{
  "1": {
    "Id": 1,
    "Name": "智械残局",
    "PreLevel": [
      {
        "Id": 101,
        "Name": "骑士（一）",
        "DamageType": [
          "Fire",
          "Imaginary"
        ],
        "MazeGroupID": 8,
        "NpcMonsterIDList": [
          3003041
        ],
        "EventIDList": [
          {
            "StageID": 30501011,
            "StageType": "Challenge",
            "StageName": 14930047325621619000,
            "HardLevelGroup": 3,
            "Level": 95,
            "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
            "StageAbilityConfig": [],
            "SubLevelGraphs": [],
            "StageConfigData": [
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_Wave",
                "MOJJBFBKBNC": "2"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_IsEliteBattle",
                "MOJJBFBKBNC": "1"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_StageInfiniteGroup",
                "MOJJBFBKBNC": "30501011"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_CreateBattleEvent",
                "MOJJBFBKBNC": "30502"
              }
            ],
            "MonsterList": [
              {
                "$type": "StageMonsterWave",
                "Monster0": 3012020,
                "Monster1": 3013010,
                "Monster2": 3013010,
                "Monster3": 3012020
              },
              {
                "$type": "StageMonsterWave",
                "Monster0": 3004012
              }
            ],
            "LevelLoseCondition": [],
            "LevelWinCondition": [],
            "Release": true,
            "ForbidExitBattle": true,
            "MonsterWarningRatio": 1.1000000238419,
            "TrialAvatarList": []
          }
        ],
        "TagList": [
          {
            "Id": 3033001,
            "Name": "韧甲",
            "Desc": "敌方目标初始拥有<color=#f29e38ff><unbreak>#1[i]</unbreak></color>层【韧甲】，每层使敌方目标受到的伤害降低<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>；敌方目标每次韧性被削减为0时降低1层【韧甲】。",
            "Param": [
              2,
              0.1500000001396984
            ]
          }
        ],
        "InfiniteList": {
          "305010111": {
            "InfiniteWaveID": 305010111,
            "MonsterGroupIDList": [
              3012020,
              3013010,
              3013010,
              3012020
            ],
            "MaxMonsterCount": 4,
            "MaxTeammateCount": 4,
            "Ability": "",
            "ParamList": [],
            "ClearPreviousAbility": true,
            "EliteGroup": 340
          },
          "305010112": {
            "InfiniteWaveID": 305010112,
            "MonsterGroupIDList": [
              3004012
            ],
            "MaxMonsterCount": 1,
            "MaxTeammateCount": 1,
            "Ability": "",
            "ParamList": [],
            "ClearPreviousAbility": true,
            "EliteGroup": 340
          }
        }
      },
      {
        "Id": 102,
        "Name": "骑士（二）",
        "DamageType": [
          "Physical",
          "Wind",
          "Thunder"
        ],
        "MazeGroupID": 8,
        "NpcMonsterIDList": [
          3014020
        ],
        "EventIDList": [
          {
            "StageID": 30501012,
            "StageType": "Challenge",
            "StageName": 4641986684160114000,
            "HardLevelGroup": 3,
            "Level": 95,
            "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
            "StageAbilityConfig": [],
            "SubLevelGraphs": [],
            "StageConfigData": [
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_Wave",
                "MOJJBFBKBNC": "2"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_IsEliteBattle",
                "MOJJBFBKBNC": "1"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_StageInfiniteGroup",
                "MOJJBFBKBNC": "30501012"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_CreateBattleEvent",
                "MOJJBFBKBNC": "30502"
              }
            ],
            "MonsterList": [
              {
                "$type": "StageMonsterWave",
                "Monster0": 4053010,
                "Monster1": 4053010
              },
              {
                "$type": "StageMonsterWave",
                "Monster0": 3014020
              }
            ],
            "LevelLoseCondition": [],
            "LevelWinCondition": [],
            "Release": true,
            "ForbidExitBattle": true,
            "MonsterWarningRatio": 1.1000000238419,
            "TrialAvatarList": []
          }
        ],
        "TagList": [
          {
            "Id": 3033002,
            "Name": "淬火",
            "Desc": "敌方目标生命值每降低1%，我方对其造成的暴击伤害降低<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。",
            "Param": [
              0.030000000027939677
            ]
          }
        ],
        "InfiniteList": {
          "305010121": {
            "InfiniteWaveID": 305010121,
            "MonsterGroupIDList": [
              4052010,
              4053010,
              4052010,
              4052010,
              4053010
            ],
            "MaxMonsterCount": 5,
            "MaxTeammateCount": 3,
            "Ability": "",
            "ParamList": [],
            "ClearPreviousAbility": true,
            "EliteGroup": 341
          },
          "305010122": {
            "InfiniteWaveID": 305010122,
            "MonsterGroupIDList": [
              3014020
            ],
            "MaxMonsterCount": 1,
            "MaxTeammateCount": 1,
            "Ability": "",
            "ParamList": [],
            "ClearPreviousAbility": true,
            "EliteGroup": 341
          }
        }
      },
      {
        "Id": 103,
        "Name": "骑士（三）",
        "DamageType": [
          "Physical",
          "Ice",
          "Quantum"
        ],
        "MazeGroupID": 8,
        "NpcMonsterIDList": [
          4033030
        ],
        "EventIDList": [
          {
            "StageID": 30501013,
            "StageType": "Challenge",
            "StageName": 1605669051038619400,
            "HardLevelGroup": 3,
            "Level": 95,
            "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
            "StageAbilityConfig": [],
            "SubLevelGraphs": [],
            "StageConfigData": [
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_Wave",
                "MOJJBFBKBNC": "2"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_IsEliteBattle",
                "MOJJBFBKBNC": "1"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_StageInfiniteGroup",
                "MOJJBFBKBNC": "30501013"
              },
              {
                "$type": "ILKEMJNAEKE",
                "JDKAMOANICM": "_CreateBattleEvent",
                "MOJJBFBKBNC": "30502"
              }
            ],
            "MonsterList": [
              {
                "$type": "StageMonsterWave",
                "Monster0": 4032050,
                "Monster1": 4033010,
                "Monster2": 4032010,
                "Monster3": 4032050
              },
              {
                "$type": "StageMonsterWave",
                "Monster0": 4033010,
                "Monster1": 4033030,
                "Monster2": 4033010
              }
            ],
            "LevelLoseCondition": [],
            "LevelWinCondition": [],
            "Release": true,
            "ForbidExitBattle": true,
            "MonsterWarningRatio": 1.1000000238419,
            "TrialAvatarList": []
          }
        ],
        "TagList": [
          {
            "Id": 3033003,
            "Name": "反相",
            "Desc": "敌方目标每次受到攻击时，都会对攻击者造成相当于敌方目标<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>攻击力的物理伤害，该伤害不致命。",
            "Param": [
              0.40000000037252903
            ]
          },
          {
            "Id": 3033004,
            "Name": "守护",
            "Desc": "所有非精英敌方目标不会被削减生命值和韧性，且效果抵抗提高<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>。当所有精英敌方目标被消灭时，剩余敌方目标也会被消灭。",
            "Param": [
              1
            ]
          }
        ],
        "InfiniteList": {
          "305010131": {
            "InfiniteWaveID": 305010131,
            "MonsterGroupIDList": [
              4032050,
              4033010,
              4032010,
              4032050
            ],
            "MaxMonsterCount": 4,
            "MaxTeammateCount": 4,
            "Ability": "",
            "ParamList": [],
            "ClearPreviousAbility": true,
            "EliteGroup": 342
          },
          "305010132": {
            "InfiniteWaveID": 305010132,
            "MonsterGroupIDList": [
              4033010,
              4033030,
              4033010
            ],
            "MaxMonsterCount": 3,
            "MaxTeammateCount": 3,
            "Ability": "",
            "ParamList": [],
            "ClearPreviousAbility": true,
            "EliteGroup": 342
          }
        }
      }
    ],
    "BossLevel": {
      "Id": 104,
      "Name": "将杀王棋",
      "DamageType": [
        "Physical",
        "Ice",
        "Quantum"
      ],
      "MazeGroupID": 8,
      "NpcMonsterIDList": [
        4044010
      ],
      "EventIDList": [
        {
          "StageID": 30501021,
          "StageType": "Challenge",
          "StageName": 7318916243052571000,
          "HardLevelGroup": 3,
          "Level": 100,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_StageInfiniteGroup",
              "MOJJBFBKBNC": "30501021"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30503"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 4023010,
              "Monster1": 4023020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 4044010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "TagList": [
        {
          "Id": 3033010,
          "Name": "反相+",
          "Desc": "敌方目标每次受到攻击时，都会对攻击者造成相当于敌方目标<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>攻击力的物理伤害，该伤害不致命。",
          "Param": [
            0.6000000005587935
          ]
        },
        {
          "Id": 3033005,
          "Name": "吸能",
          "Desc": "敌方目标每次受到攻击时都会使攻击者能量降低<color=#f29e38ff><unbreak>#1[i]</unbreak></color>点，但攻击者能量达到上限时不会降低；敌方目标被消灭时固定恢复攻击者<color=#f29e38ff><unbreak>#2[i]</unbreak></color>点能量。",
          "Param": [
            2,
            10
          ]
        },
        {
          "Id": 3033017,
          "Name": "龟裂",
          "Desc": "我方目标受到敌方攻击时会被施加【龟裂】效果，每层使持有者受到的伤害提高<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>，最多叠加<color=#f29e38ff><unbreak>#2[i]</unbreak></color>层，该效果不可驱散。持有【龟裂】的目标获得除自身外的友方目标施加的护盾效果或治疗后，双方均解除<color=#f29e38ff><unbreak>#3[i]</unbreak></color>层该效果。",
          "Param": [
            0.060000000055879354,
            10,
            3
          ]
        }
      ],
      "InfiniteList": {
        "305010211": {
          "InfiniteWaveID": 305010211,
          "MonsterGroupIDList": [
            4023010,
            4023020
          ],
          "MaxMonsterCount": 2,
          "MaxTeammateCount": 2,
          "Ability": "",
          "ParamList": [],
          "ClearPreviousAbility": true,
          "EliteGroup": 343
        },
        "305010212": {
          "InfiniteWaveID": 305010212,
          "MonsterGroupIDList": [
            4044010
          ],
          "MaxMonsterCount": 1,
          "MaxTeammateCount": 1,
          "Ability": "",
          "ParamList": [],
          "ClearPreviousAbility": true,
          "EliteGroup": 343
        }
      }
    },
    "BossConfig": {
      "HardName": "将杀王棋•绝境",
      "BuffList": [
        {
          "Id": 3033006,
          "Name": "出奇制胜",
          "Desc": "队伍中当前在场的我方目标数量不等于4时，提升我方全体<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>伤害。",
          "Param": [
            0.6000000005587935
          ]
        },
        {
          "Id": 3033007,
          "Name": "步骑协同",
          "Desc": "我方全体释放终结技时无视目标<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>防御，终结技造成伤害后，下一次战技无视目标<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>防御。",
          "Param": [
            0.40000000037252903,
            0.40000000037252903
          ]
        },
        {
          "Id": 3033008,
          "Name": "锤砧战术",
          "Desc": "获得除自身外的友方目标施加的护盾效果或治疗后，自身受到的伤害降低<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>，同时全属性抗性穿透提升<color=#f29e38ff><unbreak>#2[i]%</unbreak></color>，持续<color=#f29e38ff><unbreak>#3[i]</unbreak></color>回合。",
          "Param": [
            0.25000000023283064,
            0.20000000018626451,
            2
          ]
        }
      ],
      "EventIDList": [
        {
          "StageID": 30501022,
          "StageType": "Challenge",
          "StageName": 7318916243052571000,
          "HardLevelGroup": 3,
          "Level": 120,
          "LevelGraphPath": "Config/Level/StageCommonTemplate.json",
          "StageAbilityConfig": [],
          "SubLevelGraphs": [],
          "StageConfigData": [
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_Wave",
              "MOJJBFBKBNC": "2"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_IsEliteBattle",
              "MOJJBFBKBNC": "1"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_StageInfiniteGroup",
              "MOJJBFBKBNC": "30501022"
            },
            {
              "$type": "ILKEMJNAEKE",
              "JDKAMOANICM": "_CreateBattleEvent",
              "MOJJBFBKBNC": "30504"
            }
          ],
          "MonsterList": [
            {
              "$type": "StageMonsterWave",
              "Monster0": 4023010,
              "Monster1": 4023020
            },
            {
              "$type": "StageMonsterWave",
              "Monster0": 4044010
            }
          ],
          "LevelLoseCondition": [],
          "LevelWinCondition": [],
          "Release": true,
          "ForbidExitBattle": true,
          "MonsterWarningRatio": 1.1000000238419,
          "TrialAvatarList": []
        }
      ],
      "TagList": [
        {
          "Id": 3033014,
          "Name": "反相++",
          "Desc": "敌方目标每次受到攻击时，都会对攻击者造成相当于敌方目标<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>攻击力的物理伤害，该伤害不致命。",
          "Param": [
            0.8000000007450581
          ]
        },
        {
          "Id": 3033013,
          "Name": "吸能++",
          "Desc": "敌方目标每次受到攻击时都会使攻击者能量降低<color=#f29e38ff><unbreak>#1[i]</unbreak></color>点，但攻击者能量达到上限时不会降低；敌方目标被消灭时固定恢复攻击者<color=#f29e38ff><unbreak>#2[i]</unbreak></color>点能量。",
          "Param": [
            4,
            10
          ]
        },
        {
          "Id": 3033019,
          "Name": "龟裂++",
          "Desc": "我方目标受到敌方攻击时会被施加【龟裂++】效果，每层使持有者受到的伤害提高<color=#f29e38ff><unbreak>#1[i]%</unbreak></color>，最多叠加<color=#f29e38ff><unbreak>#2[i]</unbreak></color>层，该效果不可驱散。持有【龟裂++】的目标获得除自身外的友方目标施加的护盾效果或治疗后，双方均解除<color=#f29e38ff><unbreak>#3[i]</unbreak></color>层该效果。",
          "Param": [
            0.12000000011175871,
            10,
            3
          ]
        }
      ],
      "InfiniteList": {
        "305010221": {
          "InfiniteWaveID": 305010221,
          "MonsterGroupIDList": [
            4023010,
            4023020
          ],
          "MaxMonsterCount": 2,
          "MaxTeammateCount": 2,
          "Ability": "",
          "ParamList": [],
          "ClearPreviousAbility": true,
          "EliteGroup": 344
        },
        "305010222": {
          "InfiniteWaveID": 305010222,
          "MonsterGroupIDList": [
            4044010
          ],
          "MaxMonsterCount": 1,
          "MaxTeammateCount": 1,
          "Ability": "",
          "ParamList": [],
          "ClearPreviousAbility": true,
          "EliteGroup": 344
        }
      }
    }
  }
}