UPDATE: Add mutithread download

This commit is contained in:
2025-08-27 08:27:02 +07:00
parent a021658fa9
commit a4de02bc18
9 changed files with 164 additions and 225 deletions

View File

@@ -21,7 +21,7 @@ export function useGlobalEvents({
setProgressUpdate: (v: number) => void;
setMaxProgressUpdate: (v: number) => void;
setProgressDownload: (v: number) => void;
setDownloadSpeed: (v: number) => void;
setDownloadSpeed: (v: string) => void;
setMessageUpdate: (v: string) => void;
setStageType: (v: string) => void,
}) {
@@ -33,7 +33,7 @@ export function useGlobalEvents({
const onDownload = (event: any) => {
const { percent, speed } = event.data[0];
setProgressDownload(Number(percent));
setDownloadSpeed(Number(speed));
setDownloadSpeed(speed);
};
const onUpdateProgress = (event: any) => {

View File

@@ -405,7 +405,7 @@ export default function LauncherPage() {
<div className="flex justify-center items-center text-sm text-white/80">
<span>{downloadType}</span>
<div className="flex items-center gap-4 ml-4">
<span className="text-cyan-400 font-semibold">{downloadSpeed.toFixed(1)} MB/s</span>
<span className="text-cyan-400 font-semibold">{downloadSpeed}</span>
<span className="text-white font-bold">{progressDownload.toFixed(1)}%</span>
</div>
</div>
@@ -414,7 +414,7 @@ export default function LauncherPage() {
className="h-full bg-gradient-to-r from-cyan-400 to-blue-500 rounded-full"
initial={{ width: 0 }}
animate={{ width: `${progressDownload}%` }}
transition={{ duration: 0.3 }}
transition={{ type: "tween", ease: "linear", duration: 0.03 }}
/>
</div>
<div className="text-center text-xs text-white/60">

View File

@@ -11,7 +11,7 @@ interface LauncherState {
isLoading: boolean;
gameRunning: boolean;
progressDownload: number;
downloadSpeed: number;
downloadSpeed: string;
launcherVersion: string;
updateData: Record<'server' | 'proxy' | 'launcher', { isUpdate: boolean, isExists: boolean, version: string }>;
setDownloadType: (value: string) => void;
@@ -24,7 +24,7 @@ interface LauncherState {
setGameRunning: (value: boolean) => void;
setProgressDownload: (value: number) => void;
setLauncherVersion: (value: string) => void;
setDownloadSpeed: (value: number) => void;
setDownloadSpeed: (value: string) => void;
setUpdateData: (value: Record<'server' | 'proxy' | 'launcher', { isUpdate: boolean, isExists: boolean, version: string }>) => void;
}
@@ -38,7 +38,7 @@ const useLauncherStore = create<LauncherState>((set, get) => ({
proxyRunning: false,
gameRunning: false,
progressDownload: 0,
downloadSpeed: 0,
downloadSpeed: "",
launcherVersion: "",
updateData: {
server: { isUpdate: false, isExists: false, version: "" },
@@ -55,7 +55,7 @@ const useLauncherStore = create<LauncherState>((set, get) => ({
setGameRunning: (value: boolean) => set({ gameRunning: value }),
setProgressDownload: (value: number) => set({ progressDownload: value }),
setLauncherVersion: (value: string) => set({ launcherVersion: value }),
setDownloadSpeed: (value: number) => set({ downloadSpeed: value }),
setDownloadSpeed: (value: string) => set({ downloadSpeed: value }),
setUpdateData: (value: Record<'server' | 'proxy' | 'launcher', { isUpdate: boolean, isExists: boolean, version: string }>) => set({ updateData: value }),
}));