diff --git a/messages/zh.json b/messages/zh.json index 9f4c314..6cbbacf 100644 --- a/messages/zh.json +++ b/messages/zh.json @@ -8,9 +8,9 @@ "skillName": "技能名称", "character": "角色", "id": "ID", - "path": "命运", + "path": "命途", "rarity": "稀有度", - "element": "元素", + "element": "属性", "technique": "秘技", "talent": "天赋", "basic": "普通攻击", @@ -20,10 +20,10 @@ "damage": "伤害", "type": "类型", "warrior": "毁灭", - "knight": "守护", - "mage": "博学", + "knight": "存护", + "mage": "智识", "priest": "丰饶", - "rogue": "狩猎", + "rogue": "巡猎", "shaman": "同谐", "warlock": "虚无", "memory": "记忆", @@ -41,7 +41,7 @@ "critRate": "暴击率", "critDmg": "暴击伤害", "breakEffect": "击破伤害", - "effectRes": "效果抗性", + "effectRes": "效果抵抗", "energyRegenerationRate": "能量恢复速率", "effectHitRate": "效果命中率", "outgoingHealingBoost": "治疗增强", @@ -55,7 +55,7 @@ "pursued": "附加伤害", "true damage": "真实伤害", "elationdamage": "欢愉伤害", - "follow-up": "后续伤害", + "follow-up": "追加攻击", "elemental damage": "击破与超击破伤害", "dot": "持续伤害", "qte": "QTE 技能", @@ -113,20 +113,20 @@ "levelConfiguration": "等级配置", "characterLevel": "角色等级", "max": "最大", - "ultimateEnergy": "终极能量", + "ultimateEnergy": "终极技能量", "currentEnergy": "当前能量", "setTo50": "设为50%", "battleConfiguration": "战斗配置", - "useTechnique": "使用秘术", - "techniqueNote": "启用战前秘术效果", + "useTechnique": "使用秘技", + "techniqueNote": "启用战前秘技效果", "enhancement": "强化", "enhancementLevel": "强化等级", - "origin": "来源", + "origin": "关闭", "enhancedNote": "强化更高可解锁额外技能", "lightconeEquipment": "光锥装备", "lightconeSettings": "光锥设置", "placeholderLevel": "输入等级", - "superimpositionRank": "叠加等级", + "superimpositionRank": "叠影等级", "ranksNote": "更高等级提供更强效果", "changeLightcone": "更换光锥", "removeLightcone": "移除光锥", @@ -166,7 +166,7 @@ "set": "套装", "pleaseSelectASet": "请选择一个套装", "effectBonus": "效果加成", - "totalRoll": "总次数", + "totalRoll": "总词条数", "randomizeStats": "随机属性", "randomizeRolls": "随机次数", "selectASubStat": "选择副属性", @@ -174,9 +174,9 @@ "selectAMainStat": "选择主属性", "save": "保存", "reset": "重置", - "roll": "滚动", + "roll": "词条数", "step": "步数", - "memoryOfChaos": "混沌之忆", + "memoryOfChaos": "混沌回忆", "pureFiction": "虚构叙事", "apocalypticShadow": "末日幻影", "customEnemy": "自定义敌人", @@ -186,12 +186,12 @@ "wave": "波次", "stage": "关卡", "useCycleCount": "使用轮次数?", - "useTurbulenceBuff": "使用紊乱增益?", + "useTurbulenceBuff": "使用记忆紊流?", "firstHalfEnemies": "上半场敌人", "secondHalfEnemies": "下半场敌人", - "turbulenceBuff": "紊乱增益", + "turbulenceBuff": "增益效果", "noEventSelected": "未选择事件", - "noTurbulenceBuff": "未选择紊乱增益", + "noTurbulenceBuff": "未选择增益效果", "upper": "上半", "lower": "下半", "upperToLower": "上半 -> 下半", @@ -219,28 +219,28 @@ "details": "详情", "normal": "普通攻击", "bpskill": "技能", - "maze": "技巧", + "maze": "秘技", "ultra": "终结技", - "servantskill": "记灵技能", - "severaltalent": "记灵天赋", + "servantskill": "忆灵技能", + "severaltalent": "忆灵天赋", "singleattack": "单体攻击", "enhance": "强化", "summon": "召唤", - "blast": "爆裂", + "blast": "扩散", "restore": "恢复", - "support": "支援", - "aoeattack": "范围攻击", + "support": "辅助", + "aoeattack": "群攻", "mazeattack": "迷宫秘技", - "impair": "削弱", - "bounce": "弹跳", - "active": "活跃", + "impair": "妨害", + "bounce": "弹射", + "active": "开启", "defence": "防御", - "inactive": "不活跃", + "inactive": "关闭", "maxAll": "全部最大化", "maxAllSuccess": "技能等级已成功设置为最大。", "maxAllFailed": "设置技能等级为最大失败。", "noRelicEquipped": "未装备圣遗物", - "anomalyArbitration": "异相", + "anomalyArbitration": "异相仲裁", "normalMode": "普通模式", "hardMode": "困难模式", "selectPEAKEvent": "选择 PEAK 事件", @@ -261,7 +261,7 @@ "subStatRollCountCannotBeZero": "副属性的行数不能为0", "theoryCraft": "Theory Craft", "multipathCharacter": "多命途角色", - "mainPath": "主角命途", + "mainPath": "开拓者命途", "march7Path": "三月七命途", "challenge": "挑战", "skipNode": "跳过节点",