Files
FireflyGo_Resources/Config/ConfigAdventureAbility/LocalPlayer/LocalPlayer_JingYuan_00_Ability.json
2025-08-26 17:57:41 +07:00

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{
"AbilityList": [
{
"Name": "LocalPlayer_JingYuan_NormalAtk01",
"TargetInfo": {
"TargetType": "SkillPointEntityOrNone"
},
"OnStart": [
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"Freelook3rdConfig": {
"DampChangeParam": {
"TargetValue": {
"x": 1,
"y": 1,
"z": 1
},
"ChangeCurvePath": "Camera/BlendCurve/AttackDampCurve.asset",
"RecoveryTime": 0.25,
"RecoveryCurvePath": "Camera/BlendCurve/AttackDampRecoverCurve.asset"
}
}
}
},
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByHaveAbilityTarget"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.LookAt",
"TargetType": "AbilityTargetEntity",
"Duration": 0.1
},
{
"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvLocalPlayer"
},
"AnimLogicState": "NormalAtk",
"AnimStateName": "Attack_1",
"TransitionDuration": 0.1,
"MovingRangeList": [
{
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"OffsetTargetDistance": {
"IsDynamic": false,
"FixedValue": {
"Value": 1.5000000004656613
}
},
"NormalizedTimeStart": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.0249999996740371
}
},
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.04199999989941716
}
},
"MaxMoveDistance": {
"IsDynamic": false,
"FixedValue": {
"Value": 4
}
},
"MaxSpeed": {
"IsDynamic": false,
"FixedValue": {
"Value": 300
}
},
"SteerNormalizedTimeStart": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.0249999996740371
}
},
"SteerNormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.04199999989941716
}
}
}
]
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.04299999983049929
}
}
},
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
"TriggerBattleDelay": 0.1,
"AttackDetectConfig": {
"$type": "RPG.GameCore.AdventureAttackDetectBoxConfig",
"Offset": {
"x": 0,
"y": 0.8,
"z": 1.2
},
"Size": {
"x": 1.2,
"y": 1.2,
"z": 1.3
}
},
"HitConfig": {
"HitAnimation": "Hit",
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_MazeAttack_Hit01.prefab",
"HitEffectHeight": 1
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "LocalPlayer_JingYuan_NormalAttack_OnTarget"
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.10000000009313226
}
}
},
{
"$type": "RPG.GameCore.StopEffectFollow",
"EffectList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_MazeAttack_01.prefab"
]
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.AdventureByInMotionState",
"MotionFlag": "FastRun"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimLogicState": "NormalAtk",
"AnimStateName": "Attack_1",
"MovingRangeList": [
{
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "None"
},
"OffsetTargetDistance": {
"IsDynamic": false,
"FixedValue": {
"Value": 2
}
},
"NormalizedTimeStart": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.0249999996740371
}
},
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.04199999989941716
}
},
"DefaultMoveDistance": {
"IsDynamic": false,
"FixedValue": {
"Value": 2
}
},
"MaxSpeed": {
"IsDynamic": false,
"FixedValue": {
"Value": 300
}
}
}
]
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.04299999983049929
}
}
},
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
"AttackTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllEnemy"
},
"TriggerBattleDelay": 0.1,
"AttackDetectConfig": {
"$type": "RPG.GameCore.AdventureAttackDetectBoxConfig",
"Offset": {
"x": 0,
"y": 0.8,
"z": 1.2
},
"Size": {
"x": 1.2,
"y": 1.2,
"z": 1
}
},
"HitConfig": {
"HitAnimation": "Hit",
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_MazeAttack_Hit01.prefab",
"HitEffectHeight": 1
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "LocalPlayer_JingYuan_NormalAttack_NoTarget"
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.10000000009313226
}
}
},
{
"$type": "RPG.GameCore.StopEffectFollow",
"EffectList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_MazeAttack_01.prefab"
]
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.AdventureByInMotionState",
"MotionFlag": "Run"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimLogicState": "NormalAtk",
"AnimStateName": "Attack_1",
"MovingRangeList": [
{
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "None"
},
"OffsetTargetDistance": {
"IsDynamic": false,
"FixedValue": {
"Value": 1.5000000004656613
}
},
"NormalizedTimeStart": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.0249999996740371
}
},
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.04199999989941716
}
},
"DefaultMoveDistance": {
"IsDynamic": false,
"FixedValue": {
"Value": 1.5000000004656613
}
},
"MaxSpeed": {
"IsDynamic": false,
"FixedValue": {
"Value": 300
}
}
}
]
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.04299999983049929
}
}
},
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
"AttackTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllEnemy"
},
"TriggerBattleDelay": 0.1,
"AttackDetectConfig": {
"$type": "RPG.GameCore.AdventureAttackDetectBoxConfig",
"Offset": {
"x": 0,
"y": 0.8,
"z": 1.2
},
"Size": {
"x": 1.2,
"y": 1.2,
"z": 1
}
},
"HitConfig": {
"HitAnimation": "Hit",
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_MazeAttack_Hit01.prefab",
"HitEffectHeight": 1
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "LocalPlayer_JingYuan_NormalAttack_NoTarget"
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.10000000009313226
}
}
},
{
"$type": "RPG.GameCore.StopEffectFollow",
"EffectList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_MazeAttack_01.prefab"
]
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvLocalPlayer"
},
"AnimLogicState": "NormalAtk",
"AnimStateName": "Attack_1"
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.04299999983049929
}
}
},
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
"AttackTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllEnemy"
},
"TriggerBattleDelay": 0.1,
"AttackDetectConfig": {
"$type": "RPG.GameCore.AdventureAttackDetectBoxConfig",
"Offset": {
"x": 0,
"y": 0.8,
"z": 1.2
},
"Size": {
"x": 1.2,
"y": 1.2,
"z": 1
}
},
"HitConfig": {
"HitAnimation": "Hit",
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_MazeAttack_Hit01.prefab",
"HitEffectHeight": 1
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "LocalPlayer_JingYuan_NormalAttack_NoTarget"
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.10000000009313226
}
}
},
{
"$type": "RPG.GameCore.StopEffectFollow",
"EffectList": [
"Effects/Eff_Prefab/Eff_Avatar/Eff_JingYuan_00/Eff_Avatar_JingYuan_00_MazeAttack_01.prefab"
]
}
]
}
]
}
]
}
]
},
{
"Name": "LocalPlayer_JingYuan_MazeSkill",
"TargetInfo": {
"TargetType": "Caster"
},
"OnStart": [
{
"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvLocalPlayer"
},
"AnimLogicState": "MazeSkill",
"AnimStateName": "MazeSkill"
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"Freelook3rdConfig": {
"ZoomChangeParam": {
"TargetValue": -1.5,
"Time": 0.2,
"ChangeCurvePath": "Camera/BlendCurve/BlendCut06.asset",
"RecoveryCurvePath": "Camera/BlendCurve/BlendCut06.asset"
}
}
}
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"BlurRadius": 0.8,
"Iteration": 4,
"BlurStart": 0.1
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.010000000009313226
}
}
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"BlurRadius": 0.4,
"Iteration": 4,
"BlurStart": 0.1
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.02000000001862645
}
}
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"BlurRadius": 0.2,
"Iteration": 4,
"BlurStart": 0.1
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.030000000027939677
}
}
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"BlurRadius": 0.1,
"Iteration": 4,
"BlurStart": 0.1
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.0400000000372529
}
}
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"BlurRadius": 0.05,
"Iteration": 4,
"BlurStart": 0.05,
"BlurFeather": 0.05
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Active": false
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.09000000008381903
}
}
},
{
"$type": "RPG.GameCore.GlobalMainIntensityEffect",
"TargetIntensity": 0.1,
"FadeDuration": 0.1
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.13000000012107193
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"Freelook3rdConfig": {
"ZoomChangeParam": {
"ChangeCurvePath": "Camera/BlendCurve/BlendCut06.asset",
"RecoveryCurvePath": "Camera/BlendCurve/BlendCut06.asset"
}
}
}
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Duration": 0.5,
"BlurRadius": 0.8,
"BlurStart": 0.3
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.14899999951012433
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeConfigV2": {
"ShakeRange": 0.2,
"ShakeTime": 0.1,
"ShakeDir": {
"x": 0,
"y": 0,
"z": 0.5
},
"BaseCycle": 0.1,
"CycleDamping": 0,
"RangeAttenuation": 0.95
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.1500000001396984
}
}
},
{
"$type": "RPG.GameCore.AddMazeBuff",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"ID": 120401,
"LifeTime": {
"IsDynamic": false,
"FixedValue": {
"Value": -1
}
}
},
{
"$type": "RPG.GameCore.AdventureSubmitSkill"
},
{
"$type": "RPG.GameCore.WaitAnimState",
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.1600000001490116
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.24499999987892807
}
}
},
{
"$type": "RPG.GameCore.GlobalMainIntensityEffect",
"IsRevert": true,
"FadeDuration": 1
}
],
"OnAbort": [
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Active": false
},
{
"$type": "RPG.GameCore.GlobalMainIntensityEffect",
"IsRevert": true,
"FadeDuration": 1
}
]
}
],
"GlobalModifiers": {
"ADV_StageAbility_Maze_JingYuan": {
"Count": 1,
"Stacking": "Merge"
}
}
}