update wave, cycle, damage type ...

This commit is contained in:
2025-05-02 16:54:55 +07:00
parent 665bdd497a
commit f9fd97598e
49 changed files with 2072 additions and 702 deletions

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@@ -8,7 +8,6 @@
"totalDamage": "总伤害",
"damagePerAV": "每行动值伤害",
"totalAV": "总行动值",
"damagerPerCycle": "每轮伤害",
"skillType": "技能类型",
"skillName": "技能名称",
"actionValue": "行动值",
@@ -70,6 +69,40 @@
"physical": "物理",
"quantum": "量子",
"thunder": "雷",
"wind": "风"
"wind": "风",
"cycle": "回合",
"wave": "波次",
"hp": "生命值",
"atk": "攻击力",
"speed": "速度",
"critRate": "暴击率",
"critDmg": "暴击伤害",
"breakEffect": "击破特攻",
"effectRes": "效果抵抗",
"energyRegenerationRate": "能量回复效率",
"effectHitRate": "效果命中",
"outgoingHealingBoost": "治疗量加成",
"fireDmgBoost": "火属性伤害提高",
"iceDmgBoost": "冰属性伤害提高",
"imaginaryDmgBoost": "虚数属性伤害提高",
"physicalDmgBoost": "物理属性伤害提高",
"quantumDmgBoost": "量子属性伤害提高",
"thunderDmgBoost": "雷属性伤害提高",
"windDmgBoost": "风属性伤害提高",
"pursued": "附加伤害",
"true damage": "真实伤害",
"follow-up": "追加攻击",
"elemental damage": "击破与超击破伤害",
"dot": "持续伤害 ",
"damagePerCycle": "每轮伤害",
"damagePerCycleAndWave": "每轮/波伤害",
"damagePerWave": "每波伤害",
"lastTurn": "最后一回合",
"qte": "QTE技能",
"mazenormal": "普通迷宫",
"level": "等级",
"relics": "遗器",
"eidolons": "星魂",
"lightcones": "光锥"
}
}