{ "1": { "Id": 1, "Name": "智械残局", "PreLevel": [ { "Id": 101, "Name": "骑士(一)", "DamageType": [ "Fire", "Imaginary" ], "EventIDList": [ { "StageID": 30501011, "StageType": "Challenge", "StageName": 14930047325621619000, "HardLevelGroup": 3, "Level": 95, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30501011" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30502" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3012020, "Monster1": 3013010, "Monster2": 3013010, "Monster3": 3012020 }, { "$type": "StageMonsterWave", "Monster0": 3004012 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033001, "Name": "韧甲", "Desc": "敌方目标初始拥有#1[i]层【韧甲】,每层使敌方目标受到的伤害降低#2[i]%;敌方目标每次韧性被削减为0时降低1层【韧甲】。", "Param": [ 2, 0.15 ] } ], "InfiniteList": { "305010111": { "InfiniteWaveID": 305010111, "MonsterGroupIDList": [ 3012020, 3013010, 3013010, 3012020 ], "MaxMonsterCount": 4, "MaxTeammateCount": 4, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 340 }, "305010112": { "InfiniteWaveID": 305010112, "MonsterGroupIDList": [ 3004012 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 340 } } }, { "Id": 102, "Name": "骑士(二)", "DamageType": [ "Physical", "Wind", "Thunder" ], "EventIDList": [ { "StageID": 30501012, "StageType": "Challenge", "StageName": 4641986684160114000, "HardLevelGroup": 3, "Level": 95, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30501012" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30502" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4053010, "Monster1": 4053010 }, { "$type": "StageMonsterWave", "Monster0": 3014020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033002, "Name": "淬火", "Desc": "敌方目标生命值每降低1%,我方对其造成的暴击伤害降低#1[i]%。", "Param": [ 0.03 ] } ], "InfiniteList": { "305010121": { "InfiniteWaveID": 305010121, "MonsterGroupIDList": [ 4052010, 4053010, 4052010, 4052010, 4053010 ], "MaxMonsterCount": 5, "MaxTeammateCount": 3, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 341 }, "305010122": { "InfiniteWaveID": 305010122, "MonsterGroupIDList": [ 3014020 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 341 } } }, { "Id": 103, "Name": "骑士(三)", "DamageType": [ "Physical", "Quantum" ], "EventIDList": [ { "StageID": 30501013, "StageType": "Challenge", "StageName": 1605669051038619400, "HardLevelGroup": 3, "Level": 95, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30501013" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30502" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4032050, "Monster1": 4033010, "Monster2": 4032010, "Monster3": 4032050 }, { "$type": "StageMonsterWave", "Monster0": 4033010, "Monster1": 4033030, "Monster2": 4033010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033003, "Name": "反相", "Desc": "敌方目标每次受到攻击后,攻击者都会损失自身最大生命值#1[i]%的生命值,该效果不致命。", "Param": [ 0.02 ] }, { "Id": 3033004, "Name": "守护", "Desc": "所有非精英敌方目标不会被削减生命值和韧性,且效果抵抗提高#1[i]%。当所有精英敌方目标被消灭时,剩余敌方目标也会被消灭。", "Param": [ 1 ] } ], "InfiniteList": { "305010131": { "InfiniteWaveID": 305010131, "MonsterGroupIDList": [ 4032050, 4033010, 4032010, 4032050 ], "MaxMonsterCount": 4, "MaxTeammateCount": 4, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 342 }, "305010132": { "InfiniteWaveID": 305010132, "MonsterGroupIDList": [ 4033010, 4033030, 4033010 ], "MaxMonsterCount": 3, "MaxTeammateCount": 3, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 342 } } } ], "BossLevel": { "Id": 104, "Name": "将杀王棋", "DamageType": [ "Physical", "Ice", "Quantum" ], "EventIDList": [ { "StageID": 30501021, "StageType": "Challenge", "StageName": 7318916243052571000, "HardLevelGroup": 3, "Level": 100, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30501021" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30503" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4023010, "Monster1": 4023020 }, { "$type": "StageMonsterWave", "Monster0": 4044010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033003, "Name": "反相", "Desc": "敌方目标每次受到攻击后,攻击者都会损失自身最大生命值#1[i]%的生命值,该效果不致命。", "Param": [ 0.02 ] }, { "Id": 3033005, "Name": "吸能", "Desc": "敌方目标每次受到攻击后都会使攻击者能量降低#1[i]点,但攻击者能量达到上限时不会降低;敌方目标被消灭时固定恢复攻击者#2[i]点能量。", "Param": [ 2, 10 ] }, { "Id": 3033017, "Name": "龟裂", "Desc": "我方目标受到敌方攻击时会被施加【龟裂】效果,每层使持有者在受到攻击后额外损失最大生命值#1[f1]%的生命值,该效果叠加层数无上限且不可驱散。持有【龟裂】的目标获得除自身外的友方目标施加的护盾效果或治疗后,双方均解除全部【龟裂】效果。", "Param": [ 0.008 ] } ], "InfiniteList": { "305010211": { "InfiniteWaveID": 305010211, "MonsterGroupIDList": [ 4023010, 4023020 ], "MaxMonsterCount": 2, "MaxTeammateCount": 2, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 343 }, "305010212": { "InfiniteWaveID": 305010212, "MonsterGroupIDList": [ 4044010 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 343 } } }, "BossConfig": { "HardName": "将杀王棋•绝境", "BuffList": [ { "Id": 3033006, "Name": "出奇制胜", "Desc": "队伍中当前在场的我方目标数量不等于4时,我方全体造成的伤害提高#1[i]%。", "Param": [ 0.6 ] }, { "Id": 3033007, "Name": "步骑协同", "Desc": "我方全体施放终结技时无视目标#1[i]%防御,终结技造成伤害后,下一次战技无视目标#2[i]%防御。", "Param": [ 0.4, 0.4 ] }, { "Id": 3033008, "Name": "锤砧战术", "Desc": "获得除自身外的友方目标施加的护盾效果或治疗后,自身受到的伤害降低#1[i]%,同时全属性抗性穿透提高#2[i]%,持续#3[i]回合。", "Param": [ 0.25, 0.2, 2 ] } ], "EventIDList": [ { "StageID": 30501022, "StageType": "Challenge", "StageName": 7318916243052571000, "HardLevelGroup": 3, "Level": 120, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30501022" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30504" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4023010, "Monster1": 4023020 }, { "$type": "StageMonsterWave", "Monster0": 4044010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033010, "Name": "反相+", "Desc": "敌方目标每次受到攻击后,攻击者都会损失自身最大生命值#1[i]%的生命值,该效果不致命。", "Param": [ 0.03 ] }, { "Id": 3033013, "Name": "吸能++", "Desc": "敌方目标每次受到攻击后都会使攻击者能量降低#1[i]点,但攻击者能量达到上限时不会降低;敌方目标被消灭时固定恢复攻击者#2[i]点能量。", "Param": [ 4, 10 ] }, { "Id": 3033019, "Name": "龟裂++", "Desc": "我方目标受到敌方攻击时会被施加【龟裂++】效果,每层使持有者在受到攻击后额外损失最大生命值#1[f1]%的生命值,该效果叠加层数无上限且不可驱散。持有【龟裂++】的目标获得除自身外的友方目标施加的护盾效果或治疗后,双方均解除全部【龟裂++】效果。", "Param": [ 0.016 ] } ], "InfiniteList": { "305010221": { "InfiniteWaveID": 305010221, "MonsterGroupIDList": [ 4023010, 4023020 ], "MaxMonsterCount": 2, "MaxTeammateCount": 2, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 344 }, "305010222": { "InfiniteWaveID": 305010222, "MonsterGroupIDList": [ 4044010 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 344 } } } }, "2": { "Id": 2, "Name": "烈阳幻域", "PreLevel": [ { "Id": 201, "Name": "骑士(一)", "DamageType": [ "Physical", "Thunder" ], "EventIDList": [ { "StageID": 30502011, "StageType": "Challenge", "StageName": 17363227603743607000, "HardLevelGroup": 3, "Level": 95, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30502011" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30502" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 3002030, "Monster1": 2013020, "Monster2": 2033010, "Monster3": 3002030 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033023, "Name": "挑衅", "Desc": "敌方目标受到#1[i]次攻击后立即行动,该计数在敌方目标回合开始时清空。", "Param": [ 6 ] } ], "InfiniteList": { "305020111": { "InfiniteWaveID": 305020111, "MonsterGroupIDList": [ 3002030, 2013020, 2033010, 3002030, 3002030, 2033010, 3002030, 2013020, 3002030, 3002030 ], "MaxMonsterCount": 10, "MaxTeammateCount": 4, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 345 } } }, { "Id": 202, "Name": "骑士(二)", "DamageType": [ "Physical", "Wind" ], "EventIDList": [ { "StageID": 30502012, "StageType": "Challenge", "StageName": 4307424808395091500, "HardLevelGroup": 3, "Level": 95, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30502012" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30502" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 4063010, "Monster1": 2033010 }, { "$type": "StageMonsterWave", "Monster0": 2034010 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033025, "Name": "滋扰", "Desc": "敌方目标施放攻击后,对攻击目标随机造成#1[i]%或者#2[i]%的行动延后。", "Param": [ 0.05, 0.1 ] }, { "Id": 3033005, "Name": "吸能", "Desc": "敌方目标每次受到攻击后都会使攻击者能量降低#1[i]点,但攻击者能量达到上限时不会降低;敌方目标被消灭时固定恢复攻击者#2[i]点能量。", "Param": [ 2, 10 ] } ], "InfiniteList": { "305020121": { "InfiniteWaveID": 305020121, "MonsterGroupIDList": [ 4063010, 2033010 ], "MaxMonsterCount": 2, "MaxTeammateCount": 2, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 346 }, "305020122": { "InfiniteWaveID": 305020122, "MonsterGroupIDList": [ 2034010 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 346 } } }, { "Id": 203, "Name": "骑士(三)", "DamageType": [ "Fire", "Ice" ], "EventIDList": [ { "StageID": 30502013, "StageType": "Challenge", "StageName": 12223446868998010000, "HardLevelGroup": 3, "Level": 95, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "2" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30502013" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30502" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 803301014, "Monster1": 2023020 }, { "$type": "StageMonsterWave", "Monster0": 3004020 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033001, "Name": "韧甲", "Desc": "敌方目标初始拥有#1[i]层【韧甲】,每层使敌方目标受到的伤害降低#2[i]%;敌方目标每次韧性被削减为0时降低1层【韧甲】。", "Param": [ 2, 0.15 ] } ], "InfiniteList": { "305020131": { "InfiniteWaveID": 305020131, "MonsterGroupIDList": [ 803301014, 2023020 ], "MaxMonsterCount": 2, "MaxTeammateCount": 2, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 347 }, "305020132": { "InfiniteWaveID": 305020132, "MonsterGroupIDList": [ 3004020 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 347 } } } ], "BossLevel": { "Id": 204, "Name": "将杀王棋", "DamageType": [ "Physical", "Ice", "Quantum" ], "EventIDList": [ { "StageID": 30502021, "StageType": "Challenge", "StageName": 2554924480817709600, "HardLevelGroup": 3, "Level": 100, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30502021" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30503" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 401501101 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033023, "Name": "挑衅", "Desc": "敌方目标受到#1[i]次攻击后立即行动,该计数在敌方目标回合开始时清空。", "Param": [ 6 ] }, { "Id": 3033012, "Name": "吸能+", "Desc": "敌方目标每次受到攻击后都会使攻击者能量降低#1[i]点,但攻击者能量达到上限时不会降低;敌方目标被消灭时固定恢复攻击者#2[i]点能量。", "Param": [ 3, 10 ] }, { "Id": 3033017, "Name": "龟裂", "Desc": "我方目标受到敌方攻击时会被施加【龟裂】效果,每层使持有者在受到攻击后额外损失最大生命值#1[f1]%的生命值,该效果叠加层数无上限且不可驱散。持有【龟裂】的目标获得除自身外的友方目标施加的护盾效果或治疗后,双方均解除全部【龟裂】效果。", "Param": [ 0.008 ] } ], "InfiniteList": { "305020211": { "InfiniteWaveID": 305020211, "MonsterGroupIDList": [ 401501101 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 348 } } }, "BossConfig": { "HardName": "将杀王棋•绝境", "BuffList": [ { "Id": 3033020, "Name": "狂戮生息", "Desc": "我方全体目标暴击伤害提高#1[i]%;施放【治愈的虹彩】时,增加的生命上限额外提高#2[i]%。", "Param": [ 0.5, 0.6 ] }, { "Id": 3033021, "Name": "火力激增", "Desc": "我方全体目标造成的普攻、战技、终结技伤害提高#1[i]%;施放【治愈的虹彩】时,额外使我方全体目标攻击力提高#2[i]点。", "Param": [ 0.8, 2000 ] }, { "Id": 3033022, "Name": "穿流疾驰", "Desc": "我方全体目标造成的持续伤害的全属性抗性穿透提高#1[i]%;施放【治愈的虹彩】时,额外使我方全体目标速度提高#2[i]%。", "Param": [ 0.4, 0.3 ] } ], "EventIDList": [ { "StageID": 30502022, "StageType": "Challenge", "StageName": 2554924480817709600, "HardLevelGroup": 3, "Level": 120, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "SubLevelGraphs": [], "StageConfigData": [ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_Wave", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_IsEliteBattle", "MOJJBFBKBNC": "1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_StageInfiniteGroup", "MOJJBFBKBNC": "30502022" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_CreateBattleEvent", "MOJJBFBKBNC": "30504" } ], "MonsterList": [ { "$type": "StageMonsterWave", "Monster0": 401501101 } ], "LevelLoseCondition": [], "LevelWinCondition": [], "Release": true, "ForbidExitBattle": true, "MonsterWarningRatio": 1.1, "TrialAvatarList": [] } ], "TagList": [ { "Id": 3033024, "Name": "挑衅+", "Desc": "敌方目标受到#1[i]次攻击后立即行动,该计数在敌方目标回合开始时清空。", "Param": [ 5 ] }, { "Id": 3033013, "Name": "吸能++", "Desc": "敌方目标每次受到攻击后都会使攻击者能量降低#1[i]点,但攻击者能量达到上限时不会降低;敌方目标被消灭时固定恢复攻击者#2[i]点能量。", "Param": [ 4, 10 ] }, { "Id": 3033019, "Name": "龟裂++", "Desc": "我方目标受到敌方攻击时会被施加【龟裂++】效果,每层使持有者在受到攻击后额外损失最大生命值#1[f1]%的生命值,该效果叠加层数无上限且不可驱散。持有【龟裂++】的目标获得除自身外的友方目标施加的护盾效果或治疗后,双方均解除全部【龟裂++】效果。", "Param": [ 0.016 ] } ], "InfiniteList": { "305020221": { "InfiniteWaveID": 305020221, "MonsterGroupIDList": [ 401501101 ], "MaxMonsterCount": 1, "MaxTeammateCount": 1, "Ability": "", "ParamList": [], "ClearPreviousAbility": true, "EliteGroup": 348 } } } } }