265 lines
8.0 KiB
JSON
265 lines
8.0 KiB
JSON
{
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"AbilityList": [
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{
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"Name": "Avatar_DanHeng_00_Assistant03_Phase01",
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"TargetInfo": {
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"TargetType": "InherentTargetEntity"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.Retarget",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AllEnemy"
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},
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"ByRandom": true,
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"MaxNumber": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 1
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}
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},
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"TaskList": [
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{
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"$type": "RPG.GameCore.OwnerEntityAddAbility",
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"AbilityName": {
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"Value": "Avatar_DanHeng_00_Assistant03_Camera"
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}
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},
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{
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"$type": "RPG.GameCore.OwnerEntityAddAbility",
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"AbilityName": {
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"Value": "Avatar_DanHeng_00_Assistant03_Phase02"
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}
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},
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{
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"$type": "RPG.GameCore.LookAt",
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"TargetType": "DarkTeamCenter"
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityInherentTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "ParamEntity"
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},
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"AbilityName": {
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"Value": "Avatar_DanHeng_00_Assistant03_Camera"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.TriggerAbility",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AbilityInherentTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "ParamEntity"
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},
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"AbilityName": {
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"Value": "Avatar_DanHeng_00_Assistant03_Phase02"
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},
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"IsSkillPerform": true
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},
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{
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"$type": "RPG.GameCore.ShowBattleUI"
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},
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{
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"$type": "RPG.GameCore.TriggerAnimState",
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"AnimStateName": "Skill03"
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill03",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.6500000006053597
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}
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}
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},
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{
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"$type": "RPG.GameCore.MoveStageOnTargetForward",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"StageRootOffset": 3
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},
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{
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"$type": "RPG.GameCore.HideLevelStage"
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill03",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.9040000005625188
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}
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}
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},
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{
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"$type": "RPG.GameCore.TryStartConnectUltraSkillFrameCapture"
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"AnimStateName": "Skill03",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.9100000008475035
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}
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}
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},
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{
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"$type": "RPG.GameCore.MoveStageOnTargetForward",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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}
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},
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{
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"$type": "RPG.GameCore.SetTeamFormation",
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"Team": "TeamDark",
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"FormationType": "DarkTeamNormal"
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},
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{
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"$type": "RPG.GameCore.ShowBattleUI",
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"IsShow": true
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},
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{
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"$type": "RPG.GameCore.SetTeamFormation",
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"Team": "TeamDark",
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"FormationType": "DarkTeamNormal"
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},
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{
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"$type": "RPG.GameCore.TriggerAnimState",
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"AnimLogicState": "Idle",
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"AnimStateName": "StandBy"
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},
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{
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"$type": "RPG.GameCore.LookAt",
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"TargetType": "TeamFormation"
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}
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]
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}
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]
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},
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{
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"Name": "Avatar_DanHeng_00_Assistant03_Phase02",
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"TargetInfo": {
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"TargetType": "InherentTargetEntity"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Skill03",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.6500000006053597
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}
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}
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},
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByContainBehaviorFlag",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"Flag": "STAT_SpeedDown"
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.DamageByAttackProperty",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AttackProperty": {
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"$type": "RPG.GameCore.AttackData",
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"DamageType": {
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"DamageType": "Wind"
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},
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"DamageValue": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 5000
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}
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},
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"SPHitRatio": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 1
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}
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},
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"HitAnimation": "Hit_H",
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"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Common_Hit01.prefab",
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"HitEffectHeight": 1.2,
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"HitPosHeight": 1,
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"HitAngleVertical": 35
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},
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"CanTriggerLastKill": true
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}
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],
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"FailedTaskList": [
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{
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"$type": "RPG.GameCore.DamageByAttackProperty",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"AttackProperty": {
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"$type": "RPG.GameCore.AttackData",
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"DamageType": {
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"DamageType": "Wind"
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},
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"DamageValue": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 5000
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}
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},
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"SPHitRatio": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 1
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}
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},
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"HitAnimation": "Hit_H",
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"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Common_Hit01.prefab",
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"HitEffectHeight": 1.2,
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"HitPosHeight": 1,
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"HitAngleVertical": 35
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},
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"CanTriggerLastKill": true
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}
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]
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},
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{
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"$type": "RPG.GameCore.DamagePerformFinish"
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},
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{
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"$type": "RPG.GameCore.TriggerSkipDeadHandler"
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}
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]
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}
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]
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}
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