package languageService import ( "bytes" assetMeta "firefly-launcher/pkg/language-patch/asset-meta" excelLanguage "firefly-launcher/pkg/language-patch/excel-language" "firefly-launcher/pkg/models" "os" "path/filepath" "slices" "strings" ) type LanguageService struct{} func isValidLang(lang string) bool { valid := []string{"en", "jp", "cn", "kr"} return slices.Contains(valid, lang) } func (l *LanguageService) GetLanguage(path string) (bool, string, string, string) { currentVersionGame, err := models.ParseBinaryVersion(filepath.Join(path, "BinaryVersion.bytes")) if err != nil { return false, "", "", err.Error() } typeVersionGame := "os" if strings.Contains(currentVersionGame.Name, "CN") { typeVersionGame = "cn" } assetPath := filepath.Join(path, "DesignData\\Windows") indexHash, err := assetMeta.GetIndexHash(assetPath) if err != nil { return false, "", "", err.Error() } DesignIndex, err := assetMeta.DesignIndexFromBytes(assetPath, indexHash) if err != nil { return false, "", "", err.Error() } dataEntry, fileEntry, err := DesignIndex.FindDataAndFileByTarget(-515329346) if err != nil { return false, "", "", err.Error() } allowedLanguage := excelLanguage.NewExcelLanguage(assetPath, &dataEntry, &fileEntry) languageRows, err := allowedLanguage.Parse() if err != nil { return false, "", "", err.Error() } currentTextLang := "" currentVoiceLang := "" pairs := []struct { area string typ *uint8 }{ {"os", nil}, {"cn", func() *uint8 { v := uint8(1); return &v }()}, {"os", func() *uint8 { v := uint8(1); return &v }()}, {"cn", nil}, } for _, p := range pairs { var found *excelLanguage.LanguageRow for i := range languageRows { if languageRows[i].Area != nil && *languageRows[i].Area == p.area { if (languageRows[i].Type == nil && p.typ == nil) || (languageRows[i].Type != nil && p.typ != nil && *languageRows[i].Type == *p.typ) { found = &languageRows[i] break } } } if found == nil { continue } if found.DefaultLanguage != nil && found.Area != nil && *found.Area == typeVersionGame && found.Type == nil { currentTextLang = *found.DefaultLanguage } if found.DefaultLanguage != nil && found.Area != nil && *found.Area == typeVersionGame && found.Type != nil { currentVoiceLang = *found.DefaultLanguage } } if currentTextLang == "" || currentVoiceLang == "" || !isValidLang(currentTextLang) || !isValidLang(currentVoiceLang) { return false, "", "", "not found language" } return true, currentTextLang, currentVoiceLang, "" } func (l *LanguageService) SetLanguage(path string, text, voice string) (bool, string) { indexHash, err := assetMeta.GetIndexHash(path) if err != nil { return false, err.Error() } DesignIndex, err := assetMeta.DesignIndexFromBytes(path, indexHash) if err != nil { return false, err.Error() } dataEntry, fileEntry, err := DesignIndex.FindDataAndFileByTarget(-515329346) if err != nil { return false, err.Error() } allowedLanguage := excelLanguage.NewExcelLanguage(path, &dataEntry, &fileEntry) languageRows, err := allowedLanguage.Parse() if err != nil { return false, err.Error() } pairs := []struct { area string typ *uint8 lang string }{ {"os", nil, text}, {"cn", func() *uint8 { v := uint8(1); return &v }(), voice}, {"os", func() *uint8 { v := uint8(1); return &v }(), voice}, {"cn", nil, text}, } for _, p := range pairs { var found *excelLanguage.LanguageRow for i := range languageRows { if languageRows[i].Area != nil && *languageRows[i].Area == p.area { if (languageRows[i].Type == nil && p.typ == nil) || (languageRows[i].Type != nil && p.typ != nil && *languageRows[i].Type == *p.typ) { found = &languageRows[i] break } } } if found == nil { continue } found.DefaultLanguage = &p.lang found.LanguageList = []string{p.lang} } data, err := allowedLanguage.Unmarshal(languageRows) if err != nil { return false, err.Error() } filePath := filepath.Join(path, fileEntry.FileByteName+".bytes") f, err := os.OpenFile(filePath, os.O_RDWR, 0644) if err != nil { return false, err.Error() } defer f.Close() if _, err := f.Seek(int64(dataEntry.Offset), 0); err != nil { return false, err.Error() } if _, err := f.Write(data); err != nil { return false, err.Error() } if len(data) < int(dataEntry.Size) { remaining := int(dataEntry.Size) - len(data) zeros := bytes.Repeat([]byte{0}, remaining) if _, err := f.Write(zeros); err != nil { return false, err.Error() } } return true, "success" }