{ "AbilityList": [ { "Name": "MazeMonster_AML_Elite01_01_NormalAtk01", "TargetInfo": { "TargetType": "SkillPointEntity" }, "OnStart": [ { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimLogicState": "NormalAtk", "AnimStateName": "Attack", "StopWhenHitOthers": false, "MovingRangeList": [ { "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "OffsetTargetDistance": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "NormalizedTimeStart": { "IsDynamic": false, "FixedValue": { "Value": 0.010000000009313226 } }, "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.1539999998640269 } }, "MaxMoveDistance": { "IsDynamic": false, "FixedValue": { "Value": 6 } }, "MaxSpeed": { "IsDynamic": false, "FixedValue": { "Value": 100 } }, "SteerNormalizedTimeStart": { "IsDynamic": false, "FixedValue": { "Value": 0.05000000004656613 } }, "SteerNormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.1539999998640269 } }, "MaxSteerSpeed": { "IsDynamic": false, "FixedValue": { "Value": 300 } } } ] }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.5520000003743917 } } }, { "$type": "RPG.GameCore.AdventureTriggerAttack", "AttackTargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AllEnemy" }, "TriggerBattleDelay": 0.1, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "Offset": { "x": 0, "y": 0.5, "z": -0.3 }, "MaxRadius": 5, "FanAngle": 100 }, "HitConfig": { "HitAnimation": "Hit", "HitEffect": "Effects/Eff_Prefab/Eff_Monster/Eff_AML_Elite01_01/Eff_Monster_AML_Elite01_01_Skill03_01_Hit.prefab", "HitSoundEvent": "Ev_sfx_monster_skill_03_hit_aml_elite01_wind" } }, { "$type": "RPG.GameCore.VCameraConfigChange", "CameraConfig": { "ShakeTemplateName": "Impact_Middle" } }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 1 } } } ] }, { "Name": "MazeMonster_AML_Elite01_01_Passive", "TargetInfo": { "TargetType": "Caster" } } ] }