Files
FireflyGo_Resources/Config/ConfigAdventureAbility/NpcMonster/NPCMonster_W4_Hearse_00_Ability.json
2025-08-26 17:57:41 +07:00

393 lines
13 KiB
JSON

{
"AbilityList": [
{
"Name": "MazeMonster_W4_Hearse_00_Passive",
"TargetInfo": {
"TargetType": "Caster"
},
"OnAdd": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_03.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_Charge_wingUp_bEnd_L.prefab",
"Scale": {
"x": 0.7,
"y": 0.7,
"z": 0.7
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_Charge_wingUp_bEnd_R.prefab",
"Scale": {
"x": 0.7,
"y": 0.7,
"z": 0.7
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_Charge_wingUp_cEnd_L.prefab",
"Scale": {
"x": 0.7,
"y": 0.7,
"z": 0.7
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_Charge_wingUp_cEnd_R.prefab",
"Scale": {
"x": 0.7,
"y": 0.7,
"z": 0.7
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_Charge_wingUp_fEnd_L.prefab",
"Scale": {
"x": 0.7,
"y": 0.7,
"z": 0.7
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_Charge_wingUp_fEnd_R.prefab",
"Scale": {
"x": 0.7,
"y": 0.7,
"z": 0.7
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_Charge_wingUp_gEnd_L.prefab",
"Scale": {
"x": 0.7,
"y": 0.7,
"z": 0.7
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_Charge_wingUp_gEnd_R.prefab",
"Scale": {
"x": 0.7,
"y": 0.7,
"z": 0.7
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_wingDn_d_L.prefab",
"Scale": {
"x": 0.7,
"y": 0.7,
"z": 0.7
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_wingDn_d_R.prefab",
"Scale": {
"x": 0.7,
"y": 0.7,
"z": 0.7
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_wingUp_d_L.prefab",
"Scale": {
"x": 0.7,
"y": 0.7,
"z": 0.7
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_wingUp_d_R.prefab",
"Scale": {
"x": 0.7,
"y": 0.7,
"z": 0.7
},
"ForceSimulateImmediately": false
}
]
},
{
"Name": "ManikinMonster_W4_Hearse_00_Passive",
"TargetInfo": {
"TargetType": "Caster"
},
"OnAdd": [
{
"$type": "RPG.GameCore.TriggerEffectForUI",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffectForUI",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_03.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffectForUI",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_wingDn_d_L.prefab",
"Scale": {
"x": 0.25,
"y": 0.25,
"z": 0.25
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffectForUI",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_wingDn_d_R.prefab",
"Scale": {
"x": 0.25,
"y": 0.25,
"z": 0.25
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffectForUI",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_wingUp_d_L.prefab",
"Scale": {
"x": 0.25,
"y": 0.25,
"z": 0.25
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffectForUI",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_wingUp_d_R.prefab",
"Scale": {
"x": 0.25,
"y": 0.25,
"z": 0.25
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffectForUI",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_Charge_wingUp_bEnd_L.prefab",
"Scale": {
"x": 0.25,
"y": 0.25,
"z": 0.25
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffectForUI",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_Charge_wingUp_bEnd_R.prefab",
"Scale": {
"x": 0.25,
"y": 0.25,
"z": 0.25
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffectForUI",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_Charge_wingUp_cEnd_L.prefab",
"Scale": {
"x": 0.25,
"y": 0.25,
"z": 0.25
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffectForUI",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_Charge_wingUp_cEnd_R.prefab",
"Scale": {
"x": 0.25,
"y": 0.25,
"z": 0.25
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffectForUI",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_Charge_wingUp_fEnd_L.prefab",
"Scale": {
"x": 0.25,
"y": 0.25,
"z": 0.25
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffectForUI",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_Charge_wingUp_fEnd_R.prefab",
"Scale": {
"x": 0.25,
"y": 0.25,
"z": 0.25
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffectForUI",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_Charge_wingUp_gEnd_L.prefab",
"Scale": {
"x": 0.25,
"y": 0.25,
"z": 0.25
},
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffectForUI",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Monster/Eff_W4_Hearse_00/Eff_Monster_W4_Hearse_00_MazeStandby_Charge_wingUp_gEnd_R.prefab",
"Scale": {
"x": 0.25,
"y": 0.25,
"z": 0.25
},
"ForceSimulateImmediately": false
}
]
}
]
}