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2025-05-24 15:55:48 +07:00

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{
"TabTitle": {
"title": "Firely Analytics",
"description": "Analytics tool for Veritas"
},
"DataAnalysisPage": {
"useSkill": "Use Ability",
"totalDamage": "Total damage",
"damagePerAV": "Damage/Action value",
"totalAV": "Total action value",
"skillType": "Skill Type",
"skillName": "Skill Name",
"actionValue": "Action Value",
"character": "Character",
"id": "Id",
"path": "Path",
"rarity": "Rarity",
"element": "Element",
"totalTurn": "Total Turn",
"technique": "Technique",
"talent": "Talent",
"basic": "Basic Attack",
"skill": "Skill",
"ultimate": "Ultimate",
"servant": "Servant",
"skillDamageBreakdown": "Skill Damage Breakdown",
"skillUsageDistribution": "Skill Usage Distribution",
"damageOverTime": "Damage Over Time",
"damage": "Damage",
"cumulativeDamage": "Cumulative Damage",
"damageByActionValue": "Damage by Action Value",
"characterInformation": "Character Information",
"turnDetail": "Turn Details",
"damageDetails": "Damage Details",
"cycleCount": "Cycle Count",
"chartInfo": "Chart info",
"actionBar": "Action time line",
"lineupInfo": "Lineup info",
"loadData": "Load data battle",
"exportData": "Export data battle",
"connectSetting": "Connection Setting",
"connected": "Connected",
"unconnected": "Unconnected",
"socketConnection": "Socket Connection",
"connectionType": "Connection Type",
"status": "Status",
"connect": "Connect",
"checkGameConnect": "Check game connection",
"other": "Other",
"host": "Host",
"port": "Port",
"hostPlaceHolder": "Enter Host",
"portPlaceHolder": "Enter port number",
"noDamageDetail": "No damage details available",
"noCharactersInLineup": "No characters in lineup",
"noTurns": "No turns yet",
"type": "Type",
"warrior": "Destruction",
"knight": "Preservation",
"mage": "Erudition",
"priest": "Abundance",
"rogue": "The Hunt",
"shaman": "Harmony",
"warlock": "Nihility",
"memory": "Remembrance",
"fire": "Fire",
"ice": "Ice",
"imaginary": "Imaginary",
"physical": "Physical",
"quantum": "Quantum",
"thunder": "Thunder",
"wind": "Wind",
"cycle": "Cycle",
"wave": "Wave",
"hp": "Hp",
"atk": "Atk",
"speed": "Speed",
"critRate": "Crit Rate",
"critDmg": "Crit Dmg",
"breakEffect": "Break Effect",
"effectRes": "Effect Res",
"energyRegenerationRate": "Energy Regeneration Rate",
"effectHitRate": "Effect Hit Rate",
"outgoingHealingBoost": "Outgoing Healing Boost",
"fireDmgBoost": "Fire damage boost",
"iceDmgBoost": "Ice damage Boost",
"imaginaryDmgBoost": "Imaginary damage boost",
"physicalDmgBoost": "Physical damage boost",
"quantumDmgBoost": "Quantum damage boost",
"thunderDmgBoost": "Thunder damage boost",
"windDmgBoost": "Wind damage boost",
"pursued": "Additional damage",
"true damage": "True damage",
"follow-up": "Follow-up Damage",
"elemental damage": "Break and Super break damage",
"dot": "Damage over time ",
"damagePerCycle": "Damage per Cycle",
"damagePerCycleAndWave": "Damage per Cycle and Wave",
"damagePerWave": "Damage per Wave",
"lastTurn": "Last turn",
"qte": "QTE Skill",
"mazenormal": "MazeNormal",
"level": "Level",
"relics": "Relics",
"eidolons": "Eidolons",
"lightcones": "Lightcones"
}
}