727 lines
22 KiB
JSON
727 lines
22 KiB
JSON
{
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"AbilityList": [
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{
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"Name": "LocalPlayer_Boothill_NormalAtk01",
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"TargetInfo": {
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"TargetType": "SkillPointEntityOrNone"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"Freelook3rdConfig": {
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"DampChangeParam": {
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"TargetValue": {
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"x": 1,
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"y": 1,
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"z": 1
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},
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"ChangeCurvePath": "Camera/BlendCurve/AttackDampCurve.asset",
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"RecoveryTime": 0.25,
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"RecoveryCurvePath": "Camera/BlendCurve/AttackDampRecoverCurve.asset"
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}
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}
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}
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},
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Predicate": {
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"$type": "RPG.GameCore.ByHaveAbilityTarget"
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},
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.LookAt",
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"TargetType": "AbilityTargetEntity",
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"Duration": 0.05
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},
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{
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"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AdvLocalPlayer"
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},
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"AnimLogicState": "NormalAtk",
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"AnimStateName": "Attack_1"
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Attack_1",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.036999999545514584
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}
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}
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},
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{
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"$type": "RPG.GameCore.RadialBlurEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"Duration": 0.1,
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"BlurY": 0.4,
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"BlurRadius": 1,
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"Iteration": 4,
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"BlurStart": 0.005,
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"BlurFeather": 0.01
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "Common_Rapid_Light",
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"OverrideShakeConfigV2": {
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"ShakeScale": 1,
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"ShakeTime": 0.06,
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"ShakeDir": {
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"x": 0,
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"y": 0,
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"z": -0.8
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},
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"RangeAttenuationDelay": 999,
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"RangeAttenuationTarget": 0
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}
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}
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},
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{
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"$type": "RPG.GameCore.AdventureFireProjectile",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"Projectile": {
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"ColliderTemplate": "CapsuleZ_MazeCommonBullet",
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"Behavior": "LinearWithHitDetect",
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"FlySpeed": 200,
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"EnableRayCast": true,
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"Gravity": 0,
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"MaxLifeTime": 0.075,
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"AttachPoint": "Muzzle",
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"AttachOffset": {
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"x": 0,
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"y": 0,
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"z": 0.5
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},
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"TargetAttachPoint": "Root",
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"FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_MazeAttack_Bullet_01.prefab",
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"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_MazeAttack_Hit01.prefab"
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},
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"OnProjectileHit": [
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{
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"$type": "RPG.GameCore.AdventureTriggerAttack",
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"AttackTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AllEnemy"
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},
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"AttackRootTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "ProjectileHitPos"
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},
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"TriggerBattleDelay": 0.2,
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"AttackDetectConfig": {
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"$type": "RPG.GameCore.AdventureAttackDetectCircleConfig",
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"Offset": {
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"x": 0,
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"y": -1,
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"z": 0
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},
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"MaxRadius": 1,
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"FanAngle": 360,
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"Hight": 2
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},
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"HitConfig": {
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"HitAnimation": "Hit"
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}
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}
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],
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"OnProjectileLifetimeFinish": [
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{
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"$type": "RPG.GameCore.AdventureTriggerAttack",
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"AttackTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AllEnemy"
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},
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"AttackRootTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "ProjectileHitPos"
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},
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"TriggerBattleDelay": 0.2,
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"AttackDetectConfig": {
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"$type": "RPG.GameCore.AdventureAttackDetectCircleConfig",
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"Offset": {
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"x": 0,
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"y": -1,
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"z": 0
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},
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"MaxRadius": 1,
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"FanAngle": 360,
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"Hight": 2
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},
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"HitConfig": {
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"HitAnimation": "Hit"
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}
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}
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]
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Attack_1",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.09000000008381903
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}
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}
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}
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],
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"FailedTaskList": [
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{
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"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AdvLocalPlayer"
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},
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"AnimLogicState": "NormalAtk",
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"AnimStateName": "Attack_1"
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AnimStateName": "Attack_1",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.036999999545514584
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}
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}
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},
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{
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"$type": "RPG.GameCore.RadialBlurEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"Duration": 0.1,
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"BlurY": 0.4,
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"BlurRadius": 1,
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},
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{
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"$type": "RPG.GameCore.AdventureFireProjectile",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AbilityTargetEntity"
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},
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"Projectile": {
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"ColliderTemplate": "CapsuleZ_MazeCommonBullet",
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"Behavior": "LinearWithHitDetect",
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"FlySpeed": 200,
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"AttachPoint": "Muzzle",
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"y": 0,
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"z": 0.5
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},
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"TargetAttachPoint": "Root",
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"FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_MazeAttack_Bullet_01.prefab",
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"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Boothill_00/Eff_Avatar_Boothill_00_MazeAttack_Hit01.prefab"
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},
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"OnProjectileHit": [
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{
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"$type": "RPG.GameCore.AdventureTriggerAttack",
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"AttackTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "AllEnemy"
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},
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"AttackRootTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "ProjectileHitPos"
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},
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"TriggerBattleDelay": 0.2,
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"AttackDetectConfig": {
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"HitAnimation": "Hit"
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{
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"$type": "RPG.GameCore.AdventureTriggerAttack",
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"Alias": "AllEnemy"
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},
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"Alias": "ProjectileHitPos"
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{
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]
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},
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{
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"Name": "LocalPlayer_Boothill_MazeSkill",
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{
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{
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