154 lines
4.3 KiB
JSON
154 lines
4.3 KiB
JSON
{
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"AbilityList": [
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{
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"Name": "MazeMonster_W2_Mecha03_00_NormalAtk01",
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"TargetInfo": {
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"TargetType": "SkillPointEntity"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimLogicState": "NormalAtk",
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"AnimStateName": "Attack",
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"TransitionDuration": 0.2,
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"MovingRangeList": [
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{
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"OffsetTargetDistance": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 2
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}
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},
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"NormalizedTimeStart": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0
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}
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},
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.3840000000782311
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}
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},
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"MaxMoveDistance": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 6
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}
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},
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"MaxSpeed": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 15
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}
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},
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"SteerNormalizedTimeStart": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.05000000004656613
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}
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},
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"SteerNormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.3500000003259629
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}
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},
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"MaxSteerSpeed": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 300
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}
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Attack",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.45699999993667006
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}
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}
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},
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{
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"$type": "RPG.GameCore.AdventureTriggerAttack",
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"AttackTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AllEnemy"
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},
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"TriggerBattleDelay": 0.1,
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"AttackDetectConfig": {
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"$type": "RPG.GameCore.AdventureAttackDetectCircleConfig",
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"Offset": {
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"x": 0,
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"y": 0.5,
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"z": -0.3
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},
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"MaxRadius": 4.5,
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"FanAngle": 100
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},
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"HitConfig": {
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"HitAnimation": "Hit",
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"HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Mecha03_00/Eff_Monster_W2_Mecha03_00_MazeAttack_Attack01_Hit.prefab",
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"HitSoundEvent": "Ev_sfx_monster_skill_01_hit_thinfmecha"
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "Impact_Heavy"
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Attack",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 1
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}
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}
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}
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]
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},
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{
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"Name": "MazeMonster_W2_Mecha03_00_Passive",
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"TargetInfo": {
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"TargetType": "Caster"
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},
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"OnAdd": [
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W2_Mecha03_00/Eff_Monster_W2_Mecha03_00_MazeAttack_Eye.prefab",
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"UniqueEffectName": "W2_Mecha03_00_EyeEffect",
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"ForceSimulateImmediately": false
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}
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]
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}
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]
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}
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