始时,对敌方全体随机施加#1[i]次以下负面效果:攻击力降低#2[i]%、防御力降低#2[i]%、速度降低#2[i]%、效果抵抗降低#2[i]%、受到追加攻击伤害提高#5[i]%。每种效果最多叠加#3[i]层,持续#4[i]回合;并使1名我方「巡猎」或「毁灭」命途目标立即行动。", "Param": [ 10, 0.08, 3, 3, 0.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind", "Imaginary" ], "DamageType2": [ "Ice", "Thunder" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 8013010 ], "NpcMonsterIDList2": [ 1013010 ], "EventIDList1": [ { "StageID": 30020011, "StageType": "Challenge", "StageName": 7287667153632342000, "HardLevelGroup": 3, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8012010, "Monster1": 8013010, "Monster2": 8012020, "Monster3": 8012020 }, { "$type": "StageMonsterWave", "Monster0": 8013010, "Monster1": 2023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30020012, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 3, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1013010, "Monster1": 2023030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:01", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2902, "Name": "重燃之光其二", "GroupName": "重燃之光", "Desc": "每个波次或轮开始时,对敌方全体随机施加#1[i]次以下负面效果:攻击力降低#2[i]%、防御力降低#2[i]%、速度降低#2[i]%、效果抵抗降低#2[i]%、受到追加攻击伤害提高#5[i]%。每种效果最多叠加#3[i]层,持续#4[i]回合;并使1名我方「巡猎」或「毁灭」命途目标立即行动。", "Param": [ 10, 0.08, 3, 3, 0.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Quantum" ], "DamageType2": [ "Fire", "Wind" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 1023020 ], "NpcMonsterIDList2": [ 2023020 ], "EventIDList1": [ { "StageID": 30020021, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 3, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 1023020, "Monster2": 8002010 }, { "$type": "StageMonsterWave", "Monster0": 1023020, "Monster1": 8003020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30020022, "StageType": "Challenge", "StageName": 5650742420150657000, "HardLevelGroup": 3, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8003010, "Monster2": 1022020, "Monster3": 1022010 }, { "$type": "StageMonsterWave", "Monster0": 2022040, "Monster1": 2023020, "Monster2": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:01", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2903, "Name": "重燃之光其三", "GroupName": "重燃之光", "Desc": "每个波次或轮开始时,对敌方全体随机施加#1[i]次以下负面效果:攻击力降低#2[i]%、防御力降低#2[i]%、速度降低#2[i]%、效果抵抗降低#2[i]%、受到追加攻击伤害提高#5[i]%。每种效果最多叠加#3[i]层,持续#4[i]回合;并使1名我方「巡猎」或「毁灭」命途目标立即行动。", "Param": [ 10, 0.08, 3, 3, 0.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Imaginary" ], "DamageType2": [ "Thunder", "Wind" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 8003050 ], "NpcMonsterIDList2": [ 2004020 ], "EventIDList1": [ { "StageID": 30020031, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 3, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002030, "Monster1": 2013020, "Monster2": 2012010, "Monster3": 2002030 }, { "$type": "StageMonsterWave", "Monster0": 8003050, "Monster1": 2013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30020032, "StageType": "Challenge", "StageName": 13535529983749532000, "HardLevelGroup": 3, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8003040, "Monster1": 8003040 }, { "$type": "StageMonsterWave", "Monster0": 2004020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:01", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2904, "Name": "重燃之光其四", "GroupName": "重燃之光", "Desc": "每个波次或轮开始时,对敌方全体随机施加#1[i]次以下负面效果:攻击力降低#2[i]%、防御力降低#2[i]%、速度降低#2[i]%、效果抵抗降低#2[i]%、受到追加攻击伤害提高#5[i]%。每种效果最多叠加#3[i]层,持续#4[i]回合;并使1名我方「巡猎」或「毁灭」命途目标立即行动。", "Param": [ 10, 0.08, 3, 3, 0.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 8033010 ], "EventIDList1": [ { "StageID": 30020041, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 3, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022110, "Monster1": 2023010, "Monster2": 2022110 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 8003030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30020042, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 3, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8033010, "Monster1": 8032010 }, { "$type": "StageMonsterWave", "Monster0": 8033010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:01", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2905, "Name": "重燃之光其五", "GroupName": "重燃之光", "Desc": "每个波次或轮开始时,对敌方全体随机施加#1[i]次以下负面效果:攻击力降低#2[i]%、防御力降低#2[i]%、速度降低#2[i]%、效果抵抗降低#2[i]%、受到追加攻击伤害提高#5[i]%。每种效果最多叠加#3[i]层,持续#4[i]回合;并使1名我方「巡猎」或「毁灭」命途目标立即行动。", "Param": [ 10, 0.08, 3, 3, 0.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Thunder" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 2023030 ], "NpcMonsterIDList2": [ 8024011 ], "EventIDList1": [ { "StageID": 30020051, "StageType": "Challenge", "StageName": 7086853316639385000, "HardLevelGroup": 3, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022060, "Monster1": 2023030, "Monster2": 2022060, "Monster3": 2022020 }, { "$type": "StageMonsterWave", "Monster0": 2023030, "Monster1": 2013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30020052, "StageType": "Challenge", "StageName": 12687103214276588000, "HardLevelGroup": 3, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1023010, "Monster1": 1023010 }, { "$type": "StageMonsterWave", "Monster0": 8024011 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:01", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2906, "Name": "重燃之光其六", "GroupName": "重燃之光", "Desc": "每个波次或轮开始时,对敌方全体随机施加#1[i]次以下负面效果:攻击力降低#2[i]%、防御力降低#2[i]%、速度降低#2[i]%、效果抵抗降低#2[i]%、受到追加攻击伤害提高#5[i]%。每种效果最多叠加#3[i]层,持续#4[i]回合;并使1名我方「巡猎」或「毁灭」命途目标立即行动。", "Param": [ 10, 0.08, 3, 3, 0.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind", "Imaginary" ], "DamageType2": [ "Ice", "Thunder" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 8013010 ], "NpcMonsterIDList2": [ 1013010 ], "EventIDList1": [ { "StageID": 30020061, "StageType": "Challenge", "StageName": 7287667153632342000, "HardLevelGroup": 3, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8012010, "Monster1": 8013010, "Monster2": 8012020, "Monster3": 8012020 }, { "$type": "StageMonsterWave", "Monster0": 8013010, "Monster1": 2023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30020062, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 3, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1013010, "Monster1": 2023030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:01", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2907, "Name": "重燃之光其七", "GroupName": "重燃之光", "Desc": "每个波次或轮开始时,对敌方全体随机施加#1[i]次以下负面效果:攻击力降低#2[i]%、防御力降低#2[i]%、速度降低#2[i]%、效果抵抗降低#2[i]%、受到追加攻击伤害提高#5[i]%。每种效果最多叠加#3[i]层,持续#4[i]回合;并使1名我方「巡猎」或「毁灭」命途目标立即行动。", "Param": [ 10, 0.08, 3, 3, 0.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Quantum" ], "DamageType2": [ "Fire", "Wind" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 1023020 ], "NpcMonsterIDList2": [ 2023020 ], "EventIDList1": [ { "StageID": 30020071, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 3, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 1023020, "Monster2": 8002010 }, { "$type": "StageMonsterWave", "Monster0": 1023020, "Monster1": 8003020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30020072, "StageType": "Challenge", "StageName": 5650742420150657000, "HardLevelGroup": 3, "Level": 83, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8003010, "Monster2": 1022020, "Monster3": 1022010 }, { "$type": "StageMonsterWave", "Monster0": 2022040, "Monster1": 2023020, "Monster2": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:01", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2908, "Name": "重燃之光其八", "GroupName": "重燃之光", "Desc": "每个波次或轮开始时,对敌方全体随机施加#1[i]次以下负面效果:攻击力降低#2[i]%、防御力降低#2[i]%、速度降低#2[i]%、效果抵抗降低#2[i]%、受到追加攻击伤害提高#5[i]%。每种效果最多叠加#3[i]层,持续#4[i]回合;并使1名我方「巡猎」或「毁灭」命途目标立即行动。", "Param": [ 10, 0.08, 3, 3, 0.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Imaginary" ], "DamageType2": [ "Thunder", "Wind" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 8003050 ], "NpcMonsterIDList2": [ 2004020 ], "EventIDList1": [ { "StageID": 30020081, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 3, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002030, "Monster1": 2013020, "Monster2": 2012010, "Monster3": 2002030 }, { "$type": "StageMonsterWave", "Monster0": 8003050, "Monster1": 2013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30020082, "StageType": "Challenge", "StageName": 13535529983749532000, "HardLevelGroup": 3, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8003040, "Monster1": 8003040 }, { "$type": "StageMonsterWave", "Monster0": 2004020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:01", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2909, "Name": "重燃之光其九", "GroupName": "重燃之光", "Desc": "每个波次或轮开始时,对敌方全体随机施加#1[i]次以下负面效果:攻击力降低#2[i]%、防御力降低#2[i]%、速度降低#2[i]%、效果抵抗降低#2[i]%、受到追加攻击伤害提高#5[i]%。每种效果最多叠加#3[i]层,持续#4[i]回合;并使1名我方「巡猎」或「毁灭」命途目标立即行动。", "Param": [ 10, 0.08, 3, 3, 0.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 8033010 ], "EventIDList1": [ { "StageID": 30020091, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 3, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022110, "Monster1": 2023010, "Monster2": 2022110 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 8003030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30020092, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 3, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8033010, "Monster1": 8032010 }, { "$type": "StageMonsterWave", "Monster0": 8033010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:01", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2910, "Name": "重燃之光其十", "GroupName": "重燃之光", "Desc": "每个波次或轮开始时,对敌方全体随机施加#1[i]次以下负面效果:攻击力降低#2[i]%、防御力降低#2[i]%、速度降低#2[i]%、效果抵抗降低#2[i]%、受到追加攻击伤害提高#5[i]%。每种效果最多叠加#3[i]层,持续#4[i]回合;并使1名我方「巡猎」或「毁灭」命途目标立即行动。", "Param": [ 10, 0.08, 3, 3, 0.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Thunder" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 2023030 ], "NpcMonsterIDList2": [ 8024011 ], "EventIDList1": [ { "StageID": 30020101, "StageType": "Challenge", "StageName": 7086853316639385000, "HardLevelGroup": 3, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022060, "Monster1": 2023030, "Monster2": 2022060, "Monster3": 2022020 }, { "$type": "StageMonsterWave", 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"BeginTime": "2023-10-30 04:00:01", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2911, "Name": "重燃之光其十一", "GroupName": "重燃之光", "Desc": "每个波次或轮开始时,对敌方全体随机施加#1[i]次以下负面效果:攻击力降低#2[i]%、防御力降低#2[i]%、速度降低#2[i]%、效果抵抗降低#2[i]%、受到追加攻击伤害提高#5[i]%。每种效果最多叠加#3[i]层,持续#4[i]回合;并使1名我方「巡猎」或「毁灭」命途目标立即行动。", "Param": [ 10, 0.08, 3, 3, 0.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Imaginary" ], "DamageType2": [ "Fire", "Wind" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 1004030 ], "NpcMonsterIDList2": [ 1014010 ], "EventIDList1": [ { "StageID": 30020111, "StageType": "Challenge", "StageName": 10421477324829753000, "HardLevelGroup": 3, "Level": 92, "EliteGroup": 221, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 8013010 }, { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 1004030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30020112, "StageType": "Challenge", "StageName": 7306112122138119000, "HardLevelGroup": 3, "Level": 92, "EliteGroup": 221, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8003010, "Monster1": 2013010 }, { "$type": "StageMonsterWave", "Monster0": 1014010, "Monster1": 2013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-10-30 04:00:01", "EndTime": "2023-12-24 04:00:00" }, { "Id": 2912, "Name": "重燃之光其十二", "GroupName": "重燃之光", "Desc": "每个波次或轮开始时,对敌方全体随机施加#1[i]次以下负面效果:攻击力降低#2[i]%、防御力降低#2[i]%、速度降低#2[i]%、效果抵抗降低#2[i]%、受到追加攻击伤害提高#5[i]%。每种效果最多叠加#3[i]层,持续#4[i]回合;并使1名我方「巡猎」或「毁灭」命途目标立即行动。", "Param": [ 10, 0.08, 3, 3, 0.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Imaginary" ], "MazeGroupID1": 2, "MazeGroupID2": 3, "NpcMonsterIDList1": [ 2024010 ], "NpcMonsterIDList2": [ 2004010 ], "EventIDList1": [ { "StageID": 30020121, "StageType": "Challenge", "StageName": 15606630685968003000, "HardLevelGroup": 3, "Level": 95, "EliteGroup": 222, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30123" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2023030, "Monster1": 2023020 }, { "$type": "StageMonsterWave", "Monster0": 2024010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30020122, "StageType": "Challenge", "StageName": 17021160864080100000, "HardLevelGroup": 3, "Level": 95, "EliteGroup": 222, "LevelGraphPath": 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"取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind", "Imaginary" ], "DamageType2": [ "Physical", "Quantum" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 8003030 ], "EventIDList1": [ { "StageID": 30101011, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 3, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30124" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022110, "Monster1": 2023010, "Monster2": 2022110 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30101012, "StageType": "Challenge", "StageName": 3834759294727865000, "HardLevelGroup": 3, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30124" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1002030, "Monster1": 1003010, "Monster2": 1002030 }, { "$type": "StageMonsterWave", "Monster0": 8003030, "Monster1": 1003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-12-04 04:00:03", "EndTime": "2024-02-05 04:00:00" }, { "Id": 3002, "Name": "难舍梦乡其二", "GroupName": "难舍梦乡", "Desc": "我方全体普攻和战技造成的伤害提高#1[i]%,且每消耗1点战技点,为【记忆紊流】增加#3[i]段攻击段数,最多增加#4[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 0.5, 0.05, 1, 10, 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Thunder", "Wind" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 3003010 ], "NpcMonsterIDList2": [ 8024011 ], "EventIDList1": [ { "StageID": 30101021, "StageType": "Challenge", "StageName": 9344842774432864000, "HardLevelGroup": 3, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30124" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002010, "Monster1": 3003010, "Monster2": 3002030 }, { "$type": "StageMonsterWave", "Monster0": 3003010, "Monster1": 8003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30101022, "StageType": "Challenge", "StageName": 12687103214276588000, "HardLevelGroup": 3, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30124" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8022010, "Monster1": 8003050, "Monster2": 8022020 }, { "$type": "StageMonsterWave", "Monster0": 8024011 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-12-04 04:00:03", "EndTime": "2024-02-05 04:00:00" }, { "Id": 3003, "Name": "难舍梦乡其三", "GroupName": "难舍梦乡", "Desc": "我方全体普攻和战技造成的伤害提高#1[i]%,且每消耗1点战技点,为【记忆紊流】增加#3[i]段攻击段数,最多增加#4[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 0.5, 0.05, 1, 10, 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [ "Fire" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 2023030 ], "NpcMonsterIDList2": [ 8033010 ], "EventIDList1": [ { "StageID": 30101031, "StageType": "Challenge", "StageName": 7086853316639385000, "HardLevelGroup": 3, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30124" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022060, "Monster1": 2023030, "Monster2": 2022040, "Monster3": 2022060 }, { "$type": "StageMonsterWave", "Monster0": 2023030, "Monster1": 1013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30101032, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 3, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30124" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8032020, "Monster1": 8033010 }, { "$type": "StageMonsterWave", "Monster0": 8033010, "Monster1": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-12-04 04:00:03", "EndTime": "2024-02-05 04:00:00" }, { "Id": 3004, "Name": "难舍梦乡其四", "GroupName": "难舍梦乡", "Desc": "我方全体普攻和战技造成的伤害提高#1[i]%,且每消耗1点战技点,为【记忆紊流】增加#3[i]段攻击段数,最多增加#4[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 0.5, 0.05, 1, 10, 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind", "Imaginary" ], "DamageType2": [ "Quantum" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 8003030 ], "EventIDList1": [ { "StageID": 30101041, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 3, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30124" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022020, "Monster1": 2023010, "Monster2": 2022020 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30101042, "StageType": "Challenge", "StageName": 3834759294727865000, "HardLevelGroup": 3, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30124" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002010, "Monster1": 8003030, "Monster2": 1022010, "Monster3": 1022010 }, { "$type": "StageMonsterWave", "Monster0": 1023020, "Monster1": 8003030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-12-04 04:00:03", "EndTime": "2024-02-05 04:00:00" }, { 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"难舍梦乡", "Desc": "我方全体普攻和战技造成的伤害提高#1[i]%,且每消耗1点战技点,为【记忆紊流】增加#3[i]段攻击段数,最多增加#4[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 0.5, 0.05, 1, 10, 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [ "Fire" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 2023030 ], "NpcMonsterIDList2": [ 8033010 ], "EventIDList1": [ { "StageID": 30101081, "StageType": "Challenge", "StageName": 7086853316639385000, "HardLevelGroup": 3, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30124" } ], "MonsterList": [ { 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"我方全体普攻和战技造成的伤害提高#1[i]%,且每消耗1点战技点,为【记忆紊流】增加#3[i]段攻击段数,最多增加#4[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 0.5, 0.05, 1, 10, 0.3 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Thunder", "Wind" ], "DamageType2": [ "Imaginary" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 1014010 ], "NpcMonsterIDList2": [ 3024020 ], "EventIDList1": [ { "StageID": 30101111, "StageType": "Challenge", "StageName": 7306112122138119000, "HardLevelGroup": 3, "Level": 92, "EliteGroup": 221, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30124" } ], 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"DamageType1": [ "Fire", "Thunder", "Wind" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 3003010 ], "NpcMonsterIDList2": [ 2023010 ], "EventIDList1": [ { "StageID": 30102011, "StageType": "Challenge", "StageName": 9344842774432864000, "HardLevelGroup": 3, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30125" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002010, "Monster1": 3003010, "Monster2": 3002030, "Monster3": 3002010 }, { "$type": "StageMonsterWave", "Monster0": 3003010, "Monster1": 8003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": 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"一晌荒宴其二", "GroupName": "一晌荒宴", "Desc": "每个波次或轮开始时,召唤1只扑满到场上,该扑满受到的普攻和持续伤害提高#1[i]%。\\n在消灭扑满后,若敌方目标处于裂伤、触电、灼烧或风化状态,使其当前承受的对应状态立即产生相当于原伤害#5[i]%的伤害,并对敌方全体大概率施加裂伤、触电、灼烧、风化状态,持续#3[i]回合。", "Param": [ 2, 1, 3, 0.5, 0.5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Thunder" ], "DamageType2": [ "Ice", "Quantum" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 2013010 ], "NpcMonsterIDList2": [ 2024010 ], "EventIDList1": [ { "StageID": 30102021, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 3, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": 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"_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30125" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003030, "Monster2": 8002010, "Monster3": 1022010 }, { "$type": "StageMonsterWave", "Monster0": 8003030, "Monster1": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-12-04 04:00:01", "EndTime": "2024-03-27 04:00:00" }, { "Id": 3104, "Name": "一晌荒宴其四", "GroupName": "一晌荒宴", "Desc": "每个波次或轮开始时,召唤1只扑满到场上,该扑满受到的普攻和持续伤害提高#1[i]%。\\n在消灭扑满后,若敌方目标处于裂伤、触电、灼烧或风化状态,使其当前承受的对应状态立即产生相当于原伤害#5[i]%的伤害,并对敌方全体大概率施加裂伤、触电、灼烧、风化状态,持续#3[i]回合。", "Param": [ 2, 1, 3, 0.5, 0.5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Thunder" ], "DamageType2": [ "Imaginary" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 3003010 ], "NpcMonsterIDList2": [ 3003020 ], "EventIDList1": [ { "StageID": 30102041, "StageType": "Challenge", "StageName": 9344842774432864000, "HardLevelGroup": 3, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30125" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002030, "Monster1": 3003010, "Monster2": 3001010, "Monster3": 3001010 }, { "$type": "StageMonsterWave", "Monster0": 3003010, "Monster1": 1023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30102042, "StageType": "Challenge", "StageName": 9524722474129506000, "HardLevelGroup": 3, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30125" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002030, "Monster1": 3003020, "Monster2": 3002010 }, { "$type": "StageMonsterWave", "Monster0": 1023010, "Monster1": 3003020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2023-12-04 04:00:01", "EndTime": "2024-03-27 04:00:00" }, { "Id": 3105, "Name": "一晌荒宴其五", "GroupName": "一晌荒宴", "Desc": "每个波次或轮开始时,召唤1只扑满到场上,该扑满受到的普攻和持续伤害提高#1[i]%。\\n在消灭扑满后,若敌方目标处于裂伤、触电、灼烧或风化状态,使其当前承受的对应状态立即产生相当于原伤害#5[i]%的伤害,并对敌方全体大概率施加裂伤、触电、灼烧、风化状态,持续#3[i]回合。", "Param": [ 2, 1, 3, 0.5, 0.5 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind" ], "DamageType2": [ "Quantum" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 2023020 ], "NpcMonsterIDList2": [ 1004010 ], "EventIDList1": [ { "StageID": 30102051, "StageType": "Challenge", "StageName": 5650742420150657000, "HardLevelGroup": 3, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", 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"我方每次攻击后使敌方全体陷入1层【记忆印记】,处于【记忆印记】状态中的敌方目标受到的伤害提高#2[i]%,该效果最多叠加#1[i]层。当【记忆印记】叠加至上限时,立即对敌方全体造成1次基于各自生命上限一定百分比的伤害。\\n当敌方目标进入战斗时,若场上其他目标处于【记忆印记】状态,则使其获得同样层数的【记忆印记】。\\n每个波次或轮开始时,清除敌方全体的【记忆印记】。", "Param": [ 6, 0.05, 0.6, 0.15 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Quantum" ], "DamageType2": [ "Ice", "Thunder" ], "MazeGroupID1": 9, "MazeGroupID2": 10, "NpcMonsterIDList1": [ 8003030 ], "NpcMonsterIDList2": [ 2023030 ], "EventIDList1": [ { "StageID": 30103011, "StageType": "Challenge", "StageName": 3834759294727865000, "HardLevelGroup": 3, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30126" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003030, "Monster2": 8002010, "Monster3": 8001030 }, { "$type": "StageMonsterWave", "Monster0": 8003030, "Monster1": 1003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30103012, "StageType": "Challenge", "StageName": 7086853316639385000, "HardLevelGroup": 3, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30126" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022040, 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"StageID": 30103021, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 3, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30126" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8033010, "Monster1": 8032010 }, { "$type": "StageMonsterWave", "Monster0": 8033010, "Monster1": 3013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30103022, "StageType": "Challenge", "StageName": 9344842774432864000, "HardLevelGroup": 3, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30126" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002030, "Monster1": 3003010, "Monster2": 3002010 }, { "$type": "StageMonsterWave", "Monster0": 3003010, "Monster1": 2013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-02-05 04:00:00", "EndTime": "2024-04-24 04:00:00" }, { "Id": 3203, "Name": "白夜梦国记其三", "GroupName": "白夜梦国记", "Desc": "我方每次攻击后使敌方全体陷入1层【记忆印记】,处于【记忆印记】状态中的敌方目标受到的伤害提高#2[i]%,该效果最多叠加#1[i]层。当【记忆印记】叠加至上限时,立即对敌方全体造成1次基于各自生命上限一定百分比的伤害。\\n当敌方目标进入战斗时,若场上其他目标处于【记忆印记】状态,则使其获得同样层数的【记忆印记】。\\n每个波次或轮开始时,清除敌方全体的【记忆印记】。", "Param": [ 6, 0.05, 0.6, 0.15 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Thunder", "Imaginary" ], "DamageType2": [ "Ice", "Quantum" ], "MazeGroupID1": 9, "MazeGroupID2": 10, "NpcMonsterIDList1": [ 2013020 ], "NpcMonsterIDList2": [ 8024011 ], "EventIDList1": [ { "StageID": 30103031, "StageType": "Challenge", "StageName": 17363227603743607000, "HardLevelGroup": 3, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30126" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002030, "Monster1": 2013020, "Monster2": 2002030 }, { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30103032, "StageType": "Challenge", "StageName": 12687103214276588000, "HardLevelGroup": 3, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30126" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8003020, "Monster1": 8003020, "Monster2": 3002010 }, { "$type": "StageMonsterWave", "Monster0": 8024011 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-02-05 04:00:00", "EndTime": "2024-04-24 04:00:00" }, { "Id": 3204, "Name": "白夜梦国记其四", "GroupName": "白夜梦国记", "Desc": "我方每次攻击后使敌方全体陷入1层【记忆印记】,处于【记忆印记】状态中的敌方目标受到的伤害提高#2[i]%,该效果最多叠加#1[i]层。当【记忆印记】叠加至上限时,立即对敌方全体造成1次基于各自生命上限一定百分比的伤害。\\n当敌方目标进入战斗时,若场上其他目标处于【记忆印记】状态,则使其获得同样层数的【记忆印记】。\\n每个波次或轮开始时,清除敌方全体的【记忆印记】。", "Param": [ 6, 0.05, 0.6, 0.15 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Imaginary" ], "DamageType2": [ "Ice", "Wind" ], "MazeGroupID1": 9, "MazeGroupID2": 10, "NpcMonsterIDList1": [ 3013010 ], "NpcMonsterIDList2": [ 2023010 ], "EventIDList1": [ { "StageID": 30103041, "StageType": "Challenge", "StageName": 8310250911400761000, "HardLevelGroup": 3, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30126" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8032020, "Monster1": 3013010, "Monster2": 8032020, "Monster3": 3002010 }, { "$type": "StageMonsterWave", "Monster0": 3013010, "Monster1": 3003020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30103042, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 3, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30126" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022020, "Monster1": 2023010, "Monster2": 2022020 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 2023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-02-05 04:00:00", "EndTime": "2024-04-24 04:00:00" }, { "Id": 3205, "Name": "白夜梦国记其五", "GroupName": "白夜梦国记", "Desc": "我方每次攻击后使敌方全体陷入1层【记忆印记】,处于【记忆印记】状态中的敌方目标受到的伤害提高#2[i]%,该效果最多叠加#1[i]层。当【记忆印记】叠加至上限时,立即对敌方全体造成1次基于各自生命上限一定百分比的伤害。\\n当敌方目标进入战斗时,若场上其他目标处于【记忆印记】状态,则使其获得同样层数的【记忆印记】。\\n每个波次或轮开始时,清除敌方全体的【记忆印记】。", "Param": [ 6, 0.05, 0.6, 0.15 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Thunder", "Wind" ], "DamageType2": [ "Thunder", "Imaginary" ], "MazeGroupID1": 9, "MazeGroupID2": 10, "NpcMonsterIDList1": [ 8003040 ], "NpcMonsterIDList2": [ 3024020 ], "EventIDList1": [ { "StageID": 30103051, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 3, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30126" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1022020, "Monster1": 8003040, "Monster2": 1022010, "Monster3": 1022010 }, { "$type": "StageMonsterWave", "Monster0": 3003010, "Monster1": 8003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], 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"BeginTime": "2024-03-11 04:00:00", "EndTime": "2024-05-06 04:00:00" }, { "Id": 3302, "Name": "梦中之梦其二", "GroupName": "梦中之梦", "Desc": "我方每次攻击后为我方全体附上1层【记忆印记】,处于【记忆印记】状态中的我方目标造成的伤害提高#2[i]%,该效果最多叠加#1[i]层。当【记忆印记】叠加至上限时,立即为我方全体恢复#3[i]%能量,该效果恢复的能量可以超出目标的能量上限。\\n每个波次或轮开始时,清除我方全体的【记忆印记】。", "Param": [ 6, 0.05, 0.25 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Thunder" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 3003030 ], "NpcMonsterIDList2": [ 3003020 ], "EventIDList1": [ { "StageID": 30104021, "StageType": "Challenge", "StageName": 18110657579897696000, "HardLevelGroup": 3, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": 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"MOJJBFBKBNC": "30127" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002010, "Monster1": 3003020 }, { "$type": "StageMonsterWave", "Monster0": 3003020, "Monster1": 2013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-03-11 04:00:00", "EndTime": "2024-05-06 04:00:00" }, { "Id": 3303, "Name": "梦中之梦其三", "GroupName": "梦中之梦", "Desc": "我方每次攻击后为我方全体附上1层【记忆印记】,处于【记忆印记】状态中的我方目标造成的伤害提高#2[i]%,该效果最多叠加#1[i]层。当【记忆印记】叠加至上限时,立即为我方全体恢复#3[i]%能量,该效果恢复的能量可以超出目标的能量上限。\\n每个波次或轮开始时,清除我方全体的【记忆印记】。", "Param": [ 6, 0.05, 0.25 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [ "Fire", "Wind" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 1013010 ], "NpcMonsterIDList2": [ 3014020 ], "EventIDList1": [ { "StageID": 30104031, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 3, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30127" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1013010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30104032, "StageType": "Challenge", "StageName": 4641986684160114000, "HardLevelGroup": 3, "Level": 73, "LevelGraphPath": 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"Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Thunder", "Quantum" ], "DamageType2": [ "Wind" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 3013010 ], "NpcMonsterIDList2": [ 3003010 ], "EventIDList1": [ { "StageID": 30104041, "StageType": "Challenge", "StageName": 8310250911400761000, "HardLevelGroup": 3, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30127" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3012010, "Monster1": 3013010, "Monster2": 3012010 }, { "$type": "StageMonsterWave", "Monster0": 3013010, "Monster1": 1023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30104042, "StageType": "Challenge", "StageName": 9344842774432864000, "HardLevelGroup": 3, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30127" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3012010, "Monster1": 3003010, "Monster2": 3012010, "Monster3": 3012010 }, { "$type": "StageMonsterWave", "Monster0": 3002010, "Monster1": 3003010, "Monster2": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-03-11 04:00:00", "EndTime": "2024-05-06 04:00:00" }, { "Id": 3305, "Name": "梦中之梦其五", "GroupName": "梦中之梦", "Desc": "我方每次攻击后为我方全体附上1层【记忆印记】,处于【记忆印记】状态中的我方目标造成的伤害提高#2[i]%,该效果最多叠加#1[i]层。当【记忆印记】叠加至上限时,立即为我方全体恢复#3[i]%能量,该效果恢复的能量可以超出目标的能量上限。\\n每个波次或轮开始时,清除我方全体的【记忆印记】。", "Param": [ 6, 0.05, 0.25 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Fire" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 3003020 ], "NpcMonsterIDList2": [ 8024011 ], "EventIDList1": [ { "StageID": 30104051, "StageType": "Challenge", "StageName": 9524722474129506000, "HardLevelGroup": 3, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30127" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002010, "Monster1": 3003020, "Monster2": 3002030 }, { "$type": "StageMonsterWave", "Monster0": 3003040, "Monster1": 3003020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30104052, "StageType": "Challenge", "StageName": 12687103214276588000, "HardLevelGroup": 3, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30127" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1013020, "Monster1": 1023010 }, { "$type": "StageMonsterWave", "Monster0": 8024011 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-03-11 04:00:00", "EndTime": "2024-05-06 04:00:00" }, { "Id": 3306, "Name": "梦中之梦其六", "GroupName": "梦中之梦", "Desc": "我方每次攻击后为我方全体附上1层【记忆印记】,处于【记忆印记】状态中的我方目标造成的伤害提高#2[i]%,该效果最多叠加#1[i]层。当【记忆印记】叠加至上限时,立即为我方全体恢复#3[i]%能量,该效果恢复的能量可以超出目标的能量上限。\\n每个波次或轮开始时,清除我方全体的【记忆印记】。", "Param": [ 6, 0.05, 0.25 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind", "Imaginary" ], "DamageType2": [ "Physical" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 3003050 ], "EventIDList1": [ { "StageID": 30104061, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 3, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30127" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022060, "Monster1": 2023010, "Monster2": 2022060 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30104062, "StageType": "Challenge", "StageName": 11610931649679233000, "HardLevelGroup": 3, "Level": 80, "LevelGraphPath": 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"我方每次攻击后为我方全体附上1层【记忆印记】,处于【记忆印记】状态中的我方目标造成的伤害提高#2[i]%,该效果最多叠加#1[i]层。当【记忆印记】叠加至上限时,立即为我方全体恢复#3[i]%能量,该效果恢复的能量可以超出目标的能量上限。\\n每个波次或轮开始时,清除我方全体的【记忆印记】。", "Param": [ 6, 0.05, 0.25 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Fire" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 3003020 ], "NpcMonsterIDList2": [ 8024011 ], "EventIDList1": [ { "StageID": 30104101, "StageType": "Challenge", "StageName": 9524722474129506000, "HardLevelGroup": 3, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", 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"Monster0": 8024011 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-03-11 04:00:00", "EndTime": "2024-05-06 04:00:00" }, { "Id": 3311, "Name": "梦中之梦其十一", "GroupName": "梦中之梦", "Desc": "我方每次攻击后为我方全体附上1层【记忆印记】,处于【记忆印记】状态中的我方目标造成的伤害提高#2[i]%,该效果最多叠加#1[i]层。当【记忆印记】叠加至上限时,立即为我方全体恢复#3[i]%能量,该效果恢复的能量可以超出目标的能量上限。\\n每个波次或轮开始时,清除我方全体的【记忆印记】。", "Param": [ 6, 0.05, 0.25 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Thunder", "Wind" ], "DamageType2": [ "Fire", "Quantum" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 1014010 ], "NpcMonsterIDList2": [ 2024010 ], "EventIDList1": [ { "StageID": 30104111, "StageType": "Challenge", "StageName": 7306112122138119000, "HardLevelGroup": 3, "Level": 92, "EliteGroup": 223, "LevelGraphPath": 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"ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-03-11 04:00:01", "EndTime": "2024-06-17 04:00:00" }, { "Id": 3404, "Name": "弦外之声其四", "GroupName": "弦外之声(2.2)", "Desc": "每个波次或轮开始时,召唤1只扑满到场上,扑满的弱点被击破时会立刻被消灭。\\n扑满被消灭后,使攻击者行动提前#2[i]%,随后为我方全体施加【记忆印记】。每层【记忆印记】使目标的攻击力提高#5[i]%,击破特攻提高#3[i]%,最多叠加#4[i]层。", "Param": [ 1, 1, 0.3, 5, 0.15 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Wind" ], "DamageType2": [ "Physical", "Fire" ], "MazeGroupID1": 5, "MazeGroupID2": 6, "NpcMonsterIDList1": [ 2023020 ], "NpcMonsterIDList2": [ 3003050 ], "EventIDList1": [ { "StageID": 30105041, "StageType": "Challenge", "StageName": 5650742420150657000, "HardLevelGroup": 3, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman002" ], "SubLevelGraphs": [], 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"DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Thunder", "Imaginary" ], "MazeGroupID1": 5, "MazeGroupID2": 6, "NpcMonsterIDList1": [ 8033010 ], "NpcMonsterIDList2": [ 3024020 ], "EventIDList1": [ { "StageID": 30105051, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 3, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman007" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30128" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8033010 }, { "$type": "StageMonsterWave", "Monster0": 8033010, "Monster1": 2023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30105052, "StageType": "Challenge", "StageName": 16451895588771373000, "HardLevelGroup": 3, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman004" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30128" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1023010, "Monster1": 1013020 }, { "$type": "StageMonsterWave", "Monster0": 3002010, "Monster1": 3024020, "Monster2": 1023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-03-11 04:00:01", "EndTime": "2024-06-17 04:00:00" }, { "Id": 3406, "Name": "弦外之声其六", "GroupName": "弦外之声(2.2)", "Desc": "每个波次或轮开始时,召唤1只扑满到场上,扑满的弱点被击破时会立刻被消灭。\\n扑满被消灭后,使攻击者行动提前#2[i]%,随后为我方全体施加【记忆印记】。每层【记忆印记】使目标的攻击力提高#5[i]%,击破特攻提高#3[i]%,最多叠加#4[i]层。", "Param": [ 1, 1, 0.3, 5, 0.15 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Imaginary" ], "DamageType2": [ "Ice", "Wind" ], "MazeGroupID1": 5, "MazeGroupID2": 6, "NpcMonsterIDList1": [ 8013010 ], "NpcMonsterIDList2": [ 2023010 ], "EventIDList1": [ { "StageID": 30105061, "StageType": "Challenge", "StageName": 7287667153632342000, "HardLevelGroup": 3, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman001" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { 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"StageName": 3834759294727865000, "HardLevelGroup": 3, "Level": 82, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman003" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30128" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003030, "Monster2": 8002010 }, { "$type": "StageMonsterWave", "Monster0": 8003030, "Monster1": 1003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30105072, "StageType": "Challenge", "StageName": 8310250911400761000, "HardLevelGroup": 3, "Level": 82, "LevelGraphPath": 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"Param": [ 1, 1, 0.3, 5, 0.15 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Fire" ], "DamageType2": [ "Thunder", "Wind" ], "MazeGroupID1": 5, "MazeGroupID2": 6, "NpcMonsterIDList1": [ 3003020 ], "NpcMonsterIDList2": [ 2004020 ], "EventIDList1": [ { "StageID": 30105081, "StageType": "Challenge", "StageName": 9524722474129506000, "HardLevelGroup": 3, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman005" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30128" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002010, "Monster1": 3003020 }, { "$type": "StageMonsterWave", "Monster0": 3003020, "Monster1": 3003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30105082, "StageType": "Challenge", "StageName": 13535529983749532000, "HardLevelGroup": 3, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman006" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30128" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8003040, "Monster1": 8003040 }, { "$type": "StageMonsterWave", "Monster0": 200402006 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-03-11 04:00:01", "EndTime": "2024-06-17 04:00:00" }, { "Id": 3409, "Name": "弦外之声其九", "GroupName": "弦外之声(2.2)", "Desc": "每个波次或轮开始时,召唤1只扑满到场上,扑满的弱点被击破时会立刻被消灭。\\n扑满被消灭后,使攻击者行动提前#2[i]%,随后为我方全体施加【记忆印记】。每层【记忆印记】使目标的攻击力提高#5[i]%,击破特攻提高#3[i]%,最多叠加#4[i]层。", "Param": [ 1, 1, 0.3, 5, 0.15 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Wind" ], "DamageType2": [ "Physical", "Fire" ], "MazeGroupID1": 5, "MazeGroupID2": 6, "NpcMonsterIDList1": [ 2023020 ], "NpcMonsterIDList2": [ 3003050 ], "EventIDList1": [ { "StageID": 30105091, "StageType": "Challenge", "StageName": 5650742420150657000, "HardLevelGroup": 3, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman002" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30128" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022040, "Monster1": 2023020, "Monster2": 2022050 }, { "$type": "StageMonsterWave", "Monster0": 2023020, "Monster1": 2023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30105092, "StageType": "Challenge", "StageName": 11610931649679233000, "HardLevelGroup": 3, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman005" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30128" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3011010, "Monster1": 3003050, "Monster2": 3002030, "Monster3": 3011010 }, { "$type": "StageMonsterWave", "Monster0": 3003050, "Monster1": 3003040, "Monster2": 3002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-03-11 04:00:01", "EndTime": "2024-06-17 04:00:00" }, { "Id": 3410, "Name": "弦外之声其十", "GroupName": "弦外之声(2.2)", "Desc": "每个波次或轮开始时,召唤1只扑满到场上,扑满的弱点被击破时会立刻被消灭。\\n扑满被消灭后,使攻击者行动提前#2[i]%,随后为我方全体施加【记忆印记】。每层【记忆印记】使目标的攻击力提高#5[i]%,击破特攻提高#3[i]%,最多叠加#4[i]层。", "Param": [ 1, 1, 0.3, 5, 0.15 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Thunder", "Imaginary" ], "MazeGroupID1": 5, "MazeGroupID2": 6, "NpcMonsterIDList1": [ 8033010 ], "NpcMonsterIDList2": [ 3024020 ], "EventIDList1": [ { "StageID": 30105101, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 3, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman007" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30128" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8033010 }, { "$type": "StageMonsterWave", "Monster0": 8033010, "Monster1": 2023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30105102, "StageType": "Challenge", "StageName": 16451895588771373000, "HardLevelGroup": 3, "Level": 90, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman004" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30128" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1023010, "Monster1": 1013020 }, { "$type": "StageMonsterWave", "Monster0": 3002010, "Monster1": 3024020, "Monster2": 1023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-03-11 04:00:01", "EndTime": "2024-06-17 04:00:00" }, { "Id": 3411, "Name": "弦外之声其十一", "GroupName": "弦外之声(2.2)", "Desc": "每个波次或轮开始时,召唤1只扑满到场上,扑满的弱点被击破时会立刻被消灭。\\n扑满被消灭后,使攻击者行动提前#2[i]%,随后为我方全体施加【记忆印记】。每层【记忆印记】使目标的攻击力提高#5[i]%,击破特攻提高#3[i]%,最多叠加#4[i]层。", "Param": [ 1, 1, 0.3, 5, 0.15 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Wind" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 5, "MazeGroupID2": 6, "NpcMonsterIDList1": [ 1014010 ], "NpcMonsterIDList2": [ 1004020 ], "EventIDList1": [ { "StageID": 30105111, "StageType": "Challenge", "StageName": 7306112122138119000, "HardLevelGroup": 3, "Level": 92, "EliteGroup": 223, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman010" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30128" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8003010, "Monster1": 3003010 }, { "$type": "StageMonsterWave", "Monster0": 101401012, "Monster1": 3003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30105112, "StageType": "Challenge", "StageName": 3927571639738102000, "HardLevelGroup": 3, "Level": 92, "EliteGroup": 223, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman001" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30128" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3012040, "Monster1": 2013020, "Monster2": 2023010, "Monster3": 3012040 }, { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 100402010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-03-11 04:00:01", "EndTime": "2024-06-17 04:00:00" }, { "Id": 3412, "Name": "弦外之声其十二", "GroupName": "弦外之声(2.2)", "Desc": "每个波次或轮开始时,召唤1只扑满到场上,扑满的弱点被击破时会立刻被消灭。\\n扑满被消灭后,使攻击者行动提前#2[i]%,随后为我方全体施加【记忆印记】。每层【记忆印记】使目标的攻击力提高#5[i]%,击破特攻提高#3[i]%,最多叠加#4[i]层。", "Param": [ 1, 1, 0.3, 5, 0.15 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Thunder" ], "DamageType2": [ "Fire", "Thunder" ], "MazeGroupID1": 5, "MazeGroupID2": 6, "NpcMonsterIDList1": [ 3024010 ], "NpcMonsterIDList2": [ 3003041 ], "EventIDList1": [ { "StageID": 30105121, "StageType": "Challenge", "StageName": 14805961183082142000, "HardLevelGroup": 3, "Level": 95, "EliteGroup": 224, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman009" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30128" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2012010, "Monster1": 2023030, "Monster2": 2013020 }, { "$type": "StageMonsterWave", "Monster0": 3024010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30105122, "StageType": "Challenge", "StageName": 14930047325621619000, "HardLevelGroup": 3, "Level": 95, "EliteGroup": 224, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman008" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30128" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3012020, "Monster1": 3003040, "Monster2": 3003030 }, { "$type": "StageMonsterWave", "Monster0": 3004010, "Monster1": 3003051, "Monster2": 3003041, "Monster3": 3003031 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-03-11 04:00:01", "EndTime": "2024-06-17 04:00:00" } ], "1016": [ { "Id": 3501, "Name": "曲尽梦散其一", "GroupName": "曲尽梦散(2.3)", "Desc": "我方目标施放追加攻击或战技进行攻击后,为【记忆紊流】增加#3[i]段攻击段数,最多叠加#1[i]段。\\n每个轮开始时,每段攻击对随机敌方目标造成1次基于目标生命上限的伤害。", "Param": [ 10, 0.06, 1, 1, 0.35 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Imaginary" ], "DamageType2": [ "Fire", "Thunder" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 8003050 ], "NpcMonsterIDList2": [ 3003030 ], "EventIDList1": [ { "StageID": 30106011, "StageType": "Challenge", "StageName": 4944919553093870000, "HardLevelGroup": 3, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30129" } ], "MonsterList": [ { "$type": 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"GroupName": "长眠不醒", "Desc": "我方每次攻击后为我方全体附上1层【记忆印记】,处于【记忆印记】状态中的我方目标造成的伤害提高#2[i]%,该效果最多叠加#1[i]层。当【记忆印记】叠加至上限时,立即对敌方全体造成1次基于各自生命上限一定百分比的伤害。\\n每个波次或轮开始时,清除我方全体的【记忆印记】。", "Param": [ 6, 0.08, 0.6, 0.12 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Imaginary" ], "DamageType2": [ "Ice", "Wind" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 8033010 ], "NpcMonsterIDList2": [ 2023010 ], "EventIDList1": [ { "StageID": 30107011, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 3, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": 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{ "Id": 3604, "Name": "长眠不醒其四", "GroupName": "长眠不醒", "Desc": "我方每次攻击后为我方全体附上1层【记忆印记】,处于【记忆印记】状态中的我方目标造成的伤害提高#2[i]%,该效果最多叠加#1[i]层。当【记忆印记】叠加至上限时,立即对敌方全体造成1次基于各自生命上限一定百分比的伤害。\\n每个波次或轮开始时,清除我方全体的【记忆印记】。", "Param": [ 6, 0.08, 0.6, 0.12 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind", "Imaginary" ], "DamageType2": [ "Physical", "Thunder" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 2023030 ], "EventIDList1": [ { "StageID": 30107041, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 3, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": 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"我方每次攻击后为我方全体附上1层【记忆印记】,处于【记忆印记】状态中的我方目标造成的伤害提高#2[i]%,该效果最多叠加#1[i]层。当【记忆印记】叠加至上限时,立即对敌方全体造成1次基于各自生命上限一定百分比的伤害。\\n每个波次或轮开始时,清除我方全体的【记忆印记】。", "Param": [ 6, 0.08, 0.6, 0.12 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice", "Imaginary" ], "DamageType2": [ "Ice", "Wind" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 8033010 ], "NpcMonsterIDList2": [ 2023020 ], "EventIDList1": [ { "StageID": 30107061, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 3, "Level": 80, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", 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"没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Quantum" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 3013010 ], "NpcMonsterIDList2": [ 8024011 ], "EventIDList1": [ { "StageID": 30107081, "StageType": "Challenge", "StageName": 8310250911400761000, "HardLevelGroup": 3, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30130" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002010, "Monster1": 3002040, "Monster2": 3013010, "Monster3": 3002010 }, { "$type": "StageMonsterWave", "Monster0": 3013010, "Monster1": 8003030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, 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{ "Id": 3609, "Name": "长眠不醒其九", "GroupName": "长眠不醒", "Desc": "我方每次攻击后为我方全体附上1层【记忆印记】,处于【记忆印记】状态中的我方目标造成的伤害提高#2[i]%,该效果最多叠加#1[i]层。当【记忆印记】叠加至上限时,立即对敌方全体造成1次基于各自生命上限一定百分比的伤害。\\n每个波次或轮开始时,清除我方全体的【记忆印记】。", "Param": [ 6, 0.08, 0.6, 0.12 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind", "Imaginary" ], "DamageType2": [ "Physical", "Thunder" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 2023030 ], "EventIDList1": [ { "StageID": 30107091, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 3, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": 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"敌人拥有虚韧性,且弱点被击破时使其行动延后#2[i]%,同时为【记忆紊流】增加#1[i]段攻击段数,若目标是精英级别及以上的目标,则额外增加#8[i]段攻击段数,最多叠加#5[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次固定数值的伤害。", "Param": [ 1, 0.3, 0.25, 30, 10, 0.3, 0.05, 2, 0.03 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical" ], "DamageType2": [ "Fire", "Quantum" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 2004010 ], "NpcMonsterIDList2": [ 2024010 ], "EventIDList1": [ { "StageID": 30108111, "StageType": "Challenge", "StageName": 17021160864080100000, "HardLevelGroup": 3, "Level": 92, "EliteGroup": 228, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": 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0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Imaginary" ], "DamageType2": [ "Physical", "Thunder" ], "MazeGroupID1": 5, "MazeGroupID2": 6, "NpcMonsterIDList1": [ 2023010 ], "NpcMonsterIDList2": [ 2023030 ], "EventIDList1": [ { "StageID": 30109011, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 3, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30132" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022020, "Monster1": 2023010, "Monster2": 2022020 }, { "$type": "StageMonsterWave", 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"MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-09-06 04:00:00", "EndTime": "2024-12-02 04:00:00" }, { "Id": 3802, "Name": "与梦共舞其二", "GroupName": "与梦共舞", "Desc": "敌方目标的弱点被击破时,为【记忆紊流】增加#1[i]段攻击段数,若目标是精英级别及以上的目标,则额外增加#2[i]段攻击段数,最多叠加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次固定数值的伤害,且不清除攻击段数。", "Param": [ 1, 1, 15, 0.15, 0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Imaginary" ], "DamageType2": [ "Thunder", "Wind" ], "MazeGroupID1": 5, "MazeGroupID2": 6, "NpcMonsterIDList1": [ 3003050 ], "NpcMonsterIDList2": [ 2033010 ], "EventIDList1": [ { "StageID": 30109021, "StageType": "Challenge", "StageName": 11610931649679233000, "HardLevelGroup": 3, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": 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{ "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30132" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2032010, "Monster1": 2033010, "Monster2": 2032020 }, { "$type": "StageMonsterWave", "Monster0": 2032010, "Monster1": 2033010, "Monster2": 3003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-09-06 04:00:00", "EndTime": "2024-12-02 04:00:00" }, { "Id": 3803, "Name": "与梦共舞其三", "GroupName": "与梦共舞", "Desc": "敌方目标的弱点被击破时,为【记忆紊流】增加#1[i]段攻击段数,若目标是精英级别及以上的目标,则额外增加#2[i]段攻击段数,最多叠加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次固定数值的伤害,且不清除攻击段数。", "Param": [ 1, 1, 15, 0.15, 0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Quantum" ], "DamageType2": [ "Wind", "Imaginary" ], "MazeGroupID1": 5, 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0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Thunder", "Wind" ], "DamageType2": [ "Fire", "Imaginary" ], "MazeGroupID1": 5, "MazeGroupID2": 6, "NpcMonsterIDList1": [ 1014010 ], "NpcMonsterIDList2": [ 3003014 ], "EventIDList1": [ { "StageID": 30109121, "StageType": "Challenge", "StageName": 7306112122138119000, "HardLevelGroup": 3, "Level": 95, "EliteGroup": 252, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30132" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2013010, "Monster1": 2033010 }, { "$type": "StageMonsterWave", 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true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-09-06 04:00:00", "EndTime": "2024-12-02 04:00:00" } ], "1020": [ { "Id": 3901, "Name": "舸舰迷津其一", "GroupName": "舸舰迷津", "Desc": "每个波次或轮开始时,召唤2只扑满到场上,扑满被消灭时对所有精英级别及以上的目标造成1次固定数值的伤害。", "Param": [ 1, 4.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Fire" ], "DamageType2": [ "Ice", "Wind" ], "MazeGroupID1": 11, "MazeGroupID2": 12, "NpcMonsterIDList1": [ 3003020 ], "NpcMonsterIDList2": [ 2023010 ], "EventIDList1": [ { "StageID": 30110011, "StageType": "Challenge", "StageName": 9524722474129506000, "HardLevelGroup": 3, "Level": 68, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman001" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": 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"MOJJBFBKBNC": "30133" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2023010 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 2023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-10-21 04:00:00", "EndTime": "2025-01-13 04:00:00" }, { "Id": 3902, "Name": "舸舰迷津其二", "GroupName": "舸舰迷津", "Desc": "每个波次或轮开始时,召唤2只扑满到场上,扑满被消灭时对所有精英级别及以上的目标造成1次固定数值的伤害。", "Param": [ 1, 4.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [ "Fire" ], "MazeGroupID1": 11, "MazeGroupID2": 12, "NpcMonsterIDList1": [ 1013010 ], "NpcMonsterIDList2": [ 3003010 ], "EventIDList1": [ { "StageID": 30110021, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 3, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman003" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30133" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010 }, { "$type": "StageMonsterWave", "Monster0": 1013010, "Monster1": 2023030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30110022, "StageType": "Challenge", "StageName": 9344842774432864000, "HardLevelGroup": 3, "Level": 70, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman004" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30133" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3012020, "Monster1": 3003010, "Monster2": 3012020 }, { "$type": "StageMonsterWave", "Monster0": 3003050, "Monster1": 3003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-10-21 04:00:00", "EndTime": "2025-01-13 04:00:00" }, { "Id": 3903, "Name": "舸舰迷津其三", "GroupName": "舸舰迷津", "Desc": "每个波次或轮开始时,召唤2只扑满到场上,扑满被消灭时对所有精英级别及以上的目标造成1次固定数值的伤害。", "Param": [ 1, 4.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind" ], "DamageType2": [ "Thunder", "Imaginary" ], "MazeGroupID1": 11, "MazeGroupID2": 12, "NpcMonsterIDList1": [ 2033010 ], "NpcMonsterIDList2": [ 1004020 ], "EventIDList1": [ { "StageID": 30110031, "StageType": "Challenge", "StageName": 16830651616508960000, "HardLevelGroup": 3, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman005" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30133" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2032010, "Monster1": 2033010 }, { "$type": "StageMonsterWave", "Monster0": 2033010, "Monster1": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30110032, "StageType": "Challenge", "StageName": 3927571639738102000, "HardLevelGroup": 3, "Level": 73, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman006" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30133" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1013020, "Monster1": 3013010 }, { "$type": "StageMonsterWave", "Monster0": 100402010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-10-21 04:00:00", "EndTime": "2025-01-13 04:00:00" }, { "Id": 3904, "Name": "舸舰迷津其四", "GroupName": "舸舰迷津", "Desc": "每个波次或轮开始时,召唤2只扑满到场上,扑满被消灭时对所有精英级别及以上的目标造成1次固定数值的伤害。", "Param": [ 1, 4.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Quantum" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 11, "MazeGroupID2": 12, "NpcMonsterIDList1": [ 1023020 ], "NpcMonsterIDList2": [ 2013020 ], "EventIDList1": [ { "StageID": 30110041, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 3, "Level": 75, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman007" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30133" } ], "MonsterList": [ { 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8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-10-21 04:00:00", "EndTime": "2025-01-13 04:00:00" }, { "Id": 3905, "Name": "舸舰迷津其五", "GroupName": "舸舰迷津", "Desc": "每个波次或轮开始时,召唤2只扑满到场上,扑满被消灭时对所有精英级别及以上的目标造成1次固定数值的伤害。", "Param": [ 1, 4.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Thunder", "Quantum" ], "MazeGroupID1": 11, "MazeGroupID2": 12, "NpcMonsterIDList1": [ 8033010 ], "NpcMonsterIDList2": [ 1004010 ], "EventIDList1": [ { "StageID": 30110051, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 3, "Level": 78, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman009" ], "SubLevelGraphs": [], "StageConfigData": 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{ "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [ "Fire" ], "MazeGroupID1": 11, "MazeGroupID2": 12, "NpcMonsterIDList1": [ 1013010 ], "NpcMonsterIDList2": [ 3003010 ], "EventIDList1": [ { "StageID": 30110071, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 3, "Level": 82, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman003" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30133" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010 }, { "$type": "StageMonsterWave", "Monster0": 1013010, "Monster1": 2023030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30110072, "StageType": "Challenge", "StageName": 9344842774432864000, "HardLevelGroup": 3, "Level": 82, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman004" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30133" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3012020, "Monster1": 3003010, "Monster2": 3012020 }, { "$type": "StageMonsterWave", "Monster0": 3003050, "Monster1": 3003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-10-21 04:00:00", "EndTime": "2025-01-13 04:00:00" }, { "Id": 3908, "Name": "舸舰迷津其八", "GroupName": "舸舰迷津", "Desc": "每个波次或轮开始时,召唤2只扑满到场上,扑满被消灭时对所有精英级别及以上的目标造成1次固定数值的伤害。", "Param": [ 1, 4.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind" ], "DamageType2": [ "Thunder", "Imaginary" ], "MazeGroupID1": 11, "MazeGroupID2": 12, "NpcMonsterIDList1": [ 2033010 ], "NpcMonsterIDList2": [ 1004020 ], "EventIDList1": [ { "StageID": 30110081, "StageType": "Challenge", "StageName": 16830651616508960000, "HardLevelGroup": 3, "Level": 85, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman005" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": 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}, { "$type": "StageMonsterWave", "Monster0": 100402010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-10-21 04:00:00", "EndTime": "2025-01-13 04:00:00" }, { "Id": 3909, "Name": "舸舰迷津其九", "GroupName": "舸舰迷津", "Desc": "每个波次或轮开始时,召唤2只扑满到场上,扑满被消灭时对所有精英级别及以上的目标造成1次固定数值的伤害。", "Param": [ 1, 4.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Quantum" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 11, "MazeGroupID2": 12, "NpcMonsterIDList1": [ 1023020 ], "NpcMonsterIDList2": [ 2013020 ], "EventIDList1": [ { "StageID": 30110091, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 3, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman007" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30133" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 1023020 }, { "$type": "StageMonsterWave", "Monster0": 1023020, "Monster1": 8003030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30110092, "StageType": "Challenge", "StageName": 17363227603743607000, "HardLevelGroup": 3, "Level": 88, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman008" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30133" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 8013010 }, { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-10-21 04:00:00", "EndTime": "2025-01-13 04:00:00" }, { "Id": 3910, "Name": "舸舰迷津其十", "GroupName": "舸舰迷津", "Desc": "每个波次或轮开始时,召唤2只扑满到场上,扑满被消灭时对所有精英级别及以上的目标造成1次固定数值的伤害。", "Param": [ 1, 4.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Thunder", "Quantum" ], "MazeGroupID1": 11, "MazeGroupID2": 12, "NpcMonsterIDList1": [ 8033010 ], "NpcMonsterIDList2": [ 1004010 ], "EventIDList1": [ { "StageID": 30110101, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 3, "Level": 90, "EliteGroup": 250, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman009" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30133" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8033010, "Monster1": 8003050 }, { "$type": "StageMonsterWave", "Monster0": 8033010, "Monster1": 2023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30110102, "StageType": "Challenge", "StageName": 14813692740671814000, "HardLevelGroup": 3, "Level": 90, "EliteGroup": 250, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman010" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30133" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3013010, "Monster1": 2013010 }, { "$type": "StageMonsterWave", "Monster0": 100401010, "Monster1": 3013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-10-21 04:00:00", "EndTime": "2025-01-13 04:00:00" }, { "Id": 3911, "Name": "舸舰迷津其十一", "GroupName": "舸舰迷津", "Desc": "每个波次或轮开始时,召唤2只扑满到场上,扑满被消灭时对所有精英级别及以上的目标造成1次固定数值的伤害。", "Param": [ 1, 4.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical" ], "DamageType2": [ "Thunder", "Imaginary" ], "MazeGroupID1": 11, "MazeGroupID2": 12, "NpcMonsterIDList1": [ 2004010 ], "NpcMonsterIDList2": [ 3024020 ], "EventIDList1": [ { "StageID": 30110111, "StageType": "Challenge", "StageName": 17021160864080100000, "HardLevelGroup": 3, "Level": 92, "EliteGroup": 253, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman011" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30133" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2023030, "Monster1": 3003020 }, { "$type": "StageMonsterWave", "Monster0": 200401007, "Monster1": 3003020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30110112, "StageType": "Challenge", "StageName": 16451895588771373000, "HardLevelGroup": 3, "Level": 92, "EliteGroup": 253, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman012" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30133" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3003030, "Monster1": 2013020, "Monster2": 3003030 }, { "$type": "StageMonsterWave", "Monster0": 3024020, "Monster1": 3003030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-10-21 04:00:00", "EndTime": "2025-01-13 04:00:00" }, { "Id": 3912, "Name": "舸舰迷津其十二", "GroupName": "舸舰迷津", "Desc": "每个波次或轮开始时,召唤2只扑满到场上,扑满被消灭时对所有精英级别及以上的目标造成1次固定数值的伤害。", "Param": [ 1, 4.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Thunder", "Wind" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 11, "MazeGroupID2": 12, "NpcMonsterIDList1": [ 1014010 ], "NpcMonsterIDList2": [ 8024011 ], "EventIDList1": [ { "StageID": 30110121, "StageType": "Challenge", "StageName": 7306112122138119000, "HardLevelGroup": 3, "Level": 95, "EliteGroup": 254, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman013" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30133" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 800304016, "Monster1": 203301007 }, { "$type": "StageMonsterWave", "Monster0": 101401016, "Monster1": 203301007 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30110122, "StageType": "Challenge", "StageName": 12687103214276588000, "HardLevelGroup": 3, "Level": 95, "EliteGroup": 254, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [ "ChallengeMaze_StageMark_Puman014" ], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30133" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1013020, "Monster1": 2023010 }, { "$type": "StageMonsterWave", "Monster0": 802401106 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-10-21 04:00:00", "EndTime": "2025-01-13 04:00:00" } ], "1021": [ { "Id": 4001, "Name": "创世纷争其一", "GroupName": "创世纷争", "Desc": "每个轮开始时,为我方全体角色恢复#1[i]%能量,该效果恢复的能量可以超出目标的能量上限,并使场上所有忆灵下一次行动后可立即再次行动。", "Param": [ 0.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [ "Fire", "Thunder" ], "MazeGroupID1": 20, "MazeGroupID2": 21, "NpcMonsterIDList1": [ 1013010 ], "NpcMonsterIDList2": [ 8003040 ], "EventIDList1": [ { "StageID": 30111011, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 3, "Level": 68, "EliteGroup": 255, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30134" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1013010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30111012, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 3, "Level": 68, "EliteGroup": 255, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30134" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003040, "Monster2": 8002010, "Monster3": 1012010 }, { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003040, "Monster2": 3003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-12-02 04:00:00", "EndTime": "2025-02-24 04:00:00" }, { "Id": 4002, "Name": "创世纷争其二", "GroupName": "创世纷争", "Desc": "每个轮开始时,为我方全体角色恢复#1[i]%能量,该效果恢复的能量可以超出目标的能量上限,并使场上所有忆灵下一次行动后可立即再次行动。", "Param": [ 0.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Imaginary" ], "DamageType2": [ "Wind", "Quantum" ], "MazeGroupID1": 20, "MazeGroupID2": 21, "NpcMonsterIDList1": [ 3003030 ], "NpcMonsterIDList2": [ 2013010 ], "EventIDList1": [ { "StageID": 30111021, "StageType": "Challenge", "StageName": 18110657579897696000, "HardLevelGroup": 3, "Level": 70, "EliteGroup": 256, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30134" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002010, "Monster1": 3003030, "Monster2": 3001010, "Monster3": 3001010 }, { "$type": "StageMonsterWave", "Monster0": 3003030, "Monster1": 3003050, "Monster2": 3002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30111022, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 3, "Level": 70, "EliteGroup": 256, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30134" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 2013010, "Monster2": 2022010 }, { "$type": "StageMonsterWave", "Monster0": 2013010, "Monster1": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-12-02 04:00:00", "EndTime": "2025-02-24 04:00:00" }, { "Id": 4003, "Name": "创世纷争其三", "GroupName": "创世纷争", "Desc": "每个轮开始时,为我方全体角色恢复#1[i]%能量,该效果恢复的能量可以超出目标的能量上限,并使场上所有忆灵下一次行动后可立即再次行动。", "Param": [ 0.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind" ], "DamageType2": [ "Physical", "Ice" ], "MazeGroupID1": 20, "MazeGroupID2": 21, "NpcMonsterIDList1": [ 2033010 ], "NpcMonsterIDList2": [ 3024010 ], "EventIDList1": [ { "StageID": 30111031, "StageType": "Challenge", "StageName": 16830651616508960000, "HardLevelGroup": 3, "Level": 73, "EliteGroup": 257, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30134" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2032010, "Monster1": 2033010, "Monster2": 2032020 }, { "$type": "StageMonsterWave", "Monster0": 2033010, "Monster1": 2023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30111032, "StageType": "Challenge", "StageName": 14805961183082142000, "HardLevelGroup": 3, "Level": 73, "EliteGroup": 257, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30134" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1003010, "Monster1": 1003010 }, { "$type": "StageMonsterWave", "Monster0": 3024010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-12-02 04:00:00", "EndTime": "2025-02-24 04:00:00" }, { "Id": 4004, "Name": "创世纷争其四", "GroupName": "创世纷争", "Desc": "每个轮开始时,为我方全体角色恢复#1[i]%能量,该效果恢复的能量可以超出目标的能量上限,并使场上所有忆灵下一次行动后可立即再次行动。", "Param": [ 0.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Thunder", "Quantum" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 20, "MazeGroupID2": 21, "NpcMonsterIDList1": [ 4013010 ], "NpcMonsterIDList2": [ 3003020 ], "EventIDList1": [ { "StageID": 30111041, "StageType": "Challenge", "StageName": 14859544075813415000, "HardLevelGroup": 3, "Level": 75, "EliteGroup": 258, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30134" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4012010, "Monster1": 4013010, "Monster2": 4012020 }, { "$type": "StageMonsterWave", "Monster0": 4012010, "Monster1": 4013010, "Monster2": 3013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30111042, "StageType": "Challenge", "StageName": 9524722474129506000, "HardLevelGroup": 3, "Level": 75, "EliteGroup": 258, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30134" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002010, "Monster1": 3003020, "Monster2": 3002040 }, { "$type": "StageMonsterWave", "Monster0": 3003020, "Monster1": 2013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-12-02 04:00:00", "EndTime": "2025-02-24 04:00:00" }, { "Id": 4005, "Name": "创世纷争其五", "GroupName": "创世纷争", "Desc": "每个轮开始时,为我方全体角色恢复#1[i]%能量,该效果恢复的能量可以超出目标的能量上限,并使场上所有忆灵下一次行动后可立即再次行动。", "Param": [ 0.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Imaginary" ], "DamageType2": [ "Wind" ], "MazeGroupID1": 20, "MazeGroupID2": 21, "NpcMonsterIDList1": [ 8033010 ], "NpcMonsterIDList2": [ 2034010 ], "EventIDList1": [ { "StageID": 30111051, "StageType": "Challenge", "StageName": 13208664396652255000, "HardLevelGroup": 3, "Level": 78, "EliteGroup": 259, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30134" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8032010, "Monster1": 8033010, "Monster2": 8032020 }, { "$type": "StageMonsterWave", "Monster0": 8033010, "Monster1": 3003050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30111052, "StageType": "Challenge", "StageName": 4307424808395091500, "HardLevelGroup": 3, "Level": 78, "EliteGroup": 259, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30134" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2033010, "Monster1": 8003030 }, { "$type": "StageMonsterWave", "Monster0": 2034010, "Monster1": 2033010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-12-02 04:00:00", "EndTime": "2025-02-24 04:00:00" }, { "Id": 4006, "Name": "创世纷争其六", "GroupName": "创世纷争", "Desc": "每个轮开始时,为我方全体角色恢复#1[i]%能量,该效果恢复的能量可以超出目标的能量上限,并使场上所有忆灵下一次行动后可立即再次行动。", "Param": [ 0.2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [ "Fire", "Thunder" ], "MazeGroupID1": 20, "MazeGroupID2": 21, "NpcMonsterIDList1": [ 1013010 ], "NpcMonsterIDList2": [ 8003040 ], "EventIDList1": [ { "StageID": 30111061, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 3, "Level": 80, "EliteGroup": 260, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30134" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1013010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30111062, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 3, "Level": 80, "EliteGroup": 260, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": 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802401107, "Monster1": 1023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30111122, "StageType": "Challenge", "StageName": 17286256845471197000, "HardLevelGroup": 3, "Level": 95, "EliteGroup": 272, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30134" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002040, "Monster1": 4013010, "Monster2": 2013010 }, { "$type": "StageMonsterWave", "Monster0": 4014020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2024-12-02 04:00:00", "EndTime": "2025-02-24 04:00:00" } ], "1022": [ { "Id": 4101, "Name": "出故乡记其一", "GroupName": "出故乡记", "Desc": "我方全体生命上限提高#7[i]%,每次受到攻击时恢复等同于生命上限#1[i]%的生命值,并为【记忆紊流】增加#2[i]段攻击段数;每次消耗生命值时恢复等同于生命上限#8[i]%的生命值,并为【记忆紊流】增加#9[i]段攻击段数,该效果每次攻击只可触发1次,最多增加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 0.05, 1, 20, 0.06, 0.01, 0.006, 0.3, 0.1, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Thunder", "Quantum" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 4013010 ], "NpcMonsterIDList2": [ 3003020 ], "EventIDList1": [ { "StageID": 30112011, "StageType": "Challenge", "StageName": 14859544075813415000, "HardLevelGroup": 3, "Level": 68, "EliteGroup": 267, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], 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{ "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30135" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002010, "Monster1": 3003020, "Monster2": 3002040 }, { "$type": "StageMonsterWave", "Monster0": 3003020, "Monster1": 2013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-01-12 04:00:00", "EndTime": "2025-04-07 04:00:00" }, { "Id": 4102, "Name": "出故乡记其二", "GroupName": "出故乡记", "Desc": "我方全体生命上限提高#7[i]%,每次受到攻击时恢复等同于生命上限#1[i]%的生命值,并为【记忆紊流】增加#2[i]段攻击段数;每次消耗生命值时恢复等同于生命上限#8[i]%的生命值,并为【记忆紊流】增加#9[i]段攻击段数,该效果每次攻击只可触发1次,最多增加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 0.05, 1, 20, 0.06, 0.01, 0.006, 0.3, 0.1, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [ "Fire", "Thunder" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 1013010 ], "NpcMonsterIDList2": [ 8003040 ], "EventIDList1": [ { "StageID": 30112021, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 3, "Level": 70, "EliteGroup": 267, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30135" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1013010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, 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"BeginTime": "2025-01-12 04:00:00", "EndTime": "2025-04-07 04:00:00" }, { "Id": 4103, "Name": "出故乡记其三", "GroupName": "出故乡记", "Desc": "我方全体生命上限提高#7[i]%,每次受到攻击时恢复等同于生命上限#1[i]%的生命值,并为【记忆紊流】增加#2[i]段攻击段数;每次消耗生命值时恢复等同于生命上限#8[i]%的生命值,并为【记忆紊流】增加#9[i]段攻击段数,该效果每次攻击只可触发1次,最多增加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 0.05, 1, 20, 0.06, 0.01, 0.006, 0.3, 0.1, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Imaginary" ], "DamageType2": [ "Thunder", "Quantum" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 3003020 ], "NpcMonsterIDList2": [ 1023020 ], "EventIDList1": [ { "StageID": 30112031, "StageType": "Challenge", "StageName": 9524722474129506000, "HardLevelGroup": 3, "Level": 73, "EliteGroup": 267, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { 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"MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30135" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 1023020, "Monster2": 8002010 }, { "$type": "StageMonsterWave", "Monster0": 3013010, "Monster1": 1023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-01-12 04:00:00", "EndTime": "2025-04-07 04:00:00" }, { "Id": 4104, "Name": "出故乡记其四", "GroupName": "出故乡记", "Desc": "我方全体生命上限提高#7[i]%,每次受到攻击时恢复等同于生命上限#1[i]%的生命值,并为【记忆紊流】增加#2[i]段攻击段数;每次消耗生命值时恢复等同于生命上限#8[i]%的生命值,并为【记忆紊流】增加#9[i]段攻击段数,该效果每次攻击只可触发1次,最多增加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 0.05, 1, 20, 0.06, 0.01, 0.006, 0.3, 0.1, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", 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true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30112042, "StageType": "Challenge", "StageName": 16229653902150898000, "HardLevelGroup": 3, "Level": 75, "EliteGroup": 267, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30135" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 100202022, "Monster1": 1013020, "Monster2": 100202022 }, { "$type": "StageMonsterWave", "Monster0": 1013020, "Monster1": 1013020, "Monster2": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-01-12 04:00:00", "EndTime": "2025-04-07 04:00:00" }, { "Id": 4105, "Name": "出故乡记其五", "GroupName": "出故乡记", "Desc": "我方全体生命上限提高#7[i]%,每次受到攻击时恢复等同于生命上限#1[i]%的生命值,并为【记忆紊流】增加#2[i]段攻击段数;每次消耗生命值时恢复等同于生命上限#8[i]%的生命值,并为【记忆紊流】增加#9[i]段攻击段数,该效果每次攻击只可触发1次,最多增加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 0.05, 1, 20, 0.06, 0.01, 0.006, 0.3, 0.1, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind" ], "DamageType2": [ "Physical", "Ice" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 2033010 ], "NpcMonsterIDList2": [ 3024010 ], "EventIDList1": [ { "StageID": 30112051, "StageType": "Challenge", "StageName": 16830651616508960000, "HardLevelGroup": 3, "Level": 78, "EliteGroup": 267, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30135" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2032010, "Monster1": 2033010, "Monster2": 2032020 }, { "$type": "StageMonsterWave", "Monster0": 2033010, "Monster1": 2023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30112052, "StageType": "Challenge", "StageName": 14805961183082142000, "HardLevelGroup": 3, "Level": 78, "EliteGroup": 267, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30135" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1003010, "Monster1": 1003010 }, { "$type": "StageMonsterWave", "Monster0": 3024010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-01-12 04:00:00", "EndTime": "2025-04-07 04:00:00" }, { "Id": 4106, "Name": "出故乡记其六", "GroupName": "出故乡记", "Desc": "我方全体生命上限提高#7[i]%,每次受到攻击时恢复等同于生命上限#1[i]%的生命值,并为【记忆紊流】增加#2[i]段攻击段数;每次消耗生命值时恢复等同于生命上限#8[i]%的生命值,并为【记忆紊流】增加#9[i]段攻击段数,该效果每次攻击只可触发1次,最多增加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 0.05, 1, 20, 0.06, 0.01, 0.006, 0.3, 0.1, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [ "Fire", "Thunder" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 1013010 ], "NpcMonsterIDList2": [ 8003040 ], "EventIDList1": [ { "StageID": 30112061, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 3, "Level": 80, "EliteGroup": 267, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30135" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1013010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30112062, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 3, "Level": 80, "EliteGroup": 267, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30135" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003040, "Monster2": 8002010, "Monster3": 1012010 }, { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003040, "Monster2": 3003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-01-12 04:00:00", "EndTime": "2025-04-07 04:00:00" }, { "Id": 4107, "Name": "出故乡记其七", "GroupName": "出故乡记", "Desc": "我方全体生命上限提高#7[i]%,每次受到攻击时恢复等同于生命上限#1[i]%的生命值,并为【记忆紊流】增加#2[i]段攻击段数;每次消耗生命值时恢复等同于生命上限#8[i]%的生命值,并为【记忆紊流】增加#9[i]段攻击段数,该效果每次攻击只可触发1次,最多增加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 0.05, 1, 20, 0.06, 0.01, 0.006, 0.3, 0.1, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Imaginary" ], "DamageType2": [ "Wind", "Quantum" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 3003030 ], "NpcMonsterIDList2": [ 2013010 ], "EventIDList1": [ { "StageID": 30112071, "StageType": "Challenge", "StageName": 18110657579897696000, "HardLevelGroup": 3, "Level": 82, "EliteGroup": 267, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30135" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002010, "Monster1": 3003030, "Monster2": 3001010, "Monster3": 3001010 }, { "$type": "StageMonsterWave", "Monster0": 3003030, "Monster1": 3003050, "Monster2": 3002010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30112072, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 3, "Level": 82, "EliteGroup": 267, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30135" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2022010, "Monster1": 2013010, "Monster2": 2022010 }, { "$type": "StageMonsterWave", "Monster0": 2013010, "Monster1": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-01-12 04:00:00", "EndTime": "2025-04-07 04:00:00" }, { "Id": 4108, "Name": "出故乡记其八", "GroupName": "出故乡记", "Desc": "我方全体生命上限提高#7[i]%,每次受到攻击时恢复等同于生命上限#1[i]%的生命值,并为【记忆紊流】增加#2[i]段攻击段数;每次消耗生命值时恢复等同于生命上限#8[i]%的生命值,并为【记忆紊流】增加#9[i]段攻击段数,该效果每次攻击只可触发1次,最多增加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 0.05, 1, 20, 0.06, 0.01, 0.006, 0.3, 0.1, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Imaginary" ], "DamageType2": [ "Thunder", "Quantum" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 3003020 ], "NpcMonsterIDList2": [ 1023020 ], "EventIDList1": [ { "StageID": 30112081, "StageType": "Challenge", "StageName": 9524722474129506000, "HardLevelGroup": 3, "Level": 85, "EliteGroup": 267, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30135" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002040, "Monster1": 3003020, "Monster2": 3002010 }, { "$type": "StageMonsterWave", "Monster0": 3003020, "Monster1": 2013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30112082, "StageType": "Challenge", 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"StageName": 394586006630307500, "HardLevelGroup": 3, "Level": 95, "EliteGroup": 271, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30135" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 800302024, "Monster1": 401301003, "Monster2": 800302024 }, { "$type": "StageMonsterWave", "Monster0": 4034010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30112122, "StageType": "Challenge", "StageName": 17021160864080100000, "HardLevelGroup": 3, "Level": 95, "EliteGroup": 271, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30135" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 402301001, "Monster1": 402302001 }, { "$type": "StageMonsterWave", "Monster0": 402302001, "Monster1": 200401007, "Monster2": 402302001 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-01-12 04:00:00", "EndTime": "2025-04-07 04:00:00" } ], "1023": [ { "Id": 4201, "Name": "彼岸之息其一", "GroupName": "彼岸之息", "Desc": "我方全体战技等级+#1[i],忆灵技等级+#2[i]。我方全体施放战技或忆灵技后,为随机1名攻击目标添加1个未拥有的随机属性弱点。\\n每个轮开始时,【记忆紊流】对敌方全体目标造成1次真实伤害,若目标持有3个以上的弱点,每多1个弱点额外受到1次真实伤害。", "Param": [ 3, 2, 0.12, 0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Thunder", "Quantum" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 8, "MazeGroupID2": 9, "NpcMonsterIDList1": [ 4013010 ], "NpcMonsterIDList2": [ 3003020 ], "EventIDList1": [ { "StageID": 30113011, "StageType": "Challenge", "StageName": 14859544075813415000, "HardLevelGroup": 3, "Level": 68, "EliteGroup": 273, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30136" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4012010, "Monster1": 4013010, "Monster2": 4012020 }, { "$type": "StageMonsterWave", 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"StageType": "Challenge", "StageName": 14813692740671814000, "HardLevelGroup": 3, "Level": 75, "EliteGroup": 276, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30137" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1023020, "Monster1": 3003030 }, { "$type": "StageMonsterWave", "Monster0": 100401010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-04-07 04:00:00", "EndTime": "2025-06-30 04:00:00" }, { "Id": 4305, "Name": "赤月吞狼其五", "GroupName": "赤月吞狼", "Desc": "我方编队中的第一位角色施放终结技后,自身与忆灵会获得【记忆印记】,持续#1[i]回合。持有【记忆印记】的目标造成的伤害提高#2[i]%,并在攻击后为【记忆紊流】增加#3[i]段攻击段数,最多叠加#4[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 0.4, 2, 10, 0.12, 0.02, 0.01 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Thunder", "Wind" ], "DamageType2": [ "Physical", "Ice" ], "MazeGroupID1": 9, "MazeGroupID2": 10, "NpcMonsterIDList1": [ 4033020 ], "NpcMonsterIDList2": [ 3024010 ], "EventIDList1": [ { "StageID": 30114051, "StageType": "Challenge", "StageName": 4122473837421904400, "HardLevelGroup": 3, "Level": 78, "EliteGroup": 277, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": 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1003010 }, { "$type": "StageMonsterWave", "Monster0": 3024010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-04-07 04:00:00", "EndTime": "2025-06-30 04:00:00" }, { "Id": 4306, "Name": "赤月吞狼其六", "GroupName": "赤月吞狼", "Desc": "我方编队中的第一位角色施放终结技后,自身与忆灵会获得【记忆印记】,持续#1[i]回合。持有【记忆印记】的目标造成的伤害提高#2[i]%,并在攻击后为【记忆紊流】增加#3[i]段攻击段数,最多叠加#4[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 0.4, 2, 10, 0.12, 0.02, 0.01 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Quantum" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 9, "MazeGroupID2": 10, "NpcMonsterIDList1": [ 1023020 ], "NpcMonsterIDList2": [ 2013020 ], "EventIDList1": [ { "StageID": 30114061, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 3, "Level": 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"$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30137" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002030, "Monster1": 2013020, "Monster2": 2002030 }, { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-04-07 04:00:00", "EndTime": "2025-06-30 04:00:00" }, { "Id": 4307, "Name": "赤月吞狼其七", "GroupName": "赤月吞狼", "Desc": "我方编队中的第一位角色施放终结技后,自身与忆灵会获得【记忆印记】,持续#1[i]回合。持有【记忆印记】的目标造成的伤害提高#2[i]%,并在攻击后为【记忆紊流】增加#3[i]段攻击段数,最多叠加#4[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 0.4, 2, 10, 0.12, 0.02, 0.01 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [ "Fire", "Thunder" ], "MazeGroupID1": 9, "MazeGroupID2": 10, "NpcMonsterIDList1": [ 1013010 ], "NpcMonsterIDList2": [ 8003040 ], "EventIDList1": [ { "StageID": 30114071, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 3, "Level": 82, "EliteGroup": 279, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30137" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012010, "Monster1": 1013010, "Monster2": 1012010 }, { "$type": "StageMonsterWave", "Monster0": 1013010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30114072, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 3, "Level": 82, "EliteGroup": 279, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30137" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002010, "Monster1": 8003040, "Monster2": 3002010 }, { "$type": "StageMonsterWave", "Monster0": 8003040, "Monster1": 3003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-04-07 04:00:00", "EndTime": "2025-06-30 04:00:00" }, { "Id": 4308, "Name": "赤月吞狼其八", "GroupName": "赤月吞狼", "Desc": "我方编队中的第一位角色施放终结技后,自身与忆灵会获得【记忆印记】,持续#1[i]回合。持有【记忆印记】的目标造成的伤害提高#2[i]%,并在攻击后为【记忆紊流】增加#3[i]段攻击段数,最多叠加#4[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 0.4, 2, 10, 0.12, 0.02, 0.01 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind", "Quantum" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 9, "MazeGroupID2": 10, "NpcMonsterIDList1": [ 2013010 ], "NpcMonsterIDList2": [ 3003020 ], "EventIDList1": [ { "StageID": 30114081, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 3, "Level": 85, "EliteGroup": 280, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30137" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2011010, "Monster1": 2013010, "Monster2": 2011020 }, { "$type": "StageMonsterWave", "Monster0": 2013010, "Monster1": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30114082, "StageType": "Challenge", "StageName": 9524722474129506000, "HardLevelGroup": 3, "Level": 85, "EliteGroup": 280, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30137" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002040, "Monster1": 3003020 }, { "$type": "StageMonsterWave", "Monster0": 3003020, "Monster1": 2013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-04-07 04:00:00", "EndTime": "2025-06-30 04:00:00" }, { "Id": 4309, "Name": "赤月吞狼其九", "GroupName": "赤月吞狼", "Desc": "我方编队中的第一位角色施放终结技后,自身与忆灵会获得【记忆印记】,持续#1[i]回合。持有【记忆印记】的目标造成的伤害提高#2[i]%,并在攻击后为【记忆紊流】增加#3[i]段攻击段数,最多叠加#4[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 0.4, 2, 10, 0.12, 0.02, 0.01 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Quantum" ], "DamageType2": [ "Fire", "Thunder" ], "MazeGroupID1": 9, "MazeGroupID2": 10, "NpcMonsterIDList1": [ 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"MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-04-07 04:00:00", "EndTime": "2025-06-30 04:00:00" }, { "Id": 4311, "Name": "赤月吞狼其十一", "GroupName": "赤月吞狼", "Desc": "我方编队中的第一位角色施放终结技后,自身与忆灵会获得【记忆印记】,持续#1[i]回合。持有【记忆印记】的目标造成的伤害提高#2[i]%,并在攻击后为【记忆紊流】增加#3[i]段攻击段数,最多叠加#4[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 0.4, 2, 10, 0.12, 0.02, 0.01 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind", "Quantum", "Imaginary" ], "DamageType2": [ "Thunder" ], "MazeGroupID1": 9, "MazeGroupID2": 10, "NpcMonsterIDList1": [ 4014030 ], "NpcMonsterIDList2": [ 3024020 ], "EventIDList1": [ { "StageID": 30114111, "StageType": "Challenge", "StageName": 9761341926756168000, "HardLevelGroup": 3, "Level": 92, "EliteGroup": 285, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { 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[], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30115012, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 3, "Level": 68, "EliteGroup": 273, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30138" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2023010 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 2023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-05-19 04:00:00", "EndTime": "2025-08-11 04:00:00" }, { "Id": 4402, "Name": "博徒困境其二", "GroupName": "博徒困境", "Desc": "每个波次或轮开始时,使一个精英级别及以上的敌方目标获得【记忆印记】,该效果持续到下个轮开始。【记忆印记】为特殊灼烧,持有者每回合开始时受到火属性持续伤害。我方目标施放战技攻击持有【记忆印记】的目标后,对其和相邻目标造成等同于攻击者攻击力#1[i]%的附加伤害。", "Param": [ 2.2, 1.8 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Fire" ], "MazeGroupID1": 9, "MazeGroupID2": 10, "NpcMonsterIDList1": [ 1013010 ], "NpcMonsterIDList2": [ 3003010 ], "EventIDList1": [ { "StageID": 30115021, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 3, "Level": 70, "EliteGroup": 274, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { 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3012020, "Monster1": 3003010, "Monster2": 3012020 }, { "$type": "StageMonsterWave", "Monster0": 3003050, "Monster1": 3003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-05-19 04:00:00", "EndTime": "2025-08-11 04:00:00" }, { "Id": 4403, "Name": "博徒困境其三", "GroupName": "博徒困境", "Desc": "每个波次或轮开始时,使一个精英级别及以上的敌方目标获得【记忆印记】,该效果持续到下个轮开始。【记忆印记】为特殊灼烧,持有者每回合开始时受到火属性持续伤害。我方目标施放战技攻击持有【记忆印记】的目标后,对其和相邻目标造成等同于攻击者攻击力#1[i]%的附加伤害。", "Param": [ 2.2, 1.8 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Quantum" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 9, "MazeGroupID2": 10, "NpcMonsterIDList1": [ 1023020 ], "NpcMonsterIDList2": [ 2013020 ], "EventIDList1": [ { "StageID": 30115031, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 3, "Level": 73, "EliteGroup": 275, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30138" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 1023020 }, { "$type": "StageMonsterWave", "Monster0": 1023020, "Monster1": 8003030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30115032, "StageType": "Challenge", "StageName": 17363227603743607000, "HardLevelGroup": 3, "Level": 73, "EliteGroup": 275, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30138" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 8013010 }, { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-05-19 04:00:00", "EndTime": "2025-08-11 04:00:00" }, { "Id": 4404, "Name": "博徒困境其四", "GroupName": "博徒困境", "Desc": "每个波次或轮开始时,使一个精英级别及以上的敌方目标获得【记忆印记】,该效果持续到下个轮开始。【记忆印记】为特殊灼烧,持有者每回合开始时受到火属性持续伤害。我方目标施放战技攻击持有【记忆印记】的目标后,对其和相邻目标造成等同于攻击者攻击力#1[i]%的附加伤害。", "Param": [ 2.2, 1.8 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": 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"MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30115042, "StageType": "Challenge", "StageName": 4192397861333581000, "HardLevelGroup": 3, "Level": 75, "EliteGroup": 276, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30138" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3012020, "Monster1": 3003050, "Monster2": 3012020 }, { "$type": "StageMonsterWave", "Monster0": 3004010, "Monster1": 3003051, "Monster2": 3003041, "Monster3": 3003031 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-05-19 04:00:00", "EndTime": "2025-08-11 04:00:00" }, { "Id": 4405, "Name": "博徒困境其五", "GroupName": "博徒困境", "Desc": "每个波次或轮开始时,使一个精英级别及以上的敌方目标获得【记忆印记】,该效果持续到下个轮开始。【记忆印记】为特殊灼烧,持有者每回合开始时受到火属性持续伤害。我方目标施放战技攻击持有【记忆印记】的目标后,对其和相邻目标造成等同于攻击者攻击力#1[i]%的附加伤害。", "Param": [ 2.2, 1.8 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Thunder" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 9, "MazeGroupID2": 10, "NpcMonsterIDList1": [ 1004020 ], "NpcMonsterIDList2": [ 3003014 ], "EventIDList1": [ { "StageID": 30115051, "StageType": "Challenge", "StageName": 3927571639738102000, "HardLevelGroup": 3, "Level": 78, "EliteGroup": 277, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": 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"HardLevelGroup": 3, "Level": 80, "EliteGroup": 278, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30138" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3003020 }, { "$type": "StageMonsterWave", "Monster0": 3003020, "Monster1": 3003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30115062, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 3, "Level": 80, "EliteGroup": 278, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30138" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2023010 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 2023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-05-19 04:00:00", "EndTime": "2025-08-11 04:00:00" }, { "Id": 4407, "Name": "博徒困境其七", "GroupName": "博徒困境", "Desc": "每个波次或轮开始时,使一个精英级别及以上的敌方目标获得【记忆印记】,该效果持续到下个轮开始。【记忆印记】为特殊灼烧,持有者每回合开始时受到火属性持续伤害。我方目标施放战技攻击持有【记忆印记】的目标后,对其和相邻目标造成等同于攻击者攻击力#1[i]%的附加伤害。", "Param": [ 2.2, 1.8 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Fire" ], "MazeGroupID1": 9, "MazeGroupID2": 10, "NpcMonsterIDList1": [ 1013010 ], "NpcMonsterIDList2": [ 3003010 ], "EventIDList1": [ { "StageID": 30115071, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 3, "Level": 82, "EliteGroup": 279, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30138" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010 }, { "$type": "StageMonsterWave", "Monster0": 1013010, "Monster1": 8003050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30115072, "StageType": "Challenge", "StageName": 9344842774432864000, "HardLevelGroup": 3, "Level": 82, "EliteGroup": 279, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30138" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3012020, "Monster1": 3003010, "Monster2": 3012020 }, { "$type": "StageMonsterWave", "Monster0": 3003050, "Monster1": 3003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-05-19 04:00:00", "EndTime": "2025-08-11 04:00:00" }, { "Id": 4408, "Name": "博徒困境其八", "GroupName": "博徒困境", "Desc": "每个波次或轮开始时,使一个精英级别及以上的敌方目标获得【记忆印记】,该效果持续到下个轮开始。【记忆印记】为特殊灼烧,持有者每回合开始时受到火属性持续伤害。我方目标施放战技攻击持有【记忆印记】的目标后,对其和相邻目标造成等同于攻击者攻击力#1[i]%的附加伤害。", "Param": [ 2.2, 1.8 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Quantum" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 9, "MazeGroupID2": 10, "NpcMonsterIDList1": [ 1023020 ], "NpcMonsterIDList2": [ 2013020 ], "EventIDList1": [ { "StageID": 30115081, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 3, "Level": 85, "EliteGroup": 280, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30138" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 1023020 }, { "$type": "StageMonsterWave", "Monster0": 1023020, "Monster1": 8003030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30115082, "StageType": "Challenge", "StageName": 17363227603743607000, "HardLevelGroup": 3, "Level": 85, "EliteGroup": 280, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30138" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 8013010 }, { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-05-19 04:00:00", "EndTime": "2025-08-11 04:00:00" }, { "Id": 4409, "Name": "博徒困境其九", "GroupName": "博徒困境", "Desc": "每个波次或轮开始时,使一个精英级别及以上的敌方目标获得【记忆印记】,该效果持续到下个轮开始。【记忆印记】为特殊灼烧,持有者每回合开始时受到火属性持续伤害。我方目标施放战技攻击持有【记忆印记】的目标后,对其和相邻目标造成等同于攻击者攻击力#1[i]%的附加伤害。", "Param": [ 2.2, 1.8 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Quantum" ], "DamageType2": [ "Fire", "Imaginary" ], "MazeGroupID1": 9, "MazeGroupID2": 10, "NpcMonsterIDList1": [ 4033030 ], "NpcMonsterIDList2": [ 3003041 ], "EventIDList1": [ { "StageID": 30115091, "StageType": "Challenge", "StageName": 1605669051038619400, "HardLevelGroup": 3, "Level": 88, "EliteGroup": 281, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30138" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4032040, "Monster1": 4033030, "Monster2": 4032030 }, { "$type": "StageMonsterWave", "Monster0": 4033030, "Monster1": 4033010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30115092, "StageType": "Challenge", "StageName": 4192397861333581000, "HardLevelGroup": 3, "Level": 88, "EliteGroup": 281, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30138" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3012020, "Monster1": 3003050, "Monster2": 3003030, "Monster3": 3012020 }, { "$type": "StageMonsterWave", "Monster0": 3004010, "Monster1": 3003051, "Monster2": 3003041, "Monster3": 3003031 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-05-19 04:00:00", "EndTime": "2025-08-11 04:00:00" }, { "Id": 4410, "Name": "博徒困境其十", "GroupName": "博徒困境", "Desc": "每个波次或轮开始时,使一个精英级别及以上的敌方目标获得【记忆印记】,该效果持续到下个轮开始。【记忆印记】为特殊灼烧,持有者每回合开始时受到火属性持续伤害。我方目标施放战技攻击持有【记忆印记】的目标后,对其和相邻目标造成等同于攻击者攻击力#1[i]%的附加伤害。", "Param": [ 2.2, 1.8 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Thunder" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 9, "MazeGroupID2": 10, "NpcMonsterIDList1": [ 1004020 ], "NpcMonsterIDList2": [ 3003014 ], "EventIDList1": [ { "StageID": 30115101, "StageType": "Challenge", "StageName": 3927571639738102000, "HardLevelGroup": 3, "Level": 90, "EliteGroup": 282, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30138" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002010, "Monster1": 3003040, "Monster2": 2013020, "Monster3": 3002030 }, { "$type": "StageMonsterWave", "Monster0": 100402010, "Monster1": 3003040 } ], 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"Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Quantum" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 1023020 ], "NpcMonsterIDList2": [ 2013020 ], "EventIDList1": [ { "StageID": 30116011, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 3, "Level": 68, "EliteGroup": 273, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30139" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 1023020 }, { "$type": "StageMonsterWave", "Monster0": 1023020, "Monster1": 8003030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30116012, "StageType": "Challenge", "StageName": 17363227603743607000, "HardLevelGroup": 3, "Level": 68, "EliteGroup": 273, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30139" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 8013010 }, { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-06-30 04:00:00", "EndTime": "2025-09-22 04:00:00" }, { "Id": 4502, "Name": "创世之柱其二", "GroupName": "创世之柱", "Desc": "我方角色施放战技进行攻击或忆灵进行攻击后,为【记忆紊流】增加#1[i]段攻击段数,最多增加#2[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 10, 0.15, 0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Fire" ], "DamageType2": [ "Ice", "Wind" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 3003020 ], "NpcMonsterIDList2": [ 2023010 ], "EventIDList1": [ { "StageID": 30116021, "StageType": "Challenge", "StageName": 9524722474129506000, "HardLevelGroup": 3, "Level": 70, "EliteGroup": 274, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": 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"Monster1": 2023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-06-30 04:00:00", "EndTime": "2025-09-22 04:00:00" }, { "Id": 4503, "Name": "创世之柱其三", "GroupName": "创世之柱", "Desc": "我方角色施放战技进行攻击或忆灵进行攻击后,为【记忆紊流】增加#1[i]段攻击段数,最多增加#2[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 10, 0.15, 0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Fire" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 1013010 ], "NpcMonsterIDList2": [ 3003010 ], "EventIDList1": [ { "StageID": 30116031, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 3, "Level": 73, "EliteGroup": 275, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30139" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010 }, { "$type": "StageMonsterWave", "Monster0": 1013010, "Monster1": 8003050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30116032, "StageType": "Challenge", "StageName": 9344842774432864000, "HardLevelGroup": 3, "Level": 73, "EliteGroup": 275, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30139" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3012020, "Monster1": 3003010, "Monster2": 3012020 }, { "$type": "StageMonsterWave", "Monster0": 3003050, "Monster1": 3003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-06-30 04:00:00", "EndTime": "2025-09-22 04:00:00" }, { "Id": 4504, "Name": "创世之柱其四", "GroupName": "创世之柱", "Desc": "我方角色施放战技进行攻击或忆灵进行攻击后,为【记忆紊流】增加#1[i]段攻击段数,最多增加#2[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 10, 0.15, 0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind" ], "DamageType2": [ "Thunder", "Imaginary" ], "MazeGroupID1": 4, "MazeGroupID2": 5, 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3003020 ], "NpcMonsterIDList2": [ 2023010 ], "EventIDList1": [ { "StageID": 30116071, "StageType": "Challenge", "StageName": 9524722474129506000, "HardLevelGroup": 3, "Level": 82, "EliteGroup": 279, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30139" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3003020 }, { "$type": "StageMonsterWave", "Monster0": 3003020, "Monster1": 3003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30116072, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 3, "Level": 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"取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Fire" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 1013010 ], "NpcMonsterIDList2": [ 3003010 ], "EventIDList1": [ { "StageID": 30116081, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 3, "Level": 85, "EliteGroup": 280, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30139" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010 }, { "$type": "StageMonsterWave", "Monster0": 1013010, "Monster1": 8003050 } ], 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"TrialAvatarList": [] } ], "BeginTime": "2025-06-30 04:00:00", "EndTime": "2025-09-22 04:00:00" }, { "Id": 4509, "Name": "创世之柱其九", "GroupName": "创世之柱", "Desc": "我方角色施放战技进行攻击或忆灵进行攻击后,为【记忆紊流】增加#1[i]段攻击段数,最多增加#2[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 10, 0.15, 0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind" ], "DamageType2": [ "Thunder", "Imaginary" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 2033010 ], "NpcMonsterIDList2": [ 1004020 ], "EventIDList1": [ { "StageID": 30116091, "StageType": "Challenge", "StageName": 16830651616508960000, "HardLevelGroup": 3, "Level": 88, "EliteGroup": 281, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", 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"StageName": 14805961183082142000, "HardLevelGroup": 3, "Level": 90, "EliteGroup": 282, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30139" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8003020, "Monster1": 1003010 }, { "$type": "StageMonsterWave", "Monster0": 302401012 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30116102, "StageType": "Challenge", "StageName": 4192397861333581000, "HardLevelGroup": 3, "Level": 90, "EliteGroup": 282, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], 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"Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Fire" ], "DamageType2": [ "Ice", "Quantum" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 2034010 ], "NpcMonsterIDList2": [ 4014020 ], "EventIDList1": [ { "StageID": 30116111, "StageType": "Challenge", "StageName": 4307424808395091500, "HardLevelGroup": 3, "Level": 92, "EliteGroup": 285, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30139" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4033030, "Monster1": 3003050 }, { "$type": "StageMonsterWave", "Monster0": 2034010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], 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04:00:00" }, { "Id": 4512, "Name": "创世之柱其十二", "GroupName": "创世之柱", "Desc": "我方角色施放战技进行攻击或忆灵进行攻击后,为【记忆紊流】增加#1[i]段攻击段数,最多增加#2[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 10, 0.15, 0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Thunder" ], "DamageType2": [ "Ice", "Wind" ], "MazeGroupID1": 4, "MazeGroupID2": 5, "NpcMonsterIDList1": [ 1004020 ], "NpcMonsterIDList2": [ 4044010 ], "EventIDList1": [ { "StageID": 30116121, "StageType": "Challenge", "StageName": 3927571639738102000, "HardLevelGroup": 3, "Level": 95, "EliteGroup": 290, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30139" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4053010, "Monster1": 4033020 }, { "$type": "StageMonsterWave", "Monster0": 4053010, "Monster1": 100402016 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30116122, "StageType": "Challenge", "StageName": 7318916243052571000, "HardLevelGroup": 3, "Level": 95, "EliteGroup": 290, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30139" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 2023020 }, { "$type": "StageMonsterWave", "Monster0": 4044010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-06-30 04:00:00", "EndTime": "2025-09-22 04:00:00" } ], "1027": [ { "Id": 4601, "Name": "范畴错误其一", "GroupName": "范畴错误", "Desc": "我方角色拥有召唤物时,自身与召唤物造成的伤害提高#1[i]%。\\n每个轮开始时,【记忆紊流】对敌方全体目标造成1次真实伤害,我方每拥有1个召唤物则额外造成1次伤害,最多计入#5[i]个。", "Param": [ 0.4, 0.25, 0.04, 0.025, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [ "Fire", "Thunder" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 1013010 ], "NpcMonsterIDList2": [ 8003040 ], "EventIDList1": [ { "StageID": 30117011, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 3, "Level": 68, "EliteGroup": 273, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010, "Monster2": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 1013010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30117012, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 3, "Level": 68, "EliteGroup": 273, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003040, "Monster2": 8002010, "Monster3": 1012010 }, { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 8003040, "Monster2": 3003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-08-11 04:00:00", "EndTime": "2025-11-03 04:00:00" }, { "Id": 4602, "Name": "范畴错误其二", "GroupName": "范畴错误", "Desc": "我方角色拥有召唤物时,自身与召唤物造成的伤害提高#1[i]%。\\n每个轮开始时,【记忆紊流】对敌方全体目标造成1次真实伤害,我方每拥有1个召唤物则额外造成1次伤害,最多计入#5[i]个。", "Param": [ 0.4, 0.25, 0.04, 0.025, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Quantum" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 1023020 ], "NpcMonsterIDList2": [ 2013020 ], "EventIDList1": [ { "StageID": 30117021, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 3, "Level": 70, "EliteGroup": 274, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 1023020 }, { "$type": "StageMonsterWave", "Monster0": 1023020, "Monster1": 8003030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30117022, "StageType": "Challenge", "StageName": 17363227603743607000, "HardLevelGroup": 3, "Level": 70, "EliteGroup": 274, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002030, "Monster1": 2013020, "Monster2": 2012010, "Monster3": 2002030 }, { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-08-11 04:00:00", "EndTime": "2025-11-03 04:00:00" }, { "Id": 4603, "Name": "范畴错误其三", "GroupName": "范畴错误", "Desc": "我方角色拥有召唤物时,自身与召唤物造成的伤害提高#1[i]%。\\n每个轮开始时,【记忆紊流】对敌方全体目标造成1次真实伤害,我方每拥有1个召唤物则额外造成1次伤害,最多计入#5[i]个。", "Param": [ 0.4, 0.25, 0.04, 0.025, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Fire" ], "DamageType2": [ "Ice", "Wind" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 3003020 ], "NpcMonsterIDList2": [ 2023010 ], "EventIDList1": [ { "StageID": 30117031, "StageType": "Challenge", "StageName": 9524722474129506000, "HardLevelGroup": 3, "Level": 73, "EliteGroup": 275, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3003020 }, { "$type": "StageMonsterWave", "Monster0": 3003020, "Monster1": 3003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30117032, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 3, "Level": 73, "EliteGroup": 275, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2023010 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 2023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-08-11 04:00:00", "EndTime": "2025-11-03 04:00:00" }, { "Id": 4604, "Name": "范畴错误其四", "GroupName": "范畴错误", "Desc": "我方角色拥有召唤物时,自身与召唤物造成的伤害提高#1[i]%。\\n每个轮开始时,【记忆紊流】对敌方全体目标造成1次真实伤害,我方每拥有1个召唤物则额外造成1次伤害,最多计入#5[i]个。", "Param": [ 0.4, 0.25, 0.04, 0.025, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Quantum" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 4013010 ], "NpcMonsterIDList2": [ 3003020 ], "EventIDList1": [ { "StageID": 30117041, "StageType": "Challenge", "StageName": 14859544075813415000, "HardLevelGroup": 3, "Level": 75, "EliteGroup": 276, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4012030, "Monster1": 4013010, "Monster2": 4012030 }, { "$type": "StageMonsterWave", "Monster0": 4013010, "Monster1": 8003020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30117042, "StageType": "Challenge", "StageName": 9524722474129506000, "HardLevelGroup": 3, "Level": 75, "EliteGroup": 276, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4012050, "Monster1": 3003020 }, { "$type": "StageMonsterWave", "Monster0": 3003020, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-08-11 04:00:00", "EndTime": "2025-11-03 04:00:00" }, { "Id": 4605, "Name": "范畴错误其五", "GroupName": "范畴错误", "Desc": "我方角色拥有召唤物时,自身与召唤物造成的伤害提高#1[i]%。\\n每个轮开始时,【记忆紊流】对敌方全体目标造成1次真实伤害,我方每拥有1个召唤物则额外造成1次伤害,最多计入#5[i]个。", "Param": [ 0.4, 0.25, 0.04, 0.025, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Quantum" ], "DamageType2": [ "Physical", "Wind" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 1004010 ], "NpcMonsterIDList2": [ 4033010 ], "EventIDList1": [ { "StageID": 30117051, "StageType": "Challenge", "StageName": 14813692740671814000, "HardLevelGroup": 3, "Level": 78, "EliteGroup": 277, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4032040, "Monster1": 4033030, "Monster2": 4032040 }, { "$type": "StageMonsterWave", "Monster0": 100401010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30117052, "StageType": "Challenge", "StageName": 14552693742518040000, "HardLevelGroup": 3, "Level": 78, "EliteGroup": 277, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4032010, "Monster1": 4033010, "Monster2": 4032010 }, { "$type": "StageMonsterWave", "Monster0": 4033010, "Monster1": 4033020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-08-11 04:00:00", "EndTime": "2025-11-03 04:00:00" }, { "Id": 4606, "Name": "范畴错误其六", "GroupName": "范畴错误", "Desc": "我方角色拥有召唤物时,自身与召唤物造成的伤害提高#1[i]%。\\n每个轮开始时,【记忆紊流】对敌方全体目标造成1次真实伤害,我方每拥有1个召唤物则额外造成1次伤害,最多计入#5[i]个。", "Param": [ 0.4, 0.25, 0.04, 0.025, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [ "Fire", "Thunder" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 1013010 ], "NpcMonsterIDList2": [ 8003040 ], "EventIDList1": [ { "StageID": 30117061, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 3, "Level": 80, "EliteGroup": 278, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], 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"DamageType1": [ "Physical", "Fire" ], "DamageType2": [ "Ice", "Wind" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 3003020 ], "NpcMonsterIDList2": [ 2023010 ], "EventIDList1": [ { "StageID": 30117081, "StageType": "Challenge", "StageName": 9524722474129506000, "HardLevelGroup": 3, "Level": 85, "EliteGroup": 280, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3003020 }, { "$type": "StageMonsterWave", "Monster0": 3003020, "Monster1": 3003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30117082, "StageType": "Challenge", "StageName": 189339872378837150, "HardLevelGroup": 3, "Level": 85, "EliteGroup": 280, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2023010 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 2023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-08-11 04:00:00", "EndTime": "2025-11-03 04:00:00" }, { "Id": 4609, "Name": "范畴错误其九", "GroupName": "范畴错误", "Desc": "我方角色拥有召唤物时,自身与召唤物造成的伤害提高#1[i]%。\\n每个轮开始时,【记忆紊流】对敌方全体目标造成1次真实伤害,我方每拥有1个召唤物则额外造成1次伤害,最多计入#5[i]个。", "Param": [ 0.4, 0.25, 0.04, 0.025, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Quantum" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 4013010 ], "NpcMonsterIDList2": [ 3003020 ], "EventIDList1": [ { "StageID": 30117091, "StageType": "Challenge", "StageName": 14859544075813415000, "HardLevelGroup": 3, "Level": 88, "EliteGroup": 281, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], 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3003020, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-08-11 04:00:00", "EndTime": "2025-11-03 04:00:00" }, { "Id": 4610, "Name": "范畴错误其十", "GroupName": "范畴错误", "Desc": "我方角色拥有召唤物时,自身与召唤物造成的伤害提高#1[i]%。\\n每个轮开始时,【记忆紊流】对敌方全体目标造成1次真实伤害,我方每拥有1个召唤物则额外造成1次伤害,最多计入#5[i]个。", "Param": [ 0.4, 0.25, 0.04, 0.025, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Quantum" ], "DamageType2": [ "Physical", "Wind" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 1004010 ], "NpcMonsterIDList2": [ 4044010 ], "EventIDList1": [ { "StageID": 30117101, "StageType": "Challenge", "StageName": 14813692740671814000, "HardLevelGroup": 3, "Level": 90, "EliteGroup": 282, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4033030, "Monster1": 402302001 }, { "$type": "StageMonsterWave", "Monster0": 100401010, "Monster1": 402302001 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30117102, "StageType": "Challenge", "StageName": 7318916243052571000, "HardLevelGroup": 3, "Level": 90, "EliteGroup": 282, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4033010, "Monster1": 4033020 }, { "$type": "StageMonsterWave", "Monster0": 4044010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-08-11 04:00:00", "EndTime": "2025-11-03 04:00:00" }, { "Id": 4611, "Name": "范畴错误其十一", "GroupName": "范畴错误", "Desc": "我方角色拥有召唤物时,自身与召唤物造成的伤害提高#1[i]%。\\n每个轮开始时,【记忆紊流】对敌方全体目标造成1次真实伤害,我方每拥有1个召唤物则额外造成1次伤害,最多计入#5[i]个。", "Param": [ 0.4, 0.25, 0.04, 0.025, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Thunder" ], "DamageType2": [ "Fire", "Ice" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 8034010 ], "NpcMonsterIDList2": [ 3003014 ], "EventIDList1": [ { "StageID": 30117111, "StageType": "Challenge", "StageName": 3756729761605363700, "HardLevelGroup": 3, "Level": 92, "EliteGroup": 285, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4053010, "Monster1": 2013020 }, { "$type": "StageMonsterWave", "Monster0": 803401004 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30117112, "StageType": "Challenge", "StageName": 12223446868998010000, "HardLevelGroup": 3, "Level": 92, "EliteGroup": 285, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 803301014, "Monster1": 4063010 }, { "$type": "StageMonsterWave", "Monster0": 3004020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-08-11 04:00:00", "EndTime": "2025-11-03 04:00:00" }, { "Id": 4612, "Name": "范畴错误其十二", "GroupName": "范畴错误", "Desc": "我方角色拥有召唤物时,自身与召唤物造成的伤害提高#1[i]%。\\n每个轮开始时,【记忆紊流】对敌方全体目标造成1次真实伤害,我方每拥有1个召唤物则额外造成1次伤害,最多计入#5[i]个。", "Param": [ 0.4, 0.25, 0.04, 0.025, 2 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [ "Physical" ], "MazeGroupID1": 6, "MazeGroupID2": 7, "NpcMonsterIDList1": [ 4034010 ], "NpcMonsterIDList2": [ 4064010 ], "EventIDList1": [ { "StageID": 30117121, "StageType": "Challenge", "StageName": 394586006630307500, "HardLevelGroup": 3, "Level": 95, "EliteGroup": 288, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4013010, "Monster1": 2023030 }, { "$type": "StageMonsterWave", "Monster0": 4034010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30117122, "StageType": "Challenge", "StageName": 2590962765852260400, "HardLevelGroup": 3, "Level": 95, "EliteGroup": 288, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30140" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3003020, "Monster1": 2013020 }, { "$type": "StageMonsterWave", "Monster0": 4064010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-08-11 04:00:00", "EndTime": "2025-11-03 04:00:00" } ], "1028": [ { "Id": 4701, "Name": "猴子把戏其一", "GroupName": "猴子把戏", "Desc": "我方目标攻击持有对应属性弱点的精英或首领敌人后,为【记忆紊流】增加#1[i]段攻击段数,击破精英或首领敌人弱点时额外增加#2[i]段攻击段数,最多叠加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 1, 10, 0.15, 0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Quantum" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 1023020 ], "NpcMonsterIDList2": [ 2013020 ], "EventIDList1": [ { "StageID": 30118011, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 3, "Level": 68, "EliteGroup": 273, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", 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"StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2023010 }, { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 2023020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-09-22 04:00:00", "EndTime": "2025-11-03 04:00:00" }, { "Id": 4703, "Name": "猴子把戏其三", "GroupName": "猴子把戏", "Desc": "我方目标攻击持有对应属性弱点的精英或首领敌人后,为【记忆紊流】增加#1[i]段攻击段数,击破精英或首领敌人弱点时额外增加#2[i]段攻击段数,最多叠加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 1, 10, 0.15, 0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Fire", "Ice" ], "DamageType2": [ "Fire" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 1013010 ], "NpcMonsterIDList2": [ 3003010 ], "EventIDList1": [ { "StageID": 30118031, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 3, "Level": 73, "EliteGroup": 275, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013010 }, { "$type": "StageMonsterWave", "Monster0": 1013010, "Monster1": 8003050 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30118032, "StageType": "Challenge", "StageName": 9344842774432864000, "HardLevelGroup": 3, "Level": 73, "EliteGroup": 275, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3012020, "Monster1": 3003010, "Monster2": 3012020 }, { "$type": "StageMonsterWave", "Monster0": 3003050, "Monster1": 3003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-09-22 04:00:00", "EndTime": "2025-11-03 04:00:00" }, { "Id": 4704, "Name": "猴子把戏其四", "GroupName": "猴子把戏", "Desc": "我方目标攻击持有对应属性弱点的精英或首领敌人后,为【记忆紊流】增加#1[i]段攻击段数,击破精英或首领敌人弱点时额外增加#2[i]段攻击段数,最多叠加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 1, 10, 0.15, 0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind" ], "DamageType2": [ "Thunder", "Imaginary" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 2033010 ], "NpcMonsterIDList2": [ 1004020 ], "EventIDList1": [ { "StageID": 30118041, "StageType": "Challenge", "StageName": 16830651616508960000, "HardLevelGroup": 3, "Level": 75, "EliteGroup": 276, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2032010, "Monster1": 2033010 }, { "$type": "StageMonsterWave", "Monster0": 2033010, "Monster1": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30118042, "StageType": "Challenge", "StageName": 3927571639738102000, "HardLevelGroup": 3, "Level": 75, "EliteGroup": 276, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012030, "Monster1": 1013020, "Monster2": 1012030 }, { "$type": "StageMonsterWave", "Monster0": 100402010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-09-22 04:00:00", "EndTime": "2025-11-03 04:00:00" }, { "Id": 4705, "Name": "猴子把戏其五", "GroupName": "猴子把戏", "Desc": "我方目标攻击持有对应属性弱点的精英或首领敌人后,为【记忆紊流】增加#1[i]段攻击段数,击破精英或首领敌人弱点时额外增加#2[i]段攻击段数,最多叠加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 1, 10, 0.15, 0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Thunder", "Wind" ], "DamageType2": [ "Physical", "Ice" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 4033020 ], "NpcMonsterIDList2": [ 3024010 ], "EventIDList1": [ { "StageID": 30118051, "StageType": "Challenge", "StageName": 4122473837421904400, "HardLevelGroup": 3, "Level": 78, "EliteGroup": 277, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4032030, "Monster1": 4033020, "Monster2": 4032010 }, { "$type": "StageMonsterWave", "Monster0": 4033020, "Monster1": 8003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30118052, "StageType": "Challenge", "StageName": 14805961183082142000, "HardLevelGroup": 3, "Level": 78, "EliteGroup": 277, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8003020, "Monster1": 1003010 }, { "$type": "StageMonsterWave", "Monster0": 302401012 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-09-22 04:00:00", "EndTime": "2025-11-03 04:00:00" }, { "Id": 4706, "Name": "猴子把戏其六", "GroupName": "猴子把戏", "Desc": "我方目标攻击持有对应属性弱点的精英或首领敌人后,为【记忆紊流】增加#1[i]段攻击段数,击破精英或首领敌人弱点时额外增加#2[i]段攻击段数,最多叠加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 1, 10, 0.15, 0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Quantum" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 1023020 ], "NpcMonsterIDList2": [ 2013020 ], "EventIDList1": [ { "StageID": 30118061, "StageType": "Challenge", "StageName": 6366857954791301000, "HardLevelGroup": 3, "Level": 80, "EliteGroup": 278, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 8002010, "Monster1": 1023020 }, { "$type": "StageMonsterWave", "Monster0": 1023020, "Monster1": 8003030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30118062, "StageType": "Challenge", "StageName": 17363227603743607000, "HardLevelGroup": 3, "Level": 80, "EliteGroup": 278, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2002030, "Monster1": 2013020, "Monster2": 2002030 }, { "$type": "StageMonsterWave", "Monster0": 2013020, "Monster1": 8013010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-09-22 04:00:00", "EndTime": "2025-11-03 04:00:00" }, { "Id": 4707, "Name": "猴子把戏其七", "GroupName": "猴子把戏", "Desc": "我方目标攻击持有对应属性弱点的精英或首领敌人后,为【记忆紊流】增加#1[i]段攻击段数,击破精英或首领敌人弱点时额外增加#2[i]段攻击段数,最多叠加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 1, 10, 0.15, 0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Ice", "Thunder" ], "DamageType2": [ "Fire", "Thunder" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 1013010 ], "NpcMonsterIDList2": [ 8003040 ], "EventIDList1": [ { "StageID": 30118071, "StageType": "Challenge", "StageName": 13087150147011258000, "HardLevelGroup": 3, "Level": 82, "EliteGroup": 279, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1012010, "Monster1": 1013010, "Monster2": 1012010 }, { "$type": "StageMonsterWave", "Monster0": 1013010, "Monster1": 1013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30118072, "StageType": "Challenge", "StageName": 15864002628047024000, "HardLevelGroup": 3, "Level": 82, "EliteGroup": 279, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002010, "Monster1": 8003040, "Monster2": 3002010 }, { "$type": "StageMonsterWave", "Monster0": 8003040, "Monster1": 3003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-09-22 04:00:00", "EndTime": "2025-11-03 04:00:00" }, { "Id": 4708, "Name": "猴子把戏其八", "GroupName": "猴子把戏", "Desc": "我方目标攻击持有对应属性弱点的精英或首领敌人后,为【记忆紊流】增加#1[i]段攻击段数,击破精英或首领敌人弱点时额外增加#2[i]段攻击段数,最多叠加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 1, 10, 0.15, 0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Wind", "Quantum" ], "DamageType2": [ "Physical", "Imaginary" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 2013010 ], "NpcMonsterIDList2": [ 3003020 ], "EventIDList1": [ { "StageID": 30118081, "StageType": "Challenge", "StageName": 6099984704558275000, "HardLevelGroup": 3, "Level": 85, "EliteGroup": 280, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2011010, "Monster1": 2013010, "Monster2": 2011020 }, { "$type": "StageMonsterWave", "Monster0": 2013010, "Monster1": 8003010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30118082, "StageType": "Challenge", "StageName": 9524722474129506000, "HardLevelGroup": 3, "Level": 85, "EliteGroup": 280, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002040, "Monster1": 3003020 }, { "$type": "StageMonsterWave", "Monster0": 3003020, "Monster1": 2013020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-09-22 04:00:00", "EndTime": "2025-11-03 04:00:00" }, { "Id": 4709, "Name": "猴子把戏其九", "GroupName": "猴子把戏", "Desc": "我方目标攻击持有对应属性弱点的精英或首领敌人后,为【记忆紊流】增加#1[i]段攻击段数,击破精英或首领敌人弱点时额外增加#2[i]段攻击段数,最多叠加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 1, 10, 0.15, 0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Quantum" ], "DamageType2": [ "Fire", "Thunder" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 4023010 ], "NpcMonsterIDList2": [ 1004010 ], "EventIDList1": [ { "StageID": 30118091, "StageType": "Challenge", "StageName": 8036735044007088000, "HardLevelGroup": 3, "Level": 88, "EliteGroup": 281, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4023010 }, { "$type": "StageMonsterWave", "Monster0": 4023010, "Monster1": 4033010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30118092, "StageType": "Challenge", "StageName": 14813692740671814000, "HardLevelGroup": 3, "Level": 88, "EliteGroup": 281, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 1023020, "Monster1": 3003030 }, { "$type": "StageMonsterWave", "Monster0": 100401010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-09-22 04:00:00", "EndTime": "2025-11-03 04:00:00" }, { "Id": 4710, "Name": "猴子把戏其十", "GroupName": "猴子把戏", "Desc": "我方目标攻击持有对应属性弱点的精英或首领敌人后,为【记忆紊流】增加#1[i]段攻击段数,击破精英或首领敌人弱点时额外增加#2[i]段攻击段数,最多叠加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 1, 10, 0.15, 0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Thunder", "Wind" ], "DamageType2": [ "Ice", "Imaginary" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 4033020 ], "NpcMonsterIDList2": [ 8024011 ], "EventIDList1": [ { "StageID": 30118101, "StageType": "Challenge", "StageName": 4122473837421904400, "HardLevelGroup": 3, "Level": 90, "EliteGroup": 282, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4032030, "Monster1": 4033020, "Monster2": 4032010 }, { "$type": "StageMonsterWave", "Monster0": 4033020, "Monster1": 8003040 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30118102, "StageType": "Challenge", "StageName": 12687103214276588000, "HardLevelGroup": 3, "Level": 90, "EliteGroup": 282, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 803301014, "Monster1": 1023010 }, { "$type": "StageMonsterWave", "Monster0": 802401107, "Monster1": 1023010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-09-22 04:00:00", "EndTime": "2025-11-03 04:00:00" }, { "Id": 4711, "Name": "猴子把戏其十一", "GroupName": "猴子把戏", "Desc": "我方目标攻击持有对应属性弱点的精英或首领敌人后,为【记忆紊流】增加#1[i]段攻击段数,击破精英或首领敌人弱点时额外增加#2[i]段攻击段数,最多叠加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 1, 10, 0.15, 0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Physical", "Thunder" ], "DamageType2": [ "Ice", "Wind" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 1004020 ], "NpcMonsterIDList2": [ 4044010 ], "EventIDList1": [ { "StageID": 30118111, "StageType": "Challenge", "StageName": 3927571639738102000, "HardLevelGroup": 3, "Level": 92, "EliteGroup": 266, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4053010, "Monster1": 4033020 }, { "$type": "StageMonsterWave", "Monster0": 4053010, "Monster1": 100402016 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30118112, "StageType": "Challenge", "StageName": 7318916243052571000, "HardLevelGroup": 3, "Level": 92, "EliteGroup": 266, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2023010, "Monster1": 2023020 }, { "$type": "StageMonsterWave", "Monster0": 4044010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-09-22 04:00:00", "EndTime": "2025-11-03 04:00:00" }, { "Id": 4712, "Name": "猴子把戏其十二", "GroupName": "猴子把戏", "Desc": "我方目标攻击持有对应属性弱点的精英或首领敌人后,为【记忆紊流】增加#1[i]段攻击段数,击破精英或首领敌人弱点时额外增加#2[i]段攻击段数,最多叠加#3[i]段。\\n每个轮开始时,【记忆紊流】的每段攻击对随机敌方目标造成1次真实伤害。", "Param": [ 1, 1, 10, 0.15, 0.025, 0.015 ], "Challenge": [ { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 10 }, { "Name": "取得胜利时,剩余#1[i]轮以上", "Param": 20 }, { "Name": "没有角色无法战斗" } ], "Countdown": 30, "DamageType1": [ "Thunder", "Quantum" ], "DamageType2": [ "Physical", "Fire" ], "MazeGroupID1": 7, "MazeGroupID2": 8, "NpcMonsterIDList1": [ 3024020 ], "NpcMonsterIDList2": [ 2034010 ], "EventIDList1": [ { "StageID": 30118121, "StageType": "Challenge", "StageName": 16451895588771373000, "HardLevelGroup": 3, "Level": 95, "EliteGroup": 291, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 2023030, "Monster1": 4053020 }, { "$type": "StageMonsterWave", "Monster0": 302402009 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "EventIDList2": [ { "StageID": 30118122, "StageType": "Challenge", "StageName": 4307424808395091500, "HardLevelGroup": 3, "Level": 95, "EliteGroup": 291, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30141" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 402301001, "Monster1": 4063010 }, { "$type": "StageMonsterWave", "Monster0": 2034010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "BeginTime": "2025-09-22 04:00:00", "EndTime": "2025-11-03 04:00:00" } ] }