diff --git a/data/as.en.json b/data/as.en.json index c48d6dc..9307244 100644 --- a/data/as.en.json +++ b/data/as.en.json @@ -410,6 +410,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -460,6 +461,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -806,6 +808,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -856,6 +859,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -1214,6 +1218,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -1264,6 +1269,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -1622,6 +1628,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -1672,6 +1679,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -2080,6 +2088,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -2130,6 +2139,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -2471,6 +2481,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -2521,6 +2532,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -2862,6 +2874,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -2912,6 +2925,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -3253,6 +3267,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -3303,6 +3318,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -3740,6 +3756,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -3790,6 +3807,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -4160,6 +4178,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -4210,6 +4229,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -4580,6 +4600,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -4630,6 +4651,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -5000,6 +5022,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -5050,6 +5073,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -5478,6 +5502,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -5533,6 +5558,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -5896,6 +5922,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -5951,6 +5978,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -6321,6 +6349,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -6376,6 +6405,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -6746,6 +6776,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -6801,6 +6832,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -7209,6 +7241,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -7254,6 +7287,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -7595,6 +7629,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -7640,6 +7675,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -7987,6 +8023,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -8032,6 +8069,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -8379,6 +8417,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -8424,6 +8463,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -8859,6 +8899,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -8909,6 +8950,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -9278,6 +9320,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -9328,6 +9371,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -9697,6 +9741,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -9747,6 +9792,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -10116,6 +10162,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -10166,6 +10213,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -10587,6 +10635,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -10632,6 +10681,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -10984,6 +11034,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -11029,6 +11080,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -11381,6 +11433,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -11426,6 +11479,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -11778,6 +11832,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -11823,6 +11878,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -12237,6 +12293,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -12287,6 +12344,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -12634,6 +12692,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -12684,6 +12743,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -13031,6 +13091,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -13081,6 +13142,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -13428,6 +13490,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -13478,6 +13541,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -13894,6 +13958,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -13944,6 +14009,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -14292,6 +14358,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -14342,6 +14409,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -14696,6 +14764,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -14746,6 +14815,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -15100,6 +15170,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -15150,6 +15221,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -15185,7 +15257,7 @@ }, { "Name": "Tarsus Infection", - "Desc": "After an ally target deals DoT to an enemy, #1[i] Energy is regenerated. DoT of all allies have #2[i]% All-Type RES against enemy targets.", + "Desc": "After an ally target deals DoT to an enemy, #1[i] Energy is regenerated. DoT dealt by all allies ignores #2[i]% of enemy targets' All-Type RES.", "Param": [ 6, 0.3000000002793968 @@ -15543,6 +15615,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -15593,6 +15666,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -15921,6 +15995,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -15971,6 +16046,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -16299,6 +16375,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -16349,6 +16426,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -16677,6 +16755,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -16727,6 +16806,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -16738,7 +16818,7 @@ "Name": "Lupine Warhead", "Buff": { "Name": "Ruinous Embers", - "Desc": "When enemy units with \"Steadfast Safeguard\" have their Weakness Broken, dispels all control debuffs, recovers Skill Points, and activates Ultimates for all allies.\\nAll enemies take #1[i]% more DoT. Skill DMG increases by #2[i]%.", + "Desc": "When enemy units with \"Steadfast Safeguard\" have their Weakness Broken, dispels all control debuffs, recovers Skill Points, and activates Ultimates for all allies.\\nAll enemies take #1[i]% more DoT. Increases Skill DMG by #2[i]%.", "Param": [ 0.25000000023283064, 0.1500000001396984 @@ -16747,7 +16827,7 @@ "BuffList1": [ { "Name": "Fight in Unity", - "Desc": "When an ally target consumes 1 Skill Point, the DMG dealt by all allies increases by #1[i]%, stacking up to #2[i] time(s).", + "Desc": "When an ally target consumes 1 Skill Point, increases the DMG dealt by all allies by #1[i]%, stacking up to #2[i] time(s).", "Param": [ 0.060000000055879354, 10 @@ -16773,7 +16853,7 @@ "BuffList2": [ { "Name": "Fatality Exploitation", - "Desc": "Ultimate DMG dealt by all allies increases by #1[i]%, and additionally increases by #2[i]% against enemy targets in Weakness Broken state.", + "Desc": "Increases Ultimate DMG dealt by all allies by #1[i]%, and additionally increases by #2[i]% against enemy targets in Weakness Broken state.", "Param": [ 0.3000000002793968, 0.3000000002793968 @@ -16788,7 +16868,7 @@ }, { "Name": "Heroic Vanguard", - "Desc": "After the character in position 1 in the team uses Ultimate, their Weakness Break Efficiency increases by #1[i]% and CRIT DMG increases by #2[i]%, lasting for #3[i] turn(s).", + "Desc": "After the character in position 1 in the team uses Ultimate, their Weakness Break Efficiency increases by #1[i]% and increases CRIT DMG by #2[i]%, lasting for #3[i] turn(s).", "Param": [ 0.5000000004656613, 0.5000000004656613, @@ -16797,7 +16877,7 @@ } ], "BeginTime": "2025-06-30 04:00:02", - "EndTime": "2025-08-11 04:00:00", + "EndTime": "2025-09-22 04:00:00", "Level": [ { "Id": 30111, @@ -17125,6 +17205,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -17175,6 +17256,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -17505,6 +17587,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -17555,6 +17638,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -17885,6 +17969,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -17935,6 +18020,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -18265,6 +18351,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], @@ -18315,6 +18402,7 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] @@ -18323,70 +18411,74 @@ }, "3012": { "Id": 3012, - "Name": null, + "Name": "Gale of Netherveil", "Buff": { - "Name": null, - "Desc": null, - "Param": [] + "Name": "Ruinous Embers", + "Desc": "When enemy units with \"Steadfast Safeguard\" are Weakness Broken, dispels control effects for all allies, activates Ultimates and restores HP.\\nAll enemies take #1[i]% more Memosprite Skill DMG, and #2[i]% more Skill DMG.", + "Param": [ + 0.10000000009313226, + 0.3000000002793968 + ] }, "BuffList1": [ { - "Name": "Fight in Unity", - "Desc": "When an ally target consumes 1 Skill Point, the DMG dealt by all allies increases by #1[i]%, stacking up to #2[i] time(s).", + "Name": "Armed Up", + "Desc": "Increases Physical DMG dealt by all allies by #1[i]%, and decreases all enemies' Physical RES by #2[i]%.", "Param": [ - 0.060000000055879354, - 10 + 0.5000000004656613, + 0.20000000018626451 ] }, { - "Name": "Tangled Chaos", - "Desc": "After defeating enemy targets, increases Break DMG taken by all enemies by #1[i]% to a max of #2[i] stack(s). This effect will also take effect on new enemies entering the battlefield.", + "Name": "Obstinate Weed", + "Desc": "When allies use Basic ATK or Skill to attack Weakness Broken enemies, all DoTs currently applied to the enemies will immediately produce DMG equal to #1[i]% of the original DMG.", "Param": [ - 0.1500000001396984, - 4 + 0.20000000018626451 ] }, { - "Name": "No Turning Back", - "Desc": "After any ally target consumes their own HP, their CRIT DMG increases by #1[i]%, lasting for #2[i] turn(s).", + "Name": "Rime Piercer", + "Desc": "Increases all enemies' Break DMG taken by #1[i]%. After Breaking an enemy's Weakness, increases all allies' SPD by #2[i]% for #3[i] turn(s).", "Param": [ - 0.5500000005122274, + 0.10000000009313226, + 0.20000000018626451, 2 ] } ], "BuffList2": [ { - "Name": "Fatality Exploitation", - "Desc": "Ultimate DMG dealt by all allies increases by #1[i]%, and additionally increases by #2[i]% against enemy targets in Weakness Broken state.", + "Name": "Unstoppable Force", + "Desc": "DMG dealt by memosprites ignores #1[i]% of the target's DEF.", "Param": [ - 0.3000000002793968, - 0.3000000002793968 + 0.20000000018626451 ] }, { - "Name": "Obstinate Weed", - "Desc": "When allies use Basic ATK or Skill to attack Weakness Broken enemies, all DoTs currently applied to the enemies will immediately deal DMG equal to #1[i]% of the original DMG.", + "Name": "Innervation", + "Desc": "Increases all allies' Skill DMG by #1[i]%. At the start of their turn, if their current HP percentage is equal to or lower than #2[i]%, restores HP equal to #3[i]% of their Max HP.", "Param": [ + 0.3000000002793968, + 0.010000000009313226, 0.1500000001396984 ] }, { - "Name": "Heroic Vanguard", - "Desc": "After the character in position 1 in the team uses Ultimate, their Weakness Break Efficiency increases by #1[i]% and CRIT DMG increases by #2[i]%, lasting for #3[i] turn(s).", + "Name": "Unstoppable Momentum", + "Desc": "When a character uses Ultimate, their Weakness Break Efficiency increases by #1[i]% and CRIT DMG increases by #2[i]%, lasting for #3[i] turn(s).", "Param": [ - 0.5000000004656613, - 0.5000000004656613, - 1 + 1, + 0.40000000037252903, + 3 ] } ], - "BeginTime": "2050-01-01 04:00:00", - "EndTime": "2099-12-31 04:00:00", + "BeginTime": "2025-08-11 04:00:02", + "EndTime": "2025-09-22 04:00:00", "Level": [ { "Id": 30121, - "Name": "Lupine Warhead: Difficulty 1", + "Name": "Gale of Netherveil: Difficulty 1", "Challenge": [ { "Name": "Gain #1 points", @@ -18402,40 +18494,53 @@ } ], "DamageType1": [ - "Physical", "Fire", + "Thunder", "Wind", "Quantum" ], "DamageType2": [ - "Physical", - "Fire", - "Thunder", - "Wind" + "Ice", + "Wind", + "Quantum", + "Imaginary" ], - "MazeGroupID1": 8, - "MazeGroupID2": 6, - "BossMonsterID1": 203401401, - "BossMonsterID2": 203302201, + "MazeGroupID1": 5, + "MazeGroupID2": 9, + "BossMonsterID1": 100401401, + "BossMonsterID2": 401403601, "BossMonsterID1SkillList": [ - 203401401, - 203401402, - 203401403, - 203401404, - 203401405, - 203401406, - 203401407, - 203401408, - 203401409, - 203401410, - 203401411, - 203401412, - 203401413, - 203401414 + 100401401, + 100401402, + 100401403, + 100401404, + 100401405, + 100401406, + 100401407, + 100401409, + 100401410, + 100401411, + 100401412, + 100401413, + 100401414 ], "BossMonsterID2SkillList": [ - 203302201, - 203302202 + 401403601, + 401403602, + 401403603, + 401403604, + 401403605, + 401403606, + 401403607, + 401403608, + 401403609, + 401403610, + 401403611, + 401403612, + 401403613, + 401403614, + 401403615, + 401403616 ], "BossMonsterConfig1": { "Difficulty": 1, @@ -18448,13 +18553,13 @@ "TagList": [ { "Name": "Steadfast Safeguard", - "Desc": "Decreases DMG taken by Boss Mirage by #1[i]%. After its Weakness is broken, its action is additionally delayed and increases its DMG taken by #2[i]%.", + "Desc": "Boss Mirage takes #1[i]% less DMG. After Weakness is broken and action gets additionally delayed, additionally increases DMG taken by #2[i]%.", "Param": [ - 0.5, - 1, - 1.5 + 0.6000000238419, + 1.25, + 1 ], - "SkillID": 203401410, + "SkillID": 100401410, "ParamFix": [ 0.5000000004656613, 1, @@ -18463,43 +18568,51 @@ "Child": [] }, { - "Name": "Better Safe Than Sorry", - "Desc": "When the Boss Mirage uses \"Barrenness of Earth Gouged,\" all other Wolftroopers will be eliminated.", + "Name": "Battlefield Transfer", + "Desc": "Gepard will join the battle and provide protection for Boss Mirage. Boss Mirage will Transfer its own Weakness Type to summons, but when those summons are defeated, Boss Mirage's Toughness will be additionally reduced.", "Param": [], "SkillID": null, "ParamFix": [], - "Child": [] + "Child": [ + { + "Name": "Transfer", + "Desc": "Transfers the Weakness Type to the target. The Weakness Type returns to this unit after the target is defeated, and additionally reduces Toughness.", + "Param": [] + } + ] }, { - "Name": "Apex Predator", - "Desc": "After Boss Mirage enters Phase II, it gains extra action per turn during \"Going Solo.\"", + "Name": "Nowhere to Escape", + "Desc": "Boss Mirage's summon will mark 1 target. After Boss Mirage uses a single-target ability, it will deliver a Follow-Up Usage on the marked target.", "Param": [], "SkillID": null, "ParamFix": [], - "Child": [] + "Child": [ + { + "Name": "Follow-Up Usage", + "Desc": "After using a single-target ability, the unit will re-select the target and use the ability again.", + "Param": [] + } + ] }, { - "Name": "Till Death", - "Desc": "After Boss Mirage enters \"Going Solo,\" reduces its DMG taken by an additional #1[i]%.", - "Param": [ - 0.6000000238419 - ], - "SkillID": 203401413, - "ParamFix": [ - 0.1500000001396984 - ], + "Name": "Tenacious Resolve", + "Desc": "Reduces DMG received by all enemies, but every Weakness-Type they have increases DMG received.", + "Param": [], + "SkillID": null, + "ParamFix": [], "Child": [] } ], "DifficultyGuideList": [ { - "Desc": "Decreases DMG taken by Boss Mirage by #1[i]%. After its Weakness is broken, its action is additionally delayed and increases its DMG taken by #2[i]%.", + "Desc": "Boss Mirage takes #1[i]% less DMG. After Weakness is broken and action gets additionally delayed, additionally increases DMG taken by #2[i]%.", "Param": [ - 0.5, - 1, - 1.5 + 0.6000000238419, + 1.25, + 1 ], - "SkillID": 203401410, + "SkillID": 100401410, "ParamFix": [ 0.5000000004656613, 1, @@ -18507,41 +18620,36 @@ ] }, { - "Desc": "When Boss Mirage enters the \"Lunar Devourer\" state, Weakness Protection will be removed, and the strongest ally character must be selected to engage in \"Going Solo\" against Boss Mirage. During \"Going Solo,\" apart from the selected character and their summoned unit, all other ally targets will enter the Departed state.", - "Param": [], - "SkillID": null, - "ParamFix": [] - }, - { - "Desc": "When an ally defeats an enemy Wolftrooper, gain \"Blood Surge.\" The character entering \"Going Solo\" and their summoned unit will be enhanced based on \"Blood Surge\" stacks.", + "Desc": "When there is a summon present in the battle, Boss Mirage will transfer its own Weakness Type to the summon.", "Param": [], "SkillID": null, "ParamFix": [] } ], "TextGuideList": [ - "Prioritize defeating Wolftroopers before Boss Mirage enters \"Lunar Devourer\" state to grant \"Blood Surge\" to allies and accelerate Boss Mirage's progression toward \"Lunar Devourer\" state.", - "Reserve strength as Boss Mirage is about to enter \"Lunar Devourer\" state to better handle \"Going Solo.\"", - "During \"Going Solo,\" if the selected ally character has a summon, the summoned unit will enter \"Going Solo\" alongside the character." + "After Breaking Boss Mirage, the DMG it receives is greatly increased, Skill Points are recovered for the team, and the team's action is Advanced Forward.", + "Defeat or break summons first to effectively weaken Boss Mirage." ], "PhaseList": [ { - "Name": "Phase I: Clash of Wind and Lightning", - "Desc": "When Boss Mirage enters \"Lunar Devourer\" state, the strongest ally character must be selected to engage in \"Going Solo\" against Boss Mirage.", - "Answer": "Strategy: Before Boss Mirage enters \"Lunar Devourer\" state, defeat as many Wolftroopers as possible to gain enhancements.", + "Name": "Phase I — Annihilator of Desolation Mistral", + "Desc": "Boss Mirage will use abilities to Freeze and deal DMG to targets. Gepard can Shield his team.", + "Answer": "Strategy: Defeat the summons first. If Gepard uses a Collective Shield, quickly break the shield and defeat Gepard.", "Difficulty": 1, "SkillList": [ - 101011, - 101012 + 100111, + 100112, + 100113 ] }, { - "Name": "Phase II: Devourer of Heaven and Moon", - "Desc": "Boss Mirage's abilities deal DMG to Wolftroopers. This is additionally enhanced when Boss Mirage enters \"Lunar Devourer\" state.", - "Answer": "Strategy: Defeat Wolftroopers before Boss Mirage acts to prevent Wolftroopers from being eliminated by Boss Mirage.", + "Name": "Phase II — Annihilator of Desolation Mistral: Mother of Deception", + "Desc": "Boss Mirage will keep using Last Choir of Genesis to deal massive DMG to everyone, as well as abilities that will restrict the team's actions.", + "Answer": "Strategy: After defeating the summons, quickly break Boss Mirage's Weakness.", "Difficulty": 1, "SkillList": [ - 101021 + 100121, + 100122 ] } ] @@ -18563,114 +18671,101 @@ 1, 1.5 ], - "SkillID": 203501211, + "SkillID": 401403609, "ParamFix": [ 0.5000000004656613, - 1 - ], - "Child": [] - }, - { - "Name": "Steelbone Summit", - "Desc": "Parts take #1[i]% less DMG. After Boss Mirage's Weakness is broken, the DMG they receive increases by #2[i]%.", - "Param": [ - 0.5, 1, - 1.5 - ], - "SkillID": 203501212, - "ParamFix": [ - 0.5000000004656613, - 1 + 1.5000000004656613 ], "Child": [] }, { - "Name": "Sickleclawed Sawteeth", - "Desc": "Boss Mirage's Toughness increases by #1[i].", - "Param": [ - 40 - ], - "SkillID": 203501213, - "ParamFix": [ - 40 - ], + "Name": "Withered Verdure", + "Desc": "In this combat, ally units' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Param": [], + "SkillID": null, + "ParamFix": [], "Child": [] }, { - "Name": "Beastly Rage", - "Desc": "The duration of \"Malediction\" state increases by #1[i] turns.", - "Param": [ - 1 - ], - "SkillID": 203501214, - "ParamFix": [ - 1 - ], + "Name": "Tender the Rigid", + "Desc": "\"The Long Arms of Sorrow's\" Max Toughness increases.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + }, + { + "Name": "Tenacious Resolve", + "Desc": "Reduces DMG received by all enemies, but every Weakness Type they have increases DMG received.", + "Param": [], + "SkillID": null, + "ParamFix": [], "Child": [] } ], "DifficultyGuideList": [ { - "Desc": "Boss Mirage and all other parts take #1[i]% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by #2[i]%.", + "Desc": "Boss Mirage and its summons take #1[i]% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by #2[i]%.", "Param": [ 0.5, 1, 1.5 ], - "SkillID": 203501211, + "SkillID": 401403609, "ParamFix": [ 0.5000000004656613, - 1 + 1, + 1.5000000004656613 ] }, { - "Desc": "When the Boss Mirage's parts get Weakness Broken, the Toughness of the Boss Mirage will be reduced.", + "Desc": "In this combat, ally targets' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", "Param": [], "SkillID": null, "ParamFix": [] }, { - "Desc": "When the Boss Mirage uses \"Soul-Shattering Malediction,\" causes ally characters to enter the \"Malediction\" state. Ally characters and summons in the \"Malediction\" state will Depart the field. At the same time, summons Bloodstained Lupine to replace the Departed character and continue the battle, and the \"Bloodstained Lupine\"'s attacks can cause heavy Toughness Reduction.", + "Desc": "When an ally target's HP decreases, the Boss Mirage in \"Dream of Demise\" state will accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches its maximum, Boss Mirage enters the \"Fragrance of Death\" state, greatly enhancing the abilities of Boss Mirage and its summons.", "Param": [], "SkillID": null, "ParamFix": [] } ], "TextGuideList": [ - "Weakness Break Boss Mirage's parts multiple times to effectively reduce Boss Mirage's Toughness. Break Boss Mirage to greatly increase the DMG taken by itself and all its parts, while recovering Skill Points and activating Ultimates for all allies.", - "When \"Bloodstained Lupine\" replaces an ally character in battle, it will additionally reduce Toughness irrespective of Weakness Types based on the number of DoT debuffs inflicted on the enemy target attacked. \"Bloodstained Lupine's\" Basic ATK can restore HP for all ally targets, and its Skill can hit multiple enemy targets while greatly reducing their Toughness. This does not consume Skill Points." + "When ally targets enter the \"HP Overload\" state, their DMG dealt and Weakness Break Efficiency are greatly reduced. Prioritize restoring their HP to dispel this state.", + "Inflicting Weakness Break on \"The Long Arms of Sorrow\" will reduce the Boss Mirage's Toughness and HP. If the Boss Mirage is in the \"Fragrance of Death\" state, it will also restore allies' HP." ], "PhaseList": [ { - "Name": "Phase 1: Unyielding Winds", - "Desc": "The Boss Mirage will use \"Soul-Shattering Malediction\" to inflict the \"Malediction\" effect on allies.", - "Answer": "Strategy: When \"Soul-Shattering Malediction\" is used, prioritize selecting non-DMG dealing ally characters as the target of the ability.", + "Name": "Phase 1: Deathwish", + "Desc": "In this combat, ally units' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Answer": "Strategy: Prioritize healing ally targets in \"HP Overload\" state.", "Difficulty": 1, "SkillList": [ - 101211, - 101212 + 101311, + 101312 ] }, { - "Name": "Phase 2: Sweep the Heavens", - "Desc": "The Boss Mirage will use \"Sweep the Heavens, Swallow the Earth\" to deal high DMG and debuffs.", - "Answer": "Strategy: Do what you can to break all parts before \"Sweep the Heavens, Swallow the Earth\" is used.", + "Name": "Phase 2: From Death, Comes Life", + "Desc": "When Boss Mirage uses \"Death Wishes For More Death,\" it will deal fatal damage to ally targets in \"HP Overload\" state.", + "Answer": "Strategy: Before \"Death Wishes For More Death\" is used, restore HP to dispel the \"HP Overload\" state from all ally units.", "Difficulty": 1, "SkillList": [ - 101221 + 101321 ] } ] }, "EventIDList1": [ { - "StageID": 420311, + "StageID": 420331, "StageType": "Challenge", - "StageName": 12811059761001697000, + "StageName": 1653639074891422500, "HardLevelGroup": 1, "Level": 60, - "EliteGroup": 701, + "EliteGroup": 904, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "BattleScoringGroup": 902, @@ -18689,18 +18784,19 @@ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_BGM", - "MOJJBFBKBNC": "State_Xianzhou_Combat_LycanKing" + "MOJJBFBKBNC": "State_Belobog_Combat_Cocolia_Low" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_BindingMazeBuff", - "MOJJBFBKBNC": "3110011" + "MOJJBFBKBNC": "3110012" } ], "MonsterList": [ { "$type": "StageMonsterWave", - "Monster0": 203401401 + "Monster0": 100401401, + "Monster1": 100402601 } ], "LevelLoseCondition": [ @@ -18710,17 +18806,18 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], "EventIDList2": [ { - "StageID": 420301, + "StageID": 420321, "StageType": "Challenge", - "StageName": 4695934535145782000, + "StageName": 1712224853307385000, "HardLevelGroup": 1, "Level": 60, - "EliteGroup": 701, + "EliteGroup": 896, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "BattleScoringGroup": 902, @@ -18739,18 +18836,18 @@ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_BGM", - "MOJJBFBKBNC": "State_Xianzhou_Combat_Feixiao_P1" + "MOJJBFBKBNC": "State_Amphoreus_Combat_Boss_Pollux_P1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_BindingMazeBuff", - "MOJJBFBKBNC": "3110011" + "MOJJBFBKBNC": "3110012" } ], "MonsterList": [ { "$type": "StageMonsterWave", - "Monster0": 203501201 + "Monster0": 401403601 } ], "LevelLoseCondition": [ @@ -18760,13 +18857,14 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] }, { "Id": 30122, - "Name": "Lupine Warhead: Difficulty 2", + "Name": "Gale of Netherveil: Difficulty 2", "Challenge": [ { "Name": "Gain #1 points", @@ -18782,40 +18880,53 @@ } ], "DamageType1": [ - "Physical", "Fire", + "Thunder", "Wind", "Quantum" ], "DamageType2": [ - "Physical", - "Fire", - "Thunder", - "Wind" + "Ice", + "Wind", + "Quantum", + "Imaginary" ], - "MazeGroupID1": 8, - "MazeGroupID2": 6, - "BossMonsterID1": 203401402, - "BossMonsterID2": 203302202, + "MazeGroupID1": 5, + "MazeGroupID2": 9, + "BossMonsterID1": 100401402, + "BossMonsterID2": 401403602, "BossMonsterID1SkillList": [ - 203401401, - 203401402, - 203401403, - 203401404, - 203401405, - 203401406, - 203401407, - 203401408, - 203401409, - 203401410, - 203401411, - 203401412, - 203401413, - 203401414 + 100401401, + 100401402, + 100401403, + 100401404, + 100401405, + 100401406, + 100401407, + 100401409, + 100401410, + 100401411, + 100401412, + 100401413, + 100401414 ], "BossMonsterID2SkillList": [ - 203302201, - 203302202 + 401403601, + 401403602, + 401403603, + 401403604, + 401403605, + 401403606, + 401403607, + 401403608, + 401403609, + 401403610, + 401403611, + 401403612, + 401403613, + 401403614, + 401403615, + 401403616 ], "BossMonsterConfig1": { "Difficulty": 2, @@ -18828,13 +18939,13 @@ "TagList": [ { "Name": "Steadfast Safeguard", - "Desc": "Decreases DMG taken by Boss Mirage by #1[i]%. After its Weakness is broken, its action is additionally delayed and increases its DMG taken by #2[i]%.", + "Desc": "Boss Mirage takes #1[i]% less DMG. After Weakness is broken and action gets additionally delayed, additionally increases DMG taken by #2[i]%.", "Param": [ - 0.5, - 1, - 1.5 + 0.6000000238419, + 1.25, + 1 ], - "SkillID": 203401410, + "SkillID": 100401410, "ParamFix": [ 0.5000000004656613, 1, @@ -18843,43 +18954,51 @@ "Child": [] }, { - "Name": "Better Safe Than Sorry", - "Desc": "When the Boss Mirage uses \"Barrenness of Earth Gouged,\" all other Wolftroopers will be eliminated.", + "Name": "Battlefield Transfer", + "Desc": "Gepard will join the battle and provide protection for Boss Mirage. Boss Mirage will Transfer its own Weakness Type to summons, but when those summons are defeated, Boss Mirage's Toughness will be additionally reduced.", "Param": [], "SkillID": null, "ParamFix": [], - "Child": [] + "Child": [ + { + "Name": "Transfer", + "Desc": "Transfers the Weakness Type to the target. The Weakness Type returns to this unit after the target is defeated, and additionally reduces Toughness.", + "Param": [] + } + ] }, { - "Name": "Apex Predator", - "Desc": "After Boss Mirage enters Phase II, it gains extra action per turn during \"Going Solo.\"", + "Name": "Nowhere to Escape", + "Desc": "Boss Mirage's summon will mark 1 target. After Boss Mirage uses a single-target ability, it will deliver a Follow-Up Usage on the marked target.", "Param": [], "SkillID": null, "ParamFix": [], - "Child": [] + "Child": [ + { + "Name": "Follow-Up Usage", + "Desc": "After using a single-target ability, the unit will re-select the target and use the ability again.", + "Param": [] + } + ] }, { - "Name": "Till Death", - "Desc": "After Boss Mirage enters \"Going Solo,\" reduces its DMG taken by an additional #1[i]%.", - "Param": [ - 0.6000000238419 - ], - "SkillID": 203401413, - "ParamFix": [ - 0.1500000001396984 - ], + "Name": "Tenacious Resolve", + "Desc": "Reduces DMG received by all enemies, but every Weakness-Type they have increases DMG received.", + "Param": [], + "SkillID": null, + "ParamFix": [], "Child": [] } ], "DifficultyGuideList": [ { - "Desc": "Decreases DMG taken by Boss Mirage by #1[i]%. After its Weakness is broken, its action is additionally delayed and increases its DMG taken by #2[i]%.", + "Desc": "Boss Mirage takes #1[i]% less DMG. After Weakness is broken and action gets additionally delayed, additionally increases DMG taken by #2[i]%.", "Param": [ - 0.5, - 1, - 1.5 + 0.6000000238419, + 1.25, + 1 ], - "SkillID": 203401410, + "SkillID": 100401410, "ParamFix": [ 0.5000000004656613, 1, @@ -18887,41 +19006,36 @@ ] }, { - "Desc": "When Boss Mirage enters the \"Lunar Devourer\" state, Weakness Protection will be removed, and the strongest ally character must be selected to engage in \"Going Solo\" against Boss Mirage. During \"Going Solo,\" apart from the selected character and their summoned unit, all other ally targets will enter the Departed state.", - "Param": [], - "SkillID": null, - "ParamFix": [] - }, - { - "Desc": "When an ally defeats an enemy Wolftrooper, gain \"Blood Surge.\" The character entering \"Going Solo\" and their summoned unit will be enhanced based on \"Blood Surge\" stacks.", + "Desc": "When there is a summon present in the battle, Boss Mirage will transfer its own Weakness Type to the summon.", "Param": [], "SkillID": null, "ParamFix": [] } ], "TextGuideList": [ - "Prioritize defeating Wolftroopers before Boss Mirage enters \"Lunar Devourer\" state to grant \"Blood Surge\" to allies and accelerate Boss Mirage's progression toward \"Lunar Devourer\" state.", - "Reserve strength as Boss Mirage is about to enter \"Lunar Devourer\" state to better handle \"Going Solo.\"", - "During \"Going Solo,\" if the selected ally character has a summon, the summoned unit will enter \"Going Solo\" alongside the character." + "After Breaking Boss Mirage, the DMG it receives is greatly increased, Skill Points are recovered for the team, and the team's action is Advanced Forward.", + "Defeat or break summons first to effectively weaken Boss Mirage." ], "PhaseList": [ { - "Name": "Phase I: Clash of Wind and Lightning", - "Desc": "When Boss Mirage enters \"Lunar Devourer\" state, the strongest ally character must be selected to engage in \"Going Solo\" against Boss Mirage.", - "Answer": "Strategy: Before Boss Mirage enters \"Lunar Devourer\" state, defeat as many Wolftroopers as possible to gain enhancements.", + "Name": "Phase I — Annihilator of Desolation Mistral", + "Desc": "Boss Mirage will use abilities to Freeze and deal DMG to targets. Gepard can Shield his team.", + "Answer": "Strategy: Defeat the summons first. If Gepard uses a Collective Shield, quickly break the shield and defeat Gepard.", "Difficulty": 1, "SkillList": [ - 101011, - 101012 + 100111, + 100112, + 100113 ] }, { - "Name": "Phase II: Devourer of Heaven and Moon", - "Desc": "Boss Mirage's abilities deal DMG to Wolftroopers. This is additionally enhanced when Boss Mirage enters \"Lunar Devourer\" state.", - "Answer": "Strategy: Defeat Wolftroopers before Boss Mirage acts to prevent Wolftroopers from being eliminated by Boss Mirage.", + "Name": "Phase II — Annihilator of Desolation Mistral: Mother of Deception", + "Desc": "Boss Mirage will keep using Last Choir of Genesis to deal massive DMG to everyone, as well as abilities that will restrict the team's actions.", + "Answer": "Strategy: After defeating the summons, quickly break Boss Mirage's Weakness.", "Difficulty": 1, "SkillList": [ - 101021 + 100121, + 100122 ] } ] @@ -18943,114 +19057,101 @@ 1, 1.5 ], - "SkillID": 203501211, + "SkillID": 401403609, "ParamFix": [ 0.5000000004656613, - 1 - ], - "Child": [] - }, - { - "Name": "Steelbone Summit", - "Desc": "Parts take #1[i]% less DMG. After Boss Mirage's Weakness is broken, the DMG they receive increases by #2[i]%.", - "Param": [ - 0.5, 1, - 1.5 - ], - "SkillID": 203501212, - "ParamFix": [ - 0.5000000004656613, - 1 + 1.5000000004656613 ], "Child": [] }, { - "Name": "Sickleclawed Sawteeth", - "Desc": "Boss Mirage's Toughness increases by #1[i].", - "Param": [ - 40 - ], - "SkillID": 203501213, - "ParamFix": [ - 40 - ], + "Name": "Withered Verdure", + "Desc": "In this combat, ally units' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Param": [], + "SkillID": null, + "ParamFix": [], "Child": [] }, { - "Name": "Beastly Rage", - "Desc": "The duration of \"Malediction\" state increases by #1[i] turns.", - "Param": [ - 1 - ], - "SkillID": 203501214, - "ParamFix": [ - 1 - ], + "Name": "Tender the Rigid", + "Desc": "\"The Long Arms of Sorrow's\" Max Toughness increases.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + }, + { + "Name": "Tenacious Resolve", + "Desc": "Reduces DMG received by all enemies, but every Weakness Type they have increases DMG received.", + "Param": [], + "SkillID": null, + "ParamFix": [], "Child": [] } ], "DifficultyGuideList": [ { - "Desc": "Boss Mirage and all other parts take #1[i]% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by #2[i]%.", + "Desc": "Boss Mirage and its summons take #1[i]% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by #2[i]%.", "Param": [ 0.5, 1, 1.5 ], - "SkillID": 203501211, + "SkillID": 401403609, "ParamFix": [ 0.5000000004656613, - 1 + 1, + 1.5000000004656613 ] }, { - "Desc": "When the Boss Mirage's parts get Weakness Broken, the Toughness of the Boss Mirage will be reduced.", + "Desc": "In this combat, ally targets' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", "Param": [], "SkillID": null, "ParamFix": [] }, { - "Desc": "When the Boss Mirage uses \"Soul-Shattering Malediction,\" causes ally characters to enter the \"Malediction\" state. Ally characters and summons in the \"Malediction\" state will Depart the field. At the same time, summons Bloodstained Lupine to replace the Departed character and continue the battle, and the \"Bloodstained Lupine\"'s attacks can cause heavy Toughness Reduction.", + "Desc": "When an ally target's HP decreases, the Boss Mirage in \"Dream of Demise\" state will accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches its maximum, Boss Mirage enters the \"Fragrance of Death\" state, greatly enhancing the abilities of Boss Mirage and its summons.", "Param": [], "SkillID": null, "ParamFix": [] } ], "TextGuideList": [ - "Weakness Break Boss Mirage's parts multiple times to effectively reduce Boss Mirage's Toughness. Break Boss Mirage to greatly increase the DMG taken by itself and all its parts, while recovering Skill Points and activating Ultimates for all allies.", - "When \"Bloodstained Lupine\" replaces an ally character in battle, it will additionally reduce Toughness irrespective of Weakness Types based on the number of DoT debuffs inflicted on the enemy target attacked. \"Bloodstained Lupine's\" Basic ATK can restore HP for all ally targets, and its Skill can hit multiple enemy targets while greatly reducing their Toughness. This does not consume Skill Points." + "When ally targets enter the \"HP Overload\" state, their DMG dealt and Weakness Break Efficiency are greatly reduced. Prioritize restoring their HP to dispel this state.", + "Inflicting Weakness Break on \"The Long Arms of Sorrow\" will reduce the Boss Mirage's Toughness and HP. If the Boss Mirage is in the \"Fragrance of Death\" state, it will also restore allies' HP." ], "PhaseList": [ { - "Name": "Phase 1: Unyielding Winds", - "Desc": "The Boss Mirage will use \"Soul-Shattering Malediction\" to inflict the \"Malediction\" effect on allies.", - "Answer": "Strategy: When \"Soul-Shattering Malediction\" is used, prioritize selecting non-DMG dealing ally characters as the target of the ability.", + "Name": "Phase 1: Deathwish", + "Desc": "In this combat, ally units' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Answer": "Strategy: Prioritize healing ally targets in \"HP Overload\" state.", "Difficulty": 1, "SkillList": [ - 101211, - 101212 + 101311, + 101312 ] }, { - "Name": "Phase 2: Sweep the Heavens", - "Desc": "The Boss Mirage will use \"Sweep the Heavens, Swallow the Earth\" to deal high DMG and debuffs.", - "Answer": "Strategy: Do what you can to break all parts before \"Sweep the Heavens, Swallow the Earth\" is used.", + "Name": "Phase 2: From Death, Comes Life", + "Desc": "When Boss Mirage uses \"Death Wishes For More Death,\" it will deal fatal damage to ally targets in \"HP Overload\" state.", + "Answer": "Strategy: Before \"Death Wishes For More Death\" is used, restore HP to dispel the \"HP Overload\" state from all ally units.", "Difficulty": 1, "SkillList": [ - 101221 + 101321 ] } ] }, "EventIDList1": [ { - "StageID": 420312, + "StageID": 420332, "StageType": "Challenge", - "StageName": 12811059761001697000, + "StageName": 1653639074891422500, "HardLevelGroup": 1, "Level": 70, - "EliteGroup": 702, + "EliteGroup": 905, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "BattleScoringGroup": 902, @@ -19069,18 +19170,19 @@ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_BGM", - "MOJJBFBKBNC": "State_Xianzhou_Combat_LycanKing" + "MOJJBFBKBNC": "State_Belobog_Combat_Cocolia_Low" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_BindingMazeBuff", - "MOJJBFBKBNC": "3110011" + "MOJJBFBKBNC": "3110012" } ], "MonsterList": [ { "$type": "StageMonsterWave", - "Monster0": 203401402 + "Monster0": 100401402, + "Monster1": 100402602 } ], "LevelLoseCondition": [ @@ -19090,17 +19192,18 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], "EventIDList2": [ { - "StageID": 420302, + "StageID": 420322, "StageType": "Challenge", - "StageName": 4695934535145782000, + "StageName": 1712224853307385000, "HardLevelGroup": 1, "Level": 70, - "EliteGroup": 702, + "EliteGroup": 897, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "BattleScoringGroup": 902, @@ -19119,18 +19222,18 @@ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_BGM", - "MOJJBFBKBNC": "State_Xianzhou_Combat_Feixiao_P1" + "MOJJBFBKBNC": "State_Amphoreus_Combat_Boss_Pollux_P1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_BindingMazeBuff", - "MOJJBFBKBNC": "3110011" + "MOJJBFBKBNC": "3110012" } ], "MonsterList": [ { "$type": "StageMonsterWave", - "Monster0": 203501202 + "Monster0": 401403602 } ], "LevelLoseCondition": [ @@ -19140,13 +19243,14 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] }, { "Id": 30123, - "Name": "Lupine Warhead: Difficulty 3", + "Name": "Gale of Netherveil: Difficulty 3", "Challenge": [ { "Name": "Gain #1 points", @@ -19162,40 +19266,53 @@ } ], "DamageType1": [ - "Physical", "Fire", + "Thunder", "Wind", "Quantum" ], "DamageType2": [ - "Physical", - "Fire", - "Thunder", - "Wind" + "Ice", + "Wind", + "Quantum", + "Imaginary" ], - "MazeGroupID1": 8, - "MazeGroupID2": 6, - "BossMonsterID1": 203401403, - "BossMonsterID2": 203302203, + "MazeGroupID1": 5, + "MazeGroupID2": 9, + "BossMonsterID1": 100401403, + "BossMonsterID2": 401403603, "BossMonsterID1SkillList": [ - 203401401, - 203401402, - 203401403, - 203401404, - 203401405, - 203401406, - 203401407, - 203401408, - 203401409, - 203401410, - 203401411, - 203401412, - 203401413, - 203401414 + 100401401, + 100401402, + 100401403, + 100401404, + 100401405, + 100401406, + 100401407, + 100401409, + 100401410, + 100401411, + 100401412, + 100401413, + 100401414 ], "BossMonsterID2SkillList": [ - 203302201, - 203302202 + 401403601, + 401403602, + 401403603, + 401403604, + 401403605, + 401403606, + 401403607, + 401403608, + 401403609, + 401403610, + 401403611, + 401403612, + 401403613, + 401403614, + 401403615, + 401403616 ], "BossMonsterConfig1": { "Difficulty": 3, @@ -19208,13 +19325,13 @@ "TagList": [ { "Name": "Steadfast Safeguard", - "Desc": "Decreases DMG taken by Boss Mirage by #1[i]%. After its Weakness is broken, its action is additionally delayed and increases its DMG taken by #2[i]%.", + "Desc": "Boss Mirage takes #1[i]% less DMG. After Weakness is broken and action gets additionally delayed, additionally increases DMG taken by #2[i]%.", "Param": [ - 0.5, - 1, - 1.5 + 0.6000000238419, + 1.25, + 1 ], - "SkillID": 203401410, + "SkillID": 100401410, "ParamFix": [ 0.5000000004656613, 1, @@ -19223,43 +19340,51 @@ "Child": [] }, { - "Name": "Better Safe Than Sorry", - "Desc": "When the Boss Mirage uses \"Barrenness of Earth Gouged,\" all other Wolftroopers will be eliminated.", + "Name": "Battlefield Transfer", + "Desc": "Gepard will join the battle and provide protection for Boss Mirage. Boss Mirage will Transfer its own Weakness Type to summons, but when those summons are defeated, Boss Mirage's Toughness will be additionally reduced.", "Param": [], "SkillID": null, "ParamFix": [], - "Child": [] + "Child": [ + { + "Name": "Transfer", + "Desc": "Transfers the Weakness Type to the target. The Weakness Type returns to this unit after the target is defeated, and additionally reduces Toughness.", + "Param": [] + } + ] }, { - "Name": "Apex Predator", - "Desc": "After Boss Mirage enters Phase II, it gains extra action per turn during \"Going Solo.\"", + "Name": "Nowhere to Escape", + "Desc": "Boss Mirage's summon will mark 1 target. After Boss Mirage uses a single-target ability, it will deliver a Follow-Up Usage on the marked target.", "Param": [], "SkillID": null, "ParamFix": [], - "Child": [] + "Child": [ + { + "Name": "Follow-Up Usage", + "Desc": "After using a single-target ability, the unit will re-select the target and use the ability again.", + "Param": [] + } + ] }, { - "Name": "Till Death", - "Desc": "After Boss Mirage enters \"Going Solo,\" reduces its DMG taken by an additional #1[i]%.", - "Param": [ - 0.6000000238419 - ], - "SkillID": 203401413, - "ParamFix": [ - 0.1500000001396984 - ], + "Name": "Tenacious Resolve", + "Desc": "Reduces DMG received by all enemies, but every Weakness-Type they have increases DMG received.", + "Param": [], + "SkillID": null, + "ParamFix": [], "Child": [] } ], "DifficultyGuideList": [ { - "Desc": "Decreases DMG taken by Boss Mirage by #1[i]%. After its Weakness is broken, its action is additionally delayed and increases its DMG taken by #2[i]%.", + "Desc": "Boss Mirage takes #1[i]% less DMG. After Weakness is broken and action gets additionally delayed, additionally increases DMG taken by #2[i]%.", "Param": [ - 0.5, - 1, - 1.5 + 0.6000000238419, + 1.25, + 1 ], - "SkillID": 203401410, + "SkillID": 100401410, "ParamFix": [ 0.5000000004656613, 1, @@ -19267,41 +19392,42 @@ ] }, { - "Desc": "When Boss Mirage enters the \"Lunar Devourer\" state, Weakness Protection will be removed, and the strongest ally character must be selected to engage in \"Going Solo\" against Boss Mirage. During \"Going Solo,\" apart from the selected character and their summoned unit, all other ally targets will enter the Departed state.", + "Desc": "When there is a summon present in the battle, Boss Mirage will transfer its own Weakness Type to the summon.", "Param": [], "SkillID": null, "ParamFix": [] }, { - "Desc": "When an ally defeats an enemy Wolftrooper, gain \"Blood Surge.\" The character entering \"Going Solo\" and their summoned unit will be enhanced based on \"Blood Surge\" stacks.", + "Desc": "Boss Mirage will launch a follow-up single target attack on the summon's locked-on target, with a chance to Freeze or Imprison the target.", "Param": [], "SkillID": null, "ParamFix": [] } ], "TextGuideList": [ - "Prioritize defeating Wolftroopers before Boss Mirage enters \"Lunar Devourer\" state to grant \"Blood Surge\" to allies and accelerate Boss Mirage's progression toward \"Lunar Devourer\" state.", - "Reserve strength as Boss Mirage is about to enter \"Lunar Devourer\" state to better handle \"Going Solo.\"", - "During \"Going Solo,\" if the selected ally character has a summon, the summoned unit will enter \"Going Solo\" alongside the character." + "After Breaking Boss Mirage, the DMG it receives is greatly increased, Skill Points are recovered for the team, and the team's action is Advanced Forward.", + "Defeat or break summons first to effectively weaken Boss Mirage." ], "PhaseList": [ { - "Name": "Phase I: Clash of Wind and Lightning", - "Desc": "When Boss Mirage enters \"Lunar Devourer\" state, the strongest ally character must be selected to engage in \"Going Solo\" against Boss Mirage.", - "Answer": "Strategy: Before Boss Mirage enters \"Lunar Devourer\" state, defeat as many Wolftroopers as possible to gain enhancements.", + "Name": "Phase I — Annihilator of Desolation Mistral", + "Desc": "Boss Mirage will use abilities to Freeze and deal DMG to targets. Gepard can Shield his team.", + "Answer": "Strategy: Defeat the summons first. If Gepard uses a Collective Shield, quickly break the shield and defeat Gepard.", "Difficulty": 1, "SkillList": [ - 101011, - 101012 + 100111, + 100112, + 100113 ] }, { - "Name": "Phase II: Devourer of Heaven and Moon", - "Desc": "Boss Mirage's abilities deal DMG to Wolftroopers. This is additionally enhanced when Boss Mirage enters \"Lunar Devourer\" state.", - "Answer": "Strategy: Defeat Wolftroopers before Boss Mirage acts to prevent Wolftroopers from being eliminated by Boss Mirage.", + "Name": "Phase II — Annihilator of Desolation Mistral: Mother of Deception", + "Desc": "Boss Mirage will keep using Last Choir of Genesis to deal massive DMG to everyone, as well as abilities that will restrict the team's actions.", + "Answer": "Strategy: After defeating the summons, quickly break Boss Mirage's Weakness.", "Difficulty": 1, "SkillList": [ - 101021 + 100121, + 100122 ] } ] @@ -19323,114 +19449,101 @@ 1, 1.5 ], - "SkillID": 203501211, + "SkillID": 401403609, "ParamFix": [ 0.5000000004656613, - 1 - ], - "Child": [] - }, - { - "Name": "Steelbone Summit", - "Desc": "Parts take #1[i]% less DMG. After Boss Mirage's Weakness is broken, the DMG they receive increases by #2[i]%.", - "Param": [ - 0.5, 1, - 1.5 - ], - "SkillID": 203501212, - "ParamFix": [ - 0.5000000004656613, - 1 + 1.5000000004656613 ], "Child": [] }, { - "Name": "Sickleclawed Sawteeth", - "Desc": "Boss Mirage's Toughness increases by #1[i].", - "Param": [ - 40 - ], - "SkillID": 203501213, - "ParamFix": [ - 40 - ], + "Name": "Withered Verdure", + "Desc": "In this combat, ally units' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Param": [], + "SkillID": null, + "ParamFix": [], "Child": [] }, { - "Name": "Beastly Rage", - "Desc": "The duration of \"Malediction\" state increases by #1[i] turns.", - "Param": [ - 1 - ], - "SkillID": 203501214, - "ParamFix": [ - 1 - ], + "Name": "Tender the Rigid", + "Desc": "\"The Long Arms of Sorrow's\" Max Toughness increases.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + }, + { + "Name": "Tenacious Resolve", + "Desc": "Reduces DMG received by all enemies, but every Weakness Type they have increases DMG received.", + "Param": [], + "SkillID": null, + "ParamFix": [], "Child": [] } ], "DifficultyGuideList": [ { - "Desc": "Boss Mirage and all other parts take #1[i]% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by #2[i]%.", + "Desc": "Boss Mirage and its summons take #1[i]% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by #2[i]%.", "Param": [ 0.5, 1, 1.5 ], - "SkillID": 203501211, + "SkillID": 401403609, "ParamFix": [ 0.5000000004656613, - 1 + 1, + 1.5000000004656613 ] }, { - "Desc": "When the Boss Mirage's parts get Weakness Broken, the Toughness of the Boss Mirage will be reduced.", + "Desc": "In this combat, ally targets' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", "Param": [], "SkillID": null, "ParamFix": [] }, { - "Desc": "When the Boss Mirage uses \"Soul-Shattering Malediction,\" causes ally characters to enter the \"Malediction\" state. Ally characters and summons in the \"Malediction\" state will Depart the field. At the same time, summons Bloodstained Lupine to replace the Departed character and continue the battle, and the \"Bloodstained Lupine\"'s attacks can cause heavy Toughness Reduction.", + "Desc": "When an ally target's HP decreases, the Boss Mirage in \"Dream of Demise\" state will accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches its maximum, Boss Mirage enters the \"Fragrance of Death\" state, greatly enhancing the abilities of Boss Mirage and its summons.", "Param": [], "SkillID": null, "ParamFix": [] } ], "TextGuideList": [ - "Weakness Break Boss Mirage's parts multiple times to effectively reduce Boss Mirage's Toughness. Break Boss Mirage to greatly increase the DMG taken by itself and all its parts, while recovering Skill Points and activating Ultimates for all allies.", - "When \"Bloodstained Lupine\" replaces an ally character in battle, it will additionally reduce Toughness irrespective of Weakness Types based on the number of DoT debuffs inflicted on the enemy target attacked. \"Bloodstained Lupine's\" Basic ATK can restore HP for all ally targets, and its Skill can hit multiple enemy targets while greatly reducing their Toughness. This does not consume Skill Points." + "When ally targets enter the \"HP Overload\" state, their DMG dealt and Weakness Break Efficiency are greatly reduced. Prioritize restoring their HP to dispel this state.", + "Inflicting Weakness Break on \"The Long Arms of Sorrow\" will reduce the Boss Mirage's Toughness and HP. If the Boss Mirage is in the \"Fragrance of Death\" state, it will also restore allies' HP." ], "PhaseList": [ { - "Name": "Phase 1: Unyielding Winds", - "Desc": "The Boss Mirage will use \"Soul-Shattering Malediction\" to inflict the \"Malediction\" effect on allies.", - "Answer": "Strategy: When \"Soul-Shattering Malediction\" is used, prioritize selecting non-DMG dealing ally characters as the target of the ability.", + "Name": "Phase 1: Deathwish", + "Desc": "In this combat, ally units' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Answer": "Strategy: Prioritize healing ally targets in \"HP Overload\" state.", "Difficulty": 1, "SkillList": [ - 101211, - 101212 + 101311, + 101312 ] }, { - "Name": "Phase 2: Sweep the Heavens", - "Desc": "The Boss Mirage will use \"Sweep the Heavens, Swallow the Earth\" to deal high DMG and debuffs.", - "Answer": "Strategy: Do what you can to break all parts before \"Sweep the Heavens, Swallow the Earth\" is used.", + "Name": "Phase 2: From Death, Comes Life", + "Desc": "When Boss Mirage uses \"Death Wishes For More Death,\" it will deal fatal damage to ally targets in \"HP Overload\" state.", + "Answer": "Strategy: Before \"Death Wishes For More Death\" is used, restore HP to dispel the \"HP Overload\" state from all ally units.", "Difficulty": 1, "SkillList": [ - 101221 + 101321 ] } ] }, "EventIDList1": [ { - "StageID": 420313, + "StageID": 420333, "StageType": "Challenge", - "StageName": 12811059761001697000, + "StageName": 1653639074891422500, "HardLevelGroup": 1, "Level": 80, - "EliteGroup": 703, + "EliteGroup": 906, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "BattleScoringGroup": 902, @@ -19449,18 +19562,19 @@ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_BGM", - "MOJJBFBKBNC": "State_Xianzhou_Combat_LycanKing" + "MOJJBFBKBNC": "State_Belobog_Combat_Cocolia_Low" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_BindingMazeBuff", - "MOJJBFBKBNC": "3110011" + "MOJJBFBKBNC": "3110012" } ], "MonsterList": [ { "$type": "StageMonsterWave", - "Monster0": 203401403 + "Monster0": 100401403, + "Monster1": 100402603 } ], "LevelLoseCondition": [ @@ -19470,17 +19584,18 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], "EventIDList2": [ { - "StageID": 420303, + "StageID": 420323, "StageType": "Challenge", - "StageName": 4695934535145782000, + "StageName": 1712224853307385000, "HardLevelGroup": 1, "Level": 80, - "EliteGroup": 703, + "EliteGroup": 898, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "BattleScoringGroup": 902, @@ -19499,18 +19614,18 @@ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_BGM", - "MOJJBFBKBNC": "State_Xianzhou_Combat_Feixiao_P1" + "MOJJBFBKBNC": "State_Amphoreus_Combat_Boss_Pollux_P1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_BindingMazeBuff", - "MOJJBFBKBNC": "3110011" + "MOJJBFBKBNC": "3110012" } ], "MonsterList": [ { "$type": "StageMonsterWave", - "Monster0": 203501203 + "Monster0": 401403603 } ], "LevelLoseCondition": [ @@ -19520,13 +19635,14 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] }, { "Id": 30124, - "Name": "Lupine Warhead: Difficulty 4", + "Name": "Gale of Netherveil: Difficulty 4", "Challenge": [ { "Name": "Gain #1 points", @@ -19542,40 +19658,53 @@ } ], "DamageType1": [ - "Physical", "Fire", + "Thunder", "Wind", "Quantum" ], "DamageType2": [ - "Physical", - "Fire", - "Thunder", - "Wind" + "Ice", + "Wind", + "Quantum", + "Imaginary" ], - "MazeGroupID1": 8, - "MazeGroupID2": 6, - "BossMonsterID1": 203401404, - "BossMonsterID2": 203302204, + "MazeGroupID1": 5, + "MazeGroupID2": 9, + "BossMonsterID1": 100401404, + "BossMonsterID2": 401403604, "BossMonsterID1SkillList": [ - 203401401, - 203401402, - 203401403, - 203401404, - 203401405, - 203401406, - 203401407, - 203401408, - 203401409, - 203401410, - 203401411, - 203401412, - 203401413, - 203401414 + 100401401, + 100401402, + 100401403, + 100401404, + 100401405, + 100401406, + 100401407, + 100401409, + 100401410, + 100401411, + 100401412, + 100401413, + 100401414 ], "BossMonsterID2SkillList": [ - 203302201, - 203302202 + 401403601, + 401403602, + 401403603, + 401403604, + 401403605, + 401403606, + 401403607, + 401403608, + 401403609, + 401403610, + 401403611, + 401403612, + 401403613, + 401403614, + 401403615, + 401403616 ], "BossMonsterConfig1": { "Difficulty": 4, @@ -19588,13 +19717,13 @@ "TagList": [ { "Name": "Steadfast Safeguard", - "Desc": "Decreases DMG taken by Boss Mirage by #1[i]%. After its Weakness is broken, its action is additionally delayed and increases its DMG taken by #2[i]%.", + "Desc": "Boss Mirage takes #1[i]% less DMG. After Weakness is broken and action gets additionally delayed, additionally increases DMG taken by #2[i]%.", "Param": [ - 0.5, - 1, - 1.5 + 0.6000000238419, + 1.25, + 1 ], - "SkillID": 203401410, + "SkillID": 100401410, "ParamFix": [ 0.5000000004656613, 1, @@ -19603,43 +19732,51 @@ "Child": [] }, { - "Name": "Better Safe Than Sorry", - "Desc": "When the Boss Mirage uses \"Barrenness of Earth Gouged,\" all other Wolftroopers will be eliminated.", + "Name": "Battlefield Transfer", + "Desc": "Gepard will join the battle and provide protection for Boss Mirage. Boss Mirage will Transfer its own Weakness Type to summons, but when those summons are defeated, Boss Mirage's Toughness will be additionally reduced.", "Param": [], "SkillID": null, "ParamFix": [], - "Child": [] + "Child": [ + { + "Name": "Transfer", + "Desc": "Transfers the Weakness Type to the target. The Weakness Type returns to this unit after the target is defeated, and additionally reduces Toughness.", + "Param": [] + } + ] }, { - "Name": "Apex Predator", - "Desc": "After Boss Mirage enters Phase II, it gains extra action per turn during \"Going Solo.\"", + "Name": "Nowhere to Escape", + "Desc": "Boss Mirage's summon will mark 1 target. After Boss Mirage uses a single-target ability, it will deliver a Follow-Up Usage on the marked target.", "Param": [], "SkillID": null, "ParamFix": [], - "Child": [] + "Child": [ + { + "Name": "Follow-Up Usage", + "Desc": "After using a single-target ability, the unit will re-select the target and use the ability again.", + "Param": [] + } + ] }, { - "Name": "Till Death", - "Desc": "After Boss Mirage enters \"Going Solo,\" reduces its DMG taken by an additional #1[i]%.", - "Param": [ - 0.6000000238419 - ], - "SkillID": 203401413, - "ParamFix": [ - 0.1500000001396984 - ], + "Name": "Tenacious Resolve", + "Desc": "Reduces DMG received by all enemies, but every Weakness-Type they have increases DMG received.", + "Param": [], + "SkillID": null, + "ParamFix": [], "Child": [] } ], "DifficultyGuideList": [ { - "Desc": "Decreases DMG taken by Boss Mirage by #1[i]%. After its Weakness is broken, its action is additionally delayed and increases its DMG taken by #2[i]%.", + "Desc": "Boss Mirage takes #1[i]% less DMG. After Weakness is broken and action gets additionally delayed, additionally increases DMG taken by #2[i]%.", "Param": [ - 0.5, - 1, - 1.5 + 0.6000000238419, + 1.25, + 1 ], - "SkillID": 203401410, + "SkillID": 100401410, "ParamFix": [ 0.5000000004656613, 1, @@ -19647,41 +19784,42 @@ ] }, { - "Desc": "When Boss Mirage enters the \"Lunar Devourer\" state, Weakness Protection will be removed, and the strongest ally character must be selected to engage in \"Going Solo\" against Boss Mirage. During \"Going Solo,\" apart from the selected character and their summoned unit, all other ally targets will enter the Departed state.", + "Desc": "When there is a summon present in the battle, Boss Mirage will transfer its own Weakness Type to the summon.", "Param": [], "SkillID": null, "ParamFix": [] }, { - "Desc": "When an ally defeats an enemy Wolftrooper, gain \"Blood Surge.\" The character entering \"Going Solo\" and their summoned unit will be enhanced based on \"Blood Surge\" stacks.", + "Desc": "Boss Mirage will launch a follow-up single target attack on the summon's locked-on target, with a chance to Freeze or Imprison the target.", "Param": [], "SkillID": null, "ParamFix": [] } ], "TextGuideList": [ - "Prioritize defeating Wolftroopers before Boss Mirage enters \"Lunar Devourer\" state to grant \"Blood Surge\" to allies and accelerate Boss Mirage's progression toward \"Lunar Devourer\" state.", - "Reserve strength as Boss Mirage is about to enter \"Lunar Devourer\" state to better handle \"Going Solo.\"", - "During \"Going Solo,\" if the selected ally character has a summon, the summoned unit will enter \"Going Solo\" alongside the character." + "After Breaking Boss Mirage, the DMG it receives is greatly increased, Skill Points are recovered for the team, and the team's action is Advanced Forward.", + "Defeat or break summons first to effectively weaken Boss Mirage." ], "PhaseList": [ { - "Name": "Phase I: Clash of Wind and Lightning", - "Desc": "When Boss Mirage enters \"Lunar Devourer\" state, the strongest ally character must be selected to engage in \"Going Solo\" against Boss Mirage.", - "Answer": "Strategy: Before Boss Mirage enters \"Lunar Devourer\" state, defeat as many Wolftroopers as possible to gain enhancements.", + "Name": "Phase I — Annihilator of Desolation Mistral", + "Desc": "Boss Mirage will use abilities to Freeze and deal DMG to targets. Gepard can Shield his team.", + "Answer": "Strategy: Defeat the summons first. If Gepard uses a Collective Shield, quickly break the shield and defeat Gepard.", "Difficulty": 1, "SkillList": [ - 101011, - 101012 + 100111, + 100112, + 100113 ] }, { - "Name": "Phase II: Devourer of Heaven and Moon", - "Desc": "Boss Mirage's abilities deal DMG to Wolftroopers. This is additionally enhanced when Boss Mirage enters \"Lunar Devourer\" state.", - "Answer": "Strategy: Defeat Wolftroopers before Boss Mirage acts to prevent Wolftroopers from being eliminated by Boss Mirage.", + "Name": "Phase II — Annihilator of Desolation Mistral: Mother of Deception", + "Desc": "Boss Mirage will keep using Last Choir of Genesis to deal massive DMG to everyone, as well as abilities that will restrict the team's actions.", + "Answer": "Strategy: After defeating the summons, quickly break Boss Mirage's Weakness.", "Difficulty": 1, "SkillList": [ - 101021 + 100121, + 100122 ] } ] @@ -19703,114 +19841,101 @@ 1, 1.5 ], - "SkillID": 203501211, + "SkillID": 401403609, "ParamFix": [ 0.5000000004656613, - 1 - ], - "Child": [] - }, - { - "Name": "Steelbone Summit", - "Desc": "Parts take #1[i]% less DMG. After Boss Mirage's Weakness is broken, the DMG they receive increases by #2[i]%.", - "Param": [ - 0.5, 1, - 1.5 - ], - "SkillID": 203501212, - "ParamFix": [ - 0.5000000004656613, - 1 + 1.5000000004656613 ], "Child": [] }, { - "Name": "Sickleclawed Sawteeth", - "Desc": "Boss Mirage's Toughness increases by #1[i].", - "Param": [ - 40 - ], - "SkillID": 203501213, - "ParamFix": [ - 40 - ], + "Name": "Withered Verdure", + "Desc": "In this combat, ally units' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Param": [], + "SkillID": null, + "ParamFix": [], "Child": [] }, { - "Name": "Beastly Rage", - "Desc": "The duration of \"Malediction\" state increases by #1[i] turns.", - "Param": [ - 1 - ], - "SkillID": 203501214, - "ParamFix": [ - 1 - ], + "Name": "Tender the Rigid", + "Desc": "\"The Long Arms of Sorrow's\" Max Toughness increases.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + }, + { + "Name": "Tenacious Resolve", + "Desc": "Reduces DMG received by all enemies, but every Weakness Type they have increases DMG received.", + "Param": [], + "SkillID": null, + "ParamFix": [], "Child": [] } ], "DifficultyGuideList": [ { - "Desc": "Boss Mirage and all other parts take #1[i]% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by #2[i]%.", + "Desc": "Boss Mirage and its summons take #1[i]% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by #2[i]%.", "Param": [ 0.5, 1, 1.5 ], - "SkillID": 203501211, + "SkillID": 401403609, "ParamFix": [ 0.5000000004656613, - 1 + 1, + 1.5000000004656613 ] }, { - "Desc": "When the Boss Mirage's parts get Weakness Broken, the Toughness of the Boss Mirage will be reduced.", + "Desc": "In this combat, ally targets' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", "Param": [], "SkillID": null, "ParamFix": [] }, { - "Desc": "When the Boss Mirage uses \"Soul-Shattering Malediction,\" causes ally characters to enter the \"Malediction\" state. Ally characters and summons in the \"Malediction\" state will Depart the field. At the same time, summons Bloodstained Lupine to replace the Departed character and continue the battle, and the \"Bloodstained Lupine\"'s attacks can cause heavy Toughness Reduction.", + "Desc": "When an ally target's HP decreases, the Boss Mirage in \"Dream of Demise\" state will accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches its maximum, Boss Mirage enters the \"Fragrance of Death\" state, greatly enhancing the abilities of Boss Mirage and its summons.", "Param": [], "SkillID": null, "ParamFix": [] } ], "TextGuideList": [ - "Weakness Break Boss Mirage's parts multiple times to effectively reduce Boss Mirage's Toughness. Break Boss Mirage to greatly increase the DMG taken by itself and all its parts, while recovering Skill Points and activating Ultimates for all allies.", - "When \"Bloodstained Lupine\" replaces an ally character in battle, it will additionally reduce Toughness irrespective of Weakness Types based on the number of DoT debuffs inflicted on the enemy target attacked. \"Bloodstained Lupine's\" Basic ATK can restore HP for all ally targets, and its Skill can hit multiple enemy targets while greatly reducing their Toughness. This does not consume Skill Points." + "When ally targets enter the \"HP Overload\" state, their DMG dealt and Weakness Break Efficiency are greatly reduced. Prioritize restoring their HP to dispel this state.", + "Inflicting Weakness Break on \"The Long Arms of Sorrow\" will reduce the Boss Mirage's Toughness and HP. If the Boss Mirage is in the \"Fragrance of Death\" state, it will also restore allies' HP." ], "PhaseList": [ { - "Name": "Phase 1: Unyielding Winds", - "Desc": "The Boss Mirage will use \"Soul-Shattering Malediction\" to inflict the \"Malediction\" effect on allies.", - "Answer": "Strategy: When \"Soul-Shattering Malediction\" is used, prioritize selecting non-DMG dealing ally characters as the target of the ability.", + "Name": "Phase 1: Deathwish", + "Desc": "In this combat, ally units' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Answer": "Strategy: Prioritize healing ally targets in \"HP Overload\" state.", "Difficulty": 1, "SkillList": [ - 101211, - 101212 + 101311, + 101312 ] }, { - "Name": "Phase 2: Sweep the Heavens", - "Desc": "The Boss Mirage will use \"Sweep the Heavens, Swallow the Earth\" to deal high DMG and debuffs.", - "Answer": "Strategy: Do what you can to break all parts before \"Sweep the Heavens, Swallow the Earth\" is used.", + "Name": "Phase 2: From Death, Comes Life", + "Desc": "When Boss Mirage uses \"Death Wishes For More Death,\" it will deal fatal damage to ally targets in \"HP Overload\" state.", + "Answer": "Strategy: Before \"Death Wishes For More Death\" is used, restore HP to dispel the \"HP Overload\" state from all ally units.", "Difficulty": 1, "SkillList": [ - 101221 + 101321 ] } ] }, "EventIDList1": [ { - "StageID": 420314, + "StageID": 420334, "StageType": "Challenge", - "StageName": 12811059761001697000, + "StageName": 1653639074891422500, "HardLevelGroup": 1, "Level": 90, - "EliteGroup": 84, + "EliteGroup": 907, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "BattleScoringGroup": 902, @@ -19829,18 +19954,19 @@ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_BGM", - "MOJJBFBKBNC": "State_Xianzhou_Combat_LycanKing" + "MOJJBFBKBNC": "State_Belobog_Combat_Cocolia_Low" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_BindingMazeBuff", - "MOJJBFBKBNC": "3110011" + "MOJJBFBKBNC": "3110012" } ], "MonsterList": [ { "$type": "StageMonsterWave", - "Monster0": 203401404 + "Monster0": 100401404, + "Monster1": 100402604 } ], "LevelLoseCondition": [ @@ -19850,17 +19976,18 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ], "EventIDList2": [ { - "StageID": 420304, + "StageID": 420324, "StageType": "Challenge", - "StageName": 4695934535145782000, + "StageName": 1712224853307385000, "HardLevelGroup": 1, "Level": 90, - "EliteGroup": 704, + "EliteGroup": 899, "LevelGraphPath": "Config/Level/StageCommonTemplate.json", "StageAbilityConfig": [], "BattleScoringGroup": 902, @@ -19879,18 +20006,18 @@ { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_BGM", - "MOJJBFBKBNC": "State_Xianzhou_Combat_Feixiao_P1" + "MOJJBFBKBNC": "State_Amphoreus_Combat_Boss_Pollux_P1" }, { "$type": "ILKEMJNAEKE", "JDKAMOANICM": "_BindingMazeBuff", - "MOJJBFBKBNC": "3110011" + "MOJJBFBKBNC": "3110012" } ], "MonsterList": [ { "$type": "StageMonsterWave", - "Monster0": 203501204 + "Monster0": 401403604 } ], "LevelLoseCondition": [ @@ -19900,6 +20027,1632 @@ "[CDT_WaitCustomString:Level_SpecialWin]" ], "ForbidExitBattle": true, + "MonsterWarningRatio": 1, + "TrialAvatarList": [] + } + ] + } + ] + }, + "3013": { + "Id": 3013, + "Name": "Gale of Netherveil", + "Buff": { + "Name": "Ruinous Embers", + "Desc": "When enemy units with \"Steadfast Safeguard\" are Weakness Broken, dispels control effects for all allies, activates Ultimates and restores HP.\\nAll enemies take #1[i]% more Memosprite Skill DMG, and #2[i]% more Skill DMG.", + "Param": [ + 0.10000000009313226, + 0.3000000002793968 + ] + }, + "BuffList1": [ + { + "Name": "Armed Up", + "Desc": "Increases Physical DMG dealt by all allies by #1[i]%, and decreases all enemies' Physical RES by #2[i]%.", + "Param": [ + 0.5000000004656613, + 0.20000000018626451 + ] + }, + { + "Name": "Obstinate Weed", + "Desc": "When allies use Basic ATK or Skill to attack Weakness Broken enemies, all DoTs currently applied to the enemies will immediately produce DMG equal to #1[i]% of the original DMG.", + "Param": [ + 0.20000000018626451 + ] + }, + { + "Name": "Rime Piercer", + "Desc": "Increases all enemies' Break DMG taken by #1[i]%. After Breaking an enemy's Weakness, increases all allies' SPD by #2[i]% for #3[i] turn(s).", + "Param": [ + 0.10000000009313226, + 0.20000000018626451, + 2 + ] + } + ], + "BuffList2": [ + { + "Name": "Unstoppable Force", + "Desc": "DMG dealt by memosprites ignores #1[i]% of the target's DEF.", + "Param": [ + 0.20000000018626451 + ] + }, + { + "Name": "Innervation", + "Desc": "Increases all allies' Skill DMG by #1[i]%. At the start of their turn, if their current HP percentage is equal to or lower than #2[i]%, restores HP equal to #3[i]% of their Max HP.", + "Param": [ + 0.3000000002793968, + 0.010000000009313226, + 0.1500000001396984 + ] + }, + { + "Name": "Unstoppable Momentum", + "Desc": "When a character uses Ultimate, their Weakness Break Efficiency increases by #1[i]% and CRIT DMG increases by #2[i]%, lasting for #3[i] turn(s).", + "Param": [ + 1, + 0.40000000037252903, + 3 + ] + } + ], + "BeginTime": "2025-09-22 04:00:00", + "EndTime": "2025-12-22 04:00:00", + "Level": [ + { + "Id": 30131, + "Name": "Gale of Netherveil: Difficulty 1", + "Challenge": [ + { + "Name": "Gain #1 points", + "Param": 4000 + }, + { + "Name": "Gain #1 points", + "Param": 5200 + }, + { + "Name": "Gain #1 points", + "Param": 6600 + } + ], + "DamageType1": [ + "Fire", + "Thunder", + "Wind", + "Quantum" + ], + "DamageType2": [ + "Ice", + "Wind", + "Quantum", + "Imaginary" + ], + "MazeGroupID1": 5, + "MazeGroupID2": 9, + "BossMonsterID1": 100401401, + "BossMonsterID2": 401403601, + "BossMonsterID1SkillList": [ + 100401401, + 100401402, + 100401403, + 100401404, + 100401405, + 100401406, + 100401407, + 100401409, + 100401410, + 100401411, + 100401412, + 100401413, + 100401414 + ], + "BossMonsterID2SkillList": [ + 401403601, + 401403602, + 401403603, + 401403604, + 401403605, + 401403606, + 401403607, + 401403608, + 401403609, + 401403610, + 401403611, + 401403612, + 401403613, + 401403614, + 401403615, + 401403616 + ], + "BossMonsterConfig1": { + "Difficulty": 1, + "DifficultyList": [ + 1, + 1, + 3, + 4 + ], + "TagList": [ + { + "Name": "Steadfast Safeguard", + "Desc": "Boss Mirage takes #1[i]% less DMG. After Weakness is broken and action gets additionally delayed, additionally increases DMG taken by #2[i]%.", + "Param": [ + 0.6000000238419, + 1.25, + 1 + ], + "SkillID": 100401410, + "ParamFix": [ + 0.5000000004656613, + 1, + 1.5000000004656613 + ], + "Child": [] + }, + { + "Name": "Battlefield Transfer", + "Desc": "Gepard will join the battle and provide protection for Boss Mirage. Boss Mirage will Transfer its own Weakness Type to summons, but when those summons are defeated, Boss Mirage's Toughness will be additionally reduced.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [ + { + "Name": "Transfer", + "Desc": "Transfers the Weakness Type to the target. The Weakness Type returns to this unit after the target is defeated, and additionally reduces Toughness.", + "Param": [] + } + ] + }, + { + "Name": "Nowhere to Escape", + "Desc": "Boss Mirage's summon will mark 1 target. After Boss Mirage uses a single-target ability, it will deliver a Follow-Up Usage on the marked target.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [ + { + "Name": "Follow-Up Usage", + "Desc": "After using a single-target ability, the unit will re-select the target and use the ability again.", + "Param": [] + } + ] + }, + { + "Name": "Tenacious Resolve", + "Desc": "Reduces DMG received by all enemies, but every Weakness-Type they have increases DMG received.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + } + ], + "DifficultyGuideList": [ + { + "Desc": "Boss Mirage takes #1[i]% less DMG. After Weakness is broken and action gets additionally delayed, additionally increases DMG taken by #2[i]%.", + "Param": [ + 0.6000000238419, + 1.25, + 1 + ], + "SkillID": 100401410, + "ParamFix": [ + 0.5000000004656613, + 1, + 1.5000000004656613 + ] + }, + { + "Desc": "When there is a summon present in the battle, Boss Mirage will transfer its own Weakness Type to the summon.", + "Param": [], + "SkillID": null, + "ParamFix": [] + } + ], + "TextGuideList": [ + "After Breaking Boss Mirage, the DMG it receives is greatly increased, Skill Points are recovered for the team, and the team's action is Advanced Forward.", + "Defeat or break summons first to effectively weaken Boss Mirage." + ], + "PhaseList": [ + { + "Name": "Phase I — Annihilator of Desolation Mistral", + "Desc": "Boss Mirage will use abilities to Freeze and deal DMG to targets. Gepard can Shield his team.", + "Answer": "Strategy: Defeat the summons first. If Gepard uses a Collective Shield, quickly break the shield and defeat Gepard.", + "Difficulty": 1, + "SkillList": [ + 100111, + 100112, + 100113 + ] + }, + { + "Name": "Phase II — Annihilator of Desolation Mistral: Mother of Deception", + "Desc": "Boss Mirage will keep using Last Choir of Genesis to deal massive DMG to everyone, as well as abilities that will restrict the team's actions.", + "Answer": "Strategy: After defeating the summons, quickly break Boss Mirage's Weakness.", + "Difficulty": 1, + "SkillList": [ + 100121, + 100122 + ] + } + ] + }, + "BossMonsterConfig2": { + "Difficulty": 1, + "DifficultyList": [ + 1, + 1, + 3, + 4 + ], + "TagList": [ + { + "Name": "Steadfast Safeguard", + "Desc": "Boss Mirage takes #1[i]% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by #2[i]%.", + "Param": [ + 0.5, + 1, + 1.5 + ], + "SkillID": 401403609, + "ParamFix": [ + 0.5000000004656613, + 1, + 1.5000000004656613 + ], + "Child": [] + }, + { + "Name": "Withered Verdure", + "Desc": "In this combat, ally units' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + }, + { + "Name": "Tender the Rigid", + "Desc": "\"The Long Arms of Sorrow's\" Max Toughness increases.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + }, + { + "Name": "Tenacious Resolve", + "Desc": "Reduces DMG received by all enemies, but every Weakness Type they have increases DMG received.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + } + ], + "DifficultyGuideList": [ + { + "Desc": "Boss Mirage and its summons take #1[i]% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by #2[i]%.", + "Param": [ + 0.5, + 1, + 1.5 + ], + "SkillID": 401403609, + "ParamFix": [ + 0.5000000004656613, + 1, + 1.5000000004656613 + ] + }, + { + "Desc": "In this combat, ally targets' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Param": [], + "SkillID": null, + "ParamFix": [] + }, + { + "Desc": "When an ally target's HP decreases, the Boss Mirage in \"Dream of Demise\" state will accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches its maximum, Boss Mirage enters the \"Fragrance of Death\" state, greatly enhancing the abilities of Boss Mirage and its summons.", + "Param": [], + "SkillID": null, + "ParamFix": [] + } + ], + "TextGuideList": [ + "When ally targets enter the \"HP Overload\" state, their DMG dealt and Weakness Break Efficiency are greatly reduced. Prioritize restoring their HP to dispel this state.", + "Inflicting Weakness Break on \"The Long Arms of Sorrow\" will reduce the Boss Mirage's Toughness and HP. If the Boss Mirage is in the \"Fragrance of Death\" state, it will also restore allies' HP." + ], + "PhaseList": [ + { + "Name": "Phase 1: Deathwish", + "Desc": "In this combat, ally units' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Answer": "Strategy: Prioritize healing ally targets in \"HP Overload\" state.", + "Difficulty": 1, + "SkillList": [ + 101311, + 101312 + ] + }, + { + "Name": "Phase 2: From Death, Comes Life", + "Desc": "When Boss Mirage uses \"Death Wishes For More Death,\" it will deal fatal damage to ally targets in \"HP Overload\" state.", + "Answer": "Strategy: Before \"Death Wishes For More Death\" is used, restore HP to dispel the \"HP Overload\" state from all ally units.", + "Difficulty": 1, + "SkillList": [ + 101321 + ] + } + ] + }, + "EventIDList1": [ + { + "StageID": 420331, + "StageType": "Challenge", + "StageName": 1653639074891422500, + "HardLevelGroup": 1, + "Level": 60, + "EliteGroup": 904, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "BattleScoringGroup": 902, + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_BGM", + "MOJJBFBKBNC": "State_Belobog_Combat_Cocolia_Low" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_BindingMazeBuff", + "MOJJBFBKBNC": "3110012" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 100401401, + "Monster1": 100402601 + } + ], + "LevelLoseCondition": [ + "[CDT_WaitCustomString:Level_SpecialLose]" + ], + "LevelWinCondition": [ + "[CDT_WaitCustomString:Level_SpecialWin]" + ], + "ForbidExitBattle": true, + "MonsterWarningRatio": 1, + "TrialAvatarList": [] + } + ], + "EventIDList2": [ + { + "StageID": 420321, + "StageType": "Challenge", + "StageName": 1712224853307385000, + "HardLevelGroup": 1, + "Level": 60, + "EliteGroup": 896, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "BattleScoringGroup": 902, + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_BGM", + "MOJJBFBKBNC": "State_Amphoreus_Combat_Boss_Pollux_P1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_BindingMazeBuff", + "MOJJBFBKBNC": "3110012" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 401403601 + } + ], + "LevelLoseCondition": [ + "[CDT_WaitCustomString:Level_SpecialLose]" + ], + "LevelWinCondition": [ + "[CDT_WaitCustomString:Level_SpecialWin]" + ], + "ForbidExitBattle": true, + "MonsterWarningRatio": 1, + "TrialAvatarList": [] + } + ] + }, + { + "Id": 30132, + "Name": "Gale of Netherveil: Difficulty 2", + "Challenge": [ + { + "Name": "Gain #1 points", + "Param": 4000 + }, + { + "Name": "Gain #1 points", + "Param": 5200 + }, + { + "Name": "Gain #1 points", + "Param": 6600 + } + ], + "DamageType1": [ + "Fire", + "Thunder", + "Wind", + "Quantum" + ], + "DamageType2": [ + "Ice", + "Wind", + "Quantum", + "Imaginary" + ], + "MazeGroupID1": 5, + "MazeGroupID2": 9, + "BossMonsterID1": 100401402, + "BossMonsterID2": 401403602, + "BossMonsterID1SkillList": [ + 100401401, + 100401402, + 100401403, + 100401404, + 100401405, + 100401406, + 100401407, + 100401409, + 100401410, + 100401411, + 100401412, + 100401413, + 100401414 + ], + "BossMonsterID2SkillList": [ + 401403601, + 401403602, + 401403603, + 401403604, + 401403605, + 401403606, + 401403607, + 401403608, + 401403609, + 401403610, + 401403611, + 401403612, + 401403613, + 401403614, + 401403615, + 401403616 + ], + "BossMonsterConfig1": { + "Difficulty": 2, + "DifficultyList": [ + 1, + 1, + 3, + 4 + ], + "TagList": [ + { + "Name": "Steadfast Safeguard", + "Desc": "Boss Mirage takes #1[i]% less DMG. After Weakness is broken and action gets additionally delayed, additionally increases DMG taken by #2[i]%.", + "Param": [ + 0.6000000238419, + 1.25, + 1 + ], + "SkillID": 100401410, + "ParamFix": [ + 0.5000000004656613, + 1, + 1.5000000004656613 + ], + "Child": [] + }, + { + "Name": "Battlefield Transfer", + "Desc": "Gepard will join the battle and provide protection for Boss Mirage. Boss Mirage will Transfer its own Weakness Type to summons, but when those summons are defeated, Boss Mirage's Toughness will be additionally reduced.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [ + { + "Name": "Transfer", + "Desc": "Transfers the Weakness Type to the target. The Weakness Type returns to this unit after the target is defeated, and additionally reduces Toughness.", + "Param": [] + } + ] + }, + { + "Name": "Nowhere to Escape", + "Desc": "Boss Mirage's summon will mark 1 target. After Boss Mirage uses a single-target ability, it will deliver a Follow-Up Usage on the marked target.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [ + { + "Name": "Follow-Up Usage", + "Desc": "After using a single-target ability, the unit will re-select the target and use the ability again.", + "Param": [] + } + ] + }, + { + "Name": "Tenacious Resolve", + "Desc": "Reduces DMG received by all enemies, but every Weakness-Type they have increases DMG received.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + } + ], + "DifficultyGuideList": [ + { + "Desc": "Boss Mirage takes #1[i]% less DMG. After Weakness is broken and action gets additionally delayed, additionally increases DMG taken by #2[i]%.", + "Param": [ + 0.6000000238419, + 1.25, + 1 + ], + "SkillID": 100401410, + "ParamFix": [ + 0.5000000004656613, + 1, + 1.5000000004656613 + ] + }, + { + "Desc": "When there is a summon present in the battle, Boss Mirage will transfer its own Weakness Type to the summon.", + "Param": [], + "SkillID": null, + "ParamFix": [] + } + ], + "TextGuideList": [ + "After Breaking Boss Mirage, the DMG it receives is greatly increased, Skill Points are recovered for the team, and the team's action is Advanced Forward.", + "Defeat or break summons first to effectively weaken Boss Mirage." + ], + "PhaseList": [ + { + "Name": "Phase I — Annihilator of Desolation Mistral", + "Desc": "Boss Mirage will use abilities to Freeze and deal DMG to targets. Gepard can Shield his team.", + "Answer": "Strategy: Defeat the summons first. If Gepard uses a Collective Shield, quickly break the shield and defeat Gepard.", + "Difficulty": 1, + "SkillList": [ + 100111, + 100112, + 100113 + ] + }, + { + "Name": "Phase II — Annihilator of Desolation Mistral: Mother of Deception", + "Desc": "Boss Mirage will keep using Last Choir of Genesis to deal massive DMG to everyone, as well as abilities that will restrict the team's actions.", + "Answer": "Strategy: After defeating the summons, quickly break Boss Mirage's Weakness.", + "Difficulty": 1, + "SkillList": [ + 100121, + 100122 + ] + } + ] + }, + "BossMonsterConfig2": { + "Difficulty": 2, + "DifficultyList": [ + 1, + 1, + 3, + 4 + ], + "TagList": [ + { + "Name": "Steadfast Safeguard", + "Desc": "Boss Mirage takes #1[i]% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by #2[i]%.", + "Param": [ + 0.5, + 1, + 1.5 + ], + "SkillID": 401403609, + "ParamFix": [ + 0.5000000004656613, + 1, + 1.5000000004656613 + ], + "Child": [] + }, + { + "Name": "Withered Verdure", + "Desc": "In this combat, ally units' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + }, + { + "Name": "Tender the Rigid", + "Desc": "\"The Long Arms of Sorrow's\" Max Toughness increases.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + }, + { + "Name": "Tenacious Resolve", + "Desc": "Reduces DMG received by all enemies, but every Weakness Type they have increases DMG received.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + } + ], + "DifficultyGuideList": [ + { + "Desc": "Boss Mirage and its summons take #1[i]% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by #2[i]%.", + "Param": [ + 0.5, + 1, + 1.5 + ], + "SkillID": 401403609, + "ParamFix": [ + 0.5000000004656613, + 1, + 1.5000000004656613 + ] + }, + { + "Desc": "In this combat, ally targets' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Param": [], + "SkillID": null, + "ParamFix": [] + }, + { + "Desc": "When an ally target's HP decreases, the Boss Mirage in \"Dream of Demise\" state will accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches its maximum, Boss Mirage enters the \"Fragrance of Death\" state, greatly enhancing the abilities of Boss Mirage and its summons.", + "Param": [], + "SkillID": null, + "ParamFix": [] + } + ], + "TextGuideList": [ + "When ally targets enter the \"HP Overload\" state, their DMG dealt and Weakness Break Efficiency are greatly reduced. Prioritize restoring their HP to dispel this state.", + "Inflicting Weakness Break on \"The Long Arms of Sorrow\" will reduce the Boss Mirage's Toughness and HP. If the Boss Mirage is in the \"Fragrance of Death\" state, it will also restore allies' HP." + ], + "PhaseList": [ + { + "Name": "Phase 1: Deathwish", + "Desc": "In this combat, ally units' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Answer": "Strategy: Prioritize healing ally targets in \"HP Overload\" state.", + "Difficulty": 1, + "SkillList": [ + 101311, + 101312 + ] + }, + { + "Name": "Phase 2: From Death, Comes Life", + "Desc": "When Boss Mirage uses \"Death Wishes For More Death,\" it will deal fatal damage to ally targets in \"HP Overload\" state.", + "Answer": "Strategy: Before \"Death Wishes For More Death\" is used, restore HP to dispel the \"HP Overload\" state from all ally units.", + "Difficulty": 1, + "SkillList": [ + 101321 + ] + } + ] + }, + "EventIDList1": [ + { + "StageID": 420332, + "StageType": "Challenge", + "StageName": 1653639074891422500, + "HardLevelGroup": 1, + "Level": 70, + "EliteGroup": 905, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "BattleScoringGroup": 902, + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_BGM", + "MOJJBFBKBNC": "State_Belobog_Combat_Cocolia_Low" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_BindingMazeBuff", + "MOJJBFBKBNC": "3110012" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 100401402, + "Monster1": 100402602 + } + ], + "LevelLoseCondition": [ + "[CDT_WaitCustomString:Level_SpecialLose]" + ], + "LevelWinCondition": [ + "[CDT_WaitCustomString:Level_SpecialWin]" + ], + "ForbidExitBattle": true, + "MonsterWarningRatio": 1, + "TrialAvatarList": [] + } + ], + "EventIDList2": [ + { + "StageID": 420322, + "StageType": "Challenge", + "StageName": 1712224853307385000, + "HardLevelGroup": 1, + "Level": 70, + "EliteGroup": 897, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "BattleScoringGroup": 902, + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_BGM", + "MOJJBFBKBNC": "State_Amphoreus_Combat_Boss_Pollux_P1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_BindingMazeBuff", + "MOJJBFBKBNC": "3110012" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 401403602 + } + ], + "LevelLoseCondition": [ + "[CDT_WaitCustomString:Level_SpecialLose]" + ], + "LevelWinCondition": [ + "[CDT_WaitCustomString:Level_SpecialWin]" + ], + "ForbidExitBattle": true, + "MonsterWarningRatio": 1, + "TrialAvatarList": [] + } + ] + }, + { + "Id": 30133, + "Name": "Gale of Netherveil: Difficulty 3", + "Challenge": [ + { + "Name": "Gain #1 points", + "Param": 4000 + }, + { + "Name": "Gain #1 points", + "Param": 5200 + }, + { + "Name": "Gain #1 points", + "Param": 6600 + } + ], + "DamageType1": [ + "Fire", + "Thunder", + "Wind", + "Quantum" + ], + "DamageType2": [ + "Ice", + "Wind", + "Quantum", + "Imaginary" + ], + "MazeGroupID1": 5, + "MazeGroupID2": 9, + "BossMonsterID1": 100401403, + "BossMonsterID2": 401403603, + "BossMonsterID1SkillList": [ + 100401401, + 100401402, + 100401403, + 100401404, + 100401405, + 100401406, + 100401407, + 100401409, + 100401410, + 100401411, + 100401412, + 100401413, + 100401414 + ], + "BossMonsterID2SkillList": [ + 401403601, + 401403602, + 401403603, + 401403604, + 401403605, + 401403606, + 401403607, + 401403608, + 401403609, + 401403610, + 401403611, + 401403612, + 401403613, + 401403614, + 401403615, + 401403616 + ], + "BossMonsterConfig1": { + "Difficulty": 3, + "DifficultyList": [ + 1, + 1, + 3, + 4 + ], + "TagList": [ + { + "Name": "Steadfast Safeguard", + "Desc": "Boss Mirage takes #1[i]% less DMG. After Weakness is broken and action gets additionally delayed, additionally increases DMG taken by #2[i]%.", + "Param": [ + 0.6000000238419, + 1.25, + 1 + ], + "SkillID": 100401410, + "ParamFix": [ + 0.5000000004656613, + 1, + 1.5000000004656613 + ], + "Child": [] + }, + { + "Name": "Battlefield Transfer", + "Desc": "Gepard will join the battle and provide protection for Boss Mirage. Boss Mirage will Transfer its own Weakness Type to summons, but when those summons are defeated, Boss Mirage's Toughness will be additionally reduced.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [ + { + "Name": "Transfer", + "Desc": "Transfers the Weakness Type to the target. The Weakness Type returns to this unit after the target is defeated, and additionally reduces Toughness.", + "Param": [] + } + ] + }, + { + "Name": "Nowhere to Escape", + "Desc": "Boss Mirage's summon will mark 1 target. After Boss Mirage uses a single-target ability, it will deliver a Follow-Up Usage on the marked target.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [ + { + "Name": "Follow-Up Usage", + "Desc": "After using a single-target ability, the unit will re-select the target and use the ability again.", + "Param": [] + } + ] + }, + { + "Name": "Tenacious Resolve", + "Desc": "Reduces DMG received by all enemies, but every Weakness-Type they have increases DMG received.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + } + ], + "DifficultyGuideList": [ + { + "Desc": "Boss Mirage takes #1[i]% less DMG. After Weakness is broken and action gets additionally delayed, additionally increases DMG taken by #2[i]%.", + "Param": [ + 0.6000000238419, + 1.25, + 1 + ], + "SkillID": 100401410, + "ParamFix": [ + 0.5000000004656613, + 1, + 1.5000000004656613 + ] + }, + { + "Desc": "When there is a summon present in the battle, Boss Mirage will transfer its own Weakness Type to the summon.", + "Param": [], + "SkillID": null, + "ParamFix": [] + }, + { + "Desc": "Boss Mirage will launch a follow-up single target attack on the summon's locked-on target, with a chance to Freeze or Imprison the target.", + "Param": [], + "SkillID": null, + "ParamFix": [] + } + ], + "TextGuideList": [ + "After Breaking Boss Mirage, the DMG it receives is greatly increased, Skill Points are recovered for the team, and the team's action is Advanced Forward.", + "Defeat or break summons first to effectively weaken Boss Mirage." + ], + "PhaseList": [ + { + "Name": "Phase I — Annihilator of Desolation Mistral", + "Desc": "Boss Mirage will use abilities to Freeze and deal DMG to targets. Gepard can Shield his team.", + "Answer": "Strategy: Defeat the summons first. If Gepard uses a Collective Shield, quickly break the shield and defeat Gepard.", + "Difficulty": 1, + "SkillList": [ + 100111, + 100112, + 100113 + ] + }, + { + "Name": "Phase II — Annihilator of Desolation Mistral: Mother of Deception", + "Desc": "Boss Mirage will keep using Last Choir of Genesis to deal massive DMG to everyone, as well as abilities that will restrict the team's actions.", + "Answer": "Strategy: After defeating the summons, quickly break Boss Mirage's Weakness.", + "Difficulty": 1, + "SkillList": [ + 100121, + 100122 + ] + } + ] + }, + "BossMonsterConfig2": { + "Difficulty": 3, + "DifficultyList": [ + 1, + 1, + 3, + 4 + ], + "TagList": [ + { + "Name": "Steadfast Safeguard", + "Desc": "Boss Mirage takes #1[i]% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by #2[i]%.", + "Param": [ + 0.5, + 1, + 1.5 + ], + "SkillID": 401403609, + "ParamFix": [ + 0.5000000004656613, + 1, + 1.5000000004656613 + ], + "Child": [] + }, + { + "Name": "Withered Verdure", + "Desc": "In this combat, ally units' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + }, + { + "Name": "Tender the Rigid", + "Desc": "\"The Long Arms of Sorrow's\" Max Toughness increases.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + }, + { + "Name": "Tenacious Resolve", + "Desc": "Reduces DMG received by all enemies, but every Weakness Type they have increases DMG received.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + } + ], + "DifficultyGuideList": [ + { + "Desc": "Boss Mirage and its summons take #1[i]% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by #2[i]%.", + "Param": [ + 0.5, + 1, + 1.5 + ], + "SkillID": 401403609, + "ParamFix": [ + 0.5000000004656613, + 1, + 1.5000000004656613 + ] + }, + { + "Desc": "In this combat, ally targets' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Param": [], + "SkillID": null, + "ParamFix": [] + }, + { + "Desc": "When an ally target's HP decreases, the Boss Mirage in \"Dream of Demise\" state will accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches its maximum, Boss Mirage enters the \"Fragrance of Death\" state, greatly enhancing the abilities of Boss Mirage and its summons.", + "Param": [], + "SkillID": null, + "ParamFix": [] + } + ], + "TextGuideList": [ + "When ally targets enter the \"HP Overload\" state, their DMG dealt and Weakness Break Efficiency are greatly reduced. Prioritize restoring their HP to dispel this state.", + "Inflicting Weakness Break on \"The Long Arms of Sorrow\" will reduce the Boss Mirage's Toughness and HP. If the Boss Mirage is in the \"Fragrance of Death\" state, it will also restore allies' HP." + ], + "PhaseList": [ + { + "Name": "Phase 1: Deathwish", + "Desc": "In this combat, ally units' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Answer": "Strategy: Prioritize healing ally targets in \"HP Overload\" state.", + "Difficulty": 1, + "SkillList": [ + 101311, + 101312 + ] + }, + { + "Name": "Phase 2: From Death, Comes Life", + "Desc": "When Boss Mirage uses \"Death Wishes For More Death,\" it will deal fatal damage to ally targets in \"HP Overload\" state.", + "Answer": "Strategy: Before \"Death Wishes For More Death\" is used, restore HP to dispel the \"HP Overload\" state from all ally units.", + "Difficulty": 1, + "SkillList": [ + 101321 + ] + } + ] + }, + "EventIDList1": [ + { + "StageID": 420333, + "StageType": "Challenge", + "StageName": 1653639074891422500, + "HardLevelGroup": 1, + "Level": 80, + "EliteGroup": 906, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "BattleScoringGroup": 902, + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_BGM", + "MOJJBFBKBNC": "State_Belobog_Combat_Cocolia_Low" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_BindingMazeBuff", + "MOJJBFBKBNC": "3110012" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 100401403, + "Monster1": 100402603 + } + ], + "LevelLoseCondition": [ + "[CDT_WaitCustomString:Level_SpecialLose]" + ], + "LevelWinCondition": [ + "[CDT_WaitCustomString:Level_SpecialWin]" + ], + "ForbidExitBattle": true, + "MonsterWarningRatio": 1, + "TrialAvatarList": [] + } + ], + "EventIDList2": [ + { + "StageID": 420323, + "StageType": "Challenge", + "StageName": 1712224853307385000, + "HardLevelGroup": 1, + "Level": 80, + "EliteGroup": 898, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "BattleScoringGroup": 902, + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_BGM", + "MOJJBFBKBNC": "State_Amphoreus_Combat_Boss_Pollux_P1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_BindingMazeBuff", + "MOJJBFBKBNC": "3110012" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 401403603 + } + ], + "LevelLoseCondition": [ + "[CDT_WaitCustomString:Level_SpecialLose]" + ], + "LevelWinCondition": [ + "[CDT_WaitCustomString:Level_SpecialWin]" + ], + "ForbidExitBattle": true, + "MonsterWarningRatio": 1, + "TrialAvatarList": [] + } + ] + }, + { + "Id": 30134, + "Name": "Gale of Netherveil: Difficulty 4", + "Challenge": [ + { + "Name": "Gain #1 points", + "Param": 4000 + }, + { + "Name": "Gain #1 points", + "Param": 5200 + }, + { + "Name": "Gain #1 points", + "Param": 6600 + } + ], + "DamageType1": [ + "Fire", + "Thunder", + "Wind", + "Quantum" + ], + "DamageType2": [ + "Ice", + "Wind", + "Quantum", + "Imaginary" + ], + "MazeGroupID1": 5, + "MazeGroupID2": 9, + "BossMonsterID1": 100401404, + "BossMonsterID2": 401403604, + "BossMonsterID1SkillList": [ + 100401401, + 100401402, + 100401403, + 100401404, + 100401405, + 100401406, + 100401407, + 100401409, + 100401410, + 100401411, + 100401412, + 100401413, + 100401414 + ], + "BossMonsterID2SkillList": [ + 401403601, + 401403602, + 401403603, + 401403604, + 401403605, + 401403606, + 401403607, + 401403608, + 401403609, + 401403610, + 401403611, + 401403612, + 401403613, + 401403614, + 401403615, + 401403616 + ], + "BossMonsterConfig1": { + "Difficulty": 4, + "DifficultyList": [ + 1, + 1, + 3, + 4 + ], + "TagList": [ + { + "Name": "Steadfast Safeguard", + "Desc": "Boss Mirage takes #1[i]% less DMG. After Weakness is broken and action gets additionally delayed, additionally increases DMG taken by #2[i]%.", + "Param": [ + 0.6000000238419, + 1.25, + 1 + ], + "SkillID": 100401410, + "ParamFix": [ + 0.5000000004656613, + 1, + 1.5000000004656613 + ], + "Child": [] + }, + { + "Name": "Battlefield Transfer", + "Desc": "Gepard will join the battle and provide protection for Boss Mirage. Boss Mirage will Transfer its own Weakness Type to summons, but when those summons are defeated, Boss Mirage's Toughness will be additionally reduced.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [ + { + "Name": "Transfer", + "Desc": "Transfers the Weakness Type to the target. The Weakness Type returns to this unit after the target is defeated, and additionally reduces Toughness.", + "Param": [] + } + ] + }, + { + "Name": "Nowhere to Escape", + "Desc": "Boss Mirage's summon will mark 1 target. After Boss Mirage uses a single-target ability, it will deliver a Follow-Up Usage on the marked target.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [ + { + "Name": "Follow-Up Usage", + "Desc": "After using a single-target ability, the unit will re-select the target and use the ability again.", + "Param": [] + } + ] + }, + { + "Name": "Tenacious Resolve", + "Desc": "Reduces DMG received by all enemies, but every Weakness-Type they have increases DMG received.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + } + ], + "DifficultyGuideList": [ + { + "Desc": "Boss Mirage takes #1[i]% less DMG. After Weakness is broken and action gets additionally delayed, additionally increases DMG taken by #2[i]%.", + "Param": [ + 0.6000000238419, + 1.25, + 1 + ], + "SkillID": 100401410, + "ParamFix": [ + 0.5000000004656613, + 1, + 1.5000000004656613 + ] + }, + { + "Desc": "When there is a summon present in the battle, Boss Mirage will transfer its own Weakness Type to the summon.", + "Param": [], + "SkillID": null, + "ParamFix": [] + }, + { + "Desc": "Boss Mirage will launch a follow-up single target attack on the summon's locked-on target, with a chance to Freeze or Imprison the target.", + "Param": [], + "SkillID": null, + "ParamFix": [] + } + ], + "TextGuideList": [ + "After Breaking Boss Mirage, the DMG it receives is greatly increased, Skill Points are recovered for the team, and the team's action is Advanced Forward.", + "Defeat or break summons first to effectively weaken Boss Mirage." + ], + "PhaseList": [ + { + "Name": "Phase I — Annihilator of Desolation Mistral", + "Desc": "Boss Mirage will use abilities to Freeze and deal DMG to targets. Gepard can Shield his team.", + "Answer": "Strategy: Defeat the summons first. If Gepard uses a Collective Shield, quickly break the shield and defeat Gepard.", + "Difficulty": 1, + "SkillList": [ + 100111, + 100112, + 100113 + ] + }, + { + "Name": "Phase II — Annihilator of Desolation Mistral: Mother of Deception", + "Desc": "Boss Mirage will keep using Last Choir of Genesis to deal massive DMG to everyone, as well as abilities that will restrict the team's actions.", + "Answer": "Strategy: After defeating the summons, quickly break Boss Mirage's Weakness.", + "Difficulty": 1, + "SkillList": [ + 100121, + 100122 + ] + } + ] + }, + "BossMonsterConfig2": { + "Difficulty": 4, + "DifficultyList": [ + 1, + 1, + 3, + 4 + ], + "TagList": [ + { + "Name": "Steadfast Safeguard", + "Desc": "Boss Mirage takes #1[i]% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by #2[i]%.", + "Param": [ + 0.5, + 1, + 1.5 + ], + "SkillID": 401403609, + "ParamFix": [ + 0.5000000004656613, + 1, + 1.5000000004656613 + ], + "Child": [] + }, + { + "Name": "Withered Verdure", + "Desc": "In this combat, ally units' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + }, + { + "Name": "Tender the Rigid", + "Desc": "\"The Long Arms of Sorrow's\" Max Toughness increases.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + }, + { + "Name": "Tenacious Resolve", + "Desc": "Reduces DMG received by all enemies, but every Weakness Type they have increases DMG received.", + "Param": [], + "SkillID": null, + "ParamFix": [], + "Child": [] + } + ], + "DifficultyGuideList": [ + { + "Desc": "Boss Mirage and its summons take #1[i]% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by #2[i]%.", + "Param": [ + 0.5, + 1, + 1.5 + ], + "SkillID": 401403609, + "ParamFix": [ + 0.5000000004656613, + 1, + 1.5000000004656613 + ] + }, + { + "Desc": "In this combat, ally targets' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Param": [], + "SkillID": null, + "ParamFix": [] + }, + { + "Desc": "When an ally target's HP decreases, the Boss Mirage in \"Dream of Demise\" state will accumulate \"Desperate Bubble.\" When \"Desperate Bubble\" reaches its maximum, Boss Mirage enters the \"Fragrance of Death\" state, greatly enhancing the abilities of Boss Mirage and its summons.", + "Param": [], + "SkillID": null, + "ParamFix": [] + } + ], + "TextGuideList": [ + "When ally targets enter the \"HP Overload\" state, their DMG dealt and Weakness Break Efficiency are greatly reduced. Prioritize restoring their HP to dispel this state.", + "Inflicting Weakness Break on \"The Long Arms of Sorrow\" will reduce the Boss Mirage's Toughness and HP. If the Boss Mirage is in the \"Fragrance of Death\" state, it will also restore allies' HP." + ], + "PhaseList": [ + { + "Name": "Phase 1: Deathwish", + "Desc": "In this combat, ally units' HP will not drop below 1, and any DMG taken exceeding a certain amount of their current HP will be converted into \"HP Overload.\" Ally units in the \"HP Overload\" state will have their DMG dealt and Weakness Break Efficiency greatly reduced.", + "Answer": "Strategy: Prioritize healing ally targets in \"HP Overload\" state.", + "Difficulty": 1, + "SkillList": [ + 101311, + 101312 + ] + }, + { + "Name": "Phase 2: From Death, Comes Life", + "Desc": "When Boss Mirage uses \"Death Wishes For More Death,\" it will deal fatal damage to ally targets in \"HP Overload\" state.", + "Answer": "Strategy: Before \"Death Wishes For More Death\" is used, restore HP to dispel the \"HP Overload\" state from all ally units.", + "Difficulty": 1, + "SkillList": [ + 101321 + ] + } + ] + }, + "EventIDList1": [ + { + "StageID": 420334, + "StageType": "Challenge", + "StageName": 1653639074891422500, + "HardLevelGroup": 1, + "Level": 90, + "EliteGroup": 907, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "BattleScoringGroup": 902, + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_BGM", + "MOJJBFBKBNC": "State_Belobog_Combat_Cocolia_Low" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_BindingMazeBuff", + "MOJJBFBKBNC": "3110012" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 100401404, + "Monster1": 100402604 + } + ], + "LevelLoseCondition": [ + "[CDT_WaitCustomString:Level_SpecialLose]" + ], + "LevelWinCondition": [ + "[CDT_WaitCustomString:Level_SpecialWin]" + ], + "ForbidExitBattle": true, + "MonsterWarningRatio": 1, + "TrialAvatarList": [] + } + ], + "EventIDList2": [ + { + "StageID": 420324, + "StageType": "Challenge", + "StageName": 1712224853307385000, + "HardLevelGroup": 1, + "Level": 90, + "EliteGroup": 899, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "BattleScoringGroup": 902, + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_BGM", + "MOJJBFBKBNC": "State_Amphoreus_Combat_Boss_Pollux_P1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_BindingMazeBuff", + "MOJJBFBKBNC": "3110012" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 401403604 + } + ], + "LevelLoseCondition": [ + "[CDT_WaitCustomString:Level_SpecialLose]" + ], + "LevelWinCondition": [ + "[CDT_WaitCustomString:Level_SpecialWin]" + ], + "ForbidExitBattle": true, + "MonsterWarningRatio": 1, "TrialAvatarList": [] } ] diff --git a/data/characters.en.json b/data/characters.en.json index 9b9123d..5913a89 100644 --- a/data/characters.en.json +++ b/data/characters.en.json @@ -3343,7 +3343,15 @@ }, "Skin": { "1100101": "Nascent Spring" - } + }, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1001/SkillIcon_1001_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1001/SkillIcon_1001_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1001/SkillIcon_1001_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1001/SkillIcon_1001_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1001/SkillIcon_1001_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1001/SkillIcon_1001_Rank6.png" + ] }, "1002": { "Name": "Dan Heng", @@ -6566,7 +6574,15 @@ 287 ] }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1002/SkillIcon_1002_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1002/SkillIcon_1002_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1002/SkillIcon_1002_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1002/SkillIcon_1002_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1002/SkillIcon_1002_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1002/SkillIcon_1002_Rank6.png" + ] }, "1003": { "Name": "Himeko", @@ -9809,7 +9825,15 @@ ], "LocalCriticalChance": 0.1500000001396984 }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1003/SkillIcon_1003_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1003/SkillIcon_1003_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1003/SkillIcon_1003_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1003/SkillIcon_1003_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1003/SkillIcon_1003_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1003/SkillIcon_1003_Rank6.png" + ] }, "1004": { "Name": "Welt", @@ -13129,7 +13153,15 @@ 296 ] }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1004/SkillIcon_1004_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1004/SkillIcon_1004_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1004/SkillIcon_1004_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1004/SkillIcon_1004_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1004/SkillIcon_1004_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1004/SkillIcon_1004_Rank6.png" + ] }, "1005": { "Name": "Kafka", @@ -13944,7 +13976,7 @@ "100504": { "Id": 100504, "Name": "Gentle but Cruel", - "Desc": "After Kafka's teammate uses Basic ATK on an enemy target, Kafka immediately launches Follow-up ATK and deals Lightning DMG equal to #1[i]% of her ATK to that target, with a #2[i]% base chance to inflict Shock (equivalent to that applied by her Ultimate) on the attacked enemy target for #3[i] turns. This effect can only be triggered 1 time per turn.", + "Desc": "After Kafka's teammate uses Basic ATK on an enemy target, Kafka immediately launches Follow-up ATK and deals Lightning DMG equal to #1[i]% of her ATK to that target, with a #2[i]% base chance to inflict Shock equivalent to that applied by her Ultimate to the attacked enemy target, lasting for #3[i] turns. This effect can only be triggered 1 time per turn.", "SimpleDesc": "After a teammate uses Basic ATK on an enemy, Kafka immediately launches Follow-up ATK and deals Lightning DMG with a high chance of inflicting Shock to that target. This effect can only be triggered 1 time per turn.", "Type": null, "Tag": "SingleAttack", @@ -19242,7 +19274,15 @@ 256 ] }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1005/SkillIcon_1005_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1005/SkillIcon_1005_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1005/SkillIcon_1005_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1005/SkillIcon_1005_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1005/SkillIcon_1005_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1005/SkillIcon_1005_Rank6.png" + ] }, "1006": { "Name": "Silver Wolf", @@ -25458,7 +25498,15 @@ 280 ] }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1006/SkillIcon_1006_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1006/SkillIcon_1006_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1006/SkillIcon_1006_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1006/SkillIcon_1006_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1006/SkillIcon_1006_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1006/SkillIcon_1006_Rank6.png" + ] }, "1008": { "Name": "Arlan", @@ -28605,7 +28653,15 @@ 287 ] }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1008/SkillIcon_1008_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1008/SkillIcon_1008_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1008/SkillIcon_1008_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1008/SkillIcon_1008_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1008/SkillIcon_1008_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1008/SkillIcon_1008_Rank6.png" + ] }, "1009": { "Name": "Asta", @@ -31811,7 +31867,15 @@ 259 ] }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1009/SkillIcon_1009_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1009/SkillIcon_1009_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1009/SkillIcon_1009_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1009/SkillIcon_1009_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1009/SkillIcon_1009_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1009/SkillIcon_1009_Rank6.png" + ] }, "1013": { "Name": "Herta", @@ -35040,11 +35104,19 @@ ], "LocalCriticalChance": 0.1500000001396984 }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1013/SkillIcon_1013_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1013/SkillIcon_1013_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1013/SkillIcon_1013_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1013/SkillIcon_1013_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1013/SkillIcon_1013_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1013/SkillIcon_1013_Rank6.png" + ] }, "1014": { "Name": "Saber", - "Desc": null, + "Desc": "The solitary Heroic Spirit traverses the long night of fate. The banner of the round table remains unfurled in a dream. Alas, the knight-king of Camelot has yet to reach that ever-distant utopia.\\nThough still a young maiden, she has heeded the call for this most unique iteration of the Holy Grail War. With the Sword in the Stone offering its choice once more, how shall she shatter the illusions of the past?\\n— \"The wishes I did not fulfill will end here.\"", "CharaInfo": { "Camp": null, "VA": { @@ -38202,11 +38274,19 @@ 281 ] }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1014/SkillIcon_1014_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1014/SkillIcon_1014_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1014/SkillIcon_1014_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1014/SkillIcon_1014_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1014/SkillIcon_1014_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1014/SkillIcon_1014_Rank6.png" + ] }, "1015": { "Name": "Archer", - "Desc": null, + "Desc": "Despair plays in cycles between the past and future. Countless ideals were incinerated before that red garment. 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"Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1402/SkillIcon_1402_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1402/SkillIcon_1402_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1402/SkillIcon_1402_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1402/SkillIcon_1402_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1402/SkillIcon_1402_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1402/SkillIcon_1402_Rank6.png" + ] }, "1403": { "Name": "Tribbie", @@ -221992,7 +222496,15 @@ 268 ] }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1403/SkillIcon_1403_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1403/SkillIcon_1403_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1403/SkillIcon_1403_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1403/SkillIcon_1403_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1403/SkillIcon_1403_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1403/SkillIcon_1403_Rank6.png" + ] }, "1404": { "Name": "Mydei", @@ -225305,7 +225817,15 @@ ], "LocalCriticalChance": 0.45000000041909516 }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1404/SkillIcon_1404_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1404/SkillIcon_1404_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1404/SkillIcon_1404_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1404/SkillIcon_1404_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1404/SkillIcon_1404_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1404/SkillIcon_1404_Rank6.png" + ] }, "1405": { "Name": "Anaxa", @@ -228203,11 +228723,19 @@ "SpeedDelta" ], "ScoreRankList": [ - 360, - 306 + 346, + 287 ] }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1405/SkillIcon_1405_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1405/SkillIcon_1405_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1405/SkillIcon_1405_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1405/SkillIcon_1405_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1405/SkillIcon_1405_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1405/SkillIcon_1405_Rank6.png" + ] }, "1406": { "Name": "Cipher", @@ -231280,7 +231808,15 @@ ], "LocalCriticalChance": 0.5000000004656613 }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1406/SkillIcon_1406_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1406/SkillIcon_1406_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1406/SkillIcon_1406_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1406/SkillIcon_1406_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1406/SkillIcon_1406_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1406/SkillIcon_1406_Rank6.png" + ] }, "1407": { "Name": "Castorice", @@ -235720,7 +236256,15 @@ 261 ] }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1407/SkillIcon_1407_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1407/SkillIcon_1407_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1407/SkillIcon_1407_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1407/SkillIcon_1407_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1407/SkillIcon_1407_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1407/SkillIcon_1407_Rank6.png" + ] }, "1408": { "Name": "Phainon", @@ -236768,46 +237312,6 @@ 1.0500000000465661, 2 ] - }, - "11": { - "Level": 11, - "ParamList": [ - 2.6250000002328306, - 0.7875000005587935, - 2 - ] - }, - "12": { - "Level": 12, - "ParamList": [ - 2.750000000698492, - 0.8250000004190952, - 2 - ] - }, - "13": { - "Level": 13, - "ParamList": [ - 2.8750000004656613, - 0.8625000009778887, - 2 - ] - }, - "14": { - "Level": 14, - "ParamList": [ - 3, - 0.9000000008381903, - 2 - ] - }, - "15": { - "Level": 15, - "ParamList": [ - 3.1249999997671694, - 0.9375000006984919, - 2 - ] } } }, @@ -239512,7 +240016,15 @@ 266 ] }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1408/SkillIcon_1408_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1408/SkillIcon_1408_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1408/SkillIcon_1408_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1408/SkillIcon_1408_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1408/SkillIcon_1408_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1408/SkillIcon_1408_Rank6.png" + ] }, "1409": { "Name": "Hyacine", @@ -243450,11 +243962,19 @@ ], "LocalCriticalChance": 1 }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1409/SkillIcon_1409_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1409/SkillIcon_1409_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1409/SkillIcon_1409_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1409/SkillIcon_1409_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1409/SkillIcon_1409_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1409/SkillIcon_1409_Rank6.png" + ] }, "1410": { "Name": "Hysilens", - "Desc": "Styxia, the coastal city of intoxication and dreams, where echoes of old songs still drift among the waves.\\nHelektra, Daughter of the Sea, Chrysos Heir who cleanses the Ocean's Coreflame, dispels the murky undercurrents and orchestrates a feast of revelry for the heroes beyond the sky.\\n—The show must go on. Even if hope is as fragile as bubbles, the waves will keep surging forward.", + "Desc": "Styxia, the coastal city of intoxication and dreams, where echoes of old songs still drift among the waves.\\nHelektra, Daughter of the Sea, Chrysos Heir who cleanses the Ocean's Coreflame, dispels the murky undercurrents and orchestrates a banquet of revelry for the heroes beyond the sky.\\nThe show must go on. Even if hope is as fragile as bubbles, the waves will keep surging forward.", "CharaInfo": { "Camp": null, "VA": { @@ -243481,7 +244001,7 @@ "1": { "Id": 141001, "Name": "You Ask Why Hearts Cry", - "Desc": "When Hysilens is on the field, ally targets deal DoT equal to #1[i]% of the original DMG. When Hysilens inflicts Wind Shear/Bleed/Burn/Shock on enemies through her Talent, there is a #2[i]% base chance to additionally inflict a Wind Shear/Bleed/Burn/Shock state that is identical to and coexists with the original Talent effect.", + "Desc": "While Hysilens is on the field, ally targets deal DoT equal to #1[i]% of the original DMG. When Hysilens inflicts Wind Shear/Bleed/Burn/Shock on enemies through her Talent, there is a #2[i]% base chance to additionally inflict the target with 1 instance of Wind Shear/Bleed/Burn/Shock state that is identical to and can coexist with that of the original Talent effect.", "ParamList": [ 1.1600000001490116, 1 @@ -243527,7 +244047,7 @@ "6": { "Id": 141006, "Name": "When to Return From Where You Lie", - "Desc": "While the Zone is active, at the start of each turn or in each attack by an ally target, increases the maximum trigger count for Hysilens's Physical DoT effect to #1[i] times, and increases the DMG multiplier of the DMG dealt by #2[i]%.", + "Desc": "While the Zone is active, at the start of each turn or after one attack by an ally target, increases the maximum trigger count for Hysilens's Physical DoT effect to #1[i], and increases the multiplier of the DMG dealt by #2[i]%.", "ParamList": [ 12, 0.20000000018626451 @@ -243639,8 +244159,8 @@ "141002": { "Id": 141002, "Name": "Overtone Hum: Chorus After Dark Tides", - "Desc": "Has a #2[i]% base chance to increase DMG taken by all enemies by #3[i]%, lasting for #4[i] turn(s), while dealing Physical DMG equal to #1[i]% of Hysilens's ATK to all enemies.", - "SimpleDesc": "There is a high chance to increase DMG taken by all enemies, and deals Physical DMG to them.", + "Desc": "Has a #2[i]% base chance to increase the DMG taken by all enemies by #3[i]%, lasting for #4[i] turn(s). At the same time, deals Physical DMG equal to #1[i]% of Hysilens's ATK to all enemies.", + "SimpleDesc": "There is a high chance to increase the DMG taken by all enemies, and deals Physical DMG to them.", "Type": "BPSkill", "Tag": "AoEAttack", "SPBase": 30, @@ -243648,7 +244168,7 @@ "BPAdd": null, "ShowStanceList": [ 0, - 60, + 30, 0 ], "SkillComboValueDelta": null, @@ -243800,8 +244320,8 @@ "141003": { "Id": 141003, "Name": "Maelstrom Rhapsody", - "Desc": "Hysilens deploys a Zone that reduces enemy target's ATK by #6[f1]% and DEF by #3[f1]%, and deals Physical DMG equal to #1[i]% of Hysilens's ATK to all enemies.\\nWhenever an enemy target within the Zone takes DMG from DoT, Hysilens deals Physical DoT equal to #4[f1]% of her ATK to them. The DoT cannot repeatedly trigger this effect, and this effect can be triggered up to #5[i] time(s) per turn or per ally target's single attack.\\nThe Zone lasts for #2[i] turn(s), decreasing by 1 turn at the start of each turn. The Zone will be dispelled if Hysilens becomes knocked down.", - "SimpleDesc": "Deploys Zone, reduces all enemies' ATK and DEF, and deals Physical DMG to them. While the Zone exists, for every 1 instance of DoT received by enemy targets, deals 1 instance of Physical DoT to them.", + "Desc": "Hysilens deploys a Zone that reduces enemy targets' ATK by #6[f1]% and DEF by #3[f1]%, and deals Physical DMG equal to #1[i]% of Hysilens's ATK to all enemies.\\nFor every 1 instance of DoT taken by an enemy target within the Zone, Hysilens deals Physical DoT equal to #4[f1]% of her ATK to them. This damage triggers at the start of each turn or after one attack by an ally target, up to #5[i] time(s). And it cannot repeatedly trigger this effect.\\nThe Zone lasts for #2[i] turn(s) and this duration decreases by 1 at the start of this unit's every turn. When Hysilens gets knocked down, the Zone will also be dispelled.", + "SimpleDesc": "Deploys Zone, causes all enemies to reduce ATK and DEF, and deals Physical DMG to them. While the Zone exists, for every 1 instance of DoT received by enemy targets, deals 1 instance of Physical DoT to them.", "Type": "Ultra", "Tag": "AoEAttack", "SPBase": 5, @@ -243991,7 +244511,7 @@ "141004": { "Id": 141004, "Name": "Sirenic Serenade", - "Desc": "When an ally target attacks, there is a #1[i]% base chance for Hysilens to inflict Wind Shear/Bleed/Burn/Shock on the hit enemy target, prioritizing to inflict different states.\\nUnder the Wind Shear/Burn/Shock state, at the start of each turn, the enemy target takes Wind/Fire/Lightning DoT equal to #2[f1]% of Hysilens's ATK for #5[i] turn(s).\\nUnder the Bleed state, at the start of each turn, the enemy target takes Physical DoT equal to #3[f1]% of their Max HP, up to #4[f1]% of Hysilens's ATK, lasting for #5[i] turn(s).", + "Desc": "When an ally target attacks, there is a #1[i]% base chance for Hysilens to inflict the hit enemy target with one of the following states: Wind Shear, Bleed, Burn, or Shock. Priority is given to inflicting a different state.\\nWhile in the Wind Shear/Burn/Shock state, at the start of each turn, the enemy target takes Wind/Fire/Lightning DoT equal to #2[f1]% of Hysilens's ATK for #5[i] turn(s).\\nWhile in the Bleed state, at the start of each turn, the enemy target takes Physical DoT equal to #3[f1]% of their Max HP, up to #4[f1]% of Hysilens's ATK, lasting for #5[i] turn(s).", "SimpleDesc": "When an ally target attacks, Hysilens has a high chance to inflict the hit enemy target with one of the following states: Wind Shear/Bleed/Burn/Shock.", "Type": null, "Tag": "Impair", @@ -244191,8 +244711,8 @@ "141007": { "Id": 141007, "Name": "At Ocean's Abode", - "Desc": "After using Technique, creates a Special Dimension that lasts for #1[i] seconds and automatically moves forward. Enemies within the Special Dimension enter the \"Soulstruck\" state. Enemies in the \"Soulstruck\" state will not attack ally targets and will follow the dimension while it persists.\\nAfter entering battle with enemies in the \"Soulstruck\" state, there is a #2[i]% base chance for each enemy target to be inflicted with #3[i] of the following states that is the same as Hysilens's Talent's effects: Wind Shear/Bleed/Burn/Shock. Only 1 Dimension Effect created by allies can exist at a time.", - "SimpleDesc": "Creates a Special Dimension. Enemies within the dimension will not attack ally targets. After entering battle with enemies within the dimension, there's a high chance to inflict #3[i] state(s) from Wind Shear/Bleed/Burn/Shock on each enemy target.", + "Desc": "After using Technique, creates a Special Dimension that lasts for #1[i] seconds and automatically moves forward. Enemies within the Special Dimension enter the \"Soulstruck\" state. \"Soulstruck\" enemies will not attack ally targets and will follow the dimension while it persists.\\nAfter entering combat with \"Soulstruck\" enemies, there is a #2[i]% base chance to inflict each enemy target with #3[i] of the following states: Wind Shear/Bleed/Burn/Shock, all of which are equivalent to those provided by Hysilens's Talent effect. Only 1 Dimension Effect created by allies can exist at the same time.", + "SimpleDesc": "Creates a Special Dimension. Enemies within the dimension will not attack ally targets. After entering combat with enemies within the dimension, there's a high chance to inflict #3[i] state(s) from Wind Shear/Bleed/Burn/Shock on each enemy target.", "Type": "Maze", "Tag": "Impair", "SPBase": null, @@ -245689,8 +246209,8 @@ 1 ], "PointID": 1410101, - "PointName": "The Gladiorum of Conquest", - "PointDesc": "At the start of combat, Hysilens creates a Zone with the same effect as her Ultimate, lasting for #1[i] turn(s). Whenever Hysilens creates a Zone, she recovers #2[i] Skill Point(s).", + "PointName": "The Gladius of Conquest", + "PointDesc": "At the start of combat, Hysilens deploys a Zone, equivalent to that provided by her Ultimate, lasting for #1[i] turn(s). Whenever Hysilens deploys a Zone, she recovers #2[i] Skill Point(s).", "PointTriggerKey": 6, "PointType": 3, "PrePoint": [], @@ -245738,7 +246258,7 @@ ], "PointID": 1410102, "PointName": "The Bubble of Banquets", - "PointDesc": "When Hysilens uses Ultimate, if the enemy target is currently afflicted with DoT(s), all DoTs currently applied on the target will immediately deal DMG equal to #1[i]% of their original DMG.", + "PointDesc": "When Hysilens uses Ultimate, if the enemy target is currently afflicted with DoT(s), all DoTs currently applied on the target will immediately produce DMG equal to #1[i]% of their original DMG.", "PointTriggerKey": 7, "PointType": 3, "PrePoint": [], @@ -245789,7 +246309,7 @@ ], "PointID": 1410103, "PointName": "The Fiddle of Pearls", - "PointDesc": "If Hysilens's Effect Hit Rate is above #1[i]%, for every #2[i]% exceeded, increases this unit's DMG by #3[i]%, up to #4[i]%.", + "PointDesc": "For every #2[i]% of Hysilens's Effect Hit Rate that exceeds #1[i]%, increases her DMG dealt by #3[i]%, up to a max increase of #4[i]%.", "PointTriggerKey": 8, "PointType": 3, "PrePoint": [], @@ -246521,11 +247041,19 @@ 268 ] }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1410/SkillIcon_1410_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1410/SkillIcon_1410_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1410/SkillIcon_1410_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1410/SkillIcon_1410_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1410/SkillIcon_1410_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1410/SkillIcon_1410_Rank6.png" + ] }, "1412": { "Name": "Cerydra", - "Desc": "The Northern Empire, a lost dynasty, where frozen lands burn with ambitions of conquest.\\nSovereign Cerydra, Chrysos Heir who wields the Coreflame of \"Law,\" you shall set your pieces, challenge the gods, pass judgment upon the faithless, and carve the path of Flame-Chase into the fate of this world.\\n—\"This is no end. The path of Amphoreus shall blaze across the stars!\"", + "Desc": "The Northern Empire, a lost dynasty, where its frozen lands burn with the fever of conquest.\\nSovereign Cerydra, the Chrysos Heir who wields the Coreflame of \"Law,\" weaves her schemes, contends with the gods, passes judgment upon the faithless, and lays the foundation of Flame-Chase into this world.\\n...\"This is far from the end. Amphoreus's journey is set to blaze across the stars!\"", "CharaInfo": { "Camp": null, "VA": { @@ -246552,7 +247080,7 @@ "1": { "Id": 141201, "Name": "Seize the Crowns of All", - "Desc": "Characters with \"Military Merit\" ignore #1[i]% of their target's DEF when dealing DMG. If the \"Military Merit\" state is upgraded to the \"Peerage\" state, the character additionally ignores #2[i]% of the target's DEF when dealing Skill DMG. When Cerydra uses her Skill, regenerates #3[i] Energy for the designated ally target.", + "Desc": "The character with \"Military Merit\" ignores #1[i]% of the targets' DEF when dealing DMG. If \"Military Merit\" has been upgraded to \"Peerage,\" then the character additionally ignores #2[i]% of the targets' DEF when dealing Skill DMG. When Cerydra uses her Skill, regenerates #3[i] Energy for the designated ally target.", "ParamList": [ 0.1600000001490116, 0.20000000018626451, @@ -246563,7 +247091,7 @@ "2": { "Id": 141202, "Name": "Forge the Dreams of Many", - "Desc": "Characters with \"Military Merit\" deal #1[i]% more DMG. While a teammate with \"Military Merit\" is on the field, Cerydra's DMG increases by #2[i]%.", + "Desc": "The character with \"Military Merit\" deals #1[i]% increased DMG. While a teammate on the field has \"Military Merit,\" Cerydra's DMG dealt increases by #2[i]%.", "ParamList": [ 0.40000000037252903, 1.6000000005587935 @@ -246580,7 +247108,7 @@ "4": { "Id": 141204, "Name": "Remake the Realms of Men", - "Desc": "Increases Ultimate DMG multiplier by #1[i]%.", + "Desc": "Increases Ultimate's DMG multiplier by #1[i]%.", "ParamList": [ 2.400000000372529 ], @@ -246596,7 +247124,7 @@ "6": { "Id": 141206, "Name": "A Journey Set Starward", - "Desc": "Characters with \"Military Merit\" increase their All-Type RES PEN by #1[i]%, and the multiplier for Additional DMG triggered via \"Military Merit\" increases by #2[i]%. While a teammate with \"Military Merit\" is present on the field, Cerydra's All-Type RES PEN increases by #1[i]%.", + "Desc": "The character with \"Military Merit\" increases their All-Type RES PEN by #1[i]%, and the multiplier for the Additional DMG triggered via \"Military Merit\" increases by #2[i]%. While a teammate on the field has \"Military Merit,\" Cerydra's All-Type RES PEN increases by #1[i]%.", "ParamList": [ 0.20000000018626451, 3 @@ -246619,7 +247147,7 @@ "141201": { "Id": 141201, "Name": "King's Castling", - "Desc": "Deals Wind DMG equal to #1[i]% of Cerydra's ATK to one designated enemy target.", + "Desc": "Deals Wind DMG equal to #1[i]% of Cerydra's ATK to one designated enemy.", "SimpleDesc": "Deals minor Wind DMG to one enemy.", "Type": "Normal", "Tag": "SingleAttack", @@ -246699,8 +247227,8 @@ "141202": { "Id": 141202, "Name": "Pawn's Promotion", - "Desc": "Grants \"Military Merit\" to one designated ally character and gives Cerydra #2[i] points of Charge. Maximum Charge is #3[i] points. When Charge reaches #4[i] points, the ally character's \"Military Merit\" automatically upgrades to \"Peerage\" and dispels their Crowd Control debuff. Characters with \"Peerage\" are considered to have \"Military Merit\" simultaneously. Increases the CRIT DMG boost for Skill DMG by #1[i]% for characters with \"Peerage,\" increases All-Type RES PEN by #5[f1]%, and said characters can also trigger a Coup de Main when using their Skill on enemy targets. After Coup de Main ends, consumes #4[i] points of Charge to revert \"Peerage\" back to \"Military Merit.\"", - "SimpleDesc": "Grants \"Military Merit\" to an ally character and gives Charge to Cerydra. When Charge reaches #4[i] points, the ally character's \"Military Merit\" automatically upgrades to \"Peerage.\" Increase CRIT DMG from Skill DMG dealt and All-Type RES PEN and can trigger Coup de Main for characters with \"Peerage.\"", + "Desc": "Grants \"Military Merit\" to one designated ally character and gives Cerydra #2[i] points of Charge. Charge is capped at #3[i] points. When Charge reaches #4[i] points, automatically upgrades the character's \"Military Merit\" to \"Peerage\" and dispels their Crowd Control debuffs. The character with \"Peerage\" is considered to have \"Military Merit\" simultaneously. The character with \"Peerage\" increases the CRIT DMG for their dealt Skill DMG by #1[i]%, increases their All-Type RES PEN by #5[f1]%, and triggers Coup de Main when using their Skill on enemy targets. After Coup de Main ends, consumes #4[i] points of Charge to revert \"Peerage\" to \"Military Merit.\"", + "SimpleDesc": "Grants \"Military Merit\" to an ally character and gives Charge to Cerydra. When Charge reaches #4[i] points, automatically upgrades the ally character's \"Military Merit\" to \"Peerage.\" The character with \"Peerage\" increases the CRIT DMG for their dealt Skill DMG, increases All-Type RES PEN, and can trigger Coup de Main.", "Type": "BPSkill", "Tag": "Support", "SPBase": 30, @@ -246885,7 +247413,7 @@ "141203": { "Id": 141203, "Name": "Scholar's Mate", - "Desc": "Gains #2[i] Charge. Deals Wind DMG equal to #1[i]% of Cerydra's ATK to all enemies. If there are no characters with \"Military Merit\" on the field, prioritizes granting \"Military Merit\" to the character in position 1 in the team lineup.", + "Desc": "Gains #2[i] Charge. Deals Wind DMG equal to #1[i]% of Cerydra's ATK to all enemies. If no character on the field has \"Military Merit,\" prioritizes granting \"Military Merit\" to the first character in the current team.", "SimpleDesc": "Gains Charge. Deals Wind DMG to all enemies.", "Type": "Ultra", "Tag": "AoEAttack", @@ -247010,8 +247538,8 @@ "141204": { "Id": 141204, "Name": "Ave Imperator", - "Desc": "Characters with \"Military Merit\" increase their ATK by an amount equal to #2[f1]% of Cerydra's ATK. When the character uses Basic ATK or Skill, Cerydra gains #1[i] Charge(s). Cerydra cannot gain Charges while Coup de Main is in effect. After characters with \"Military Merit\" use an attack, Cerydra deals 1 additional instance of Wind Additional DMG equal to #3[i]% of her ATK. This effect can be triggered up to #4[i] time(s). The trigger count resets whenever Cerydra uses her Ultimate. \"Military Merit\" only takes effect on the most recently applied target. When the target changes, Cerydra's Charge is reset to 0.", - "SimpleDesc": "Characters with \"Military Merit\" increase their ATK. When they use Basic ATK or Skill, Cerydra gains Charge. After characters with \"Military Merit\" use attacks, Cerydra deals additional instances of minor Wind Additional DMG.", + "Desc": "The character with \"Military Merit\" increases ATK by an amount equal to #2[f1]% of Cerydra's ATK. When the character uses Basic ATK or Skill, Cerydra gains #1[i] Charge. During Coup de Main, Cerydra cannot gain Charge. After the character with \"Military Merit\" uses an attack, Cerydra additionally deals 1 instance of Wind Additional DMG equal to #3[i]% of her ATK. This effect can trigger up to #4[i] time(s). The trigger count resets every time Cerydra uses her Ultimate. \"Military Merit\" only takes effect on the most recent target. When the target changes, Cerydra's Charge is reset to 0.", + "SimpleDesc": "The character with \"Military Merit\" increases their ATK And when they use Basic ATK or Skill, Cerydra gains Charge. After the character with \"Military Merit\" uses an attack, Cerydra additionally deals minor Wind Additional DMG.", "Type": null, "Tag": "Support", "SPBase": null, @@ -247184,7 +247712,7 @@ "BPNeed": -0.9999999997671694, "BPAdd": null, "ShowStanceList": [ - 0, + 30, 0, 0 ], @@ -247200,8 +247728,8 @@ "141207": { "Id": 141207, "Name": "First-Move Advantage", - "Desc": "After using Technique, gains \"Military Merit.\" When switching active characters, \"Military Merit\" transfers to the current active character. At the start of the next battle, automatically use Skill 1 time on the character with \"Military Merit\" without consuming any Skill Points.", - "SimpleDesc": "Grants \"Military Merit\" to the current active character. Automatically uses Skill on characters with \"Military Merit\" at the start of the next battle.", + "Desc": "After using Technique, gains \"Military Merit.\" When switching the active character, \"Military Merit\" transfers to the current active character. At the start of the next battle, automatically uses Skill 1 time on the character with \"Military Merit\" without consuming any Skill Points.", + "SimpleDesc": "Grants \"Military Merit\" to the current active character. Automatically uses Skill on the character with \"Military Merit\" at the start of the next battle.", "Type": "Maze", "Tag": "Support", "SPBase": null, @@ -248691,7 +249219,7 @@ ], "PointID": 1412101, "PointName": "Veni", - "PointDesc": "When Cerydra's ATK is greater than #1[i], for every #2[i] ATK exceeded, increases this unit's CRIT DMG by #3[i]%, up to a maximum of #4[i]%.", + "PointDesc": "For every #2[i] of Cerydra's ATK that exceeds #1[i], increases her CRIT DMG by #3[i]%, up to a max increase of #4[i]%.", "PointTriggerKey": 6, "PointType": 3, "PrePoint": [], @@ -248740,7 +249268,7 @@ ], "PointID": 1412102, "PointName": "Vidi", - "PointDesc": "Increases Cerydra's CRIT Rate by #1[i]%. While Cerydra's Charge is less than maximum, Cerydra gains #2[i] point(s) of Charge when a character with \"Military Merit\" uses their Ultimate. This effect can only be triggered once per battle.", + "PointDesc": "Increases Cerydra's CRIT Rate by #1[i]%. While Cerydra's Charge is below its maximum, Cerydra gains #2[i] Charge when the character with \"Military Merit\" uses their Ultimate. This effect can trigger once per battle.", "PointTriggerKey": 7, "PointType": 3, "PrePoint": [], @@ -248790,7 +249318,7 @@ ], "PointID": 1412103, "PointName": "Vici", - "PointDesc": "When using a Skill, increases the SPD of this unit and teammates with \"Military Merit\" by #2[i] for #3[i] turn(s). When a character with \"Military Merit\" uses Basic ATK or Skill, Cerydra regenerates #1[i] Energy.", + "PointDesc": "When using Skill, increases SPD by #2[i] for this unit and the teammate with \"Military Merit,\" lasting for #3[i] turn(s). When the character with \"Military Merit\" uses Basic ATK or Skill, regenerates #1[i] Energy for Cerydra.", "PointTriggerKey": 8, "PointType": 3, "PrePoint": [], @@ -249524,7 +250052,7391 @@ ], "LocalCriticalChance": 1 }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1412/SkillIcon_1412_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1412/SkillIcon_1412_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1412/SkillIcon_1412_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1412/SkillIcon_1412_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1412/SkillIcon_1412_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1412/SkillIcon_1412_Rank6.png" + ] + }, + "1413": { + "Name": "Evernight", + "Desc": "In the Memory Zone secluded from the world, candlelight reflects the past, silently extinguishing in the mist.\\nEvernight, child of Remembrance born from the shadow, Chrysos Heir who conceals the Coreflame of Time, you shall stir the tide of Oblivion, guarding the wish of the mirrored soul.\\n——\"Don't worry, I will guard the path of Trailblaze for you... at any cost ♭\"", + "CharaInfo": { + "Camp": null, + "VA": { + "Chinese": null, + "Japanese": null, + "Korean": null, + "English": null + }, + "Stories": { + "0": null, + "1": null, + "2": null, + "3": null, + "4": null + }, + "Voicelines": [] + }, + "Rarity": "CombatPowerAvatarRarityType5", + "AvatarVOTag": "evernight", + "SPNeed": 240, + "BaseType": "Memory", + "DamageType": "Ice", + "Ranks": { + "1": { + "Id": 141301, + "Name": "Sleep Tight, the Night Dreams Long", + "Desc": "When Evernight is on the field and when there are 4 or more/3/2/1 enemy targets on the field, ally memosprites deal #1[i]%/#2[i]%/#3[i]%/#4[i]% of their original DMG respectively.", + "ParamList": [ + 1.2000000001862645, + 1.2500000002328306, + 1.3000000002793968, + 1.5000000004656613 + ], + "Extra": {} + }, + "2": { + "Id": 141302, + "Name": "Listen Up, the Slumber Speaks Soft", + "Desc": "Each time Evernight gains \"Memoria,\" increases the gained \"Memoria\" by #1[i] point(s). When using Ultimate, additionally gains #2[i] \"Darkest Riddle\" state Charge(s).", + "ParamList": [ + 2, + 2 + ], + "Extra": {} + }, + "3": { + "Id": 141303, + "Name": "Fear Not, the Nightmare Lies Past", + "Desc": "Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10. Memosprite Talent Lv. +1, up to a maximum of Lv. 10.", + "ParamList": [], + "Extra": {} + }, + "4": { + "Id": 141304, + "Name": "Wake Up, the Tomorrow is Yours", + "Desc": "While Evernight is on the field, ally memosprites' Weakness Break Efficiency increases by #1[i]%, and memosprite Evey gains an additional #2[i]% Weakness Break Efficiency.", + "ParamList": [ + 0.25000000023283064, + 0.25000000023283064 + ], + "Extra": {} + }, + "5": { + "Id": 141305, + "Name": "Let Go, the \"Me\" in Memories", + "Desc": "Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15. Memosprite Skill Lv. +1, up to a maximum of Lv. 10.", + "ParamList": [], + "Extra": {} + }, + "6": { + "Id": 141306, + "Name": "Like This, Always", + "Desc": "While Evernight is on the field, all allies' All-Type RES PEN increases by #2[i]%. After memosprite Evey uses \"Dream, Dissolving, as Dew,\" Evernight gains #1[i]% of the consumed \"Memoria\" in this attack.", + "ParamList": [ + 0.3000000002793968, + 0.20000000018626451 + ], + "Extra": { + "30000005": { + "Name": "RES PEN", + "Desc": "When dealing DMG, ignore a part of the enemy target's resistance to the corresponding damage type.", + "Param": [] + } + } + } + }, + "Skills": { + "141301": { + "Id": 141301, + "Name": "Time Thence Blurs", + "Desc": "Deals Ice DMG equal to #1[i]% of Evernight's Max HP to one designated enemy.", + "SimpleDesc": "Deals minor Ice DMG to one designated enemy.", + "Type": "Normal", + "Tag": "SingleAttack", + "SPBase": 20, + "BPNeed": -0.9999999997671694, + "BPAdd": 1, + "ShowStanceList": [ + 30, + 0, + 0 + ], + "SkillComboValueDelta": null, + "Extra": {}, + "Level": { + "1": { + "Level": 1, + "ParamList": [ + 0.25000000023283064 + ] + }, + "2": { + "Level": 2, + "ParamList": [ + 0.3000000002793968 + ] + }, + "3": { + "Level": 3, + "ParamList": [ + 0.3500000003259629 + ] + }, + "4": { + "Level": 4, + "ParamList": [ + 0.40000000037252903 + ] + }, + "5": { + "Level": 5, + "ParamList": [ + 0.45000000041909516 + ] + }, + "6": { + "Level": 6, + "ParamList": [ + 0.5000000004656613 + ] + }, + "7": { + "Level": 7, + "ParamList": [ + 0.5500000005122274 + ] + }, + "8": { + "Level": 8, + "ParamList": [ + 0.6000000005587935 + ] + }, + "9": { + "Level": 9, + "ParamList": [ + 0.6500000006053597 + ] + }, + "10": { + "Level": 10, + "ParamList": [ + 0.7000000006519258 + ] + } + } + }, + "141302": { + "Id": 141302, + "Name": "Day Gently Slips", + "Desc": "Consumes HP equal to #6[i]% of Evernight's Max HP to summon memosprite Evey and increase CRIT DMG of all ally memosprites by #1[i]% for #2[i] turn(s). Duration decreases by 1 at the start of each of Evernight's turns. If Evey is already on the field, restores #4[i]% of its Max HP. When used, gains #3[i] \"Memoria.\" If in the \"Darkest Riddle\" state, additionally gains #5[i] \"Memoria.\"\\nIf the current HP is insufficient, Evernight's current HP will be reduced to 1 when using her Skill.", + "SimpleDesc": "Consumes this unit's HP to summon memosprite Evey and increase CRIT DMG for all ally memosprites. If Evey is already on the field, restores its HP. When used, gains #3[i] \"Memoria.\" If in the \"Darkest Riddle\" state, additionally gains #5[i] \"Memoria.\"", + "Type": "BPSkill", + "Tag": "Summon", + "SPBase": 30, + "BPNeed": null, + "BPAdd": null, + "ShowStanceList": [ + 0, + 0, + 0 + ], + "SkillComboValueDelta": null, + "Extra": { + "10000018": { + "Name": "Summon Memosprite", + "Desc": "Summon the memosprite to the field. If the memosprite is already on the field, dispels all Crowd Control debuffs the memosprite is afflicted with.", + "Param": [] + } + }, + "Level": { + "1": { + "Level": 1, + "ParamList": [ + 0.20000000018626451, + 2, + 2, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "2": { + "Level": 2, + "ParamList": [ + 0.22000000020489097, + 2, + 2, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "3": { + "Level": 3, + "ParamList": [ + 0.24000000022351742, + 2, + 2, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "4": { + "Level": 4, + "ParamList": [ + 0.26000000024214387, + 2, + 2, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "5": { + "Level": 5, + "ParamList": [ + 0.2800000002607703, + 2, + 2, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "6": { + "Level": 6, + "ParamList": [ + 0.3000000002793968, + 2, + 2, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "7": { + "Level": 7, + "ParamList": [ + 0.32499999995343387, + 2, + 2, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "8": { + "Level": 8, + "ParamList": [ + 0.3500000003259629, + 2, + 2, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "9": { + "Level": 9, + "ParamList": [ + 0.375, + 2, + 2, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "10": { + "Level": 10, + "ParamList": [ + 0.40000000037252903, + 2, + 2, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "11": { + "Level": 11, + "ParamList": [ + 0.4200000003911555, + 2, + 2, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "12": { + "Level": 12, + "ParamList": [ + 0.44000000040978193, + 2, + 2, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "13": { + "Level": 13, + "ParamList": [ + 0.4600000004284084, + 2, + 2, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "14": { + "Level": 14, + "ParamList": [ + 0.48000000044703484, + 2, + 2, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "15": { + "Level": 15, + "ParamList": [ + 0.5000000004656613, + 2, + 2, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + } + } + }, + "141303": { + "Id": 141303, + "Name": "O Wakeful World, Goodnight", + "Desc": "Summons memosprite Evey, then memosprite Evey deals Ice DMG equal to #1[i]% of Evey's Max HP to all enemies, and causes Evernight to enter the \"Darkest Riddle\" state. During this state, the DMG received by all enemies increases by #4[i]%, the DMG dealt by Evernight and memosprite Evey increases by #3[i]%, and both Evernight and memosprite Evey are immune to Crowd Control debuffs. Gains #2[i] \"Darkest Riddle\" Charge(s). Memosprite Evey consumes 1 Charge after using \"Dream, Dissolving, as Dew.\" At the start of Evernight's turn, if no Charges remain, exits the \"Darkest Riddle\" state.", + "SimpleDesc": "Deals Ice DMG to all enemies, summons memosprite Evey and causes Evernight to enter the \"Darkest Riddle\" state, during which the DMG received by the enemies increases, DMG dealt by Evernight and her memosprite increases, and both Evernight and her memosprite are immune to Crowd Control debuffs.", + "Type": "Ultra", + "Tag": "AoEAttack", + "SPBase": 5, + "BPNeed": -0.9999999997671694, + "BPAdd": null, + "ShowStanceList": [ + 0, + 90, + 0 + ], + "SkillComboValueDelta": null, + "Extra": { + "10000011": { + "Name": "Crowd Control debuff", + "Desc": "Freeze, Entanglement, Imprisonment, Dominated, Outrage, Strong Reverberation, Alien Dream, Snarelock, Terrified.", + "Param": [] + }, + "10000018": { + "Name": "Summon Memosprite", + "Desc": "Summon the memosprite to the field. If the memosprite is already on the field, dispels all Crowd Control debuffs the memosprite is afflicted with.", + "Param": [] + } + }, + "Level": { + "1": { + "Level": 1, + "ParamList": [ + 0.6000000005587935, + 2, + 0.5000000004656613, + 0.10000000009313226 + ] + }, + "2": { + "Level": 2, + "ParamList": [ + 0.6600000006146729, + 2, + 0.5500000005122274, + 0.11000000010244548 + ] + }, + "3": { + "Level": 3, + "ParamList": [ + 0.7200000006705523, + 2, + 0.6000000005587935, + 0.12000000011175871 + ] + }, + "4": { + "Level": 4, + "ParamList": [ + 0.7800000007264316, + 2, + 0.6500000006053597, + 0.13000000012107193 + ] + }, + "5": { + "Level": 5, + "ParamList": [ + 0.840000000782311, + 2, + 0.7000000006519258, + 0.14000000013038516 + ] + }, + "6": { + "Level": 6, + "ParamList": [ + 0.9000000008381903, + 2, + 0.7500000006984919, + 0.1500000001396984 + ] + }, + "7": { + "Level": 7, + "ParamList": [ + 0.9750000005587935, + 2, + 0.8125000009313226, + 0.1625000003259629 + ] + }, + "8": { + "Level": 8, + "ParamList": [ + 1.0500000000465661, + 2, + 0.8750000004656613, + 0.17499999981373549 + ] + }, + "9": { + "Level": 9, + "ParamList": [ + 1.1249999997671694, + 2, + 0.9375000006984919, + 0.1875 + ] + }, + "10": { + "Level": 10, + "ParamList": [ + 1.2000000001862645, + 2, + 1, + 0.20000000018626451 + ] + }, + "11": { + "Level": 11, + "ParamList": [ + 1.2600000002421439, + 2, + 1.0500000000465661, + 0.21000000019557774 + ] + }, + "12": { + "Level": 12, + "ParamList": [ + 1.3200000002980232, + 2, + 1.1000000000931323, + 0.22000000020489097 + ] + }, + "13": { + "Level": 13, + "ParamList": [ + 1.3800000003539026, + 2, + 1.1500000001396984, + 0.2300000002142042 + ] + }, + "14": { + "Level": 14, + "ParamList": [ + 1.440000000409782, + 2, + 1.2000000001862645, + 0.24000000022351742 + ] + }, + "15": { + "Level": 15, + "ParamList": [ + 1.5000000004656613, + 2, + 1.2500000002328306, + 0.25000000023283064 + ] + } + } + }, + "141304": { + "Id": 141304, + "Name": "With Me, This Night", + "Desc": "When entering combat, summons memosprite Evey. Memosprite Evey has #4[i] SPD by default, and its Max HP is #5[i]% of Evernight's Max HP. Each time Evernight or memosprite Evey loses HP, increases CRIT DMG for both this unit and memosprite Evey by #2[i]% for #3[i] turn(s), and gains #1[i] \"Memoria.\" This effect can trigger only once per target per attack.\\nWhen Evernight has #6[i] or more \"Memoria,\" dispels and becomes immune to Crowd Control debuffs. If memosprite Evey is on the field, it immediately takes action. The immediate action effect can only trigger again after memosprite Evey uses \"Dream, Dissolving, as Dew.\"", + "SimpleDesc": "When entering combat, summons memosprite Evey. Whenever this unit or memosprite Evey loses HP, increases CRIT DMG for both this unit and memosprite Evey, and gains \"Memoria.\"\\nWhen Evernight has #6[i] or more \"Memoria,\" memosprite Evey immediately takes action.", + "Type": null, + "Tag": "Enhance", + "SPBase": null, + "BPNeed": -0.9999999997671694, + "BPAdd": null, + "ShowStanceList": [ + 0, + 0, + 0 + ], + "SkillComboValueDelta": null, + "Extra": { + "10000011": { + "Name": "Crowd Control debuff", + "Desc": "Freeze, Entanglement, Imprisonment, Dominated, Outrage, Strong Reverberation, Alien Dream, Snarelock, Terrified.", + "Param": [] + }, + "10000018": { + "Name": "Summon Memosprite", + "Desc": "Summon the memosprite to the field. If the memosprite is already on the field, dispels all Crowd Control debuffs the memosprite is afflicted with.", + "Param": [] + } + }, + "Level": { + "1": { + "Level": 1, + "ParamList": [ + 2, + 0.3000000002793968, + 2, + 160, + 1, + 16, + 0.05000000004656613 + ] + }, + "2": { + "Level": 2, + "ParamList": [ + 2, + 0.33000000030733645, + 2, + 160, + 1, + 16, + 0.05000000004656613 + ] + }, + "3": { + "Level": 3, + "ParamList": [ + 2, + 0.3600000003352761, + 2, + 160, + 1, + 16, + 0.05000000004656613 + ] + }, + "4": { + "Level": 4, + "ParamList": [ + 2, + 0.3900000003632158, + 2, + 160, + 1, + 16, + 0.05000000004656613 + ] + }, + "5": { + "Level": 5, + "ParamList": [ + 2, + 0.4200000003911555, + 2, + 160, + 1, + 16, + 0.05000000004656613 + ] + }, + "6": { + "Level": 6, + "ParamList": [ + 2, + 0.45000000041909516, + 2, + 160, + 1, + 16, + 0.05000000004656613 + ] + }, + "7": { + "Level": 7, + "ParamList": [ + 2, + 0.4875000002793968, + 2, + 160, + 1, + 16, + 0.05000000004656613 + ] + }, + "8": { + "Level": 8, + "ParamList": [ + 2, + 0.5250000001396984, + 2, + 160, + 1, + 16, + 0.05000000004656613 + ] + }, + "9": { + "Level": 9, + "ParamList": [ + 2, + 0.5625000006984919, + 2, + 160, + 1, + 16, + 0.05000000004656613 + ] + }, + "10": { + "Level": 10, + "ParamList": [ + 2, + 0.6000000005587935, + 2, + 160, + 1, + 16, + 0.05000000004656613 + ] + }, + "11": { + "Level": 11, + "ParamList": [ + 2, + 0.6300000005867332, + 2, + 160, + 1, + 16, + 0.05000000004656613 + ] + }, + "12": { + "Level": 12, + "ParamList": [ + 2, + 0.6600000006146729, + 2, + 160, + 1, + 16, + 0.05000000004656613 + ] + }, + "13": { + "Level": 13, + "ParamList": [ + 2, + 0.6900000006426126, + 2, + 160, + 1, + 16, + 0.05000000004656613 + ] + }, + "14": { + "Level": 14, + "ParamList": [ + 2, + 0.7200000006705523, + 2, + 160, + 1, + 16, + 0.05000000004656613 + ] + }, + "15": { + "Level": 15, + "ParamList": [ + 2, + 0.7500000006984919, + 2, + 160, + 1, + 16, + 0.05000000004656613 + ] + } + } + }, + "141306": { + "Id": 141306, + "Name": "Attack", + "Desc": "Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.", + "SimpleDesc": null, + "Type": "MazeNormal", + "Tag": "MazeAttack", + "SPBase": null, + "BPNeed": -0.9999999997671694, + "BPAdd": null, + "ShowStanceList": [ + 30, + 0, + 0 + ], + "SkillComboValueDelta": null, + "Extra": {}, + "Level": { + "1": { + "Level": 1, + "ParamList": [] + } + } + }, + "141307": { + "Id": 141307, + "Name": "Let it Rain Cold On Thee", + "Desc": "After using Technique, at the start of the next battle, gains an effect identical to the Skill which increases all allies' memosprite CRIT DMG, and gains #1[i] point(s) of \"Memoria.\"", + "SimpleDesc": "At the start of the next battle, gains an effect identical to the Skill which increases memosprite CRIT DMG, and additionally gains \"Memoria.\"", + "Type": "Maze", + "Tag": "Support", + "SPBase": null, + "BPNeed": -0.9999999997671694, + "BPAdd": null, + "ShowStanceList": [ + 0, + 0, + 0 + ], + "SkillComboValueDelta": null, + "Extra": {}, + "Level": { + "1": { + "Level": 1, + "ParamList": [ + 2, + 1 + ] + } + } + }, + "141309": { + "Id": 141309, + "Name": "Day Gently Slips", + "Desc": null, + "SimpleDesc": "Consumes this unit's HP to summon memosprite Evey and increase CRIT DMG for all ally memosprites. If Evey is already on the field, restores its HP. When used, gains #3[i] \"Memoria.\" If in the \"Darkest Riddle\" state, additionally gains #5[i] \"Memoria.\"", + "Type": "BPSkill", + "Tag": "Support", + "SPBase": 30, + "BPNeed": null, + "BPAdd": null, + "ShowStanceList": [ + 0, + 0, + 0 + ], + "SkillComboValueDelta": null, + "Extra": {}, + "Level": { + "1": { + "Level": 1, + "ParamList": [ + 0.3000000002793968, + 2, + 4, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "2": { + "Level": 2, + "ParamList": [ + 0.33000000030733645, + 2, + 4, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "3": { + "Level": 3, + "ParamList": [ + 0.3600000003352761, + 2, + 4, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "4": { + "Level": 4, + "ParamList": [ + 0.3900000003632158, + 2, + 4, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "5": { + "Level": 5, + "ParamList": [ + 0.4200000003911555, + 2, + 4, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "6": { + "Level": 6, + "ParamList": [ + 0.45000000041909516, + 2, + 4, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "7": { + "Level": 7, + "ParamList": [ + 0.4875000002793968, + 2, + 4, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "8": { + "Level": 8, + "ParamList": [ + 0.5250000001396984, + 2, + 4, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "9": { + "Level": 9, + "ParamList": [ + 0.5625000006984919, + 2, + 4, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "10": { + "Level": 10, + "ParamList": [ + 0.6000000005587935, + 2, + 4, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "11": { + "Level": 11, + "ParamList": [ + 0.6300000005867332, + 2, + 4, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "12": { + "Level": 12, + "ParamList": [ + 0.6600000006146729, + 2, + 4, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "13": { + "Level": 13, + "ParamList": [ + 0.6900000006426126, + 2, + 4, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "14": { + "Level": 14, + "ParamList": [ + 0.7200000006705523, + 2, + 4, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + }, + "15": { + "Level": 15, + "ParamList": [ + 0.7500000006984919, + 2, + 4, + 0.5000000004656613, + 12, + 0.12000000011175871 + ] + } + } + } + }, + "SkillTrees": { + "Point01": { + "1": { + "Anchor": "Point01", + "AvatarPromotionLimit": null, + "AvatarLevelLimit": null, + "DefaultUnlock": true, + "Icon": "SkillIcon_1413_Normal.png", + "LevelUpSkillID": [ + 141301 + ], + "MaterialList": [], + "MaxLevel": 6, + "ParamList": [], + "PointID": 1413001, + "PointName": null, + "PointDesc": null, + "PointTriggerKey": 1, + "PointType": 2, + "PrePoint": [], + "StatusAddList": [], + "Extra": {} + }, + "2": { + "Anchor": "Point01", + "AvatarPromotionLimit": 2, + "AvatarLevelLimit": null, + "DefaultUnlock": false, + "Icon": "SkillIcon_1413_Normal.png", + "LevelUpSkillID": [ + 141301 + ], + "MaterialList": [ + { + "$type": "ItemConfigRow", + 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"StatusAddList": [], + "Extra": {} + }, + "3": { + "Anchor": "Point19", + "AvatarPromotionLimit": 3, + "AvatarLevelLimit": null, + "DefaultUnlock": false, + "Icon": "SkillIcon_11413_Servant03.png", + "LevelUpSkillID": [ + 1141301, + 1141307 + ], + "MaterialList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 7000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 110252, + "ItemNum": 2, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115012, + "ItemNum": 2, + "Rarity": "Rare" + } + ], + "MaxLevel": 6, + "ParamList": [], + "PointID": 1413301, + "PointName": "Remembrance, Whirling, Like Rain", + "PointDesc": null, + "PointTriggerKey": 19, + "PointType": 4, + "PrePoint": [], + "StatusAddList": [], + "Extra": {} + }, + "4": { + "Anchor": "Point19", + "AvatarPromotionLimit": 4, + "AvatarLevelLimit": null, + "DefaultUnlock": false, + "Icon": "SkillIcon_11413_Servant03.png", + "LevelUpSkillID": [ + 1141301, + 1141307 + ], + "MaterialList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 16000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 110252, + "ItemNum": 4, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115012, + "ItemNum": 3, + "Rarity": "Rare" + } + ], + "MaxLevel": 6, + "ParamList": [], + "PointID": 1413301, + "PointName": "Remembrance, Whirling, Like Rain", + "PointDesc": null, + "PointTriggerKey": 19, + "PointType": 4, + "PrePoint": [], + "StatusAddList": [], + "Extra": {} + }, + "5": { + "Anchor": "Point19", + "AvatarPromotionLimit": 5, + "AvatarLevelLimit": null, + "DefaultUnlock": false, + "Icon": "SkillIcon_11413_Servant03.png", + "LevelUpSkillID": [ + 1141301, + 1141307 + ], + "MaterialList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 35000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 110253, + "ItemNum": 2, + "Rarity": "VeryRare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115013, + "ItemNum": 2, + "Rarity": "VeryRare" + } + ], + "MaxLevel": 6, + "ParamList": [], + "PointID": 1413301, + "PointName": "Remembrance, Whirling, Like Rain", + "PointDesc": null, + "PointTriggerKey": 19, + "PointType": 4, + "PrePoint": [], + "StatusAddList": [], + "Extra": {} + }, + "6": { + "Anchor": "Point19", + "AvatarPromotionLimit": 6, + "AvatarLevelLimit": null, + "DefaultUnlock": false, + "Icon": "SkillIcon_11413_Servant03.png", + "LevelUpSkillID": [ + 1141301, + 1141307 + ], + "MaterialList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 140000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 110253, + "ItemNum": 6, + "Rarity": "VeryRare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115013, + "ItemNum": 2, + "Rarity": "VeryRare" + } + ], + "MaxLevel": 6, + "ParamList": [], + "PointID": 1413301, + "PointName": "Remembrance, Whirling, Like Rain", + "PointDesc": null, + "PointTriggerKey": 19, + "PointType": 4, + "PrePoint": [], + "StatusAddList": [], + "Extra": {} + } + }, + "Point20": { + "1": { + "Anchor": "Point20", + "AvatarPromotionLimit": null, + "AvatarLevelLimit": null, + "DefaultUnlock": true, + "Icon": "SkillIcon_11413_ServantPassive.png", + "LevelUpSkillID": [ + 1141303, + 1141305, + 1141306 + ], + "MaterialList": [], + "MaxLevel": 6, + "ParamList": [], + "PointID": 1413302, + "PointName": "Solitude, Drifting, In Murk", + "PointDesc": null, + "PointTriggerKey": 20, + "PointType": 4, + "PrePoint": [], + "StatusAddList": [], + "Extra": {} + }, + "2": { + "Anchor": "Point20", + "AvatarPromotionLimit": 2, + "AvatarLevelLimit": null, + "DefaultUnlock": false, + "Icon": "SkillIcon_11413_ServantPassive.png", + "LevelUpSkillID": [ + 1141303, + 1141305, + 1141306 + ], + "MaterialList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 3500, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 110251, + "ItemNum": 2, + "Rarity": "NotNormal" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115011, + "ItemNum": 4, + "Rarity": "NotNormal" + } + ], + "MaxLevel": 6, + "ParamList": [], + "PointID": 1413302, + "PointName": "Solitude, Drifting, In Murk", + "PointDesc": null, + "PointTriggerKey": 20, + "PointType": 4, + "PrePoint": [], + "StatusAddList": [], + "Extra": {} + }, + "3": { + "Anchor": "Point20", + "AvatarPromotionLimit": 3, + "AvatarLevelLimit": null, + "DefaultUnlock": false, + "Icon": "SkillIcon_11413_ServantPassive.png", + "LevelUpSkillID": [ + 1141303, + 1141305, + 1141306 + ], + "MaterialList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 7000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 110252, + "ItemNum": 2, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115012, + "ItemNum": 2, + "Rarity": "Rare" + } + ], + "MaxLevel": 6, + "ParamList": [], + "PointID": 1413302, + "PointName": "Solitude, Drifting, In Murk", + "PointDesc": null, + "PointTriggerKey": 20, + "PointType": 4, + "PrePoint": [], + "StatusAddList": [], + "Extra": {} + }, + "4": { + "Anchor": "Point20", + "AvatarPromotionLimit": 4, + "AvatarLevelLimit": null, + "DefaultUnlock": false, + "Icon": "SkillIcon_11413_ServantPassive.png", + "LevelUpSkillID": [ + 1141303, + 1141305, + 1141306 + ], + "MaterialList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 16000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 110252, + "ItemNum": 4, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115012, + "ItemNum": 3, + "Rarity": "Rare" + } + ], + "MaxLevel": 6, + "ParamList": [], + "PointID": 1413302, + "PointName": "Solitude, Drifting, In Murk", + "PointDesc": null, + "PointTriggerKey": 20, + "PointType": 4, + "PrePoint": [], + "StatusAddList": [], + "Extra": {} + }, + "5": { + "Anchor": "Point20", + "AvatarPromotionLimit": 5, + "AvatarLevelLimit": null, + "DefaultUnlock": false, + "Icon": "SkillIcon_11413_ServantPassive.png", + "LevelUpSkillID": [ + 1141303, + 1141305, + 1141306 + ], + "MaterialList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 35000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 110253, + "ItemNum": 2, + "Rarity": "VeryRare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115013, + "ItemNum": 2, + "Rarity": "VeryRare" + } + ], + "MaxLevel": 6, + "ParamList": [], + "PointID": 1413302, + "PointName": "Solitude, Drifting, In Murk", + "PointDesc": null, + "PointTriggerKey": 20, + "PointType": 4, + "PrePoint": [], + "StatusAddList": [], + "Extra": {} + }, + "6": { + "Anchor": "Point20", + "AvatarPromotionLimit": 6, + "AvatarLevelLimit": null, + "DefaultUnlock": false, + "Icon": "SkillIcon_11413_ServantPassive.png", + "LevelUpSkillID": [ + 1141303, + 1141305, + 1141306 + ], + "MaterialList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 140000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 110253, + "ItemNum": 6, + "Rarity": "VeryRare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115013, + "ItemNum": 2, + "Rarity": "VeryRare" + } + ], + "MaxLevel": 6, + "ParamList": [], + "PointID": 1413302, + "PointName": "Solitude, Drifting, In Murk", + "PointDesc": null, + "PointTriggerKey": 20, + "PointType": 4, + "PrePoint": [], + "StatusAddList": [], + "Extra": {} + } + } + }, + "Enhanced": {}, + "Memosprite": { + "Name": "Evey", + "Icon": "SpriteOutput/ServantIconTeam/11413B.png", + "HPBase": "0", + "HPInherit": "#5", + "HPSkill": 141304, + "SpeedBase": "#4", + "SpeedInherit": "0", + "SpeedSkill": 141304, + "Aggro": 125, + "Skills": { + "1141301": { + "Name": "Remembrance, Whirling, Like Rain", + "Desc": "This ability automatically selects a target, prioritizing the enemy target that Evernight last attacked. Deals Ice DMG equal to #1[i]% of Evey's Max HP to one enemy. For every #3[i] point(s) of \"Memoria\" Evernight currently has, further deals Ice DMG equal to #2[f1]% of Evey's Max HP. Gains #4[i] point(s) of \"Memoria\" after use.", + "SimpleDesc": "Deals minor Ice DMG to one enemy and further deals minor Ice DMG based on the number of \"Memoria.\"", + "Type": "Servant", + "Tag": "SingleAttack", + "SPBase": 20, + "BPNeed": -0.9999999997671694, + "BPAdd": null, + "ShowStanceList": [ + 30, + 0, + 0 + ], + "SkillComboValueDelta": null, + "Extra": {}, + "Level": { + "1": { + "Level": 1, + "ParamList": [ + 0.10000000009313226, + 0.02000000001862645, + 4, + 1 + ] + }, + "2": { + "Level": 2, + "ParamList": [ + 0.12000000011175871, + 0.02399999974295497, + 4, + 1 + ] + }, + "3": { + "Level": 3, + "ParamList": [ + 0.14000000013038516, + 0.027999999467283487, + 4, + 1 + ] + }, + "4": { + "Level": 4, + "ParamList": [ + 0.1600000001490116, + 0.031999999890103936, + 4, + 1 + ] + }, + "5": { + "Level": 5, + "ParamList": [ + 0.18000000016763806, + 0.035999999614432454, + 4, + 1 + ] + }, + "6": { + "Level": 6, + "ParamList": [ + 0.20000000018626451, + 0.0400000000372529, + 4, + 1 + ] + }, + "7": { + "Level": 7, + "ParamList": [ + 0.22000000020489097, + 0.04399999976158142, + 4, + 1 + ] + }, + "8": { + "Level": 8, + "ParamList": [ + 0.24000000022351742, + 0.04799999948590994, + 4, + 1 + ] + }, + "9": { + "Level": 9, + "ParamList": [ + 0.26000000024214387, + 0.05199999990873039, + 4, + 1 + ] + }, + "10": { + "Level": 10, + "ParamList": [ + 0.2800000002607703, + 0.055999999633058906, + 4, + 1 + ] + } + } + }, + "1141303": { + "Name": "Solitude, Drifting, In Murk", + "Desc": "Evey is immune to Crowd Control debuffs but has an increased chance of being targeted. While Evey is on the field, increases DMG dealt by Evernight and Evey by #1[i]%. Using abilities consumes #2[i]% of this unit's Max HP, or reduces HP to 1 if current HP is insufficient.", + "SimpleDesc": "Memosprite Evey is immune to Crowd Control debuffs, and greatly increases its chance of being targeted. When active, increases DMG dealt by this unit and Evernight. Consumes HP when using abilities.", + "Type": null, + "Tag": "Support", + "SPBase": null, + "BPNeed": -0.9999999997671694, + "BPAdd": null, + "ShowStanceList": [ + 0, + 0, + 0 + ], + "SkillComboValueDelta": null, + "Extra": { + "10000011": { + "Name": "Crowd Control debuff", + "Desc": "Freeze, Entanglement, Imprisonment, Dominated, Outrage, Strong Reverberation, Alien Dream, Snarelock, Terrified.", + "Param": [] + } + }, + "Level": { + "1": { + "Level": 1, + "ParamList": [ + 0.25000000023283064, + 0.010000000009313226, + 3, + 3, + 4 + ] + }, + "2": { + "Level": 2, + "ParamList": [ + 0.3000000002793968, + 0.010000000009313226, + 3, + 3, + 4 + ] + }, + "3": { + "Level": 3, + "ParamList": [ + 0.3500000003259629, + 0.010000000009313226, + 3, + 3, + 4 + ] + }, + "4": { + "Level": 4, + "ParamList": [ + 0.40000000037252903, + 0.010000000009313226, + 3, + 3, + 4 + ] + }, + "5": { + "Level": 5, + "ParamList": [ + 0.45000000041909516, + 0.010000000009313226, + 3, + 3, + 4 + ] + }, + "6": { + "Level": 6, + "ParamList": [ + 0.5000000004656613, + 0.010000000009313226, + 3, + 3, + 4 + ] + }, + "7": { + "Level": 7, + "ParamList": [ + 0.5500000005122274, + 0.010000000009313226, + 3, + 3, + 4 + ] + }, + "8": { + "Level": 8, + "ParamList": [ + 0.6000000005587935, + 0.010000000009313226, + 3, + 3, + 4 + ] + }, + "9": { + "Level": 9, + "ParamList": [ + 0.6500000006053597, + 0.010000000009313226, + 3, + 3, + 4 + ] + }, + "10": { + "Level": 10, + "ParamList": [ + 0.7000000006519258, + 0.010000000009313226, + 3, + 3, + 4 + ] + } + } + }, + "1141305": { + "Name": "Night, Trailing, In Step", + "Desc": "When summoned, restores HP equal to #1[i]% of Evernight's Max HP to Evernight, and this unit immediately takes action.", + "SimpleDesc": "When summoned, restores HP to Evernight and this unit immediately takes action.", + "Type": null, + "Tag": "Enhance", + "SPBase": null, + "BPNeed": -0.9999999997671694, + "BPAdd": null, + "ShowStanceList": [ + 0, + 0, + 0 + ], + "SkillComboValueDelta": null, + "Extra": {}, + "Level": { + "1": { + "Level": 1, + "ParamList": [ + 0.20000000018626451 + ] + }, + "2": { + "Level": 2, + "ParamList": [ + 0.20000000018626451 + ] + }, + "3": { + "Level": 3, + "ParamList": [ + 0.20000000018626451 + ] + }, + "4": { + "Level": 4, + "ParamList": [ + 0.20000000018626451 + ] + }, + "5": { + "Level": 5, + "ParamList": [ + 0.20000000018626451 + ] + }, + "6": { + "Level": 6, + "ParamList": [ + 0.20000000018626451 + ] + }, + "7": { + "Level": 7, + "ParamList": [ + 0.20000000018626451 + ] + }, + "8": { + "Level": 8, + "ParamList": [ + 0.20000000018626451 + ] + }, + "9": { + "Level": 9, + "ParamList": [ + 0.20000000018626451 + ] + }, + "10": { + "Level": 10, + "ParamList": [ + 0.20000000018626451 + ] + } + } + }, + "1141306": { + "Name": "You, Parting, Beyond Reach", + "Desc": "Upon disappearing, regenerates #1[i] Energy for Evernight and advances her action by #2[i]%.", + "SimpleDesc": "Upon disappearing, regenerates Energy for Evernight and advances her action.", + "Type": null, + "Tag": "Enhance", + "SPBase": null, + "BPNeed": -0.9999999997671694, + "BPAdd": null, + "ShowStanceList": [ + 0, + 0, + 0 + ], + "SkillComboValueDelta": null, + "Extra": { + "10000001": { + "Name": "Action Advanced", + "Desc": "Reduces the target's waiting interval before the next action.", + "Param": [] + } + }, + "Level": { + "1": { + "Level": 1, + "ParamList": [ + 15, + 0.10000000009313226 + ] + }, + "2": { + "Level": 2, + "ParamList": [ + 18, + 0.12000000011175871 + ] + }, + "3": { + "Level": 3, + "ParamList": [ + 21, + 0.14000000013038516 + ] + }, + "4": { + "Level": 4, + "ParamList": [ + 24, + 0.1600000001490116 + ] + }, + "5": { + "Level": 5, + "ParamList": [ + 27, + 0.18000000016763806 + ] + }, + "6": { + "Level": 6, + "ParamList": [ + 30, + 0.20000000018626451 + ] + }, + "7": { + "Level": 7, + "ParamList": [ + 33, + 0.22000000020489097 + ] + }, + "8": { + "Level": 8, + "ParamList": [ + 36, + 0.24000000022351742 + ] + }, + "9": { + "Level": 9, + "ParamList": [ + 39, + 0.26000000024214387 + ] + }, + "10": { + "Level": 10, + "ParamList": [ + 42, + 0.2800000002607703 + ] + } + } + }, + "1141307": { + "Name": "Dream, Dissolving, as Dew", + "Desc": "When Evernight's \"Memoria\" is greater than or equal to #3[i] points, and Evernight is not under a Crowd Control state, consumes all HP and \"Memoria\" to launch an attack. For each point of \"Memoria\" consumed, deals Ice DMG equal to #1[f1]% of Evey's Max HP to the primary target, and Ice DMG equal to #2[f1]% of Evey's Max HP to other enemy targets. After use, Evey disappears.", + "SimpleDesc": "Consumes all HP and \"Memoria\" to deal massive Ice DMG to the primary target and Ice DMG to other enemy targets. DMG increases proportionally based on the amount of \"Memoria\" consumed. After use, Evey disappears.", + "Type": "Servant", + "Tag": "AoEAttack", + "SPBase": 10, + "BPNeed": -0.9999999997671694, + "BPAdd": null, + "ShowStanceList": [ + 90, + 60, + 0 + ], + "SkillComboValueDelta": null, + "Extra": {}, + "Level": { + "1": { + "Level": 1, + "ParamList": [ + 0.0249999996740371, + 0.012500000186264515, + 16 + ] + }, + "2": { + "Level": 2, + "ParamList": [ + 0.030000000027939677, + 0.014999999664723873, + 16 + ] + }, + "3": { + "Level": 3, + "ParamList": [ + 0.034999999683350325, + 0.017499999841675162, + 16 + ] + }, + "4": { + "Level": 4, + "ParamList": [ + 0.0400000000372529, + 0.02000000001862645, + 16 + ] + }, + "5": { + "Level": 5, + "ParamList": [ + 0.04499999969266355, + 0.02250000019557774, + 16 + ] + }, + "6": { + "Level": 6, + "ParamList": [ + 0.05000000004656613, + 0.0249999996740371, + 16 + ] + }, + "7": { + "Level": 7, + "ParamList": [ + 0.054999999701976776, + 0.027499999850988388, + 16 + ] + }, + "8": { + "Level": 8, + "ParamList": [ + 0.060000000055879354, + 0.030000000027939677, + 16 + ] + }, + "9": { + "Level": 9, + "ParamList": [ + 0.06499999971129, + 0.032500000204890966, + 16 + ] + }, + "10": { + "Level": 10, + "ParamList": [ + 0.07000000006519258, + 0.034999999683350325, + 16 + ] + } + } + } + }, + "Talent": {} + }, + "Unique": {}, + "Stats": { + "0": { + "AttackBase": 73.92000000085682, + "AttackAdd": 3.6960000002291054, + "DefenceBase": 79.20000000018626, + "DefenceAdd": 3.9600000008940697, + "HPBase": 179.5200000004843, + "HPAdd": 8.976000000489876, + "SpeedBase": 99, + "CriticalChance": 0.05000000004656613, + "CriticalDamage": 0.5000000004656613, + "BaseAggro": 100, + "Cost": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 4000 + }, + { + "$type": "ItemConfigRow", + "ItemID": 115011, + "ItemNum": 5 + } + ] + }, + "1": { + "AttackBase": 103.48799999989569, + "AttackAdd": 3.6960000002291054, + "DefenceBase": 110.88000000081956, + "DefenceAdd": 3.9600000008940697, + "HPBase": 251.32799999974668, + "HPAdd": 8.976000000489876, + "SpeedBase": 99, + "CriticalChance": 0.05000000004656613, + "CriticalDamage": 0.5000000004656613, + "BaseAggro": 100, + "Cost": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 8000 + }, + { + "$type": "ItemConfigRow", + "ItemID": 115011, + "ItemNum": 10 + } + ] + }, + "2": { + "AttackBase": 133.05599999963306, + "AttackAdd": 3.6960000002291054, + "DefenceBase": 142.56000000052154, + "DefenceAdd": 3.9600000008940697, + "HPBase": 323.13599999970756, + "HPAdd": 8.976000000489876, + "SpeedBase": 99, + "CriticalChance": 0.05000000004656613, + "CriticalDamage": 0.5000000004656613, + "BaseAggro": 100, + "Cost": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 16000 + }, + { + "$type": "ItemConfigRow", + "ItemID": 115012, + "ItemNum": 6 + }, + { + "$type": "ItemConfigRow", + "ItemID": 110433, + "ItemNum": 3 + } + ] + }, + "3": { + "AttackBase": 162.62400000030175, + "AttackAdd": 3.6960000002291054, + "DefenceBase": 174.24000000022352, + "DefenceAdd": 3.9600000008940697, + "HPBase": 394.9440000005998, + "HPAdd": 8.976000000489876, + "SpeedBase": 99, + "CriticalChance": 0.05000000004656613, + "CriticalDamage": 0.5000000004656613, + "BaseAggro": 100, + "Cost": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 40000 + }, + { + "$type": "ItemConfigRow", + "ItemID": 115012, + "ItemNum": 9 + }, + { + "$type": "ItemConfigRow", + "ItemID": 110433, + "ItemNum": 7 + } + ] + }, + "4": { + "AttackBase": 192.19200000003912, + "AttackAdd": 3.6960000002291054, + "DefenceBase": 205.92000000085682, + "DefenceAdd": 3.9600000008940697, + "HPBase": 466.75200000056066, + "HPAdd": 8.976000000489876, + "SpeedBase": 99, + "CriticalChance": 0.05000000004656613, + "CriticalDamage": 0.5000000004656613, + "BaseAggro": 100, + "Cost": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 80000 + }, + { + "$type": "ItemConfigRow", + "ItemID": 115013, + "ItemNum": 6 + }, + { + "$type": "ItemConfigRow", + "ItemID": 110433, + "ItemNum": 20 + } + ] + }, + "5": { + "AttackBase": 221.7600000007078, + "AttackAdd": 3.6960000002291054, + "DefenceBase": 237.6000000005588, + "DefenceAdd": 3.9600000008940697, + "HPBase": 538.5600000005215, + "HPAdd": 8.976000000489876, + "SpeedBase": 99, + "CriticalChance": 0.05000000004656613, + "CriticalDamage": 0.5000000004656613, + "BaseAggro": 100, + "Cost": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 160000 + }, + { + "$type": "ItemConfigRow", + "ItemID": 115013, + "ItemNum": 9 + }, + { + "$type": "ItemConfigRow", + "ItemID": 110433, + "ItemNum": 35 + } + ] + }, + "6": { + "AttackBase": 251.32799999974668, + "AttackAdd": 3.6960000002291054, + "DefenceBase": 269.28000000026077, + "DefenceAdd": 3.9600000008940697, + "HPBase": 610.3679999997839, + "HPAdd": 8.976000000489876, + "SpeedBase": 99, + "CriticalChance": 0.05000000004656613, + "CriticalDamage": 0.5000000004656613, + "BaseAggro": 100, + "Cost": [] + } + }, + "Relics": { + "AvatarID": 1413, + "Set4IDList": [ + 127, + 104, + 113 + ], + "Set2IDList": [ + 319, + 321, + 318 + ], + "PropertyList3": [ + "CriticalChanceBase", + "CriticalDamageBase" + ], + "PropertyList4": [ + "SpeedDelta", + "HPAddedRatio" + ], + "PropertyList5": [ + "IceAddedRatio" + ], + "PropertyList6": [ + "HPAddedRatio" + ], + "PropertyList": [ + { + "$type": "RelicRecommendProperty", + "RelicType": "BODY", + "PropertyType": "CriticalChanceBase" + }, + { + "$type": "RelicRecommendProperty", + "RelicType": "FOOT", + "PropertyType": "SpeedDelta" + }, + { + "$type": "RelicRecommendProperty", + "RelicType": "NECK", + "PropertyType": "IceAddedRatio" + }, + { + "$type": "RelicRecommendProperty", + "RelicType": "OBJECT", + "PropertyType": "HPAddedRatio" + } + ], + "SubAffixPropertyList": [ + "CriticalChanceBase", + "CriticalDamageBase", + "SpeedDelta", + "HPAddedRatio" + ], + "ScoreRankList": [ + 339, + 281 + ] + }, + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1413/SkillIcon_1413_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1413/SkillIcon_1413_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1413/SkillIcon_1413_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1413/SkillIcon_1413_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1413/SkillIcon_1413_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1413/SkillIcon_1413_Rank6.png" + ] + }, + "1414": { + "Name": "Dan Heng • Permansor Terrae", + "Desc": "The chest of Georios, the body of the Fallen Dragon supporting the shattered earth, enduring millennia of pain.\\nNameless Dan Heng, Chrysos Heir who guards the Earth's Coreflame, you must steady the world as it falls, and guide all life across the land to a new home beyond.\\n—Rivers flow to the sea, mountains echo in harmony, the eternal path stretches ten thousand miles.", + "CharaInfo": { + "Camp": null, + "VA": { + "Chinese": null, + "Japanese": null, + "Korean": null, + "English": null + }, + "Stories": { + "0": null, + "1": null, + "2": null, + "3": null, + "4": null + }, + "Voicelines": [] + }, + "Rarity": "CombatPowerAvatarRarityType5", + "AvatarVOTag": "danhengpt", + "SPNeed": 140, + "BaseType": "Knight", + "DamageType": "Physical", + "Ranks": { + "1": { + "Id": 141401, + "Name": "Shed Scales of Old", + "Desc": "When Dan Heng • Permansor Terrae uses his Ultimate, recovers #1[i] Skill Point(s) for the team and increases the \"Bondmate's\" All-Type RES PEN by #2[i]% for #3[i] turn(s).", + "ParamList": [ + 1, + 0.1500000001396984, + 3 + ], + "Extra": { + "30000005": { + "Name": "RES PEN", + "Desc": "When dealing DMG, ignore a part of the enemy target's resistance to the corresponding damage type.", + "Param": [] + } + } + }, + "2": { + "Id": 141402, + "Name": "Watch Trails to Blaze", + "Desc": "Additionally increases the number of Ultimate enhancements by #1[i] time(s). After Dan Heng • Permansor Terrae uses Ultimate, \"Souldragon's\" action advances by 100%. When the enhanced \"Souldragon\" takes action, its DMG multiplier increases by a value equal to #2[i]% of the \"Bondmate's\" ATK, and additionally deals DMG of the corresponding Type equal to #3[i]% of \"Bondmate's\" ATK to the enemy unit with the highest current HP.", + "ParamList": [ + 2, + 0.8000000007450581, + 0.8000000007450581 + ], + "Extra": { + "10000001": { + "Name": "Action Advanced", + "Desc": "Reduces the target's waiting interval before the next action.", + "Param": [] + } + } + }, + "3": { + "Id": 141403, + "Name": "Bear Weight of Worlds", + "Desc": "Ultimate Lv. +2, up to a maximum of Lv. 15.\\nBasic ATK Lv. +1, up to a maximum of Lv. 10.", + "ParamList": [], + "Extra": {} + }, + "4": { + "Id": 141404, + "Name": "By Oath, This Vessel Is I", + "Desc": "When the target chosen as \"Bondmate\" deals DMG, ignores #1[i]% of the enemy target's DEF.", + "ParamList": [ + 0.12000000011175871 + ], + "Extra": {} + }, + "5": { + "Id": 141405, + "Name": "The Path of Permanence Sweeps Far", + "Desc": "Skill Lv. +2, up to a maximum of Lv. 15.\\nTalent Lv. +2, up to a maximum of Lv. 15.", + "ParamList": [], + "Extra": {} + }, + "6": { + "Id": 141406, + "Name": "One Dream to Enfold All Wilds", + "Desc": "When there is a \"Bondmate\" on the field, increases the DMG received by all enemies by #1[i]%. When Dan Heng • Permansor Terrae uses his Ultimate, the \"Bondmate\" will deal DMG of their corresponding Type to all enemies equal to #2[i]% of \"Bondmate's\" ATK. This instance of DMG dealt by the \"Bondmate\" is considered as 1 attack.", + "ParamList": [ + 0.20000000018626451, + 3.3000000002793968 + ], + "Extra": {} + } + }, + "Skills": { + "141401": { + "Id": 141401, + "Name": "Aegis Vitae", + "Desc": "Deals Physical DMG equal to #1[i]% of Dan Heng • Permansor Terrae's ATK to one designated enemy.", + "SimpleDesc": "Deals minor Physical DMG to one designated enemy.", + "Type": "Normal", + "Tag": "SingleAttack", + "SPBase": 20, + "BPNeed": -0.9999999997671694, + "BPAdd": 1, + "ShowStanceList": [ + 30, + 0, + 0 + ], + "SkillComboValueDelta": null, + "Extra": {}, + "Level": { + "1": { + "Level": 1, + "ParamList": [ + 0.5000000004656613 + ] + }, + "2": { + "Level": 2, + "ParamList": [ + 0.6000000005587935 + ] + }, + "3": { + "Level": 3, + "ParamList": [ + 0.7000000006519258 + ] + }, + "4": { + "Level": 4, + "ParamList": [ + 0.8000000007450581 + ] + }, + "5": { + "Level": 5, + "ParamList": [ + 0.9000000008381903 + ] + }, + "6": { + "Level": 6, + "ParamList": [ + 1 + ] + }, + "7": { + "Level": 7, + "ParamList": [ + 1.1000000000931323 + ] + }, + "8": { + "Level": 8, + "ParamList": [ + 1.2000000001862645 + ] + }, + "9": { + "Level": 9, + "ParamList": [ + 1.3000000002793968 + ] + }, + "10": { + "Level": 10, + "ParamList": [ + 1.400000000372529 + ] + } + } + }, + "141402": { + "Id": 141402, + "Name": "Terra Omnibus", + "Desc": "Designates one ally character as a \"Bondmate\" and provides all allies with a Shield that can offset DMG equal to #1[f1]% of Dan Heng • Permansor Terrae's ATK plus #2[i] for #3[i] turn(s). When receiving Dan Heng • Permansor Terrae's Shield repeatedly, the Shield Effect can stack but will not exceed #4[i]% of the Shield provided by the current Skill.\\n\"Bondmate\" only applies to the most recent target of Dan Heng • Permansor Terrae's Skill.", + "SimpleDesc": "Designates one ally character as a \"Bondmate\" and provides a Shield with stackable Shield Effect to all allies.", + "Type": "BPSkill", + "Tag": "Defence", + "SPBase": 30, + "BPNeed": 1, + "BPAdd": null, + "ShowStanceList": [ + 0, + 0, + 0 + ], + "SkillComboValueDelta": null, + "Extra": {}, + "Level": { + "1": { + "Level": 1, + "ParamList": [ + 0.20000000018626451, + 100, + 3, + 3 + ] + }, + "2": { + "Level": 2, + "ParamList": [ + 0.21250000037252903, + 160, + 3, + 3 + ] + }, + "3": { + "Level": 3, + "ParamList": [ + 0.2249999998603016, + 205, + 3, + 3 + ] + }, + "4": { + "Level": 4, + "ParamList": [ + 0.23750000004656613, + 250, + 3, + 3 + ] + }, + "5": { + "Level": 5, + "ParamList": [ + 0.25000000023283064, + 280, + 3, + 3 + ] + }, + "6": { + "Level": 6, + "ParamList": [ + 0.26000000024214387, + 310, + 3, + 3 + ] + }, + "7": { + "Level": 7, + "ParamList": [ + 0.2700000002514571, + 332.50000000046566, + 3, + 3 + ] + }, + "8": { + "Level": 8, + "ParamList": [ + 0.2800000002607703, + 355, + 3, + 3 + ] + }, + "9": { + "Level": 9, + "ParamList": [ + 0.29000000027008355, + 377.50000000046566, + 3, + 3 + ] + }, + "10": { + "Level": 10, + "ParamList": [ + 0.3000000002793968, + 400, + 3, + 3 + ] + }, + "11": { + "Level": 11, + "ParamList": [ + 0.31000000028871, + 422.50000000046566, + 3, + 3 + ] + }, + "12": { + "Level": 12, + "ParamList": [ + 0.3200000002980232, + 445, + 3, + 3 + ] + }, + "13": { + "Level": 13, + "ParamList": [ + 0.33000000030733645, + 467.50000000046566, + 3, + 3 + ] + }, + "14": { + "Level": 14, + "ParamList": [ + 0.3400000003166497, + 490, + 3, + 3 + ] + }, + "15": { + "Level": 15, + "ParamList": [ + 0.3500000003259629, + 512.5000000004657, + 3, + 3 + ] + } + } + }, + "141403": { + "Id": 141403, + "Name": "A Dragon's Zenith Knows No Rue", + "Desc": "Deals Physical DMG equal to #1[i]% of Dan Heng • Permansor Terrae's ATK to all enemies, and provides a Shield to all allies that can offset DMG equal to #4[f1]% of Dan Heng • Permansor Terrae's ATK plus #5[i], lasting for #6[i] turn(s). When repeatedly receiving Dan Heng • Permansor Terrae's Shield, the Shield Effect can be stacked, up to #7[i]% of the Shield provided by the current Skill.\\n\"Souldragon\" becomes enhanced, and when \"Souldragon\" takes action, triggers a Follow-up ATK that deals DMG of the \"Bondmate's\" Type equal to #2[i]% of the \"Bondmate's\" ATK to all enemies. Enhancement lasts for #3[i] \"Souldragon\" action(s).", + "SimpleDesc": "Deals Physical DMG to all enemies and provides a Shield with stackable Shield Effect to all allies. Enhances \"Souldragon.\" When \"Souldragon\" takes action, triggers a Follow-up ATK that deals minor DMG of the \"Bondmate's\" Type to all enemies. The enhancement lasts for #3[i] \"Souldragon\" action(s).", + "Type": "Ultra", + "Tag": "AoEAttack", + "SPBase": 5, + "BPNeed": -0.9999999997671694, + "BPAdd": null, + "ShowStanceList": [ + 0, + 60, + 0 + ], + "SkillComboValueDelta": null, + "Extra": { + "10000004": { + "Name": "Follow-up ATK", + "Desc": "Unleashes an extra attack on the target. This effect is triggered automatically when requirements are met.", + "Param": [] + } + }, + "Level": { + "1": { + "Level": 1, + "ParamList": [ + 1.5000000004656613, + 0.40000000037252903, + 2, + 0.20000000018626451, + 100, + 3, + 3 + ] + }, + "2": { + "Level": 2, + "ParamList": [ + 1.6500000006053597, + 0.44000000040978193, + 2, + 0.21250000037252903, + 160, + 3, + 3 + ] + }, + "3": { + "Level": 3, + "ParamList": [ + 1.800000000745058, + 0.48000000044703484, + 2, + 0.2249999998603016, + 205, + 3, + 3 + ] + }, + "4": { + "Level": 4, + "ParamList": [ + 1.9500000008847564, + 0.5200000004842877, + 2, + 0.23750000004656613, + 250, + 3, + 3 + ] + }, + "5": { + "Level": 5, + "ParamList": [ + 2.1000000000931323, + 0.5600000005215406, + 2, + 0.25000000023283064, + 280, + 3, + 3 + ] + }, + "6": { + "Level": 6, + "ParamList": [ + 2.2500000002328306, + 0.6000000005587935, + 2, + 0.26000000024214387, + 310, + 3, + 3 + ] + }, + "7": { + "Level": 7, + "ParamList": [ + 2.4375000002328306, + 0.6500000006053597, + 2, + 0.2700000002514571, + 332.50000000046566, + 3, + 3 + ] + }, + "8": { + "Level": 8, + "ParamList": [ + 2.6250000002328306, + 0.7000000006519258, + 2, + 0.2800000002607703, + 355, + 3, + 3 + ] + }, + "9": { + "Level": 9, + "ParamList": [ + 2.8125000009313226, + 0.7500000006984919, + 2, + 0.29000000027008355, + 377.50000000046566, + 3, + 3 + ] + }, + "10": { + "Level": 10, + "ParamList": [ + 3, + 0.8000000007450581, + 2, + 0.3000000002793968, + 400, + 3, + 3 + ] + }, + "11": { + "Level": 11, + "ParamList": [ + 3.1500000001396984, + 0.840000000782311, + 2, + 0.31000000028871, + 422.50000000046566, + 3, + 3 + ] + }, + "12": { + "Level": 12, + "ParamList": [ + 3.3000000002793968, + 0.8800000008195639, + 2, + 0.3200000002980232, + 445, + 3, + 3 + ] + }, + "13": { + "Level": 13, + "ParamList": [ + 3.450000000419095, + 0.9200000008568168, + 2, + 0.33000000030733645, + 467.50000000046566, + 3, + 3 + ] + }, + "14": { + "Level": 14, + "ParamList": [ + 3.6000000005587935, + 0.9600000008940697, + 2, + 0.3400000003166497, + 490, + 3, + 3 + ] + }, + "15": { + "Level": 15, + "ParamList": [ + 3.750000000698492, + 1, + 2, + 0.3500000003259629, + 512.5000000004657, + 3, + 3 + ] + } + } + }, + "141404": { + "Id": 141404, + "Name": "Of Virtue, Forms Unfold", + "Desc": "When an ally target becomes a \"Bondmate,\" Dan Heng • Permansor Terrae summons \"Souldragon\" with an initial SPD of #5[i].\\nWhen \"Souldragon\" takes action, dispels #6[i] debuff(s) from all allies and provides a Shield that can offset DMG equal to #1[f1]% of Dan Heng • Permansor Terrae's ATK plus #2[i] for #3[i] turn(s). The Shield Effect from Dan Heng • Permansor Terrae and \"Souldragon\" can be stacked, up to #4[i]% of the Shield provided by Dan Heng • Permansor Terrae's Skill.\\n\"Souldragon\" disappears when Dan Heng • Permansor Terrae or the \"Bondmate\" is knocked down.", + "SimpleDesc": "When an ally target becomes a \"Bondmate,\" Dan Heng • Permansor Terrae will summon \"Souldragon\" for them.\\nWhen \"Souldragon\" takes action, dispels 1 debuff from all allies and provides a Shield with stackable Shield Effect.", + "Type": null, + "Tag": "Defence", + "SPBase": 5, + "BPNeed": -0.9999999997671694, + "BPAdd": null, + "ShowStanceList": [ + 0, + 60, + 0 + ], + "SkillComboValueDelta": null, + "Extra": { + "10000007": { + "Name": "Downed State", + "Desc": "An ally will be incapacitated once their HP is reduced to 0.", + "Param": [] + }, + "10000010": { + "Name": "Debuff", + "Desc": "Debuffs are negative status effects that render units weaker. Unless otherwise specified, debuffs can be dispelled.", + "Param": [] + } + }, + "Level": { + "1": { + "Level": 1, + "ParamList": [ + 0.10000000009313226, + 50, + 3, + 3, + 165, + 1 + ] + }, + "2": { + "Level": 2, + "ParamList": [ + 0.10625000018626451, + 80, + 3, + 3, + 165, + 1 + ] + }, + "3": { + "Level": 3, + "ParamList": [ + 0.11250000027939677, + 102.50000000046566, + 3, + 3, + 165, + 1 + ] + }, + "4": { + "Level": 4, + "ParamList": [ + 0.11875000037252903, + 125, + 3, + 3, + 165, + 1 + ] + }, + "5": { + "Level": 5, + "ParamList": [ + 0.12499999976716936, + 140, + 3, + 3, + 165, + 1 + ] + }, + "6": { + "Level": 6, + "ParamList": [ + 0.13000000012107193, + 155, + 3, + 3, + 165, + 1 + ] + }, + "7": { + "Level": 7, + "ParamList": [ + 0.13499999977648258, + 166.25000000023283, + 3, + 3, + 165, + 1 + ] + }, + "8": { + "Level": 8, + "ParamList": [ + 0.14000000013038516, + 177.50000000046566, + 3, + 3, + 165, + 1 + ] + }, + "9": { + "Level": 9, + "ParamList": [ + 0.1449999997857958, + 188.7500000006985, + 3, + 3, + 165, + 1 + ] + }, + "10": { + "Level": 10, + "ParamList": [ + 0.1500000001396984, + 200, + 3, + 3, + 165, + 1 + ] + }, + "11": { + "Level": 11, + "ParamList": [ + 0.15499999979510903, + 211.25000000023283, + 3, + 3, + 165, + 1 + ] + }, + "12": { + "Level": 12, + "ParamList": [ + 0.1600000001490116, + 222.50000000046566, + 3, + 3, + 165, + 1 + ] + }, + "13": { + "Level": 13, + "ParamList": [ + 0.16499999980442226, + 233.7500000006985, + 3, + 3, + 165, + 1 + ] + }, + "14": { + "Level": 14, + "ParamList": [ + 0.17000000015832484, + 245, + 3, + 3, + 165, + 1 + ] + }, + "15": { + "Level": 15, + "ParamList": [ + 0.17499999981373549, + 256.25000000023283, + 3, + 3, + 165, + 1 + ] + } + } + }, + "141406": { + "Id": 141406, + "Name": "Attack", + "Desc": "Attacks an enemy, and after the battle starts, reduces the enemy target's Toughness of the corresponding Type.", + "SimpleDesc": null, + "Type": "MazeNormal", + "Tag": "MazeAttack", + "SPBase": null, + "BPNeed": -0.9999999997671694, + "BPAdd": null, + "ShowStanceList": [ + 0, + 0, + 0 + ], + "SkillComboValueDelta": null, + "Extra": {}, + "Level": { + "1": { + "Level": 1, + "ParamList": [] + } + } + }, + "141407": { + "Id": 141407, + "Name": "Earthrend", + "Desc": "After using Technique, gains \"Bondmate\" and inflict Daze on enemies in a certain area for #1[i] second(s). Enemies in Daze state will not actively attack ally targets.\\nWhen switching active characters, \"Bondmate\" transfers to the current active character. At the start of the next combat, automatically use Skill once on the character with \"Bondmate\" without consuming Skill Points.", + "SimpleDesc": "Inflicts Daze on enemies in a certain area and grants \"Bondmate\" to the current active character. At the start of the next combat, automatically uses Skill on the character with \"Bondmate.\"", + "Type": "Maze", + "Tag": "Impair", + "SPBase": null, + "BPNeed": -0.9999999997671694, + "BPAdd": null, + "ShowStanceList": [ + 0, + 0, + 0 + ], + "SkillComboValueDelta": null, + "Extra": {}, + "Level": { + "1": { + "Level": 1, + "ParamList": [ + 10 + ] + } + } + } + }, + "SkillTrees": { + "Point01": { + "1": { + "Anchor": "Point01", + "AvatarPromotionLimit": null, + "AvatarLevelLimit": null, + "DefaultUnlock": true, + "Icon": "SkillIcon_1414_Normal.png", + "LevelUpSkillID": [ + 141401 + ], + "MaterialList": [], + "MaxLevel": 6, + "ParamList": [], + "PointID": 1414001, + "PointName": null, + "PointDesc": null, + "PointTriggerKey": 1, + "PointType": 2, + "PrePoint": [], + "StatusAddList": [], + "Extra": {} + }, + "2": { + "Anchor": "Point01", + "AvatarPromotionLimit": 2, + "AvatarLevelLimit": null, + "DefaultUnlock": false, + "Icon": "SkillIcon_1414_Normal.png", + "LevelUpSkillID": [ + 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"PropertyType": "AttackAddedRatio" + }, + { + "$type": "RelicRecommendProperty", + "RelicType": "FOOT", + "PropertyType": "SpeedDelta" + }, + { + "$type": "RelicRecommendProperty", + "RelicType": "NECK", + "PropertyType": "AttackAddedRatio" + }, + { + "$type": "RelicRecommendProperty", + "RelicType": "OBJECT", + "PropertyType": "SPRatioBase" + } + ], + "SubAffixPropertyList": [ + "AttackAddedRatio", + "SpeedDelta" + ], + "ScoreRankList": [ + 279, + 216 + ] + }, + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/1414/SkillIcon_1414_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1414/SkillIcon_1414_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1414/SkillIcon_1414_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1414/SkillIcon_1414_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1414/SkillIcon_1414_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1414/SkillIcon_1414_Rank6.png" + ] }, "8001": { "Name": "{NICKNAME}", @@ -253067,7 +260979,15 @@ 287 ] }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/8001/SkillIcon_8001_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/8001/SkillIcon_8001_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/8001/SkillIcon_8001_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/8001/SkillIcon_8001_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/8001/SkillIcon_8001_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/8001/SkillIcon_8001_Rank6.png" + ] }, "8002": { "Name": "{NICKNAME}", @@ -256610,7 +264530,15 @@ 287 ] }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/8001/SkillIcon_8001_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/8001/SkillIcon_8001_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/8001/SkillIcon_8001_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/8001/SkillIcon_8001_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/8001/SkillIcon_8001_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/8001/SkillIcon_8001_Rank6.png" + ] }, "8003": { "Name": "{NICKNAME}", @@ -259624,7 +267552,15 @@ 215 ] }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/8003/SkillIcon_8003_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/8003/SkillIcon_8003_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/8003/SkillIcon_8003_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/8003/SkillIcon_8003_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/8003/SkillIcon_8003_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/8003/SkillIcon_8003_Rank6.png" + ] }, "8004": { "Name": "{NICKNAME}", @@ -262638,7 +270574,15 @@ 215 ] }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/8003/SkillIcon_8003_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/8003/SkillIcon_8003_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/8003/SkillIcon_8003_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/8003/SkillIcon_8003_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/8003/SkillIcon_8003_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/8003/SkillIcon_8003_Rank6.png" + ] }, "8005": { "Name": "{NICKNAME}", @@ -265527,7 +273471,15 @@ 180 ] }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/8005/SkillIcon_8005_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/8005/SkillIcon_8005_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/8005/SkillIcon_8005_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/8005/SkillIcon_8005_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/8005/SkillIcon_8005_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/8005/SkillIcon_8005_Rank6.png" + ] }, "8006": { "Name": "{NICKNAME}", @@ -268416,7 +276368,15 @@ 180 ] }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/8005/SkillIcon_8005_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/8005/SkillIcon_8005_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/8005/SkillIcon_8005_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/8005/SkillIcon_8005_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/8005/SkillIcon_8005_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/8005/SkillIcon_8005_Rank6.png" + ] }, "8007": { "Name": "{NICKNAME}", @@ -272375,7 +280335,15 @@ ], "LocalCriticalChance": 1 }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/8007/SkillIcon_8007_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/8007/SkillIcon_8007_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/8007/SkillIcon_8007_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/8007/SkillIcon_8007_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/8007/SkillIcon_8007_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/8007/SkillIcon_8007_Rank6.png" + ] }, "8008": { "Name": "{NICKNAME}", @@ -276334,6 +284302,14 @@ ], "LocalCriticalChance": 1 }, - "Skin": {} + "Skin": {}, + "RankIcon": [ + "https://homdgcat.wiki/images/skillicons/avatar/8007/SkillIcon_8007_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/8007/SkillIcon_8007_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/8007/SkillIcon_8007_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/8007/SkillIcon_8007_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/8007/SkillIcon_8007_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/8007/SkillIcon_8007_Rank6.png" + ] } } \ No newline at end of file diff --git a/data/config_maze.json b/data/config_maze.json index e3d04a5..ce98a19 100644 --- a/data/config_maze.json +++ b/data/config_maze.json @@ -12,18 +12,6 @@ 3111012 ] }, - "30011": { - "maze_buff": 3110001 - }, - "30012": { - "maze_buff": 3110001 - }, - "30013": { - "maze_buff": 3110001 - }, - "30014": { - "maze_buff": 3110001 - }, "3002": { "buff_1": [ 3111015, @@ -36,18 +24,6 @@ 3111017 ] }, - "30021": { - "maze_buff": 3110002 - }, - "30022": { - "maze_buff": 3110002 - }, - "30023": { - "maze_buff": 3110002 - }, - "30024": { - "maze_buff": 3110002 - }, "3003": { "buff_1": [ 3111021, @@ -60,18 +36,6 @@ 3111020 ] }, - "30031": { - "maze_buff": 3110003 - }, - "30032": { - "maze_buff": 3110003 - }, - "30033": { - "maze_buff": 3110003 - }, - "30034": { - "maze_buff": 3110003 - }, "3004": { "buff_1": [ 3111028, @@ -84,18 +48,6 @@ 3111026 ] }, - "30041": { - "maze_buff": 3110004 - }, - "30042": { - "maze_buff": 3110004 - }, - "30043": { - "maze_buff": 3110004 - }, - "30044": { - "maze_buff": 3110004 - }, "3005": { "buff_1": [ 3111030, @@ -108,18 +60,6 @@ 3111031 ] }, - "30051": { - "maze_buff": 3110005 - }, - "30052": { - "maze_buff": 3110005 - }, - "30053": { - "maze_buff": 3110005 - }, - "30054": { - "maze_buff": 3110005 - }, "3006": { "buff_1": [ 3111035, @@ -132,18 +72,6 @@ 3111040 ] }, - "30061": { - "maze_buff": 3110006 - }, - "30062": { - "maze_buff": 3110006 - }, - "30063": { - "maze_buff": 3110006 - }, - "30064": { - "maze_buff": 3110006 - }, "3007": { "buff_1": [ 3111041, @@ -156,18 +84,6 @@ 3111046 ] }, - "30071": { - "maze_buff": 3110007 - }, - "30072": { - "maze_buff": 3110007 - }, - "30073": { - "maze_buff": 3110007 - }, - "30074": { - "maze_buff": 3110007 - }, "3008": { "buff_1": [ 3111047, @@ -180,18 +96,6 @@ 3111052 ] }, - "30081": { - "maze_buff": 3110008 - }, - "30082": { - "maze_buff": 3110008 - }, - "30083": { - "maze_buff": 3110008 - }, - "30084": { - "maze_buff": 3110008 - }, "3009": { "buff_1": [ 3111053, @@ -204,18 +108,6 @@ 3111030 ] }, - "30091": { - "maze_buff": 3110009 - }, - "30092": { - "maze_buff": 3110009 - }, - "30093": { - "maze_buff": 3110009 - }, - "30094": { - "maze_buff": 3110009 - }, "3010": { "buff_1": [ 3111056, @@ -228,18 +120,6 @@ 3111021 ] }, - "30101": { - "maze_buff": 3110010 - }, - "30102": { - "maze_buff": 3110010 - }, - "30103": { - "maze_buff": 3110010 - }, - "30104": { - "maze_buff": 3110010 - }, "3011": { "buff_1": [ 3111062, @@ -252,41 +132,29 @@ 3111064 ] }, - "30111": { - "maze_buff": 3110011 - }, - "30112": { - "maze_buff": 3110011 - }, - "30113": { - "maze_buff": 3110011 - }, - "30114": { - "maze_buff": 3110011 - }, "3012": { "buff_1": [ - 3111062, - 3111063, - 3111061 + 3111068, + 3111069, + 3111070 ], "buff_2": [ - 3111059, - 3111060, - 3111064 + 3111065, + 3111066, + 3111067 ] }, - "30121": { - "maze_buff": 3110012 - }, - "30122": { - "maze_buff": 3110012 - }, - "30123": { - "maze_buff": 3110012 - }, - "30124": { - "maze_buff": 3110012 + "3013": { + "buff_1": [ + 3111068, + 3111069, + 3111070 + ], + "buff_2": [ + 3111065, + 3111066, + 3111067 + ] } }, "Avatar": { @@ -335,16 +203,6 @@ 101301 ] }, - "1014": { - "maze_buff": [ - 101401 - ] - }, - "1015": { - "maze_buff": [ - 101501 - ] - }, "1101": { "maze_buff": [ 110101 @@ -352,9 +210,9 @@ }, "1102": { "maze_buff": [ + 110202, 110203, - 110201, - 110202 + 110201 ] }, "1103": { @@ -437,14 +295,14 @@ }, "1207": { "maze_buff": [ - 120702, - 120701 + 120701, + 120702 ] }, "1208": { "maze_buff": [ - 120802, - 120801 + 120801, + 120802 ] }, "1209": { @@ -498,10 +356,10 @@ }, "1220": { "maze_buff": [ + 122001, 122002, 122003, - 122004, - 122001 + 122004 ] }, "1221": { @@ -516,10 +374,10 @@ }, "1223": { "maze_buff": [ - 122301, - 122302, 122303, - 122304 + 122304, + 122301, + 122302 ] }, "1224": { @@ -579,16 +437,16 @@ }, "1308": { "maze_buff": [ - 130801, 130802, - 130803 + 130803, + 130801 ] }, "1309": { "maze_buff": [ + 130903, 130901, - 130902, - 130903 + 130902 ] }, "1310": { @@ -614,9 +472,9 @@ }, "1315": { "maze_buff": [ - 131503, 131501, - 131502 + 131502, + 131503 ] }, "1317": { @@ -627,8 +485,8 @@ }, "1401": { "maze_buff": [ - 140102, - 140101 + 140101, + 140102 ] }, "1402": { @@ -649,17 +507,17 @@ }, "1405": { "maze_buff": [ - 140503, 140501, - 140502 + 140502, + 140503 ] }, "1406": { "maze_buff": [ + 140604, 140601, 140602, - 140603, - 140604 + 140603 ] }, "1407": { @@ -691,8 +549,19 @@ "maze_buff": [ 141201, 141202, - 141203, - 141204 + 141203 + ] + }, + "1413": { + "maze_buff": [ + 141301 + ] + }, + "1414": { + "maze_buff": [ + 141401, + 141402, + 141403 ] }, "8001": { @@ -2089,6 +1958,42 @@ "4512": { "maze_buff": 3030139 }, + "4601": { + "maze_buff": 3030140 + }, + "4602": { + "maze_buff": 3030140 + }, + "4603": { + "maze_buff": 3030140 + }, + "4604": { + "maze_buff": 3030140 + }, + "4605": { + "maze_buff": 3030140 + }, + "4606": { + "maze_buff": 3030140 + }, + "4607": { + "maze_buff": 3030140 + }, + "4608": { + "maze_buff": 3030140 + }, + "4609": { + "maze_buff": 3030140 + }, + "4610": { + "maze_buff": 3030140 + }, + "4611": { + "maze_buff": 3030140 + }, + "4612": { + "maze_buff": 3030140 + }, "5": { "maze_buff": 3030005 }, @@ -2263,18 +2168,6 @@ 3031303 ] }, - "20011": { - "maze_buff": 3031001 - }, - "20012": { - "maze_buff": 3031001 - }, - "20013": { - "maze_buff": 3031001 - }, - "20014": { - "maze_buff": 3031001 - }, "2002": { "buff": [ 3031304, @@ -2282,18 +2175,6 @@ 3031306 ] }, - "20021": { - "maze_buff": 3031002 - }, - "20022": { - "maze_buff": 3031002 - }, - "20023": { - "maze_buff": 3031002 - }, - "20024": { - "maze_buff": 3031002 - }, "2003": { "buff": [ 3031307, @@ -2301,18 +2182,6 @@ 3031309 ] }, - "20031": { - "maze_buff": 3031003 - }, - "20032": { - "maze_buff": 3031003 - }, - "20033": { - "maze_buff": 3031003 - }, - "20034": { - "maze_buff": 3031003 - }, "2004": { "buff": [ 3031310, @@ -2320,18 +2189,6 @@ 3031312 ] }, - "20041": { - "maze_buff": 3031001 - }, - "20042": { - "maze_buff": 3031001 - }, - "20043": { - "maze_buff": 3031001 - }, - "20044": { - "maze_buff": 3031001 - }, "2005": { "buff": [ 3031313, @@ -2339,18 +2196,6 @@ 3031315 ] }, - "20051": { - "maze_buff": 3031003 - }, - "20052": { - "maze_buff": 3031003 - }, - "20053": { - "maze_buff": 3031003 - }, - "20054": { - "maze_buff": 3031003 - }, "2006": { "buff": [ 3031316, @@ -2358,18 +2203,6 @@ 3031318 ] }, - "20061": { - "maze_buff": 3031002 - }, - "20062": { - "maze_buff": 3031002 - }, - "20063": { - "maze_buff": 3031002 - }, - "20064": { - "maze_buff": 3031002 - }, "2007": { "buff": [ 3031319, @@ -2377,18 +2210,6 @@ 3031321 ] }, - "20071": { - "maze_buff": 3031004 - }, - "20072": { - "maze_buff": 3031004 - }, - "20073": { - "maze_buff": 3031004 - }, - "20074": { - "maze_buff": 3031004 - }, "2008": { "buff": [ 3031303, @@ -2396,18 +2217,6 @@ 3031323 ] }, - "20081": { - "maze_buff": 3031001 - }, - "20082": { - "maze_buff": 3031001 - }, - "20083": { - "maze_buff": 3031001 - }, - "20084": { - "maze_buff": 3031001 - }, "2009": { "buff": [ 3031324, @@ -2415,18 +2224,6 @@ 3031326 ] }, - "20091": { - "maze_buff": 3031005 - }, - "20092": { - "maze_buff": 3031005 - }, - "20093": { - "maze_buff": 3031005 - }, - "20094": { - "maze_buff": 3031005 - }, "2010": { "buff": [ 3031330, @@ -2434,18 +2231,6 @@ 3031305 ] }, - "20101": { - "maze_buff": 3031002 - }, - "20102": { - "maze_buff": 3031002 - }, - "20103": { - "maze_buff": 3031002 - }, - "20104": { - "maze_buff": 3031002 - }, "2011": { "buff": [ 3031327, @@ -2453,18 +2238,6 @@ 3031329 ] }, - "20111": { - "maze_buff": 3031200 - }, - "20112": { - "maze_buff": 3031200 - }, - "20113": { - "maze_buff": 3031200 - }, - "20114": { - "maze_buff": 3031200 - }, "2012": { "buff": [ 3031333, @@ -2472,18 +2245,6 @@ 3031334 ] }, - "20121": { - "maze_buff": 3031205 - }, - "20122": { - "maze_buff": 3031205 - }, - "20123": { - "maze_buff": 3031205 - }, - "20124": { - "maze_buff": 3031205 - }, "2013": { "buff": [ 3031335, @@ -2491,18 +2252,6 @@ 3031337 ] }, - "20131": { - "maze_buff": 3031210 - }, - "20132": { - "maze_buff": 3031210 - }, - "20133": { - "maze_buff": 3031210 - }, - "20134": { - "maze_buff": 3031210 - }, "2014": { "buff": [ 3031327, @@ -2510,18 +2259,6 @@ 3031329 ] }, - "20141": { - "maze_buff": 3031200 - }, - "20142": { - "maze_buff": 3031200 - }, - "20143": { - "maze_buff": 3031200 - }, - "20144": { - "maze_buff": 3031200 - }, "2015": { "buff": [ 3031333, @@ -2529,18 +2266,6 @@ 3031339 ] }, - "20151": { - "maze_buff": 3031205 - }, - "20152": { - "maze_buff": 3031205 - }, - "20153": { - "maze_buff": 3031205 - }, - "20154": { - "maze_buff": 3031205 - }, "2016": { "buff": [ 3031340, @@ -2548,18 +2273,6 @@ 3031342 ] }, - "20161": { - "maze_buff": 3031215 - }, - "20162": { - "maze_buff": 3031215 - }, - "20163": { - "maze_buff": 3031215 - }, - "20164": { - "maze_buff": 3031215 - }, "2017": { "buff": [ 3031344, @@ -2567,150 +2280,15 @@ 3031346 ] }, - "20171": { - "maze_buff": 3031200 - }, - "20172": { - "maze_buff": 3031200 - }, - "20173": { - "maze_buff": 3031200 - }, - "20174": { - "maze_buff": 3031200 + "2018": { + "buff": [ + 3031347, + 3031348, + 3031349 + ] } }, "Stage": { - "100": { - "stage_id": 100, - "stage_type": "Mainline", - "level": 1, - "monster_list": [ - { - "0": 8001010 - } - ] - }, - "1001": { - "stage_id": 1001, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1002040 - } - ] - }, - "1002": { - "stage_id": 1002, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1002050 - } - ] - }, - "1003": { - "stage_id": 1003, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1012010 - } - ] - }, - "1004": { - "stage_id": 1004, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1012020 - } - ] - }, - "1005": { - "stage_id": 1005, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1003010 - } - ] - }, - "1006": { - "stage_id": 1006, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1013010 - } - ] - }, - "1007": { - "stage_id": 1007, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1013020 - } - ] - }, - "1008": { - "stage_id": 1008, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1004020 - } - ] - }, - "1009": { - "stage_id": 1009, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1014010 - } - ] - }, - "1010": { - "stage_id": 1010, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1012040 - } - ] - }, - "1011": { - "stage_id": 1011, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1004030 - } - ] - }, - "1012": { - "stage_id": 1012, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1004010 - } - ] - }, "1012010": { "stage_id": 1012010, "stage_type": "FarmElement", @@ -4916,106 +4494,6 @@ } ] }, - "1013": { - "stage_id": 1013, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1002011 - } - ] - }, - "1014": { - "stage_id": 1014, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1002012 - } - ] - }, - "1015": { - "stage_id": 1015, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8001020 - } - ] - }, - "1016": { - "stage_id": 1016, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8001010 - } - ] - }, - "1017": { - "stage_id": 1017, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8003010 - } - ] - }, - "1018": { - "stage_id": 1018, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8003020 - } - ] - }, - "1019": { - "stage_id": 1019, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1022010 - } - ] - }, - "1020": { - "stage_id": 1020, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1022020 - } - ] - }, - "1021": { - "stage_id": 1021, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1023010 - } - ] - }, - "1022": { - "stage_id": 1022, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1012030 - } - ] - }, "1022010": { "stage_id": 1022010, "stage_type": "Cocoon", @@ -7620,16 +7098,6 @@ } ] }, - "1023": { - "stage_id": 1023, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1002020 - } - ] - }, "1023010": { "stage_id": 1023010, "stage_type": "Cocoon", @@ -10241,16 +9709,6 @@ } ] }, - "1024": { - "stage_id": 1024, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1023020 - } - ] - }, "1024010": { "stage_id": 1024010, "stage_type": "Cocoon", @@ -12162,66 +11620,6 @@ } ] }, - "1025": { - "stage_id": 1025, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8011010 - } - ] - }, - "1026": { - "stage_id": 1026, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8011020 - } - ] - }, - "1027": { - "stage_id": 1027, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8012010 - } - ] - }, - "1028": { - "stage_id": 1028, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8012020 - } - ] - }, - "1029": { - "stage_id": 1029, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8013010 - } - ] - }, - "1030": { - "stage_id": 1030, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1005012 - } - ] - }, "103012310": { "stage_id": 103012310, "stage_type": "Mainline", @@ -13839,26 +13237,6 @@ } ] }, - "1031": { - "stage_id": 1031, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1002017 - } - ] - }, - "1032": { - "stage_id": 1032, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1002018 - } - ] - }, "103201": { "stage_id": 103201, "stage_type": "Mainline", @@ -14000,106 +13378,6 @@ } ] }, - "1033": { - "stage_id": 1033, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8015010 - } - ] - }, - "1034": { - "stage_id": 1034, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8013141 - } - ] - }, - "1035": { - "stage_id": 1035, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8012140 - } - ] - }, - "1036": { - "stage_id": 1036, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8012142 - } - ] - }, - "1037": { - "stage_id": 1037, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8012030 - } - ] - }, - "1038": { - "stage_id": 1038, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8002010 - } - ] - }, - "1039": { - "stage_id": 1039, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1002030 - } - ] - }, - "1040": { - "stage_id": 1040, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8003030 - } - ] - }, - "1041": { - "stage_id": 1041, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8002040 - } - ] - }, - "1042": { - "stage_id": 1042, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8001030 - } - ] - }, "1042010": { "stage_id": 1042010, "stage_type": "Cocoon", @@ -14891,16 +14169,6 @@ } ] }, - "1043": { - "stage_id": 1043, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8003050 - } - ] - }, "1043010": { "stage_id": 1043010, "stage_type": "Cocoon", @@ -16616,13 +15884,129 @@ } ] }, - "1044": { - "stage_id": 1044, - "stage_type": "Mainline", - "level": 95, + "1043140": { + "stage_id": 1043140, + "stage_type": "Cocoon", + "level": 21, "monster_list": [ { - "0": 1004011 + "0": 4062010, + "1": 4062020, + "2": 4062020, + "3": 4062010 + }, + { + "0": 4062010, + "1": 4063010, + "2": 4062010 + } + ] + }, + "1043141": { + "stage_id": 1043141, + "stage_type": "Cocoon", + "level": 33, + "monster_list": [ + { + "0": 4062010, + "1": 4062020, + "2": 4062020, + "3": 4062010 + }, + { + "0": 4062010, + "1": 4063010, + "2": 4062010 + } + ] + }, + "1043142": { + "stage_id": 1043142, + "stage_type": "Cocoon", + "level": 42, + "monster_list": [ + { + "0": 4062010, + "1": 4062020, + "2": 4062020, + "3": 4062010 + }, + { + "0": 4062010, + "1": 4063010, + "2": 4062010 + } + ] + }, + "1043143": { + "stage_id": 1043143, + "stage_type": "Cocoon", + "level": 50, + "monster_list": [ + { + "0": 4062010, + "1": 4062020, + "2": 4062020, + "3": 4062010 + }, + { + "0": 4062010, + "1": 4063010, + "2": 4062010 + } + ] + }, + "1043144": { + "stage_id": 1043144, + "stage_type": "Cocoon", + "level": 58, + "monster_list": [ + { + "0": 4062010, + "1": 4062020, + "2": 4062020, + "3": 4062010 + }, + { + "0": 4062010, + "1": 4063010, + "2": 4062010 + } + ] + }, + "1043145": { + "stage_id": 1043145, + "stage_type": "Cocoon", + "level": 68, + "monster_list": [ + { + "0": 4062010, + "1": 4062020, + "2": 4062020, + "3": 4062010 + }, + { + "0": 4062010, + "1": 4063010, + "2": 4062010 + } + ] + }, + "1043146": { + "stage_id": 1043146, + "stage_type": "Cocoon", + "level": 82, + "monster_list": [ + { + "0": 4062010, + "1": 4062020, + "2": 4062020, + "3": 4062010 + }, + { + "0": 4062010, + "1": 4063010, + "2": 4062010 } ] }, @@ -18845,86 +18229,6 @@ } ] }, - "1045": { - "stage_id": 1045, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 1014011 - } - ] - }, - "1046": { - "stage_id": 1046, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8003040 - } - ] - }, - "1047": { - "stage_id": 1047, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8001050 - } - ] - }, - "1048": { - "stage_id": 1048, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8001040 - } - ] - }, - "1049": { - "stage_id": 1049, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 2004010 - } - ] - }, - "1050": { - "stage_id": 1050, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 2022010 - } - ] - }, - "1051": { - "stage_id": 1051, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 2002010 - } - ] - }, - "1052": { - "stage_id": 1052, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 2023010 - } - ] - }, "1052010": { "stage_id": 1052010, "stage_type": "Cocoon", @@ -19415,3009 +18719,6 @@ } ] }, - "1053": { - "stage_id": 1053, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 2013010 - } - ] - }, - "1054": { - "stage_id": 1054, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8002050 - } - ] - }, - "1055": { - "stage_id": 1055, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8002060 - } - ] - }, - "1056": { - "stage_id": 1056, - "stage_type": "Mainline", - "level": 95, - "monster_list": [ - { - "0": 8002080 - } - ] - }, - "1057": { - "stage_id": 1057, - "stage_type": "Mainline", - 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"Challenge", + "level": 80, + "monster_list": [ + { + "0": 1012030, + "1": 1013010, + "2": 1012030 + }, + { + "0": 1013010, + "1": 1013020 + } + ] + }, + "30117062": { + "stage_id": 30117062, + "stage_type": "Challenge", + "level": 80, + "monster_list": [ + { + "0": 8002010, + "1": 8003040, + "2": 8002010, + "3": 1012010 + }, + { + "0": 8002010, + "1": 8003040, + "2": 3003040 + } + ] + }, + "30117071": { + "stage_id": 30117071, + "stage_type": "Challenge", + "level": 82, + "monster_list": [ + { + "0": 8002010, + "1": 1023020 + }, + { + "0": 1023020, + "1": 8003030 + } + ] + }, + "30117072": { + "stage_id": 30117072, + "stage_type": "Challenge", + "level": 82, + "monster_list": [ + { + "0": 2002030, + "1": 2013020, + "2": 2012010, + "3": 2002030 + }, + { + "0": 2013020, + "1": 8013010 + } + ] + }, + "30117081": { + "stage_id": 30117081, + "stage_type": "Challenge", + "level": 85, + "monster_list": [ + { + "0": 3003020 + }, + { + "0": 3003020, + "1": 3003040 + } + ] + }, + "30117082": { + "stage_id": 30117082, + "stage_type": "Challenge", + "level": 85, + "monster_list": [ + { + "0": 2023010 + }, + { + "0": 2023010, + "1": 2023020 + } + ] + }, + "30117091": { + "stage_id": 30117091, + "stage_type": "Challenge", + "level": 88, + "monster_list": [ + { + "0": 4012030, + "1": 4013010, + "2": 4012030 + }, + { + "0": 4013010, + "1": 8003020 + } + ] + }, + "30117092": { + "stage_id": 30117092, + "stage_type": "Challenge", + "level": 88, + "monster_list": [ + { + "0": 4012050, + "1": 3003020 + }, + { + "0": 3003020, + "1": 8013010 + } + ] + }, + "30117101": { + "stage_id": 30117101, + "stage_type": "Challenge", + "level": 90, + "monster_list": [ + { + "0": 4033030, + "1": 402302001 + }, + { + "0": 100401010, + "1": 402302001 + } + ] + }, + "30117102": { + "stage_id": 30117102, + "stage_type": "Challenge", + "level": 90, + "monster_list": [ + { + "0": 4033010, + "1": 4033020 + }, + { + "0": 4044010 + } + ] + }, + "30117111": { + "stage_id": 30117111, + "stage_type": "Challenge", + "level": 92, + "monster_list": [ + { + "0": 4053010, + "1": 2013020 + }, + { + "0": 803401004 + } + ] + }, + "30117112": { + "stage_id": 30117112, + "stage_type": "Challenge", + "level": 92, + "monster_list": [ + { + "0": 803301014, + "1": 4063010 + }, + { + "0": 3004020 + } + ] + }, + "30117121": { + "stage_id": 30117121, + "stage_type": "Challenge", + "level": 95, + "monster_list": [ + { + "0": 4013010, + "1": 2023030 + }, + { + "0": 4034010 + } + ] + }, + "30117122": { + "stage_id": 30117122, + "stage_type": "Challenge", + "level": 95, + "monster_list": [ + { + "0": 3003020, + "1": 2013020 + }, + { + "0": 4064010 + } + ] + }, "3020010": { "stage_id": 3020010, "stage_type": "PunkLord", @@ -219470,6 +219915,166 @@ } ] }, + "30316011": { + "stage_id": 30316011, + "stage_type": "Challenge", + "level": 55, + "monster_list": [ + { + "0": 3002010, + "1": 8012030, + "2": 300205006, + "3": 3002010, + "4": 8012030 + }, + { + "0": 803301011 + }, + { + "0": 803301011 + } + ] + }, + "30316012": { + "stage_id": 30316012, + "stage_type": "Challenge", + "level": 55, + "monster_list": [ + { + "0": 1022020, + "1": 1002030, + "2": 300205006, + "3": 1022020, + "4": 1002030 + }, + { + "0": 300302007 + }, + { + "0": 300302007 + } + ] + }, + "30316021": { + "stage_id": 30316021, + "stage_type": "Challenge", + "level": 65, + "monster_list": [ + { + "0": 2002010, + "1": 2022060, + "2": 300205006, + "3": 2002010, + "4": 2022060 + }, + { + "0": 800303020 + }, + { + "0": 800303020 + } + ] + }, + "30316022": { + "stage_id": 30316022, + "stage_type": "Challenge", + "level": 65, + "monster_list": [ + { + "0": 3002010, + "1": 1022020, + "2": 300205006, + "3": 3002010, + "4": 1022020 + }, + { + "0": 202303016 + }, + { + "0": 202303016 + } + ] + }, + "30316031": { + "stage_id": 30316031, + "stage_type": "Challenge", + "level": 75, + "monster_list": [ + { + "0": 3002010, + "1": 8012030, + "2": 300205006, + "3": 3002010, + "4": 8012030 + }, + { + "0": 803301011 + }, + { + "0": 803301011 + } + ] + }, + "30316032": { + "stage_id": 30316032, + "stage_type": "Challenge", + "level": 75, + "monster_list": [ + { + "0": 1022020, + "1": 1002030, + "2": 300205006, + "3": 1022020, + "4": 1002030 + }, + { + "0": 300302007 + }, + { + "0": 300302007 + } + ] + }, + "30316041": { + "stage_id": 30316041, + "stage_type": "Challenge", + "level": 85, + "monster_list": [ + { + "0": 2022060, + "1": 4032050, + "2": 300205006, + "3": 2022060, + "4": 4032050 + }, + { + "0": 302401204 + }, + { + "0": 302401204 + } + ] + }, + "30316042": { + "stage_id": 30316042, + "stage_type": "Challenge", + "level": 85, + "monster_list": [ + { + "0": 4012030, + "1": 4032030, + "2": 300205006, + "3": 4012030, + "4": 4032030 + }, + { + "0": 401401401 + }, + { + "0": 401401401 + } + ] + }, "3040010": { "stage_id": 3040010, "stage_type": "BoxingClub", @@ -227499,6 +228104,82 @@ } ] }, + "30501011": { + "stage_id": 30501011, + "stage_type": "Challenge", + "level": 95, + "monster_list": [ + { + "0": 3012020, + "1": 3013010, + "2": 3013010, + "3": 3012020 + }, + { + "0": 3004012 + } + ] + }, + "30501012": { + "stage_id": 30501012, + "stage_type": "Challenge", + "level": 95, + "monster_list": [ + { + "0": 4053010, + "1": 4053010 + }, + { + "0": 3014020 + } + ] + }, + "30501013": { + "stage_id": 30501013, + "stage_type": "Challenge", + "level": 95, + "monster_list": [ + { + "0": 4032050, + "1": 4033010, + "2": 4032010, + "3": 4032050 + }, + { + "0": 4033010, + "1": 4033030, + "2": 4033010 + } + ] + }, + "30501021": { + "stage_id": 30501021, + "stage_type": "Challenge", + "level": 100, + "monster_list": [ + { + "0": 4023010, + "1": 4023020 + }, + { + "0": 4044010 + } + ] + }, + "30501022": { + "stage_id": 30501022, + "stage_type": "Challenge", + "level": 120, + "monster_list": [ + { + "0": 4023010, + "1": 4023020 + }, + { + "0": 4044010 + } + ] + }, "3060010": { "stage_id": 3060010, "stage_type": "TreasureDungeon", @@ -238213,7 +238894,9 @@ "3": 4032040 }, { - "0": 2004020 + "0": 2033010, + "1": 2034010, + "2": 2032020 } ] }, @@ -238301,118 +238984,6 @@ } ] }, - "3121110": { - "stage_id": 3121110, - "stage_type": "BoxingClub", - "level": 46, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3121111": { - "stage_id": 3121111, - "stage_type": "BoxingClub", - "level": 46, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3121112": { - "stage_id": 3121112, - "stage_type": "BoxingClub", - "level": 46, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3121113": { - "stage_id": 3121113, - "stage_type": "BoxingClub", - "level": 56, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3121114": { - "stage_id": 3121114, - "stage_type": "BoxingClub", - "level": 66, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3121115": { - "stage_id": 3121115, - "stage_type": "BoxingClub", - "level": 76, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3121116": { - "stage_id": 3121116, - "stage_type": "BoxingClub", - "level": 82, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, "3121120": { "stage_id": 3121120, "stage_type": "BoxingClub", @@ -238604,102 +239175,6 @@ } ] }, - "3121211": { - "stage_id": 3121211, - "stage_type": "BoxingClub", - "level": 46, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3121212": { - "stage_id": 3121212, - "stage_type": "BoxingClub", - "level": 46, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3121213": { - "stage_id": 3121213, - "stage_type": "BoxingClub", - "level": 56, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3121214": { - "stage_id": 3121214, - "stage_type": "BoxingClub", - "level": 66, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3121215": { - "stage_id": 3121215, - "stage_type": "BoxingClub", - "level": 76, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3121216": { - "stage_id": 3121216, - "stage_type": "BoxingClub", - "level": 82, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, "3121220": { "stage_id": 3121220, "stage_type": "BoxingClub", @@ -239045,102 +239520,6 @@ } ] }, - "3122111": { - "stage_id": 3122111, - "stage_type": "BoxingClub", - "level": 46, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3122112": { - "stage_id": 3122112, - "stage_type": "BoxingClub", - "level": 46, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3122113": { - "stage_id": 3122113, - "stage_type": "BoxingClub", - "level": 56, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3122114": { - "stage_id": 3122114, - "stage_type": "BoxingClub", - "level": 66, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3122115": { - "stage_id": 3122115, - "stage_type": "BoxingClub", - "level": 76, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3122116": { - "stage_id": 3122116, - "stage_type": "BoxingClub", - "level": 82, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, "3122120": { "stage_id": 3122120, "stage_type": "BoxingClub", @@ -239321,118 +239700,6 @@ } ] }, - "3122210": { - "stage_id": 3122210, - "stage_type": "BoxingClub", - "level": 46, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3122211": { - "stage_id": 3122211, - "stage_type": "BoxingClub", - "level": 46, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3122212": { - "stage_id": 3122212, - "stage_type": "BoxingClub", - "level": 46, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3122213": { - "stage_id": 3122213, - "stage_type": "BoxingClub", - "level": 56, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3122214": { - "stage_id": 3122214, - "stage_type": "BoxingClub", - "level": 66, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3122215": { - "stage_id": 3122215, - "stage_type": "BoxingClub", - "level": 76, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, - "3122216": { - "stage_id": 3122216, - "stage_type": "BoxingClub", - "level": 82, - "monster_list": [ - { - "0": 8001020, - "1": 102201012, - "2": 102201012, - "3": 8001020 - }, - { - "0": 803201001 - } - ] - }, "3122220": { "stage_id": 3122220, "stage_type": "BoxingClub", @@ -240106,6 +240373,24 @@ } ] }, + "314051": { + "stage_id": 314051, + "stage_type": "Trial", + "level": 80, + "monster_list": [ + { + "0": 4012020, + "1": 4012030, + "2": 4013010, + "3": 4012030, + "4": 4012020 + }, + { + "0": 4023020, + "1": 4023010 + } + ] + }, "314060": { "stage_id": 314060, "stage_type": "Trial", @@ -240303,6 +240588,34 @@ } ] }, + "314130": { + "stage_id": 314130, + "stage_type": "Trial", + "level": 80, + "monster_list": [ + { + "0": 3002030, + "1": 3002040, + "2": 3002030 + }, + { + "0": 4033010, + "1": 4033030, + "2": 4033010 + } + ] + }, + "314141": { + "stage_id": 314141, + "stage_type": "Trial", + "level": 80, + "monster_list": [ + { + "0": 4033010, + "1": 4033020 + } + ] + }, "380050": { "stage_id": 380050, "stage_type": "Trial", @@ -283693,6 +284006,90 @@ } ] }, + "420321": { + "stage_id": 420321, + "stage_type": "Challenge", + "level": 60, + "monster_list": [ + { + "0": 401403601 + } + ] + }, + "420322": { + "stage_id": 420322, + "stage_type": "Challenge", + "level": 70, + "monster_list": [ + { + "0": 401403602 + } + ] + }, + "420323": { + "stage_id": 420323, + "stage_type": "Challenge", + "level": 80, + "monster_list": [ + { + "0": 401403603 + } + ] + }, + "420324": { + "stage_id": 420324, + "stage_type": "Challenge", + "level": 90, + "monster_list": [ + { + "0": 401403604 + } + ] + }, + "420331": { + "stage_id": 420331, + "stage_type": "Challenge", + "level": 60, + "monster_list": [ + { + "0": 100401401, + "1": 100402601 + } + ] + }, + "420332": { + "stage_id": 420332, + "stage_type": "Challenge", + "level": 70, + "monster_list": [ + { + "0": 100401402, + "1": 100402602 + } + ] + }, + "420333": { + "stage_id": 420333, + "stage_type": "Challenge", + "level": 80, + "monster_list": [ + { + "0": 100401403, + "1": 100402603 + } + ] + }, + "420334": { + "stage_id": 420334, + "stage_type": "Challenge", + "level": 90, + "monster_list": [ + { + "0": 100401404, + "1": 100402604 + } + ] + }, "4210010": { "stage_id": 4210010, "stage_type": "SummonActivity", @@ -291969,6 +292366,496 @@ } ] }, + "4270010": { + "stage_id": 4270010, + "stage_type": "FightActivity, TrialAdventure, BoxingClub", + "level": 85, + "monster_list": [ + { + "0": 800201004 + } + ] + }, + "4270011": { + "stage_id": 4270011, + "stage_type": "FightActivity, TrialAdventure, BoxingClub", + "level": 85, + "monster_list": [ + { + "0": 800201004 + } + ] + }, + "4270012": { + "stage_id": 4270012, + "stage_type": "FightActivity, TrialAdventure, BoxingClub", + "level": 85, + "monster_list": [ + { + "0": 800201004 + } + ] + }, + "4270013": { + "stage_id": 4270013, + "stage_type": "FightActivity, TrialAdventure, BoxingClub", + "level": 85, + "monster_list": [ + { + "0": 800201004 + } + ] + }, + "4270014": { + "stage_id": 4270014, + "stage_type": "FightActivity, TrialAdventure, BoxingClub", + "level": 85, + "monster_list": [ + { + "0": 800201004 + } + ] + }, + "4270015": { + "stage_id": 4270015, + "stage_type": "FightActivity, TrialAdventure, BoxingClub", + 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BoxingClub", + "level": 85, + "monster_list": [ + { + "0": 800201004 + } + ] + }, + "4270025": { + "stage_id": 4270025, + "stage_type": "FightActivity, TrialAdventure, BoxingClub", + "level": 85, + "monster_list": [ + { + "0": 800201004 + } + ] + }, + "4270026": { + "stage_id": 4270026, + "stage_type": "FightActivity, TrialAdventure, BoxingClub", + "level": 85, + "monster_list": [ + { + "0": 800201004 + } + ] + }, + "4270030": { + "stage_id": 4270030, + "stage_type": "FightActivity, TrialAdventure, BoxingClub", + "level": 85, + "monster_list": [ + { + "0": 800201004 + } + ] + }, + "4270031": { + "stage_id": 4270031, + "stage_type": "FightActivity, TrialAdventure, BoxingClub", + "level": 85, + "monster_list": [ + { + "0": 800201004 + } + ] + }, + "4270032": { + "stage_id": 4270032, + "stage_type": "FightActivity, TrialAdventure, BoxingClub", + "level": 85, + "monster_list": [ + { + "0": 800201004 + } + ] + }, + "4270033": { + "stage_id": 4270033, + "stage_type": "FightActivity, 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"DefenceAddedRatio", + "value": 0.1599999964237213 + } + ], + "1": [ + { + "type": "DefenceAddedRatio", + "value": 0.20000000298023224 + } + ], + "2": [ + { + "type": "DefenceAddedRatio", + "value": 0.23999999463558197 + } + ], + "3": [ + { + "type": "DefenceAddedRatio", + "value": 0.2800000011920929 + } + ], + "4": [ + { + "type": "DefenceAddedRatio", + "value": 0.3199999928474426 + } + ] + } }, "20004": { "Name": "Void", @@ -1202,7 +1237,8 @@ "BaseDefence": 122.40000000037253, "BaseDefenceAdd": 1.800000000745058 } - ] + ], + "Bonus": {} }, "20005": { "Name": "Chorus", @@ -1439,7 +1475,8 @@ "BaseDefence": 122.40000000037253, "BaseDefenceAdd": 1.800000000745058 } - ] + ], + "Bonus": {} }, "20006": { "Name": "Data Bank", @@ -1676,7 +1713,8 @@ "BaseDefence": 122.40000000037253, "BaseDefenceAdd": 1.800000000745058 } - ] + ], + "Bonus": {} }, "20007": { "Name": "Darting Arrow", @@ -1918,7 +1956,8 @@ "BaseDefence": 122.40000000037253, "BaseDefenceAdd": 1.800000000745058 } - ] + ], + "Bonus": {} }, "20008": { "Name": "Fine Fruit", @@ -2155,7 +2194,8 @@ "BaseDefence": 91.80000000074506, "BaseDefenceAdd": 1.350000000325963 } - ] + ], + "Bonus": {} }, "20009": { "Name": "Shattered Home", @@ -2397,7 +2437,8 @@ "BaseDefence": 91.80000000074506, "BaseDefenceAdd": 1.350000000325963 } - ] + ], + "Bonus": {} }, "20010": { "Name": "Defense", @@ -2634,7 +2675,8 @@ "BaseDefence": 122.40000000037253, "BaseDefenceAdd": 1.800000000745058 } - ] + ], + "Bonus": {} }, "20011": { "Name": "Loop", @@ -2871,7 +2913,8 @@ "BaseDefence": 122.40000000037253, "BaseDefenceAdd": 1.800000000745058 } - ] + ], + "Bonus": {} }, "20012": { "Name": "Meshing Cogs", @@ -3108,7 +3151,8 @@ "BaseDefence": 122.40000000037253, "BaseDefenceAdd": 1.800000000745058 } - ] + ], + "Bonus": {} }, "20013": { "Name": "Passkey", @@ -3345,7 +3389,8 @@ "BaseDefence": 122.40000000037253, "BaseDefenceAdd": 1.800000000745058 } - ] + ], + "Bonus": {} }, "20014": { "Name": "Adversarial", @@ -3587,7 +3632,8 @@ "BaseDefence": 122.40000000037253, "BaseDefenceAdd": 1.800000000745058 } - ] + ], + "Bonus": {} }, "20015": { "Name": "Multiplication", @@ -3824,7 +3870,8 @@ "BaseDefence": 91.80000000074506, "BaseDefenceAdd": 1.350000000325963 } - ] + ], + "Bonus": {} }, "20016": { "Name": "Mutual Demise", @@ -4066,7 +4113,8 @@ "BaseDefence": 91.80000000074506, "BaseDefenceAdd": 1.350000000325963 } - ] + ], + "Bonus": {} }, "20017": { "Name": "Pioneering", @@ -4303,7 +4351,8 @@ "BaseDefence": 122.40000000037253, "BaseDefenceAdd": 1.800000000745058 } - ] + ], + "Bonus": {} }, "20018": { "Name": "Hidden Shadow", @@ -4540,7 +4589,8 @@ "BaseDefence": 122.40000000037253, "BaseDefenceAdd": 1.800000000745058 } - ] + ], + "Bonus": {} }, "20019": { "Name": "Mediation", @@ -4782,7 +4832,8 @@ "BaseDefence": 122.40000000037253, "BaseDefenceAdd": 1.800000000745058 } - ] + ], + "Bonus": {} }, "20020": { "Name": "Sagacity", @@ -5024,7 +5075,8 @@ "BaseDefence": 122.40000000037253, "BaseDefenceAdd": 1.800000000745058 } - ] + ], + "Bonus": {} }, "20021": { "Name": "Shadowburn", @@ -5266,7 +5318,8 @@ "BaseDefence": 122.40000000037253, "BaseDefenceAdd": 1.800000000745058 } - ] + ], + "Bonus": {} }, "20022": { "Name": "Reminiscence", @@ -5508,7 +5561,8 @@ "BaseDefence": 122.40000000037253, "BaseDefenceAdd": 1.800000000745058 } - ] + ], + "Bonus": {} }, "21000": { "Name": "Post-Op Conversation", @@ -5750,7 +5804,39 @@ "BaseDefence": 153, "BaseDefenceAdd": 2.2500000002328306 } - ] + ], + "Bonus": { + "0": [ + { + "type": "SPRatioBase", + "value": 0.07999999821186066 + } + ], + "1": [ + { + "type": "SPRatioBase", + "value": 0.10000000149011612 + } + ], + "2": [ + { + "type": "SPRatioBase", + "value": 0.119999997317791 + } + ], + "3": [ + { + "type": "SPRatioBase", + "value": 0.14000000059604645 + } + ], + "4": [ + { + "type": "SPRatioBase", + "value": 0.1599999964237213 + } + ] + } }, "21001": { "Name": "Good Night and Sleep Well", @@ -5992,7 +6078,8 @@ "BaseDefence": 153, "BaseDefenceAdd": 2.2500000002328306 } - ] + ], + "Bonus": {} }, "21002": { "Name": "Day One of My New Life", @@ -6234,7 +6321,39 @@ "BaseDefence": 214.20000000018626, "BaseDefenceAdd": 3.1500000001396984 } - ] + ], + "Bonus": { + "0": [ + { + "type": "DefenceAddedRatio", + "value": 0.1599999964237213 + } + ], + "1": [ + { + "type": "DefenceAddedRatio", + "value": 0.18000000715255737 + } + ], + "2": [ + { + "type": "DefenceAddedRatio", + "value": 0.20000000298023224 + } + ], + "3": [ + { + "type": "DefenceAddedRatio", + "value": 0.2199999988079071 + } + ], + "4": [ + { + "type": "DefenceAddedRatio", + "value": 0.23999999463558197 + } + ] + } }, "21003": { "Name": "Only Silence Remains", @@ -6476,7 +6595,39 @@ "BaseDefence": 153, "BaseDefenceAdd": 2.2500000002328306 } - ] + ], + "Bonus": { + "0": [ + { + "type": "AttackAddedRatio", + "value": 0.1599999964237213 + } + ], + "1": [ + { + "type": "AttackAddedRatio", + "value": 0.20000000298023224 + } + ], + "2": [ + { + "type": "AttackAddedRatio", + "value": 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] + ], + "Bonus": {} }, "21054": { "Name": "The Story's Next Page", @@ -18691,11 +19790,43 @@ "BaseDefence": 183.6000000005588, "BaseDefenceAdd": 2.700000000651926 } - ] + ], + "Bonus": { + "0": [ + { + "type": "HPAddedRatio", + "value": 0.1599999964237213 + } + ], + "1": [ + { + "type": "HPAddedRatio", + "value": 0.20000000298023224 + } + ], + "2": [ + { + "type": "HPAddedRatio", + "value": 0.23999999463558197 + } + ], + "3": [ + { + "type": "HPAddedRatio", + "value": 0.2800000011920929 + } + ], + "4": [ + { + "type": "HPAddedRatio", + "value": 0.3199999928474426 + } + ] + } }, "21055": { "Name": "Unto Tomorrow's Morrow", - "Desc": "\"See you tomorrow, Tribios...\"\\n\\nThe girl wiped the tears on her cheeks when her mother went somewhere far, far away.\\n\\nShe waited one tomorrow after another, till she grew up to be someone like her mother.\\nShe stands before the passage and grasps the Coreflame tight as she recalled her mother's words.\\n\\n\"There are no blizzards, colds, or rain at that place...\"\\n\\n\"But if we don't see that place tomorrow, then...\"\\n\\nShe falls towards the earth, leaving her young figure behind, like a shooting star across the sky —\\n\\n\"Then we'll see it the day after tomorrow!\"", + "Desc": "\"See you tomorrow, Tribios...\"\\n\\nThe girl wiped the tears on her cheeks when her mother went somewhere far, far away.\\n\\nShe waited one tomorrow after another, till she grew up to be someone like her mother.\\nShe stands before the passage and grasps the Coreflame tight as she recalled her mother's words.\\n\\n\"There are no blizzards, colds, or rain at that place...\"\\n\\n\"But if we can't see you tomorrow, then...\"\\n\\nShe falls towards the earth, leaving her young figure behind, like a shooting star across the sky —\\n\\n\"Then, see you on tomorrow's morrow!\"", "Rarity": "CombatPowerLightconeRarity4", "BaseType": "Priest", "Refinements": { @@ -18938,7 +20069,39 @@ "BaseDefence": 183.6000000005588, "BaseDefenceAdd": 2.700000000651926 } - ] + ], + "Bonus": { + "0": [ + { + "type": "HealRatioBase", + "value": 0.119999997317791 + } + ], + "1": [ + { + "type": "HealRatioBase", + "value": 0.15000000596046448 + } + ], + "2": [ + { + "type": "HealRatioBase", + "value": 0.18000000715255737 + } + ], + "3": [ + { + "type": "HealRatioBase", + "value": 0.20999999344348907 + } + ], + "4": [ + { + "type": "HealRatioBase", + "value": 0.23999999463558197 + } + ] + } }, "21056": { "Name": "In Pursuit of the Wind", @@ -18947,7 +20110,7 @@ "BaseType": "Shaman", "Refinements": { "Name": "Flustered", - "Desc": "After entering battle, increases all allies' Break DMG dealt by #1[i]%. Abilities of the same type cannot stack.", + "Desc": "After entering combat, increases all allies' Break DMG dealt by #1[i]%. Abilities of the same type cannot stack.", "Level": { "1": { "ParamList": [ @@ -19175,7 +20338,8 @@ "BaseDefence": 183.6000000005588, "BaseDefenceAdd": 2.700000000651926 } - ] + ], + "Bonus": {} }, "21057": { "Name": "The Flower Remembers", @@ -19417,11 +20581,43 @@ "BaseDefence": 153, "BaseDefenceAdd": 2.2500000002328306 } - ] + ], + "Bonus": { + "0": [ + { + "type": "CriticalDamageBase", + "value": 0.23999999463558197 + } + ], + "1": [ + { + "type": "CriticalDamageBase", + "value": 0.2800000011920929 + } + ], + "2": [ + { + "type": "CriticalDamageBase", + "value": 0.3199999928474426 + } + ], + "3": [ + { + "type": "CriticalDamageBase", + "value": 0.36000001430511475 + } + ], + "4": [ + { + "type": "CriticalDamageBase", + "value": 0.4000000059604645 + } + ] + } }, "21058": { "Name": "A Trail of Bygone Blood", - "Desc": "A storm broods in the distance. Tentacles extend from the Sea of Souls, as if intending to toy with that floating, fragile life.\\nThe broken limbs of the sea beast hammer giant sprays skyward, and sink into the oceanic abyss after shattering like rubble.\\n\\nThey say that the roar of the fight lasted for ten days and nights, overwhelming even the thunder and lightning.\\nThey say that even if a man had ten thousand lives, he would not be enough to resist the Sea of Souls's erosion.\\n\\nThen, courage washes away the immaturity and cold pride tempered timidity —\\n\\nAnd that thin figure stumbled onto the shore. The first ray of the morning sun shines down upon the sea's waters, dyeing it red like past blood.", + "Desc": "A storm broods in the distance. Tentacles extend from the Sea of Souls, as if intending to toy with that floating, fragile life.\\nThe broken limbs of the sea beast hammer giant sprays skyward, and sink into the oceanic abyss after shattering like rubble.\\n\\nThey say that the roar of the fight lasted for ten days and nights, overwhelming even the thunder and lightning.\\nThey say that even if a man had ten thousand lives, he would not be enough to resist the Sea of Souls's erosion.\\n\\nThen, courage washes away the immaturity and cold pride tempered timidity —\\n\\nAnd that thin figure stumbled onto the shore. The first ray of the morning sun shines down upon the sea's waters, dyeing it like past blood.", "Rarity": "CombatPowerLightconeRarity4", "BaseType": "Warrior", "Refinements": { @@ -19659,7 +20855,39 @@ "BaseDefence": 153, "BaseDefenceAdd": 2.2500000002328306 } - ] + ], + "Bonus": { + "0": [ + { + "type": "CriticalChanceBase", + "value": 0.119999997317791 + } + ], + "1": [ + { + "type": "CriticalChanceBase", + "value": 0.14000000059604645 + } + ], + "2": [ + { + "type": "CriticalChanceBase", + "value": 0.1599999964237213 + } + ], + "3": [ + { + "type": "CriticalChanceBase", + "value": 0.18000000715255737 + } + ], + "4": [ + { + "type": "CriticalChanceBase", + "value": 0.20000000298023224 + } + ] + } }, "21060": { "Name": "A Dream Scented in Wheat", @@ -19901,16 +21129,48 @@ "BaseDefence": 183.6000000005588, "BaseDefenceAdd": 2.700000000651926 } - ] + ], + "Bonus": { + "0": [ + { + "type": "CriticalChanceBase", + "value": 0.119999997317791 + } + ], + "1": [ + { + "type": "CriticalChanceBase", + "value": 0.14000000059604645 + } + ], + "2": [ + { + "type": "CriticalChanceBase", + "value": 0.1599999964237213 + } + ], + "3": [ + { + "type": "CriticalChanceBase", + "value": 0.18000000715255737 + } + ], + "4": [ + { + "type": "CriticalChanceBase", + "value": 0.20000000298023224 + } + ] + } }, "21061": { "Name": "Holiday Thermae Escapade", - "Desc": "\"Cinny, let's go try out that new special bath that recently opened.\"\\n\\nAfter finishing her medical duties in Okhema, the girl followed the curious child into the eclectic set of pools.\\n\\n\"How about a Tomato Juice Massage?\"\\nStaring at the attendant’s crimson-stained hands, she hugged the eager Little Ica and retreated—\\n\"I prefer something... drinkable....\"\\n\\n\"Dromas back massage, limited-time discount!\"\\nA curious dromas lowered its head, its hot breath tousling her hair.\\n\"N—Next time, maybe!\"\\n\\n\"Herbal Bath — strengthens body and soul! How many in your party?\"\\nLured by the fragrant herbs, she tentatively dipped a foot into the pool.\\n\"This... seems healthy...\"\\n\\n\"Doot, doot-doot!\"\\nLittle Ica floated blissfully on its back.\\n\"Guess even you needed a break from all we've been doing recently...\"\\n\\nOn this rare day off, sipping grape juice, the girl chatted with the red-haired child about everything from sleep tips to pastry recipes.\\n\\n\"Oh no—Little Ica!\"\\nThe child's shriek shattered the bathhouse's calm.\\n\\n\"Doot...\"\\n\"Hold on, Little Ica!\"", + "Desc": "\"Cinny, let's go try out that new special bath that recently opened.\"\\n\\nAfter finishing her medical duties in Okhema, the girl followed the curious child into the eclectic set of pools.\\n\\n\"How about a Tomato Juice Massage?\"\\nStaring at the attendant's crimson-stained hands, she hugged the eager Little Ica and retreated—\\n\"I prefer something... drinkable....\"\\n\\n\"Dromas back massage, limited-time discount!\"\\nA curious dromas lowered its head, its hot breath tousling her hair.\\n\"N—Next time, maybe!\"\\n\\n\"Herbal Bath — strengthens body and soul! How many in your party?\"\\nLured by the fragrant herbs, she tentatively dipped a foot into the pool.\\n\"This... seems healthy...\"\\n\\n\"Doot, doot-doot!\"\\nLittle Ica floated blissfully on its back.\\n\"Guess even you needed a break from all we've been doing recently...\"\\n\\nOn this rare day off, sipping grape juice, the girl chatted with the red-haired child about everything from sleep tips to pastry recipes.\\n\\n\"Oh no—Little Ica!\"\\nThe child's shriek shattered the bathhouse's calm.\\n\\n\"Doot...\"\\n\"Hold on, Little Ica!\"", "Rarity": "CombatPowerLightconeRarity4", "BaseType": "Warlock", "Refinements": { "Name": "Chill Out", - "Desc": "Increases the wearer's DMG dealt by #1[i]%. After the wearer attacks, there is a #2[i]% base chance that the attacked target is inflicted with Vulnerability, increasing the DMG they receive by #3[i]% for #4[i] turn(s). The same effect type cannot be stacked.", + "Desc": "Increases the wearer's DMG dealt by #1[i]%. After the wearer attacks, there is a #2[i]% base chance to inflict the attacked target with Vulnerability, increasing the DMG they receive by #3[i]% for #4[i] turn(s). Effects of the same type cannot stack.", "Level": { "1": { "ParamList": [ @@ -20153,11 +21413,43 @@ "BaseDefence": 153, "BaseDefenceAdd": 2.2500000002328306 } - ] + ], + "Bonus": { + "0": [ + { + "type": "AllDamageTypeAddedRatio", + "value": 0.1599999964237213 + } + ], + "1": [ + { + "type": "AllDamageTypeAddedRatio", + "value": 0.20000000298023224 + } + ], + "2": [ + { + "type": "AllDamageTypeAddedRatio", + "value": 0.23999999463558197 + } + ], + "3": [ + { + "type": "AllDamageTypeAddedRatio", + "value": 0.2800000011920929 + } + ], + "4": [ + { + "type": "AllDamageTypeAddedRatio", + "value": 0.3199999928474426 + } + ] + } }, "21062": { "Name": "See You at the End", - "Desc": "Unwilling tears trailed down his cheeks. At the heart of the shattered ritual array lingered not just death’s shadow, but an abyss of silence and emptiness.\\n\\nThen, a sigh trembled through the darkness — a ripple from the \"soul's\" deepest recesses.\\n\"Is that you... Sister...\"\\nThe boy lifted his hand, a weak light flickering in his eyes. The silhouette of his loved one lingered but a breath, yet its imprint etched a millennium into his heart.\\n\\n\"I see... Thank you... for this final farewell.\"\\nHe rose slowly. Dawn's first rays caressed his resolute face, still streaked with tears.\\n\\n\"The path of seeking is a solitary one... Let us meet again at the journey's end.\"", + "Desc": "Unwilling tears trailed down his cheeks. At the heart of the shattered ritual array lingered not just death's shadow, but an abyss of silence and emptiness.\\n\\nThen, a sigh trembled through the darkness — a ripple from the \"soul's\" deepest recesses.\\n\"Is that you... Sister...\"\\nThe boy lifted his hand, a weak light flickering in his eyes. The silhouette of his loved one lingered but a breath, yet its imprint etched a millennium into his heart.\\n\\n\"I see... Thank you... for this final farewell.\"\\nHe rose slowly. Dawn's first rays caressed his resolute face, still streaked with tears.\\n\\n\"The path of seeking is a solitary one... Let us meet again at the journey's end.\"", "Rarity": "CombatPowerLightconeRarity4", "BaseType": "Rogue", "Refinements": { @@ -20395,7 +21687,39 @@ "BaseDefence": 183.6000000005588, "BaseDefenceAdd": 2.700000000651926 } - ] + ], + "Bonus": { + "0": [ + { + "type": "CriticalDamageBase", + "value": 0.23999999463558197 + } + ], + "1": [ + { + "type": "CriticalDamageBase", + "value": 0.2800000011920929 + } + ], + "2": [ + { + "type": "CriticalDamageBase", + "value": 0.3199999928474426 + } + ], + "3": [ + { + "type": "CriticalDamageBase", + "value": 0.36000001430511475 + } + ], + "4": [ + { + "type": "CriticalDamageBase", + "value": 0.4000000059604645 + } + ] + } }, "22000": { "Name": "Before the Tutorial Mission Starts", @@ -20637,7 +21961,39 @@ "BaseDefence": 153, "BaseDefenceAdd": 2.2500000002328306 } - ] + ], + "Bonus": { + "0": [ + { + "type": "StatusProbabilityBase", + "value": 0.20000000298023224 + } + ], + "1": [ + { + "type": "StatusProbabilityBase", + "value": 0.25 + } + ], + "2": [ + { + "type": "StatusProbabilityBase", + "value": 0.30000001192092896 + } + ], + "3": [ + { + "type": "StatusProbabilityBase", + "value": 0.3499999940395355 + } + ], + "4": [ + { + "type": "StatusProbabilityBase", + "value": 0.4000000059604645 + } + ] + } }, "22001": { "Name": "Hey, Over Here", @@ -20884,7 +22240,39 @@ "BaseDefence": 183.6000000005588, "BaseDefenceAdd": 2.700000000651926 } - ] + ], + "Bonus": { + "0": [ + { + "type": "HPAddedRatio", + "value": 0.07999999821186066 + } + ], + "1": [ + { + "type": "HPAddedRatio", + "value": 0.09000000357627869 + } + ], + "2": [ + { + "type": "HPAddedRatio", + "value": 0.10000000149011612 + } + ], + "3": [ + { + "type": "HPAddedRatio", + "value": 0.10999999940395357 + } + ], + "4": [ + { + "type": "HPAddedRatio", + "value": 0.119999997317791 + } + ] + } }, "22002": { "Name": "For Tomorrow's Journey", @@ -21131,7 +22519,39 @@ "BaseDefence": 153, "BaseDefenceAdd": 2.2500000002328306 } - ] + ], + "Bonus": { + "0": [ + { + "type": "AttackAddedRatio", + "value": 0.1599999964237213 + } + ], + "1": [ + { + "type": "AttackAddedRatio", + "value": 0.20000000298023224 + } + ], + "2": [ + { + "type": "AttackAddedRatio", + "value": 0.23999999463558197 + } + ], + "3": [ + { + "type": "AttackAddedRatio", + "value": 0.2800000011920929 + } + ], + "4": [ + { + "type": "AttackAddedRatio", + "value": 0.3199999928474426 + } + ] + } }, "22003": { "Name": "Ninja Record: Sound Hunt", @@ -21378,7 +22798,39 @@ "BaseDefence": 122.40000000037253, "BaseDefenceAdd": 1.800000000745058 } - ] + ], + "Bonus": { + "0": [ + { + "type": "HPAddedRatio", + "value": 0.119999997317791 + } + ], + "1": [ + { + "type": "HPAddedRatio", + "value": 0.15000000596046448 + } + ], + "2": [ + { + "type": "HPAddedRatio", + "value": 0.18000000715255737 + } + ], + "3": [ + { + "type": "HPAddedRatio", + "value": 0.20999999344348907 + } + ], + "4": [ + { + "type": "HPAddedRatio", + "value": 0.23999999463558197 + } + ] + } }, "22004": { "Name": "The Great Cosmic Enterprise", @@ -21620,16 +23072,48 @@ "BaseDefence": 153, "BaseDefenceAdd": 2.2500000002328306 } - ] + ], + "Bonus": { + "0": [ + { + "type": "AttackAddedRatio", + "value": 0.07999999821186066 + } + ], + "1": [ + { + "type": "AttackAddedRatio", + "value": 0.10000000149011612 + } + ], + "2": [ + { + "type": "AttackAddedRatio", + "value": 0.119999997317791 + } + ], + "3": [ + { + "type": "AttackAddedRatio", + "value": 0.14000000059604645 + } + ], + "4": [ + { + "type": "AttackAddedRatio", + "value": 0.1599999964237213 + } + ] + } }, "22005": { - "Name": "Maze Restaurant Forever", - "Desc": "*BOOM*—\\nOutside the Maze, a storm rages endlessly.\\n*gurgle*—\\nThe fairies' magical cauldron burns with an eternal flame.\\n\\n\"Sprinkle in the special spices...\"\\n\"Add some fresh vegetables!\"\\n\"This time, we'll succeed for sure!\"\\n\\nThe huge cauldron bubbled up again as the fairies watched eagerly.\\n\"Here it comes, here it comes!\"\\nA brilliant light burst forth from the bottom of the pot—\\n\\nLook, everyone's gathering around!\\n\\n...\\n\\nAt the fragrant feast, guests raised their glasses to toast to these wonderful times—\\n\\nMay this dreamy paradise stay warm and joyful forever!", + "Name": "The Forever Victual", + "Desc": "*BOOM*...\\nOutside the Maze, a storm rages endlessly.\\n*gurgle*...\\nThe fairies' magical cauldron burns with an eternal flame.\\n\\n\"Sprinkle in the special spices...\"\\n\"Add some fresh vegetables!\"\\n\"This time, we'll succeed for sure!\"\\n\\nThe huge cauldron bubbled up again as the fairies watched eagerly.\\n\"Here it comes, here it comes!\"\\nA brilliant light burst forth from the bottom of the pot...\\n\\nLook, everyone's gathering around!\\n\\n...\\n\\nAt the fragrant feast, guests raised their glasses to toast to these wonderful times...\\n\\nMay this dreamy paradise stay warm and joyful forever!", "Rarity": "CombatPowerLightconeRarity4", "BaseType": "Shaman", "Refinements": { "Name": "So good!", - "Desc": "Increases the wearer's ATK by #1[i]%. After using their Skill, the wearer's ATK increases by #2[i]%, stacking up to #3[i] times.", + "Desc": "Increases the wearer's ATK by #1[i]%. After the wearer uses Skill, increases ATK by #2[i]%, stacking up to #3[i] times.", "Level": { "1": { "ParamList": [ @@ -21867,7 +23351,39 @@ "BaseDefence": 153, "BaseDefenceAdd": 2.2500000002328306 } - ] + ], + "Bonus": { + "0": [ + { + "type": "AttackAddedRatio", + "value": 0.1599999964237213 + } + ], + "1": [ + { + "type": "AttackAddedRatio", + "value": 0.20000000298023224 + } + ], + "2": [ + { + "type": "AttackAddedRatio", + "value": 0.23999999463558197 + } + ], + "3": [ + { + "type": "AttackAddedRatio", + "value": 0.2800000011920929 + } + ], + "4": [ + { + "type": "AttackAddedRatio", + "value": 0.3199999928474426 + } + ] + } }, "23000": { "Name": "Night on the Milky Way", @@ -22109,7 +23625,8 @@ "BaseDefence": 183.6000000005588, "BaseDefenceAdd": 2.700000000651926 } - ] + ], + "Bonus": {} }, "23001": { "Name": "In the Night", @@ -22366,7 +23883,39 @@ "BaseDefence": 214.20000000018626, "BaseDefenceAdd": 3.1500000001396984 } - ] + ], + "Bonus": { + "0": [ + { + "type": "CriticalChanceBase", + "value": 0.18000000715255737 + } + ], + "1": [ + { + "type": "CriticalChanceBase", + "value": 0.20999999344348907 + } + ], + "2": [ + { + "type": "CriticalChanceBase", + "value": 0.23999999463558197 + } + ], + "3": [ + { + "type": "CriticalChanceBase", + "value": 0.27000001072883606 + } + ], + "4": [ + { + "type": "CriticalChanceBase", + "value": 0.30000001192092896 + } + ] + } }, "23002": { "Name": "Something Irreplaceable", @@ -22613,7 +24162,39 @@ "BaseDefence": 183.6000000005588, "BaseDefenceAdd": 2.700000000651926 } - 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] + ], + "Bonus": { + "0": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.6000000238418579 + } + ], + "1": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.699999988079071 + } + ], + "2": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.800000011920929 + } + ], + "3": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.8999999761581421 + } + ], + "4": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 1 + } + ] + } }, "23034": { "Name": "A Grounded Ascent", @@ -30732,7 +33323,8 @@ "BaseDefence": 244.80000000074506, "BaseDefenceAdd": 3.6000000005587935 } - ] + ], + "Bonus": {} }, "23035": { "Name": "Long Road Leads Home", @@ -30989,7 +33581,39 @@ "BaseDefence": 306, "BaseDefenceAdd": 4.500000000465661 } - ] + ], + "Bonus": { + "0": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.6000000238418579 + } + ], + "1": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.699999988079071 + } + ], + "2": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.800000011920929 + } + ], + "3": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.8999999761581421 + } + ], + "4": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 1 + } + ] + } }, "23036": { "Name": "Time Woven Into Gold", @@ -31241,7 +33865,39 @@ "BaseDefence": 183.6000000005588, "BaseDefenceAdd": 2.700000000651926 } - ] + ], + "Bonus": { + "0": [ + { + "type": "BaseSpeed", + "value": 12 + } + ], + "1": [ + { + "type": "BaseSpeed", + "value": 14 + } + ], + "2": [ + { + "type": "BaseSpeed", + "value": 16 + } + ], + "3": [ + { + "type": "BaseSpeed", + "value": 18 + } + ], + "4": [ + { + "type": "BaseSpeed", + "value": 20 + } + ] + } }, "23037": { "Name": "Into the Unreachable Veil", @@ -31498,7 +34154,39 @@ "BaseDefence": 214.20000000018626, "BaseDefenceAdd": 3.1500000001396984 } - ] + ], + "Bonus": { + "0": [ + { + "type": "CriticalChanceBase", + "value": 0.119999997317791 + } + ], + "1": [ + { + "type": "CriticalChanceBase", + "value": 0.14000000059604645 + } + ], + "2": [ + { + "type": "CriticalChanceBase", + "value": 0.1599999964237213 + } + ], + "3": [ + { + "type": "CriticalChanceBase", + "value": 0.18000000715255737 + } + ], + "4": [ + { + "type": "CriticalChanceBase", + "value": 0.20000000298023224 + } + ] + } }, "23038": { "Name": "If Time Were a Flower", @@ -31760,7 +34448,39 @@ "BaseDefence": 183.6000000005588, "BaseDefenceAdd": 2.700000000651926 } - ] + ], + "Bonus": { + "0": [ + { + "type": "CriticalDamageBase", + "value": 0.36000001430511475 + } + ], + "1": [ + { + "type": "CriticalDamageBase", + "value": 0.41999998688697815 + } + ], + "2": [ + { + "type": "CriticalDamageBase", + "value": 0.47999998927116394 + } + ], + "3": [ + { + "type": "CriticalDamageBase", + "value": 0.5400000214576721 + } + ], + "4": [ + { + "type": "CriticalDamageBase", + "value": 0.6000000238418579 + } + ] + } }, "23039": { "Name": "Flame of Blood, Blaze My Path", @@ -32022,7 +34742,59 @@ "BaseDefence": 183.6000000005588, "BaseDefenceAdd": 2.700000000651926 } - ] + ], + "Bonus": { + "0": [ + { + "type": "HPAddedRatio", + "value": 0.18000000715255737 + }, + { + "type": "HealTakenRatio", + "value": 0.20000000298023224 + } + ], + "1": [ + { + "type": "HPAddedRatio", + "value": 0.20999999344348907 + }, + { + "type": "HealTakenRatio", + "value": 0.25 + } + ], + "2": [ + { + "type": "HPAddedRatio", + "value": 0.23999999463558197 + }, + { + "type": "HealTakenRatio", + "value": 0.30000001192092896 + } + ], + "3": [ + { + "type": "HPAddedRatio", + "value": 0.27000001072883606 + }, + { + "type": "HealTakenRatio", + "value": 0.3499999940395355 + } + ], + "4": [ + { + "type": "HPAddedRatio", + "value": 0.30000001192092896 + }, + { + "type": "HealTakenRatio", + "value": 0.4000000059604645 + } + ] + } }, "23040": { "Name": "Make Farewells More Beautiful", @@ -32274,7 +35046,39 @@ "BaseDefence": 183.6000000005588, "BaseDefenceAdd": 2.700000000651926 } - ] + ], + "Bonus": { + "0": [ + { + "type": "HPAddedRatio", + "value": 0.30000001192092896 + } + ], + "1": [ + { + "type": "HPAddedRatio", + "value": 0.375 + } + ], + "2": [ + { + "type": "HPAddedRatio", + "value": 0.44999998807907104 + } + ], + "3": [ + { + "type": "HPAddedRatio", + "value": 0.5249999761581421 + } + ], + "4": [ + { + "type": "HPAddedRatio", + "value": 0.6000000238418579 + } + ] + } }, "23041": { "Name": "Life Should Be Cast to Flames", @@ -32531,7 +35335,8 @@ "BaseDefence": 244.80000000074506, "BaseDefenceAdd": 3.6000000005587935 } - ] + ], + "Bonus": {} }, "23042": { "Name": "Long May Rainbows Adorn the Sky", @@ -32793,7 +35598,39 @@ "BaseDefence": 244.80000000074506, "BaseDefenceAdd": 3.6000000005587935 } - ] + ], + "Bonus": { + "0": [ + { + "type": "SpeedAddedRatio", + "value": 0.18000000715255737 + } + ], + "1": [ + { + "type": "SpeedAddedRatio", + "value": 0.20999999344348907 + } + ], + "2": [ + { + "type": "SpeedAddedRatio", + "value": 0.23999999463558197 + } + ], + "3": [ + { + "type": "SpeedAddedRatio", + "value": 0.27000001072883606 + } + ], + "4": [ + { + "type": "SpeedAddedRatio", + "value": 0.30000001192092896 + } + ] + } }, "23043": { "Name": "Lies Dance on the Breeze", @@ -33060,7 +35897,39 @@ "BaseDefence": 244.80000000074506, "BaseDefenceAdd": 3.6000000005587935 } - ] + ], + "Bonus": { + "0": [ + { + "type": "SpeedAddedRatio", + "value": 0.18000000715255737 + } + ], + "1": [ + { + "type": "SpeedAddedRatio", + "value": 0.20999999344348907 + } + ], + "2": [ + { + "type": "SpeedAddedRatio", + "value": 0.23999999463558197 + } + ], + "3": [ + { + "type": "SpeedAddedRatio", + "value": 0.27000001072883606 + } + ], + "4": [ + { + "type": "SpeedAddedRatio", + "value": 0.30000001192092896 + } + ] + } }, "23044": { "Name": "Thus Burns the Dawn", @@ -33069,7 +35938,7 @@ "BaseType": "Warrior", "Refinements": { "Name": "Dispossession", - "Desc": "The wearer's base SPD increases by #1[i]. When the wearer deals DMG, ignores #2[i]% of the target's DEF. After the wearer uses Ultimate, obtains \"Blazing Sun,\" which is removed at the start of their turn. While \"Blazing Sun\" is in possession, increases the wearer's DMG dealt by #3[i]%.", + "Desc": "The wearer's base SPD increases by #1[i]. When dealing DMG, ignores #2[i]% of the target's DEF. After the wearer uses Ultimate, gains \"Blazing Sun,\" which is removed at the start of the turn. While holding \"Blazing Sun,\" increases the wearer's DMG dealt by #3[i]%.", "Level": { "1": { "ParamList": [ @@ -33307,7 +36176,39 @@ "BaseDefence": 183.6000000005588, "BaseDefenceAdd": 2.700000000651926 } - ] + ], + "Bonus": { + "0": [ + { + "type": "BaseSpeed", + "value": 12 + } + ], + "1": [ + { + "type": "BaseSpeed", + "value": 14 + } + ], + "2": [ + { + "type": "BaseSpeed", + "value": 16 + } + ], + "3": [ + { + "type": "BaseSpeed", + "value": 18 + } + ], + "4": [ + { + "type": "BaseSpeed", + "value": 20 + } + ] + } }, "23045": { "Name": "A Thankless Coronation", @@ -33569,7 +36470,39 @@ "BaseDefence": 244.80000000074506, "BaseDefenceAdd": 3.6000000005587935 } - ] + ], + "Bonus": { + "0": [ + { + "type": "CriticalDamageBase", + "value": 0.36000001430511475 + } + ], + "1": [ + { + "type": "CriticalDamageBase", + "value": 0.44999998807907104 + } + ], + "2": [ + { + "type": "CriticalDamageBase", + "value": 0.5400000214576721 + } + ], + "3": [ + { + "type": "CriticalDamageBase", + "value": 0.6299999952316284 + } + ], + "4": [ + { + "type": "CriticalDamageBase", + "value": 0.7200000286102295 + } + ] + } }, "23046": { "Name": "The Hell Where Ideals Burn", @@ -33578,7 +36511,7 @@ "BaseType": "Rogue", "Refinements": { "Name": "Hrunting", - "Desc": "Increases the wearer's CRIT Rate by #1[i]%. When entering battle and if the allies' Skill Points max limit is #2[i] or higher, increases the wearer's ATK by #3[i]%. After the wearer uses a Skill, increases their ATK by #4[i]%, stacking up to #5[i] time(s).", + "Desc": "Increases the wearer's CRIT Rate by #1[i]%. When entering combat, if the allies' Skill Points limit is #2[i] or higher, increases the wearer's ATK by #3[i]%. After each use of the wearer's Skill, increases the wearer's ATK by #4[i]%, stacking up to #5[i] time(s).", "Level": { "1": { "ParamList": [ @@ -33826,16 +36759,48 @@ "BaseDefence": 244.80000000074506, "BaseDefenceAdd": 3.6000000005587935 } - ] + ], + "Bonus": { + "0": [ + { + "type": "CriticalChanceBase", + "value": 0.1599999964237213 + } + ], + "1": [ + { + "type": "CriticalChanceBase", + "value": 0.20000000298023224 + } + ], + "2": [ + { + "type": "CriticalChanceBase", + "value": 0.23999999463558197 + } + ], + "3": [ + { + "type": "CriticalChanceBase", + "value": 0.2800000011920929 + } + ], + "4": [ + { + "type": "CriticalChanceBase", + "value": 0.3199999928474426 + } + ] + } }, "23047": { "Name": "Why Does the Ocean Sing", - "Desc": "Waves surge forth, their roar echoing across the heavens.\\nFish swim through the empty seas, where ancient foam churns and that melody seems to still linger.\\n\\n\"Noble Princess, feast with us!\"\\nAnswering the deep sea's call, she danced with the black tide until she alone remained on that grand stage.\\n\"Swordmaster of the seas, why do you stay silent, what makes you sing?\"\\nWith every step upon the Earth, she endured the pain, rarely singing, only her crimson blade sang the lament of life.\\n\\n\"Dux Gladiorum, come with me to conquer the starry seas!\"\\nWhen she found this blazing light, she finally took up her bow, believing it to be the start of the celebration.\\n\\n...\\n\\n\"Helektra... Helektra... when your song ends, where will you swim to next?\"\\n\\nWhen futile hopes shatter, she always answers their questions with a solitary melody, yet it enchants all who hear it—\\n\\nOr perhaps... whether in the mortal realm or the deep sea, the only true listener is the performer herself.", + "Desc": "Waves surge forth, their roar echoing across the heavens.\\nFish swim through the empty seas, where ancient foam churns and that melody seems to still linger.\\n\\n\"Noble Princess, feast with us!\"\\nAnswering the deep sea's call, she danced with the black tide until she alone remained on that grand stage.\\n\\n\"Swordmaster of the seas, why do you stay silent, what makes you sing?\"\\nWith every step upon the Earth, she endured the pain, rarely singing, only her crimson blade sang the lament of life.\\n\\n\"Dux Gladiorum, come with me to conquer the starry seas!\"\\nWhen she found this blazing light, she finally took up her bow, believing it to be the start of the celebration.\\n\\n...\\n\\n\"Helektra... Helektra... when your song ends, where will you swim to next?\"\\n\\nWhen futile hopes shatter, she always answers their questions with a solitary melody, yet it enchants all who hear it.\\n\\nOr perhaps... whether in the mortal realm or the deep sea, the only true listener is the performer herself.", "Rarity": "CombatPowerLightconeRarity5", "BaseType": "Warlock", "Refinements": { "Name": "Solo", - "Desc": "Increases the wearer's Effect Hit Rate by #1[i]%. When the wearer hits an enemy target with Basic ATK, Skill, or Ultimate, has a #2[i]% base chance to inflict \"Enthrallment\" state for #3[i] turn(s). Effects of the same type cannot stack. While in \"Enthrallment\" state, each debuff applied by the wearer increases DoT taken by #4[f1]%, stacking up to #5[i] time(s). When attacked by an ally target, increases the attacker's SPD by #6[f1]% for #7[i] turn(s).", + "Desc": "Increases the wearer's Effect Hit Rate by #1[i]%. When an enemy target gets inflicted with a debuff by the wearer, there is a #2[i]% base chance for them to enter \"Enthrallment,\" lasting for #3[i] turn(s). Effects of the same type cannot stack. While the target is in \"Enthrallment,\" for every 1 debuff applied by the wearer on the target, increases the target's received DoT by #4[f1]%, stacking up to #5[i] time(s). When the target gets attacked by an ally, increases the attacker's SPD by #6[f1]% for #7[i] turn(s). When the wearer gets knocked down, removes all \"Enthrallment.\"", "Level": { "1": { "ParamList": [ @@ -34093,16 +37058,48 @@ "BaseDefence": 214.20000000018626, "BaseDefenceAdd": 3.1500000001396984 } - ] + ], + "Bonus": { + "0": [ + { + "type": "StatusProbabilityBase", + "value": 0.4000000059604645 + } + ], + "1": [ + { + "type": "StatusProbabilityBase", + "value": 0.44999998807907104 + } + ], + "2": [ + { + "type": "StatusProbabilityBase", + "value": 0.5 + } + ], + "3": [ + { + "type": "StatusProbabilityBase", + "value": 0.550000011920929 + } + ], + "4": [ + { + "type": "StatusProbabilityBase", + "value": 0.6000000238418579 + } + ] + } }, "23048": { - "Name": "Era Engraved By Golden Blood", - "Desc": "\"How will history remember Cerydra a thousand years from now?\"\\nShe was once asked.\\n\\nTo some, she was the eminent \"Imperator.\"\\nThat cold and cruel tyrant, that ambitious \"Flamebearer,\" that empress who burned the Old Era with blood and fire...\\n\\nOthers argued she was merely a pitiful \"pawn.\"\\nThis forsaken ruler was but a prisoner of ambition, destined to lose everything in that game of chess against the gods.\\n\\nAnd some said that in the depths of her heart, darker than the ocean's abyss, she was just a mortal named \"Cerydra\"—\\nOne who mourned for fallen comrades, who hesitated and feared before her heavy fate, unable to move forward...\\n\\n\"Heh, There is no need for history to remember me...\"\\n\\nSwallowing the bitterness in her heart, she continued down that path of Flame-Chase paved with sacrifice—\\n\\n\"It is our burning golden blood that shall engrave it!\"", + "Name": "Epoch Etched in Golden Blood", + "Desc": "\"How will history remember Cerydra a thousand years from now?\"\\nShe was once asked.\\n\\nTo some, she was the eminent \"Imperator.\"\\nThat cold and cruel tyrant, that ambitious \"Flamecrowned,\" that empress who burned the Old Era with blood and fire...\\n\\nOthers argued she was merely a pitiful \"pawn.\"\\nThis forsaken ruler was but a prisoner of ambition, destined to lose everything in that game of chess against the gods.\\n\\nAnd some said that in the depths of her heart, darker than the ocean's abyss, she was just a mortal named \"Cerydra.\"\\nOne who mourned for fallen comrades, who hesitated and feared before her heavy fate, unable to move forward...\\n\\n\"Heh. There is no need for history to remember me...\"\\n\\nSwallowing the bitterness in her heart, she continued down that path of Flame-Chase paved with sacrifice.\\n\\n\"It is our burning golden blood that shall engrave it!\"", "Rarity": "CombatPowerLightconeRarity5", "BaseType": "Shaman", "Refinements": { "Name": "Conquer", - "Desc": "Increases the wearer's ATK by #1[i]%. After using Ultimate, recovers #3[i] Skill Point(s). When the wearer uses their Skill on an ally character, increases DMG dealt by target's Skill by #4[f1]% for #5[i] turn(s).", + "Desc": "Increases the wearer's ATK by #1[i]%. After using Ultimate to attack, recovers #3[i] Skill Point(s). When the wearer uses their Skill on one ally character, increases the Skill DMG dealt by the target by #4[f1]% for #5[i] turn(s).", "Level": { "1": { "ParamList": [ @@ -34350,7 +37347,617 @@ "BaseDefence": 214.20000000018626, "BaseDefenceAdd": 3.1500000001396984 } - ] + ], + "Bonus": { + "0": [ + { + "type": "AttackAddedRatio", + "value": 0.6399999856948853 + } + ], + "1": [ + { + "type": "AttackAddedRatio", + "value": 0.800000011920929 + } + ], + "2": [ + { + "type": "AttackAddedRatio", + "value": 0.959999978542328 + } + ], + "3": [ + { + "type": "AttackAddedRatio", + "value": 1.1200000047683716 + } + ], + "4": [ + { + "type": "AttackAddedRatio", + "value": 1.2799999713897705 + } + ] + } + }, + "23049": { + "Name": "To Evernight's Stars", + "Desc": "In the crevices of time, only her heartbeat echoes.\\nLike many nights before, watching in the darkness and resting in dormancy.\\n\\nShe treasures the memories entrusted to her.\\nThe girl sets forth from a blank starting point, painting each stop she lingered at with vibrant colors. A cozy Express, companions each with their unique personalities, dazzling and magnificent planets... like a dream too beautiful to leave behind.\\n\\n\"My real journey starts now!\"\\nThe girl's declaration seems to whisper right beside her ear.\\n\\nShe gazes toward the distant starry sky, as a beam of light approaches.\\nIt's the Express's headlight, like a shooting star.\\n\\n\"Good night, March... When you awaken, continue on your Trailblaze journey ♭\"\\n\\nAs the memoria tide surges, she buries her wish deep in her heart, those tiny whispers and that light\\n—she has never forgotten.", + "Rarity": "CombatPowerLightconeRarity5", + "BaseType": "Memory", + "Refinements": { + "Name": "Sleepless", + "Desc": "Increases the wearer's Max HP by #1[i]%. When the wearer's memosprite uses an ability, the wearer gains 1 stack of \"Noctis.\" While the wearer has \"Noctis,\" all allies' memosprites ignore #2[i]% of the target's DEF when dealing DMG. Similar effects cannot stack. For each stack of \"Noctis\" the wearer has, increases the DMG dealt by the wearer and their memosprite by #3[i]%. \"Noctis\" can stack up to #4[i] times.", + "Level": { + "1": { + "ParamList": [ + 0.3000000002793968, + 0.20000000018626451, + 0.12000000011175871, + 4 + ] + }, + "2": { + "ParamList": [ + 0.375, + 0.2249999998603016, + 0.14000000013038516, + 4 + ] + }, + "3": { + "ParamList": [ + 0.45000000041909516, + 0.25000000023283064, + 0.1600000001490116, + 4 + ] + }, + "4": { + "ParamList": [ + 0.5250000001396984, + 0.27499999990686774, + 0.18000000016763806, + 4 + ] + }, + "5": { + "ParamList": [ + 0.6000000005587935, + 0.3000000002793968, + 0.20000000018626451, + 4 + ] + } + } + }, + "Stats": [ + { + "EquipmentID": 23049, + "PromotionCostList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 5000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115011, + "ItemNum": 8, + "Rarity": "NotNormal" + } + ], + "PlayerLevelRequire": 15, + "MaxLevel": 20, + "BaseHP": 52.80000000074506, + "BaseHPAdd": 7.920000000856817, + "BaseAttack": 24, + "BaseAttackAdd": 3.6000000005587935, + "BaseDefence": 21, + "BaseDefenceAdd": 3.1500000001396984 + }, + { + "EquipmentID": 23049, + "Promotion": 1, + "PromotionCostList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 10000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 110251, + "ItemNum": 4, + "Rarity": "NotNormal" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115011, + "ItemNum": 12, + "Rarity": "NotNormal" + } + ], + "WorldLevelRequire": 1, + "MaxLevel": 30, + "BaseHP": 116.16000000014901, + "BaseHPAdd": 7.920000000856817, + "BaseAttack": 52.80000000074506, + "BaseAttackAdd": 3.6000000005587935, + "BaseDefence": 46.200000000186265, + "BaseDefenceAdd": 3.1500000001396984 + }, + { + "EquipmentID": 23049, + "Promotion": 2, + "PromotionCostList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 20000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 110252, + "ItemNum": 4, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115012, + "ItemNum": 8, + "Rarity": "Rare" + } + ], + "WorldLevelRequire": 2, + "MaxLevel": 40, + "BaseHP": 200.64000000059605, + "BaseHPAdd": 7.920000000856817, + "BaseAttack": 91.20000000018626, + "BaseAttackAdd": 3.6000000005587935, + "BaseDefence": 79.80000000074506, + "BaseDefenceAdd": 3.1500000001396984 + }, + { + "EquipmentID": 23049, + "Promotion": 3, + "PromotionCostList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 50000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 110252, + "ItemNum": 8, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115012, + "ItemNum": 12, + "Rarity": "Rare" + } + ], + "WorldLevelRequire": 3, + "MaxLevel": 50, + "BaseHP": 285.12000000011176, + "BaseHPAdd": 7.920000000856817, + "BaseAttack": 129.6000000005588, + "BaseAttackAdd": 3.6000000005587935, + "BaseDefence": 113.40000000037253, + "BaseDefenceAdd": 3.1500000001396984 + }, + { + "EquipmentID": 23049, + "Promotion": 4, + "PromotionCostList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 100000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 110253, + "ItemNum": 5, + "Rarity": "VeryRare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115013, + "ItemNum": 6, + "Rarity": "VeryRare" + } + ], + "WorldLevelRequire": 4, + "MaxLevel": 60, + "BaseHP": 369.6000000005588, + "BaseHPAdd": 7.920000000856817, + "BaseAttack": 168, + "BaseAttackAdd": 3.6000000005587935, + "BaseDefence": 147, + "BaseDefenceAdd": 3.1500000001396984 + }, + { + "EquipmentID": 23049, + "Promotion": 5, + "PromotionCostList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 200000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 110253, + "ItemNum": 10, + "Rarity": "VeryRare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115013, + "ItemNum": 8, + "Rarity": "VeryRare" + } + ], + "WorldLevelRequire": 5, + "MaxLevel": 70, + "BaseHP": 454.0800000000745, + "BaseHPAdd": 7.920000000856817, + "BaseAttack": 206.40000000037253, + "BaseAttackAdd": 3.6000000005587935, + "BaseDefence": 180.6000000005588, + "BaseDefenceAdd": 3.1500000001396984 + }, + { + "EquipmentID": 23049, + "Promotion": 6, + "PromotionCostList": [], + "WorldLevelRequire": 5, + "MaxLevel": 80, + "BaseHP": 538.5600000005215, + "BaseHPAdd": 7.920000000856817, + "BaseAttack": 244.80000000074506, + "BaseAttackAdd": 3.6000000005587935, + "BaseDefence": 214.20000000018626, + "BaseDefenceAdd": 3.1500000001396984 + } + ], + "Bonus": { + "0": [ + { + "type": "HPAddedRatio", + "value": 0.30000001192092896 + } + ], + "1": [ + { + "type": "HPAddedRatio", + "value": 0.375 + } + ], + "2": [ + { + "type": "HPAddedRatio", + "value": 0.44999998807907104 + } + ], + "3": [ + { + "type": "HPAddedRatio", + "value": 0.5249999761581421 + } + ], + "4": [ + { + "type": "HPAddedRatio", + "value": 0.6000000238418579 + } + ] + } + }, + "23051": { + "Name": "Though Worlds Apart", + "Desc": "In the boundless ancient lands, a young man walks alone on his quest.\\nHe seems to return to those wandering days, wading through surging waves, weathering wind and frost, battling behemoths, struggling against raging tides.\\n\\nYet in those moments of respite, he is not alone.\\nThough thousands of miles stretch before him, he can still see the light ahead...\\n\\nIt is the light of hope of all living beings.\\nThe shattered earth can no longer sustain rebirths, and they gather around him, seeking comfort and shelter.\\n\\nThose are the words his companions left in his heart, like an endless voyage connecting them firmly together.\\n\\nThe troubles of his past may stir with the wind, but the path he's traveled will become the strength for his metamorphosis.\\n\\n\"I will stand guard for the Path of the Trailblaze.\"\\nThe young man leaps forth with his spear, advancing toward the light—\\n\\n\"And I shall defend all hope that threatens to fade away!\"", + "Rarity": "CombatPowerLightconeRarity5", + "BaseType": "Knight", + "Refinements": { + "Name": "New Scale", + "Desc": "Increases the wearer's ATK by #1[i]% and Shield Effect provided by #2[i]%. When the wearer uses Ultimate, restores HP equal to #6[i]% of the wearer's ATK to all allies, and grants \"Redoubt\" to all allies for #5[i] turn(s). Targets with \"Redoubt\" deal #3[i]% more DMG, which further increases by #4[i]% if they have summons.", + "Level": { + "1": { + "ParamList": [ + 0.24000000022351742, + 0.3000000002793968, + 0.24000000022351742, + 0.12000000011175871, + 3, + 0.10000000009313226 + ] + }, + "2": { + "ParamList": [ + 0.3000000002793968, + 0.3500000003259629, + 0.3000000002793968, + 0.1500000001396984, + 3, + 0.12499999976716936 + ] + }, + "3": { + "ParamList": [ + 0.3600000003352761, + 0.40000000037252903, + 0.3600000003352761, + 0.18000000016763806, + 3, + 0.1500000001396984 + ] + }, + "4": { + "ParamList": [ + 0.4200000003911555, + 0.45000000041909516, + 0.4200000003911555, + 0.21000000019557774, + 3, + 0.17499999981373549 + ] + }, + "5": { + "ParamList": [ + 0.48000000044703484, + 0.5000000004656613, + 0.48000000044703484, + 0.24000000022351742, + 3, + 0.20000000018626451 + ] + } + } + }, + "Stats": [ + { + "EquipmentID": 23051, + "PromotionCostList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 5000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115001, + "ItemNum": 8, + "Rarity": "NotNormal" + } + ], + "PlayerLevelRequire": 15, + "MaxLevel": 20, + "BaseHP": 48, + "BaseHPAdd": 7.2000000001862645, + "BaseAttack": 26.40000000037253, + "BaseAttackAdd": 3.9600000008940697, + "BaseDefence": 21, + "BaseDefenceAdd": 3.1500000001396984 + }, + { + "EquipmentID": 23051, + "Promotion": 1, + "PromotionCostList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 10000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 110211, + "ItemNum": 4, + "Rarity": "NotNormal" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115001, + "ItemNum": 12, + "Rarity": "NotNormal" + } + ], + "WorldLevelRequire": 1, + "MaxLevel": 30, + "BaseHP": 105.6000000005588, + "BaseHPAdd": 7.2000000001862645, + "BaseAttack": 58.080000000074506, + "BaseAttackAdd": 3.9600000008940697, + "BaseDefence": 46.200000000186265, + "BaseDefenceAdd": 3.1500000001396984 + }, + { + "EquipmentID": 23051, + "Promotion": 2, + "PromotionCostList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 20000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 110212, + "ItemNum": 4, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115002, + "ItemNum": 8, + "Rarity": "Rare" + } + ], + "WorldLevelRequire": 2, + "MaxLevel": 40, + "BaseHP": 182.40000000037253, + "BaseHPAdd": 7.2000000001862645, + "BaseAttack": 100.32000000029802, + "BaseAttackAdd": 3.9600000008940697, + "BaseDefence": 79.80000000074506, + "BaseDefenceAdd": 3.1500000001396984 + }, + { + "EquipmentID": 23051, + "Promotion": 3, + "PromotionCostList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 50000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 110212, + "ItemNum": 8, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115002, + "ItemNum": 12, + "Rarity": "Rare" + } + ], + "WorldLevelRequire": 3, + "MaxLevel": 50, + "BaseHP": 259.20000000018626, + "BaseHPAdd": 7.2000000001862645, + "BaseAttack": 142.56000000052154, + "BaseAttackAdd": 3.9600000008940697, + "BaseDefence": 113.40000000037253, + "BaseDefenceAdd": 3.1500000001396984 + }, + { + "EquipmentID": 23051, + "Promotion": 4, + "PromotionCostList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 100000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 110213, + "ItemNum": 5, + "Rarity": "VeryRare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115003, + "ItemNum": 6, + "Rarity": "VeryRare" + } + ], + "WorldLevelRequire": 4, + "MaxLevel": 60, + "BaseHP": 336, + "BaseHPAdd": 7.2000000001862645, + "BaseAttack": 184.80000000074506, + "BaseAttackAdd": 3.9600000008940697, + "BaseDefence": 147, + "BaseDefenceAdd": 3.1500000001396984 + }, + { + "EquipmentID": 23051, + "Promotion": 5, + "PromotionCostList": [ + { + "$type": "ItemConfigRow", + "ItemID": 2, + "ItemNum": 200000, + "Rarity": "Rare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 110213, + "ItemNum": 10, + "Rarity": "VeryRare" + }, + { + "$type": "ItemConfigRow", + "ItemID": 115003, + "ItemNum": 8, + "Rarity": "VeryRare" + } + ], + "WorldLevelRequire": 5, + "MaxLevel": 70, + "BaseHP": 412.80000000074506, + "BaseHPAdd": 7.2000000001862645, + "BaseAttack": 227.04000000003725, + "BaseAttackAdd": 3.9600000008940697, + "BaseDefence": 180.6000000005588, + "BaseDefenceAdd": 3.1500000001396984 + }, + { + "EquipmentID": 23051, + "Promotion": 6, + "PromotionCostList": [], + "WorldLevelRequire": 5, + "MaxLevel": 80, + "BaseHP": 489.6000000005588, + "BaseHPAdd": 7.2000000001862645, + "BaseAttack": 269.28000000026077, + "BaseAttackAdd": 3.9600000008940697, + "BaseDefence": 214.20000000018626, + "BaseDefenceAdd": 3.1500000001396984 + } + ], + "Bonus": { + "0": [ + { + "type": "AttackAddedRatio", + "value": 0.6399999856948853 + } + ], + "1": [ + { + "type": "AttackAddedRatio", + "value": 0.800000011920929 + } + ], + "2": [ + { + "type": "AttackAddedRatio", + "value": 0.959999978542328 + } + ], + "3": [ + { + "type": "AttackAddedRatio", + "value": 1.1200000047683716 + } + ], + "4": [ + { + "type": "AttackAddedRatio", + "value": 1.2799999713897705 + } + ] + } }, "24000": { "Name": "On the Fall of an Aeon", @@ -34602,7 +38209,8 @@ "BaseDefence": 183.6000000005588, "BaseDefenceAdd": 2.700000000651926 } - ] + ], + "Bonus": {} }, "24001": { "Name": "Cruising in the Stellar Sea", @@ -34859,11 +38467,43 @@ "BaseDefence": 214.20000000018626, "BaseDefenceAdd": 3.1500000001396984 } - ] + ], + "Bonus": { + "0": [ + { + "type": "CriticalChanceBase", + "value": 0.24000000022351742 + } + ], + "1": [ + { + "type": "CriticalChanceBase", + "value": 0.3000000002793968 + } + ], + "2": [ + { + "type": "CriticalChanceBase", + "value": 0.3600000003352761 + } + ], + "3": [ + { + "type": "CriticalChanceBase", + "value": 0.4200000003911555 + } + ], + "4": [ + { + "type": "CriticalChanceBase", + "value": 0.48000000044703484 + } + ] + } }, "24002": { "Name": "Texture of Memories", - "Desc": "The universe was like a badland filled with rubbish.\\nThere were the occasional treasure that lies undiscovered.\\nTHEY looked through the cracks of the past, choosing seeds of memory.\\n...If a new life was to be born, its seed has to be dead.\\nPrecious stones of pink, blue, and white were brought forth,\\ntwinkling gently in THEIR seed plot,\\neven though the universe held onto its enigmatic silence.", + "Desc": "The universe is like a wasteland filled with rubbish,\\nwhere occasional treasures lie undiscovered.\\nTHEY sift through the cracks of yesterday, seeking seeds of memory.\\n...If a new life is to be born, its seed has to be dead.\\nPrecious stones of pink, blue, and white are brought forth,\\ntwinkling gently in THEIR seed plot,\\neven though the universe holds onto its enigmatic silence.", "Rarity": "CombatPowerLightconeRarity5", "BaseType": "Knight", "Refinements": { @@ -35116,7 +38756,39 @@ "BaseDefence": 244.80000000074506, "BaseDefenceAdd": 3.6000000005587935 } - ] + ], + "Bonus": { + "0": [ + { + "type": "StatusResistanceBase", + "value": 0.07999999821186066 + } + ], + "1": [ + { + "type": "StatusResistanceBase", + "value": 0.10000000149011612 + } + ], + "2": [ + { + "type": "StatusResistanceBase", + "value": 0.119999997317791 + } + ], + "3": [ + { + "type": "StatusResistanceBase", + "value": 0.14000000059604645 + } + ], + "4": [ + { + "type": "StatusResistanceBase", + "value": 0.1599999964237213 + } + ] + } }, "24003": { "Name": "Solitary Healing", @@ -35368,7 +39040,39 @@ "BaseDefence": 183.6000000005588, "BaseDefenceAdd": 2.700000000651926 } - ] + ], + "Bonus": { + "0": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.20000000298023224 + } + ], + "1": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.25 + } + ], + "2": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.30000001192092896 + } + ], + "3": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.3499999940395355 + } + ], + "4": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.4000000059604645 + } + ] + } }, "24004": { "Name": "Eternal Calculus", @@ -35625,7 +39329,39 @@ "BaseDefence": 183.6000000005588, "BaseDefenceAdd": 2.700000000651926 } - ] + ], + "Bonus": { + "0": [ + { + "type": "AttackAddedRatio", + "value": 0.07999999821186066 + } + ], + "1": [ + { + "type": "AttackAddedRatio", + "value": 0.09000000357627869 + } + ], + "2": [ + { + "type": "AttackAddedRatio", + "value": 0.10000000149011612 + } + ], + "3": [ + { + "type": "AttackAddedRatio", + "value": 0.10999999940395357 + } + ], + "4": [ + { + "type": "AttackAddedRatio", + "value": 0.119999997317791 + } + ] + } }, "24005": { "Name": "Memory's Curtain Never Falls", @@ -35872,6 +39608,38 @@ "BaseDefence": 183.6000000005588, "BaseDefenceAdd": 2.700000000651926 } - ] + ], + "Bonus": { + "0": [ + { + "type": "SpeedAddedRatio", + "value": 0.05999999865889549 + } + ], + "1": [ + { + "type": "SpeedAddedRatio", + "value": 0.07500000298023224 + } + ], + "2": [ + { + "type": "SpeedAddedRatio", + "value": 0.09000000357627869 + } + ], + "3": [ + { + "type": "SpeedAddedRatio", + "value": 0.10499999672174454 + } + ], + "4": [ + { + "type": "SpeedAddedRatio", + "value": 0.119999997317791 + } + ] + } } } \ No newline at end of file diff --git a/data/moc.en.json b/data/moc.en.json index a831d52..d62237b 100644 --- a/data/moc.en.json +++ b/data/moc.en.json @@ -59800,7 +59800,7 @@ "Id": 4401, "Name": "Gambler's Plight (I)", "GroupName": "Gambler's Plight", - "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Burn DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", + "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Fire DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", "Param": [ 2.2000000001862645, 1.800000000745058 @@ -59936,7 +59936,7 @@ "Id": 4402, "Name": "Gambler's Plight (II)", "GroupName": "Gambler's Plight", - "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Burn DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", + "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Fire DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", "Param": [ 2.2000000001862645, 1.800000000745058 @@ -60074,7 +60074,7 @@ "Id": 4403, "Name": "Gambler's Plight (III)", "GroupName": "Gambler's Plight", - "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Burn DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", + "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Fire DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", "Param": [ 2.2000000001862645, 1.800000000745058 @@ -60211,7 +60211,7 @@ "Id": 4404, "Name": "Gambler's Plight (IV)", "GroupName": "Gambler's Plight", - "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Burn DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", + "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Fire DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", "Param": [ 2.2000000001862645, 1.800000000745058 @@ -60351,7 +60351,7 @@ "Id": 4405, "Name": "Gambler's Plight (V)", "GroupName": "Gambler's Plight", - "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Burn DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", + "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Fire DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", "Param": [ 2.2000000001862645, 1.800000000745058 @@ -60488,7 +60488,7 @@ "Id": 4406, "Name": "Gambler's Plight (VI)", "GroupName": "Gambler's Plight", - "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Burn DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", + "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Fire DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", "Param": [ 2.2000000001862645, 1.800000000745058 @@ -60624,7 +60624,7 @@ "Id": 4407, "Name": "Gambler's Plight (VII)", "GroupName": "Gambler's Plight", - "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Burn DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", + "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Fire DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", "Param": [ 2.2000000001862645, 1.800000000745058 @@ -60762,7 +60762,7 @@ "Id": 4408, "Name": "Gambler's Plight (VIII)", "GroupName": "Gambler's Plight", - "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Burn DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", + "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Fire DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", "Param": [ 2.2000000001862645, 1.800000000745058 @@ -60899,7 +60899,7 @@ "Id": 4409, "Name": "Gambler's Plight (IX)", "GroupName": "Gambler's Plight", - "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Burn DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", + "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Fire DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", "Param": [ 2.2000000001862645, 1.800000000745058 @@ -61042,7 +61042,7 @@ "Id": 4410, "Name": "Gambler's Plight (X)", "GroupName": "Gambler's Plight", - "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Burn DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", + "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Fire DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", "Param": [ 2.2000000001862645, 1.800000000745058 @@ -61181,7 +61181,7 @@ "Id": 4411, "Name": "Gambler's Plight (XI)", "GroupName": "Gambler's Plight", - "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Burn DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", + "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Fire DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", "Param": [ 2.2000000001862645, 1.800000000745058 @@ -61320,7 +61320,7 @@ "Id": 4412, "Name": "Gambler's Plight (XII)", "GroupName": "Gambler's Plight", - "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Burn DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", + "Desc": "At the start of every Wave or Cycle, apply Memory Imprint to an enemy target of elite level or higher. This effect lasts until the start of the next Cycle. \"Memory Imprint\" is a special kind of Burn effect. The holders of this effect receive Fire DoT at the start of each turn. When ally targets use their Skill Attacks on a target with \"Memory Imprint,\" they will deal DMG equal to #1[i]% of the attacker's ATK to the target and adjacent targets.", "Param": [ 2.2000000001862645, 1.800000000745058 @@ -61592,7 +61592,7 @@ } ], "BeginTime": "2025-06-30 04:00:00", - "EndTime": "2025-08-11 04:00:00" + "EndTime": "2025-09-22 04:00:00" }, { "Id": 4502, @@ -61731,7 +61731,7 @@ } ], "BeginTime": "2025-06-30 04:00:00", - "EndTime": "2025-08-11 04:00:00" + "EndTime": "2025-09-22 04:00:00" }, { "Id": 4503, @@ -61872,7 +61872,7 @@ } ], "BeginTime": "2025-06-30 04:00:00", - "EndTime": "2025-08-11 04:00:00" + "EndTime": "2025-09-22 04:00:00" }, { "Id": 4504, @@ -62013,7 +62013,7 @@ } ], "BeginTime": "2025-06-30 04:00:00", - "EndTime": "2025-08-11 04:00:00" + "EndTime": "2025-09-22 04:00:00" }, { "Id": 4505, @@ -62154,7 +62154,7 @@ } ], "BeginTime": "2025-06-30 04:00:00", - "EndTime": "2025-08-11 04:00:00" + "EndTime": "2025-09-22 04:00:00" }, { "Id": 4506, @@ -62294,7 +62294,7 @@ } ], "BeginTime": "2025-06-30 04:00:00", - "EndTime": "2025-08-11 04:00:00" + "EndTime": "2025-09-22 04:00:00" }, { "Id": 4507, @@ -62433,7 +62433,7 @@ } ], "BeginTime": "2025-06-30 04:00:00", - "EndTime": "2025-08-11 04:00:00" + "EndTime": "2025-09-22 04:00:00" }, { "Id": 4508, @@ -62574,7 +62574,7 @@ } ], "BeginTime": "2025-06-30 04:00:00", - "EndTime": "2025-08-11 04:00:00" + "EndTime": "2025-09-22 04:00:00" }, { "Id": 4509, @@ -62715,7 +62715,7 @@ } ], "BeginTime": "2025-06-30 04:00:00", - "EndTime": "2025-08-11 04:00:00" + "EndTime": "2025-09-22 04:00:00" }, { "Id": 4510, @@ -62857,7 +62857,7 @@ } ], "BeginTime": "2025-06-30 04:00:00", - "EndTime": "2025-08-11 04:00:00" + "EndTime": "2025-09-22 04:00:00" }, { "Id": 4511, @@ -62997,7 +62997,7 @@ } ], "BeginTime": "2025-06-30 04:00:00", - "EndTime": "2025-08-11 04:00:00" + "EndTime": "2025-09-22 04:00:00" }, { "Id": 4512, @@ -63137,7 +63137,1704 @@ } ], "BeginTime": "2025-06-30 04:00:00", - "EndTime": "2025-08-11 04:00:00" + "EndTime": "2025-09-22 04:00:00" + } + ], + "1027": [ + { + "Id": 4601, + "Name": "Category Mistake (I)", + "GroupName": "Category Mistake", + "Desc": "When ally character has summons, this unit and summons gain #1[i]% DMG Boost.\\nAt the start of each Cycle, \"Memory Turbulence\" deals 1 instance of True DMG to all enemies, plus 1 additional instance for each ally summon, up to #5[i] instances.", + "Param": [ + 0.40000000037252903, + 0.25000000023283064, + 0.0400000000372529, + 0.0249999996740371, + 2 + ], + "Challenge": [ + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 10 + }, + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 20 + }, + { + "Name": "Have no downed characters" + } + ], + "Countdown": 30, + "DamageType1": [ + "Ice", + "Thunder" + ], + "DamageType2": [ + "Fire", + "Thunder" + ], + "MazeGroupID1": 6, + "MazeGroupID2": 7, + "NpcMonsterIDList1": [ + 1013010 + ], + "NpcMonsterIDList2": [ + 8003040 + ], + "EventIDList1": [ + { + "StageID": 30117011, + "StageType": "Challenge", + "StageName": 13087150147011258000, + "HardLevelGroup": 3, + "Level": 68, + "EliteGroup": 273, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 1012030, + "Monster1": 1013010, + "Monster2": 1012030 + }, + { + "$type": "StageMonsterWave", + "Monster0": 1013010, + "Monster1": 1013020 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "EventIDList2": [ + { + "StageID": 30117012, + "StageType": "Challenge", + "StageName": 15864002628047024000, + "HardLevelGroup": 3, + "Level": 68, + "EliteGroup": 273, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 8002010, + "Monster1": 8003040, + "Monster2": 8002010, + "Monster3": 1012010 + }, + { + "$type": "StageMonsterWave", + "Monster0": 8002010, + "Monster1": 8003040, + "Monster2": 3003040 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "BeginTime": "2025-08-11 04:00:00", + "EndTime": "2025-09-22 04:00:00" + }, + { + "Id": 4602, + "Name": "Category Mistake (II)", + "GroupName": "Category Mistake", + "Desc": "When ally character has summons, this unit and summons gain #1[i]% DMG Boost.\\nAt the start of each Cycle, \"Memory Turbulence\" deals 1 instance of True DMG to all enemies, plus 1 additional instance for each ally summon, up to #5[i] instances.", + "Param": [ + 0.40000000037252903, + 0.25000000023283064, + 0.0400000000372529, + 0.0249999996740371, + 2 + ], + "Challenge": [ + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 10 + }, + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 20 + }, + { + "Name": "Have no downed characters" + } + ], + "Countdown": 30, + "DamageType1": [ + "Quantum" + ], + "DamageType2": [ + "Physical", + "Imaginary" + ], + "MazeGroupID1": 6, + "MazeGroupID2": 7, + "NpcMonsterIDList1": [ + 1023020 + ], + "NpcMonsterIDList2": [ + 2013020 + ], + "EventIDList1": [ + { + "StageID": 30117021, + "StageType": "Challenge", + "StageName": 6366857954791301000, + "HardLevelGroup": 3, + "Level": 70, + "EliteGroup": 274, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 8002010, + "Monster1": 1023020 + }, + { + "$type": "StageMonsterWave", + "Monster0": 1023020, + "Monster1": 8003030 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "EventIDList2": [ + { + "StageID": 30117022, + "StageType": "Challenge", + "StageName": 17363227603743607000, + "HardLevelGroup": 3, + "Level": 70, + "EliteGroup": 274, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 2002030, + "Monster1": 2013020, + "Monster2": 2012010, + "Monster3": 2002030 + }, + { + "$type": "StageMonsterWave", + "Monster0": 2013020, + "Monster1": 8013010 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "BeginTime": "2025-08-11 04:00:00", + "EndTime": "2025-09-22 04:00:00" + }, + { + "Id": 4603, + "Name": "Category Mistake (III)", + "GroupName": "Category Mistake", + "Desc": "When ally character has summons, this unit and summons gain #1[i]% DMG Boost.\\nAt the start of each Cycle, \"Memory Turbulence\" deals 1 instance of True DMG to all enemies, plus 1 additional instance for each ally summon, up to #5[i] instances.", + "Param": [ + 0.40000000037252903, + 0.25000000023283064, + 0.0400000000372529, + 0.0249999996740371, + 2 + ], + "Challenge": [ + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 10 + }, + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 20 + }, + { + "Name": "Have no downed characters" + } + ], + "Countdown": 30, + "DamageType1": [ + "Physical", + "Fire" + ], + "DamageType2": [ + "Ice", + "Wind" + ], + "MazeGroupID1": 6, + "MazeGroupID2": 7, + "NpcMonsterIDList1": [ + 3003020 + ], + "NpcMonsterIDList2": [ + 2023010 + ], + "EventIDList1": [ + { + "StageID": 30117031, + "StageType": "Challenge", + "StageName": 9524722474129506000, + "HardLevelGroup": 3, + "Level": 73, + "EliteGroup": 275, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 3003020 + }, + { + "$type": "StageMonsterWave", + "Monster0": 3003020, + "Monster1": 3003040 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "EventIDList2": [ + { + "StageID": 30117032, + "StageType": "Challenge", + "StageName": 189339872378837150, + "HardLevelGroup": 3, + "Level": 73, + "EliteGroup": 275, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 2023010 + }, + { + "$type": "StageMonsterWave", + "Monster0": 2023010, + "Monster1": 2023020 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "BeginTime": "2025-08-11 04:00:00", + "EndTime": "2025-09-22 04:00:00" + }, + { + "Id": 4604, + "Name": "Category Mistake (IV)", + "GroupName": "Category Mistake", + "Desc": "When ally character has summons, this unit and summons gain #1[i]% DMG Boost.\\nAt the start of each Cycle, \"Memory Turbulence\" deals 1 instance of True DMG to all enemies, plus 1 additional instance for each ally summon, up to #5[i] instances.", + "Param": [ + 0.40000000037252903, + 0.25000000023283064, + 0.0400000000372529, + 0.0249999996740371, + 2 + ], + "Challenge": [ + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 10 + }, + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 20 + }, + { + "Name": "Have no downed characters" + } + ], + "Countdown": 30, + "DamageType1": [ + "Ice", + "Quantum" + ], + "DamageType2": [ + "Physical", + "Imaginary" + ], + "MazeGroupID1": 6, + "MazeGroupID2": 7, + "NpcMonsterIDList1": [ + 4013010 + ], + "NpcMonsterIDList2": [ + 3003020 + ], + "EventIDList1": [ + { + "StageID": 30117041, + "StageType": "Challenge", + "StageName": 14859544075813415000, + "HardLevelGroup": 3, + "Level": 75, + "EliteGroup": 276, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 4012030, + "Monster1": 4013010, + "Monster2": 4012030 + }, + { + "$type": "StageMonsterWave", + "Monster0": 4013010, + "Monster1": 8003020 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "EventIDList2": [ + { + "StageID": 30117042, + "StageType": "Challenge", + "StageName": 9524722474129506000, + "HardLevelGroup": 3, + "Level": 75, + "EliteGroup": 276, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 4012050, + "Monster1": 3003020 + }, + { + "$type": "StageMonsterWave", + "Monster0": 3003020, + "Monster1": 8013010 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "BeginTime": "2025-08-11 04:00:00", + "EndTime": "2025-09-22 04:00:00" + }, + { + "Id": 4605, + "Name": "Category Mistake (V)", + "GroupName": "Category Mistake", + "Desc": "When ally character has summons, this unit and summons gain #1[i]% DMG Boost.\\nAt the start of each Cycle, \"Memory Turbulence\" deals 1 instance of True DMG to all enemies, plus 1 additional instance for each ally summon, up to #5[i] instances.", + "Param": [ + 0.40000000037252903, + 0.25000000023283064, + 0.0400000000372529, + 0.0249999996740371, + 2 + ], + "Challenge": [ + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 10 + }, + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 20 + }, + { + "Name": "Have no downed characters" + } + ], + "Countdown": 30, + "DamageType1": [ + "Fire", + "Quantum" + ], + "DamageType2": [ + "Physical", + "Wind" + ], + "MazeGroupID1": 6, + "MazeGroupID2": 7, + "NpcMonsterIDList1": [ + 1004010 + ], + "NpcMonsterIDList2": [ + 4033010 + ], + "EventIDList1": [ + { + "StageID": 30117051, + "StageType": "Challenge", + "StageName": 14813692740671814000, + "HardLevelGroup": 3, + "Level": 78, + "EliteGroup": 277, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 4032040, + "Monster1": 4033030, + "Monster2": 4032040 + }, + { + "$type": "StageMonsterWave", + "Monster0": 100401010 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "EventIDList2": [ + { + "StageID": 30117052, + "StageType": "Challenge", + "StageName": 14552693742518040000, + "HardLevelGroup": 3, + "Level": 78, + "EliteGroup": 277, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 4032010, + "Monster1": 4033010, + "Monster2": 4032010 + }, + { + "$type": "StageMonsterWave", + "Monster0": 4033010, + "Monster1": 4033020 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "BeginTime": "2025-08-11 04:00:00", + "EndTime": "2025-09-22 04:00:00" + }, + { + "Id": 4606, + "Name": "Category Mistake (VI)", + "GroupName": "Category Mistake", + "Desc": "When ally character has summons, this unit and summons gain #1[i]% DMG Boost.\\nAt the start of each Cycle, \"Memory Turbulence\" deals 1 instance of True DMG to all enemies, plus 1 additional instance for each ally summon, up to #5[i] instances.", + "Param": [ + 0.40000000037252903, + 0.25000000023283064, + 0.0400000000372529, + 0.0249999996740371, + 2 + ], + "Challenge": [ + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 10 + }, + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 20 + }, + { + "Name": "Have no downed characters" + } + ], + "Countdown": 30, + "DamageType1": [ + "Ice", + "Thunder" + ], + "DamageType2": [ + "Fire", + "Thunder" + ], + "MazeGroupID1": 6, + "MazeGroupID2": 7, + "NpcMonsterIDList1": [ + 1013010 + ], + "NpcMonsterIDList2": [ + 8003040 + ], + "EventIDList1": [ + { + "StageID": 30117061, + "StageType": "Challenge", + "StageName": 13087150147011258000, + "HardLevelGroup": 3, + "Level": 80, + "EliteGroup": 278, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 1012030, + "Monster1": 1013010, + "Monster2": 1012030 + }, + { + "$type": "StageMonsterWave", + "Monster0": 1013010, + "Monster1": 1013020 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "EventIDList2": [ + { + "StageID": 30117062, + "StageType": "Challenge", + "StageName": 15864002628047024000, + "HardLevelGroup": 3, + "Level": 80, + "EliteGroup": 278, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 8002010, + "Monster1": 8003040, + "Monster2": 8002010, + "Monster3": 1012010 + }, + { + "$type": "StageMonsterWave", + "Monster0": 8002010, + "Monster1": 8003040, + "Monster2": 3003040 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "BeginTime": "2025-08-11 04:00:00", + "EndTime": "2025-09-22 04:00:00" + }, + { + "Id": 4607, + "Name": "Category Mistake (VII)", + "GroupName": "Category Mistake", + "Desc": "When ally character has summons, this unit and summons gain #1[i]% DMG Boost.\\nAt the start of each Cycle, \"Memory Turbulence\" deals 1 instance of True DMG to all enemies, plus 1 additional instance for each ally summon, up to #5[i] instances.", + "Param": [ + 0.40000000037252903, + 0.25000000023283064, + 0.0400000000372529, + 0.0249999996740371, + 2 + ], + "Challenge": [ + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 10 + }, + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 20 + }, + { + "Name": "Have no downed characters" + } + ], + "Countdown": 30, + "DamageType1": [ + "Quantum" + ], + "DamageType2": [ + "Physical", + "Imaginary" + ], + "MazeGroupID1": 6, + "MazeGroupID2": 7, + "NpcMonsterIDList1": [ + 1023020 + ], + "NpcMonsterIDList2": [ + 2013020 + ], + "EventIDList1": [ + { + "StageID": 30117071, + "StageType": "Challenge", + "StageName": 6366857954791301000, + "HardLevelGroup": 3, + "Level": 82, + "EliteGroup": 279, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 8002010, + "Monster1": 1023020 + }, + { + "$type": "StageMonsterWave", + "Monster0": 1023020, + "Monster1": 8003030 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "EventIDList2": [ + { + "StageID": 30117072, + "StageType": "Challenge", + "StageName": 17363227603743607000, + "HardLevelGroup": 3, + "Level": 82, + "EliteGroup": 279, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 2002030, + "Monster1": 2013020, + "Monster2": 2012010, + "Monster3": 2002030 + }, + { + "$type": "StageMonsterWave", + "Monster0": 2013020, + "Monster1": 8013010 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "BeginTime": "2025-08-11 04:00:00", + "EndTime": "2025-09-22 04:00:00" + }, + { + "Id": 4608, + "Name": "Category Mistake (VIII)", + "GroupName": "Category Mistake", + "Desc": "When ally character has summons, this unit and summons gain #1[i]% DMG Boost.\\nAt the start of each Cycle, \"Memory Turbulence\" deals 1 instance of True DMG to all enemies, plus 1 additional instance for each ally summon, up to #5[i] instances.", + "Param": [ + 0.40000000037252903, + 0.25000000023283064, + 0.0400000000372529, + 0.0249999996740371, + 2 + ], + "Challenge": [ + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 10 + }, + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 20 + }, + { + "Name": "Have no downed characters" + } + ], + "Countdown": 30, + "DamageType1": [ + "Physical", + "Fire" + ], + "DamageType2": [ + "Ice", + "Wind" + ], + "MazeGroupID1": 6, + "MazeGroupID2": 7, + "NpcMonsterIDList1": [ + 3003020 + ], + "NpcMonsterIDList2": [ + 2023010 + ], + "EventIDList1": [ + { + "StageID": 30117081, + "StageType": "Challenge", + "StageName": 9524722474129506000, + "HardLevelGroup": 3, + "Level": 85, + "EliteGroup": 280, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 3003020 + }, + { + "$type": "StageMonsterWave", + "Monster0": 3003020, + "Monster1": 3003040 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "EventIDList2": [ + { + "StageID": 30117082, + "StageType": "Challenge", + "StageName": 189339872378837150, + "HardLevelGroup": 3, + "Level": 85, + "EliteGroup": 280, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 2023010 + }, + { + "$type": "StageMonsterWave", + "Monster0": 2023010, + "Monster1": 2023020 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "BeginTime": "2025-08-11 04:00:00", + "EndTime": "2025-09-22 04:00:00" + }, + { + "Id": 4609, + "Name": "Category Mistake (IX)", + "GroupName": "Category Mistake", + "Desc": "When ally character has summons, this unit and summons gain #1[i]% DMG Boost.\\nAt the start of each Cycle, \"Memory Turbulence\" deals 1 instance of True DMG to all enemies, plus 1 additional instance for each ally summon, up to #5[i] instances.", + "Param": [ + 0.40000000037252903, + 0.25000000023283064, + 0.0400000000372529, + 0.0249999996740371, + 2 + ], + "Challenge": [ + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 10 + }, + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 20 + }, + { + "Name": "Have no downed characters" + } + ], + "Countdown": 30, + "DamageType1": [ + "Ice", + "Quantum" + ], + "DamageType2": [ + "Physical", + "Imaginary" + ], + "MazeGroupID1": 6, + "MazeGroupID2": 7, + "NpcMonsterIDList1": [ + 4013010 + ], + "NpcMonsterIDList2": [ + 3003020 + ], + "EventIDList1": [ + { + "StageID": 30117091, + "StageType": "Challenge", + "StageName": 14859544075813415000, + "HardLevelGroup": 3, + "Level": 88, + "EliteGroup": 281, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 4012030, + "Monster1": 4013010, + "Monster2": 4012030 + }, + { + "$type": "StageMonsterWave", + "Monster0": 4013010, + "Monster1": 8003020 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "EventIDList2": [ + { + "StageID": 30117092, + "StageType": "Challenge", + "StageName": 9524722474129506000, + "HardLevelGroup": 3, + "Level": 88, + "EliteGroup": 281, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 4012050, + "Monster1": 3003020 + }, + { + "$type": "StageMonsterWave", + "Monster0": 3003020, + "Monster1": 8013010 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "BeginTime": "2025-08-11 04:00:00", + "EndTime": "2025-09-22 04:00:00" + }, + { + "Id": 4610, + "Name": "Category Mistake (X)", + "GroupName": "Category Mistake", + "Desc": "When ally character has summons, this unit and summons gain #1[i]% DMG Boost.\\nAt the start of each Cycle, \"Memory Turbulence\" deals 1 instance of True DMG to all enemies, plus 1 additional instance for each ally summon, up to #5[i] instances.", + "Param": [ + 0.40000000037252903, + 0.25000000023283064, + 0.0400000000372529, + 0.0249999996740371, + 2 + ], + "Challenge": [ + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 10 + }, + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 20 + }, + { + "Name": "Have no downed characters" + } + ], + "Countdown": 30, + "DamageType1": [ + "Fire", + "Quantum" + ], + "DamageType2": [ + "Physical", + "Wind" + ], + "MazeGroupID1": 6, + "MazeGroupID2": 7, + "NpcMonsterIDList1": [ + 1004010 + ], + "NpcMonsterIDList2": [ + 4044010 + ], + "EventIDList1": [ + { + "StageID": 30117101, + "StageType": "Challenge", + "StageName": 14813692740671814000, + "HardLevelGroup": 3, + "Level": 90, + "EliteGroup": 282, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 4033030, + "Monster1": 402302001 + }, + { + "$type": "StageMonsterWave", + "Monster0": 100401010, + "Monster1": 402302001 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "EventIDList2": [ + { + "StageID": 30117102, + "StageType": "Challenge", + "StageName": 7318916243052571000, + "HardLevelGroup": 3, + "Level": 90, + "EliteGroup": 282, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 4033010, + "Monster1": 4033020 + }, + { + "$type": "StageMonsterWave", + "Monster0": 4044010 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "BeginTime": "2025-08-11 04:00:00", + "EndTime": "2025-09-22 04:00:00" + }, + { + "Id": 4611, + "Name": "Category Mistake (XI)", + "GroupName": "Category Mistake", + "Desc": "When ally character has summons, this unit and summons gain #1[i]% DMG Boost.\\nAt the start of each Cycle, \"Memory Turbulence\" deals 1 instance of True DMG to all enemies, plus 1 additional instance for each ally summon, up to #5[i] instances.", + "Param": [ + 0.40000000037252903, + 0.25000000023283064, + 0.0400000000372529, + 0.0249999996740371, + 2 + ], + "Challenge": [ + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 10 + }, + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 20 + }, + { + "Name": "Have no downed characters" + } + ], + "Countdown": 30, + "DamageType1": [ + "Physical", + "Thunder" + ], + "DamageType2": [ + "Fire", + "Ice" + ], + "MazeGroupID1": 6, + "MazeGroupID2": 7, + "NpcMonsterIDList1": [ + 8034010 + ], + "NpcMonsterIDList2": [ + 3003014 + ], + "EventIDList1": [ + { + "StageID": 30117111, + "StageType": "Challenge", + "StageName": 3756729761605363700, + "HardLevelGroup": 3, + "Level": 92, + "EliteGroup": 285, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 4053010, + "Monster1": 2013020 + }, + { + "$type": "StageMonsterWave", + "Monster0": 803401004 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "EventIDList2": [ + { + "StageID": 30117112, + "StageType": "Challenge", + "StageName": 12223446868998010000, + "HardLevelGroup": 3, + "Level": 92, + "EliteGroup": 285, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 803301014, + "Monster1": 4063010 + }, + { + "$type": "StageMonsterWave", + "Monster0": 3004020 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "BeginTime": "2025-08-11 04:00:00", + "EndTime": "2025-09-22 04:00:00" + }, + { + "Id": 4612, + "Name": "Category Mistake (XII)", + "GroupName": "Category Mistake", + "Desc": "When ally character has summons, this unit and summons gain #1[i]% DMG Boost.\\nAt the start of each Cycle, \"Memory Turbulence\" deals 1 instance of True DMG to all enemies, plus 1 additional instance for each ally summon, up to #5[i] instances.", + "Param": [ + 0.40000000037252903, + 0.25000000023283064, + 0.0400000000372529, + 0.0249999996740371, + 2 + ], + "Challenge": [ + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 10 + }, + { + "Name": "Win with at least #1[i] Cycle(s) left", + "Param": 20 + }, + { + "Name": "Have no downed characters" + } + ], + "Countdown": 30, + "DamageType1": [ + "Ice", + "Thunder" + ], + "DamageType2": [ + "Physical" + ], + "MazeGroupID1": 6, + "MazeGroupID2": 7, + "NpcMonsterIDList1": [ + 4034010 + ], + "NpcMonsterIDList2": [ + 4064010 + ], + "EventIDList1": [ + { + "StageID": 30117121, + "StageType": "Challenge", + "StageName": 394586006630307500, + "HardLevelGroup": 3, + "Level": 95, + "EliteGroup": 290, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 4013010, + "Monster1": 2023030 + }, + { + "$type": "StageMonsterWave", + "Monster0": 4034010 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "EventIDList2": [ + { + "StageID": 30117122, + "StageType": "Challenge", + "StageName": 2590962765852260400, + "HardLevelGroup": 3, + "Level": 95, + "EliteGroup": 290, + "LevelGraphPath": "Config/Level/StageCommonTemplate.json", + "StageAbilityConfig": [], + "SubLevelGraphs": [], + "StageConfigData": [ + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_Wave", + "MOJJBFBKBNC": "2" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_IsEliteBattle", + "MOJJBFBKBNC": "1" + }, + { + "$type": "ILKEMJNAEKE", + "JDKAMOANICM": "_CreateBattleEvent", + "MOJJBFBKBNC": "30140" + } + ], + "MonsterList": [ + { + "$type": "StageMonsterWave", + "Monster0": 3003020, + "Monster1": 2013020 + }, + { + "$type": "StageMonsterWave", + "Monster0": 4064010 + } + ], + "LevelLoseCondition": [], + "LevelWinCondition": [], + "Release": true, + "ForbidExitBattle": true, + "MonsterWarningRatio": 1.1000000238419, + "TrialAvatarList": [] + } + ], + "BeginTime": "2025-08-11 04:00:00", + "EndTime": "2025-09-22 04:00:00" } ] } \ No newline at end of file diff --git a/data/pf.en.json b/data/pf.en.json index b83bbbe..8c829db 100644 --- a/data/pf.en.json +++ b/data/pf.en.json @@ -23585,7 +23585,7 @@ }, { "Name": "Intertextuality", - "Desc": "During Surging Grit, Skill DMG dealt by ally targets increases by #1[i]%. When attacking targets with special Wind Shear \"Echo Enigma,\" each stack of \"Echo Enigma\" additionally increases Skill DMG by #2[i]%.", + "Desc": "During Surging Grit, Skill DMG dealt by ally targets increases by #1[i]%. When attacking targets with the special Wind Shear \"Echo Enigma,\" each stack of \"Echo Enigma\" additionally increases Skill DMG by #2[i]%.", "Param": [ 0.5000000004656613, 0.10000000009313226, @@ -23594,7 +23594,7 @@ }, { "Name": "Misplacement", - "Desc": "Every stack of \"Echo Enigma\" increases enemy target's DMG received by #1[i]%. During the Surging Grit period, when enemy targets enter battle, and after they take action, additionally adds #2[i] stack(s) of special Wind Shear \"Echo Enigma.\"", + "Desc": "Every stack of \"Echo Enigma\" increases enemy target's DMG received by #1[i]%. During the Surging Grit period, when enemy targets enter combat, and after they take action, additionally adds #2[i] stack(s) of the special Wind Shear \"Echo Enigma.\"", "Param": [ 0.030000000027939677, 1, @@ -23623,7 +23623,7 @@ }, { "Name": "Surging Grit", - "Desc": "Entering the \"Surging Grit\" state causes all enemies to suffer #5[i] stack(s) of special Wind Shear \"Echo Enigma,\" and causes all currently suffered DoT to immediately produce DMG equal to #1[i]% of the original DMG. During the \"Surging Grit\" period, increases enemy targets' DMG received by #2[i]%, reduces DMG dealt by #3[i]%, and increases SPD by #4[i]%.", + "Desc": "Entering the \"Surging Grit\" state causes all enemies to suffer #5[i] stack(s) of the special Wind Shear \"Echo Enigma,\" and causes all currently suffered DoT to immediately produce DMG equal to #1[i]% of the original DMG. During the \"Surging Grit\" period, increases enemy targets' DMG received by #2[i]%, reduces DMG dealt by #3[i]%, and increases SPD by #4[i]%.", "Param": [ 1, 0.5000000004656613, @@ -25563,7 +25563,7 @@ } ], "BeginTime": "2025-06-30 04:00:01", - "EndTime": "2025-08-11 04:00:00", + "EndTime": "2025-09-22 04:00:00", "Level": [ { "Id": 20171, @@ -27430,5 +27430,1933 @@ } } ] + }, + "2018": { + "Id": 2018, + "Name": "Iambic Pentameter", + "Buff": { + "Name": null, + "Desc": null, + "Param": [] + }, + "Option": [ + { + "Name": "Reminiscence", + "Desc": "During \"Surging Grit\", when an ally target uses their Ultimate, increases all allies DMG dealt by #1[i]%, stacking up to #2[i] times. This effect lasts until \"Surging Grit\" ends.", + "Param": [ + 0.12000000011175871, + 5 + ] + }, + { + "Name": "Memory", + "Desc": "Upon entering \"Surging Grit,\" immediately recover #1[i] Skill Point(s). During \"Surging Grit,\" enemy targets take #2[i]% more DoT.", + "Param": [ + 3, + 0.3000000002793968, + 1 + ] + }, + { + "Name": "Epiphany", + "Desc": "During \"Surging Grit\", increases all allies SPD by #1[i]%, and after using a Skill, apply #2[i] stack(s) of \"Resound\" to all allies.", + "Param": [ + 0.20000000018626451, + 1, + 3 + ] + } + ], + "SubOption": [ + { + "Name": "Ultimate Attack", + "Desc": "After allies use Ultimate to attack enemy targets, every enemy target hit additionally accumulates #1[i] Grit Value for allies.", + "Param": [ + 5 + ] + }, + { + "Name": "Concordant Truce", + "Desc": "After an enemy target is defeated by any unit, all allies gain 1 stack of \"Resound.\"", + "Param": [] + }, + { + "Name": "Surging Grit", + "Desc": "When entering Surging Grit, consume all \"Resound.\" Each stack of \"Resound\" deals 1 instance of a set amount of DMG to a random enemy target. During Surging Grit, increases enemy targets' DMG taken by #3[i]%, and after they are defeated by any unit, all allies additionally gain 1 stack of \"Resound.\" When \"Resound\" stacks up to #1[i] or higher, consumes all \"Resound\" stacks and deals 1 instance of a set amount of DMG to a random enemy target per stack.", + "Param": [ + 10, + 1.2000000001862645, + 0.5000000004656613 + ] + } + ], + "BeginTime": "2025-08-11 04:00:01", + "EndTime": "2025-09-22 04:00:00", + "Level": [ + { + "Id": 20181, + "Name": "Iambic Pentameter (I)", + "Challenge": [ + { + "Name": "Gain #1 points", + "Param": 40000 + }, + { + "Name": "Gain #1 points", + "Param": 50000 + }, + { + "Name": "Gain #1 points", + "Param": 60000 + } + ], + "DamageType1": [ + "Fire", + "Ice" + ], + "DamageType2": [ + "Physical", + "Imaginary" + ], + "MazeGroupID1": 10, + "MazeGroupID2": 11, + "NpcMonsterIDList1": [ + 8033010 + ], + "NpcMonsterIDList2": [ + 3003020 + ], + "EventIDList1": [ + { + "StageID": 30316011, + "StageType": 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"https://homdgcat.wiki/images/skillicons/avatar/1413/SkillIcon_1413_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1413/SkillIcon_1413_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1413/SkillIcon_1413_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1413/SkillIcon_1413_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1413/SkillIcon_1413_Rank6.png" + ], + "1414": [ + "https://homdgcat.wiki/images/skillicons/avatar/1414/SkillIcon_1414_Rank1.png", + "https://homdgcat.wiki/images/skillicons/avatar/1414/SkillIcon_1414_Rank2.png", + "https://homdgcat.wiki/images/skillicons/avatar/1414/SkillIcon_1414_Ultra.png", + "https://homdgcat.wiki/images/skillicons/avatar/1414/SkillIcon_1414_Rank4.png", + "https://homdgcat.wiki/images/skillicons/avatar/1414/SkillIcon_1414_BP.png", + "https://homdgcat.wiki/images/skillicons/avatar/1414/SkillIcon_1414_Rank6.png" ] } \ No newline at end of file diff --git a/data/relic_bonus.json b/data/relic_bonus.json index 5e6357c..47955d2 100644 --- a/data/relic_bonus.json +++ b/data/relic_bonus.json @@ -243,6 +243,29 @@ ], "4": [] }, + "127": { + "2": [ + { + "type": "CriticalChanceBase", + "value": 0.0800000000745058 + } + ], + "4": [] + }, + "128": { + "2": [ + { + "type": "CriticalDamageBase", + "value": 0.1599999964237213 + } + ], + "4": [ + { + "type": "CriticalDamageBase", + "value": 0.1599999964237213 + } + ] + }, "301": { "2": [ { diff --git a/data/relics.en.json b/data/relics.en.json index fc157e0..b4601a3 100644 --- a/data/relics.en.json +++ b/data/relics.en.json @@ -35,6 +35,15 @@ "Desc": "At the start of the battle, immediately regenerates 1 Skill Point.", "ParamList": [] } + }, + "Bonus": { + "2": [ + { + "type": "HealRatioBase", + "value": 0.10000000149011612 + } + ], + "4": [] } }, "102": { @@ -76,6 +85,20 @@ 0.10000000009313226 ] } + }, + "Bonus": { + "2": [ + { + "type": "AttackAddedRatio", + "value": 0.119999997317791 + } + ], + "4": [ + { + "type": "SpeedAddedRatio", + "value": 0.05999999865889549 + } + ] } }, "103": { @@ -116,6 +139,15 @@ 0.20000000018626451 ] } + }, + "Bonus": { + "2": [ + { + "type": "DefenceAddedRatio", + "value": 0.15000000596046448 + } + ], + "4": [] } }, "104": { @@ -157,6 +189,15 @@ 2 ] } + }, + "Bonus": { + "2": [ + { + "type": "IceAddedRatio", + "value": 0.10000000149011612 + } + ], + "4": [] } }, "105": { @@ -198,6 +239,15 @@ 5 ] } + }, + "Bonus": { + "2": [ + { + "type": "PhysicalAddedRatio", + "value": 0.10000000149011612 + } + ], + "4": [] } }, "106": { @@ -240,6 +290,10 @@ 5 ] } + }, + "Bonus": { + "2": [], + "4": [] } }, "107": { @@ -281,6 +335,15 @@ 0.12000000011175871 ] } + }, + "Bonus": { + "2": [ + { + "type": "FireAddedRatio", + "value": 0.10000000149011612 + } + ], + "4": [] } }, "108": { @@ -322,6 +385,15 @@ 0.10000000009313226 ] } + }, + "Bonus": { + "2": [ + { + "type": "QuantumAddedRatio", + "value": 0.10000000149011612 + } + ], + "4": [] } }, "109": { @@ -363,6 +435,15 @@ 1 ] } + }, + "Bonus": { + "2": [ + { + "type": "ThunderAddedRatio", + "value": 0.10000000149011612 + } + ], + "4": [] } }, "110": { @@ -403,6 +484,15 @@ 0.25000000023283064 ] } + }, + "Bonus": { + "2": [ + { + "type": "WindAddedRatio", + "value": 0.10000000149011612 + } + ], + "4": [] } }, "111": { @@ -444,6 +534,20 @@ 3 ] } + }, + "Bonus": { + "2": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.1599999964237213 + } + ], + "4": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.1599999964237213 + } + ] } }, "112": { @@ -485,6 +589,15 @@ 0.20000000018626451 ] } + }, + "Bonus": { + "2": [ + { + "type": "ImaginaryAddedRatio", + "value": 0.10000000149011612 + } + ], + "4": [] } }, "113": { @@ -527,6 +640,15 @@ 2 ] } + }, + "Bonus": { + "2": [ + { + "type": "HPAddedRatio", + "value": 0.119999997317791 + } + ], + "4": [] } }, "114": { @@ -568,6 +690,15 @@ 1 ] } + }, + "Bonus": { + "2": [ + { + "type": "SpeedAddedRatio", + "value": 0.05999999865889549 + } + ], + "4": [] } }, "115": { @@ -610,6 +741,10 @@ 3 ] } + }, + "Bonus": { + "2": [], + "4": [] } }, "116": { @@ -651,6 +786,15 @@ 3 ] } + }, + "Bonus": { + "2": [ + { + "type": "AttackAddedRatio", + "value": 0.119999997317791 + } + ], + "4": [] } }, "117": { @@ -696,6 +840,15 @@ 1 ] } + }, + "Bonus": { + "2": [], + "4": [ + { + "type": "CriticalChanceBase", + "value": 0.03999999910593033 + } + ] } }, "118": { @@ -737,6 +890,15 @@ 2 ] } + }, + "Bonus": { + "2": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.1599999964237213 + } + ], + "4": [] } }, "119": { @@ -780,6 +942,15 @@ 0.1500000001396984 ] } + }, + "Bonus": { + "2": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.1599999964237213 + } + ], + "4": [] } }, "120": { @@ -822,6 +993,20 @@ 1 ] } + }, + "Bonus": { + "2": [ + { + "type": "AttackAddedRatio", + "value": 0.119999997317791 + } + ], + "4": [ + { + "type": "CriticalChanceBase", + "value": 0.05999999865889549 + } + ] } }, "121": { @@ -864,6 +1049,15 @@ 2 ] } + }, + "Bonus": { + "2": [ + { + "type": "SpeedAddedRatio", + "value": 0.05999999865889549 + } + ], + "4": [] } }, "122": { @@ -905,6 +1099,15 @@ 0.25000000023283064 ] } + }, + "Bonus": { + "2": [ + { + "type": "CriticalChanceBase", + "value": 0.07999999821186066 + } + ], + "4": [] } }, "123": { @@ -947,6 +1150,15 @@ 2 ] } + }, + "Bonus": { + "2": [ + { + "type": "AttackAddedRatio", + "value": 0.119999997317791 + } + ], + "4": [] } }, "124": { @@ -992,6 +1204,20 @@ 0.0800000000745058 ] } + }, + "Bonus": { + "2": [ + { + "type": "QuantumAddedRatio", + "value": 0.10000000149011612 + } + ], + "4": [ + { + "type": "SpeedAddedRatio", + "value": -0.07999999821186066 + } + ] } }, "125": { @@ -1011,7 +1237,7 @@ "31253": { "Name": "Warrior Goddess's Dawn Cape", "Desc": "This cloak shielded the Daythunder Knight from rain and dust, accompanying her through every adventure, leaving behind the most striking silhouette in the sky.", - "Story": "The girl, not yet a knight, received exceptional combat training in the secluded mountain cave of her mentor.\\n\\n\"Well done. Soon, there will be nothing more I can teach you. What do you intend to do with this power?\"\\n\\nThe girl's thoughts were no longer on her training after hearing the divine oracle. Her gentle mentor noticed her troubled mind and quietly applied resin to the blade of her trusted short sword. \"Teacher, I want to live in truth. Have you heard... about the Holy Maiden of Janusapolis and the prophecy she delivered?\" The girl feared her mentor would try to dissuade her, yet her resolve had already been set.\\n\\n\"But what is truth?\" The gentle mentor asked in return. \"...You will need a lifetime to discern it, and that will not be easy.\"\\n\\nAt midnight, she quietly rose, hoping to leave in haste before dawn arrived, only to find that her travel pack already contained a neatly folded cloak." + "Story": "The girl, not yet a knight, received exceptional combat training in the secluded mountain cave of her mentor.\\n\\n\"Well done. Soon, there will be nothing more I can teach you. What do you intend to do with this power?\"\\n\\nThe girl's thoughts were no longer on her training after hearing the divine oracle. Her gentle mentor noticed her troubled mind and quietly applied resin to the blade of her trusted short sword. \"Teacher, I want to live in truth. Have you heard... about the Holy Maiden of Janusopolis and the prophecy she delivered?\" The girl feared her mentor would try to dissuade her, yet her resolve had already been set.\\n\\n\"But what is truth?\" The gentle mentor asked in return. \"...You will need a lifetime to discern it, and that will not be easy.\"\\n\\nAt midnight, she quietly rose, hoping to leave in haste before dawn arrived, only to find that her travel pack already contained a neatly folded cloak." }, "31254": { "Name": "Warrior Goddess's Honor Spurs", @@ -1027,13 +1253,22 @@ ] }, "4": { - "Desc": "When the wearer and their memosprite provide healing to ally targets aside from themselves, the wearer gains \"Gentle Rain,\" which can be triggered up to 1 time per turn, lasting for #3[i] turn(s). While the wearer has \"Gentle Rain,\" increases their SPD by #1[i]% and all allies' CRIT DMG by #2[i]%. This effect cannot be stacked.", + "Desc": "When the wearer or their memosprite provides healing to ally targets other than themselves, the wearer gains \"Gentle Rain,\" which lasts for #3[i] turn(s) and can only trigger once per turn. While the wearer has \"Gentle Rain,\" SPD increases by #1[i]% and all allies' CRIT DMG increases by #2[i]%. This effect cannot stack.", "ParamList": [ 0.060000000055879354, 0.1500000001396984, 2 ] } + }, + "Bonus": { + "2": [ + { + "type": "SpeedAddedRatio", + "value": 0.05999999865889549 + } + ], + "4": [] } }, "126": { @@ -1076,6 +1311,121 @@ 1 ] } + }, + "Bonus": { + "2": [ + { + "type": "CriticalDamageBase", + "value": 0.1599999964237213 + } + ], + "4": [] + } + }, + "127": { + "Name": "World-Remaking Deliverer", + "Icon": "SpriteOutput/ItemIcon/71048.png", + "Parts": { + "31271": { + "Name": "Deliverer's Hood", + "Desc": "The hood that the legendary Deliverer wore to shield {F#herself}{M#himself} from storms. In actuality, it is probably nothing like what the bards describe.", + "Story": "The night fog of Oronyx entwines with laurel branches,\\nas the hero of deliverance descends from beyond the sky into the Abyss of Fate, alongside a black box.\\n\\n{F#She}{M#He} came in response to the prophecy, yet in those times the priests feared to speak of what lay beyond the sky.\\n\"Do not speak loudly of the sky, for the suspicious Aquila never hesitates to castigate with Daythunder.\"\\nHearing this, the confident Deliverer replied in fury:\\n\"O diviner of calamities, you never considered that even the gods should fear punishment from the children of humanity.\"\\n\\nUpon the city walls, the Deliverer witnessed the rosy dawn rising on the horizon,\\n\"First comes Nikador, who wields Strife,\\nI pray they bring me glory, not madness.\"\\nThe Deliverer pulled back {F#her}{M#his} hood and hurled a spear,\\nits swift shadow like a lone wolf in early spring, charging through the streets of Castrum Kremnos.\\n\\n\"In the name of Mnestia! If destiny's threads are broken, I shall weave a new chapter.\"\\nThe Mad King's roar echoed from afar, his spear heralding departure before his steps.\\n\"My Chrysos Heir companions await me on this journey, I must set forth.\"\\n\\nJanus's priests looked at the Deliverer's fluttering gray hair and cheered loudly,\\nrejoicing like withered plants bestowed with nourishment." + }, + "31272": { + "Name": "Deliverer's Sword Gauntlet", + "Desc": "The gauntlets worn by the legendary Deliverer as {F#she}{M#he} blazed through adversities. In actuality, it is probably nothing like what the bards describe.", + "Story": "Phagousa's freezing seas engraved the vast shores of Styxia,\\nand the hero of deliverance has arrived at the crossing of the River of Souls, where a ghostly pale dragon transformed into a ferry to the netherworld.\\n\\nAlong the River of Souls, the spirits of the dead morph into sweet whispers, urging the hero to never return to the mortal realm.\\n\"You have subjugated the Titans of that world. Why not leave your legacy to successors?\"\\nHearing these words, the sorrowful Deliverer replied in anguish:\\n\"O fallen souls who linger here, you've never considered how my desire to save the world outweighs my longing for reunion.\"\\n\\nAboard the ferry, the Deliverer recalled memories of {F#her}{M#his} Flame-Chase journey,\\n\"Farewell, Thanatos of Death,\\nI pray you'll watch over my dearest friends, even though they never feared death.\"\\nThe Deliverer caressed {F#her}{M#his} deerskin gauntlets, that still held the warmth of their fallen comrades.\\n{F#She}{M#He} drifted with the warm and humid west wind, from the shores blooming with Antila flowers to the mortal realm.\\n\\n\"Cerces, please defend my rationality, so I need not face another shocking discovery.\"\\nThat experience of reviving from the dead was enough to prove to anyone that {F#she}{M#he} had the makings of a hero.\\n\"The wait won't be long now, my fellow Chrysos Heirs. I shall fulfill that unforgettable oath.\"\\n\\nThe lands of Georios welcomed {F#her}{M#his} return, as the Flame-Chase journey continued.\\nLike dark clouds parting in the night, the morning star shall sparkle once more." + }, + "31273": { + "Name": "Deliverer's Robe of Legacy", + "Desc": "The battle robe worn by the legendary Deliverer when {F#she}{M#he} engaged in combat. In actuality, it is probably nothing like what the bards describe.", + "Story": "Aquila's dark clouds rumbled with rage,\\nthe hero of deliverance trod upon a bridge of rainbows, and struck down the once untouchable sky.\\n\\nStanding beside the heroic Deliverer was {F#her}{M#his} companion who had faced life and death together.\\n\"Losses are a constant on the Flame-Chase journey, among which even life itself holds little value.\"\\nUpon hearing these words, the resolute Deliverer calmly replied:\\n\"I have long understood your determination, and even after tens of thousands of times, I will never betray it.\"\\n\\nOn the way to the Era Nova Ceremony, the Deliverer bid farewell to {F#her}{M#his} comrades who would defend their way back.\\n\"That is an expedition and epic that lasted over a millennium,\\na story entrusted to us by countless predecessors, one that must conclude here today.\"\\nThe last companion donned their cloak on the Deliverer's shoulder guards, turning to face the formidable foes that rushed at them like unrelenting tides.\\nIt was a symbol of their fight together, of both delegation and legacy.\\n\\n\"If you can hear me, Talanton, such a heroic sacrifice deserves a better tomorrow.\"\\n\"Indeed, we've waited for a blazing torch...\"\\n\"only to inscribe the first stroke in this epic of an era's creation.\"\\n\\nUnder Kephale's gentle gaze, the Deliverer shall carry everyone's wishes and recreate the world..." + }, + "31274": { + "Name": "Deliverer's Boots of Pioneering", + "Desc": "The boots worn by the legendary Deliverer as {F#she}{M#he} trampled over mountains and braved through tides. In actuality, it is probably nothing like what the bards describe.", + "Story": "\"Chrysalis of Gold, witness the romantic finale with your own eyes, and reweave a flawless destiny.\"\\n\"Gate of Infinity, open countless paths home, and fulfill the prophecy of tomorrow's reunion.\"\\n\"Bough of Rift, plant the Nouspore of 'Suspicion,' which shall ultimately sprout under everyone's wisdom.\"\\n\"Eye of Twilight, behold! The sky is without flaw or seams, and at its end lies a healing rainbow light.\"\\n\\n\"Return home, Lance of Fury, ascend to the throne surrounded by the people, pledging for peace in this world.\"\\n\"Speak freely, Coin of Whimsy, whether in clever jest or sincere words, there is no need hide anything.\"\\n\"Immerse in embraces, Hand of Shadow, master of the River of Souls...\"\\n\"Your gentleness can warm the seas of flowers across the shores, for every parting is worthy of the anticipation of reunion.\"\\n\\n\"The world shall hear the Chalice of Plenty's song, echoing endlessly in revelry.\"\\n\"The world shall witness the Veil of Evernight, preserving memories that shall never fade.\"\\n\"The perennial Pillar of Stone shall bear all beings on their distant journey, until they reach their final destination.\"\\n\"The Scale of Justice shall bestow its impartial laws, crowning the countless heroes of the Flame-Chase Journey...\"\\n\\n\"Throne of Worlds, bear not everything alone.\\nLook, the inextinguishable sun has already risen...\"\\n\\nThose verses forged by regrets shall find closure in a rewritten poem.\\nThat untouchable end shall be reached through the Trailblaze." + } + }, + "RequireNum": { + "2": { + "Desc": "Increases CRIT Rate by #1[i]%.", + "ParamList": [ + 0.0800000000745058 + ] + }, + "4": { + "Desc": "After the wearer uses Basic ATK or Skill, if the wearer's memosprite is on the field, increases Max HP of the wearer and their memosprite by #1[i]%, and increases all allies' DMG by #2[i]% until the wearer's next Basic ATK or Skill.", + "ParamList": [ + 0.24000000022351742, + 0.0800000000745058 + ] + } + }, + "Bonus": { + "2": [ + { + "type": "CriticalChanceBase", + "value": 0.0800000000745058 + } + ], + "4": [] + } + }, + "128": { + "Name": "Self-Enshrouded Recluse", + "Icon": "SpriteOutput/ItemIcon/71049.png", + "Parts": { + "31281": { + "Name": "Recluse's Wide-Brimmed Fedora", + "Desc": "A classic, wide-brimmed fedora with a rollable brim. Very popular among intellectuals, artists, and professionals.", + "Story": "..." + }, + "31282": { + "Name": "Recluse's Refined Timepiece", + "Desc": "A beautiful metal mesh band, paired with a minimalist round dial. Cool, precise, and industrial. Also understated, practical, and unpretentious.", + "Story": "..." + }, + "31283": { + "Name": "Recluse's Camel-Colored Coat", + "Desc": "A brown corduroy jacket. He often wears it unbuttoned to break away from the frame of meticulousness.", + "Story": "..." + }, + "31284": { + "Name": "Recluse's Soft Suede Boots", + "Desc": "A more sturdy and durable high-top lace-up leather shoe suitable for less formal occasions. Still maintains an elegant touch.", + "Story": "..." + } + }, + "RequireNum": { + "2": { + "Desc": "Increases CRIT DMG by #1[i]%.", + "ParamList": [ + 0.1600000001490116 + ] + }, + "4": { + "Desc": "Increases the wearer's CRIT DMG by #3[i]%. When any ally target consumes Skill Points for the first time in a turn, recovers 1 Skill Point. This effect triggers up to #1[i] time(s) per battle, and #2[i] trigger count(s) will be restored at the start of each subsequent wave. Only 1 Skill Point Recovery effect can be active in the same team.", + "ParamList": [ + 1, + 1, + 0.1600000001490116 + ] + } + }, + "Bonus": { + "2": [ + { + "type": "CriticalDamageBase", + "value": 0.1599999964237213 + } + ], + "4": [ + { + "type": "CriticalDamageBase", + "value": 0.1599999964237213 + } + ] } }, "301": { @@ -1102,6 +1452,14 @@ 0.12000000011175871 ] } + }, + "Bonus": { + "2": [ + { + "type": "AttackAddedRatio", + "value": 0.119999997317791 + } + ] } }, "302": { @@ -1128,6 +1486,14 @@ 0.0800000000745058 ] } + }, + "Bonus": { + "2": [ + { + "type": "HPAddedRatio", + "value": 0.119999997317791 + } + ] } }, "303": { @@ -1147,13 +1513,21 @@ }, "RequireNum": { "2": { - "Desc": "Increases the wearer's Effect Hit Rate by #1[i]%. Meanwhile, the wearer's ATK increases by an amount that is equal to #2[i]% of the current Effect Hit Rate, up to a maximum of #3[i]%.", + "Desc": "Increases the wearer's Effect Hit Rate by #1[i]%. Meanwhile, the wearer's ATK increases by an amount that is equal to #2[i]% of the current Effect Hit Rate, up to a maximum increase of #3[i]%.", "ParamList": [ 0.10000000009313226, 0.25000000023283064, 0.25000000023283064 ] } + }, + "Bonus": { + "2": [ + { + "type": "StatusProbabilityBase", + "value": 0.10000000149011612 + } + ] } }, "304": { @@ -1180,6 +1554,14 @@ 0.1500000001396984 ] } + }, + "Bonus": { + "2": [ + { + "type": "DefenceAddedRatio", + "value": 0.15000000596046448 + } + ] } }, "305": { @@ -1189,12 +1571,12 @@ "33055": { "Name": "Planet Screwllum's Mechanical Sun", "Desc": "Encapsulated in the plane is the core of Planet Screwllum, imprisoned in a cage composed of countless levers, pistons, and gears. The inhabitants of Planet Screwllum euphemistically refer to it as the \"Steel Sun.\"", - "Story": "Regarding the origin of mechanical life, the carbon-based scholars of the Intelligentsia Guild have a unique speculation: A cluster of electrons born by chance.\\n\\nElectric currents flow throughout the atmosphere and ground. It separated into secondary forms of different magnitudes under the countless acts of gravity and repulsive forces. According to the scholars' hypothesis, this action is tantamount to cell division in carbon-based life. Thereafter, currents randomly output different potentials via the transistor structure naturally formed on the planetary surface, creating the most primitive program. The proud scholars argued that in this way, machines have \"thoughts\" that are comparable to carbon-based life.\\n\\nA mechanic objected to this: How can carbon-based life, which has not even been able to understand the origin of their own beings, have the gall to spout such fallacies? As soon as the words came out, the academic world of the universe was shaken to the core. Mechanical life began to re-examine the arrogant \"carbon-based centrism\" and examine its own origin.\\n\\nHowever, the Screwllumites on the Planet Screwllum had no choice but to pause their march — their planet's energy was being exhausted faster than their inspiration circuits. They needed to first find a way for their population to survive.\\n\\nIn the end, they decided to carry out an extreme plan that transcended several Amber Eras: They used the dying planet as fuel to power the Celestial Differentiator. The awe-inspiring, gigantic gear tirelessly processed the punched tape, methodically repeating calculations. With its planetary energy supply, the huge machine simulated a bona fide and stable superecosystem. They would then build their new home around this parent star.\\n\\nWith their planetary crisis lifted, the Screwllumites could rest. Always rational, optimistic, and elegant, they are determined to explore the answer to their origins in a purely rational manner.\\n\\nThe massive system is filled with the sound of bearings grinding against each other, and the dense teeth of cogs drive the punched tape to churn out data. One branch flows into multiple branches, and countless branches guide trillions of gears to roar... Then, these branches collapse again and again, falling into the furnace and returning to silence in the bubbling core. Over a long period of time, the programmed super-ecosystem gradually became a wonderful and relatively stable one. Eventually, speculations about the origins of machines began to cause Screwllumites' imaginations to wander.\\n\\nThe steel construct that drives the dying star once again activated their intelligent thought circuits. They will continue to ponder and explore their origins until the ever-present mechanical sun completely burns out." + "Story": "Regarding the origin of mechanical life, the carbon-based scholars of the Intelligentsia Guild have a unique speculation: A cluster of electrons born by chance.\\n\\nElectric currents flow throughout the atmosphere and ground. It separated into secondary forms of different magnitudes under the countless acts of gravity and repulsive forces. According to the scholars' hypothesis, this action is tantamount to cell division in carbon-based life. Thereafter, currents randomly output different potentials via the transistor structure naturally formed on the planetary surface, creating the most primitive program. The proud scholars argued that in this way, machines have \"thoughts\" that are comparable to carbon-based life.\\n\\nA mechanic objected to this: How can carbon-based life, which has not even been able to understand the origin of their own beings, have the gall to spout such fallacies? As soon as the words came out, the academic world of the universe was shaken to the core. Mechanical life began to re-examine the arrogant \"carbon-based centrism\" and examine its own origin.\\n\\nHowever, the Screwlites on the Planet Screwllum had no choice but to pause their march — their planet's energy was being exhausted faster than their inspiration circuits. They needed to first find a way for their population to survive.\\n\\nIn the end, they decided to carry out an extreme plan that transcended several Amber Eras: They used the dying planet as fuel to power the Celestial Differentiator. The awe-inspiring, gigantic gear tirelessly processed the punched tape, methodically repeating calculations. With its planetary energy supply, the huge machine simulated a bona fide and stable superecosystem. They would then build their new home around this parent star.\\n\\nWith their planetary crisis lifted, the Screwlites could rest. Always rational, optimistic, and elegant, they are determined to explore the answer to their origins in a purely rational manner.\\n\\nThe massive system is filled with the sound of bearings grinding against each other, and the dense teeth of cogs drive the punched tape to churn out data. One branch flows into multiple branches, and countless branches guide trillions of gears to roar... Then, these branches collapse again and again, falling into the furnace and returning to silence in the bubbling core. Over a long period of time, the programmed super-ecosystem gradually became a wonderful and relatively stable one. Eventually, speculations about the origins of machines began to cause Screwlites' imaginations to wander.\\n\\nThe steel construct that drives the dying star once again activated their intelligent thought circuits. They will continue to ponder and explore their origins until the ever-present mechanical sun completely burns out." }, "33056": { "Name": "Planet Screwllum's Ring System", "Desc": "The planetary ring supports all of Planet Screwllum. Just how many are aware that the dense porous rectangular array reflects the truth about the planetary system?", - "Story": "The vast majority of Screwllumites were unaware that Planet Screwllum was a great attempt by inorganic life to investigate their origin.\\n\\nScrewllum felt a little empty. The event of understanding the operation logic of Planet Screwllum did not even cause any exceptional fluctuations in his Intelligent Pulse Waveform.\\n\\nHe stood on the wide terrace of his mansion, looking up at the unstoppable planetary engine. The ring system with dense square holes pierced up from the back of the planet. Everything the planet supports was situated on the strip, revolving quietly with the engine as its axis, day after day. He had seen the despairingly absurd nature of this planetary system: An elegant string of state transient equations, a giant, icy cylinder — that's all Planet Screwllum is, nothing more.\\n\\nAccording to his interpretation of the equations, at the birth of the Celestial Differentiator, its lead creator tried to explain the origin of the universe as a cellular automaton and its recursion, and Planet Screwllum itself was a result of the game of life.\\n\\nScrewllumites and other inorganic life on the planet acted as the \"cells\" in this automaton, while also being smaller-scale cellular automatons. Automatons were always made up of many smaller automatons, going back to the smallest components that form the building blocks of the universe. What was the smallest component? No one knows. Neither Screwllum nor the scholar who first proposed building the Celestial Differentiator do.\\n\\nThat was why Screwllum felt empty.\\n\\nDid that scholar's attempt fail? But the Celestial Differentiator had worked tirelessly for many Amber Eras. Did that not mean that the origin of the Screwllumites, their parent star, and even the entire universe can be attributed to that elegant string of equations? Not really. Until the super-ecosystem collapsed entirely, the equations remained unfalsifiable.\\n\\nHe swirled the fine glass of machine oil, never taking his eyes off the ring that recorded the truth of the planet. The giant screen-like perforated belt was tireless, and the rectangular array filtered the late-night moonlight. Screwllum couldn't stop thinking. Do ends to recursions really exist? He thought. What is the nature of inorganic life — or yet, what is the origin of the universe?\\n\\nAm I really willing to be only a witness to the ideas of my predecessors?\\n\\n\"No,\" Screwllum concluded. He decided to seek answers." + "Story": "The vast majority of Screwlites were unaware that Planet Screwllum was a great attempt by inorganic life to investigate their origin.\\n\\nScrewllum felt a little empty. The event of understanding the operation logic of Planet Screwllum did not even cause any exceptional fluctuations in his Intelligent Pulse Waveform.\\n\\nHe stood on the wide terrace of his mansion, looking up at the unstoppable planetary engine. The ring system with dense square holes pierced up from the back of the planet. Everything the planet supports was situated on the strip, revolving quietly with the engine as its axis, day after day. He had seen the despairingly absurd nature of this planetary system: An elegant string of state transient equations, a giant, icy cylinder — that's all Planet Screwllum is, nothing more.\\n\\nAccording to his interpretation of the equations, at the birth of the Celestial Differentiator, its lead creator tried to explain the origin of the universe as a cellular automaton and its recursion, and Planet Screwllum itself was a result of the game of life.\\n\\nScrewlites and other inorganic life on the planet acted as the \"cells\" in this automaton, while also being smaller-scale cellular automatons. Automatons were always made up of many smaller automatons, going back to the smallest components that form the building blocks of the universe. What was the smallest component? No one knows. Neither Screwllum nor the scholar who first proposed building the Celestial Differentiator do.\\n\\nThat was why Screwllum felt empty.\\n\\nDid that scholar's attempt fail? But the Celestial Differentiator had worked tirelessly for many Amber Eras. Did that not mean that the origin of the Screwlites, their parent star, and even the entire universe can be attributed to that elegant string of equations? Not really. Until the super-ecosystem collapsed entirely, the equations remained unfalsifiable.\\n\\nHe swirled the fine glass of machine oil, never taking his eyes off the ring that recorded the truth of the planet. The giant screen-like perforated belt was tireless, and the rectangular array filtered the late-night moonlight. Screwllum couldn't stop thinking. Do ends to recursions really exist? He thought. What is the nature of inorganic life — or yet, what is the origin of the universe?\\n\\nAm I really willing to be only a witness to the ideas of my predecessors?\\n\\n\"No,\" Screwllum concluded. He decided to seek answers." } }, "RequireNum": { @@ -1206,6 +1588,14 @@ 0.6000000005587935 ] } + }, + "Bonus": { + "2": [ + { + "type": "CriticalDamageBase", + "value": 0.1599999964237213 + } + ] } }, "306": { @@ -1232,6 +1622,14 @@ 0.1500000001396984 ] } + }, + "Bonus": { + "2": [ + { + "type": "CriticalChanceBase", + "value": 0.07999999821186066 + } + ] } }, "307": { @@ -1258,6 +1656,14 @@ 0.20000000018626451 ] } + }, + "Bonus": { + "2": [ + { + "type": "BreakDamageAddedRatioBase", + "value": 0.1599999964237213 + } + ] } }, "308": { @@ -1284,6 +1690,14 @@ 0.40000000037252903 ] } + }, + "Bonus": { + "2": [ + { + "type": "SPRatioBase", + "value": 0.05000000074505806 + } + ] } }, "309": { @@ -1310,6 +1724,14 @@ 0.20000000018626451 ] } + }, + "Bonus": { + "2": [ + { + "type": "CriticalChanceBase", + "value": 0.07999999821186066 + } + ] } }, "310": { @@ -1336,6 +1758,14 @@ 0.10000000009313226 ] } + }, + "Bonus": { + "2": [ + { + "type": "StatusResistanceBase", + "value": 0.10000000149011612 + } + ] } }, "311": { @@ -1364,6 +1794,14 @@ 0.18000000016763806 ] } + }, + "Bonus": { + "2": [ + { + "type": "AttackAddedRatio", + "value": 0.119999997317791 + } + ] } }, "312": { @@ -1389,6 +1827,14 @@ 0.10000000009313226 ] } + }, + "Bonus": { + "2": [ + { + "type": "SPRatioBase", + "value": 0.05000000074505806 + } + ] } }, "313": { @@ -1415,6 +1861,14 @@ 0.0400000000372529 ] } + }, + "Bonus": { + "2": [ + { + "type": "CriticalChanceBase", + "value": 0.03999999910593033 + } + ] } }, "314": { @@ -1440,6 +1894,14 @@ 0.12000000011175871 ] } + }, + "Bonus": { + "2": [ + { + "type": "AttackAddedRatio", + "value": 0.119999997317791 + } + ] } }, "315": { @@ -1466,6 +1928,9 @@ 0.25000000023283064 ] } + }, + "Bonus": { + "2": [] } }, "316": { @@ -1492,6 +1957,14 @@ 1 ] } + }, + "Bonus": { + "2": [ + { + "type": "SpeedAddedRatio", + "value": 0.05999999865889549 + } + ] } }, "317": { @@ -1517,6 +1990,14 @@ 0.12000000011175871 ] } + }, + "Bonus": { + "2": [ + { + "type": "SPRatioBase", + "value": 0.05000000074505806 + } + ] } }, "318": { @@ -1542,6 +2023,14 @@ 0.3200000002980232 ] } + }, + "Bonus": { + "2": [ + { + "type": "CriticalDamageBase", + "value": 0.1599999964237213 + } + ] } }, "319": { @@ -1568,6 +2057,14 @@ 0.2800000002607703 ] } + }, + "Bonus": { + "2": [ + { + "type": "HPAddedRatio", + "value": 0.119999997317791 + } + ] } }, "320": { @@ -1596,6 +2093,14 @@ 0.20000000018626451 ] } + }, + "Bonus": { + "2": [ + { + "type": "SpeedAddedRatio", + "value": 0.05999999865889549 + } + ] } }, "321": { @@ -1604,18 +2109,18 @@ "Parts": { "33215": { "Name": "Membrance Maze's Serene Treehouse", - "Desc": "Encapsulated in the Planar Sphere is the Membrance Maze of Aedes Elysiae. Brush aside the golden wheat, and down, down, down you tumble into a deep tree hollow. Huh? There are so many little fairies! \"One two three four five six seven?\" Wrong! It's \"Do re mi fa sol la ti!\"", + "Desc": "Encapsulated in the Planar Sphere is the Membrance Maze of Aedes Elysiae. Brush aside the golden wheat, and down, down, down you tumble into a deep tree hollow. Huh? There are so many little fairies! \"One two three four five six seven?\" Wrong! It's \"Do re mi fa sol la si!\"", "Story": "\"Hehe, children, the Membrance Maze's harvest season is upon us once again. So... what must we prepare?\" The chief stroked his white beard with a jolly smile.\\n\"The Brew Festival!\" The fairies cheered in unison.\\n\\nAt the beginning, the Membrance Maze was but a barren land. A small boy and girl from Aedes Elysiae brought seeds from the outside world and taught the fairies to plant them. When the seeds bloomed into flowers, the fairies followed their lead, collecting nectar along the grape trellises, where golden fuzzy-legged bees buzzed about. Then came the fruits, ripe and plump — the season of harvest. The fairies would gather to sing celebratory songs and hold feasts lasting deep into the night. And after the night? They'd bottle up that year's nectar, bury it deep in the earth, and wait for it to ferment into a potion that'd heal both winter's cold and the aches of growing up.\\n\\nThat's how every Brew Festival goes.\\nBut this year, the chief asked as he tugged his white beard, \"Has anyone seen Relimem?\"\\n\\nThe fairies searched high and low — until they found Relimem fast asleep at the treehouse door. A bubble puffed from the corner of its mouth, clearly immersed in an exceptionally wonderful dream. The curious Milimem crept closer and heard it murmuring in its sleep — \"Snowy, Reney... you promised to return. Together, we'll drink the Quillorb Fruit Brew we buried last year!\"\\n\\nIn the dream, Relimem had turned into a giant — so humongous, it completely blocked the tree hole to Membrance Maze. The two tiny children couldn't find a way in. Snowy and Reney tried tickling Relimem's ears with bulrush, bouncing on its belly, calling its name over and over. But Relimem slept on, far too deeply to hear them.\\n\"Oh no... what if Snowy and Reney never came back because I blocked the way?\"\\nRelimem's heart began to pound in its dream.\\n\\n\"A... Achoo!\"\\nWith a loud sneeze, Relimem woke up. Phew! Good thing it hadn't turned into a giant treehole-blocking Relimem after all. But... there were fairies gathered all around.\\n\"Snowy and Reney... did they come?\"\\nThe fairies shook their heads. No one could remember how many Brew Festivals it had been since the last time they showed up.\\nRelimem drooped again. Maybe it should've stayed in that dream just a little longer.\\nLittle Relimem didn't quite know how to describe this emotion. But if it had to try — it felt just like the last day of summer, when you let those flickering fireflies in the glass jar flutter away." }, "33216": { "Name": "Membrance Maze's Wishing Whistle", "Desc": "A flute whistle, shaped from clay. It symbolizes the promise between the little fairies and the two children. Whenever the boy and girl blew into it — \"Mem?\" — the tree hole leading to the maze would open, and the fairies would welcome them back with joy.", - "Story": "\"Don't forget our promise! Whenever you blow your Wishing Whistle, no matter how far away you are, we'll hear you.\"\\n\\nThat was the first time the small boy and girl from Aedes Elysiae had stumbled into the Membrance Maze and met the fairies. They'd been playing hide-and-seek in the yard with their friends when they accidentally fell into a tree hole hidden in the tall weeds. It was deep — so, so deep — like a bottomless slide. But instead of crashing in a daze at the bottom, they tumbled right into a crowd of fairies...\\n\"One two three four five six seven! So many puppies — wait, no, rabbits?\"\\n\"No no no! We're Do re mi fa sol la ti! I'm Dorimem, that's Solimem, and that one's Relimem!\"\\n\\nTheir friendship with the fairies was like a thousand shooting stars — sudden, sparkling, and unforgettable. They spent a day full of laughter together. But soon, it was time to go. If they didn't head back, Mom and Dad would start to worry.\\n\"Will we get to see each other again?\" the boy asked, a little sad.\\nFarewell... See you again... The fairies didn't quite understand those words. In the Membrance Maze, no one ever left, so there was no need to say goodbye. But judging from the look on the children's faces, they realized it must be something upsetting. The purple Relimem thought for a moment. \"Wait, Snowy, Reney! I have something for you!\"\\n\\nThe boy and girl held Relimem's gift in their palms. It was a tiny whistle shaped like a fairy's ear, handmade by Relimem itself. It had seven holes, and when blown, each note rang clear and sweet — Do, Re, Mi, Fa, Sol, La, Ti. Relimem said earnestly, \"If you ever want to come back and play in the Membrance Maze again, just blow this whistle. No matter if we're sleeping, singing, or building leaf houses... we'll hear you. And we'll open the tree hole to the maze for you.\"\\n\\n\"A mystery flute that wakes up fairies!\" the girl giggled. \"Pinky promise — we'll come back again.\"\\nFrom then on, Relimem's happiest moments were when the whistle sounded. It would always shout with joy — \"I hear it! I hear it with both ears!\"\\n\\nAs time passed, Snowy and Reney, who had left Aedes Elysiae behind, remembered everything about their childhood: The rusted tin toys, the armless toy soldiers in the barn, the crocheted felt flowers, the rains that never came, the dried-up blood, the wheat fields burned down to brittle husks...\\nBut they forgot the little whistle buried in the dirt... And a promise they could no longer keep." + "Story": "\"Don't forget our promise! Whenever you blow your Wishing Whistle, no matter how far away you are, we'll hear you.\"\\n\\nThat was the first time the small boy and girl from Aedes Elysiae had stumbled into the Membrance Maze and met the fairies. They'd been playing hide-and-seek in the yard with their friends when they accidentally fell into a tree hole hidden in the tall weeds. It was deep — so, so deep — like a bottomless slide. But instead of crashing in a daze at the bottom, they tumbled right into a crowd of fairies...\\n\"One two three four five six seven! So many puppies — wait, no, rabbits?\"\\n\"No no no! We're do re mi fa sol la ti! I'm Dolimem, that's Solimem, and that one's Relimem!\"\\n\\nTheir friendship with the fairies was like a thousand shooting stars — sudden, sparkling, and unforgettable. They spent a day full of laughter together. But soon, it was time to go. If they didn't head back, Mom and Dad would start to worry.\\n\"Will we get to see each other again?\" the boy asked, a little sad.\\nFarewell... See you again... The fairies didn't quite understand those words. In the Membrance Maze, no one ever left, so there was no need to say goodbye. But judging from the look on the children's faces, they realized it must be something upsetting. The purple Relimem thought for a moment. \"Wait, Snowy, Reney! I have something for you!\"\\n\\nThe boy and girl held Relimem's gift in their palms. It was a tiny whistle shaped like a fairy's ear, handmade by Relimem itself. It had seven holes, and when blown, each note rang clear and sweet — Do, Re, Mi, Fa, Sol, La, Ti. Relimem said earnestly, \"If you ever want to come back and play in the Membrance Maze again, just blow this whistle. No matter if we're sleeping, singing, or building leaf houses... we'll hear you. And we'll open the tree hole to the maze for you.\"\\n\\n\"A mystery flute that wakes up fairies!\" the girl giggled. \"Pinky promise — we'll come back again.\"\\nFrom then on, Relimem's happiest moments were when the whistle sounded. It would always shout with joy — \"I hear it! I hear it with both ears!\"\\n\\nAs time passed, Snowy and Reney, who had left Aedes Elysiae behind, remembered everything about their childhood: The rusted tin toys, the armless toy soldiers in the barn, the crocheted felt flowers, the rains that never came, the dried-up blood, the wheat fields burned down to brittle husks...\\nBut they forgot the little whistle buried in the dirt... And a promise they could no longer keep." } }, "RequireNum": { "2": { - "Desc": "When there are currently more or less than 4 ally targets in battle, each additional/missing ally target increases the wearer and their memosprite's DMG by #1[i]%/#2[i]%, up to a maximum of #3[i]/#4[i] stacks.", + "Desc": "When the number of ally targets on the field is not equal to 4, for every 1 additional/missing ally target, increases the DMG dealt by the wearer and their memosprite by #1[i]%/#2[i]%, stacking up to #3[i]/#4[i] time(s).", "ParamList": [ 0.09000000008381903, 0.12000000011175871, @@ -1623,6 +2128,9 @@ 3 ] } + }, + "Bonus": { + "2": [] } }, "322": { @@ -1637,12 +2145,12 @@ "33226": { "Name": "Warbling Shores' Cantillation Trail", "Desc": "The people of Styxia firmly believe that the sea sirens, just as the legends say, guard their paradise with flesh and blood. And that one day, drawn by the lighthouse's endless cantillation, they will arrive at last, rewarded with an eternal feast.", - "Story": "Like those who came before him, the lonely sailor lingers between sea and city, poised on the threshold between the mortal world and revelry. He wipes the oil seeping from the wound of a stranded whale. At nightfall, he lights the beacon. Then, seated before the light, he begins to play the water lyre — melodies yet unplayed echo through the strings.\\n\\nThe lighthouse hums with each note, and all of Styxia is swept into song. The melodies, sometimes gentle, sometimes fevered, stir boundless fantasies of delight in the Styxia Queen's heart. When the sailor begins to play in reverse from the final semibreve rest, the tune becomes whimsical and sprightly. White longboats carry tumblers and jesters, gliding through the canals. Men and women in splendid attire line the shores, their faces masked in gold leaf and feathers. The Queen slips among them, drifting through the scent of lilac and almonds.\\n\\nThen, the sailor sharpens the rhythm, the notes ringing wild and triumphant. A city-wide play unfolds upon Styxia's very stage. Townsfolk dressed as pirates wave black flags, storming the undefended walls. They plunder wine and gold, hang nobles upon flower-strewn gallows, and crown the beggars. At the finale, the tower is set ablaze, and the crowd dances madly to the rising music, drunk beyond reason.\\n\\nThe crashing tide dampens the sheet music, blurring notes meant to soothe and slow. In the mist before the lighthouse, the Queen steps into a new script. Dressed in a sea-blue fishtail dress, she becomes the attendant of Phagousa — the Queen of the sea sirens.\\n\\nIn this tale, the sirens are tasked to guard in the ocean's deepest, where anguish beyond mortals festers. They bear the burden in flesh and blood, drawing the pitch-dark calamity into the Chalice of Plenty, so that Styxia may revel in eternal joy. And when the appointed time comes, the sirens will follow the lighthouse's light and song, walk along the causeway, and enter Styxia. The people will take their hands, and together, they shall join the never-ending celebration.\\n\\nThe Queen of Styxia wades into the water, embracing an imagined demise. On a night when the tides break free from the moon's restraints, deep beneath the waves, the hollow tears of the sea sirens rise like foam. They hope. They wait. They gaze upon moonlight they've never known — until their flesh dissolves. But there is no moonlight tonight. Only the lighthouse flickers, as always. And so their tears ascend alone, surfacing in a shimmer before dissolving into the waves.\\n\\nAt last, the lonely sailor is granted his wish. The revelers, eyes glistening with blissful tears, welcome him into Styxia. And with the first note of the eternal chorus, the withered wings of death unfurl above this city of everlasting joy." + "Story": "Like those who came before him, the lonely sailor lingers between sea and city, poised on the threshold between the mortal world and revelry. He wipes the oil seeping from the wound of a stranded whale. At nightfall, he lights the beacon. Then, seated before the light, he begins to play melodies yet unplayed on the water lyre.\\n\\nThe lighthouse hums with each note, and all of Styxia is swept into song. The melodies, sometimes gentle, sometimes fevered, stir boundless fantasies of delight in the Styxia Queen's heart. When the sailor begins to play in reverse from the final semibreve rest, the tune becomes whimsical and sprightly. Then, white longboats carry tumblers and jesters and glide through the canals. Men and women in splendid attire line the shores, their faces covered in masks decorated with gold leaf and feathers. The Queen slips among them, drifting through the scent of lilac and almonds.\\n\\nThen, the sailor sharpens the rhythm, the notes ringing wild and triumphant. A city-wide play unfolds with Styxia as the stage. Townsfolk dressed as pirates wave black flags, storming the walls that were never defended. They plunder wine and gold, hang nobles upon flower-strewn gallows, and crown every beggar in the city. At the finale, the tower is set ablaze, and the crowd dances madly to the lyre's music, drunk beyond reason.\\n\\nThe crashing tide dampens the sheet music, blurring notes that are soothing and slow. In the mist before the lighthouse, the Queen steps into a new script. Dressed in a sea-blue fishtail dress, she plays the attendant of Phagousa — the Queen of the sea sirens.\\n\\nIn this tale, the sirens are tasked to guard an anguish beyond mortal imagination in the ocean's deepest. Using their flesh and blood, they guide the pitch-dark calamity into the Chalice of Plenty, exchanging for Styxia's eternal joy. When the appointed time comes, the sirens will finally follow the lighthouse's light and the lyre's song, and walk along the causeway to enter Styxia. The people of the city will take their hands, and together, they shall join the never-ending celebration.\\n\\nThe Queen of Styxia wades into the water, embracing an imagined demise. On a night when the tides break free from the moon's restraints, the hollow tears of the sea sirens rise like foam deep beneath the waves. They hope. They wait. They gaze upon moonlight they've never known — then their flesh dissolves. A pity that there is no moonlight tonight. Only the lighthouse flickers, as always — The tears ascend instead of the sea sirens, surfacing onto the glimmering sea surface, like floating foam that dissolves into the waves.\\n\\nThe lonely sailor is granted his wish. The revelers, eyes glistening with blissful tears, welcome him into Styxia. By the time the first note of the song rings out, the withered wings of death have already covered this city of everlasting joy." } }, "RequireNum": { "2": { - "Desc": "Increases the wearer's ATK by #1[i]%. When the wearer's ATK is higher than or equal to #2[i]/#3[i], increases the DoT DMG dealt by #4[i]%/#5[i]%.", + "Desc": "Increases the wearer's ATK by #1[i]%. When the wearer's ATK is higher than or equal to #2[i]/#3[i], increases the DoT DMG dealt by #4[i]%/#5[i]% respectively.", "ParamList": [ 0.12000000011175871, 2400, @@ -1651,6 +2159,14 @@ 0.24000000022351742 ] } + }, + "Bonus": { + "2": [ + { + "type": "AttackAddedRatio", + "value": 0.119999997317791 + } + ] } } } \ No newline at end of file diff --git a/src/hooks/useFetchAvatarData.ts b/src/hooks/useFetchAvatarData.ts index 88d490a..d992160 100644 --- a/src/hooks/useFetchAvatarData.ts +++ b/src/hooks/useFetchAvatarData.ts @@ -8,10 +8,9 @@ import { listCurrentLanguageApi } from '@/constant/constant' import useLocaleStore from '@/stores/localeStore' import useUserDataStore from '@/stores/userDataStore' import { converterToAvatarStore } from '@/helper' -import { CharacterDetail } from '@/types' export const useFetchAvatarData = () => { - const { setAvatars, avatars } = useUserDataStore() + const { setAvatar, avatars } = useUserDataStore() const { setListAvatar, setAllMapAvatarInfo, mapAvatarInfo, setAvatarSelected, avatarSelected } = useAvatarStore() const { locale } = useLocaleStore() const { data: dataAvatar, error: errorAvatar } = useQuery({ @@ -31,15 +30,13 @@ export const useFetchAvatarData = () => { useEffect(() => { const listAvatarId = Object.keys(avatars) - const listAvatarNotExist = Object.keys(mapAvatarInfo).filter((avatarId) => !listAvatarId.includes(avatarId)) - const avatarDiff = listAvatarNotExist.reduce((acc, avatarId) => { - acc[avatarId] = mapAvatarInfo[avatarId] - return acc - }, {} as Record) - const avatarStore = converterToAvatarStore(avatarDiff) + const listAvatarNotExist = Object.entries(mapAvatarInfo).filter(([avatarId]) => !listAvatarId.includes(avatarId)) + console.log("avatarDiff", listAvatarNotExist) + const avatarStore = converterToAvatarStore(Object.fromEntries(listAvatarNotExist)) if (Object.keys(avatarStore).length === 0) return - - setAvatars({...avatarStore }) + for (const avatar of Object.values(avatarStore)) { + setAvatar(avatar) + } // eslint-disable-next-line react-hooks/exhaustive-deps }, [mapAvatarInfo])