5998 lines
242 KiB
JSON
5998 lines
242 KiB
JSON
{
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||
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|
||
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|
||
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|
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|
||
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|
||
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||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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||
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|
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||
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||
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||
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|
||
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||
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||
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||
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||
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||
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|
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||
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||
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||
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||
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||
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||
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||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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||
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|
||
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||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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||
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||
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||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
},
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
{
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
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|
||
"Alias": "AbilityTargetEntity"
|
||
},
|
||
"AbilityName": {
|
||
"Value": "Monster_W2_Yanqing_00_Skill02_Insert_Camera"
|
||
},
|
||
"IsSkillPerform": true
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.TriggerUINotify",
|
||
"NotifyTypeName": "BattleCharacterHudFalse"
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.TriggerAnimState",
|
||
"AnimStateName": "Skill02",
|
||
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|
||
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|
||
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|
||
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|
||
}
|
||
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|
||
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|
||
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|
||
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|
||
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|
||
}
|
||
}
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.TriggerAnimState",
|
||
"AnimLogicState": "Idle"
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.TriggerUINotify",
|
||
"NotifyTypeName": "BattleCharacterHudTrue"
|
||
}
|
||
]
|
||
},
|
||
{
|
||
"Name": "Monster_W2_Yanqing_00_FT_Skill02_Insert_Phase02_RL",
|
||
"TargetInfo": {
|
||
"TargetType": "InherentTargetEntity"
|
||
},
|
||
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|
||
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|
||
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||
},
|
||
"ModifierName": {
|
||
"Value": "MMonster_W2_Yanqing_02_FT_Override"
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}
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}
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]
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},
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{
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|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.AdvDistrictSetupTrigger",
|
||
"TaskEnabled": true,
|
||
"DisableAfterTrigger": true,
|
||
"OnExit": [
|
||
{
|
||
"$type": "RPG.GameCore.AdvEnableButtons",
|
||
"TaskEnabled": true,
|
||
"TargetType": {
|
||
"$type": "RPG.GameCore.TargetFetchDialogueEntity"
|
||
},
|
||
"IsEnable": false
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.ActionCountDownPreview",
|
||
"Mode": ""
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.AbortInsertAbility"
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.AbortInsertAbility",
|
||
"TargetFilter": {
|
||
"$type": "RPG.GameCore.TargetFetchMonsterByID"
|
||
},
|
||
"AbilityName": "ear\u0000\ufffd\ufffd̙\u0003\ufffd\u0007\u001e\u0005\u0001\u0012LastSummonMonsters\u0004\u0005PosID\u0000\ufffd\ufffd\ufffd\ufffd\ufffd\u0001\f\ufffd\u0012\u0006\u0005\u0001\u000bParamEntity(W2_Yanqing_00_Skill02_SummonMinion_Pos_5\ufffd\r\u0000'MM"
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.AdvEnableButtons",
|
||
"TriggerName": "er_W3_Dinosaur_02_FT_PassiveSkill\ufffd\ufffd\ufffd\b\u0002\u0005\ufffd\u0002\u0002\ufffd\f\u0006X\u0004\u001aMActivity_HeiShengBei_Mark\u0002\ufffd\u0010\u001e\u0005\u0001\u0013ModifierOwnerEntity\f\u0000\u0000\u0004\u0018AI_HeiSheng",
|
||
"ButtonsByName": [
|
||
"i_SpecialAI\u001fMonster_W3_Theater_00_FT_TVMark\u0000'MMonster_W4_Nikadory_00_FT_PassiveSkill\ufffd\ufffd\ufffd\b\u0006\u0005(\b\ufffd\r\u0006\u0005\u0001\u0013Mod",
|
||
"fierOwnerEntity\u0004\u0014MoreOneMorePerTurn_5+\n\u0005\u0001\u0013ModifierOwnerEntity\u0004\u000eOneMorePerTurn\ufffd\u0010\u001e\u0005\u0001\u0013ModifierOwnerEntity\f\u0000\ufffd",
|
||
"\u0018AI_",
|
||
"eiShengBei_SpecialAI\ufffd\r\u0006\u0005\u0001\u0013ModifierOwnerEntity\u0004(MMonster_W4_Nikadory_00_F",
|
||
"_SpecialAction\u0005\ufffd\u0002\u0002\ufffd\f\u0006X\u0004\u001aMActivity_HeiShengBei_Mark\n\ufffd\r\u0006\u0005\u0001\u0013ModifierOwnerEntity\u0004\u000eOneMor",
|
||
"PerTurn+\n\u0005\u0001\u0013ModifierOwnerEntity\u0004\u0014MoreOneMorePerTurn_5\ufffd\u0010\u001e\u0005\u0001\u0013ModifierOwnerEntity\f\u0000\u0000\u0004\u0018AI_HeiShengBei_Spe",
|
||
"ialAI\ufffd\u0010\u001e\u0005\u0001\u0013ModifierOwnerEntity\f\u0000\ufffd\ufffd\ufffd\ufffd \u0004\u0006AIFlag+\n\u0005\u0001\u0013ModifierOwnerEntity\u0004(MMonster_W4_Nikadory_00_FT_S",
|
||
"ecialAction\u0005\ufffd\u0002\f\ufffd\r\u0006\u0005\u0001\u0013ModifierOwnerEntity\u0004\u001aMActivity_HeiShengBei_Mark\ufffd\u0010\u001e\u0005\u0001\u0013ModifierOwnerEntity\f\u0000\ufffd\ufffd\ufffd\ufffd \u0004\u0018AI_HeiShen",
|
||
"Bei_SpecialAI\ufffd\r\u0006\u0005\u0001\u0013ModifierOwnerEntity\u0004\u0014MoreOneMorePerTurn_5\ufffd\r\u0006\u0005\u0001\u0013ModifierOwnerEntity\u0004\u0007OneMore+\n\u0005\u0001\u0013Modi",
|
||
"ierOwnerEntity\u0004\u000eOneMorePerTurn\ufffd\f\u0006\ufffd\u0003\u0000\u0002\ufffd\u0010\u0018\u0000\ufffd\ufffd\ufffd\ufffd \u0004\u0013AI_HeiShengBei_Need(MMonster_W4_Nikadory_00_FT_Special",
|
||
"ction\u0000*MMonster_W4_FireProwler_00_FT_PassiveSkill\ufffd\ufffd\ufffd\b\u0004\u0005\ufffd\u0002\u0002\ufffd\f\u0006X\u0004\u001aM",
|
||
"ctivity_HeiShengBei_Mark\u0002\ufffd\u0007\u0016\u0005\u0001\u0013ModifierOwnerEntity\u0004\u0018AI_HeiShengBe",
|
||
"_SpecialAI\f\u0005\ufffd\u0002\u0004\ufffd\r\u0006\u0005\u0001\u0013ModifierOwnerEntity\u0004\u001aMActivity_HeiShengBei_Mark\ufffd\u0010\u001e\u0005\u0001\u0013ModifierOwnerEntity\f\u0000\ufffd\ufffd\ufffd\ufffd \u0004\u0018AI_",
|
||
"eiShengBei_SpecialAI MBoss_Cocolia_P1_FT_PassiveSkill\ufffd\ufffd\ufffd\b\u0004\u0005\ufffd\u0002\u0002\ufffd\f\u0006X\u0004\u001aMAct",
|
||
"vity_HeiShengBei_Mark\u0002\ufffd\u0007\u0016\u0005\u0001\u0013ModifierOwnerEntity\u0004\u0018AI_HeiShengBei_SpecialAI\f\u0005\ufffd\u0002\u0004\ufffd\r\u0006\u0005\u0001\u0013ModifierOwnerEntity\u0004\u001a",
|
||
"Activity_HeiShengBei_Mark\ufffd\u0010\u001e\u0005\u0001\u0013ModifierOwnerEntity\f\u0000\ufffd\ufffd\ufffd\ufffd \u0004\u0018AI_HeiShengBei_Spe",
|
||
"ialAI\u0019MBoss_Cocolia_FT_Override\ufffd\ufffd\ufffd\b\u0002\u0005\u0002\u0006\ufffd\u000b\u0002\u00048Monster_Boss_Cocolia_P1_FT_Weapon_Skill04_Insert_Phase0",
|
||
"\ufffd\u000b\u0002\u00048Monster_Boss_Cocolia_P1_FT_Weapon_Skill04_In",
|
||
"ert_Phase02\ufffd\u000b\u0002\u00044Monster_Boss_Cocolia_P1_Weapon_Skill04_Insert_Camera!Monster_W1_CocoliaP1_00_FT_Revive\ufffd\ufffd\ufffd\b\u0002\u0007x\ufffd\u0001\u0002\ufffd\f\u0006",
|
||
"\u001c\u0005\u0001\u0013ModifierOwnerEntity\n\u0000\u0000\u0002\ufffd\f\u0006\ufffd\u0001\u001c\u0005\u0001\u0013ModifierOwnerEntity\b\u0000\ufffd\ufffd\ufffd\ufffd \u0002\ufffd\f\u0006|\u0005\u0001\u0013ModifierOwnerEntity\u0004\u000bInsertCheck\f\b\u0000\u0000\f\ufffd\u0007\u001e\u0005\u0001\u0013ModifierOwnerEntity\u0004\u000bInsertCheck\u0000\ufffd\ufffd\ufffd\ufffd",
|
||
"\f\ufffd\u0015\b\u0011ChangePhase_Start\ufffd\b\ufffd\u0004\u0005\u0001\u0013Mod",
|
||
"fierOwnerEntity\u0000\u0001+\u000e\u0005\u0001\u0006Caster\u0000\u0004$Monster_W1_CocoliaP1_00_RL_Endurance\ufffd\u0011\u0004\u0002\ufffd\u0016\ufffd\u0016\u00043Monster_W1_CocoliaP1_FT_Pass",
|
||
"veSkill_Insert_Phase01\u0005\u0001\u0006Caster\u0005\u0001\u0006Caster\u0012MonsterChangeState\u000f\u000f\u0001\"MMonster_W4_Pollux_FT_PassiveSkill\ufffd\ufffd\ufffd\b\u0004\u0005\ufffd\u0002",
|
||
"\ufffd\f",
|
||
"X\u0004\u001aMAc",
|
||
"ivity_HeiShengBei_Mark\u0002\ufffd\f\u0006\ufffd\u0002\u000e\u0001\u0005\u0001\u0013ModifierOwnerEntity\u0004\u001fMonster_W4_Pollux_00_Strengthen\u0006\ufffd\u0010\u003e\u0005\u0001\u0013ModifierOwnerEntity\u0004\f_En",
|
||
"rgyValue\u0000\ufffd\ufffd\ufffd\ufffd \u0000\u0000\u0000\ufffd\ufffd\ufffd\ufffd \ufffd\u0011\ufffd\f\f\u0000\ufffd\ufffd\ufffd\ufffd \u0001\u0003\u0001\u0000\u0011\u0000\u0001\ufffd\ufffd\ufffd\ufffd\u0005\ufffd\u0010\u001e\u0005\u0001\u0013ModifierOwnerEntity\f\u0000\u0000\u0004\u0018AI_HeiShengBei_SpecialAI\u0005\ufffd",
|
||
"\u0006\ufffd",
|
||
"\u0006\u0005\u0001\u0013ModifierO",
|
||
"nerEntity\u0004\u001aMActivity_HeiShengBei_Mark\ufffd\u0010\u001e\u0005\u0001\u0013ModifierOwnerEntity\f\u0000\ufffd\ufffd\ufffd\ufffd \u0004\u0018AI_HeiShengBei_SpecialAI\ufffd\f\u0006\ufffd\u0003\u0000\u0002\ufffd\u0010\u0018\u0000\ufffd\ufffd\ufffd\ufffd \u0004\u0013AI_Hei",
|
||
"hengBei_Need\u0026MMonster_W4_Pollux_FT_AvoidRepeatSkill\ufffd\ufffd\ufffd\u0001\u0002\u0007\ufffd䝓\f\b\u0002\u0013\u0000\ufffd\ufffd\ufffd\ufffd \u0000\ufffd\ufffd\ufffd\ufffd\ufffd\ufffd\u0001\u0004\ufffd\u0010\u0018",
|
||
""
|
||
]
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.AbortTargetSkill",
|
||
"TargetType": {
|
||
"$type": "RPG.GameCore.TargetSelector"
|
||
},
|
||
"ResetToIdle": true
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.AdvChaseBailuSetDoor",
|
||
"TaskEnabled": true,
|
||
"Inverse": true
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.AdvAddExtraBattleMonster"
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.AdvCharacterSetMotionBlendTime"
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.AdvClientChangePropState",
|
||
"ToState": "ChestClosed",
|
||
"CanChangeServerProp": false
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.AbortTargetSkill",
|
||
"TargetType": {
|
||
"$type": "RPG.GameCore.TargetFetchMonsterByID",
|
||
"MonsterID": 70
|
||
},
|
||
"ResetToIdle": true
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.AdvCharacterSetMotionBlendTime",
|
||
"TaskEnabled": true,
|
||
"TargetType": {
|
||
"$type": "RPG.GameCore.TargetFetchProjectileHitPos"
|
||
},
|
||
"RunGaitLerpTime": 1.1837556e+33
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.AdvDestroyEntityAsync"
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.AdvCharacterFindChest"
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.AdvClientChangePropState",
|
||
"TaskEnabled": true,
|
||
"ToState": "ChestLocked, ChestClosed, Elevator1, Elevator2",
|
||
"CanChangeFromAnyState": true
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.AdvDistrictSetupTrigger",
|
||
"TaskEnabled": true,
|
||
"OnExit": [
|
||
{
|
||
"$type": "RPG.GameCore.AdvDisableNpcSyncMotion",
|
||
"TaskEnabled": true,
|
||
"Target": {
|
||
"$type": "RPG.GameCore.TargetFetchParamEntityList"
|
||
},
|
||
"Disable": true
|
||
},
|
||
{
|
||
"$type": "RPG.GameCore.AchievementWaitTime",
|
||
"StartEvent": {}
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
}
|
||
]
|
||
} |