{ "AbilityList": [ { "Name": "LocalPlayer_RuanMei_NormalAtk01", "TargetInfo": { "TargetType": "SkillPointEntityOrNone" }, "OnStart": [ { "$type": "RPG.GameCore.VCameraConfigChange", "CameraConfig": { "Freelook3rdConfig": { "DampChangeParam": { "TargetValue": { "x": 1, "y": 1, "z": 1 }, "ChangeCurvePath": "Camera/BlendCurve/AttackDampCurve.asset", "RecoveryTime": 0.25, "RecoveryCurvePath": "Camera/BlendCurve/AttackDampRecoverCurve.asset" } } } }, { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByHaveAbilityTarget" }, "SuccessTaskList": [ { "$type": "RPG.GameCore.LookAt", "TargetType": "AbilityTargetEntity", "Duration": 0 }, { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimLogicState": "NormalAtk", "AnimStateName": "Attack_1", "TransitionDuration": 0, "MovingRangeList": [] }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.030000000027939677 } } }, { "$type": "RPG.GameCore.AdventureFireProjectile", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "Projectile": { "Behavior": "Static", "EnableRayCast": true, "MaxLifeTime": 1, "TargetOffset": { "x": 0, "y": 1.5, "z": 0 }, "FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_MazeAttack01_Hit.prefab" } }, { "$type": "RPG.GameCore.AdventureFireProjectile", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "Projectile": { "Behavior": "Static", "EnableRayCast": true, "MaxLifeTime": 0.07, "AttachOffset": { "x": 0, "y": 1.5, "z": 0 } }, "OnProjectileLifetimeFinish": [ { "$type": "RPG.GameCore.AdventureTriggerAttack", "AttackTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllEnemy" }, "AttackRootTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ProjectileHitEntity" }, "TriggerBattleDelay": 0.1, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "MaxRadius": 2, "FanAngle": 360, "Hight": 2 }, "HitConfig": { "HitAnimation": "Hit" } } ] }, { "$type": "RPG.GameCore.VCameraConfigChange", "CameraConfig": { "ShakeConfigV2": { "ShakeScale": 0.2, "ShakeRange": 0.2, "ShakeTime": 0.1, "ShakeDir": { "x": 0, "y": 0.1, "z": 0.1 }, "BaseCycle": 0.05, "CycleDamping": 0, "RangeAttenuation": 1 } } }, { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Duration": 0.16, "BlurY": 0.4, "BlurRadius": 1, "Iteration": 4, "BlurStart": 0.005, "BlurFeather": 0.01 } ], "FailedTaskList": [ { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimLogicState": "NormalAtk", "AnimStateName": "Attack_1", "TransitionDuration": 0, "MovingRangeList": [] }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.030000000027939677 } } }, { "$type": "RPG.GameCore.AdventureFireProjectile", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "None" }, "Projectile": { "Behavior": "Static", "EnableRayCast": true, "MaxLifeTime": 1, "AttachOffset": { "x": 0, "y": 1.5, "z": 5 }, "FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_RuanMei_00/Eff_Avatar_RuanMei_00_MazeAttack01_Hit.prefab" } }, { "$type": "RPG.GameCore.AdventureFireProjectile", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "None" }, "Projectile": { "Behavior": "Static", "EnableRayCast": true, "MaxLifeTime": 0.07, "AttachOffset": { "x": 0, "y": 1.5, "z": 5 } }, "OnProjectileLifetimeFinish": [ { "$type": "RPG.GameCore.AdventureTriggerAttack", "AttackTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllEnemy" }, "AttackRootTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "ProjectileHitEntity" }, "TriggerBattleDelay": 0.2, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "Offset": { "x": 0, "y": -1.5, "z": 0 }, "MaxRadius": 2, "FanAngle": 360, "Hight": 2 }, "HitConfig": { "HitAnimation": "Hit" } } ] }, { "$type": "RPG.GameCore.VCameraConfigChange", "CameraConfig": { "ShakeConfigV2": { "ShakeScale": 0.2, "ShakeRange": 0.2, "ShakeTime": 0.1, "ShakeDir": { "x": 0, "y": 0.1, "z": 0.1 }, "BaseCycle": 0.05, "CycleDamping": 0, "RangeAttenuation": 1 } } }, { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Duration": 0.16, "BlurY": 0.4, "BlurRadius": 1, "Iteration": 4, "BlurStart": 0.005, "BlurFeather": 0.01 } ] } ], "OnAbort": [ { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Active": false } ] }, { "Name": "LocalPlayer_RuanMei_MazeSkill", "TargetInfo": { "TargetType": "Caster" }, "OnStart": [ { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AdvLocalPlayer" }, "AnimLogicState": "MazeSkill", "AnimStateName": "MazeSkill" }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "MazeSkill", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.11000000010244548 } } }, { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.AdvByCheckGameMode", "GameModes": [ "RogueExplore", "ChessRogue", "RelicRogue", "TournRogue", "MagicRogue" ] }, "SuccessTaskList": [ { "$type": "RPG.GameCore.AddMazeBuff", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AdvLineup" }, "ID": 130302, "LifeTime": { "IsDynamic": false, "FixedValue": { "Value": -1 } } }, { "$type": "RPG.GameCore.AddMazeBuff", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "ID": 130303, "LifeTime": { "IsDynamic": false, "FixedValue": { "Value": -1 } } } ] }, { "$type": "RPG.GameCore.AddMazeBuff", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "ID": 130301, "LifeTime": { "IsDynamic": false, "FixedValue": { "Value": -1 } } }, { "$type": "RPG.GameCore.AdventureSubmitSkill" } ] } ], "GlobalModifiers": { "ADV_StageAbility_Maze_RuanMei": { "Count": 1, "Stacking": "Merge" }, "ADV_StageAbility_Maze_RuanMei_RogueIgnoreWeakness": { "Count": 1, "Stacking": "Merge", "BehaviorFlagList": [ "EnterBattleAdvantage" ] }, "ADV_StageAbility_Maze_RuanMei_RogueExtraEffect": { "Count": 1, "Stacking": "Merge", "DynamicValues": { "Floats": { "\u0026{map[Hash:0xc049e99a40] 0xc049e99a10}": { "readInfo": null, "unk": null, "v24": { "Value": 0 } }, "\u0026{map[Hash:0xc049e99e60] 0xc049e99e30}": { "readInfo": null, "unk": null, "v24": { "Value": 0 } } } }, "OnBeforeBattle": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByCurrentRogueHasBuffComponent" }, "SuccessTaskList": [ { "$type": "RPG.GameCore.SetDynamicValueByRogueBuffNum" } ], "FailedTaskList": [ { "$type": "RPG.GameCore.SetDynamicValueByCustomName" } ] } ] } } }