Files
FireflyGo_Resources/Config/ConfigAbility/Avatar/Avatar_DanHengIL_00_Ability.json
2025-09-09 21:37:33 +07:00

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221 KiB
JSON

{
"AbilityList": [
{
"Name": "Avatar_DanHengIL_00_Skill01_Phase01",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.TriggerAbility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AbilityName": {
"Value": "Avatar_DanHengIL_00_Skill01_Camera"
},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.TriggerAbility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AbilityName": {
"Value": "Avatar_DanHengIL_00_Skill01_Phase02"
},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.LookAt",
"TargetType": "AbilityTargetEntity",
"Duration": 1
},
{
"$type": "RPG.GameCore.TriggerAnimState",
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
},
"NormalizedTimeWait": {
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"FixedValue": {
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}
}
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHengIL_00/Eff_Avatar_DanHengIL_00_Skill01_Attack_02.prefab",
"AttachPoint": "Origin",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.9500000008847564
}
}
}
]
},
{
"Name": "Avatar_DanHengIL_00_Skill01_Phase02",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill01",
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"FixedValue": {
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}
}
},
{
"$type": "RPG.GameCore.SetDynamicValue",
"Value": {
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"FixedValue": {
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}
},
"DynamicKey": {
"Value": "Flag_AttackCount"
}
},
{
"$type": "RPG.GameCore.FireProjectile",
"Projectile": {
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"AttachPoint": "Weapon_01_JNT",
"TargetAttachPoint": "SelectRoot",
"IgnoreTargetHitbox": true,
"FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHengIL_00/Eff_Avatar_DanHengIL_00_Skill01_Bullet.prefab",
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHengIL_00/Eff_Avatar_DanHengIL_00_Skill01_Hit_01.prefab",
"FlyEffectFadeOut": true,
"WriteProgressToEffectAnimator": true
},
"OnProjectileHit": [
{
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"TargetType": {
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"Alias": "AbilityTargetEntity"
},
"AttackProperty": {
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"DamageType": {
"DamageType": "Imaginary"
},
"DamagePercentage": {
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}
},
"StanceValue": {
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},
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},
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}
},
"HitAnimation": "Hit"
},
"DisplayData": {
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"DitherRangeX": 0,
"DitherRangeY": 0,
"AttachPoint": "Origin"
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
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"ShakeTime": 0.2,
"ShakeDir": {
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"y": 0,
"z": 0.05
},
"BaseCycle": 0.2,
"CycleDamping": 0,
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}
}
}
],
"WaitProjectileFinish": true
},
{
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},
"DynamicKey": {
"Value": "Flag_AttackCount"
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill01",
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"FixedValue": {
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}
},
{
"$type": "RPG.GameCore.DamageByAttackProperty",
"TargetType": {
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"Alias": "AbilityTargetEntity"
},
"AttackProperty": {
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"DamageType": {
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},
"DamagePercentage": {
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}
},
"StanceValue": {
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},
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},
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},
"HitAnimation": "Hit_H",
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHengIL_00/Eff_Avatar_DanHengIL_00_Skill01_Hit_02.prefab",
"HitEffectHeight": 0.5,
"HitPosHeight": 0.5
},
"CanTriggerLastKill": true,
"DisplayData": {
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"DitherRangeX": 0,
"DitherRangeY": 0,
"AttachPoint": "Origin"
}
},
{
"$type": "RPG.GameCore.DamagePerformFinish"
},
{
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}
},
"DynamicKey": {
"Value": "Flag_AttackCount"
}
},
{
"$type": "RPG.GameCore.SkillPerformFinish"
}
]
},
{
"Name": "Avatar_DanHengIL_00_Skill11_Phase01",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
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"TargetType": {
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"Alias": "Caster"
},
"AbilityName": {
"Value": "Avatar_DanHengIL_00_Skill11_Camera"
},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.TriggerAbility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AbilityName": {
"Value": "Avatar_DanHengIL_00_Skill11_Phase02"
},
"IsSkillPerform": true
},
{
"$type": "RPG.GameCore.LookAt",
"TargetType": "AbilityTargetEntity",
"Duration": 5
},
{
"$type": "RPG.GameCore.MoveToTargetList",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Skill11",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
},
"NormalizedTransitionDuration": {
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"FixedValue": {
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}
},
"NormalizedTimeWait": {
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"FixedValue": {
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},
"MovingRangeList": [
{
"TargetType": {
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"Alias": "AbilityTargetEntity"
},
"OffsetTargetDistance": {
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"FixedValue": {
"Value": 3
}
},
"NormalizedTimeStart": {
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"FixedValue": {
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},
"NormalizedTimeEnd": {
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"FixedValue": {
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}
}
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},
{
"$type": "RPG.GameCore.SetEntityVisible",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "Skill11",
"NormalizedTimeEnd": {
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"FixedValue": {
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}
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
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"Alias": "AbilityTargetEntity"
},
"BlurRadius": 0.8,
"Iteration": 4,
"BlurFeather": 0.2
},
{
"$type": "RPG.GameCore.WaitAnimState",
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"NormalizedTimeEnd": {
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"FixedValue": {
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}
},
{
"$type": "RPG.GameCore.SetEntityVisible",
"TargetType": {
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"Alias": "Caster"
},
"Visible": true
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
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"Alias": "AbilityTargetEntity"
},
"Active": false
},
{
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"FixedValue": {
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}
}
]
},
{
"Name": "Avatar_DanHengIL_00_Skill11_Phase02",
"TargetInfo": {
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},
"OnStart": [
{
"$type": "RPG.GameCore.SetEnergyBarState",
"ActiveCount": {
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}
}
},
{
"$type": "DHBBIMIJOJC",
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},
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"LLHDOILFELH": {
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}
}
},
{
"$type": "RPG.GameCore.PredicateTaskList",
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},
"CompareType": "LessEqual",
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}
},
"SuccessTaskList": [
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},
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},
"PrefabPath": "UI/Battle/Widget/PassiveSkill/SpecialPassive1213.prefab",
"EnergyDotPrefabPaths": [
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]
},
{
"$type": "RPG.GameCore.RemoveModifier",
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},
"ModifierName": {
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}
],
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},
"PrefabPath": "UI/Battle/Widget/PassiveSkill/SpecialPassive1213.prefab",
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{
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},
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},
{
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},
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