Files
FireflyGo_Resources/Config/ConfigAbility/Monster/Monster_W1_Soldier02_00_Ability.json
2025-09-09 21:37:33 +07:00

466 lines
13 KiB
JSON

{
"AbilityList": [
{
"Name": "Monster_W1_CWSoldier_02_Skill02_Phase01",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.TriggerAbility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AbilityName": {
"Value": "Monster_W1_CWSoldier_02_Skill02_Phase02"
},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.TriggerAbility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AbilityName": {
"Value": "Monster_W1_CWSoldier_02_Skill02_Camera"
},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.LookAt",
"TargetType": "AbilityTargetEntity"
},
{
"$type": "RPG.GameCore.StartAim",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"TransitTime": 1.45
},
{
"$type": "RPG.GameCore.TriggerAnimState",
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
},
"NormalizedTimeWait": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.7800000007264316
}
},
"NormalizedTransitionDuration": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.1500000001396984
}
}
},
{
"$type": "RPG.GameCore.TriggerAnimState",
"AnimLogicState": "Idle"
}
]
},
{
"Name": "Monster_W1_CWSoldier_02_Skill02_Phase02",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.1500000001396984
}
}
},
{
"$type": "RPG.GameCore.SkillExecutionStart"
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.28100000019185245
}
}
},
{
"$type": "RPG.GameCore.StopAim",
"TransitTime": 0.7
},
{
"$type": "RPG.GameCore.FireProjectile",
"Projectile": {
"FlyTime": 0.1,
"AttachPoint": "Gun",
"TargetAttachPoint": "Root",
"HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier02_00/Eff_W1_Soldier02_00_Skill02_Hit.prefab"
},
"WaitProjectileFinish": true
},
{
"$type": "RPG.GameCore.DamageByAttackProperty",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"AttackProperty": {
"$type": "RPG.GameCore.AttackData",
"DamageType": {
"DamageType": "Physical"
},
"DamagePercentage": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
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]
}
},
"SPHitRatio": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
},
"HitAnimation": "Hit",
"HitTimeSlowType": "Puncture"
},
"TriggerHitSound": true,
"SpecialHitSoundEvent": "Ev_sfx_monster_skill_01_hit_soldiergun",
"DisplayData": {
"DitherRangeX": 0.02,
"DitherRangeY": 0.02
}
},
{
"$type": "RPG.GameCore.DamagePerformFinish"
},
{
"$type": "RPG.GameCore.AddModifier",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"ModifierName": {
"Value": "MCommon_DOT_Tear"
},
"StackingFlag": "CharacterSkill",
"Chance": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
-522994084
]
}
},
"LifeTime": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
-1735860295
]
}
},
"DynamicValues": {
"Modifier_Tear_DamageRatio": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
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]
}
},
"Modifier_Tear_MaxPercentage": {
"IsDynamic": false,
"FixedValue": {
"Value": 5
}
}
}
},
{
"$type": "RPG.GameCore.SkillPerformFinish"
}
]
},
{
"Name": "Monster_W1_CWSoldier_02_Skill03_Phase01",
"TargetInfo": {
"TargetType": "InherentTargetEntity"
},
"OnStart": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByCompareDynamicValue",
"DynamicKey": {
"Value": "TriggerOnce"
},
"CompareType": "Equal",
"CompareValue": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.SetDynamicValue",
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
},
"DynamicKey": {
"Value": "TriggerOnce"
}
},
{
"$type": "RPG.GameCore.TriggerAbility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AbilityInherentTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"AbilityName": {
"Value": "Monster_W1_CWSoldier_02_Skill03_Phase02"
},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.LookAt",
"TargetType": "AbilityTargetEntity"
},
{
"$type": "RPG.GameCore.StartAim",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"TransitTime": 1.45
},
{
"$type": "RPG.GameCore.WaitSecond",
"WaitTime": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.8000000007450581
}
}
},
{
"$type": "RPG.GameCore.TriggerAnimState",
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
},
"NormalizedTimeWait": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.7800000007264316
}
},
"NormalizedTransitionDuration": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.1500000001396984
}
}
},
{
"$type": "RPG.GameCore.TriggerAnimState",
"AnimLogicState": "Idle"
},
{
"$type": "RPG.GameCore.SetDynamicValue",
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
},
"DynamicKey": {
"Value": "TriggerOnce"
}
}
]
}
],
"DynamicValues": {
"Floats": {
"\u0026{map[Hash:0xc048d1b7d0] 0xc048d1b710}": {
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"unk": null,
"v24": {
"Value": 1
}
}
}
}
},
{
"Name": "Monster_W1_CWSoldier_02_Skill03_Phase02",
"TargetInfo": {
"TargetType": "InherentTargetEntity"
},
"OnStart": [
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.28100000019185245
}
}
},
{
"$type": "RPG.GameCore.StopAim",
"TransitTime": 0.7
},
{
"$type": "RPG.GameCore.FireProjectile",
"Projectile": {
"FlyTime": 0.1,
"AttachPoint": "Gun",
"TargetAttachPoint": "Root",
"HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_W1_Soldier02_00/Eff_W1_Soldier02_00_Skill02_Hit.prefab"
},
"WaitProjectileFinish": true
},
{
"$type": "RPG.GameCore.DamageByAttackProperty",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"AttackProperty": {
"$type": "RPG.GameCore.AttackData",
"DamageType": {
"DamageType": "Physical"
},
"DamagePercentage": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
-1847083384
]
}
},
"SPHitRatio": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
},
"HitAnimation": "Hit",
"HitTimeSlowType": "Puncture"
},
"TriggerHitSound": true,
"SpecialHitSoundEvent": "Ev_sfx_monster_skill_01_hit_soldiergun",
"DisplayData": {
"DitherRangeX": 0.02,
"DitherRangeY": 0.02
}
},
{
"$type": "RPG.GameCore.DamagePerformFinish"
},
{
"$type": "RPG.GameCore.AddModifier",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"ModifierName": {
"Value": "MCommon_DOT_Tear"
},
"StackingFlag": "CharacterSkill",
"Chance": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
-522994084
]
}
},
"LifeTime": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
-1735860295
]
}
},
"DynamicValues": {
"Modifier_Tear_DamageRatio": {
"IsDynamic": true,
"PostfixExpr": {
"OpCodes": "AQAR",
"FixedValues": [],
"DynamicHashes": [
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]
}
},
"Modifier_Tear_MaxPercentage": {
"IsDynamic": false,
"FixedValue": {
"Value": 5
}
}
}
}
]
}
]
}