{ "AbilityList": [ { "Name": "LocalPlayer_Saber_NormalAtk01", "TargetInfo": { "TargetType": "SkillPointEntityOrNone" }, "OnStart": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.ByHaveAbilityTarget" }, "SuccessTaskList": [ { "$type": "RPG.GameCore.LookAt", "TargetType": "AbilityTargetEntity", "Duration": 0.25 }, { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AdvLocalPlayer" }, "AnimLogicState": "NormalAtk", "AnimStateName": "Attack_1", "MovingRangeList": [ { "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AbilityTargetEntity" }, "OffsetTargetDistance": { "IsDynamic": false, "FixedValue": { "Value": 1.5000000004656613 } }, "NormalizedTimeStart": { "IsDynamic": false, "FixedValue": { "Value": 0.01899999938905239 } }, "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.055999999633058906 } }, "DefaultMoveDistance": { "IsDynamic": false, 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"AdvLocalPlayer" }, "AnimLogicState": "NormalAtk", "AnimStateName": "Attack_1", "MovingRangeList": [ { "NormalizedTimeStart": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.05000000004656613 } }, "DefaultMoveDistance": { "IsDynamic": false, "FixedValue": { "Value": 2.5000000004656613 } } } ] }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.06499999971129 } } }, { "$type": "RPG.GameCore.AdventureTriggerAttack", "TriggerBattleDelay": 0.1, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "MaxRadius": 3.15, "FanAngle": 180 }, "HitConfig": { "HitAnimation": "Hit", "HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Saber_00/Eff_Avatar_Saber_00_MazeAttack_Hit.prefab", "HitEffectHeight": 1.06 } }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.06199999991804361 } } }, { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Duration": 0.08, "BlurX": 0.55, "BlurRadius": 1, "Iteration": 4, "BlurStart": 0.005, "BlurFeather": 0.01 }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.1500000001396984 } } } ], "FailedTaskList": [ { "$type": "RPG.GameCore.PredicateTaskList", "Predicate": { "$type": "RPG.GameCore.AdventureByInMotionState", "MotionFlag": "Run" }, "SuccessTaskList": [ { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AdvLocalPlayer" }, "AnimLogicState": "NormalAtk", "AnimStateName": "Attack_1", "MovingRangeList": [ { "NormalizedTimeStart": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.05000000004656613 } }, "DefaultMoveDistance": { "IsDynamic": false, "FixedValue": { "Value": 2.5000000004656613 } } } ] }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.05000000004656613 } } }, { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Duration": 0.08, "BlurX": 0.55, "BlurRadius": 1, "Iteration": 4, "BlurStart": 0.005, "BlurFeather": 0.01 }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.06499999971129 } } }, { "$type": "RPG.GameCore.AdventureTriggerAttack", "TriggerBattleDelay": 0.1, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "MaxRadius": 3.15, "FanAngle": 180 }, "HitConfig": { "HitAnimation": "Hit", "HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Saber_00/Eff_Avatar_Saber_00_MazeAttack_Hit.prefab", "HitEffectHeight": 1.06 } }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.1500000001396984 } } } ], "FailedTaskList": [ { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AdvLocalPlayer" }, "AnimLogicState": "NormalAtk", "AnimStateName": "Attack_1", "MovingRangeList": [ { "NormalizedTimeStart": { "IsDynamic": false, "FixedValue": { "Value": 0 } }, "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.05000000004656613 } }, "DefaultMoveDistance": { "IsDynamic": false, "FixedValue": { "Value": 2.5000000004656613 } } } ] }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.05000000004656613 } } }, { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Duration": 0.08, "BlurX": 0.55, "BlurRadius": 1, "Iteration": 4, "BlurStart": 0.005, "BlurFeather": 0.01 }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.06499999971129 } } }, { "$type": "RPG.GameCore.AdventureTriggerAttack", "TriggerBattleDelay": 0.1, "AttackDetectConfig": { "$type": "RPG.GameCore.AdventureAttackDetectCircleConfig", "MaxRadius": 3.15, "FanAngle": 180 }, "HitConfig": { "HitAnimation": "Hit", "HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_Saber_00/Eff_Avatar_Saber_00_MazeAttack_Hit.prefab", "HitEffectHeight": 1.06 } }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "Attack_1", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.1500000001396984 } } } ] } ] } ] } ], "OnAbort": [ { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Active": false } ] }, { "Name": "LocalPlayer_Saber_MazeSkill", "TargetInfo": { "TargetType": "Caster" }, "OnStart": [ { "$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "AdvLocalPlayer" }, "AnimLogicState": "MazeSkill", "AnimStateName": "MazeSkill" }, { "$type": "RPG.GameCore.WaitAnimState", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "AnimStateName": "MazeSkill", "NormalizedTimeEnd": { "IsDynamic": false, "FixedValue": { "Value": 0.1319999999832362 } } }, { "$type": "RPG.GameCore.VCameraConfigChange", "CameraConfig": { "ShakeTemplateName": "Impact_Heavy", "OverrideShakeConfigV2": { "ShakeScale": 0.1, "ShakeTime": 0.1, "ShakeDir": { "x": 0, "y": -0.25, "z": 0 }, "RangeAttenuationTarget": 0, "RangeAttenuationDuration": 0.05 } } }, { "$type": "RPG.GameCore.RadialBlurEffect", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "Duration": 0.05, "BlurX": 0.55, "BlurRadius": 1, "Iteration": 4, "BlurStart": 0.005, "BlurFeather": 0.01 }, { "$type": "RPG.GameCore.AddMazeBuff", "TargetType": { "$type": "RPG.GameCore.TargetAlias", "Alias": "Caster" }, "ID": 101401, "LifeTime": { "IsDynamic": false, "FixedValue": { "Value": -1 } } }, { "$type": "RPG.GameCore.AdventureSubmitSkill" } ] } ], "GlobalModifiers": { "ADV_StageAbility_Maze_Saber": { "Count": 1, "Stacking": "Merge" } } }