UPDATE: monster bar
Some checks failed
Gitea Auto Deploy / Deploy-Container (push) Failing after 1m36s
Some checks failed
Gitea Auto Deploy / Deploy-Container (push) Failing after 1m36s
This commit is contained in:
70
src/types/asDetail.ts
Normal file
70
src/types/asDetail.ts
Normal file
@@ -0,0 +1,70 @@
|
||||
import { ChallengeDetail, EventStageDetail } from "./mocDetail"
|
||||
import { BuffDetail, OptionDetail } from "./pfDetail"
|
||||
|
||||
export interface ASDetail {
|
||||
Id: number
|
||||
Name: string
|
||||
Buff: BuffDetail
|
||||
BuffList1: OptionDetail[]
|
||||
BuffList2: OptionDetail[]
|
||||
BeginTime: string
|
||||
EndTime: string
|
||||
Level: ASLevel[]
|
||||
}
|
||||
|
||||
export interface ASLevel {
|
||||
Id: number
|
||||
Name: string
|
||||
Challenge: ChallengeDetail[]
|
||||
DamageType1: string[]
|
||||
DamageType2: string[]
|
||||
MazeGroupID1: number
|
||||
MazeGroupID2: number
|
||||
BossMonsterID1: number
|
||||
BossMonsterID2: number
|
||||
BossMonsterID1SkillList: number[]
|
||||
BossMonsterID2SkillList: number[]
|
||||
BossMonsterConfig1: BossMonsterConfig
|
||||
BossMonsterConfig2: BossMonsterConfig
|
||||
EventIDList1: EventStageDetail[]
|
||||
EventIDList2: EventStageDetail[]
|
||||
}
|
||||
|
||||
export interface BossMonsterConfig {
|
||||
Difficulty: number
|
||||
DifficultyList: number[]
|
||||
TagList: BossTag[]
|
||||
DifficultyGuideList: BossDifficultyGuide[]
|
||||
TextGuideList: string[]
|
||||
PhaseList: BossPhase[]
|
||||
}
|
||||
|
||||
export interface BossTag {
|
||||
Name: string
|
||||
Desc: string
|
||||
Param: number[]
|
||||
SkillID: number | null
|
||||
ParamFix: number[]
|
||||
Child: BossChildTag[]
|
||||
}
|
||||
|
||||
export interface BossChildTag {
|
||||
Name: string
|
||||
Desc: string
|
||||
Param: number[]
|
||||
}
|
||||
|
||||
export interface BossDifficultyGuide {
|
||||
Desc: string
|
||||
Param: number[]
|
||||
SkillID: number | null
|
||||
ParamFix: number[]
|
||||
}
|
||||
|
||||
export interface BossPhase {
|
||||
Name: string
|
||||
Desc: string
|
||||
Answer: string
|
||||
Difficulty: number
|
||||
SkillList: number[]
|
||||
}
|
||||
@@ -17,10 +17,18 @@ export type MOCConfigMaze = {
|
||||
export type AvatarConfigMaze = {
|
||||
maze_buff: number[];
|
||||
}
|
||||
export type StageConfigMaze = {
|
||||
stage_id: number;
|
||||
stage_type: string;
|
||||
level: number;
|
||||
monster_list: Array<Record<string, number>>;
|
||||
};
|
||||
|
||||
export type ConfigMaze = {
|
||||
Avatar: Record<string, AvatarConfigMaze>;
|
||||
MOC: Record<string, MOCConfigMaze>;
|
||||
AS: Record<string, ASConfigMaze>;
|
||||
PF: Record<string, PFConfigMaze>;
|
||||
Stage: Record<string, StageConfigMaze>;
|
||||
};
|
||||
|
||||
|
||||
23
src/types/eventBasic.ts
Normal file
23
src/types/eventBasic.ts
Normal file
@@ -0,0 +1,23 @@
|
||||
export interface EventBasicRaw {
|
||||
param?: number[];
|
||||
en: string;
|
||||
id: string;
|
||||
begin: string;
|
||||
end: string;
|
||||
live_begin: string;
|
||||
live_end: string;
|
||||
kr: string;
|
||||
cn: string;
|
||||
jp: string;
|
||||
}
|
||||
|
||||
export interface EventBasic {
|
||||
param?: number[];
|
||||
id: string;
|
||||
begin: string;
|
||||
end: string;
|
||||
live_begin: string;
|
||||
live_end: string;
|
||||
lang: Map<string, string>;
|
||||
}
|
||||
|
||||
@@ -10,4 +10,10 @@ export * from "./relicBasic"
|
||||
export * from "./relicDetail"
|
||||
export * from "./affix"
|
||||
export * from "./enka"
|
||||
export * from "./card"
|
||||
export * from "./card"
|
||||
export * from "./eventBasic"
|
||||
export * from "./monsterBasic"
|
||||
export * from "./pfDetail"
|
||||
export * from "./asDetail"
|
||||
export * from "./mocDetail"
|
||||
export * from "./monsterDetail"
|
||||
|
||||
@@ -59,13 +59,53 @@ export type BattleBuffStore = {
|
||||
id: number;
|
||||
dynamic_key?: DynamicKeyStore;
|
||||
}
|
||||
|
||||
export type BattleConfigStore = {
|
||||
battle_type: string;
|
||||
export type MOCConfigStore = {
|
||||
event_id: number;
|
||||
challenge_id: number;
|
||||
floor_side: string;
|
||||
use_turbulence_buff: boolean;
|
||||
use_cycle_count: boolean;
|
||||
blessings: BattleBuffStore[]
|
||||
custom_stats: SubAffixStore[];
|
||||
cycle_count: number;
|
||||
stage_id: number;
|
||||
path_resonance_id: number;
|
||||
monsters: MonsterStore[][];
|
||||
}
|
||||
|
||||
export type PFConfigStore = {
|
||||
event_id: number;
|
||||
challenge_id: number;
|
||||
buff_id: number;
|
||||
floor_side: string;
|
||||
blessings: BattleBuffStore[]
|
||||
cycle_count: number;
|
||||
stage_id: number;
|
||||
monsters: MonsterStore[][];
|
||||
}
|
||||
|
||||
export type ASConfigStore = {
|
||||
event_id: number;
|
||||
challenge_id: number;
|
||||
buff_id: number;
|
||||
floor_side: string;
|
||||
blessings: BattleBuffStore[]
|
||||
cycle_count: number;
|
||||
stage_id: number;
|
||||
monsters: MonsterStore[][];
|
||||
}
|
||||
|
||||
export type CEConfigStore = {
|
||||
|
||||
blessings: BattleBuffStore[]
|
||||
cycle_count: number;
|
||||
stage_id: number;
|
||||
monsters: MonsterStore[][];
|
||||
}
|
||||
|
||||
export interface Mics {
|
||||
avatars: Record<string, AvatarStore>,
|
||||
battle_type: string;
|
||||
moc_config: MOCConfigStore;
|
||||
pf_config: PFConfigStore;
|
||||
as_config: ASConfigStore;
|
||||
ce_config: CEConfigStore;
|
||||
}
|
||||
51
src/types/mocDetail.ts
Normal file
51
src/types/mocDetail.ts
Normal file
@@ -0,0 +1,51 @@
|
||||
/* eslint-disable @typescript-eslint/no-explicit-any */
|
||||
export interface MocDetail {
|
||||
Id: number
|
||||
Name: string
|
||||
GroupName: string
|
||||
Desc: string
|
||||
Param: number[]
|
||||
Challenge: ChallengeDetail[]
|
||||
Countdown: number
|
||||
DamageType1: string[]
|
||||
DamageType2: string[]
|
||||
MazeGroupID1: number
|
||||
MazeGroupID2: number
|
||||
NpcMonsterIDList1: number[]
|
||||
NpcMonsterIDList2: number[]
|
||||
EventIDList1: EventStageDetail[]
|
||||
EventIDList2: EventStageDetail[]
|
||||
BeginTime: string
|
||||
EndTime: string
|
||||
}
|
||||
|
||||
export interface ChallengeDetail {
|
||||
Name: string
|
||||
Param?: number
|
||||
}
|
||||
|
||||
export interface EventStageDetail {
|
||||
StageID: number
|
||||
StageType: string
|
||||
StageName: number
|
||||
HardLevelGroup: number
|
||||
Level: number
|
||||
EliteGroup?: number
|
||||
LevelGraphPath: string
|
||||
StageAbilityConfig: any[]
|
||||
BattleScoringGroup?: number
|
||||
SubLevelGraphs: any[]
|
||||
StageConfigData: StageConfig[]
|
||||
MonsterList: Record<string, number>[]
|
||||
LevelLoseCondition: string[]
|
||||
LevelWinCondition: string[]
|
||||
Release: boolean
|
||||
ForbidExitBattle: boolean
|
||||
MonsterWarningRatio?: number
|
||||
TrialAvatarList: any[]
|
||||
}
|
||||
export interface StageConfig {
|
||||
$type: string
|
||||
[key: string]: string
|
||||
}
|
||||
|
||||
25
src/types/monsterBasic.ts
Normal file
25
src/types/monsterBasic.ts
Normal file
@@ -0,0 +1,25 @@
|
||||
export interface MonsterBasicRaw {
|
||||
rank: string;
|
||||
camp: string | null;
|
||||
icon: string;
|
||||
child: number[];
|
||||
weak: string[];
|
||||
en: string;
|
||||
desc: string;
|
||||
kr: string;
|
||||
cn: string;
|
||||
jp: string;
|
||||
}
|
||||
|
||||
export interface MonsterBasic {
|
||||
id: string;
|
||||
rank: string;
|
||||
camp: string | null;
|
||||
icon: string;
|
||||
child: number[];
|
||||
weak: string[];
|
||||
desc: string;
|
||||
lang: Map<string, string>;
|
||||
}
|
||||
|
||||
|
||||
23
src/types/monsterDetail.ts
Normal file
23
src/types/monsterDetail.ts
Normal file
@@ -0,0 +1,23 @@
|
||||
export interface MonsterChild {
|
||||
Id: number
|
||||
AttackModifyRatio: number
|
||||
DefenceModifyRatio: number
|
||||
EliteGroup: number
|
||||
HPModifyRatio: number
|
||||
SpeedModifyRatio: number
|
||||
SpeedModifyValue: number | null
|
||||
StanceModifyRatio: number
|
||||
HardLevelGroup: number
|
||||
StanceWeakList: string[]
|
||||
}
|
||||
|
||||
export interface MonsterDetail {
|
||||
Rank: string
|
||||
AttackBase: number
|
||||
DefenceBase: number
|
||||
HPBase: number
|
||||
SpeedBase: number
|
||||
StanceBase: number
|
||||
StatusResistanceBase: number
|
||||
child: MonsterChild[]
|
||||
}
|
||||
51
src/types/pfDetail.ts
Normal file
51
src/types/pfDetail.ts
Normal file
@@ -0,0 +1,51 @@
|
||||
import { ChallengeDetail, EventStageDetail } from "./mocDetail"
|
||||
|
||||
export interface PFDetail {
|
||||
Id: number
|
||||
Name: string
|
||||
Buff: BuffDetail
|
||||
Option: OptionDetail[]
|
||||
SubOption: OptionDetail[]
|
||||
BeginTime: string
|
||||
EndTime: string
|
||||
Level: PFLevel[]
|
||||
}
|
||||
|
||||
export interface BuffDetail {
|
||||
Name: string | null
|
||||
Desc: string | null
|
||||
Param: number[]
|
||||
}
|
||||
|
||||
export interface OptionDetail {
|
||||
Name: string
|
||||
Desc: string
|
||||
Param: number[]
|
||||
}
|
||||
|
||||
export interface PFLevel {
|
||||
Id: number
|
||||
Name: string
|
||||
Challenge: ChallengeDetail[]
|
||||
DamageType1: string[]
|
||||
DamageType2: string[]
|
||||
MazeGroupID1: number
|
||||
MazeGroupID2: number
|
||||
NpcMonsterIDList1: number[]
|
||||
NpcMonsterIDList2: number[]
|
||||
EventIDList1: EventStageDetail[]
|
||||
EventIDList2: EventStageDetail[]
|
||||
InfiniteList1: Record<string, InfiniteWave>
|
||||
InfiniteList2: Record<string, InfiniteWave>
|
||||
}
|
||||
|
||||
export interface InfiniteWave {
|
||||
InfiniteWaveID: number
|
||||
MonsterGroupIDList: number[]
|
||||
MaxMonsterCount: number
|
||||
MaxTeammateCount: number
|
||||
Ability: string
|
||||
ParamList: number[]
|
||||
ClearPreviousAbility: boolean
|
||||
EliteGroup: number
|
||||
}
|
||||
Reference in New Issue
Block a user