{ "RegionList": [ { "RegionID": 1, "ConnectivityList": [], "StateConfigList": [ { "StateID": 1, "Condition": { "Conditions": [ { "$type": "RPG.GameCore.LevelRegionStateCustomValueCondition", "CustomValueName": "ParkourLevelRegionState", "Value": 1 } ] } }, { "StateID": 2, "Condition": { "Conditions": [ { "$type": "RPG.GameCore.LevelRegionStateCustomValueCondition", "CustomValueName": "ParkourLevelRegionState", "Value": 2 } ] } }, { "StateID": 3, "Condition": { "Conditions": [ { "$type": "RPG.GameCore.LevelRegionStateCustomValueCondition", "CustomValueName": "ParkourLevelRegionState", "Value": 3 } ] } }, { "StateID": 4, "Condition": { "Conditions": [ { "$type": "RPG.GameCore.LevelRegionStateCustomValueCondition", "CustomValueName": "ParkourLevelRegionState", "Value": 4 } ] } }, { "StateID": 5, "Condition": { "Conditions": [ { "$type": "RPG.GameCore.LevelRegionStateCustomValueCondition", "CustomValueName": "ParkourLevelRegionState", "Value": 5 } ] } }, { "StateID": 6, "Condition": { "Conditions": [ { "$type": "RPG.GameCore.LevelRegionStateCustomValueCondition", "CustomValueName": "ParkourLevelRegionState", "Value": 6 } ] } }, { "StateID": 7, "Condition": { "Conditions": [ { "$type": "RPG.GameCore.LevelRegionStateCustomValueCondition", "CustomValueName": "ParkourLevelRegionState", "Value": 7 } ] } }, { "StateID": 8, "Condition": { "Conditions": [ { "$type": "RPG.GameCore.LevelRegionStateCustomValueCondition", "CustomValueName": "ParkourLevelRegionState", "Value": 8 } ] } }, { "StateID": 9, "Condition": { "Conditions": [ { "$type": "RPG.GameCore.LevelRegionStateCustomValueCondition", "CustomValueName": "ParkourLevelRegionState", "Value": 9 } ] } }, { "StateID": 10, "Condition": { "Conditions": [ { "$type": "RPG.GameCore.LevelRegionStateCustomValueCondition", "CustomValueName": "ParkourLevelRegionState", "Value": 10 } ] } }, { "StateID": 11, "Condition": { "Conditions": [ { "$type": "RPG.GameCore.LevelRegionStateCustomValueCondition", "CustomValueName": "ParkourLevelRegionState", "Value": 11 } ] } }, { "StateID": 12, "Condition": { "Conditions": [ { "$type": "RPG.GameCore.LevelRegionStateCustomValueCondition", "CustomValueName": "ParkourLevelRegionState", "Value": 12 } ] } }, { "StateID": 13, "Condition": { "Conditions": [ { "$type": "RPG.GameCore.LevelRegionStateCustomValueCondition", "CustomValueName": "ParkourLevelRegionState", "Value": 13 } ] } }, { "StateID": 14, "Condition": { "Conditions": [ { "$type": "RPG.GameCore.LevelRegionStateCustomValueCondition", "CustomValueName": "ParkourLevelRegionState", "Value": 14 } ] } }, { "StateID": 15, "Condition": { "Conditions": [ { "$type": "RPG.GameCore.LevelRegionStateCustomValueCondition", "CustomValueName": "ParkourLevelRegionState", "Value": 15 } ] } }, { "StateID": 16, "Condition": { "Conditions": [ { "$type": "RPG.GameCore.LevelRegionStateCustomValueCondition", "CustomValueName": "ParkourLevelRegionState", "Value": 16 } ] } } ] } ] }