666 lines
18 KiB
JSON
666 lines
18 KiB
JSON
{
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"AbilityList": [
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{
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"Name": "Avatar_PlayerBoy_Skill01_Camera",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CameraMotion",
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"AnchorTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "None"
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},
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"AimTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "None"
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},
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"FollowDamp": 0.15,
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"Dutch": 3
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.0608108090236783
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"AnchorOffset": {
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"x": 1.87,
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"y": -0.79,
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"z": -5.81
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},
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"AnchorRatio": 0.99,
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"x": -1.21,
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"y": -0.55,
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"z": 0
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},
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"AimRatio": 1,
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"Dutch": 2
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},
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"BlendConfig": {
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"BlendType": "EaseInOut",
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"CustomCurveName": "BlendCut_Motion",
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"z": -1.58
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},
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"AimOffset": {
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},
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"AimRatio": 1,
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"Dutch": 3
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},
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"BlendConfig": {
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"BlendType": "Cut",
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill01",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.1948002725839615
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "Impact_Middle",
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"OverrideShakeConfigV2": {
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"ShakeScale": 1,
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"ShakeTime": 0.2,
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"ShakeDir": {
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"y": 0.762308,
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"z": 0
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}
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}
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}
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}
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]
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},
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{
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"Name": "Avatar_PlayerBoy_Skill11_Camera",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill11",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.03584308153949678
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"AnchorOffset": {
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"x": 1.33,
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"y": -0.5,
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"z": -5
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},
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"AnchorRatio": 0.99,
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"AimOffset": {
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"x": -3.15,
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"y": -1.97,
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"z": 7.78
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},
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"AimRatio": 1,
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"Dutch": 2,
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"FOV": 50
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},
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"BlendConfig": {
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"BlendType": "Custom",
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"CustomCurveName": "BlendCut_8001_Attack_v2",
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill11",
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"NormalizedTimeEnd": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0.15656574140302837
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}
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CasterToTargetPerform",
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"IsLocalOffset": true,
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"AnchorOffset": {
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"z": -3.4
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},
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"AnchorRatio": 0.99,
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"x": -0.5,
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"z": 0
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},
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"AimRatio": 1,
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"Dutch": 2,
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"FOV": 50
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},
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"BlendConfig": {
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"BlendType": "Custom",
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"CustomCurveName": "BlendCut_Motion",
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill11",
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"Value": 0.20529316365718842
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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},
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"AimRatio": 1,
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"Dutch": 3,
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"ResetToDefault": false
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},
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"BlendConfig": {
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"BlendType": "Custom",
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchCaster"
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},
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"AnimStateName": "Skill11",
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"NormalizedTimeEnd": {
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"FixedValue": {
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"Value": 0.2082348766271025
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}
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},
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"ShakeTemplateName": "Impact_Heavy",
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"OverrideShakeConfigV2": {
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"ShakeTime": 0.3,
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"x": -1,
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"z": 0
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}
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}
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}
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}
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]
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},
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{
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"Name": "Avatar_PlayerBoy_Skill02_Camera",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"CameraConfig": {
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"NormalConfig": {
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"CameraState": "CameraMotion",
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"AnchorTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "None"
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},
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"IsLocalOffset": true,
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"AimTargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "None"
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},
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"FollowDamp": 0.25,
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"Dutch": 3
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}
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}
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},
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{
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"$type": "RPG.GameCore.WaitAnimState",
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"TargetType": {
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},
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"AnimStateName": "Skill02",
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{
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}
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{
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"$type": "RPG.GameCore.WaitAnimState",
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{
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},
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"BlendConfig": {
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}
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},
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{
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{
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}
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}
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}
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]
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},
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{
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"Name": "Avatar_PlayerBoy_Skill21_Camera",
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"TargetInfo": {
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"TargetType": "SkillTargetEntityList"
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},
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"OnStart": [
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{
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{
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{
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{
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"AnimStateName": "Skill21",
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{
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"BlendConfig": {
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|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitAnimState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchCaster"
|
|
},
|
|
"AnimStateName": "Skill21",
|
|
"NormalizedTimeEnd": {
|
|
"IsDynamic": false,
|
|
"FixedValue": {
|
|
"Value": 0.35672396537847817
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.VCameraConfigChange",
|
|
"CameraConfig": {
|
|
"ShakeTemplateName": "Player_BPSkill"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"Name": "Avatar_PlayerBoy_Skill03_Camera",
|
|
"TargetInfo": {
|
|
"TargetType": "Caster"
|
|
},
|
|
"OnStart": [
|
|
{
|
|
"$type": "RPG.GameCore.VCameraConfigChange",
|
|
"CameraConfig": {
|
|
"CloseupShotConfig": {
|
|
"CameraTimelineAssetName": "Character_PlayerBoy_00_Skill03_TimeLine",
|
|
"TransTypeFollow": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"TransTypeAim": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "AbilityTargetEntity"
|
|
},
|
|
"Override": true
|
|
},
|
|
"ShowEntityConfig": {
|
|
"ShowTargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
}
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"Name": "Avatar_PlayerBoy_00_Bonus_Camera",
|
|
"TargetInfo": {
|
|
"TargetType": "SkillTargetEntityList"
|
|
},
|
|
"OnStart": [
|
|
{
|
|
"$type": "RPG.GameCore.VCameraConfigChange",
|
|
"CameraConfig": {
|
|
"NormalConfig": {
|
|
"CameraState": "SelectDarkTeamEntity",
|
|
"IsLocalOffset": true,
|
|
"AnchorOffset": {
|
|
"x": 0,
|
|
"y": -0.05,
|
|
"z": 0
|
|
},
|
|
"AimOffset": {
|
|
"x": -3,
|
|
"y": 0.8,
|
|
"z": 0
|
|
},
|
|
"FollowRadius": 1.8,
|
|
"AnchorToAimAngle": 25,
|
|
"FOV": 55
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|